diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/websocket/SCsub | 23 | ||||
-rw-r--r-- | modules/websocket/doc_classes/WebSocketClient.xml | 2 | ||||
-rw-r--r-- | modules/websocket/doc_classes/WebSocketServer.xml | 2 | ||||
-rw-r--r-- | modules/websocket/register_types.cpp | 4 | ||||
-rw-r--r-- | modules/websocket/wsl_client.cpp | 356 | ||||
-rw-r--r-- | modules/websocket/wsl_client.h | 85 | ||||
-rw-r--r-- | modules/websocket/wsl_peer.cpp | 339 | ||||
-rw-r--r-- | modules/websocket/wsl_peer.h | 120 | ||||
-rw-r--r-- | modules/websocket/wsl_server.cpp | 272 | ||||
-rw-r--r-- | modules/websocket/wsl_server.h | 100 |
10 files changed, 1299 insertions, 4 deletions
diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index be26b08a60..e8d094fd7f 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -5,7 +5,7 @@ Import('env_modules') # Thirdparty source files -env_lws = env_modules.Clone() +env_ws = env_modules.Clone() if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # already builtin for javascript thirdparty_dir = "#thirdparty/libwebsockets/" @@ -90,4 +90,23 @@ if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # alrea env_thirdparty.disable_warnings() env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) -env_lws.add_source_files(env.modules_sources, "*.cpp") + wslay_dir = "#thirdparty/wslay/" + wslay_sources = [ + "wslay_net.c", + "wslay_event.c", + "wslay_queue.c", + "wslay_stack.c", + "wslay_frame.c", + ] + wslay_sources = [wslay_dir + s for s in wslay_sources] + env_ws.Prepend(CPPPATH=[wslay_dir + "includes/"]) + env_ws.Append(CPPFLAGS=["-DHAVE_CONFIG_H"]) + if env["platform"] == "windows" or env["platform"] == "uwp": + env_ws.Append(CPPFLAGS=["-DHAVE_WINSOCK2_H"]) + else: + env_ws.Append(CPPFLAGS=["-DHAVE_NETINET_IN_H"]) + env_wslay = env_ws.Clone() + env_wslay.disable_warnings() + env_wslay.add_source_files(env.modules_sources, wslay_sources) + +env_ws.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index 0d425ad1dd..c3baf9de83 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -22,7 +22,7 @@ <argument index="2" name="gd_mp_api" type="bool" default="false"> </argument> <description> - Connects to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. + Connects to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. If the list empty (default), no sub-protocol will be requested. If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non-Godot servers will not work, and [signal data_received] will not be emitted. If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]). </description> diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index 1af5e403e6..63318e5874 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -69,7 +69,7 @@ </argument> <description> Starts listening on the given port. - You can specify the desired subprotocols via the "protocols" array. If the list empty (default), "binary" will be used. + You can specify the desired subprotocols via the "protocols" array. If the list empty (default), no sub-protocol will be requested. If [code]true[/code] is passed as [code]gd_mp_api[/code], the server will behave like a network peer for the [MultiplayerAPI], connections from non-Godot clients will not work, and [signal data_received] will not be emitted. If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.), on the [WebSocketPeer] returned via [code]get_peer(id)[/code] to communicate with the peer with given [code]id[/code] (e.g. [code]get_peer(id).get_available_packet_count[/code]). </description> diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp index 39bf3de982..3071c5bc9e 100644 --- a/modules/websocket/register_types.cpp +++ b/modules/websocket/register_types.cpp @@ -40,6 +40,8 @@ #include "lws_client.h" #include "lws_peer.h" #include "lws_server.h" +#include "wsl_client.h" +#include "wsl_server.h" #endif void register_websocket_types() { @@ -67,6 +69,8 @@ void register_websocket_types() { LWSPeer::make_default(); LWSClient::make_default(); LWSServer::make_default(); + WSLClient::make_default(); + WSLServer::make_default(); #endif ClassDB::register_virtual_class<WebSocketMultiplayerPeer>(); diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp new file mode 100644 index 0000000000..d695395635 --- /dev/null +++ b/modules/websocket/wsl_client.cpp @@ -0,0 +1,356 @@ +/*************************************************************************/ +/* wsl_client.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef JAVASCRIPT_ENABLED + +#include "wsl_client.h" +#include "core/io/ip.h" +#include "core/project_settings.h" + +void WSLClient::_do_handshake() { + if (_requested < _request.size() - 1) { + int sent = 0; + Error err = _connection->put_partial_data(((const uint8_t *)_request.get_data() + _requested), _request.size() - _requested - 1, sent); + // Sending handshake failed + if (err != OK) { + disconnect_from_host(); + _on_error(); + return; + } + _requested += sent; + + } else { + uint8_t byte = 0; + int read = 0; + + while (true) { + Error err = _connection->get_partial_data(&byte, 1, read); + if (err == ERR_FILE_EOF) { + // We got a disconnect. + disconnect_from_host(); + _on_error(); + return; + } else if (err != OK) { + // Got some error. + disconnect_from_host(); + _on_error(); + return; + } else if (read != 1) { + // Busy, wait next poll. + break; + } + // TODO lots of allocs. Use a buffer. + _response += byte; + if (_response.size() > WSL_MAX_HEADER_SIZE) { + // Header is too big + disconnect_from_host(); + _on_error(); + ERR_EXPLAIN("Response headers too big"); + ERR_FAIL(); + } + if (_response.ends_with("\r\n\r\n")) { + String protocol; + // Response is over, verify headers and create peer. + if (!_verify_headers(protocol)) { + disconnect_from_host(); + _on_error(); + ERR_EXPLAIN("Invalid response headers"); + ERR_FAIL(); + } + // Create peer. + WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); + data->obj = this; + data->conn = _connection; + data->is_server = false; + data->id = 1; + _peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); + _on_connect(protocol); + } + } + } +} + +bool WSLClient::_verify_headers(String &r_protocol) { + Vector<String> psa = _response.trim_suffix("\r\n\r\n").split("\r\n"); + int len = psa.size(); + if (len < 4) { + ERR_EXPLAIN("Not enough response headers."); + ERR_FAIL_V(false); + } + + Vector<String> req = psa[0].split(" ", false); + if (req.size() < 2) { + ERR_EXPLAIN("Invalid protocol or status code."); + ERR_FAIL_V(false); + } + // Wrong protocol + if (req[0] != "HTTP/1.1" || req[1] != "101") { + ERR_EXPLAIN("Invalid protocol or status code."); + ERR_FAIL_V(false); + } + + Map<String, String> headers; + for (int i = 1; i < len; i++) { + Vector<String> header = psa[i].split(":", false, 1); + if (header.size() != 2) { + ERR_EXPLAIN("Invalid header -> " + psa[i]); + ERR_FAIL_V(false); + } + String name = header[0].to_lower(); + String value = header[1].strip_edges(); + if (headers.has(name)) + headers[name] += "," + value; + else + headers[name] = value; + } + +#define _WLS_EXPLAIN(NAME, VALUE) \ + ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'"); +#define _WLS_CHECK(NAME, VALUE) \ + _WLS_EXPLAIN(NAME, VALUE); \ + ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false); +#define _WLS_CHECK_NC(NAME, VALUE) \ + _WLS_EXPLAIN(NAME, VALUE); \ + ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME] != VALUE, false); + _WLS_CHECK("connection", "upgrade"); + _WLS_CHECK("upgrade", "websocket"); + _WLS_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key)); + if (_protocols.size() == 0) { + // We didn't request a custom protocol + ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false); + } else { + ERR_FAIL_COND_V(!headers.has("sec-websocket-protocol"), false); + r_protocol = headers["sec-websocket-protocol"]; + bool valid = false; + for (int i = 0; i < _protocols.size(); i++) { + if (_protocols[i] != r_protocol) + continue; + valid = true; + break; + } + if (!valid) + return false; + } +#undef _WLS_CHECK_NC +#undef _WLS_CHECK +#undef _WLS_EXPLAIN + + return true; +} + +Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { + + ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE); + + _peer = Ref<WSLPeer>(memnew(WSLPeer)); + IP_Address addr; + + if (!p_host.is_valid_ip_address()) { + addr = IP::get_singleton()->resolve_hostname(p_host); + } else { + addr = p_host; + } + + ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER); + + String port = ""; + if ((p_port != 80 && !p_ssl) || (p_port != 443 && p_ssl)) { + port = ":" + itos(p_port); + } + + Error err = _tcp->connect_to_host(addr, p_port); + if (err != OK) { + _on_error(); + _tcp->disconnect_from_host(); + return err; + } + _connection = _tcp; + _use_ssl = p_ssl; + _host = p_host; + _protocols = p_protocols; + + _key = WSLPeer::generate_key(); + // TODO custom extra headers (allow overriding this too?) + String request = "GET " + p_path + " HTTP/1.1\r\n"; + request += "Host: " + p_host + port + "\r\n"; + request += "Upgrade: websocket\r\n"; + request += "Connection: Upgrade\r\n"; + request += "Sec-WebSocket-Key: " + _key + "\r\n"; + request += "Sec-WebSocket-Version: 13\r\n"; + if (p_protocols.size() > 0) { + request += "Sec-WebSocket-Protocol: "; + for (int i = 0; i < p_protocols.size(); i++) { + if (i != 0) + request += ","; + request += p_protocols[i]; + } + request += "\r\n"; + } + request += "\r\n"; + _request = request.utf8(); + + return OK; +} + +int WSLClient::get_max_packet_size() const { + return (1 << _out_buf_size) - PROTO_SIZE; +} + +void WSLClient::poll() { + if (_peer->is_connected_to_host()) { + _peer->poll(); + if (!_peer->is_connected_to_host()) { + _on_disconnect(_peer->close_code != -1); + disconnect_from_host(); + } + return; + } + + if (_connection.is_null()) + return; // Not connected. + + switch (_tcp->get_status()) { + case StreamPeerTCP::STATUS_NONE: + // Clean close + _on_error(); + disconnect_from_host(); + break; + case StreamPeerTCP::STATUS_CONNECTED: { + Ref<StreamPeerSSL> ssl; + if (_use_ssl) { + if (_connection == _tcp) { + // Start SSL handshake + ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create()); + ERR_EXPLAIN("SSL is not available in this build"); + ERR_FAIL_COND(ssl.is_null()); + ssl->set_blocking_handshake_enabled(false); + if (ssl->connect_to_stream(_tcp, verify_ssl, _host) != OK) { + _on_error(); + disconnect_from_host(); + return; + } + _connection = ssl; + } else { + ssl = static_cast<Ref<StreamPeerSSL> >(_connection); + ERR_FAIL_COND(ssl.is_null()); // Bug? + ssl->poll(); + } + if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) + return; // Need more polling. + else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) { + _on_error(); + disconnect_from_host(); + return; // Error. + } + } + // Do websocket handshake. + _do_handshake(); + } break; + case StreamPeerTCP::STATUS_ERROR: + _on_error(); + disconnect_from_host(); + break; + case StreamPeerTCP::STATUS_CONNECTING: + break; // Wait for connection + } +} + +Ref<WebSocketPeer> WSLClient::get_peer(int p_peer_id) const { + + ERR_FAIL_COND_V(p_peer_id != 1, NULL); + + return _peer; +} + +NetworkedMultiplayerPeer::ConnectionStatus WSLClient::get_connection_status() const { + + if (_peer->is_connected_to_host()) + return CONNECTION_CONNECTED; + + if (_tcp->is_connected_to_host()) + return CONNECTION_CONNECTING; + + return CONNECTION_DISCONNECTED; +} + +void WSLClient::disconnect_from_host(int p_code, String p_reason) { + + _peer->close(p_code, p_reason); + _connection = Ref<StreamPeer>(NULL); + _tcp = Ref<StreamPeerTCP>(memnew(StreamPeerTCP)); + _request = ""; + _response = ""; + _key = ""; + _host = ""; + _use_ssl = false; + _requested = 0; +} + +IP_Address WSLClient::get_connected_host() const { + + return IP_Address(); +} + +uint16_t WSLClient::get_connected_port() const { + + return 1025; +} + +Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting"); + ERR_FAIL_COND_V(_ctx != NULL, FAILED); + + _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; + _in_pkt_size = nearest_shift(p_in_packets - 1); + _out_buf_size = nearest_shift(p_out_buffer - 1) + 10; + _out_pkt_size = nearest_shift(p_out_packets - 1); + return OK; +} + +WSLClient::WSLClient() { + _in_buf_size = nearest_shift((int)GLOBAL_GET(WSC_IN_BUF) - 1) + 10; + _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1); + _out_buf_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_BUF) - 1) + 10; + _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_OUT_PKT) - 1); + + _ctx = NULL; + _peer.instance(); + _tcp.instance(); + _requested = 0; +} + +WSLClient::~WSLClient() { + + _peer->close_now(); + _peer->invalidate(); + disconnect_from_host(); +} + +#endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h new file mode 100644 index 0000000000..1ead88f60b --- /dev/null +++ b/modules/websocket/wsl_client.h @@ -0,0 +1,85 @@ +/*************************************************************************/ +/* wsl_client.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WSLCLIENT_H +#define WSLCLIENT_H + +#ifndef JAVASCRIPT_ENABLED + +#include "core/error_list.h" +#include "core/io/stream_peer_ssl.h" +#include "core/io/stream_peer_tcp.h" +#include "websocket_client.h" +#include "wsl_peer.h" +#include "wslay/wslay.h" + +class WSLClient : public WebSocketClient { + + GDCIIMPL(WSLClient, WebSocketClient); + +private: + int _in_buf_size; + int _in_pkt_size; + int _out_buf_size; + int _out_pkt_size; + wslay_event_context_ptr _ctx; + Ref<WSLPeer> _peer; + // XXX we could use HTTPClient with some hacking instead... + Ref<StreamPeerTCP> _tcp; + CharString _request; + String _response; + String _key; + String _host; + PoolVector<String> _protocols; + Ref<StreamPeer> _connection; + int _requested; + bool _use_ssl; + + void _do_handshake(); + bool _verify_headers(String &r_protocol); + +public: + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); + Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); + int get_max_packet_size() const; + Ref<WebSocketPeer> get_peer(int p_peer_id) const; + void disconnect_from_host(int p_code = 1000, String p_reason = ""); + IP_Address get_connected_host() const; + uint16_t get_connected_port() const; + virtual ConnectionStatus get_connection_status() const; + virtual void poll(); + + WSLClient(); + ~WSLClient(); +}; + +#endif // JAVASCRIPT_ENABLED + +#endif // WSLCLIENT_H diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp new file mode 100644 index 0000000000..b11bd2b70f --- /dev/null +++ b/modules/websocket/wsl_peer.cpp @@ -0,0 +1,339 @@ +/*************************************************************************/ +/* lws_peer.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef JAVASCRIPT_ENABLED + +#include "wsl_peer.h" + +#include "wsl_client.h" +#include "wsl_server.h" + +#include "core/math/crypto_core.h" +#include "core/math/random_number_generator.h" +#include "core/os/os.h" + +String WSLPeer::generate_key() { + // Random key + RandomNumberGenerator rng; + rng.set_seed(OS::get_singleton()->get_unix_time()); + PoolVector<uint8_t> bkey; + int len = 16; // 16 bytes, as per RFC + bkey.resize(len); + PoolVector<uint8_t>::Write w = bkey.write(); + for (int i = 0; i < len; i++) { + w[i] = (uint8_t)rng.randi_range(0, 255); + } + return CryptoCore::b64_encode_str(&w[0], len); +} + +String WSLPeer::compute_key_response(String p_key) { + String key = p_key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"; // Magic UUID as per RFC + Vector<uint8_t> sha = key.sha1_buffer(); + return CryptoCore::b64_encode_str(sha.ptr(), sha.size()); +} + +void WSLPeer::_wsl_destroy(struct PeerData **p_data) { + if (!p_data || !(*p_data)) + return; + struct PeerData *data = *p_data; + if (data->polling) { + data->destroy = true; + return; + } + wslay_event_context_free(data->ctx); + memdelete(data); + *p_data = NULL; +} + +bool WSLPeer::_wsl_poll(struct PeerData *p_data) { + p_data->polling = true; + int err = 0; + if ((err = wslay_event_recv(p_data->ctx)) != 0 || (err = wslay_event_send(p_data->ctx)) != 0) { + print_verbose("Websocket (wslay) poll error: " + itos(err)); + p_data->destroy = true; + } + p_data->polling = false; + + if (p_data->destroy || (wslay_event_get_close_sent(p_data->ctx) && wslay_event_get_close_received(p_data->ctx))) { + bool valid = p_data->valid; + _wsl_destroy(&p_data); + return valid; + } + return false; +} + +ssize_t wsl_recv_callback(wslay_event_context_ptr ctx, uint8_t *data, size_t len, int flags, void *user_data) { + struct WSLPeer::PeerData *peer_data = (struct WSLPeer::PeerData *)user_data; + if (!peer_data->valid) { + wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE); + return -1; + } + Ref<StreamPeer> conn = peer_data->conn; + int read = 0; + Error err = conn->get_partial_data(data, len, read); + if (err != OK) { + print_verbose("Websocket get data error: " + itos(err) + ", read (should be 0!): " + itos(read)); + wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE); + return -1; + } + if (read == 0) { + wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK); + return -1; + } + return read; +} + +ssize_t wsl_send_callback(wslay_event_context_ptr ctx, const uint8_t *data, size_t len, int flags, void *user_data) { + struct WSLPeer::PeerData *peer_data = (struct WSLPeer::PeerData *)user_data; + if (!peer_data->valid) { + wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE); + return -1; + } + Ref<StreamPeer> conn = peer_data->conn; + int sent = 0; + Error err = conn->put_partial_data(data, len, sent); + if (err != OK) { + wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE); + return -1; + } + if (sent == 0) { + wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK); + return -1; + } + return sent; +} + +int wsl_genmask_callback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, void *user_data) { + RandomNumberGenerator rng; + // TODO maybe use crypto in the future? + rng.set_seed(OS::get_singleton()->get_unix_time()); + for (unsigned int i = 0; i < len; i++) { + buf[i] = (uint8_t)rng.randi_range(0, 255); + } + return 0; +} + +void wsl_msg_recv_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_msg_recv_arg *arg, void *user_data) { + struct WSLPeer::PeerData *peer_data = (struct WSLPeer::PeerData *)user_data; + if (!peer_data->valid) { + return; + } + WSLPeer *peer = (WSLPeer *)peer_data->peer; + + if (peer->parse_message(arg) != OK) + return; + + if (peer_data->is_server) { + WSLServer *helper = (WSLServer *)peer_data->obj; + helper->_on_peer_packet(peer_data->id); + } else { + WSLClient *helper = (WSLClient *)peer_data->obj; + helper->_on_peer_packet(); + } +} + +wslay_event_callbacks wsl_callbacks = { + wsl_recv_callback, + wsl_send_callback, + wsl_genmask_callback, + NULL, /* on_frame_recv_start_callback */ + NULL, /* on_frame_recv_callback */ + NULL, /* on_frame_recv_end_callback */ + wsl_msg_recv_callback +}; + +Error WSLPeer::parse_message(const wslay_event_on_msg_recv_arg *arg) { + uint8_t is_string = 0; + if (arg->opcode == WSLAY_TEXT_FRAME) { + is_string = 1; + } else if (arg->opcode == WSLAY_CONNECTION_CLOSE) { + close_code = arg->status_code; + size_t len = arg->msg_length; + close_reason = ""; + if (len > 2 /* first 2 bytes = close code */) { + close_reason.parse_utf8((char *)arg->msg + 2, len - 2); + } + if (!wslay_event_get_close_sent(_data->ctx)) { + if (_data->is_server) { + WSLServer *helper = (WSLServer *)_data->obj; + helper->_on_close_request(_data->id, close_code, close_reason); + } else { + WSLClient *helper = (WSLClient *)_data->obj; + helper->_on_close_request(close_code, close_reason); + } + } + return ERR_FILE_EOF; + } else if (arg->opcode != WSLAY_BINARY_FRAME) { + // Ping or pong + return ERR_SKIP; + } + _in_buffer.write_packet(arg->msg, arg->msg_length, &is_string); + return OK; +} + +void WSLPeer::make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size) { + ERR_FAIL_COND(_data != NULL); + ERR_FAIL_COND(p_data == NULL); + + _in_buffer.resize(p_in_pkt_size, p_in_buf_size); + _packet_buffer.resize((1 << MAX(p_in_buf_size, p_out_buf_size))); + + _data = p_data; + _data->peer = this; + _data->valid = true; + _connection = Ref<StreamPeer>(_data->conn); + + if (_data->is_server) + wslay_event_context_server_init(&(_data->ctx), &wsl_callbacks, _data); + else + wslay_event_context_client_init(&(_data->ctx), &wsl_callbacks, _data); + wslay_event_config_set_max_recv_msg_length(_data->ctx, (1 << p_in_buf_size)); +} + +void WSLPeer::set_write_mode(WriteMode p_mode) { + write_mode = p_mode; +} + +WSLPeer::WriteMode WSLPeer::get_write_mode() const { + return write_mode; +} + +void WSLPeer::poll() { + if (!_data) + return; + + if (_wsl_poll(_data)) { + _data = NULL; + } +} + +Error WSLPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { + + ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); + + struct wslay_event_msg msg; // Should I use fragmented? + msg.opcode = write_mode == WRITE_MODE_TEXT ? WSLAY_TEXT_FRAME : WSLAY_BINARY_FRAME; + msg.msg = p_buffer; + msg.msg_length = p_buffer_size; + + wslay_event_queue_msg(_data->ctx, &msg); + return OK; +} + +Error WSLPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { + + r_buffer_size = 0; + + ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); + + if (_in_buffer.packets_left() == 0) + return ERR_UNAVAILABLE; + + int read = 0; + PoolVector<uint8_t>::Write rw = _packet_buffer.write(); + _in_buffer.read_packet(rw.ptr(), _packet_buffer.size(), &_is_string, read); + + *r_buffer = rw.ptr(); + r_buffer_size = read; + + return OK; +} + +int WSLPeer::get_available_packet_count() const { + + if (!is_connected_to_host()) + return 0; + + return _in_buffer.packets_left(); +} + +bool WSLPeer::was_string_packet() const { + + return _is_string; +} + +bool WSLPeer::is_connected_to_host() const { + + return _data != NULL; +} + +void WSLPeer::close_now() { + close(1000, ""); + _wsl_destroy(&_data); +} + +void WSLPeer::close(int p_code, String p_reason) { + if (_data && !wslay_event_get_close_sent(_data->ctx)) { + CharString cs = p_reason.utf8(); + wslay_event_queue_close(_data->ctx, p_code, (uint8_t *)cs.ptr(), cs.size()); + wslay_event_send(_data->ctx); + } + + _in_buffer.clear(); + _packet_buffer.resize(0); +} + +IP_Address WSLPeer::get_connected_host() const { + + ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address()); + + IP_Address ip; + return ip; +} + +uint16_t WSLPeer::get_connected_port() const { + + ERR_FAIL_COND_V(!is_connected_to_host(), 0); + + uint16_t port = 0; + return port; +} + +void WSLPeer::invalidate() { + if (_data) + _data->valid = false; +} + +WSLPeer::WSLPeer() { + _data = NULL; + _is_string = 0; + close_code = -1; + write_mode = WRITE_MODE_BINARY; +} + +WSLPeer::~WSLPeer() { + + close(); + invalidate(); + _wsl_destroy(&_data); + _data = NULL; +} + +#endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/wsl_peer.h b/modules/websocket/wsl_peer.h new file mode 100644 index 0000000000..d51b304fe1 --- /dev/null +++ b/modules/websocket/wsl_peer.h @@ -0,0 +1,120 @@ +/*************************************************************************/ +/* wsl_peer.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WSLPEER_H +#define WSLPEER_H + +#ifndef JAVASCRIPT_ENABLED + +#include "core/error_list.h" +#include "core/io/packet_peer.h" +#include "core/ring_buffer.h" +#include "packet_buffer.h" +#include "websocket_peer.h" +#include "wslay/wslay.h" + +#define WSL_MAX_HEADER_SIZE 4096 + +class WSLPeer : public WebSocketPeer { + + GDCIIMPL(WSLPeer, WebSocketPeer); + +public: + struct PeerData { + bool polling; + bool destroy; + bool valid; + bool is_server; + void *obj; + void *peer; + Ref<StreamPeer> conn; + int id; + wslay_event_context_ptr ctx; + + PeerData() { + polling = false; + destroy = false; + valid = false; + is_server = false; + id = 1; + ctx = NULL; + obj = NULL; + peer = NULL; + } + }; + + static String compute_key_response(String p_key); + static String generate_key(); + +private: + static bool _wsl_poll(struct PeerData *p_data); + static void _wsl_destroy(struct PeerData **p_data); + + Ref<StreamPeer> _connection; + struct PeerData *_data; + uint8_t _is_string; + // Our packet info is just a boolean (is_string), using uint8_t for it. + PacketBuffer<uint8_t> _in_buffer; + + PoolVector<uint8_t> _packet_buffer; + + WriteMode write_mode; + +public: + int close_code; + String close_reason; + void poll(); // Used by client and server. + + virtual int get_available_packet_count() const; + virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); + virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); + virtual int get_max_packet_size() const { return _packet_buffer.size(); }; + + virtual void close_now(); + virtual void close(int p_code = 1000, String p_reason = ""); + virtual bool is_connected_to_host() const; + virtual IP_Address get_connected_host() const; + virtual uint16_t get_connected_port() const; + + virtual WriteMode get_write_mode() const; + virtual void set_write_mode(WriteMode p_mode); + virtual bool was_string_packet() const; + + void make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size); + Error parse_message(const wslay_event_on_msg_recv_arg *arg); + void invalidate(); + + WSLPeer(); + ~WSLPeer(); +}; + +#endif // JAVASCRIPT_ENABLED + +#endif // LSWPEER_H diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp new file mode 100644 index 0000000000..66f6a7e86e --- /dev/null +++ b/modules/websocket/wsl_server.cpp @@ -0,0 +1,272 @@ +/*************************************************************************/ +/* lws_server.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef JAVASCRIPT_ENABLED + +#include "wsl_server.h" +#include "core/os/os.h" +#include "core/project_settings.h" + +bool WSLServer::PendingPeer::_parse_request(String &r_key) { + Vector<String> psa = request.trim_suffix("\r\n\r\n").split("\r\n"); + int len = psa.size(); + if (len < 4) { + ERR_EXPLAIN("Not enough response headers."); + ERR_FAIL_V(false); + } + + Vector<String> req = psa[0].split(" ", false); + if (req.size() < 2) { + ERR_EXPLAIN("Invalid protocol or status code."); + ERR_FAIL_V(false); + } + // Wrong protocol + if (req[0] != "GET" || req[2] != "HTTP/1.1") { + ERR_EXPLAIN("Invalid method or HTTP version."); + ERR_FAIL_V(false); + } + + Map<String, String> headers; + for (int i = 1; i < len; i++) { + Vector<String> header = psa[i].split(":", false, 1); + if (header.size() != 2) { + ERR_EXPLAIN("Invalid header -> " + psa[i]); + ERR_FAIL_V(false); + } + String name = header[0].to_lower(); + String value = header[1].strip_edges(); + if (headers.has(name)) + headers[name] += "," + value; + else + headers[name] = value; + } +#define _WLS_CHECK(NAME, VALUE) \ + ERR_EXPLAIN("Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'"); \ + ERR_FAIL_COND_V(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false); +#define _WLS_CHECK_EX(NAME) \ + ERR_EXPLAIN("Missing header '" + String(NAME) + "'."); \ + ERR_FAIL_COND_V(!headers.has(NAME), false); + _WLS_CHECK("upgrade", "websocket"); + _WLS_CHECK("sec-websocket-version", "13"); + _WLS_CHECK_EX("sec-websocket-key"); + _WLS_CHECK_EX("connection"); +#undef _WLS_CHECK_EX +#undef _WLS_CHECK + r_key = headers["sec-websocket-key"]; + return true; +} + +Error WSLServer::PendingPeer::do_handshake() { + if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT) + return ERR_TIMEOUT; + if (!has_request) { + uint8_t byte = 0; + int read = 0; + while (true) { + Error err = connection->get_partial_data(&byte, 1, read); + if (err != OK) // Got an error + return FAILED; + else if (read != 1) // Busy, wait next poll + return ERR_BUSY; + request += byte; + + if (request.size() > WSL_MAX_HEADER_SIZE) { + ERR_EXPLAIN("Response headers too big"); + ERR_FAIL_V(ERR_OUT_OF_MEMORY); + } + if (request.ends_with("\r\n\r\n")) { + if (!_parse_request(key)) { + return FAILED; + } + String r = "HTTP/1.1 101 Switching Protocols\r\n"; + r += "Upgrade: websocket\r\n"; + r += "Connection: Upgrade\r\n"; + r += "Sec-WebSocket-Accept: " + WSLPeer::compute_key_response(key) + "\r\n"; + r += "\r\n"; + response = r.utf8(); + has_request = true; + WARN_PRINTS("Parsed, " + key); + break; + } + } + } + if (has_request && response_sent < response.size() - 1) { + int sent = 0; + Error err = connection->put_partial_data((const uint8_t *)response.get_data() + response_sent, response.size() - response_sent - 1, sent); + if (err != OK) { + return err; + } + response_sent += sent; + } + if (response_sent < response.size() - 1) + return ERR_BUSY; + return OK; +} + +Error WSLServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) { + ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE); + + _is_multiplayer = gd_mp_api; + _server->listen(p_port); + + return OK; +} + +void WSLServer::poll() { + + List<int> remove_ids; + for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr(); + peer->poll(); + if (!peer->is_connected_to_host()) { + _on_disconnect(E->key(), peer->close_code != -1); + remove_ids.push_back(E->key()); + } + } + for (List<int>::Element *E = remove_ids.front(); E; E = E->next()) { + _peer_map.erase(E->get()); + } + remove_ids.clear(); + + List<Ref<PendingPeer> > remove_peers; + for (List<Ref<PendingPeer> >::Element *E = _pending.front(); E; E = E->next()) { + Ref<PendingPeer> ppeer = E->get(); + Error err = ppeer->do_handshake(); + if (err == ERR_BUSY) { + continue; + } else if (err != OK) { + remove_peers.push_back(ppeer); + continue; + } + // Creating new peer + int32_t id = _gen_unique_id(); + + WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); + data->obj = this; + data->conn = ppeer->connection; + data->is_server = true; + data->id = id; + + Ref<WSLPeer> ws_peer = memnew(WSLPeer); + ws_peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); + + _peer_map[id] = ws_peer; + remove_peers.push_back(ppeer); + _on_connect(id, ""); + } + for (List<Ref<PendingPeer> >::Element *E = remove_peers.front(); E; E = E->next()) { + _pending.erase(E->get()); + } + remove_peers.clear(); + + if (!_server->is_listening()) + return; + + while (_server->is_connection_available()) { + Ref<StreamPeer> conn = _server->take_connection(); + if (is_refusing_new_connections()) + continue; // Conn will go out-of-scope and be closed. + + Ref<PendingPeer> peer = memnew(PendingPeer); + peer->connection = conn; + peer->time = OS::get_singleton()->get_ticks_msec(); + _pending.push_back(peer); + } +} + +bool WSLServer::is_listening() const { + return _server->is_listening(); +} + +int WSLServer::get_max_packet_size() const { + return (1 << _out_buf_size) - PROTO_SIZE; +} + +void WSLServer::stop() { + _server->stop(); + for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr(); + peer->close_now(); + } + _pending.clear(); + _peer_map.clear(); +} + +bool WSLServer::has_peer(int p_id) const { + return _peer_map.has(p_id); +} + +Ref<WebSocketPeer> WSLServer::get_peer(int p_id) const { + ERR_FAIL_COND_V(!has_peer(p_id), NULL); + return _peer_map[p_id]; +} + +IP_Address WSLServer::get_peer_address(int p_peer_id) const { + ERR_FAIL_COND_V(!has_peer(p_peer_id), IP_Address()); + + return _peer_map[p_peer_id]->get_connected_host(); +} + +int WSLServer::get_peer_port(int p_peer_id) const { + ERR_FAIL_COND_V(!has_peer(p_peer_id), 0); + + return _peer_map[p_peer_id]->get_connected_port(); +} + +void WSLServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) { + ERR_FAIL_COND(!has_peer(p_peer_id)); + + get_peer(p_peer_id)->close(p_code, p_reason); +} + +Error WSLServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { + ERR_EXPLAIN("Buffers sizes can only be set before listening or connecting"); + ERR_FAIL_COND_V(_server->is_listening(), FAILED); + + _in_buf_size = nearest_shift(p_in_buffer - 1) + 10; + _in_pkt_size = nearest_shift(p_in_packets - 1); + _out_buf_size = nearest_shift(p_out_buffer - 1) + 10; + _out_pkt_size = nearest_shift(p_out_packets - 1); + return OK; +} + +WSLServer::WSLServer() { + _in_buf_size = nearest_shift((int)GLOBAL_GET(WSS_IN_BUF) - 1) + 10; + _in_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_IN_PKT) - 1); + _out_buf_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_BUF) - 1) + 10; + _out_pkt_size = nearest_shift((int)GLOBAL_GET(WSS_OUT_PKT) - 1); + _server.instance(); +} + +WSLServer::~WSLServer() { + stop(); +} + +#endif // JAVASCRIPT_ENABLED diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h new file mode 100644 index 0000000000..ca627c1fc3 --- /dev/null +++ b/modules/websocket/wsl_server.h @@ -0,0 +1,100 @@ +/*************************************************************************/ +/* wsl_server.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef WSLSERVER_H +#define WSLSERVER_H + +#ifndef JAVASCRIPT_ENABLED + +#include "websocket_server.h" +#include "wsl_peer.h" + +#include "core/io/stream_peer_tcp.h" +#include "core/io/tcp_server.h" + +#define WSL_SERVER_TIMEOUT 1000 + +class WSLServer : public WebSocketServer { + + GDCIIMPL(WSLServer, WebSocketServer); + +private: + class PendingPeer : public Reference { + + private: + bool _parse_request(String &r_key); + + public: + Ref<StreamPeer> connection; + + int time; + String request; + String key; + bool has_request; + CharString response; + int response_sent; + + PendingPeer() { + time = 0; + has_request = false; + response_sent = 0; + } + + Error do_handshake(); + }; + + int _in_buf_size; + int _in_pkt_size; + int _out_buf_size; + int _out_pkt_size; + + List<Ref<PendingPeer> > _pending; + Ref<TCP_Server> _server; + +public: + Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); + Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); + void stop(); + bool is_listening() const; + int get_max_packet_size() const; + bool has_peer(int p_id) const; + Ref<WebSocketPeer> get_peer(int p_id) const; + IP_Address get_peer_address(int p_peer_id) const; + int get_peer_port(int p_peer_id) const; + void disconnect_peer(int p_peer_id, int p_code = 1000, String p_reason = ""); + virtual void poll(); + + WSLServer(); + ~WSLServer(); +}; + +#endif // JAVASCRIPT_ENABLED + +#endif // WSLSERVER_H |