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-rw-r--r--modules/camera/camera_osx.h2
-rw-r--r--modules/camera/camera_osx.mm2
-rw-r--r--modules/csg/csg.cpp4
-rw-r--r--modules/csg/csg_gizmos.cpp44
-rw-r--r--modules/csg/csg_gizmos.h22
-rw-r--r--modules/csg/csg_shape.cpp52
-rw-r--r--modules/fbx/fbx_parser/ByteSwapper.h2
-rw-r--r--modules/fbx/fbx_parser/FBXDocument.cpp2
-rw-r--r--modules/gdnative/gdnative.cpp16
-rw-r--r--modules/gdnative/gdnative/variant.cpp16
-rw-r--r--modules/gdnative/include/net/godot_webrtc.h4
-rw-r--r--modules/gdnative/nativescript/api_generator.cpp22
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp6
-rw-r--r--modules/gdnative/register_types.cpp12
-rw-r--r--modules/gdnative/tests/test_variant.h4
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml10
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp36
-rw-r--r--modules/gdscript/gdscript.cpp66
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp55
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp16
-rw-r--r--modules/gdscript/gdscript_compiler.cpp3
-rw-r--r--modules/gdscript/gdscript_editor.cpp166
-rw-r--r--modules/gdscript/gdscript_function.cpp9
-rw-r--r--modules/gdscript/gdscript_parser.cpp23
-rw-r--r--modules/gdscript/gdscript_parser.h2
-rw-r--r--modules/gdscript/gdscript_utility_functions.cpp4
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp10
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp15
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp10
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp14
-rw-r--r--modules/gdscript/tests/test_gdscript.cpp12
-rw-r--r--modules/gltf/gltf_document.cpp2
-rw-r--r--modules/gridmap/grid_map.cpp8
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp19
-rw-r--r--modules/mono/.editorconfig14
-rw-r--r--modules/mono/class_db_api_json.cpp38
-rw-r--r--modules/mono/csharp_script.cpp31
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj5
-rw-r--r--modules/mono/editor/GodotTools/.gitignore1
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs34
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs14
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs14
-rw-r--r--modules/mono/editor/bindings_generator.cpp171
-rw-r--r--modules/mono/editor/bindings_generator.h30
-rw-r--r--modules/mono/editor/code_completion.cpp28
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs222
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs1
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs24
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/DynamicObject.cs1
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs21
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTraceListener.cs1
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/GodotUnhandledExceptionEvent.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs20
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs8
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs368
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs5
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs5
-rw-r--r--modules/mono/glue/base_object_glue.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp4
-rw-r--r--modules/navigation/navigation_mesh_editor_plugin.cpp4
-rw-r--r--modules/navigation/navigation_mesh_generator.cpp4
-rw-r--r--modules/text_server_adv/text_server_adv.cpp8
-rw-r--r--modules/text_server_fb/text_server_fb.cpp4
-rw-r--r--modules/visual_script/visual_script.cpp130
-rw-r--r--modules/visual_script/visual_script_editor.cpp262
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp4
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp68
-rw-r--r--modules/visual_script/visual_script_func_nodes.h3
-rw-r--r--modules/visual_script/visual_script_nodes.cpp54
-rw-r--r--modules/visual_script/visual_script_property_selector.cpp40
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp10
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.cpp34
-rw-r--r--modules/websocket/emws_client.cpp2
-rw-r--r--modules/websocket/websocket_multiplayer_peer.cpp6
-rw-r--r--modules/websocket/wsl_server.cpp12
-rw-r--r--modules/webxr/doc_classes/WebXRInterface.xml2
91 files changed, 1311 insertions, 1175 deletions
diff --git a/modules/camera/camera_osx.h b/modules/camera/camera_osx.h
index 964b7c1edc..84274f0bf6 100644
--- a/modules/camera/camera_osx.h
+++ b/modules/camera/camera_osx.h
@@ -32,7 +32,7 @@
#define CAMERAOSX_H
///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimize code duplication!!!!
-// If you fix something here, make sure you fix it there as wel!
+// If you fix something here, make sure you fix it there as well!
#include "servers/camera_server.h"
diff --git a/modules/camera/camera_osx.mm b/modules/camera/camera_osx.mm
index 6bc56add20..4875eb578a 100644
--- a/modules/camera/camera_osx.mm
+++ b/modules/camera/camera_osx.mm
@@ -29,7 +29,7 @@
/*************************************************************************/
///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimize code duplication!!!!
-// If you fix something here, make sure you fix it there as wel!
+// If you fix something here, make sure you fix it there as well!
#include "camera_osx.h"
#include "servers/camera/camera_feed.h"
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index 57206ae18b..cb82b65307 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -530,8 +530,8 @@ void CSGBrushOperation::MeshMerge::_add_distance(List<real_t> &r_intersectionsA,
List<real_t> &intersections = p_from_B ? r_intersectionsB : r_intersectionsA;
// Check if distance exists.
- for (const List<real_t>::Element *E = intersections.front(); E; E = E->next()) {
- if (Math::is_equal_approx(**E, p_distance)) {
+ for (const real_t E : intersections) {
+ if (Math::is_equal_approx(E, p_distance)) {
return;
}
}
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp
index 37a7d96de5..fc84c029ec 100644
--- a/modules/csg/csg_gizmos.cpp
+++ b/modules/csg/csg_gizmos.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "csg_gizmos.h"
+#include "editor/plugins/node_3d_editor_plugin.h"
+#include "scene/3d/camera_3d.h"
///////////
@@ -48,7 +50,7 @@ CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() {
create_handle_material("handles");
}
-String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
+String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
if (Object::cast_to<CSGSphere3D>(cs)) {
@@ -60,17 +62,17 @@ String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo,
}
if (Object::cast_to<CSGCylinder3D>(cs)) {
- return p_idx == 0 ? "Radius" : "Height";
+ return p_id == 0 ? "Radius" : "Height";
}
if (Object::cast_to<CSGTorus3D>(cs)) {
- return p_idx == 0 ? "InnerRadius" : "OuterRadius";
+ return p_id == 0 ? "InnerRadius" : "OuterRadius";
}
return "";
}
-Variant CSGShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
if (Object::cast_to<CSGSphere3D>(cs)) {
@@ -85,18 +87,18 @@ Variant CSGShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int
if (Object::cast_to<CSGCylinder3D>(cs)) {
CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
- return p_idx == 0 ? s->get_radius() : s->get_height();
+ return p_id == 0 ? s->get_radius() : s->get_height();
}
if (Object::cast_to<CSGTorus3D>(cs)) {
CSGTorus3D *s = Object::cast_to<CSGTorus3D>(cs);
- return p_idx == 0 ? s->get_inner_radius() : s->get_outer_radius();
+ return p_id == 0 ? s->get_inner_radius() : s->get_outer_radius();
}
return Variant();
}
-void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
Transform3D gt = cs->get_global_transform();
@@ -129,10 +131,10 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
CSGBox3D *s = Object::cast_to<CSGBox3D>(cs);
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
+ float d = ra[p_id];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
@@ -142,7 +144,7 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
}
Vector3 h = s->get_size();
- h[p_idx] = d * 2;
+ h[p_id] = d * 2;
s->set_size(h);
}
@@ -150,7 +152,7 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
Vector3 axis;
- axis[p_idx == 0 ? 0 : 1] = 1.0;
+ axis[p_id == 0 ? 0 : 1] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
float d = axis.dot(ra);
@@ -162,9 +164,9 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
d = 0.001;
}
- if (p_idx == 0) {
+ if (p_id == 0) {
s->set_radius(d);
- } else if (p_idx == 1) {
+ } else if (p_id == 1) {
s->set_height(d * 2.0);
}
}
@@ -185,15 +187,15 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
d = 0.001;
}
- if (p_idx == 0) {
+ if (p_id == 0) {
s->set_inner_radius(d);
- } else if (p_idx == 1) {
+ } else if (p_id == 1) {
s->set_outer_radius(d);
}
}
}
-void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
if (Object::cast_to<CSGSphere3D>(cs)) {
@@ -227,7 +229,7 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
if (Object::cast_to<CSGCylinder3D>(cs)) {
CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
if (p_cancel) {
- if (p_idx == 0) {
+ if (p_id == 0) {
s->set_radius(p_restore);
} else {
s->set_height(p_restore);
@@ -236,7 +238,7 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
}
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- if (p_idx == 0) {
+ if (p_id == 0) {
ur->create_action(TTR("Change Cylinder Radius"));
ur->add_do_method(s, "set_radius", s->get_radius());
ur->add_undo_method(s, "set_radius", p_restore);
@@ -252,7 +254,7 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
if (Object::cast_to<CSGTorus3D>(cs)) {
CSGTorus3D *s = Object::cast_to<CSGTorus3D>(cs);
if (p_cancel) {
- if (p_idx == 0) {
+ if (p_id == 0) {
s->set_inner_radius(p_restore);
} else {
s->set_outer_radius(p_restore);
@@ -261,7 +263,7 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
}
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- if (p_idx == 0) {
+ if (p_id == 0) {
ur->create_action(TTR("Change Torus Inner Radius"));
ur->add_do_method(s, "set_inner_radius", s->get_inner_radius());
ur->add_undo_method(s, "set_inner_radius", p_restore);
@@ -356,7 +358,7 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
break;
}
- p_gizmo->add_mesh(mesh, false, Ref<SkinReference>(), solid_material);
+ p_gizmo->add_mesh(mesh, solid_material);
}
if (Object::cast_to<CSGSphere3D>(cs)) {
diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h
index 8f7da35de3..847313c0b4 100644
--- a/modules/csg/csg_gizmos.h
+++ b/modules/csg/csg_gizmos.h
@@ -33,22 +33,22 @@
#include "csg_shape.h"
#include "editor/editor_plugin.h"
-#include "editor/node_3d_editor_gizmos.h"
+#include "editor/plugins/node_3d_editor_gizmos.h"
class CSGShape3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(CSGShape3DGizmoPlugin, EditorNode3DGizmoPlugin);
public:
- bool has_gizmo(Node3D *p_spatial) override;
- String get_gizmo_name() const override;
- int get_priority() const override;
- bool is_selectable_when_hidden() const override;
- void redraw(EditorNode3DGizmo *p_gizmo) override;
-
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override;
- void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) override;
+ virtual bool has_gizmo(Node3D *p_spatial) override;
+ virtual String get_gizmo_name() const override;
+ virtual int get_priority() const override;
+ virtual bool is_selectable_when_hidden() const override;
+ virtual void redraw(EditorNode3DGizmo *p_gizmo) override;
+
+ virtual String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ virtual Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ virtual void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) const override;
+ virtual void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) const override;
CSGShape3DGizmoPlugin();
};
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 729dc2f8fc..73c1ba554c 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -548,7 +548,7 @@ void CSGShape3D::_notification(int p_what) {
void CSGShape3D::set_operation(Operation p_operation) {
operation = p_operation;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
CSGShape3D::Operation CSGShape3D::get_operation() const {
@@ -845,7 +845,7 @@ CSGBrush *CSGMesh3D::_build_brush() {
void CSGMesh3D::_mesh_changed() {
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
void CSGMesh3D::set_material(const Ref<Material> &p_material) {
@@ -1034,7 +1034,7 @@ void CSGSphere3D::set_radius(const float p_radius) {
ERR_FAIL_COND(p_radius <= 0);
radius = p_radius;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
float CSGSphere3D::get_radius() const {
@@ -1044,7 +1044,7 @@ float CSGSphere3D::get_radius() const {
void CSGSphere3D::set_radial_segments(const int p_radial_segments) {
radial_segments = p_radial_segments > 4 ? p_radial_segments : 4;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
int CSGSphere3D::get_radial_segments() const {
@@ -1054,7 +1054,7 @@ int CSGSphere3D::get_radial_segments() const {
void CSGSphere3D::set_rings(const int p_rings) {
rings = p_rings > 1 ? p_rings : 1;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
int CSGSphere3D::get_rings() const {
@@ -1203,7 +1203,7 @@ void CSGBox3D::_bind_methods() {
void CSGBox3D::set_size(const Vector3 &p_size) {
size = p_size;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
Vector3 CSGBox3D::get_size() const {
@@ -1213,7 +1213,7 @@ Vector3 CSGBox3D::get_size() const {
void CSGBox3D::set_material(const Ref<Material> &p_material) {
material = p_material;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
Ref<Material> CSGBox3D::get_material() const {
@@ -1384,7 +1384,7 @@ void CSGCylinder3D::_bind_methods() {
void CSGCylinder3D::set_radius(const float p_radius) {
radius = p_radius;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
float CSGCylinder3D::get_radius() const {
@@ -1394,7 +1394,7 @@ float CSGCylinder3D::get_radius() const {
void CSGCylinder3D::set_height(const float p_height) {
height = p_height;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
float CSGCylinder3D::get_height() const {
@@ -1405,7 +1405,7 @@ void CSGCylinder3D::set_sides(const int p_sides) {
ERR_FAIL_COND(p_sides < 3);
sides = p_sides;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
int CSGCylinder3D::get_sides() const {
@@ -1415,7 +1415,7 @@ int CSGCylinder3D::get_sides() const {
void CSGCylinder3D::set_cone(const bool p_cone) {
cone = p_cone;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
bool CSGCylinder3D::is_cone() const {
@@ -1603,7 +1603,7 @@ void CSGTorus3D::_bind_methods() {
void CSGTorus3D::set_inner_radius(const float p_inner_radius) {
inner_radius = p_inner_radius;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
float CSGTorus3D::get_inner_radius() const {
@@ -1613,7 +1613,7 @@ float CSGTorus3D::get_inner_radius() const {
void CSGTorus3D::set_outer_radius(const float p_outer_radius) {
outer_radius = p_outer_radius;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
float CSGTorus3D::get_outer_radius() const {
@@ -1624,7 +1624,7 @@ void CSGTorus3D::set_sides(const int p_sides) {
ERR_FAIL_COND(p_sides < 3);
sides = p_sides;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
int CSGTorus3D::get_sides() const {
@@ -1635,7 +1635,7 @@ void CSGTorus3D::set_ring_sides(const int p_ring_sides) {
ERR_FAIL_COND(p_ring_sides < 3);
ring_sides = p_ring_sides;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
int CSGTorus3D::get_ring_sides() const {
@@ -2172,7 +2172,7 @@ void CSGPolygon3D::_validate_property(PropertyInfo &property) const {
void CSGPolygon3D::_path_changed() {
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
void CSGPolygon3D::_path_exited() {
@@ -2248,7 +2248,7 @@ void CSGPolygon3D::_bind_methods() {
void CSGPolygon3D::set_polygon(const Vector<Vector2> &p_polygon) {
polygon = p_polygon;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
Vector<Vector2> CSGPolygon3D::get_polygon() const {
@@ -2258,7 +2258,7 @@ Vector<Vector2> CSGPolygon3D::get_polygon() const {
void CSGPolygon3D::set_mode(Mode p_mode) {
mode = p_mode;
_make_dirty();
- update_gizmo();
+ update_gizmos();
notify_property_list_changed();
}
@@ -2270,7 +2270,7 @@ void CSGPolygon3D::set_depth(const float p_depth) {
ERR_FAIL_COND(p_depth < 0.001);
depth = p_depth;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
float CSGPolygon3D::get_depth() const {
@@ -2290,7 +2290,7 @@ void CSGPolygon3D::set_spin_degrees(const float p_spin_degrees) {
ERR_FAIL_COND(p_spin_degrees < 0.01 || p_spin_degrees > 360);
spin_degrees = p_spin_degrees;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
float CSGPolygon3D::get_spin_degrees() const {
@@ -2301,7 +2301,7 @@ void CSGPolygon3D::set_spin_sides(const int p_spin_sides) {
ERR_FAIL_COND(p_spin_sides < 3);
spin_sides = p_spin_sides;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
int CSGPolygon3D::get_spin_sides() const {
@@ -2311,7 +2311,7 @@ int CSGPolygon3D::get_spin_sides() const {
void CSGPolygon3D::set_path_node(const NodePath &p_path) {
path_node = p_path;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
NodePath CSGPolygon3D::get_path_node() const {
@@ -2322,7 +2322,7 @@ void CSGPolygon3D::set_path_interval(float p_interval) {
ERR_FAIL_COND_MSG(p_interval < 0.001, "Path interval cannot be smaller than 0.001.");
path_interval = p_interval;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
float CSGPolygon3D::get_path_interval() const {
@@ -2332,7 +2332,7 @@ float CSGPolygon3D::get_path_interval() const {
void CSGPolygon3D::set_path_rotation(PathRotation p_rotation) {
path_rotation = p_rotation;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
CSGPolygon3D::PathRotation CSGPolygon3D::get_path_rotation() const {
@@ -2342,7 +2342,7 @@ CSGPolygon3D::PathRotation CSGPolygon3D::get_path_rotation() const {
void CSGPolygon3D::set_path_local(bool p_enable) {
path_local = p_enable;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
bool CSGPolygon3D::is_path_local() const {
@@ -2352,7 +2352,7 @@ bool CSGPolygon3D::is_path_local() const {
void CSGPolygon3D::set_path_joined(bool p_enable) {
path_joined = p_enable;
_make_dirty();
- update_gizmo();
+ update_gizmos();
}
bool CSGPolygon3D::is_path_joined() const {
diff --git a/modules/fbx/fbx_parser/ByteSwapper.h b/modules/fbx/fbx_parser/ByteSwapper.h
index 5c16383974..08d38147d5 100644
--- a/modules/fbx/fbx_parser/ByteSwapper.h
+++ b/modules/fbx/fbx_parser/ByteSwapper.h
@@ -70,7 +70,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
-/** @file Helper class tp perform various byte oder swappings
+/** @file Helper class tp perform various byte order swappings
(e.g. little to big endian) */
#ifndef BYTE_SWAPPER_H
#define BYTE_SWAPPER_H
diff --git a/modules/fbx/fbx_parser/FBXDocument.cpp b/modules/fbx/fbx_parser/FBXDocument.cpp
index 89c69d2ee8..92c62e68b5 100644
--- a/modules/fbx/fbx_parser/FBXDocument.cpp
+++ b/modules/fbx/fbx_parser/FBXDocument.cpp
@@ -198,7 +198,7 @@ ObjectPtr LazyObject::LoadObject() {
object.reset(new ModelLimbNode(id, element, doc, name));
} else if (strcmp(classtag.c_str(), "IKEffector") && strcmp(classtag.c_str(), "FKEffector")) {
- // FK and IK effectors are not supporte
+ // FK and IK effectors are not supported.
object.reset(new Model(id, element, doc, name));
}
} else if (!strncmp(obtype, "Material", length)) {
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 1ff591a87f..9445fac1c6 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -129,9 +129,7 @@ void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
config_file->get_section_keys("entry", &entry_key_list);
}
- for (List<String>::Element *E = entry_key_list.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : entry_key_list) {
PropertyInfo prop;
prop.type = Variant::STRING;
@@ -147,9 +145,7 @@ void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
config_file->get_section_keys("dependencies", &dependency_key_list);
}
- for (List<String>::Element *E = dependency_key_list.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : dependency_key_list) {
PropertyInfo prop;
prop.type = Variant::STRING;
@@ -175,9 +171,7 @@ void GDNativeLibrary::set_config_file(Ref<ConfigFile> p_config_file) {
p_config_file->get_section_keys("entry", &entry_keys);
}
- for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : entry_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
@@ -207,9 +201,7 @@ void GDNativeLibrary::set_config_file(Ref<ConfigFile> p_config_file) {
p_config_file->get_section_keys("dependencies", &dependency_keys);
}
- for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : dependency_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index cfb57137bb..1d75ea206c 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -915,8 +915,8 @@ void GDAPI godot_variant_get_builtin_method_list(godot_variant_type p_type, godo
List<StringName> list;
Variant::get_builtin_method_list((Variant::Type)p_type, &list);
int i = 0;
- for (const List<StringName>::Element *E = list.front(); E; E = E->next()) {
- memnew_placement_custom(&r_list[i], StringName, StringName(E->get()));
+ for (const StringName &E : list) {
+ memnew_placement_custom(&r_list[i], StringName, StringName(E));
}
}
@@ -970,8 +970,8 @@ void GDAPI godot_variant_get_member_list(godot_variant_type p_type, godot_string
List<StringName> members;
Variant::get_member_list((Variant::Type)p_type, &members);
int i = 0;
- for (const List<StringName>::Element *E = members.front(); E; E = E->next()) {
- memnew_placement_custom(&r_list[i++], StringName, StringName(E->get()));
+ for (const StringName &E : members) {
+ memnew_placement_custom(&r_list[i++], StringName, StringName(E));
}
}
@@ -1075,8 +1075,8 @@ void GDAPI godot_variant_get_constants_list(godot_variant_type p_type, godot_str
List<StringName> constants;
int i = 0;
Variant::get_constants_for_type((Variant::Type)p_type, &constants);
- for (const List<StringName>::Element *E = constants.front(); E; E = E->next()) {
- memnew_placement_custom(&r_list[i++], StringName, StringName(E->get()));
+ for (const StringName &E : constants) {
+ memnew_placement_custom(&r_list[i++], StringName, StringName(E));
}
}
@@ -1227,8 +1227,8 @@ void GDAPI godot_variant_get_utility_function_list(godot_string_name *r_function
godot_string_name *func = r_functions;
Variant::get_utility_function_list(&functions);
- for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
- memnew_placement_custom(func++, StringName, StringName(E->get()));
+ for (const StringName &E : functions) {
+ memnew_placement_custom(func++, StringName, StringName(E));
}
}
diff --git a/modules/gdnative/include/net/godot_webrtc.h b/modules/gdnative/include/net/godot_webrtc.h
index 62b7e3c2c5..52006e56ec 100644
--- a/modules/gdnative/include/net/godot_webrtc.h
+++ b/modules/gdnative/include/net/godot_webrtc.h
@@ -37,8 +37,8 @@
extern "C" {
#endif
-#define GODOT_NET_WEBRTC_API_MAJOR 3
-#define GODOT_NET_WEBRTC_API_MINOR 2
+#define GODOT_NET_WEBRTC_API_MAJOR 4
+#define GODOT_NET_WEBRTC_API_MINOR 0
/* Library Interface (used to set default GDNative WebRTC implementation */
typedef struct {
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 477bc9f74d..df0f29277e 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -425,11 +425,11 @@ List<ClassAPI> generate_c_api_classes() {
List<EnumAPI> enums;
List<StringName> enum_names;
ClassDB::get_enum_list(class_name, &enum_names, true);
- for (List<StringName>::Element *E = enum_names.front(); E; E = E->next()) {
+ for (const StringName &E : enum_names) {
List<StringName> value_names;
EnumAPI enum_api;
- enum_api.name = E->get();
- ClassDB::get_enum_constants(class_name, E->get(), &value_names, true);
+ enum_api.name = E;
+ ClassDB::get_enum_constants(class_name, E, &value_names, true);
for (List<StringName>::Element *val_e = value_names.front(); val_e; val_e = val_e->next()) {
int int_val = ClassDB::get_integer_constant(class_name, val_e->get(), nullptr);
enum_api.values.push_back(Pair<int, String>(int_val, val_e->get()));
@@ -459,8 +459,8 @@ List<ClassAPI> generate_c_builtin_api_types() {
List<StringName> utility_functions;
Variant::get_utility_function_list(&utility_functions);
- for (const List<StringName>::Element *E = utility_functions.front(); E; E = E->next()) {
- const StringName &function_name = E->get();
+ for (const StringName &E : utility_functions) {
+ const StringName &function_name = E;
MethodAPI function_api;
function_api.method_name = function_name;
@@ -521,8 +521,8 @@ List<ClassAPI> generate_c_builtin_api_types() {
List<StringName> methods;
Variant::get_builtin_method_list(type, &methods);
- for (const List<StringName>::Element *E = methods.front(); E; E = E->next()) {
- const StringName &method_name = E->get();
+ for (const StringName &E : methods) {
+ const StringName &method_name = E;
MethodAPI method_api;
@@ -578,8 +578,8 @@ List<ClassAPI> generate_c_builtin_api_types() {
List<StringName> constants;
Variant::get_constants_for_type(type, &constants);
- for (const List<StringName>::Element *E = constants.front(); E; E = E->next()) {
- const StringName &constant_name = E->get();
+ for (const StringName &E : constants) {
+ const StringName &constant_name = E;
ConstantAPI constant_api;
constant_api.constant_name = constant_name;
@@ -593,8 +593,8 @@ List<ClassAPI> generate_c_builtin_api_types() {
List<StringName> members;
Variant::get_member_list(type, &members);
- for (const List<StringName>::Element *E = members.front(); E; E = E->next()) {
- const StringName &member_name = E->get();
+ for (const StringName &E : members) {
+ const StringName &member_name = E;
PropertyAPI member_api;
member_api.name = member_name;
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index d7943827c2..f3a0e9603f 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -98,10 +98,10 @@ void NativeScript::_update_placeholder(PlaceHolderScriptInstance *p_placeholder)
List<PropertyInfo> info;
get_script_property_list(&info);
Map<StringName, Variant> values;
- for (List<PropertyInfo>::Element *E = info.front(); E; E = E->next()) {
+ for (const PropertyInfo &E : info) {
Variant value;
- get_property_default_value(E->get().name, value);
- values[E->get().name] = value;
+ get_property_default_value(E.name, value);
+ values[E.name] = value;
}
p_placeholder->update(info, values);
diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp
index 8e5ae29ed9..a41c4f7b19 100644
--- a/modules/gdnative/register_types.cpp
+++ b/modules/gdnative/register_types.cpp
@@ -79,9 +79,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
List<String> entry_keys;
config->get_section_keys("entry", &entry_keys);
- for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : entry_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
@@ -112,9 +110,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
List<String> dependency_keys;
config->get_section_keys("dependencies", &dependency_keys);
- for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : dependency_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
@@ -149,9 +145,7 @@ void GDNativeExportPlugin::_export_file(const String &p_path, const String &p_ty
List<String> entry_keys;
config->get_section_keys("entry", &entry_keys);
- for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
- String key = E->get();
-
+ for (const String &key : entry_keys) {
Vector<String> tags = key.split(".");
bool skip = false;
diff --git a/modules/gdnative/tests/test_variant.h b/modules/gdnative/tests/test_variant.h
index 2850036604..c506882283 100644
--- a/modules/gdnative/tests/test_variant.h
+++ b/modules/gdnative/tests/test_variant.h
@@ -191,8 +191,8 @@ TEST_CASE("[GDNative Variant] Get utility function list") {
godot_string_name *cur = c_list;
- for (const List<StringName>::Element *E = cpp_list.front(); E; E = E->next()) {
- const StringName &cpp_name = E->get();
+ for (const StringName &E : cpp_list) {
+ const StringName &cpp_name = E;
StringName *c_name = (StringName *)cur++;
CHECK(*c_name == cpp_name);
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 839aa6b3c6..e68deb070d 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -241,16 +241,18 @@
</methods>
<constants>
<constant name="PI" value="3.14159265358979">
- Constant that represents how many times the diameter of a circle fits around its perimeter. This is equivalent to [code]TAU / 2[/code].
+ Constant that represents how many times the diameter of a circle fits around its perimeter. This is equivalent to [code]TAU / 2[/code], or 180 degrees in rotations.
</constant>
<constant name="TAU" value="6.28318530717959">
- The circle constant, the circumference of the unit circle in radians.
+ The circle constant, the circumference of the unit circle in radians. This is equivalent to [code]PI * 2[/code], or 360 degrees in rotations.
</constant>
<constant name="INF" value="inf">
- Positive infinity. For negative infinity, use -INF.
+ Positive floating-point infinity. This is the result of floating-point division when the divisor is [code]0.0[/code]. For negative infinity, use [code]-INF[/code]. Dividing by [code]-0.0[/code] will result in negative infinity if the numerator is positive, so dividing by [code]0.0[/code] is not the same as dividing by [code]-0.0[/code] (despite [code]0.0 == -0.0[/code] returning [code]true[/code]).
+ [b]Note:[/b] Numeric infinity is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer number by [code]0[/code] will not result in [constant INF] and will result in a run-time error instead.
</constant>
<constant name="NAN" value="nan">
- "Not a Number", an invalid value. [code]NaN[/code] has special properties, including that it is not equal to itself. It is output by some invalid operations, such as dividing zero by zero.
+ "Not a Number", an invalid floating-point value. [constant NAN] has special properties, including that it is not equal to itself ([code]NAN == NAN[/code] returns [code]false[/code]). It is output by some invalid operations, such as dividing floating-point [code]0.0[/code] by [code]0.0[/code].
+ [b]Note:[/b] "Not a Number" is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer [code]0[/code] by [code]0[/code] will not result in [constant NAN] and will result in a run-time error instead.
</constant>
</constants>
</class>
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 9a4c22f49f..ed8b0a4690 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -458,8 +458,8 @@ void GDScriptSyntaxHighlighter::_update_cache() {
const Color types_color = EDITOR_GET("text_editor/highlighting/engine_type_color");
List<StringName> types;
ClassDB::get_class_list(&types);
- for (List<StringName>::Element *E = types.front(); E; E = E->next()) {
- String n = E->get();
+ for (const StringName &E : types) {
+ String n = E;
if (n.begins_with("_")) {
n = n.substr(1, n.length());
}
@@ -470,8 +470,8 @@ void GDScriptSyntaxHighlighter::_update_cache() {
const Color usertype_color = EDITOR_GET("text_editor/highlighting/user_type_color");
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
- for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
- keywords[String(E->get())] = usertype_color;
+ for (const StringName &E : global_classes) {
+ keywords[String(E)] = usertype_color;
}
/* Autoloads. */
@@ -489,8 +489,8 @@ void GDScriptSyntaxHighlighter::_update_cache() {
const Color basetype_color = EDITOR_GET("text_editor/highlighting/base_type_color");
List<String> core_types;
gdscript->get_core_type_words(&core_types);
- for (List<String>::Element *E = core_types.front(); E; E = E->next()) {
- keywords[E->get()] = basetype_color;
+ for (const String &E : core_types) {
+ keywords[E] = basetype_color;
}
/* Reserved words. */
@@ -498,11 +498,11 @@ void GDScriptSyntaxHighlighter::_update_cache() {
const Color control_flow_keyword_color = EDITOR_GET("text_editor/highlighting/control_flow_keyword_color");
List<String> keyword_list;
gdscript->get_reserved_words(&keyword_list);
- for (List<String>::Element *E = keyword_list.front(); E; E = E->next()) {
- if (gdscript->is_control_flow_keyword(E->get())) {
- keywords[E->get()] = control_flow_keyword_color;
+ for (const String &E : keyword_list) {
+ if (gdscript->is_control_flow_keyword(E)) {
+ keywords[E] = control_flow_keyword_color;
} else {
- keywords[E->get()] = keyword_color;
+ keywords[E] = keyword_color;
}
}
@@ -510,8 +510,7 @@ void GDScriptSyntaxHighlighter::_update_cache() {
const Color comment_color = EDITOR_GET("text_editor/highlighting/comment_color");
List<String> comments;
gdscript->get_comment_delimiters(&comments);
- for (List<String>::Element *E = comments.front(); E; E = E->next()) {
- String comment = E->get();
+ for (const String &comment : comments) {
String beg = comment.get_slice(" ", 0);
String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String();
add_color_region(beg, end, comment_color, end == "");
@@ -521,8 +520,7 @@ void GDScriptSyntaxHighlighter::_update_cache() {
const Color string_color = EDITOR_GET("text_editor/highlighting/string_color");
List<String> strings;
gdscript->get_string_delimiters(&strings);
- for (List<String>::Element *E = strings.front(); E; E = E->next()) {
- String string = E->get();
+ for (const String &string : strings) {
String beg = string.get_slice(" ", 0);
String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String();
add_color_region(beg, end, string_color, end == "");
@@ -536,9 +534,9 @@ void GDScriptSyntaxHighlighter::_update_cache() {
if (instance_base != StringName()) {
List<PropertyInfo> plist;
ClassDB::get_property_list(instance_base, &plist);
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- String name = E->get().name;
- if (E->get().usage & PROPERTY_USAGE_CATEGORY || E->get().usage & PROPERTY_USAGE_GROUP || E->get().usage & PROPERTY_USAGE_SUBGROUP) {
+ for (const PropertyInfo &E : plist) {
+ String name = E.name;
+ if (E.usage & PROPERTY_USAGE_CATEGORY || E.usage & PROPERTY_USAGE_GROUP || E.usage & PROPERTY_USAGE_SUBGROUP) {
continue;
}
if (name.find("/") != -1) {
@@ -549,8 +547,8 @@ void GDScriptSyntaxHighlighter::_update_cache() {
List<String> clist;
ClassDB::get_integer_constant_list(instance_base, &clist);
- for (List<String>::Element *E = clist.front(); E; E = E->next()) {
- member_keywords[E->get()] = member_variable_color;
+ for (const String &E : clist) {
+ member_keywords[E] = member_variable_color;
}
}
}
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index f7113674ec..bcb53508ea 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -291,8 +291,8 @@ void GDScript::_get_script_property_list(List<PropertyInfo> *r_list, bool p_incl
sptr = sptr->_base;
}
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- r_list->push_back(E->get());
+ for (const PropertyInfo &E : props) {
+ r_list->push_back(E);
}
}
@@ -401,8 +401,8 @@ void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<Pro
values[E->key()] = E->get();
}
- for (List<PropertyInfo>::Element *E = members_cache.front(); E; E = E->next()) {
- propnames.push_back(E->get());
+ for (const PropertyInfo &E : members_cache) {
+ propnames.push_back(E);
}
}
@@ -861,8 +861,7 @@ Error GDScript::reload(bool p_keep_state) {
}
}
#ifdef DEBUG_ENABLED
- for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
- const GDScriptWarning &warning = E->get();
+ for (const GDScriptWarning &warning : parser.get_warnings()) {
if (EngineDebugger::is_active()) {
Vector<ScriptLanguage::StackInfo> si;
EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si);
@@ -1445,8 +1444,8 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
sptr = sptr->_base;
}
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- p_properties->push_back(E->get());
+ for (const PropertyInfo &E : props) {
+ p_properties->push_back(E);
}
}
@@ -1644,26 +1643,25 @@ void GDScriptLanguage::init() {
List<StringName> class_list;
ClassDB::get_class_list(&class_list);
- for (List<StringName>::Element *E = class_list.front(); E; E = E->next()) {
- StringName n = E->get();
+ for (const StringName &n : class_list) {
String s = String(n);
if (s.begins_with("_")) {
- n = s.substr(1, s.length());
+ s = s.substr(1, s.length());
}
- if (globals.has(n)) {
+ if (globals.has(s)) {
continue;
}
- Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(E->get()));
- _add_global(n, nc);
+ Ref<GDScriptNativeClass> nc = memnew(GDScriptNativeClass(n));
+ _add_global(s, nc);
}
//populate singletons
List<Engine::Singleton> singletons;
Engine::get_singleton()->get_singletons(&singletons);
- for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
- _add_global(E->get().name, E->get().ptr);
+ for (const Engine::Singleton &E : singletons) {
+ _add_global(E.name, E.ptr);
}
#ifdef TESTS_ENABLED
@@ -1806,10 +1804,10 @@ void GDScriptLanguage::reload_all_scripts() {
scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
- for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) {
- print_verbose("GDScript: Reloading: " + E->get()->get_path());
- E->get()->load_source_code(E->get()->get_path());
- E->get()->reload(true);
+ for (Ref<GDScript> E : scripts) {
+ print_verbose("GDScript: Reloading: " + E->get_path());
+ E->load_source_code(E->get_path());
+ E->reload(true);
}
#endif
}
@@ -1838,21 +1836,21 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
scripts.sort_custom<GDScriptDepSort>(); //update in inheritance dependency order
- for (List<Ref<GDScript>>::Element *E = scripts.front(); E; E = E->next()) {
- bool reload = E->get() == p_script || to_reload.has(E->get()->get_base());
+ for (Ref<GDScript> E : scripts) {
+ bool reload = E == p_script || to_reload.has(E->get_base());
if (!reload) {
continue;
}
- to_reload.insert(E->get(), Map<ObjectID, List<Pair<StringName, Variant>>>());
+ to_reload.insert(E, Map<ObjectID, List<Pair<StringName, Variant>>>());
if (!p_soft_reload) {
//save state and remove script from instances
- Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[E->get()];
+ Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[E];
- while (E->get()->instances.front()) {
- Object *obj = E->get()->instances.front()->get();
+ while (E->instances.front()) {
+ Object *obj = E->instances.front()->get();
//save instance info
List<Pair<StringName, Variant>> state;
if (obj->get_script_instance()) {
@@ -1865,8 +1863,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
//same thing for placeholders
#ifdef TOOLS_ENABLED
- while (E->get()->placeholders.size()) {
- Object *obj = E->get()->placeholders.front()->get()->get_owner();
+ while (E->placeholders.size()) {
+ Object *obj = E->placeholders.front()->get()->get_owner();
//save instance info
if (obj->get_script_instance()) {
@@ -1876,13 +1874,13 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->set_script(Variant());
} else {
// no instance found. Let's remove it so we don't loop forever
- E->get()->placeholders.erase(E->get()->placeholders.front()->get());
+ E->placeholders.erase(E->placeholders.front()->get());
}
}
#endif
- for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->get()->pending_reload_state.front(); F; F = F->next()) {
+ for (Map<ObjectID, List<Pair<StringName, Variant>>>::Element *F = E->pending_reload_state.front(); F; F = F->next()) {
map[F->key()] = F->get(); //pending to reload, use this one instead
}
}
@@ -2025,8 +2023,8 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
List<StringName> functions;
GDScriptUtilityFunctions::get_function_list(&functions);
- for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
- p_words->push_back(String(E->get()));
+ for (const StringName &E : functions) {
+ p_words->push_back(String(E));
}
}
@@ -2296,8 +2294,8 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S
return;
}
- for (const List<String>::Element *E = parser.get_dependencies().front(); E; E = E->next()) {
- p_dependencies->push_back(E->get());
+ for (const String &E : parser.get_dependencies()) {
+ p_dependencies->push_back(E);
}
}
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index e7fb33a6a7..ab37e54cf1 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -115,8 +115,8 @@ static GDScriptParser::DataType make_native_enum_type(const StringName &p_native
StringName real_native_name = GDScriptParser::get_real_class_name(p_native_class);
ClassDB::get_enum_constants(real_native_name, p_enum_name, &enum_values);
- for (const List<StringName>::Element *E = enum_values.front(); E != nullptr; E = E->next()) {
- type.enum_values[E->get()] = ClassDB::get_integer_constant(real_native_name, E->get());
+ for (const StringName &E : enum_values) {
+ type.enum_values[E] = ClassDB::get_integer_constant(real_native_name, E);
}
return type;
@@ -573,8 +573,8 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
member.variable->set_datatype(datatype);
// Apply annotations.
- for (List<GDScriptParser::AnnotationNode *>::Element *E = member.variable->annotations.front(); E; E = E->next()) {
- E->get()->apply(parser, member.variable);
+ for (GDScriptParser::AnnotationNode *&E : member.variable->annotations) {
+ E->apply(parser, member.variable);
}
} break;
case GDScriptParser::ClassNode::Member::CONSTANT: {
@@ -622,8 +622,8 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
member.constant->set_datatype(datatype);
// Apply annotations.
- for (List<GDScriptParser::AnnotationNode *>::Element *E = member.constant->annotations.front(); E; E = E->next()) {
- E->get()->apply(parser, member.constant);
+ for (GDScriptParser::AnnotationNode *&E : member.constant->annotations) {
+ E->apply(parser, member.constant);
}
} break;
case GDScriptParser::ClassNode::Member::SIGNAL: {
@@ -641,8 +641,8 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
member.signal->set_datatype(signal_type);
// Apply annotations.
- for (List<GDScriptParser::AnnotationNode *>::Element *E = member.signal->annotations.front(); E; E = E->next()) {
- E->get()->apply(parser, member.signal);
+ for (GDScriptParser::AnnotationNode *&E : member.signal->annotations) {
+ E->apply(parser, member.signal);
}
} break;
case GDScriptParser::ClassNode::Member::ENUM: {
@@ -688,8 +688,8 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
member.m_enum->set_datatype(enum_type);
// Apply annotations.
- for (List<GDScriptParser::AnnotationNode *>::Element *E = member.m_enum->annotations.front(); E; E = E->next()) {
- E->get()->apply(parser, member.m_enum);
+ for (GDScriptParser::AnnotationNode *&E : member.m_enum->annotations) {
+ E->apply(parser, member.m_enum);
}
} break;
case GDScriptParser::ClassNode::Member::FUNCTION:
@@ -761,8 +761,8 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
resolve_function_body(member.function);
// Apply annotations.
- for (List<GDScriptParser::AnnotationNode *>::Element *E = member.function->annotations.front(); E; E = E->next()) {
- E->get()->apply(parser, member.function);
+ for (GDScriptParser::AnnotationNode *&E : member.function->annotations) {
+ E->apply(parser, member.function);
}
}
@@ -1927,9 +1927,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
Variant::get_constructor_list(builtin_type, &constructors);
bool match = false;
- for (const List<MethodInfo>::Element *E = constructors.front(); E != nullptr; E = E->next()) {
- const MethodInfo &info = E->get();
-
+ for (const MethodInfo &info : constructors) {
if (p_call->arguments.size() < info.arguments.size() - info.default_arguments.size()) {
continue;
}
@@ -2326,8 +2324,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
Variant::construct(base.builtin_type, dummy, nullptr, 0, temp);
List<PropertyInfo> properties;
dummy.get_property_list(&properties);
- for (const List<PropertyInfo>::Element *E = properties.front(); E != nullptr; E = E->next()) {
- const PropertyInfo &prop = E->get();
+ for (const PropertyInfo &prop : properties) {
if (prop.name == name) {
p_identifier->set_datatype(type_from_property(prop));
return;
@@ -3125,8 +3122,8 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_va
GDScriptParser::ClassNode *found = ref->get_parser()->head;
// It should be okay to assume this exists, since we have a complete script already.
- for (const List<StringName>::Element *E = class_chain.front(); E; E = E->next()) {
- found = found->get_member(E->get()).m_class;
+ for (const StringName &E : class_chain) {
+ found = found->get_member(E).m_class;
}
result.class_type = found;
@@ -3222,9 +3219,9 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, GD
List<MethodInfo> methods;
dummy.get_method_list(&methods);
- for (const List<MethodInfo>::Element *E = methods.front(); E != nullptr; E = E->next()) {
- if (E->get().name == p_function) {
- return function_signature_from_info(E->get(), r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
+ for (const MethodInfo &E : methods) {
+ if (E.name == p_function) {
+ return function_signature_from_info(E, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
}
}
@@ -3321,8 +3318,8 @@ bool GDScriptAnalyzer::function_signature_from_info(const MethodInfo &p_info, GD
r_default_arg_count = p_info.default_arguments.size();
r_vararg = (p_info.flags & METHOD_FLAG_VARARG) != 0;
- for (const List<PropertyInfo>::Element *E = p_info.arguments.front(); E != nullptr; E = E->next()) {
- r_par_types.push_back(type_from_property(E->get()));
+ for (const PropertyInfo &E : p_info.arguments) {
+ r_par_types.push_back(type_from_property(E));
}
return true;
}
@@ -3330,8 +3327,8 @@ bool GDScriptAnalyzer::function_signature_from_info(const MethodInfo &p_info, GD
bool GDScriptAnalyzer::validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call) {
List<GDScriptParser::DataType> arg_types;
- for (const List<PropertyInfo>::Element *E = p_method.arguments.front(); E != nullptr; E = E->next()) {
- arg_types.push_back(type_from_property(E->get()));
+ for (const PropertyInfo &E : p_method.arguments) {
+ arg_types.push_back(type_from_property(E));
}
return validate_call_arg(arg_types, p_method.default_arguments.size(), (p_method.flags & METHOD_FLAG_VARARG) != 0, p_call);
@@ -3658,11 +3655,11 @@ Error GDScriptAnalyzer::resolve_program() {
List<String> parser_keys;
depended_parsers.get_key_list(&parser_keys);
- for (const List<String>::Element *E = parser_keys.front(); E != nullptr; E = E->next()) {
- if (depended_parsers[E->get()].is_null()) {
+ for (const String &E : parser_keys) {
+ if (depended_parsers[E].is_null()) {
return ERR_PARSE_ERROR;
}
- depended_parsers[E->get()]->raise_status(GDScriptParserRef::FULLY_SOLVED);
+ depended_parsers[E]->raise_status(GDScriptParserRef::FULLY_SOLVED);
}
return parser->errors.is_empty() ? OK : ERR_PARSE_ERROR;
}
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 9ff5a342ec..5958326315 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -1459,8 +1459,8 @@ void GDScriptByteCodeGenerator::write_endfor() {
}
// Patch break statements.
- for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : current_breaks_to_patch.back()->get()) {
+ patch_jump(E);
}
current_breaks_to_patch.pop_back();
@@ -1494,8 +1494,8 @@ void GDScriptByteCodeGenerator::write_endwhile() {
while_jmp_addrs.pop_back();
// Patch break statements.
- for (const List<int>::Element *E = current_breaks_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : current_breaks_to_patch.back()->get()) {
+ patch_jump(E);
}
current_breaks_to_patch.pop_back();
}
@@ -1506,8 +1506,8 @@ void GDScriptByteCodeGenerator::start_match() {
void GDScriptByteCodeGenerator::start_match_branch() {
// Patch continue statements.
- for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : match_continues_to_patch.back()->get()) {
+ patch_jump(E);
}
match_continues_to_patch.pop_back();
// Start a new list for next branch.
@@ -1516,8 +1516,8 @@ void GDScriptByteCodeGenerator::start_match_branch() {
void GDScriptByteCodeGenerator::end_match() {
// Patch continue statements.
- for (const List<int>::Element *E = match_continues_to_patch.back()->get().front(); E; E = E->next()) {
- patch_jump(E->get());
+ for (const int &E : match_continues_to_patch.back()->get()) {
+ patch_jump(E);
}
match_continues_to_patch.pop_back();
}
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index fbe791a109..7c9d08b782 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -981,8 +981,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
assigned = prev_base;
// Set back the values into their bases.
- for (List<ChainInfo>::Element *E = set_chain.front(); E; E = E->next()) {
- const ChainInfo &info = E->get();
+ for (const ChainInfo &info : set_chain) {
if (!info.is_named) {
gen->write_set(info.base, info.key, assigned);
if (info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 79023df284..2a93bb620b 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -141,8 +141,8 @@ bool GDScriptLanguage::validate(const String &p_script, const String &p_path, Li
}
#ifdef DEBUG_ENABLED
if (r_warnings) {
- for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) {
- const GDScriptWarning &warn = E->get();
+ for (const GDScriptWarning &E : parser.get_warnings()) {
+ const GDScriptWarning &warn = E;
ScriptLanguage::Warning w;
w.start_line = warn.start_line;
w.end_line = warn.end_line;
@@ -157,8 +157,8 @@ bool GDScriptLanguage::validate(const String &p_script, const String &p_path, Li
#endif
if (err) {
if (r_errors) {
- for (const List<GDScriptParser::ParserError>::Element *E = parser.get_errors().front(); E; E = E->next()) {
- const GDScriptParser::ParserError &pe = E->get();
+ for (const GDScriptParser::ParserError &E : parser.get_errors()) {
+ const GDScriptParser::ParserError &pe = E;
ScriptLanguage::ScriptError e;
e.line = pe.line;
e.column = pe.column;
@@ -319,9 +319,9 @@ void GDScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p
List<Pair<StringName, int>> locals;
f->debug_get_stack_member_state(*_call_stack[l].line, &locals);
- for (List<Pair<StringName, int>>::Element *E = locals.front(); E; E = E->next()) {
- p_locals->push_back(E->get().first);
- p_values->push_back(_call_stack[l].stack[E->get().second]);
+ for (const Pair<StringName, int> &E : locals) {
+ p_locals->push_back(E.first);
+ p_values->push_back(_call_stack[l].stack[E.second]);
}
}
@@ -421,8 +421,8 @@ void GDScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const
List<StringName> functions;
GDScriptUtilityFunctions::get_function_list(&functions);
- for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
- p_functions->push_back(GDScriptUtilityFunctions::get_function_info(E->get()));
+ for (const StringName &E : functions) {
+ p_functions->push_back(GDScriptUtilityFunctions::get_function_info(E));
}
// Not really "functions", but show in documentation.
@@ -548,7 +548,7 @@ static String _make_arguments_hint(const MethodInfo &p_info, int p_arg_idx, bool
int def_args = p_info.arguments.size() - p_info.default_arguments.size();
int i = 0;
- for (const List<PropertyInfo>::Element *E = p_info.arguments.front(); E; E = E->next()) {
+ for (const PropertyInfo &E : p_info.arguments) {
if (i > 0) {
arghint += ", ";
}
@@ -556,7 +556,7 @@ static String _make_arguments_hint(const MethodInfo &p_info, int p_arg_idx, bool
if (i == p_arg_idx) {
arghint += String::chr(0xFFFF);
}
- arghint += E->get().name + ": " + _get_visual_datatype(E->get(), true);
+ arghint += E.name + ": " + _get_visual_datatype(E, true);
if (i - def_args >= 0) {
arghint += String(" = ") + p_info.default_arguments[i - def_args].get_construct_string();
@@ -662,11 +662,11 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
r_result.insert(node.display, node);
List<StringName> node_types;
ClassDB::get_inheriters_from_class("Node", &node_types);
- for (const List<StringName>::Element *E = node_types.front(); E != nullptr; E = E->next()) {
- if (!ClassDB::is_class_exposed(E->get())) {
+ for (const StringName &E : node_types) {
+ if (!ClassDB::is_class_exposed(E)) {
continue;
}
- ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_CLASS);
+ ScriptCodeCompletionOption option(E, ScriptCodeCompletionOption::KIND_CLASS);
r_result.insert(option.display, option);
}
}
@@ -675,9 +675,9 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
static void _list_available_types(bool p_inherit_only, GDScriptParser::CompletionContext &p_context, Map<String, ScriptCodeCompletionOption> &r_result) {
List<StringName> native_types;
ClassDB::get_class_list(&native_types);
- for (const List<StringName>::Element *E = native_types.front(); E != nullptr; E = E->next()) {
- if (ClassDB::is_class_exposed(E->get()) && !Engine::get_singleton()->has_singleton(E->get())) {
- ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_CLASS);
+ for (const StringName &E : native_types) {
+ if (ClassDB::is_class_exposed(E) && !Engine::get_singleton()->has_singleton(E)) {
+ ScriptCodeCompletionOption option(E, ScriptCodeCompletionOption::KIND_CLASS);
r_result.insert(option.display, option);
}
}
@@ -687,8 +687,8 @@ static void _list_available_types(bool p_inherit_only, GDScriptParser::Completio
// Native enums from base class
List<StringName> enums;
ClassDB::get_enum_list(p_context.current_class->base_type.native_type, &enums);
- for (const List<StringName>::Element *E = enums.front(); E != nullptr; E = E->next()) {
- ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_ENUM);
+ for (const StringName &E : enums) {
+ ScriptCodeCompletionOption option(E, ScriptCodeCompletionOption::KIND_ENUM);
r_result.insert(option.display, option);
}
}
@@ -725,8 +725,8 @@ static void _list_available_types(bool p_inherit_only, GDScriptParser::Completio
// Global scripts
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
- for (const List<StringName>::Element *E = global_classes.front(); E != nullptr; E = E->next()) {
- ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_CLASS);
+ for (const StringName &E : global_classes) {
+ ScriptCodeCompletionOption option(E, ScriptCodeCompletionOption::KIND_CLASS);
r_result.insert(option.display, option);
}
@@ -865,8 +865,8 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
if (!_static) {
List<PropertyInfo> members;
scr->get_script_property_list(&members);
- for (List<PropertyInfo>::Element *E = members.front(); E; E = E->next()) {
- ScriptCodeCompletionOption option(E->get().name, ScriptCodeCompletionOption::KIND_MEMBER);
+ for (const PropertyInfo &E : members) {
+ ScriptCodeCompletionOption option(E.name, ScriptCodeCompletionOption::KIND_MEMBER);
r_result.insert(option.display, option);
}
}
@@ -879,20 +879,20 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
List<MethodInfo> signals;
scr->get_script_signal_list(&signals);
- for (List<MethodInfo>::Element *E = signals.front(); E; E = E->next()) {
- ScriptCodeCompletionOption option(E->get().name, ScriptCodeCompletionOption::KIND_SIGNAL);
+ for (const MethodInfo &E : signals) {
+ ScriptCodeCompletionOption option(E.name, ScriptCodeCompletionOption::KIND_SIGNAL);
r_result.insert(option.display, option);
}
}
List<MethodInfo> methods;
scr->get_script_method_list(&methods);
- for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().name.begins_with("@")) {
+ for (const MethodInfo &E : methods) {
+ if (E.name.begins_with("@")) {
continue;
}
- ScriptCodeCompletionOption option(E->get().name, ScriptCodeCompletionOption::KIND_FUNCTION);
- if (E->get().arguments.size()) {
+ ScriptCodeCompletionOption option(E.name, ScriptCodeCompletionOption::KIND_FUNCTION);
+ if (E.arguments.size()) {
option.insert_text += "(";
} else {
option.insert_text += "()";
@@ -920,22 +920,22 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
if (!p_only_functions) {
List<String> constants;
ClassDB::get_integer_constant_list(type, &constants);
- for (List<String>::Element *E = constants.front(); E; E = E->next()) {
- ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_CONSTANT);
+ for (const String &E : constants) {
+ ScriptCodeCompletionOption option(E, ScriptCodeCompletionOption::KIND_CONSTANT);
r_result.insert(option.display, option);
}
if (!_static || Engine::get_singleton()->has_singleton(type)) {
List<PropertyInfo> pinfo;
ClassDB::get_property_list(type, &pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (E->get().usage & (PROPERTY_USAGE_GROUP | PROPERTY_USAGE_CATEGORY)) {
+ for (const PropertyInfo &E : pinfo) {
+ if (E.usage & (PROPERTY_USAGE_GROUP | PROPERTY_USAGE_CATEGORY)) {
continue;
}
- if (E->get().name.find("/") != -1) {
+ if (E.name.find("/") != -1) {
continue;
}
- ScriptCodeCompletionOption option(E->get().name, ScriptCodeCompletionOption::KIND_MEMBER);
+ ScriptCodeCompletionOption option(E.name, ScriptCodeCompletionOption::KIND_MEMBER);
r_result.insert(option.display, option);
}
}
@@ -945,12 +945,12 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
List<MethodInfo> methods;
bool is_autocompleting_getters = GLOBAL_GET("debug/gdscript/completion/autocomplete_setters_and_getters").booleanize();
ClassDB::get_method_list(type, &methods, false, !is_autocompleting_getters);
- for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().name.begins_with("_")) {
+ for (const MethodInfo &E : methods) {
+ if (E.name.begins_with("_")) {
continue;
}
- ScriptCodeCompletionOption option(E->get().name, ScriptCodeCompletionOption::KIND_FUNCTION);
- if (E->get().arguments.size()) {
+ ScriptCodeCompletionOption option(E.name, ScriptCodeCompletionOption::KIND_FUNCTION);
+ if (E.arguments.size()) {
option.insert_text += "(";
} else {
option.insert_text += "()";
@@ -977,9 +977,9 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
tmp.get_property_list(&members);
}
- for (List<PropertyInfo>::Element *E = members.front(); E; E = E->next()) {
- if (String(E->get().name).find("/") == -1) {
- ScriptCodeCompletionOption option(E->get().name, ScriptCodeCompletionOption::KIND_MEMBER);
+ for (const PropertyInfo &E : members) {
+ if (String(E.name).find("/") == -1) {
+ ScriptCodeCompletionOption option(E.name, ScriptCodeCompletionOption::KIND_MEMBER);
r_result.insert(option.display, option);
}
}
@@ -987,9 +987,9 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
List<MethodInfo> methods;
tmp.get_method_list(&methods);
- for (const List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- ScriptCodeCompletionOption option(E->get().name, ScriptCodeCompletionOption::KIND_FUNCTION);
- if (E->get().arguments.size()) {
+ for (const MethodInfo &E : methods) {
+ ScriptCodeCompletionOption option(E.name, ScriptCodeCompletionOption::KIND_FUNCTION);
+ if (E.arguments.size()) {
option.insert_text += "(";
} else {
option.insert_text += "()";
@@ -1019,9 +1019,9 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
List<StringName> functions;
GDScriptUtilityFunctions::get_function_list(&functions);
- for (const List<StringName>::Element *E = functions.front(); E; E = E->next()) {
- MethodInfo function = GDScriptUtilityFunctions::get_function_info(E->get());
- ScriptCodeCompletionOption option(String(E->get()), ScriptCodeCompletionOption::KIND_FUNCTION);
+ for (const StringName &E : functions) {
+ MethodInfo function = GDScriptUtilityFunctions::get_function_info(E);
+ ScriptCodeCompletionOption option(String(E), ScriptCodeCompletionOption::KIND_FUNCTION);
if (function.arguments.size() || (function.flags & METHOD_FLAG_VARARG)) {
option.insert_text += "(";
} else {
@@ -1768,9 +1768,9 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
StringName real_native = GDScriptParser::get_real_class_name(base_type.native_type);
MethodInfo info;
if (ClassDB::get_method_info(real_native, p_context.current_function->identifier->name, &info)) {
- for (const List<PropertyInfo>::Element *E = info.arguments.front(); E; E = E->next()) {
- if (E->get().name == p_identifier) {
- r_type = _type_from_property(E->get());
+ for (const PropertyInfo &E : info.arguments) {
+ if (E.name == p_identifier) {
+ r_type = _type_from_property(E);
return true;
}
}
@@ -1932,8 +1932,7 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
if (!is_static) {
List<PropertyInfo> members;
scr->get_script_property_list(&members);
- for (const List<PropertyInfo>::Element *E = members.front(); E; E = E->next()) {
- const PropertyInfo &prop = E->get();
+ for (const PropertyInfo &prop : members) {
if (prop.name == p_identifier) {
r_type = _type_from_property(prop);
return true;
@@ -2096,8 +2095,7 @@ static bool _guess_method_return_type_from_base(GDScriptParser::CompletionContex
if (scr.is_valid()) {
List<MethodInfo> methods;
scr->get_script_method_list(&methods);
- for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- MethodInfo &mi = E->get();
+ for (const MethodInfo &mi : methods) {
if (mi.name == p_method) {
r_type = _type_from_property(mi.return_val);
return true;
@@ -2137,8 +2135,7 @@ static bool _guess_method_return_type_from_base(GDScriptParser::CompletionContex
List<MethodInfo> methods;
tmp.get_method_list(&methods);
- for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- MethodInfo &mi = E->get();
+ for (const MethodInfo &mi : methods) {
if (mi.name == p_method) {
r_type = _type_from_property(mi.return_val);
return true;
@@ -2183,8 +2180,8 @@ static void _find_enumeration_candidates(GDScriptParser::CompletionContext &p_co
List<StringName> enum_constants;
ClassDB::get_enum_constants(class_name, enum_name, &enum_constants);
- for (List<StringName>::Element *E = enum_constants.front(); E; E = E->next()) {
- String candidate = class_name + "." + E->get();
+ for (const StringName &E : enum_constants) {
+ String candidate = class_name + "." + E;
ScriptCodeCompletionOption option(candidate, ScriptCodeCompletionOption::KIND_ENUM);
r_result.insert(option.display, option);
}
@@ -2228,8 +2225,8 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
if (obj) {
List<String> options;
obj->get_argument_options(p_method, p_argidx, &options);
- for (List<String>::Element *F = options.front(); F; F = F->next()) {
- ScriptCodeCompletionOption option(F->get(), ScriptCodeCompletionOption::KIND_FUNCTION);
+ for (const String &F : options) {
+ ScriptCodeCompletionOption option(F, ScriptCodeCompletionOption::KIND_FUNCTION);
r_result.insert(option.display, option);
}
}
@@ -2250,8 +2247,8 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- String s = E->get().name;
+ for (const PropertyInfo &E : props) {
+ String s = E.name;
if (!s.begins_with("autoload/")) {
continue;
}
@@ -2266,8 +2263,8 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
// Get input actions
List<PropertyInfo> props;
ProjectSettings::get_singleton()->get_property_list(&props);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- String s = E->get().name;
+ for (const PropertyInfo &E : props) {
+ String s = E.name;
if (!s.begins_with("input/")) {
continue;
}
@@ -2291,9 +2288,9 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
List<MethodInfo> methods;
base.get_method_list(&methods);
- for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().name == p_method) {
- r_arghint = _make_arguments_hint(E->get(), p_argidx);
+ for (const MethodInfo &E : methods) {
+ if (E.name == p_method) {
+ r_arghint = _make_arguments_hint(E, p_argidx);
return;
}
}
@@ -2340,14 +2337,14 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
Variant::get_constructor_list(GDScriptParser::get_builtin_type(call->function_name), &constructors);
int i = 0;
- for (List<MethodInfo>::Element *E = constructors.front(); E; E = E->next()) {
- if (p_argidx >= E->get().arguments.size()) {
+ for (const MethodInfo &E : constructors) {
+ if (p_argidx >= E.arguments.size()) {
continue;
}
if (i > 0) {
r_arghint += "\n";
}
- r_arghint += _make_arguments_hint(E->get(), p_argidx);
+ r_arghint += _make_arguments_hint(E, p_argidx);
i++;
}
return;
@@ -2406,9 +2403,9 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
case GDScriptParser::COMPLETION_ANNOTATION: {
List<MethodInfo> annotations;
parser.get_annotation_list(&annotations);
- for (const List<MethodInfo>::Element *E = annotations.front(); E != nullptr; E = E->next()) {
- ScriptCodeCompletionOption option(E->get().name.substr(1), ScriptCodeCompletionOption::KIND_PLAIN_TEXT);
- if (E->get().arguments.size() > 0) {
+ for (const MethodInfo &E : annotations) {
+ ScriptCodeCompletionOption option(E.name.substr(1), ScriptCodeCompletionOption::KIND_PLAIN_TEXT);
+ if (E.arguments.size() > 0) {
option.insert_text += "(";
}
options.insert(option.display, option);
@@ -2426,10 +2423,10 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
case GDScriptParser::COMPLETION_BUILT_IN_TYPE_CONSTANT: {
List<StringName> constants;
Variant::get_constants_for_type(completion_context.builtin_type, &constants);
- for (const List<StringName>::Element *E = constants.front(); E != nullptr; E = E->next()) {
- ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_CONSTANT);
+ for (const StringName &E : constants) {
+ ScriptCodeCompletionOption option(E, ScriptCodeCompletionOption::KIND_CONSTANT);
bool valid = false;
- Variant default_value = Variant::get_constant_value(completion_context.builtin_type, E->get(), &valid);
+ Variant default_value = Variant::get_constant_value(completion_context.builtin_type, E, &valid);
if (valid) {
option.default_value = default_value;
}
@@ -2606,8 +2603,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
List<MethodInfo> virtual_methods;
ClassDB::get_virtual_methods(class_name, &virtual_methods);
- for (List<MethodInfo>::Element *E = virtual_methods.front(); E; E = E->next()) {
- MethodInfo &mi = E->get();
+ for (const MethodInfo &mi : virtual_methods) {
String method_hint = mi.name;
if (method_hint.find(":") != -1) {
method_hint = method_hint.get_slice(":", 0);
@@ -2656,8 +2652,8 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
List<String> opts;
p_owner->get_argument_options("get_node", 0, &opts);
- for (List<String>::Element *E = opts.front(); E; E = E->next()) {
- String opt = E->get().strip_edges();
+ for (const String &E : opts) {
+ String opt = E.strip_edges();
if (opt.is_quoted()) {
r_forced = true;
String idopt = opt.unquote();
@@ -2841,8 +2837,8 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
List<MethodInfo> virtual_methods;
ClassDB::get_virtual_methods(class_name, &virtual_methods, true);
- for (List<MethodInfo>::Element *E = virtual_methods.front(); E; E = E->next()) {
- if (E->get().name == p_symbol) {
+ for (const MethodInfo &E : virtual_methods) {
+ if (E.name == p_symbol) {
r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_METHOD;
r_result.class_name = base_type.native_type;
r_result.class_member = p_symbol;
@@ -2860,8 +2856,8 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
List<String> constants;
ClassDB::get_integer_constant_list(class_name, &constants, true);
- for (List<String>::Element *E = constants.front(); E; E = E->next()) {
- if (E->get() == p_symbol) {
+ for (const String &E : constants) {
+ if (E == p_symbol) {
r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_CONSTANT;
r_result.class_name = base_type.native_type;
r_result.class_member = p_symbol;
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index f300d5a2c9..876c508689 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -94,8 +94,7 @@ struct _GDFKCS {
void GDScriptFunction::debug_get_stack_member_state(int p_line, List<Pair<StringName, int>> *r_stackvars) const {
int oc = 0;
Map<StringName, _GDFKC> sdmap;
- for (const List<StackDebug>::Element *E = stack_debug.front(); E; E = E->next()) {
- const StackDebug &sd = E->get();
+ for (const StackDebug &sd : stack_debug) {
if (sd.line > p_line) {
break;
}
@@ -131,10 +130,10 @@ void GDScriptFunction::debug_get_stack_member_state(int p_line, List<Pair<String
stackpositions.sort();
- for (List<_GDFKCS>::Element *E = stackpositions.front(); E; E = E->next()) {
+ for (_GDFKCS &E : stackpositions) {
Pair<StringName, int> p;
- p.first = E->get().id;
- p.second = E->get().pos;
+ p.first = E.id;
+ p.second = E.pos;
r_stackvars->push_back(p);
}
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index e103d86b15..466ddb4b10 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -136,8 +136,8 @@ void GDScriptParser::cleanup() {
void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const {
List<StringName> keys;
valid_annotations.get_key_list(&keys);
- for (const List<StringName>::Element *E = keys.front(); E != nullptr; E = E->next()) {
- r_annotations->push_back(valid_annotations[E->get()].info);
+ for (const StringName &E : keys) {
+ r_annotations->push_back(valid_annotations[E].info);
}
}
@@ -248,7 +248,7 @@ void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_
warning.rightmost_column = p_source->rightmost_column;
List<GDScriptWarning>::Element *before = nullptr;
- for (List<GDScriptWarning>::Element *E = warnings.front(); E != nullptr; E = E->next()) {
+ for (List<GDScriptWarning>::Element *E = warnings.front(); E; E = E->next()) {
if (E->get().start_line > warning.start_line) {
break;
}
@@ -1332,8 +1332,7 @@ GDScriptParser::AnnotationNode *GDScriptParser::parse_annotation(uint32_t p_vali
}
void GDScriptParser::clear_unused_annotations() {
- for (const List<AnnotationNode *>::Element *E = annotation_stack.front(); E != nullptr; E = E->next()) {
- AnnotationNode *annotation = E->get();
+ for (const AnnotationNode *annotation : annotation_stack) {
push_error(vformat(R"(Annotation "%s" does not precedes a valid target, so it will have no effect.)", annotation->name), annotation);
}
@@ -1796,8 +1795,8 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
List<StringName> binds;
branch->patterns[0]->binds.get_key_list(&binds);
- for (List<StringName>::Element *E = binds.front(); E != nullptr; E = E->next()) {
- SuiteNode::Local local(branch->patterns[0]->binds[E->get()], current_function);
+ for (const StringName &E : binds) {
+ SuiteNode::Local local(branch->patterns[0]->binds[E], current_function);
suite->add_local(local);
}
}
@@ -3618,7 +3617,7 @@ void GDScriptParser::TreePrinter::push_text(const String &p_text) {
printed += p_text;
}
-void GDScriptParser::TreePrinter::print_annotation(AnnotationNode *p_annotation) {
+void GDScriptParser::TreePrinter::print_annotation(const AnnotationNode *p_annotation) {
push_text(p_annotation->name);
push_text(" (");
for (int i = 0; i < p_annotation->arguments.size(); i++) {
@@ -3993,8 +3992,8 @@ void GDScriptParser::TreePrinter::print_for(ForNode *p_for) {
}
void GDScriptParser::TreePrinter::print_function(FunctionNode *p_function, const String &p_context) {
- for (const List<AnnotationNode *>::Element *E = p_function->annotations.front(); E != nullptr; E = E->next()) {
- print_annotation(E->get());
+ for (const AnnotationNode *E : p_function->annotations) {
+ print_annotation(E);
}
push_text(p_context);
push_text(" ");
@@ -4333,8 +4332,8 @@ void GDScriptParser::TreePrinter::print_unary_op(UnaryOpNode *p_unary_op) {
}
void GDScriptParser::TreePrinter::print_variable(VariableNode *p_variable) {
- for (const List<AnnotationNode *>::Element *E = p_variable->annotations.front(); E != nullptr; E = E->next()) {
- print_annotation(E->get());
+ for (const AnnotationNode *E : p_variable->annotations) {
+ print_annotation(E);
}
push_text("Variable ");
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 043d87c705..6a227a55e5 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -1431,7 +1431,7 @@ public:
void push_line(const String &p_line = String());
void push_text(const String &p_text);
- void print_annotation(AnnotationNode *p_annotation);
+ void print_annotation(const AnnotationNode *p_annotation);
void print_array(ArrayNode *p_array);
void print_assert(AssertNode *p_assert);
void print_assignment(AssignmentNode *p_assignment);
diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp
index 64c629662c..62531473c3 100644
--- a/modules/gdscript/gdscript_utility_functions.cpp
+++ b/modules/gdscript/gdscript_utility_functions.cpp
@@ -706,8 +706,8 @@ bool GDScriptUtilityFunctions::function_exists(const StringName &p_function) {
}
void GDScriptUtilityFunctions::get_function_list(List<StringName> *r_functions) {
- for (const List<StringName>::Element *E = utility_function_name_table.front(); E; E = E->next()) {
- r_functions->push_back(E->get());
+ for (const StringName &E : utility_function_name_table) {
+ r_functions->push_back(E);
}
}
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index e9a7bf3830..b3469ec47c 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -39,8 +39,7 @@ void ExtendGDScriptParser::update_diagnostics() {
diagnostics.clear();
const List<ParserError> &errors = get_errors();
- for (const List<ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
- const ParserError &error = E->get();
+ for (const ParserError &error : errors) {
lsp::Diagnostic diagnostic;
diagnostic.severity = lsp::DiagnosticSeverity::Error;
diagnostic.message = error.message;
@@ -61,8 +60,7 @@ void ExtendGDScriptParser::update_diagnostics() {
}
const List<GDScriptWarning> &warnings = get_warnings();
- for (const List<GDScriptWarning>::Element *E = warnings.front(); E; E = E->next()) {
- const GDScriptWarning &warning = E->get();
+ for (const GDScriptWarning &warning : warnings) {
lsp::Diagnostic diagnostic;
diagnostic.severity = lsp::DiagnosticSeverity::Warning;
diagnostic.message = "(" + warning.get_name() + "): " + warning.get_message();
@@ -467,8 +465,8 @@ String ExtendGDScriptParser::parse_documentation(int p_line, bool p_docs_down) {
}
String doc;
- for (List<String>::Element *E = doc_lines.front(); E; E = E->next()) {
- doc += E->get() + "\n";
+ for (const String &E : doc_lines) {
+ doc += E + "\n";
}
return doc;
}
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index 55aff618aa..69ddbe5d1e 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -157,8 +157,7 @@ Array GDScriptTextDocument::completion(const Dictionary &p_params) {
int i = 0;
arr.resize(options.size());
- for (const List<ScriptCodeCompletionOption>::Element *E = options.front(); E; E = E->next()) {
- const ScriptCodeCompletionOption &option = E->get();
+ for (const ScriptCodeCompletionOption &option : options) {
lsp::CompletionItem item;
item.label = option.display;
item.data = request_data;
@@ -294,8 +293,8 @@ Array GDScriptTextDocument::documentLink(const Dictionary &p_params) {
List<lsp::DocumentLink> links;
GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_document_links(params.textDocument.uri, links);
- for (const List<lsp::DocumentLink>::Element *E = links.front(); E; E = E->next()) {
- ret.push_back(E->get().to_json());
+ for (const lsp::DocumentLink &E : links) {
+ ret.push_back(E.to_json());
}
return ret;
}
@@ -322,8 +321,8 @@ Variant GDScriptTextDocument::hover(const Dictionary &p_params) {
Array contents;
List<const lsp::DocumentSymbol *> list;
GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_related_symbols(params, list);
- for (List<const lsp::DocumentSymbol *>::Element *E = list.front(); E; E = E->next()) {
- if (const lsp::DocumentSymbol *s = E->get()) {
+ for (const lsp::DocumentSymbol *&E : list) {
+ if (const lsp::DocumentSymbol *s = E) {
contents.push_back(s->render().value);
}
}
@@ -430,8 +429,8 @@ Array GDScriptTextDocument::find_symbols(const lsp::TextDocumentPositionParams &
} else if (GDScriptLanguageProtocol::get_singleton()->is_smart_resolve_enabled()) {
List<const lsp::DocumentSymbol *> list;
GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_related_symbols(p_location, list);
- for (List<const lsp::DocumentSymbol *>::Element *E = list.front(); E; E = E->next()) {
- if (const lsp::DocumentSymbol *s = E->get()) {
+ for (const lsp::DocumentSymbol *&E : list) {
+ if (const lsp::DocumentSymbol *s = E) {
if (!s->uri.is_empty()) {
lsp::Location location;
location.uri = s->uri;
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 1915c92cbf..e6c819b22f 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -119,8 +119,7 @@ const lsp::DocumentSymbol *GDScriptWorkspace::get_script_symbol(const String &p_
void GDScriptWorkspace::reload_all_workspace_scripts() {
List<String> paths;
list_script_files("res://", paths);
- for (List<String>::Element *E = paths.front(); E; E = E->next()) {
- const String &path = E->get();
+ for (const String &path : paths) {
Error err;
String content = FileAccess::get_file_as_string(path, &err);
ERR_CONTINUE(err != OK);
@@ -559,8 +558,8 @@ const lsp::DocumentSymbol *GDScriptWorkspace::resolve_native_symbol(const lsp::N
void GDScriptWorkspace::resolve_document_links(const String &p_uri, List<lsp::DocumentLink> &r_list) {
if (const ExtendGDScriptParser *parser = get_parse_successed_script(get_file_path(p_uri))) {
const List<lsp::DocumentLink> &links = parser->get_document_links();
- for (const List<lsp::DocumentLink>::Element *E = links.front(); E; E = E->next()) {
- r_list.push_back(E->get());
+ for (const lsp::DocumentLink &E : links) {
+ r_list.push_back(E);
}
}
}
@@ -587,8 +586,7 @@ Error GDScriptWorkspace::resolve_signature(const lsp::TextDocumentPositionParams
GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_related_symbols(text_pos, symbols);
}
- for (List<const lsp::DocumentSymbol *>::Element *E = symbols.front(); E; E = E->next()) {
- const lsp::DocumentSymbol *symbol = E->get();
+ for (const lsp::DocumentSymbol *const &symbol : symbols) {
if (symbol->kind == lsp::SymbolKind::Method || symbol->kind == lsp::SymbolKind::Function) {
lsp::SignatureInformation signature_info;
signature_info.label = symbol->detail;
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index b7faebb4ef..03a48bf071 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -295,7 +295,7 @@ void GDScriptTestRunner::handle_cmdline() {
String test_cmd = "--gdscript-test";
String gen_cmd = "--gdscript-generate-tests";
- for (List<String>::Element *E = cmdline_args.front(); E != nullptr; E = E->next()) {
+ for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) {
String &cmd = E->get();
if (cmd == test_cmd || cmd == gen_cmd) {
if (E->next() == nullptr) {
@@ -440,8 +440,8 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
result.output = get_text_for_status(result.status) + "\n";
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
- for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E; E = E->next()) {
- result.output += E->get().message + "\n"; // TODO: line, column?
+ for (const GDScriptParser::ParserError &E : errors) {
+ result.output += E.message + "\n"; // TODO: line, column?
break; // Only the first error since the following might be cascading.
}
if (!p_is_generating) {
@@ -459,8 +459,8 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
result.output = get_text_for_status(result.status) + "\n";
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
- for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E; E = E->next()) {
- result.output += E->get().message + "\n"; // TODO: line, column?
+ for (const GDScriptParser::ParserError &E : errors) {
+ result.output += E.message + "\n"; // TODO: line, column?
break; // Only the first error since the following might be cascading.
}
if (!p_is_generating) {
@@ -470,8 +470,8 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
}
StringBuilder warning_string;
- for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E != nullptr; E = E->next()) {
- const GDScriptWarning warning = E->get();
+ for (const GDScriptWarning &E : parser.get_warnings()) {
+ const GDScriptWarning warning = E;
warning_string.append(">> WARNING");
warning_string.append("\n>> Line: ");
warning_string.append(itos(warning.start_line));
diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp
index 7aa5895981..52e9d92223 100644
--- a/modules/gdscript/tests/test_gdscript.cpp
+++ b/modules/gdscript/tests/test_gdscript.cpp
@@ -113,8 +113,7 @@ static void test_parser(const String &p_code, const String &p_script_path, const
if (err != OK) {
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
- for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
- const GDScriptParser::ParserError &error = E->get();
+ for (const GDScriptParser::ParserError &error : errors) {
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
}
@@ -124,8 +123,7 @@ static void test_parser(const String &p_code, const String &p_script_path, const
if (err != OK) {
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
- for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
- const GDScriptParser::ParserError &error = E->get();
+ for (const GDScriptParser::ParserError &error : errors) {
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
}
@@ -143,8 +141,7 @@ static void test_compiler(const String &p_code, const String &p_script_path, con
if (err != OK) {
print_line("Error in parser:");
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
- for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
- const GDScriptParser::ParserError &error = E->get();
+ for (const GDScriptParser::ParserError &error : errors) {
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
return;
@@ -156,8 +153,7 @@ static void test_compiler(const String &p_code, const String &p_script_path, con
if (err != OK) {
print_line("Error in analyzer:");
const List<GDScriptParser::ParserError> &errors = parser.get_errors();
- for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
- const GDScriptParser::ParserError &error = E->get();
+ for (const GDScriptParser::ParserError &error : errors) {
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
return;
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 09bae884b9..30d023606f 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -2796,7 +2796,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> state) {
mat = mat3d;
}
- import_mesh->add_surface(primitive, array, morphs, Dictionary(), mat, mat->get_name());
+ import_mesh->add_surface(primitive, array, morphs, Dictionary(), mat, mat.is_valid() ? mat->get_name() : String());
}
Vector<float> blend_weights;
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 0cd41133f1..fea513c820 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -519,14 +519,14 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
RS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E->key())->get_rid());
int idx = 0;
- for (List<Pair<Transform3D, IndexKey>>::Element *F = E->get().front(); F; F = F->next()) {
- RS::get_singleton()->multimesh_instance_set_transform(mm, idx, F->get().first);
+ for (const Pair<Transform3D, IndexKey> &F : E->get()) {
+ RS::get_singleton()->multimesh_instance_set_transform(mm, idx, F.first);
#ifdef TOOLS_ENABLED
Octant::MultimeshInstance::Item it;
it.index = idx;
- it.transform = F->get().first;
- it.key = F->get().second;
+ it.transform = F.first;
+ it.key = F.second;
mmi.items.push_back(it);
#endif
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 046f8c0adb..989c2d295c 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -497,8 +497,8 @@ void GridMapEditor::_fill_selection() {
}
void GridMapEditor::_clear_clipboard_data() {
- for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
- RenderingServer::get_singleton()->free(E->get().instance);
+ for (const ClipboardItem &E : clipboard_items) {
+ RenderingServer::get_singleton()->free(E.instance);
}
clipboard_items.clear();
@@ -552,9 +552,7 @@ void GridMapEditor::_update_paste_indicator() {
RenderingServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);
- for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
- ClipboardItem &item = E->get();
-
+ for (const ClipboardItem &item : clipboard_items) {
xf = Transform3D();
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
xf.basis = rot * xf.basis;
@@ -578,9 +576,7 @@ void GridMapEditor::_do_paste() {
Vector3 ofs = paste_indicator.current - paste_indicator.click;
undo_redo->create_action(TTR("GridMap Paste Selection"));
- for (List<ClipboardItem>::Element *E = clipboard_items.front(); E; E = E->next()) {
- ClipboardItem &item = E->get();
-
+ for (const ClipboardItem &item : clipboard_items) {
Vector3 position = rot.xform(item.grid_offset) + paste_indicator.begin + ofs;
Basis orm;
@@ -663,8 +659,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
if ((mb->get_button_index() == MOUSE_BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MOUSE_BUTTON_LEFT && input_action == INPUT_PAINT)) {
if (set_items.size()) {
undo_redo->create_action(TTR("GridMap Paint"));
- for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {
- const SetItem &si = E->get();
+ for (const SetItem &si : set_items) {
undo_redo->add_do_method(node, "set_cell_item", si.position, si.new_value, si.new_orientation);
}
for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
@@ -869,8 +864,8 @@ void GridMapEditor::update_palette() {
int item = 0;
- for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) {
- int id = E->get().id;
+ for (_CGMEItemSort &E : il) {
+ int id = E.id;
String name = mesh_library->get_item_name(id);
Ref<Texture2D> preview = mesh_library->get_item_preview(id);
diff --git a/modules/mono/.editorconfig b/modules/mono/.editorconfig
new file mode 100644
index 0000000000..c9dcd7724e
--- /dev/null
+++ b/modules/mono/.editorconfig
@@ -0,0 +1,14 @@
+[*.sln]
+indent_style = tab
+
+[*.{csproj,props,targets,nuspec,resx}]
+indent_style = space
+indent_size = 2
+
+[*.cs]
+indent_style = space
+indent_size = 4
+insert_final_newline = true
+trim_trailing_whitespace = true
+max_line_length = 120
+csharp_indent_case_contents_when_block = false
diff --git a/modules/mono/class_db_api_json.cpp b/modules/mono/class_db_api_json.cpp
index 25193a1352..0da06131af 100644
--- a/modules/mono/class_db_api_json.cpp
+++ b/modules/mono/class_db_api_json.cpp
@@ -50,8 +50,8 @@ void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api) {
//must be alphabetically sorted for hash to compute
names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
- ClassDB::ClassInfo *t = ClassDB::classes.getptr(E->get());
+ for (const StringName &E : names) {
+ ClassDB::ClassInfo *t = ClassDB::classes.getptr(E);
ERR_FAIL_COND(!t);
if (t->api != p_api || !t->exposed) {
continue;
@@ -84,11 +84,11 @@ void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api) {
Array methods;
- for (List<StringName>::Element *F = snames.front(); F; F = F->next()) {
+ for (const StringName &F : snames) {
Dictionary method_dict;
methods.push_back(method_dict);
- MethodBind *mb = t->method_map[F->get()];
+ MethodBind *mb = t->method_map[F];
method_dict["name"] = mb->get_name();
method_dict["argument_count"] = mb->get_argument_count();
method_dict["return_type"] = mb->get_argument_type(-1);
@@ -141,12 +141,12 @@ void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api) {
Array constants;
- for (List<StringName>::Element *F = snames.front(); F; F = F->next()) {
+ for (const StringName &F : snames) {
Dictionary constant_dict;
constants.push_back(constant_dict);
- constant_dict["name"] = F->get();
- constant_dict["value"] = t->constant_map[F->get()];
+ constant_dict["name"] = F;
+ constant_dict["value"] = t->constant_map[F];
}
if (!constants.is_empty()) {
@@ -168,12 +168,12 @@ void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api) {
Array signals;
- for (List<StringName>::Element *F = snames.front(); F; F = F->next()) {
+ for (const StringName &F : snames) {
Dictionary signal_dict;
signals.push_back(signal_dict);
- MethodInfo &mi = t->signal_map[F->get()];
- signal_dict["name"] = F->get();
+ MethodInfo &mi = t->signal_map[F];
+ signal_dict["name"] = F;
Array arguments;
signal_dict["arguments"] = arguments;
@@ -203,13 +203,13 @@ void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api) {
Array properties;
- for (List<StringName>::Element *F = snames.front(); F; F = F->next()) {
+ for (const StringName &F : snames) {
Dictionary property_dict;
properties.push_back(property_dict);
- ClassDB::PropertySetGet *psg = t->property_setget.getptr(F->get());
+ ClassDB::PropertySetGet *psg = t->property_setget.getptr(F);
- property_dict["name"] = F->get();
+ property_dict["name"] = F;
property_dict["setter"] = psg->setter;
property_dict["getter"] = psg->getter;
}
@@ -222,15 +222,15 @@ void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api) {
Array property_list;
//property list
- for (List<PropertyInfo>::Element *F = t->property_list.front(); F; F = F->next()) {
+ for (const PropertyInfo &F : t->property_list) {
Dictionary property_dict;
property_list.push_back(property_dict);
- property_dict["name"] = F->get().name;
- property_dict["type"] = F->get().type;
- property_dict["hint"] = F->get().hint;
- property_dict["hint_string"] = F->get().hint_string;
- property_dict["usage"] = F->get().usage;
+ property_dict["name"] = F.name;
+ property_dict["type"] = F.type;
+ property_dict["hint"] = F.hint;
+ property_dict["hint_string"] = F.hint_string;
+ property_dict["usage"] = F.usage;
}
if (!property_list.is_empty()) {
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 80675feb3b..b52277974f 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -874,9 +874,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// As scripts are going to be reloaded, must proceed without locking here
- for (List<Ref<CSharpScript>>::Element *E = scripts.front(); E; E = E->next()) {
- Ref<CSharpScript> &script = E->get();
-
+ for (Ref<CSharpScript> script : scripts) {
to_reload.push_back(script);
if (script->get_path().is_empty()) {
@@ -936,9 +934,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
}
// After the state of all instances is saved, clear scripts and script instances
- for (List<Ref<CSharpScript>>::Element *E = scripts.front(); E; E = E->next()) {
- Ref<CSharpScript> &script = E->get();
-
+ for (Ref<CSharpScript> script : scripts) {
while (script->instances.front()) {
Object *obj = script->instances.front()->get();
obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload)
@@ -951,9 +947,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
if (gdmono->reload_scripts_domain() != OK) {
// Failed to reload the scripts domain
// Make sure to add the scripts back to their owners before returning
- for (List<Ref<CSharpScript>>::Element *E = to_reload.front(); E; E = E->next()) {
- Ref<CSharpScript> scr = E->get();
-
+ for (Ref<CSharpScript> scr : to_reload) {
for (const Map<ObjectID, CSharpScript::StateBackup>::Element *F = scr->pending_reload_state.front(); F; F = F->next()) {
Object *obj = ObjectDB::get_instance(F->key());
@@ -988,9 +982,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
List<Ref<CSharpScript>> to_reload_state;
- for (List<Ref<CSharpScript>>::Element *E = to_reload.front(); E; E = E->next()) {
- Ref<CSharpScript> script = E->get();
-
+ for (Ref<CSharpScript> script : to_reload) {
#ifdef TOOLS_ENABLED
script->exports_invalidated = true;
#endif
@@ -1095,9 +1087,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
to_reload_state.push_back(script);
}
- for (List<Ref<CSharpScript>>::Element *E = to_reload_state.front(); E; E = E->next()) {
- Ref<CSharpScript> script = E->get();
-
+ for (Ref<CSharpScript> script : to_reload_state) {
for (Set<ObjectID>::Element *F = script->pending_reload_instances.front(); F; F = F->next()) {
ObjectID obj_id = F->get();
Object *obj = ObjectDB::get_instance(obj_id);
@@ -1741,9 +1731,9 @@ void CSharpInstance::get_properties_state_for_reloading(List<Pair<StringName, Va
List<PropertyInfo> pinfo;
get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
+ for (const PropertyInfo &E : pinfo) {
Pair<StringName, Variant> state_pair;
- state_pair.first = E->get().name;
+ state_pair.first = E.name;
ManagedType managedType;
@@ -2049,8 +2039,7 @@ void CSharpInstance::connect_event_signals() {
}
void CSharpInstance::disconnect_event_signals() {
- for (const List<Callable>::Element *E = connected_event_signals.front(); E; E = E->next()) {
- const Callable &callable = E->get();
+ for (const Callable &callable : connected_event_signals) {
const EventSignalCallable *event_signal_callable = static_cast<const EventSignalCallable *>(callable.get_custom());
owner->disconnect(event_signal_callable->get_signal(), callable);
}
@@ -2324,8 +2313,8 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List
values[E->key()] = E->get();
}
- for (List<PropertyInfo>::Element *E = exported_members_cache.front(); E; E = E->next()) {
- propnames.push_back(E->get());
+ for (const PropertyInfo &E : exported_members_cache) {
+ propnames.push_back(E);
}
}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj
index 224d7e5b5a..11d8e0f72b 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj
@@ -15,8 +15,9 @@
<PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
- <GeneratePackageOnBuild>true</GeneratePackageOnBuild> <!-- Generates a package at build -->
- <IncludeBuildOutput>false</IncludeBuildOutput> <!-- Do not include the generator as a lib dependency -->
+ <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
+ <!-- Do not include the generator as a lib dependency -->
+ <IncludeBuildOutput>false</IncludeBuildOutput>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" PrivateAssets="all" />
diff --git a/modules/mono/editor/GodotTools/.gitignore b/modules/mono/editor/GodotTools/.gitignore
index 48e2f914d8..a41d1c89b5 100644
--- a/modules/mono/editor/GodotTools/.gitignore
+++ b/modules/mono/editor/GodotTools/.gitignore
@@ -353,4 +353,3 @@ healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
-
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs
index 4db71500da..450c4bf0cb 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs
@@ -113,8 +113,7 @@ namespace GodotTools.IdeMessaging.CLI
}
}
- ExitMainLoop:
-
+ ExitMainLoop:
await forwarder.WriteLineToOutput("Event=Quit");
}
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
index cc0da44a13..284e94810a 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
@@ -150,8 +150,8 @@ EndProject";
{"Tools|Any CPU", "ExportRelease|Any CPU"}
};
- var regex = new Regex(string.Join("|",dict.Keys.Select(Regex.Escape)));
- var result = regex.Replace(input,m => dict[m.Value]);
+ var regex = new Regex(string.Join("|", dict.Keys.Select(Regex.Escape)));
+ var result = regex.Replace(input, m => dict[m.Value]);
if (result != input)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index 5bb8d444c2..f69307104f 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -577,27 +577,27 @@ MONO_AOT_MODE_LAST = 1000,
{
case OS.Platforms.Windows:
case OS.Platforms.UWP:
- {
- string arch = bits == "64" ? "x86_64" : "i686";
- return $"windows-{arch}";
- }
+ {
+ string arch = bits == "64" ? "x86_64" : "i686";
+ return $"windows-{arch}";
+ }
case OS.Platforms.MacOS:
- {
- Debug.Assert(bits == null || bits == "64");
- string arch = "x86_64";
- return $"{platform}-{arch}";
- }
+ {
+ Debug.Assert(bits == null || bits == "64");
+ string arch = "x86_64";
+ return $"{platform}-{arch}";
+ }
case OS.Platforms.LinuxBSD:
case OS.Platforms.Server:
- {
- string arch = bits == "64" ? "x86_64" : "i686";
- return $"linux-{arch}";
- }
+ {
+ string arch = bits == "64" ? "x86_64" : "i686";
+ return $"linux-{arch}";
+ }
case OS.Platforms.Haiku:
- {
- string arch = bits == "64" ? "x86_64" : "i686";
- return $"{platform}-{arch}";
- }
+ {
+ string arch = bits == "64" ? "x86_64" : "i686";
+ return $"{platform}-{arch}";
+ }
default:
throw new NotSupportedException($"Platform not supported: {platform}");
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 270be8b6bf..0b5aa72a81 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -76,9 +76,9 @@ namespace GodotTools.Export
GlobalDef("mono/export/aot/use_interpreter", true);
// --aot or --aot=opt1,opt2 (use 'mono --aot=help AuxAssembly.dll' to list AOT options)
- GlobalDef("mono/export/aot/extra_aot_options", new string[] { });
+ GlobalDef("mono/export/aot/extra_aot_options", Array.Empty<string>());
// --optimize/-O=opt1,opt2 (use 'mono --list-opt'' to list optimize options)
- GlobalDef("mono/export/aot/extra_optimizer_options", new string[] { });
+ GlobalDef("mono/export/aot/extra_optimizer_options", Array.Empty<string>());
GlobalDef("mono/export/aot/android_toolchain_path", "");
}
@@ -188,7 +188,7 @@ namespace GodotTools.Export
// However, at least in the case of 'WebAssembly.Net.Http' for some reason the BCL assemblies
// reference a different version even though the assembly is the same, for some weird reason.
- var wasmFrameworkAssemblies = new[] {"WebAssembly.Bindings", "WebAssembly.Net.WebSockets"};
+ var wasmFrameworkAssemblies = new[] { "WebAssembly.Bindings", "WebAssembly.Net.WebSockets" };
foreach (string thisWasmFrameworkAssemblyName in wasmFrameworkAssemblies)
{
@@ -298,8 +298,8 @@ namespace GodotTools.Export
LLVMOutputPath = "",
FullAot = platform == OS.Platforms.iOS || (bool)(ProjectSettings.GetSetting("mono/export/aot/full_aot") ?? false),
UseInterpreter = (bool)ProjectSettings.GetSetting("mono/export/aot/use_interpreter"),
- ExtraAotOptions = (string[])ProjectSettings.GetSetting("mono/export/aot/extra_aot_options") ?? new string[] { },
- ExtraOptimizerOptions = (string[])ProjectSettings.GetSetting("mono/export/aot/extra_optimizer_options") ?? new string[] { },
+ ExtraAotOptions = (string[])ProjectSettings.GetSetting("mono/export/aot/extra_aot_options") ?? Array.Empty<string>(),
+ ExtraOptimizerOptions = (string[])ProjectSettings.GetSetting("mono/export/aot/extra_optimizer_options") ?? Array.Empty<string>(),
ToolchainPath = aotToolchainPath
};
@@ -381,7 +381,7 @@ namespace GodotTools.Export
private static bool PlatformHasTemplateDir(string platform)
{
// OSX export templates are contained in a zip, so we place our custom template inside it and let Godot do the rest.
- return !new[] {OS.Platforms.MacOS, OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5}.Contains(platform);
+ return !new[] { OS.Platforms.MacOS, OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5 }.Contains(platform);
}
private static bool DeterminePlatformFromFeatures(IEnumerable<string> features, out string platform)
@@ -430,7 +430,7 @@ namespace GodotTools.Export
/// </summary>
private static bool PlatformRequiresCustomBcl(string platform)
{
- if (new[] {OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5}.Contains(platform))
+ if (new[] { OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5 }.Contains(platform))
return true;
// The 'net_4_x' BCL is not compatible between Windows and the other platforms.
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
index 3f14629b11..b9aa760f4d 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
@@ -3,7 +3,8 @@
<ProjectGuid>{27B00618-A6F2-4828-B922-05CAEB08C286}</ProjectGuid>
<TargetFramework>net472</TargetFramework>
<LangVersion>7.2</LangVersion>
- <GodotApiConfiguration>Debug</GodotApiConfiguration> <!-- The Godot editor uses the Debug Godot API assemblies -->
+ <!-- The Godot editor uses the Debug Godot API assemblies -->
+ <GodotApiConfiguration>Debug</GodotApiConfiguration>
<GodotSourceRootPath>$(SolutionDir)/../../../../</GodotSourceRootPath>
<GodotOutputDataDir>$(GodotSourceRootPath)/bin/GodotSharp</GodotOutputDataDir>
<GodotApiAssembliesDir>$(GodotOutputDataDir)/Api/$(GodotApiConfiguration)</GodotApiAssembliesDir>
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
index 94fc5da425..821532f759 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
@@ -47,7 +47,7 @@ namespace GodotTools.Ides.Rider
GD.PushWarning(e.Message);
}
- return new RiderInfo[0];
+ return Array.Empty<RiderInfo>();
}
private static RiderInfo[] CollectAllRiderPathsLinux()
@@ -249,7 +249,7 @@ namespace GodotTools.Ides.Rider
bool isMac)
{
if (!Directory.Exists(toolboxRiderRootPath))
- return new string[0];
+ return Array.Empty<string>();
var channelDirs = Directory.GetDirectories(toolboxRiderRootPath);
var paths = channelDirs.SelectMany(channelDir =>
@@ -295,7 +295,7 @@ namespace GodotTools.Ides.Rider
Logger.Warn($"Failed to get RiderPath from {channelDir}", e);
}
- return new string[0];
+ return Array.Empty<string>();
})
.Where(c => !string.IsNullOrEmpty(c))
.ToArray();
@@ -306,7 +306,7 @@ namespace GodotTools.Ides.Rider
{
var folder = new DirectoryInfo(Path.Combine(buildDir, dirName));
if (!folder.Exists)
- return new string[0];
+ return Array.Empty<string>();
if (!isMac)
return new[] { Path.Combine(folder.FullName, searchPattern) }.Where(File.Exists).ToArray();
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
index ed25cdaa63..60dd565ef2 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
@@ -57,7 +57,7 @@ namespace GodotTools.Ides.Rider
public static bool IsExternalEditorSetToRider(EditorSettings editorSettings)
{
- return editorSettings.HasSetting(EditorPathSettingName) && IsRider((string) editorSettings.GetSetting(EditorPathSettingName));
+ return editorSettings.HasSetting(EditorPathSettingName) && IsRider((string)editorSettings.GetSetting(EditorPathSettingName));
}
public static bool IsRider(string path)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
index e745966435..ee4e7ba9d4 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
@@ -74,10 +74,10 @@ namespace GodotTools.Utils
}
private static readonly IEnumerable<string> LinuxBSDPlatforms =
- new[] {Names.Linux, Names.FreeBSD, Names.NetBSD, Names.BSD};
+ new[] { Names.Linux, Names.FreeBSD, Names.NetBSD, Names.BSD };
private static readonly IEnumerable<string> UnixLikePlatforms =
- new[] {Names.MacOS, Names.Server, Names.Haiku, Names.Android, Names.iOS}
+ new[] { Names.MacOS, Names.Server, Names.Haiku, Names.Android, Names.iOS }
.Concat(LinuxBSDPlatforms).ToArray();
private static readonly Lazy<bool> _isWindows = new Lazy<bool>(() => IsOS(Names.Windows));
@@ -111,7 +111,7 @@ namespace GodotTools.Utils
private static string PathWhichWindows([NotNull] string name)
{
- string[] windowsExts = Environment.GetEnvironmentVariable("PATHEXT")?.Split(PathSep) ?? new string[] { };
+ string[] windowsExts = Environment.GetEnvironmentVariable("PATHEXT")?.Split(PathSep) ?? Array.Empty<string>();
string[] pathDirs = Environment.GetEnvironmentVariable("PATH")?.Split(PathSep);
var searchDirs = new List<string>();
@@ -128,10 +128,10 @@ namespace GodotTools.Utils
return searchDirs.Select(dir => Path.Combine(dir, name)).FirstOrDefault(File.Exists);
return (from dir in searchDirs
- select Path.Combine(dir, name)
+ select Path.Combine(dir, name)
into path
- from ext in windowsExts
- select path + ext).FirstOrDefault(File.Exists);
+ from ext in windowsExts
+ select path + ext).FirstOrDefault(File.Exists);
}
private static string PathWhichUnix([NotNull] string name)
@@ -196,7 +196,7 @@ namespace GodotTools.Utils
startInfo.UseShellExecute = false;
- using (var process = new Process {StartInfo = startInfo})
+ using (var process = new Process { StartInfo = startInfo })
{
process.Start();
process.WaitForExit();
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 620b031ddb..c134136e1c 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -416,8 +416,8 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
// Try to find as global enum constant
const EnumInterface *target_ienum = nullptr;
- for (const List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) {
- target_ienum = &E->get();
+ for (const EnumInterface &ienum : global_enums) {
+ target_ienum = &ienum;
target_iconst = find_constant_by_name(target_name, target_ienum->constants);
if (target_iconst) {
break;
@@ -455,8 +455,8 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
// Try to find as enum constant in the current class
const EnumInterface *target_ienum = nullptr;
- for (const List<EnumInterface>::Element *E = target_itype->enums.front(); E; E = E->next()) {
- target_ienum = &E->get();
+ for (const EnumInterface &ienum : target_itype->enums) {
+ target_ienum = &ienum;
target_iconst = find_constant_by_name(target_name, target_ienum->constants);
if (target_iconst) {
break;
@@ -682,12 +682,10 @@ int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
void BindingsGenerator::_apply_prefix_to_enum_constants(BindingsGenerator::EnumInterface &p_ienum, int p_prefix_length) {
if (p_prefix_length > 0) {
- for (List<ConstantInterface>::Element *E = p_ienum.constants.front(); E; E = E->next()) {
+ for (ConstantInterface &iconstant : p_ienum.constants) {
int curr_prefix_length = p_prefix_length;
- ConstantInterface &curr_const = E->get();
-
- String constant_name = curr_const.name;
+ String constant_name = iconstant.name;
Vector<String> parts = constant_name.split("_", /* p_allow_empty: */ true);
@@ -713,15 +711,13 @@ void BindingsGenerator::_apply_prefix_to_enum_constants(BindingsGenerator::EnumI
constant_name += parts[i];
}
- curr_const.proxy_name = snake_to_pascal_case(constant_name, true);
+ iconstant.proxy_name = snake_to_pascal_case(constant_name, true);
}
}
}
void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
- for (const List<MethodInterface>::Element *E = p_itype.methods.front(); E; E = E->next()) {
- const MethodInterface &imethod = E->get();
-
+ for (const MethodInterface &imethod : p_itype.methods) {
if (imethod.is_virtual) {
continue;
}
@@ -735,8 +731,8 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
// Get arguments information
int i = 0;
- for (const List<ArgumentInterface>::Element *F = imethod.arguments.front(); F; F = F->next()) {
- const TypeInterface *arg_type = _get_type_or_placeholder(F->get().type);
+ for (const ArgumentInterface &iarg : imethod.arguments) {
+ const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
im_sig += ", ";
im_sig += arg_type->im_type_in;
@@ -776,10 +772,10 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
if (p_itype.api_type != ClassDB::API_EDITOR) {
match->get().editor_only = false;
}
- method_icalls_map.insert(&E->get(), &match->get());
+ method_icalls_map.insert(&imethod, &match->get());
} else {
List<InternalCall>::Element *added = method_icalls.push_back(im_icall);
- method_icalls_map.insert(&E->get(), &added->get());
+ method_icalls_map.insert(&imethod, &added->get());
}
}
}
@@ -859,9 +855,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
p_output.append(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{");
- for (const List<ConstantInterface>::Element *E = global_constants.front(); E; E = E->next()) {
- const ConstantInterface &iconstant = E->get();
-
+ for (const ConstantInterface &iconstant : global_constants) {
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), nullptr);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -894,9 +888,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
// Enums
- for (List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) {
- const EnumInterface &ienum = E->get();
-
+ for (const EnumInterface &ienum : global_enums) {
CRASH_COND(ienum.constants.is_empty());
String enum_proxy_name = ienum.cname.operator String();
@@ -921,9 +913,8 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append(enum_proxy_name);
p_output.append("\n" INDENT1 OPEN_BLOCK);
- for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) {
- const ConstantInterface &iconstant = F->get();
-
+ const ConstantInterface &last = ienum.constants.back()->get();
+ for (const ConstantInterface &iconstant : ienum.constants) {
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), nullptr);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -945,7 +936,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append(iconstant.proxy_name);
p_output.append(" = ");
p_output.append(itos(iconstant.value));
- p_output.append(F != ienum.constants.back() ? ",\n" : "\n");
+ p_output.append(&iconstant != &last ? ",\n" : "\n");
}
p_output.append(INDENT1 CLOSE_BLOCK);
@@ -1053,11 +1044,11 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
cs_icalls_content.append(m_icall.im_sig + ");\n"); \
}
- for (const List<InternalCall>::Element *E = core_custom_icalls.front(); E; E = E->next()) {
- ADD_INTERNAL_CALL(E->get());
+ for (const InternalCall &internal_call : core_custom_icalls) {
+ ADD_INTERNAL_CALL(internal_call);
}
- for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) {
- ADD_INTERNAL_CALL(E->get());
+ for (const InternalCall &internal_call : method_icalls) {
+ ADD_INTERNAL_CALL(internal_call);
}
#undef ADD_INTERNAL_CALL
@@ -1161,11 +1152,11 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir) {
cs_icalls_content.append(m_icall.im_sig + ");\n"); \
}
- for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next()) {
- ADD_INTERNAL_CALL(E->get());
+ for (const InternalCall &internal_call : editor_custom_icalls) {
+ ADD_INTERNAL_CALL(internal_call);
}
- for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) {
- ADD_INTERNAL_CALL(E->get());
+ for (const InternalCall &internal_call : method_icalls) {
+ ADD_INTERNAL_CALL(internal_call);
}
#undef ADD_INTERNAL_CALL
@@ -1327,9 +1318,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
// Add constants
- for (const List<ConstantInterface>::Element *E = itype.constants.front(); E; E = E->next()) {
- const ConstantInterface &iconstant = E->get();
-
+ for (const ConstantInterface &iconstant : itype.constants) {
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -1360,18 +1349,15 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
// Add enums
- for (const List<EnumInterface>::Element *E = itype.enums.front(); E; E = E->next()) {
- const EnumInterface &ienum = E->get();
-
+ for (const EnumInterface &ienum : itype.enums) {
ERR_FAIL_COND_V(ienum.constants.is_empty(), ERR_BUG);
output.append(MEMBER_BEGIN "public enum ");
output.append(ienum.cname.operator String());
output.append(MEMBER_BEGIN OPEN_BLOCK);
- for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) {
- const ConstantInterface &iconstant = F->get();
-
+ const ConstantInterface &last = ienum.constants.back()->get();
+ for (const ConstantInterface &iconstant : ienum.constants) {
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -1393,7 +1379,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.append(iconstant.proxy_name);
output.append(" = ");
output.append(itos(iconstant.value));
- output.append(F != ienum.constants.back() ? ",\n" : "\n");
+ output.append(&iconstant != &last ? ",\n" : "\n");
}
output.append(INDENT2 CLOSE_BLOCK);
@@ -1401,8 +1387,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
// Add properties
- for (const List<PropertyInterface>::Element *E = itype.properties.front(); E; E = E->next()) {
- const PropertyInterface &iprop = E->get();
+ for (const PropertyInterface &iprop : itype.properties) {
Error prop_err = _generate_cs_property(itype, iprop, output);
ERR_FAIL_COND_V_MSG(prop_err != OK, prop_err,
"Failed to generate property '" + iprop.cname.operator String() +
@@ -1463,15 +1448,13 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
}
int method_bind_count = 0;
- for (const List<MethodInterface>::Element *E = itype.methods.front(); E; E = E->next()) {
- const MethodInterface &imethod = E->get();
+ for (const MethodInterface &imethod : itype.methods) {
Error method_err = _generate_cs_method(itype, imethod, method_bind_count, output);
ERR_FAIL_COND_V_MSG(method_err != OK, method_err,
"Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'.");
}
- for (const List<SignalInterface>::Element *E = itype.signals_.front(); E; E = E->next()) {
- const SignalInterface &isignal = E->get();
+ for (const SignalInterface &isignal : itype.signals_) {
Error method_err = _generate_cs_signal(itype, isignal, output);
ERR_FAIL_COND_V_MSG(method_err != OK, method_err,
"Failed to generate signal '" + isignal.name + "' for class '" + itype.name + "'.");
@@ -1678,8 +1661,8 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
StringBuilder default_args_doc;
// Retrieve information from the arguments
- for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) {
- const ArgumentInterface &iarg = F->get();
+ const ArgumentInterface &first = p_imethod.arguments.front()->get();
+ for (const ArgumentInterface &iarg : p_imethod.arguments) {
const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
@@ -1699,7 +1682,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
// Add the current arguments to the signature
// If the argument has a default value which is not a constant, we will make it Nullable
{
- if (F != p_imethod.arguments.front()) {
+ if (&iarg != &first) {
arguments_sig += ", ";
}
@@ -1754,7 +1737,12 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
cs_in_statements += " : ";
}
- String def_arg = sformat(iarg.default_argument, arg_type->cs_type);
+ String cs_type = arg_type->cs_type;
+ if (cs_type.ends_with("[]")) {
+ cs_type = cs_type.substr(0, cs_type.length() - 2);
+ }
+
+ String def_arg = sformat(iarg.default_argument, cs_type);
cs_in_statements += def_arg;
cs_in_statements += ";\n" INDENT3;
@@ -1763,8 +1751,10 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
// Apparently the name attribute must not include the @
String param_tag_name = iarg.name.begins_with("@") ? iarg.name.substr(1, iarg.name.length()) : iarg.name;
+ // Escape < and > in the attribute default value
+ String param_def_arg = def_arg.replacen("<", "&lt;").replacen(">", "&gt;");
- default_args_doc.append(MEMBER_BEGIN "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + def_arg + "</param>");
+ default_args_doc.append(MEMBER_BEGIN "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + param_def_arg + "</param>");
} else {
icall_params += arg_type->cs_in.is_empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name);
}
@@ -1855,9 +1845,9 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
p_output.append(p_imethod.name);
p_output.append("\"");
- for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) {
+ for (const ArgumentInterface &iarg : p_imethod.arguments) {
p_output.append(", ");
- p_output.append(F->get().name);
+ p_output.append(iarg.name);
}
p_output.append(");\n" CLOSE_BLOCK_L2);
@@ -1899,8 +1889,8 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
String arguments_sig;
// Retrieve information from the arguments
- for (const List<ArgumentInterface>::Element *F = p_isignal.arguments.front(); F; F = F->next()) {
- const ArgumentInterface &iarg = F->get();
+ const ArgumentInterface &first = p_isignal.arguments.front()->get();
+ for (const ArgumentInterface &iarg : p_isignal.arguments) {
const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
@@ -1914,7 +1904,7 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
// Add the current arguments to the signature
- if (F != p_isignal.arguments.front()) {
+ if (&iarg != &first) {
arguments_sig += ", ";
}
@@ -2042,8 +2032,7 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor"); // Used only for derived types
- for (const List<MethodInterface>::Element *E = itype.methods.front(); E; E = E->next()) {
- const MethodInterface &imethod = E->get();
+ for (const MethodInterface &imethod : itype.methods) {
Error method_err = _generate_glue_method(itype, imethod, output);
ERR_FAIL_COND_V_MSG(method_err != OK, method_err,
"Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'.");
@@ -2114,20 +2103,20 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
}
bool tools_sequence = false;
- for (const List<InternalCall>::Element *E = core_custom_icalls.front(); E; E = E->next()) {
+ for (const InternalCall &internal_call : core_custom_icalls) {
if (tools_sequence) {
- if (!E->get().editor_only) {
+ if (!internal_call.editor_only) {
tools_sequence = false;
output.append("#endif\n");
}
} else {
- if (E->get().editor_only) {
+ if (internal_call.editor_only) {
output.append("#ifdef TOOLS_ENABLED\n");
tools_sequence = true;
}
}
- ADD_INTERNAL_CALL_REGISTRATION(E->get());
+ ADD_INTERNAL_CALL_REGISTRATION(internal_call);
}
if (tools_sequence) {
@@ -2136,24 +2125,24 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
}
output.append("#ifdef TOOLS_ENABLED\n");
- for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next())
- ADD_INTERNAL_CALL_REGISTRATION(E->get());
+ for (const InternalCall &internal_call : editor_custom_icalls)
+ ADD_INTERNAL_CALL_REGISTRATION(internal_call);
output.append("#endif // TOOLS_ENABLED\n");
- for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) {
+ for (const InternalCall &internal_call : method_icalls) {
if (tools_sequence) {
- if (!E->get().editor_only) {
+ if (!internal_call.editor_only) {
tools_sequence = false;
output.append("#endif\n");
}
} else {
- if (E->get().editor_only) {
+ if (internal_call.editor_only) {
output.append("#ifdef TOOLS_ENABLED\n");
tools_sequence = true;
}
}
- ADD_INTERNAL_CALL_REGISTRATION(E->get());
+ ADD_INTERNAL_CALL_REGISTRATION(internal_call);
}
if (tools_sequence) {
@@ -2209,8 +2198,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
// Get arguments information
int i = 0;
- for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) {
- const ArgumentInterface &iarg = F->get();
+ for (const ArgumentInterface &iarg : p_imethod.arguments) {
const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
String c_param_name = "arg" + itos(i + 1);
@@ -2623,9 +2611,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
Map<StringName, StringName> accessor_methods;
- for (const List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
- const PropertyInfo &property = E->get();
-
+ for (const PropertyInfo &property : property_list) {
if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY) {
continue;
}
@@ -2684,9 +2670,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
ClassDB::get_method_list(type_cname, &method_list, true);
method_list.sort();
- for (List<MethodInfo>::Element *E = method_list.front(); E; E = E->next()) {
- const MethodInfo &method_info = E->get();
-
+ for (const MethodInfo &method_info : method_list) {
int argc = method_info.arguments.size();
if (method_info.name.is_empty()) {
@@ -2840,9 +2824,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
// Classes starting with an underscore are ignored unless they're used as a property setter or getter
if (!imethod.is_virtual && imethod.name[0] == '_') {
- for (const List<PropertyInterface>::Element *F = itype.properties.front(); F; F = F->next()) {
- const PropertyInterface &iprop = F->get();
-
+ for (const PropertyInterface &iprop : itype.properties) {
if (iprop.setter == imethod.name || iprop.getter == imethod.name) {
imethod.is_internal = true;
itype.methods.push_back(imethod);
@@ -2952,8 +2934,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
}
EnumInterface ienum(enum_proxy_cname);
const List<StringName> &enum_constants = enum_map.get(*k);
- for (const List<StringName>::Element *E = enum_constants.front(); E; E = E->next()) {
- const StringName &constant_cname = E->get();
+ for (const StringName &constant_cname : enum_constants) {
String constant_name = constant_cname.operator String();
int *value = class_info->constant_map.getptr(constant_cname);
ERR_FAIL_NULL_V(value, false);
@@ -2989,9 +2970,8 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
enum_types.insert(enum_itype.cname, enum_itype);
}
- for (const List<String>::Element *E = constants.front(); E; E = E->next()) {
- const String &constant_name = E->get();
- int *value = class_info->constant_map.getptr(StringName(E->get()));
+ for (const String &constant_name : constants) {
+ int *value = class_info->constant_map.getptr(StringName(constant_name));
ERR_FAIL_NULL_V(value, false);
ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value);
@@ -3099,6 +3079,9 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "null";
break;
case Variant::ARRAY:
+ r_iarg.default_argument = "new %s { }";
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF;
+ break;
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
@@ -3108,7 +3091,7 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
- r_iarg.default_argument = "new %s {}";
+ r_iarg.default_argument = "Array.Empty<%s>()";
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF;
break;
case Variant::TRANSFORM2D: {
@@ -3539,9 +3522,7 @@ void BindingsGenerator::_populate_global_constants() {
}
}
- for (List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) {
- EnumInterface &ienum = E->get();
-
+ for (EnumInterface &ienum : global_enums) {
TypeInterface enum_itype;
enum_itype.is_enum = true;
enum_itype.name = ienum.cname.operator String();
@@ -3571,13 +3552,13 @@ void BindingsGenerator::_populate_global_constants() {
hardcoded_enums.push_back("Vector2i.Axis");
hardcoded_enums.push_back("Vector3.Axis");
hardcoded_enums.push_back("Vector3i.Axis");
- for (List<StringName>::Element *E = hardcoded_enums.front(); E; E = E->next()) {
+ for (const StringName &enum_cname : hardcoded_enums) {
// These enums are not generated and must be written manually (e.g.: Vector3.Axis)
// Here, we assume core types do not begin with underscore
TypeInterface enum_itype;
enum_itype.is_enum = true;
- enum_itype.name = E->get().operator String();
- enum_itype.cname = E->get();
+ enum_itype.name = enum_cname.operator String();
+ enum_itype.cname = enum_cname;
enum_itype.proxy_name = enum_itype.name;
TypeInterface::postsetup_enum_type(enum_itype);
enum_types.insert(enum_itype.cname, enum_itype);
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 48c0e02723..a649181b20 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -357,9 +357,9 @@ class BindingsGenerator {
List<SignalInterface> signals_;
const MethodInterface *find_method_by_name(const StringName &p_cname) const {
- for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().cname == p_cname) {
- return &E->get();
+ for (const MethodInterface &E : methods) {
+ if (E.cname == p_cname) {
+ return &E;
}
}
@@ -367,9 +367,9 @@ class BindingsGenerator {
}
const PropertyInterface *find_property_by_name(const StringName &p_cname) const {
- for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
- if (E->get().cname == p_cname) {
- return &E->get();
+ for (const PropertyInterface &E : properties) {
+ if (E.cname == p_cname) {
+ return &E;
}
}
@@ -377,9 +377,9 @@ class BindingsGenerator {
}
const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const {
- for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
- if (E->get().proxy_name == p_proxy_name) {
- return &E->get();
+ for (const PropertyInterface &E : properties) {
+ if (E.proxy_name == p_proxy_name) {
+ return &E;
}
}
@@ -387,9 +387,9 @@ class BindingsGenerator {
}
const MethodInterface *find_method_by_proxy_name(const String &p_proxy_name) const {
- for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().proxy_name == p_proxy_name) {
- return &E->get();
+ for (const MethodInterface &E : methods) {
+ if (E.proxy_name == p_proxy_name) {
+ return &E;
}
}
@@ -613,9 +613,9 @@ class BindingsGenerator {
}
const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const {
- for (const List<ConstantInterface>::Element *E = p_constants.front(); E; E = E->next()) {
- if (E->get().name == p_name) {
- return &E->get();
+ for (const ConstantInterface &E : p_constants) {
+ if (E.name == p_name) {
+ return &E;
}
}
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index bbfba83e6f..fa7d418844 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -109,9 +109,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<PropertyInfo> project_props;
ProjectSettings::get_singleton()->get_property_list(&project_props);
- for (List<PropertyInfo>::Element *E = project_props.front(); E; E = E->next()) {
- const PropertyInfo &prop = E->get();
-
+ for (const PropertyInfo &prop : project_props) {
if (!prop.name.begins_with("input/")) {
continue;
}
@@ -187,8 +185,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
ClassDB::get_signal_list(native, &signals, /* p_no_inheritance: */ false);
}
- for (List<MethodInfo>::Element *E = signals.front(); E; E = E->next()) {
- const String &signal = E->get().name;
+ for (const MethodInfo &E : signals) {
+ const String &signal = E.name;
suggestions.push_back(quoted(signal));
}
} break;
@@ -199,8 +197,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<StringName> sn;
Theme::get_default()->get_color_list(base->get_class(), &sn);
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- suggestions.push_back(quoted(E->get()));
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
}
}
} break;
@@ -211,8 +209,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<StringName> sn;
Theme::get_default()->get_constant_list(base->get_class(), &sn);
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- suggestions.push_back(quoted(E->get()));
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
}
}
} break;
@@ -223,8 +221,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<StringName> sn;
Theme::get_default()->get_font_list(base->get_class(), &sn);
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- suggestions.push_back(quoted(E->get()));
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
}
}
} break;
@@ -235,8 +233,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<StringName> sn;
Theme::get_default()->get_font_size_list(base->get_class(), &sn);
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- suggestions.push_back(quoted(E->get()));
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
}
}
} break;
@@ -247,8 +245,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<StringName> sn;
Theme::get_default()->get_stylebox_list(base->get_class(), &sn);
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- suggestions.push_back(quoted(E->get()));
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
}
}
} break;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
index 2b641a8937..061c572c32 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
@@ -1,16 +1,10 @@
-// file: core/math/aabb.h
-// commit: 7ad14e7a3e6f87ddc450f7e34621eb5200808451
-// file: core/math/aabb.cpp
-// commit: bd282ff43f23fe845f29a3e25c8efc01bd65ffb0
-// file: core/variant_call.cpp
-// commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685
-using System;
-using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
index ce613f7ef9..f52a767018 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
@@ -25,16 +25,30 @@ namespace Godot.Collections
}
}
+ /// <summary>
+ /// Wrapper around Godot's Array class, an array of Variant
+ /// typed elements allocated in the engine in C++. Useful when
+ /// interfacing with the engine. Otherwise prefer .NET collections
+ /// such as <see cref="System.Array"/> or <see cref="List{T}"/>.
+ /// </summary>
public class Array : IList, IDisposable
{
ArraySafeHandle safeHandle;
bool disposed = false;
+ /// <summary>
+ /// Constructs a new empty <see cref="Array"/>.
+ /// </summary>
public Array()
{
safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor());
}
+ /// <summary>
+ /// Constructs a new <see cref="Array"/> from the given collection's elements.
+ /// </summary>
+ /// <param name="collection">The collection of elements to construct from.</param>
+ /// <returns>A new Godot Array.</returns>
public Array(IEnumerable collection) : this()
{
if (collection == null)
@@ -44,6 +58,11 @@ namespace Godot.Collections
Add(element);
}
+ /// <summary>
+ /// Constructs a new <see cref="Array"/> from the given objects.
+ /// </summary>
+ /// <param name="array">The objects to put in the new array.</param>
+ /// <returns>A new Godot Array.</returns>
public Array(params object[] array) : this()
{
if (array == null)
@@ -71,21 +90,40 @@ namespace Godot.Collections
return safeHandle.DangerousGetHandle();
}
+ /// <summary>
+ /// Duplicates this <see cref="Array"/>.
+ /// </summary>
+ /// <param name="deep">If true, performs a deep copy.</param>
+ /// <returns>A new Godot Array.</returns>
public Array Duplicate(bool deep = false)
{
return new Array(godot_icall_Array_Duplicate(GetPtr(), deep));
}
+ /// <summary>
+ /// Resizes this <see cref="Array"/> to the given size.
+ /// </summary>
+ /// <param name="newSize">The new size of the array.</param>
+ /// <returns><see cref="Error.Ok"/> if successful, or an error code.</returns>
public Error Resize(int newSize)
{
return godot_icall_Array_Resize(GetPtr(), newSize);
}
+ /// <summary>
+ /// Shuffles the contents of this <see cref="Array"/> into a random order.
+ /// </summary>
public void Shuffle()
{
godot_icall_Array_Shuffle(GetPtr());
}
+ /// <summary>
+ /// Concatenates these two <see cref="Array"/>s.
+ /// </summary>
+ /// <param name="left">The first array.</param>
+ /// <param name="right">The second array.</param>
+ /// <returns>A new Godot Array with the contents of both arrays.</returns>
public static Array operator +(Array left, Array right)
{
return new Array(godot_icall_Array_Concatenate(left.GetPtr(), right.GetPtr()));
@@ -93,6 +131,9 @@ namespace Godot.Collections
// IDisposable
+ /// <summary>
+ /// Disposes of this <see cref="Array"/>.
+ /// </summary>
public void Dispose()
{
if (disposed)
@@ -109,38 +150,90 @@ namespace Godot.Collections
// IList
- public bool IsReadOnly => false;
+ bool IList.IsReadOnly => false;
- public bool IsFixedSize => false;
+ bool IList.IsFixedSize => false;
+ /// <summary>
+ /// Returns the object at the given index.
+ /// </summary>
+ /// <value>The object at the given index.</value>
public object this[int index]
{
get => godot_icall_Array_At(GetPtr(), index);
set => godot_icall_Array_SetAt(GetPtr(), index, value);
}
+ /// <summary>
+ /// Adds an object to the end of this <see cref="Array"/>.
+ /// This is the same as `append` or `push_back` in GDScript.
+ /// </summary>
+ /// <param name="value">The object to add.</param>
+ /// <returns>The new size after adding the object.</returns>
public int Add(object value) => godot_icall_Array_Add(GetPtr(), value);
+ /// <summary>
+ /// Checks if this <see cref="Array"/> contains the given object.
+ /// </summary>
+ /// <param name="value">The item to look for.</param>
+ /// <returns>Whether or not this array contains the given object.</returns>
public bool Contains(object value) => godot_icall_Array_Contains(GetPtr(), value);
+ /// <summary>
+ /// Erases all items from this <see cref="Array"/>.
+ /// </summary>
public void Clear() => godot_icall_Array_Clear(GetPtr());
+ /// <summary>
+ /// Searches this <see cref="Array"/> for an object
+ /// and returns its index or -1 if not found.
+ /// </summary>
+ /// <param name="value">The object to search for.</param>
+ /// <returns>The index of the object, or -1 if not found.</returns>
public int IndexOf(object value) => godot_icall_Array_IndexOf(GetPtr(), value);
+ /// <summary>
+ /// Inserts a new object at a given position in the array.
+ /// The position must be a valid position of an existing item,
+ /// or the position at the end of the array.
+ /// Existing items will be moved to the right.
+ /// </summary>
+ /// <param name="index">The index to insert at.</param>
+ /// <param name="value">The object to insert.</param>
public void Insert(int index, object value) => godot_icall_Array_Insert(GetPtr(), index, value);
+ /// <summary>
+ /// Removes the first occurrence of the specified value
+ /// from this <see cref="Array"/>.
+ /// </summary>
+ /// <param name="value">The value to remove.</param>
public void Remove(object value) => godot_icall_Array_Remove(GetPtr(), value);
+ /// <summary>
+ /// Removes an element from this <see cref="Array"/> by index.
+ /// </summary>
+ /// <param name="index">The index of the element to remove.</param>
public void RemoveAt(int index) => godot_icall_Array_RemoveAt(GetPtr(), index);
// ICollection
+ /// <summary>
+ /// Returns the number of elements in this <see cref="Array"/>.
+ /// This is also known as the size or length of the array.
+ /// </summary>
+ /// <returns>The number of elements.</returns>
public int Count => godot_icall_Array_Count(GetPtr());
- public object SyncRoot => this;
+ object ICollection.SyncRoot => this;
- public bool IsSynchronized => false;
+ bool ICollection.IsSynchronized => false;
+ /// <summary>
+ /// Copies the elements of this <see cref="Array"/> to the given
+ /// untyped C# array, starting at the given index.
+ /// </summary>
+ /// <param name="array">The array to copy to.</param>
+ /// <param name="index">The index to start at.</param>
public void CopyTo(System.Array array, int index)
{
if (array == null)
@@ -155,6 +248,10 @@ namespace Godot.Collections
// IEnumerable
+ /// <summary>
+ /// Gets an enumerator for this <see cref="Array"/>.
+ /// </summary>
+ /// <returns>An enumerator.</returns>
public IEnumerator GetEnumerator()
{
int count = Count;
@@ -165,6 +262,10 @@ namespace Godot.Collections
}
}
+ /// <summary>
+ /// Converts this <see cref="Array"/> to a string.
+ /// </summary>
+ /// <returns>A string representation of this array.</returns>
public override string ToString()
{
return godot_icall_Array_ToString(GetPtr());
@@ -234,6 +335,13 @@ namespace Godot.Collections
internal extern static string godot_icall_Array_ToString(IntPtr ptr);
}
+ /// <summary>
+ /// Typed wrapper around Godot's Array class, an array of Variant
+ /// typed elements allocated in the engine in C++. Useful when
+ /// interfacing with the engine. Otherwise prefer .NET collections
+ /// such as arrays or <see cref="List{T}"/>.
+ /// </summary>
+ /// <typeparam name="T">The type of the array.</typeparam>
public class Array<T> : IList<T>, ICollection<T>, IEnumerable<T>
{
Array objectArray;
@@ -246,11 +354,19 @@ namespace Godot.Collections
Array.godot_icall_Array_Generic_GetElementTypeInfo(typeof(T), out elemTypeEncoding, out elemTypeClass);
}
+ /// <summary>
+ /// Constructs a new empty <see cref="Array{T}"/>.
+ /// </summary>
public Array()
{
objectArray = new Array();
}
+ /// <summary>
+ /// Constructs a new <see cref="Array{T}"/> from the given collection's elements.
+ /// </summary>
+ /// <param name="collection">The collection of elements to construct from.</param>
+ /// <returns>A new Godot Array.</returns>
public Array(IEnumerable<T> collection)
{
if (collection == null)
@@ -259,6 +375,11 @@ namespace Godot.Collections
objectArray = new Array(collection);
}
+ /// <summary>
+ /// Constructs a new <see cref="Array{T}"/> from the given items.
+ /// </summary>
+ /// <param name="array">The items to put in the new array.</param>
+ /// <returns>A new Godot Array.</returns>
public Array(params T[] array) : this()
{
if (array == null)
@@ -268,6 +389,10 @@ namespace Godot.Collections
objectArray = new Array(array);
}
+ /// <summary>
+ /// Constructs a typed <see cref="Array{T}"/> from an untyped <see cref="Array"/>.
+ /// </summary>
+ /// <param name="array">The untyped array to construct from.</param>
public Array(Array array)
{
objectArray = array;
@@ -288,26 +413,49 @@ namespace Godot.Collections
return objectArray.GetPtr();
}
+ /// <summary>
+ /// Converts this typed <see cref="Array{T}"/> to an untyped <see cref="Array"/>.
+ /// </summary>
+ /// <param name="from">The typed array to convert.</param>
public static explicit operator Array(Array<T> from)
{
return from.objectArray;
}
+ /// <summary>
+ /// Duplicates this <see cref="Array{T}"/>.
+ /// </summary>
+ /// <param name="deep">If true, performs a deep copy.</param>
+ /// <returns>A new Godot Array.</returns>
public Array<T> Duplicate(bool deep = false)
{
return new Array<T>(objectArray.Duplicate(deep));
}
+ /// <summary>
+ /// Resizes this <see cref="Array{T}"/> to the given size.
+ /// </summary>
+ /// <param name="newSize">The new size of the array.</param>
+ /// <returns><see cref="Error.Ok"/> if successful, or an error code.</returns>
public Error Resize(int newSize)
{
return objectArray.Resize(newSize);
}
+ /// <summary>
+ /// Shuffles the contents of this <see cref="Array{T}"/> into a random order.
+ /// </summary>
public void Shuffle()
{
objectArray.Shuffle();
}
+ /// <summary>
+ /// Concatenates these two <see cref="Array{T}"/>s.
+ /// </summary>
+ /// <param name="left">The first array.</param>
+ /// <param name="right">The second array.</param>
+ /// <returns>A new Godot Array with the contents of both arrays.</returns>
public static Array<T> operator +(Array<T> left, Array<T> right)
{
return new Array<T>(left.objectArray + right.objectArray);
@@ -315,22 +463,44 @@ namespace Godot.Collections
// IList<T>
+ /// <summary>
+ /// Returns the value at the given index.
+ /// </summary>
+ /// <value>The value at the given index.</value>
public T this[int index]
{
get { return (T)Array.godot_icall_Array_At_Generic(GetPtr(), index, elemTypeEncoding, elemTypeClass); }
set { objectArray[index] = value; }
}
+ /// <summary>
+ /// Searches this <see cref="Array{T}"/> for an item
+ /// and returns its index or -1 if not found.
+ /// </summary>
+ /// <param name="item">The item to search for.</param>
+ /// <returns>The index of the item, or -1 if not found.</returns>
public int IndexOf(T item)
{
return objectArray.IndexOf(item);
}
+ /// <summary>
+ /// Inserts a new item at a given position in the <see cref="Array{T}"/>.
+ /// The position must be a valid position of an existing item,
+ /// or the position at the end of the array.
+ /// Existing items will be moved to the right.
+ /// </summary>
+ /// <param name="index">The index to insert at.</param>
+ /// <param name="item">The item to insert.</param>
public void Insert(int index, T item)
{
objectArray.Insert(index, item);
}
+ /// <summary>
+ /// Removes an element from this <see cref="Array{T}"/> by index.
+ /// </summary>
+ /// <param name="index">The index of the element to remove.</param>
public void RemoveAt(int index)
{
objectArray.RemoveAt(index);
@@ -338,31 +508,53 @@ namespace Godot.Collections
// ICollection<T>
+ /// <summary>
+ /// Returns the number of elements in this <see cref="Array{T}"/>.
+ /// This is also known as the size or length of the array.
+ /// </summary>
+ /// <returns>The number of elements.</returns>
public int Count
{
get { return objectArray.Count; }
}
- public bool IsReadOnly
- {
- get { return objectArray.IsReadOnly; }
- }
+ bool ICollection<T>.IsReadOnly => false;
+ /// <summary>
+ /// Adds an item to the end of this <see cref="Array{T}"/>.
+ /// This is the same as `append` or `push_back` in GDScript.
+ /// </summary>
+ /// <param name="item">The item to add.</param>
+ /// <returns>The new size after adding the item.</returns>
public void Add(T item)
{
objectArray.Add(item);
}
+ /// <summary>
+ /// Erases all items from this <see cref="Array{T}"/>.
+ /// </summary>
public void Clear()
{
objectArray.Clear();
}
+ /// <summary>
+ /// Checks if this <see cref="Array{T}"/> contains the given item.
+ /// </summary>
+ /// <param name="item">The item to look for.</param>
+ /// <returns>Whether or not this array contains the given item.</returns>
public bool Contains(T item)
{
return objectArray.Contains(item);
}
+ /// <summary>
+ /// Copies the elements of this <see cref="Array{T}"/> to the given
+ /// C# array, starting at the given index.
+ /// </summary>
+ /// <param name="array">The C# array to copy to.</param>
+ /// <param name="arrayIndex">The index to start at.</param>
public void CopyTo(T[] array, int arrayIndex)
{
if (array == null)
@@ -386,6 +578,12 @@ namespace Godot.Collections
}
}
+ /// <summary>
+ /// Removes the first occurrence of the specified value
+ /// from this <see cref="Array{T}"/>.
+ /// </summary>
+ /// <param name="item">The value to remove.</param>
+ /// <returns>A bool indicating success or failure.</returns>
public bool Remove(T item)
{
return Array.godot_icall_Array_Remove(GetPtr(), item);
@@ -393,6 +591,10 @@ namespace Godot.Collections
// IEnumerable<T>
+ /// <summary>
+ /// Gets an enumerator for this <see cref="Array{T}"/>.
+ /// </summary>
+ /// <returns>An enumerator.</returns>
public IEnumerator<T> GetEnumerator()
{
int count = objectArray.Count;
@@ -408,6 +610,10 @@ namespace Godot.Collections
return GetEnumerator();
}
+ /// <summary>
+ /// Converts this <see cref="Array{T}"/> to a string.
+ /// </summary>
+ /// <returns>A string representation of this array.</returns>
public override string ToString() => objectArray.ToString();
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index 5dbf5d5657..cef343e152 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -1,10 +1,10 @@
-using System;
-using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs
index 4bb727bd35..d64c8b563e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Colors.cs
@@ -1,4 +1,3 @@
-using System;
using System.Collections.Generic;
namespace Godot
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs
index 785e87a043..1dca9e6ea7 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/DelegateUtils.cs
@@ -61,7 +61,7 @@ namespace Godot
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
- writer.Write((ulong) TargetKind.Static);
+ writer.Write((ulong)TargetKind.Static);
SerializeType(writer, @delegate.GetType());
@@ -77,8 +77,8 @@ namespace Godot
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
- writer.Write((ulong) TargetKind.GodotObject);
- writer.Write((ulong) godotObject.GetInstanceId());
+ writer.Write((ulong)TargetKind.GodotObject);
+ writer.Write((ulong)godotObject.GetInstanceId());
SerializeType(writer, @delegate.GetType());
@@ -100,7 +100,7 @@ namespace Godot
using (var stream = new MemoryStream())
using (var writer = new BinaryWriter(stream))
{
- writer.Write((ulong) TargetKind.CompilerGenerated);
+ writer.Write((ulong)TargetKind.CompilerGenerated);
SerializeType(writer, targetType);
SerializeType(writer, @delegate.GetType());
@@ -149,14 +149,14 @@ namespace Godot
int flags = 0;
if (methodInfo.IsPublic)
- flags |= (int) BindingFlags.Public;
+ flags |= (int)BindingFlags.Public;
else
- flags |= (int) BindingFlags.NonPublic;
+ flags |= (int)BindingFlags.NonPublic;
if (methodInfo.IsStatic)
- flags |= (int) BindingFlags.Static;
+ flags |= (int)BindingFlags.Static;
else
- flags |= (int) BindingFlags.Instance;
+ flags |= (int)BindingFlags.Instance;
writer.Write(flags);
@@ -238,7 +238,7 @@ namespace Godot
}
else
{
- if (TryDeserializeSingleDelegate((byte[]) elem, out Delegate oneDelegate))
+ if (TryDeserializeSingleDelegate((byte[])elem, out Delegate oneDelegate))
delegates.Add(oneDelegate);
}
}
@@ -257,7 +257,7 @@ namespace Godot
using (var stream = new MemoryStream(buffer, writable: false))
using (var reader = new BinaryReader(stream))
{
- var targetKind = (TargetKind) reader.ReadUInt64();
+ var targetKind = (TargetKind)reader.ReadUInt64();
switch (targetKind)
{
@@ -353,11 +353,11 @@ namespace Godot
parameterTypes[i] = parameterType;
}
- methodInfo = declaringType.GetMethod(methodName, (BindingFlags) flags, null, parameterTypes, null);
+ methodInfo = declaringType.GetMethod(methodName, (BindingFlags)flags, null, parameterTypes, null);
return methodInfo != null && methodInfo.ReturnType == returnType;
}
- methodInfo = declaringType.GetMethod(methodName, (BindingFlags) flags);
+ methodInfo = declaringType.GetMethod(methodName, (BindingFlags)flags);
return methodInfo != null && methodInfo.ReturnType == returnType;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/DynamicObject.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/DynamicObject.cs
index c4c911b863..0c21bcaa3f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/DynamicObject.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/DynamicObject.cs
@@ -1,4 +1,3 @@
-
using System;
using System.Collections.Generic;
using System.Dynamic;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
index 6699c5992c..e7d4c40034 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
@@ -1,12 +1,11 @@
-using System;
-using System.Collections.Generic;
-using System.Runtime.CompilerServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
-
#endif
+using System;
+using System.Collections.Generic;
+using System.Runtime.CompilerServices;
// TODO: Add comments describing what this class does. It is not obvious.
@@ -26,7 +25,7 @@ namespace Godot
public static real_t Db2Linear(real_t db)
{
- return (real_t) Math.Exp(db * 0.11512925464970228420089957273422);
+ return (real_t)Math.Exp(db * 0.11512925464970228420089957273422);
}
public static real_t DecTime(real_t value, real_t amount, real_t step)
@@ -51,7 +50,7 @@ namespace Godot
public static real_t Linear2Db(real_t linear)
{
- return (real_t) (Math.Log(linear) * 8.6858896380650365530225783783321);
+ return (real_t)(Math.Log(linear) * 8.6858896380650365530225783783321);
}
public static Resource Load(string path)
@@ -76,7 +75,7 @@ namespace Godot
public static void Print(params object[] what)
{
- godot_icall_GD_print(Array.ConvertAll(what ?? new object[]{"null"}, x => x != null ? x.ToString() : "null"));
+ godot_icall_GD_print(Array.ConvertAll(what ?? new object[] { "null" }, x => x != null ? x.ToString() : "null"));
}
public static void PrintStack()
@@ -86,22 +85,22 @@ namespace Godot
public static void PrintErr(params object[] what)
{
- godot_icall_GD_printerr(Array.ConvertAll(what ?? new object[]{"null"}, x => x != null ? x.ToString() : "null"));
+ godot_icall_GD_printerr(Array.ConvertAll(what ?? new object[] { "null" }, x => x != null ? x.ToString() : "null"));
}
public static void PrintRaw(params object[] what)
{
- godot_icall_GD_printraw(Array.ConvertAll(what ?? new object[]{"null"}, x => x != null ? x.ToString() : "null"));
+ godot_icall_GD_printraw(Array.ConvertAll(what ?? new object[] { "null" }, x => x != null ? x.ToString() : "null"));
}
public static void PrintS(params object[] what)
{
- godot_icall_GD_prints(Array.ConvertAll(what ?? new object[]{"null"}, x => x != null ? x.ToString() : "null"));
+ godot_icall_GD_prints(Array.ConvertAll(what ?? new object[] { "null" }, x => x != null ? x.ToString() : "null"));
}
public static void PrintT(params object[] what)
{
- godot_icall_GD_printt(Array.ConvertAll(what ?? new object[]{"null"}, x => x != null ? x.ToString() : "null"));
+ godot_icall_GD_printt(Array.ConvertAll(what ?? new object[] { "null" }, x => x != null ? x.ToString() : "null"));
}
public static float Randf()
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTraceListener.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTraceListener.cs
index f1a00ae0fa..a566b53659 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTraceListener.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTraceListener.cs
@@ -1,4 +1,3 @@
-using System;
using System.Diagnostics;
namespace Godot
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotUnhandledExceptionEvent.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotUnhandledExceptionEvent.cs
index 702a6c76ba..729529d093 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotUnhandledExceptionEvent.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotUnhandledExceptionEvent.cs
@@ -1,8 +1,4 @@
using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using System.Threading.Tasks;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs
index c59d083080..f508211f68 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/MarshalUtils.cs
@@ -1,12 +1,8 @@
using System;
-using System.Collections;
using System.Collections.Generic;
namespace Godot
{
- using Array = Godot.Collections.Array;
- using Dictionary = Godot.Collections.Dictionary;
-
static class MarshalUtils
{
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index c3f372d415..213f84ad73 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -1,9 +1,9 @@
-using System;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
namespace Godot
{
@@ -14,13 +14,15 @@ namespace Godot
/// <summary>
/// The circle constant, the circumference of the unit circle in radians.
/// </summary>
- public const real_t Tau = (real_t) 6.2831853071795864769252867666M; // 6.2831855f and 6.28318530717959
+ // 6.2831855f and 6.28318530717959
+ public const real_t Tau = (real_t)6.2831853071795864769252867666M;
/// <summary>
/// Constant that represents how many times the diameter of a circle
/// fits around its perimeter. This is equivalent to `Mathf.Tau / 2`.
/// </summary>
- public const real_t Pi = (real_t) 3.1415926535897932384626433833M; // 3.1415927f and 3.14159265358979
+ // 3.1415927f and 3.14159265358979
+ public const real_t Pi = (real_t)3.1415926535897932384626433833M;
/// <summary>
/// Positive infinity. For negative infinity, use `-Mathf.Inf`.
@@ -34,8 +36,10 @@ namespace Godot
/// </summary>
public const real_t NaN = real_t.NaN;
- private const real_t Deg2RadConst = (real_t) 0.0174532925199432957692369077M; // 0.0174532924f and 0.0174532925199433
- private const real_t Rad2DegConst = (real_t) 57.295779513082320876798154814M; // 57.29578f and 57.2957795130823
+ // 0.0174532924f and 0.0174532925199433
+ private const real_t Deg2RadConst = (real_t)0.0174532925199432957692369077M;
+ // 57.29578f and 57.2957795130823
+ private const real_t Rad2DegConst = (real_t)57.295779513082320876798154814M;
/// <summary>
/// Returns the absolute value of `s` (i.e. positive value).
@@ -515,7 +519,8 @@ namespace Godot
/// <returns>One of three possible values: `1`, `-1`, or `0`.</returns>
public static int Sign(int s)
{
- if (s == 0) return 0;
+ if (s == 0)
+ return 0;
return s < 0 ? -1 : 1;
}
@@ -526,7 +531,8 @@ namespace Godot
/// <returns>One of three possible values: `1`, `-1`, or `0`.</returns>
public static int Sign(real_t s)
{
- if (s == 0) return 0;
+ if (s == 0)
+ return 0;
return s < 0 ? -1 : 1;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
index c2f4701b5f..0888e33090 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/MathfEx.cs
@@ -1,10 +1,9 @@
-using System;
-
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
namespace Godot
{
@@ -15,12 +14,12 @@ namespace Godot
/// <summary>
/// The natural number `e`.
/// </summary>
- public const real_t E = (real_t) 2.7182818284590452353602874714M; // 2.7182817f and 2.718281828459045
+ public const real_t E = (real_t)2.7182818284590452353602874714M; // 2.7182817f and 2.718281828459045
/// <summary>
/// The square root of 2.
/// </summary>
- public const real_t Sqrt2 = (real_t) 1.4142135623730950488016887242M; // 1.4142136f and 1.414213562373095
+ public const real_t Sqrt2 = (real_t)1.4142135623730950488016887242M; // 1.4142136f and 1.414213562373095
/// <summary>
/// A very small number used for float comparison with error tolerance.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
index ad6ca51e8b..1278fb53c2 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
@@ -1,10 +1,10 @@
-using System;
-using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
@@ -177,7 +177,7 @@ namespace Godot
return null;
}
- return from + dir * -dist;
+ return from - (dir * dist);
}
/// <summary>
@@ -206,7 +206,7 @@ namespace Godot
return null;
}
- return begin + segment * -dist;
+ return begin - (segment * dist);
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
index 817103994a..35f8217432 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs
@@ -1,10 +1,10 @@
-using System;
-using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
index 612fb64a3d..1053baaa26 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
@@ -1,10 +1,10 @@
-using System;
-using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index 98efa89ef0..b182f1f15e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -61,9 +61,9 @@ namespace Godot
return string.Empty;
}
- // <summary>
- // If the string is a path to a file, return the path to the file without the extension.
- // </summary>
+ /// <summary>
+ /// If the string is a path to a file, return the path to the file without the extension.
+ /// </summary>
public static string BaseName(this string instance)
{
int index = instance.LastIndexOf('.');
@@ -74,17 +74,17 @@ namespace Godot
return instance;
}
- // <summary>
- // Return true if the strings begins with the given string.
- // </summary>
+ /// <summary>
+ /// Return <see langword="true"/> if the strings begins with the given string.
+ /// </summary>
public static bool BeginsWith(this string instance, string text)
{
return instance.StartsWith(text);
}
- // <summary>
- // Return the bigrams (pairs of consecutive letters) of this string.
- // </summary>
+ /// <summary>
+ /// Return the bigrams (pairs of consecutive letters) of this string.
+ /// </summary>
public static string[] Bigrams(this string instance)
{
var b = new string[instance.Length - 1];
@@ -124,12 +124,12 @@ namespace Godot
instance = instance.Substring(2);
}
- return sign * Convert.ToInt32(instance, 2);;
+ return sign * Convert.ToInt32(instance, 2);
}
- // <summary>
- // Return the amount of substrings in string.
- // </summary>
+ /// <summary>
+ /// Return the amount of substrings in string.
+ /// </summary>
public static int Count(this string instance, string what, bool caseSensitive = true, int from = 0, int to = 0)
{
if (what.Length == 0)
@@ -187,9 +187,9 @@ namespace Godot
return c;
}
- // <summary>
- // Return a copy of the string with special characters escaped using the C language standard.
- // </summary>
+ /// <summary>
+ /// Return a copy of the string with special characters escaped using the C language standard.
+ /// </summary>
public static string CEscape(this string instance)
{
var sb = new StringBuilder(string.Copy(instance));
@@ -209,9 +209,10 @@ namespace Godot
return sb.ToString();
}
- // <summary>
- // Return a copy of the string with escaped characters replaced by their meanings according to the C language standard.
- // </summary>
+ /// <summary>
+ /// Return a copy of the string with escaped characters replaced by their meanings
+ /// according to the C language standard.
+ /// </summary>
public static string CUnescape(this string instance)
{
var sb = new StringBuilder(string.Copy(instance));
@@ -231,9 +232,12 @@ namespace Godot
return sb.ToString();
}
- // <summary>
- // Change the case of some letters. Replace underscores with spaces, convert all letters to lowercase then capitalize first and every letter following the space character. For [code]capitalize camelCase mixed_with_underscores[/code] it will return [code]Capitalize Camelcase Mixed With Underscores[/code].
- // </summary>
+ /// <summary>
+ /// Change the case of some letters. Replace underscores with spaces, convert all letters
+ /// to lowercase then capitalize first and every letter following the space character.
+ /// For <c>capitalize camelCase mixed_with_underscores</c> it will return
+ /// <c>Capitalize Camelcase Mixed With Underscores</c>.
+ /// </summary>
public static string Capitalize(this string instance)
{
string aux = instance.Replace("_", " ").ToLower();
@@ -254,17 +258,17 @@ namespace Godot
return cap;
}
- // <summary>
- // Perform a case-sensitive comparison to another string, return -1 if less, 0 if equal and +1 if greater.
- // </summary>
+ /// <summary>
+ /// Perform a case-sensitive comparison to another string, return -1 if less, 0 if equal and +1 if greater.
+ /// </summary>
public static int CasecmpTo(this string instance, string to)
{
return instance.CompareTo(to, caseSensitive: true);
}
- // <summary>
- // Perform a comparison to another string, return -1 if less, 0 if equal and +1 if greater.
- // </summary>
+ /// <summary>
+ /// Perform a comparison to another string, return -1 if less, 0 if equal and +1 if greater.
+ /// </summary>
public static int CompareTo(this string instance, string to, bool caseSensitive = true)
{
if (string.IsNullOrEmpty(instance))
@@ -316,25 +320,25 @@ namespace Godot
}
}
- // <summary>
- // Return true if the strings ends with the given string.
- // </summary>
+ /// <summary>
+ /// Return <see langword="true"/> if the strings ends with the given string.
+ /// </summary>
public static bool EndsWith(this string instance, string text)
{
return instance.EndsWith(text);
}
- // <summary>
- // Erase [code]chars[/code] characters from the string starting from [code]pos[/code].
- // </summary>
+ /// <summary>
+ /// Erase <paramref name="chars"/> characters from the string starting from <paramref name="pos"/>.
+ /// </summary>
public static void Erase(this StringBuilder instance, int pos, int chars)
{
instance.Remove(pos, chars);
}
- // <summary>
- // If the string is a path to a file, return the extension.
- // </summary>
+ /// <summary>
+ /// If the string is a path to a file, return the extension.
+ /// </summary>
public static string Extension(this string instance)
{
int pos = instance.FindLast(".");
@@ -345,14 +349,18 @@ namespace Godot
return instance.Substring(pos + 1);
}
- /// <summary>Find the first occurrence of a substring. Optionally, the search starting position can be passed.</summary>
+ /// <summary>
+ /// Find the first occurrence of a substring. Optionally, the search starting position can be passed.
+ /// </summary>
/// <returns>The starting position of the substring, or -1 if not found.</returns>
public static int Find(this string instance, string what, int from = 0, bool caseSensitive = true)
{
return instance.IndexOf(what, from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase);
}
- /// <summary>Find the first occurrence of a char. Optionally, the search starting position can be passed.</summary>
+ /// <summary>
+ /// Find the first occurrence of a char. Optionally, the search starting position can be passed.
+ /// </summary>
/// <returns>The first instance of the char, or -1 if not found.</returns>
public static int Find(this string instance, char what, int from = 0, bool caseSensitive = true)
{
@@ -375,16 +383,19 @@ namespace Godot
return instance.LastIndexOf(what, from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase);
}
- /// <summary>Find the first occurrence of a substring but search as case-insensitive. Optionally, the search starting position can be passed.</summary>
+ /// <summary>
+ /// Find the first occurrence of a substring but search as case-insensitive.
+ /// Optionally, the search starting position can be passed.
+ /// </summary>
/// <returns>The starting position of the substring, or -1 if not found.</returns>
public static int FindN(this string instance, string what, int from = 0)
{
return instance.IndexOf(what, from, StringComparison.OrdinalIgnoreCase);
}
- // <summary>
- // If the string is a path to a file, return the base directory.
- // </summary>
+ /// <summary>
+ /// If the string is a path to a file, return the base directory.
+ /// </summary>
public static string GetBaseDir(this string instance)
{
int basepos = instance.Find("://");
@@ -419,9 +430,9 @@ namespace Godot
return @base + rs.Substr(0, sep);
}
- // <summary>
- // If the string is a path to a file, return the file and ignore the base directory.
- // </summary>
+ /// <summary>
+ /// If the string is a path to a file, return the file and ignore the base directory.
+ /// </summary>
public static string GetFile(this string instance)
{
int sep = Mathf.Max(instance.FindLast("/"), instance.FindLast("\\"));
@@ -461,14 +472,14 @@ namespace Godot
return Encoding.UTF8.GetString(bytes);
}
- // <summary>
- // Hash the string and return a 32 bits unsigned integer.
- // </summary>
+ /// <summary>
+ /// Hash the string and return a 32 bits unsigned integer.
+ /// </summary>
public static uint Hash(this string instance)
{
uint hash = 5381;
- foreach(uint c in instance)
+ foreach (uint c in instance)
{
hash = (hash << 5) + hash + c; // hash * 33 + c
}
@@ -553,17 +564,17 @@ namespace Godot
return sign * int.Parse(instance, NumberStyles.HexNumber);
}
- // <summary>
- // Insert a substring at a given position.
- // </summary>
+ /// <summary>
+ /// Insert a substring at a given position.
+ /// </summary>
public static string Insert(this string instance, int pos, string what)
{
return instance.Insert(pos, what);
}
- // <summary>
- // If the string is a path to a file or directory, return true if the path is absolute.
- // </summary>
+ /// <summary>
+ /// If the string is a path to a file or directory, return <see langword="true"/> if the path is absolute.
+ /// </summary>
public static bool IsAbsPath(this string instance)
{
if (string.IsNullOrEmpty(instance))
@@ -574,17 +585,17 @@ namespace Godot
return instance[0] == '/' || instance[0] == '\\';
}
- // <summary>
- // If the string is a path to a file or directory, return true if the path is relative.
- // </summary>
+ /// <summary>
+ /// If the string is a path to a file or directory, return <see langword="true"/> if the path is relative.
+ /// </summary>
public static bool IsRelPath(this string instance)
{
return !IsAbsPath(instance);
}
- // <summary>
- // Check whether this string is a subsequence of the given string.
- // </summary>
+ /// <summary>
+ /// Check whether this string is a subsequence of the given string.
+ /// </summary>
public static bool IsSubsequenceOf(this string instance, string text, bool caseSensitive = true)
{
int len = instance.Length;
@@ -625,34 +636,36 @@ namespace Godot
return false;
}
- // <summary>
- // Check whether this string is a subsequence of the given string, ignoring case differences.
- // </summary>
+ /// <summary>
+ /// Check whether this string is a subsequence of the given string, ignoring case differences.
+ /// </summary>
public static bool IsSubsequenceOfI(this string instance, string text)
{
return instance.IsSubsequenceOf(text, caseSensitive: false);
}
- // <summary>
- // Check whether the string contains a valid float.
- // </summary>
+ /// <summary>
+ /// Check whether the string contains a valid <see langword="float"/>.
+ /// </summary>
public static bool IsValidFloat(this string instance)
{
float f;
return float.TryParse(instance, out f);
}
- // <summary>
- // Check whether the string contains a valid color in HTML notation.
- // </summary>
+ /// <summary>
+ /// Check whether the string contains a valid color in HTML notation.
+ /// </summary>
public static bool IsValidHtmlColor(this string instance)
{
return Color.HtmlIsValid(instance);
}
- // <summary>
- // Check whether the string is a valid identifier. As is common in programming languages, a valid identifier may contain only letters, digits and underscores (_) and the first character may not be a digit.
- // </summary>
+ /// <summary>
+ /// Check whether the string is a valid identifier. As is common in
+ /// programming languages, a valid identifier may contain only letters,
+ /// digits and underscores (_) and the first character may not be a digit.
+ /// </summary>
public static bool IsValidIdentifier(this string instance)
{
int len = instance.Length;
@@ -680,18 +693,18 @@ namespace Godot
return true;
}
- // <summary>
- // Check whether the string contains a valid integer.
- // </summary>
+ /// <summary>
+ /// Check whether the string contains a valid integer.
+ /// </summary>
public static bool IsValidInteger(this string instance)
{
int f;
return int.TryParse(instance, out f);
}
- // <summary>
- // Check whether the string contains a valid IP address.
- // </summary>
+ /// <summary>
+ /// Check whether the string contains a valid IP address.
+ /// </summary>
public static bool IsValidIPAddress(this string instance)
{
// TODO: Support IPv6 addresses
@@ -714,9 +727,9 @@ namespace Godot
return true;
}
- // <summary>
- // Return a copy of the string with special characters escaped using the JSON standard.
- // </summary>
+ /// <summary>
+ /// Return a copy of the string with special characters escaped using the JSON standard.
+ /// </summary>
public static string JSONEscape(this string instance)
{
var sb = new StringBuilder(string.Copy(instance));
@@ -733,9 +746,9 @@ namespace Godot
return sb.ToString();
}
- // <summary>
- // Return an amount of characters from the left of the string.
- // </summary>
+ /// <summary>
+ /// Return an amount of characters from the left of the string.
+ /// </summary>
public static string Left(this string instance, int pos)
{
if (pos <= 0)
@@ -783,7 +796,8 @@ namespace Godot
}
/// <summary>
- /// Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'.
+ /// Do a simple expression match, where '*' matches zero or more
+ /// arbitrary characters and '?' matches any single character except '.'.
/// </summary>
private static bool ExprMatch(this string instance, string expr, bool caseSensitive)
{
@@ -798,13 +812,17 @@ namespace Godot
case '?':
return instance.Length > 0 && instance[0] != '.' && ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive);
default:
- if (instance.Length == 0) return false;
- return (caseSensitive ? instance[0] == expr[0] : char.ToUpper(instance[0]) == char.ToUpper(expr[0])) && ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive);
+ if (instance.Length == 0)
+ return false;
+ if (caseSensitive)
+ return instance[0] == expr[0];
+ return (char.ToUpper(instance[0]) == char.ToUpper(expr[0])) && ExprMatch(instance.Substring(1), expr.Substring(1), caseSensitive);
}
}
/// <summary>
- /// Do a simple case sensitive expression match, using ? and * wildcards (see [method expr_match]).
+ /// Do a simple case sensitive expression match, using ? and * wildcards
+ /// (see <see cref="ExprMatch(string, string, bool)"/>).
/// </summary>
public static bool Match(this string instance, string expr, bool caseSensitive = true)
{
@@ -815,7 +833,8 @@ namespace Godot
}
/// <summary>
- /// Do a simple case insensitive expression match, using ? and * wildcards (see [method expr_match]).
+ /// Do a simple case insensitive expression match, using ? and * wildcards
+ /// (see <see cref="ExprMatch(string, string, bool)"/>).
/// </summary>
public static bool MatchN(this string instance, string expr)
{
@@ -825,9 +844,9 @@ namespace Godot
return instance.ExprMatch(expr, caseSensitive: false);
}
- // <summary>
- // Return the MD5 hash of the string as an array of bytes.
- // </summary>
+ /// <summary>
+ /// Return the MD5 hash of the string as an array of bytes.
+ /// </summary>
public static byte[] MD5Buffer(this string instance)
{
return godot_icall_String_md5_buffer(instance);
@@ -836,9 +855,9 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static byte[] godot_icall_String_md5_buffer(string str);
- // <summary>
- // Return the MD5 hash of the string as a string.
- // </summary>
+ /// <summary>
+ /// Return the MD5 hash of the string as a string.
+ /// </summary>
public static string MD5Text(this string instance)
{
return godot_icall_String_md5_text(instance);
@@ -847,25 +866,25 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static string godot_icall_String_md5_text(string str);
- // <summary>
- // Perform a case-insensitive comparison to another string, return -1 if less, 0 if equal and +1 if greater.
- // </summary>
+ /// <summary>
+ /// Perform a case-insensitive comparison to another string, return -1 if less, 0 if equal and +1 if greater.
+ /// </summary>
public static int NocasecmpTo(this string instance, string to)
{
return instance.CompareTo(to, caseSensitive: false);
}
- // <summary>
- // Return the character code at position [code]at[/code].
- // </summary>
+ /// <summary>
+ /// Return the character code at position <paramref name="at"/>.
+ /// </summary>
public static int OrdAt(this string instance, int at)
{
return instance[at];
}
- // <summary>
- // Format a number to have an exact number of [code]digits[/code] after the decimal point.
- // </summary>
+ /// <summary>
+ /// Format a number to have an exact number of <paramref name="digits"/> after the decimal point.
+ /// </summary>
public static string PadDecimals(this string instance, int digits)
{
int c = instance.Find(".");
@@ -899,9 +918,9 @@ namespace Godot
return instance;
}
- // <summary>
- // Format a number to have an exact number of [code]digits[/code] before the decimal point.
- // </summary>
+ /// <summary>
+ /// Format a number to have an exact number of <paramref name="digits"/> before the decimal point.
+ /// </summary>
public static string PadZeros(this string instance, int digits)
{
string s = instance;
@@ -932,9 +951,10 @@ namespace Godot
return s;
}
- // <summary>
- // If the string is a path, this concatenates [code]file[/code] at the end of the string as a subpath. E.g. [code]"this/is".plus_file("path") == "this/is/path"[/code].
- // </summary>
+ /// <summary>
+ /// If the string is a path, this concatenates <paramref name="file"/> at the end of the string as a subpath.
+ /// E.g. <c>"this/is".PlusFile("path") == "this/is/path"</c>.
+ /// </summary>
public static string PlusFile(this string instance, string file)
{
if (instance.Length > 0 && instance[instance.Length - 1] == '/')
@@ -942,25 +962,25 @@ namespace Godot
return instance + "/" + file;
}
- // <summary>
- // Replace occurrences of a substring for different ones inside the string.
- // </summary>
+ /// <summary>
+ /// Replace occurrences of a substring for different ones inside the string.
+ /// </summary>
public static string Replace(this string instance, string what, string forwhat)
{
return instance.Replace(what, forwhat);
}
- // <summary>
- // Replace occurrences of a substring for different ones inside the string, but search case-insensitive.
- // </summary>
+ /// <summary>
+ /// Replace occurrences of a substring for different ones inside the string, but search case-insensitive.
+ /// </summary>
public static string ReplaceN(this string instance, string what, string forwhat)
{
return Regex.Replace(instance, what, forwhat, RegexOptions.IgnoreCase);
}
- // <summary>
- // Perform a search for a substring, but start from the end of the string instead of the beginning.
- // </summary>
+ /// <summary>
+ /// Perform a search for a substring, but start from the end of the string instead of the beginning.
+ /// </summary>
public static int RFind(this string instance, string what, int from = -1)
{
return godot_icall_String_rfind(instance, what, from);
@@ -969,9 +989,10 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static int godot_icall_String_rfind(string str, string what, int from);
- // <summary>
- // Perform a search for a substring, but start from the end of the string instead of the beginning. Also search case-insensitive.
- // </summary>
+ /// <summary>
+ /// Perform a search for a substring, but start from the end of the string instead of the beginning.
+ /// Also search case-insensitive.
+ /// </summary>
public static int RFindN(this string instance, string what, int from = -1)
{
return godot_icall_String_rfindn(instance, what, from);
@@ -980,9 +1001,9 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static int godot_icall_String_rfindn(string str, string what, int from);
- // <summary>
- // Return the right side of the string from a given position.
- // </summary>
+ /// <summary>
+ /// Return the right side of the string from a given position.
+ /// </summary>
public static string Right(this string instance, int pos)
{
if (pos >= instance.Length)
@@ -1029,9 +1050,9 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static byte[] godot_icall_String_sha256_buffer(string str);
- // <summary>
- // Return the SHA-256 hash of the string as a string.
- // </summary>
+ /// <summary>
+ /// Return the SHA-256 hash of the string as a string.
+ /// </summary>
public static string SHA256Text(this string instance)
{
return godot_icall_String_sha256_text(instance);
@@ -1040,9 +1061,10 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static string godot_icall_String_sha256_text(string str);
- // <summary>
- // Return the similarity index of the text compared to this string. 1 means totally similar and 0 means totally dissimilar.
- // </summary>
+ /// <summary>
+ /// Return the similarity index of the text compared to this string.
+ /// 1 means totally similar and 0 means totally dissimilar.
+ /// </summary>
public static float Similarity(this string instance, string text)
{
if (instance == text)
@@ -1080,17 +1102,19 @@ namespace Godot
return 2.0f * inter / sum;
}
- // <summary>
- // Split the string by a divisor string, return an array of the substrings. Example "One,Two,Three" will return ["One","Two","Three"] if split by ",".
- // </summary>
+ /// <summary>
+ /// Split the string by a divisor string, return an array of the substrings.
+ /// Example "One,Two,Three" will return ["One","Two","Three"] if split by ",".
+ /// </summary>
public static string[] Split(this string instance, string divisor, bool allowEmpty = true)
{
return instance.Split(new[] { divisor }, StringSplitOptions.RemoveEmptyEntries);
}
- // <summary>
- // Split the string in floats by using a divisor string, return an array of the substrings. Example "1,2.5,3" will return [1,2.5,3] if split by ",".
- // </summary>
+ /// <summary>
+ /// Split the string in floats by using a divisor string, return an array of the substrings.
+ /// Example "1,2.5,3" will return [1,2.5,3] if split by ",".
+ /// </summary>
public static float[] SplitFloats(this string instance, string divisor, bool allowEmpty = true)
{
var ret = new List<float>();
@@ -1122,9 +1146,10 @@ namespace Godot
(char)30, (char)31, (char)32
};
- // <summary>
- // Return a copy of the string stripped of any non-printable character at the beginning and the end. The optional arguments are used to toggle stripping on the left and right edges respectively.
- // </summary>
+ /// <summary>
+ /// Return a copy of the string stripped of any non-printable character at the beginning and the end.
+ /// The optional arguments are used to toggle stripping on the left and right edges respectively.
+ /// </summary>
public static string StripEdges(this string instance, bool left = true, bool right = true)
{
if (left)
@@ -1137,58 +1162,62 @@ namespace Godot
return instance.TrimEnd(_nonPrintable);
}
- // <summary>
- // Return part of the string from the position [code]from[/code], with length [code]len[/code].
- // </summary>
+ /// <summary>
+ /// Return part of the string from the position <paramref name="from"/>, with length <paramref name="len"/>.
+ /// </summary>
public static string Substr(this string instance, int from, int len)
{
int max = instance.Length - from;
return instance.Substring(from, len > max ? max : len);
}
- // <summary>
- // Convert the String (which is a character array) to PackedByteArray (which is an array of bytes). The conversion is speeded up in comparison to to_utf8() with the assumption that all the characters the String contains are only ASCII characters.
- // </summary>
+ /// <summary>
+ /// Convert the String (which is a character array) to PackedByteArray (which is an array of bytes).
+ /// The conversion is speeded up in comparison to <see cref="ToUTF8(string)"/> with the assumption
+ /// that all the characters the String contains are only ASCII characters.
+ /// </summary>
public static byte[] ToAscii(this string instance)
{
return Encoding.ASCII.GetBytes(instance);
}
- // <summary>
- // Convert a string, containing a decimal number, into a [code]float[/code].
- // </summary>
+ /// <summary>
+ /// Convert a string, containing a decimal number, into a <see langword="float" />.
+ /// </summary>
public static float ToFloat(this string instance)
{
return float.Parse(instance);
}
- // <summary>
- // Convert a string, containing an integer number, into an [code]int[/code].
- // </summary>
+ /// <summary>
+ /// Convert a string, containing an integer number, into an <see langword="int" />.
+ /// </summary>
public static int ToInt(this string instance)
{
return int.Parse(instance);
}
- // <summary>
- // Return the string converted to lowercase.
- // </summary>
+ /// <summary>
+ /// Return the string converted to lowercase.
+ /// </summary>
public static string ToLower(this string instance)
{
return instance.ToLower();
}
- // <summary>
- // Return the string converted to uppercase.
- // </summary>
+ /// <summary>
+ /// Return the string converted to uppercase.
+ /// </summary>
public static string ToUpper(this string instance)
{
return instance.ToUpper();
}
- // <summary>
- // Convert the String (which is an array of characters) to PackedByteArray (which is an array of bytes). The conversion is a bit slower than to_ascii(), but supports all UTF-8 characters. Therefore, you should prefer this function over to_ascii().
- // </summary>
+ /// <summary>
+ /// Convert the String (which is an array of characters) to PackedByteArray (which is an array of bytes).
+ /// The conversion is a bit slower than <see cref="ToAscii(string)"/>, but supports all UTF-8 characters.
+ /// Therefore, you should prefer this function over <see cref="ToAscii(string)"/>.
+ /// </summary>
public static byte[] ToUTF8(this string instance)
{
return Encoding.UTF8.GetBytes(instance);
@@ -1221,17 +1250,18 @@ namespace Godot
return Uri.EscapeDataString(instance);
}
- // <summary>
- // Return a copy of the string with special characters escaped using the XML standard.
- // </summary>
+ /// <summary>
+ /// Return a copy of the string with special characters escaped using the XML standard.
+ /// </summary>
public static string XMLEscape(this string instance)
{
return SecurityElement.Escape(instance);
}
- // <summary>
- // Return a copy of the string with escaped characters replaced by their meanings according to the XML standard.
- // </summary>
+ /// <summary>
+ /// Return a copy of the string with escaped characters replaced by their meanings
+ /// according to the XML standard.
+ /// </summary>
public static string XMLUnescape(this string instance)
{
return SecurityElement.FromString(instance).Text;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index fe93592667..c135eb137f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -1,10 +1,10 @@
-using System;
-using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
index 26b1a9e8b2..5c57203ca7 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
@@ -1,10 +1,10 @@
-using System;
-using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index af053bd263..a0948d8b10 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -1,16 +1,10 @@
-// file: core/math/math_2d.h
-// commit: 7ad14e7a3e6f87ddc450f7e34621eb5200808451
-// file: core/math/math_2d.cpp
-// commit: 7ad14e7a3e6f87ddc450f7e34621eb5200808451
-// file: core/variant_call.cpp
-// commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685
-using System;
-using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
index 9068593fd8..b4c631608e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
@@ -1,11 +1,10 @@
-using System;
-using System.Runtime.InteropServices;
-
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 31a9af2d9e..a02a0d2dd9 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -1,16 +1,10 @@
-// file: core/math/vector3.h
-// commit: bd282ff43f23fe845f29a3e25c8efc01bd65ffb0
-// file: core/math/vector3.cpp
-// commit: 7ad14e7a3e6f87ddc450f7e34621eb5200808451
-// file: core/variant_call.cpp
-// commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685
-using System;
-using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
index e727afa3ff..80bad061b2 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
@@ -1,11 +1,10 @@
-using System;
-using System.Runtime.InteropServices;
-
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
+using System;
+using System.Runtime.InteropServices;
namespace Godot
{
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index 2d04cedb9b..a99dff8432 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -177,8 +177,8 @@ MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) {
MonoArray *result = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), property_list.size());
int i = 0;
- for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
- MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get().name);
+ for (const PropertyInfo &E : property_list) {
+ MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E.name);
mono_array_setref(result, i, boxed);
i++;
}
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 02d875f669..299344bb93 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -100,8 +100,8 @@ void gd_mono_setup_runtime_main_args() {
main_args.write[0] = execpath.ptrw();
int i = 1;
- for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) {
- CharString &stored = cmdline_args_utf8.push_back(E->get().utf8())->get();
+ for (const String &E : cmdline_args) {
+ CharString &stored = cmdline_args_utf8.push_back(E.utf8())->get();
main_args.write[i] = stored.ptrw();
i++;
}
diff --git a/modules/navigation/navigation_mesh_editor_plugin.cpp b/modules/navigation/navigation_mesh_editor_plugin.cpp
index 8f4203e260..587e56f593 100644
--- a/modules/navigation/navigation_mesh_editor_plugin.cpp
+++ b/modules/navigation/navigation_mesh_editor_plugin.cpp
@@ -65,7 +65,7 @@ void NavigationMeshEditor::_bake_pressed() {
NavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh());
NavigationMeshGenerator::get_singleton()->bake(node->get_navigation_mesh(), node);
- node->update_gizmo();
+ node->update_gizmos();
}
void NavigationMeshEditor::_clear_pressed() {
@@ -77,7 +77,7 @@ void NavigationMeshEditor::_clear_pressed() {
bake_info->set_text("");
if (node) {
- node->update_gizmo();
+ node->update_gizmos();
}
}
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index 7aeb9e1858..41cd75fd22 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -514,11 +514,11 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node)
}
Transform3D navmesh_xform = Object::cast_to<Node3D>(p_node)->get_transform().affine_inverse();
- for (const List<Node *>::Element *E = parse_nodes.front(); E; E = E->next()) {
+ for (Node *E : parse_nodes) {
int geometry_type = p_nav_mesh->get_parsed_geometry_type();
uint32_t collision_mask = p_nav_mesh->get_collision_mask();
bool recurse_children = p_nav_mesh->get_source_geometry_mode() != NavigationMesh::SOURCE_GEOMETRY_GROUPS_EXPLICIT;
- _parse_geometry(navmesh_xform, E->get(), vertices, indices, geometry_type, collision_mask, recurse_children);
+ _parse_geometry(navmesh_xform, E, vertices, indices, geometry_type, collision_mask, recurse_children);
}
if (vertices.size() > 0 && indices.size() > 0) {
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 2513039e8e..fa4888f843 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -927,14 +927,14 @@ void TextServerAdvanced::font_set_oversampling(float p_oversampling) {
oversampling = p_oversampling;
List<RID> fonts;
font_owner.get_owned_list(&fonts);
- for (List<RID>::Element *E = fonts.front(); E; E = E->next()) {
- font_owner.getornull(E->get())->clear_cache();
+ for (const RID &E : fonts) {
+ font_owner.getornull(E)->clear_cache();
}
List<RID> text_bufs;
shaped_owner.get_owned_list(&text_bufs);
- for (List<RID>::Element *E = text_bufs.front(); E; E = E->next()) {
- invalidate(shaped_owner.getornull(E->get()));
+ for (const RID &E : text_bufs) {
+ invalidate(shaped_owner.getornull(E));
}
}
}
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 9ad7dabbcc..004cbc2bb3 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -473,8 +473,8 @@ void TextServerFallback::font_set_oversampling(float p_oversampling) {
oversampling = p_oversampling;
List<RID> fonts;
font_owner.get_owned_list(&fonts);
- for (List<RID>::Element *E = fonts.front(); E; E = E->next()) {
- font_owner.getornull(E->get())->clear_cache();
+ for (const RID &E : fonts) {
+ font_owner.getornull(E)->clear_cache();
}
}
}
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 0de39512ae..7a2404fd80 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -588,14 +588,14 @@ void VisualScript::rename_variable(const StringName &p_name, const StringName &p
variables.erase(p_name);
List<int> ids;
get_node_list(&ids);
- for (List<int>::Element *E = ids.front(); E; E = E->next()) {
- Ref<VisualScriptVariableGet> nodeget = get_node(E->get());
+ for (int &E : ids) {
+ Ref<VisualScriptVariableGet> nodeget = get_node(E);
if (nodeget.is_valid()) {
if (nodeget->get_variable() == p_name) {
nodeget->set_variable(p_new_name);
}
} else {
- Ref<VisualScriptVariableSet> nodeset = get_node(E->get());
+ Ref<VisualScriptVariableSet> nodeset = get_node(E);
if (nodeset.is_valid()) {
if (nodeset->get_variable() == p_name) {
nodeset->set_variable(p_new_name);
@@ -715,9 +715,9 @@ int VisualScript::get_available_id() const {
List<int> nds;
nodes.get_key_list(&nds);
int max = -1;
- for (const List<int>::Element *E = nds.front(); E; E = E->next()) {
- if (E->get() > max) {
- max = E->get();
+ for (const int &E : nds) {
+ if (E > max) {
+ max = E;
}
}
return (max + 1);
@@ -752,15 +752,15 @@ void VisualScript::_update_placeholders() {
List<StringName> keys;
variables.get_key_list(&keys);
- for (List<StringName>::Element *E = keys.front(); E; E = E->next()) {
- if (!variables[E->get()]._export) {
+ for (const StringName &E : keys) {
+ if (!variables[E]._export) {
continue;
}
- PropertyInfo p = variables[E->get()].info;
- p.name = String(E->get());
+ PropertyInfo p = variables[E].info;
+ p.name = String(E);
pinfo.push_back(p);
- values[p.name] = variables[E->get()].default_value;
+ values[p.name] = variables[E].default_value;
}
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
@@ -783,15 +783,15 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
List<StringName> keys;
variables.get_key_list(&keys);
- for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) {
- if (!variables[E->get()]._export) {
+ for (const StringName &E : keys) {
+ if (!variables[E]._export) {
continue;
}
- PropertyInfo p = variables[E->get()].info;
- p.name = String(E->get());
+ PropertyInfo p = variables[E].info;
+ p.name = String(E);
pinfo.push_back(p);
- values[p.name] = variables[E->get()].default_value;
+ values[p.name] = variables[E].default_value;
}
sins->update(pinfo, values);
@@ -874,11 +874,11 @@ void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const {
List<StringName> funcs;
functions.get_key_list(&funcs);
- for (List<StringName>::Element *E = funcs.front(); E; E = E->next()) {
+ for (const StringName &E : funcs) {
MethodInfo mi;
- mi.name = E->get();
- if (functions[E->get()].func_id >= 0) {
- Ref<VisualScriptFunction> func = nodes[functions[E->get()].func_id].node;
+ mi.name = E;
+ if (functions[E].func_id >= 0) {
+ Ref<VisualScriptFunction> func = nodes[functions[E].func_id].node;
if (func.is_valid()) {
for (int i = 0; i < func->get_argument_count(); i++) {
PropertyInfo arg;
@@ -928,10 +928,10 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
List<StringName> vars;
get_variable_list(&vars);
- for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
- //if (!variables[E->get()]._export)
+ for (const StringName &E : vars) {
+ //if (!variables[E]._export)
// continue;
- PropertyInfo pi = variables[E->get()].info;
+ PropertyInfo pi = variables[E].info;
pi.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_list->push_back(pi);
}
@@ -945,8 +945,8 @@ int VisualScript::get_member_line(const StringName &p_member) const {
bool VisualScript::are_subnodes_edited() const {
List<int> keys;
nodes.get_key_list(&keys);
- for (const List<int>::Element *F = keys.front(); F; F = F->next()) {
- if (nodes[F->get()].node->is_edited()) {
+ for (const int &F : keys) {
+ if (nodes[F].node->is_edited()) {
return true;
}
}
@@ -1017,13 +1017,13 @@ void VisualScript::_set_data(const Dictionary &p_data) {
rpc_functions.clear();
List<StringName> fns;
functions.get_key_list(&fns);
- for (const List<StringName>::Element *E = fns.front(); E; E = E->next()) {
- if (functions[E->get()].func_id >= 0 && nodes.has(functions[E->get()].func_id)) {
- Ref<VisualScriptFunction> vsf = nodes[functions[E->get()].func_id].node;
+ for (const StringName &E : fns) {
+ if (functions[E].func_id >= 0 && nodes.has(functions[E].func_id)) {
+ Ref<VisualScriptFunction> vsf = nodes[functions[E].func_id].node;
if (vsf.is_valid()) {
if (vsf->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) {
MultiplayerAPI::RPCConfig nd;
- nd.name = E->get();
+ nd.name = E;
nd.rpc_mode = vsf->get_rpc_mode();
nd.transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE; // TODO
if (rpc_functions.find(nd) == -1) {
@@ -1045,11 +1045,11 @@ Dictionary VisualScript::_get_data() const {
Array vars;
List<StringName> var_names;
variables.get_key_list(&var_names);
- for (const List<StringName>::Element *E = var_names.front(); E; E = E->next()) {
- Dictionary var = _get_variable_info(E->get());
- var["name"] = E->get(); // Make sure it's the right one.
- var["default_value"] = variables[E->get()].default_value;
- var["export"] = variables[E->get()]._export;
+ for (const StringName &E : var_names) {
+ Dictionary var = _get_variable_info(E);
+ var["name"] = E; // Make sure it's the right one.
+ var["default_value"] = variables[E].default_value;
+ var["export"] = variables[E]._export;
vars.push_back(var);
}
d["variables"] = vars;
@@ -1073,10 +1073,10 @@ Dictionary VisualScript::_get_data() const {
Array funcs;
List<StringName> func_names;
functions.get_key_list(&func_names);
- for (const List<StringName>::Element *E = func_names.front(); E; E = E->next()) {
+ for (const StringName &E : func_names) {
Dictionary func;
- func["name"] = E->get();
- func["function_id"] = functions[E->get()].func_id;
+ func["name"] = E;
+ func["function_id"] = functions[E].func_id;
funcs.push_back(func);
}
d["functions"] = funcs;
@@ -1084,10 +1084,10 @@ Dictionary VisualScript::_get_data() const {
Array nds;
List<int> node_ids;
nodes.get_key_list(&node_ids);
- for (const List<int>::Element *F = node_ids.front(); F; F = F->next()) {
- nds.push_back(F->get());
- nds.push_back(nodes[F->get()].pos);
- nds.push_back(nodes[F->get()].node);
+ for (const int &F : node_ids) {
+ nds.push_back(F);
+ nds.push_back(nodes[F].pos);
+ nds.push_back(nodes[F].node);
}
d["nodes"] = nds;
@@ -1202,8 +1202,8 @@ VisualScript::~VisualScript() {
// Remove all nodes and stuff that hold data refs.
List<int> nds;
nodes.get_key_list(&nds);
- for (const List<int>::Element *E = nds.front(); E; E = E->next()) {
- remove_node(E->get());
+ for (const int &E : nds) {
+ remove_node(E);
}
}
@@ -1233,12 +1233,12 @@ bool VisualScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
List<StringName> vars;
script->variables.get_key_list(&vars);
- for (const List<StringName>::Element *E = vars.front(); E; E = E->next()) {
- if (!script->variables[E->get()]._export) {
+ for (const StringName &E : vars) {
+ if (!script->variables[E]._export) {
continue;
}
- PropertyInfo p = script->variables[E->get()].info;
- p.name = String(E->get());
+ PropertyInfo p = script->variables[E].info;
+ p.name = String(E);
p.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_properties->push_back(p);
}
@@ -1262,11 +1262,11 @@ Variant::Type VisualScriptInstance::get_property_type(const StringName &p_name,
void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
List<StringName> fns;
script->functions.get_key_list(&fns);
- for (const List<StringName>::Element *E = fns.front(); E; E = E->next()) {
+ for (const StringName &E : fns) {
MethodInfo mi;
- mi.name = E->get();
- if (script->functions[E->get()].func_id >= 0 && script->nodes.has(script->functions[E->get()].func_id)) {
- Ref<VisualScriptFunction> vsf = script->nodes[script->functions[E->get()].func_id].node;
+ mi.name = E;
+ if (script->functions[E].func_id >= 0 && script->nodes.has(script->functions[E].func_id)) {
+ Ref<VisualScriptFunction> vsf = script->nodes[script->functions[E].func_id].node;
if (vsf.is_valid()) {
for (int i = 0; i < vsf->get_argument_count(); i++) {
PropertyInfo arg;
@@ -1868,8 +1868,8 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
{
List<StringName> keys;
script->variables.get_key_list(&keys);
- for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) {
- variables[E->get()] = script->variables[E->get()].default_value;
+ for (const StringName &E : keys) {
+ variables[E] = script->variables[E].default_value;
}
}
@@ -1877,8 +1877,8 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
{
List<StringName> keys;
script->functions.get_key_list(&keys);
- for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) {
- const VisualScript::Function vsfn = p_script->functions[E->get()];
+ for (const StringName &E : keys) {
+ const VisualScript::Function vsfn = p_script->functions[E];
Function function;
function.node = vsfn.func_id;
function.max_stack = 0;
@@ -1889,7 +1889,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
Map<StringName, int> local_var_indices;
if (function.node < 0) {
- VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E->get()));
+ VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E));
ERR_CONTINUE(function.node < 0);
}
@@ -1897,7 +1897,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
Ref<VisualScriptFunction> func_node = script->get_node(vsfn.func_id);
if (func_node.is_null()) {
- VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E->get()));
+ VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E));
}
ERR_CONTINUE(!func_node.is_valid());
@@ -1938,12 +1938,12 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
while (!nd_queue.is_empty()) {
int ky = nd_queue.front()->get();
dc_lut[ky].get_key_list(&dc_keys);
- for (const List<int>::Element *F = dc_keys.front(); F; F = F->next()) {
+ for (const int &F : dc_keys) {
VisualScript::DataConnection dc;
- dc.from_node = dc_lut[ky][F->get()].first;
- dc.from_port = dc_lut[ky][F->get()].second;
+ dc.from_node = dc_lut[ky][F].first;
+ dc.from_port = dc_lut[ky][F].second;
dc.to_node = ky;
- dc.to_port = F->get();
+ dc.to_port = F;
dataconns.insert(dc);
nd_queue.push_back(dc.from_node);
node_ids.insert(dc.from_node);
@@ -2093,7 +2093,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
}
}
- functions[E->get()] = function;
+ functions[E] = function;
}
}
}
@@ -2467,10 +2467,10 @@ void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<Strin
List<StringName> vars;
vs->get_variable_list(&vars);
- for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
+ for (const StringName &E : vars) {
Variant v;
- if (_call_stack[l].instance->get_variable(E->get(), &v)) {
- p_members->push_back("variables/" + E->get());
+ if (_call_stack[l].instance->get_variable(E, &v)) {
+ p_members->push_back("variables/" + E);
p_values->push_back(v);
}
}
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index ed0583a133..fca7985b74 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -561,18 +561,16 @@ void VisualScriptEditor::_update_graph_connections() {
List<VisualScript::SequenceConnection> sequence_conns;
script->get_sequence_connection_list(&sequence_conns);
- for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
- graph->connect_node(itos(E->get().from_node), E->get().from_output, itos(E->get().to_node), 0);
+ for (const VisualScript::SequenceConnection &E : sequence_conns) {
+ graph->connect_node(itos(E.from_node), E.from_output, itos(E.to_node), 0);
}
List<VisualScript::DataConnection> data_conns;
script->get_data_connection_list(&data_conns);
- for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
- VisualScript::DataConnection dc = E->get();
-
- Ref<VisualScriptNode> from_node = script->get_node(E->get().from_node);
- Ref<VisualScriptNode> to_node = script->get_node(E->get().to_node);
+ for (VisualScript::DataConnection &dc : data_conns) {
+ Ref<VisualScriptNode> from_node = script->get_node(dc.from_node);
+ Ref<VisualScriptNode> to_node = script->get_node(dc.to_node);
if (to_node->has_input_sequence_port()) {
dc.to_port++;
@@ -580,7 +578,7 @@ void VisualScriptEditor::_update_graph_connections() {
dc.from_port += from_node->get_output_sequence_port_count();
- graph->connect_node(itos(E->get().from_node), dc.from_port, itos(E->get().to_node), dc.to_port);
+ graph->connect_node(itos(dc.from_node), dc.from_port, itos(dc.to_node), dc.to_port);
}
}
@@ -656,27 +654,27 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
script->get_node_list(&ids);
StringName editor_icons = "EditorIcons";
- for (List<int>::Element *E = ids.front(); E; E = E->next()) {
- if (p_only_id >= 0 && p_only_id != E->get()) {
+ for (int &E : ids) {
+ if (p_only_id >= 0 && p_only_id != E) {
continue;
}
- Ref<VisualScriptNode> node = script->get_node(E->get());
- Vector2 pos = script->get_node_position(E->get());
+ Ref<VisualScriptNode> node = script->get_node(E);
+ Vector2 pos = script->get_node_position(E);
GraphNode *gnode = memnew(GraphNode);
gnode->set_title(node->get_caption());
gnode->set_position_offset(pos * EDSCALE);
- if (error_line == E->get()) {
+ if (error_line == E) {
gnode->set_overlay(GraphNode::OVERLAY_POSITION);
} else if (node->is_breakpoint()) {
gnode->set_overlay(GraphNode::OVERLAY_BREAKPOINT);
}
gnode->set_meta("__vnode", node);
- gnode->set_name(itos(E->get()));
- gnode->connect("dragged", callable_mp(this, &VisualScriptEditor::_node_moved), varray(E->get()));
- gnode->connect("close_request", callable_mp(this, &VisualScriptEditor::_remove_node), varray(E->get()), CONNECT_DEFERRED);
+ gnode->set_name(itos(E));
+ gnode->connect("dragged", callable_mp(this, &VisualScriptEditor::_node_moved), varray(E));
+ gnode->connect("close_request", callable_mp(this, &VisualScriptEditor::_remove_node), varray(E), CONNECT_DEFERRED);
{
Ref<VisualScriptFunction> v = node;
@@ -696,7 +694,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *btn = memnew(Button);
btn->set_text(TTR("Add Input Port"));
hbnc->add_child(btn);
- btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_input_port), varray(E->get()), CONNECT_DEFERRED);
+ btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_input_port), varray(E), CONNECT_DEFERRED);
}
if (nd_list->is_output_port_editable()) {
if (nd_list->is_input_port_editable()) {
@@ -706,7 +704,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *btn = memnew(Button);
btn->set_text(TTR("Add Output Port"));
hbnc->add_child(btn);
- btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_output_port), varray(E->get()), CONNECT_DEFERRED);
+ btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_output_port), varray(E), CONNECT_DEFERRED);
}
gnode->add_child(hbnc);
} else if (Object::cast_to<VisualScriptExpression>(node.ptr())) {
@@ -716,7 +714,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
line_edit->set_expand_to_text_length_enabled(true);
line_edit->add_theme_font_override("font", get_theme_font(SNAME("source"), SNAME("EditorFonts")));
gnode->add_child(line_edit);
- line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E->get()));
+ line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E));
} else {
String text = node->get_text();
if (!text.is_empty()) {
@@ -732,7 +730,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->set_comment(true);
gnode->set_resizable(true);
gnode->set_custom_minimum_size(vsc->get_size() * EDSCALE);
- gnode->connect("resize_request", callable_mp(this, &VisualScriptEditor::_comment_node_resized), varray(E->get()));
+ gnode->connect("resize_request", callable_mp(this, &VisualScriptEditor::_comment_node_resized), varray(E));
}
if (node_styles.has(node->get_category())) {
@@ -835,8 +833,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
name_box->set_text(left_name);
name_box->set_expand_to_text_length_enabled(true);
- name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
- name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, true));
+ name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E));
+ name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E, i, true));
} else {
hbc->add_child(memnew(Label(left_name)));
}
@@ -849,18 +847,18 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
opbtn->select(left_type);
opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
hbc->add_child(opbtn);
- opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E->get(), i, true), CONNECT_DEFERRED);
+ opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E, i, true), CONNECT_DEFERRED);
}
Button *rmbtn = memnew(Button);
rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
hbc->add_child(rmbtn);
- rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_input_port), varray(E->get(), i), CONNECT_DEFERRED);
+ rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_input_port), varray(E, i), CONNECT_DEFERRED);
} else {
hbc->add_child(memnew(Label(left_name)));
}
- if (left_type != Variant::NIL && !script->is_input_value_port_connected(E->get(), i)) {
+ if (left_type != Variant::NIL && !script->is_input_value_port_connected(E, i)) {
PropertyInfo pi = node->get_input_value_port_info(i);
Button *button = memnew(Button);
Variant value = node->get_default_input_value(i);
@@ -887,7 +885,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
} else {
button->set_text(value);
}
- button->connect("pressed", callable_mp(this, &VisualScriptEditor::_default_value_edited), varray(button, E->get(), i));
+ button->connect("pressed", callable_mp(this, &VisualScriptEditor::_default_value_edited), varray(button, E, i));
hbc2->add_child(button);
}
} else {
@@ -911,7 +909,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *rmbtn = memnew(Button);
rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
hbc->add_child(rmbtn);
- rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_output_port), varray(E->get(), i), CONNECT_DEFERRED);
+ rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_output_port), varray(E, i), CONNECT_DEFERRED);
if (nd_list->is_output_port_type_editable()) {
OptionButton *opbtn = memnew(OptionButton);
@@ -921,7 +919,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
opbtn->select(right_type);
opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
hbc->add_child(opbtn);
- opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E->get(), i, false), CONNECT_DEFERRED);
+ opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E, i, false), CONNECT_DEFERRED);
}
if (nd_list->is_output_port_name_editable()) {
@@ -930,8 +928,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
name_box->set_text(right_name);
name_box->set_expand_to_text_length_enabled(true);
- name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
- name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, false));
+ name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E));
+ name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E, i, false));
} else {
hbc->add_child(memnew(Label(right_name)));
}
@@ -1047,13 +1045,13 @@ void VisualScriptEditor::_update_members() {
List<StringName> func_names;
script->get_function_list(&func_names);
func_names.sort_custom<StringName::AlphCompare>();
- for (List<StringName>::Element *E = func_names.front(); E; E = E->next()) {
+ for (const StringName &E : func_names) {
TreeItem *ti = members->create_item(functions);
- ti->set_text(0, E->get());
+ ti->set_text(0, E);
ti->set_selectable(0, true);
- ti->set_metadata(0, E->get());
+ ti->set_metadata(0, E);
ti->add_button(0, Control::get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), 0);
- if (selected == E->get()) {
+ if (selected == E) {
ti->select(0);
}
}
@@ -1101,18 +1099,18 @@ void VisualScriptEditor::_update_members() {
List<StringName> var_names;
script->get_variable_list(&var_names);
- for (List<StringName>::Element *E = var_names.front(); E; E = E->next()) {
+ for (const StringName &E : var_names) {
TreeItem *ti = members->create_item(variables);
- ti->set_text(0, E->get());
+ ti->set_text(0, E);
- ti->set_suffix(0, "= " + _sanitized_variant_text(E->get()));
- ti->set_icon(0, type_icons[script->get_variable_info(E->get()).type]);
+ ti->set_suffix(0, "= " + _sanitized_variant_text(E));
+ ti->set_icon(0, type_icons[script->get_variable_info(E).type]);
ti->set_selectable(0, true);
ti->set_editable(0, true);
- ti->set_metadata(0, E->get());
- if (selected == E->get()) {
+ ti->set_metadata(0, E);
+ if (selected == E) {
ti->select(0);
}
}
@@ -1125,13 +1123,13 @@ void VisualScriptEditor::_update_members() {
List<StringName> signal_names;
script->get_custom_signal_list(&signal_names);
- for (List<StringName>::Element *E = signal_names.front(); E; E = E->next()) {
+ for (const StringName &E : signal_names) {
TreeItem *ti = members->create_item(_signals);
- ti->set_text(0, E->get());
+ ti->set_text(0, E);
ti->set_selectable(0, true);
ti->set_editable(0, true);
- ti->set_metadata(0, E->get());
- if (selected == E->get()) {
+ ti->set_metadata(0, E);
+ if (selected == E) {
ti->select(0);
}
}
@@ -1237,8 +1235,8 @@ void VisualScriptEditor::_member_edited() {
// Also fix all function calls.
List<int> lst;
script->get_node_list(&lst);
- for (List<int>::Element *F = lst.front(); F; F = F->next()) {
- Ref<VisualScriptFunctionCall> fncall = script->get_node(F->get());
+ for (int &F : lst) {
+ Ref<VisualScriptFunctionCall> fncall = script->get_node(F);
if (!fncall.is_valid()) {
continue;
}
@@ -1572,13 +1570,13 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
script->get_data_connection_list(&data_connections);
HashMap<int, Set<int>> conn_map;
- for (const List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (E->get().from_node == p_id && E->get().from_port == p_port) {
+ for (const VisualScript::DataConnection &E : data_connections) {
+ if (E.from_node == p_id && E.from_port == p_port) {
// Push into the connections map.
- if (!conn_map.has(E->get().to_node)) {
- conn_map.set(E->get().to_node, Set<int>());
+ if (!conn_map.has(E.to_node)) {
+ conn_map.set(E.to_node, Set<int>());
}
- conn_map[E->get().to_node].insert(E->get().to_port);
+ conn_map[E.to_node].insert(E.to_port);
}
}
@@ -1587,9 +1585,9 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
List<int> keys;
conn_map.get_key_list(&keys);
- for (const List<int>::Element *E = keys.front(); E; E = E->next()) {
- for (const Set<int>::Element *F = conn_map[E->get()].front(); F; F = F->next()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E->get(), F->get());
+ for (const int &E : keys) {
+ for (const Set<int>::Element *F = conn_map[E].front(); F; F = F->next()) {
+ undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E, F);
}
}
@@ -1642,8 +1640,8 @@ Vector2 VisualScriptEditor::_get_available_pos(bool p_centered, Vector2 p_pos) c
bool exists = false;
List<int> existing;
script->get_node_list(&existing);
- for (List<int>::Element *E = existing.front(); E; E = E->next()) {
- Point2 pos = script->get_node_position(E->get());
+ for (int &E : existing) {
+ Point2 pos = script->get_node_position(E);
if (pos.distance_to(p_pos) < 50) {
p_pos += Vector2(graph->get_snap(), graph->get_snap());
exists = true;
@@ -1698,8 +1696,8 @@ void VisualScriptEditor::_on_nodes_delete() {
undo_redo->create_action(TTR("Remove VisualScript Nodes"));
- for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
- int cr_node = F->get();
+ for (int &F : to_erase) {
+ int cr_node = F;
undo_redo->add_do_method(script.ptr(), "remove_node", cr_node);
undo_redo->add_undo_method(script.ptr(), "add_node", cr_node, script->get_node(cr_node), script->get_node_position(cr_node));
@@ -1707,18 +1705,18 @@ void VisualScriptEditor::_on_nodes_delete() {
List<VisualScript::SequenceConnection> sequence_conns;
script->get_sequence_connection_list(&sequence_conns);
- for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
- if (E->get().from_node == cr_node || E->get().to_node == cr_node) {
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", E->get().from_node, E->get().from_output, E->get().to_node);
+ for (const VisualScript::SequenceConnection &E : sequence_conns) {
+ if (E.from_node == cr_node || E.to_node == cr_node) {
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", E.from_node, E.from_output, E.to_node);
}
}
List<VisualScript::DataConnection> data_conns;
script->get_data_connection_list(&data_conns);
- for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
- if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ for (const VisualScript::DataConnection &E : data_conns) {
+ if (E.from_node == F || E.to_node == F) {
+ undo_redo->add_undo_method(script.ptr(), "data_connect", E.from_node, E.from_port, E.to_node, E.to_port);
}
}
}
@@ -1767,17 +1765,17 @@ void VisualScriptEditor::_on_nodes_duplicate() {
List<VisualScript::SequenceConnection> seqs;
script->get_sequence_connection_list(&seqs);
- for (List<VisualScript::SequenceConnection>::Element *E = seqs.front(); E; E = E->next()) {
- if (to_duplicate.has(E->get().from_node) && to_duplicate.has(E->get().to_node)) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
+ for (const VisualScript::SequenceConnection &E : seqs) {
+ if (to_duplicate.has(E.from_node) && to_duplicate.has(E.to_node)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E.from_node], E.from_output, remap[E.to_node]);
}
}
List<VisualScript::DataConnection> data;
script->get_data_connection_list(&data);
- for (List<VisualScript::DataConnection>::Element *E = data.front(); E; E = E->next()) {
- if (to_duplicate.has(E->get().from_node) && to_duplicate.has(E->get().to_node)) {
- undo_redo->add_do_method(script.ptr(), "data_connect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
+ for (const VisualScript::DataConnection &E : data) {
+ if (to_duplicate.has(E.from_node) && to_duplicate.has(E.to_node)) {
+ undo_redo->add_do_method(script.ptr(), "data_connect", remap[E.from_node], E.from_port, remap[E.to_node], E.to_port);
}
}
@@ -1903,8 +1901,8 @@ void VisualScriptEditor::_rename_function(const String &name, const String &new_
// Also fix all function calls.
List<int> lst;
script->get_node_list(&lst);
- for (List<int>::Element *F = lst.front(); F; F = F->next()) {
- Ref<VisualScriptFunctionCall> fncall = script->get_node(F->get());
+ for (int &F : lst) {
+ Ref<VisualScriptFunctionCall> fncall = script->get_node(F);
if (!fncall.is_valid()) {
continue;
}
@@ -2188,7 +2186,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int new_id = script->get_available_id();
if (files.size()) {
- undo_redo->create_action(TTR("Add Preload Node"));
+ undo_redo->create_action(TTR("Add Node(s)"));
for (int i = 0; i < files.size(); i++) {
Ref<Resource> res = ResourceLoader::load(files[i]);
@@ -2221,8 +2219,8 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
undo_redo->commit_action();
}
- for (List<int>::Element *E = new_ids.front(); E; E = E->next()) {
- Node *node = graph->get_node(itos(E->get()));
+ for (int &E : new_ids) {
+ Node *node = graph->get_node(itos(E));
if (node) {
graph->set_selected(node);
_node_selected(node);
@@ -2554,12 +2552,12 @@ void VisualScriptEditor::goto_line(int p_line, bool p_with_error) {
List<StringName> functions;
script->get_function_list(&functions);
- for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
+ for (const StringName &E : functions) {
if (script->has_node(p_line)) {
_update_graph();
_update_members();
- call_deferred(SNAME("call_deferred"), "_center_on_node", E->get(), p_line); //editor might be just created and size might not exist yet
+ call_deferred(SNAME("call_deferred"), "_center_on_node", E, p_line); //editor might be just created and size might not exist yet
return;
}
}
@@ -2600,13 +2598,13 @@ Array VisualScriptEditor::get_breakpoints() {
Array breakpoints;
List<StringName> functions;
script->get_function_list(&functions);
- for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
+ for (int i = 0; i < functions.size(); i++) {
List<int> nodes;
script->get_node_list(&nodes);
- for (List<int>::Element *F = nodes.front(); F; F = F->next()) {
- Ref<VisualScriptNode> vsn = script->get_node(F->get());
+ for (int &F : nodes) {
+ Ref<VisualScriptNode> vsn = script->get_node(F);
if (vsn->is_breakpoint()) {
- breakpoints.push_back(F->get() - 1); // Subtract 1 because breakpoints in text start from zero.
+ breakpoints.push_back(F - 1); // Subtract 1 because breakpoints in text start from zero.
}
}
}
@@ -2775,18 +2773,18 @@ void VisualScriptEditor::_remove_node(int p_id) {
List<VisualScript::SequenceConnection> sequence_conns;
script->get_sequence_connection_list(&sequence_conns);
- for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
- if (E->get().from_node == p_id || E->get().to_node == p_id) {
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", E->get().from_node, E->get().from_output, E->get().to_node);
+ for (const VisualScript::SequenceConnection &E : sequence_conns) {
+ if (E.from_node == p_id || E.to_node == p_id) {
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", E.from_node, E.from_output, E.to_node);
}
}
List<VisualScript::DataConnection> data_conns;
script->get_data_connection_list(&data_conns);
- for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
- if (E->get().from_node == p_id || E->get().to_node == p_id) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ for (const VisualScript::DataConnection &E : data_conns) {
+ if (E.from_node == p_id || E.to_node == p_id) {
+ undo_redo->add_undo_method(script.ptr(), "data_connect", E.from_node, E.from_port, E.to_node, E.to_port);
}
}
@@ -2804,9 +2802,9 @@ bool VisualScriptEditor::node_has_sequence_connections(int p_id) {
List<VisualScript::SequenceConnection> sequence_conns;
script->get_sequence_connection_list(&sequence_conns);
- for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
- int from = E->get().from_node;
- int to = E->get().to_node;
+ for (const VisualScript::SequenceConnection &E : sequence_conns) {
+ int from = E.from_node;
+ int to = E.to_node;
if (to == p_id || from == p_id) {
return true;
@@ -3462,9 +3460,9 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
List<MethodInfo> methods;
bool found = false;
ClassDB::get_virtual_methods(script->get_instance_base_type(), &methods);
- for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().name == name) {
- minfo = E->get();
+ for (const MethodInfo &E : methods) {
+ if (E.name == name) {
+ minfo = E;
found = true;
}
}
@@ -3734,8 +3732,8 @@ void VisualScriptEditor::_menu_option(int p_what) {
_update_graph();
- for (List<String>::Element *E = reselect.front(); E; E = E->next()) {
- GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(E->get()));
+ for (const String &E : reselect) {
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(E));
gn->set_selected(true);
}
@@ -3774,18 +3772,18 @@ void VisualScriptEditor::_menu_option(int p_what) {
List<VisualScript::SequenceConnection> sequence_connections;
script->get_sequence_connection_list(&sequence_connections);
- for (List<VisualScript::SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
- if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
- clipboard->sequence_connections.insert(E->get());
+ for (const VisualScript::SequenceConnection &E : sequence_connections) {
+ if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) {
+ clipboard->sequence_connections.insert(E);
}
}
List<VisualScript::DataConnection> data_connections;
script->get_data_connection_list(&data_connections);
- for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
- clipboard->data_connections.insert(E->get());
+ for (const VisualScript::DataConnection &E : data_connections) {
+ if (clipboard->nodes.has(E.from_node) && clipboard->nodes.has(E.to_node)) {
+ clipboard->data_connections.insert(E);
}
}
if (p_what == EDIT_CUT_NODES) {
@@ -3811,8 +3809,8 @@ void VisualScriptEditor::_menu_option(int p_what) {
{
List<int> nodes;
script->get_node_list(&nodes);
- for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
- Vector2 pos = script->get_node_position(E->get()).snapped(Vector2(2, 2));
+ for (int &E : nodes) {
+ Vector2 pos = script->get_node_position(E).snapped(Vector2(2, 2));
existing_positions.insert(pos);
}
}
@@ -3935,22 +3933,22 @@ void VisualScriptEditor::_menu_option(int p_what) {
// Pick the node with input sequence.
Set<int> nodes_from;
Set<int> nodes_to;
- for (List<VisualScript::SequenceConnection>::Element *E = seqs.front(); E; E = E->next()) {
- if (nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
- seqmove.insert(E->get());
- nodes_from.insert(E->get().from_node);
- } else if (nodes.has(E->get().from_node) && !nodes.has(E->get().to_node)) {
- seqext.insert(E->get());
- } else if (!nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
+ for (const VisualScript::SequenceConnection &E : seqs) {
+ if (nodes.has(E.from_node) && nodes.has(E.to_node)) {
+ seqmove.insert(E);
+ nodes_from.insert(E.from_node);
+ } else if (nodes.has(E.from_node) && !nodes.has(E.to_node)) {
+ seqext.insert(E);
+ } else if (!nodes.has(E.from_node) && nodes.has(E.to_node)) {
if (start_node == -1) {
- seqext.insert(E->get());
- start_node = E->get().to_node;
+ seqext.insert(E);
+ start_node = E.to_node;
} else {
EditorNode::get_singleton()->show_warning(TTR("Try to only have one sequence input in selection."));
return;
}
}
- nodes_to.insert(E->get().to_node);
+ nodes_to.insert(E.to_node);
}
// To use to add return nodes.
@@ -3978,20 +3976,20 @@ void VisualScriptEditor::_menu_option(int p_what) {
{
List<VisualScript::DataConnection> dats;
script->get_data_connection_list(&dats);
- for (List<VisualScript::DataConnection>::Element *E = dats.front(); E; E = E->next()) {
- if (nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
- datamove.insert(E->get());
- } else if (!nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
+ for (const VisualScript::DataConnection &E : dats) {
+ if (nodes.has(E.from_node) && nodes.has(E.to_node)) {
+ datamove.insert(E);
+ } else if (!nodes.has(E.from_node) && nodes.has(E.to_node)) {
// Add all these as inputs for the Function.
- Ref<VisualScriptNode> node = script->get_node(E->get().to_node);
+ Ref<VisualScriptNode> node = script->get_node(E.to_node);
if (node.is_valid()) {
- dataext.insert(E->get());
- PropertyInfo pi = node->get_input_value_port_info(E->get().to_port);
+ dataext.insert(E);
+ PropertyInfo pi = node->get_input_value_port_info(E.to_port);
inputs.push_back(pi.type);
- input_connections.push_back(Pair<int, int>(E->get().to_node, E->get().to_port));
+ input_connections.push_back(Pair<int, int>(E.to_node, E.to_port));
}
- } else if (nodes.has(E->get().from_node) && !nodes.has(E->get().to_node)) {
- dataext.insert(E->get());
+ } else if (nodes.has(E.from_node) && !nodes.has(E.to_node)) {
+ dataext.insert(E);
}
}
}
@@ -4092,9 +4090,9 @@ void VisualScriptEditor::_menu_option(int p_what) {
// but I hope that it will not be a problem considering that we won't be creating functions so frequently,
// and cyclic connections would be a problem but hopefully we won't let them get to this point.
void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes) {
- for (const List<VisualScript::SequenceConnection>::Element *E = p_seqs.front(); E; E = E->next()) {
- int from = E->get().from_node;
- int to = E->get().to_node;
+ for (const VisualScript::SequenceConnection &E : p_seqs) {
+ int from = E.from_node;
+ int to = E.to_node;
if (from == p_node && p_selected.has(to)) {
// This is an interior connection move forward to the to node.
@@ -4168,16 +4166,16 @@ void VisualScriptEditor::_member_option(int p_option) {
undo_redo->add_undo_method(script.ptr(), "add_node", fn_node, script->get_node(fn_node), script->get_node_position(fn_node));
List<VisualScript::SequenceConnection> seqcons;
script->get_sequence_connection_list(&seqcons);
- for (const List<VisualScript::SequenceConnection>::Element *E = seqcons.front(); E; E = E->next()) {
- if (E->get().from_node == fn_node) {
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", fn_node, E->get().from_output, E->get().to_node);
+ for (const VisualScript::SequenceConnection &E : seqcons) {
+ if (E.from_node == fn_node) {
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", fn_node, E.from_output, E.to_node);
}
}
List<VisualScript::DataConnection> datcons;
script->get_data_connection_list(&datcons);
- for (const List<VisualScript::DataConnection>::Element *E = datcons.front(); E; E = E->next()) {
- if (E->get().from_node == fn_node) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", fn_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ for (const VisualScript::DataConnection &E : datcons) {
+ if (E.from_node == fn_node) {
+ undo_redo->add_undo_method(script.ptr(), "data_connect", fn_node, E.from_port, E.to_node, E.to_port);
}
}
undo_redo->add_do_method(this, "_update_members");
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index af86f90b25..62a4f465cb 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -852,11 +852,11 @@ void VisualScriptTypeCast::_bind_methods() {
}
String script_ext_hint;
- for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
+ for (const String &E : script_extensions) {
if (script_ext_hint != String()) {
script_ext_hint += ",";
}
- script_ext_hint += "*." + E->get();
+ script_ext_hint += "*." + E;
}
ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_type", PROPERTY_HINT_TYPE_STRING, "Object"), "set_base_type", "get_base_type");
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 7b5ca56dcc..6ba5ad4fd6 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -538,11 +538,11 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
Engine::get_singleton()->get_singletons(&names);
property.hint = PROPERTY_HINT_ENUM;
String sl;
- for (List<Engine::Singleton>::Element *E = names.front(); E; E = E->next()) {
+ for (const Engine::Singleton &E : names) {
if (sl != String()) {
sl += ",";
}
- sl += E->get().name;
+ sl += E.name;
}
property.hint_string = sl;
}
@@ -683,11 +683,11 @@ void VisualScriptFunctionCall::_bind_methods() {
}
String script_ext_hint;
- for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
+ for (const String &E : script_extensions) {
if (script_ext_hint != String()) {
script_ext_hint += ",";
}
- script_ext_hint += "*." + E->get();
+ script_ext_hint += "*." + E;
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "call_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type,Singleton"), "set_call_mode", "get_call_mode");
@@ -1004,13 +1004,13 @@ PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const
List<PropertyInfo> props;
ClassDB::get_property_list(_get_base_type(), &props, false);
- for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
- if (E->get().name == property) {
+ for (const PropertyInfo &E : props) {
+ if (E.name == property) {
String detail_prop_name = property;
if (index != StringName()) {
detail_prop_name += "." + String(index);
}
- PropertyInfo pinfo = PropertyInfo(E->get().type, detail_prop_name, PROPERTY_HINT_TYPE_STRING, E->get().hint_string);
+ PropertyInfo pinfo = PropertyInfo(E.type, detail_prop_name, PROPERTY_HINT_TYPE_STRING, E.hint_string);
_adjust_input_index(pinfo);
return pinfo;
}
@@ -1135,9 +1135,9 @@ void VisualScriptPropertySet::_update_cache() {
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (E->get().name == property) {
- type_cache = E->get();
+ for (const PropertyInfo &E : pinfo) {
+ if (E.name == property) {
+ type_cache = E;
}
}
@@ -1186,9 +1186,9 @@ void VisualScriptPropertySet::_update_cache() {
script->get_script_property_list(&pinfo);
}
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (E->get().name == property) {
- type_cache = E->get();
+ for (const PropertyInfo &E : pinfo) {
+ if (E.name == property) {
+ type_cache = E;
return;
}
}
@@ -1354,8 +1354,8 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
List<PropertyInfo> plist;
v.get_property_list(&plist);
String options = "";
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- options += "," + E->get().name;
+ for (const PropertyInfo &E : plist) {
+ options += "," + E.name;
}
property.hint = PROPERTY_HINT_ENUM;
@@ -1410,11 +1410,11 @@ void VisualScriptPropertySet::_bind_methods() {
}
String script_ext_hint;
- for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
+ for (const String &E : script_extensions) {
if (script_ext_hint != String()) {
script_ext_hint += ",";
}
- script_ext_hint += "*." + E->get();
+ script_ext_hint += "*." + E;
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode");
@@ -1820,9 +1820,9 @@ void VisualScriptPropertyGet::_update_cache() {
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (E->get().name == property) {
- type_cache = E->get().type;
+ for (const PropertyInfo &E : pinfo) {
+ if (E.name == property) {
+ type_cache = E.type;
return;
}
}
@@ -2059,8 +2059,8 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
List<PropertyInfo> plist;
v.get_property_list(&plist);
String options = "";
- for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
- options += "," + E->get().name;
+ for (const PropertyInfo &E : plist) {
+ options += "," + E.name;
}
property.hint = PROPERTY_HINT_ENUM;
@@ -2112,11 +2112,11 @@ void VisualScriptPropertyGet::_bind_methods() {
}
String script_ext_hint;
- for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
+ for (const String &E : script_extensions) {
if (script_ext_hint != String()) {
script_ext_hint += ",";
}
- script_ext_hint += "." + E->get();
+ script_ext_hint += "." + E;
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "set_mode", PROPERTY_HINT_ENUM, "Self,Node Path,Instance,Basic Type"), "set_call_mode", "get_call_mode");
@@ -2268,7 +2268,7 @@ int VisualScriptEmitSignal::get_input_value_port_count() const {
}
int VisualScriptEmitSignal::get_output_value_port_count() const {
- return 1;
+ return 0;
}
String VisualScriptEmitSignal::get_output_sequence_port_text(int p_port) const {
@@ -2311,16 +2311,6 @@ StringName VisualScriptEmitSignal::get_signal() const {
return name;
}
-void VisualScriptEmitSignal::_adjust_input_index(PropertyInfo &pinfo) const {
- if (index != StringName()) {
- Variant v;
- Callable::CallError ce;
- Variant::construct(pinfo.type, v, nullptr, 0, ce);
- Variant i = v.get(index);
- pinfo.type = i.get_type();
- }
-}
-
void VisualScriptEmitSignal::_validate_property(PropertyInfo &property) const {
if (property.name == "signal") {
property.hint = PROPERTY_HINT_ENUM;
@@ -2333,11 +2323,11 @@ void VisualScriptEmitSignal::_validate_property(PropertyInfo &property) const {
}
String ml;
- for (List<StringName>::Element *E = sigs.front(); E; E = E->next()) {
+ for (const StringName &E : sigs) {
if (ml != String()) {
ml += ",";
}
- ml += E->get();
+ ml += E;
}
property.hint_string = ml;
@@ -2428,8 +2418,8 @@ void register_visual_script_func_nodes() {
List<MethodInfo> ml;
vt.get_method_list(&ml);
- for (List<MethodInfo>::Element *E = ml.front(); E; E = E->next()) {
- VisualScriptLanguage::singleton->add_register_func("functions/by_type/" + type_name + "/" + E->get().name, create_basic_type_call_node);
+ for (const MethodInfo &E : ml) {
+ VisualScriptLanguage::singleton->add_register_func("functions/by_type/" + type_name + "/" + E.name, create_basic_type_call_node);
}
}
}
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
index 37a707d108..cca08455f9 100644
--- a/modules/visual_script/visual_script_func_nodes.h
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -328,9 +328,6 @@ class VisualScriptEmitSignal : public VisualScriptNode {
private:
StringName name;
- StringName index;
-
- void _adjust_input_index(PropertyInfo &pinfo) const;
protected:
virtual void _validate_property(PropertyInfo &property) const override;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 86d8050acb..c517d89aa5 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -1306,12 +1306,12 @@ void VisualScriptVariableGet::_validate_property(PropertyInfo &property) const {
vs->get_variable_list(&vars);
String vhint;
- for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
+ for (const StringName &E : vars) {
if (vhint != String()) {
vhint += ",";
}
- vhint += E->get().operator String();
+ vhint += E.operator String();
}
property.hint = PROPERTY_HINT_ENUM;
@@ -1416,12 +1416,12 @@ void VisualScriptVariableSet::_validate_property(PropertyInfo &property) const {
vs->get_variable_list(&vars);
String vhint;
- for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
+ for (const StringName &E : vars) {
if (vhint != String()) {
vhint += ",";
}
- vhint += E->get().operator String();
+ vhint += E.operator String();
}
property.hint = PROPERTY_HINT_ENUM;
@@ -1944,8 +1944,8 @@ void VisualScriptClassConstant::set_base_type(const StringName &p_which) {
ClassDB::get_integer_constant_list(base_type, &constants, true);
if (constants.size() > 0) {
bool found_name = false;
- for (List<String>::Element *E = constants.front(); E; E = E->next()) {
- if (E->get() == name) {
+ for (const String &E : constants) {
+ if (E == name) {
found_name = true;
break;
}
@@ -1993,11 +1993,11 @@ void VisualScriptClassConstant::_validate_property(PropertyInfo &property) const
ClassDB::get_integer_constant_list(base_type, &constants, true);
property.hint_string = "";
- for (List<String>::Element *E = constants.front(); E; E = E->next()) {
+ for (const String &E : constants) {
if (property.hint_string != String()) {
property.hint_string += ",";
}
- property.hint_string += E->get();
+ property.hint_string += E;
}
}
}
@@ -2078,8 +2078,8 @@ void VisualScriptBasicTypeConstant::set_basic_type(Variant::Type p_which) {
Variant::get_constants_for_type(type, &constants);
if (constants.size() > 0) {
bool found_name = false;
- for (List<StringName>::Element *E = constants.front(); E; E = E->next()) {
- if (E->get() == name) {
+ for (const StringName &E : constants) {
+ if (E == name) {
found_name = true;
break;
}
@@ -2131,11 +2131,11 @@ void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &property) c
return;
}
property.hint_string = "";
- for (List<StringName>::Element *E = constants.front(); E; E = E->next()) {
+ for (const StringName &E : constants) {
if (property.hint_string != String()) {
property.hint_string += ",";
}
- property.hint_string += String(E->get());
+ property.hint_string += String(E);
}
}
}
@@ -2358,15 +2358,15 @@ void VisualScriptEngineSingleton::_validate_property(PropertyInfo &property) con
Engine::get_singleton()->get_singletons(&singletons);
- for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
- if (E->get().name == "VS" || E->get().name == "PS" || E->get().name == "PS2D" || E->get().name == "AS" || E->get().name == "TS" || E->get().name == "SS" || E->get().name == "SS2D") {
+ for (const Engine::Singleton &E : singletons) {
+ if (E.name == "VS" || E.name == "PS" || E.name == "PS2D" || E.name == "AS" || E.name == "TS" || E.name == "SS" || E.name == "SS2D") {
continue; //skip these, too simple named
}
if (cc != String()) {
cc += ",";
}
- cc += E->get().name;
+ cc += E.name;
}
property.hint = PROPERTY_HINT_ENUM;
@@ -3749,9 +3749,7 @@ void VisualScriptInputAction::_validate_property(PropertyInfo &property) const {
ProjectSettings::get_singleton()->get_property_list(&pinfo);
Vector<String> al;
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- const PropertyInfo &pi = E->get();
-
+ for (const PropertyInfo &pi : pinfo) {
if (!pi.name.begins_with("input/")) {
continue;
}
@@ -3844,10 +3842,10 @@ void VisualScriptDeconstruct::_update_elements() {
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
+ for (const PropertyInfo &E : pinfo) {
Element e;
- e.name = E->get().name;
- e.type = E->get().type;
+ e.name = E.name;
+ e.type = E.type;
elements.push_back(e);
}
}
@@ -4025,24 +4023,24 @@ void register_visual_script_nodes() {
List<MethodInfo> constructors;
Variant::get_constructor_list(Variant::Type(i), &constructors);
- for (List<MethodInfo>::Element *E = constructors.front(); E; E = E->next()) {
- if (E->get().arguments.size() > 0) {
+ for (const MethodInfo &E : constructors) {
+ if (E.arguments.size() > 0) {
String name = "functions/constructors/" + Variant::get_type_name(Variant::Type(i)) + "(";
- for (int j = 0; j < E->get().arguments.size(); j++) {
+ for (int j = 0; j < E.arguments.size(); j++) {
if (j > 0) {
name += ", ";
}
- if (E->get().arguments.size() == 1) {
- name += Variant::get_type_name(E->get().arguments[j].type);
+ if (E.arguments.size() == 1) {
+ name += Variant::get_type_name(E.arguments[j].type);
} else {
- name += E->get().arguments[j].name;
+ name += E.arguments[j].name;
}
}
name += ")";
VisualScriptLanguage::singleton->add_register_func(name, create_constructor_node);
Pair<Variant::Type, MethodInfo> pair;
pair.first = Variant::Type(i);
- pair.second = E->get();
+ pair.second = E;
constructor_map[name] = pair;
}
}
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
index ccb2e2df75..8bf1c6cbfa 100644
--- a/modules/visual_script/visual_script_property_selector.cpp
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -93,7 +93,7 @@ void VisualScriptPropertySelector::_update_search() {
base = ClassDB::get_parent_class_nocheck(base);
}
- for (List<StringName>::Element *E = base_list.front(); E; E = E->next()) {
+ for (const StringName &E : base_list) {
List<MethodInfo> methods;
List<PropertyInfo> props;
TreeItem *category = nullptr;
@@ -135,7 +135,7 @@ void VisualScriptPropertySelector::_update_search() {
vbc->get_theme_icon(SNAME("PackedColorArray"), SNAME("EditorIcons"))
};
{
- String b = String(E->get());
+ String b = String(E);
category = search_options->create_item(root);
if (category) {
category->set_text(0, b.replace_first("*", ""));
@@ -154,30 +154,30 @@ void VisualScriptPropertySelector::_update_search() {
if (Object::cast_to<Script>(obj)) {
Object::cast_to<Script>(obj)->get_script_property_list(&props);
} else {
- ClassDB::get_property_list(E->get(), &props, true);
+ ClassDB::get_property_list(E, &props, true);
}
}
- for (List<PropertyInfo>::Element *F = props.front(); F; F = F->next()) {
- if (!(F->get().usage & PROPERTY_USAGE_EDITOR) && !(F->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE)) {
+ for (const PropertyInfo &F : props) {
+ if (!(F.usage & PROPERTY_USAGE_EDITOR) && !(F.usage & PROPERTY_USAGE_SCRIPT_VARIABLE)) {
continue;
}
- if (type_filter.size() && type_filter.find(F->get().type) == -1) {
+ if (type_filter.size() && type_filter.find(F.type) == -1) {
continue;
}
// capitalize() also converts underscore to space, we'll match again both possible styles
- String get_text_raw = String(vformat(TTR("Get %s"), F->get().name));
+ String get_text_raw = String(vformat(TTR("Get %s"), F.name));
String get_text = get_text_raw.capitalize();
- String set_text_raw = String(vformat(TTR("Set %s"), F->get().name));
+ String set_text_raw = String(vformat(TTR("Set %s"), F.name));
String set_text = set_text_raw.capitalize();
String input = search_box->get_text().capitalize();
if (input == String() || get_text_raw.findn(input) != -1 || get_text.findn(input) != -1) {
TreeItem *item = search_options->create_item(category ? category : root);
item->set_text(0, get_text);
- item->set_metadata(0, F->get().name);
- item->set_icon(0, type_icons[F->get().type]);
+ item->set_metadata(0, F.name);
+ item->set_icon(0, type_icons[F.type]);
item->set_metadata(1, "get");
item->set_collapsed(true);
item->set_selectable(0, true);
@@ -189,8 +189,8 @@ void VisualScriptPropertySelector::_update_search() {
if (input == String() || set_text_raw.findn(input) != -1 || set_text.findn(input) != -1) {
TreeItem *item = search_options->create_item(category ? category : root);
item->set_text(0, set_text);
- item->set_metadata(0, F->get().name);
- item->set_icon(0, type_icons[F->get().type]);
+ item->set_metadata(0, F.name);
+ item->set_icon(0, type_icons[F.type]);
item->set_metadata(1, "set");
item->set_selectable(0, true);
item->set_selectable(1, false);
@@ -211,7 +211,7 @@ void VisualScriptPropertySelector::_update_search() {
Object::cast_to<Script>(obj)->get_script_method_list(&methods);
}
- ClassDB::get_method_list(E->get(), &methods, true, true);
+ ClassDB::get_method_list(E, &methods, true, true);
}
}
for (List<MethodInfo>::Element *M = methods.front(); M; M = M->next()) {
@@ -340,11 +340,11 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
List<String> fnodes;
VisualScriptLanguage::singleton->get_registered_node_names(&fnodes);
- for (List<String>::Element *E = fnodes.front(); E; E = E->next()) {
- if (!E->get().begins_with(root_filter)) {
+ for (const String &E : fnodes) {
+ if (!E.begins_with(root_filter)) {
continue;
}
- Vector<String> path = E->get().split("/");
+ Vector<String> path = E.split("/");
// check if the name has the filter
bool in_filter = false;
@@ -355,7 +355,7 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
} else {
in_filter = false;
}
- if (E->get().findn(tx_filters[i]) != -1) {
+ if (E.findn(tx_filters[i]) != -1) {
in_filter = true;
break;
}
@@ -366,7 +366,7 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
bool in_modifier = p_modifiers.is_empty();
for (Set<String>::Element *F = p_modifiers.front(); F && in_modifier; F = F->next()) {
- if (E->get().findn(F->get()) != -1) {
+ if (E.findn(F->get()) != -1) {
in_modifier = true;
}
}
@@ -375,7 +375,7 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
}
TreeItem *item = search_options->create_item(root);
- Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(E->get());
+ Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(E);
Ref<VisualScriptOperator> vnode_operator = vnode;
String type_name;
if (vnode_operator.is_valid()) {
@@ -409,7 +409,7 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
item->set_text(0, type_name + String("").join(desc));
item->set_icon(0, vbc->get_theme_icon(SNAME("VisualScript"), SNAME("EditorIcons")));
item->set_selectable(0, true);
- item->set_metadata(0, E->get());
+ item->set_metadata(0, E);
item->set_selectable(0, true);
item->set_metadata(1, "visualscript");
item->set_selectable(1, false);
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index d8bc926a1d..9fa49b8a1d 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -438,21 +438,21 @@ void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
ClassDB::get_signal_list(_get_base_type(), &methods);
List<String> mstring;
- for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().name.begins_with("_")) {
+ for (const MethodInfo &E : methods) {
+ if (E.name.begins_with("_")) {
continue;
}
- mstring.push_back(E->get().name.get_slice(":", 0));
+ mstring.push_back(E.name.get_slice(":", 0));
}
mstring.sort();
String ml;
- for (List<String>::Element *E = mstring.front(); E; E = E->next()) {
+ for (const String &E : mstring) {
if (ml != String()) {
ml += ",";
}
- ml += E->get();
+ ml += E;
}
property.hint_string = ml;
diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp
index 51101e3124..77857255c1 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.cpp
+++ b/modules/webrtc/webrtc_multiplayer_peer.cpp
@@ -112,22 +112,22 @@ void WebRTCMultiplayerPeer::poll() {
}
}
// Remove disconnected peers
- for (List<int>::Element *E = remove.front(); E; E = E->next()) {
- remove_peer(E->get());
- if (next_packet_peer == E->get()) {
+ for (int &E : remove) {
+ remove_peer(E);
+ if (next_packet_peer == E) {
next_packet_peer = 0;
}
}
// Signal newly connected peers
- for (List<int>::Element *E = add.front(); E; E = E->next()) {
+ for (int &E : add) {
// Already connected to server: simply notify new peer.
// NOTE: Mesh is always connected.
if (connection_status == CONNECTION_CONNECTED) {
- emit_signal(SNAME("peer_connected"), E->get());
+ emit_signal(SNAME("peer_connected"), E);
}
// Server emulation mode suppresses peer_conencted until server connects.
- if (server_compat && E->get() == TARGET_PEER_SERVER) {
+ if (server_compat && E == TARGET_PEER_SERVER) {
// Server connected.
connection_status = CONNECTION_CONNECTED;
emit_signal(SNAME("peer_connected"), TARGET_PEER_SERVER);
@@ -154,8 +154,8 @@ void WebRTCMultiplayerPeer::_find_next_peer() {
}
// After last.
while (E) {
- for (List<Ref<WebRTCDataChannel>>::Element *F = E->get()->channels.front(); F; F = F->next()) {
- if (F->get()->get_available_packet_count()) {
+ for (Ref<WebRTCDataChannel> F : E->get()->channels) {
+ if (F->get_available_packet_count()) {
next_packet_peer = E->key();
return;
}
@@ -165,8 +165,8 @@ void WebRTCMultiplayerPeer::_find_next_peer() {
E = peer_map.front();
// Before last
while (E) {
- for (List<Ref<WebRTCDataChannel>>::Element *F = E->get()->channels.front(); F; F = F->next()) {
- if (F->get()->get_available_packet_count()) {
+ for (Ref<WebRTCDataChannel> F : E->get()->channels) {
+ if (F->get_available_packet_count()) {
next_packet_peer = E->key();
return;
}
@@ -213,8 +213,8 @@ int WebRTCMultiplayerPeer::get_unique_id() const {
void WebRTCMultiplayerPeer::_peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict) {
Array channels;
- for (List<Ref<WebRTCDataChannel>>::Element *F = p_connected_peer->channels.front(); F; F = F->next()) {
- channels.push_back(F->get());
+ for (Ref<WebRTCDataChannel> F : p_connected_peer->channels) {
+ channels.push_back(F);
}
r_dict["connection"] = p_connected_peer->connection;
r_dict["connected"] = p_connected_peer->connected;
@@ -297,9 +297,9 @@ Error WebRTCMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_
_find_next_peer();
ERR_FAIL_V(ERR_UNAVAILABLE);
}
- for (List<Ref<WebRTCDataChannel>>::Element *E = peer_map[next_packet_peer]->channels.front(); E; E = E->next()) {
- if (E->get()->get_available_packet_count()) {
- Error err = E->get()->get_packet(r_buffer, r_buffer_size);
+ for (Ref<WebRTCDataChannel> E : peer_map[next_packet_peer]->channels) {
+ if (E->get_available_packet_count()) {
+ Error err = E->get_packet(r_buffer, r_buffer_size);
_find_next_peer();
return err;
}
@@ -357,8 +357,8 @@ int WebRTCMultiplayerPeer::get_available_packet_count() const {
}
int size = 0;
for (Map<int, Ref<ConnectedPeer>>::Element *E = peer_map.front(); E; E = E->next()) {
- for (List<Ref<WebRTCDataChannel>>::Element *F = E->get()->channels.front(); F; F = F->next()) {
- size += F->get()->get_available_packet_count();
+ for (Ref<WebRTCDataChannel> F : E->get()->channels) {
+ size += F->get_available_packet_count();
}
}
return size;
diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp
index 744053b6e2..d3d0066c12 100644
--- a/modules/websocket/emws_client.cpp
+++ b/modules/websocket/emws_client.cpp
@@ -79,7 +79,7 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
String str = "ws://";
if (p_custom_headers.size()) {
- WARN_PRINT_ONCE("Custom headers are not supported in in HTML5 platform.");
+ WARN_PRINT_ONCE("Custom headers are not supported in HTML5 platform.");
}
if (p_ssl) {
str = "wss://";
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index ddd8e190df..589bb8931a 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -65,9 +65,9 @@ void WebSocketMultiplayerPeer::_clear() {
memfree(_current_packet.data);
}
- for (List<Packet>::Element *E = _incoming_packets.front(); E; E = E->next()) {
- memfree(E->get().data);
- E->get().data = nullptr;
+ for (Packet &E : _incoming_packets) {
+ memfree(E.data);
+ E.data = nullptr;
}
_incoming_packets.clear();
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp
index 5f794415af..1df001f86e 100644
--- a/modules/websocket/wsl_server.cpp
+++ b/modules/websocket/wsl_server.cpp
@@ -190,15 +190,15 @@ void WSLServer::poll() {
remove_ids.push_back(E->key());
}
}
- for (List<int>::Element *E = remove_ids.front(); E; E = E->next()) {
- _peer_map.erase(E->get());
+ for (int &E : remove_ids) {
+ _peer_map.erase(E);
}
remove_ids.clear();
List<Ref<PendingPeer>> remove_peers;
- for (List<Ref<PendingPeer>>::Element *E = _pending.front(); E; E = E->next()) {
+ for (Ref<PendingPeer> E : _pending) {
String resource_name;
- Ref<PendingPeer> ppeer = E->get();
+ Ref<PendingPeer> ppeer = E;
Error err = ppeer->do_handshake(_protocols, handshake_timeout, resource_name);
if (err == ERR_BUSY) {
continue;
@@ -224,8 +224,8 @@ void WSLServer::poll() {
remove_peers.push_back(ppeer);
_on_connect(id, ppeer->protocol, resource_name);
}
- for (List<Ref<PendingPeer>>::Element *E = remove_peers.front(); E; E = E->next()) {
- _pending.erase(E->get());
+ for (Ref<PendingPeer> E : remove_peers) {
+ _pending.erase(E);
}
remove_peers.clear();
diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml
index 9b3a063ef5..67b2b866f3 100644
--- a/modules/webxr/doc_classes/WebXRInterface.xml
+++ b/modules/webxr/doc_classes/WebXRInterface.xml
@@ -88,7 +88,7 @@
- Using [XRController3D] nodes and their [signal XRController3D.button_pressed] and [signal XRController3D.button_released] signals. This is how controllers are typically handled in AR/VR apps in Godot, however, this will only work with advanced VR controllers like the Oculus Touch or Index controllers, for example. The buttons codes are defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url].
- Using [method Node._unhandled_input] and [InputEventJoypadButton] or [InputEventJoypadMotion]. This works the same as normal joypads, except the [member InputEvent.device] starts at 100, so the left controller is 100 and the right controller is 101, and the button codes are also defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url].
- Using the [signal select], [signal squeeze] and related signals. This method will work for both advanced VR controllers, and non-traditional "controllers" like a tap on the screen, a spoken voice command or a button press on the device itself. The [code]controller_id[/code] passed to these signals is the same id as used in [member XRController3D.controller_id].
- You can use one or all of these methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interations with more advanced devices.
+ You can use one or all of these methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices.
</description>
<tutorials>
<link title="How to make a VR game for WebXR with Godot">https://www.snopekgames.com/blog/2020/how-make-vr-game-webxr-godot</link>