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-rw-r--r--modules/csg/csg_shape.cpp12
-rw-r--r--modules/csg/editor/csg_gizmos.cpp8
-rw-r--r--modules/gdscript/editor/gdscript_translation_parser_plugin.h8
-rw-r--r--modules/gdscript/gdscript.cpp8
-rw-r--r--modules/gdscript/gdscript.h13
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp6
-rw-r--r--modules/gdscript/gdscript_analyzer.h2
-rw-r--r--modules/gdscript/gdscript_cache.cpp6
-rw-r--r--modules/gdscript/gdscript_cache.h4
-rw-r--r--modules/gdscript/gdscript_compiler.h6
-rw-r--r--modules/gdscript/gdscript_editor.cpp4
-rw-r--r--modules/gdscript/gdscript_parser.h8
-rw-r--r--modules/gdscript/gdscript_tokenizer.h2
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp2
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/gltf/doc_classes/GLTFDocumentExtension.xml69
-rw-r--r--modules/gltf/doc_classes/GLTFState.xml2
-rw-r--r--modules/gltf/editor/editor_scene_importer_gltf.cpp1
-rw-r--r--modules/gltf/editor/editor_scene_importer_gltf.h3
-rw-r--r--modules/gltf/gltf_accessor.h1
-rw-r--r--modules/gltf/gltf_document.cpp116
-rw-r--r--modules/gltf/gltf_document.h17
-rw-r--r--modules/gltf/gltf_document_extension.cpp100
-rw-r--r--modules/gltf/gltf_document_extension.h38
-rw-r--r--modules/gltf/gltf_document_extension_convert_importer_mesh.cpp45
-rw-r--r--modules/gltf/gltf_document_extension_convert_importer_mesh.h8
-rw-r--r--modules/gltf/gltf_skeleton.h2
-rw-r--r--modules/gltf/gltf_state.cpp11
-rw-r--r--modules/gltf/gltf_state.h11
-rw-r--r--modules/gridmap/grid_map.h2
-rw-r--r--modules/mono/csharp_script.cpp18
-rw-r--r--modules/mono/csharp_script.h12
-rw-r--r--modules/raycast/lightmap_raycaster.cpp2
-rw-r--r--modules/raycast/lightmap_raycaster.h4
-rw-r--r--modules/raycast/raycast_occlusion_cull.h16
-rw-r--r--modules/raycast/static_raycaster.cpp2
-rw-r--r--modules/raycast/static_raycaster.h4
-rw-r--r--modules/text_server_adv/text_server_adv.cpp2
-rw-r--r--modules/text_server_adv/text_server_adv.h4
-rw-r--r--modules/visual_script/visual_script.cpp2
-rw-r--r--modules/visual_script/visual_script.h3
41 files changed, 327 insertions, 259 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index a5b3db89d9..25772bebbe 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -1052,7 +1052,7 @@ void CSGSphere3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGSphere3D::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &CSGSphere3D::get_material);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,100.0,0.001,suffix:m"), "set_radius", "get_radius");
ADD_PROPERTY(PropertyInfo(Variant::INT, "radial_segments", PROPERTY_HINT_RANGE, "1,100,1"), "set_radial_segments", "get_radial_segments");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rings", PROPERTY_HINT_RANGE, "1,100,1"), "set_rings", "get_rings");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
@@ -1225,7 +1225,7 @@ void CSGBox3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_material", "material"), &CSGBox3D::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &CSGBox3D::get_material);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size", PROPERTY_HINT_NONE, "suffix:m"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial"), "set_material", "get_material");
}
@@ -1405,8 +1405,8 @@ void CSGCylinder3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGCylinder3D::set_smooth_faces);
ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGCylinder3D::get_smooth_faces);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp,suffix:m"), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp,suffix:m"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cone"), "set_cone", "is_cone");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
@@ -1630,8 +1630,8 @@ void CSGTorus3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_smooth_faces", "smooth_faces"), &CSGTorus3D::set_smooth_faces);
ClassDB::bind_method(D_METHOD("get_smooth_faces"), &CSGTorus3D::get_smooth_faces);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_inner_radius", "get_inner_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp"), "set_outer_radius", "get_outer_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "inner_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp,suffix:m"), "set_inner_radius", "get_inner_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "outer_radius", PROPERTY_HINT_RANGE, "0.001,1000.0,0.001,or_greater,exp,suffix:m"), "set_outer_radius", "get_outer_radius");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_sides", "get_sides");
ADD_PROPERTY(PropertyInfo(Variant::INT, "ring_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_ring_sides", "get_ring_sides");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_faces"), "set_smooth_faces", "get_smooth_faces");
diff --git a/modules/csg/editor/csg_gizmos.cpp b/modules/csg/editor/csg_gizmos.cpp
index 4d972e46c6..6442ff71fc 100644
--- a/modules/csg/editor/csg_gizmos.cpp
+++ b/modules/csg/editor/csg_gizmos.cpp
@@ -349,9 +349,11 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (cs->is_root_shape()) {
Array csg_meshes = cs->get_meshes();
- Ref<Mesh> csg_mesh = csg_meshes[1];
- if (csg_mesh.is_valid()) {
- p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
+ if (csg_meshes.size() == 2) {
+ Ref<Mesh> csg_mesh = csg_meshes[1];
+ if (csg_mesh.is_valid()) {
+ p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
+ }
}
}
diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.h b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
index 4633a431d8..969a50f48c 100644
--- a/modules/gdscript/editor/gdscript_translation_parser_plugin.h
+++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
#define GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
-#include "core/templates/rb_set.h"
+#include "core/templates/hash_set.h"
#include "editor/editor_translation_parser.h"
#include "modules/gdscript/gdscript_parser.h"
@@ -44,9 +44,9 @@ class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlug
// List of patterns used for extracting translation strings.
StringName tr_func = "tr";
StringName trn_func = "tr_n";
- RBSet<StringName> assignment_patterns;
- RBSet<StringName> first_arg_patterns;
- RBSet<StringName> second_arg_patterns;
+ HashSet<StringName> assignment_patterns;
+ HashSet<StringName> first_arg_patterns;
+ HashSet<StringName> second_arg_patterns;
// FileDialog patterns.
StringName fd_add_filter = "add_filter";
StringName fd_set_filter = "set_filters";
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 25f4823d92..066b772227 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -788,7 +788,7 @@ void GDScript::update_exports() {
return;
}
- RBSet<ObjectID> copy = inheriters_cache; //might get modified
+ HashSet<ObjectID> copy = inheriters_cache; //might get modified
for (const ObjectID &E : copy) {
Object *id = ObjectDB::get_instance(E);
@@ -937,7 +937,7 @@ void GDScript::get_constants(HashMap<StringName, Variant> *p_constants) {
}
}
-void GDScript::get_members(RBSet<StringName> *p_members) {
+void GDScript::get_members(HashSet<StringName> *p_members) {
if (p_members) {
for (const StringName &E : members) {
p_members->insert(E);
@@ -1916,7 +1916,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
#ifdef TOOLS_ENABLED
while (script->placeholders.size()) {
- Object *obj = script->placeholders.front()->get()->get_owner();
+ Object *obj = (*script->placeholders.begin())->get_owner();
//save instance info
if (obj->get_script_instance()) {
@@ -1926,7 +1926,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->set_script(Variant());
} else {
// no instance found. Let's remove it so we don't loop forever
- script->placeholders.erase(script->placeholders.front()->get());
+ script->placeholders.erase(*script->placeholders.begin());
}
}
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 5199d3215d..80f187a375 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -37,6 +37,7 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/object/script_language.h"
+#include "core/templates/rb_set.h"
#include "gdscript_function.h"
class GDScriptNativeClass : public RefCounted {
@@ -80,7 +81,7 @@ class GDScript : public Script {
GDScript *_base = nullptr; //fast pointer access
GDScript *_owner = nullptr; //for subclasses
- RBSet<StringName> members; //members are just indices to the instantiated script.
+ HashSet<StringName> members; //members are just indices to the instantiated script.
HashMap<StringName, Variant> constants;
HashMap<StringName, GDScriptFunction *> member_functions;
HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
@@ -95,7 +96,7 @@ class GDScript : public Script {
List<PropertyInfo> members_cache;
HashMap<StringName, Variant> member_default_values_cache;
Ref<GDScript> base_cache;
- RBSet<ObjectID> inheriters_cache;
+ HashSet<ObjectID> inheriters_cache;
bool source_changed_cache = false;
bool placeholder_fallback_enabled = false;
void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
@@ -139,7 +140,7 @@ class GDScript : public Script {
String _get_debug_path() const;
#ifdef TOOLS_ENABLED
- RBSet<PlaceHolderScriptInstance *> placeholders;
+ HashSet<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
@@ -178,7 +179,7 @@ public:
const HashMap<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
const HashMap<StringName, Variant> &get_constants() const { return constants; }
- const RBSet<StringName> &get_members() const { return members; }
+ const HashSet<StringName> &get_members() const { return members; }
const GDScriptDataType &get_member_type(const StringName &p_member) const {
CRASH_COND(!member_indices.has(p_member));
return member_indices[p_member].data_type;
@@ -246,7 +247,7 @@ public:
}
virtual void get_constants(HashMap<StringName, Variant> *p_constants) override;
- virtual void get_members(RBSet<StringName> *p_members) override;
+ virtual void get_members(HashSet<StringName> *p_members) override;
virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
@@ -449,7 +450,7 @@ public:
virtual bool is_using_templates() override;
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
virtual Script *create_script() const override;
virtual bool has_named_classes() const override;
virtual bool supports_builtin_mode() const override;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 32fa3b8c87..3976bde8c9 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -898,7 +898,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
}
#ifdef DEBUG_ENABLED
- RBSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
+ HashSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
for (uint32_t ignored_warning : member.function->ignored_warnings) {
parser->ignored_warning_codes.insert(ignored_warning);
}
@@ -947,7 +947,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) {
#ifdef DEBUG_ENABLED
- RBSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
+ HashSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
for (uint32_t ignored_warning : member.function->ignored_warnings) {
parser->ignored_warning_codes.insert(ignored_warning);
}
@@ -1279,7 +1279,7 @@ void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
}
#ifdef DEBUG_ENABLED
- RBSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
+ HashSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
for (uint32_t ignored_warning : stmt->ignored_warnings) {
parser->ignored_warning_codes.insert(ignored_warning);
}
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 5b03f6dbb4..3966b81b6e 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -33,7 +33,7 @@
#include "core/object/object.h"
#include "core/object/ref_counted.h"
-#include "core/templates/rb_set.h"
+#include "core/templates/hash_set.h"
#include "gdscript_cache.h"
#include "gdscript_parser.h"
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index bd98d66fcc..4c15fca91e 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -223,13 +223,13 @@ Error GDScriptCache::finish_compiling(const String &p_owner) {
singleton->full_gdscript_cache[p_owner] = script.ptr();
singleton->shallow_gdscript_cache.erase(p_owner);
- RBSet<String> depends = singleton->dependencies[p_owner];
+ HashSet<String> depends = singleton->dependencies[p_owner];
Error err = OK;
- for (const RBSet<String>::Element *E = depends.front(); E != nullptr; E = E->next()) {
+ for (const String &E : depends) {
Error this_err = OK;
// No need to save the script. We assume it's already referenced in the owner.
- get_full_script(E->get(), this_err);
+ get_full_script(E, this_err);
if (this_err != OK) {
err = this_err;
diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h
index 8abae7d4ad..b971bdd984 100644
--- a/modules/gdscript/gdscript_cache.h
+++ b/modules/gdscript/gdscript_cache.h
@@ -34,7 +34,7 @@
#include "core/object/ref_counted.h"
#include "core/os/mutex.h"
#include "core/templates/hash_map.h"
-#include "core/templates/rb_set.h"
+#include "core/templates/hash_set.h"
#include "gdscript.h"
class GDScriptAnalyzer;
@@ -74,7 +74,7 @@ class GDScriptCache {
HashMap<String, GDScriptParserRef *> parser_map;
HashMap<String, GDScript *> shallow_gdscript_cache;
HashMap<String, GDScript *> full_gdscript_cache;
- HashMap<String, RBSet<String>> dependencies;
+ HashMap<String, HashSet<String>> dependencies;
friend class GDScript;
friend class GDScriptParserRef;
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index c9ffb04fb8..4841884e2d 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_COMPILER_H
#define GDSCRIPT_COMPILER_H
-#include "core/templates/rb_set.h"
+#include "core/templates/hash_set.h"
#include "gdscript.h"
#include "gdscript_codegen.h"
#include "gdscript_function.h"
@@ -39,8 +39,8 @@
class GDScriptCompiler {
const GDScriptParser *parser = nullptr;
- RBSet<GDScript *> parsed_classes;
- RBSet<GDScript *> parsing_classes;
+ HashSet<GDScript *> parsed_classes;
+ HashSet<GDScript *> parsing_classes;
GDScript *main_script = nullptr;
struct CodeGen {
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 72f54626e3..5b63fe7466 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -110,7 +110,7 @@ static void get_function_names_recursively(const GDScriptParser::ClassNode *p_cl
}
}
-bool GDScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, RBSet<int> *r_safe_lines) const {
+bool GDScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, HashSet<int> *r_safe_lines) const {
GDScriptParser parser;
GDScriptAnalyzer analyzer(&parser);
@@ -159,7 +159,7 @@ bool GDScriptLanguage::validate(const String &p_script, const String &p_path, Li
#ifdef DEBUG_ENABLED
if (r_safe_lines) {
- const RBSet<int> &unsafe_lines = parser.get_unsafe_lines();
+ const HashSet<int> &unsafe_lines = parser.get_unsafe_lines();
for (int i = 1; i <= parser.get_last_line_number(); i++) {
if (!unsafe_lines.has(i)) {
r_safe_lines->insert(i);
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 17f87edeeb..96b9a10d3c 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -1205,9 +1205,9 @@ private:
List<ParserError> errors;
#ifdef DEBUG_ENABLED
List<GDScriptWarning> warnings;
- RBSet<String> ignored_warnings;
- RBSet<uint32_t> ignored_warning_codes;
- RBSet<int> unsafe_lines;
+ HashSet<String> ignored_warnings;
+ HashSet<uint32_t> ignored_warning_codes;
+ HashSet<int> unsafe_lines;
#endif
GDScriptTokenizer tokenizer;
@@ -1419,7 +1419,7 @@ public:
}
#ifdef DEBUG_ENABLED
const List<GDScriptWarning> &get_warnings() const { return warnings; }
- const RBSet<int> &get_unsafe_lines() const { return unsafe_lines; }
+ const HashSet<int> &get_unsafe_lines() const { return unsafe_lines; }
int get_last_line_number() const { return current.end_line; }
#endif
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index ad818cf812..7fb715f2c8 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -32,8 +32,8 @@
#define GDSCRIPT_TOKENIZER_H
#include "core/templates/hash_map.h"
+#include "core/templates/hash_set.h"
#include "core/templates/list.h"
-#include "core/templates/rb_set.h"
#include "core/templates/vector.h"
#include "core/variant/variant.h"
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index ffd3cfa907..8d484a43b3 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -784,7 +784,7 @@ GDScriptWorkspace::GDScriptWorkspace() {
}
GDScriptWorkspace::~GDScriptWorkspace() {
- RBSet<String> cached_parsers;
+ HashSet<String> cached_parsers;
for (const KeyValue<String, ExtendGDScriptParser *> &E : parse_results) {
cached_parsers.insert(E.key);
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 7cedbda804..b230c6ba36 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -70,7 +70,7 @@ class EditorExportGDScript : public EditorExportPlugin {
GDCLASS(EditorExportGDScript, EditorExportPlugin);
public:
- virtual void _export_file(const String &p_path, const String &p_type, const RBSet<String> &p_features) override {
+ virtual void _export_file(const String &p_path, const String &p_type, const HashSet<String> &p_features) override {
int script_mode = EditorExportPreset::MODE_SCRIPT_COMPILED;
String script_key;
diff --git a/modules/gltf/doc_classes/GLTFDocumentExtension.xml b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
index 03b4380ff4..3c28546ad7 100644
--- a/modules/gltf/doc_classes/GLTFDocumentExtension.xml
+++ b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
@@ -7,65 +7,52 @@
<tutorials>
</tutorials>
<methods>
- <method name="export_post">
- <return type="int" enum="Error" />
- <argument index="0" name="document" type="GLTFDocument" />
+ <method name="_export_node" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
+ <argument index="1" name="gltf_node" type="GLTFNode" />
+ <argument index="2" name="json" type="Dictionary" />
+ <argument index="3" name="node" type="Node" />
<description>
</description>
</method>
- <method name="export_preflight">
- <return type="int" enum="Error" />
- <argument index="0" name="document" type="GLTFDocument" />
- <argument index="1" name="node" type="Node" />
+ <method name="_export_post" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
- <method name="get_export_setting" qualifiers="const">
- <return type="Variant" />
- <argument index="0" name="key" type="StringName" />
+ <method name="_export_preflight" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="root" type="Node" />
<description>
</description>
</method>
- <method name="get_export_setting_keys" qualifiers="const">
- <return type="Array" />
+ <method name="_import_node" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
+ <argument index="1" name="gltf_node" type="GLTFNode" />
+ <argument index="2" name="json" type="Dictionary" />
+ <argument index="3" name="node" type="Node" />
<description>
</description>
</method>
- <method name="get_import_setting" qualifiers="const">
- <return type="Variant" />
- <argument index="0" name="key" type="StringName" />
+ <method name="_import_post" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
+ <argument index="1" name="root" type="Node" />
<description>
</description>
</method>
- <method name="get_import_setting_keys" qualifiers="const">
- <return type="Array" />
+ <method name="_import_post_parse" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
- <method name="import_post">
- <return type="int" enum="Error" />
- <argument index="0" name="document" type="GLTFDocument" />
- <argument index="1" name="node" type="Node" />
- <description>
- </description>
- </method>
- <method name="import_preflight">
- <return type="int" enum="Error" />
- <argument index="0" name="document" type="GLTFDocument" />
- <description>
- </description>
- </method>
- <method name="set_export_setting">
- <return type="void" />
- <argument index="0" name="key" type="StringName" />
- <argument index="1" name="value" type="Variant" />
- <description>
- </description>
- </method>
- <method name="set_import_setting">
- <return type="void" />
- <argument index="0" name="key" type="StringName" />
- <argument index="1" name="value" type="Variant" />
+ <method name="_import_preflight" qualifiers="virtual">
+ <return type="int" />
+ <argument index="0" name="state" type="GLTFState" />
<description>
</description>
</method>
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml
index a59fa900bc..44a1723563 100644
--- a/modules/gltf/doc_classes/GLTFState.xml
+++ b/modules/gltf/doc_classes/GLTFState.xml
@@ -192,6 +192,8 @@
</method>
</methods>
<members>
+ <member name="base_path" type="String" setter="set_base_path" getter="get_base_path" default="&quot;&quot;">
+ </member>
<member name="buffers" type="Array" setter="set_buffers" getter="get_buffers" default="[]">
</member>
<member name="glb_data" type="PackedByteArray" setter="set_glb_data" getter="get_glb_data" default="PackedByteArray()">
diff --git a/modules/gltf/editor/editor_scene_importer_gltf.cpp b/modules/gltf/editor/editor_scene_importer_gltf.cpp
index d5b247fc6e..3fadec5167 100644
--- a/modules/gltf/editor/editor_scene_importer_gltf.cpp
+++ b/modules/gltf/editor/editor_scene_importer_gltf.cpp
@@ -35,7 +35,6 @@
#include "../gltf_document.h"
#include "../gltf_state.h"
-#include "scene/main/node.h"
#include "scene/resources/animation.h"
uint32_t EditorSceneFormatImporterGLTF::get_import_flags() const {
diff --git a/modules/gltf/editor/editor_scene_importer_gltf.h b/modules/gltf/editor/editor_scene_importer_gltf.h
index edca038532..b17a1e4eaa 100644
--- a/modules/gltf/editor/editor_scene_importer_gltf.h
+++ b/modules/gltf/editor/editor_scene_importer_gltf.h
@@ -33,6 +33,9 @@
#ifdef TOOLS_ENABLED
+#include "../gltf_document_extension.h"
+#include "../gltf_state.h"
+
#include "editor/import/resource_importer_scene.h"
class Animation;
diff --git a/modules/gltf/gltf_accessor.h b/modules/gltf/gltf_accessor.h
index 6bf1bf543a..f412dc2c7f 100644
--- a/modules/gltf/gltf_accessor.h
+++ b/modules/gltf/gltf_accessor.h
@@ -34,7 +34,6 @@
#include "core/io/resource.h"
#include "gltf_document.h"
-#include "gltf_document_extension.h"
struct GLTFAccessor : public Resource {
GDCLASS(GLTFAccessor, Resource);
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index f440a29f28..2017355717 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -128,10 +128,10 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
state->buffers.push_back(Vector<uint8_t>());
}
- /* STEP 1 CONVERT MESH INSTANCES */
+ /* STEP CONVERT MESH INSTANCES */
_convert_mesh_instances(state);
- /* STEP 2 SERIALIZE CAMERAS */
+ /* STEP SERIALIZE CAMERAS */
Error err = _serialize_cameras(state);
if (err != OK) {
return Error::FAILED;
@@ -143,37 +143,37 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
return Error::FAILED;
}
- /* STEP 5 SERIALIZE MESHES (we have enough info now) */
+ /* STEP SERIALIZE MESHES (we have enough info now) */
err = _serialize_meshes(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 6 SERIALIZE TEXTURES */
+ /* STEP SERIALIZE TEXTURES */
err = _serialize_materials(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 7 SERIALIZE ANIMATIONS */
+ /* STEP SERIALIZE ANIMATIONS */
err = _serialize_animations(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 8 SERIALIZE ACCESSORS */
+ /* STEP SERIALIZE ACCESSORS */
err = _encode_accessors(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 9 SERIALIZE IMAGES */
+ /* STEP SERIALIZE IMAGES */
err = _serialize_images(state, p_path);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 10 SERIALIZE TEXTURES */
+ /* STEP SERIALIZE TEXTURES */
err = _serialize_textures(state);
if (err != OK) {
return Error::FAILED;
@@ -183,42 +183,49 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
state->buffer_views.write[i]->buffer = 0;
}
- /* STEP 11 SERIALIZE BUFFER VIEWS */
+ /* STEP SERIALIZE BUFFER VIEWS */
err = _encode_buffer_views(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 12 SERIALIZE NODES */
+ /* STEP SERIALIZE NODES */
err = _serialize_nodes(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 13 SERIALIZE SCENE */
+ /* STEP SERIALIZE SCENE */
err = _serialize_scenes(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 14 SERIALIZE SCENE */
+ /* STEP SERIALIZE SCENE */
err = _serialize_lights(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 15 SERIALIZE EXTENSIONS */
+ /* STEP SERIALIZE EXTENSIONS */
err = _serialize_extensions(state);
if (err != OK) {
return Error::FAILED;
}
- /* STEP 16 SERIALIZE VERSION */
+ /* STEP SERIALIZE VERSION */
err = _serialize_version(state);
if (err != OK) {
return Error::FAILED;
}
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ err = ext->export_post(state);
+ ERR_FAIL_COND_V(err != OK, err);
+ }
+
return OK;
}
@@ -442,6 +449,15 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> state) {
}
node["children"] = children;
}
+
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ ERR_CONTINUE(!state->scene_nodes.find(i));
+ Error err = ext->export_node(state, n, state->json, state->scene_nodes[i]);
+ ERR_CONTINUE(err != OK);
+ }
+
nodes.push_back(node);
}
state->json["nodes"] = nodes;
@@ -5658,7 +5674,7 @@ void GLTFDocument::_generate_scene_node(Ref<GLTFState> state, Node *scene_parent
if (!current_node) {
current_node = _generate_spatial(state, node_index);
}
- scene_parent->add_child(current_node);
+ scene_parent->add_child(current_node, true);
if (current_node != scene_root) {
current_node->set_owner(scene_root);
}
@@ -6642,8 +6658,8 @@ Error GLTFDocument::_parse(Ref<GLTFState> state, String p_path, Ref<FileAccess>
for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
ERR_CONTINUE(ext.is_null());
- err = ext->import_preflight(this);
- ERR_FAIL_COND_V(err != OK, FAILED);
+ err = ext->import_preflight(state);
+ ERR_FAIL_COND_V(err != OK, err);
}
err = _parse_gltf_state(state, p_path, p_bake_fps);
ERR_FAIL_COND_V(err != OK, err);
@@ -6870,12 +6886,10 @@ PackedByteArray GLTFDocument::generate_buffer(Ref<GLTFState> state) {
Error GLTFDocument::write_to_filesystem(Ref<GLTFState> state, const String &p_path) {
ERR_FAIL_NULL_V(state, ERR_INVALID_PARAMETER);
-
Error err = _serialize(state, p_path);
if (err != OK) {
return err;
}
-
err = _serialize_file(state, p_path);
if (err != OK) {
return Error::FAILED;
@@ -6886,6 +6900,7 @@ Error GLTFDocument::write_to_filesystem(Ref<GLTFState> state, const String &p_pa
Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) {
ERR_FAIL_NULL_V(state, nullptr);
ERR_FAIL_INDEX_V(0, state->root_nodes.size(), nullptr);
+ Error err = OK;
GLTFNodeIndex gltf_root = state->root_nodes.write[0];
Node *gltf_root_node = state->get_scene_node(gltf_root);
Node *root = gltf_root_node->get_parent();
@@ -6899,12 +6914,26 @@ Node *GLTFDocument::generate_scene(Ref<GLTFState> state, int32_t p_bake_fps) {
_import_animation(state, ap, i, p_bake_fps);
}
}
-
+ for (KeyValue<GLTFNodeIndex, Node *> E : state->scene_nodes) {
+ ERR_CONTINUE(!E.value);
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ ERR_CONTINUE(!state->json.has("nodes"));
+ Array nodes = state->json["nodes"];
+ ERR_CONTINUE(E.key >= nodes.size());
+ ERR_CONTINUE(E.key < 0);
+ Dictionary node_json = nodes[E.key];
+ Ref<GLTFNode> gltf_node = state->nodes[E.key];
+ err = ext->import_node(state, gltf_node, node_json, E.value);
+ ERR_CONTINUE(err != OK);
+ }
+ }
for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
ERR_CONTINUE(ext.is_null());
- Error err = ext->import_post(this, root);
- ERR_FAIL_COND_V(err != OK, nullptr);
+ err = ext->import_post(state, root);
+ ERR_CONTINUE(err != OK);
}
ERR_FAIL_NULL_V(root, nullptr);
return root;
@@ -6919,13 +6948,23 @@ Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32
if (!state->buffers.size()) {
state->buffers.push_back(Vector<uint8_t>());
}
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ }
- /* STEP 1 CONVERT MESH INSTANCES */
- _convert_mesh_instances(state);
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ Error err = ext->export_preflight(p_node);
+ ERR_FAIL_COND_V(err != OK, FAILED);
+ }
+ _convert_scene_node(state, p_node, -1, -1);
+ if (!state->buffers.size()) {
+ state->buffers.push_back(Vector<uint8_t>());
+ }
- /* STEP 2 CREATE SKINS */
- Error err = _serialize_skins(state);
- return err;
+ return OK;
}
Error GLTFDocument::append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> state, uint32_t p_flags, int32_t p_bake_fps) {
@@ -6938,8 +6977,15 @@ Error GLTFDocument::append_from_buffer(PackedByteArray p_bytes, String p_base_pa
Ref<FileAccessMemory> file_access;
file_access.instantiate();
file_access->open_custom(p_bytes.ptr(), p_bytes.size());
- err = _parse(state, p_base_path.get_base_dir(), file_access, p_bake_fps);
- ERR_FAIL_COND_V(err != OK, FAILED);
+ state->base_path = p_base_path.get_base_dir();
+ err = _parse(state, state->base_path, file_access, p_bake_fps);
+ ERR_FAIL_COND_V(err != OK, err);
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ err = ext->import_post_parse(state);
+ ERR_FAIL_COND_V(err != OK, err);
+ }
return OK;
}
@@ -7030,6 +7076,7 @@ Error GLTFDocument::_parse_gltf_state(Ref<GLTFState> state, const String &p_sear
for (int32_t root_i = 0; root_i < state->root_nodes.size(); root_i++) {
_generate_scene_node(state, root, root, state->root_nodes[root_i]);
}
+
return OK;
}
@@ -7049,9 +7096,16 @@ Error GLTFDocument::append_from_file(String p_path, Ref<GLTFState> r_state, uint
if (base_path.is_empty()) {
base_path = p_path.get_base_dir();
}
+ r_state->base_path = base_path;
err = _parse(r_state, base_path, f, p_bake_fps);
- ERR_FAIL_COND_V(err != OK, ERR_PARSE_ERROR);
- return err;
+ ERR_FAIL_COND_V(err != OK, err);
+ for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
+ Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
+ ERR_CONTINUE(ext.is_null());
+ err = ext->import_post_parse(r_state);
+ ERR_FAIL_COND_V(err != OK, err);
+ }
+ return OK;
}
Error GLTFDocument::_parse_gltf_extensions(Ref<GLTFState> state) {
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 9db824a0d4..2f61210ff9 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -33,19 +33,12 @@
#include "gltf_animation.h"
-#include "core/error/error_list.h"
-#include "core/variant/dictionary.h"
-#include "core/variant/variant.h"
-#include "gltf_document_extension_convert_importer_mesh.h"
#include "scene/3d/bone_attachment_3d.h"
#include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/mesh_instance_3d.h"
-#include "scene/3d/node_3d.h"
-#include "scene/3d/skeleton_3d.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/material.h"
-#include "scene/resources/texture.h"
#include "modules/modules_enabled.gen.h" // For csg, gridmap.
@@ -135,12 +128,12 @@ private:
}
template <class T>
- static Array to_array(const RBSet<T> &p_inp) {
+ static Array to_array(const HashSet<T> &p_inp) {
Array ret;
- typename RBSet<T>::Element *elem = p_inp.front();
+ typename HashSet<T>::Iterator elem = p_inp.begin();
while (elem) {
- ret.push_back(elem->get());
- elem = elem->next();
+ ret.push_back(*elem);
+ ++elem;
}
return ret;
}
@@ -154,7 +147,7 @@ private:
}
template <class T>
- static void set_from_array(RBSet<T> &r_out, const Array &p_inp) {
+ static void set_from_array(HashSet<T> &r_out, const Array &p_inp) {
r_out.clear();
for (int i = 0; i < p_inp.size(); i++) {
r_out.insert(p_inp[i]);
diff --git a/modules/gltf/gltf_document_extension.cpp b/modules/gltf/gltf_document_extension.cpp
index 192a1d347c..d0bd7651e0 100644
--- a/modules/gltf/gltf_document_extension.cpp
+++ b/modules/gltf/gltf_document_extension.cpp
@@ -30,59 +30,79 @@
#include "gltf_document_extension.h"
-#include "gltf_document.h"
-
void GLTFDocumentExtension::_bind_methods() {
- // Import
- ClassDB::bind_method(D_METHOD("get_import_setting_keys"),
- &GLTFDocumentExtension::get_import_setting_keys);
- ClassDB::bind_method(D_METHOD("import_preflight", "document"),
- &GLTFDocumentExtension::import_preflight);
- ClassDB::bind_method(D_METHOD("get_import_setting", "key"),
- &GLTFDocumentExtension::get_import_setting);
- ClassDB::bind_method(D_METHOD("set_import_setting", "key", "value"),
- &GLTFDocumentExtension::set_import_setting);
- ClassDB::bind_method(D_METHOD("import_post", "document", "node"),
- &GLTFDocumentExtension::import_post);
- // Export
- ClassDB::bind_method(D_METHOD("get_export_setting_keys"),
- &GLTFDocumentExtension::get_export_setting_keys);
- ClassDB::bind_method(D_METHOD("get_export_setting", "key"),
- &GLTFDocumentExtension::get_export_setting);
- ClassDB::bind_method(D_METHOD("set_export_setting", "key", "value"),
- &GLTFDocumentExtension::set_export_setting);
- ClassDB::bind_method(D_METHOD("export_preflight", "document", "node"),
- &GLTFDocumentExtension::export_preflight);
- ClassDB::bind_method(D_METHOD("export_post", "document"),
- &GLTFDocumentExtension::export_post);
+ GDVIRTUAL_BIND(_import_preflight, "state");
+ GDVIRTUAL_BIND(_import_post_parse, "state");
+ GDVIRTUAL_BIND(_import_node, "state", "gltf_node", "json", "node");
+ GDVIRTUAL_BIND(_import_post, "state", "root");
+ GDVIRTUAL_BIND(_export_preflight, "root");
+ GDVIRTUAL_BIND(_export_node, "state", "gltf_node", "json", "node");
+ GDVIRTUAL_BIND(_export_post, "state");
}
-Array GLTFDocumentExtension::get_import_setting_keys() const {
- return import_settings.keys();
+Error GLTFDocumentExtension::import_post(Ref<GLTFState> p_state, Node *p_root) {
+ ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_import_post, p_state, p_root, err)) {
+ return Error(err);
+ }
+ return OK;
}
-Variant GLTFDocumentExtension::get_import_setting(const StringName &p_key) const {
- if (!import_settings.has(p_key)) {
- return Variant();
+Error GLTFDocumentExtension::import_preflight(Ref<GLTFState> p_state) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_import_preflight, p_state, err)) {
+ return Error(err);
}
- return import_settings[p_key];
+ return OK;
}
-void GLTFDocumentExtension::set_import_setting(const StringName &p_key, Variant p_var) {
- import_settings[p_key] = p_var;
+Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_import_post_parse, p_state, err)) {
+ return Error(err);
+ }
+ return OK;
}
-Array GLTFDocumentExtension::get_export_setting_keys() const {
- return import_settings.keys();
+Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_export_post, p_state, err)) {
+ return Error(err);
+ }
+ return OK;
+}
+Error GLTFDocumentExtension::export_preflight(Node *p_root) {
+ ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_export_preflight, p_root, err)) {
+ return Error(err);
+ }
+ return OK;
}
-Variant GLTFDocumentExtension::get_export_setting(const StringName &p_key) const {
- if (!import_settings.has(p_key)) {
- return Variant();
+Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_import_node, p_state, p_gltf_node, r_dict, p_node, err)) {
+ return Error(err);
}
- return import_settings[p_key];
+ return OK;
}
-void GLTFDocumentExtension::set_export_setting(const StringName &p_key, Variant p_var) {
- import_settings[p_key] = p_var;
+Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
+ int err = OK;
+ if (GDVIRTUAL_CALL(_export_node, p_state, p_gltf_node, r_dict, p_node, err)) {
+ return Error(err);
+ }
+ return OK;
}
diff --git a/modules/gltf/gltf_document_extension.h b/modules/gltf/gltf_document_extension.h
index f7a3531282..556f79e887 100644
--- a/modules/gltf/gltf_document_extension.h
+++ b/modules/gltf/gltf_document_extension.h
@@ -31,33 +31,31 @@
#ifndef GLTF_DOCUMENT_EXTENSION_H
#define GLTF_DOCUMENT_EXTENSION_H
-#include "core/io/resource.h"
-#include "core/variant/dictionary.h"
-#include "core/variant/typed_array.h"
-#include "core/variant/variant.h"
-class GLTFDocument;
+#include "gltf_accessor.h"
+#include "gltf_node.h"
+#include "gltf_state.h"
+
class GLTFDocumentExtension : public Resource {
GDCLASS(GLTFDocumentExtension, Resource);
- Dictionary import_settings;
- Dictionary export_settings;
-
protected:
static void _bind_methods();
public:
- virtual Array get_import_setting_keys() const;
- virtual Variant get_import_setting(const StringName &p_key) const;
- virtual void set_import_setting(const StringName &p_key, Variant p_var);
- virtual Error import_preflight(Ref<GLTFDocument> p_document) { return OK; }
- virtual Error import_post(Ref<GLTFDocument> p_document, Node *p_node) { return OK; }
-
-public:
- virtual Array get_export_setting_keys() const;
- virtual Variant get_export_setting(const StringName &p_key) const;
- virtual void set_export_setting(const StringName &p_key, Variant p_var);
- virtual Error export_preflight(Ref<GLTFDocument> p_document, Node *p_node) { return OK; }
- virtual Error export_post(Ref<GLTFDocument> p_document) { return OK; }
+ virtual Error import_preflight(Ref<GLTFState> p_state);
+ virtual Error import_post_parse(Ref<GLTFState> p_state);
+ virtual Error export_post(Ref<GLTFState> p_state);
+ virtual Error import_post(Ref<GLTFState> p_state, Node *p_node);
+ virtual Error export_preflight(Node *p_state);
+ virtual Error import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_json, Node *p_node);
+ virtual Error export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_json, Node *p_node);
+ GDVIRTUAL1R(int, _import_preflight, Ref<GLTFState>);
+ GDVIRTUAL1R(int, _import_post_parse, Ref<GLTFState>);
+ GDVIRTUAL4R(int, _import_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
+ GDVIRTUAL2R(int, _import_post, Ref<GLTFState>, Node *);
+ GDVIRTUAL1R(int, _export_preflight, Node *);
+ GDVIRTUAL4R(int, _export_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
+ GDVIRTUAL1R(int, _export_post, Ref<GLTFState>);
};
#endif // GLTF_DOCUMENT_EXTENSION_H
diff --git a/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp b/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp
index 47a3e5598f..1620900a04 100644
--- a/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp
+++ b/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp
@@ -29,41 +29,40 @@
/*************************************************************************/
#include "gltf_document_extension_convert_importer_mesh.h"
+
+#include "gltf_state.h"
+
#include "core/error/error_macros.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/resources/importer_mesh.h"
-#include <cstddef>
-
void GLTFDocumentExtensionConvertImporterMesh::_bind_methods() {
}
-Error GLTFDocumentExtensionConvertImporterMesh::import_post(Ref<GLTFDocument> p_document, Node *p_node) {
- ERR_FAIL_NULL_V(p_document, ERR_INVALID_PARAMETER);
- ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
+Error GLTFDocumentExtensionConvertImporterMesh::import_post(Ref<GLTFState> p_state, Node *p_root) {
+ ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
List<Node *> queue;
- queue.push_back(p_node);
+ queue.push_back(p_root);
List<Node *> delete_queue;
while (!queue.is_empty()) {
List<Node *>::Element *E = queue.front();
Node *node = E->get();
- {
- ImporterMeshInstance3D *mesh_3d = cast_to<ImporterMeshInstance3D>(node);
- if (mesh_3d) {
- MeshInstance3D *mesh_instance_node_3d = memnew(MeshInstance3D);
- Ref<ImporterMesh> mesh = mesh_3d->get_mesh();
- if (mesh.is_valid()) {
- Ref<ArrayMesh> array_mesh = mesh->get_mesh();
- mesh_instance_node_3d->set_name(node->get_name());
- mesh_instance_node_3d->set_transform(mesh_3d->get_transform());
- mesh_instance_node_3d->set_mesh(array_mesh);
- mesh_instance_node_3d->set_skin(mesh_3d->get_skin());
- mesh_instance_node_3d->set_skeleton_path(mesh_3d->get_skeleton_path());
- node->replace_by(mesh_instance_node_3d);
- delete_queue.push_back(node);
- } else {
- memdelete(mesh_instance_node_3d);
- }
+ ImporterMeshInstance3D *mesh_3d = cast_to<ImporterMeshInstance3D>(node);
+ if (mesh_3d) {
+ MeshInstance3D *mesh_instance_node_3d = memnew(MeshInstance3D);
+ Ref<ImporterMesh> mesh = mesh_3d->get_mesh();
+ if (mesh.is_valid()) {
+ Ref<ArrayMesh> array_mesh = mesh->get_mesh();
+ mesh_instance_node_3d->set_name(node->get_name());
+ mesh_instance_node_3d->set_transform(mesh_3d->get_transform());
+ mesh_instance_node_3d->set_mesh(array_mesh);
+ mesh_instance_node_3d->set_skin(mesh_3d->get_skin());
+ mesh_instance_node_3d->set_skeleton_path(mesh_3d->get_skeleton_path());
+ node->replace_by(mesh_instance_node_3d);
+ delete_queue.push_back(node);
+ } else {
+ memdelete(mesh_instance_node_3d);
}
}
int child_count = node->get_child_count();
diff --git a/modules/gltf/gltf_document_extension_convert_importer_mesh.h b/modules/gltf/gltf_document_extension_convert_importer_mesh.h
index 2d51143140..4c9e42a00f 100644
--- a/modules/gltf/gltf_document_extension_convert_importer_mesh.h
+++ b/modules/gltf/gltf_document_extension_convert_importer_mesh.h
@@ -31,14 +31,10 @@
#ifndef GLTF_EXTENSION_EDITOR_H
#define GLTF_EXTENSION_EDITOR_H
-#include "core/io/resource.h"
-#include "core/variant/dictionary.h"
-
-#include "gltf_document.h"
#include "gltf_document_extension.h"
+
#include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/3d/mesh_instance_3d.h"
-#include "scene/main/node.h"
#include "scene/resources/importer_mesh.h"
class GLTFDocumentExtension;
@@ -50,6 +46,6 @@ protected:
static void _bind_methods();
public:
- Error import_post(Ref<GLTFDocument> p_document, Node *p_node) override;
+ Error import_post(Ref<GLTFState> p_state, Node *p_root) override;
};
#endif // GLTF_EXTENSION_EDITOR_H
diff --git a/modules/gltf/gltf_skeleton.h b/modules/gltf/gltf_skeleton.h
index 4dcee41465..92ee6e6234 100644
--- a/modules/gltf/gltf_skeleton.h
+++ b/modules/gltf/gltf_skeleton.h
@@ -50,7 +50,7 @@ private:
Skeleton3D *godot_skeleton = nullptr;
// Set of unique bone names for the skeleton
- RBSet<String> unique_names;
+ HashSet<String> unique_names;
HashMap<int32_t, GLTFNodeIndex> godot_bone_node;
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index e959a640b4..989fa476c2 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -57,6 +57,8 @@ void GLTFState::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_materials", "materials"), &GLTFState::set_materials);
ClassDB::bind_method(D_METHOD("get_scene_name"), &GLTFState::get_scene_name);
ClassDB::bind_method(D_METHOD("set_scene_name", "scene_name"), &GLTFState::set_scene_name);
+ ClassDB::bind_method(D_METHOD("get_base_path"), &GLTFState::get_base_path);
+ ClassDB::bind_method(D_METHOD("set_base_path", "base_path"), &GLTFState::set_base_path);
ClassDB::bind_method(D_METHOD("get_root_nodes"), &GLTFState::get_root_nodes);
ClassDB::bind_method(D_METHOD("set_root_nodes", "root_nodes"), &GLTFState::set_root_nodes);
ClassDB::bind_method(D_METHOD("get_textures"), &GLTFState::get_textures);
@@ -93,6 +95,7 @@ void GLTFState::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "meshes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_meshes", "get_meshes"); // Vector<Ref<GLTFMesh>>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "materials", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_materials", "get_materials"); // Vector<Ref<Material>
ADD_PROPERTY(PropertyInfo(Variant::STRING, "scene_name"), "set_scene_name", "get_scene_name"); // String
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_path"), "set_base_path", "get_base_path"); // String
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "root_nodes"), "set_root_nodes", "get_root_nodes"); // Vector<int>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_textures", "get_textures"); // Vector<Ref<GLTFTexture>>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_images", "get_images"); // Vector<Ref<Texture>
@@ -313,3 +316,11 @@ void GLTFState::set_discard_meshes_and_materials(bool p_discard_meshes_and_mater
bool GLTFState::get_discard_meshes_and_materials() {
return discard_meshes_and_materials;
}
+
+String GLTFState::get_base_path() {
+ return base_path;
+}
+
+void GLTFState::set_base_path(String p_base_path) {
+ base_path = p_base_path;
+}
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index f695b20b49..2fdef19038 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -44,10 +44,7 @@
#include "gltf_skin.h"
#include "gltf_texture.h"
-#include "core/io/resource.h"
-#include "core/templates/pair.h"
#include "core/templates/rb_map.h"
-#include "core/templates/vector.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/texture.h"
@@ -56,6 +53,7 @@ class GLTFState : public Resource {
friend class GLTFDocument;
String filename;
+ String base_path;
Dictionary json;
int major_version = 0;
int minor_version = 0;
@@ -83,8 +81,8 @@ class GLTFState : public Resource {
Vector<Ref<GLTFSkin>> skins;
Vector<Ref<GLTFCamera>> cameras;
Vector<Ref<GLTFLight>> lights;
- RBSet<String> unique_names;
- RBSet<String> unique_animation_names;
+ HashSet<String> unique_names;
+ HashSet<String> unique_animation_names;
Vector<Ref<GLTFSkeleton>> skeletons;
HashMap<GLTFSkeletonIndex, GLTFNodeIndex> skeleton_to_node;
@@ -137,6 +135,9 @@ public:
String get_scene_name();
void set_scene_name(String p_scene_name);
+ String get_base_path();
+ void set_base_path(String p_base_path);
+
Array get_root_nodes();
void set_root_nodes(Array p_root_nodes);
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 88e16bce82..d0872a839b 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -113,7 +113,7 @@ class GridMap : public Node3D {
};
Vector<MultimeshInstance> multimesh_instances;
- RBSet<IndexKey> cells;
+ HashSet<IndexKey> cells;
RID collision_debug;
RID collision_debug_instance;
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index d0140f117c..bee4e0e1fb 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -875,7 +875,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Script::instances are deleted during managed object disposal, which happens on domain finalize.
// Only placeholders are kept. Therefore we need to keep a copy before that happens.
- for (Object *&obj : script->instances) {
+ for (Object *obj : script->instances) {
script->pending_reload_instances.insert(obj->get_instance_id());
RefCounted *rc = Object::cast_to<RefCounted>(obj);
@@ -885,7 +885,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
}
#ifdef TOOLS_ENABLED
- for (PlaceHolderScriptInstance *&script_instance : script->placeholders) {
+ for (PlaceHolderScriptInstance *script_instance : script->placeholders) {
Object *obj = script_instance->get_owner();
script->pending_reload_instances.insert(obj->get_instance_id());
@@ -899,7 +899,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Save state and remove script from instances
RBMap<ObjectID, CSharpScript::StateBackup> &owners_map = script->pending_reload_state;
- for (Object *&obj : script->instances) {
+ for (Object *obj : script->instances) {
ERR_CONTINUE(!obj->get_script_instance());
CSharpInstance *csi = static_cast<CSharpInstance *>(obj->get_script_instance());
@@ -922,8 +922,8 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// After the state of all instances is saved, clear scripts and script instances
for (Ref<CSharpScript> &script : scripts) {
- while (script->instances.front()) {
- Object *obj = script->instances.front()->get();
+ while (script->instances.begin()) {
+ Object *obj = *script->instances.begin();
obj->set_script(Ref<RefCounted>()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
@@ -2315,9 +2315,9 @@ CSharpInstance::~CSharpInstance() {
#ifdef DEBUG_ENABLED
// CSharpInstance must not be created unless it's going to be added to the list for sure
- RBSet<Object *>::Element *match = script->instances.find(owner);
+ HashSet<Object *>::Iterator match = script->instances.find(owner);
CRASH_COND(!match);
- script->instances.erase(match);
+ script->instances.remove(match);
#else
script->instances.erase(owner);
#endif
@@ -2572,7 +2572,7 @@ bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_upda
_update_exports_values(values, propnames);
if (changed) {
- for (PlaceHolderScriptInstance *&script_instance : placeholders) {
+ for (PlaceHolderScriptInstance *script_instance : placeholders) {
script_instance->update(propnames, values);
}
} else {
@@ -3574,7 +3574,7 @@ CSharpScript::~CSharpScript() {
#endif
}
-void CSharpScript::get_members(RBSet<StringName> *p_members) {
+void CSharpScript::get_members(HashSet<StringName> *p_members) {
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
if (p_members) {
for (const StringName &member_name : exported_members_names) {
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 6e600bb47a..69bd8703aa 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -110,7 +110,7 @@ private:
Ref<CSharpScript> base_cache; // TODO what's this for?
- RBSet<Object *> instances;
+ HashSet<Object *> instances;
#ifdef GD_MONO_HOT_RELOAD
struct StateBackup {
@@ -121,7 +121,7 @@ private:
List<Pair<StringName, Array>> event_signals;
};
- RBSet<ObjectID> pending_reload_instances;
+ HashSet<ObjectID> pending_reload_instances;
RBMap<ObjectID, StateBackup> pending_reload_state;
StringName tied_class_name_for_reload;
StringName tied_class_namespace_for_reload;
@@ -141,7 +141,7 @@ private:
#ifdef TOOLS_ENABLED
List<PropertyInfo> exported_members_cache; // members_cache
HashMap<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
- RBSet<PlaceHolderScriptInstance *> placeholders;
+ HashSet<PlaceHolderScriptInstance *> placeholders;
bool source_changed_cache = false;
bool placeholder_fallback_enabled = false;
bool exports_invalidated = true;
@@ -151,7 +151,7 @@ private:
#endif
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
- RBSet<StringName> exported_members_names;
+ HashSet<StringName> exported_members_names;
#endif
HashMap<StringName, PropertyInfo> member_info;
@@ -218,7 +218,7 @@ public:
void get_script_property_list(List<PropertyInfo> *r_list) const override;
void update_exports() override;
- void get_members(RBSet<StringName> *p_members) override;
+ void get_members(HashSet<StringName> *p_members) override;
bool is_tool() const override { return tool; }
bool is_valid() const override { return valid; }
@@ -467,7 +467,7 @@ public:
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
/* TODO */ bool validate(const String &p_script, const String &p_path, List<String> *r_functions,
- List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override {
+ List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override {
return true;
}
String validate_path(const String &p_path) const override;
diff --git a/modules/raycast/lightmap_raycaster.cpp b/modules/raycast/lightmap_raycaster.cpp
index fc9ac416b7..9b35b5616e 100644
--- a/modules/raycast/lightmap_raycaster.cpp
+++ b/modules/raycast/lightmap_raycaster.cpp
@@ -152,7 +152,7 @@ void LightmapRaycasterEmbree::commit() {
rtcCommitScene(embree_scene);
}
-void LightmapRaycasterEmbree::set_mesh_filter(const RBSet<int> &p_mesh_ids) {
+void LightmapRaycasterEmbree::set_mesh_filter(const HashSet<int> &p_mesh_ids) {
for (const int &E : p_mesh_ids) {
rtcDisableGeometry(rtcGetGeometry(embree_scene, E));
}
diff --git a/modules/raycast/lightmap_raycaster.h b/modules/raycast/lightmap_raycaster.h
index 4c52758fd8..4266b46ea8 100644
--- a/modules/raycast/lightmap_raycaster.h
+++ b/modules/raycast/lightmap_raycaster.h
@@ -53,7 +53,7 @@ private:
static void filter_function(const struct RTCFilterFunctionNArguments *p_args);
HashMap<unsigned int, AlphaTextureData> alpha_textures;
- RBSet<int> filter_meshes;
+ HashSet<int> filter_meshes;
public:
virtual bool intersect(Ray &p_ray) override;
@@ -64,7 +64,7 @@ public:
virtual void set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) override;
virtual void commit() override;
- virtual void set_mesh_filter(const RBSet<int> &p_mesh_ids) override;
+ virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override;
virtual void clear_mesh_filter() override;
static LightmapRaycaster *create_embree_raycaster();
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h
index 779f6fb3c4..4474031991 100644
--- a/modules/raycast/raycast_occlusion_cull.h
+++ b/modules/raycast/raycast_occlusion_cull.h
@@ -86,11 +86,13 @@ private:
RID scenario;
RID instance;
- bool operator<(const InstanceID &rhs) const {
- if (instance == rhs.instance) {
- return rhs.scenario < scenario;
- }
- return instance < rhs.instance;
+ static uint32_t hash(const InstanceID &p_ins) {
+ uint32_t h = hash_djb2_one_64(p_ins.scenario.get_id());
+ return hash_djb2_one_64(p_ins.instance.get_id(), h);
+ }
+ bool operator==(const InstanceID &rhs) const {
+ return instance == rhs.instance && rhs.scenario == scenario;
+ ;
}
InstanceID() {}
@@ -101,7 +103,7 @@ private:
struct Occluder {
PackedVector3Array vertices;
PackedInt32Array indices;
- RBSet<InstanceID> users;
+ HashSet<InstanceID, InstanceID> users;
};
struct OccluderInstance {
@@ -136,7 +138,7 @@ private:
int current_scene_idx = 0;
HashMap<RID, OccluderInstance> instances;
- RBSet<RID> dirty_instances; // To avoid duplicates
+ HashSet<RID> dirty_instances; // To avoid duplicates
LocalVector<RID> dirty_instances_array; // To iterate and split into threads
LocalVector<RID> removed_instances;
diff --git a/modules/raycast/static_raycaster.cpp b/modules/raycast/static_raycaster.cpp
index 5d2dedf1a4..7659eea27f 100644
--- a/modules/raycast/static_raycaster.cpp
+++ b/modules/raycast/static_raycaster.cpp
@@ -94,7 +94,7 @@ void StaticRaycasterEmbree::commit() {
rtcCommitScene(embree_scene);
}
-void StaticRaycasterEmbree::set_mesh_filter(const RBSet<int> &p_mesh_ids) {
+void StaticRaycasterEmbree::set_mesh_filter(const HashSet<int> &p_mesh_ids) {
for (const int &E : p_mesh_ids) {
rtcDisableGeometry(rtcGetGeometry(embree_scene, E));
}
diff --git a/modules/raycast/static_raycaster.h b/modules/raycast/static_raycaster.h
index b52b5bccfc..e2909f9b56 100644
--- a/modules/raycast/static_raycaster.h
+++ b/modules/raycast/static_raycaster.h
@@ -41,7 +41,7 @@ private:
static RTCDevice embree_device;
RTCScene embree_scene;
- RBSet<int> filter_meshes;
+ HashSet<int> filter_meshes;
public:
virtual bool intersect(Ray &p_ray) override;
@@ -50,7 +50,7 @@ public:
virtual void add_mesh(const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices, unsigned int p_id) override;
virtual void commit() override;
- virtual void set_mesh_filter(const RBSet<int> &p_mesh_ids) override;
+ virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) override;
virtual void clear_mesh_filter() override;
static StaticRaycaster *create_embree_raycaster();
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index ef7807ca5d..0f45855a76 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -5589,7 +5589,7 @@ PackedInt32Array TextServerAdvanced::string_get_word_breaks(const String &p_stri
// Convert to UTF-16.
Char16String utf16 = p_string.utf16();
- RBSet<int> breaks;
+ HashSet<int> breaks;
UErrorCode err = U_ZERO_ERROR;
UBreakIterator *bi = ubrk_open(UBRK_LINE, p_language.ascii().get_data(), (const UChar *)utf16.ptr(), utf16.length(), &err);
if (U_FAILURE(err)) {
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index 897c27b6fa..fe1d4bdcbf 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -126,7 +126,7 @@ class TextServerAdvanced : public TextServerExtension {
_THREAD_SAFE_CLASS_
struct NumSystemData {
- RBSet<StringName> lang;
+ HashSet<StringName> lang;
String digits;
String percent_sign;
String exp;
@@ -235,7 +235,7 @@ class TextServerAdvanced : public TextServerExtension {
HashMap<Vector2i, FontDataForSizeAdvanced *, VariantHasher, VariantComparator> cache;
bool face_init = false;
- RBSet<uint32_t> supported_scripts;
+ HashSet<uint32_t> supported_scripts;
Dictionary supported_features;
Dictionary supported_varaitions;
Dictionary feature_overrides;
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 7c15651fa2..24bb22960e 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -2223,7 +2223,7 @@ Ref<Script> VisualScriptLanguage::make_template(const String &p_template, const
return script;
}
-bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, RBSet<int> *r_safe_lines) const {
+bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, HashSet<int> *r_safe_lines) const {
return false;
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index c28ec2268b..0f3b8de3fc 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -36,6 +36,7 @@
#include "core/doc_data.h"
#include "core/object/script_language.h"
#include "core/os/thread.h"
+#include "core/templates/rb_set.h"
class VisualScriptInstance;
class VisualScriptNodeInstance;
@@ -570,7 +571,7 @@ public:
virtual void get_string_delimiters(List<String> *p_delimiters) const override;
virtual bool is_using_templates() override;
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
virtual Script *create_script() const override;
virtual bool has_named_classes() const override;
virtual bool supports_builtin_mode() const override;