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-rw-r--r--modules/assimp/editor_scene_importer_assimp.cpp3
-rw-r--r--modules/bmp/image_loader_bmp.cpp31
-rw-r--r--modules/csg/doc_classes/CSGShape3D.xml4
-rw-r--r--modules/enet/doc_classes/NetworkedMultiplayerENet.xml4
-rw-r--r--modules/gdnative/doc_classes/GDNativeLibrary.xml4
-rw-r--r--modules/gdscript/SCsub4
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml4
-rw-r--r--modules/gdscript/doc_classes/GDScript.xml2
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp30
-rw-r--r--modules/gdscript/editor/gdscript_translation_parser_plugin.cpp376
-rw-r--r--modules/gdscript/editor/gdscript_translation_parser_plugin.h33
-rw-r--r--modules/gdscript/gdscript.cpp13
-rw-r--r--modules/gdscript/gdscript.h1
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp299
-rw-r--r--modules/gdscript/gdscript_analyzer.h6
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp736
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h277
-rw-r--r--modules/gdscript/gdscript_cache.cpp29
-rw-r--r--modules/gdscript/gdscript_cache.h6
-rw-r--r--modules/gdscript/gdscript_codegen.h160
-rw-r--r--modules/gdscript/gdscript_compiler.cpp2680
-rw-r--r--modules/gdscript/gdscript_compiler.h158
-rw-r--r--modules/gdscript/gdscript_editor.cpp35
-rw-r--r--modules/gdscript/gdscript_function.cpp521
-rw-r--r--modules/gdscript/gdscript_function.h13
-rw-r--r--modules/gdscript/gdscript_parser.cpp136
-rw-r--r--modules/gdscript/gdscript_parser.h7
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp92
-rw-r--r--modules/gdscript/gdscript_tokenizer.h6
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp2
-rw-r--r--modules/gdscript/register_types.cpp28
-rw-r--r--modules/gdscript/tests/test_gdscript.cpp231
-rw-r--r--modules/gdscript/tests/test_gdscript.h47
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml4
-rw-r--r--modules/mono/build_scripts/mono_reg_utils.py10
-rw-r--r--modules/mono/doc_classes/CSharpScript.xml2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs10
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj20
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs17
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BuildManager.cs19
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs23
-rw-r--r--modules/mono/editor/godotsharp_export.cpp41
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs133
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h21
-rw-r--r--modules/mono/utils/macros.h2
-rw-r--r--modules/visual_script/doc_classes/VisualScript.xml2
50 files changed, 4087 insertions, 2208 deletions
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp
index aedc4b690a..e5becfd559 100644
--- a/modules/assimp/editor_scene_importer_assimp.cpp
+++ b/modules/assimp/editor_scene_importer_assimp.cpp
@@ -441,7 +441,6 @@ EditorSceneImporterAssimp::_generate_scene(const String &p_path, aiScene *scene,
Transform pform = AssimpUtils::assimp_matrix_transform(bone->mNode->mTransformation);
skeleton->add_bone(bone_name);
skeleton->set_bone_rest(boneIdx, pform);
- skeleton->set_bone_pose(boneIdx, pform);
if (parent_node != nullptr) {
int parent_bone_id = skeleton->find_bone(AssimpUtils::get_anim_string_from_assimp(parent_node->mName));
@@ -612,7 +611,7 @@ void EditorSceneImporterAssimp::_insert_animation_track(ImportState &scene, cons
xform.basis.set_quat_scale(rot, scale);
xform.origin = pos;
- xform = skeleton->get_bone_pose(skeleton_bone).inverse() * xform;
+ xform = skeleton->get_bone_rest(skeleton_bone).inverse() * xform;
rot = xform.basis.get_rotation_quat();
rot.normalize();
diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp
index ac4e534983..757afeb9e3 100644
--- a/modules/bmp/image_loader_bmp.cpp
+++ b/modules/bmp/image_loader_bmp.cpp
@@ -51,16 +51,20 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
if (bits_per_pixel == 1) {
// Requires bit unpacking...
- ERR_FAIL_COND_V(width % 8 != 0, ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(height % 8 != 0, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V_MSG(width % 8 != 0, ERR_UNAVAILABLE,
+ vformat("1-bpp BMP images must have a width that is a multiple of 8, but the imported BMP is %d pixels wide.", int(width)));
+ ERR_FAIL_COND_V_MSG(height % 8 != 0, ERR_UNAVAILABLE,
+ vformat("1-bpp BMP images must have a height that is a multiple of 8, but the imported BMP is %d pixels tall.", int(height)));
} else if (bits_per_pixel == 4) {
// Requires bit unpacking...
- ERR_FAIL_COND_V(width % 2 != 0, ERR_UNAVAILABLE);
- ERR_FAIL_COND_V(height % 2 != 0, ERR_UNAVAILABLE);
+ ERR_FAIL_COND_V_MSG(width % 2 != 0, ERR_UNAVAILABLE,
+ vformat("4-bpp BMP images must have a width that is a multiple of 2, but the imported BMP is %d pixels wide.", int(width)));
+ ERR_FAIL_COND_V_MSG(height % 2 != 0, ERR_UNAVAILABLE,
+ vformat("4-bpp BMP images must have a height that is a multiple of 2, but the imported BMP is %d pixels tall.", int(height)));
} else if (bits_per_pixel == 16) {
- ERR_FAIL_V(ERR_UNAVAILABLE);
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "16-bpp BMP images are not supported.");
}
// Image data (might be indexed)
@@ -72,7 +76,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
} else { // color
data_len = width * height * 4;
}
- ERR_FAIL_COND_V(data_len == 0, ERR_BUG);
+ ERR_FAIL_COND_V_MSG(data_len == 0, ERR_BUG, "Couldn't parse the BMP image data.");
err = data.resize(data_len);
uint8_t *data_w = data.ptrw();
@@ -215,13 +219,15 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
// Info Header
bmp_header.bmp_info_header.bmp_header_size = f->get_32();
- ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT,
+ vformat("Couldn't parse the BMP info header. The file is likely corrupt: %s", f->get_path()));
bmp_header.bmp_info_header.bmp_width = f->get_32();
bmp_header.bmp_info_header.bmp_height = f->get_32();
bmp_header.bmp_info_header.bmp_planes = f->get_16();
- ERR_FAIL_COND_V(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT,
+ vformat("Couldn't parse the BMP planes. The file is likely corrupt: %s", f->get_path()));
bmp_header.bmp_info_header.bmp_bit_count = f->get_16();
bmp_header.bmp_info_header.bmp_compression = f->get_32();
@@ -236,10 +242,10 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
case BI_RLE4:
case BI_CMYKRLE8:
case BI_CMYKRLE4: {
- // Stop parsing
- String bmp_path = f->get_path();
+ // Stop parsing.
f->close();
- ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Compressed BMP files are not supported: " + bmp_path + ".");
+ ERR_FAIL_V_MSG(ERR_UNAVAILABLE,
+ vformat("Compressed BMP files are not supported: %s", f->get_path()));
} break;
}
// Don't rely on sizeof(bmp_file_header) as structure padding
@@ -255,7 +261,8 @@ Error ImageLoaderBMP::load_image(Ref<Image> p_image, FileAccess *f,
if (bmp_header.bmp_info_header.bmp_bit_count <= 8) {
// Support 256 colors max
color_table_size = 1 << bmp_header.bmp_info_header.bmp_bit_count;
- ERR_FAIL_COND_V(color_table_size == 0, ERR_BUG);
+ ERR_FAIL_COND_V_MSG(color_table_size == 0, ERR_BUG,
+ vformat("Couldn't parse the BMP color table: %s", f->get_path()));
}
Vector<uint8_t> bmp_color_table;
diff --git a/modules/csg/doc_classes/CSGShape3D.xml b/modules/csg/doc_classes/CSGShape3D.xml
index 43ce988c30..dac556c7f1 100644
--- a/modules/csg/doc_classes/CSGShape3D.xml
+++ b/modules/csg/doc_classes/CSGShape3D.xml
@@ -71,10 +71,10 @@
<member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="1">
The physics layers this area is in.
Collidable objects can exist in any of 32 different layers. These layers work like a tagging system, and are not visual. A collidable can use these layers to select with which objects it can collide, using the collision_mask property.
- A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A.
+ A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
- The physics layers this CSG shape scans for collisions.
+ The physics layers this CSG shape scans for collisions. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="operation" type="int" setter="set_operation" getter="get_operation" enum="CSGShape3D.Operation" default="0">
The operation that is performed on this shape. This is ignored for the first CSG child node as the operation is between this node and the previous child of this nodes parent.
diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
index c908af7479..f46ef2d812 100644
--- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
+++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
@@ -7,8 +7,8 @@
A PacketPeer implementation that should be passed to [member SceneTree.network_peer] after being initialized as either a client or server. Events can then be handled by connecting to [SceneTree] signals.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link>
- <link>http://enet.bespin.org/usergroup0.html</link>
+ <link title="High-level multiplayer">https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link>
+ <link title="API documentation on the ENet website">http://enet.bespin.org/usergroup0.html</link>
</tutorials>
<methods>
<method name="close_connection">
diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml
index 1aab864102..05cda05f9f 100644
--- a/modules/gdnative/doc_classes/GDNativeLibrary.xml
+++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml
@@ -7,8 +7,8 @@
A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [XRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link>
- <link>https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-cpp-example.html</link>
+ <link title="GDNative C example">https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link>
+ <link title="GDNative C++ example">https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-cpp-example.html</link>
</tutorials>
<methods>
<method name="get_current_dependencies" qualifiers="const">
diff --git a/modules/gdscript/SCsub b/modules/gdscript/SCsub
index e58a1d8edc..5c8cbdf869 100644
--- a/modules/gdscript/SCsub
+++ b/modules/gdscript/SCsub
@@ -17,3 +17,7 @@ if env["tools"]:
# Using a define in the disabled case, to avoid having an extra define
# in regular builds where all modules are enabled.
env_gdscript.Append(CPPDEFINES=["GDSCRIPT_NO_LSP"])
+
+if env["tests"]:
+ env_gdscript.Append(CPPDEFINES=["TESTS_ENABLED"])
+ env_gdscript.add_source_files(env.modules_sources, "./tests/*.cpp")
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 9e40a69712..e528fc6623 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -167,6 +167,7 @@
i = ceil(1.45) # i is 2
i = ceil(1.001) # i is 2
[/codeblock]
+ See also [method floor], [method round], and [method stepify].
</description>
</method>
<method name="char">
@@ -338,6 +339,7 @@
# a is -3.0
a = floor(-2.99)
[/codeblock]
+ See also [method ceil], [method round], and [method stepify].
[b]Note:[/b] This method returns a float. If you need an integer, you can use [code]int(s)[/code] directly.
</description>
</method>
@@ -1043,6 +1045,7 @@
[codeblock]
round(2.6) # Returns 3
[/codeblock]
+ See also [method floor], [method ceil], and [method stepify].
</description>
</method>
<method name="seed">
@@ -1161,6 +1164,7 @@
stepify(100, 32) # Returns 96
stepify(3.14159, 0.01) # Returns 3.14
[/codeblock]
+ See also [method ceil], [method floor], and [method round].
</description>
</method>
<method name="str" qualifiers="vararg">
diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml
index 62ccb93901..631a102130 100644
--- a/modules/gdscript/doc_classes/GDScript.xml
+++ b/modules/gdscript/doc_classes/GDScript.xml
@@ -8,7 +8,7 @@
[method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/index.html</link>
+ <link title="GDScript tutorial index">https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/index.html</link>
</tutorials>
<methods>
<method name="get_as_byte_code" qualifiers="const">
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index ae1f2893f1..e2038954e3 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -153,18 +153,16 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
/* if we are in one find the end key */
if (in_region != -1) {
- /* check there is enough room */
- int chars_left = line_length - from;
- int end_key_length = color_regions[in_region].end_key.length();
- if (chars_left < end_key_length) {
- continue;
- }
-
/* search the line */
int region_end_index = -1;
- const CharType *end_key = color_regions[in_region].start_key.c_str();
+ int end_key_length = color_regions[in_region].end_key.length();
+ const CharType *end_key = color_regions[in_region].end_key.c_str();
for (; from < line_length; from++) {
- if (!is_a_symbol) {
+ if (line_length - from < end_key_length) {
+ break;
+ }
+
+ if (!is_symbol(str[from])) {
continue;
}
@@ -173,9 +171,10 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
continue;
}
+ region_end_index = from;
for (int k = 0; k < end_key_length; k++) {
- if (end_key[k] == str[from + k]) {
- region_end_index = from;
+ if (end_key[k] != str[from + k]) {
+ region_end_index = -1;
break;
}
}
@@ -192,7 +191,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line)
previous_type = REGION;
previous_text = "";
previous_column = j;
- j = from;
+ j = from + (end_key_length - 1);
if (region_end_index == -1) {
color_region_cache[p_line] = in_region;
}
@@ -572,8 +571,12 @@ void GDScriptSyntaxHighlighter::add_color_region(const String &p_start_key, cons
}
}
+ int at = 0;
for (int i = 0; i < color_regions.size(); i++) {
ERR_FAIL_COND_MSG(color_regions[i].start_key == p_start_key, "color region with start key '" + p_start_key + "' already exists.");
+ if (p_start_key.length() < color_regions[i].start_key.length()) {
+ at++;
+ }
}
ColorRegion color_region;
@@ -581,7 +584,8 @@ void GDScriptSyntaxHighlighter::add_color_region(const String &p_start_key, cons
color_region.start_key = p_start_key;
color_region.end_key = p_end_key;
color_region.line_only = p_line_only;
- color_regions.push_back(color_region);
+ color_regions.insert(at, color_region);
+ clear_highlighting_cache();
}
Ref<EditorSyntaxHighlighter> GDScriptSyntaxHighlighter::_create() const {
diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp b/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp
index 6d454e43f2..944ed859f5 100644
--- a/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp
+++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp
@@ -37,9 +37,11 @@ void GDScriptEditorTranslationParserPlugin::get_recognized_extensions(List<Strin
GDScriptLanguage::get_singleton()->get_recognized_extensions(r_extensions);
}
-Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_extracted_strings) {
- // Parse and match all GDScript function API that involves translation string.
- // E.g get_node("Label").text = "something", var test = tr("something"), "something" will be matched and collected.
+Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) {
+ // Extract all translatable strings using the parsed tree from GDSriptParser.
+ // The strategy is to find all ExpressionNode and AssignmentNode from the tree and extract strings if relevant, i.e
+ // Search strings in ExpressionNode -> CallNode -> tr(), set_text(), set_placeholder() etc.
+ // Search strings in AssignmentNode -> text = "__", hint_tooltip = "__" etc.
Error err;
RES loaded_res = ResourceLoader::load(p_path, "", false, &err);
@@ -48,108 +50,302 @@ Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Ve
return err;
}
+ ids = r_ids;
+ ids_ctx_plural = r_ids_ctx_plural;
Ref<GDScript> gdscript = loaded_res;
String source_code = gdscript->get_source_code();
- Vector<String> parsed_strings;
-
- // Search translation strings with RegEx.
- regex.clear();
- regex.compile(String("|").join(patterns));
- Array results = regex.search_all(source_code);
- _get_captured_strings(results, &parsed_strings);
-
- // Special handling for FileDialog.
- Vector<String> temp;
- _parse_file_dialog(source_code, &temp);
- parsed_strings.append_array(temp);
-
- // Filter out / and +
- String filter = "(?:\\\\\\n|\"[\\s\\\\]*\\+\\s*\")";
- regex.clear();
- regex.compile(filter);
- for (int i = 0; i < parsed_strings.size(); i++) {
- parsed_strings.set(i, regex.sub(parsed_strings[i], "", true));
+
+ GDScriptParser parser;
+ err = parser.parse(source_code, p_path, false);
+ if (err != OK) {
+ ERR_PRINT("Failed to parse with GDScript with GDScriptParser.");
+ return err;
}
- r_extracted_strings->append_array(parsed_strings);
+ // Traverse through the parsed tree from GDScriptParser.
+ GDScriptParser::ClassNode *c = parser.get_tree();
+ _traverse_class(c);
return OK;
}
-void GDScriptEditorTranslationParserPlugin::_parse_file_dialog(const String &p_source_code, Vector<String> *r_output) {
- // FileDialog API has the form .filters = PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]).
- // First filter: Get "*.png ; PNG Images", "*.gd ; GDScript Files" from PackedStringArray.
- regex.clear();
- regex.compile(String("|").join(file_dialog_patterns));
- Array results = regex.search_all(p_source_code);
-
- Vector<String> temp;
- _get_captured_strings(results, &temp);
- String captured_strings = String(",").join(temp);
-
- // Second filter: Get the texts after semicolon from "*.png ; PNG Images","*.gd ; GDScript Files".
- String second_filter = "\"[^;]+;" + text + "\"";
- regex.clear();
- regex.compile(second_filter);
- results = regex.search_all(captured_strings);
- _get_captured_strings(results, r_output);
- for (int i = 0; i < r_output->size(); i++) {
- r_output->set(i, r_output->get(i).strip_edges());
+void GDScriptEditorTranslationParserPlugin::_traverse_class(const GDScriptParser::ClassNode *p_class) {
+ for (int i = 0; i < p_class->members.size(); i++) {
+ const GDScriptParser::ClassNode::Member &m = p_class->members[i];
+ // There are 7 types of Member, but only class, function and variable can contain translatable strings.
+ switch (m.type) {
+ case GDScriptParser::ClassNode::Member::CLASS:
+ _traverse_class(m.m_class);
+ break;
+ case GDScriptParser::ClassNode::Member::FUNCTION:
+ _traverse_function(m.function);
+ break;
+ case GDScriptParser::ClassNode::Member::VARIABLE:
+ _read_variable(m.variable);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+void GDScriptEditorTranslationParserPlugin::_traverse_function(const GDScriptParser::FunctionNode *p_func) {
+ _traverse_block(p_func->body);
+}
+
+void GDScriptEditorTranslationParserPlugin::_read_variable(const GDScriptParser::VariableNode *p_var) {
+ _assess_expression(p_var->initializer);
+}
+
+void GDScriptEditorTranslationParserPlugin::_traverse_block(const GDScriptParser::SuiteNode *p_suite) {
+ if (!p_suite) {
+ return;
+ }
+
+ const Vector<GDScriptParser::Node *> &statements = p_suite->statements;
+ for (int i = 0; i < statements.size(); i++) {
+ GDScriptParser::Node *statement = statements[i];
+
+ // Statements with Node type constant, break, continue, pass, breakpoint are skipped because they can't contain translatable strings.
+ switch (statement->type) {
+ case GDScriptParser::Node::VARIABLE:
+ _assess_expression(static_cast<GDScriptParser::VariableNode *>(statement)->initializer);
+ break;
+ case GDScriptParser::Node::IF: {
+ GDScriptParser::IfNode *if_node = static_cast<GDScriptParser::IfNode *>(statement);
+ _assess_expression(if_node->condition);
+ //FIXME : if the elif logic is changed in GDScriptParser, then this probably will have to change as well. See GDScriptParser::TreePrinter::print_if().
+ _traverse_block(if_node->true_block);
+ _traverse_block(if_node->false_block);
+ break;
+ }
+ case GDScriptParser::Node::FOR: {
+ GDScriptParser::ForNode *for_node = static_cast<GDScriptParser::ForNode *>(statement);
+ _assess_expression(for_node->list);
+ _traverse_block(for_node->loop);
+ break;
+ }
+ case GDScriptParser::Node::WHILE: {
+ GDScriptParser::WhileNode *while_node = static_cast<GDScriptParser::WhileNode *>(statement);
+ _assess_expression(while_node->condition);
+ _traverse_block(while_node->loop);
+ break;
+ }
+ case GDScriptParser::Node::MATCH: {
+ GDScriptParser::MatchNode *match_node = static_cast<GDScriptParser::MatchNode *>(statement);
+ _assess_expression(match_node->test);
+ for (int j = 0; j < match_node->branches.size(); j++) {
+ _traverse_block(match_node->branches[j]->block);
+ }
+ break;
+ }
+ case GDScriptParser::Node::RETURN:
+ _assess_expression(static_cast<GDScriptParser::ReturnNode *>(statement)->return_value);
+ break;
+ case GDScriptParser::Node::ASSERT:
+ _assess_expression((static_cast<GDScriptParser::AssertNode *>(statement))->condition);
+ break;
+ case GDScriptParser::Node::ASSIGNMENT:
+ _assess_assignment(static_cast<GDScriptParser::AssignmentNode *>(statement));
+ break;
+ default:
+ if (statement->is_expression()) {
+ _assess_expression(static_cast<GDScriptParser::ExpressionNode *>(statement));
+ }
+ break;
+ }
+ }
+}
+
+void GDScriptEditorTranslationParserPlugin::_assess_expression(GDScriptParser::ExpressionNode *p_expression) {
+ // Explore all ExpressionNodes to find CallNodes which contain translation strings, such as tr(), set_text() etc.
+ // tr() can be embedded quite deep within multiple ExpressionNodes so need to dig down to search through all ExpressionNodes.
+ if (!p_expression) {
+ return;
+ }
+
+ // ExpressionNode of type await, cast, get_node, identifier, literal, preload, self, subscript, unary are ignored as they can't be CallNode
+ // containing translation strings.
+ switch (p_expression->type) {
+ case GDScriptParser::Node::ARRAY: {
+ GDScriptParser::ArrayNode *array_node = static_cast<GDScriptParser::ArrayNode *>(p_expression);
+ for (int i = 0; i < array_node->elements.size(); i++) {
+ _assess_expression(array_node->elements[i]);
+ }
+ break;
+ }
+ case GDScriptParser::Node::ASSIGNMENT:
+ _assess_assignment(static_cast<GDScriptParser::AssignmentNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::BINARY_OPERATOR: {
+ GDScriptParser::BinaryOpNode *binary_op_node = static_cast<GDScriptParser::BinaryOpNode *>(p_expression);
+ _assess_expression(binary_op_node->left_operand);
+ _assess_expression(binary_op_node->right_operand);
+ break;
+ }
+ case GDScriptParser::Node::CALL: {
+ GDScriptParser::CallNode *call_node = static_cast<GDScriptParser::CallNode *>(p_expression);
+ _extract_from_call(call_node);
+ for (int i = 0; i < call_node->arguments.size(); i++) {
+ _assess_expression(call_node->arguments[i]);
+ }
+ } break;
+ case GDScriptParser::Node::DICTIONARY: {
+ GDScriptParser::DictionaryNode *dict_node = static_cast<GDScriptParser::DictionaryNode *>(p_expression);
+ for (int i = 0; i < dict_node->elements.size(); i++) {
+ _assess_expression(dict_node->elements[i].key);
+ _assess_expression(dict_node->elements[i].value);
+ }
+ break;
+ }
+ case GDScriptParser::Node::TERNARY_OPERATOR: {
+ GDScriptParser::TernaryOpNode *ternary_op_node = static_cast<GDScriptParser::TernaryOpNode *>(p_expression);
+ _assess_expression(ternary_op_node->condition);
+ _assess_expression(ternary_op_node->true_expr);
+ _assess_expression(ternary_op_node->false_expr);
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+void GDScriptEditorTranslationParserPlugin::_assess_assignment(GDScriptParser::AssignmentNode *p_assignment) {
+ // Extract the translatable strings coming from assignments. For example, get_node("Label").text = "____"
+
+ StringName assignee_name;
+ if (p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
+ assignee_name = static_cast<GDScriptParser::IdentifierNode *>(p_assignment->assignee)->name;
+ } else if (p_assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
+ assignee_name = static_cast<GDScriptParser::SubscriptNode *>(p_assignment->assignee)->attribute->name;
+ }
+
+ if (assignment_patterns.has(assignee_name) && p_assignment->assigned_value->type == GDScriptParser::Node::LITERAL) {
+ // If the assignment is towards one of the extract patterns (text, hint_tooltip etc.), and the value is a string literal, we collect the string.
+ ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_assignment->assigned_value)->value);
+ } else if (assignee_name == fd_filters && p_assignment->assigned_value->type == GDScriptParser::Node::CALL) {
+ // FileDialog.filters accepts assignment in the form of PackedStringArray. For example,
+ // get_node("FileDialog").filters = PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"]).
+
+ GDScriptParser::CallNode *call_node = static_cast<GDScriptParser::CallNode *>(p_assignment->assigned_value);
+ if (call_node->arguments[0]->type == GDScriptParser::Node::ARRAY) {
+ GDScriptParser::ArrayNode *array_node = static_cast<GDScriptParser::ArrayNode *>(call_node->arguments[0]);
+
+ // Extract the name in "extension ; name" of PackedStringArray.
+ for (int i = 0; i < array_node->elements.size(); i++) {
+ _extract_fd_literals(array_node->elements[i]);
+ }
+ }
+ } else {
+ // If the assignee is not in extract patterns or the assigned_value is not Literal type, try to see if the assigned_value contains tr().
+ _assess_expression(p_assignment->assigned_value);
}
}
-void GDScriptEditorTranslationParserPlugin::_get_captured_strings(const Array &p_results, Vector<String> *r_output) {
- Ref<RegExMatch> result;
- for (int i = 0; i < p_results.size(); i++) {
- result = p_results[i];
- for (int j = 0; j < result->get_group_count(); j++) {
- String s = result->get_string(j + 1);
- // Prevent reading text with only spaces.
- if (!s.strip_edges().empty()) {
- r_output->push_back(s);
+void GDScriptEditorTranslationParserPlugin::_extract_from_call(GDScriptParser::CallNode *p_call) {
+ // Extract the translatable strings coming from function calls. For example:
+ // tr("___"), get_node("Label").set_text("____"), get_node("LineEdit").set_placeholder("____").
+
+ StringName function_name = p_call->function_name;
+
+ // Variables for extracting tr() and tr_n().
+ Vector<String> id_ctx_plural;
+ id_ctx_plural.resize(3);
+ bool extract_id_ctx_plural = true;
+
+ if (function_name == tr_func) {
+ // Extract from tr(id, ctx).
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ if (p_call->arguments[i]->type == GDScriptParser::Node::LITERAL) {
+ id_ctx_plural.write[i] = static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[i])->value;
+ } else {
+ // Avoid adding something like tr("Flying dragon", var_context_level_1). We want to extract both id and context together.
+ extract_id_ctx_plural = false;
+ }
+ }
+ if (extract_id_ctx_plural) {
+ ids_ctx_plural->push_back(id_ctx_plural);
+ }
+ } else if (function_name == trn_func) {
+ // Extract from tr_n(id, plural, n, ctx).
+ Vector<int> indices;
+ indices.push_back(0);
+ indices.push_back(3);
+ indices.push_back(1);
+ for (int i = 0; i < indices.size(); i++) {
+ if (indices[i] >= p_call->arguments.size()) {
+ continue;
+ }
+
+ if (p_call->arguments[indices[i]]->type == GDScriptParser::Node::LITERAL) {
+ id_ctx_plural.write[i] = static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[indices[i]])->value;
+ } else {
+ extract_id_ctx_plural = false;
+ }
+ }
+ if (extract_id_ctx_plural) {
+ ids_ctx_plural->push_back(id_ctx_plural);
+ }
+ } else if (first_arg_patterns.has(function_name)) {
+ // Extracting argument with only string literals. In other words, not extracting something like set_text("hello " + some_var).
+ if (p_call->arguments[0]->type == GDScriptParser::Node::LITERAL) {
+ ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[0])->value);
+ }
+ } else if (second_arg_patterns.has(function_name)) {
+ if (p_call->arguments[1]->type == GDScriptParser::Node::LITERAL) {
+ ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_call->arguments[1])->value);
+ }
+ } else if (function_name == fd_add_filter) {
+ // Extract the 'JPE Images' in this example - get_node("FileDialog").add_filter("*.jpg; JPE Images").
+ _extract_fd_literals(p_call->arguments[0]);
+
+ } else if (function_name == fd_set_filter && p_call->arguments[0]->type == GDScriptParser::Node::CALL) {
+ // FileDialog.set_filters() accepts assignment in the form of PackedStringArray. For example,
+ // get_node("FileDialog").set_filters( PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"])).
+
+ GDScriptParser::CallNode *call_node = static_cast<GDScriptParser::CallNode *>(p_call->arguments[0]);
+ if (call_node->arguments[0]->type == GDScriptParser::Node::ARRAY) {
+ GDScriptParser::ArrayNode *array_node = static_cast<GDScriptParser::ArrayNode *>(call_node->arguments[0]);
+ for (int i = 0; i < array_node->elements.size(); i++) {
+ _extract_fd_literals(array_node->elements[i]);
}
}
}
}
+void GDScriptEditorTranslationParserPlugin::_extract_fd_literals(GDScriptParser::ExpressionNode *p_expression) {
+ // Extract the name in "extension ; name".
+
+ if (p_expression->type == GDScriptParser::Node::LITERAL) {
+ String arg_val = String(static_cast<GDScriptParser::LiteralNode *>(p_expression)->value);
+ PackedStringArray arr = arg_val.split(";", true);
+ if (arr.size() != 2) {
+ ERR_PRINT("Argument for setting FileDialog has bad format.");
+ return;
+ }
+ ids->push_back(arr[1].strip_edges());
+ }
+}
+
GDScriptEditorTranslationParserPlugin::GDScriptEditorTranslationParserPlugin() {
- // Regex search pattern templates.
- // The extra complication in the regex pattern is to ensure that the matching works when users write over multiple lines, use tabs etc.
- const String dot = "\\.[\\s\\\\]*";
- const String str_assign_template = "[\\s\\\\]*=[\\s\\\\]*\"" + text + "\"";
- const String first_arg_template = "[\\s\\\\]*\\([\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
- const String second_arg_template = "[\\s\\\\]*\\([\\s\\S]+?,[\\s\\\\]*\"" + text + "\"[\\s\\S]*?\\)";
-
- // Common patterns.
- patterns.push_back("tr" + first_arg_template);
- patterns.push_back(dot + "text" + str_assign_template);
- patterns.push_back(dot + "placeholder_text" + str_assign_template);
- patterns.push_back(dot + "hint_tooltip" + str_assign_template);
- patterns.push_back(dot + "set_text" + first_arg_template);
- patterns.push_back(dot + "set_tooltip" + first_arg_template);
- patterns.push_back(dot + "set_placeholder" + first_arg_template);
-
- // Tabs and TabContainer API.
- patterns.push_back(dot + "set_tab_title" + second_arg_template);
- patterns.push_back(dot + "add_tab" + first_arg_template);
-
- // PopupMenu API.
- patterns.push_back(dot + "add_check_item" + first_arg_template);
- patterns.push_back(dot + "add_icon_check_item" + second_arg_template);
- patterns.push_back(dot + "add_icon_item" + second_arg_template);
- patterns.push_back(dot + "add_icon_radio_check_item" + second_arg_template);
- patterns.push_back(dot + "add_item" + first_arg_template);
- patterns.push_back(dot + "add_multistate_item" + first_arg_template);
- patterns.push_back(dot + "add_radio_check_item" + first_arg_template);
- patterns.push_back(dot + "add_separator" + first_arg_template);
- patterns.push_back(dot + "add_submenu_item" + first_arg_template);
- patterns.push_back(dot + "set_item_text" + second_arg_template);
- //patterns.push_back(dot + "set_item_tooltip" + second_arg_template); //no tr() behind this function. might be bug.
-
- // FileDialog API - special case.
- const String fd_text = "((?:[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*\"[\\s\\\\]*,?)*)";
- const String packed_string_array = "[\\s\\\\]*PackedStringArray[\\s\\\\]*\\([\\s\\\\]*\\[" + fd_text + "\\][\\s\\\\]*\\)";
- file_dialog_patterns.push_back(dot + "add_filter[\\s\\\\]*\\(" + fd_text + "[\\s\\\\]*\\)");
- file_dialog_patterns.push_back(dot + "filters[\\s\\\\]*=" + packed_string_array);
- file_dialog_patterns.push_back(dot + "set_filters[\\s\\\\]*\\(" + packed_string_array + "[\\s\\\\]*\\)");
+ assignment_patterns.insert("text");
+ assignment_patterns.insert("placeholder_text");
+ assignment_patterns.insert("hint_tooltip");
+
+ first_arg_patterns.insert("set_text");
+ first_arg_patterns.insert("set_tooltip");
+ first_arg_patterns.insert("set_placeholder");
+ first_arg_patterns.insert("add_tab");
+ first_arg_patterns.insert("add_check_item");
+ first_arg_patterns.insert("add_item");
+ first_arg_patterns.insert("add_multistate_item");
+ first_arg_patterns.insert("add_radio_check_item");
+ first_arg_patterns.insert("add_separator");
+ first_arg_patterns.insert("add_submenu_item");
+
+ second_arg_patterns.insert("set_tab_title");
+ second_arg_patterns.insert("add_icon_check_item");
+ second_arg_patterns.insert("add_icon_item");
+ second_arg_patterns.insert("add_icon_radio_check_item");
+ second_arg_patterns.insert("set_item_text");
}
diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.h b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
index 9fa4b69f01..5ea416d4cc 100644
--- a/modules/gdscript/editor/gdscript_translation_parser_plugin.h
+++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
@@ -31,23 +31,40 @@
#ifndef GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
#define GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
+#include "core/set.h"
#include "editor/editor_translation_parser.h"
+#include "modules/gdscript/gdscript_parser.h"
#include "modules/regex/regex.h"
class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlugin {
GDCLASS(GDScriptEditorTranslationParserPlugin, EditorTranslationParserPlugin);
- // Regex and search patterns that are used to match translation strings.
- const String text = "((?:[^\"\\\\]|\\\\[\\s\\S])*(?:\"[\\s\\\\]*\\+[\\s\\\\]*\"(?:[^\"\\\\]|\\\\[\\s\\S])*)*)";
- RegEx regex;
- Vector<String> patterns;
- Vector<String> file_dialog_patterns;
+ Vector<String> *ids;
+ Vector<Vector<String>> *ids_ctx_plural;
- void _parse_file_dialog(const String &p_source_code, Vector<String> *r_output);
- void _get_captured_strings(const Array &p_results, Vector<String> *r_output);
+ // List of patterns used for extracting translation strings.
+ StringName tr_func = "tr";
+ StringName trn_func = "tr_n";
+ Set<StringName> assignment_patterns;
+ Set<StringName> first_arg_patterns;
+ Set<StringName> second_arg_patterns;
+ // FileDialog patterns.
+ StringName fd_add_filter = "add_filter";
+ StringName fd_set_filter = "set_filters";
+ StringName fd_filters = "filters";
+
+ void _traverse_class(const GDScriptParser::ClassNode *p_class);
+ void _traverse_function(const GDScriptParser::FunctionNode *p_func);
+ void _traverse_block(const GDScriptParser::SuiteNode *p_suite);
+
+ void _read_variable(const GDScriptParser::VariableNode *p_var);
+ void _assess_expression(GDScriptParser::ExpressionNode *p_expression);
+ void _assess_assignment(GDScriptParser::AssignmentNode *p_assignment);
+ void _extract_from_call(GDScriptParser::CallNode *p_call);
+ void _extract_fd_literals(GDScriptParser::ExpressionNode *p_expression);
public:
- virtual Error parse_file(const String &p_path, Vector<String> *r_extracted_strings) override;
+ virtual Error parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) override;
virtual void get_recognized_extensions(List<String> *r_extensions) const override;
GDScriptEditorTranslationParserPlugin();
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 9170255c02..0263e32c5b 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -596,6 +596,19 @@ Error GDScript::reload(bool p_keep_state) {
return OK;
}
+ {
+ String source_path = path;
+ if (source_path.empty()) {
+ source_path = get_path();
+ }
+ if (!source_path.empty()) {
+ MutexLock lock(GDScriptCache::singleton->lock);
+ if (!GDScriptCache::singleton->shallow_gdscript_cache.has(source_path)) {
+ GDScriptCache::singleton->shallow_gdscript_cache[source_path] = this;
+ }
+ }
+ }
+
valid = false;
GDScriptParser parser;
Error err = parser.parse(source, path, false);
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 9906b4014d..79317ff846 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -69,6 +69,7 @@ class GDScript : public Script {
friend class GDScriptInstance;
friend class GDScriptFunction;
+ friend class GDScriptAnalyzer;
friend class GDScriptCompiler;
friend class GDScriptFunctions;
friend class GDScriptLanguage;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 561cdbbda4..788b3c87ab 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -33,6 +33,7 @@
#include "core/class_db.h"
#include "core/hash_map.h"
#include "core/io/resource_loader.h"
+#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "core/script_language.h"
#include "gdscript.h"
@@ -181,7 +182,7 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
return ERR_PARSE_ERROR;
}
- Error err = parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
+ Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err != OK) {
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", p_class->extends_path), p_class);
return err;
@@ -207,11 +208,12 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
return ERR_PARSE_ERROR;
}
- Error err = parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
+ Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err != OK) {
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
return err;
}
+ base = parser->get_parser()->head->get_datatype();
}
} else if (ProjectSettings::get_singleton()->has_autoload(name) && ProjectSettings::get_singleton()->get_autoload(name).is_singleton) {
const ProjectSettings::AutoloadInfo &info = ProjectSettings::get_singleton()->get_autoload(name);
@@ -226,7 +228,7 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
return ERR_PARSE_ERROR;
}
- Error err = parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
+ Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
if (err != OK) {
push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
return err;
@@ -301,6 +303,16 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
return ERR_PARSE_ERROR;
}
+ // Check for cyclic inheritance.
+ const GDScriptParser::ClassNode *base_class = result.class_type;
+ while (base_class) {
+ if (base_class->fqcn == p_class->fqcn) {
+ push_error("Cyclic inheritance.", p_class);
+ return ERR_PARSE_ERROR;
+ }
+ base_class = base_class->base_type.class_type;
+ }
+
p_class->base_type = result;
class_type.native_type = result.native_type;
p_class->set_datatype(class_type);
@@ -308,7 +320,10 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
if (p_recursive) {
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type == GDScriptParser::ClassNode::Member::CLASS) {
- resolve_inheritance(p_class->members[i].m_class, true);
+ Error err = resolve_inheritance(p_class->members[i].m_class, true);
+ if (err) {
+ return err;
+ }
}
}
}
@@ -490,6 +505,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
member.variable->set_datatype(datatype); // Allow recursive usage.
reduce_expression(member.variable->initializer);
datatype = member.variable->initializer->get_datatype();
+ if (datatype.type_source != GDScriptParser::DataType::UNDETECTED) {
+ datatype.type_source = GDScriptParser::DataType::INFERRED;
+ }
}
if (member.variable->datatype_specifier != nullptr) {
@@ -498,7 +516,13 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
if (member.variable->initializer != nullptr) {
if (!is_type_compatible(datatype, member.variable->initializer->get_datatype(), true)) {
- push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", member.variable->initializer->get_datatype().to_string(), datatype.to_string()), member.variable->initializer);
+ // Try reverse test since it can be a masked subtype.
+ if (!is_type_compatible(member.variable->initializer->get_datatype(), datatype, true)) {
+ push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", member.variable->initializer->get_datatype().to_string(), datatype.to_string()), member.variable->initializer);
+ } else {
+ // TODO: Add warning.
+ mark_node_unsafe(member.variable->initializer);
+ }
} else if (datatype.builtin_type == Variant::INT && member.variable->initializer->get_datatype().builtin_type == Variant::FLOAT) {
#ifdef DEBUG_ENABLED
parser->push_warning(member.variable->initializer, GDScriptWarning::NARROWING_CONVERSION);
@@ -519,6 +543,7 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
} else if (datatype.builtin_type == Variant::NIL) {
push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is "null".)", member.variable->identifier->name), member.variable->initializer);
}
+ datatype.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
}
datatype.is_constant = false;
@@ -533,6 +558,7 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
break;
case GDScriptParser::DataType::NATIVE:
if (ClassDB::is_parent_class(get_real_class_name(datatype.native_type), "Resource")) {
+ member.variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE;
member.variable->export_info.hint_string = get_real_class_name(datatype.native_type);
} else {
push_error(R"(Export type can only be built-in or a resource.)", member.variable);
@@ -596,17 +622,67 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
enum_type.is_meta_type = true;
enum_type.is_constant = true;
+ // Enums can't be nested, so we can safely override this.
+ current_enum = member.m_enum;
+
for (int j = 0; j < member.m_enum->values.size(); j++) {
- enum_type.enum_values[member.m_enum->values[j].identifier->name] = member.m_enum->values[j].value;
+ GDScriptParser::EnumNode::Value &element = member.m_enum->values.write[j];
+
+ if (element.custom_value) {
+ reduce_expression(element.custom_value);
+ if (!element.custom_value->is_constant) {
+ push_error(R"(Enum values must be constant.)", element.custom_value);
+ } else if (element.custom_value->reduced_value.get_type() != Variant::INT) {
+ push_error(R"(Enum values must be integers.)", element.custom_value);
+ } else {
+ element.value = element.custom_value->reduced_value;
+ element.resolved = true;
+ }
+ } else {
+ if (element.index > 0) {
+ element.value = element.parent_enum->values[element.index - 1].value + 1;
+ } else {
+ element.value = 0;
+ }
+ element.resolved = true;
+ }
+
+ enum_type.enum_values[element.identifier->name] = element.value;
}
+ current_enum = nullptr;
+
member.m_enum->set_datatype(enum_type);
} break;
case GDScriptParser::ClassNode::Member::FUNCTION:
resolve_function_signature(member.function);
break;
- case GDScriptParser::ClassNode::Member::ENUM_VALUE:
- break; // Nothing to do, type and value set in parser.
+ case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
+ if (member.enum_value.custom_value) {
+ current_enum = member.enum_value.parent_enum;
+ reduce_expression(member.enum_value.custom_value);
+ current_enum = nullptr;
+
+ if (!member.enum_value.custom_value->is_constant) {
+ push_error(R"(Enum values must be constant.)", member.enum_value.custom_value);
+ } else if (member.enum_value.custom_value->reduced_value.get_type() != Variant::INT) {
+ push_error(R"(Enum values must be integers.)", member.enum_value.custom_value);
+ } else {
+ member.enum_value.value = member.enum_value.custom_value->reduced_value;
+ member.enum_value.resolved = true;
+ }
+ } else {
+ if (member.enum_value.index > 0) {
+ member.enum_value.value = member.enum_value.parent_enum->values[member.enum_value.index - 1].value + 1;
+ } else {
+ member.enum_value.value = 0;
+ }
+ member.enum_value.resolved = true;
+ }
+ // Also update the original references.
+ member.enum_value.parent_enum->values.write[member.enum_value.index] = member.enum_value;
+ p_class->members.write[i].enum_value = member.enum_value;
+ } break;
case GDScriptParser::ClassNode::Member::CLASS:
break; // Done later.
case GDScriptParser::ClassNode::Member::UNDEFINED:
@@ -842,6 +918,7 @@ void GDScriptAnalyzer::decide_suite_type(GDScriptParser::Node *p_suite, GDScript
p_suite->datatype.type_source = GDScriptParser::DataType::UNDETECTED;
} else {
p_suite->set_datatype(p_statement->get_datatype());
+ p_suite->datatype.type_source = GDScriptParser::DataType::INFERRED;
}
break;
default:
@@ -994,7 +1071,13 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable
if (p_variable->initializer != nullptr) {
if (!is_type_compatible(type, p_variable->initializer->get_datatype(), true)) {
- push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", p_variable->initializer->get_datatype().to_string(), type.to_string()), p_variable->initializer);
+ // Try reverse test since it can be a masked subtype.
+ if (!is_type_compatible(p_variable->initializer->get_datatype(), type, true)) {
+ push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", p_variable->initializer->get_datatype().to_string(), type.to_string()), p_variable->initializer);
+ } else {
+ // TODO: Add warning.
+ mark_node_unsafe(p_variable->initializer);
+ }
#ifdef DEBUG_ENABLED
} else if (type.builtin_type == Variant::INT && p_variable->initializer->get_datatype().builtin_type == Variant::FLOAT) {
parser->push_warning(p_variable->initializer, GDScriptWarning::NARROWING_CONVERSION);
@@ -1189,6 +1272,7 @@ void GDScriptAnalyzer::resolve_pararameter(GDScriptParser::ParameterNode *p_para
reduce_expression(p_parameter->default_value);
result = p_parameter->default_value->get_datatype();
result.type_source = GDScriptParser::DataType::INFERRED;
+ result.is_constant = false;
}
if (p_parameter->datatype_specifier != nullptr) {
@@ -1378,16 +1462,23 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
bool compatible = true;
GDScriptParser::DataType op_type = p_assignment->assigned_value->get_datatype();
if (p_assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
- op_type = get_operation_type(p_assignment->variant_op, p_assignment->assignee->get_datatype(), p_assignment->assigned_value->get_datatype(), compatible);
+ op_type = get_operation_type(p_assignment->variant_op, p_assignment->assignee->get_datatype(), p_assignment->assigned_value->get_datatype(), compatible, p_assignment->assigned_value);
}
if (compatible) {
compatible = is_type_compatible(p_assignment->assignee->get_datatype(), op_type, true);
if (!compatible) {
if (p_assignment->assignee->get_datatype().is_hard_type()) {
- push_error(vformat(R"(Cannot assign a value of type "%s" to a target of type "%s".)", p_assignment->assigned_value->get_datatype().to_string(), p_assignment->assignee->get_datatype().to_string()), p_assignment->assigned_value);
+ // Try reverse test since it can be a masked subtype.
+ if (!is_type_compatible(op_type, p_assignment->assignee->get_datatype(), true)) {
+ push_error(vformat(R"(Cannot assign a value of type "%s" to a target of type "%s".)", p_assignment->assigned_value->get_datatype().to_string(), p_assignment->assignee->get_datatype().to_string()), p_assignment->assigned_value);
+ } else {
+ // TODO: Add warning.
+ mark_node_unsafe(p_assignment);
+ }
} else {
// TODO: Warning in this case.
+ mark_node_unsafe(p_assignment);
}
}
} else {
@@ -1534,7 +1625,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
ERR_PRINT("Parser bug: unknown binary operation.");
}
}
- p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value));
+ p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value, p_binary_op));
return;
}
@@ -1548,7 +1639,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
} else {
if (p_binary_op->variant_op < Variant::OP_MAX) {
bool valid = false;
- result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), right_type, valid);
+ result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), right_type, valid, p_binary_op);
if (!valid) {
push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", p_binary_op->left_operand->get_datatype().to_string(), right_type.to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
@@ -1634,6 +1725,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
}
signature += p_call->arguments[i]->get_datatype().to_string();
}
+ signature += ")";
push_error(vformat(R"(No constructor of "%s" matches the signature "%s".)", Variant::get_type_name(builtin_type), signature), p_call->callee);
} break;
case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
@@ -1684,7 +1776,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
for (int i = 0; i < p_call->arguments.size(); i++) {
GDScriptParser::DataType par_type = type_from_property(info.arguments[i]);
- if (!is_type_compatible(par_type, p_call->arguments[i]->get_datatype())) {
+ if (!is_type_compatible(par_type, p_call->arguments[i]->get_datatype(), true)) {
types_match = false;
break;
#ifdef DEBUG_ENABLED
@@ -1711,6 +1803,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
}
signature += p_call->arguments[i]->get_datatype().to_string();
}
+ signature += ")";
push_error(vformat(R"(No constructor of "%s" matches the signature "%s".)", Variant::get_type_name(builtin_type), signature), p_call);
}
}
@@ -1889,6 +1982,8 @@ void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
bool all_is_constant = true;
+ HashMap<Variant, GDScriptParser::ExpressionNode *, VariantHasher, VariantComparator> elements;
+
for (int i = 0; i < p_dictionary->elements.size(); i++) {
const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
if (p_dictionary->style == GDScriptParser::DictionaryNode::PYTHON_DICT) {
@@ -1896,6 +1991,14 @@ void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dicti
}
reduce_expression(element.value);
all_is_constant = all_is_constant && element.key->is_constant && element.value->is_constant;
+
+ if (element.key->is_constant) {
+ if (elements.has(element.key->reduced_value)) {
+ push_error(vformat(R"(Key "%s" was already used in this dictionary (at line %d).)", element.key->reduced_value, elements[element.key->reduced_value]->start_line), element.key);
+ } else {
+ elements[element.key->reduced_value] = element.value;
+ }
+ }
}
if (all_is_constant) {
@@ -1965,7 +2068,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
if (valid) {
p_identifier->is_constant = true;
p_identifier->reduced_value = result;
- p_identifier->set_datatype(type_from_variant(result));
+ p_identifier->set_datatype(type_from_variant(result, p_identifier));
} else {
push_error(vformat(R"(Cannot find constant "%s" on type "%s".)", name, base.to_string()), p_identifier);
}
@@ -2096,7 +2199,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
if (valid) {
p_identifier->is_constant = true;
p_identifier->reduced_value = int_constant;
- p_identifier->set_datatype(type_from_variant(int_constant));
+ p_identifier->set_datatype(type_from_variant(int_constant, p_identifier));
return;
}
}
@@ -2104,6 +2207,33 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_identifier, bool can_be_builtin) {
// TODO: This is opportunity to further infer types.
+
+ // Check if we are inside and enum. This allows enum values to access other elements of the same enum.
+ if (current_enum) {
+ for (int i = 0; i < current_enum->values.size(); i++) {
+ const GDScriptParser::EnumNode::Value &element = current_enum->values[i];
+ if (element.identifier->name == p_identifier->name) {
+ GDScriptParser::DataType type;
+ type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ type.kind = element.parent_enum->identifier ? GDScriptParser::DataType::ENUM_VALUE : GDScriptParser::DataType::BUILTIN;
+ type.builtin_type = Variant::INT;
+ type.is_constant = true;
+ if (element.parent_enum->identifier) {
+ type.enum_type = element.parent_enum->identifier->name;
+ }
+ p_identifier->set_datatype(type);
+
+ if (element.resolved) {
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = element.value;
+ } else {
+ push_error(R"(Cannot use another enum element before it was declared.)", p_identifier);
+ }
+ return; // Found anyway.
+ }
+ }
+ }
+
// Check if identifier is local.
// If that's the case, the declaration already was solved before.
switch (p_identifier->source) {
@@ -2166,10 +2296,34 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
return;
}
+ // Try singletons.
+ // Do this before globals because this might be a singleton loading another one before it's compiled.
+ if (ProjectSettings::get_singleton()->has_autoload(name)) {
+ const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(name);
+ if (autoload.is_singleton) {
+ // Singleton exists, so it's at least a Node.
+ GDScriptParser::DataType result;
+ result.kind = GDScriptParser::DataType::NATIVE;
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ if (autoload.path.to_lower().ends_with(GDScriptLanguage::get_singleton()->get_extension())) {
+ Ref<GDScriptParserRef> parser = get_parser_for(autoload.path);
+ if (parser.is_valid()) {
+ Error err = parser->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+ if (err == OK) {
+ result = type_from_metatype(parser->get_parser()->head->get_datatype());
+ }
+ }
+ }
+ result.is_constant = true;
+ p_identifier->set_datatype(result);
+ return;
+ }
+ }
+
if (GDScriptLanguage::get_singleton()->get_global_map().has(name)) {
int idx = GDScriptLanguage::get_singleton()->get_global_map()[name];
Variant constant = GDScriptLanguage::get_singleton()->get_global_array()[idx];
- p_identifier->set_datatype(type_from_variant(constant));
+ p_identifier->set_datatype(type_from_variant(constant, p_identifier));
p_identifier->is_constant = true;
p_identifier->reduced_value = constant;
return;
@@ -2177,7 +2331,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) {
Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name];
- p_identifier->set_datatype(type_from_variant(constant));
+ p_identifier->set_datatype(type_from_variant(constant, p_identifier));
p_identifier->is_constant = true;
p_identifier->reduced_value = constant;
return;
@@ -2199,13 +2353,44 @@ void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
p_literal->reduced_value = p_literal->value;
p_literal->is_constant = true;
- p_literal->set_datatype(type_from_variant(p_literal->reduced_value));
+ p_literal->set_datatype(type_from_variant(p_literal->reduced_value, p_literal));
}
void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
+ if (!p_preload->path) {
+ return;
+ }
+
+ reduce_expression(p_preload->path);
+
+ if (!p_preload->path->is_constant) {
+ push_error("Preloaded path must be a constant string.", p_preload->path);
+ return;
+ }
+
+ if (p_preload->path->reduced_value.get_type() != Variant::STRING) {
+ push_error("Preloaded path must be a constant string.", p_preload->path);
+ } else {
+ p_preload->resolved_path = p_preload->path->reduced_value;
+ // TODO: Save this as script dependency.
+ if (p_preload->resolved_path.is_rel_path()) {
+ p_preload->resolved_path = parser->script_path.get_base_dir().plus_file(p_preload->resolved_path);
+ }
+ p_preload->resolved_path = p_preload->resolved_path.simplify_path();
+ if (!FileAccess::exists(p_preload->resolved_path)) {
+ push_error(vformat(R"(Preload file "%s" does not exist.)", p_preload->resolved_path), p_preload->path);
+ } else {
+ // TODO: Don't load if validating: use completion cache.
+ p_preload->resource = ResourceLoader::load(p_preload->resolved_path);
+ if (p_preload->resource.is_null()) {
+ push_error(vformat(R"(Could not p_preload resource file "%s".)", p_preload->resolved_path), p_preload->path);
+ }
+ }
+ }
+
p_preload->is_constant = true;
p_preload->reduced_value = p_preload->resource;
- p_preload->set_datatype(type_from_variant(p_preload->reduced_value));
+ p_preload->set_datatype(type_from_variant(p_preload->reduced_value, p_preload));
}
void GDScriptAnalyzer::reduce_self(GDScriptParser::SelfNode *p_self) {
@@ -2254,7 +2439,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
} else {
p_subscript->is_constant = true;
p_subscript->reduced_value = value;
- result_type = type_from_variant(value);
+ result_type = type_from_variant(value, p_subscript);
}
result_type.kind = GDScriptParser::DataType::VARIANT;
} else {
@@ -2294,7 +2479,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
} else {
p_subscript->is_constant = true;
p_subscript->reduced_value = value;
- result_type = type_from_variant(value);
+ result_type = type_from_variant(value, p_subscript);
}
result_type.kind = GDScriptParser::DataType::VARIANT;
} else {
@@ -2378,7 +2563,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
// Check resulting type if possible.
result_type.builtin_type = Variant::NIL;
result_type.kind = GDScriptParser::DataType::BUILTIN;
- result_type.type_source = GDScriptParser::DataType::INFERRED;
+ result_type.type_source = base_type.is_hard_type() ? GDScriptParser::DataType::ANNOTATED_INFERRED : GDScriptParser::DataType::INFERRED;
switch (base_type.builtin_type) {
// Can't index at all.
@@ -2509,16 +2694,22 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
GDScriptParser::DataType result;
+ if (p_unary_op->operand == nullptr) {
+ result.kind = GDScriptParser::DataType::VARIANT;
+ p_unary_op->set_datatype(result);
+ return;
+ }
+
if (p_unary_op->operand->is_constant) {
p_unary_op->is_constant = true;
p_unary_op->reduced_value = Variant::evaluate(p_unary_op->variant_op, p_unary_op->operand->reduced_value, Variant());
- result = type_from_variant(p_unary_op->reduced_value);
+ result = type_from_variant(p_unary_op->reduced_value, p_unary_op);
} else if (p_unary_op->operand->get_datatype().is_variant()) {
result.kind = GDScriptParser::DataType::VARIANT;
mark_node_unsafe(p_unary_op);
} else {
bool valid = false;
- result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid);
+ result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid, p_unary_op);
if (!valid) {
push_error(vformat(R"(Invalid operand of type "%s" for unary operator "%s".)", p_unary_op->operand->get_datatype().to_string(), Variant::get_operator_name(p_unary_op->variant_op)), p_unary_op->operand);
@@ -2528,7 +2719,7 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
p_unary_op->set_datatype(result);
}
-GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value) {
+GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source) {
GDScriptParser::DataType result;
result.is_constant = true;
result.kind = GDScriptParser::DataType::BUILTIN;
@@ -2550,19 +2741,44 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
scr = obj->get_script();
}
if (scr.is_valid()) {
- result.script_type = scr;
- result.script_path = scr->get_path();
- Ref<GDScript> gds = scr;
- if (gds.is_valid()) {
- result.kind = GDScriptParser::DataType::CLASS;
- Ref<GDScriptParserRef> ref = get_parser_for(gds->get_path());
- ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
- result.class_type = ref->get_parser()->head;
- result.script_path = ref->get_parser()->script_path;
+ if (scr->is_valid()) {
+ result.script_type = scr;
+ result.script_path = scr->get_path();
+ Ref<GDScript> gds = scr;
+ if (gds.is_valid()) {
+ result.kind = GDScriptParser::DataType::CLASS;
+ // This might be an inner class, so we want to get the parser for the root.
+ // But still get the inner class from that tree.
+ GDScript *current = gds.ptr();
+ List<StringName> class_chain;
+ while (current->_owner) {
+ // Push to front so it's in reverse.
+ class_chain.push_front(current->name);
+ current = current->_owner;
+ }
+
+ Ref<GDScriptParserRef> ref = get_parser_for(current->path);
+ ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+
+ GDScriptParser::ClassNode *found = ref->get_parser()->head;
+
+ // It should be okay to assume this exists, since we have a complete script already.
+ for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
+ found = found->get_member(E->get()).m_class;
+ }
+
+ result.class_type = found;
+ result.script_path = ref->get_parser()->script_path;
+ } else {
+ result.kind = GDScriptParser::DataType::SCRIPT;
+ }
+ result.native_type = scr->get_instance_base_type();
} else {
- result.kind = GDScriptParser::DataType::SCRIPT;
+ push_error(vformat(R"(Constant value uses script from "%s" which is loaded but not compiled.)", scr->get_path()), p_source);
+ result.kind = GDScriptParser::DataType::VARIANT;
+ result.type_source = GDScriptParser::DataType::UNDETECTED;
+ result.is_meta_type = false;
}
- result.native_type = scr->get_instance_base_type();
} else {
result.kind = GDScriptParser::DataType::NATIVE;
if (result.native_type == GDScriptNativeClass::get_class_static()) {
@@ -2818,7 +3034,7 @@ bool GDScriptAnalyzer::is_shadowing(GDScriptParser::IdentifierNode *p_local, con
}
#endif
-GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid) {
+GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source) {
// This function creates dummy variant values and apply the operation to those. Less error-prone than keeping a table of valid operations.
GDScriptParser::DataType result;
@@ -2883,7 +3099,7 @@ GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator
}
// Avoid error in formatting operator (%) where it doesn't find a placeholder.
- if (a_type == Variant::STRING) {
+ if (a_type == Variant::STRING && b_type != Variant::ARRAY) {
a = String("%s");
}
@@ -2891,7 +3107,7 @@ GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator
Variant::evaluate(p_operation, a, b, ret, r_valid);
if (r_valid) {
- return type_from_variant(ret);
+ return type_from_variant(ret, p_source);
}
return result;
@@ -3089,6 +3305,9 @@ Error GDScriptAnalyzer::resolve_program() {
List<String> parser_keys;
depended_parsers.get_key_list(&parser_keys);
for (const List<String>::Element *E = parser_keys.front(); E != nullptr; E = E->next()) {
+ if (depended_parsers[E->get()].is_null()) {
+ return ERR_PARSE_ERROR;
+ }
depended_parsers[E->get()]->raise_status(GDScriptParserRef::FULLY_SOLVED);
}
depended_parsers.clear();
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 06d3530cb6..4e06e0a530 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -41,6 +41,8 @@ class GDScriptAnalyzer {
GDScriptParser *parser = nullptr;
HashMap<String, Ref<GDScriptParserRef>> depended_parsers;
+ const GDScriptParser::EnumNode *current_enum = nullptr;
+
Error resolve_inheritance(GDScriptParser::ClassNode *p_class, bool p_recursive = true);
GDScriptParser::DataType resolve_datatype(GDScriptParser::TypeNode *p_type);
@@ -88,7 +90,7 @@ class GDScriptAnalyzer {
void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
// Helpers.
- GDScriptParser::DataType type_from_variant(const Variant &p_value);
+ GDScriptParser::DataType type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source);
GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type) const;
GDScriptParser::DataType type_from_property(const PropertyInfo &p_property) const;
GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name);
@@ -96,7 +98,7 @@ class GDScriptAnalyzer {
bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
- GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid);
+ GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid, const GDScriptParser::Node *p_source);
bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false) const;
void push_error(const String &p_message, const GDScriptParser::Node *p_origin);
void mark_node_unsafe(const GDScriptParser::Node *p_node);
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
new file mode 100644
index 0000000000..8f0ce99de6
--- /dev/null
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -0,0 +1,736 @@
+/*************************************************************************/
+/* gdscript_byte_codegen.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdscript_byte_codegen.h"
+
+#include "core/debugger/engine_debugger.h"
+#include "gdscript.h"
+
+uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) {
+#ifdef TOOLS_ENABLED
+ function->arg_names.push_back(p_name);
+#endif
+ function->_argument_count++;
+ function->argument_types.push_back(p_type);
+ if (p_is_optional) {
+ if (function->_default_arg_count == 0) {
+ append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
+ }
+ function->default_arguments.push_back(opcodes.size());
+ function->_default_arg_count++;
+ }
+
+ return add_local(p_name, p_type);
+}
+
+uint32_t GDScriptByteCodeGenerator::add_local(const StringName &p_name, const GDScriptDataType &p_type) {
+ int stack_pos = increase_stack();
+ add_stack_identifier(p_name, stack_pos);
+ return stack_pos;
+}
+
+uint32_t GDScriptByteCodeGenerator::add_local_constant(const StringName &p_name, const Variant &p_constant) {
+ int index = add_or_get_constant(p_constant);
+ local_constants[p_name] = index;
+ return index;
+}
+
+uint32_t GDScriptByteCodeGenerator::add_or_get_constant(const Variant &p_constant) {
+ if (constant_map.has(p_constant)) {
+ return constant_map[p_constant];
+ }
+ int index = constant_map.size();
+ constant_map[p_constant] = index;
+ return index;
+}
+
+uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
+ return get_name_map_pos(p_name);
+}
+
+uint32_t GDScriptByteCodeGenerator::add_temporary() {
+ current_temporaries++;
+ return increase_stack();
+}
+
+void GDScriptByteCodeGenerator::pop_temporary() {
+ current_stack_size--;
+ current_temporaries--;
+}
+
+void GDScriptByteCodeGenerator::start_parameters() {}
+
+void GDScriptByteCodeGenerator::end_parameters() {
+ function->default_arguments.invert();
+}
+
+void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) {
+ function = memnew(GDScriptFunction);
+ debug_stack = EngineDebugger::is_active();
+
+ function->name = p_function_name;
+ function->_script = p_script;
+ function->source = p_script->get_path();
+
+#ifdef DEBUG_ENABLED
+ function->func_cname = (String(function->source) + " - " + String(p_function_name)).utf8();
+ function->_func_cname = function->func_cname.get_data();
+#endif
+
+ function->_static = p_static;
+ function->return_type = p_return_type;
+ function->rpc_mode = p_rpc_mode;
+ function->_argument_count = 0;
+}
+
+GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
+ append(GDScriptFunction::OPCODE_END);
+
+ if (constant_map.size()) {
+ function->_constant_count = constant_map.size();
+ function->constants.resize(constant_map.size());
+ function->_constants_ptr = function->constants.ptrw();
+ const Variant *K = nullptr;
+ while ((K = constant_map.next(K))) {
+ int idx = constant_map[*K];
+ function->constants.write[idx] = *K;
+ }
+ } else {
+ function->_constants_ptr = nullptr;
+ function->_constant_count = 0;
+ }
+
+ if (name_map.size()) {
+ function->global_names.resize(name_map.size());
+ function->_global_names_ptr = &function->global_names[0];
+ for (Map<StringName, int>::Element *E = name_map.front(); E; E = E->next()) {
+ function->global_names.write[E->get()] = E->key();
+ }
+ function->_global_names_count = function->global_names.size();
+
+ } else {
+ function->_global_names_ptr = nullptr;
+ function->_global_names_count = 0;
+ }
+
+ if (opcodes.size()) {
+ function->code = opcodes;
+ function->_code_ptr = &function->code[0];
+ function->_code_size = opcodes.size();
+
+ } else {
+ function->_code_ptr = nullptr;
+ function->_code_size = 0;
+ }
+
+ if (function->default_arguments.size()) {
+ function->_default_arg_count = function->default_arguments.size();
+ function->_default_arg_ptr = &function->default_arguments[0];
+ } else {
+ function->_default_arg_count = 0;
+ function->_default_arg_ptr = nullptr;
+ }
+
+ if (debug_stack) {
+ function->stack_debug = stack_debug;
+ }
+ function->_stack_size = stack_max;
+ function->_call_size = call_max;
+
+ ended = true;
+ return function;
+}
+
+#ifdef DEBUG_ENABLED
+void GDScriptByteCodeGenerator::set_signature(const String &p_signature) {
+ function->profile.signature = p_signature;
+}
+#endif
+
+void GDScriptByteCodeGenerator::set_initial_line(int p_line) {
+ function->_initial_line = p_line;
+}
+
+void GDScriptByteCodeGenerator::write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) {
+ append(GDScriptFunction::OPCODE_OPERATOR);
+ append(p_operator);
+ append(p_left_operand);
+ append(p_right_operand);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) {
+ append(GDScriptFunction::OPCODE_EXTENDS_TEST);
+ append(p_source);
+ append(p_type);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) {
+ append(GDScriptFunction::OPCODE_IS_BUILTIN);
+ append(p_source);
+ append(p_type);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_and_left_operand(const Address &p_left_operand) {
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_left_operand);
+ logic_op_jump_pos1.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_and_right_operand(const Address &p_right_operand) {
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_right_operand);
+ logic_op_jump_pos2.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_end_and(const Address &p_target) {
+ // If here means both operands are true.
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(p_target);
+ // Jump away from the fail condition.
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(opcodes.size() + 3);
+ // Here it means one of operands is false.
+ patch_jump(logic_op_jump_pos1.back()->get());
+ patch_jump(logic_op_jump_pos2.back()->get());
+ logic_op_jump_pos1.pop_back();
+ logic_op_jump_pos2.pop_back();
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_or_left_operand(const Address &p_left_operand) {
+ append(GDScriptFunction::OPCODE_JUMP_IF);
+ append(p_left_operand);
+ logic_op_jump_pos1.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_or_right_operand(const Address &p_right_operand) {
+ append(GDScriptFunction::OPCODE_JUMP_IF);
+ append(p_right_operand);
+ logic_op_jump_pos2.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_end_or(const Address &p_target) {
+ // If here means both operands are false.
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(p_target);
+ // Jump away from the success condition.
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(opcodes.size() + 3);
+ // Here it means one of operands is false.
+ patch_jump(logic_op_jump_pos1.back()->get());
+ patch_jump(logic_op_jump_pos2.back()->get());
+ logic_op_jump_pos1.pop_back();
+ logic_op_jump_pos2.pop_back();
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_start_ternary(const Address &p_target) {
+ ternary_result.push_back(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_ternary_condition(const Address &p_condition) {
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_condition);
+ ternary_jump_fail_pos.push_back(opcodes.size());
+ append(0); // Jump target, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_ternary_true_expr(const Address &p_expr) {
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(ternary_result.back()->get());
+ append(p_expr);
+ // Jump away from the false path.
+ append(GDScriptFunction::OPCODE_JUMP);
+ ternary_jump_skip_pos.push_back(opcodes.size());
+ append(0);
+ // Fail must jump here.
+ patch_jump(ternary_jump_fail_pos.back()->get());
+ ternary_jump_fail_pos.pop_back();
+}
+
+void GDScriptByteCodeGenerator::write_ternary_false_expr(const Address &p_expr) {
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(ternary_result.back()->get());
+ append(p_expr);
+}
+
+void GDScriptByteCodeGenerator::write_end_ternary() {
+ patch_jump(ternary_jump_skip_pos.back()->get());
+ ternary_jump_skip_pos.pop_back();
+}
+
+void GDScriptByteCodeGenerator::write_set(const Address &p_target, const Address &p_index, const Address &p_source) {
+ append(GDScriptFunction::OPCODE_SET);
+ append(p_target);
+ append(p_index);
+ append(p_source);
+}
+
+void GDScriptByteCodeGenerator::write_get(const Address &p_target, const Address &p_index, const Address &p_source) {
+ append(GDScriptFunction::OPCODE_GET);
+ append(p_source);
+ append(p_index);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
+ append(GDScriptFunction::OPCODE_SET_NAMED);
+ append(p_target);
+ append(p_name);
+ append(p_source);
+}
+
+void GDScriptByteCodeGenerator::write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) {
+ append(GDScriptFunction::OPCODE_GET_NAMED);
+ append(p_source);
+ append(p_name);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_set_member(const Address &p_value, const StringName &p_name) {
+ append(GDScriptFunction::OPCODE_SET_MEMBER);
+ append(p_name);
+ append(p_value);
+}
+
+void GDScriptByteCodeGenerator::write_get_member(const Address &p_target, const StringName &p_name) {
+ append(GDScriptFunction::OPCODE_GET_MEMBER);
+ append(p_name);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Address &p_source) {
+ if (p_target.type.has_type && !p_source.type.has_type) {
+ // Typed assignment.
+ switch (p_target.type.kind) {
+ case GDScriptDataType::BUILTIN: {
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
+ append(p_target.type.builtin_type);
+ append(p_target);
+ append(p_source);
+ } break;
+ case GDScriptDataType::NATIVE: {
+ int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
+ class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE);
+ append(class_idx);
+ append(p_target);
+ append(p_source);
+ } break;
+ case GDScriptDataType::SCRIPT:
+ case GDScriptDataType::GDSCRIPT: {
+ Variant script = p_target.type.script_type;
+ int idx = get_constant_pos(script);
+
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT);
+ append(idx);
+ append(p_target);
+ append(p_source);
+ } break;
+ default: {
+ ERR_PRINT("Compiler bug: unresolved assign.");
+
+ // Shouldn't get here, but fail-safe to a regular assignment
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(p_target);
+ append(p_source);
+ }
+ }
+ } else {
+ if (p_target.type.kind == GDScriptDataType::BUILTIN && p_source.type.kind == GDScriptDataType::BUILTIN && p_target.type.builtin_type != p_source.type.builtin_type) {
+ // Need conversion..
+ append(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN);
+ append(p_target.type.builtin_type);
+ append(p_target);
+ append(p_source);
+ } else {
+ // Either untyped assignment or already type-checked by the parser
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(p_target);
+ append(p_source);
+ }
+ }
+}
+
+void GDScriptByteCodeGenerator::write_assign_true(const Address &p_target) {
+ append(GDScriptFunction::OPCODE_ASSIGN_TRUE);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_assign_false(const Address &p_target) {
+ append(GDScriptFunction::OPCODE_ASSIGN_FALSE);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
+ switch (p_type.kind) {
+ case GDScriptDataType::BUILTIN: {
+ append(GDScriptFunction::OPCODE_CAST_TO_BUILTIN);
+ append(p_type.builtin_type);
+ } break;
+ case GDScriptDataType::NATIVE: {
+ int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type];
+ class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ append(GDScriptFunction::OPCODE_CAST_TO_NATIVE);
+ append(class_idx);
+ } break;
+ case GDScriptDataType::SCRIPT:
+ case GDScriptDataType::GDSCRIPT: {
+ Variant script = p_type.script_type;
+ int idx = get_constant_pos(script);
+
+ append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT);
+ append(idx);
+ } break;
+ default: {
+ return;
+ }
+ }
+
+ append(p_source);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_function_name);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CALL_SELF_BASE);
+ append(p_function_name);
+ append(p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CALL_ASYNC);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_function_name);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CALL_BUILT_IN);
+ append(p_function);
+ append(p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_method->get_name());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_method->get_name());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
+ append(p_function_name);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) {
+ append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
+ append(p_arguments.size());
+ append(p_base);
+ append(p_function_name);
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+ alloc_call(p_arguments.size());
+}
+
+void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CONSTRUCT);
+ append(p_type);
+ append(p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY);
+ append(p_arguments.size());
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) {
+ append(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY);
+ append(p_arguments.size() / 2); // This is number of key-value pairs, so only half of actual arguments.
+ for (int i = 0; i < p_arguments.size(); i++) {
+ append(p_arguments[i]);
+ }
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_await(const Address &p_target, const Address &p_operand) {
+ append(GDScriptFunction::OPCODE_AWAIT);
+ append(p_operand);
+ append(GDScriptFunction::OPCODE_AWAIT_RESUME);
+ append(p_target);
+}
+
+void GDScriptByteCodeGenerator::write_if(const Address &p_condition) {
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_condition);
+ if_jmp_addrs.push_back(opcodes.size());
+ append(0); // Jump destination, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_else() {
+ append(GDScriptFunction::OPCODE_JUMP); // Jump from true if block;
+ int else_jmp_addr = opcodes.size();
+ append(0); // Jump destination, will be patched.
+
+ patch_jump(if_jmp_addrs.back()->get());
+ if_jmp_addrs.pop_back();
+ if_jmp_addrs.push_back(else_jmp_addr);
+}
+
+void GDScriptByteCodeGenerator::write_endif() {
+ patch_jump(if_jmp_addrs.back()->get());
+ if_jmp_addrs.pop_back();
+}
+
+void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Address &p_list) {
+ int counter_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int container_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+
+ current_breaks_to_patch.push_back(List<int>());
+
+ // Assign container.
+ append(GDScriptFunction::OPCODE_ASSIGN);
+ append(container_pos);
+ append(p_list);
+
+ // Begin loop.
+ append(GDScriptFunction::OPCODE_ITERATE_BEGIN);
+ append(counter_pos);
+ append(container_pos);
+ for_jmp_addrs.push_back(opcodes.size());
+ append(0); // End of loop address, will be patched.
+ append(p_variable);
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(opcodes.size() + 6); // Skip over 'continue' code.
+
+ // Next iteration.
+ int continue_addr = opcodes.size();
+ continue_addrs.push_back(continue_addr);
+ append(GDScriptFunction::OPCODE_ITERATE);
+ append(counter_pos);
+ append(container_pos);
+ for_jmp_addrs.push_back(opcodes.size());
+ append(0); // Jump destination, will be patched.
+ append(p_variable);
+}
+
+void GDScriptByteCodeGenerator::write_endfor() {
+ // Jump back to loop check.
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(continue_addrs.back()->get());
+ continue_addrs.pop_back();
+
+ // Patch end jumps (two of them).
+ for (int i = 0; i < 2; i++) {
+ patch_jump(for_jmp_addrs.back()->get());
+ for_jmp_addrs.pop_back();
+ }
+
+ // Patch break statements.
+ for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
+ patch_jump(E->get());
+ }
+ current_breaks_to_patch.pop_back();
+
+ current_stack_size -= 2; // Remove loop temporaries.
+}
+
+void GDScriptByteCodeGenerator::start_while_condition() {
+ current_breaks_to_patch.push_back(List<int>());
+ continue_addrs.push_back(opcodes.size());
+}
+
+void GDScriptByteCodeGenerator::write_while(const Address &p_condition) {
+ // Condition check.
+ append(GDScriptFunction::OPCODE_JUMP_IF_NOT);
+ append(p_condition);
+ while_jmp_addrs.push_back(opcodes.size());
+ append(0); // End of loop address, will be patched.
+}
+
+void GDScriptByteCodeGenerator::write_endwhile() {
+ // Jump back to loop check.
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(continue_addrs.back()->get());
+ continue_addrs.pop_back();
+
+ // Patch end jump.
+ patch_jump(while_jmp_addrs.back()->get());
+ while_jmp_addrs.pop_back();
+
+ // Patch break statements.
+ for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
+ patch_jump(E->get());
+ }
+ current_breaks_to_patch.pop_back();
+}
+
+void GDScriptByteCodeGenerator::start_match() {
+ match_continues_to_patch.push_back(List<int>());
+}
+
+void GDScriptByteCodeGenerator::start_match_branch() {
+ // Patch continue statements.
+ for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
+ patch_jump(E->get());
+ }
+ match_continues_to_patch.pop_back();
+ // Start a new list for next branch.
+ match_continues_to_patch.push_back(List<int>());
+}
+
+void GDScriptByteCodeGenerator::end_match() {
+ // Patch continue statements.
+ for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
+ patch_jump(E->get());
+ }
+ match_continues_to_patch.pop_back();
+}
+
+void GDScriptByteCodeGenerator::write_break() {
+ append(GDScriptFunction::OPCODE_JUMP);
+ current_breaks_to_patch.back()->get().push_back(opcodes.size());
+ append(0);
+}
+
+void GDScriptByteCodeGenerator::write_continue() {
+ append(GDScriptFunction::OPCODE_JUMP);
+ append(continue_addrs.back()->get());
+}
+
+void GDScriptByteCodeGenerator::write_continue_match() {
+ append(GDScriptFunction::OPCODE_JUMP);
+ match_continues_to_patch.back()->get().push_back(opcodes.size());
+ append(0);
+}
+
+void GDScriptByteCodeGenerator::write_breakpoint() {
+ append(GDScriptFunction::OPCODE_BREAKPOINT);
+}
+
+void GDScriptByteCodeGenerator::write_newline(int p_line) {
+ append(GDScriptFunction::OPCODE_LINE);
+ append(p_line);
+ current_line = p_line;
+}
+
+void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
+ append(GDScriptFunction::OPCODE_RETURN);
+ append(p_return_value);
+}
+
+void GDScriptByteCodeGenerator::write_assert(const Address &p_test, const Address &p_message) {
+ append(GDScriptFunction::OPCODE_ASSERT);
+ append(p_test);
+ append(p_message);
+}
+
+void GDScriptByteCodeGenerator::start_block() {
+ push_stack_identifiers();
+}
+
+void GDScriptByteCodeGenerator::end_block() {
+ pop_stack_identifiers();
+}
+
+GDScriptByteCodeGenerator::~GDScriptByteCodeGenerator() {
+ if (!ended && function != nullptr) {
+ memdelete(function);
+ }
+}
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
new file mode 100644
index 0000000000..62438b6dd2
--- /dev/null
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -0,0 +1,277 @@
+/*************************************************************************/
+/* gdscript_byte_codegen.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_BYTE_CODEGEN
+#define GDSCRIPT_BYTE_CODEGEN
+
+#include "gdscript_codegen.h"
+
+class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
+ bool ended = false;
+ GDScriptFunction *function = nullptr;
+ bool debug_stack = false;
+
+ Vector<int> opcodes;
+ List<Map<StringName, int>> stack_id_stack;
+ Map<StringName, int> stack_identifiers;
+ Map<StringName, int> local_constants;
+
+ List<GDScriptFunction::StackDebug> stack_debug;
+ List<Map<StringName, int>> block_identifier_stack;
+ Map<StringName, int> block_identifiers;
+
+ int current_stack_size = 0;
+ int current_temporaries = 0;
+
+ HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
+ Map<StringName, int> name_map;
+#ifdef TOOLS_ENABLED
+ Vector<StringName> named_globals;
+#endif
+ int current_line = 0;
+ int stack_max = 0;
+ int call_max = 0;
+
+ List<int> if_jmp_addrs; // List since this can be nested.
+ List<int> for_jmp_addrs;
+ List<int> while_jmp_addrs;
+ List<int> continue_addrs;
+
+ // Used to patch jumps with `and` and `or` operators with short-circuit.
+ List<int> logic_op_jump_pos1;
+ List<int> logic_op_jump_pos2;
+
+ List<Address> ternary_result;
+ List<int> ternary_jump_fail_pos;
+ List<int> ternary_jump_skip_pos;
+
+ List<List<int>> current_breaks_to_patch;
+ List<List<int>> match_continues_to_patch;
+
+ void add_stack_identifier(const StringName &p_id, int p_stackpos) {
+ stack_identifiers[p_id] = p_stackpos;
+ if (debug_stack) {
+ block_identifiers[p_id] = p_stackpos;
+ GDScriptFunction::StackDebug sd;
+ sd.added = true;
+ sd.line = current_line;
+ sd.identifier = p_id;
+ sd.pos = p_stackpos;
+ stack_debug.push_back(sd);
+ }
+ }
+
+ void push_stack_identifiers() {
+ stack_id_stack.push_back(stack_identifiers);
+ if (debug_stack) {
+ block_identifier_stack.push_back(block_identifiers);
+ block_identifiers.clear();
+ }
+ }
+
+ void pop_stack_identifiers() {
+ stack_identifiers = stack_id_stack.back()->get();
+ current_stack_size = stack_identifiers.size() + current_temporaries;
+ stack_id_stack.pop_back();
+
+ if (debug_stack) {
+ for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
+ GDScriptFunction::StackDebug sd;
+ sd.added = false;
+ sd.identifier = E->key();
+ sd.line = current_line;
+ sd.pos = E->get();
+ stack_debug.push_back(sd);
+ }
+ block_identifiers = block_identifier_stack.back()->get();
+ block_identifier_stack.pop_back();
+ }
+ }
+
+ int get_name_map_pos(const StringName &p_identifier) {
+ int ret;
+ if (!name_map.has(p_identifier)) {
+ ret = name_map.size();
+ name_map[p_identifier] = ret;
+ } else {
+ ret = name_map[p_identifier];
+ }
+ return ret;
+ }
+
+ int get_constant_pos(const Variant &p_constant) {
+ if (constant_map.has(p_constant))
+ return constant_map[p_constant];
+ int pos = constant_map.size();
+ constant_map[p_constant] = pos;
+ return pos;
+ }
+
+ void alloc_stack(int p_level) {
+ if (p_level >= stack_max)
+ stack_max = p_level + 1;
+ }
+
+ void alloc_call(int p_params) {
+ if (p_params >= call_max)
+ call_max = p_params;
+ }
+
+ int increase_stack() {
+ int top = current_stack_size++;
+ alloc_stack(current_stack_size);
+ return top;
+ }
+
+ int address_of(const Address &p_address) {
+ switch (p_address.mode) {
+ case Address::SELF:
+ return GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS;
+ case Address::CLASS:
+ return GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS;
+ case Address::MEMBER:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
+ case Address::CLASS_CONSTANT:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS);
+ case Address::LOCAL_CONSTANT:
+ case Address::CONSTANT:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ case Address::LOCAL_VARIABLE:
+ case Address::TEMPORARY:
+ case Address::FUNCTION_PARAMETER:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ case Address::GLOBAL:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ case Address::NAMED_GLOBAL:
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS);
+ case Address::NIL:
+ return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
+ }
+ return -1; // Unreachable.
+ }
+
+ void append(int code) {
+ opcodes.push_back(code);
+ }
+
+ void append(const Address &p_address) {
+ opcodes.push_back(address_of(p_address));
+ }
+
+ void append(const StringName &p_name) {
+ opcodes.push_back(get_name_map_pos(p_name));
+ }
+
+ void patch_jump(int p_address) {
+ opcodes.write[p_address] = opcodes.size();
+ }
+
+public:
+ virtual uint32_t add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) override;
+ virtual uint32_t add_local(const StringName &p_name, const GDScriptDataType &p_type) override;
+ virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) override;
+ virtual uint32_t add_or_get_constant(const Variant &p_constant) override;
+ virtual uint32_t add_or_get_name(const StringName &p_name) override;
+ virtual uint32_t add_temporary() override;
+ virtual void pop_temporary() override;
+
+ virtual void start_parameters() override;
+ virtual void end_parameters() override;
+
+ virtual void start_block() override;
+ virtual void end_block() override;
+
+ virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) override;
+ virtual GDScriptFunction *write_end() override;
+
+#ifdef DEBUG_ENABLED
+ virtual void set_signature(const String &p_signature) override;
+#endif
+ virtual void set_initial_line(int p_line) override;
+
+ virtual void write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override;
+ virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) override;
+ virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) override;
+ virtual void write_and_left_operand(const Address &p_left_operand) override;
+ virtual void write_and_right_operand(const Address &p_right_operand) override;
+ virtual void write_end_and(const Address &p_target) override;
+ virtual void write_or_left_operand(const Address &p_left_operand) override;
+ virtual void write_or_right_operand(const Address &p_right_operand) override;
+ virtual void write_end_or(const Address &p_target) override;
+ virtual void write_start_ternary(const Address &p_target) override;
+ virtual void write_ternary_condition(const Address &p_condition) override;
+ virtual void write_ternary_true_expr(const Address &p_expr) override;
+ virtual void write_ternary_false_expr(const Address &p_expr) override;
+ virtual void write_end_ternary() override;
+ virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) override;
+ virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) override;
+ virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
+ virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) override;
+ virtual void write_set_member(const Address &p_value, const StringName &p_name) override;
+ virtual void write_get_member(const Address &p_target, const StringName &p_name) override;
+ virtual void write_assign(const Address &p_target, const Address &p_source) override;
+ virtual void write_assign_true(const Address &p_target) override;
+ virtual void write_assign_false(const Address &p_target) override;
+ virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
+ virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) override;
+ virtual void write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override;
+ virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) override;
+ virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override;
+ virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override;
+ virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) override;
+ virtual void write_await(const Address &p_target, const Address &p_operand) override;
+ virtual void write_if(const Address &p_condition) override;
+ virtual void write_else() override;
+ virtual void write_endif() override;
+ virtual void write_for(const Address &p_variable, const Address &p_list) override;
+ virtual void write_endfor() override;
+ virtual void start_while_condition() override;
+ virtual void write_while(const Address &p_condition) override;
+ virtual void write_endwhile() override;
+ virtual void start_match() override;
+ virtual void start_match_branch() override;
+ virtual void end_match() override;
+ virtual void write_break() override;
+ virtual void write_continue() override;
+ virtual void write_continue_match() override;
+ virtual void write_breakpoint() override;
+ virtual void write_newline(int p_line) override;
+ virtual void write_return(const Address &p_return_value) override;
+ virtual void write_assert(const Address &p_test, const Address &p_message) override;
+
+ virtual ~GDScriptByteCodeGenerator();
+};
+
+#endif // GDSCRIPT_BYTE_CODEGEN
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 583283ff46..992f8f4b58 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -85,6 +85,17 @@ Error GDScriptParserRef::raise_status(Status p_new_status) {
return result;
}
}
+ if (result != OK) {
+ if (parser != nullptr) {
+ memdelete(parser);
+ parser = nullptr;
+ }
+ if (analyzer != nullptr) {
+ memdelete(analyzer);
+ analyzer = nullptr;
+ }
+ return result;
+ }
}
return result;
@@ -116,14 +127,17 @@ Ref<GDScriptParserRef> GDScriptCache::get_parser(const String &p_path, GDScriptP
singleton->dependencies[p_owner].insert(p_path);
}
if (singleton->parser_map.has(p_path)) {
- ref = singleton->parser_map[p_path];
+ ref = Ref<GDScriptParserRef>(singleton->parser_map[p_path]);
} else {
+ if (!FileAccess::exists(p_path)) {
+ r_error = ERR_FILE_NOT_FOUND;
+ return ref;
+ }
GDScriptParser *parser = memnew(GDScriptParser);
ref.instance();
ref->parser = parser;
ref->path = p_path;
- singleton->parser_map[p_path] = ref;
- ref->unreference();
+ singleton->parser_map[p_path] = ref.ptr();
}
r_error = ref->raise_status(p_status);
@@ -171,10 +185,7 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const Stri
script->set_script_path(p_path);
script->load_source_code(p_path);
- singleton->shallow_gdscript_cache[p_path] = script;
- // The one in cache is not a hard reference: if the script dies somewhere else it's fine.
- // Scripts remove themselves from cache when they die.
- script->unreference();
+ singleton->shallow_gdscript_cache[p_path] = script.ptr();
return script;
}
@@ -202,7 +213,7 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
return script;
}
- singleton->full_gdscript_cache[p_path] = script;
+ singleton->full_gdscript_cache[p_path] = script.ptr();
singleton->shallow_gdscript_cache.erase(p_path);
return script;
@@ -211,7 +222,7 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
Error GDScriptCache::finish_compiling(const String &p_owner) {
// Mark this as compiled.
Ref<GDScript> script = get_shallow_script(p_owner);
- singleton->full_gdscript_cache[p_owner] = script;
+ singleton->full_gdscript_cache[p_owner] = script.ptr();
singleton->shallow_gdscript_cache.erase(p_owner);
Set<String> depends = singleton->dependencies[p_owner];
diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h
index 770704d6eb..865df34051 100644
--- a/modules/gdscript/gdscript_cache.h
+++ b/modules/gdscript/gdscript_cache.h
@@ -70,9 +70,9 @@ public:
class GDScriptCache {
// String key is full path.
- HashMap<String, Ref<GDScriptParserRef>> parser_map;
- HashMap<String, Ref<GDScript>> shallow_gdscript_cache;
- HashMap<String, Ref<GDScript>> full_gdscript_cache;
+ HashMap<String, GDScriptParserRef *> parser_map;
+ HashMap<String, GDScript *> shallow_gdscript_cache;
+ HashMap<String, GDScript *> full_gdscript_cache;
HashMap<String, Set<String>> dependencies;
friend class GDScript;
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h
new file mode 100644
index 0000000000..31e1e6ba23
--- /dev/null
+++ b/modules/gdscript/gdscript_codegen.h
@@ -0,0 +1,160 @@
+/*************************************************************************/
+/* gdscript_codegen.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_CODEGEN
+#define GDSCRIPT_CODEGEN
+
+#include "core/io/multiplayer_api.h"
+#include "core/string_name.h"
+#include "core/variant.h"
+#include "gdscript_function.h"
+#include "gdscript_functions.h"
+
+class GDScriptCodeGenerator {
+public:
+ struct Address {
+ enum AddressMode {
+ SELF,
+ CLASS,
+ MEMBER,
+ CONSTANT,
+ CLASS_CONSTANT,
+ LOCAL_CONSTANT,
+ LOCAL_VARIABLE,
+ FUNCTION_PARAMETER,
+ TEMPORARY,
+ GLOBAL,
+ NAMED_GLOBAL,
+ NIL,
+ };
+ AddressMode mode = NIL;
+ uint32_t address = 0;
+ GDScriptDataType type;
+
+ Address() {}
+ Address(AddressMode p_mode, const GDScriptDataType &p_type = GDScriptDataType()) {
+ mode = p_mode;
+ type = p_type;
+ }
+ Address(AddressMode p_mode, uint32_t p_address, const GDScriptDataType &p_type = GDScriptDataType()) {
+ mode = p_mode,
+ address = p_address;
+ type = p_type;
+ }
+ };
+
+ virtual uint32_t add_parameter(const StringName &p_name, bool p_is_optional, const GDScriptDataType &p_type) = 0;
+ virtual uint32_t add_local(const StringName &p_name, const GDScriptDataType &p_type) = 0;
+ virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) = 0;
+ virtual uint32_t add_or_get_constant(const Variant &p_constant) = 0;
+ virtual uint32_t add_or_get_name(const StringName &p_name) = 0;
+ virtual uint32_t add_temporary() = 0;
+ virtual void pop_temporary() = 0;
+
+ virtual void start_parameters() = 0;
+ virtual void end_parameters() = 0;
+
+ virtual void start_block() = 0;
+ virtual void end_block() = 0;
+
+ // virtual int get_max_stack_level() = 0;
+ // virtual int get_max_function_arguments() = 0;
+
+ virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) = 0;
+ virtual GDScriptFunction *write_end() = 0;
+
+#ifdef DEBUG_ENABLED
+ virtual void set_signature(const String &p_signature) = 0;
+#endif
+ virtual void set_initial_line(int p_line) = 0;
+
+ // virtual void alloc_stack(int p_level) = 0; // Is this needed?
+ // virtual void alloc_call(int p_arg_count) = 0; // This might be automatic from other functions.
+
+ virtual void write_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) = 0;
+ virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) = 0;
+ virtual void write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) = 0;
+ virtual void write_and_left_operand(const Address &p_left_operand) = 0;
+ virtual void write_and_right_operand(const Address &p_right_operand) = 0;
+ virtual void write_end_and(const Address &p_target) = 0;
+ virtual void write_or_left_operand(const Address &p_left_operand) = 0;
+ virtual void write_or_right_operand(const Address &p_right_operand) = 0;
+ virtual void write_end_or(const Address &p_target) = 0;
+ virtual void write_start_ternary(const Address &p_target) = 0;
+ virtual void write_ternary_condition(const Address &p_condition) = 0;
+ virtual void write_ternary_true_expr(const Address &p_expr) = 0;
+ virtual void write_ternary_false_expr(const Address &p_expr) = 0;
+ virtual void write_end_ternary() = 0;
+ virtual void write_set(const Address &p_target, const Address &p_index, const Address &p_source) = 0;
+ virtual void write_get(const Address &p_target, const Address &p_index, const Address &p_source) = 0;
+ virtual void write_set_named(const Address &p_target, const StringName &p_name, const Address &p_source) = 0;
+ virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) = 0;
+ virtual void write_set_member(const Address &p_value, const StringName &p_name) = 0;
+ virtual void write_get_member(const Address &p_target, const StringName &p_name) = 0;
+ virtual void write_assign(const Address &p_target, const Address &p_source) = 0;
+ virtual void write_assign_true(const Address &p_target) = 0;
+ virtual void write_assign_false(const Address &p_target) = 0;
+ virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) = 0;
+ virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_async(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_method_bind(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, const MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) = 0;
+ virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) = 0;
+ virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) = 0;
+ virtual void write_await(const Address &p_target, const Address &p_operand) = 0;
+ virtual void write_if(const Address &p_condition) = 0;
+ // virtual void write_elseif(const Address &p_condition) = 0; This kind of makes things more difficult for no real benefit.
+ virtual void write_else() = 0;
+ virtual void write_endif() = 0;
+ virtual void write_for(const Address &p_variable, const Address &p_list) = 0;
+ virtual void write_endfor() = 0;
+ virtual void start_while_condition() = 0; // Used to allow a jump to the expression evaluation.
+ virtual void write_while(const Address &p_condition) = 0;
+ virtual void write_endwhile() = 0;
+ virtual void start_match() = 0;
+ virtual void start_match_branch() = 0;
+ virtual void end_match() = 0;
+ virtual void write_break() = 0;
+ virtual void write_continue() = 0;
+ virtual void write_continue_match() = 0;
+ virtual void write_breakpoint() = 0;
+ virtual void write_newline(int p_line) = 0;
+ virtual void write_return(const Address &p_return_value) = 0;
+ virtual void write_assert(const Address &p_test, const Address &p_message) = 0;
+
+ virtual ~GDScriptCodeGenerator() {}
+};
+
+#endif // GDSCRIPT_CODEGEN
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index e34d87f5cc..c3d651ee79 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -31,6 +31,7 @@
#include "gdscript_compiler.h"
#include "gdscript.h"
+#include "gdscript_byte_codegen.h"
#include "gdscript_cache.h"
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
@@ -38,7 +39,7 @@ bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringN
return false;
}
- if (codegen.stack_identifiers.has(p_name)) {
+ if (codegen.locals.has(p_name)) {
return false; //shadowed
}
@@ -75,45 +76,6 @@ void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::N
}
}
-bool GDScriptCompiler::_create_unary_operator(CodeGen &codegen, const GDScriptParser::UnaryOpNode *on, Variant::Operator op, int p_stack_level) {
- int src_address_a = _parse_expression(codegen, on->operand, p_stack_level);
- if (src_address_a < 0) {
- return false;
- }
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator
- codegen.opcodes.push_back(op); //which operator
- codegen.opcodes.push_back(src_address_a); // argument 1
- codegen.opcodes.push_back(src_address_a); // argument 2 (repeated)
- //codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_NIL); // argument 2 (unary only takes one parameter)
- return true;
-}
-
-bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, int p_stack_level, bool p_initializer, int p_index_addr) {
- int src_address_a = _parse_expression(codegen, p_left_operand, p_stack_level, false, p_initializer, p_index_addr);
- if (src_address_a < 0) {
- return false;
- }
- if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- p_stack_level++; //uses stack for return, increase stack
- }
-
- int src_address_b = _parse_expression(codegen, p_right_operand, p_stack_level, false, p_initializer);
- if (src_address_b < 0) {
- return false;
- }
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator
- codegen.opcodes.push_back(op); //which operator
- codegen.opcodes.push_back(src_address_a); // argument 1
- codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter)
- return true;
-}
-
-bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, int p_stack_level, bool p_initializer, int p_index_addr) {
- return _create_binary_operator(codegen, on->left_operand, on->right_operand, op, p_stack_level, p_initializer, p_index_addr);
-}
-
GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const {
if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
return GDScriptDataType();
@@ -190,199 +152,64 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
return result;
}
-int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::AssignmentNode *p_assignment, int p_stack_level, int p_index_addr) {
- Variant::Operator var_op = Variant::OP_MAX;
-
- switch (p_assignment->operation) {
- case GDScriptParser::AssignmentNode::OP_ADDITION:
- var_op = Variant::OP_ADD;
- break;
- case GDScriptParser::AssignmentNode::OP_SUBTRACTION:
- var_op = Variant::OP_SUBTRACT;
- break;
- case GDScriptParser::AssignmentNode::OP_MULTIPLICATION:
- var_op = Variant::OP_MULTIPLY;
- break;
- case GDScriptParser::AssignmentNode::OP_DIVISION:
- var_op = Variant::OP_DIVIDE;
- break;
- case GDScriptParser::AssignmentNode::OP_MODULO:
- var_op = Variant::OP_MODULE;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_SHIFT_LEFT:
- var_op = Variant::OP_SHIFT_LEFT;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_SHIFT_RIGHT:
- var_op = Variant::OP_SHIFT_RIGHT;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_AND:
- var_op = Variant::OP_BIT_AND;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_OR:
- var_op = Variant::OP_BIT_OR;
- break;
- case GDScriptParser::AssignmentNode::OP_BIT_XOR:
- var_op = Variant::OP_BIT_XOR;
- break;
- case GDScriptParser::AssignmentNode::OP_NONE: {
- //none
- } break;
- default: {
- ERR_FAIL_V(-1);
- }
- }
-
- // bool initializer = p_expression->op == GDScriptParser::OperatorNode::OP_INIT_ASSIGN;
-
- if (var_op == Variant::OP_MAX) {
- return _parse_expression(codegen, p_assignment->assigned_value, p_stack_level, false, false);
- }
-
- if (!_create_binary_operator(codegen, p_assignment->assignee, p_assignment->assigned_value, var_op, p_stack_level, false, p_index_addr)) {
- return -1;
- }
-
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
-}
-
-bool GDScriptCompiler::_generate_typed_assign(CodeGen &codegen, int p_src_address, int p_dst_address, const GDScriptDataType &p_datatype, const GDScriptParser::DataType &p_value_type) {
- if (p_datatype.has_type && p_value_type.is_variant()) {
- // Typed assignment
- switch (p_datatype.kind) {
- case GDScriptDataType::BUILTIN: {
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); // perform operator
- codegen.opcodes.push_back(p_datatype.builtin_type); // variable type
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2
- } break;
- case GDScriptDataType::NATIVE: {
- int class_idx;
- if (GDScriptLanguage::get_singleton()->get_global_map().has(p_datatype.native_type)) {
- class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_datatype.native_type];
- class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
- } else {
- // _set_error("Invalid native class type '" + String(p_datatype.native_type) + "'.", on->arguments[0]);
- return false;
- }
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE); // perform operator
- codegen.opcodes.push_back(class_idx); // variable type
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2
- } break;
- case GDScriptDataType::SCRIPT:
- case GDScriptDataType::GDSCRIPT: {
- Variant script = p_datatype.script_type;
- int idx = codegen.get_constant_pos(script); //make it a local constant (faster access)
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT); // perform operator
- codegen.opcodes.push_back(idx); // variable type
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2
- } break;
- default: {
- ERR_PRINT("Compiler bug: unresolved assign.");
-
- // Shouldn't get here, but fail-safe to a regular assignment
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); // perform operator
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2 (unary only takes one parameter)
- }
- }
- } else {
- if (p_datatype.kind == GDScriptDataType::BUILTIN && p_value_type.kind == GDScriptParser::DataType::BUILTIN && p_datatype.builtin_type != p_value_type.builtin_type) {
- // Need conversion.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); // perform operator
- codegen.opcodes.push_back(p_datatype.builtin_type); // variable type
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2
- } else {
- // Either untyped assignment or already type-checked by the parser
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); // perform operator
- codegen.opcodes.push_back(p_dst_address); // argument 1
- codegen.opcodes.push_back(p_src_address); // argument 2 (unary only takes one parameter)
- }
- }
- return true;
-}
-
-int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_expression, int p_stack_level, bool p_root, bool p_initializer, int p_index_addr) {
+GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root, bool p_initializer, const GDScriptCodeGenerator::Address &p_index_addr) {
if (p_expression->is_constant) {
- return codegen.get_constant_pos(p_expression->reduced_value);
+ return codegen.add_constant(p_expression->reduced_value);
}
+ GDScriptCodeGenerator *gen = codegen.generator;
+
switch (p_expression->type) {
- //should parse variable declaration and adjust stack accordingly...
case GDScriptParser::Node::IDENTIFIER: {
- //return identifier
- //wait, identifier could be a local variable or something else... careful here, must reference properly
- //as stack may be more interesting to work with
-
- //This could be made much simpler by just indexing "self", but done this way (with custom self-addressing modes) increases performance a lot.
-
+ // Look for identifiers in current scope.
const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
StringName identifier = in->name;
- // TRY STACK!
- if (!p_initializer && codegen.stack_identifiers.has(identifier)) {
- int pos = codegen.stack_identifiers[identifier];
- return pos | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
+ // Try function parameters.
+ if (codegen.parameters.has(identifier)) {
+ return codegen.parameters[identifier];
}
- // TRY LOCAL CONSTANTS!
- if (codegen.local_named_constants.has(identifier)) {
- return codegen.local_named_constants[identifier] | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ // Try local variables and constants.
+ if (!p_initializer && codegen.locals.has(identifier)) {
+ return codegen.locals[identifier];
}
- // TRY CLASS MEMBER
+ // Try class members.
if (_is_class_member_property(codegen, identifier)) {
- //get property
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET_MEMBER); // perform operator
- codegen.opcodes.push_back(codegen.get_name_map_pos(identifier)); // argument 2 (unary only takes one parameter)
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
+ // Get property.
+ GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Could get the type of the class member here.
+ gen->write_get_member(temp, identifier);
+ return temp;
}
- //TRY MEMBERS!
+ // Try members.
if (!codegen.function_node || !codegen.function_node->is_static) {
- // TRY MEMBER VARIABLES!
- //static function
+ // Try member variables.
if (codegen.script->member_indices.has(identifier)) {
if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
// Perform getter.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_RETURN);
- codegen.opcodes.push_back(0); // Argument count.
- codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // Base (self).
- codegen.opcodes.push_back(codegen.get_name_map_pos(codegen.script->member_indices[identifier].getter)); // Method name.
- // Destination.
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
+ GDScriptCodeGenerator::Address temp = codegen.add_temporary();
+ Vector<GDScriptCodeGenerator::Address> args; // No argument needed.
+ gen->write_call_self(temp, codegen.script->member_indices[identifier].getter, args);
+ return temp;
} else {
- // No getter or inside getter: direct member access.
+ // No getter or inside getter: direct member access.,
int idx = codegen.script->member_indices[identifier].index;
- return idx | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS); //argument (stack root)
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, idx, codegen.script->get_member_type(identifier));
}
}
}
- //TRY CLASS CONSTANTS
-
+ // Try class constants.
GDScript *owner = codegen.script;
while (owner) {
GDScript *scr = owner;
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->constants.has(identifier)) {
- //int idx=scr->constants[identifier];
- int idx = codegen.get_name_map_pos(identifier);
- return idx | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root)
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS_CONSTANT, gen->add_or_get_name(identifier)); // TODO: Get type here.
}
if (scr->native.is_valid()) {
nc = scr->native.ptr();
@@ -390,52 +217,37 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
scr = scr->_base;
}
- // CLASS C++ Integer Constant
-
+ // Class C++ integer constant.
if (nc) {
bool success = false;
int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
if (success) {
- Variant key = constant;
- int idx;
-
- if (!codegen.constant_map.has(key)) {
- idx = codegen.constant_map.size();
- codegen.constant_map[key] = idx;
-
- } else {
- idx = codegen.constant_map[key];
- }
-
- return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //make it a local constant (faster access)
+ return codegen.add_constant(constant);
}
}
owner = owner->_owner;
}
- // TRY SIGNALS AND METHODS (can be made callables)
+ // Try signals and methods (can be made callables);
if (codegen.class_node->members_indices.has(identifier)) {
const GDScriptParser::ClassNode::Member &member = codegen.class_node->members[codegen.class_node->members_indices[identifier]];
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
// Get like it was a property.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET_NAMED); // perform operator
- codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // Self.
- codegen.opcodes.push_back(codegen.get_name_map_pos(identifier)); // argument 2 (unary only takes one parameter)
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
+ GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
+ GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
+
+ gen->write_get_named(temp, identifier, self);
+ return temp;
}
}
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
- return idx | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::GLOBAL, idx); // TODO: Get type.
}
- /* TRY GLOBAL CLASSES */
-
+ // Try global classes.
if (ScriptServer::is_global_class(identifier)) {
const GDScriptParser::ClassNode *class_node = codegen.class_node;
while (class_node->outer) {
@@ -450,356 +262,209 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
res = ResourceLoader::load(ScriptServer::get_global_class_path(identifier));
if (res.is_null()) {
_set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
- return -1;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
}
- Variant key = res;
- int idx;
-
- if (!codegen.constant_map.has(key)) {
- idx = codegen.constant_map.size();
- codegen.constant_map[key] = idx;
-
- } else {
- idx = codegen.constant_map[key];
- }
-
- return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //make it a local constant (faster access)
+ return codegen.add_constant(res);
}
#ifdef TOOLS_ENABLED
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
- int idx = codegen.named_globals.find(identifier);
- if (idx == -1) {
- idx = codegen.named_globals.size();
- codegen.named_globals.push_back(identifier);
- }
- return idx | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS);
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NAMED_GLOBAL, gen->add_or_get_name(identifier)); // TODO: Get type.
}
#endif
- //not found, error
-
+ // Not found, error.
_set_error("Identifier not found: " + String(identifier), p_expression);
-
- return -1;
-
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
} break;
case GDScriptParser::Node::LITERAL: {
- //return constant
+ // Return constant.
const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
- int idx;
-
- if (!codegen.constant_map.has(cn->value)) {
- idx = codegen.constant_map.size();
- codegen.constant_map[cn->value] = idx;
-
- } else {
- idx = codegen.constant_map[cn->value];
- }
-
- return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root)
-
+ return codegen.add_constant(cn->value);
} break;
case GDScriptParser::Node::SELF: {
//return constant
if (codegen.function_node && codegen.function_node->is_static) {
_set_error("'self' not present in static function!", p_expression);
- return -1;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
- return (GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
} break;
case GDScriptParser::Node::ARRAY: {
const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
- Vector<int> values;
+ Vector<GDScriptCodeGenerator::Address> values;
- int slevel = p_stack_level;
+ // Create the result temporary first since it's the last to be killed.
+ GDScriptDataType array_type;
+ array_type.has_type = true;
+ array_type.kind = GDScriptDataType::BUILTIN;
+ array_type.builtin_type = Variant::ARRAY;
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(array_type);
for (int i = 0; i < an->elements.size(); i++) {
- int ret = _parse_expression(codegen, an->elements[i], slevel);
- if (ret < 0) {
- return ret;
- }
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+ GDScriptCodeGenerator::Address val = _parse_expression(codegen, r_error, an->elements[i]);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
-
- values.push_back(ret);
+ values.push_back(val);
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY);
- codegen.opcodes.push_back(values.size());
+ gen->write_construct_array(result, values);
+
for (int i = 0; i < values.size(); i++) {
- codegen.opcodes.push_back(values[i]);
+ if (values[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
}
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
-
+ return result;
} break;
case GDScriptParser::Node::DICTIONARY: {
const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
- Vector<int> elements;
+ Vector<GDScriptCodeGenerator::Address> elements;
- int slevel = p_stack_level;
+ // Create the result temporary first since it's the last to be killed.
+ GDScriptDataType dict_type;
+ dict_type.has_type = true;
+ dict_type.kind = GDScriptDataType::BUILTIN;
+ dict_type.builtin_type = Variant::DICTIONARY;
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(dict_type);
for (int i = 0; i < dn->elements.size(); i++) {
// Key.
- int ret = -1;
+ GDScriptCodeGenerator::Address element;
switch (dn->style) {
case GDScriptParser::DictionaryNode::PYTHON_DICT:
// Python-style: key is any expression.
- ret = _parse_expression(codegen, dn->elements[i].key, slevel);
- if (ret < 0) {
- return ret;
- }
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+ element = _parse_expression(codegen, r_error, dn->elements[i].key);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
break;
case GDScriptParser::DictionaryNode::LUA_TABLE:
// Lua-style: key is an identifier interpreted as string.
String key = static_cast<const GDScriptParser::IdentifierNode *>(dn->elements[i].key)->name;
- ret = codegen.get_constant_pos(key);
+ element = codegen.add_constant(key);
break;
}
- elements.push_back(ret);
+ elements.push_back(element);
- ret = _parse_expression(codegen, dn->elements[i].value, slevel);
- if (ret < 0) {
- return ret;
- }
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+ element = _parse_expression(codegen, r_error, dn->elements[i].value);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- elements.push_back(ret);
+ elements.push_back(element);
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY);
- codegen.opcodes.push_back(dn->elements.size());
+ gen->write_construct_dictionary(result, elements);
+
for (int i = 0; i < elements.size(); i++) {
- codegen.opcodes.push_back(elements[i]);
+ if (elements[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
}
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
-
+ return result;
} break;
case GDScriptParser::Node::CAST: {
const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
+ GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type->get_datatype());
- int slevel = p_stack_level;
- int src_addr = _parse_expression(codegen, cn->operand, slevel);
- if (src_addr < 0) {
- return src_addr;
- }
- if (src_addr & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
+ // Create temporary for result first since it will be deleted last.
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type);
- GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type->get_datatype());
+ GDScriptCodeGenerator::Address source = _parse_expression(codegen, r_error, cn->operand);
- switch (cast_type.kind) {
- case GDScriptDataType::BUILTIN: {
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_BUILTIN);
- codegen.opcodes.push_back(cast_type.builtin_type);
- } break;
- case GDScriptDataType::NATIVE: {
- int class_idx;
- if (GDScriptLanguage::get_singleton()->get_global_map().has(cast_type.native_type)) {
- class_idx = GDScriptLanguage::get_singleton()->get_global_map()[cast_type.native_type];
- class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
- } else {
- _set_error("Invalid native class type '" + String(cast_type.native_type) + "'.", cn);
- return -1;
- }
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_NATIVE); // perform operator
- codegen.opcodes.push_back(class_idx); // variable type
- } break;
- case GDScriptDataType::SCRIPT:
- case GDScriptDataType::GDSCRIPT: {
- Variant script = cast_type.script_type;
- int idx = codegen.get_constant_pos(script); //make it a local constant (faster access)
+ gen->write_cast(result, source, cast_type);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_SCRIPT); // perform operator
- codegen.opcodes.push_back(idx); // variable type
- } break;
- default: {
- _set_error("Parser bug: unresolved data type.", cn);
- return -1;
- }
+ if (source.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(src_addr); // source address
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
- codegen.alloc_stack(p_stack_level);
- return dst_addr;
-
+ return source;
} break;
- //hell breaks loose
-
-#define OPERATOR_RETURN \
- int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); \
- codegen.opcodes.push_back(dst_addr); \
- codegen.alloc_stack(p_stack_level); \
- return dst_addr
-
case GDScriptParser::Node::CALL: {
const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
- if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != Variant::VARIANT_MAX) {
- //construct a basic type
+ GDScriptDataType type = _gdtype_from_datatype(call->get_datatype());
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
- Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
-
- Vector<int> arguments;
- int slevel = p_stack_level;
- for (int i = 0; i < call->arguments.size(); i++) {
- int ret = _parse_expression(codegen, call->arguments[i], slevel);
- if (ret < 0) {
- return ret;
- }
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
- arguments.push_back(ret);
+ Vector<GDScriptCodeGenerator::Address> arguments;
+ for (int i = 0; i < call->arguments.size(); i++) {
+ GDScriptCodeGenerator::Address arg = _parse_expression(codegen, r_error, call->arguments[i]);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
+ arguments.push_back(arg);
+ }
- //push call bytecode
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT); // basic type constructor
- codegen.opcodes.push_back(vtype); //instance
- codegen.opcodes.push_back(arguments.size()); //argument count
- codegen.alloc_call(arguments.size());
- for (int i = 0; i < arguments.size(); i++) {
- codegen.opcodes.push_back(arguments[i]); //arguments
- }
+ if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != Variant::VARIANT_MAX) {
+ // Construct a built-in type.
+ Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
+ gen->write_construct(result, vtype, arguments);
} else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != GDScriptFunctions::FUNC_MAX) {
- //built in function
-
- Vector<int> arguments;
- int slevel = p_stack_level;
- for (int i = 0; i < call->arguments.size(); i++) {
- int ret = _parse_expression(codegen, call->arguments[i], slevel);
- if (ret < 0) {
- return ret;
- }
-
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
-
- arguments.push_back(ret);
- }
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name));
- codegen.opcodes.push_back(arguments.size());
- codegen.alloc_call(arguments.size());
- for (int i = 0; i < arguments.size(); i++) {
- codegen.opcodes.push_back(arguments[i]);
- }
-
+ // Built-in function.
+ GDScriptFunctions::Function func = GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
+ gen->write_call_builtin(result, func, arguments);
} else {
- //regular function
-
+ // Regular function.
const GDScriptParser::ExpressionNode *callee = call->callee;
- Vector<int> arguments;
- int slevel = p_stack_level;
-
- // TODO: Use callables when possible if needed.
- int ret = -1;
- int super_address = -1;
if (call->is_super) {
// Super call.
- if (call->callee == nullptr) {
- // Implicit super function call.
- super_address = codegen.get_name_map_pos(codegen.function_node->identifier->name);
- } else {
- super_address = codegen.get_name_map_pos(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
- }
+ gen->write_super_call(result, call->function_name, arguments);
} else {
if (callee->type == GDScriptParser::Node::IDENTIFIER) {
// Self function call.
if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
- ret = (GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS);
+ GDScriptCodeGenerator::Address self;
+ self.mode = GDScriptCodeGenerator::Address::CLASS;
+ gen->write_call(result, self, call->function_name, arguments);
} else {
- ret = (GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
+ gen->write_call_self(result, call->function_name, arguments);
}
- arguments.push_back(ret);
- ret = codegen.get_name_map_pos(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
- arguments.push_back(ret);
} else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
if (subscript->is_attribute) {
- ret = _parse_expression(codegen, subscript->base, slevel);
- if (ret < 0) {
- return ret;
+ GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+ if (within_await) {
+ gen->write_call_async(result, base, call->function_name, arguments);
+ } else {
+ gen->write_call(result, base, call->function_name, arguments);
+ }
+ if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- arguments.push_back(ret);
- arguments.push_back(codegen.get_name_map_pos(subscript->attribute->name));
} else {
_set_error("Cannot call something that isn't a function.", call->callee);
- return -1;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
} else {
- _set_error("Cannot call something that isn't a function.", call->callee);
- return -1;
- }
- }
-
- for (int i = 0; i < call->arguments.size(); i++) {
- ret = _parse_expression(codegen, call->arguments[i], slevel);
- if (ret < 0) {
- return ret;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
- if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
- arguments.push_back(ret);
- }
-
- int opcode = GDScriptFunction::OPCODE_CALL_RETURN;
- if (call->is_super) {
- opcode = GDScriptFunction::OPCODE_CALL_SELF_BASE;
- } else if (within_await) {
- opcode = GDScriptFunction::OPCODE_CALL_ASYNC;
- } else if (p_root) {
- opcode = GDScriptFunction::OPCODE_CALL;
}
+ }
- codegen.opcodes.push_back(opcode); // perform operator
- if (call->is_super) {
- codegen.opcodes.push_back(super_address);
- }
- codegen.opcodes.push_back(call->arguments.size());
- codegen.alloc_call(call->arguments.size());
- for (int i = 0; i < arguments.size(); i++) {
- codegen.opcodes.push_back(arguments[i]);
+ for (int i = 0; i < arguments.size(); i++) {
+ if (arguments[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
}
- OPERATOR_RETURN;
+ return result;
} break;
case GDScriptParser::Node::GET_NODE: {
const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
@@ -816,59 +481,55 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
}
}
- int arg_address = codegen.get_constant_pos(NodePath(node_name));
+ Vector<GDScriptCodeGenerator::Address> args;
+ args.push_back(codegen.add_constant(NodePath(node_name)));
+
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(get_node->get_datatype()));
+
+ MethodBind *get_node_method = ClassDB::get_method("Node", "get_node");
+ gen->write_call_method_bind(result, GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), get_node_method, args);
- codegen.opcodes.push_back(p_root ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
- codegen.opcodes.push_back(1); // number of arguments.
- codegen.alloc_call(1);
- codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // self.
- codegen.opcodes.push_back(codegen.get_name_map_pos("get_node")); // function.
- codegen.opcodes.push_back(arg_address); // argument (NodePath).
- OPERATOR_RETURN;
+ return result;
} break;
case GDScriptParser::Node::PRELOAD: {
const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
// Add resource as constant.
- return codegen.get_constant_pos(preload->resource);
+ return codegen.add_constant(preload->resource);
} break;
case GDScriptParser::Node::AWAIT: {
const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
- int slevel = p_stack_level;
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(p_expression->get_datatype()));
within_await = true;
- int argument = _parse_expression(codegen, await->to_await, slevel);
+ GDScriptCodeGenerator::Address argument = _parse_expression(codegen, r_error, await->to_await);
within_await = false;
- if (argument < 0) {
- return argument;
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- if ((argument >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+
+ gen->write_await(result, argument);
+
+ if (argument.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- //push call bytecode
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_AWAIT);
- codegen.opcodes.push_back(argument);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_AWAIT_RESUME);
- //next will be where to place the result :)
- OPERATOR_RETURN;
+ return result;
} break;
-
- //indexing operator
+ // Indexing operator.
case GDScriptParser::Node::SUBSCRIPT: {
- int slevel = p_stack_level;
-
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(subscript->get_datatype()));
- int from = _parse_expression(codegen, subscript->base, slevel);
- if (from < 0) {
- return from;
+ GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
bool named = subscript->is_attribute;
- int index;
- if (p_index_addr != 0) {
+ StringName name;
+ GDScriptCodeGenerator::Address index;
+ if (p_index_addr.mode != GDScriptCodeGenerator::Address::NIL) {
index = p_index_addr;
} else if (subscript->is_attribute) {
if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
@@ -879,306 +540,179 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
if (MI && MI->get().getter == codegen.function_name) {
String n = identifier->name;
_set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
- return -1;
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
#endif
if (MI && MI->get().getter == "") {
- // Faster than indexing self (as if no self. had been used)
- return (MI->get().index) | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
+ // Remove result temp as we don't need it.
+ gen->pop_temporary();
+ // Faster than indexing self (as if no self. had been used).
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->get().index, _gdtype_from_datatype(subscript->get_datatype()));
}
}
- index = codegen.get_name_map_pos(subscript->attribute->name);
-
+ name = subscript->attribute->name;
+ named = true;
} else {
if (subscript->index->type == GDScriptParser::Node::LITERAL && static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value.get_type() == Variant::STRING) {
- //also, somehow, named (speed up anyway)
- StringName name = static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value;
- index = codegen.get_name_map_pos(name);
+ // Also, somehow, named (speed up anyway).
+ name = static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value;
named = true;
-
} else {
- //regular indexing
- if (from & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
-
- index = _parse_expression(codegen, subscript->index, slevel);
- if (index < 0) {
- return index;
+ // Regular indexing.
+ index = _parse_expression(codegen, r_error, subscript->index);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
}
}
- codegen.opcodes.push_back(named ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET); // perform operator
- codegen.opcodes.push_back(from); // argument 1
- codegen.opcodes.push_back(index); // argument 2 (unary only takes one parameter)
- OPERATOR_RETURN;
+ if (named) {
+ gen->write_get_named(result, name, base);
+ } else {
+ gen->write_get(result, index, base);
+ }
+
+ if (index.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+
+ return result;
} break;
case GDScriptParser::Node::UNARY_OPERATOR: {
- //unary operators
const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
- switch (unary->operation) {
- case GDScriptParser::UnaryOpNode::OP_NEGATIVE: {
- if (!_create_unary_operator(codegen, unary, Variant::OP_NEGATE, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::UnaryOpNode::OP_POSITIVE: {
- if (!_create_unary_operator(codegen, unary, Variant::OP_POSITIVE, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::UnaryOpNode::OP_LOGIC_NOT: {
- if (!_create_unary_operator(codegen, unary, Variant::OP_NOT, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::UnaryOpNode::OP_COMPLEMENT: {
- if (!_create_unary_operator(codegen, unary, Variant::OP_BIT_NEGATE, p_stack_level)) {
- return -1;
- }
- } break;
+
+ GDScriptCodeGenerator::Address result = codegen.add_temporary();
+
+ GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+
+ gen->write_operator(result, unary->variant_op, operand, GDScriptCodeGenerator::Address());
+
+ if (operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- OPERATOR_RETURN;
+
+ return result;
}
case GDScriptParser::Node::BINARY_OPERATOR: {
- //binary operators (in precedence order)
const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
+ GDScriptCodeGenerator::Address result = codegen.add_temporary();
+
switch (binary->operation) {
case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
- // AND operator with early out on failure
+ // AND operator with early out on failure.
+ GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
+ gen->write_and_left_operand(left_operand);
+ GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
+ gen->write_and_right_operand(right_operand);
- int res = _parse_expression(codegen, binary->left_operand, p_stack_level);
- if (res < 0) {
- return res;
+ gen->write_end_and(result);
+
+ if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(res);
- int jump_fail_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
-
- res = _parse_expression(codegen, binary->right_operand, p_stack_level);
- if (res < 0) {
- return res;
+ if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(res);
- int jump_fail_pos2 = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
-
- codegen.alloc_stack(p_stack_level); //it will be used..
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(codegen.opcodes.size() + 3);
- codegen.opcodes.write[jump_fail_pos] = codegen.opcodes.size();
- codegen.opcodes.write[jump_fail_pos2] = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
-
} break;
case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
- // OR operator with early out on success
+ // OR operator with early out on success.
+ GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
+ gen->write_or_left_operand(left_operand);
+ GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
+ gen->write_or_right_operand(right_operand);
- int res = _parse_expression(codegen, binary->left_operand, p_stack_level);
- if (res < 0) {
- return res;
+ gen->write_end_or(result);
+
+ if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF);
- codegen.opcodes.push_back(res);
- int jump_success_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
-
- res = _parse_expression(codegen, binary->right_operand, p_stack_level);
- if (res < 0) {
- return res;
+ if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF);
- codegen.opcodes.push_back(res);
- int jump_success_pos2 = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
-
- codegen.alloc_stack(p_stack_level); //it will be used..
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(codegen.opcodes.size() + 3);
- codegen.opcodes.write[jump_success_pos] = codegen.opcodes.size();
- codegen.opcodes.write[jump_success_pos2] = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
-
} break;
case GDScriptParser::BinaryOpNode::OP_TYPE_TEST: {
- int slevel = p_stack_level;
-
- int src_address_a = _parse_expression(codegen, binary->left_operand, slevel);
- if (src_address_a < 0) {
- return -1;
- }
+ GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, binary->left_operand);
- if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++; //uses stack for return, increase stack
- }
-
- int src_address_b = -1;
- bool builtin = false;
if (binary->right_operand->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name) != Variant::VARIANT_MAX) {
- // `is` with builtin type
- builtin = true;
- src_address_b = (int)GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
+ // `is` with builtin type)
+ Variant::Type type = GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
+ gen->write_type_test_builtin(result, operand, type);
} else {
- src_address_b = _parse_expression(codegen, binary->right_operand, slevel);
- if (src_address_b < 0) {
- return -1;
+ GDScriptCodeGenerator::Address type = _parse_expression(codegen, r_error, binary->right_operand);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ gen->write_type_test(result, operand, type);
+ if (type.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
}
+ } break;
+ default: {
+ GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
+ GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
- codegen.opcodes.push_back(builtin ? GDScriptFunction::OPCODE_IS_BUILTIN : GDScriptFunction::OPCODE_EXTENDS_TEST); // perform operator
- codegen.opcodes.push_back(src_address_a); // argument 1
- codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter)
+ gen->write_operator(result, binary->variant_op, left_operand, right_operand);
- } break;
- case GDScriptParser::BinaryOpNode::OP_CONTENT_TEST: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_IN, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_EQUAL: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_EQUAL, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_NOT_EQUAL: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_NOT_EQUAL, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_LESS: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_LESS, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_LESS_EQUAL: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_LESS_EQUAL, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_GREATER: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_GREATER, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_COMP_GREATER_EQUAL: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_GREATER_EQUAL, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_ADDITION: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_ADD, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_SUBTRACTION: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_SUBTRACT, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_MULTIPLICATION: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_MULTIPLY, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_DIVISION: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_DIVIDE, p_stack_level)) {
- return -1;
+ if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- } break;
- case GDScriptParser::BinaryOpNode::OP_MODULO: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_MODULE, p_stack_level)) {
- return -1;
+ if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- } break;
- case GDScriptParser::BinaryOpNode::OP_BIT_AND: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_BIT_AND, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_BIT_OR: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_BIT_OR, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_BIT_XOR: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_BIT_XOR, p_stack_level)) {
- return -1;
- }
- } break;
- //shift
- case GDScriptParser::BinaryOpNode::OP_BIT_LEFT_SHIFT: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_SHIFT_LEFT, p_stack_level)) {
- return -1;
- }
- } break;
- case GDScriptParser::BinaryOpNode::OP_BIT_RIGHT_SHIFT: {
- if (!_create_binary_operator(codegen, binary, Variant::OP_SHIFT_RIGHT, p_stack_level)) {
- return -1;
- }
- } break;
+ }
}
- OPERATOR_RETURN;
+ return result;
} break;
- // ternary operators
case GDScriptParser::Node::TERNARY_OPERATOR: {
- // x IF a ELSE y operator with early out on failure
-
+ // x IF a ELSE y operator with early out on failure.
const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
- int res = _parse_expression(codegen, ternary->condition, p_stack_level);
- if (res < 0) {
- return res;
- }
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(res);
- int jump_fail_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(ternary->get_datatype()));
- res = _parse_expression(codegen, ternary->true_expr, p_stack_level);
- if (res < 0) {
- return res;
- }
+ gen->write_start_ternary(result);
- codegen.alloc_stack(p_stack_level); //it will be used..
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(res);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- int jump_past_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
+ GDScriptCodeGenerator::Address condition = _parse_expression(codegen, r_error, ternary->condition);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ gen->write_ternary_condition(condition);
- codegen.opcodes.write[jump_fail_pos] = codegen.opcodes.size();
- res = _parse_expression(codegen, ternary->false_expr, p_stack_level);
- if (res < 0) {
- return res;
+ if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
- codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.opcodes.push_back(res);
+ GDScriptCodeGenerator::Address true_expr = _parse_expression(codegen, r_error, ternary->true_expr);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ gen->write_ternary_true_expr(true_expr);
+ if (true_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
- codegen.opcodes.write[jump_past_pos] = codegen.opcodes.size();
+ GDScriptCodeGenerator::Address false_expr = _parse_expression(codegen, r_error, ternary->false_expr);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ gen->write_ternary_false_expr(false_expr);
+ if (false_expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
- return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
+ gen->write_end_ternary();
+ return result;
} break;
- //assignment operators
case GDScriptParser::Node::ASSIGNMENT: {
const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
@@ -1186,20 +720,16 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
// SET (chained) MODE!
const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
#ifdef DEBUG_ENABLED
- if (subscript->is_attribute) {
- if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
- const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(subscript->attribute->name);
- if (MI && MI->get().setter == codegen.function_name) {
- String n = subscript->attribute->name;
- _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
- return -1;
- }
+ if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
+ const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(subscript->attribute->name);
+ if (MI && MI->get().setter == codegen.function_name) {
+ String n = subscript->attribute->name;
+ _set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
+ r_error = ERR_COMPILATION_FAILED;
+ return GDScriptCodeGenerator::Address();
}
}
#endif
-
- int slevel = p_stack_level;
-
/* Find chain of sets */
StringName assign_property;
@@ -1207,13 +737,12 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
List<const GDScriptParser::SubscriptNode *> chain;
{
- //create get/set chain
+ // Create get/set chain.
const GDScriptParser::SubscriptNode *n = subscript;
while (true) {
chain.push_back(n);
-
if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
- //check for a built-in property
+ // Check for a built-in property.
if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
if (_is_class_member_property(codegen, identifier->name)) {
@@ -1228,366 +757,396 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
/* Chain of gets */
- //get at (potential) root stack pos, so it can be returned
- int prev_pos = _parse_expression(codegen, chain.back()->get()->base, slevel);
- if (prev_pos < 0) {
- return prev_pos;
+ // Get at (potential) root stack pos, so it can be returned.
+ GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, chain.back()->get()->base);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- int retval = prev_pos;
- if (retval & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
+ GDScriptCodeGenerator::Address prev_base = base;
- Vector<int> setchain;
+ struct ChainInfo {
+ bool is_named = false;
+ GDScriptCodeGenerator::Address base;
+ GDScriptCodeGenerator::Address key;
+ StringName name;
+ };
- if (assign_property != StringName()) {
- // recover and assign at the end, this allows stuff like
- // position.x+=2.0
- // in Node2D
- setchain.push_back(prev_pos);
- setchain.push_back(codegen.get_name_map_pos(assign_property));
- setchain.push_back(GDScriptFunction::OPCODE_SET_MEMBER);
- }
+ List<ChainInfo> set_chain;
for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
- if (E == chain.front()) { //ignore first
+ if (E == chain.front()) {
+ // Skip the main subscript, since we'll assign to that.
break;
}
-
const GDScriptParser::SubscriptNode *subscript_elem = E->get();
- int key_idx;
+ GDScriptCodeGenerator::Address value = codegen.add_temporary(_gdtype_from_datatype(subscript_elem->get_datatype()));
+ GDScriptCodeGenerator::Address key;
+ StringName name;
if (subscript_elem->is_attribute) {
- key_idx = codegen.get_name_map_pos(subscript_elem->attribute->name);
- //printf("named key %x\n",key_idx);
-
+ name = subscript_elem->attribute->name;
+ gen->write_get_named(value, name, prev_base);
} else {
- if (prev_pos & (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS)) {
- slevel++;
- codegen.alloc_stack(slevel);
+ key = _parse_expression(codegen, r_error, subscript_elem->index);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
-
- GDScriptParser::ExpressionNode *key = subscript_elem->index;
- key_idx = _parse_expression(codegen, key, slevel);
- //printf("expr key %x\n",key_idx);
-
- //stack was raised here if retval was stack but..
+ gen->write_get(value, key, prev_base);
}
- if (key_idx < 0) { //error
- return key_idx;
- }
-
- codegen.opcodes.push_back(subscript_elem->is_attribute ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET);
- codegen.opcodes.push_back(prev_pos);
- codegen.opcodes.push_back(key_idx);
- slevel++;
- codegen.alloc_stack(slevel);
- int dst_pos = (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) | slevel;
-
- codegen.opcodes.push_back(dst_pos);
-
- //add in reverse order, since it will be reverted
-
- setchain.push_back(dst_pos);
- setchain.push_back(key_idx);
- setchain.push_back(prev_pos);
- setchain.push_back(subscript_elem->is_attribute ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET);
-
- prev_pos = dst_pos;
+ // Store base and key for setting it back later.
+ set_chain.push_front({ subscript_elem->is_attribute, prev_base, key, name }); // Push to front to invert the list.
+ prev_base = value;
}
- setchain.invert();
-
- int set_index;
-
+ // Get value to assign.
+ GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ // Get the key if needed.
+ GDScriptCodeGenerator::Address key;
+ StringName name;
if (subscript->is_attribute) {
- set_index = codegen.get_name_map_pos(subscript->attribute->name);
+ name = subscript->attribute->name;
} else {
- set_index = _parse_expression(codegen, subscript->index, slevel + 1);
+ key = _parse_expression(codegen, r_error, subscript->index);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
}
- if (set_index < 0) { //error
- return set_index;
+ // Perform operator if any.
+ if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
+ GDScriptCodeGenerator::Address value = codegen.add_temporary();
+ if (subscript->is_attribute) {
+ gen->write_get_named(value, name, prev_base);
+ } else {
+ gen->write_get(value, key, prev_base);
+ }
+ gen->write_operator(value, assignment->variant_op, value, assigned);
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ assigned = value;
}
- if (set_index & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
+ // Perform assignment.
+ if (subscript->is_attribute) {
+ gen->write_set_named(prev_base, name, assigned);
+ } else {
+ gen->write_set(prev_base, key, assigned);
}
-
- int set_value = _parse_assign_right_expression(codegen, assignment, slevel + 1, subscript->is_attribute ? 0 : set_index);
- if (set_value < 0) { //error
- return set_value;
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
}
- codegen.opcodes.push_back(subscript->is_attribute ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET);
- codegen.opcodes.push_back(prev_pos);
- codegen.opcodes.push_back(set_index);
- codegen.opcodes.push_back(set_value);
+ assigned = prev_base;
- for (int i = 0; i < setchain.size(); i++) {
- codegen.opcodes.push_back(setchain[i]);
+ // Set back the values into their bases.
+ for (List<ChainInfo>::Element *E = set_chain.front(); E; E = E->next()) {
+ const ChainInfo &info = E->get();
+ if (!info.is_named) {
+ gen->write_set(info.base, info.key, assigned);
+ if (info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ } else {
+ gen->write_set_named(info.base, info.name, assigned);
+ }
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ assigned = info.base;
}
- return retval;
+ // If this is a local member, also assign to it.
+ // This allow things like: position.x += 2.0
+ if (assign_property != StringName()) {
+ gen->write_set_member(assigned, assign_property);
+ }
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
} else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
- //assignment to member property
-
- int slevel = p_stack_level;
-
- int src_address = _parse_assign_right_expression(codegen, assignment, slevel);
- if (src_address < 0) {
- return -1;
+ // Assignment to member property.
+ GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
+ GDScriptCodeGenerator::Address assign_temp = assigned;
StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_SET_MEMBER);
- codegen.opcodes.push_back(codegen.get_name_map_pos(name));
- codegen.opcodes.push_back(src_address);
+ if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
+ GDScriptCodeGenerator::Address member = codegen.add_temporary();
+ gen->write_get_member(member, name);
+ gen->write_operator(assigned, assignment->variant_op, member, assigned);
+ gen->pop_temporary();
+ }
- return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
- } else {
- //REGULAR ASSIGNMENT MODE!!
+ gen->write_set_member(assigned, name);
- int slevel = p_stack_level;
- int dst_address_a = -1;
+ if (assign_temp.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ } else {
+ // Regular assignment.
+ GDScriptCodeGenerator::Address target;
bool has_setter = false;
bool is_in_setter = false;
StringName setter_function;
if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
- if (!codegen.stack_identifiers.has(var_name) && codegen.script->member_indices.has(var_name)) {
+ if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
setter_function = codegen.script->member_indices[var_name].setter;
if (setter_function != StringName()) {
has_setter = true;
is_in_setter = setter_function == codegen.function_name;
- dst_address_a = codegen.script->member_indices[var_name].index;
+ target.mode = GDScriptCodeGenerator::Address::MEMBER;
+ target.address = codegen.script->member_indices[var_name].index;
}
}
}
if (has_setter) {
- if (is_in_setter) {
- // Use direct member access.
- dst_address_a |= GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS;
- } else {
+ if (!is_in_setter) {
// Store stack slot for the temp value.
- dst_address_a = slevel++;
- codegen.alloc_stack(slevel);
- dst_address_a |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
+ target = codegen.add_temporary(_gdtype_from_datatype(assignment->assignee->get_datatype()));
}
} else {
- dst_address_a = _parse_expression(codegen, assignment->assignee, slevel);
- if (dst_address_a < 0) {
- return -1;
+ target = _parse_expression(codegen, r_error, assignment->assignee);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
+ }
- if (dst_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
- slevel++;
- codegen.alloc_stack(slevel);
- }
+ GDScriptCodeGenerator::Address assigned = _parse_expression(codegen, r_error, assignment->assigned_value);
+ GDScriptCodeGenerator::Address op_result;
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- int src_address_b = _parse_assign_right_expression(codegen, assignment, slevel);
- if (src_address_b < 0) {
- return -1;
+ if (assignment->operation != GDScriptParser::AssignmentNode::OP_NONE) {
+ // Perform operation.
+ op_result = codegen.add_temporary();
+ gen->write_operator(op_result, assignment->variant_op, target, assigned);
+ } else {
+ op_result = assigned;
+ assigned = GDScriptCodeGenerator::Address();
}
GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype());
if (has_setter && !is_in_setter) {
// Call setter.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL);
- codegen.opcodes.push_back(1); // Argument count.
- codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // Base (self).
- codegen.opcodes.push_back(codegen.get_name_map_pos(setter_function)); // Method name.
- codegen.opcodes.push_back(dst_address_a); // Argument.
- codegen.opcodes.push_back(dst_address_a); // Result address (won't be used here).
- codegen.alloc_call(1);
- } else if (!_generate_typed_assign(codegen, src_address_b, dst_address_a, assign_type, assignment->assigned_value->get_datatype())) {
- return -1;
+ Vector<GDScriptCodeGenerator::Address> args;
+ args.push_back(op_result);
+ gen->write_call(GDScriptCodeGenerator::Address(), GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF), setter_function, args);
+ } else {
+ // Just assign.
+ gen->write_assign(target, op_result);
}
- return dst_address_a; //if anything, returns wathever was assigned or correct stack position
+ if (op_result.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ if (target.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
}
+ return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
} break;
-#undef OPERATOR_RETURN
- //TYPE_TYPE,
default: {
- ERR_FAIL_V_MSG(-1, "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); //unreachable code
+ ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
} break;
}
}
-Error GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, const GDScriptParser::PatternNode *p_pattern, int p_stack_level, int p_value_addr, int p_type_addr, int &r_bound_variables, Vector<int> &r_patch_addresses, Vector<int> &r_block_patch_address) {
- // TODO: Many "repeated" code here that could be abstracted. This compiler is going away when new VM arrives though, so...
+GDScriptCodeGenerator::Address GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested) {
switch (p_pattern->pattern_type) {
case GDScriptParser::PatternNode::PT_LITERAL: {
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
+
// Get literal type into constant map.
- int literal_type_addr = -1;
- if (!codegen.constant_map.has((int)p_pattern->literal->value.get_type())) {
- literal_type_addr = codegen.constant_map.size();
- codegen.constant_map[(int)p_pattern->literal->value.get_type()] = literal_type_addr;
+ GDScriptCodeGenerator::Address literal_type_addr = codegen.add_constant((int)p_pattern->literal->value.get_type());
- } else {
- literal_type_addr = codegen.constant_map[(int)p_pattern->literal->value.get_type()];
- }
- literal_type_addr |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS;
+ // Equality is always a boolean.
+ GDScriptDataType equality_type;
+ equality_type.has_type = true;
+ equality_type.kind = GDScriptDataType::BUILTIN;
+ equality_type.builtin_type = Variant::BOOL;
// Check type equality.
- int equality_addr = p_stack_level++;
- equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(p_stack_level);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_type_addr);
- codegen.opcodes.push_back(literal_type_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if not the same type.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ GDScriptCodeGenerator::Address type_equality_addr = codegen.add_temporary(equality_type);
+ codegen.generator->write_operator(type_equality_addr, Variant::OP_EQUAL, p_type_addr, literal_type_addr);
+ codegen.generator->write_and_left_operand(type_equality_addr);
// Get literal.
- int literal_addr = _parse_expression(codegen, p_pattern->literal, p_stack_level);
+ GDScriptCodeGenerator::Address literal_addr = _parse_expression(codegen, r_error, p_pattern->literal);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
// Check value equality.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_value_addr);
- codegen.opcodes.push_back(literal_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if doesn't match.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
-
- // Jump to the actual block since it matches. This is needed to take multi-pattern into account.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ GDScriptCodeGenerator::Address equality_addr = codegen.add_temporary(equality_type);
+ codegen.generator->write_operator(equality_addr, Variant::OP_EQUAL, p_value_addr, literal_addr);
+ codegen.generator->write_and_right_operand(equality_addr);
+
+ // AND both together (reuse temporary location).
+ codegen.generator->write_end_and(type_equality_addr);
+
+ codegen.generator->pop_temporary(); // Remove equality_addr from stack.
+
+ if (literal_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(type_equality_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(type_equality_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, type_equality_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove type_equality_addr.
+
+ return p_previous_test;
} break;
case GDScriptParser::PatternNode::PT_EXPRESSION: {
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
+ // Create the result temps first since it's the last to go away.
+ GDScriptCodeGenerator::Address result_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address equality_test_addr = codegen.add_temporary();
+
// Evaluate expression.
- int expr_addr = _parse_expression(codegen, p_pattern->expression, p_stack_level);
- if ((expr_addr >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- p_stack_level++;
- codegen.alloc_stack(p_stack_level);
+ GDScriptCodeGenerator::Address expr_addr;
+ expr_addr = _parse_expression(codegen, r_error, p_pattern->expression);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
// Evaluate expression type.
- int expr_type_addr = p_stack_level++;
- expr_type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(p_stack_level);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(expr_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(expr_type_addr); // Address to result.
+ Vector<GDScriptCodeGenerator::Address> typeof_args;
+ typeof_args.push_back(expr_addr);
+ codegen.generator->write_call_builtin(result_addr, GDScriptFunctions::TYPE_OF, typeof_args);
// Check type equality.
- int equality_addr = p_stack_level++;
- equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(p_stack_level);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_type_addr);
- codegen.opcodes.push_back(expr_type_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if not the same type.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, result_addr);
+ codegen.generator->write_and_left_operand(result_addr);
// Check value equality.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_value_addr);
- codegen.opcodes.push_back(expr_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if doesn't match.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
-
- // Jump to the actual block since it matches. This is needed to take multi-pattern into account.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
- } break;
- case GDScriptParser::PatternNode::PT_BIND: {
- // Create new stack variable.
- int bind_addr = p_stack_level | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
- codegen.add_stack_identifier(p_pattern->bind->name, p_stack_level++);
- codegen.alloc_stack(p_stack_level);
- r_bound_variables++;
+ codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_value_addr, expr_addr);
+ codegen.generator->write_and_right_operand(equality_test_addr);
- // Assign value to bound variable.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
- codegen.opcodes.push_back(bind_addr); // Destination.
- codegen.opcodes.push_back(p_value_addr); // Source.
- // Not need to block jump because bind happens only once.
+ // AND both type and value equality.
+ codegen.generator->write_end_and(result_addr);
+
+ // We don't need the expression temporary anymore.
+ if (expr_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+ codegen.generator->pop_temporary(); // Remove type equality temporary.
+
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(result_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, result_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove temp result addr.
+
+ return p_previous_test;
} break;
case GDScriptParser::PatternNode::PT_ARRAY: {
- int slevel = p_stack_level;
-
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
// Get array type into constant map.
- int array_type_addr = codegen.get_constant_pos(Variant::ARRAY);
+ GDScriptCodeGenerator::Address array_type_addr = codegen.add_constant((int)Variant::ARRAY);
+
+ // Equality is always a boolean.
+ GDScriptDataType temp_type;
+ temp_type.has_type = true;
+ temp_type.kind = GDScriptDataType::BUILTIN;
+ temp_type.builtin_type = Variant::BOOL;
// Check type equality.
- int equality_addr = slevel++;
- equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_type_addr);
- codegen.opcodes.push_back(array_type_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if not the same type.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
+ codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, array_type_addr);
+ codegen.generator->write_and_left_operand(result_addr);
// Store pattern length in constant map.
- int array_length_addr = codegen.get_constant_pos(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
+ GDScriptCodeGenerator::Address array_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
// Get value length.
- int value_length_addr = slevel++;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::LEN);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(p_value_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(value_length_addr); // Address to result.
+ temp_type.builtin_type = Variant::INT;
+ GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
+ Vector<GDScriptCodeGenerator::Address> len_args;
+ len_args.push_back(p_value_addr);
+ codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, len_args);
// Test length compatibility.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL);
- codegen.opcodes.push_back(value_length_addr);
- codegen.opcodes.push_back(array_length_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if length is not compatible.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ temp_type.builtin_type = Variant::BOOL;
+ GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
+ codegen.generator->write_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, array_length_addr);
+ codegen.generator->write_and_right_operand(length_compat_addr);
+
+ // AND type and length check.
+ codegen.generator->write_end_and(result_addr);
+
+ // Remove length temporaries.
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
+
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(result_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, result_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove temp result addr.
+
+ // Create temporaries outside the loop so they can be reused.
+ GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address test_addr = p_previous_test;
// Evaluate element by element.
for (int i = 0; i < p_pattern->array.size(); i++) {
@@ -1596,494 +1155,461 @@ Error GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, const GDScriptPar
break;
}
- int stlevel = p_stack_level;
- Vector<int> element_block_patches; // I want to internal patterns try the next element instead of going to the block.
+ // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
+ codegen.generator->write_and_left_operand(test_addr);
+
// Add index to constant map.
- int index_addr = codegen.get_constant_pos(i);
+ GDScriptCodeGenerator::Address index_addr = codegen.add_constant(i);
// Get the actual element from the user-sent array.
- int element_addr = stlevel++;
- codegen.alloc_stack(stlevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET);
- codegen.opcodes.push_back(p_value_addr); // Source.
- codegen.opcodes.push_back(index_addr); // Index.
- codegen.opcodes.push_back(element_addr); // Destination.
+ codegen.generator->write_get(element_addr, index_addr, p_value_addr);
// Also get type of element.
- int element_type_addr = stlevel++;
- element_type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(stlevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(element_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(element_type_addr); // Address to result.
+ Vector<GDScriptCodeGenerator::Address> typeof_args;
+ typeof_args.push_back(element_addr);
+ codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, typeof_args);
// Try the pattern inside the element.
- Error err = _parse_match_pattern(codegen, p_pattern->array[i], stlevel, element_addr, element_type_addr, r_bound_variables, r_patch_addresses, element_block_patches);
- if (err != OK) {
- return err;
+ test_addr = _parse_match_pattern(codegen, r_error, p_pattern->array[i], element_addr, element_type_addr, p_previous_test, false, true);
+ if (r_error != OK) {
+ return GDScriptCodeGenerator::Address();
}
- // Patch jumps to block to try the next element.
- for (int j = 0; j < element_block_patches.size(); j++) {
- codegen.opcodes.write[element_block_patches[j]] = codegen.opcodes.size();
- }
+ codegen.generator->write_and_right_operand(test_addr);
+ codegen.generator->write_end_and(test_addr);
}
+ // Remove element temporaries.
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
- // Jump to the actual block since it matches. This is needed to take multi-pattern into account.
- // Also here for the case of empty arrays.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ return test_addr;
} break;
case GDScriptParser::PatternNode::PT_DICTIONARY: {
- int slevel = p_stack_level;
-
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
// Get dictionary type into constant map.
- int dict_type_addr = codegen.get_constant_pos(Variant::DICTIONARY);
+ GDScriptCodeGenerator::Address dict_type_addr = codegen.add_constant((int)Variant::DICTIONARY);
+
+ // Equality is always a boolean.
+ GDScriptDataType temp_type;
+ temp_type.has_type = true;
+ temp_type.kind = GDScriptDataType::BUILTIN;
+ temp_type.builtin_type = Variant::BOOL;
// Check type equality.
- int equality_addr = slevel++;
- equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(Variant::OP_EQUAL);
- codegen.opcodes.push_back(p_type_addr);
- codegen.opcodes.push_back(dict_type_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if not the same type.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ GDScriptCodeGenerator::Address result_addr = codegen.add_temporary(temp_type);
+ codegen.generator->write_operator(result_addr, Variant::OP_EQUAL, p_type_addr, dict_type_addr);
+ codegen.generator->write_and_left_operand(result_addr);
// Store pattern length in constant map.
- int dict_length_addr = codegen.get_constant_pos(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
+ GDScriptCodeGenerator::Address dict_length_addr = codegen.add_constant(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
// Get user's dictionary length.
- int value_length_addr = slevel++;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::LEN);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(p_value_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(value_length_addr); // Address to result.
+ temp_type.builtin_type = Variant::INT;
+ GDScriptCodeGenerator::Address value_length_addr = codegen.add_temporary(temp_type);
+ Vector<GDScriptCodeGenerator::Address> func_args;
+ func_args.push_back(p_value_addr);
+ codegen.generator->write_call_builtin(value_length_addr, GDScriptFunctions::LEN, func_args);
// Test length compatibility.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
- codegen.opcodes.push_back(p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL);
- codegen.opcodes.push_back(value_length_addr);
- codegen.opcodes.push_back(dict_length_addr);
- codegen.opcodes.push_back(equality_addr); // Address to result.
-
- // Jump away if length is not compatible.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(equality_addr);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ temp_type.builtin_type = Variant::BOOL;
+ GDScriptCodeGenerator::Address length_compat_addr = codegen.add_temporary(temp_type);
+ codegen.generator->write_operator(length_compat_addr, p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL, value_length_addr, dict_length_addr);
+ codegen.generator->write_and_right_operand(length_compat_addr);
+
+ // AND type and length check.
+ codegen.generator->write_end_and(result_addr);
+
+ // Remove length temporaries.
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
+
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_and_right_operand(result_addr);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the previous value as target, since we only need one temporary variable.
+ codegen.generator->write_or_right_operand(result_addr);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign(p_previous_test, result_addr);
+ }
+ codegen.generator->pop_temporary(); // Remove temp result addr.
+
+ // Create temporaries outside the loop so they can be reused.
+ temp_type.builtin_type = Variant::BOOL;
+ GDScriptCodeGenerator::Address test_result = codegen.add_temporary(temp_type);
+ GDScriptCodeGenerator::Address element_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address element_type_addr = codegen.add_temporary();
+ GDScriptCodeGenerator::Address test_addr = p_previous_test;
// Evaluate element by element.
for (int i = 0; i < p_pattern->dictionary.size(); i++) {
const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
// Ignore rest pattern.
- continue;
+ break;
}
- int stlevel = p_stack_level;
- Vector<int> element_block_patches; // I want to internal patterns try the next element instead of going to the block.
+
+ // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
+ codegen.generator->write_and_left_operand(test_addr);
// Get the pattern key.
- int pattern_key_addr = _parse_expression(codegen, element.key, stlevel);
- if (pattern_key_addr < 0) {
- return ERR_PARSE_ERROR;
- }
- if ((pattern_key_addr >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- stlevel++;
- codegen.alloc_stack(stlevel);
+ GDScriptCodeGenerator::Address pattern_key_addr = _parse_expression(codegen, r_error, element.key);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
}
- // Create stack slot for test result.
- int test_result = stlevel++;
- test_result |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(stlevel);
-
- // Check if pattern key exists in user's dictionary.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_RETURN);
- codegen.opcodes.push_back(1); // Argument count.
- codegen.opcodes.push_back(p_value_addr); // Base (user dictionary).
- codegen.opcodes.push_back(codegen.get_name_map_pos("has")); // Function name.
- codegen.opcodes.push_back(pattern_key_addr); // Argument (pattern key).
- codegen.opcodes.push_back(test_result); // Return address.
-
- // Jump away if key doesn't exist.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(test_result);
- r_patch_addresses.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ // Check if pattern key exists in user's dictionary. This will be AND-ed with next result.
+ func_args.clear();
+ func_args.push_back(pattern_key_addr);
+ codegen.generator->write_call(test_result, p_value_addr, "has", func_args);
if (element.value_pattern != nullptr) {
+ // Use AND here too, as we don't want to be checking elements if previous test failed (which means this might be an invalid get).
+ codegen.generator->write_and_left_operand(test_result);
+
// Get actual value from user dictionary.
- int value_addr = stlevel++;
- codegen.alloc_stack(stlevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET);
- codegen.opcodes.push_back(p_value_addr); // Source.
- codegen.opcodes.push_back(pattern_key_addr); // Index.
- codegen.opcodes.push_back(value_addr); // Destination.
+ codegen.generator->write_get(element_addr, pattern_key_addr, p_value_addr);
// Also get type of value.
- int value_type_addr = stlevel++;
- value_type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(stlevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(value_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(value_type_addr); // Address to result.
+ func_args.clear();
+ func_args.push_back(element_addr);
+ codegen.generator->write_call_builtin(element_type_addr, GDScriptFunctions::TYPE_OF, func_args);
// Try the pattern inside the value.
- Error err = _parse_match_pattern(codegen, element.value_pattern, stlevel, value_addr, value_type_addr, r_bound_variables, r_patch_addresses, element_block_patches);
- if (err != OK) {
- return err;
+ test_addr = _parse_match_pattern(codegen, r_error, element.value_pattern, element_addr, element_type_addr, test_addr, false, true);
+ if (r_error != OK) {
+ return GDScriptCodeGenerator::Address();
}
+ codegen.generator->write_and_right_operand(test_addr);
+ codegen.generator->write_end_and(test_addr);
}
- // Patch jumps to block to try the next element.
- for (int j = 0; j < element_block_patches.size(); j++) {
- codegen.opcodes.write[element_block_patches[j]] = codegen.opcodes.size();
+ codegen.generator->write_and_right_operand(test_addr);
+ codegen.generator->write_end_and(test_addr);
+
+ // Remove pattern key temporary.
+ if (pattern_key_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
}
- // Jump to the actual block since it matches. This is needed to take multi-pattern into account.
- // Also here for the case of empty dictionaries.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ // Remove element temporaries.
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
+ codegen.generator->pop_temporary();
+ return test_addr;
} break;
case GDScriptParser::PatternNode::PT_REST:
// Do nothing.
+ return p_previous_test;
break;
+ case GDScriptParser::PatternNode::PT_BIND: {
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
+ // Get the bind address.
+ GDScriptCodeGenerator::Address bind = codegen.locals[p_pattern->bind->name];
+
+ // Assign value to bound variable.
+ codegen.generator->write_assign(bind, p_value_addr);
+ }
+ [[fallthrough]]; // Act like matching anything too.
case GDScriptParser::PatternNode::PT_WILDCARD:
- // This matches anything so just do the jump.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- r_block_patch_address.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be replaced.
+ // If this is a fall through we don't want to do this again.
+ if (p_pattern->pattern_type != GDScriptParser::PatternNode::PT_BIND) {
+ if (p_is_nested) {
+ codegen.generator->write_and_left_operand(p_previous_test);
+ } else if (!p_is_first) {
+ codegen.generator->write_or_left_operand(p_previous_test);
+ }
+ }
+ // This matches anything so just do the same as `if(true)`.
+ // If this isn't the first, we need to OR with the previous pattern. If it's nested, we use AND instead.
+ if (p_is_nested) {
+ // Use the operator with the `true` constant so it works as always matching.
+ GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
+ codegen.generator->write_and_right_operand(constant);
+ codegen.generator->write_end_and(p_previous_test);
+ } else if (!p_is_first) {
+ // Use the operator with the `true` constant so it works as always matching.
+ GDScriptCodeGenerator::Address constant = codegen.add_constant(true);
+ codegen.generator->write_or_right_operand(constant);
+ codegen.generator->write_end_or(p_previous_test);
+ } else {
+ // Just assign this value to the accumulator temporary.
+ codegen.generator->write_assign_true(p_previous_test);
+ }
+ return p_previous_test;
+ }
+ ERR_FAIL_V_MSG(p_previous_test, "Reaching the end of pattern compilation without matching a pattern.");
+}
+
+void GDScriptCompiler::_add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block) {
+ for (int i = 0; i < p_block->locals.size(); i++) {
+ if (p_block->locals[i].type == GDScriptParser::SuiteNode::Local::PARAMETER || p_block->locals[i].type == GDScriptParser::SuiteNode::Local::FOR_VARIABLE) {
+ // Parameters are added directly from function and loop variables are declared explicitly.
+ continue;
+ }
+ codegen.add_local(p_block->locals[i].name, _gdtype_from_datatype(p_block->locals[i].get_datatype()));
}
- return OK;
}
-Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, int p_stack_level, int p_break_addr, int p_continue_addr) {
- codegen.push_stack_identifiers();
- int new_identifiers = 0;
- codegen.current_line = p_block->start_line;
+Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals) {
+ Error error = OK;
+ GDScriptCodeGenerator *gen = codegen.generator;
+
+ codegen.start_block();
+
+ if (p_add_locals) {
+ _add_locals_in_block(codegen, p_block);
+ }
for (int i = 0; i < p_block->statements.size(); i++) {
const GDScriptParser::Node *s = p_block->statements[i];
#ifdef DEBUG_ENABLED
// Add a newline before each statement, since the debugger needs those.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
- codegen.opcodes.push_back(s->start_line);
- codegen.current_line = s->start_line;
+ gen->write_newline(s->start_line);
#endif
switch (s->type) {
case GDScriptParser::Node::MATCH: {
const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
- int slevel = p_stack_level;
+ gen->start_match();
+ codegen.start_block();
- // First, let's save the addres of the value match.
- int temp_addr = _parse_expression(codegen, match->test, slevel);
- if (temp_addr < 0) {
- return ERR_PARSE_ERROR;
- }
- if ((temp_addr >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
- slevel++;
- codegen.alloc_stack(slevel);
+ // Evaluate the match expression.
+ GDScriptCodeGenerator::Address value = _parse_expression(codegen, error, match->test);
+ if (error) {
+ return error;
}
// Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
- int type_addr = slevel++;
- type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
- codegen.alloc_stack(slevel);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
- codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
- codegen.opcodes.push_back(1); // One argument.
- codegen.opcodes.push_back(temp_addr); // Argument is the value we want to test.
- codegen.opcodes.push_back(type_addr); // Address to result.
-
- Vector<int> patch_match_end; // Will patch the jump to the end of match.
+ GDScriptCodeGenerator::Address type = codegen.add_temporary();
+ Vector<GDScriptCodeGenerator::Address> typeof_args;
+ typeof_args.push_back(value);
+ gen->write_call_builtin(type, GDScriptFunctions::TYPE_OF, typeof_args);
// Now we can actually start testing.
// For each branch.
for (int j = 0; j < match->branches.size(); j++) {
+ if (j > 0) {
+ // Use `else` to not check the next branch after matching.
+ gen->write_else();
+ }
+
const GDScriptParser::MatchBranchNode *branch = match->branches[j];
- int bound_variables = 0;
- codegen.push_stack_identifiers(); // Create an extra block around for binds.
+ gen->start_match_branch(); // Need so lower level code can patch 'continue' jumps.
+ codegen.start_block(); // Create an extra block around for binds.
+
+ // Add locals in block before patterns, so temporaries don't use the stack address for binds.
+ _add_locals_in_block(codegen, branch->block);
#ifdef DEBUG_ENABLED
// Add a newline before each branch, since the debugger needs those.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
- codegen.opcodes.push_back(s->start_line);
- codegen.current_line = s->start_line;
+ gen->write_newline(branch->start_line);
#endif
- Vector<int> patch_addrs; // Will patch with end of pattern to jump.
- Vector<int> block_patch_addrs; // Will patch with start of block to jump.
-
// For each pattern in branch.
+ GDScriptCodeGenerator::Address pattern_result = codegen.add_temporary();
for (int k = 0; k < branch->patterns.size(); k++) {
- if (k > 0) {
- // Patch jumps per pattern to allow for multipattern. If a pattern fails it just tries the next.
- for (int l = 0; l < patch_addrs.size(); l++) {
- codegen.opcodes.write[patch_addrs[l]] = codegen.opcodes.size();
- }
- patch_addrs.clear();
- }
- Error err = _parse_match_pattern(codegen, branch->patterns[k], slevel, temp_addr, type_addr, bound_variables, patch_addrs, block_patch_addrs);
- if (err != OK) {
- return err;
+ pattern_result = _parse_match_pattern(codegen, error, branch->patterns[k], value, type, pattern_result, k == 0, false);
+ if (error != OK) {
+ return error;
}
}
- // Patch jumps to the block.
- for (int k = 0; k < block_patch_addrs.size(); k++) {
- codegen.opcodes.write[block_patch_addrs[k]] = codegen.opcodes.size();
- }
-
- // Leave space for bound variables.
- slevel += bound_variables;
- codegen.alloc_stack(slevel);
- // Parse the branch block.
- _parse_block(codegen, branch->block, slevel, p_break_addr, p_continue_addr);
+ // Check if pattern did match.
+ gen->write_if(pattern_result);
- // Jump to end of match.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- patch_match_end.push_back(codegen.opcodes.size());
- codegen.opcodes.push_back(0); // Will be patched.
+ // Remove the result from stack.
+ gen->pop_temporary();
- // Patch the addresses of last pattern to jump to the end of the branch, into the next one.
- for (int k = 0; k < patch_addrs.size(); k++) {
- codegen.opcodes.write[patch_addrs[k]] = codegen.opcodes.size();
+ // Parse the branch block.
+ error = _parse_block(codegen, branch->block, false); // Don't add locals again.
+ if (error) {
+ return error;
}
- codegen.pop_stack_identifiers(); // Get out of extra block.
+ codegen.end_block(); // Get out of extra block.
+ }
+
+ // End all nested `if`s.
+ for (int j = 0; j < match->branches.size(); j++) {
+ gen->write_endif();
}
- // Patch the addresses to jump to the end of the match statement.
- for (int j = 0; j < patch_match_end.size(); j++) {
- codegen.opcodes.write[patch_match_end[j]] = codegen.opcodes.size();
+
+ gen->pop_temporary();
+
+ if (value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
- } break;
+ gen->end_match();
+ } break;
case GDScriptParser::Node::IF: {
const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
- int ret2 = _parse_expression(codegen, if_n->condition, p_stack_level, false);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, if_n->condition);
+ if (error) {
+ return error;
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(ret2);
- int else_addr = codegen.opcodes.size();
- codegen.opcodes.push_back(0); //temporary
+ gen->write_if(condition);
+
+ if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
- Error err = _parse_block(codegen, if_n->true_block, p_stack_level, p_break_addr, p_continue_addr);
- if (err) {
- return err;
+ error = _parse_block(codegen, if_n->true_block);
+ if (error) {
+ return error;
}
if (if_n->false_block) {
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- int end_addr = codegen.opcodes.size();
- codegen.opcodes.push_back(0);
- codegen.opcodes.write[else_addr] = codegen.opcodes.size();
-
- Error err2 = _parse_block(codegen, if_n->false_block, p_stack_level, p_break_addr, p_continue_addr);
- if (err2) {
- return err2;
- }
+ gen->write_else();
- codegen.opcodes.write[end_addr] = codegen.opcodes.size();
- } else {
- //end without else
- codegen.opcodes.write[else_addr] = codegen.opcodes.size();
+ error = _parse_block(codegen, if_n->false_block);
+ if (error) {
+ return error;
+ }
}
+ gen->write_endif();
} break;
case GDScriptParser::Node::FOR: {
const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
- int slevel = p_stack_level;
- int iter_stack_pos = slevel;
- int iterator_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- int counter_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- int container_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- codegen.alloc_stack(slevel);
-
- codegen.push_stack_identifiers();
- codegen.add_stack_identifier(for_n->variable->name, iter_stack_pos);
-
- int ret2 = _parse_expression(codegen, for_n->list, slevel, false);
- if (ret2 < 0) {
- return ERR_COMPILATION_FAILED;
- }
-
- //assign container
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
- codegen.opcodes.push_back(container_pos);
- codegen.opcodes.push_back(ret2);
-
- //begin loop
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE_BEGIN);
- codegen.opcodes.push_back(counter_pos);
- codegen.opcodes.push_back(container_pos);
- codegen.opcodes.push_back(codegen.opcodes.size() + 4);
- codegen.opcodes.push_back(iterator_pos);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next
- codegen.opcodes.push_back(codegen.opcodes.size() + 8);
- //break loop
- int break_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next
- codegen.opcodes.push_back(0); //skip code for next
- //next loop
- int continue_pos = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE);
- codegen.opcodes.push_back(counter_pos);
- codegen.opcodes.push_back(container_pos);
- codegen.opcodes.push_back(break_pos);
- codegen.opcodes.push_back(iterator_pos);
-
- Error err = _parse_block(codegen, for_n->loop, slevel, break_pos, continue_pos);
- if (err) {
- return err;
- }
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(continue_pos);
- codegen.opcodes.write[break_pos + 1] = codegen.opcodes.size();
-
- codegen.pop_stack_identifiers();
+ codegen.start_block();
+ GDScriptCodeGenerator::Address iterator = codegen.add_local(for_n->variable->name, _gdtype_from_datatype(for_n->variable->get_datatype()));
+
+ GDScriptCodeGenerator::Address list = _parse_expression(codegen, error, for_n->list);
+ if (error) {
+ return error;
+ }
+
+ gen->write_for(iterator, list);
+
+ error = _parse_block(codegen, for_n->loop);
+ if (error) {
+ return error;
+ }
+
+ gen->write_endfor();
+
+ if (list.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+
+ codegen.end_block();
} break;
case GDScriptParser::Node::WHILE: {
const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(codegen.opcodes.size() + 3);
- int break_addr = codegen.opcodes.size();
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(0);
- int continue_addr = codegen.opcodes.size();
-
- int ret2 = _parse_expression(codegen, while_n->condition, p_stack_level, false);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+
+ gen->start_while_condition();
+
+ GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, while_n->condition);
+ if (error) {
+ return error;
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
- codegen.opcodes.push_back(ret2);
- codegen.opcodes.push_back(break_addr);
- Error err = _parse_block(codegen, while_n->loop, p_stack_level, break_addr, continue_addr);
- if (err) {
- return err;
+
+ gen->write_while(condition);
+
+ if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(continue_addr);
- codegen.opcodes.write[break_addr + 1] = codegen.opcodes.size();
+ error = _parse_block(codegen, while_n->loop);
+ if (error) {
+ return error;
+ }
+ gen->write_endwhile();
} break;
case GDScriptParser::Node::BREAK: {
- if (p_break_addr < 0) {
- _set_error("'break'' not within loop", s);
- return ERR_COMPILATION_FAILED;
- }
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(p_break_addr);
-
+ gen->write_break();
} break;
case GDScriptParser::Node::CONTINUE: {
- if (p_continue_addr < 0) {
- _set_error("'continue' not within loop", s);
- return ERR_COMPILATION_FAILED;
+ const GDScriptParser::ContinueNode *cont = static_cast<const GDScriptParser::ContinueNode *>(s);
+ if (cont->is_for_match) {
+ gen->write_continue_match();
+ } else {
+ gen->write_continue();
}
-
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
- codegen.opcodes.push_back(p_continue_addr);
-
} break;
case GDScriptParser::Node::RETURN: {
const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
- int ret2;
+
+ GDScriptCodeGenerator::Address return_value;
if (return_n->return_value != nullptr) {
- ret2 = _parse_expression(codegen, return_n->return_value, p_stack_level, false);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+ return_value = _parse_expression(codegen, error, return_n->return_value);
+ if (error) {
+ return error;
}
-
- } else {
- ret2 = GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_RETURN);
- codegen.opcodes.push_back(ret2);
-
+ gen->write_return(return_value);
+ if (return_value.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
} break;
case GDScriptParser::Node::ASSERT: {
#ifdef DEBUG_ENABLED
- // try subblocks
-
const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
- int ret2 = _parse_expression(codegen, as->condition, p_stack_level, false);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address condition = _parse_expression(codegen, error, as->condition);
+ if (error) {
+ return error;
}
- int message_ret = 0;
+ GDScriptCodeGenerator::Address message;
+
if (as->message) {
- message_ret = _parse_expression(codegen, as->message, p_stack_level + 1, false);
- if (message_ret < 0) {
- return ERR_PARSE_ERROR;
+ message = _parse_expression(codegen, error, as->message);
+ if (error) {
+ return error;
}
}
+ gen->write_assert(condition, message);
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSERT);
- codegen.opcodes.push_back(ret2);
- codegen.opcodes.push_back(message_ret);
+ if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
+ if (message.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
+ }
#endif
} break;
case GDScriptParser::Node::BREAKPOINT: {
#ifdef DEBUG_ENABLED
- // try subblocks
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_BREAKPOINT);
+ gen->write_breakpoint();
#endif
} break;
case GDScriptParser::Node::VARIABLE: {
const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
-
- // since we are using properties now for most class access, allow shadowing of class members to make user's life easier.
- //
- //if (_is_class_member_property(codegen, lv->name)) {
- // _set_error("Name for local variable '" + String(lv->name) + "' can't shadow class property of the same name.", lv);
- // return ERR_ALREADY_EXISTS;
- //}
-
- codegen.add_stack_identifier(lv->identifier->name, p_stack_level++);
- codegen.alloc_stack(p_stack_level);
- new_identifiers++;
+ // Should be already in stack when the block began.
+ GDScriptCodeGenerator::Address local = codegen.locals[lv->identifier->name];
if (lv->initializer != nullptr) {
- int dst_address = codegen.stack_identifiers[lv->identifier->name];
- dst_address |= GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS;
-
- int src_address = _parse_expression(codegen, lv->initializer, p_stack_level);
- if (src_address < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, lv->initializer);
+ if (error) {
+ return error;
}
- if (!_generate_typed_assign(codegen, src_address, dst_address, _gdtype_from_datatype(lv->get_datatype()), lv->initializer->get_datatype())) {
- return ERR_PARSE_ERROR;
+ gen->write_assign(local, src_address);
+ if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
}
} break;
@@ -2094,281 +1620,159 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
_set_error("Local constant must have a constant value as initializer.", lc->initializer);
return ERR_PARSE_ERROR;
}
- codegen.local_named_constants[lc->identifier->name] = codegen.get_constant_pos(lc->initializer->reduced_value);
+
+ codegen.add_local_constant(lc->identifier->name, lc->initializer->reduced_value);
} break;
case GDScriptParser::Node::PASS:
// Nothing to do.
break;
default: {
- //expression
+ // Expression.
if (s->is_expression()) {
- int ret2 = _parse_expression(codegen, static_cast<const GDScriptParser::ExpressionNode *>(s), p_stack_level, true);
- if (ret2 < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address expr = _parse_expression(codegen, error, static_cast<const GDScriptParser::ExpressionNode *>(s), true);
+ if (error) {
+ return error;
+ }
+ if (expr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
} else {
- ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); //unreachable code
+ ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); // Unreachable code.
}
} break;
}
}
- codegen.pop_stack_identifiers();
+ codegen.end_block();
return OK;
}
Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
- Vector<int> bytecode;
+ Error error = OK;
CodeGen codegen;
+ codegen.generator = memnew(GDScriptByteCodeGenerator);
codegen.class_node = p_class;
codegen.script = p_script;
codegen.function_node = p_func;
- codegen.stack_max = 0;
- codegen.current_line = 0;
- codegen.call_max = 0;
- codegen.debug_stack = EngineDebugger::is_active();
- Vector<StringName> argnames;
- int stack_level = 0;
+ StringName func_name;
+ bool is_static = false;
+ MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+ GDScriptDataType return_type;
+ return_type.has_type = true;
+ return_type.kind = GDScriptDataType::BUILTIN;
+ return_type.builtin_type = Variant::NIL;
+
+ if (p_func) {
+ func_name = p_func->identifier->name;
+ is_static = p_func->is_static;
+ rpc_mode = p_func->rpc_mode;
+ return_type = _gdtype_from_datatype(p_func->get_datatype());
+ } else {
+ if (p_for_ready) {
+ func_name = "_ready";
+ } else {
+ func_name = "@implicit_new";
+ }
+ }
+
+ codegen.function_name = func_name;
+ codegen.generator->write_start(p_script, func_name, is_static, rpc_mode, return_type);
+
int optional_parameters = 0;
if (p_func) {
for (int i = 0; i < p_func->parameters.size(); i++) {
- // since we are using properties now for most class access, allow shadowing of class members to make user's life easier.
- //
- //if (_is_class_member_property(p_script, p_func->arguments[i])) {
- // _set_error("Name for argument '" + String(p_func->arguments[i]) + "' can't shadow class property of the same name.", p_func);
- // return ERR_ALREADY_EXISTS;
- //}
-
- codegen.add_stack_identifier(p_func->parameters[i]->identifier->name, i);
-#ifdef TOOLS_ENABLED
- argnames.push_back(p_func->parameters[i]->identifier->name);
-#endif
+ const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
+ GDScriptDataType par_type = _gdtype_from_datatype(parameter->get_datatype());
+ uint32_t par_addr = codegen.generator->add_parameter(parameter->identifier->name, parameter->default_value != nullptr, par_type);
+ codegen.parameters[parameter->identifier->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, par_type);
+
if (p_func->parameters[i]->default_value != nullptr) {
optional_parameters++;
}
}
- stack_level = p_func->parameters.size();
}
- codegen.alloc_stack(stack_level);
-
- /* Parse initializer -if applies- */
-
+ // Parse initializer if applies.
bool is_implicit_initializer = !p_for_ready && !p_func;
bool is_initializer = p_func && String(p_func->identifier->name) == GDScriptLanguage::get_singleton()->strings._init;
+ bool is_for_ready = p_for_ready || (p_func && String(p_func->identifier->name) == "_ready");
- if (is_implicit_initializer) {
+ if (is_implicit_initializer || is_for_ready) {
// Initialize class fields.
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
continue;
}
const GDScriptParser::VariableNode *field = p_class->members[i].variable;
- if (field->onready) {
+ if (field->onready != is_for_ready) {
// Only initialize in _ready.
continue;
}
if (field->initializer) {
// Emit proper line change.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
- codegen.opcodes.push_back(field->initializer->start_line);
+ codegen.generator->write_newline(field->initializer->start_line);
- int src_address = _parse_expression(codegen, field->initializer, stack_level, false, true);
- if (src_address < 0) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, field->initializer, false, true);
+ if (error) {
+ memdelete(codegen.generator);
+ return error;
}
- int dst_address = codegen.script->member_indices[field->identifier->name].index;
- dst_address |= GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS;
+ GDScriptCodeGenerator::Address dst_address(GDScriptCodeGenerator::Address::MEMBER, codegen.script->member_indices[field->identifier->name].index, _gdtype_from_datatype(field->get_datatype()));
- if (!_generate_typed_assign(codegen, src_address, dst_address, _gdtype_from_datatype(field->get_datatype()), field->initializer->get_datatype())) {
- return ERR_PARSE_ERROR;
+ codegen.generator->write_assign(dst_address, src_address);
+ if (src_address.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
}
}
}
- if (p_for_ready || (p_func && String(p_func->identifier->name) == "_ready")) {
- // Initialize class fields on ready.
- for (int i = 0; i < p_class->members.size(); i++) {
- if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
- continue;
- }
- const GDScriptParser::VariableNode *field = p_class->members[i].variable;
- if (!field->onready) {
- continue;
- }
-
- if (field->initializer) {
- // Emit proper line change.
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
- codegen.opcodes.push_back(field->initializer->start_line);
-
- int src_address = _parse_expression(codegen, field->initializer, stack_level, false, true);
- if (src_address < 0) {
- return ERR_PARSE_ERROR;
- }
- int dst_address = codegen.script->member_indices[field->identifier->name].index;
- dst_address |= GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS;
-
- if (!_generate_typed_assign(codegen, src_address, dst_address, _gdtype_from_datatype(field->get_datatype()), field->initializer->get_datatype())) {
- return ERR_PARSE_ERROR;
- }
- }
- }
- }
-
- /* Parse default argument code -if applies- */
-
- Vector<int> defarg_addr;
- StringName func_name;
-
+ // Parse default argument code if applies.
if (p_func) {
if (optional_parameters > 0) {
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
- defarg_addr.push_back(codegen.opcodes.size());
+ codegen.generator->start_parameters();
for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
- int src_addr = _parse_expression(codegen, p_func->parameters[i]->default_value, stack_level, true);
- if (src_addr < 0) {
- return ERR_PARSE_ERROR;
+ const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
+ GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, error, parameter->default_value, true);
+ if (error) {
+ memdelete(codegen.generator);
+ return error;
}
- int dst_addr = codegen.stack_identifiers[p_func->parameters[i]->identifier->name] | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
- if (!_generate_typed_assign(codegen, src_addr, dst_addr, _gdtype_from_datatype(p_func->parameters[i]->get_datatype()), p_func->parameters[i]->default_value->get_datatype())) {
- return ERR_PARSE_ERROR;
+ GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
+ codegen.generator->write_assign(dst_addr, src_addr);
+ if (src_addr.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ codegen.generator->pop_temporary();
}
- defarg_addr.push_back(codegen.opcodes.size());
}
- defarg_addr.invert();
+ codegen.generator->end_parameters();
}
- func_name = p_func->identifier->name;
- codegen.function_name = func_name;
- Error err = _parse_block(codegen, p_func->body, stack_level);
+ Error err = _parse_block(codegen, p_func->body);
if (err) {
+ memdelete(codegen.generator);
return err;
}
-
- } else {
- if (p_for_ready) {
- func_name = "_ready";
- } else {
- func_name = "@implicit_new";
- }
- }
-
- codegen.function_name = func_name;
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_END);
-
- /*
- if (String(p_func->name)=="") { //initializer func
- gdfunc = &p_script->initializer;
- */
- //} else { //regular func
- p_script->member_functions[func_name] = memnew(GDScriptFunction);
- GDScriptFunction *gdfunc = p_script->member_functions[func_name];
- //}
-
- if (p_func) {
- gdfunc->_static = p_func->is_static;
- gdfunc->rpc_mode = p_func->rpc_mode;
- gdfunc->argument_types.resize(p_func->parameters.size());
- for (int i = 0; i < p_func->parameters.size(); i++) {
- gdfunc->argument_types.write[i] = _gdtype_from_datatype(p_func->parameters[i]->get_datatype());
- }
- gdfunc->return_type = _gdtype_from_datatype(p_func->get_datatype());
- } else {
- gdfunc->_static = false;
- gdfunc->rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
- gdfunc->return_type = GDScriptDataType();
- gdfunc->return_type.has_type = true;
- gdfunc->return_type.kind = GDScriptDataType::BUILTIN;
- gdfunc->return_type.builtin_type = Variant::NIL;
- }
-
-#ifdef TOOLS_ENABLED
- gdfunc->arg_names = argnames;
-#endif
- //constants
- if (codegen.constant_map.size()) {
- gdfunc->_constant_count = codegen.constant_map.size();
- gdfunc->constants.resize(codegen.constant_map.size());
- gdfunc->_constants_ptr = gdfunc->constants.ptrw();
- const Variant *K = nullptr;
- while ((K = codegen.constant_map.next(K))) {
- int idx = codegen.constant_map[*K];
- gdfunc->constants.write[idx] = *K;
- }
- } else {
- gdfunc->_constants_ptr = nullptr;
- gdfunc->_constant_count = 0;
- }
- //global names
- if (codegen.name_map.size()) {
- gdfunc->global_names.resize(codegen.name_map.size());
- gdfunc->_global_names_ptr = &gdfunc->global_names[0];
- for (Map<StringName, int>::Element *E = codegen.name_map.front(); E; E = E->next()) {
- gdfunc->global_names.write[E->get()] = E->key();
- }
- gdfunc->_global_names_count = gdfunc->global_names.size();
-
- } else {
- gdfunc->_global_names_ptr = nullptr;
- gdfunc->_global_names_count = 0;
}
-#ifdef TOOLS_ENABLED
- // Named globals
- if (codegen.named_globals.size()) {
- gdfunc->named_globals.resize(codegen.named_globals.size());
- gdfunc->_named_globals_ptr = gdfunc->named_globals.ptr();
- for (int i = 0; i < codegen.named_globals.size(); i++) {
- gdfunc->named_globals.write[i] = codegen.named_globals[i];
- }
- gdfunc->_named_globals_count = gdfunc->named_globals.size();
- }
-#endif
-
- if (codegen.opcodes.size()) {
- gdfunc->code = codegen.opcodes;
- gdfunc->_code_ptr = &gdfunc->code[0];
- gdfunc->_code_size = codegen.opcodes.size();
-
- } else {
- gdfunc->_code_ptr = nullptr;
- gdfunc->_code_size = 0;
- }
-
- if (defarg_addr.size()) {
- gdfunc->default_arguments = defarg_addr;
- gdfunc->_default_arg_count = defarg_addr.size() - 1;
- gdfunc->_default_arg_ptr = &gdfunc->default_arguments[0];
- } else {
- gdfunc->_default_arg_count = 0;
- gdfunc->_default_arg_ptr = nullptr;
- }
-
- gdfunc->_argument_count = p_func ? p_func->parameters.size() : 0;
- gdfunc->_stack_size = codegen.stack_max;
- gdfunc->_call_size = codegen.call_max;
- gdfunc->name = func_name;
#ifdef DEBUG_ENABLED
if (EngineDebugger::is_active()) {
String signature;
- //path
+ // Path.
if (p_script->get_path() != String()) {
signature += p_script->get_path();
}
- //loc
+ // Location.
if (p_func) {
signature += "::" + itos(p_func->body->start_line);
} else {
signature += "::0";
}
- //function and class
+ // Function and class.
if (p_class->identifier) {
signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
@@ -2376,65 +1780,41 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
signature += "::" + String(func_name);
}
- gdfunc->profile.signature = signature;
+ codegen.generator->set_signature(signature);
}
#endif
- gdfunc->_script = p_script;
- gdfunc->source = source;
-#ifdef DEBUG_ENABLED
-
- {
- gdfunc->func_cname = (String(source) + " - " + String(func_name)).utf8();
- gdfunc->_func_cname = gdfunc->func_cname.get_data();
- }
-
-#endif
if (p_func) {
- gdfunc->_initial_line = p_func->start_line;
+ codegen.generator->set_initial_line(p_func->start_line);
#ifdef TOOLS_ENABLED
-
p_script->member_lines[func_name] = p_func->start_line;
#endif
} else {
- gdfunc->_initial_line = 0;
+ codegen.generator->set_initial_line(0);
}
- if (codegen.debug_stack) {
- gdfunc->stack_debug = codegen.stack_debug;
- }
+ GDScriptFunction *gd_function = codegen.generator->write_end();
if (is_initializer) {
- p_script->initializer = gdfunc;
- }
- if (is_implicit_initializer) {
- p_script->implicit_initializer = gdfunc;
+ p_script->initializer = gd_function;
+ } else if (is_implicit_initializer) {
+ p_script->implicit_initializer = gd_function;
}
+ p_script->member_functions[func_name] = gd_function;
+
+ memdelete(codegen.generator);
+
return OK;
}
Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
- Vector<int> bytecode;
+ Error error = OK;
CodeGen codegen;
+ codegen.generator = memnew(GDScriptByteCodeGenerator);
codegen.class_node = p_class;
codegen.script = p_script;
- codegen.function_node = nullptr;
- codegen.stack_max = 0;
- codegen.current_line = 0;
- codegen.call_max = 0;
- codegen.debug_stack = EngineDebugger::is_active();
- Vector<StringName> argnames;
-
- int stack_level = 0;
-
- if (p_is_setter) {
- codegen.add_stack_identifier(p_variable->setter_parameter->name, stack_level++);
- argnames.push_back(p_variable->setter_parameter->name);
- }
-
- codegen.alloc_stack(stack_level);
StringName func_name;
@@ -2443,76 +1823,33 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
} else {
func_name = "@" + p_variable->identifier->name + "_getter";
}
- codegen.function_name = func_name;
- Error err = _parse_block(codegen, p_is_setter ? p_variable->setter : p_variable->getter, stack_level);
- if (err != OK) {
- return err;
+ GDScriptDataType return_type;
+ if (p_is_setter) {
+ return_type.has_type = true;
+ return_type.kind = GDScriptDataType::BUILTIN;
+ return_type.builtin_type = Variant::NIL;
+ } else {
+ return_type = _gdtype_from_datatype(p_variable->get_datatype());
}
- codegen.opcodes.push_back(GDScriptFunction::OPCODE_END);
+ codegen.generator->write_start(p_script, func_name, false, p_variable->rpc_mode, return_type);
- p_script->member_functions[func_name] = memnew(GDScriptFunction);
- GDScriptFunction *gdfunc = p_script->member_functions[func_name];
-
- gdfunc->_static = false;
- gdfunc->rpc_mode = p_variable->rpc_mode;
- gdfunc->argument_types.resize(p_is_setter ? 1 : 0);
- gdfunc->return_type = _gdtype_from_datatype(p_variable->get_datatype());
-#ifdef TOOLS_ENABLED
- gdfunc->arg_names = argnames;
-#endif
-
- // TODO: Unify this with function compiler.
- //constants
- if (codegen.constant_map.size()) {
- gdfunc->_constant_count = codegen.constant_map.size();
- gdfunc->constants.resize(codegen.constant_map.size());
- gdfunc->_constants_ptr = gdfunc->constants.ptrw();
- const Variant *K = nullptr;
- while ((K = codegen.constant_map.next(K))) {
- int idx = codegen.constant_map[*K];
- gdfunc->constants.write[idx] = *K;
- }
- } else {
- gdfunc->_constants_ptr = nullptr;
- gdfunc->_constant_count = 0;
+ if (p_is_setter) {
+ uint32_t par_addr = codegen.generator->add_parameter(p_variable->setter_parameter->name, false, _gdtype_from_datatype(p_variable->get_datatype()));
+ codegen.parameters[p_variable->setter_parameter->name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::FUNCTION_PARAMETER, par_addr, _gdtype_from_datatype(p_variable->get_datatype()));
}
- //global names
- if (codegen.name_map.size()) {
- gdfunc->global_names.resize(codegen.name_map.size());
- gdfunc->_global_names_ptr = &gdfunc->global_names[0];
- for (Map<StringName, int>::Element *E = codegen.name_map.front(); E; E = E->next()) {
- gdfunc->global_names.write[E->get()] = E->key();
- }
- gdfunc->_global_names_count = gdfunc->global_names.size();
- } else {
- gdfunc->_global_names_ptr = nullptr;
- gdfunc->_global_names_count = 0;
+ error = _parse_block(codegen, p_is_setter ? p_variable->setter : p_variable->getter);
+ if (error) {
+ memdelete(codegen.generator);
+ return error;
}
-#ifdef TOOLS_ENABLED
- // Named globals
- if (codegen.named_globals.size()) {
- gdfunc->named_globals.resize(codegen.named_globals.size());
- gdfunc->_named_globals_ptr = gdfunc->named_globals.ptr();
- for (int i = 0; i < codegen.named_globals.size(); i++) {
- gdfunc->named_globals.write[i] = codegen.named_globals[i];
- }
- gdfunc->_named_globals_count = gdfunc->named_globals.size();
- }
-#endif
+ GDScriptFunction *gd_function = codegen.generator->write_end();
+
+ p_script->member_functions[func_name] = gd_function;
- gdfunc->code = codegen.opcodes;
- gdfunc->_code_ptr = &gdfunc->code[0];
- gdfunc->_code_size = codegen.opcodes.size();
- gdfunc->_default_arg_count = 0;
- gdfunc->_default_arg_ptr = nullptr;
- gdfunc->_argument_count = argnames.size();
- gdfunc->_stack_size = codegen.stack_max;
- gdfunc->_call_size = codegen.call_max;
- gdfunc->name = func_name;
#ifdef DEBUG_ENABLED
if (EngineDebugger::is_active()) {
String signature;
@@ -2531,29 +1868,15 @@ Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptP
signature += "::" + String(func_name);
}
- gdfunc->profile.signature = signature;
+ codegen.generator->set_signature(signature);
}
#endif
- gdfunc->_script = p_script;
- gdfunc->source = source;
+ codegen.generator->set_initial_line(p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line);
-#ifdef DEBUG_ENABLED
-
- {
- gdfunc->func_cname = (String(source) + " - " + String(func_name)).utf8();
- gdfunc->_func_cname = gdfunc->func_cname.get_data();
- }
-
-#endif
- gdfunc->_initial_line = p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line;
#ifdef TOOLS_ENABLED
-
- p_script->member_lines[func_name] = gdfunc->_initial_line;
+ p_script->member_lines[func_name] = p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line;
#endif
-
- if (codegen.debug_stack) {
- gdfunc->stack_debug = codegen.stack_debug;
- }
+ memdelete(codegen.generator);
return OK;
}
@@ -2609,16 +1932,27 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->_base = base.ptr();
if (p_class->base_type.kind == GDScriptParser::DataType::CLASS && p_class->base_type.class_type != nullptr) {
- if (!parsed_classes.has(p_script->_base)) {
- if (parsing_classes.has(p_script->_base)) {
- String class_name = p_class->identifier ? p_class->identifier->name : "<main>";
- _set_error("Cyclic class reference for '" + class_name + "'.", p_class);
- return ERR_PARSE_ERROR;
+ if (p_class->base_type.script_path == main_script->path) {
+ if (!parsed_classes.has(p_script->_base)) {
+ if (parsing_classes.has(p_script->_base)) {
+ String class_name = p_class->identifier ? p_class->identifier->name : "<main>";
+ _set_error("Cyclic class reference for '" + class_name + "'.", p_class);
+ return ERR_PARSE_ERROR;
+ }
+ Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state);
+ if (err) {
+ return err;
+ }
}
- Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state);
+ } else {
+ Error err = OK;
+ base = GDScriptCache::get_full_script(p_class->base_type.script_path, err, main_script->path);
if (err) {
return err;
}
+ if (base.is_null() && !base->is_valid()) {
+ return ERR_COMPILATION_FAILED;
+ }
}
}
@@ -2696,11 +2030,7 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
const GDScriptParser::ConstantNode *constant = member.constant;
StringName name = constant->identifier->name;
- ERR_CONTINUE(constant->initializer->type != GDScriptParser::Node::LITERAL);
-
- const GDScriptParser::LiteralNode *literal = static_cast<const GDScriptParser::LiteralNode *>(constant->initializer);
-
- p_script->constants.insert(name, literal->value);
+ p_script->constants.insert(name, constant->initializer->reduced_value);
#ifdef TOOLS_ENABLED
p_script->member_lines[name] = constant->start_line;
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index e8601f69c7..80fba6a934 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -33,109 +33,88 @@
#include "core/set.h"
#include "gdscript.h"
+#include "gdscript_codegen.h"
#include "gdscript_function.h"
#include "gdscript_parser.h"
class GDScriptCompiler {
- const GDScriptParser *parser;
+ const GDScriptParser *parser = nullptr;
Set<GDScript *> parsed_classes;
Set<GDScript *> parsing_classes;
- GDScript *main_script;
+ GDScript *main_script = nullptr;
+
struct CodeGen {
- GDScript *script;
- const GDScriptParser::ClassNode *class_node;
- const GDScriptParser::FunctionNode *function_node;
+ GDScript *script = nullptr;
+ const GDScriptParser::ClassNode *class_node = nullptr;
+ const GDScriptParser::FunctionNode *function_node = nullptr;
StringName function_name;
- bool debug_stack;
-
- List<Map<StringName, int>> stack_id_stack;
- Map<StringName, int> stack_identifiers;
-
- List<GDScriptFunction::StackDebug> stack_debug;
- List<Map<StringName, int>> block_identifier_stack;
- Map<StringName, int> block_identifiers;
- Map<StringName, int> local_named_constants;
-
- void add_stack_identifier(const StringName &p_id, int p_stackpos) {
- stack_identifiers[p_id] = p_stackpos;
- if (debug_stack) {
- block_identifiers[p_id] = p_stackpos;
- GDScriptFunction::StackDebug sd;
- sd.added = true;
- sd.line = current_line;
- sd.identifier = p_id;
- sd.pos = p_stackpos;
- stack_debug.push_back(sd);
- }
+ GDScriptCodeGenerator *generator = nullptr;
+ Map<StringName, GDScriptCodeGenerator::Address> parameters;
+ Map<StringName, GDScriptCodeGenerator::Address> locals;
+ List<Set<StringName>> locals_in_scope;
+
+ GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
+ uint32_t addr = generator->add_local(p_name, p_type);
+ locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type);
+ locals_in_scope.back()->get().insert(p_name);
+ return locals[p_name];
}
- void push_stack_identifiers() {
- stack_id_stack.push_back(stack_identifiers);
- if (debug_stack) {
- block_identifier_stack.push_back(block_identifiers);
- block_identifiers.clear();
- }
+ GDScriptCodeGenerator::Address add_local_constant(const StringName &p_name, const Variant &p_value) {
+ uint32_t addr = generator->add_local_constant(p_name, p_value);
+ locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_CONSTANT, addr);
+ return locals[p_name];
}
- void pop_stack_identifiers() {
- stack_identifiers = stack_id_stack.back()->get();
- stack_id_stack.pop_back();
-
- if (debug_stack) {
- for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
- GDScriptFunction::StackDebug sd;
- sd.added = false;
- sd.identifier = E->key();
- sd.line = current_line;
- sd.pos = E->get();
- stack_debug.push_back(sd);
- }
- block_identifiers = block_identifier_stack.back()->get();
- block_identifier_stack.pop_back();
- }
+ GDScriptCodeGenerator::Address add_temporary(const GDScriptDataType &p_type = GDScriptDataType()) {
+ uint32_t addr = generator->add_temporary();
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::TEMPORARY, addr, p_type);
}
- HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
- Map<StringName, int> name_map;
-#ifdef TOOLS_ENABLED
- Vector<StringName> named_globals;
-#endif
-
- int get_name_map_pos(const StringName &p_identifier) {
- int ret;
- if (!name_map.has(p_identifier)) {
- ret = name_map.size();
- name_map[p_identifier] = ret;
- } else {
- ret = name_map[p_identifier];
+ GDScriptCodeGenerator::Address add_constant(const Variant &p_constant) {
+ GDScriptDataType type;
+ type.has_type = true;
+ type.kind = GDScriptDataType::BUILTIN;
+ type.builtin_type = p_constant.get_type();
+ if (type.builtin_type == Variant::OBJECT) {
+ Object *obj = p_constant;
+ if (obj) {
+ type.kind = GDScriptDataType::NATIVE;
+ type.native_type = obj->get_class_name();
+
+ Ref<Script> script = obj->get_script();
+ if (script.is_valid()) {
+ type.script_type = script;
+ Ref<GDScript> gdscript = script;
+ if (gdscript.is_valid()) {
+ type.kind = GDScriptDataType::GDSCRIPT;
+ } else {
+ type.kind = GDScriptDataType::SCRIPT;
+ }
+ }
+ } else {
+ type.builtin_type = Variant::NIL;
+ }
}
- return ret;
- }
- int get_constant_pos(const Variant &p_constant) {
- if (constant_map.has(p_constant)) {
- return constant_map[p_constant] | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
- }
- int pos = constant_map.size();
- constant_map[p_constant] = pos;
- return pos | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ uint32_t addr = generator->add_or_get_constant(p_constant);
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr, type);
}
- Vector<int> opcodes;
- void alloc_stack(int p_level) {
- if (p_level >= stack_max) {
- stack_max = p_level + 1;
- }
+ void start_block() {
+ Set<StringName> scope;
+ locals_in_scope.push_back(scope);
+ generator->start_block();
}
- void alloc_call(int p_params) {
- if (p_params >= call_max) {
- call_max = p_params;
+
+ void end_block() {
+ Set<StringName> &scope = locals_in_scope.back()->get();
+ for (Set<StringName>::Element *E = scope.front(); E; E = E->next()) {
+ locals.erase(E->get());
}
+ locals_in_scope.pop_back();
+ generator->end_block();
}
-
- int current_line;
- int stack_max;
- int call_max;
};
bool _is_class_member_property(CodeGen &codegen, const StringName &p_name);
@@ -143,17 +122,16 @@ class GDScriptCompiler {
void _set_error(const String &p_error, const GDScriptParser::Node *p_node);
- bool _create_unary_operator(CodeGen &codegen, const GDScriptParser::UnaryOpNode *on, Variant::Operator op, int p_stack_level);
- bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, int p_stack_level, bool p_initializer = false, int p_index_addr = 0);
- bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, int p_stack_level, bool p_initializer = false, int p_index_addr = 0);
- bool _generate_typed_assign(CodeGen &codegen, int p_src_address, int p_dst_address, const GDScriptDataType &p_datatype, const GDScriptParser::DataType &p_value_type);
+ Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
+ Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const;
- int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::AssignmentNode *p_assignment, int p_stack_level, int p_index_addr = 0);
- int _parse_expression(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false, int p_index_addr = 0);
- Error _parse_match_pattern(CodeGen &codegen, const GDScriptParser::PatternNode *p_pattern, int p_stack_level, int p_value_addr, int p_type_addr, int &r_bound_variables, Vector<int> &r_patch_addresses, Vector<int> &r_block_patch_address);
- Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1);
+ GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
+ GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address());
+ GDScriptCodeGenerator::Address _parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested);
+ void _add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block);
+ Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals = true);
Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 88bf8cde0f..2e372575da 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -483,6 +483,8 @@ String GDScriptLanguage::make_function(const String &p_class, const String &p_na
#ifdef TOOLS_ENABLED
+#define COMPLETION_RECURSION_LIMIT 200
+
struct GDScriptCompletionIdentifier {
GDScriptParser::DataType type;
String enumeration;
@@ -766,9 +768,11 @@ static void _find_identifiers_in_suite(const GDScriptParser::SuiteNode *p_suite,
}
}
-static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result);
+static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result, int p_recursion_depth);
+
+static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class, bool p_only_functions, bool p_static, bool p_parent_only, Map<String, ScriptCodeCompletionOption> &r_result, int p_recursion_depth) {
+ ERR_FAIL_COND(p_recursion_depth > COMPLETION_RECURSION_LIMIT);
-static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class, bool p_only_functions, bool p_static, bool p_parent_only, Map<String, ScriptCodeCompletionOption> &r_result) {
if (!p_parent_only) {
bool outer = false;
const GDScriptParser::ClassNode *clss = p_class;
@@ -820,7 +824,6 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
break;
case GDScriptParser::ClassNode::Member::SIGNAL:
if (p_only_functions || outer) {
- clss = clss->outer;
continue;
}
option = ScriptCodeCompletionOption(member.signal->identifier->name, ScriptCodeCompletionOption::KIND_SIGNAL);
@@ -840,10 +843,12 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
base_type.type = p_class->base_type;
base_type.type.is_meta_type = p_static;
- _find_identifiers_in_base(base_type, p_only_functions, r_result);
+ _find_identifiers_in_base(base_type, p_only_functions, r_result, p_recursion_depth + 1);
}
-static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result) {
+static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result, int p_recursion_depth) {
+ ERR_FAIL_COND(p_recursion_depth > COMPLETION_RECURSION_LIMIT);
+
GDScriptParser::DataType base_type = p_base.type;
bool _static = base_type.is_meta_type;
@@ -856,7 +861,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
while (!base_type.has_no_type()) {
switch (base_type.kind) {
case GDScriptParser::DataType::CLASS: {
- _find_identifiers_in_class(base_type.class_type, p_only_functions, _static, false, r_result);
+ _find_identifiers_in_class(base_type.class_type, p_only_functions, _static, false, r_result, p_recursion_depth + 1);
// This already finds all parent identifiers, so we are done.
base_type = GDScriptParser::DataType();
} break;
@@ -1007,14 +1012,14 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
}
}
-static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result) {
+static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool p_only_functions, Map<String, ScriptCodeCompletionOption> &r_result, int p_recursion_depth) {
if (!p_only_functions && p_context.current_suite) {
// This includes function parameters, since they are also locals.
_find_identifiers_in_suite(p_context.current_suite, r_result);
}
if (p_context.current_class) {
- _find_identifiers_in_class(p_context.current_class, p_only_functions, (!p_context.current_function || p_context.current_function->is_static), false, r_result);
+ _find_identifiers_in_class(p_context.current_class, p_only_functions, (!p_context.current_function || p_context.current_function->is_static), false, r_result, p_recursion_depth + 1);
}
for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) {
@@ -2453,7 +2458,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
break;
}
if (!_guess_expression_type(completion_context, static_cast<const GDScriptParser::AssignmentNode *>(completion_context.node)->assignee, type)) {
- _find_identifiers(completion_context, false, options);
+ _find_identifiers(completion_context, false, options, 0);
r_forced = true;
break;
}
@@ -2462,7 +2467,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
_find_enumeration_candidates(completion_context, type.enumeration, options);
r_forced = options.size() > 0;
} else {
- _find_identifiers(completion_context, false, options);
+ _find_identifiers(completion_context, false, options, 0);
r_forced = true;
}
} break;
@@ -2470,7 +2475,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
is_function = true;
[[fallthrough]];
case GDScriptParser::COMPLETION_IDENTIFIER: {
- _find_identifiers(completion_context, is_function, options);
+ _find_identifiers(completion_context, is_function, options, 0);
} break;
case GDScriptParser::COMPLETION_ATTRIBUTE_METHOD:
is_function = true;
@@ -2484,7 +2489,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
break;
}
- _find_identifiers_in_base(base, is_function, options);
+ _find_identifiers_in_base(base, is_function, options, 0);
}
} break;
case GDScriptParser::COMPLETION_SUBSCRIPT: {
@@ -2504,7 +2509,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
c.current_class = nullptr;
}
- _find_identifiers_in_base(base, false, options);
+ _find_identifiers_in_base(base, false, options, 0);
} break;
case GDScriptParser::COMPLETION_TYPE_ATTRIBUTE: {
if (!completion_context.current_class) {
@@ -2530,7 +2535,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
// TODO: Improve this to only list types.
if (found) {
- _find_identifiers_in_base(base, false, options);
+ _find_identifiers_in_base(base, false, options, 0);
}
r_forced = true;
} break;
@@ -2651,7 +2656,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
if (!completion_context.current_class) {
break;
}
- _find_identifiers_in_class(completion_context.current_class, true, false, true, options);
+ _find_identifiers_in_class(completion_context.current_class, true, false, true, options, 0);
} break;
}
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index a4e37a79f8..aa48a7cdb4 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -34,6 +34,10 @@
#include "gdscript.h"
#include "gdscript_functions.h"
+#ifdef DEBUG_ENABLED
+#include "core/string_builder.h"
+#endif
+
Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const {
int address = p_address & ADDR_MASK;
@@ -105,9 +109,9 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta
#ifdef TOOLS_ENABLED
case ADDR_TYPE_NAMED_GLOBAL: {
#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _named_globals_count, nullptr);
+ ERR_FAIL_INDEX_V(address, _global_names_count, nullptr);
#endif
- StringName id = _named_globals_ptr[address];
+ StringName id = _global_names_ptr[address];
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(id)) {
return (Variant *)&GDScriptLanguage::get_singleton()->get_named_globals_map()[id];
@@ -212,7 +216,6 @@ String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const
&&OPCODE_CALL_RETURN, \
&&OPCODE_CALL_ASYNC, \
&&OPCODE_CALL_BUILT_IN, \
- &&OPCODE_CALL_SELF, \
&&OPCODE_CALL_SELF_BASE, \
&&OPCODE_AWAIT, \
&&OPCODE_AWAIT_RESUME, \
@@ -1139,10 +1142,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
DISPATCH_OPCODE;
- OPCODE(OPCODE_CALL_SELF) {
- OPCODE_BREAK;
- }
-
OPCODE(OPCODE_CALL_SELF_BASE) {
CHECK_SPACE(2);
int self_fun = _code_ptr[ip + 1];
@@ -1214,8 +1213,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
DISPATCH_OPCODE;
OPCODE(OPCODE_AWAIT) {
- int ipofs = 2;
- CHECK_SPACE(3);
+ CHECK_SPACE(2);
//do the oneshot connect
GET_VARIANT_PTR(argobj, 1);
@@ -1265,7 +1263,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
gdfs->state.stack_size = _stack_size;
gdfs->state.self = self;
gdfs->state.alloca_size = alloca_size;
- gdfs->state.ip = ip + ipofs;
+ gdfs->state.ip = ip + 2;
gdfs->state.line = line;
gdfs->state.script = _script;
{
@@ -1884,3 +1882,506 @@ GDScriptFunctionState::~GDScriptFunctionState() {
instances_list.remove_from_list();
}
}
+
+#ifdef DEBUG_ENABLED
+static String _get_variant_string(const Variant &p_variant) {
+ String txt;
+ if (p_variant.get_type() == Variant::STRING) {
+ txt = "\"" + String(p_variant) + "\"";
+ } else if (p_variant.get_type() == Variant::STRING_NAME) {
+ txt = "&\"" + String(p_variant) + "\"";
+ } else if (p_variant.get_type() == Variant::NODE_PATH) {
+ txt = "^\"" + String(p_variant) + "\"";
+ } else if (p_variant.get_type() == Variant::OBJECT) {
+ Object *obj = p_variant;
+ if (!obj) {
+ txt = "null";
+ } else {
+ GDScriptNativeClass *cls = Object::cast_to<GDScriptNativeClass>(obj);
+ if (cls) {
+ txt += cls->get_name();
+ txt += " (class)";
+ } else {
+ txt = obj->get_class();
+ if (obj->get_script_instance()) {
+ txt += "(" + obj->get_script_instance()->get_script()->get_path() + ")";
+ }
+ }
+ }
+ } else {
+ txt = p_variant;
+ }
+ return txt;
+}
+
+static String _disassemble_address(const GDScript *p_script, const GDScriptFunction &p_function, int p_address) {
+ int addr = p_address & GDScriptFunction::ADDR_MASK;
+
+ switch (p_address >> GDScriptFunction::ADDR_BITS) {
+ case GDScriptFunction::ADDR_TYPE_SELF: {
+ return "self";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_CLASS: {
+ return "class";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_MEMBER: {
+ return "member(" + p_script->debug_get_member_by_index(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT: {
+ return "class_const(" + p_function.get_global_name(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT: {
+ return "const(" + _get_variant_string(p_function.get_constant(addr)) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_STACK: {
+ return "stack(" + itos(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_STACK_VARIABLE: {
+ return "var_stack(" + itos(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_GLOBAL: {
+ return "global(" + _get_variant_string(GDScriptLanguage::get_singleton()->get_global_array()[addr]) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL: {
+ return "named_global(" + p_function.get_global_name(addr) + ")";
+ } break;
+ case GDScriptFunction::ADDR_TYPE_NIL: {
+ return "nil";
+ } break;
+ }
+
+ return "<err>";
+}
+
+void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
+#define DADDR(m_ip) (_disassemble_address(_script, *this, _code_ptr[ip + m_ip]))
+
+ for (int ip = 0; ip < _code_size;) {
+ StringBuilder text;
+ int incr = 0;
+
+ text += " ";
+ text += itos(ip);
+ text += ": ";
+
+ // This makes the compiler complain if some opcode is unchecked in the switch.
+ Opcode code = Opcode(_code_ptr[ip]);
+
+ switch (code) {
+ case OPCODE_OPERATOR: {
+ int operation = _code_ptr[ip + 1];
+
+ text += "operator ";
+
+ text += DADDR(4);
+ text += " = ";
+ text += DADDR(2);
+ text += " ";
+ text += Variant::get_operator_name(Variant::Operator(operation));
+ text += " ";
+ text += DADDR(3);
+
+ incr += 5;
+ } break;
+ case OPCODE_EXTENDS_TEST: {
+ text += "is object ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += " is ";
+ text += DADDR(2);
+
+ incr += 4;
+ } break;
+ case OPCODE_IS_BUILTIN: {
+ text += "is builtin ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += " is ";
+ text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 2]));
+
+ incr += 4;
+ } break;
+ case OPCODE_SET: {
+ text += "set ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "] = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_GET: {
+ text += "get ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += "[";
+ text += DADDR(2);
+ text += "]";
+
+ incr += 4;
+ } break;
+ case OPCODE_SET_NAMED: {
+ text += "set_named ";
+ text += DADDR(1);
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 2]];
+ text += "\"] = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_GET_NAMED: {
+ text += "get_named ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(1);
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 2]];
+ text += "\"]";
+
+ incr += 4;
+ } break;
+ case OPCODE_SET_MEMBER: {
+ text += "set_member ";
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 1]];
+ text += "\"] = ";
+ text += DADDR(2);
+
+ incr += 3;
+ } break;
+ case OPCODE_GET_MEMBER: {
+ text += "get_member ";
+ text += DADDR(2);
+ text += " = ";
+ text += "[\"";
+ text += _global_names_ptr[_code_ptr[ip + 1]];
+ text += "\"]";
+
+ incr += 3;
+ } break;
+ case OPCODE_ASSIGN: {
+ text += "assign ";
+ text += DADDR(1);
+ text += " = ";
+ text += DADDR(2);
+
+ incr += 3;
+ } break;
+ case OPCODE_ASSIGN_TRUE: {
+ text += "assign ";
+ text += DADDR(1);
+ text += " = true";
+
+ incr += 2;
+ } break;
+ case OPCODE_ASSIGN_FALSE: {
+ text += "assign ";
+ text += DADDR(1);
+ text += " = false";
+
+ incr += 2;
+ } break;
+ case OPCODE_ASSIGN_TYPED_BUILTIN: {
+ text += "assign typed builtin (";
+ text += Variant::get_type_name((Variant::Type)_code_ptr[ip + 1]);
+ text += ") ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_ASSIGN_TYPED_NATIVE: {
+ Variant class_name = _constants_ptr[_code_ptr[ip + 1]];
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *());
+
+ text += "assign typed native (";
+ text += nc->get_name().operator String();
+ text += ") ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_ASSIGN_TYPED_SCRIPT: {
+ Variant script = _constants_ptr[_code_ptr[ip + 1]];
+ Script *sc = Object::cast_to<Script>(script.operator Object *());
+
+ text += "assign typed script (";
+ text += sc->get_path();
+ text += ") ";
+ text += DADDR(2);
+ text += " = ";
+ text += DADDR(3);
+
+ incr += 4;
+ } break;
+ case OPCODE_CAST_TO_BUILTIN: {
+ text += "cast builtin ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(2);
+ text += " as ";
+ text += Variant::get_type_name(Variant::Type(_code_ptr[ip + 1]));
+
+ incr += 4;
+ } break;
+ case OPCODE_CAST_TO_NATIVE: {
+ Variant class_name = _constants_ptr[_code_ptr[ip + 1]];
+ GDScriptNativeClass *nc = Object::cast_to<GDScriptNativeClass>(class_name.operator Object *());
+
+ text += "cast native ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(2);
+ text += " as ";
+ text += nc->get_name();
+
+ incr += 4;
+ } break;
+ case OPCODE_CAST_TO_SCRIPT: {
+ text += "cast ";
+ text += DADDR(3);
+ text += " = ";
+ text += DADDR(2);
+ text += " as ";
+ text += DADDR(1);
+
+ incr += 4;
+ } break;
+ case OPCODE_CONSTRUCT: {
+ Variant::Type t = Variant::Type(_code_ptr[ip + 1]);
+ int argc = _code_ptr[ip + 2];
+
+ text += "construct ";
+ text += DADDR(3 + argc);
+ text += " = ";
+
+ text += Variant::get_type_name(t) + "(";
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(i + 3);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_CONSTRUCT_ARRAY: {
+ int argc = _code_ptr[ip + 1];
+ text += " make_array ";
+ text += DADDR(2 + argc);
+ text += " = [";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(2 + i);
+ }
+
+ text += "]";
+
+ incr += 3 + argc;
+ } break;
+ case OPCODE_CONSTRUCT_DICTIONARY: {
+ int argc = _code_ptr[ip + 1];
+ text += "make_dict ";
+ text += DADDR(2 + argc * 2);
+ text += " = {";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(2 + i * 2 + 0);
+ text += ": ";
+ text += DADDR(2 + i * 2 + 1);
+ }
+
+ text += "}";
+
+ incr += 3 + argc * 2;
+ } break;
+ case OPCODE_CALL:
+ case OPCODE_CALL_RETURN:
+ case OPCODE_CALL_ASYNC: {
+ bool ret = _code_ptr[ip] == OPCODE_CALL_RETURN;
+ bool async = _code_ptr[ip] == OPCODE_CALL_ASYNC;
+
+ if (ret) {
+ text += "call-ret ";
+ } else if (async) {
+ text += "call-async ";
+ } else {
+ text += "call ";
+ }
+
+ int argc = _code_ptr[ip + 1];
+ if (ret || async) {
+ text += DADDR(4 + argc) + " = ";
+ }
+
+ text += DADDR(2) + ".";
+ text += String(_global_names_ptr[_code_ptr[ip + 3]]);
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(4 + i);
+ }
+ text += ")";
+
+ incr = 5 + argc;
+ } break;
+ case OPCODE_CALL_BUILT_IN: {
+ text += "call-built-in ";
+
+ int argc = _code_ptr[ip + 2];
+ text += DADDR(3 + argc) + " = ";
+
+ text += GDScriptFunctions::get_func_name(GDScriptFunctions::Function(_code_ptr[ip + 1]));
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(3 + i);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_CALL_SELF_BASE: {
+ text += "call-self-base ";
+
+ int argc = _code_ptr[ip + 2];
+ text += DADDR(3 + argc) + " = ";
+
+ text += _global_names_ptr[_code_ptr[ip + 1]];
+ text += "(";
+
+ for (int i = 0; i < argc; i++) {
+ if (i > 0)
+ text += ", ";
+ text += DADDR(3 + i);
+ }
+ text += ")";
+
+ incr = 4 + argc;
+ } break;
+ case OPCODE_AWAIT: {
+ text += "await ";
+ text += DADDR(1);
+
+ incr += 2;
+ } break;
+ case OPCODE_AWAIT_RESUME: {
+ text += "await resume ";
+ text += DADDR(1);
+
+ incr = 2;
+ } break;
+ case OPCODE_JUMP: {
+ text += "jump ";
+ text += itos(_code_ptr[ip + 1]);
+
+ incr = 2;
+ } break;
+ case OPCODE_JUMP_IF: {
+ text += "jump-if ";
+ text += DADDR(1);
+ text += " to ";
+ text += itos(_code_ptr[ip + 2]);
+
+ incr = 3;
+ } break;
+ case OPCODE_JUMP_IF_NOT: {
+ text += "jump-if-not ";
+ text += DADDR(1);
+ text += " to ";
+ text += itos(_code_ptr[ip + 2]);
+
+ incr = 3;
+ } break;
+ case OPCODE_JUMP_TO_DEF_ARGUMENT: {
+ text += "jump-to-default-argument ";
+
+ incr = 1;
+ } break;
+ case OPCODE_RETURN: {
+ text += "return ";
+ text += DADDR(1);
+
+ incr = 2;
+ } break;
+ case OPCODE_ITERATE_BEGIN: {
+ text += "for-init ";
+ text += DADDR(4);
+ text += " in ";
+ text += DADDR(2);
+ text += " counter ";
+ text += DADDR(1);
+ text += " end ";
+ text += itos(_code_ptr[ip + 3]);
+
+ incr += 5;
+ } break;
+ case OPCODE_ITERATE: {
+ text += "for-loop ";
+ text += DADDR(4);
+ text += " in ";
+ text += DADDR(2);
+ text += " counter ";
+ text += DADDR(1);
+ text += " end ";
+ text += itos(_code_ptr[ip + 3]);
+
+ incr += 5;
+ } break;
+ case OPCODE_LINE: {
+ int line = _code_ptr[ip + 1] - 1;
+ if (line >= 0 && line < p_code_lines.size()) {
+ text += "line ";
+ text += itos(line + 1);
+ text += ": ";
+ text += p_code_lines[line];
+ } else {
+ text += "";
+ }
+
+ incr += 2;
+ } break;
+ case OPCODE_ASSERT: {
+ text += "assert (";
+ text += DADDR(1);
+ text += ", ";
+ text += DADDR(2);
+ text += ")";
+
+ incr += 3;
+ } break;
+ case OPCODE_BREAKPOINT: {
+ text += "breakpoint";
+
+ incr += 1;
+ } break;
+ case OPCODE_END: {
+ text += "== END ==";
+
+ incr += 1;
+ } break;
+ }
+
+ ip += incr;
+ if (text.get_string_length() > 0) {
+ print_line(text.as_string());
+ }
+ }
+}
+#endif
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index 771baf6a08..d1c98a5456 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -182,7 +182,6 @@ public:
OPCODE_CALL_RETURN,
OPCODE_CALL_ASYNC,
OPCODE_CALL_BUILT_IN,
- OPCODE_CALL_SELF,
OPCODE_CALL_SELF_BASE,
OPCODE_AWAIT,
OPCODE_AWAIT_RESUME,
@@ -224,6 +223,7 @@ public:
private:
friend class GDScriptCompiler;
+ friend class GDScriptByteCodeGenerator;
StringName source;
@@ -232,10 +232,6 @@ private:
int _constant_count;
const StringName *_global_names_ptr;
int _global_names_count;
-#ifdef TOOLS_ENABLED
- const StringName *_named_globals_ptr;
- int _named_globals_count;
-#endif
const int *_default_arg_ptr;
int _default_arg_count;
const int *_code_ptr;
@@ -252,9 +248,6 @@ private:
StringName name;
Vector<Variant> constants;
Vector<StringName> global_names;
-#ifdef TOOLS_ENABLED
- Vector<StringName> named_globals;
-#endif
Vector<int> default_arguments;
Vector<int> code;
Vector<GDScriptDataType> argument_types;
@@ -344,6 +337,10 @@ public:
Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = nullptr);
+#ifdef DEBUG_ENABLED
+ void disassemble(const Vector<String> &p_code_lines) const;
+#endif
+
_FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; }
GDScriptFunction();
~GDScriptFunction();
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 0967f74285..d890103f15 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -466,44 +466,40 @@ void GDScriptParser::pop_multiline() {
}
bool GDScriptParser::is_statement_end() {
- return check(GDScriptTokenizer::Token::NEWLINE) || check(GDScriptTokenizer::Token::SEMICOLON);
+ return check(GDScriptTokenizer::Token::NEWLINE) || check(GDScriptTokenizer::Token::SEMICOLON) || check(GDScriptTokenizer::Token::TK_EOF);
}
void GDScriptParser::end_statement(const String &p_context) {
bool found = false;
- while (is_statement_end()) {
+ while (is_statement_end() && !is_at_end()) {
// Remove sequential newlines/semicolons.
found = true;
advance();
}
- if (!found) {
+ if (!found && !is_at_end()) {
push_error(vformat(R"(Expected end of statement after %s, found "%s" instead.)", p_context, current.get_name()));
}
}
void GDScriptParser::parse_program() {
- if (current.type == GDScriptTokenizer::Token::TK_EOF) {
- // Empty file.
- push_error("Source file is empty.");
- return;
- }
-
head = alloc_node<ClassNode>();
current_class = head;
if (match(GDScriptTokenizer::Token::ANNOTATION)) {
// Check for @tool annotation.
AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::CLASS_LEVEL);
- if (annotation->name == "@tool") {
- // TODO: don't allow @tool anywhere else. (Should all script annotations be the first thing?).
- _is_tool = true;
- if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
- push_error(R"(Expected newline after "@tool" annotation.)");
- }
- // @tool annotation has no specific target.
- annotation->apply(this, nullptr);
- } else {
- annotation_stack.push_back(annotation);
+ if (annotation != nullptr) {
+ if (annotation->name == "@tool") {
+ // TODO: don't allow @tool anywhere else. (Should all script annotations be the first thing?).
+ _is_tool = true;
+ if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
+ push_error(R"(Expected newline after "@tool" annotation.)");
+ }
+ // @tool annotation has no specific target.
+ annotation->apply(this, nullptr);
+ } else {
+ annotation_stack.push_back(annotation);
+ }
}
}
@@ -590,6 +586,14 @@ GDScriptParser::ClassNode *GDScriptParser::parse_class() {
return n_class;
}
+ if (match(GDScriptTokenizer::Token::EXTENDS)) {
+ if (n_class->extends_used) {
+ push_error(R"(Cannot use "extends" more than once in the same class.)");
+ }
+ parse_extends();
+ end_statement("superclass");
+ }
+
parse_class_body();
consume(GDScriptTokenizer::Token::DEDENT, R"(Missing unindent at the end of the class body.)");
@@ -635,7 +639,6 @@ void GDScriptParser::parse_extends() {
current_class->extends_path = previous.literal;
if (!match(GDScriptTokenizer::Token::PERIOD)) {
- end_statement("superclass path");
return;
}
}
@@ -990,9 +993,15 @@ GDScriptParser::SignalNode *GDScriptParser::parse_signal() {
signal->identifier = parse_identifier();
if (match(GDScriptTokenizer::Token::PARENTHESIS_OPEN)) {
- while (!check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE) && !is_at_end()) {
+ do {
+ if (check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE)) {
+ // Allow for trailing comma.
+ break;
+ }
+
ParameterNode *parameter = parse_parameter();
if (parameter == nullptr) {
+ push_error("Expected signal parameter name.");
break;
}
if (parameter->default_value != nullptr) {
@@ -1004,7 +1013,8 @@ GDScriptParser::SignalNode *GDScriptParser::parse_signal() {
signal->parameters_indices[parameter->identifier->name] = signal->parameters.size();
signal->parameters.push_back(parameter);
}
- }
+ } while (match(GDScriptTokenizer::Token::COMMA) && !is_at_end());
+
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after signal parameters.)*");
}
@@ -1026,7 +1036,7 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
push_multiline(true);
consume(GDScriptTokenizer::Token::BRACE_OPEN, vformat(R"(Expected "{" after %s.)", named ? "enum name" : R"("enum")"));
- int current_value = 0;
+ HashMap<StringName, int> elements;
do {
if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) {
@@ -1035,8 +1045,13 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifer for enum key.)")) {
EnumNode::Value item;
item.identifier = parse_identifier();
+ item.parent_enum = enum_node;
+ item.line = previous.start_line;
+ item.leftmost_column = previous.leftmost_column;
- if (!named) {
+ if (elements.has(item.identifier->name)) {
+ push_error(vformat(R"(Name "%s" was already in this enum (at line %d).)", item.identifier->name, elements[item.identifier->name]), item.identifier);
+ } else if (!named) {
// TODO: Abstract this recursive member check.
ClassNode *parent = current_class;
while (parent != nullptr) {
@@ -1048,19 +1063,18 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
}
}
- if (match(GDScriptTokenizer::Token::EQUAL)) {
- if (consume(GDScriptTokenizer::Token::LITERAL, R"(Expected integer value after "=".)")) {
- item.custom_value = parse_literal();
+ elements[item.identifier->name] = item.line;
- if (item.custom_value->value.get_type() != Variant::INT) {
- push_error(R"(Expected integer value after "=".)");
- item.custom_value = nullptr;
- } else {
- current_value = item.custom_value->value;
- }
+ if (match(GDScriptTokenizer::Token::EQUAL)) {
+ ExpressionNode *value = parse_expression(false);
+ if (value == nullptr) {
+ push_error(R"(Expected expression value after "=".)");
}
+ item.custom_value = value;
}
- item.value = current_value++;
+ item.rightmost_column = previous.rightmost_column;
+
+ item.index = enum_node->values.size();
enum_node->values.push_back(item);
if (!named) {
// Add as member of current class.
@@ -1142,6 +1156,9 @@ GDScriptParser::FunctionNode *GDScriptParser::parse_function() {
if (match(GDScriptTokenizer::Token::FORWARD_ARROW)) {
make_completion_context(COMPLETION_TYPE_NAME_OR_VOID, function);
function->return_type = parse_type(true);
+ if (function->return_type == nullptr) {
+ push_error(R"(Expected return type or "void" after "->".)");
+ }
}
// TODO: Improve token consumption so it synchronizes to a statement boundary. This way we can get into the function body with unrecognized tokens.
@@ -1346,7 +1363,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
advance();
ReturnNode *n_return = alloc_node<ReturnNode>();
if (!is_statement_end()) {
- if (current_function->identifier->name == GDScriptLanguage::get_singleton()->strings._init) {
+ if (current_function && current_function->identifier->name == GDScriptLanguage::get_singleton()->strings._init) {
push_error(R"(Constructor cannot return a value.)");
}
n_return->return_value = parse_expression(false);
@@ -1459,7 +1476,9 @@ GDScriptParser::ContinueNode *GDScriptParser::parse_continue() {
}
current_suite->has_continue = true;
end_statement(R"("continue")");
- return alloc_node<ContinueNode>();
+ ContinueNode *cont = alloc_node<ContinueNode>();
+ cont->is_for_match = is_continue_match;
+ return cont;
}
GDScriptParser::ForNode *GDScriptParser::parse_for() {
@@ -1478,10 +1497,12 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
// Save break/continue state.
bool could_break = can_break;
bool could_continue = can_continue;
+ bool was_continue_match = is_continue_match;
// Allow break/continue.
can_break = true;
can_continue = true;
+ is_continue_match = false;
SuiteNode *suite = alloc_node<SuiteNode>();
if (n_for->variable) {
@@ -1494,6 +1515,7 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
// Reset break/continue state.
can_break = could_break;
can_continue = could_continue;
+ is_continue_match = was_continue_match;
return n_for;
}
@@ -1628,8 +1650,10 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
// Save continue state.
bool could_continue = can_continue;
+ bool was_continue_match = is_continue_match;
// Allow continue for match.
can_continue = true;
+ is_continue_match = true;
SuiteNode *suite = alloc_node<SuiteNode>();
if (branch->patterns.size() > 0) {
@@ -1646,6 +1670,7 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
// Restore continue state.
can_continue = could_continue;
+ is_continue_match = was_continue_match;
return branch;
}
@@ -1803,16 +1828,19 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
// Save break/continue state.
bool could_break = can_break;
bool could_continue = can_continue;
+ bool was_continue_match = is_continue_match;
// Allow break/continue.
can_break = true;
can_continue = true;
+ is_continue_match = false;
n_while->loop = parse_suite(R"("while" block)");
// Reset break/continue state.
can_break = could_break;
can_continue = could_continue;
+ is_continue_match = was_continue_match;
return n_while;
}
@@ -1932,8 +1960,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_literal(ExpressionNode *p_
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_self(ExpressionNode *p_previous_operand, bool p_can_assign) {
- if (!current_function || current_function->is_static) {
- push_error(R"(Cannot use "self" outside a non-static function.)");
+ if (current_function && current_function->is_static) {
+ push_error(R"(Cannot use "self" inside a static function.)");
}
SelfNode *self = alloc_node<SelfNode>();
self->current_class = current_class;
@@ -2495,15 +2523,18 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
make_completion_context(COMPLETION_GET_NODE, get_node);
get_node->string = parse_literal();
return get_node;
- } else if (check(GDScriptTokenizer::Token::IDENTIFIER)) {
+ } else if (current.is_node_name()) {
GetNodeNode *get_node = alloc_node<GetNodeNode>();
int chain_position = 0;
do {
make_completion_context(COMPLETION_GET_NODE, get_node, chain_position++);
- if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expect node identifer after "/".)")) {
+ if (!current.is_node_name()) {
+ push_error(R"(Expect node path after "/".)");
return nullptr;
}
- IdentifierNode *identifier = parse_identifier();
+ advance();
+ IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ identifier->name = previous.get_identifier();
get_node->chain.push_back(identifier);
} while (match(GDScriptTokenizer::Token::SLASH));
return get_node;
@@ -2527,29 +2558,6 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_preload(ExpressionNode *p_
if (preload->path == nullptr) {
push_error(R"(Expected resource path after "(".)");
- } else if (preload->path->type != Node::LITERAL) {
- push_error("Preloaded path must be a constant string.");
- } else {
- LiteralNode *path = static_cast<LiteralNode *>(preload->path);
- if (path->value.get_type() != Variant::STRING) {
- push_error("Preloaded path must be a constant string.");
- } else {
- preload->resolved_path = path->value;
- // TODO: Save this as script dependency.
- if (preload->resolved_path.is_rel_path()) {
- preload->resolved_path = script_path.get_base_dir().plus_file(preload->resolved_path);
- }
- preload->resolved_path = preload->resolved_path.simplify_path();
- if (!FileAccess::exists(preload->resolved_path)) {
- push_error(vformat(R"(Preload file "%s" does not exist.)", preload->resolved_path));
- } else {
- // TODO: Don't load if validating: use completion cache.
- preload->resource = ResourceLoader::load(preload->resolved_path);
- if (preload->resource.is_null()) {
- push_error(vformat(R"(Could not preload resource file "%s".)", preload->resolved_path));
- }
- }
- }
}
pop_completion_call();
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index edfe330c0c..4c9473c7bd 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -405,7 +405,10 @@ public:
struct EnumNode : public Node {
struct Value {
IdentifierNode *identifier = nullptr;
- LiteralNode *custom_value = nullptr;
+ ExpressionNode *custom_value = nullptr;
+ EnumNode *parent_enum = nullptr;
+ int index = -1;
+ bool resolved = false;
int value = 0;
int line = 0;
int leftmost_column = 0;
@@ -606,6 +609,7 @@ public:
};
struct ContinueNode : public Node {
+ bool is_for_match = false;
ContinueNode() {
type = CONTINUE;
}
@@ -1076,6 +1080,7 @@ private:
bool panic_mode = false;
bool can_break = false;
bool can_continue = false;
+ bool is_continue_match = false; // Whether a `continue` will act on a `match`.
bool is_ignoring_warnings = false;
List<bool> multiline_stack;
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 7a4bdd88ba..f5cf1e29f0 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -156,6 +156,64 @@ const char *GDScriptTokenizer::Token::get_name() const {
return token_names[type];
}
+bool GDScriptTokenizer::Token::is_identifier() const {
+ // Note: Most keywords should not be recognized as identifiers.
+ // These are only exceptions for stuff that already is on the engine's API.
+ switch (type) {
+ case IDENTIFIER:
+ case MATCH: // Used in String.match().
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool GDScriptTokenizer::Token::is_node_name() const {
+ // This is meant to allow keywords with the $ notation, but not as general identifiers.
+ switch (type) {
+ case IDENTIFIER:
+ case AND:
+ case AS:
+ case ASSERT:
+ case AWAIT:
+ case BREAK:
+ case BREAKPOINT:
+ case CLASS_NAME:
+ case CLASS:
+ case CONST:
+ case CONTINUE:
+ case ELIF:
+ case ELSE:
+ case ENUM:
+ case EXTENDS:
+ case FOR:
+ case FUNC:
+ case IF:
+ case IN:
+ case IS:
+ case MATCH:
+ case NAMESPACE:
+ case NOT:
+ case OR:
+ case PASS:
+ case PRELOAD:
+ case RETURN:
+ case SELF:
+ case SIGNAL:
+ case STATIC:
+ case SUPER:
+ case TRAIT:
+ case UNDERSCORE:
+ case VAR:
+ case VOID:
+ case WHILE:
+ case YIELD:
+ return true;
+ default:
+ return false;
+ }
+}
+
String GDScriptTokenizer::get_token_name(Token::Type p_token_type) {
ERR_FAIL_INDEX_V_MSG(p_token_type, Token::TK_MAX, "<error>", "Using token type out of the enum.");
return token_names[p_token_type];
@@ -563,7 +621,19 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
}
// Allow '_' to be used in a number, for readability.
+ bool previous_was_underscore = false;
while (digit_check_func(_peek()) || _peek() == '_') {
+ if (_peek() == '_') {
+ if (previous_was_underscore) {
+ Token error = make_error(R"(Only one underscore can be used as a numeric separator.)");
+ error.start_column = column;
+ error.leftmost_column = column;
+ error.end_column = column + 1;
+ error.rightmost_column = column + 1;
+ push_error(error);
+ }
+ previous_was_underscore = true;
+ }
_advance();
}
@@ -614,7 +684,27 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() {
_advance();
}
// Consume exponent digits.
+ if (!_is_digit(_peek())) {
+ Token error = make_error(R"(Expected exponent value after "e".)");
+ error.start_column = column;
+ error.leftmost_column = column;
+ error.end_column = column + 1;
+ error.rightmost_column = column + 1;
+ push_error(error);
+ }
+ previous_was_underscore = false;
while (_is_digit(_peek()) || _peek() == '_') {
+ if (_peek() == '_') {
+ if (previous_was_underscore) {
+ Token error = make_error(R"(Only one underscore can be used as a numeric separator.)");
+ error.start_column = column;
+ error.leftmost_column = column;
+ error.end_column = column + 1;
+ error.rightmost_column = column + 1;
+ push_error(error);
+ }
+ previous_was_underscore = true;
+ }
_advance();
}
}
@@ -949,7 +1039,7 @@ void GDScriptTokenizer::check_indent() {
// First time indenting, choose character now.
indent_char = current_indent_char;
} else if (current_indent_char != indent_char) {
- Token error = make_error(vformat("Used \"%c\" for indentation instead \"%c\" as used before in the file.", String(&current_indent_char, 1).c_escape(), String(&indent_char, 1).c_escape()));
+ Token error = make_error(vformat("Used \"%s\" for indentation instead \"%s\" as used before in the file.", String(&current_indent_char, 1).c_escape(), String(&indent_char, 1).c_escape()));
error.start_line = line;
error.start_column = 1;
error.leftmost_column = 1;
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 059a226924..100ed3f132 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -168,9 +168,9 @@ public:
String source;
const char *get_name() const;
- // TODO: Allow some keywords as identifiers?
- bool is_identifier() const { return type == IDENTIFIER; }
- StringName get_identifier() const { return literal; }
+ bool is_identifier() const;
+ bool is_node_name() const;
+ StringName get_identifier() const { return source; }
Token(Type p_type) {
type = p_type;
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index ae7898fdf2..4d79d9d395 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -237,7 +237,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
case ClassNode::Member::ENUM_VALUE: {
lsp::DocumentSymbol symbol;
- symbol.name = m.constant->identifier->name;
+ symbol.name = m.enum_value.identifier->name;
symbol.kind = lsp::SymbolKind::EnumMember;
symbol.deprecated = false;
symbol.range.start.line = LINE_NUMBER_TO_INDEX(m.enum_value.line);
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index c554cbac05..7dad878eb1 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -39,6 +39,11 @@
#include "gdscript_cache.h"
#include "gdscript_tokenizer.h"
+#ifdef TESTS_ENABLED
+#include "tests/test_gdscript.h"
+#include "tests/test_macros.h"
+#endif
+
GDScriptLanguage *script_language_gd = nullptr;
Ref<ResourceFormatLoaderGDScript> resource_loader_gd;
Ref<ResourceFormatSaverGDScript> resource_saver_gd;
@@ -153,3 +158,26 @@ void unregister_gdscript_types() {
GDScriptParser::cleanup();
GDScriptAnalyzer::cleanup();
}
+
+#ifdef TESTS_ENABLED
+void test_tokenizer() {
+ TestGDScript::test(TestGDScript::TestType::TEST_TOKENIZER);
+}
+
+void test_parser() {
+ TestGDScript::test(TestGDScript::TestType::TEST_PARSER);
+}
+
+void test_compiler() {
+ TestGDScript::test(TestGDScript::TestType::TEST_COMPILER);
+}
+
+void test_bytecode() {
+ TestGDScript::test(TestGDScript::TestType::TEST_BYTECODE);
+}
+
+REGISTER_TEST_COMMAND("gdscript-tokenizer", &test_tokenizer);
+REGISTER_TEST_COMMAND("gdscript-parser", &test_parser);
+REGISTER_TEST_COMMAND("gdscript-compiler", &test_compiler);
+REGISTER_TEST_COMMAND("gdscript-bytecode", &test_bytecode);
+#endif
diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp
new file mode 100644
index 0000000000..68d9984b43
--- /dev/null
+++ b/modules/gdscript/tests/test_gdscript.cpp
@@ -0,0 +1,231 @@
+/*************************************************************************/
+/* test_gdscript.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "test_gdscript.h"
+
+#include "core/os/file_access.h"
+#include "core/os/main_loop.h"
+#include "core/os/os.h"
+#include "core/string_builder.h"
+
+#include "modules/gdscript/gdscript_analyzer.h"
+#include "modules/gdscript/gdscript_compiler.h"
+#include "modules/gdscript/gdscript_parser.h"
+#include "modules/gdscript/gdscript_tokenizer.h"
+
+#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+#endif
+
+namespace TestGDScript {
+
+static void test_tokenizer(const String &p_code, const Vector<String> &p_lines) {
+ GDScriptTokenizer tokenizer;
+ tokenizer.set_source_code(p_code);
+
+ int tab_size = 4;
+#ifdef TOOLS_ENABLED
+ if (EditorSettings::get_singleton()) {
+ tab_size = EditorSettings::get_singleton()->get_setting("text_editor/indent/size");
+ }
+#endif // TOOLS_ENABLED
+ String tab = String(" ").repeat(tab_size);
+
+ GDScriptTokenizer::Token current = tokenizer.scan();
+ while (current.type != GDScriptTokenizer::Token::TK_EOF) {
+ StringBuilder token;
+ token += " --> "; // Padding for line number.
+
+ for (int l = current.start_line; l <= current.end_line; l++) {
+ print_line(vformat("%04d %s", l, p_lines[l - 1]).replace("\t", tab));
+ }
+
+ {
+ // Print carets to point at the token.
+ StringBuilder pointer;
+ pointer += " "; // Padding for line number.
+ int rightmost_column = current.rightmost_column;
+ if (current.end_line > current.start_line) {
+ rightmost_column--; // Don't point to the newline as a column.
+ }
+ for (int col = 1; col < rightmost_column; col++) {
+ if (col < current.leftmost_column) {
+ pointer += " ";
+ } else {
+ pointer += "^";
+ }
+ }
+ print_line(pointer.as_string());
+ }
+
+ token += current.get_name();
+
+ if (current.type == GDScriptTokenizer::Token::ERROR || current.type == GDScriptTokenizer::Token::LITERAL || current.type == GDScriptTokenizer::Token::IDENTIFIER || current.type == GDScriptTokenizer::Token::ANNOTATION) {
+ token += "(";
+ token += Variant::get_type_name(current.literal.get_type());
+ token += ") ";
+ token += current.literal;
+ }
+
+ print_line(token.as_string());
+
+ print_line("-------------------------------------------------------");
+
+ current = tokenizer.scan();
+ }
+
+ print_line(current.get_name()); // Should be EOF
+}
+
+static void test_parser(const String &p_code, const String &p_script_path, const Vector<String> &p_lines) {
+ GDScriptParser parser;
+ Error err = parser.parse(p_code, p_script_path, false);
+
+ if (err != OK) {
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
+ const GDScriptParser::ParserError &error = E->get();
+ print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
+ }
+ }
+
+ GDScriptParser::TreePrinter printer;
+
+ printer.print_tree(parser);
+}
+
+static void test_compiler(const String &p_code, const String &p_script_path, const Vector<String> &p_lines) {
+ GDScriptParser parser;
+ Error err = parser.parse(p_code, p_script_path, false);
+
+ if (err != OK) {
+ print_line("Error in parser:");
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
+ const GDScriptParser::ParserError &error = E->get();
+ print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
+ }
+ return;
+ }
+
+ GDScriptAnalyzer analyzer(&parser);
+ err = analyzer.analyze();
+
+ if (err != OK) {
+ print_line("Error in analyzer:");
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
+ const GDScriptParser::ParserError &error = E->get();
+ print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
+ }
+ return;
+ }
+
+ GDScriptCompiler compiler;
+ Ref<GDScript> script;
+ script.instance();
+ script->set_path(p_script_path);
+
+ err = compiler.compile(&parser, script.ptr(), false);
+
+ if (err) {
+ print_line("Error in compiler:");
+ print_line(vformat("%02d:%02d: %s", compiler.get_error_line(), compiler.get_error_column(), compiler.get_error()));
+ return;
+ }
+
+ for (const Map<StringName, GDScriptFunction *>::Element *E = script->get_member_functions().front(); E; E = E->next()) {
+ const GDScriptFunction *func = E->value();
+
+ String signature = "Disassembling " + func->get_name().operator String() + "(";
+ for (int i = 0; i < func->get_argument_count(); i++) {
+ if (i > 0) {
+ signature += ", ";
+ }
+ signature += func->get_argument_name(i);
+ }
+ print_line(signature + ")");
+
+ func->disassemble(p_lines);
+ print_line("");
+ print_line("");
+ }
+}
+
+void test(TestType p_type) {
+ List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
+
+ if (cmdlargs.empty()) {
+ return;
+ }
+
+ String test = cmdlargs.back()->get();
+ if (!test.ends_with(".gd")) {
+ print_line("This test expects a path to a GDScript file as its last parameter. Got: " + test);
+ return;
+ }
+
+ FileAccessRef fa = FileAccess::open(test, FileAccess::READ);
+ ERR_FAIL_COND_MSG(!fa, "Could not open file: " + test);
+
+ Vector<uint8_t> buf;
+ int flen = fa->get_len();
+ buf.resize(fa->get_len() + 1);
+ fa->get_buffer(buf.ptrw(), flen);
+ buf.write[flen] = 0;
+
+ String code;
+ code.parse_utf8((const char *)&buf[0]);
+
+ Vector<String> lines;
+ int last = 0;
+ for (int i = 0; i <= code.length(); i++) {
+ if (code[i] == '\n' || code[i] == 0) {
+ lines.push_back(code.substr(last, i - last));
+ last = i + 1;
+ }
+ }
+
+ switch (p_type) {
+ case TEST_TOKENIZER:
+ test_tokenizer(code, lines);
+ break;
+ case TEST_PARSER:
+ test_parser(code, test, lines);
+ break;
+ case TEST_COMPILER:
+ test_compiler(code, test, lines);
+ break;
+ case TEST_BYTECODE:
+ print_line("Not implemented.");
+ }
+}
+
+} // namespace TestGDScript
diff --git a/modules/gdscript/tests/test_gdscript.h b/modules/gdscript/tests/test_gdscript.h
new file mode 100644
index 0000000000..5aa962dcf8
--- /dev/null
+++ b/modules/gdscript/tests/test_gdscript.h
@@ -0,0 +1,47 @@
+/*************************************************************************/
+/* test_gdscript.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_GDSCRIPT_H
+#define TEST_GDSCRIPT_H
+
+namespace TestGDScript {
+
+enum TestType {
+ TEST_TOKENIZER,
+ TEST_PARSER,
+ TEST_COMPILER,
+ TEST_BYTECODE,
+};
+
+void test(TestType p_type);
+
+} // namespace TestGDScript
+
+#endif // TEST_GDSCRIPT_H
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 79220da7c2..57fbc5bfc0 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -10,7 +10,7 @@
Internally, a GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_gridmaps.html</link>
+ <link title="Using gridmaps">https://docs.godotengine.org/en/latest/tutorials/3d/using_gridmaps.html</link>
</tutorials>
<methods>
<method name="clear">
@@ -205,7 +205,7 @@
GridMaps act as static bodies, meaning they aren't affected by gravity or other forces. They only affect other physics bodies that collide with them.
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
- The physics layers this GridMap detects collisions in.
+ The physics layers this GridMap detects collisions in. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library">
The assigned [MeshLibrary].
diff --git a/modules/mono/build_scripts/mono_reg_utils.py b/modules/mono/build_scripts/mono_reg_utils.py
index 3090a4759a..0ec7e2f433 100644
--- a/modules/mono/build_scripts/mono_reg_utils.py
+++ b/modules/mono/build_scripts/mono_reg_utils.py
@@ -9,7 +9,7 @@ if os.name == "nt":
def _reg_open_key(key, subkey):
try:
return winreg.OpenKey(key, subkey)
- except (WindowsError, OSError):
+ except OSError:
if platform.architecture()[0] == "32bit":
bitness_sam = winreg.KEY_WOW64_64KEY
else:
@@ -37,7 +37,7 @@ def _find_mono_in_reg(subkey, bits):
with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey:
value = winreg.QueryValueEx(hKey, "SdkInstallRoot")[0]
return value
- except (WindowsError, OSError):
+ except OSError:
return None
@@ -48,7 +48,7 @@ def _find_mono_in_reg_old(subkey, bits):
if default_clr:
return _find_mono_in_reg(subkey + "\\" + default_clr, bits)
return None
- except (WindowsError, EnvironmentError):
+ except OSError:
return None
@@ -97,7 +97,7 @@ def find_msbuild_tools_path_reg():
raise ValueError("Cannot find `installationPath` entry")
except ValueError as e:
print("Error reading output from vswhere: " + e.message)
- except WindowsError:
+ except OSError:
pass # Fine, vswhere not found
except (subprocess.CalledProcessError, OSError):
pass
@@ -109,5 +109,5 @@ def find_msbuild_tools_path_reg():
with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey:
value = winreg.QueryValueEx(hKey, "MSBuildToolsPath")[0]
return value
- except (WindowsError, OSError):
+ except OSError:
return ""
diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml
index e1e9d1381f..45a6f991bf 100644
--- a/modules/mono/doc_classes/CSharpScript.xml
+++ b/modules/mono/doc_classes/CSharpScript.xml
@@ -8,7 +8,7 @@
See also [GodotSharp].
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html</link>
+ <link title="C# tutorial index">https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html</link>
</tutorials>
<methods>
<method name="new" qualifiers="vararg">
diff --git a/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs b/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
index c2549b4ad5..5edf72d63e 100644
--- a/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
@@ -70,13 +70,14 @@ namespace GodotTools.BuildLogger
{
string line = $"{e.File}({e.LineNumber},{e.ColumnNumber}): error {e.Code}: {e.Message}";
- if (e.ProjectFile.Length > 0)
+ if (!string.IsNullOrEmpty(e.ProjectFile))
line += $" [{e.ProjectFile}]";
WriteLine(line);
string errorLine = $@"error,{e.File.CsvEscape()},{e.LineNumber},{e.ColumnNumber}," +
- $@"{e.Code.CsvEscape()},{e.Message.CsvEscape()},{e.ProjectFile.CsvEscape()}";
+ $"{e.Code?.CsvEscape() ?? string.Empty},{e.Message.CsvEscape()}," +
+ $"{e.ProjectFile?.CsvEscape() ?? string.Empty}";
issuesStreamWriter.WriteLine(errorLine);
}
@@ -89,8 +90,9 @@ namespace GodotTools.BuildLogger
WriteLine(line);
- string warningLine = $@"warning,{e.File.CsvEscape()},{e.LineNumber},{e.ColumnNumber},{e.Code.CsvEscape()}," +
- $@"{e.Message.CsvEscape()},{(e.ProjectFile != null ? e.ProjectFile.CsvEscape() : string.Empty)}";
+ string warningLine = $@"warning,{e.File.CsvEscape()},{e.LineNumber},{e.ColumnNumber}," +
+ $"{e.Code?.CsvEscape() ?? string.Empty},{e.Message.CsvEscape()}," +
+ $"{e.ProjectFile?.CsvEscape() ?? string.Empty}";
issuesStreamWriter.WriteLine(warningLine);
}
diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
index 012b69032e..e6b0e8f1df 100644
--- a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
@@ -43,7 +43,7 @@ namespace GodotTools.Core
path.StartsWith(DriveRoot, StringComparison.Ordinal);
}
- public static string ToSafeDirName(this string dirName, bool allowDirSeparator)
+ public static string ToSafeDirName(this string dirName, bool allowDirSeparator = false)
{
var invalidChars = new List<string> { ":", "*", "?", "\"", "<", ">", "|" };
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
index 9cb50014b0..e4d6b2e010 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
@@ -11,13 +11,21 @@
<ItemGroup>
<ProjectReference Include="..\GodotTools.Core\GodotTools.Core.csproj" />
</ItemGroup>
+ <!--
+ The Microsoft.Build.Runtime package is too problematic so we create a MSBuild.exe stub. The workaround described
+ here doesn't work with Microsoft.NETFramework.ReferenceAssemblies: https://github.com/microsoft/msbuild/issues/3486
+ We need a MSBuild.exe file as there's an issue in Microsoft.Build where it executes platform dependent code when
+ searching for MSBuild.exe before the fallback to not using it. A stub is fine as it should never be executed.
+ -->
<ItemGroup>
- <!--
- The Microsoft.Build.Runtime package is too problematic so we create a MSBuild.exe stub. The workaround described
- here doesn't work with Microsoft.NETFramework.ReferenceAssemblies: https://github.com/microsoft/msbuild/issues/3486
- We need a MSBuild.exe file as there's an issue in Microsoft.Build where it executes platform dependent code when
- searching for MSBuild.exe before the fallback to not using it. A stub is fine as it should never be executed.
- -->
<None Include="MSBuild.exe" CopyToOutputDirectory="Always" />
</ItemGroup>
+ <Target Name="CopyMSBuildStubWindows" AfterTargets="Build" Condition=" '$(GodotPlatform)' == 'windows' Or ( '$(GodotPlatform)' == '' And '$(OS)' == 'Windows_NT' ) ">
+ <PropertyGroup>
+ <GodotSourceRootPath>$(SolutionDir)/../../../../</GodotSourceRootPath>
+ <GodotOutputDataDir>$(GodotSourceRootPath)/bin/GodotSharp</GodotOutputDataDir>
+ </PropertyGroup>
+ <!-- Need to copy it here as well on Windows -->
+ <Copy SourceFiles="MSBuild.exe" DestinationFiles="$(GodotOutputDataDir)\Mono\lib\mono\v4.0\MSBuild.exe" />
+ </Target>
</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
index 5541876f9e..01d7c99662 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
@@ -1,5 +1,6 @@
using System;
using System.IO;
+using System.Text;
using Microsoft.Build.Construction;
using Microsoft.Build.Evaluation;
@@ -41,7 +42,8 @@ namespace GodotTools.ProjectEditor
var root = GenGameProject(name);
- root.Save(path);
+ // Save (without BOM)
+ root.Save(path, new UTF8Encoding(encoderShouldEmitUTF8Identifier: false));
return Guid.NewGuid().ToString().ToUpper();
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
index f36e581a5f..7bfba779fb 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
@@ -161,8 +161,21 @@ namespace GodotTools.Build
// Try to find 15.0 with vswhere
- string vsWherePath = Environment.GetEnvironmentVariable(Internal.GodotIs32Bits() ? "ProgramFiles" : "ProgramFiles(x86)");
- vsWherePath += "\\Microsoft Visual Studio\\Installer\\vswhere.exe";
+ var envNames = Internal.GodotIs32Bits() ? new[] { "ProgramFiles", "ProgramW6432" } : new[] { "ProgramFiles(x86)", "ProgramFiles" };
+
+ string vsWherePath = null;
+ foreach (var envName in envNames)
+ {
+ vsWherePath = Environment.GetEnvironmentVariable(envName);
+ if (!string.IsNullOrEmpty(vsWherePath))
+ {
+ vsWherePath += "\\Microsoft Visual Studio\\Installer\\vswhere.exe";
+ if (File.Exists(vsWherePath))
+ break;
+ }
+
+ vsWherePath = null;
+ }
var vsWhereArgs = new[] {"-latest", "-products", "*", "-requires", "Microsoft.Component.MSBuild"};
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
index 6399991b84..ff7ce97c47 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
@@ -205,23 +205,8 @@ namespace GodotTools
if (File.Exists(editorScriptsMetadataPath))
File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
- var currentPlayRequest = GodotSharpEditor.Instance.CurrentPlaySettings;
-
- if (currentPlayRequest != null)
- {
- if (currentPlayRequest.Value.HasDebugger)
- {
- // Set the environment variable that will tell the player to connect to the IDE debugger
- // TODO: We should probably add a better way to do this
- Environment.SetEnvironmentVariable("GODOT_MONO_DEBUGGER_AGENT",
- "--debugger-agent=transport=dt_socket" +
- $",address={currentPlayRequest.Value.DebuggerHost}:{currentPlayRequest.Value.DebuggerPort}" +
- ",server=n");
- }
-
- if (!currentPlayRequest.Value.BuildBeforePlaying)
- return true; // Requested play from an external editor/IDE which already built the project
- }
+ if (GodotSharpEditor.Instance.SkipBuildBeforePlaying)
+ return true; // Requested play from an external editor/IDE which already built the project
return BuildProjectBlocking("Debug");
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 554763eecb..599ca94699 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -19,7 +19,7 @@ namespace GodotTools.Export
public class ExportPlugin : EditorExportPlugin
{
[Flags]
- enum I18NCodesets
+ enum I18NCodesets : long
{
None = 0,
CJK = 1,
@@ -430,7 +430,7 @@ namespace GodotTools.Export
private static string DetermineDataDirNameForProject()
{
var appName = (string)ProjectSettings.GetSetting("application/config/name");
- string appNameSafe = appName.ToSafeDirName(allowDirSeparator: false);
+ string appNameSafe = appName.ToSafeDirName();
return $"data_{appNameSafe}";
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index a363ecc920..3148458d7e 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -38,13 +38,14 @@ namespace GodotTools
public BottomPanel BottomPanel { get; private set; }
- public PlaySettings? CurrentPlaySettings { get; set; }
+ public bool SkipBuildBeforePlaying { get; set; } = false;
public static string ProjectAssemblyName
{
get
{
var projectAssemblyName = (string)ProjectSettings.GetSetting("application/config/name");
+ projectAssemblyName = projectAssemblyName.ToSafeDirName();
if (string.IsNullOrEmpty(projectAssemblyName))
projectAssemblyName = "UnnamedProject";
return projectAssemblyName;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
index 17f3339560..eb34a2d0f7 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
@@ -330,9 +330,10 @@ namespace GodotTools.Ides
{
DispatchToMainThread(() =>
{
- GodotSharpEditor.Instance.CurrentPlaySettings = new PlaySettings();
+ // TODO: Add BuildBeforePlaying flag to PlayRequest
+
+ // Run the game
Internal.EditorRunPlay();
- GodotSharpEditor.Instance.CurrentPlaySettings = null;
});
return Task.FromResult<Response>(new PlayResponse());
}
@@ -341,10 +342,22 @@ namespace GodotTools.Ides
{
DispatchToMainThread(() =>
{
- GodotSharpEditor.Instance.CurrentPlaySettings =
- new PlaySettings(request.DebuggerHost, request.DebuggerPort, request.BuildBeforePlaying ?? true);
+ // Tell the build callback whether the editor already built the solution or not
+ GodotSharpEditor.Instance.SkipBuildBeforePlaying = !(request.BuildBeforePlaying ?? true);
+
+ // Pass the debugger agent settings to the player via an environment variables
+ // TODO: It would be better if this was an argument in EditorRunPlay instead
+ Environment.SetEnvironmentVariable("GODOT_MONO_DEBUGGER_AGENT",
+ "--debugger-agent=transport=dt_socket" +
+ $",address={request.DebuggerHost}:{request.DebuggerPort}" +
+ ",server=n");
+
+ // Run the game
Internal.EditorRunPlay();
- GodotSharpEditor.Instance.CurrentPlaySettings = null;
+
+ // Restore normal settings
+ Environment.SetEnvironmentVariable("GODOT_MONO_DEBUGGER_AGENT", "");
+ GodotSharpEditor.Instance.SkipBuildBeforePlaying = false;
});
return Task.FromResult<Response>(new DebugPlayResponse());
}
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index b15e9b060a..2edd8c87dc 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -43,6 +43,16 @@
namespace GodotSharpExport {
+MonoAssemblyName *new_mono_assembly_name() {
+ // Mono has no public API to create an empty MonoAssemblyName and the struct is private.
+ // As such the only way to create it is with a stub name and then clear it.
+
+ MonoAssemblyName *aname = mono_assembly_name_new("stub");
+ CRASH_COND(aname == nullptr);
+ mono_assembly_name_free(aname); // Frees the string fields, not the struct
+ return aname;
+}
+
struct AssemblyRefInfo {
String name;
uint16_t major;
@@ -67,7 +77,7 @@ AssemblyRefInfo get_assemblyref_name(MonoImage *p_image, int index) {
};
}
-Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_assembly_dependencies) {
+Error get_assembly_dependencies(GDMonoAssembly *p_assembly, MonoAssemblyName *reusable_aname, const Vector<String> &p_search_dirs, Dictionary &r_assembly_dependencies) {
MonoImage *image = p_assembly->get_image();
for (int i = 0; i < mono_image_get_table_rows(image, MONO_TABLE_ASSEMBLYREF); i++) {
@@ -79,26 +89,16 @@ Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String>
continue;
}
- GDMonoAssembly *ref_assembly = nullptr;
-
- {
- MonoAssemblyName *ref_aname = mono_assembly_name_new("A"); // We can't allocate an empty MonoAssemblyName, hence "A"
- CRASH_COND(ref_aname == nullptr);
- SCOPE_EXIT {
- mono_assembly_name_free(ref_aname);
- mono_free(ref_aname);
- };
-
- mono_assembly_get_assemblyref(image, i, ref_aname);
+ mono_assembly_get_assemblyref(image, i, reusable_aname);
- if (!GDMono::get_singleton()->load_assembly(ref_name, ref_aname, &ref_assembly, /* refonly: */ true, p_search_dirs)) {
- ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + ref_name + "'.");
- }
-
- r_assembly_dependencies[ref_name] = ref_assembly->get_path();
+ GDMonoAssembly *ref_assembly = NULL;
+ if (!GDMono::get_singleton()->load_assembly(ref_name, reusable_aname, &ref_assembly, /* refonly: */ true, p_search_dirs)) {
+ ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + ref_name + "'.");
}
- Error err = get_assembly_dependencies(ref_assembly, p_search_dirs, r_assembly_dependencies);
+ r_assembly_dependencies[ref_name] = ref_assembly->get_path();
+
+ Error err = get_assembly_dependencies(ref_assembly, reusable_aname, p_search_dirs, r_assembly_dependencies);
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot load one of the dependencies for the assembly: '" + ref_name + "'.");
}
@@ -130,7 +130,10 @@ Error get_exported_assembly_dependencies(const Dictionary &p_initial_assemblies,
ERR_FAIL_COND_V_MSG(!load_success, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + assembly_name + "'.");
- Error err = get_assembly_dependencies(assembly, search_dirs, r_assembly_dependencies);
+ MonoAssemblyName *reusable_aname = new_mono_assembly_name();
+ SCOPE_EXIT { mono_free(reusable_aname); };
+
+ Error err = get_assembly_dependencies(assembly, reusable_aname, search_dirs, r_assembly_dependencies);
if (err != OK) {
return err;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index d851abc6d3..3700a6194f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -565,6 +565,9 @@ namespace Godot
rgba = rgba.Substring(1);
}
+ // If enabled, use 1 hex digit per channel instead of 2.
+ // Other sizes aren't in the HTML/CSS spec but we could add them if desired.
+ bool isShorthand = rgba.Length < 5;
bool alpha;
if (rgba.Length == 8)
@@ -575,47 +578,60 @@ namespace Godot
{
alpha = false;
}
+ else if (rgba.Length == 4)
+ {
+ alpha = true;
+ }
+ else if (rgba.Length == 3)
+ {
+ alpha = false;
+ }
else
{
throw new ArgumentOutOfRangeException("Invalid color code. Length is " + rgba.Length + " but a length of 6 or 8 is expected: " + rgba);
}
- if (alpha)
+ a = 1.0f;
+ if (isShorthand)
{
- a = ParseCol8(rgba, 6) / 255f;
-
- if (a < 0)
+ r = ParseCol4(rgba, 0) / 15f;
+ g = ParseCol4(rgba, 1) / 15f;
+ b = ParseCol4(rgba, 2) / 15f;
+ if (alpha)
{
- throw new ArgumentOutOfRangeException("Invalid color code. Alpha part is not valid hexadecimal: " + rgba);
+ a = ParseCol4(rgba, 3) / 15f;
}
}
else
{
- a = 1.0f;
+ r = ParseCol8(rgba, 0) / 255f;
+ g = ParseCol8(rgba, 2) / 255f;
+ b = ParseCol8(rgba, 4) / 255f;
+ if (alpha)
+ {
+ a = ParseCol8(rgba, 6) / 255f;
+ }
}
- int from = alpha ? 2 : 0;
-
- r = ParseCol8(rgba, 0) / 255f;
-
if (r < 0)
{
throw new ArgumentOutOfRangeException("Invalid color code. Red part is not valid hexadecimal: " + rgba);
}
- g = ParseCol8(rgba, 2) / 255f;
-
if (g < 0)
{
throw new ArgumentOutOfRangeException("Invalid color code. Green part is not valid hexadecimal: " + rgba);
}
- b = ParseCol8(rgba, 4) / 255f;
-
if (b < 0)
{
throw new ArgumentOutOfRangeException("Invalid color code. Blue part is not valid hexadecimal: " + rgba);
}
+
+ if (a < 0)
+ {
+ throw new ArgumentOutOfRangeException("Invalid color code. Alpha part is not valid hexadecimal: " + rgba);
+ }
}
/// <summary>
@@ -751,45 +767,28 @@ namespace Godot
value = max;
}
- private static int ParseCol8(string str, int ofs)
+ private static int ParseCol4(string str, int ofs)
{
- int ig = 0;
+ char character = str[ofs];
- for (int i = 0; i < 2; i++)
+ if (character >= '0' && character <= '9')
{
- int c = str[i + ofs];
- int v;
-
- if (c >= '0' && c <= '9')
- {
- v = c - '0';
- }
- else if (c >= 'a' && c <= 'f')
- {
- v = c - 'a';
- v += 10;
- }
- else if (c >= 'A' && c <= 'F')
- {
- v = c - 'A';
- v += 10;
- }
- else
- {
- return -1;
- }
-
- if (i == 0)
- {
- ig += v * 16;
- }
- else
- {
- ig += v;
- }
+ return character - '0';
+ }
+ else if (character >= 'a' && character <= 'f')
+ {
+ return character + (10 - 'a');
}
+ else if (character >= 'A' && character <= 'F')
+ {
+ return character + (10 - 'A');
+ }
+ return -1;
+ }
- return ig;
+ private static int ParseCol8(string str, int ofs)
+ {
+ return ParseCol4(str, ofs) * 16 + ParseCol4(str, ofs + 1);
}
private String ToHex32(float val)
@@ -828,46 +827,24 @@ namespace Godot
if (color[0] == '#')
{
- color = color.Substring(1, color.Length - 1);
+ color = color.Substring(1);
}
- bool alpha;
-
- switch (color.Length)
+ // Check if the amount of hex digits is valid.
+ int len = color.Length;
+ if (!(len == 3 || len == 4 || len == 6 || len == 8))
{
- case 8:
- alpha = true;
- break;
- case 6:
- alpha = false;
- break;
- default:
- return false;
+ return false;
}
- if (alpha)
- {
- if (ParseCol8(color, 0) < 0)
+ // Check if each hex digit is valid.
+ for (int i = 0; i < len; i++) {
+ if (ParseCol4(color, i) == -1)
{
return false;
}
}
- int from = alpha ? 2 : 0;
-
- if (ParseCol8(color, from + 0) < 0)
- {
- return false;
- }
- if (ParseCol8(color, from + 2) < 0)
- {
- return false;
- }
- if (ParseCol8(color, from + 4) < 0)
- {
- return false;
- }
-
return true;
}
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 9db4a5f3f0..5958bf3cc1 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -44,7 +44,8 @@
if (unlikely(m_exc != nullptr)) { \
GDMonoUtils::debug_unhandled_exception(m_exc); \
GD_UNREACHABLE(); \
- }
+ } else \
+ ((void)0)
namespace GDMonoUtils {
@@ -162,20 +163,24 @@ StringName get_native_godot_class_name(GDMonoClass *p_class);
#define GD_MONO_BEGIN_RUNTIME_INVOKE \
int &_runtime_invoke_count_ref = GDMonoUtils::get_runtime_invoke_count_ref(); \
- _runtime_invoke_count_ref += 1;
+ _runtime_invoke_count_ref += 1; \
+ ((void)0)
-#define GD_MONO_END_RUNTIME_INVOKE \
- _runtime_invoke_count_ref -= 1;
+#define GD_MONO_END_RUNTIME_INVOKE \
+ _runtime_invoke_count_ref -= 1; \
+ ((void)0)
#define GD_MONO_SCOPE_THREAD_ATTACH \
GDMonoUtils::ScopeThreadAttach __gdmono__scope__thread__attach__; \
- (void)__gdmono__scope__thread__attach__;
+ (void)__gdmono__scope__thread__attach__; \
+ ((void)0)
#ifdef DEBUG_ENABLED
-#define GD_MONO_ASSERT_THREAD_ATTACHED \
- { CRASH_COND(!GDMonoUtils::is_thread_attached()); }
+#define GD_MONO_ASSERT_THREAD_ATTACHED \
+ CRASH_COND(!GDMonoUtils::is_thread_attached()); \
+ ((void)0)
#else
-#define GD_MONO_ASSERT_THREAD_ATTACHED
+#define GD_MONO_ASSERT_THREAD_ATTACHED ((void)0)
#endif
#endif // GD_MONOUTILS_H
diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h
index dc542477f5..c76619cca4 100644
--- a/modules/mono/utils/macros.h
+++ b/modules/mono/utils/macros.h
@@ -46,7 +46,7 @@
#define GD_UNREACHABLE() \
CRASH_NOW(); \
do { \
- } while (true);
+ } while (true)
#endif
namespace gdmono {
diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml
index db1ef2adc6..088d84d2ec 100644
--- a/modules/visual_script/doc_classes/VisualScript.xml
+++ b/modules/visual_script/doc_classes/VisualScript.xml
@@ -9,7 +9,7 @@
You are most likely to use this class via the Visual Script editor or when writing plugins for it.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html</link>
+ <link title="VisualScript tutorial index">https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html</link>
</tutorials>
<methods>
<method name="add_custom_signal">