diff options
Diffstat (limited to 'modules')
| -rw-r--r-- | modules/SCsub | 18 | ||||
| -rw-r--r-- | modules/bullet/godot_result_callbacks.cpp | 2 | ||||
| -rw-r--r-- | modules/denoise/SCsub | 1 | ||||
| -rw-r--r-- | modules/gdnative/SCsub | 3 | ||||
| -rw-r--r-- | modules/gdnative/gdnative/string.cpp | 16 | ||||
| -rw-r--r-- | modules/gdnative/gdnative_api.json | 13 | ||||
| -rw-r--r-- | modules/gdnative/include/gdnative/string.h | 7 | ||||
| -rw-r--r-- | modules/gdscript/doc_classes/@GDScript.xml | 36 | ||||
| -rw-r--r-- | modules/gdscript/doc_classes/GDScriptFunctionState.xml | 5 | ||||
| -rw-r--r-- | modules/gdscript/gdscript_analyzer.cpp | 6 | ||||
| -rw-r--r-- | modules/gdscript/gdscript_tokenizer.cpp | 2 | ||||
| -rw-r--r-- | modules/gdscript/register_types.cpp | 8 | ||||
| -rw-r--r-- | modules/mono/editor/script_class_parser.cpp | 2 | ||||
| -rw-r--r-- | modules/mono/mono_gd/gd_mono_assembly.cpp | 2 | ||||
| -rw-r--r-- | modules/visual_script/visual_script_expression.cpp | 2 |
15 files changed, 43 insertions, 80 deletions
diff --git a/modules/SCsub b/modules/SCsub index 2d774306e4..edfc4ed9c6 100644 --- a/modules/SCsub +++ b/modules/SCsub @@ -10,14 +10,28 @@ env_modules = env.Clone() Export("env_modules") # Header with MODULE_*_ENABLED defines. -env.CommandNoCache("modules_enabled.gen.h", Value(env.module_list), modules_builders.generate_modules_enabled) +env.CommandNoCache( + "modules_enabled.gen.h", + Value(env.module_list), + env.Run( + modules_builders.generate_modules_enabled, + "Generating enabled modules header.", + # NOTE: No need to run in subprocess since this is still executed serially. + subprocess=False, + ), +) # Header to be included in `tests/test_main.cpp` to run module-specific tests. if env["tests"]: env.CommandNoCache( "modules_tests.gen.h", Value(env.module_list), - Action(modules_builders.generate_modules_tests, "Generating modules tests header."), + env.Run( + modules_builders.generate_modules_tests, + "Generating modules tests header.", + # NOTE: No need to run in subprocess since this is still executed serially. + subprocess=False, + ), ) env.AlwaysBuild("modules_tests.gen.h") diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index e1f950dad1..f82648d6ff 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -57,7 +57,7 @@ bool GodotFilterCallback::needBroadphaseCollision(btBroadphaseProxy *proxy0, btB bool GodotClosestRayResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { const bool needs = GodotFilterCallback::test_collision_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m_collisionFilterMask); - if (m_pickRay || needs) { + if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); diff --git a/modules/denoise/SCsub b/modules/denoise/SCsub index 0fa65c6296..bf3bd7d073 100644 --- a/modules/denoise/SCsub +++ b/modules/denoise/SCsub @@ -1,7 +1,6 @@ #!/usr/bin/env python import resource_to_cpp -from platform_methods import run_in_subprocess Import("env") Import("env_modules") diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub index cab05549d2..0e2291c1f9 100644 --- a/modules/gdnative/SCsub +++ b/modules/gdnative/SCsub @@ -22,13 +22,12 @@ SConscript("pluginscript/SCsub") SConscript("videodecoder/SCsub") -from platform_methods import run_in_subprocess import gdnative_builders _, gensource = env_gdnative.CommandNoCache( ["include/gdnative_api_struct.gen.h", "gdnative_api_struct.gen.cpp"], "gdnative_api.json", - run_in_subprocess(gdnative_builders.build_gdnative_api_struct), + env.Run(gdnative_builders.build_gdnative_api_struct, "Generating GDNative API."), ) env_gdnative.add_source_files(env.modules_sources, [gensource]) diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp index 8b0c7474e8..26c40b625c 100644 --- a/modules/gdnative/gdnative/string.cpp +++ b/modules/gdnative/gdnative/string.cpp @@ -541,13 +541,7 @@ godot_string GDAPI godot_string_substr(const godot_string *p_self, godot_int p_f return result; } -double GDAPI godot_string_to_double(const godot_string *p_self) { - const String *self = (const String *)p_self; - - return self->to_double(); -} - -godot_real GDAPI godot_string_to_float(const godot_string *p_self) { +double GDAPI godot_string_to_float(const godot_string *p_self) { const String *self = (const String *)p_self; return self->to_float(); @@ -583,8 +577,8 @@ godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_s return result; } -double GDAPI godot_string_char_to_double(const char *p_what) { - return String::to_double(p_what); +double GDAPI godot_string_char_to_float(const char *p_what) { + return String::to_float(p_what); } godot_int GDAPI godot_string_char_to_int(const char *p_what) { @@ -621,8 +615,8 @@ int64_t GDAPI godot_string_to_int64(const godot_string *p_self) { return self->to_int(); } -double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end) { - return String::to_double(p_str, r_end); +double GDAPI godot_string_unicode_char_to_float(const wchar_t *p_str, const wchar_t **r_end) { + return String::to_float(p_str, r_end); } godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice) { diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 9852928d22..8ccf44ff1a 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -4237,15 +4237,8 @@ ] }, { - "name": "godot_string_to_double", - "return_type": "double", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { "name": "godot_string_to_float", - "return_type": "godot_real", + "return_type": "double", "arguments": [ ["const godot_string *", "p_self"] ] @@ -4279,7 +4272,7 @@ ] }, { - "name": "godot_string_char_to_double", + "name": "godot_string_char_to_float", "return_type": "double", "arguments": [ ["const char *", "p_what"] @@ -4337,7 +4330,7 @@ ] }, { - "name": "godot_string_unicode_char_to_double", + "name": "godot_string_unicode_char_to_float", "return_type": "double", "arguments": [ ["const wchar_t *", "p_str"], diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h index dfd4fcab89..d89383dc1b 100644 --- a/modules/gdnative/include/gdnative/string.h +++ b/modules/gdnative/include/gdnative/string.h @@ -145,14 +145,13 @@ godot_string GDAPI godot_string_rpad_with_custom_character(const godot_string *p godot_real GDAPI godot_string_similarity(const godot_string *p_self, const godot_string *p_string); godot_string GDAPI godot_string_sprintf(const godot_string *p_self, const godot_array *p_values, godot_bool *p_error); godot_string GDAPI godot_string_substr(const godot_string *p_self, godot_int p_from, godot_int p_chars); -double GDAPI godot_string_to_double(const godot_string *p_self); -godot_real GDAPI godot_string_to_float(const godot_string *p_self); +double GDAPI godot_string_to_float(const godot_string *p_self); godot_int GDAPI godot_string_to_int(const godot_string *p_self); godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_self); godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_string *p_self); godot_string GDAPI godot_string_capitalize(const godot_string *p_self); -double GDAPI godot_string_char_to_double(const char *p_what); +double GDAPI godot_string_char_to_float(const char *p_what); godot_int GDAPI godot_string_char_to_int(const char *p_what); int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str); godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int p_len); @@ -160,7 +159,7 @@ int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_le int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self); int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self); int64_t GDAPI godot_string_to_int64(const godot_string *p_self); -double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end); +double GDAPI godot_string_unicode_char_to_float(const wchar_t *p_str, const wchar_t **r_end); godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter); godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice); diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index d8825ecc9a..c86b974f47 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -1367,42 +1367,6 @@ [code]wrapi[/code] is more flexible than using the [method posmod] approach by giving the user control over the minimum value. </description> </method> - <method name="yield"> - <return type="GDScriptFunctionState"> - </return> - <argument index="0" name="object" type="Object" default="null"> - </argument> - <argument index="1" name="signal" type="String" default=""""> - </argument> - <description> - Stops the function execution and returns the current suspended state to the calling function. - From the caller, call [method GDScriptFunctionState.resume] on the state to resume execution. This invalidates the state. Within the resumed function, [code]yield()[/code] returns whatever was passed to the [code]resume()[/code] function call. - If passed an object and a signal, the execution is resumed when the object emits the given signal. In this case, [code]yield()[/code] returns the argument passed to [code]emit_signal()[/code] if the signal takes only one argument, or an array containing all the arguments passed to [code]emit_signal()[/code] if the signal takes multiple arguments. - You can also use [code]yield[/code] to wait for a function to finish: - [codeblock] - func _ready(): - yield(countdown(), "completed") # waiting for the countdown() function to complete - print('Ready') - - func countdown(): - yield(get_tree(), "idle_frame") # returns a GDScriptFunctionState object to _ready() - print(3) - yield(get_tree().create_timer(1.0), "timeout") - print(2) - yield(get_tree().create_timer(1.0), "timeout") - print(1) - yield(get_tree().create_timer(1.0), "timeout") - - # prints: - # 3 - # 2 - # 1 - # Ready - [/codeblock] - When yielding on a function, the [code]completed[/code] signal will be emitted automatically when the function returns. It can, therefore, be used as the [code]signal[/code] parameter of the [code]yield[/code] method to resume. - In order to yield on a function, the resulting function should also return a [code]GDScriptFunctionState[/code]. Notice [code]yield(get_tree(), "idle_frame")[/code] from the above example. - </description> - </method> </methods> <constants> <constant name="PI" value="3.141593"> diff --git a/modules/gdscript/doc_classes/GDScriptFunctionState.xml b/modules/gdscript/doc_classes/GDScriptFunctionState.xml index 9a73764646..5e369b32d9 100644 --- a/modules/gdscript/doc_classes/GDScriptFunctionState.xml +++ b/modules/gdscript/doc_classes/GDScriptFunctionState.xml @@ -4,7 +4,8 @@ State of a function call after yielding. </brief_description> <description> - Calling [method @GDScript.yield] within a function will cause that function to yield and return its current state as an object of this type. The yielded function call can then be resumed later by calling [method resume] on this state object. + FIXME: Outdated docs as of GDScript rewrite in 4.0. + Calling [code]yield[/code] within a function will cause that function to yield and return its current state as an object of this type. The yielded function call can then be resumed later by calling [method resume] on this state object. </description> <tutorials> </tutorials> @@ -26,7 +27,7 @@ </argument> <description> Resume execution of the yielded function call. - If handed an argument, return the argument from the [method @GDScript.yield] call in the yielded function call. You can pass e.g. an [Array] to hand multiple arguments. + If handed an argument, return the argument from the [code]yield[/code] call in the yielded function call. You can pass e.g. an [Array] to hand multiple arguments. This function returns what the resumed function call returns, possibly another function state if yielded again. </description> </method> diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 0843a54106..4098425518 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -1430,6 +1430,12 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig } void GDScriptAnalyzer::reduce_await(GDScriptParser::AwaitNode *p_await) { + if (p_await->to_await == nullptr) { + GDScriptParser::DataType await_type; + await_type.kind = GDScriptParser::DataType::VARIANT; + p_await->set_datatype(await_type); + return; + } if (p_await->to_await->type == GDScriptParser::Node::CALL) { reduce_call(static_cast<GDScriptParser::CallNode *>(p_await->to_await), true); } else { diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index d230173e9a..7a4bdd88ba 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -646,7 +646,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::number() { int64_t value = number.bin_to_int(); return make_literal(value); } else if (has_decimal || has_exponent) { - double value = number.to_double(); + double value = number.to_float(); return make_literal(value); } else { int64_t value = number.to_int(); diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp index 23c7f97b5a..5c1d2f6f1b 100644 --- a/modules/gdscript/register_types.cpp +++ b/modules/gdscript/register_types.cpp @@ -57,8 +57,6 @@ GDScriptCache *gdscript_cache = nullptr; #include "language_server/gdscript_language_server.h" #endif // !GDSCRIPT_NO_LSP -Ref<GDScriptEditorTranslationParserPlugin> gdscript_translation_parser_plugin; - class EditorExportGDScript : public EditorExportPlugin { GDCLASS(EditorExportGDScript, EditorExportPlugin); @@ -122,6 +120,7 @@ void register_gdscript_types() { #ifdef TOOLS_ENABLED EditorNode::add_init_callback(_editor_init); + Ref<GDScriptEditorTranslationParserPlugin> gdscript_translation_parser_plugin; gdscript_translation_parser_plugin.instance(); EditorTranslationParser::get_singleton()->add_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD); #endif // TOOLS_ENABLED @@ -143,9 +142,4 @@ void unregister_gdscript_types() { ResourceSaver::remove_resource_format_saver(resource_saver_gd); resource_saver_gd.unref(); - -#ifdef TOOLS_ENABLED - EditorTranslationParser::get_singleton()->remove_parser(gdscript_translation_parser_plugin, EditorTranslationParser::STANDARD); - gdscript_translation_parser_plugin.unref(); -#endif // TOOLS_ENABLED } diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp index 012ccd5339..430c82953e 100644 --- a/modules/mono/editor/script_class_parser.cpp +++ b/modules/mono/editor/script_class_parser.cpp @@ -235,7 +235,7 @@ ScriptClassParser::Token ScriptClassParser::get_token() { if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) { //a number const CharType *rptr; - double number = String::to_double(&code[idx], &rptr); + double number = String::to_float(&code[idx], &rptr); idx += (rptr - &code[idx]); value = number; return TK_NUMBER; diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index a170fd36e7..9dbeee57ce 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -425,7 +425,7 @@ GDMonoClass *GDMonoAssembly::get_object_derived_class(const StringName &p_class) while (!nested_classes.empty()) { GDMonoClass *current_nested = nested_classes.front()->get(); - nested_classes.pop_back(); + nested_classes.pop_front(); void *iter = nullptr; diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index bd41117497..2ac7793b8c 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -489,7 +489,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) { r_token.type = TK_CONSTANT; if (is_float) { - r_token.value = num.to_double(); + r_token.value = num.to_float(); } else { r_token.value = num.to_int(); } |