diff options
Diffstat (limited to 'modules')
29 files changed, 809 insertions, 43 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index ba27d6839d..5f13474d2c 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -2020,7 +2020,7 @@ void CSGPolygon::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees"); ADD_PROPERTY(PropertyInfo(Variant::INT, "spin_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_spin_sides", "get_spin_sides"); - ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node"), "set_path_node", "get_path_node"); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Path"), "set_path_node", "get_path_node"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_interval", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_path_interval", "get_path_interval"); ADD_PROPERTY(PropertyInfo(Variant::INT, "path_rotation", PROPERTY_HINT_ENUM, "Polygon,Path,PathFollow"), "set_path_rotation", "get_path_rotation"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces"); diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub index a3434995aa..116a86b27b 100644 --- a/modules/gdnative/SCsub +++ b/modules/gdnative/SCsub @@ -13,6 +13,7 @@ gdn_env.add_source_files(env.modules_sources, "gdnative_library_editor_plugin.cp gdn_env.Append(CPPPATH=['#modules/gdnative/include/']) +SConscript("net/SCsub") SConscript("arvr/SCsub") SConscript("pluginscript/SCsub") diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py index 626e9239f8..c5b37d35b4 100644 --- a/modules/gdnative/config.py +++ b/modules/gdnative/config.py @@ -10,6 +10,7 @@ def get_doc_classes(): "GDNative", "GDNativeLibrary", "NativeScript", + "PacketPeerGDNative", "PluginScript", ] diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h new file mode 100644 index 0000000000..bfa688592d --- /dev/null +++ b/modules/gdnative/include/net/godot_net.h @@ -0,0 +1,118 @@ +/*************************************************************************/ +/* godot_net.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_NATIVENET_H +#define GODOT_NATIVENET_H + +#include <gdnative/gdnative.h> + +#ifdef __cplusplus +extern "C" { +#endif + +// For future versions of the API we should only add new functions at the end of the structure and use the +// version info to detect whether a call is available + +// Use these to populate version in your plugin +#define GODOT_NET_API_MAJOR 3 +#define GODOT_NET_API_MINOR 1 + +typedef struct { + + godot_gdnative_api_version version; /* version of our API */ + godot_object *data; /* User reference */ + + /* This is StreamPeer */ + godot_error (*get_data)(void *user, uint8_t *p_buffer, int p_bytes); + godot_error (*get_partial_data)(void *user, uint8_t *p_buffer, int p_bytes, int &r_received); + godot_error (*put_data)(void *user, const uint8_t *p_data, int p_bytes); + godot_error (*put_partial_data)(void *user, const uint8_t *p_data, int p_bytes, int &r_sent); + + int (*get_available_bytes)(const void *user); + + void *next; /* For extension? */ +} godot_net_stream_peer; + +/* Binds a StreamPeerGDNative to the provided interface */ +void godot_net_bind_stream_peer(godot_object *p_obj, godot_net_stream_peer *p_interface); + +typedef struct { + godot_gdnative_api_version version; /* version of our API */ + + godot_object *data; /* User reference */ + + /* This is PacketPeer */ + godot_error (*get_packet)(void *, const uint8_t **, int &); + godot_error (*put_packet)(void *, const uint8_t *, int); + godot_int (*get_available_packet_count)(const void *); + godot_int (*get_max_packet_size)(const void *); + + void *next; /* For extension? */ +} godot_net_packet_peer; + +/* Binds a PacketPeerGDNative to the provided interface */ +void GDAPI godot_net_bind_packet_peer(godot_object *p_obj, const godot_net_packet_peer *); + +typedef struct { + godot_gdnative_api_version version; /* version of our API */ + + godot_object *data; /* User reference */ + + /* This is PacketPeer */ + godot_error (*get_packet)(void *, const uint8_t **, int &); + godot_error (*put_packet)(void *, const uint8_t *, int); + godot_int (*get_available_packet_count)(const void *); + godot_int (*get_max_packet_size)(const void *); + + /* This is NetworkedMultiplayerPeer */ + void (*set_transfer_mode)(void *, godot_int); + godot_int (*get_transfer_mode)(const void *); + // 0 = broadcast, 1 = server, <0 = all but abs(value) + void (*set_target_peer)(void *, godot_int); + godot_int (*get_packet_peer)(const void *); + godot_bool (*is_server)(const void *); + void (*poll)(void *); + // Must be > 0, 1 is for server + int32_t (*get_unique_id)(const void *); + void (*set_refuse_new_connections)(void *, godot_bool); + godot_bool (*is_refusing_new_connections)(const void *); + godot_int (*get_connection_status)(const void *); + + void *next; /* For extension? Or maybe not... */ +} godot_net_multiplayer_peer; + +/* Binds a MultiplayerPeerGDNative to the provided interface */ +void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *); + +#ifdef __cplusplus +} +#endif + +#endif /* GODOT_NATIVENET_H */ diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index d6abbc1bcf..7bab718b81 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -697,11 +697,21 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p Map<StringName, NativeScriptDesc::Method>::Element *E = script_data->methods.find(p_method); if (E) { godot_variant result; + +#ifdef DEBUG_ENABLED + current_method_call = p_method; +#endif + result = E->get().method.method((godot_object *)owner, E->get().method.method_data, userdata, p_argcount, (godot_variant **)p_args); + +#ifdef DEBUG_ENABLED + current_method_call = ""; +#endif + Variant res = *(Variant *)&result; godot_variant_destroy(&result); r_error.error = Variant::CallError::CALL_OK; @@ -716,6 +726,15 @@ Variant NativeScriptInstance::call(const StringName &p_method, const Variant **p } void NativeScriptInstance::notification(int p_notification) { +#ifdef DEBUG_ENABLED + if (p_notification == MainLoop::NOTIFICATION_CRASH) { + if (current_method_call != StringName("")) { + ERR_PRINTS("NativeScriptInstance detected crash on method: " + current_method_call); + current_method_call = ""; + } + } +#endif + Variant value = p_notification; const Variant *args[1] = { &value }; call_multilevel("_notification", args, 1); diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index b47962dc37..be093dde4b 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -181,6 +181,9 @@ class NativeScriptInstance : public ScriptInstance { Object *owner; Ref<NativeScript> script; +#ifdef DEBUG_ENABLED + StringName current_method_call; +#endif void _ml_call_reversed(NativeScriptDesc *script_data, const StringName &p_method, const Variant **p_args, int p_argcount); diff --git a/modules/gdnative/net/SCsub b/modules/gdnative/net/SCsub new file mode 100644 index 0000000000..53f9271128 --- /dev/null +++ b/modules/gdnative/net/SCsub @@ -0,0 +1,12 @@ +#!/usr/bin/env python + +import os +import methods + +Import('env') +Import('env_modules') + +env_net_gdnative = env_modules.Clone() + +env_net_gdnative.Append(CPPPATH=['#modules/gdnative/include/']) +env_net_gdnative.add_source_files(env.modules_sources, '*.cpp') diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp new file mode 100644 index 0000000000..e2d710b5ad --- /dev/null +++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp @@ -0,0 +1,124 @@ +/*************************************************************************/ +/* multiplayer_peer_gdnative.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "multiplayer_peer_gdnative.h" + +MultiplayerPeerGDNative::MultiplayerPeerGDNative() { + interface = NULL; +} + +MultiplayerPeerGDNative::~MultiplayerPeerGDNative() { +} + +void MultiplayerPeerGDNative::set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_interface) { + interface = p_interface; +} + +Error MultiplayerPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->get_packet(interface->data, r_buffer, r_buffer_size); +} + +Error MultiplayerPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size); +} + +int MultiplayerPeerGDNative::get_max_packet_size() const { + ERR_FAIL_COND_V(interface == NULL, 0); + return interface->get_max_packet_size(interface->data); +} + +int MultiplayerPeerGDNative::get_available_packet_count() const { + ERR_FAIL_COND_V(interface == NULL, 0); + return interface->get_available_packet_count(interface->data); +} + +/* NetworkedMultiplayerPeer */ +void MultiplayerPeerGDNative::set_transfer_mode(TransferMode p_mode) { + ERR_FAIL_COND(interface == NULL); + interface->set_transfer_mode(interface->data, (godot_int)p_mode); +} + +NetworkedMultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const { + ERR_FAIL_COND_V(interface == NULL, TRANSFER_MODE_UNRELIABLE); + return (TransferMode)interface->get_transfer_mode(interface->data); +} + +void MultiplayerPeerGDNative::set_target_peer(int p_peer_id) { + ERR_FAIL_COND(interface == NULL); + interface->set_target_peer(interface->data, p_peer_id); +} + +int MultiplayerPeerGDNative::get_packet_peer() const { + ERR_FAIL_COND_V(interface == NULL, 0); + return interface->get_packet_peer(interface->data); +} + +bool MultiplayerPeerGDNative::is_server() const { + ERR_FAIL_COND_V(interface == NULL, false); + return interface->is_server(interface->data); +} + +void MultiplayerPeerGDNative::poll() { + ERR_FAIL_COND(interface == NULL); + interface->poll(interface->data); +} + +int MultiplayerPeerGDNative::get_unique_id() const { + ERR_FAIL_COND_V(interface == NULL, 0); + return interface->get_unique_id(interface->data); +} + +void MultiplayerPeerGDNative::set_refuse_new_connections(bool p_enable) { + ERR_FAIL_COND(interface == NULL); + interface->set_refuse_new_connections(interface->data, p_enable); +} + +bool MultiplayerPeerGDNative::is_refusing_new_connections() const { + ERR_FAIL_COND_V(interface == NULL, true); + return interface->is_refusing_new_connections(interface->data); +} + +NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const { + ERR_FAIL_COND_V(interface == NULL, CONNECTION_DISCONNECTED); + return (ConnectionStatus)interface->get_connection_status(interface->data); +} + +void MultiplayerPeerGDNative::_bind_methods() { +} + +extern "C" { + +void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *p_impl) { + + ((MultiplayerPeerGDNative *)p_obj)->set_native_multiplayer_peer(p_impl); +} +} diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h new file mode 100644 index 0000000000..c8c95b3dd7 --- /dev/null +++ b/modules/gdnative/net/multiplayer_peer_gdnative.h @@ -0,0 +1,77 @@ +/*************************************************************************/ +/* multiplayer_peer_gdnative.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef MULTIPLAYER_PEER_GDNATIVE_H +#define MULTIPLAYER_PEER_GDNATIVE_H + +#include "core/io/networked_multiplayer_peer.h" +#include "modules/gdnative/gdnative.h" +#include "modules/gdnative/include/net/godot_net.h" + +class MultiplayerPeerGDNative : public NetworkedMultiplayerPeer { + GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer) + +protected: + static void _bind_methods(); + const godot_net_multiplayer_peer *interface; + +public: + MultiplayerPeerGDNative(); + ~MultiplayerPeerGDNative(); + + /* Sets the interface implementation from GDNative */ + void set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_impl); + + /* Specific to PacketPeer */ + virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); + virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); + virtual int get_max_packet_size() const; + virtual int get_available_packet_count() const; + + /* Specific to NetworkedMultiplayerPeer */ + virtual void set_transfer_mode(TransferMode p_mode); + virtual TransferMode get_transfer_mode() const; + virtual void set_target_peer(int p_peer_id); + + virtual int get_packet_peer() const; + + virtual bool is_server() const; + + virtual void poll(); + + virtual int get_unique_id() const; + + virtual void set_refuse_new_connections(bool p_enable); + virtual bool is_refusing_new_connections() const; + + virtual ConnectionStatus get_connection_status() const; +}; + +#endif // MULTIPLAYER_PEER_GDNATIVE_H diff --git a/modules/gdnative/net/packet_peer_gdnative.cpp b/modules/gdnative/net/packet_peer_gdnative.cpp new file mode 100644 index 0000000000..ceae79edc0 --- /dev/null +++ b/modules/gdnative/net/packet_peer_gdnative.cpp @@ -0,0 +1,73 @@ +/*************************************************************************/ +/* packet_peer_gdnative.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "packet_peer_gdnative.h" + +PacketPeerGDNative::PacketPeerGDNative() { + interface = NULL; +} + +PacketPeerGDNative::~PacketPeerGDNative() { +} + +void PacketPeerGDNative::set_native_packet_peer(const godot_net_packet_peer *p_impl) { + interface = p_impl; +} + +void PacketPeerGDNative::_bind_methods() { +} + +Error PacketPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->get_packet(interface->data, r_buffer, r_buffer_size); +} + +Error PacketPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size); +} + +int PacketPeerGDNative::get_max_packet_size() const { + ERR_FAIL_COND_V(interface == NULL, 0); + return interface->get_max_packet_size(interface->data); +} + +int PacketPeerGDNative::get_available_packet_count() const { + ERR_FAIL_COND_V(interface == NULL, 0); + return interface->get_available_packet_count(interface->data); +} + +extern "C" { + +void GDAPI godot_net_bind_packet_peer(godot_object *p_obj, const godot_net_packet_peer *p_impl) { + + ((PacketPeerGDNative *)p_obj)->set_native_packet_peer(p_impl); +} +} diff --git a/modules/gdnative/net/packet_peer_gdnative.h b/modules/gdnative/net/packet_peer_gdnative.h new file mode 100644 index 0000000000..71814177ed --- /dev/null +++ b/modules/gdnative/net/packet_peer_gdnative.h @@ -0,0 +1,59 @@ +/*************************************************************************/ +/* packet_peer_gdnative.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef PACKET_PEER_GDNATIVE_H +#define PACKET_PEER_GDNATIVE_H + +#include "core/io/packet_peer.h" +#include "modules/gdnative/gdnative.h" +#include "modules/gdnative/include/net/godot_net.h" + +class PacketPeerGDNative : public PacketPeer { + GDCLASS(PacketPeerGDNative, PacketPeer) + +protected: + static void _bind_methods(); + const godot_net_packet_peer *interface; + +public: + PacketPeerGDNative(); + ~PacketPeerGDNative(); + + /* Sets the interface implementation from GDNative */ + void set_native_packet_peer(const godot_net_packet_peer *p_impl); + + /* Specific to PacketPeer */ + virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); + virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); + virtual int get_max_packet_size() const; + virtual int get_available_packet_count() const; +}; + +#endif // PACKET_PEER_GDNATIVE_H diff --git a/modules/gdnative/net/register_types.cpp b/modules/gdnative/net/register_types.cpp new file mode 100644 index 0000000000..c3fb4d8008 --- /dev/null +++ b/modules/gdnative/net/register_types.cpp @@ -0,0 +1,43 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" +#include "multiplayer_peer_gdnative.h" +#include "packet_peer_gdnative.h" +#include "stream_peer_gdnative.h" + +void register_net_types() { + ClassDB::register_class<MultiplayerPeerGDNative>(); + ClassDB::register_class<PacketPeerGDNative>(); + ClassDB::register_class<StreamPeerGDNative>(); +} + +void unregister_net_types() { +} diff --git a/modules/gdnative/net/register_types.h b/modules/gdnative/net/register_types.h new file mode 100644 index 0000000000..9545a2ba8f --- /dev/null +++ b/modules/gdnative/net/register_types.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_net_types(); +void unregister_net_types(); diff --git a/modules/gdnative/net/stream_peer_gdnative.cpp b/modules/gdnative/net/stream_peer_gdnative.cpp new file mode 100644 index 0000000000..4d1f2ec9a5 --- /dev/null +++ b/modules/gdnative/net/stream_peer_gdnative.cpp @@ -0,0 +1,77 @@ +/*************************************************************************/ +/* stream_peer_gdnative.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "stream_peer_gdnative.h" + +StreamPeerGDNative::StreamPeerGDNative() { + interface = NULL; +} + +StreamPeerGDNative::~StreamPeerGDNative() { +} + +void StreamPeerGDNative::set_native_stream_peer(godot_net_stream_peer *p_interface) { + interface = p_interface; +} + +void StreamPeerGDNative::_bind_methods() { +} + +Error StreamPeerGDNative::put_data(const uint8_t *p_data, int p_bytes) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)(interface->put_data(interface->data, p_data, p_bytes)); +} + +Error StreamPeerGDNative::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)(interface->put_partial_data(interface->data, p_data, p_bytes, r_sent)); +} + +Error StreamPeerGDNative::get_data(uint8_t *p_buffer, int p_bytes) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)(interface->get_data(interface->data, p_buffer, p_bytes)); +} + +Error StreamPeerGDNative::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) { + ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); + return (Error)(interface->get_partial_data(interface->data, p_buffer, p_bytes, r_received)); +} + +int StreamPeerGDNative::get_available_bytes() const { + ERR_FAIL_COND_V(interface == NULL, 0); + return interface->get_available_bytes(interface->data); +} + +extern "C" { + +void GDAPI godot_net_bind_stream_peer(godot_object *p_obj, godot_net_stream_peer *p_interface) { + ((StreamPeerGDNative *)p_obj)->set_native_stream_peer(p_interface); +} +} diff --git a/modules/gdnative/net/stream_peer_gdnative.h b/modules/gdnative/net/stream_peer_gdnative.h new file mode 100644 index 0000000000..654234e6ab --- /dev/null +++ b/modules/gdnative/net/stream_peer_gdnative.h @@ -0,0 +1,61 @@ +/*************************************************************************/ +/* stream_peer_gdnative.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef STREAM_PEER_GDNATIVE_H +#define STREAM_PEER_GDNATIVE_H + +#include "core/io/stream_peer.h" +#include "modules/gdnative/gdnative.h" +#include "modules/gdnative/include/net/godot_net.h" + +class StreamPeerGDNative : public StreamPeer { + + GDCLASS(StreamPeerGDNative, StreamPeer); + +protected: + static void _bind_methods(); + godot_net_stream_peer *interface; + +public: + StreamPeerGDNative(); + ~StreamPeerGDNative(); + + /* Sets the interface implementation from GDNative */ + void set_native_stream_peer(godot_net_stream_peer *p_interface); + + /* Specific to StreamPeer */ + Error put_data(const uint8_t *p_data, int p_bytes); + Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent); + Error get_data(uint8_t *p_buffer, int p_bytes); + Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received); + int get_available_bytes() const; +}; + +#endif // STREAM_PEER_GDNATIVE_H diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index a0b6fbeb75..d18297f2f8 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -38,6 +38,7 @@ #include "arvr/register_types.h" #include "nativescript/register_types.h" +#include "net/register_types.h" #include "pluginscript/register_types.h" #include "core/engine.h" @@ -321,6 +322,7 @@ void register_gdnative_types() { GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall); + register_net_types(); register_arvr_types(); register_nativescript_types(); register_pluginscript_types(); @@ -379,6 +381,7 @@ void unregister_gdnative_types() { unregister_pluginscript_types(); unregister_nativescript_types(); unregister_arvr_types(); + unregister_net_types(); memdelete(GDNativeCallRegistry::singleton); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 0e4724fec2..c0c3bd7b06 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -54,18 +54,18 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const { } Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { - String _template = String() + - "extends %BASE%\n\n" + - "# class member variables go here, for example:\n" + - "# var a = 2\n" + - "# var b = \"textvar\"\n\n" + - "func _ready():\n" + - "%TS%# Called when the node is added to the scene for the first time.\n" + - "%TS%# Initialization here.\n" + - "%TS%pass\n\n" + - "#func _process(delta):\n" + - "#%TS%# Called every frame. Delta is time since last frame.\n" + - "#%TS%# Update game logic here.\n" + + String _template = "extends %BASE%\n" + "\n" + "# Declare member variables here. Examples:\n" + "# var a = 2\n" + "# var b = \"text\"\n" + "\n" + "# Called when the node enters the scene tree for the first time.\n" + "func _ready():\n" + "%TS%pass # Replace with function body.\n" + "\n" + "# Called every frame. 'delta' is the elapsed time since the previous frame.\n" + "#func _process(delta):\n" "#%TS%pass\n"; _template = _template.replace("%BASE%", p_base_class_name); diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 61130cb58f..10599f0c38 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -1552,7 +1552,7 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret); if (gdfs && gdfs->function == function) { completed = false; - gdfs->previous_state = Ref<GDScriptFunctionState>(this); + gdfs->first_state = first_state.is_valid() ? first_state : Ref<GDScriptFunctionState>(this); } } @@ -1560,10 +1560,10 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar state.result = Variant(); if (completed) { - GDScriptFunctionState *state = this; - while (state != NULL) { - state->emit_signal("completed", ret); - state = *(state->previous_state); + if (first_state.is_valid()) { + first_state->emit_signal("completed", ret); + } else { + emit_signal("completed", ret); } } @@ -1614,7 +1614,7 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret); if (gdfs && gdfs->function == function) { completed = false; - gdfs->previous_state = Ref<GDScriptFunctionState>(this); + gdfs->first_state = first_state.is_valid() ? first_state : Ref<GDScriptFunctionState>(this); } } @@ -1622,10 +1622,10 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) { state.result = Variant(); if (completed) { - GDScriptFunctionState *state = this; - while (state != NULL) { - state->emit_signal("completed", ret); - state = *(state->previous_state); + if (first_state.is_valid()) { + first_state->emit_signal("completed", ret); + } else { + emit_signal("completed", ret); } } diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index 836325f0fe..770d5c8733 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -234,7 +234,7 @@ class GDScriptFunctionState : public Reference { GDScriptFunction *function; GDScriptFunction::CallState state; Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error); - Ref<GDScriptFunctionState> previous_state; + Ref<GDScriptFunctionState> first_state; protected: static void _bind_methods(); diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index a88ba477c6..cccf09c58e 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -120,6 +120,7 @@ const char *GDScriptFunctions::get_func_name(Function p_func) { "Color8", "ColorN", "print_stack", + "get_stack", "instance_from_id", "len", "is_instance_valid", @@ -1213,6 +1214,22 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ }; } break; + case GET_STACK: { + VALIDATE_ARG_COUNT(0); + + ScriptLanguage *script = GDScriptLanguage::get_singleton(); + Array ret; + for (int i = 0; i < script->debug_get_stack_level_count(); i++) { + + Dictionary frame; + frame["source"] = script->debug_get_stack_level_source(i); + frame["function"] = script->debug_get_stack_level_function(i); + frame["line"] = script->debug_get_stack_level_line(i); + ret.push_back(frame); + }; + r_ret = ret; + } break; + case INSTANCE_FROM_ID: { VALIDATE_ARG_COUNT(1); @@ -1813,6 +1830,11 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { mi.return_val.type = Variant::NIL; return mi; } break; + case GET_STACK: { + MethodInfo mi("get_stack"); + mi.return_val.type = Variant::NIL; + return mi; + } break; case INSTANCE_FROM_ID: { MethodInfo mi("instance_from_id", PropertyInfo(Variant::INT, "instance_id")); diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h index c4731d17a4..899a7ebd25 100644 --- a/modules/gdscript/gdscript_functions.h +++ b/modules/gdscript/gdscript_functions.h @@ -111,6 +111,7 @@ public: COLOR8, COLORN, PRINT_STACK, + GET_STACK, INSTANCE_FROM_ID, LEN, IS_INSTANCE_VALID, diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index fdb92a68a9..9650563ee6 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -4093,7 +4093,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { #endif tokenizer->advance(); - Node *subexpr = _parse_and_reduce_expression(p_class, false, autoexport); + Node *subexpr = _parse_and_reduce_expression(p_class, false, autoexport || member._export.type != Variant::NIL); if (!subexpr) { if (_recover_from_completion()) { break; diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 4b96824dca..fc5972c810 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -231,6 +231,13 @@ void GridMapEditor::_menu_option(int p_option) { _delete_selection(); } break; + case MENU_OPTION_SELECTION_FILL: { + if (!selection.active) + return; + + _fill_selection(); + + } break; case MENU_OPTION_GRIDMAP_SETTINGS: { settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50) * EDSCALE); } break; @@ -455,6 +462,29 @@ void GridMapEditor::_delete_selection() { _validate_selection(); } +void GridMapEditor::_fill_selection() { + + if (!selection.active) + return; + + undo_redo->create_action(TTR("GridMap Fill Selection")); + for (int i = selection.begin.x; i <= selection.end.x; i++) { + + for (int j = selection.begin.y; j <= selection.end.y; j++) { + + for (int k = selection.begin.z; k <= selection.end.z; k++) { + + undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_pallete, cursor_rot); + undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k)); + } + } + } + undo_redo->commit_action(); + + selection.active = false; + _validate_selection(); +} + void GridMapEditor::_update_duplicate_indicator() { if (!selection.active || input_action != INPUT_DUPLICATE) { @@ -1072,6 +1102,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_SHIFT + KEY_C); options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_MASK_SHIFT + KEY_X); + options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KEY_MASK_SHIFT + KEY_F); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Settings"), MENU_OPTION_GRIDMAP_SETTINGS); diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index f79d9aefa0..7c5feda125 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -168,6 +168,7 @@ class GridMapEditor : public VBoxContainer { MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR, MENU_OPTION_SELECTION_DUPLICATE, MENU_OPTION_SELECTION_CLEAR, + MENU_OPTION_SELECTION_FILL, MENU_OPTION_REMOVE_AREA, MENU_OPTION_GRIDMAP_SETTINGS @@ -200,6 +201,7 @@ class GridMapEditor : public VBoxContainer { void _floor_changed(float p_value); void _delete_selection(); + void _fill_selection(); EditorNode *editor; bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click); diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index dcac452762..caf502de9d 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -298,30 +298,28 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin String script_template = "using " BINDINGS_NAMESPACE ";\n" "using System;\n" "\n" - "public class %CLASS_NAME% : %BASE_CLASS_NAME%\n" + "public class %CLASS% : %BASE%\n" "{\n" - " // Member variables here, example:\n" + " // Declare member variables here. Examples:\n" " // private int a = 2;\n" - " // private string b = \"textvar\";\n" + " // private string b = \"text\";\n" "\n" + " // Called when the node enters the scene tree for the first time.\n" " public override void _Ready()\n" " {\n" - " // Called every time the node is added to the scene.\n" - " // Initialization here.\n" " \n" " }\n" "\n" - "// public override void _Process(float delta)\n" - "// {\n" - "// // Called every frame. Delta is time since last frame.\n" - "// // Update game logic here.\n" - "// \n" - "// }\n" + "// // Called every frame. 'delta' is the elapsed time since the previous frame.\n" + "// public override void _Process(float delta)\n" + "// {\n" + "// \n" + "// }\n" "}\n"; String base_class_name = get_base_class_name(p_base_class_name, p_class_name); - script_template = script_template.replace("%BASE_CLASS_NAME%", base_class_name) - .replace("%CLASS_NAME%", p_class_name); + script_template = script_template.replace("%BASE%", base_class_name) + .replace("%CLASS%", p_class_name); Ref<CSharpScript> script; script.instance(); diff --git a/modules/mono/mono_reg_utils.py b/modules/mono/mono_reg_utils.py index 9c188d07a7..c8ebb54ded 100644 --- a/modules/mono/mono_reg_utils.py +++ b/modules/mono/mono_reg_utils.py @@ -60,10 +60,10 @@ def _find_mono_in_reg_old(subkey, bits): def find_mono_root_dir(bits): root_dir = _find_mono_in_reg(r'SOFTWARE\Mono', bits) if root_dir is not None: - return root_dir + return str(root_dir) root_dir = _find_mono_in_reg_old(r'SOFTWARE\Novell\Mono', bits) if root_dir is not None: - return root_dir + return str(root_dir) return '' diff --git a/modules/regex/SCsub b/modules/regex/SCsub index 18b4051afe..4b8d5e9283 100644 --- a/modules/regex/SCsub +++ b/modules/regex/SCsub @@ -19,10 +19,13 @@ if env['builtin_pcre2']: "pcre2_compile.c", "pcre2_config.c", "pcre2_context.c", + "pcre2_convert.c", "pcre2_dfa_match.c", "pcre2_error.c", + "pcre2_extuni.c", "pcre2_find_bracket.c", "pcre2_jit_compile.c", + #"pcre2_jit_match.c", "pcre2_jit_misc.c", # these files are included in pcre2_jit_compile.c. "pcre2_maketables.c", "pcre2_match.c", "pcre2_match_data.c", diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index 72b5e09222..0bd64d6a1d 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -137,7 +137,7 @@ class VisualScriptEditor : public ScriptEditorBase { Vector<Pair<Variant::Type, String> > args; }; - HashMap<StringName, Ref<StyleBox>, StringNameHasher> node_styles; + HashMap<StringName, Ref<StyleBox> > node_styles; StringName edited_func; void _update_graph_connections(); diff --git a/modules/websocket/lws_helper.h b/modules/websocket/lws_helper.h index a850a545d3..a4920c3d54 100644 --- a/modules/websocket/lws_helper.h +++ b/modules/websocket/lws_helper.h @@ -30,6 +30,9 @@ #ifndef LWS_HELPER_H #define LWS_HELPER_H +#define LWS_BUF_SIZE 65536 +#define LWS_PACKET_SIZE LWS_BUF_SIZE + #include "core/io/stream_peer.h" #include "core/os/os.h" #include "core/reference.h" @@ -124,6 +127,7 @@ static void _lws_make_protocols(void *p_obj, lws_callback_function *p_callback, /* LWS protocol structs */ ref->lws_structs = (struct lws_protocols *)memalloc(sizeof(struct lws_protocols) * (len + 2)); + memset(ref->lws_structs, 0, sizeof(struct lws_protocols) * (len + 2)); CharString strings = p_names.join(",").ascii(); int str_len = strings.length(); @@ -145,13 +149,15 @@ static void _lws_make_protocols(void *p_obj, lws_callback_function *p_callback, structs_ptr[0].name = "http-only"; structs_ptr[0].callback = p_callback; structs_ptr[0].per_session_data_size = data_size; - structs_ptr[0].rx_buffer_size = 0; + structs_ptr[0].rx_buffer_size = LWS_BUF_SIZE; + structs_ptr[0].tx_packet_size = LWS_PACKET_SIZE; /* add user defined protocols */ for (i = 0; i < len; i++) { structs_ptr[i + 1].name = (const char *)&names_ptr[pos]; structs_ptr[i + 1].callback = p_callback; structs_ptr[i + 1].per_session_data_size = data_size; - structs_ptr[i + 1].rx_buffer_size = 0; + structs_ptr[i + 1].rx_buffer_size = LWS_BUF_SIZE; + structs_ptr[i + 1].tx_packet_size = LWS_PACKET_SIZE; pos += pnr[i].ascii().length() + 1; names_ptr[pos - 1] = '\0'; } |