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-rw-r--r--modules/bullet/soft_body_bullet.cpp2
-rw-r--r--modules/mono/glue/cs_files/GD.cs5
-rw-r--r--modules/mono/glue/cs_files/ResourceLoaderExtensions.cs10
3 files changed, 16 insertions, 1 deletions
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index 1686a6e87e..9fc7230f91 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -123,7 +123,7 @@ void SoftBodyBullet::update_visual_server(SoftBodyVisualServerHandler *p_visual_
void SoftBodyBullet::set_soft_mesh(const Ref<Mesh> &p_mesh) {
- if (p_mesh.is_null() || !p_mesh->surface_is_softbody_friendly(0))
+ if (p_mesh.is_null())
soft_mesh.unref();
else
soft_mesh = p_mesh;
diff --git a/modules/mono/glue/cs_files/GD.cs b/modules/mono/glue/cs_files/GD.cs
index e2457ff98b..43de9156f2 100644
--- a/modules/mono/glue/cs_files/GD.cs
+++ b/modules/mono/glue/cs_files/GD.cs
@@ -64,6 +64,11 @@ namespace Godot
return ResourceLoader.Load(path);
}
+ public static T Load<T>(string path) where T : Godot.Resource
+ {
+ return (T) ResourceLoader.Load(path);
+ }
+
public static void Print(params object[] what)
{
NativeCalls.godot_icall_Godot_print(what);
diff --git a/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs
new file mode 100644
index 0000000000..ceecc589e6
--- /dev/null
+++ b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs
@@ -0,0 +1,10 @@
+namespace Godot
+{
+ public static partial class ResourceLoader
+ {
+ public static T Load<T>(string path) where T : Godot.Resource
+ {
+ return (T) Load(path);
+ }
+ }
+}