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-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml12
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp6
-rw-r--r--modules/gdscript/gdscript_parser.cpp7
-rw-r--r--modules/gdscript/gdscript_utility_functions.cpp23
-rw-r--r--modules/gltf/doc_classes/GLTFDocumentExtension.xml16
-rw-r--r--modules/gltf/doc_classes/GLTFState.xml6
-rw-r--r--modules/gltf/editor/editor_import_blend_runner.cpp314
-rw-r--r--modules/gltf/editor/editor_import_blend_runner.h69
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp131
-rw-r--r--modules/gltf/editor/editor_scene_importer_gltf.cpp6
-rw-r--r--modules/gltf/extensions/gltf_document_extension.cpp32
-rw-r--r--modules/gltf/extensions/gltf_document_extension.h16
-rw-r--r--modules/gltf/gltf_document.cpp81
-rw-r--r--modules/gltf/gltf_state.cpp3
-rw-r--r--modules/gltf/gltf_state.h1
-rw-r--r--modules/gltf/register_types.cpp11
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs18
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.cpp1
-rw-r--r--modules/websocket/websocket_multiplayer_peer.cpp1
21 files changed, 573 insertions, 187 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index cd837b3a91..32acad76aa 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -227,18 +227,6 @@
[/codeblock]
</description>
</method>
- <method name="str" qualifiers="vararg">
- <return type="String" />
- <description>
- Converts one or more arguments to a [String] in the best way possible.
- [codeblock]
- var a = [10, 20, 30]
- var b = str(a);
- len(a) # Returns 3
- len(b) # Returns 12
- [/codeblock]
- </description>
- </method>
<method name="type_exists">
<return type="bool" />
<param index="0" name="type" type="StringName" />
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
index b5c8a6f478..d4f4358ac1 100644
--- a/modules/gdscript/gdscript_disassembler.cpp
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -317,7 +317,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += " = ";
text += DADDR(2);
- incr += 3;
+ incr += 6;
} break;
case OPCODE_ASSIGN_TYPED_NATIVE: {
text += "assign typed native (";
@@ -434,7 +434,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
int instr_var_args = _code_ptr[++ip];
int argc = _code_ptr[ip + 1 + instr_var_args];
- Ref<Script> script_type = get_constant(_code_ptr[ip + argc + 2]);
+ Ref<Script> script_type = get_constant(_code_ptr[ip + argc + 2] & GDScriptFunction::ADDR_MASK);
Variant::Type builtin_type = (Variant::Type)_code_ptr[ip + argc + 4];
StringName native_type = get_global_name(_code_ptr[ip + argc + 5]);
@@ -463,7 +463,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "]";
- incr += 3 + argc;
+ incr += 6 + argc;
} break;
case OPCODE_CONSTRUCT_DICTIONARY: {
int instr_var_args = _code_ptr[++ip];
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 713ad3ed17..ed2dce471f 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3602,6 +3602,7 @@ bool GDScriptParser::tool_annotation(const AnnotationNode *p_annotation, Node *p
bool GDScriptParser::icon_annotation(const AnnotationNode *p_annotation, Node *p_node) {
ERR_FAIL_COND_V_MSG(p_node->type != Node::CLASS, false, R"("@icon" annotation can only be applied to classes.)");
+ ERR_FAIL_COND_V(p_annotation->resolved_arguments.is_empty(), false);
ClassNode *p_class = static_cast<ClassNode *>(p_node);
p_class->icon_path = p_annotation->resolved_arguments[0];
return true;
@@ -3830,6 +3831,10 @@ template <PropertyUsageFlags t_usage>
bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation, Node *p_node) {
AnnotationNode *annotation = const_cast<AnnotationNode *>(p_annotation);
+ if (annotation->resolved_arguments.is_empty()) {
+ return false;
+ }
+
annotation->export_info.name = annotation->resolved_arguments[0];
switch (t_usage) {
@@ -3887,7 +3892,7 @@ bool GDScriptParser::rpc_annotation(const AnnotationNode *p_annotation, Node *p_
Dictionary rpc_config;
rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
- if (p_annotation->resolved_arguments.size()) {
+ if (!p_annotation->resolved_arguments.is_empty()) {
int last = p_annotation->resolved_arguments.size() - 1;
if (p_annotation->resolved_arguments[last].get_type() == Variant::INT) {
rpc_config["channel"] = p_annotation->resolved_arguments[last].operator int();
diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp
index 10d83dcfe5..758b61bb31 100644
--- a/modules/gdscript/gdscript_utility_functions.cpp
+++ b/modules/gdscript/gdscript_utility_functions.cpp
@@ -112,28 +112,6 @@ struct GDScriptUtilityFunctionsDefinitions {
*r_ret = String(result);
}
- static inline void str(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
- if (p_arg_count < 1) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 1;
- r_error.expected = 1;
- *r_ret = Variant();
- return;
- }
-
- String str;
- for (int i = 0; i < p_arg_count; i++) {
- String os = p_args[i]->operator String();
-
- if (i == 0) {
- str = os;
- } else {
- str += os;
- }
- }
- *r_ret = str;
- }
-
static inline void range(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
switch (p_arg_count) {
case 0: {
@@ -651,7 +629,6 @@ void GDScriptUtilityFunctions::register_functions() {
REGISTER_VARIANT_FUNC(convert, true, VARARG("what"), ARG("type", Variant::INT));
REGISTER_FUNC(type_exists, true, Variant::BOOL, ARG("type", Variant::STRING_NAME));
REGISTER_FUNC(_char, true, Variant::STRING, ARG("char", Variant::INT));
- REGISTER_VARARG_FUNC(str, true, Variant::STRING);
REGISTER_VARARG_FUNC(range, false, Variant::ARRAY);
REGISTER_CLASS_FUNC(load, false, "Resource", ARG("path", Variant::STRING));
REGISTER_FUNC(inst_to_dict, false, Variant::DICTIONARY, ARG("instance", Variant::OBJECT));
diff --git a/modules/gltf/doc_classes/GLTFDocumentExtension.xml b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
index 6004de32f1..6e8340f618 100644
--- a/modules/gltf/doc_classes/GLTFDocumentExtension.xml
+++ b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
@@ -22,7 +22,7 @@
</description>
</method>
<method name="_export_node" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="gltf_node" type="GLTFNode" />
<param index="2" name="json" type="Dictionary" />
@@ -33,7 +33,7 @@
</description>
</method>
<method name="_export_post" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<description>
Part of the export process. This method is run last, after all other parts of the export process.
@@ -41,7 +41,7 @@
</description>
</method>
<method name="_export_preflight" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="root" type="Node" />
<description>
@@ -67,7 +67,7 @@
</description>
</method>
<method name="_import_node" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="gltf_node" type="GLTFNode" />
<param index="2" name="json" type="Dictionary" />
@@ -78,7 +78,7 @@
</description>
</method>
<method name="_import_post" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="root" type="Node" />
<description>
@@ -87,7 +87,7 @@
</description>
</method>
<method name="_import_post_parse" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<description>
Part of the import process. This method is run after [method _generate_scene_node] and before [method _import_node].
@@ -95,7 +95,7 @@
</description>
</method>
<method name="_import_preflight" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="extensions" type="PackedStringArray" />
<description>
@@ -104,7 +104,7 @@
</description>
</method>
<method name="_parse_node_extensions" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="state" type="GLTFState" />
<param index="1" name="gltf_node" type="GLTFNode" />
<param index="2" name="extensions" type="Dictionary" />
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml
index b8943795a0..b322c07cec 100644
--- a/modules/gltf/doc_classes/GLTFState.xml
+++ b/modules/gltf/doc_classes/GLTFState.xml
@@ -264,10 +264,16 @@
</members>
<constants>
<constant name="HANDLE_BINARY_DISCARD_TEXTURES" value="0">
+ Discards all embedded textures and uses untextured materials.
</constant>
<constant name="HANDLE_BINARY_EXTRACT_TEXTURES" value="1">
+ Extracts embedded textures to be reimported and compressed. Editor only. Acts as uncompressed at runtime.
</constant>
<constant name="HANDLE_BINARY_EMBED_AS_BASISU" value="2">
+ Embeds textures VRAM compressed with Basis Universal into the generated scene.
+ </constant>
+ <constant name="HANDLE_BINARY_EMBED_AS_UNCOMPRESSED" value="3">
+ Embeds textures compressed losslessly into the generated scene, matching old behavior.
</constant>
</constants>
</class>
diff --git a/modules/gltf/editor/editor_import_blend_runner.cpp b/modules/gltf/editor/editor_import_blend_runner.cpp
new file mode 100644
index 0000000000..c203a91834
--- /dev/null
+++ b/modules/gltf/editor/editor_import_blend_runner.cpp
@@ -0,0 +1,314 @@
+/**************************************************************************/
+/* editor_import_blend_runner.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "editor_import_blend_runner.h"
+
+#ifdef TOOLS_ENABLED
+
+#include "core/io/http_client.h"
+#include "editor/editor_file_system.h"
+#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+
+static constexpr char PYTHON_SCRIPT_RPC[] = R"(
+import bpy, sys, threading
+from xmlrpc.server import SimpleXMLRPCServer
+req = threading.Condition()
+res = threading.Condition()
+info = None
+def xmlrpc_server():
+ server = SimpleXMLRPCServer(('127.0.0.1', %d))
+ server.register_function(export_gltf)
+ server.serve_forever()
+def export_gltf(opts):
+ with req:
+ global info
+ info = ('export_gltf', opts)
+ req.notify()
+ with res:
+ res.wait()
+if bpy.app.version < (3, 0, 0):
+ print('Blender 3.0 or higher is required.', file=sys.stderr)
+threading.Thread(target=xmlrpc_server).start()
+while True:
+ with req:
+ while info is None:
+ req.wait()
+ method, opts = info
+ if method == 'export_gltf':
+ try:
+ bpy.ops.wm.open_mainfile(filepath=opts['path'])
+ if opts['unpack_all']:
+ bpy.ops.file.unpack_all(method='USE_LOCAL')
+ bpy.ops.export_scene.gltf(**opts['gltf_options'])
+ except:
+ pass
+ info = None
+ with res:
+ res.notify()
+)";
+
+static constexpr char PYTHON_SCRIPT_DIRECT[] = R"(
+import bpy, sys
+opts = %s
+if bpy.app.version < (3, 0, 0):
+ print('Blender 3.0 or higher is required.', file=sys.stderr)
+bpy.ops.wm.open_mainfile(filepath=opts['path'])
+if opts['unpack_all']:
+ bpy.ops.file.unpack_all(method='USE_LOCAL')
+bpy.ops.export_scene.gltf(**opts['gltf_options'])
+)";
+
+String dict_to_python(const Dictionary &p_dict) {
+ String entries;
+ Array dict_keys = p_dict.keys();
+ for (int i = 0; i < dict_keys.size(); i++) {
+ const String key = dict_keys[i];
+ String value;
+ Variant raw_value = p_dict[key];
+
+ switch (raw_value.get_type()) {
+ case Variant::Type::BOOL: {
+ value = raw_value ? "True" : "False";
+ break;
+ }
+ case Variant::Type::STRING:
+ case Variant::Type::STRING_NAME: {
+ value = raw_value;
+ value = vformat("'%s'", value.c_escape());
+ break;
+ }
+ case Variant::Type::DICTIONARY: {
+ value = dict_to_python(raw_value);
+ break;
+ }
+ default: {
+ ERR_FAIL_V_MSG("", vformat("Unhandled Variant type %s for python dictionary", Variant::get_type_name(raw_value.get_type())));
+ }
+ }
+
+ entries += vformat("'%s': %s,", key, value);
+ }
+ return vformat("{%s}", entries);
+}
+
+String dict_to_xmlrpc(const Dictionary &p_dict) {
+ String members;
+ Array dict_keys = p_dict.keys();
+ for (int i = 0; i < dict_keys.size(); i++) {
+ const String key = dict_keys[i];
+ String value;
+ Variant raw_value = p_dict[key];
+
+ switch (raw_value.get_type()) {
+ case Variant::Type::BOOL: {
+ value = vformat("<boolean>%d</boolean>", raw_value ? 1 : 0);
+ break;
+ }
+ case Variant::Type::STRING:
+ case Variant::Type::STRING_NAME: {
+ value = raw_value;
+ value = vformat("<string>%s</string>", value.xml_escape());
+ break;
+ }
+ case Variant::Type::DICTIONARY: {
+ value = dict_to_xmlrpc(raw_value);
+ break;
+ }
+ default: {
+ ERR_FAIL_V_MSG("", vformat("Unhandled Variant type %s for XMLRPC", Variant::get_type_name(raw_value.get_type())));
+ }
+ }
+
+ members += vformat("<member><name>%s</name><value>%s</value></member>", key, value);
+ }
+ return vformat("<struct>%s</struct>", members);
+}
+
+Error EditorImportBlendRunner::start_blender(const String &p_python_script, bool p_blocking) {
+ String blender_path = EDITOR_GET("filesystem/import/blender/blender3_path");
+
+#ifdef WINDOWS_ENABLED
+ blender_path = blender_path.path_join("blender.exe");
+#else
+ blender_path = blender_path.path_join("blender");
+#endif
+
+ List<String> args;
+ args.push_back("--background");
+ args.push_back("--python-expr");
+ args.push_back(p_python_script);
+
+ Error err;
+ if (p_blocking) {
+ int exitcode = 0;
+ err = OS::get_singleton()->execute(blender_path, args, nullptr, &exitcode);
+ if (exitcode != 0) {
+ return FAILED;
+ }
+ } else {
+ err = OS::get_singleton()->create_process(blender_path, args, &blender_pid);
+ }
+ return err;
+}
+
+Error EditorImportBlendRunner::do_import(const Dictionary &p_options) {
+ if (is_using_rpc()) {
+ return do_import_rpc(p_options);
+ } else {
+ return do_import_direct(p_options);
+ }
+}
+
+Error EditorImportBlendRunner::do_import_rpc(const Dictionary &p_options) {
+ kill_timer->stop();
+
+ // Start Blender if not already running.
+ if (!is_running()) {
+ // Start an XML RPC server on the given port.
+ String python = vformat(PYTHON_SCRIPT_RPC, rpc_port);
+ Error err = start_blender(python, false);
+ if (err != OK || blender_pid == 0) {
+ return FAILED;
+ }
+ }
+
+ // Convert options to XML body.
+ String xml_options = dict_to_xmlrpc(p_options);
+ String xml_body = vformat("<?xml version=\"1.0\"?><methodCall><methodName>export_gltf</methodName><params><param><value>%s</value></param></params></methodCall>", xml_options);
+
+ // Connect to RPC server.
+ Ref<HTTPClient> client = HTTPClient::create();
+ client->connect_to_host("127.0.0.1", rpc_port);
+
+ bool done = false;
+ while (!done) {
+ HTTPClient::Status status = client->get_status();
+ switch (status) {
+ case HTTPClient::STATUS_RESOLVING:
+ case HTTPClient::STATUS_CONNECTING: {
+ client->poll();
+ break;
+ }
+ case HTTPClient::STATUS_CONNECTED: {
+ done = true;
+ break;
+ }
+ default: {
+ ERR_FAIL_V_MSG(ERR_CONNECTION_ERROR, vformat("Unexpected status during RPC connection: %d", status));
+ }
+ }
+ }
+
+ // Send XML request.
+ PackedByteArray xml_buffer = xml_body.to_utf8_buffer();
+ Error err = client->request(HTTPClient::METHOD_POST, "/", Vector<String>(), xml_buffer.ptr(), xml_buffer.size());
+ if (err != OK) {
+ ERR_FAIL_V_MSG(err, vformat("Unable to send RPC request: %d", err));
+ }
+
+ // Wait for response.
+ done = false;
+ while (!done) {
+ HTTPClient::Status status = client->get_status();
+ switch (status) {
+ case HTTPClient::STATUS_REQUESTING: {
+ client->poll();
+ break;
+ }
+ case HTTPClient::STATUS_BODY: {
+ client->poll();
+ // Parse response here if needed. For now we can just ignore it.
+ done = true;
+ break;
+ }
+ default: {
+ ERR_FAIL_V_MSG(ERR_CONNECTION_ERROR, vformat("Unexpected status during RPC response: %d", status));
+ }
+ }
+ }
+
+ return OK;
+}
+
+Error EditorImportBlendRunner::do_import_direct(const Dictionary &p_options) {
+ // Export glTF directly.
+ String python = vformat(PYTHON_SCRIPT_DIRECT, dict_to_python(p_options));
+ Error err = start_blender(python, true);
+ if (err != OK) {
+ return err;
+ }
+
+ return OK;
+}
+
+void EditorImportBlendRunner::_resources_reimported(const PackedStringArray &p_files) {
+ if (is_running()) {
+ // After a batch of imports is done, wait a few seconds before trying to kill blender,
+ // in case of having multiple imports trigger in quick succession.
+ kill_timer->start();
+ }
+}
+
+void EditorImportBlendRunner::_kill_blender() {
+ kill_timer->stop();
+ if (is_running()) {
+ OS::get_singleton()->kill(blender_pid);
+ }
+ blender_pid = 0;
+}
+
+void EditorImportBlendRunner::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_PREDELETE: {
+ _kill_blender();
+ break;
+ }
+ }
+}
+
+EditorImportBlendRunner *EditorImportBlendRunner::singleton = nullptr;
+
+EditorImportBlendRunner::EditorImportBlendRunner() {
+ ERR_FAIL_COND_MSG(singleton != nullptr, "EditorImportBlendRunner already created.");
+ singleton = this;
+
+ rpc_port = EDITOR_GET("filesystem/import/blender/rpc_port");
+
+ kill_timer = memnew(Timer);
+ add_child(kill_timer);
+ kill_timer->set_one_shot(true);
+ kill_timer->set_wait_time(EDITOR_GET("filesystem/import/blender/rpc_server_uptime"));
+ kill_timer->connect("timeout", callable_mp(this, &EditorImportBlendRunner::_kill_blender));
+
+ EditorFileSystem::get_singleton()->connect("resources_reimported", callable_mp(this, &EditorImportBlendRunner::_resources_reimported));
+}
+
+#endif // TOOLS_ENABLED
diff --git a/modules/gltf/editor/editor_import_blend_runner.h b/modules/gltf/editor/editor_import_blend_runner.h
new file mode 100644
index 0000000000..b2b82394e1
--- /dev/null
+++ b/modules/gltf/editor/editor_import_blend_runner.h
@@ -0,0 +1,69 @@
+/**************************************************************************/
+/* editor_import_blend_runner.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef EDITOR_IMPORT_BLEND_RUNNER_H
+#define EDITOR_IMPORT_BLEND_RUNNER_H
+
+#ifdef TOOLS_ENABLED
+
+#include "core/os/os.h"
+#include "scene/main/node.h"
+#include "scene/main/timer.h"
+
+class EditorImportBlendRunner : public Node {
+ GDCLASS(EditorImportBlendRunner, Node);
+
+ static EditorImportBlendRunner *singleton;
+
+ Timer *kill_timer;
+ void _resources_reimported(const PackedStringArray &p_files);
+ void _kill_blender();
+ void _notification(int p_what);
+
+protected:
+ int rpc_port = 0;
+ OS::ProcessID blender_pid = 0;
+ Error start_blender(const String &p_python_script, bool p_blocking);
+ Error do_import_direct(const Dictionary &p_options);
+ Error do_import_rpc(const Dictionary &p_options);
+
+public:
+ static EditorImportBlendRunner *get_singleton() { return singleton; }
+
+ bool is_running() { return blender_pid != 0 && OS::get_singleton()->is_process_running(blender_pid); }
+ bool is_using_rpc() { return rpc_port != 0; }
+ Error do_import(const Dictionary &p_options);
+
+ EditorImportBlendRunner();
+};
+
+#endif // TOOLS_ENABLED
+
+#endif // EDITOR_IMPORT_BLEND_RUNNER_H
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 5415c5818f..520f33261a 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -34,6 +34,7 @@
#include "../gltf_defines.h"
#include "../gltf_document.h"
+#include "editor_import_blend_runner.h"
#include "core/config/project_settings.h"
#include "editor/editor_file_dialog.h"
@@ -68,149 +69,129 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
// Handle configuration options.
- String parameters_arg;
+ Dictionary request_options;
+ Dictionary parameters_map;
+
+ parameters_map["filepath"] = sink_global;
+ parameters_map["export_keep_originals"] = true;
+ parameters_map["export_format"] = "GLTF_SEPARATE";
+ parameters_map["export_yup"] = true;
if (p_options.has(SNAME("blender/nodes/custom_properties")) && p_options[SNAME("blender/nodes/custom_properties")]) {
- parameters_arg += "export_extras=True,";
+ parameters_map["export_extras"] = true;
} else {
- parameters_arg += "export_extras=False,";
+ parameters_map["export_extras"] = false;
}
if (p_options.has(SNAME("blender/meshes/skins"))) {
int32_t skins = p_options["blender/meshes/skins"];
if (skins == BLEND_BONE_INFLUENCES_NONE) {
- parameters_arg += "export_skins=False,";
+ parameters_map["export_skins"] = false;
} else if (skins == BLEND_BONE_INFLUENCES_COMPATIBLE) {
- parameters_arg += "export_all_influences=False,export_skins=True,";
+ parameters_map["export_skins"] = true;
+ parameters_map["export_all_influences"] = false;
} else if (skins == BLEND_BONE_INFLUENCES_ALL) {
- parameters_arg += "export_all_influences=True,export_skins=True,";
+ parameters_map["export_skins"] = true;
+ parameters_map["export_all_influences"] = true;
}
} else {
- parameters_arg += "export_skins=False,";
+ parameters_map["export_skins"] = false;
}
if (p_options.has(SNAME("blender/materials/export_materials"))) {
int32_t exports = p_options["blender/materials/export_materials"];
if (exports == BLEND_MATERIAL_EXPORT_PLACEHOLDER) {
- parameters_arg += "export_materials='PLACEHOLDER',";
+ parameters_map["export_materials"] = "PLACEHOLDER";
} else if (exports == BLEND_MATERIAL_EXPORT_EXPORT) {
- parameters_arg += "export_materials='EXPORT',";
+ parameters_map["export_materials"] = "EXPORT";
}
} else {
- parameters_arg += "export_materials='PLACEHOLDER',";
+ parameters_map["export_materials"] = "PLACEHOLDER";
}
if (p_options.has(SNAME("blender/nodes/cameras")) && p_options[SNAME("blender/nodes/cameras")]) {
- parameters_arg += "export_cameras=True,";
+ parameters_map["export_cameras"] = true;
} else {
- parameters_arg += "export_cameras=False,";
+ parameters_map["export_cameras"] = false;
}
if (p_options.has(SNAME("blender/nodes/punctual_lights")) && p_options[SNAME("blender/nodes/punctual_lights")]) {
- parameters_arg += "export_lights=True,";
+ parameters_map["export_lights"] = true;
} else {
- parameters_arg += "export_lights=False,";
+ parameters_map["export_lights"] = false;
}
if (p_options.has(SNAME("blender/meshes/colors")) && p_options[SNAME("blender/meshes/colors")]) {
- parameters_arg += "export_colors=True,";
+ parameters_map["export_colors"] = true;
} else {
- parameters_arg += "export_colors=False,";
+ parameters_map["export_colors"] = false;
}
if (p_options.has(SNAME("blender/nodes/visible"))) {
int32_t visible = p_options["blender/nodes/visible"];
if (visible == BLEND_VISIBLE_VISIBLE_ONLY) {
- parameters_arg += "use_visible=True,";
+ parameters_map["use_visible"] = true;
} else if (visible == BLEND_VISIBLE_RENDERABLE) {
- parameters_arg += "use_renderable=True,";
+ parameters_map["use_renderable"] = true;
} else if (visible == BLEND_VISIBLE_ALL) {
- parameters_arg += "use_visible=False,use_renderable=False,";
+ parameters_map["use_renderable"] = false;
+ parameters_map["use_visible"] = false;
}
} else {
- parameters_arg += "use_visible=False,use_renderable=False,";
+ parameters_map["use_renderable"] = false;
+ parameters_map["use_visible"] = false;
}
if (p_options.has(SNAME("blender/meshes/uvs")) && p_options[SNAME("blender/meshes/uvs")]) {
- parameters_arg += "export_texcoords=True,";
+ parameters_map["export_texcoords"] = true;
} else {
- parameters_arg += "export_texcoords=False,";
+ parameters_map["export_texcoords"] = false;
}
if (p_options.has(SNAME("blender/meshes/normals")) && p_options[SNAME("blender/meshes/normals")]) {
- parameters_arg += "export_normals=True,";
+ parameters_map["export_normals"] = true;
} else {
- parameters_arg += "export_normals=False,";
+ parameters_map["export_normals"] = false;
}
if (p_options.has(SNAME("blender/meshes/tangents")) && p_options[SNAME("blender/meshes/tangents")]) {
- parameters_arg += "export_tangents=True,";
+ parameters_map["export_tangents"] = true;
} else {
- parameters_arg += "export_tangents=False,";
+ parameters_map["export_tangents"] = false;
}
if (p_options.has(SNAME("blender/animation/group_tracks")) && p_options[SNAME("blender/animation/group_tracks")]) {
- parameters_arg += "export_nla_strips=True,";
+ parameters_map["export_nla_strips"] = true;
} else {
- parameters_arg += "export_nla_strips=False,";
+ parameters_map["export_nla_strips"] = false;
}
if (p_options.has(SNAME("blender/animation/limit_playback")) && p_options[SNAME("blender/animation/limit_playback")]) {
- parameters_arg += "export_frame_range=True,";
+ parameters_map["export_frame_range"] = true;
} else {
- parameters_arg += "export_frame_range=False,";
+ parameters_map["export_frame_range"] = false;
}
if (p_options.has(SNAME("blender/animation/always_sample")) && p_options[SNAME("blender/animation/always_sample")]) {
- parameters_arg += "export_force_sampling=True,";
+ parameters_map["export_force_sampling"] = true;
} else {
- parameters_arg += "export_force_sampling=False,";
+ parameters_map["export_force_sampling"] = false;
}
if (p_options.has(SNAME("blender/meshes/export_bones_deforming_mesh_only")) && p_options[SNAME("blender/meshes/export_bones_deforming_mesh_only")]) {
- parameters_arg += "export_def_bones=True,";
+ parameters_map["export_def_bones"] = true;
} else {
- parameters_arg += "export_def_bones=False,";
+ parameters_map["export_def_bones"] = false;
}
if (p_options.has(SNAME("blender/nodes/modifiers")) && p_options[SNAME("blender/nodes/modifiers")]) {
- parameters_arg += "export_apply=True";
+ parameters_map["export_apply"] = true;
} else {
- parameters_arg += "export_apply=False";
+ parameters_map["export_apply"] = false;
}
- String unpack_all;
if (p_options.has(SNAME("blender/materials/unpack_enabled")) && p_options[SNAME("blender/materials/unpack_enabled")]) {
- unpack_all = "bpy.ops.file.unpack_all(method='USE_LOCAL');";
+ request_options["unpack_all"] = true;
+ } else {
+ request_options["unpack_all"] = false;
}
- // Prepare Blender export script.
-
- String common_args = vformat("filepath='%s',", sink_global) +
- "export_format='GLTF_SEPARATE',"
- "export_yup=True," +
- parameters_arg;
- String export_script =
- String("import bpy, sys;") +
- "print('Blender 3.0 or higher is required.', file=sys.stderr) if bpy.app.version < (3, 0, 0) else None;" +
- vformat("bpy.ops.wm.open_mainfile(filepath='%s');", source_global) +
- unpack_all +
- vformat("bpy.ops.export_scene.gltf(export_keep_originals=True,%s);", common_args);
- print_verbose(export_script);
-
- // Run script with configured Blender binary.
+ request_options["path"] = source_global;
+ request_options["gltf_options"] = parameters_map;
- String blender_path = EDITOR_GET("filesystem/import/blender/blender3_path");
-
-#ifdef WINDOWS_ENABLED
- blender_path = blender_path.path_join("blender.exe");
-#else
- blender_path = blender_path.path_join("blender");
-#endif
-
- List<String> args;
- args.push_back("--background");
- args.push_back("--python-expr");
- args.push_back(export_script);
-
- String standard_out;
- int ret;
- OS::get_singleton()->execute(blender_path, args, &standard_out, &ret, true);
- print_verbose(blender_path);
- print_verbose(standard_out);
-
- if (ret != 0) {
+ // Run Blender and export glTF.
+ Error err = EditorImportBlendRunner::get_singleton()->do_import(request_options);
+ if (err != OK) {
if (r_err) {
*r_err = ERR_SCRIPT_FAILED;
}
- ERR_PRINT(vformat("Blend export to glTF failed with error: %d.", ret));
return nullptr;
}
@@ -226,7 +207,7 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
if (p_options.has(SNAME("blender/materials/unpack_enabled")) && p_options[SNAME("blender/materials/unpack_enabled")]) {
base_dir = sink.get_base_dir();
}
- Error err = gltf->append_from_file(sink.get_basename() + ".gltf", state, p_flags, base_dir);
+ err = gltf->append_from_file(sink.get_basename() + ".gltf", state, p_flags, base_dir);
if (err != OK) {
if (r_err) {
*r_err = FAILED;
diff --git a/modules/gltf/editor/editor_scene_importer_gltf.cpp b/modules/gltf/editor/editor_scene_importer_gltf.cpp
index 67bbf8dd15..012a144d52 100644
--- a/modules/gltf/editor/editor_scene_importer_gltf.cpp
+++ b/modules/gltf/editor/editor_scene_importer_gltf.cpp
@@ -51,8 +51,8 @@ Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t
doc.instantiate();
Ref<GLTFState> state;
state.instantiate();
- if (p_options.has("meshes/handle_gltf_embedded_images")) {
- int32_t enum_option = p_options["meshes/handle_gltf_embedded_images"];
+ if (p_options.has("gltf/embedded_image_handling")) {
+ int32_t enum_option = p_options["gltf/embedded_image_handling"];
state->set_handle_binary_image(enum_option);
}
Error err = doc->append_from_file(p_path, state, p_flags);
@@ -87,7 +87,7 @@ Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t
void EditorSceneFormatImporterGLTF::get_import_options(const String &p_path,
List<ResourceImporter::ImportOption> *r_options) {
- r_options->push_back(ResourceImporterScene::ImportOption(PropertyInfo(Variant::INT, "meshes/handle_gltf_embedded_images", PROPERTY_HINT_ENUM, "Discard All Textures,Extract Textures,Embed As Basis Universal", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), GLTFState::HANDLE_BINARY_EXTRACT_TEXTURES));
+ r_options->push_back(ResourceImporterScene::ImportOption(PropertyInfo(Variant::INT, "gltf/embedded_image_handling", PROPERTY_HINT_ENUM, "Discard All Textures,Extract Textures,Embed As Basis Universal,Embed as Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), GLTFState::HANDLE_BINARY_EXTRACT_TEXTURES));
}
#endif // TOOLS_ENABLED
diff --git a/modules/gltf/extensions/gltf_document_extension.cpp b/modules/gltf/extensions/gltf_document_extension.cpp
index 496a8f6cb8..bedb42eb32 100644
--- a/modules/gltf/extensions/gltf_document_extension.cpp
+++ b/modules/gltf/extensions/gltf_document_extension.cpp
@@ -49,9 +49,9 @@ void GLTFDocumentExtension::_bind_methods() {
// Import process.
Error GLTFDocumentExtension::import_preflight(Ref<GLTFState> p_state, Vector<String> p_extensions) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_import_preflight, p_state, p_extensions, err);
- return Error(err);
+ return err;
}
Vector<String> GLTFDocumentExtension::get_supported_extensions() {
@@ -63,9 +63,9 @@ Vector<String> GLTFDocumentExtension::get_supported_extensions() {
Error GLTFDocumentExtension::parse_node_extensions(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &p_extensions) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_parse_node_extensions, p_state, p_gltf_node, p_extensions, err);
- return Error(err);
+ return err;
}
Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_parent) {
@@ -79,34 +79,34 @@ Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<G
Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_import_post_parse, p_state, err);
- return Error(err);
+ return err;
}
Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_import_node, p_state, p_gltf_node, r_dict, p_node, err);
- return Error(err);
+ return err;
}
Error GLTFDocumentExtension::import_post(Ref<GLTFState> p_state, Node *p_root) {
ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_import_post, p_state, p_root, err);
- return Error(err);
+ return err;
}
// Export process.
Error GLTFDocumentExtension::export_preflight(Ref<GLTFState> p_state, Node *p_root) {
ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_export_preflight, p_state, p_root, err);
- return Error(err);
+ return err;
}
void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_node) {
@@ -120,14 +120,14 @@ Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_export_node, p_state, p_gltf_node, r_dict, p_node, err);
- return Error(err);
+ return err;
}
Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) {
ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
- int err = OK;
+ Error err = OK;
GDVIRTUAL_CALL(_export_post, p_state, err);
- return Error(err);
+ return err;
}
diff --git a/modules/gltf/extensions/gltf_document_extension.h b/modules/gltf/extensions/gltf_document_extension.h
index 97f5045a1c..3531f81f6f 100644
--- a/modules/gltf/extensions/gltf_document_extension.h
+++ b/modules/gltf/extensions/gltf_document_extension.h
@@ -55,18 +55,18 @@ public:
virtual Error export_post(Ref<GLTFState> p_state);
// Import process.
- GDVIRTUAL2R(int, _import_preflight, Ref<GLTFState>, Vector<String>);
+ GDVIRTUAL2R(Error, _import_preflight, Ref<GLTFState>, Vector<String>);
GDVIRTUAL0R(Vector<String>, _get_supported_extensions);
- GDVIRTUAL3R(int, _parse_node_extensions, Ref<GLTFState>, Ref<GLTFNode>, Dictionary);
+ GDVIRTUAL3R(Error, _parse_node_extensions, Ref<GLTFState>, Ref<GLTFNode>, Dictionary);
GDVIRTUAL3R(Node3D *, _generate_scene_node, Ref<GLTFState>, Ref<GLTFNode>, Node *);
- GDVIRTUAL1R(int, _import_post_parse, Ref<GLTFState>);
- GDVIRTUAL4R(int, _import_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
- GDVIRTUAL2R(int, _import_post, Ref<GLTFState>, Node *);
+ GDVIRTUAL1R(Error, _import_post_parse, Ref<GLTFState>);
+ GDVIRTUAL4R(Error, _import_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
+ GDVIRTUAL2R(Error, _import_post, Ref<GLTFState>, Node *);
// Export process.
- GDVIRTUAL2R(int, _export_preflight, Ref<GLTFState>, Node *);
+ GDVIRTUAL2R(Error, _export_preflight, Ref<GLTFState>, Node *);
GDVIRTUAL3(_convert_scene_node, Ref<GLTFState>, Ref<GLTFNode>, Node *);
- GDVIRTUAL4R(int, _export_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
- GDVIRTUAL1R(int, _export_post, Ref<GLTFState>);
+ GDVIRTUAL4R(Error, _export_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *);
+ GDVIRTUAL1R(Error, _export_post, Ref<GLTFState>);
};
#endif // GLTF_DOCUMENT_EXTENSION_H
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 5950ad33b5..1a09b5bdcc 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -32,6 +32,7 @@
#include "extensions/gltf_spec_gloss.h"
+#include "core/config/project_settings.h"
#include "core/crypto/crypto_core.h"
#include "core/io/config_file.h"
#include "core/io/dir_access.h"
@@ -3220,8 +3221,8 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
if (GLTFState::GLTFHandleBinary(p_state->handle_binary_image) == GLTFState::GLTFHandleBinary::HANDLE_BINARY_DISCARD_TEXTURES) {
p_state->images.push_back(Ref<Texture2D>());
p_state->source_images.push_back(Ref<Image>());
- continue;
- } else if (GLTFState::GLTFHandleBinary(p_state->handle_binary_image) == GLTFState::GLTFHandleBinary::HANDLE_BINARY_EXTRACT_TEXTURES) {
+#ifdef TOOLS_ENABLED
+ } else if (Engine::get_singleton()->is_editor_hint() && GLTFState::GLTFHandleBinary(p_state->handle_binary_image) == GLTFState::GLTFHandleBinary::HANDLE_BINARY_EXTRACT_TEXTURES) {
if (p_state->base_path.is_empty()) {
p_state->images.push_back(Ref<Texture2D>());
p_state->source_images.push_back(Ref<Image>());
@@ -3230,26 +3231,56 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
p_state->images.push_back(Ref<Texture2D>());
p_state->source_images.push_back(Ref<Image>());
} else {
+ Error err = OK;
+ bool must_import = false;
String file_path = p_state->get_base_path() + "/" + p_state->filename.get_basename() + "_" + img->get_name() + ".png";
- Ref<ConfigFile> config;
- config.instantiate();
- if (FileAccess::exists(file_path + ".import")) {
- config->load(file_path + ".import");
+ if (!FileAccess::exists(file_path + ".import")) {
+ Ref<ConfigFile> config;
+ config.instantiate();
+ config->set_value("remap", "importer", "texture");
+ config->set_value("remap", "type", "Texture2D");
+ // Currently, it will likely use project defaults of Detect 3D, so textures will be reimported again.
+ if (!config->has_section_key("params", "mipmaps/generate")) {
+ config->set_value("params", "mipmaps/generate", true);
+ }
+
+ if (ProjectSettings::get_singleton()->has_setting("importer_defaults/texture")) {
+ //use defaults if exist
+ Dictionary importer_defaults = GLOBAL_GET("importer_defaults/texture");
+ List<Variant> importer_def_keys;
+ importer_defaults.get_key_list(&importer_def_keys);
+ for (const Variant &key : importer_def_keys) {
+ if (!config->has_section_key("params", (String)key)) {
+ config->set_value("params", (String)key, importer_defaults[key]);
+ }
+ }
+ }
+ err = config->save(file_path + ".import");
+ ERR_FAIL_COND_V(err != OK, err);
+ must_import = true;
}
- config->set_value("remap", "importer", "texture");
- config->set_value("remap", "type", "Texture2D");
- if (!config->has_section_key("params", "compress/mode")) {
- config->set_value("remap", "compress/mode", 2); //user may want another compression, so leave it bes
+ Vector<uint8_t> png_buffer = img->save_png_to_buffer();
+ if (ResourceLoader::exists(file_path)) {
+ Ref<FileAccess> file = FileAccess::open(file_path, FileAccess::READ, &err);
+ if (err == OK && file.is_valid()) {
+ Vector<uint8_t> orig_png_buffer = file->get_buffer(file->get_length());
+ if (png_buffer != orig_png_buffer) {
+ must_import = true;
+ }
+ }
+ } else {
+ must_import = true;
}
- if (!config->has_section_key("params", "mipmaps/generate")) {
- config->set_value("params", "mipmaps/generate", true);
+ if (must_import) {
+ Ref<FileAccess> file = FileAccess::open(file_path, FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V(err != OK, err);
+ ERR_FAIL_COND_V(file.is_null(), FAILED);
+ file->store_buffer(png_buffer);
+ file->flush();
+ file.unref();
+ // ResourceLoader::import will crash if not is_editor_hint(), so this case is protected above and will fall through to uncompressed.
+ ResourceLoader::import(file_path);
}
- Error err = OK;
- err = config->save(file_path + ".import");
- ERR_FAIL_COND_V(err != OK, err);
- img->save_png(file_path);
- ERR_FAIL_COND_V(err != OK, err);
- ResourceLoader::import(file_path);
Ref<Texture2D> saved_image = ResourceLoader::load(file_path, "Texture2D");
if (saved_image.is_valid()) {
p_state->images.push_back(saved_image);
@@ -3261,7 +3292,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
p_state->source_images.push_back(Ref<Image>());
}
}
- continue;
+#endif
} else if (GLTFState::GLTFHandleBinary(p_state->handle_binary_image) == GLTFState::GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_BASISU) {
Ref<PortableCompressedTexture2D> tex;
tex.instantiate();
@@ -3271,11 +3302,15 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> p_state, const String &p_base_p
tex->create_from_image(img, PortableCompressedTexture2D::COMPRESSION_MODE_BASIS_UNIVERSAL);
p_state->images.push_back(tex);
p_state->source_images.push_back(img);
- continue;
+ } else {
+ // This handles two cases: if editor hint and HANDLE_BINARY_EXTRACT_TEXTURES; or if HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
+ Ref<ImageTexture> tex;
+ tex.instantiate();
+ tex->set_name(img->get_name());
+ tex->set_image(img);
+ p_state->images.push_back(tex);
+ p_state->source_images.push_back(img);
}
-
- p_state->images.push_back(Ref<Texture2D>());
- p_state->source_images.push_back(Ref<Image>());
}
print_verbose("glTF: Total images: " + itos(p_state->images.size()));
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index b67484fc8e..b7b7113a97 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -120,11 +120,12 @@ void GLTFState::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "skeleton_to_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_skeleton_to_node", "get_skeleton_to_node"); // RBMap<GLTFSkeletonIndex,
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "create_animations"), "set_create_animations", "get_create_animations"); // bool
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_animations", "get_animations"); // Vector<Ref<GLTFAnimation>>
- ADD_PROPERTY(PropertyInfo(Variant::INT, "handle_binary_image", PROPERTY_HINT_ENUM, "Discard All Textures,Extract Textures,Embed As Basis Universal", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_handle_binary_image", "get_handle_binary_image"); // enum
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "handle_binary_image", PROPERTY_HINT_ENUM, "Discard All Textures,Extract Textures,Embed As Basis Universal,Embed as Uncompressed", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_handle_binary_image", "get_handle_binary_image"); // enum
BIND_CONSTANT(HANDLE_BINARY_DISCARD_TEXTURES);
BIND_CONSTANT(HANDLE_BINARY_EXTRACT_TEXTURES);
BIND_CONSTANT(HANDLE_BINARY_EMBED_AS_BASISU);
+ BIND_CONSTANT(HANDLE_BINARY_EMBED_AS_UNCOMPRESSED);
}
void GLTFState::add_used_extension(const String &p_extension_name, bool p_required) {
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index 52d7949d03..b6979ca48e 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -108,6 +108,7 @@ public:
HANDLE_BINARY_DISCARD_TEXTURES = 0,
HANDLE_BINARY_EXTRACT_TEXTURES,
HANDLE_BINARY_EMBED_AS_BASISU,
+ HANDLE_BINARY_EMBED_AS_UNCOMPRESSED, // if this value changes from 3, ResourceImporterScene::pre_import must be changed as well.
};
int32_t get_handle_binary_image() {
return handle_binary_image;
diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp
index f80e12bbae..78589090db 100644
--- a/modules/gltf/register_types.cpp
+++ b/modules/gltf/register_types.cpp
@@ -36,6 +36,7 @@
#ifdef TOOLS_ENABLED
#include "core/config/project_settings.h"
+#include "editor/editor_import_blend_runner.h"
#include "editor/editor_node.h"
#include "editor/editor_scene_exporter_gltf_plugin.h"
#include "editor/editor_scene_importer_blend.h"
@@ -52,6 +53,14 @@ static void _editor_init() {
bool blend_enabled = GLOBAL_GET("filesystem/import/blender/enabled");
// Defined here because EditorSettings doesn't exist in `register_gltf_types` yet.
+ EDITOR_DEF_RST("filesystem/import/blender/rpc_port", 6011);
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT,
+ "filesystem/import/blender/rpc_port", PROPERTY_HINT_RANGE, "0,65535,1"));
+
+ EDITOR_DEF_RST("filesystem/import/blender/rpc_server_uptime", 5);
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT,
+ "filesystem/import/blender/rpc_server_uptime", PROPERTY_HINT_RANGE, "0,300,1,or_greater,suffix:s"));
+
String blender3_path = EDITOR_DEF_RST("filesystem/import/blender/blender3_path", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,
"filesystem/import/blender/blender3_path", PROPERTY_HINT_GLOBAL_DIR));
@@ -71,6 +80,8 @@ static void _editor_init() {
EditorFileSystem::get_singleton()->add_import_format_support_query(blend_import_query);
}
}
+ memnew(EditorImportBlendRunner);
+ EditorNode::get_singleton()->add_child(EditorImportBlendRunner::get_singleton());
// FBX to glTF importer.
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
index 813bdf1e9f..47a4516948 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
@@ -48,7 +48,7 @@ namespace GodotPlugins.Game
}
catch (Exception e)
{
- Console.Error.WriteLine(e);
+ global::System.Console.Error.WriteLine(e);
return false.ToGodotBool();
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
index 8463403096..4610761bdb 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
@@ -7,7 +7,7 @@ namespace Godot
/// <summary>
/// Instantiates the scene's node hierarchy, erroring on failure.
/// Triggers child scene instantiation(s). Triggers a
- /// <see cref="Node.NotificationInstanced"/> notification on the root node.
+ /// <see cref="Node.NotificationSceneInstantiated"/> notification on the root node.
/// </summary>
/// <seealso cref="InstantiateOrNull{T}(GenEditState)"/>
/// <exception cref="InvalidCastException">
@@ -23,7 +23,7 @@ namespace Godot
/// <summary>
/// Instantiates the scene's node hierarchy, returning <see langword="null"/> on failure.
/// Triggers child scene instantiation(s). Triggers a
- /// <see cref="Node.NotificationInstanced"/> notification on the root node.
+ /// <see cref="Node.NotificationSceneInstantiated"/> notification on the root node.
/// </summary>
/// <seealso cref="Instantiate{T}(GenEditState)"/>
/// <typeparam name="T">The type to cast to. Should be a descendant of <see cref="Node"/>.</typeparam>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index 5283dc7ec6..d7392dbda8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -247,19 +247,19 @@ namespace Godot
/// <returns>The orthonormalized transform.</returns>
public readonly Transform2D Orthonormalized()
{
- Transform2D on = this;
+ Transform2D ortho = this;
- Vector2 onX = on.X;
- Vector2 onY = on.Y;
+ Vector2 orthoX = ortho.X;
+ Vector2 orthoY = ortho.Y;
- onX.Normalize();
- onY = onY - (onX * onX.Dot(onY));
- onY.Normalize();
+ orthoX.Normalize();
+ orthoY = orthoY - orthoX * orthoX.Dot(orthoY);
+ orthoY.Normalize();
- on.X = onX;
- on.Y = onY;
+ ortho.X = orthoX;
+ ortho.Y = orthoY;
- return on;
+ return ortho;
}
/// <summary>
diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp
index 36d0b41889..9224760c5b 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.cpp
+++ b/modules/webrtc/webrtc_multiplayer_peer.cpp
@@ -128,7 +128,6 @@ void WebRTCMultiplayerPeer::poll() {
// Server connected.
connection_status = CONNECTION_CONNECTED;
emit_signal(SNAME("peer_connected"), TARGET_PEER_SERVER);
- emit_signal(SNAME("connection_succeeded"));
} else {
emit_signal(SNAME("peer_connected"), E);
}
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index 389d8c56ad..c12fc5e834 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -237,7 +237,6 @@ void WebSocketMultiplayerPeer::_poll_client() {
}
connection_status = CONNECTION_CONNECTED;
emit_signal("peer_connected", 1);
- emit_signal("connection_succeeded");
} else {
return; // Still waiting for an ID.
}