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-rw-r--r--modules/basis_universal/register_types.cpp2
-rw-r--r--modules/bmp/image_loader_bmp.cpp4
-rw-r--r--modules/camera/camera_macos.mm4
-rw-r--r--modules/csg/doc_classes/CSGShape3D.xml5
-rw-r--r--modules/cvtt/image_compress_cvtt.cpp4
-rw-r--r--modules/denoise/lightmap_denoiser.cpp2
-rw-r--r--modules/enet/doc_classes/ENetMultiplayerPeer.xml3
-rw-r--r--modules/enet/enet_multiplayer_peer.cpp225
-rw-r--r--modules/enet/enet_multiplayer_peer.h20
-rw-r--r--modules/etcpak/image_compress_etcpak.cpp2
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml96
-rw-r--r--modules/gdscript/doc_classes/GDScript.xml2
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp12
-rw-r--r--modules/gdscript/gdscript_warning.cpp5
-rw-r--r--modules/gdscript/gdscript_warning.h1
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/static_called_on_instance.gd11
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/static_called_on_instance.out7
-rw-r--r--modules/glslang/register_types.cpp4
-rw-r--r--modules/gltf/doc_classes/GLTFNode.xml19
-rw-r--r--modules/gltf/doc_classes/GLTFState.xml17
-rw-r--r--modules/gltf/gltf_document.cpp6
-rw-r--r--modules/gltf/gltf_state.cpp10
-rw-r--r--modules/gltf/gltf_state.h4
-rw-r--r--modules/gltf/structures/gltf_node.cpp10
-rw-r--r--modules/gltf/structures/gltf_node.h4
-rw-r--r--modules/hdr/image_loader_hdr.cpp2
-rw-r--r--modules/jpg/image_loader_jpegd.cpp2
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp56
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs8
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs2
-rw-r--r--modules/mono/editor/bindings_generator.cpp17
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs12
-rw-r--r--modules/multiplayer/doc_classes/SceneMultiplayer.xml4
-rw-r--r--modules/multiplayer/multiplayer_synchronizer.cpp4
-rw-r--r--modules/multiplayer/scene_cache_interface.cpp6
-rw-r--r--modules/multiplayer/scene_multiplayer.cpp163
-rw-r--r--modules/multiplayer/scene_multiplayer.h18
-rw-r--r--modules/multiplayer/scene_replication_interface.cpp9
-rw-r--r--modules/multiplayer/scene_rpc_interface.cpp9
-rw-r--r--modules/noise/noise_texture_2d.cpp4
-rw-r--r--modules/openxr/SCsub1
-rw-r--r--modules/openxr/doc_classes/OpenXRInterface.xml13
-rw-r--r--modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.cpp123
-rw-r--r--modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.h70
-rw-r--r--modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp28
-rw-r--r--modules/openxr/openxr_api.cpp39
-rw-r--r--modules/openxr/openxr_api.h8
-rw-r--r--modules/openxr/openxr_interface.cpp88
-rw-r--r--modules/openxr/openxr_interface.h5
-rw-r--r--modules/regex/doc_classes/RegEx.xml2
-rw-r--r--modules/squish/image_decompress_squish.cpp2
-rw-r--r--modules/svg/image_loader_svg.cpp2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp37
-rw-r--r--modules/text_server_fb/text_server_fb.cpp36
-rw-r--r--modules/tga/image_loader_tga.cpp2
-rw-r--r--modules/theora/video_stream_theora.cpp4
-rw-r--r--modules/tinyexr/image_loader_tinyexr.cpp2
-rw-r--r--modules/upnp/doc_classes/UPNP.xml2
-rw-r--r--modules/webp/webp_common.cpp2
-rw-r--r--modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml39
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.cpp85
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.h20
-rw-r--r--modules/websocket/websocket_multiplayer_peer.cpp254
-rw-r--r--modules/websocket/websocket_multiplayer_peer.h18
-rw-r--r--modules/websocket/wsl_peer.cpp6
-rw-r--r--modules/webxr/godot_webxr.h2
-rw-r--r--modules/webxr/native/library_godot_webxr.js41
-rw-r--r--modules/webxr/webxr_interface_js.cpp3
-rw-r--r--modules/zip/SCsub9
-rw-r--r--modules/zip/config.py17
-rw-r--r--modules/zip/doc_classes/ZIPPacker.xml72
-rw-r--r--modules/zip/doc_classes/ZIPReader.xml52
-rw-r--r--modules/zip/register_types.cpp50
-rw-r--r--modules/zip/register_types.h39
-rw-r--r--modules/zip/zip_packer.cpp108
-rw-r--r--modules/zip/zip_packer.h68
-rw-r--r--modules/zip/zip_reader.cpp123
-rw-r--r--modules/zip/zip_reader.h59
83 files changed, 1657 insertions, 679 deletions
diff --git a/modules/basis_universal/register_types.cpp b/modules/basis_universal/register_types.cpp
index e80d453df7..155f7809b0 100644
--- a/modules/basis_universal/register_types.cpp
+++ b/modules/basis_universal/register_types.cpp
@@ -253,7 +253,7 @@ static Ref<Image> basis_universal_unpacker_ptr(const uint8_t *p_data, int p_size
};
image.instantiate();
- image->create(info.m_width, info.m_height, info.m_total_levels > 1, imgfmt, gpudata);
+ image->set_data(info.m_width, info.m_height, info.m_total_levels > 1, imgfmt, gpudata);
return image;
}
diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp
index cc21ed28e8..681b3e74bc 100644
--- a/modules/bmp/image_loader_bmp.cpp
+++ b/modules/bmp/image_loader_bmp.cpp
@@ -156,7 +156,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
if (p_color_buffer == nullptr || color_table_size == 0) { // regular pixels
- p_image->create(width, height, false, Image::FORMAT_RGBA8, data);
+ p_image->set_data(width, height, false, Image::FORMAT_RGBA8, data);
} else { // data is in indexed format, extend it
@@ -194,7 +194,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image,
dest += 4;
}
- p_image->create(width, height, false, Image::FORMAT_RGBA8, extended_data);
+ p_image->set_data(width, height, false, Image::FORMAT_RGBA8, extended_data);
}
}
return err;
diff --git a/modules/camera/camera_macos.mm b/modules/camera/camera_macos.mm
index 0b9696a3e9..0e61dde8e9 100644
--- a/modules/camera/camera_macos.mm
+++ b/modules/camera/camera_macos.mm
@@ -158,7 +158,7 @@
memcpy(w, dataY, new_width * new_height);
img[0].instantiate();
- img[0]->create(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]);
+ img[0]->set_data(new_width, new_height, 0, Image::FORMAT_R8, img_data[0]);
}
{
@@ -177,7 +177,7 @@
///TODO OpenGL doesn't support FORMAT_RG8, need to do some form of conversion
img[1].instantiate();
- img[1]->create(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]);
+ img[1]->set_data(new_width, new_height, 0, Image::FORMAT_RG8, img_data[1]);
}
// set our texture...
diff --git a/modules/csg/doc_classes/CSGShape3D.xml b/modules/csg/doc_classes/CSGShape3D.xml
index 7e92d667b3..06f8f5a403 100644
--- a/modules/csg/doc_classes/CSGShape3D.xml
+++ b/modules/csg/doc_classes/CSGShape3D.xml
@@ -64,9 +64,10 @@
A contact is detected if object A is in any of the layers that object B scans, or object B is in any layer scanned by object A. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
- The physics layers this CSG shape scans for collisions. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
+ The physics layers this CSG shape scans for collisions. Only effective if [member use_collision] is [code]true[/code]. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="collision_priority" type="float" setter="set_collision_priority" getter="get_collision_priority" default="1.0">
+ The priority used to solve colliding when occurring penetration. Only effective if [member use_collision] is [code]true[/code]. The higher the priority is, the lower the penetration into the object will be. This can for example be used to prevent the player from breaking through the boundaries of a level.
</member>
<member name="operation" type="int" setter="set_operation" getter="get_operation" enum="CSGShape3D.Operation" default="0">
The operation that is performed on this shape. This is ignored for the first CSG child node as the operation is between this node and the previous child of this nodes parent.
@@ -75,7 +76,7 @@
Snap makes the mesh snap to a given distance so that the faces of two meshes can be perfectly aligned. A lower value results in greater precision but may be harder to adjust.
</member>
<member name="use_collision" type="bool" setter="set_use_collision" getter="is_using_collision" default="false">
- Adds a collision shape to the physics engine for our CSG shape. This will always act like a static body. Note that the collision shape is still active even if the CSG shape itself is hidden.
+ Adds a collision shape to the physics engine for our CSG shape. This will always act like a static body. Note that the collision shape is still active even if the CSG shape itself is hidden. See also [member collision_mask] and [member collision_priority].
</member>
</members>
<constants>
diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp
index 3322ff0a1b..89705e4ee0 100644
--- a/modules/cvtt/image_compress_cvtt.cpp
+++ b/modules/cvtt/image_compress_cvtt.cpp
@@ -230,7 +230,7 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChann
h = MAX(h / 2, 1);
}
- p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
+ p_image->set_data(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
}
void image_decompress_cvtt(Image *p_image) {
@@ -339,5 +339,5 @@ void image_decompress_cvtt(Image *p_image) {
w >>= 1;
h >>= 1;
}
- p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
+ p_image->set_data(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
}
diff --git a/modules/denoise/lightmap_denoiser.cpp b/modules/denoise/lightmap_denoiser.cpp
index a0dbd07b10..2b9221bc43 100644
--- a/modules/denoise/lightmap_denoiser.cpp
+++ b/modules/denoise/lightmap_denoiser.cpp
@@ -51,7 +51,7 @@ Ref<Image> LightmapDenoiserOIDN::denoise_image(const Ref<Image> &p_image) {
return p_image;
}
- img->create(img->get_width(), img->get_height(), false, img->get_format(), data);
+ img->set_data(img->get_width(), img->get_height(), false, img->get_format(), data);
return img;
}
diff --git a/modules/enet/doc_classes/ENetMultiplayerPeer.xml b/modules/enet/doc_classes/ENetMultiplayerPeer.xml
index 5181ae76ce..f02fc893fd 100644
--- a/modules/enet/doc_classes/ENetMultiplayerPeer.xml
+++ b/modules/enet/doc_classes/ENetMultiplayerPeer.xml
@@ -77,8 +77,5 @@
<member name="host" type="ENetConnection" setter="" getter="get_host">
The underlying [ENetConnection] created after [method create_client] and [method create_server].
</member>
- <member name="server_relay" type="bool" setter="set_server_relay_enabled" getter="is_server_relay_enabled" default="true">
- Enable or disable the server feature that notifies clients of other peers' connection/disconnection, and relays messages between them. When this option is [code]false[/code], clients won't be automatically notified of other peers and won't be able to send them packets through the server.
- </member>
</members>
</class>
diff --git a/modules/enet/enet_multiplayer_peer.cpp b/modules/enet/enet_multiplayer_peer.cpp
index e7728f4aec..c93db3b972 100644
--- a/modules/enet/enet_multiplayer_peer.cpp
+++ b/modules/enet/enet_multiplayer_peer.cpp
@@ -44,6 +44,22 @@ int ENetMultiplayerPeer::get_packet_peer() const {
return incoming_packets.front()->get().from;
}
+MultiplayerPeer::TransferMode ENetMultiplayerPeer::get_packet_mode() const {
+ ERR_FAIL_COND_V_MSG(!_is_active(), TRANSFER_MODE_RELIABLE, "The multiplayer instance isn't currently active.");
+ ERR_FAIL_COND_V(incoming_packets.size() == 0, TRANSFER_MODE_RELIABLE);
+ return incoming_packets.front()->get().transfer_mode;
+}
+
+int ENetMultiplayerPeer::get_packet_channel() const {
+ ERR_FAIL_COND_V_MSG(!_is_active(), 1, "The multiplayer instance isn't currently active.");
+ ERR_FAIL_COND_V(incoming_packets.size() == 0, 1);
+ int ch = incoming_packets.front()->get().channel;
+ if (ch >= SYSCH_MAX) { // First 2 channels are reserved.
+ return ch - SYSCH_MAX + 1;
+ }
+ return 0;
+}
+
Error ENetMultiplayerPeer::create_server(int p_port, int p_max_clients, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth) {
ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active.");
set_refuse_new_connections(false);
@@ -114,6 +130,22 @@ Error ENetMultiplayerPeer::add_mesh_peer(int p_id, Ref<ENetConnection> p_host) {
return OK;
}
+void ENetMultiplayerPeer::_store_packet(int32_t p_source, ENetConnection::Event &p_event) {
+ Packet packet;
+ packet.packet = p_event.packet;
+ packet.channel = p_event.channel_id;
+ packet.from = p_source;
+ if (p_event.packet->flags & ENET_PACKET_FLAG_RELIABLE) {
+ packet.transfer_mode = TRANSFER_MODE_RELIABLE;
+ } else if (p_event.packet->flags & ENET_PACKET_FLAG_UNSEQUENCED) {
+ packet.transfer_mode = TRANSFER_MODE_UNRELIABLE;
+ } else {
+ packet.transfer_mode = TRANSFER_MODE_UNRELIABLE_ORDERED;
+ }
+ packet.packet->referenceCount++;
+ incoming_packets.push_back(packet);
+}
+
bool ENetMultiplayerPeer::_parse_server_event(ENetConnection::EventType p_type, ENetConnection::Event &p_event) {
switch (p_type) {
case ENetConnection::EVENT_CONNECT: {
@@ -131,9 +163,6 @@ bool ENetMultiplayerPeer::_parse_server_event(ENetConnection::EventType p_type,
peers[id] = p_event.peer;
emit_signal(SNAME("peer_connected"), id);
- if (server_relay) {
- _notify_peers(id, true);
- }
return false;
}
case ENetConnection::EVENT_DISCONNECT: {
@@ -145,50 +174,11 @@ bool ENetMultiplayerPeer::_parse_server_event(ENetConnection::EventType p_type,
emit_signal(SNAME("peer_disconnected"), id);
peers.erase(id);
- if (server_relay) {
- _notify_peers(id, false);
- }
return false;
}
case ENetConnection::EVENT_RECEIVE: {
- if (p_event.channel_id == SYSCH_CONFIG) {
- _destroy_unused(p_event.packet);
- ERR_FAIL_V_MSG(false, "Only server can send config messages");
- } else {
- if (p_event.packet->dataLength < 8) {
- _destroy_unused(p_event.packet);
- ERR_FAIL_V_MSG(false, "Invalid packet size");
- }
-
- uint32_t source = decode_uint32(&p_event.packet->data[0]);
- int target = decode_uint32(&p_event.packet->data[4]);
-
- uint32_t id = p_event.peer->get_meta(SNAME("_net_id"));
- // Someone is cheating and trying to fake the source!
- if (source != id) {
- _destroy_unused(p_event.packet);
- ERR_FAIL_V_MSG(false, "Someone is cheating and trying to fake the source!");
- }
-
- Packet packet;
- packet.packet = p_event.packet;
- packet.channel = p_event.channel_id;
- packet.from = id;
-
- // Even if relaying is disabled, these targets are valid as incoming packets.
- if (target == 1 || target == 0 || target < -1) {
- packet.packet->referenceCount++;
- incoming_packets.push_back(packet);
- }
-
- if (server_relay && target != 1) {
- packet.packet->referenceCount++;
- _relay(source, target, p_event.channel_id, p_event.packet);
- packet.packet->referenceCount--;
- _destroy_unused(p_event.packet);
- }
- // Destroy packet later
- }
+ int32_t source = p_event.peer->get_meta(SNAME("_net_id"));
+ _store_packet(source, p_event);
return false;
}
default:
@@ -215,44 +205,7 @@ bool ENetMultiplayerPeer::_parse_client_event(ENetConnection::EventType p_type,
return true;
}
case ENetConnection::EVENT_RECEIVE: {
- if (p_event.channel_id == SYSCH_CONFIG) {
- // Config message
- if (p_event.packet->dataLength != 8) {
- _destroy_unused(p_event.packet);
- ERR_FAIL_V(false);
- }
-
- int msg = decode_uint32(&p_event.packet->data[0]);
- int id = decode_uint32(&p_event.packet->data[4]);
-
- switch (msg) {
- case SYSMSG_ADD_PEER: {
- peers[id] = Ref<ENetPacketPeer>();
- emit_signal(SNAME("peer_connected"), id);
-
- } break;
- case SYSMSG_REMOVE_PEER: {
- peers.erase(id);
- emit_signal(SNAME("peer_disconnected"), id);
- } break;
- }
- _destroy_unused(p_event.packet);
- } else {
- if (p_event.packet->dataLength < 8) {
- _destroy_unused(p_event.packet);
- ERR_FAIL_V_MSG(false, "Invalid packet size");
- }
-
- uint32_t source = decode_uint32(&p_event.packet->data[0]);
- Packet packet;
- packet.packet = p_event.packet;
- packet.from = source;
- packet.channel = p_event.channel_id;
-
- packet.packet->referenceCount++;
- incoming_packets.push_back(packet);
- // Destroy packet later
- }
+ _store_packet(1, p_event);
return false;
}
default:
@@ -273,18 +226,7 @@ bool ENetMultiplayerPeer::_parse_mesh_event(ENetConnection::EventType p_type, EN
hosts.erase(p_peer_id);
return true;
case ENetConnection::EVENT_RECEIVE: {
- if (p_event.packet->dataLength < 8) {
- _destroy_unused(p_event.packet);
- ERR_FAIL_V_MSG(false, "Invalid packet size");
- }
-
- Packet packet;
- packet.packet = p_event.packet;
- packet.from = p_peer_id;
- packet.channel = p_event.channel_id;
-
- packet.packet->referenceCount++;
- incoming_packets.push_back(packet);
+ _store_packet(p_peer_id, p_event);
return false;
} break;
default:
@@ -376,6 +318,10 @@ bool ENetMultiplayerPeer::is_server() const {
return active_mode == MODE_SERVER;
}
+bool ENetMultiplayerPeer::is_server_relay_supported() const {
+ return active_mode == MODE_SERVER || active_mode == MODE_CLIENT;
+}
+
void ENetMultiplayerPeer::close_connection(uint32_t wait_usec) {
if (!_is_active()) {
return;
@@ -422,8 +368,8 @@ Error ENetMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_si
current_packet = incoming_packets.front()->get();
incoming_packets.pop_front();
- *r_buffer = (const uint8_t *)(&current_packet.packet->data[8]);
- r_buffer_size = current_packet.packet->dataLength - 8;
+ *r_buffer = (const uint8_t *)(current_packet.packet->data);
+ r_buffer_size = current_packet.packet->dataLength;
return OK;
}
@@ -457,15 +403,13 @@ Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size
}
#ifdef DEBUG_ENABLED
- if ((packet_flags & ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT) && p_buffer_size + 8 > ENET_HOST_DEFAULT_MTU) {
- WARN_PRINT_ONCE(vformat("Sending %d bytes unrealiably which is above the MTU (%d), this will result in higher packet loss", p_buffer_size + 8, ENET_HOST_DEFAULT_MTU));
+ if ((packet_flags & ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT) && p_buffer_size > ENET_HOST_DEFAULT_MTU) {
+ WARN_PRINT_ONCE(vformat("Sending %d bytes unrealiably which is above the MTU (%d), this will result in higher packet loss", p_buffer_size, ENET_HOST_DEFAULT_MTU));
}
#endif
- ENetPacket *packet = enet_packet_create(nullptr, p_buffer_size + 8, packet_flags);
- encode_uint32(unique_id, &packet->data[0]); // Source ID
- encode_uint32(target_peer, &packet->data[4]); // Dest ID
- memcpy(&packet->data[8], p_buffer, p_buffer_size);
+ ENetPacket *packet = enet_packet_create(nullptr, p_buffer_size, packet_flags);
+ memcpy(&packet->data[0], p_buffer, p_buffer_size);
if (is_server()) {
if (target_peer == 0) {
@@ -548,16 +492,6 @@ void ENetMultiplayerPeer::set_refuse_new_connections(bool p_enabled) {
MultiplayerPeer::set_refuse_new_connections(p_enabled);
}
-void ENetMultiplayerPeer::set_server_relay_enabled(bool p_enabled) {
- ERR_FAIL_COND_MSG(_is_active(), "Server relaying can't be toggled while the multiplayer instance is active.");
-
- server_relay = p_enabled;
-}
-
-bool ENetMultiplayerPeer::is_server_relay_enabled() const {
- return server_relay;
-}
-
Ref<ENetConnection> ENetMultiplayerPeer::get_host() const {
ERR_FAIL_COND_V(!_is_active(), nullptr);
ERR_FAIL_COND_V(active_mode == MODE_MESH, nullptr);
@@ -577,70 +511,6 @@ void ENetMultiplayerPeer::_destroy_unused(ENetPacket *p_packet) {
}
}
-void ENetMultiplayerPeer::_relay(int p_from, int p_to, enet_uint8 p_channel, ENetPacket *p_packet) {
- if (p_to == 0) {
- // Re-send to everyone but sender :|
- for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) {
- if (E.key == p_from) {
- continue;
- }
-
- E.value->send(p_channel, p_packet);
- }
- } else if (p_to < 0) {
- // Re-send to everyone but excluded and sender.
- for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) {
- if (E.key == p_from || E.key == -p_to) { // Do not resend to self, also do not send to excluded
- continue;
- }
-
- E.value->send(p_channel, p_packet);
- }
- } else {
- // To someone else, specifically
- ERR_FAIL_COND(!peers.has(p_to));
- ENetPacket *packet = enet_packet_create(p_packet->data, p_packet->dataLength, p_packet->flags);
- peers[p_to]->send(p_channel, packet);
- }
-}
-
-void ENetMultiplayerPeer::_notify_peers(int p_id, bool p_connected) {
- if (p_connected) {
- ERR_FAIL_COND(!peers.has(p_id));
- // Someone connected, notify all the peers available.
- Ref<ENetPacketPeer> peer = peers[p_id];
- ENetPacket *packet = enet_packet_create(nullptr, 8, ENET_PACKET_FLAG_RELIABLE);
- encode_uint32(SYSMSG_ADD_PEER, &packet->data[0]);
- encode_uint32(p_id, &packet->data[4]);
- for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) {
- if (E.key == p_id) {
- continue;
- }
- // Send new peer to existing peer.
- E.value->send(SYSCH_CONFIG, packet);
- // Send existing peer to new peer.
- // This packet will be automatically destroyed by ENet after send.
- ENetPacket *packet2 = enet_packet_create(nullptr, 8, ENET_PACKET_FLAG_RELIABLE);
- encode_uint32(SYSMSG_ADD_PEER, &packet2->data[0]);
- encode_uint32(E.key, &packet2->data[4]);
- peer->send(SYSCH_CONFIG, packet2);
- }
- _destroy_unused(packet);
- } else {
- // Server just received a client disconnect and is in relay mode, notify everyone else.
- ENetPacket *packet = enet_packet_create(nullptr, 8, ENET_PACKET_FLAG_RELIABLE);
- encode_uint32(SYSMSG_REMOVE_PEER, &packet->data[0]);
- encode_uint32(p_id, &packet->data[4]);
- for (KeyValue<int, Ref<ENetPacketPeer>> &E : peers) {
- if (E.key == p_id) {
- continue;
- }
- E.value->send(SYSCH_CONFIG, packet);
- }
- _destroy_unused(packet);
- }
-}
-
void ENetMultiplayerPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_server", "port", "max_clients", "max_channels", "in_bandwidth", "out_bandwidth"), &ENetMultiplayerPeer::create_server, DEFVAL(32), DEFVAL(0), DEFVAL(0), DEFVAL(0));
ClassDB::bind_method(D_METHOD("create_client", "address", "port", "channel_count", "in_bandwidth", "out_bandwidth", "local_port"), &ENetMultiplayerPeer::create_client, DEFVAL(0), DEFVAL(0), DEFVAL(0), DEFVAL(0));
@@ -649,12 +519,9 @@ void ENetMultiplayerPeer::_bind_methods() {
ClassDB::bind_method(D_METHOD("close_connection", "wait_usec"), &ENetMultiplayerPeer::close_connection, DEFVAL(100));
ClassDB::bind_method(D_METHOD("set_bind_ip", "ip"), &ENetMultiplayerPeer::set_bind_ip);
- ClassDB::bind_method(D_METHOD("set_server_relay_enabled", "enabled"), &ENetMultiplayerPeer::set_server_relay_enabled);
- ClassDB::bind_method(D_METHOD("is_server_relay_enabled"), &ENetMultiplayerPeer::is_server_relay_enabled);
ClassDB::bind_method(D_METHOD("get_host"), &ENetMultiplayerPeer::get_host);
ClassDB::bind_method(D_METHOD("get_peer", "id"), &ENetMultiplayerPeer::get_peer);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "server_relay"), "set_server_relay_enabled", "is_server_relay_enabled");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "host", PROPERTY_HINT_RESOURCE_TYPE, "ENetConnection", PROPERTY_USAGE_NONE), "", "get_host");
}
diff --git a/modules/enet/enet_multiplayer_peer.h b/modules/enet/enet_multiplayer_peer.h
index 3152068d46..85692e8eee 100644
--- a/modules/enet/enet_multiplayer_peer.h
+++ b/modules/enet/enet_multiplayer_peer.h
@@ -47,10 +47,9 @@ private:
};
enum {
- SYSCH_CONFIG = 0,
- SYSCH_RELIABLE = 1,
- SYSCH_UNRELIABLE = 2,
- SYSCH_MAX = 3
+ SYSCH_RELIABLE = 0,
+ SYSCH_UNRELIABLE = 1,
+ SYSCH_MAX = 2
};
enum Mode {
@@ -66,8 +65,6 @@ private:
int target_peer = 0;
- bool server_relay = true;
-
ConnectionStatus connection_status = CONNECTION_DISCONNECTED;
HashMap<int, Ref<ENetConnection>> hosts;
@@ -77,18 +74,18 @@ private:
ENetPacket *packet = nullptr;
int from = 0;
int channel = 0;
+ TransferMode transfer_mode = TRANSFER_MODE_RELIABLE;
};
List<Packet> incoming_packets;
Packet current_packet;
+ void _store_packet(int32_t p_source, ENetConnection::Event &p_event);
void _pop_current_packet();
bool _parse_server_event(ENetConnection::EventType p_event_type, ENetConnection::Event &p_event);
bool _parse_client_event(ENetConnection::EventType p_event_type, ENetConnection::Event &p_event);
bool _parse_mesh_event(ENetConnection::EventType p_event_type, ENetConnection::Event &p_event, int p_peer_id);
- void _relay(int p_from, int p_to, enet_uint8 p_channel, ENetPacket *p_packet);
- void _notify_peers(int p_id, bool p_connected);
void _destroy_unused(ENetPacket *p_packet);
_FORCE_INLINE_ bool _is_active() const { return active_mode != MODE_NONE; }
@@ -99,10 +96,15 @@ protected:
public:
virtual void set_target_peer(int p_peer) override;
+
virtual int get_packet_peer() const override;
+ virtual TransferMode get_packet_mode() const override;
+ virtual int get_packet_channel() const override;
virtual void poll() override;
virtual bool is_server() const override;
+ virtual bool is_server_relay_supported() const override;
+
// Overridden so we can instrument the DTLSServer when needed.
virtual void set_refuse_new_connections(bool p_enabled) override;
@@ -125,8 +127,6 @@ public:
void disconnect_peer(int p_peer, bool now = false);
void set_bind_ip(const IPAddress &p_ip);
- void set_server_relay_enabled(bool p_enabled);
- bool is_server_relay_enabled() const;
Ref<ENetConnection> get_host() const;
Ref<ENetPacketPeer> get_peer(int p_id) const;
diff --git a/modules/etcpak/image_compress_etcpak.cpp b/modules/etcpak/image_compress_etcpak.cpp
index 7d5557d197..3d66b27556 100644
--- a/modules/etcpak/image_compress_etcpak.cpp
+++ b/modules/etcpak/image_compress_etcpak.cpp
@@ -233,7 +233,7 @@ void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_qua
}
// Replace original image with compressed one.
- r_img->create(width, height, mipmaps, target_format, dest_data);
+ r_img->set_data(width, height, mipmaps, target_format, dest_data);
print_verbose(vformat("ETCPAK encode took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
}
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index bc44479f93..c8eda53a2d 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -18,13 +18,11 @@
<param index="2" name="b8" type="int" />
<param index="3" name="a8" type="int" default="255" />
<description>
- Returns a color constructed from integer red, green, blue, and alpha channels. Each channel should have 8 bits of information ranging from 0 to 255.
- [code]r8[/code] red channel
- [code]g8[/code] green channel
- [code]b8[/code] blue channel
- [code]a8[/code] alpha channel
+ Returns a [Color] constructed from red ([param r8]), green ([param g8]), blue ([param b8]), and optionally alpha ([param a8]) integer channels, each divided by [code]255.0[/code] for their final value.
[codeblock]
- red = Color8(255, 0, 0)
+ var red = Color8(255, 0, 0) # Same as Color(1, 0, 0)
+ var dark_blue = Color8(0, 0, 51) # Same as Color(0, 0, 0.2).
+ var my_color = Color8(306, 255, 0, 102) # Same as Color(1.2, 1, 0, 0.4).
[/codeblock]
</description>
</method>
@@ -33,9 +31,9 @@
<param index="0" name="condition" type="bool" />
<param index="1" name="message" type="String" default="&quot;&quot;" />
<description>
- Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method @GlobalScope.push_error] for reporting errors to project developers or add-on users.
- [b]Note:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode.
- The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. It must be a static string, so format strings can't be used. You can use this to provide additional details about why the assertion failed.
+ Asserts that the [param condition] is [code]true[/code]. If the [param condition] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method @GlobalScope.push_error] for reporting errors to project developers or add-on users.
+ An optional [param message] can be shown in addition to the generic "Assertion failed" message. You can use this to provide additional details about why the assertion failed.
+ [b]Warning:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode.
[codeblock]
# Imagine we always want speed to be between 0 and 20.
var speed = -10
@@ -50,7 +48,7 @@
<return type="String" />
<param index="0" name="char" type="int" />
<description>
- Returns a character as a String of the given Unicode code point (which is compatible with ASCII code).
+ Returns a single character (as a [String]) of the given Unicode code point (which is compatible with ASCII code).
[codeblock]
a = char(65) # a is "A"
a = char(65 + 32) # a is "a"
@@ -63,14 +61,14 @@
<param index="0" name="what" type="Variant" />
<param index="1" name="type" type="int" />
<description>
- Converts from a type to another in the best way possible. The [code]type[/code] parameter uses the [enum Variant.Type] values.
+ Converts [param what] to [param type] in the best way possible. The [param type] uses the [enum Variant.Type] values.
[codeblock]
- a = Vector2(1, 0)
- # Prints 1
- print(a.length())
- a = convert(a, TYPE_STRING)
- # Prints 6 as "(1, 0)" is 6 characters
- print(a.length())
+ var a = [4, 2.5, 1.2]
+ print(a is Array) # Prints true
+
+ var b = convert(a, TYPE_PACKED_BYTE_ARRAY)
+ print(b) # Prints [4, 2, 1]
+ print(b is Array) # Prints false
[/codeblock]
</description>
</method>
@@ -78,7 +76,7 @@
<return type="Object" />
<param index="0" name="dictionary" type="Dictionary" />
<description>
- Converts a [param dictionary] (previously created with [method inst_to_dict]) back to an Object instance. Useful for deserializing.
+ Converts a [param dictionary] (created with [method inst_to_dict]) back to an Object instance. Can be useful for deserializing.
</description>
</method>
<method name="get_stack">
@@ -95,19 +93,19 @@
func bar():
print(get_stack())
[/codeblock]
- would print
+ Starting from [code]_ready()[/code], [code]bar()[/code] would print:
[codeblock]
[{function:bar, line:12, source:res://script.gd}, {function:foo, line:9, source:res://script.gd}, {function:_ready, line:6, source:res://script.gd}]
[/codeblock]
- [b]Note:[/b] [method get_stack] only works if the running instance is connected to a debugging server (i.e. an editor instance). [method get_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
- [b]Note:[/b] Not supported for calling from threads. Instead, this will return an empty array.
+ [b]Note:[/b] This function only works if the running instance is connected to a debugging server (i.e. an editor instance). [method get_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
+ [b]Note:[/b] Calling this function from a [Thread] is not supported. Doing so will return an empty array.
</description>
</method>
<method name="inst_to_dict">
<return type="Dictionary" />
<param index="0" name="instance" type="Object" />
<description>
- Returns the passed [param instance] converted to a Dictionary (useful for serializing).
+ Returns the passed [param instance] converted to a Dictionary. Can be useful for serializing.
[codeblock]
var foo = "bar"
func _ready():
@@ -126,11 +124,13 @@
<return type="int" />
<param index="0" name="var" type="Variant" />
<description>
- Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc.
- [b]Note:[/b] Generates a fatal error if Variant can not provide a length.
+ Returns the length of the given Variant [param var]. The length can be the character count of a [String], the element count of any array type or the size of a [Dictionary]. For every other Variant type, a run-time error is generated and execution is stopped.
[codeblock]
a = [1, 2, 3, 4]
len(a) # Returns 4
+
+ b = "Hello!"
+ len(b) # Returns 6
[/codeblock]
</description>
</method>
@@ -138,25 +138,25 @@
<return type="Resource" />
<param index="0" name="path" type="String" />
<description>
- Loads a resource from the filesystem located at [code]path[/code]. The resource is loaded on the method call (unless it's referenced already elsewhere, e.g. in another script or in the scene), which might cause slight delay, especially when loading scenes. To avoid unnecessary delays when loading something multiple times, either store the resource in a variable or use [method preload].
+ Returns a [Resource] from the filesystem located at the absolute [param path]. Unless it's already referenced elsewhere (such as in another script or in the scene), the resource is loaded from disk on function call, which might cause a slight delay, especially when loading large scenes. To avoid unnecessary delays when loading something multiple times, either store the resource in a variable or use [method preload].
[b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing "Copy Path" or by dragging the file from the FileSystem dock into the script.
[codeblock]
- # Load a scene called main located in the root of the project directory and cache it in a variable.
+ # Load a scene called "main" located in the root of the project directory and cache it in a variable.
var main = load("res://main.tscn") # main will contain a PackedScene resource.
[/codeblock]
- [b]Important:[/b] The path must be absolute, a local path will just return [code]null[/code].
- This method is a simplified version of [method ResourceLoader.load], which can be used for more advanced scenarios.
- [b]Note:[/b] You have to import the files into the engine first to load them using [method load]. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data].
+ [b]Important:[/b] The path must be absolute. A relative path will always return [code]null[/code].
+ This function is a simplified version of [method ResourceLoader.load], which can be used for more advanced scenarios.
+ [b]Note:[/b] Files have to be imported into the engine first to load them using this function. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data].
</description>
</method>
<method name="preload">
<return type="Resource" />
<param index="0" name="path" type="String" />
<description>
- Returns a [Resource] from the filesystem located at [code]path[/code]. The resource is loaded during script parsing, i.e. is loaded with the script and [method preload] effectively acts as a reference to that resource. Note that the method requires a constant path. If you want to load a resource from a dynamic/variable path, use [method load].
+ Returns a [Resource] from the filesystem located at [param path]. During run-time, the resource is loaded when the script is being parsed. This function effectively acts as a reference to that resource. Note that this function requires [param path] to be a constant [String]. If you want to load a resource from a dynamic/variable path, use [method load].
[b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path" or by dragging the file from the FileSystem dock into the script.
[codeblock]
- # Instance a scene.
+ # Create instance of a scene.
var diamond = preload("res://diamond.tscn").instantiate()
[/codeblock]
</description>
@@ -165,24 +165,24 @@
<return type="void" />
<description>
Like [method @GlobalScope.print], but includes the current stack frame when running with the debugger turned on.
- Output in the console would look something like this:
+ The output in the console may look like the following:
[codeblock]
Test print
- At: res://test.gd:15:_process()
+ At: res://test.gd:15:_process()
[/codeblock]
- [b]Note:[/b] Not supported for calling from threads. Instead of the stack frame, this will print the thread ID.
+ [b]Note:[/b] Calling this function from a [Thread] is not supported. Doing so will instead print the thread ID.
</description>
</method>
<method name="print_stack">
<return type="void" />
<description>
Prints a stack trace at the current code location. See also [method get_stack].
- Output in the console would look something like this:
+ The output in the console may look like the following:
[codeblock]
Frame 0 - res://test.gd:16 in function '_process'
[/codeblock]
- [b]Note:[/b] [method print_stack] only works if the running instance is connected to a debugging server (i.e. an editor instance). [method print_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
- [b]Note:[/b] Not supported for calling from threads. Instead of the stack trace, this will print the thread ID.
+ [b]Note:[/b] This function only works if the running instance is connected to a debugging server (i.e. an editor instance). [method print_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
+ [b]Note:[/b] Calling this function from a [Thread] is not supported. Doing so will instead print the thread ID.
</description>
</method>
<method name="range" qualifiers="vararg">
@@ -229,7 +229,7 @@
<method name="str" qualifiers="vararg">
<return type="String" />
<description>
- Converts one or more arguments to string in the best way possible.
+ Converts one or more arguments to a [String] in the best way possible.
[codeblock]
var a = [10, 20, 30]
var b = str(a);
@@ -242,7 +242,7 @@
<return type="bool" />
<param index="0" name="type" type="StringName" />
<description>
- Returns whether the given [Object]-derived class exists in [ClassDB]. Note that [Variant] data types are not registered in [ClassDB].
+ Returns [code]true[/code] if the given [Object]-derived class exists in [ClassDB]. Note that [Variant] data types are not registered in [ClassDB].
[codeblock]
type_exists("Sprite2D") # Returns true
type_exists("NonExistentClass") # Returns false
@@ -259,11 +259,11 @@
</constant>
<constant name="INF" value="inf">
Positive floating-point infinity. This is the result of floating-point division when the divisor is [code]0.0[/code]. For negative infinity, use [code]-INF[/code]. Dividing by [code]-0.0[/code] will result in negative infinity if the numerator is positive, so dividing by [code]0.0[/code] is not the same as dividing by [code]-0.0[/code] (despite [code]0.0 == -0.0[/code] returning [code]true[/code]).
- [b]Note:[/b] Numeric infinity is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer number by [code]0[/code] will not result in [constant INF] and will result in a run-time error instead.
+ [b]Warning:[/b] Numeric infinity is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer number by [code]0[/code] will not result in [constant INF] and will result in a run-time error instead.
</constant>
<constant name="NAN" value="nan">
"Not a Number", an invalid floating-point value. [constant NAN] has special properties, including that it is not equal to itself ([code]NAN == NAN[/code] returns [code]false[/code]). It is output by some invalid operations, such as dividing floating-point [code]0.0[/code] by [code]0.0[/code].
- [b]Note:[/b] "Not a Number" is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer [code]0[/code] by [code]0[/code] will not result in [constant NAN] and will result in a run-time error instead.
+ [b]Warning:[/b] "Not a Number" is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer [code]0[/code] by [code]0[/code] will not result in [constant NAN] and will result in a run-time error instead.
</constant>
</constants>
<annotations>
@@ -294,7 +294,7 @@
<annotation name="@export_color_no_alpha">
<return type="void" />
<description>
- Export a [Color] property without an alpha (fixed as [code]1.0[/code]).
+ Export a [Color] property without transparency (its alpha fixed as [code]1.0[/code]).
See also [constant PROPERTY_HINT_COLOR_NO_ALPHA].
[codeblock]
@export_color_no_alpha var modulate_color: Color
@@ -320,7 +320,7 @@
[codeblock]
@export_enum("Rebecca", "Mary", "Leah") var character_name: String
@export_enum("Warrior", "Magician", "Thief") var character_class: int
- @export_enum("Walking:30", "Running:60", "Riding:200") var character_speed: int
+ @export_enum("Slow:30", "Average:60", "Very Fast:200") var character_speed: int
[/codeblock]
</description>
</annotation>
@@ -451,7 +451,7 @@
<description>
Define a new group for the following exported properties. This helps to organize properties in the Inspector dock. Groups can be added with an optional [param prefix], which would make group to only consider properties that have this prefix. The grouping will break on the first property that doesn't have a prefix. The prefix is also removed from the property's name in the Inspector dock.
If no [param prefix] is provided, the every following property is added to the group. The group ends when then next group or category is defined. You can also force end a group by using this annotation with empty strings for parameters, [code]@export_group("", "")[/code].
- Groups cannot be nested, use [annotation @export_subgroup] to add subgroups to your groups.
+ Groups cannot be nested, use [annotation @export_subgroup] to add subgroups within groups.
See also [constant PROPERTY_USAGE_GROUP].
[codeblock]
@export_group("My Properties")
@@ -473,7 +473,7 @@
Export a [String] property with a large [TextEdit] widget instead of a [LineEdit]. This adds support for multiline content and makes it easier to edit large amount of text stored in the property.
See also [constant PROPERTY_HINT_MULTILINE_TEXT].
[codeblock]
- @export_multiline var character_bio
+ @export_multiline var character_biography
[/codeblock]
</description>
</annotation>
@@ -547,11 +547,11 @@
<return type="void" />
<param index="0" name="icon_path" type="String" />
<description>
- Add a custom icon to the current script. The icon is displayed in the Scene dock for every node that the script is attached to. For named classes the icon is also displayed in various editor dialogs.
+ Add a custom icon to the current script. After loading an icon at [param icon_path], the icon is displayed in the Scene dock for every node that the script is attached to. For named classes, the icon is also displayed in various editor dialogs.
[codeblock]
@icon("res://path/to/class/icon.svg")
[/codeblock]
- [b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported yet.
+ [b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported.
</description>
</annotation>
<annotation name="@onready">
@@ -590,7 +590,7 @@
<return type="void" />
<param index="0" name="warning" type="String" />
<description>
- Mark the following statement to ignore the specified warning. See [url=$DOCS_URL/tutorials/scripting/gdscript/warning_system.html]GDScript warning system[/url].
+ Mark the following statement to ignore the specified [param warning]. See [url=$DOCS_URL/tutorials/scripting/gdscript/warning_system.html]GDScript warning system[/url].
[codeblock]
func test():
print("hello")
diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml
index 578e7a34f3..8246c96c15 100644
--- a/modules/gdscript/doc_classes/GDScript.xml
+++ b/modules/gdscript/doc_classes/GDScript.xml
@@ -4,7 +4,7 @@
A script implemented in the GDScript programming language.
</brief_description>
<description>
- A script implemented in the GDScript programming language. The script extends the functionality of all objects that instance it.
+ A script implemented in the GDScript programming language. The script extends the functionality of all objects that instantiate it.
[method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
</description>
<tutorials>
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index b3ca8ff00a..898e4eb1a6 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -2552,6 +2552,10 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
if (p_is_root && return_type.kind != GDScriptParser::DataType::UNRESOLVED && return_type.builtin_type != Variant::NIL) {
parser->push_warning(p_call, GDScriptWarning::RETURN_VALUE_DISCARDED, p_call->function_name);
}
+
+ if (is_static && !base_type.is_meta_type && !(callee_type != GDScriptParser::Node::SUBSCRIPT && parser->current_function != nullptr && parser->current_function->is_static)) {
+ parser->push_warning(p_call, GDScriptWarning::STATIC_CALLED_ON_INSTANCE, p_call->function_name, base_type.to_string());
+ }
#endif // DEBUG_ENABLED
call_type = return_type;
@@ -3222,7 +3226,13 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
}
p_preload->resolved_path = p_preload->resolved_path.simplify_path();
if (!ResourceLoader::exists(p_preload->resolved_path)) {
- push_error(vformat(R"(Preload file "%s" does not exist.)", p_preload->resolved_path), p_preload->path);
+ Ref<FileAccess> file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
+
+ if (file_check->file_exists(p_preload->resolved_path)) {
+ push_error(vformat(R"(Preload file "%s" has no resource loaders (unrecognized file extension).)", p_preload->resolved_path), p_preload->path);
+ } else {
+ push_error(vformat(R"(Preload file "%s" does not exist.)", p_preload->resolved_path), p_preload->path);
+ }
} else {
// TODO: Don't load if validating: use completion cache.
p_preload->resource = ResourceLoader::load(p_preload->resolved_path);
diff --git a/modules/gdscript/gdscript_warning.cpp b/modules/gdscript/gdscript_warning.cpp
index 1cae7bdfac..a0c107aa53 100644
--- a/modules/gdscript/gdscript_warning.cpp
+++ b/modules/gdscript/gdscript_warning.cpp
@@ -155,6 +155,10 @@ String GDScriptWarning::get_message() const {
case INT_ASSIGNED_TO_ENUM: {
return "Integer used when an enum value is expected. If this is intended cast the integer to the enum type.";
}
+ case STATIC_CALLED_ON_INSTANCE: {
+ CHECK_SYMBOLS(2);
+ return vformat(R"(The function '%s()' is a static function but was called from an instance. Instead, it should be directly called from the type: '%s.%s()'.)", symbols[0], symbols[1], symbols[0]);
+ }
case WARNING_MAX:
break; // Can't happen, but silences warning
}
@@ -215,6 +219,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
"EMPTY_FILE",
"SHADOWED_GLOBAL_IDENTIFIER",
"INT_ASSIGNED_TO_ENUM",
+ "STATIC_CALLED_ON_INSTANCE",
};
static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names.");
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h
index a639e7b44e..7e4e975510 100644
--- a/modules/gdscript/gdscript_warning.h
+++ b/modules/gdscript/gdscript_warning.h
@@ -78,6 +78,7 @@ public:
EMPTY_FILE, // A script file is empty.
SHADOWED_GLOBAL_IDENTIFIER, // A global class or function has the same name as variable.
INT_ASSIGNED_TO_ENUM, // An integer value was assigned to an enum-typed variable without casting.
+ STATIC_CALLED_ON_INSTANCE, // A static method was called on an instance of a class instead of on the class itself.
WARNING_MAX,
};
diff --git a/modules/gdscript/tests/scripts/parser/warnings/static_called_on_instance.gd b/modules/gdscript/tests/scripts/parser/warnings/static_called_on_instance.gd
new file mode 100644
index 0000000000..29d8501b78
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/static_called_on_instance.gd
@@ -0,0 +1,11 @@
+class Player:
+ var x = 3
+
+func test():
+ # These should not emit a warning.
+ var _player = Player.new()
+ print(String.num_uint64(8589934592)) # 2 ^ 33
+
+ # This should emit a warning.
+ var some_string = String()
+ print(some_string.num_uint64(8589934592)) # 2 ^ 33
diff --git a/modules/gdscript/tests/scripts/parser/warnings/static_called_on_instance.out b/modules/gdscript/tests/scripts/parser/warnings/static_called_on_instance.out
new file mode 100644
index 0000000000..3933a35178
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/static_called_on_instance.out
@@ -0,0 +1,7 @@
+GDTEST_OK
+>> WARNING
+>> Line: 11
+>> STATIC_CALLED_ON_INSTANCE
+>> The function 'num_uint64()' is a static function but was called from an instance. Instead, it should be directly called from the type: 'String.num_uint64()'.
+8589934592
+8589934592
diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp
index b1c2140039..53ec0fde34 100644
--- a/modules/glslang/register_types.cpp
+++ b/modules/glslang/register_types.cpp
@@ -53,7 +53,6 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
};
int ClientInputSemanticsVersion = 100; // maps to, say, #define VULKAN 100
- bool check_subgroup_support = true; // assume we support subgroups
glslang::EShTargetClientVersion ClientVersion = glslang::EShTargetVulkan_1_2;
glslang::EShTargetLanguageVersion TargetVersion = glslang::EShTargetSpv_1_5;
@@ -63,7 +62,6 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
if (capabilities->version_major == 1 && capabilities->version_minor == 0) {
ClientVersion = glslang::EShTargetVulkan_1_0;
TargetVersion = glslang::EShTargetSpv_1_0;
- check_subgroup_support = false; // subgroups are not supported in Vulkan 1.0
} else if (capabilities->version_major == 1 && capabilities->version_minor == 1) {
ClientVersion = glslang::EShTargetVulkan_1_1;
TargetVersion = glslang::EShTargetSpv_1_3;
@@ -88,7 +86,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
shader.setEnvClient(glslang::EShClientVulkan, ClientVersion);
shader.setEnvTarget(glslang::EShTargetSpv, TargetVersion);
- if (check_subgroup_support) {
+ {
uint32_t stage_bit = 1 << p_stage;
uint32_t subgroup_in_shaders = uint32_t(p_render_device->limit_get(RD::LIMIT_SUBGROUP_IN_SHADERS));
diff --git a/modules/gltf/doc_classes/GLTFNode.xml b/modules/gltf/doc_classes/GLTFNode.xml
index 4d1aa89ac9..8e48066623 100644
--- a/modules/gltf/doc_classes/GLTFNode.xml
+++ b/modules/gltf/doc_classes/GLTFNode.xml
@@ -9,6 +9,25 @@
<tutorials>
<link title="GLTF scene and node spec">https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_004_ScenesNodes.md"</link>
</tutorials>
+ <methods>
+ <method name="get_additional_data">
+ <return type="Variant" />
+ <param index="0" name="extension_name" type="StringName" />
+ <description>
+ Gets additional arbitrary data in this [GLTFNode] instance. This can be used to keep per-node state data in [GLTFDocumentExtension] classes, which is important because they are stateless.
+ The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the return value can be anything you set. If nothing was set, the return value is null.
+ </description>
+ </method>
+ <method name="set_additional_data">
+ <return type="void" />
+ <param index="0" name="extension_name" type="StringName" />
+ <param index="1" name="additional_data" type="Variant" />
+ <description>
+ Sets additional arbitrary data in this [GLTFNode] instance. This can be used to keep per-node state data in [GLTFDocumentExtension] classes, which is important because they are stateless.
+ The first argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the second argument can be anything you want.
+ </description>
+ </method>
+ </methods>
<members>
<member name="camera" type="int" setter="set_camera" getter="get_camera" default="-1">
</member>
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml
index 56f3a70631..d0740cf7ca 100644
--- a/modules/gltf/doc_classes/GLTFState.xml
+++ b/modules/gltf/doc_classes/GLTFState.xml
@@ -20,6 +20,14 @@
<description>
</description>
</method>
+ <method name="get_additional_data">
+ <return type="Variant" />
+ <param index="0" name="extension_name" type="StringName" />
+ <description>
+ Gets additional arbitrary data in this [GLTFState] instance. This can be used to keep per-file state data in [GLTFDocumentExtension] classes, which is important because they are stateless.
+ The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the return value can be anything you set. If nothing was set, the return value is null.
+ </description>
+ </method>
<method name="get_animation_player">
<return type="AnimationPlayer" />
<param index="0" name="idx" type="int" />
@@ -120,6 +128,15 @@
<description>
</description>
</method>
+ <method name="set_additional_data">
+ <return type="void" />
+ <param index="0" name="extension_name" type="StringName" />
+ <param index="1" name="additional_data" type="Variant" />
+ <description>
+ Sets additional arbitrary data in this [GLTFState] instance. This can be used to keep per-file state data in [GLTFDocumentExtension] classes, which is important because they are stateless.
+ The first argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the second argument can be anything you want.
+ </description>
+ </method>
<method name="set_animations">
<return type="void" />
<param index="0" name="animations" type="GLTFAnimation[]" />
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 6700b6de0a..cb148463a7 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -3484,7 +3484,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
height = albedo_texture->get_height();
width = albedo_texture->get_width();
}
- orm_image->create(width, height, false, Image::FORMAT_RGBA8);
+ orm_image->initialize_data(width, height, false, Image::FORMAT_RGBA8);
if (ao_image.is_valid() && ao_image->get_size() != Vector2(width, height)) {
ao_image->resize(width, height, Image::INTERPOLATE_LANCZOS);
}
@@ -3860,13 +3860,11 @@ void GLTFDocument::spec_gloss_to_rough_metal(Ref<GLTFSpecGloss> r_spec_gloss, Re
if (r_spec_gloss->diffuse_img.is_null()) {
return;
}
- Ref<Image> rm_img;
- rm_img.instantiate();
bool has_roughness = false;
bool has_metal = false;
p_material->set_roughness(1.0f);
p_material->set_metallic(1.0f);
- rm_img->create(r_spec_gloss->spec_gloss_img->get_width(), r_spec_gloss->spec_gloss_img->get_height(), false, Image::FORMAT_RGBA8);
+ Ref<Image> rm_img = Image::create_empty(r_spec_gloss->spec_gloss_img->get_width(), r_spec_gloss->spec_gloss_img->get_height(), false, Image::FORMAT_RGBA8);
r_spec_gloss->spec_gloss_img->decompress();
if (r_spec_gloss->diffuse_img.is_valid()) {
r_spec_gloss->diffuse_img->decompress();
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index 60192c67e6..ac5665e396 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -87,6 +87,8 @@ void GLTFState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_animations"), &GLTFState::get_animations);
ClassDB::bind_method(D_METHOD("set_animations", "animations"), &GLTFState::set_animations);
ClassDB::bind_method(D_METHOD("get_scene_node", "idx"), &GLTFState::get_scene_node);
+ ClassDB::bind_method(D_METHOD("get_additional_data", "extension_name"), &GLTFState::get_additional_data);
+ ClassDB::bind_method(D_METHOD("set_additional_data", "extension_name", "additional_data"), &GLTFState::set_additional_data);
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "json"), "set_json", "get_json"); // Dictionary
ADD_PROPERTY(PropertyInfo(Variant::INT, "major_version"), "set_major_version", "get_major_version"); // int
@@ -358,3 +360,11 @@ String GLTFState::get_base_path() {
void GLTFState::set_base_path(String p_base_path) {
base_path = p_base_path;
}
+
+Variant GLTFState::get_additional_data(const StringName &p_extension_name) {
+ return additional_data[p_extension_name];
+}
+
+void GLTFState::set_additional_data(const StringName &p_extension_name, Variant p_additional_data) {
+ additional_data[p_extension_name] = p_additional_data;
+}
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index afe7e82010..e24017b0fd 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -97,6 +97,7 @@ class GLTFState : public Resource {
HashMap<ObjectID, GLTFSkeletonIndex> skeleton3d_to_gltf_skeleton;
HashMap<ObjectID, HashMap<ObjectID, GLTFSkinIndex>> skin_and_skeleton3d_to_gltf_skin;
+ Dictionary additional_data;
protected:
static void _bind_methods();
@@ -191,6 +192,9 @@ public:
AnimationPlayer *get_animation_player(int idx);
+ Variant get_additional_data(const StringName &p_extension_name);
+ void set_additional_data(const StringName &p_extension_name, Variant p_additional_data);
+
//void set_scene_nodes(RBMap<GLTFNodeIndex, Node *> p_scene_nodes) {
// this->scene_nodes = p_scene_nodes;
//}
diff --git a/modules/gltf/structures/gltf_node.cpp b/modules/gltf/structures/gltf_node.cpp
index 86280603fa..6fd36f93b7 100644
--- a/modules/gltf/structures/gltf_node.cpp
+++ b/modules/gltf/structures/gltf_node.cpp
@@ -57,6 +57,8 @@ void GLTFNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_children", "children"), &GLTFNode::set_children);
ClassDB::bind_method(D_METHOD("get_light"), &GLTFNode::get_light);
ClassDB::bind_method(D_METHOD("set_light", "light"), &GLTFNode::set_light);
+ ClassDB::bind_method(D_METHOD("get_additional_data", "extension_name"), &GLTFNode::get_additional_data);
+ ClassDB::bind_method(D_METHOD("set_additional_data", "extension_name", "additional_data"), &GLTFNode::set_additional_data);
ADD_PROPERTY(PropertyInfo(Variant::INT, "parent"), "set_parent", "get_parent"); // GLTFNodeIndex
ADD_PROPERTY(PropertyInfo(Variant::INT, "height"), "set_height", "get_height"); // int
@@ -176,3 +178,11 @@ GLTFLightIndex GLTFNode::get_light() {
void GLTFNode::set_light(GLTFLightIndex p_light) {
light = p_light;
}
+
+Variant GLTFNode::get_additional_data(const StringName &p_extension_name) {
+ return additional_data[p_extension_name];
+}
+
+void GLTFNode::set_additional_data(const StringName &p_extension_name, Variant p_additional_data) {
+ additional_data[p_extension_name] = p_additional_data;
+}
diff --git a/modules/gltf/structures/gltf_node.h b/modules/gltf/structures/gltf_node.h
index 1a57ea32e2..90a4fa99ed 100644
--- a/modules/gltf/structures/gltf_node.h
+++ b/modules/gltf/structures/gltf_node.h
@@ -53,6 +53,7 @@ private:
Vector3 scale = Vector3(1, 1, 1);
Vector<int> children;
GLTFLightIndex light = -1;
+ Dictionary additional_data;
protected:
static void _bind_methods();
@@ -96,6 +97,9 @@ public:
GLTFLightIndex get_light();
void set_light(GLTFLightIndex p_light);
+
+ Variant get_additional_data(const StringName &p_extension_name);
+ void set_additional_data(const StringName &p_extension_name, Variant p_additional_data);
};
#endif // GLTF_NODE_H
diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp
index 6f0bc16a26..457b263e16 100644
--- a/modules/hdr/image_loader_hdr.cpp
+++ b/modules/hdr/image_loader_hdr.cpp
@@ -140,7 +140,7 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField
}
}
- p_image->create(width, height, false, Image::FORMAT_RGBE9995, imgdata);
+ p_image->set_data(width, height, false, Image::FORMAT_RGBE9995, imgdata);
return OK;
}
diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp
index ce20ac9060..d465467cf9 100644
--- a/modules/jpg/image_loader_jpegd.cpp
+++ b/modules/jpg/image_loader_jpegd.cpp
@@ -99,7 +99,7 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
fmt = Image::FORMAT_RGB8;
}
- p_image->create(image_width, image_height, false, fmt, data);
+ p_image->set_data(image_width, image_height, false, fmt, data);
return OK;
}
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 8785f327db..9111827c1b 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -251,15 +251,11 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
}
for (int i = 0; i < atlas_slices; i++) {
- Ref<Image> albedo;
- albedo.instantiate();
- albedo->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBA8);
+ Ref<Image> albedo = Image::create_empty(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBA8);
albedo->set_as_black();
albedo_images.write[i] = albedo;
- Ref<Image> emission;
- emission.instantiate();
- emission->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH);
+ Ref<Image> emission = Image::create_empty(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH);
emission->set_as_black();
emission_images.write[i] = emission;
}
@@ -478,9 +474,7 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
grid_usage.write[j] = count > 0 ? 255 : 0;
}
- Ref<Image> img;
- img.instantiate();
- img->create(grid_size, grid_size, false, Image::FORMAT_L8, grid_usage);
+ Ref<Image> img = Image::create_from_data(grid_size, grid_size, false, Image::FORMAT_L8, grid_usage);
img->save_png("res://grid_layer_" + itos(1000 + i).substr(1, 3) + ".png");
}
#endif
@@ -660,9 +654,7 @@ LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShade
#ifdef DEBUG_TEXTURES
for (int i = 0; i < atlas_slices; i++) {
Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
- Ref<Image> img;
- img.instantiate();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
img->convert(Image::FORMAT_RGBA8);
img->save_png("res://5_dilated_" + itos(i) + ".png");
}
@@ -778,7 +770,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
panorama_tex->convert(Image::FORMAT_RGBAF);
} else {
panorama_tex.instantiate();
- panorama_tex->create(8, 8, false, Image::FORMAT_RGBAF);
+ panorama_tex->initialize_data(8, 8, false, Image::FORMAT_RGBAF);
panorama_tex->fill(Color(0, 0, 0, 1));
}
@@ -953,13 +945,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices; i++) {
Vector<uint8_t> s = rd->texture_get_data(position_tex, i);
- Ref<Image> img;
- img.instantiate();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAF, s);
+ Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAF, s);
img->save_exr("res://1_position_" + itos(i) + ".exr", false);
s = rd->texture_get_data(normal_tex, i);
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ img->set_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
img->save_exr("res://1_normal_" + itos(i) + ".exr", false);
}
#endif
@@ -1182,9 +1172,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices; i++) {
Vector<uint8_t> s = rd->texture_get_data(light_source_tex, i);
- Ref<Image> img;
- img.instantiate();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
img->save_exr("res://2_light_primary_" + itos(i) + ".exr", false);
}
#endif
@@ -1415,14 +1403,10 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
#if 0
for (int i = 0; i < probe_positions.size(); i++) {
- Ref<Image> img;
- img.instantiate();
- img->create(6, 4, false, Image::FORMAT_RGB8);
+ Ref<Image> img = Image::create_empty(6, 4, false, Image::FORMAT_RGB8);
for (int j = 0; j < 6; j++) {
Vector<uint8_t> s = rd->texture_get_data(lightprobe_tex, i * 6 + j);
- Ref<Image> img2;
- img2.instantiate();
- img2->create(2, 2, false, Image::FORMAT_RGBAF, s);
+ Ref<Image> img2 = Image::create_from_data(2, 2, false, Image::FORMAT_RGBAF, s);
img2->convert(Image::FORMAT_RGB8);
img->blit_rect(img2, Rect2i(0, 0, 2, 2), Point2i((j % 3) * 2, (j / 3) * 2));
}
@@ -1449,9 +1433,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
if (denoiser.is_valid()) {
for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
- Ref<Image> img;
- img.instantiate();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
Ref<Image> denoised = denoiser->denoise_image(img);
if (denoised != img) {
@@ -1484,9 +1466,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
- Ref<Image> img;
- img.instantiate();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false);
}
#endif
@@ -1640,9 +1620,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
- Ref<Image> img;
- img.instantiate();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
img->save_exr("res://5_blendseams" + itos(i) + ".exr", false);
}
#endif
@@ -1652,9 +1630,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
- Ref<Image> img;
- img.instantiate();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ Ref<Image> img = Image::create_from_data(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
img->convert(Image::FORMAT_RGBH); //remove alpha
bake_textures.push_back(img);
}
@@ -1667,9 +1643,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
#ifdef DEBUG_TEXTURES
{
- Ref<Image> img2;
- img2.instantiate();
- img2->create(probe_values.size(), 1, false, Image::FORMAT_RGBAF, probe_data);
+ Ref<Image> img2 = Image::create_from_data(probe_values.size(), 1, false, Image::FORMAT_RGBAF, probe_data);
img2->save_exr("res://6_lightprobes.exr", false);
}
#endif
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
index 7ec3f88e5d..19fdd51dab 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
@@ -56,7 +56,7 @@ namespace GodotPlugins.Game
}
";
- context.AddSource("GodotPlugins.Game_Generated",
+ context.AddSource("GodotPlugins.Game.generated",
SourceText.From(source, Encoding.UTF8));
}
}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs
index 1ee31eb1a9..d915eeac0b 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs
@@ -87,7 +87,7 @@ namespace Godot.SourceGenerators
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
- + "_ScriptMethods_Generated";
+ + "_ScriptMethods.generated";
var source = new StringBuilder();
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
index e8a9e28d0c..ccfb405d26 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
@@ -96,8 +96,8 @@ namespace Godot.SourceGenerators
string.Empty;
bool hasNamespace = classNs.Length != 0;
- var uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
- + "_ScriptPath_Generated";
+ string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
+ + "_ScriptPath.generated";
var source = new StringBuilder();
@@ -126,7 +126,7 @@ namespace Godot.SourceGenerators
source.Append("\n}\n");
}
- context.AddSource(uniqueHint.ToString(), SourceText.From(source.ToString(), Encoding.UTF8));
+ context.AddSource(uniqueHint, SourceText.From(source.ToString(), Encoding.UTF8));
}
private static void AddScriptTypesAssemblyAttr(GeneratorExecutionContext context,
@@ -157,7 +157,7 @@ namespace Godot.SourceGenerators
sourceBuilder.Append("})]\n");
- context.AddSource("AssemblyScriptTypes_Generated",
+ context.AddSource("AssemblyScriptTypes.generated",
SourceText.From(sourceBuilder.ToString(), Encoding.UTF8));
}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs
index b331e2e794..1198c633d9 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs
@@ -73,7 +73,7 @@ namespace Godot.SourceGenerators
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
- + "_ScriptProperties_Generated";
+ + "_ScriptProperties.generated";
var source = new StringBuilder();
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
index 65dadcb801..98b9745c16 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
@@ -73,7 +73,7 @@ namespace Godot.SourceGenerators
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
- + "_ScriptPropertyDefVal_Generated";
+ + "_ScriptPropertyDefVal.generated";
var source = new StringBuilder();
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs
index a40220565f..11e0a6fa21 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs
@@ -73,7 +73,7 @@ namespace Godot.SourceGenerators
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
- + "_ScriptSerialization_Generated";
+ + "_ScriptSerialization.generated";
var source = new StringBuilder();
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
index ea7cc3fe38..4e443ce26e 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
@@ -82,7 +82,7 @@ namespace Godot.SourceGenerators
bool isInnerClass = symbol.ContainingType != null;
string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint()
- + "_ScriptSignals_Generated";
+ + "_ScriptSignals.generated";
var source = new StringBuilder();
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index d29e0d69ab..3be8dd87c0 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -3119,9 +3119,10 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
for (const KeyValue<StringName, ClassDB::ClassInfo::EnumInfo> &E : enum_map) {
StringName enum_proxy_cname = E.key;
String enum_proxy_name = enum_proxy_cname.operator String();
- if (itype.find_property_by_proxy_name(enum_proxy_cname)) {
- // We have several conflicts between enums and PascalCase properties,
- // so we append 'Enum' to the enum name in those cases.
+ if (itype.find_property_by_proxy_name(enum_proxy_name) || itype.find_method_by_proxy_name(enum_proxy_name) || itype.find_signal_by_proxy_name(enum_proxy_name)) {
+ // In case the enum name conflicts with other PascalCase members,
+ // we append 'Enum' to the enum name in those cases.
+ // We have several conflicts between enums and PascalCase properties.
enum_proxy_name += "Enum";
enum_proxy_cname = StringName(enum_proxy_name);
}
@@ -3170,7 +3171,15 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
int64_t *value = class_info->constant_map.getptr(StringName(constant_name));
ERR_FAIL_NULL_V(value, false);
- ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value);
+ String constant_proxy_name = snake_to_pascal_case(constant_name, true);
+
+ if (itype.find_property_by_proxy_name(constant_proxy_name) || itype.find_method_by_proxy_name(constant_proxy_name) || itype.find_signal_by_proxy_name(constant_proxy_name)) {
+ // In case the constant name conflicts with other PascalCase members,
+ // we append 'Constant' to the constant name in those cases.
+ constant_proxy_name += "Constant";
+ }
+
+ ConstantInterface iconstant(constant_name, constant_proxy_name, *value);
iconstant.const_doc = nullptr;
for (int i = 0; i < itype.class_doc->constants.size(); i++) {
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
index 13070c8033..664b2e0f34 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
@@ -292,6 +292,18 @@ namespace Godot
}
/// <summary>
+ /// Constructs a <see cref="Plane"/> from a <paramref name="normal"/> vector and
+ /// a <paramref name="point"/> on the plane.
+ /// </summary>
+ /// <param name="normal">The normal of the plane, must be normalized.</param>
+ /// <param name="point">The point on the plane.</param>
+ public Plane(Vector3 normal, Vector3 point)
+ {
+ _normal = normal;
+ D = _normal.Dot(point);
+ }
+
+ /// <summary>
/// Constructs a <see cref="Plane"/> from the three points, given in clockwise order.
/// </summary>
/// <param name="v1">The first point.</param>
diff --git a/modules/multiplayer/doc_classes/SceneMultiplayer.xml b/modules/multiplayer/doc_classes/SceneMultiplayer.xml
index 62bb396d15..a7b89f58ac 100644
--- a/modules/multiplayer/doc_classes/SceneMultiplayer.xml
+++ b/modules/multiplayer/doc_classes/SceneMultiplayer.xml
@@ -42,6 +42,10 @@
The root path to use for RPCs and replication. Instead of an absolute path, a relative path will be used to find the node upon which the RPC should be executed.
This effectively allows to have different branches of the scene tree to be managed by different MultiplayerAPI, allowing for example to run both client and server in the same scene.
</member>
+ <member name="server_relay" type="bool" setter="set_server_relay_enabled" getter="is_server_relay_enabled" default="true">
+ Enable or disable the server feature that notifies clients of other peers' connection/disconnection, and relays messages between them. When this option is [code]false[/code], clients won't be automatically notified of other peers and won't be able to send them packets through the server.
+ [b]Note:[/b] Support for this feature may depend on the current [MultiplayerPeer] configuration. See [method MultiplayerPeer.is_server_relay_supported].
+ </member>
</members>
<signals>
<signal name="peer_packet">
diff --git a/modules/multiplayer/multiplayer_synchronizer.cpp b/modules/multiplayer/multiplayer_synchronizer.cpp
index 9755f426d5..95857392c7 100644
--- a/modules/multiplayer/multiplayer_synchronizer.cpp
+++ b/modules/multiplayer/multiplayer_synchronizer.cpp
@@ -118,6 +118,10 @@ void MultiplayerSynchronizer::set_net_id(uint32_t p_net_id) {
}
bool MultiplayerSynchronizer::update_outbound_sync_time(uint64_t p_msec) {
+ if (last_sync_msec == p_msec) {
+ // last_sync_msec has been updated on this frame.
+ return true;
+ }
if (p_msec >= last_sync_msec + interval_msec) {
last_sync_msec = p_msec;
return true;
diff --git a/modules/multiplayer/scene_cache_interface.cpp b/modules/multiplayer/scene_cache_interface.cpp
index b3b642f815..7df9b95b30 100644
--- a/modules/multiplayer/scene_cache_interface.cpp
+++ b/modules/multiplayer/scene_cache_interface.cpp
@@ -105,8 +105,7 @@ void SceneCacheInterface::process_simplify_path(int p_from, const uint8_t *p_pac
multiplayer_peer->set_transfer_channel(0);
multiplayer_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
- multiplayer_peer->set_target_peer(p_from);
- multiplayer_peer->put_packet(packet.ptr(), packet.size());
+ multiplayer->send_command(p_from, packet.ptr(), packet.size());
}
void SceneCacheInterface::process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
@@ -162,10 +161,9 @@ Error SceneCacheInterface::_send_confirm_path(Node *p_node, NodePath p_path, Pat
Error err = OK;
for (int peer_id : p_peers) {
- multiplayer_peer->set_target_peer(peer_id);
multiplayer_peer->set_transfer_channel(0);
multiplayer_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
- err = multiplayer_peer->put_packet(packet.ptr(), packet.size());
+ err = multiplayer->send_command(peer_id, packet.ptr(), packet.size());
ERR_FAIL_COND_V(err != OK, err);
// Insert into confirmed, but as false since it was not confirmed.
psc->confirmed_peers.insert(peer_id, false);
diff --git a/modules/multiplayer/scene_multiplayer.cpp b/modules/multiplayer/scene_multiplayer.cpp
index 3fc1eef366..f94f8ef658 100644
--- a/modules/multiplayer/scene_multiplayer.cpp
+++ b/modules/multiplayer/scene_multiplayer.cpp
@@ -67,12 +67,20 @@ Error SceneMultiplayer::poll() {
const uint8_t *packet;
int len;
+ int channel = multiplayer_peer->get_packet_channel();
+ MultiplayerPeer::TransferMode mode = multiplayer_peer->get_packet_mode();
+
Error err = multiplayer_peer->get_packet(&packet, len);
ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Error getting packet! %d", err));
- remote_sender_id = sender;
- _process_packet(sender, packet, len);
- remote_sender_id = 0;
+ if (len && (packet[0] & CMD_MASK) == NETWORK_COMMAND_SYS) {
+ // Sys messages are processed separately since they might call _process_packet themselves.
+ _process_sys(sender, packet, len, mode, channel);
+ } else {
+ remote_sender_id = sender;
+ _process_packet(sender, packet, len);
+ remote_sender_id = 0;
+ }
if (!multiplayer_peer.is_valid()) {
return OK; // It's also possible that a packet or RPC caused a disconnection, so also check here.
@@ -86,6 +94,7 @@ void SceneMultiplayer::clear() {
connected_peers.clear();
packet_cache.clear();
cache->clear();
+ relay_buffer->clear();
}
void SceneMultiplayer::set_root_path(const NodePath &p_path) {
@@ -166,10 +175,123 @@ void SceneMultiplayer::_process_packet(int p_from, const uint8_t *p_packet, int
case NETWORK_COMMAND_SYNC: {
replicator->on_sync_receive(p_from, p_packet, p_packet_len);
} break;
+ default: {
+ ERR_FAIL_MSG("Invalid network command from " + itos(p_from));
+ } break;
+ }
+}
+
+Error SceneMultiplayer::send_command(int p_to, const uint8_t *p_packet, int p_packet_len) {
+ if (server_relay && get_unique_id() != 1 && p_to != 1 && multiplayer_peer->is_server_relay_supported()) {
+ // Send relay packet.
+ relay_buffer->seek(0);
+ relay_buffer->put_u8(NETWORK_COMMAND_SYS);
+ relay_buffer->put_u8(SYS_COMMAND_RELAY);
+ relay_buffer->put_32(p_to); // Set the destination.
+ relay_buffer->put_data(p_packet, p_packet_len);
+ multiplayer_peer->set_target_peer(1);
+ const Vector<uint8_t> data = relay_buffer->get_data_array();
+ return multiplayer_peer->put_packet(data.ptr(), relay_buffer->get_position());
+ }
+ if (p_to < 0) {
+ for (const int &pid : connected_peers) {
+ if (pid == -p_to) {
+ continue;
+ }
+ multiplayer_peer->set_target_peer(pid);
+ multiplayer_peer->put_packet(p_packet, p_packet_len);
+ }
+ return OK;
+ } else {
+ multiplayer_peer->set_target_peer(p_to);
+ return multiplayer_peer->put_packet(p_packet, p_packet_len);
+ }
+}
+
+void SceneMultiplayer::_process_sys(int p_from, const uint8_t *p_packet, int p_packet_len, MultiplayerPeer::TransferMode p_mode, int p_channel) {
+ ERR_FAIL_COND_MSG(p_packet_len < SYS_CMD_SIZE, "Invalid packet received. Size too small.");
+ uint8_t sys_cmd_type = p_packet[1];
+ int32_t peer = int32_t(decode_uint32(&p_packet[2]));
+ switch (sys_cmd_type) {
+ case SYS_COMMAND_ADD_PEER: {
+ ERR_FAIL_COND(!server_relay || !multiplayer_peer->is_server_relay_supported() || get_unique_id() == 1 || p_from != 1);
+ _add_peer(peer);
+ } break;
+ case SYS_COMMAND_DEL_PEER: {
+ ERR_FAIL_COND(!server_relay || !multiplayer_peer->is_server_relay_supported() || get_unique_id() == 1 || p_from != 1);
+ _del_peer(peer);
+ } break;
+ case SYS_COMMAND_RELAY: {
+ ERR_FAIL_COND(!server_relay || !multiplayer_peer->is_server_relay_supported());
+ ERR_FAIL_COND(p_packet_len < SYS_CMD_SIZE + 1);
+ const uint8_t *packet = p_packet + SYS_CMD_SIZE;
+ int len = p_packet_len - SYS_CMD_SIZE;
+ bool should_process = false;
+ if (get_unique_id() == 1) { // I am the server.
+ // Direct messages to server should not go through relay.
+ ERR_FAIL_COND(peer > 0 && !connected_peers.has(peer));
+ // Send relay packet.
+ relay_buffer->seek(0);
+ relay_buffer->put_u8(NETWORK_COMMAND_SYS);
+ relay_buffer->put_u8(SYS_COMMAND_RELAY);
+ relay_buffer->put_32(p_from); // Set the source.
+ relay_buffer->put_data(packet, len);
+ const Vector<uint8_t> data = relay_buffer->get_data_array();
+ multiplayer_peer->set_transfer_mode(p_mode);
+ multiplayer_peer->set_transfer_channel(p_channel);
+ if (peer > 0) {
+ multiplayer_peer->set_target_peer(peer);
+ multiplayer_peer->put_packet(data.ptr(), relay_buffer->get_position());
+ } else {
+ for (const int &P : connected_peers) {
+ // Not to sender, nor excluded.
+ if (P == p_from || (peer < 0 && P != -peer)) {
+ continue;
+ }
+ multiplayer_peer->set_target_peer(P);
+ multiplayer_peer->put_packet(data.ptr(), relay_buffer->get_position());
+ }
+ }
+ if (peer == 0 || peer == -1) {
+ should_process = true;
+ peer = p_from; // Process as the source.
+ }
+ } else {
+ ERR_FAIL_COND(p_from != 1); // Bug.
+ should_process = true;
+ }
+ if (should_process) {
+ remote_sender_id = peer;
+ _process_packet(peer, packet, len);
+ remote_sender_id = 0;
+ }
+ } break;
+ default: {
+ ERR_FAIL();
+ }
}
}
void SceneMultiplayer::_add_peer(int p_id) {
+ if (server_relay && get_unique_id() == 1 && multiplayer_peer->is_server_relay_supported()) {
+ // Notify others of connection, and send connected peers to newly connected one.
+ uint8_t buf[SYS_CMD_SIZE];
+ buf[0] = NETWORK_COMMAND_SYS;
+ buf[1] = SYS_COMMAND_ADD_PEER;
+ multiplayer_peer->set_transfer_channel(0);
+ multiplayer_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ for (const int &P : connected_peers) {
+ // Send new peer to already connected.
+ encode_uint32(p_id, &buf[2]);
+ multiplayer_peer->set_target_peer(P);
+ multiplayer_peer->put_packet(buf, sizeof(buf));
+ // Send already connected to new peer.
+ encode_uint32(P, &buf[2]);
+ multiplayer_peer->set_target_peer(p_id);
+ multiplayer_peer->put_packet(buf, sizeof(buf));
+ }
+ }
+
connected_peers.insert(p_id);
cache->on_peer_change(p_id, true);
replicator->on_peer_change(p_id, true);
@@ -177,6 +299,23 @@ void SceneMultiplayer::_add_peer(int p_id) {
}
void SceneMultiplayer::_del_peer(int p_id) {
+ if (server_relay && get_unique_id() == 1 && multiplayer_peer->is_server_relay_supported()) {
+ // Notify others of disconnection.
+ uint8_t buf[SYS_CMD_SIZE];
+ buf[0] = NETWORK_COMMAND_SYS;
+ buf[1] = SYS_COMMAND_DEL_PEER;
+ multiplayer_peer->set_transfer_channel(0);
+ multiplayer_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ encode_uint32(p_id, &buf[2]);
+ for (const int &P : connected_peers) {
+ if (P == p_id) {
+ continue;
+ }
+ multiplayer_peer->set_target_peer(P);
+ multiplayer_peer->put_packet(buf, sizeof(buf));
+ }
+ }
+
replicator->on_peer_change(p_id, false);
cache->on_peer_change(p_id, false);
connected_peers.erase(p_id);
@@ -209,11 +348,9 @@ Error SceneMultiplayer::send_bytes(Vector<uint8_t> p_data, int p_to, Multiplayer
packet_cache.write[0] = NETWORK_COMMAND_RAW;
memcpy(&packet_cache.write[1], &r[0], p_data.size());
- multiplayer_peer->set_target_peer(p_to);
multiplayer_peer->set_transfer_channel(p_channel);
multiplayer_peer->set_transfer_mode(p_mode);
-
- return multiplayer_peer->put_packet(packet_cache.ptr(), p_data.size() + 1);
+ return send_command(p_to, packet_cache.ptr(), p_data.size() + 1);
}
void SceneMultiplayer::_process_raw(int p_from, const uint8_t *p_packet, int p_packet_len) {
@@ -303,6 +440,15 @@ Error SceneMultiplayer::object_configuration_remove(Object *p_obj, Variant p_con
return ERR_INVALID_PARAMETER;
}
+void SceneMultiplayer::set_server_relay_enabled(bool p_enabled) {
+ ERR_FAIL_COND_MSG(multiplayer_peer.is_valid() && multiplayer_peer->get_connection_status() != MultiplayerPeer::CONNECTION_DISCONNECTED, "Cannot change the server relay option while the multiplayer peer is active.");
+ server_relay = p_enabled;
+}
+
+bool SceneMultiplayer::is_server_relay_enabled() const {
+ return server_relay;
+}
+
void SceneMultiplayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_root_path", "path"), &SceneMultiplayer::set_root_path);
ClassDB::bind_method(D_METHOD("get_root_path"), &SceneMultiplayer::get_root_path);
@@ -311,17 +457,22 @@ void SceneMultiplayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_refusing_new_connections"), &SceneMultiplayer::is_refusing_new_connections);
ClassDB::bind_method(D_METHOD("set_allow_object_decoding", "enable"), &SceneMultiplayer::set_allow_object_decoding);
ClassDB::bind_method(D_METHOD("is_object_decoding_allowed"), &SceneMultiplayer::is_object_decoding_allowed);
+ ClassDB::bind_method(D_METHOD("set_server_relay_enabled", "enabled"), &SceneMultiplayer::set_server_relay_enabled);
+ ClassDB::bind_method(D_METHOD("is_server_relay_enabled"), &SceneMultiplayer::is_server_relay_enabled);
ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode", "channel"), &SceneMultiplayer::send_bytes, DEFVAL(MultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(MultiplayerPeer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_path"), "set_root_path", "get_root_path");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_object_decoding"), "set_allow_object_decoding", "is_object_decoding_allowed");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_connections"), "set_refuse_new_connections", "is_refusing_new_connections");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "server_relay"), "set_server_relay_enabled", "is_server_relay_enabled");
+
ADD_PROPERTY_DEFAULT("refuse_new_connections", false);
ADD_SIGNAL(MethodInfo("peer_packet", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "packet")));
}
SceneMultiplayer::SceneMultiplayer() {
+ relay_buffer.instantiate();
replicator = Ref<SceneReplicationInterface>(memnew(SceneReplicationInterface(this)));
rpc = Ref<SceneRPCInterface>(memnew(SceneRPCInterface(this)));
cache = Ref<SceneCacheInterface>(memnew(SceneCacheInterface(this)));
diff --git a/modules/multiplayer/scene_multiplayer.h b/modules/multiplayer/scene_multiplayer.h
index a99cca7b21..06d7b2c7a7 100644
--- a/modules/multiplayer/scene_multiplayer.h
+++ b/modules/multiplayer/scene_multiplayer.h
@@ -49,6 +49,17 @@ public:
NETWORK_COMMAND_SPAWN,
NETWORK_COMMAND_DESPAWN,
NETWORK_COMMAND_SYNC,
+ NETWORK_COMMAND_SYS,
+ };
+
+ enum SysCommands {
+ SYS_COMMAND_ADD_PEER,
+ SYS_COMMAND_DEL_PEER,
+ SYS_COMMAND_RELAY,
+ };
+
+ enum {
+ SYS_CMD_SIZE = 6, // Command + sys command + peer_id (+ optional payload).
};
// For each command, the 4 MSB can contain custom flags, as defined by subsystems.
@@ -74,6 +85,8 @@ private:
NodePath root_path;
bool allow_object_decoding = false;
+ bool server_relay = true;
+ Ref<StreamPeerBuffer> relay_buffer;
Ref<SceneCacheInterface> cache;
Ref<SceneReplicationInterface> replicator;
@@ -84,6 +97,7 @@ protected:
void _process_packet(int p_from, const uint8_t *p_packet, int p_packet_len);
void _process_raw(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_sys(int p_from, const uint8_t *p_packet, int p_packet_len, MultiplayerPeer::TransferMode p_mode, int p_channel);
void _add_peer(int p_id);
void _del_peer(int p_id);
@@ -111,6 +125,7 @@ public:
void set_root_path(const NodePath &p_path);
NodePath get_root_path() const;
+ Error send_command(int p_to, const uint8_t *p_packet, int p_packet_len); // Used internally to relay packets when needed.
Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, MultiplayerPeer::TransferMode p_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE, int p_channel = 0);
String get_rpc_md5(const Object *p_obj);
@@ -123,6 +138,9 @@ public:
void set_allow_object_decoding(bool p_enable);
bool is_object_decoding_allowed() const;
+ void set_server_relay_enabled(bool p_enabled);
+ bool is_server_relay_enabled() const;
+
Ref<SceneCacheInterface> get_path_cache() { return cache; }
#ifdef DEBUG_ENABLED
diff --git a/modules/multiplayer/scene_replication_interface.cpp b/modules/multiplayer/scene_replication_interface.cpp
index df9985916b..da425076a4 100644
--- a/modules/multiplayer/scene_replication_interface.cpp
+++ b/modules/multiplayer/scene_replication_interface.cpp
@@ -261,11 +261,11 @@ Error SceneReplicationInterface::_update_sync_visibility(int p_peer, Multiplayer
if (p_peer == 0) {
for (KeyValue<int, PeerInfo> &E : peers_info) {
// Might be visible to this specific peer.
- is_visible = is_visible || p_sync->is_visible_to(E.key);
- if (is_visible == E.value.sync_nodes.has(sid)) {
+ bool is_visible_to_peer = is_visible || p_sync->is_visible_to(E.key);
+ if (is_visible_to_peer == E.value.sync_nodes.has(sid)) {
continue;
}
- if (is_visible) {
+ if (is_visible_to_peer) {
E.value.sync_nodes.insert(sid);
} else {
E.value.sync_nodes.erase(sid);
@@ -370,10 +370,9 @@ Error SceneReplicationInterface::_send_raw(const uint8_t *p_buffer, int p_size,
#endif
Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
- peer->set_target_peer(p_peer);
peer->set_transfer_channel(0);
peer->set_transfer_mode(p_reliable ? MultiplayerPeer::TRANSFER_MODE_RELIABLE : MultiplayerPeer::TRANSFER_MODE_UNRELIABLE);
- return peer->put_packet(p_buffer, p_size);
+ return multiplayer->send_command(p_peer, p_buffer, p_size);
}
Error SceneReplicationInterface::_make_spawn_packet(Node *p_node, MultiplayerSpawner *p_spawner, int &r_len) {
diff --git a/modules/multiplayer/scene_rpc_interface.cpp b/modules/multiplayer/scene_rpc_interface.cpp
index 65090b9316..acc113c901 100644
--- a/modules/multiplayer/scene_rpc_interface.cpp
+++ b/modules/multiplayer/scene_rpc_interface.cpp
@@ -412,8 +412,7 @@ void SceneRPCInterface::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, con
if (has_all_peers) {
// They all have verified paths, so send fast.
- peer->set_target_peer(p_to); // To all of you.
- peer->put_packet(packet_cache.ptr(), ofs); // A message with love.
+ multiplayer->send_command(p_to, packet_cache.ptr(), ofs);
} else {
// Unreachable because the node ID is never compressed if the peers doesn't know it.
CRASH_COND(node_id_compression != NETWORK_NODE_ID_COMPRESSION_32);
@@ -438,16 +437,14 @@ void SceneRPCInterface::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, con
bool confirmed = multiplayer->get_path_cache()->is_cache_confirmed(from_path, P);
- peer->set_target_peer(P); // To this one specifically.
-
if (confirmed) {
// This one confirmed path, so use id.
encode_uint32(psc_id, &(packet_cache.write[1]));
- peer->put_packet(packet_cache.ptr(), ofs);
+ multiplayer->send_command(P, packet_cache.ptr(), ofs);
} else {
// This one did not confirm path yet, so use entire path (sorry!).
encode_uint32(0x80000000 | ofs, &(packet_cache.write[1])); // Offset to path and flag.
- peer->put_packet(packet_cache.ptr(), ofs + path_len);
+ multiplayer->send_command(P, packet_cache.ptr(), ofs + path_len);
}
}
}
diff --git a/modules/noise/noise_texture_2d.cpp b/modules/noise/noise_texture_2d.cpp
index 23d60c4866..8c785d7591 100644
--- a/modules/noise/noise_texture_2d.cpp
+++ b/modules/noise/noise_texture_2d.cpp
@@ -176,9 +176,7 @@ Ref<Image> NoiseTexture2D::_modulate_with_gradient(Ref<Image> p_image, Ref<Gradi
int width = p_image->get_width();
int height = p_image->get_height();
- Ref<Image> new_image;
- new_image.instantiate();
- new_image->create(width, height, false, Image::FORMAT_RGBA8);
+ Ref<Image> new_image = Image::create_empty(width, height, false, Image::FORMAT_RGBA8);
for (int row = 0; row < height; row++) {
for (int col = 0; col < width; col++) {
diff --git a/modules/openxr/SCsub b/modules/openxr/SCsub
index 5ac167ad98..b5978ab134 100644
--- a/modules/openxr/SCsub
+++ b/modules/openxr/SCsub
@@ -96,6 +96,7 @@ env_openxr.add_source_files(module_obj, "extensions/openxr_composition_layer_dep
env_openxr.add_source_files(module_obj, "extensions/openxr_htc_vive_tracker_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_hand_tracking_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_fb_passthrough_extension_wrapper.cpp")
+env_openxr.add_source_files(module_obj, "extensions/openxr_fb_display_refresh_rate_extension.cpp")
env.modules_sources += module_obj
diff --git a/modules/openxr/doc_classes/OpenXRInterface.xml b/modules/openxr/doc_classes/OpenXRInterface.xml
index 25bf496de9..f089fd066e 100644
--- a/modules/openxr/doc_classes/OpenXRInterface.xml
+++ b/modules/openxr/doc_classes/OpenXRInterface.xml
@@ -10,6 +10,19 @@
<tutorials>
<link title="Setting up XR">$DOCS_URL/tutorials/xr/setting_up_xr.html</link>
</tutorials>
+ <methods>
+ <method name="get_available_display_refresh_rates" qualifiers="const">
+ <return type="Array" />
+ <description>
+ Returns display refresh rates supported by the current HMD. Only returned if this feature is supported by the OpenXR runtime and after the interface has been initialized.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="display_refresh_rate" type="float" setter="set_display_refresh_rate" getter="get_display_refresh_rate" default="0.0">
+ The display refresh rate for the current HMD. Only functional if this feature is supported by the OpenXR runtime and after the interface has been initialized.
+ </member>
+ </members>
<signals>
<signal name="pose_recentered">
<description>
diff --git a/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.cpp b/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.cpp
new file mode 100644
index 0000000000..c0bbaea5b4
--- /dev/null
+++ b/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.cpp
@@ -0,0 +1,123 @@
+/*************************************************************************/
+/* openxr_fb_display_refresh_rate_extension.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "openxr_fb_display_refresh_rate_extension.h"
+
+OpenXRDisplayRefreshRateExtension *OpenXRDisplayRefreshRateExtension::singleton = nullptr;
+
+OpenXRDisplayRefreshRateExtension *OpenXRDisplayRefreshRateExtension::get_singleton() {
+ return singleton;
+}
+
+OpenXRDisplayRefreshRateExtension::OpenXRDisplayRefreshRateExtension(OpenXRAPI *p_openxr_api) :
+ OpenXRExtensionWrapper(p_openxr_api) {
+ singleton = this;
+
+ // Extensions we use for our hand tracking.
+ request_extensions[XR_FB_DISPLAY_REFRESH_RATE_EXTENSION_NAME] = &display_refresh_rate_ext;
+}
+
+OpenXRDisplayRefreshRateExtension::~OpenXRDisplayRefreshRateExtension() {
+ display_refresh_rate_ext = false;
+}
+
+void OpenXRDisplayRefreshRateExtension::on_instance_created(const XrInstance p_instance) {
+ if (display_refresh_rate_ext) {
+ EXT_INIT_XR_FUNC(xrEnumerateDisplayRefreshRatesFB);
+ EXT_INIT_XR_FUNC(xrGetDisplayRefreshRateFB);
+ EXT_INIT_XR_FUNC(xrRequestDisplayRefreshRateFB);
+ }
+}
+
+void OpenXRDisplayRefreshRateExtension::on_instance_destroyed() {
+ display_refresh_rate_ext = false;
+}
+
+float OpenXRDisplayRefreshRateExtension::get_refresh_rate() const {
+ float refresh_rate = 0.0;
+
+ if (display_refresh_rate_ext) {
+ float rate;
+ XrResult result = xrGetDisplayRefreshRateFB(openxr_api->get_session(), &rate);
+ if (XR_FAILED(result)) {
+ print_line("OpenXR: Failed to obtain refresh rate [", openxr_api->get_error_string(result), "]");
+ } else {
+ refresh_rate = rate;
+ }
+ }
+
+ return refresh_rate;
+}
+
+void OpenXRDisplayRefreshRateExtension::set_refresh_rate(float p_refresh_rate) {
+ if (display_refresh_rate_ext) {
+ XrResult result = xrRequestDisplayRefreshRateFB(openxr_api->get_session(), p_refresh_rate);
+ if (XR_FAILED(result)) {
+ print_line("OpenXR: Failed to set refresh rate [", openxr_api->get_error_string(result), "]");
+ }
+ }
+}
+
+Array OpenXRDisplayRefreshRateExtension::get_available_refresh_rates() const {
+ Array arr;
+ XrResult result;
+
+ if (display_refresh_rate_ext) {
+ uint32_t display_refresh_rate_count = 0;
+ result = xrEnumerateDisplayRefreshRatesFB(openxr_api->get_session(), 0, &display_refresh_rate_count, nullptr);
+ if (XR_FAILED(result)) {
+ print_line("OpenXR: Failed to obtain refresh rates count [", openxr_api->get_error_string(result), "]");
+ }
+
+ if (display_refresh_rate_count > 0) {
+ float *display_refresh_rates = (float *)memalloc(sizeof(float) * display_refresh_rate_count);
+ if (display_refresh_rates == nullptr) {
+ print_line("OpenXR: Failed to obtain refresh rates memory buffer [", openxr_api->get_error_string(result), "]");
+ return arr;
+ }
+
+ result = xrEnumerateDisplayRefreshRatesFB(openxr_api->get_session(), display_refresh_rate_count, &display_refresh_rate_count, display_refresh_rates);
+ if (XR_FAILED(result)) {
+ print_line("OpenXR: Failed to obtain refresh rates count [", openxr_api->get_error_string(result), "]");
+ memfree(display_refresh_rates);
+ return arr;
+ }
+
+ for (uint32_t i = 0; i < display_refresh_rate_count; i++) {
+ float refresh_rate = display_refresh_rates[i];
+ arr.push_back(Variant(refresh_rate));
+ }
+
+ memfree(display_refresh_rates);
+ }
+ }
+
+ return arr;
+}
diff --git a/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.h b/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.h
new file mode 100644
index 0000000000..dcd52fe4d1
--- /dev/null
+++ b/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.h
@@ -0,0 +1,70 @@
+/*************************************************************************/
+/* openxr_fb_display_refresh_rate_extension.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef OPENXR_FB_DISPLAY_REFRESH_RATE_EXTENSION_H
+#define OPENXR_FB_DISPLAY_REFRESH_RATE_EXTENSION_H
+
+// This extension gives us access to the possible display refresh rates
+// supported by the HMD.
+// While this is an FB extension it has been adopted by most runtimes and
+// will likely become core in the near future.
+
+#include "../openxr_api.h"
+#include "../util.h"
+
+#include "openxr_extension_wrapper.h"
+
+class OpenXRDisplayRefreshRateExtension : public OpenXRExtensionWrapper {
+public:
+ static OpenXRDisplayRefreshRateExtension *get_singleton();
+
+ OpenXRDisplayRefreshRateExtension(OpenXRAPI *p_openxr_api);
+ virtual ~OpenXRDisplayRefreshRateExtension() override;
+
+ virtual void on_instance_created(const XrInstance p_instance) override;
+ virtual void on_instance_destroyed() override;
+
+ float get_refresh_rate() const;
+ void set_refresh_rate(float p_refresh_rate);
+
+ Array get_available_refresh_rates() const;
+
+private:
+ static OpenXRDisplayRefreshRateExtension *singleton;
+
+ bool display_refresh_rate_ext = false;
+
+ // OpenXR API call wrappers
+ EXT_PROTO_XRRESULT_FUNC4(xrEnumerateDisplayRefreshRatesFB, (XrSession), session, (uint32_t), displayRefreshRateCapacityInput, (uint32_t *), displayRefreshRateCountOutput, (float *), displayRefreshRates);
+ EXT_PROTO_XRRESULT_FUNC2(xrGetDisplayRefreshRateFB, (XrSession), session, (float *), display_refresh_rate);
+ EXT_PROTO_XRRESULT_FUNC2(xrRequestDisplayRefreshRateFB, (XrSession), session, (float), display_refresh_rate);
+};
+
+#endif // OPENXR_FB_DISPLAY_REFRESH_RATE_EXTENSION_H
diff --git a/modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp b/modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp
index 88cc7c061c..4d996e6283 100644
--- a/modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp
+++ b/modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp
@@ -69,6 +69,34 @@ bool OpenXRHTCViveTrackerExtension::on_event_polled(const XrEventDataBuffer &eve
bool OpenXRHTCViveTrackerExtension::is_path_supported(const String &p_path) {
if (p_path == "/interaction_profiles/htc/vive_tracker_htcx") {
return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/handheld_object") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/left_foot") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/right_foot") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/left_shoulder") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/right_shoulder") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/left_elbow") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/right_elbow") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/left_knee") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/right_knee") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/waist") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/chest") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/chest") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/camera") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/keyboard") {
+ return available;
}
// Not a path under this extensions control, so we return true;
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index 8a67462613..1ff1dac512 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -50,6 +50,7 @@
#endif
#include "extensions/openxr_composition_layer_depth_extension.h"
+#include "extensions/openxr_fb_display_refresh_rate_extension.h"
#include "extensions/openxr_fb_passthrough_extension_wrapper.h"
#include "extensions/openxr_hand_tracking_extension.h"
#include "extensions/openxr_htc_vive_tracker_extension.h"
@@ -443,12 +444,12 @@ bool OpenXRAPI::load_supported_view_configuration_views(XrViewConfigurationType
for (uint32_t i = 0; i < view_count; i++) {
print_verbose("OpenXR: Found supported view configuration view");
- print_verbose(String(" - width: ") + view_configuration_views[i].maxImageRectWidth);
- print_verbose(String(" - height: ") + view_configuration_views[i].maxImageRectHeight);
- print_verbose(String(" - sample count: ") + view_configuration_views[i].maxSwapchainSampleCount);
- print_verbose(String(" - recommended render width: ") + view_configuration_views[i].recommendedImageRectWidth);
- print_verbose(String(" - recommended render height: ") + view_configuration_views[i].recommendedImageRectHeight);
- print_verbose(String(" - recommended render sample count: ") + view_configuration_views[i].recommendedSwapchainSampleCount);
+ print_verbose(String(" - width: ") + itos(view_configuration_views[i].maxImageRectWidth));
+ print_verbose(String(" - height: ") + itos(view_configuration_views[i].maxImageRectHeight));
+ print_verbose(String(" - sample count: ") + itos(view_configuration_views[i].maxSwapchainSampleCount));
+ print_verbose(String(" - recommended render width: ") + itos(view_configuration_views[i].recommendedImageRectWidth));
+ print_verbose(String(" - recommended render height: ") + itos(view_configuration_views[i].recommendedImageRectHeight));
+ print_verbose(String(" - recommended render sample count: ") + itos(view_configuration_views[i].recommendedSwapchainSampleCount));
}
return true;
@@ -1748,6 +1749,31 @@ void OpenXRAPI::end_frame() {
}
}
+float OpenXRAPI::get_display_refresh_rate() const {
+ OpenXRDisplayRefreshRateExtension *drrext = OpenXRDisplayRefreshRateExtension::get_singleton();
+ if (drrext) {
+ return drrext->get_refresh_rate();
+ }
+
+ return 0.0;
+}
+
+void OpenXRAPI::set_display_refresh_rate(float p_refresh_rate) {
+ OpenXRDisplayRefreshRateExtension *drrext = OpenXRDisplayRefreshRateExtension::get_singleton();
+ if (drrext != nullptr) {
+ drrext->set_refresh_rate(p_refresh_rate);
+ }
+}
+
+Array OpenXRAPI::get_available_display_refresh_rates() const {
+ OpenXRDisplayRefreshRateExtension *drrext = OpenXRDisplayRefreshRateExtension::get_singleton();
+ if (drrext != nullptr) {
+ return drrext->get_available_refresh_rates();
+ }
+
+ return Array();
+}
+
OpenXRAPI::OpenXRAPI() {
// OpenXRAPI is only constructed if OpenXR is enabled.
singleton = this;
@@ -1817,6 +1843,7 @@ OpenXRAPI::OpenXRAPI() {
register_extension_wrapper(memnew(OpenXRHTCViveTrackerExtension(this)));
register_extension_wrapper(memnew(OpenXRHandTrackingExtension(this)));
register_extension_wrapper(memnew(OpenXRFbPassthroughExtensionWrapper(this)));
+ register_extension_wrapper(memnew(OpenXRDisplayRefreshRateExtension(this)));
}
OpenXRAPI::~OpenXRAPI() {
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index bd69432dcb..5dce749351 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -84,8 +84,6 @@ private:
bool ext_vive_focus3_available = false;
bool ext_huawei_controller_available = false;
- bool is_path_supported(const String &p_path);
-
// composition layer providers
Vector<OpenXRCompositionLayerProvider *> composition_layer_providers;
@@ -302,6 +300,7 @@ public:
void parse_velocities(const XrSpaceVelocity &p_velocity, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
bool xr_result(XrResult result, const char *format, Array args = Array()) const;
+ bool is_path_supported(const String &p_path);
static bool openxr_is_enabled(bool p_check_run_in_editor = true);
static OpenXRAPI *get_singleton();
@@ -336,6 +335,11 @@ public:
void post_draw_viewport(RID p_render_target);
void end_frame();
+ // Display refresh rate
+ float get_display_refresh_rate() const;
+ void set_display_refresh_rate(float p_refresh_rate);
+ Array get_available_display_refresh_rates() const;
+
// action map
String get_default_action_map_resource_name();
diff --git a/modules/openxr/openxr_interface.cpp b/modules/openxr/openxr_interface.cpp
index 68414ae84e..bdf437b0b7 100644
--- a/modules/openxr/openxr_interface.cpp
+++ b/modules/openxr/openxr_interface.cpp
@@ -41,6 +41,13 @@ void OpenXRInterface::_bind_methods() {
ADD_SIGNAL(MethodInfo("session_focussed"));
ADD_SIGNAL(MethodInfo("session_visible"));
ADD_SIGNAL(MethodInfo("pose_recentered"));
+
+ // Display refresh rate
+ ClassDB::bind_method(D_METHOD("get_display_refresh_rate"), &OpenXRInterface::get_display_refresh_rate);
+ ClassDB::bind_method(D_METHOD("set_display_refresh_rate", "refresh_rate"), &OpenXRInterface::set_display_refresh_rate);
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "display_refresh_rate"), "set_display_refresh_rate", "get_display_refresh_rate");
+
+ ClassDB::bind_method(D_METHOD("get_available_display_refresh_rates"), &OpenXRInterface::get_available_display_refresh_rates);
}
StringName OpenXRInterface::get_name() const {
@@ -147,24 +154,25 @@ void OpenXRInterface::_load_action_map() {
Ref<OpenXRAction> xr_action = actions[j];
PackedStringArray toplevel_paths = xr_action->get_toplevel_paths();
- Vector<Tracker *> trackers_new;
+ Vector<Tracker *> trackers_for_action;
for (int k = 0; k < toplevel_paths.size(); k++) {
- Tracker *tracker = find_tracker(toplevel_paths[k], true);
- if (tracker) {
- trackers_new.push_back(tracker);
+ // Only check for our tracker if our path is supported.
+ if (openxr_api->is_path_supported(toplevel_paths[k])) {
+ Tracker *tracker = find_tracker(toplevel_paths[k], true);
+ if (tracker) {
+ trackers_for_action.push_back(tracker);
+ }
}
}
- Action *action = create_action(action_set, xr_action->get_name(), xr_action->get_localized_name(), xr_action->get_action_type(), trackers);
- if (action) {
- // we link our actions back to our trackers so we know which actions to check when we're processing our trackers
- for (int t = 0; t < trackers_new.size(); t++) {
- link_action_to_tracker(trackers_new[t], action);
+ // Only add our action if we have atleast one valid toplevel path
+ if (trackers_for_action.size() > 0) {
+ Action *action = create_action(action_set, xr_action->get_name(), xr_action->get_localized_name(), xr_action->get_action_type(), trackers_for_action);
+ if (action) {
+ // add this to our map for creating our interaction profiles
+ xr_actions[xr_action] = action;
}
-
- // add this to our map for creating our interaction profiles
- xr_actions[xr_action] = action;
}
}
}
@@ -282,6 +290,13 @@ OpenXRInterface::Action *OpenXRInterface::create_action(ActionSet *p_action_set,
action->action_rid = openxr_api->action_create(p_action_set->action_set_rid, p_action_name, p_localized_name, p_action_type, tracker_rids);
p_action_set->actions.push_back(action);
+ // we link our actions back to our trackers so we know which actions to check when we're processing our trackers
+ for (int i = 0; i < p_trackers.size(); i++) {
+ if (p_trackers[i]->actions.find(action) == -1) {
+ p_trackers[i]->actions.push_back(action);
+ }
+ }
+
return action;
}
@@ -330,6 +345,8 @@ OpenXRInterface::Tracker *OpenXRInterface::find_tracker(const String &p_tracker_
return nullptr;
}
+ ERR_FAIL_COND_V(!openxr_api->is_path_supported(p_tracker_name), nullptr);
+
// Create our RID
RID tracker_rid = openxr_api->tracker_create(p_tracker_name);
ERR_FAIL_COND_V(tracker_rid.is_null(), nullptr);
@@ -389,12 +406,6 @@ void OpenXRInterface::tracker_profile_changed(RID p_tracker, RID p_interaction_p
}
}
-void OpenXRInterface::link_action_to_tracker(Tracker *p_tracker, Action *p_action) {
- if (p_tracker->actions.find(p_action) == -1) {
- p_tracker->actions.push_back(p_action);
- }
-}
-
void OpenXRInterface::handle_tracker(Tracker *p_tracker) {
ERR_FAIL_NULL(openxr_api);
ERR_FAIL_COND(p_tracker->positional_tracker.is_null());
@@ -447,9 +458,18 @@ void OpenXRInterface::handle_tracker(Tracker *p_tracker) {
void OpenXRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
ERR_FAIL_NULL(openxr_api);
+
Action *action = find_action(p_action_name);
ERR_FAIL_NULL(action);
- Tracker *tracker = find_tracker(p_tracker_name);
+
+ // We need to map our tracker name to our OpenXR name for our inbuild names.
+ String tracker_name = p_tracker_name;
+ if (tracker_name == "left_hand") {
+ tracker_name = "/user/hand/left";
+ } else if (tracker_name == "right_hand") {
+ tracker_name = "/user/hand/right";
+ }
+ Tracker *tracker = find_tracker(tracker_name);
ERR_FAIL_NULL(tracker);
// TODO OpenXR does not support delay, so we may need to add support for that somehow...
@@ -571,6 +591,36 @@ bool OpenXRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
return false;
}
+float OpenXRInterface::get_display_refresh_rate() const {
+ if (openxr_api == nullptr) {
+ return 0.0;
+ } else if (!openxr_api->is_initialized()) {
+ return 0.0;
+ } else {
+ return openxr_api->get_display_refresh_rate();
+ }
+}
+
+void OpenXRInterface::set_display_refresh_rate(float p_refresh_rate) {
+ if (openxr_api == nullptr) {
+ return;
+ } else if (!openxr_api->is_initialized()) {
+ return;
+ } else {
+ openxr_api->set_display_refresh_rate(p_refresh_rate);
+ }
+}
+
+Array OpenXRInterface::get_available_display_refresh_rates() const {
+ if (openxr_api == nullptr) {
+ return Array();
+ } else if (!openxr_api->is_initialized()) {
+ return Array();
+ } else {
+ return openxr_api->get_available_display_refresh_rates();
+ }
+}
+
Size2 OpenXRInterface::get_render_target_size() {
if (openxr_api == nullptr) {
return Size2();
diff --git a/modules/openxr/openxr_interface.h b/modules/openxr/openxr_interface.h
index 72935b039c..454612346f 100644
--- a/modules/openxr/openxr_interface.h
+++ b/modules/openxr/openxr_interface.h
@@ -91,7 +91,6 @@ private:
void free_actions(ActionSet *p_action_set);
Tracker *find_tracker(const String &p_tracker_name, bool p_create = false);
- void link_action_to_tracker(Tracker *p_tracker, Action *p_action);
void handle_tracker(Tracker *p_tracker);
void free_trackers();
@@ -120,6 +119,10 @@ public:
virtual XRInterface::PlayAreaMode get_play_area_mode() const override;
virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override;
+ float get_display_refresh_rate() const;
+ void set_display_refresh_rate(float p_refresh_rate);
+ Array get_available_display_refresh_rates() const;
+
virtual Size2 get_render_target_size() override;
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml
index 56404f796c..2abfc93722 100644
--- a/modules/regex/doc_classes/RegEx.xml
+++ b/modules/regex/doc_classes/RegEx.xml
@@ -4,7 +4,7 @@
Class for searching text for patterns using regular expressions.
</brief_description>
<description>
- A regular expression (or regex) is a compact language that can be used to recognise strings that follow a specific pattern, such as URLs, email addresses, complete sentences, etc. For instance, a regex of [code]ab[0-9][/code] would find any string that is [code]ab[/code] followed by any number from [code]0[/code] to [code]9[/code]. For a more in-depth look, you can easily find various tutorials and detailed explanations on the Internet.
+ A regular expression (or regex) is a compact language that can be used to recognise strings that follow a specific pattern, such as URLs, email addresses, complete sentences, etc. For example, a regex of [code]ab[0-9][/code] would find any string that is [code]ab[/code] followed by any number from [code]0[/code] to [code]9[/code]. For a more in-depth look, you can easily find various tutorials and detailed explanations on the Internet.
To begin, the RegEx object needs to be compiled with the search pattern using [method compile] before it can be used.
[codeblock]
var regex = RegEx.new()
diff --git a/modules/squish/image_decompress_squish.cpp b/modules/squish/image_decompress_squish.cpp
index 3a810e5259..2abd9a0c69 100644
--- a/modules/squish/image_decompress_squish.cpp
+++ b/modules/squish/image_decompress_squish.cpp
@@ -70,7 +70,7 @@ void image_decompress_squish(Image *p_image) {
h >>= 1;
}
- p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
+ p_image->set_data(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
if (p_image->get_format() == Image::FORMAT_DXT5_RA_AS_RG) {
p_image->convert_ra_rgba8_to_rg();
diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp
index f43f2784c7..b8c412a201 100644
--- a/modules/svg/image_loader_svg.cpp
+++ b/modules/svg/image_loader_svg.cpp
@@ -135,7 +135,7 @@ void ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_strin
res = sw_canvas->clear(true);
memfree(buffer);
- p_image->create(width, height, false, Image::FORMAT_RGBA8, image);
+ p_image->set_data(width, height, false, Image::FORMAT_RGBA8, image);
}
void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const {
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index c9b0fa7dd5..0929d3a2b0 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -810,12 +810,12 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_
ret.y = 0x7fffffff;
ret.x = 0;
+ const int *ct_offsets_ptr = ct.offsets.ptr();
for (int j = 0; j < ct.texture_w - mw; j++) {
int max_y = 0;
-
for (int k = j; k < j + mw; k++) {
- int y = ct.offsets[k];
+ int y = ct_offsets_ptr[k];
if (y > max_y) {
max_y = y;
}
@@ -1393,7 +1393,10 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f
int error = 0;
if (!ft_library) {
error = FT_Init_FreeType(&ft_library);
- ERR_FAIL_COND_V_MSG(error != 0, false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'.");
+ if (error != 0) {
+ memdelete(fd);
+ ERR_FAIL_V_MSG(false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'.");
+ }
}
memset(&fd->stream, 0, sizeof(FT_StreamRec));
@@ -1422,6 +1425,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f
if (error) {
FT_Done_Face(fd->face);
fd->face = nullptr;
+ memdelete(fd);
ERR_FAIL_V_MSG(false, "FreeType: Error loading font: '" + String(FT_Error_String(error)) + "'.");
}
@@ -1835,6 +1839,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f
FT_Done_MM_Var(ft_library, amaster);
}
#else
+ memdelete(fd);
ERR_FAIL_V_MSG(false, "FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
#endif
} else {
@@ -2494,9 +2499,7 @@ void TextServerAdvanced::_font_set_texture_image(const RID &p_font_rid, const Ve
tex.texture_h = p_image->get_height();
tex.format = p_image->get_format();
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
@@ -2515,11 +2518,7 @@ Ref<Image> TextServerAdvanced::_font_get_texture_image(const RID &p_font_rid, co
ERR_FAIL_INDEX_V(p_texture_index, fd->cache[size]->textures.size(), Ref<Image>());
const FontTexture &tex = fd->cache[size]->textures[p_texture_index];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
-
- return img;
+ return Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
}
void TextServerAdvanced::_font_set_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const PackedInt32Array &p_offset) {
@@ -2853,9 +2852,7 @@ RID TextServerAdvanced::_font_get_glyph_texture_rid(const RID &p_font_rid, const
if (gl[p_glyph | mod].texture_idx != -1) {
if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) {
FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
@@ -2901,9 +2898,7 @@ Size2 TextServerAdvanced::_font_get_glyph_texture_size(const RID &p_font_rid, co
if (gl[p_glyph | mod].texture_idx != -1) {
if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) {
FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
@@ -3248,9 +3243,7 @@ void TextServerAdvanced::_font_draw_glyph(const RID &p_font_rid, const RID &p_ca
if (RenderingServer::get_singleton() != nullptr) {
if (fd->cache[size]->textures[gl.texture_idx].dirty) {
FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
@@ -3340,9 +3333,7 @@ void TextServerAdvanced::_font_draw_glyph_outline(const RID &p_font_rid, const R
if (RenderingServer::get_singleton() != nullptr) {
if (fd->cache[size]->textures[gl.texture_idx].dirty) {
FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 518c877baa..4a46e17868 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -233,12 +233,13 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
ret.y = 0x7fffffff;
ret.x = 0;
+ const int *ct_offsets_ptr = ct.offsets.ptr();
for (int j = 0; j < ct.texture_w - mw; j++) {
int max_y = 0;
for (int k = j; k < j + mw; k++) {
- int y = ct.offsets[k];
+ int y = ct_offsets_ptr[k];
if (y > max_y) {
max_y = y;
}
@@ -818,7 +819,10 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f
int error = 0;
if (!ft_library) {
error = FT_Init_FreeType(&ft_library);
- ERR_FAIL_COND_V_MSG(error != 0, false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'.");
+ if (error != 0) {
+ memdelete(fd);
+ ERR_FAIL_V_MSG(false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'.");
+ }
}
memset(&fd->stream, 0, sizeof(FT_StreamRec));
@@ -847,6 +851,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f
if (error) {
FT_Done_Face(fd->face);
fd->face = nullptr;
+ memdelete(fd);
ERR_FAIL_V_MSG(false, "FreeType: Error loading font: '" + String(FT_Error_String(error)) + "'.");
}
@@ -945,6 +950,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f
FT_Done_MM_Var(ft_library, amaster);
}
#else
+ memdelete(fd);
ERR_FAIL_V_MSG(false, "FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
#endif
}
@@ -1588,9 +1594,7 @@ void TextServerFallback::_font_set_texture_image(const RID &p_font_rid, const Ve
tex.texture_h = p_image->get_height();
tex.format = p_image->get_format();
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
@@ -1609,11 +1613,7 @@ Ref<Image> TextServerFallback::_font_get_texture_image(const RID &p_font_rid, co
ERR_FAIL_INDEX_V(p_texture_index, fd->cache[size]->textures.size(), Ref<Image>());
const FontTexture &tex = fd->cache[size]->textures[p_texture_index];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
-
- return img;
+ return Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
}
void TextServerFallback::_font_set_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const PackedInt32Array &p_offset) {
@@ -1933,9 +1933,7 @@ RID TextServerFallback::_font_get_glyph_texture_rid(const RID &p_font_rid, const
if (gl[p_glyph | mod].texture_idx != -1) {
if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) {
FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
@@ -1981,9 +1979,7 @@ Size2 TextServerFallback::_font_get_glyph_texture_size(const RID &p_font_rid, co
if (gl[p_glyph | mod].texture_idx != -1) {
if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) {
FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
@@ -2310,9 +2306,7 @@ void TextServerFallback::_font_draw_glyph(const RID &p_font_rid, const RID &p_ca
if (RenderingServer::get_singleton() != nullptr) {
if (fd->cache[size]->textures[gl.texture_idx].dirty) {
FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
@@ -2402,9 +2396,7 @@ void TextServerFallback::_font_draw_glyph_outline(const RID &p_font_rid, const R
if (RenderingServer::get_singleton() != nullptr) {
if (fd->cache[size]->textures[gl.texture_idx].dirty) {
FontTexture &tex = fd->cache[size]->textures.write[gl.texture_idx];
- Ref<Image> img;
- img.instantiate();
- img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ Ref<Image> img = Image::create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
if (fd->mipmaps) {
img->generate_mipmaps();
}
diff --git a/modules/tga/image_loader_tga.cpp b/modules/tga/image_loader_tga.cpp
index aed95294e7..a6fc650414 100644
--- a/modules/tga/image_loader_tga.cpp
+++ b/modules/tga/image_loader_tga.cpp
@@ -246,7 +246,7 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff
}
}
- p_image->create(width, height, false, Image::FORMAT_RGBA8, image_data);
+ p_image->initialize_data(width, height, false, Image::FORMAT_RGBA8, image_data);
return OK;
}
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 1284412cd8..69fb079970 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -336,9 +336,7 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) {
size.x = w;
size.y = h;
- Ref<Image> img;
- img.instantiate();
- img->create(w, h, false, Image::FORMAT_RGBA8);
+ Ref<Image> img = Image::create_empty(w, h, false, Image::FORMAT_RGBA8);
texture->set_image(img);
} else {
diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp
index 5c43bfc8b7..c5aa110fe6 100644
--- a/modules/tinyexr/image_loader_tinyexr.cpp
+++ b/modules/tinyexr/image_loader_tinyexr.cpp
@@ -280,7 +280,7 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitF
}
}
- p_image->create(exr_image.width, exr_image.height, false, format, imgdata);
+ p_image->set_data(exr_image.width, exr_image.height, false, format, imgdata);
FreeEXRHeader(&exr_header);
FreeEXRImage(&exr_image);
diff --git a/modules/upnp/doc_classes/UPNP.xml b/modules/upnp/doc_classes/UPNP.xml
index 4888dca822..d4054948f6 100644
--- a/modules/upnp/doc_classes/UPNP.xml
+++ b/modules/upnp/doc_classes/UPNP.xml
@@ -41,7 +41,7 @@
func _ready():
thread = Thread.new()
- thread.start(self, "_upnp_setup", SERVER_PORT)
+ thread.start(_upnp_setup.bind(SERVER_PORT))
func _exit_tree():
# Wait for thread finish here to handle game exit while the thread is running.
diff --git a/modules/webp/webp_common.cpp b/modules/webp/webp_common.cpp
index 8657a98853..049c1c3a32 100644
--- a/modules/webp/webp_common.cpp
+++ b/modules/webp/webp_common.cpp
@@ -183,7 +183,7 @@ Error webp_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p
ERR_FAIL_COND_V_MSG(errdec, ERR_FILE_CORRUPT, "Failed decoding WebP image.");
- p_image->create(features.width, features.height, false, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image);
+ p_image->set_data(features.width, features.height, false, features.has_alpha ? Image::FORMAT_RGBA8 : Image::FORMAT_RGB8, dst_image);
return OK;
}
diff --git a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
index 927888fe21..0b42c6ed35 100644
--- a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
+++ b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
@@ -6,7 +6,7 @@
<description>
This class constructs a full mesh of [WebRTCPeerConnection] (one connection for each peer) that can be used as a [member MultiplayerAPI.multiplayer_peer].
You can add each [WebRTCPeerConnection] via [method add_peer] or remove them via [method remove_peer]. Peers must be added in [constant WebRTCPeerConnection.STATE_NEW] state to allow it to create the appropriate channels. This class will not create offers nor set descriptions, it will only poll them, and notify connections and disconnections.
- [signal MultiplayerPeer.connection_succeeded] and [signal MultiplayerPeer.server_disconnected] will not be emitted unless [code]server_compatibility[/code] is [code]true[/code] in [method initialize]. Beside that data transfer works like in a [MultiplayerPeer].
+ [signal MultiplayerPeer.connection_succeeded] and [signal MultiplayerPeer.server_disconnected] will not be emitted unless the peer is created using [method create_client]. Beside that data transfer works like in a [MultiplayerPeer].
[b]Note:[/b] When exporting to Android, make sure to enable the [code]INTERNET[/code] permission in the Android export preset before exporting the project or using one-click deploy. Otherwise, network communication of any kind will be blocked by Android.
</description>
<tutorials>
@@ -28,6 +28,31 @@
Close all the add peer connections and channels, freeing all resources.
</description>
</method>
+ <method name="create_client">
+ <return type="int" enum="Error" />
+ <param index="0" name="peer_id" type="int" />
+ <param index="1" name="channels_config" type="Array" default="[]" />
+ <description>
+ Initialize the multiplayer peer as a client with the given [code]peer_id[/code] (must be between 2 and 2147483647). In this mode, you should only call [method add_peer] once and with [code]peer_id[/code] of [code]1[/code]. This mode enables [method MultiplayerPeer.is_server_relay_supported], allowing the upper [MultiplayerAPI] layer to perform peer exchange and packet relaying.
+ You can optionally specify a [code]channels_config[/code] array of [enum MultiplayerPeer.TransferMode] which will be used to create extra channels (WebRTC only supports one transfer mode per channel).
+ </description>
+ </method>
+ <method name="create_mesh">
+ <return type="int" enum="Error" />
+ <param index="0" name="peer_id" type="int" />
+ <param index="1" name="channels_config" type="Array" default="[]" />
+ <description>
+ Initialize the multiplayer peer as a mesh (i.e. all peers connect to each other) with the given [code]peer_id[/code] (must be between 1 and 2147483647).
+ </description>
+ </method>
+ <method name="create_server">
+ <return type="int" enum="Error" />
+ <param index="0" name="channels_config" type="Array" default="[]" />
+ <description>
+ Initialize the multiplayer peer as a server (with unique ID of [code]1[/code]). This mode enables [method MultiplayerPeer.is_server_relay_supported], allowing the upper [MultiplayerAPI] layer to perform peer exchange and packet relaying.
+ You can optionally specify a [code]channels_config[/code] array of [enum MultiplayerPeer.TransferMode] which will be used to create extra channels (WebRTC only supports one transfer mode per channel).
+ </description>
+ </method>
<method name="get_peer">
<return type="Dictionary" />
<param index="0" name="peer_id" type="int" />
@@ -48,18 +73,6 @@
Returns [code]true[/code] if the given [code]peer_id[/code] is in the peers map (it might not be connected though).
</description>
</method>
- <method name="initialize">
- <return type="int" enum="Error" />
- <param index="0" name="peer_id" type="int" />
- <param index="1" name="server_compatibility" type="bool" default="false" />
- <param index="2" name="channels_config" type="Array" default="[]" />
- <description>
- Initialize the multiplayer peer with the given [code]peer_id[/code] (must be between 1 and 2147483647).
- If [code]server_compatibilty[/code] is [code]false[/code] (default), the multiplayer peer will be immediately in state [constant MultiplayerPeer.CONNECTION_CONNECTED] and [signal MultiplayerPeer.connection_succeeded] will not be emitted.
- If [code]server_compatibilty[/code] is [code]true[/code] the peer will suppress all [signal MultiplayerPeer.peer_connected] signals until a peer with id [constant MultiplayerPeer.TARGET_PEER_SERVER] connects and then emit [signal MultiplayerPeer.connection_succeeded]. After that the signal [signal MultiplayerPeer.peer_connected] will be emitted for every already connected peer, and any new peer that might connect. If the server peer disconnects after that, signal [signal MultiplayerPeer.server_disconnected] will be emitted and state will become [constant MultiplayerPeer.CONNECTION_CONNECTED].
- You can optionally specify a [code]channels_config[/code] array of [enum MultiplayerPeer.TransferMode] which will be used to create extra channels (WebRTC only supports one transfer mode per channel).
- </description>
- </method>
<method name="remove_peer">
<return type="void" />
<param index="0" name="peer_id" type="int" />
diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp
index e03b6b2473..5ea81d5a1b 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.cpp
+++ b/modules/webrtc/webrtc_multiplayer_peer.cpp
@@ -34,7 +34,9 @@
#include "core/os/os.h"
void WebRTCMultiplayerPeer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("initialize", "peer_id", "server_compatibility", "channels_config"), &WebRTCMultiplayerPeer::initialize, DEFVAL(false), DEFVAL(Array()));
+ ClassDB::bind_method(D_METHOD("create_server", "channels_config"), &WebRTCMultiplayerPeer::create_server, DEFVAL(Array()));
+ ClassDB::bind_method(D_METHOD("create_client", "peer_id", "channels_config"), &WebRTCMultiplayerPeer::create_client, DEFVAL(Array()));
+ ClassDB::bind_method(D_METHOD("create_mesh", "peer_id", "channels_config"), &WebRTCMultiplayerPeer::create_mesh, DEFVAL(Array()));
ClassDB::bind_method(D_METHOD("add_peer", "peer", "peer_id", "unreliable_lifetime"), &WebRTCMultiplayerPeer::add_peer, DEFVAL(1));
ClassDB::bind_method(D_METHOD("remove_peer", "peer_id"), &WebRTCMultiplayerPeer::remove_peer);
ClassDB::bind_method(D_METHOD("has_peer", "peer_id"), &WebRTCMultiplayerPeer::has_peer);
@@ -52,6 +54,15 @@ int WebRTCMultiplayerPeer::get_packet_peer() const {
return next_packet_peer;
}
+int WebRTCMultiplayerPeer::get_packet_channel() const {
+ return next_packet_channel < CH_RESERVED_MAX ? 0 : next_packet_channel - CH_RESERVED_MAX + 1;
+}
+
+MultiplayerPeer::TransferMode WebRTCMultiplayerPeer::get_packet_mode() const {
+ ERR_FAIL_INDEX_V(next_packet_channel, channels_modes.size(), TRANSFER_MODE_RELIABLE);
+ return channels_modes[next_packet_channel];
+}
+
bool WebRTCMultiplayerPeer::is_server() const {
return unique_id == TARGET_PEER_SERVER;
}
@@ -113,24 +124,14 @@ void WebRTCMultiplayerPeer::poll() {
// Signal newly connected peers
for (int &E : add) {
// Already connected to server: simply notify new peer.
- // NOTE: Mesh is always connected.
- if (connection_status == CONNECTION_CONNECTED) {
- emit_signal(SNAME("peer_connected"), E);
- }
-
- // Server emulation mode suppresses peer_conencted until server connects.
- if (server_compat && E == TARGET_PEER_SERVER) {
+ if (network_mode == MODE_CLIENT) {
+ ERR_CONTINUE(E != TARGET_PEER_SERVER); // Bug.
// Server connected.
connection_status = CONNECTION_CONNECTED;
emit_signal(SNAME("peer_connected"), TARGET_PEER_SERVER);
emit_signal(SNAME("connection_succeeded"));
- // Notify of all previously connected peers
- for (const KeyValue<int, Ref<ConnectedPeer>> &F : peer_map) {
- if (F.key != 1 && F.value->connected) {
- emit_signal(SNAME("peer_connected"), F.key);
- }
- }
- break; // Because we already notified of all newly added peers.
+ } else {
+ emit_signal(SNAME("peer_connected"), E);
}
}
// Fetch next packet
@@ -150,11 +151,14 @@ void WebRTCMultiplayerPeer::_find_next_peer() {
++E;
continue;
}
+ int idx = 0;
for (const Ref<WebRTCDataChannel> &F : E->value->channels) {
if (F->get_available_packet_count()) {
+ next_packet_channel = idx;
next_packet_peer = E->key;
return;
}
+ idx++;
}
++E;
}
@@ -165,11 +169,14 @@ void WebRTCMultiplayerPeer::_find_next_peer() {
++E;
continue;
}
+ int idx = 0;
for (const Ref<WebRTCDataChannel> &F : E->value->channels) {
if (F->get_available_packet_count()) {
+ next_packet_channel = idx;
next_packet_peer = E->key;
return;
}
+ idx++;
}
if (E->key == (int)next_packet_peer) {
break;
@@ -177,6 +184,7 @@ void WebRTCMultiplayerPeer::_find_next_peer() {
++E;
}
// No packet found
+ next_packet_channel = 0;
next_packet_peer = 0;
}
@@ -184,11 +192,28 @@ MultiplayerPeer::ConnectionStatus WebRTCMultiplayerPeer::get_connection_status()
return connection_status;
}
-Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Array p_channels_config) {
+Error WebRTCMultiplayerPeer::create_server(Array p_channels_config) {
+ return _initialize(1, MODE_SERVER, p_channels_config);
+}
+
+Error WebRTCMultiplayerPeer::create_client(int p_self_id, Array p_channels_config) {
+ ERR_FAIL_COND_V_MSG(p_self_id == 1, ERR_INVALID_PARAMETER, "Clients cannot have ID 1.");
+ return _initialize(p_self_id, MODE_CLIENT, p_channels_config);
+}
+
+Error WebRTCMultiplayerPeer::create_mesh(int p_self_id, Array p_channels_config) {
+ return _initialize(p_self_id, MODE_MESH, p_channels_config);
+}
+
+Error WebRTCMultiplayerPeer::_initialize(int p_self_id, NetworkMode p_mode, Array p_channels_config) {
ERR_FAIL_COND_V(p_self_id < 1 || p_self_id > ~(1 << 31), ERR_INVALID_PARAMETER);
channels_config.clear();
+ channels_modes.clear();
+ channels_modes.push_back(TRANSFER_MODE_RELIABLE);
+ channels_modes.push_back(TRANSFER_MODE_UNRELIABLE_ORDERED);
+ channels_modes.push_back(TRANSFER_MODE_UNRELIABLE);
for (int i = 0; i < p_channels_config.size(); i++) {
- ERR_FAIL_COND_V_MSG(p_channels_config[i].get_type() != Variant::INT, ERR_INVALID_PARAMETER, "The 'channels_config' array must contain only enum values from 'MultiplayerPeer.Multiplayer::TransferMode'");
+ ERR_FAIL_COND_V_MSG(p_channels_config[i].get_type() != Variant::INT, ERR_INVALID_PARAMETER, "The 'channels_config' array must contain only enum values from 'MultiplayerPeer.TransferMode'");
int mode = p_channels_config[i].operator int();
// Initialize data channel configurations.
Dictionary cfg;
@@ -207,16 +232,17 @@ Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Arr
case TRANSFER_MODE_RELIABLE:
break;
default:
- ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, vformat("The 'channels_config' array must contain only enum values from 'MultiplayerPeer.Multiplayer::TransferMode'. Got: %d", mode));
+ ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, vformat("The 'channels_config' array must contain only enum values from 'MultiplayerPeer.TransferMode'. Got: %d", mode));
}
channels_config.push_back(cfg);
+ channels_modes.push_back((TransferMode)mode);
}
unique_id = p_self_id;
- server_compat = p_server_compat;
+ network_mode = p_mode;
// Mesh and server are always connected
- if (!server_compat || p_self_id == 1) {
+ if (p_mode != MODE_CLIENT) {
connection_status = CONNECTION_CONNECTED;
} else {
connection_status = CONNECTION_CONNECTING;
@@ -224,6 +250,10 @@ Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Arr
return OK;
}
+bool WebRTCMultiplayerPeer::is_server_relay_supported() const {
+ return network_mode == MODE_SERVER || network_mode == MODE_CLIENT;
+}
+
int WebRTCMultiplayerPeer::get_unique_id() const {
ERR_FAIL_COND_V(connection_status == CONNECTION_DISCONNECTED, 1);
return unique_id;
@@ -261,7 +291,10 @@ Dictionary WebRTCMultiplayerPeer::get_peers() {
}
Error WebRTCMultiplayerPeer::add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime) {
- ERR_FAIL_COND_V(p_peer_id < 0 || p_peer_id > ~(1 << 31), ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(network_mode == MODE_NONE, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(network_mode == MODE_CLIENT && p_peer_id != 1, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(network_mode == MODE_SERVER && p_peer_id == 1, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_peer_id < 1 || p_peer_id > ~(1 << 31), ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(p_unreliable_lifetime < 0, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(is_refusing_new_connections(), ERR_UNAUTHORIZED);
// Peer must be valid, and in new state (to create data channels)
@@ -308,8 +341,12 @@ void WebRTCMultiplayerPeer::remove_peer(int p_peer_id) {
if (peer->connected) {
peer->connected = false;
emit_signal(SNAME("peer_disconnected"), p_peer_id);
- if (server_compat && p_peer_id == TARGET_PEER_SERVER) {
- emit_signal(SNAME("server_disconnected"));
+ if (network_mode == MODE_CLIENT && p_peer_id == TARGET_PEER_SERVER) {
+ if (connection_status == CONNECTION_CONNECTING) {
+ emit_signal(SNAME("connection_failed"));
+ } else {
+ emit_signal(SNAME("server_disconnected"));
+ }
connection_status = CONNECTION_DISCONNECTED;
}
}
@@ -403,7 +440,9 @@ void WebRTCMultiplayerPeer::close() {
channels_config.clear();
unique_id = 0;
next_packet_peer = 0;
+ next_packet_channel = 0;
target_peer = 0;
+ network_mode = MODE_NONE;
connection_status = CONNECTION_DISCONNECTED;
}
diff --git a/modules/webrtc/webrtc_multiplayer_peer.h b/modules/webrtc/webrtc_multiplayer_peer.h
index ea7c60036b..3f608200fd 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.h
+++ b/modules/webrtc/webrtc_multiplayer_peer.h
@@ -48,6 +48,13 @@ private:
CH_RESERVED_MAX = 3
};
+ enum NetworkMode {
+ MODE_NONE,
+ MODE_SERVER,
+ MODE_CLIENT,
+ MODE_MESH,
+ };
+
class ConnectedPeer : public RefCounted {
public:
Ref<WebRTCPeerConnection> connection;
@@ -67,19 +74,25 @@ private:
int client_count = 0;
ConnectionStatus connection_status = CONNECTION_DISCONNECTED;
int next_packet_peer = 0;
- bool server_compat = false;
+ int next_packet_channel = 0;
+ NetworkMode network_mode = MODE_NONE;
HashMap<int, Ref<ConnectedPeer>> peer_map;
+ List<TransferMode> channels_modes;
List<Dictionary> channels_config;
void _peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict);
void _find_next_peer();
+ Ref<ConnectedPeer> _get_next_peer();
+ Error _initialize(int p_self_id, NetworkMode p_mode, Array p_channels_config = Array());
public:
WebRTCMultiplayerPeer() {}
~WebRTCMultiplayerPeer();
- Error initialize(int p_self_id, bool p_server_compat = false, Array p_channels_config = Array());
+ Error create_server(Array p_channels_config = Array());
+ Error create_client(int p_self_id, Array p_channels_config = Array());
+ Error create_mesh(int p_self_id, Array p_channels_config = Array());
Error add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime = 1);
void remove_peer(int p_peer_id);
bool has_peer(int p_peer_id);
@@ -98,8 +111,11 @@ public:
int get_unique_id() const override;
int get_packet_peer() const override;
+ int get_packet_channel() const override;
+ TransferMode get_packet_mode() const override;
bool is_server() const override;
+ bool is_server_relay_supported() const override;
void poll() override;
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index c314ebd049..0202c5bac7 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -142,12 +142,21 @@ Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buff
Error WebSocketMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(get_connection_status() != CONNECTION_CONNECTED, ERR_UNCONFIGURED);
- Vector<uint8_t> buffer = _make_pkt(SYS_NONE, get_unique_id(), target_peer, p_buffer, p_buffer_size);
-
if (is_server()) {
- return _server_relay(1, target_peer, &(buffer.ptr()[0]), buffer.size());
+ if (target_peer > 0) {
+ ERR_FAIL_COND_V_MSG(!peers_map.has(target_peer), ERR_INVALID_PARAMETER, "Peer not found: " + itos(target_peer));
+ get_peer(target_peer)->put_packet(p_buffer, p_buffer_size);
+ } else {
+ for (KeyValue<int, Ref<WebSocketPeer>> &E : peers_map) {
+ if (target_peer && -target_peer == E.key) {
+ continue; // Excluded.
+ }
+ E.value->put_packet(p_buffer, p_buffer_size);
+ }
+ }
+ return OK;
} else {
- return get_peer(1)->put_packet(&(buffer.ptr()[0]), buffer.size());
+ return get_peer(1)->put_packet(p_buffer, p_buffer_size);
}
}
@@ -219,8 +228,41 @@ void WebSocketMultiplayerPeer::_poll_client() {
peer->poll(); // Update state and fetch packets.
WebSocketPeer::State ready_state = peer->get_ready_state();
if (ready_state == WebSocketPeer::STATE_OPEN) {
- while (peer->get_available_packet_count()) {
- _process_multiplayer(peer, 1);
+ if (connection_status == CONNECTION_CONNECTING) {
+ if (peer->get_available_packet_count() > 0) {
+ const uint8_t *in_buffer;
+ int size = 0;
+ Error err = peer->get_packet(&in_buffer, size);
+ if (err != OK || size != 4) {
+ peer->close(); // Will cause connection error on next poll.
+ ERR_FAIL_MSG("Invalid ID received from server");
+ }
+ unique_id = *((int32_t *)in_buffer);
+ if (unique_id < 2) {
+ peer->close(); // Will cause connection error on next poll.
+ ERR_FAIL_MSG("Invalid ID received from server");
+ }
+ connection_status = CONNECTION_CONNECTED;
+ emit_signal("peer_connected", 1);
+ emit_signal("connection_succeeded");
+ } else {
+ return; // Still waiting for an ID.
+ }
+ }
+ int pkts = peer->get_available_packet_count();
+ while (pkts > 0 && peer->get_ready_state() == WebSocketPeer::STATE_OPEN) {
+ const uint8_t *in_buffer;
+ int size = 0;
+ Error err = peer->get_packet(&in_buffer, size);
+ ERR_FAIL_COND(err != OK);
+ ERR_FAIL_COND(size <= 0);
+ Packet packet;
+ packet.data = (uint8_t *)memalloc(size);
+ memcpy(packet.data, in_buffer, size);
+ packet.size = size;
+ packet.source = 1;
+ incoming_packets.push_back(packet);
+ pkts--;
}
} else if (peer->get_ready_state() == WebSocketPeer::STATE_CLOSED) {
if (connection_status == CONNECTION_CONNECTED) {
@@ -278,9 +320,14 @@ void WebSocketMultiplayerPeer::_poll_server() {
// The user does not want new connections, dropping it.
continue;
}
- peers_map[id] = peer.ws;
- _send_ack(peer.ws, id);
- emit_signal("peer_connected", id);
+ int32_t peer_id = id;
+ Error err = peer.ws->put_packet((const uint8_t *)&peer_id, sizeof(peer_id));
+ if (err == OK) {
+ peers_map[id] = peer.ws;
+ emit_signal("peer_connected", id);
+ } else {
+ ERR_PRINT("Failed to send ID to newly connected peer.");
+ }
continue;
} else if (state == WebSocketPeer::STATE_CONNECTING) {
continue; // Still connecting.
@@ -338,8 +385,19 @@ void WebSocketMultiplayerPeer::_poll_server() {
}
// Fetch packets
int pkts = ws->get_available_packet_count();
- while (pkts && ws->get_ready_state() == WebSocketPeer::STATE_OPEN) {
- _process_multiplayer(ws, id);
+ while (pkts > 0 && ws->get_ready_state() == WebSocketPeer::STATE_OPEN) {
+ const uint8_t *in_buffer;
+ int size = 0;
+ Error err = ws->get_packet(&in_buffer, size);
+ if (err != OK || size <= 0) {
+ break;
+ }
+ Packet packet;
+ packet.data = (uint8_t *)memalloc(size);
+ memcpy(packet.data, in_buffer, size);
+ packet.size = size;
+ packet.source = E.key;
+ incoming_packets.push_back(packet);
pkts--;
}
}
@@ -371,180 +429,6 @@ Ref<WebSocketPeer> WebSocketMultiplayerPeer::get_peer(int p_id) const {
return peers_map[p_id];
}
-void WebSocketMultiplayerPeer::_send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id) {
- ERR_FAIL_COND(!p_peer.is_valid());
- ERR_FAIL_COND(p_peer->get_ready_state() != WebSocketPeer::STATE_OPEN);
-
- Vector<uint8_t> message = _make_pkt(p_type, 1, 0, (uint8_t *)&p_peer_id, 4);
- p_peer->put_packet(&(message.ptr()[0]), message.size());
-}
-
-Vector<uint8_t> WebSocketMultiplayerPeer::_make_pkt(uint8_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size) {
- Vector<uint8_t> out;
- out.resize(PROTO_SIZE + p_data_size);
-
- uint8_t *w = out.ptrw();
- memcpy(&w[0], &p_type, 1);
- memcpy(&w[1], &p_from, 4);
- memcpy(&w[5], &p_to, 4);
- memcpy(&w[PROTO_SIZE], p_data, p_data_size);
-
- return out;
-}
-
-void WebSocketMultiplayerPeer::_send_ack(Ref<WebSocketPeer> p_peer, int32_t p_peer_id) {
- ERR_FAIL_COND(p_peer.is_null());
- // First of all, confirm the ID!
- _send_sys(p_peer, SYS_ID, p_peer_id);
-
- // Then send the server peer (which will trigger connection_succeded in client)
- _send_sys(p_peer, SYS_ADD, 1);
-
- for (const KeyValue<int, Ref<WebSocketPeer>> &E : peers_map) {
- ERR_CONTINUE(E.value.is_null());
-
- int32_t id = E.key;
- if (p_peer_id == id) {
- continue; // Skip the newly added peer (already confirmed)
- }
-
- // Send new peer to others
- _send_sys(E.value, SYS_ADD, p_peer_id);
- // Send others to new peer
- _send_sys(E.value, SYS_ADD, id);
- }
-}
-
-void WebSocketMultiplayerPeer::_send_del(int32_t p_peer_id) {
- for (const KeyValue<int, Ref<WebSocketPeer>> &E : peers_map) {
- int32_t id = E.key;
- if (p_peer_id != id) {
- _send_sys(E.value, SYS_DEL, p_peer_id);
- }
- }
-}
-
-void WebSocketMultiplayerPeer::_store_pkt(int32_t p_source, int32_t p_dest, const uint8_t *p_data, uint32_t p_data_size) {
- Packet packet;
- packet.data = (uint8_t *)memalloc(p_data_size);
- packet.size = p_data_size;
- packet.source = p_source;
- packet.destination = p_dest;
- memcpy(packet.data, &p_data[PROTO_SIZE], p_data_size);
- incoming_packets.push_back(packet);
-}
-
-Error WebSocketMultiplayerPeer::_server_relay(int32_t p_from, int32_t p_to, const uint8_t *p_buffer, uint32_t p_buffer_size) {
- if (p_to == 1) {
- return OK; // Will not send to self
-
- } else if (p_to == 0) {
- for (KeyValue<int, Ref<WebSocketPeer>> &E : peers_map) {
- if (E.key != p_from) {
- E.value->put_packet(p_buffer, p_buffer_size);
- }
- }
- return OK; // Sent to all but sender
-
- } else if (p_to < 0) {
- for (KeyValue<int, Ref<WebSocketPeer>> &E : peers_map) {
- if (E.key != p_from && E.key != -p_to) {
- E.value->put_packet(p_buffer, p_buffer_size);
- }
- }
- return OK; // Sent to all but sender and excluded
-
- } else {
- ERR_FAIL_COND_V(p_to == p_from, FAILED);
-
- Ref<WebSocketPeer> peer_to = get_peer(p_to);
- ERR_FAIL_COND_V(peer_to.is_null(), FAILED);
-
- return peer_to->put_packet(p_buffer, p_buffer_size); // Sending to specific peer
- }
-}
-
-void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id) {
- ERR_FAIL_COND(!p_peer.is_valid());
-
- const uint8_t *in_buffer;
- int size = 0;
- int data_size = 0;
-
- Error err = p_peer->get_packet(&in_buffer, size);
-
- ERR_FAIL_COND(err != OK);
- ERR_FAIL_COND(size < PROTO_SIZE);
-
- data_size = size - PROTO_SIZE;
-
- uint8_t type = 0;
- uint32_t from = 0;
- int32_t to = 0;
- memcpy(&type, in_buffer, 1);
- memcpy(&from, &in_buffer[1], 4);
- memcpy(&to, &in_buffer[5], 4);
-
- if (is_server()) { // Server can resend
-
- ERR_FAIL_COND(type != SYS_NONE); // Only server sends sys messages
- ERR_FAIL_COND(from != p_peer_id); // Someone is cheating
-
- if (to == 1) {
- // This is for the server
- _store_pkt(from, to, in_buffer, data_size);
-
- } else if (to == 0) {
- // Broadcast, for us too
- _store_pkt(from, to, in_buffer, data_size);
-
- } else if (to < -1) {
- // All but one, for us if not excluded
- _store_pkt(from, to, in_buffer, data_size);
- }
- // Relay if needed (i.e. "to" includes a peer that is not the server)
- _server_relay(from, to, in_buffer, size);
-
- } else {
- if (type == SYS_NONE) {
- // Payload message
- _store_pkt(from, to, in_buffer, data_size);
- return;
- }
-
- // System message
- ERR_FAIL_COND(data_size < 4);
- int id = 0;
- memcpy(&id, &in_buffer[PROTO_SIZE], 4);
-
- switch (type) {
- case SYS_ADD: // Add peer
- if (id != 1) {
- peers_map[id] = Ref<WebSocketPeer>();
- } else {
- pending_peers.clear();
- connection_status = CONNECTION_CONNECTED;
- }
- emit_signal(SNAME("peer_connected"), id);
- if (id == 1) { // We just connected to the server
- emit_signal(SNAME("connection_succeeded"));
- }
- break;
-
- case SYS_DEL: // Remove peer
- emit_signal(SNAME("peer_disconnected"), id);
- peers_map.erase(id);
- break;
- case SYS_ID: // Hello, server assigned ID
- unique_id = id;
- break;
- default:
- ERR_FAIL_MSG("Invalid multiplayer message.");
- break;
- }
- }
-}
-
void WebSocketMultiplayerPeer::set_supported_protocols(const Vector<String> &p_protocols) {
peer_config->set_supported_protocols(p_protocols);
}
diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h
index 8e7b118faa..ebe013a7bf 100644
--- a/modules/websocket/websocket_multiplayer_peer.h
+++ b/modules/websocket/websocket_multiplayer_peer.h
@@ -42,9 +42,6 @@ class WebSocketMultiplayerPeer : public MultiplayerPeer {
GDCLASS(WebSocketMultiplayerPeer, MultiplayerPeer);
private:
- Vector<uint8_t> _make_pkt(uint8_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size);
- void _store_pkt(int32_t p_source, int32_t p_dest, const uint8_t *p_data, uint32_t p_data_size);
- Error _server_relay(int32_t p_from, int32_t p_to, const uint8_t *p_buffer, uint32_t p_buffer_size);
Ref<WebSocketPeer> _create_peer();
protected:
@@ -59,7 +56,6 @@ protected:
struct Packet {
int source = 0;
- int destination = 0;
uint8_t *data = nullptr;
uint32_t size = 0;
};
@@ -90,20 +86,18 @@ protected:
static void _bind_methods();
- void _send_ack(Ref<WebSocketPeer> p_peer, int32_t p_peer_id);
- void _send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id);
- void _send_del(int32_t p_peer_id);
- void _process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id);
-
void _poll_client();
void _poll_server();
void _clear();
public:
/* MultiplayerPeer */
- void set_target_peer(int p_target_peer) override;
- int get_packet_peer() const override;
- int get_unique_id() const override;
+ virtual void set_target_peer(int p_target_peer) override;
+ virtual int get_packet_peer() const override;
+ virtual int get_packet_channel() const override { return 0; }
+ virtual TransferMode get_packet_mode() const override { return TRANSFER_MODE_RELIABLE; }
+ virtual int get_unique_id() const override;
+ virtual bool is_server_relay_supported() const override { return true; }
virtual int get_max_packet_size() const override;
virtual bool is_server() const override;
diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp
index 4930b178ec..84e022182e 100644
--- a/modules/websocket/wsl_peer.cpp
+++ b/modules/websocket/wsl_peer.cpp
@@ -320,7 +320,9 @@ void WSLPeer::_do_client_handshake() {
}
tcp->poll();
- if (tcp->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
+ if (tcp->get_status() == StreamPeerTCP::STATUS_CONNECTING) {
+ return; // Keep connecting.
+ } else if (tcp->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
close(-1); // Failed to connect.
return;
}
@@ -511,7 +513,7 @@ Error WSLPeer::connect_to_url(const String &p_url, bool p_verify_tls, Ref<X509Ce
resolver.start(host, port);
resolver.try_next_candidate(tcp);
- if (tcp->get_status() != StreamPeerTCP::STATUS_CONNECTING && !resolver.has_more_candidates()) {
+ if (tcp->get_status() != StreamPeerTCP::STATUS_CONNECTING && tcp->get_status() != StreamPeerTCP::STATUS_CONNECTED && !resolver.has_more_candidates()) {
_clear();
return FAILED;
}
diff --git a/modules/webxr/godot_webxr.h b/modules/webxr/godot_webxr.h
index 34d068be3e..d8d5bd99cc 100644
--- a/modules/webxr/godot_webxr.h
+++ b/modules/webxr/godot_webxr.h
@@ -65,7 +65,7 @@ extern int godot_webxr_get_view_count();
extern int *godot_webxr_get_render_target_size();
extern float *godot_webxr_get_transform_for_eye(int p_eye);
extern float *godot_webxr_get_projection_for_eye(int p_eye);
-extern void godot_webxr_commit_for_eye(int p_eye, unsigned int p_destination_fbo);
+extern void godot_webxr_commit(unsigned int p_texture);
extern void godot_webxr_sample_controller_data();
extern int godot_webxr_get_controller_count();
diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js
index 9b75796ee5..c476a54c59 100644
--- a/modules/webxr/native/library_godot_webxr.js
+++ b/modules/webxr/native/library_godot_webxr.js
@@ -337,20 +337,18 @@ const GodotWebXR = {
return buf;
},
- godot_webxr_commit_for_eye__proxy: 'sync',
- godot_webxr_commit_for_eye__sig: 'vii',
- godot_webxr_commit_for_eye: function (p_eye, p_destination_fbo) {
+ godot_webxr_commit__proxy: 'sync',
+ godot_webxr_commit__sig: 'vi',
+ godot_webxr_commit: function (p_texture) {
if (!GodotWebXR.session || !GodotWebXR.pose) {
return;
}
- const view_index = (p_eye === 2 /* ARVRInterface::EYE_RIGHT */) ? 1 : 0;
const glLayer = GodotWebXR.session.renderState.baseLayer;
- const view = GodotWebXR.pose.views[view_index];
- const viewport = glLayer.getViewport(view);
+ const views = GodotWebXR.pose.views;
const gl = GodotWebXR.gl;
- const framebuffer = GL.framebuffers[p_destination_fbo];
+ const texture = GL.textures[p_texture];
const orig_framebuffer = gl.getParameter(gl.FRAMEBUFFER_BINDING);
const orig_read_framebuffer = gl.getParameter(gl.READ_FRAMEBUFFER_BINDING);
@@ -359,14 +357,27 @@ const GodotWebXR = {
// Copy from Godot render target into framebuffer from WebXR.
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
- gl.bindFramebuffer(gl.READ_FRAMEBUFFER, framebuffer);
- gl.readBuffer(gl.COLOR_ATTACHMENT0);
- gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, glLayer.framebuffer);
-
- // Flip Y upside down on destination.
- gl.blitFramebuffer(0, 0, viewport.width, viewport.height,
- viewport.x, viewport.height, viewport.width, viewport.y,
- gl.COLOR_BUFFER_BIT, gl.NEAREST);
+ for (let i = 0; i < views.length; i++) {
+ const viewport = glLayer.getViewport(views[i]);
+
+ const read_fbo = gl.createFramebuffer();
+ gl.bindFramebuffer(gl.READ_FRAMEBUFFER, read_fbo);
+ if (views.length > 1) {
+ gl.framebufferTextureLayer(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, texture, 0, i);
+ } else {
+ gl.framebufferTexture2D(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0);
+ }
+ gl.readBuffer(gl.COLOR_ATTACHMENT0);
+ gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, glLayer.framebuffer);
+
+ // Flip Y upside down on destination.
+ gl.blitFramebuffer(0, 0, viewport.width, viewport.height,
+ viewport.x, viewport.y + viewport.height, viewport.x + viewport.width, viewport.y,
+ gl.COLOR_BUFFER_BIT, gl.NEAREST);
+
+ gl.bindFramebuffer(gl.READ_FRAMEBUFFER, null);
+ gl.deleteFramebuffer(read_fbo);
+ }
// Restore state.
gl.bindFramebuffer(gl.FRAMEBUFFER, orig_framebuffer);
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 6b671c1660..f6ed9f027e 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -415,8 +415,7 @@ Vector<BlitToScreen> WebXRInterfaceJS::post_draw_viewport(RID p_render_target, c
GLES3::RenderTarget *rt = texture_storage->get_render_target(p_render_target);
- // @todo Support multiple eyes!
- godot_webxr_commit_for_eye(1, rt->fbo);
+ godot_webxr_commit(rt->color);
return blit_to_screen;
};
diff --git a/modules/zip/SCsub b/modules/zip/SCsub
new file mode 100644
index 0000000000..b7710123fd
--- /dev/null
+++ b/modules/zip/SCsub
@@ -0,0 +1,9 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_zip = env_modules.Clone()
+
+# Module files
+env_zip.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/zip/config.py b/modules/zip/config.py
new file mode 100644
index 0000000000..96cd2fc5bd
--- /dev/null
+++ b/modules/zip/config.py
@@ -0,0 +1,17 @@
+def can_build(env, platform):
+ return env["minizip"]
+
+
+def configure(env):
+ pass
+
+
+def get_doc_classes():
+ return [
+ "ZIPReader",
+ "ZIPPacker",
+ ]
+
+
+def get_doc_path():
+ return "doc_classes"
diff --git a/modules/zip/doc_classes/ZIPPacker.xml b/modules/zip/doc_classes/ZIPPacker.xml
new file mode 100644
index 0000000000..95d7ef50f9
--- /dev/null
+++ b/modules/zip/doc_classes/ZIPPacker.xml
@@ -0,0 +1,72 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="ZIPPacker" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+ <brief_description>
+ Allows the creation of zip files.
+ </brief_description>
+ <description>
+ This class implements a writer that allows storing the multiple blobs in a zip archive.
+ [codeblock]
+ func write_zip_file():
+ var writer := ZIPPacker.new()
+ var err := writer.open("user://archive.zip")
+ if err != OK:
+ return err
+ writer.start_file("hello.txt")
+ writer.write_file("Hello World".to_utf8_buffer())
+ writer.close_file()
+
+ writer.close()
+ return OK
+ [/codeblock]
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="close">
+ <return type="int" enum="Error" />
+ <description>
+ Closes the underlying resources used by this instance.
+ </description>
+ </method>
+ <method name="close_file">
+ <return type="int" enum="Error" />
+ <description>
+ Stops writing to a file within the archive.
+ It will fail if there is no open file.
+ </description>
+ </method>
+ <method name="open">
+ <return type="int" enum="Error" />
+ <param index="0" name="path" type="String" />
+ <param index="1" name="append" type="int" enum="ZIPPacker.ZipAppend" default="0" />
+ <description>
+ Opens a zip file for writing at the given path using the specified write mode.
+ This must be called before everything else.
+ </description>
+ </method>
+ <method name="start_file">
+ <return type="int" enum="Error" />
+ <param index="0" name="path" type="String" />
+ <description>
+ Starts writing to a file within the archive. Only one file can be written at the same time.
+ Must be called after [method open].
+ </description>
+ </method>
+ <method name="write_file">
+ <return type="int" enum="Error" />
+ <param index="0" name="data" type="PackedByteArray" />
+ <description>
+ Write the given [param data] to the file.
+ Needs to be called after [method start_file].
+ </description>
+ </method>
+ </methods>
+ <constants>
+ <constant name="APPEND_CREATE" value="0" enum="ZipAppend">
+ </constant>
+ <constant name="APPEND_CREATEAFTER" value="1" enum="ZipAppend">
+ </constant>
+ <constant name="APPEND_ADDINZIP" value="2" enum="ZipAppend">
+ </constant>
+ </constants>
+</class>
diff --git a/modules/zip/doc_classes/ZIPReader.xml b/modules/zip/doc_classes/ZIPReader.xml
new file mode 100644
index 0000000000..717116a531
--- /dev/null
+++ b/modules/zip/doc_classes/ZIPReader.xml
@@ -0,0 +1,52 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="ZIPReader" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+ <brief_description>
+ Allows reading the content of a zip file.
+ </brief_description>
+ <description>
+ This class implements a reader that can extract the content of individual files inside a zip archive.
+ [codeblock]
+ func read_zip_file():
+ var reader := ZIPReader.new()
+ var err := reader.open("user://archive.zip")
+ if err == OK:
+ return PackedByteArray()
+ var res := reader.read_file("hello.txt")
+ reader.close()
+ return res
+ [/codeblock]
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="close">
+ <return type="int" enum="Error" />
+ <description>
+ Closes the underlying resources used by this instance.
+ </description>
+ </method>
+ <method name="get_files">
+ <return type="PackedStringArray" />
+ <description>
+ Returns the list of names of all files in the loaded archive.
+ Must be called after [method open].
+ </description>
+ </method>
+ <method name="open">
+ <return type="int" enum="Error" />
+ <param index="0" name="path" type="String" />
+ <description>
+ Opens the zip archive at the given [param path] and reads its file index.
+ </description>
+ </method>
+ <method name="read_file">
+ <return type="PackedByteArray" />
+ <param index="0" name="path" type="String" />
+ <param index="1" name="case_sensitive" type="bool" default="true" />
+ <description>
+ Loads the whole content of a file in the loaded zip archive into memory and returns it.
+ Must be called after [method open].
+ </description>
+ </method>
+ </methods>
+</class>
diff --git a/modules/zip/register_types.cpp b/modules/zip/register_types.cpp
new file mode 100644
index 0000000000..20fb484cfe
--- /dev/null
+++ b/modules/zip/register_types.cpp
@@ -0,0 +1,50 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+
+#include "core/object/class_db.h"
+#include "zip_packer.h"
+#include "zip_reader.h"
+
+void initialize_zip_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
+ GDREGISTER_CLASS(ZIPPacker);
+ GDREGISTER_CLASS(ZIPReader);
+}
+
+void uninitialize_zip_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+}
diff --git a/modules/zip/register_types.h b/modules/zip/register_types.h
new file mode 100644
index 0000000000..2640be12b8
--- /dev/null
+++ b/modules/zip/register_types.h
@@ -0,0 +1,39 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ZIP_REGISTER_TYPES_H
+#define ZIP_REGISTER_TYPES_H
+
+#include "modules/register_module_types.h"
+
+void initialize_zip_module(ModuleInitializationLevel p_level);
+void uninitialize_zip_module(ModuleInitializationLevel p_level);
+
+#endif // ZIP_REGISTER_TYPES_H
diff --git a/modules/zip/zip_packer.cpp b/modules/zip/zip_packer.cpp
new file mode 100644
index 0000000000..c37fc0945e
--- /dev/null
+++ b/modules/zip/zip_packer.cpp
@@ -0,0 +1,108 @@
+/*************************************************************************/
+/* zip_packer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "zip_packer.h"
+
+#include "core/io/zip_io.h"
+#include "core/os/os.h"
+
+Error ZIPPacker::open(String p_path, ZipAppend p_append) {
+ if (fa.is_valid()) {
+ close();
+ }
+
+ zlib_filefunc_def io = zipio_create_io(&fa);
+ zf = zipOpen2(p_path.utf8().get_data(), p_append, NULL, &io);
+ return zf != NULL ? OK : FAILED;
+}
+
+Error ZIPPacker::close() {
+ ERR_FAIL_COND_V_MSG(fa.is_null(), FAILED, "ZIPPacker cannot be closed because it is not open.");
+
+ return zipClose(zf, NULL) == ZIP_OK ? OK : FAILED;
+}
+
+Error ZIPPacker::start_file(String p_path) {
+ ERR_FAIL_COND_V_MSG(zf != NULL, FAILED, "ZIPPacker is already in use.");
+ ERR_FAIL_COND_V_MSG(fa.is_null(), FAILED, "ZIPPacker must be opened before use.");
+
+ zip_fileinfo zipfi;
+
+ OS::DateTime time = OS::get_singleton()->get_datetime();
+
+ zipfi.tmz_date.tm_hour = time.hour;
+ zipfi.tmz_date.tm_mday = time.day;
+ zipfi.tmz_date.tm_min = time.minute;
+ zipfi.tmz_date.tm_mon = time.month - 1;
+ zipfi.tmz_date.tm_sec = time.second;
+ zipfi.tmz_date.tm_year = time.year;
+ zipfi.dosDate = 0;
+ zipfi.external_fa = 0;
+ zipfi.internal_fa = 0;
+
+ int ret = zipOpenNewFileInZip(zf, p_path.utf8().get_data(), &zipfi, NULL, 0, NULL, 0, NULL, Z_DEFLATED, Z_DEFAULT_COMPRESSION);
+ return ret == ZIP_OK ? OK : FAILED;
+}
+
+Error ZIPPacker::write_file(Vector<uint8_t> p_data) {
+ ERR_FAIL_COND_V_MSG(fa.is_null(), FAILED, "ZIPPacker must be opened before use.");
+
+ return zipWriteInFileInZip(zf, p_data.ptr(), p_data.size()) == ZIP_OK ? OK : FAILED;
+}
+
+Error ZIPPacker::close_file() {
+ ERR_FAIL_COND_V_MSG(fa.is_null(), FAILED, "ZIPPacker must be opened before use.");
+
+ Error err = zipCloseFileInZip(zf) == ZIP_OK ? OK : FAILED;
+ if (err == OK) {
+ zf = NULL;
+ }
+ return err;
+}
+
+void ZIPPacker::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("open", "path", "append"), &ZIPPacker::open, DEFVAL(Variant(APPEND_CREATE)));
+ ClassDB::bind_method(D_METHOD("start_file", "path"), &ZIPPacker::start_file);
+ ClassDB::bind_method(D_METHOD("write_file", "data"), &ZIPPacker::write_file);
+ ClassDB::bind_method(D_METHOD("close_file"), &ZIPPacker::close_file);
+ ClassDB::bind_method(D_METHOD("close"), &ZIPPacker::close);
+
+ BIND_ENUM_CONSTANT(APPEND_CREATE);
+ BIND_ENUM_CONSTANT(APPEND_CREATEAFTER);
+ BIND_ENUM_CONSTANT(APPEND_ADDINZIP);
+}
+
+ZIPPacker::ZIPPacker() {}
+
+ZIPPacker::~ZIPPacker() {
+ if (fa.is_valid()) {
+ close();
+ }
+}
diff --git a/modules/zip/zip_packer.h b/modules/zip/zip_packer.h
new file mode 100644
index 0000000000..23e96b5ad2
--- /dev/null
+++ b/modules/zip/zip_packer.h
@@ -0,0 +1,68 @@
+/*************************************************************************/
+/* zip_packer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ZIP_PACKER_H
+#define ZIP_PACKER_H
+
+#include "core/io/file_access.h"
+#include "core/object/ref_counted.h"
+
+#include "thirdparty/minizip/zip.h"
+
+class ZIPPacker : public RefCounted {
+ GDCLASS(ZIPPacker, RefCounted);
+
+ Ref<FileAccess> fa;
+ zipFile zf;
+
+protected:
+ static void _bind_methods();
+
+public:
+ enum ZipAppend {
+ APPEND_CREATE = 0,
+ APPEND_CREATEAFTER = 1,
+ APPEND_ADDINZIP = 2,
+ };
+
+ Error open(String p_path, ZipAppend p_append);
+ Error close();
+
+ Error start_file(String p_path);
+ Error write_file(Vector<uint8_t> p_data);
+ Error close_file();
+
+ ZIPPacker();
+ ~ZIPPacker();
+};
+
+VARIANT_ENUM_CAST(ZIPPacker::ZipAppend)
+
+#endif // ZIP_PACKER_H
diff --git a/modules/zip/zip_reader.cpp b/modules/zip/zip_reader.cpp
new file mode 100644
index 0000000000..f35b947cef
--- /dev/null
+++ b/modules/zip/zip_reader.cpp
@@ -0,0 +1,123 @@
+/*************************************************************************/
+/* zip_reader.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "zip_reader.h"
+
+#include "core/error/error_macros.h"
+#include "core/io/zip_io.h"
+
+Error ZIPReader::open(String p_path) {
+ if (fa.is_valid()) {
+ close();
+ }
+
+ zlib_filefunc_def io = zipio_create_io(&fa);
+ uzf = unzOpen2(p_path.utf8().get_data(), &io);
+ return uzf != NULL ? OK : FAILED;
+}
+
+Error ZIPReader::close() {
+ ERR_FAIL_COND_V_MSG(fa.is_null(), FAILED, "ZIPReader cannot be closed because it is not open.");
+
+ return unzClose(uzf) == UNZ_OK ? OK : FAILED;
+}
+
+PackedStringArray ZIPReader::get_files() {
+ ERR_FAIL_COND_V_MSG(fa.is_null(), PackedStringArray(), "ZIPReader must be opened before use.");
+
+ List<String> s;
+
+ if (unzGoToFirstFile(uzf) != UNZ_OK) {
+ return PackedStringArray();
+ }
+
+ do {
+ unz_file_info64 file_info;
+ char filename[256]; // Note filename is a path !
+ int err = unzGetCurrentFileInfo64(uzf, &file_info, filename, sizeof(filename), NULL, 0, NULL, 0);
+ if (err == UNZ_OK) {
+ s.push_back(filename);
+ } else {
+ // Assume filename buffer was too small
+ char *long_filename_buff = (char *)memalloc(file_info.size_filename);
+ int err2 = unzGetCurrentFileInfo64(uzf, NULL, long_filename_buff, sizeof(long_filename_buff), NULL, 0, NULL, 0);
+ if (err2 == UNZ_OK) {
+ s.push_back(long_filename_buff);
+ memfree(long_filename_buff);
+ }
+ }
+ } while (unzGoToNextFile(uzf) == UNZ_OK);
+
+ PackedStringArray arr;
+ arr.resize(s.size());
+ int idx = 0;
+ for (const List<String>::Element *E = s.front(); E; E = E->next()) {
+ arr.set(idx++, E->get());
+ }
+ return arr;
+}
+
+PackedByteArray ZIPReader::read_file(String p_path, bool p_case_sensitive) {
+ ERR_FAIL_COND_V_MSG(fa.is_null(), PackedByteArray(), "ZIPReader must be opened before use.");
+
+ int cs = p_case_sensitive ? 1 : 2;
+ if (unzLocateFile(uzf, p_path.utf8().get_data(), cs) != UNZ_OK) {
+ ERR_FAIL_V_MSG(PackedByteArray(), "File does not exist in zip archive: " + p_path);
+ }
+ if (unzOpenCurrentFile(uzf) != UNZ_OK) {
+ ERR_FAIL_V_MSG(PackedByteArray(), "Could not open file within zip archive.");
+ }
+
+ unz_file_info info;
+ unzGetCurrentFileInfo(uzf, &info, NULL, 0, NULL, 0, NULL, 0);
+ PackedByteArray data;
+ data.resize(info.uncompressed_size);
+
+ uint8_t *w = data.ptrw();
+ unzReadCurrentFile(uzf, &w[0], info.uncompressed_size);
+
+ unzCloseCurrentFile(uzf);
+ return data;
+}
+
+ZIPReader::ZIPReader() {}
+
+ZIPReader::~ZIPReader() {
+ if (fa.is_valid()) {
+ close();
+ }
+}
+
+void ZIPReader::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("open", "path"), &ZIPReader::open);
+ ClassDB::bind_method(D_METHOD("close"), &ZIPReader::close);
+ ClassDB::bind_method(D_METHOD("get_files"), &ZIPReader::get_files);
+ ClassDB::bind_method(D_METHOD("read_file", "path", "case_sensitive"), &ZIPReader::read_file, DEFVAL(Variant(true)));
+}
diff --git a/modules/zip/zip_reader.h b/modules/zip/zip_reader.h
new file mode 100644
index 0000000000..fbc2fc0409
--- /dev/null
+++ b/modules/zip/zip_reader.h
@@ -0,0 +1,59 @@
+/*************************************************************************/
+/* zip_reader.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ZIP_READER_H
+#define ZIP_READER_H
+
+#include "core/io/file_access.h"
+#include "core/object/ref_counted.h"
+
+#include "thirdparty/minizip/unzip.h"
+
+class ZIPReader : public RefCounted {
+ GDCLASS(ZIPReader, RefCounted)
+
+ Ref<FileAccess> fa;
+ unzFile uzf;
+
+protected:
+ static void _bind_methods();
+
+public:
+ Error open(String p_path);
+ Error close();
+
+ PackedStringArray get_files();
+ PackedByteArray read_file(String p_path, bool p_case_sensitive);
+
+ ZIPReader();
+ ~ZIPReader();
+};
+
+#endif // ZIP_READER_H