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-rw-r--r--modules/gdnative/nativescript/api_generator.cpp2
-rw-r--r--modules/mono/csharp_script.cpp6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs2
4 files changed, 6 insertions, 6 deletions
diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp
index 62f2ec5024..ae0b5222f0 100644
--- a/modules/gdnative/nativescript/api_generator.cpp
+++ b/modules/gdnative/nativescript/api_generator.cpp
@@ -139,7 +139,7 @@ static String get_type_name(const PropertyInfo &info) {
}
/*
- * Some comparison helper functions we need
+ * Some comparison helper functions we need
*/
struct MethodInfoComparator {
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 22e4d84e98..7d3ae31588 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1963,7 +1963,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
bool die = _unreference_owner_unsafe();
// Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug.
- CRASH_COND(die == true);
+ CRASH_COND(die);
owner = nullptr;
@@ -2298,7 +2298,7 @@ CSharpInstance::~CSharpInstance() {
// Unreference the owner here, before the new "instance binding" references it.
// Otherwise, the unsafe reference debug checks will incorrectly detect a bug.
bool die = _unreference_owner_unsafe();
- CRASH_COND(die == true); // `owner_keep_alive` holds a reference, so it can't die
+ CRASH_COND(die); // `owner_keep_alive` holds a reference, so it can't die
void *data = owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
CRASH_COND(data == nullptr);
@@ -3136,7 +3136,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
bool die = instance->_unreference_owner_unsafe();
// Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug.
- CRASH_COND(die == true);
+ CRASH_COND(die);
p_owner->set_script_instance(nullptr);
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs
index 99a55c471b..4db71500da 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs
@@ -1,4 +1,4 @@
-using System;
+using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
diff --git a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
index affb2a47e7..ce2b378623 100644
--- a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
@@ -1,4 +1,4 @@
-using System;
+using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;