diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gdnative/config.py | 1 | ||||
-rw-r--r-- | modules/gdnative/doc_classes/GDNativeLibrary.xml | 2 | ||||
-rw-r--r-- | modules/gdnative/doc_classes/XRInterfaceGDNative.xml | 15 | ||||
-rw-r--r-- | modules/gdnative/gdnative_api.json | 163 | ||||
-rw-r--r-- | modules/gdnative/gdnative_builders.py | 1 | ||||
-rw-r--r-- | modules/gdnative/include/xr/godot_xr.h | 98 | ||||
-rw-r--r-- | modules/gdnative/register_types.cpp | 3 | ||||
-rw-r--r-- | modules/gdnative/xr/SCsub | 6 | ||||
-rw-r--r-- | modules/gdnative/xr/register_types.cpp | 40 | ||||
-rw-r--r-- | modules/gdnative/xr/register_types.h | 37 | ||||
-rw-r--r-- | modules/gdnative/xr/xr_interface_gdnative.cpp | 450 | ||||
-rw-r--r-- | modules/gdnative/xr/xr_interface_gdnative.h | 95 | ||||
-rw-r--r-- | modules/mobile_vr/mobile_vr_interface.cpp | 37 | ||||
-rw-r--r-- | modules/mobile_vr/mobile_vr_interface.h | 11 | ||||
-rw-r--r-- | modules/webxr/godot_webxr.h | 2 | ||||
-rw-r--r-- | modules/webxr/native/library_godot_webxr.js | 6 | ||||
-rw-r--r-- | modules/webxr/webxr_interface_js.cpp | 28 | ||||
-rw-r--r-- | modules/webxr/webxr_interface_js.h | 7 |
18 files changed, 25 insertions, 977 deletions
diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py index fd860e9763..fa985501b5 100644 --- a/modules/gdnative/config.py +++ b/modules/gdnative/config.py @@ -8,7 +8,6 @@ def configure(env): def get_doc_classes(): return [ - "XRInterfaceGDNative", "GDNative", "GDNativeLibrary", "MultiplayerPeerGDNative", diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index f84d4e60f3..94eae3cd06 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -4,7 +4,7 @@ An external library containing functions or script classes to use in Godot. </brief_description> <description> - A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [XRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on. + A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as XRInterfaceGDNative. The library must be compiled for each platform and architecture that the project will run on. </description> <tutorials> <link title="GDNative C example">https://docs.godotengine.org/en/latest/tutorials/plugins/gdnative/gdnative-c-example.html</link> diff --git a/modules/gdnative/doc_classes/XRInterfaceGDNative.xml b/modules/gdnative/doc_classes/XRInterfaceGDNative.xml deleted file mode 100644 index 13de815793..0000000000 --- a/modules/gdnative/doc_classes/XRInterfaceGDNative.xml +++ /dev/null @@ -1,15 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="XRInterfaceGDNative" inherits="XRInterface" version="4.0"> - <brief_description> - GDNative wrapper for an XR interface. - </brief_description> - <description> - This is a wrapper class for GDNative implementations of the XR interface. To use a GDNative XR interface, simply instantiate this object and set your GDNative library containing the XR interface implementation. - </description> - <tutorials> - </tutorials> - <methods> - </methods> - <constants> - </constants> -</class> diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 8c65447e5d..e02e275359 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -5048,169 +5048,6 @@ ] }, { - "name": "xr", - "type": "XR", - "version": { - "major": 1, - "minor": 1 - }, - "next": null, - "api": [ - { - "name": "godot_xr_register_interface", - "return_type": "void", - "arguments": [ - [ - "const godot_xr_interface_gdnative *", - "p_interface" - ] - ] - }, - { - "name": "godot_xr_get_worldscale", - "return_type": "godot_real_t", - "arguments": [] - }, - { - "name": "godot_xr_get_reference_frame", - "return_type": "godot_transform3d", - "arguments": [] - }, - { - "name": "godot_xr_blit", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_eye" - ], - [ - "godot_rid *", - "p_render_target" - ], - [ - "godot_rect2 *", - "p_screen_rect" - ] - ] - }, - { - "name": "godot_xr_get_texid", - "return_type": "godot_int", - "arguments": [ - [ - "godot_rid *", - "p_render_target" - ] - ] - }, - { - "name": "godot_xr_add_controller", - "return_type": "godot_int", - "arguments": [ - [ - "char *", - "p_device_name" - ], - [ - "godot_int", - "p_hand" - ], - [ - "godot_bool", - "p_tracks_orientation" - ], - [ - "godot_bool", - "p_tracks_position" - ] - ] - }, - { - "name": "godot_xr_remove_controller", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ] - ] - }, - { - "name": "godot_xr_set_controller_transform", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ], - [ - "godot_transform3d *", - "p_transform" - ], - [ - "godot_bool", - "p_tracks_orientation" - ], - [ - "godot_bool", - "p_tracks_position" - ] - ] - }, - { - "name": "godot_xr_set_controller_button", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ], - [ - "godot_int", - "p_button" - ], - [ - "godot_bool", - "p_is_pressed" - ] - ] - }, - { - "name": "godot_xr_set_controller_axis", - "return_type": "void", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ], - [ - "godot_int", - "p_exis" - ], - [ - "godot_real_t", - "p_value" - ], - [ - "godot_bool", - "p_can_be_negative" - ] - ] - }, - { - "name": "godot_xr_get_controller_rumble", - "return_type": "godot_real_t", - "arguments": [ - [ - "godot_int", - "p_controller_id" - ] - ] - } - ] - }, - { "name": "videodecoder", "type": "VIDEODECODER", "version": { diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py index d03298d7a9..181fd71b82 100644 --- a/modules/gdnative/gdnative_builders.py +++ b/modules/gdnative/gdnative_builders.py @@ -19,7 +19,6 @@ def _build_gdnative_api_struct_header(api): "", "#include <gdnative/gdnative.h>", "#include <android/godot_android.h>", - "#include <xr/godot_xr.h>", "#include <nativescript/godot_nativescript.h>", "#include <net/godot_net.h>", "#include <pluginscript/godot_pluginscript.h>", diff --git a/modules/gdnative/include/xr/godot_xr.h b/modules/gdnative/include/xr/godot_xr.h deleted file mode 100644 index 53cb830cbb..0000000000 --- a/modules/gdnative/include/xr/godot_xr.h +++ /dev/null @@ -1,98 +0,0 @@ -/*************************************************************************/ -/* godot_xr.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef GODOT_NATIVEXR_H -#define GODOT_NATIVEXR_H - -#include <gdnative/gdnative.h> - -#ifdef __cplusplus -extern "C" { -#endif - -// For future versions of the API we should only add new functions at the end of the structure and use the -// version info to detect whether a call is available - -// Use these to populate version in your plugin -#define GODOTVR_API_MAJOR 4 -#define GODOTVR_API_MINOR 0 - -typedef struct { - godot_gdnative_api_version version; /* version of our API */ - void *(*constructor)(godot_object *); - void (*destructor)(void *); - godot_string (*get_name)(const void *); - godot_int (*get_capabilities)(const void *); - godot_bool (*get_anchor_detection_is_enabled)(const void *); - void (*set_anchor_detection_is_enabled)(void *, godot_bool); - godot_int (*get_view_count)(const void *); - godot_bool (*is_initialized)(const void *); - godot_bool (*initialize)(void *); - void (*uninitialize)(void *); - godot_vector2 (*get_render_targetsize)(const void *); - - godot_transform3d (*get_camera_transform)(void *); - godot_transform3d (*get_transform_for_view)(void *, godot_int, godot_transform3d *); - void (*fill_projection_for_view)(void *, godot_real_t *, godot_int, godot_real_t, godot_real_t, godot_real_t); - void (*commit_views)(void *, godot_rid *, godot_rect2 *); - - void (*process)(void *); - void (*notification)(void *, godot_int); - godot_int (*get_camera_feed_id)(void *); - - // possibly deprecate but adding/keeping as a reminder these are in Godot 3 - void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *); - godot_int (*get_external_texture_for_eye)(void *, godot_int); - godot_int (*get_external_depth_for_eye)(void *, godot_int); -} godot_xr_interface_gdnative; - -void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface); - -// helper functions to access XRServer data -godot_real_t GDAPI godot_xr_get_worldscale(); -godot_transform3d GDAPI godot_xr_get_reference_frame(); - -// helper functions for rendering -void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect); -godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target); - -// helper functions for updating XR controllers -godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position); -void GDAPI godot_xr_remove_controller(godot_int p_controller_id); -void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position); -void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed); -void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative); -godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id); - -#ifdef __cplusplus -} -#endif - -#endif /* !GODOT_NATIVEXR_H */ diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index a41c4f7b19..e4c2b20224 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -38,7 +38,6 @@ #include "net/register_types.h" #include "pluginscript/register_types.h" #include "videodecoder/register_types.h" -#include "xr/register_types.h" #include "core/config/engine.h" #include "core/config/project_settings.h" @@ -267,7 +266,6 @@ void register_gdnative_types() { GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall); register_net_types(); - register_xr_types(); register_nativescript_types(); register_pluginscript_types(); register_videodecoder_types(); @@ -331,7 +329,6 @@ void unregister_gdnative_types() { unregister_videodecoder_types(); unregister_pluginscript_types(); unregister_nativescript_types(); - unregister_xr_types(); unregister_net_types(); memdelete(GDNativeCallRegistry::singleton); diff --git a/modules/gdnative/xr/SCsub b/modules/gdnative/xr/SCsub deleted file mode 100644 index 0b2db3b504..0000000000 --- a/modules/gdnative/xr/SCsub +++ /dev/null @@ -1,6 +0,0 @@ -#!/usr/bin/env python - -Import("env") -Import("env_gdnative") - -env_gdnative.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/gdnative/xr/register_types.cpp b/modules/gdnative/xr/register_types.cpp deleted file mode 100644 index cb043debc5..0000000000 --- a/modules/gdnative/xr/register_types.cpp +++ /dev/null @@ -1,40 +0,0 @@ -/*************************************************************************/ -/* register_types.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "register_types.h" -#include "xr_interface_gdnative.h" - -void register_xr_types() { - GDREGISTER_CLASS(XRInterfaceGDNative); - ClassDB::add_compatibility_class("ARVRInterfaceGDNative", "XRInterfaceGDNative"); -} - -void unregister_xr_types() { -} diff --git a/modules/gdnative/xr/register_types.h b/modules/gdnative/xr/register_types.h deleted file mode 100644 index 4e7469abe9..0000000000 --- a/modules/gdnative/xr/register_types.h +++ /dev/null @@ -1,37 +0,0 @@ -/*************************************************************************/ -/* register_types.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef XR_REGISTER_TYPES_H -#define XR_REGISTER_TYPES_H - -void register_xr_types(); -void unregister_xr_types(); - -#endif // XR_REGISTER_TYPES_H diff --git a/modules/gdnative/xr/xr_interface_gdnative.cpp b/modules/gdnative/xr/xr_interface_gdnative.cpp deleted file mode 100644 index e51542e23d..0000000000 --- a/modules/gdnative/xr/xr_interface_gdnative.cpp +++ /dev/null @@ -1,450 +0,0 @@ -/*************************************************************************/ -/* xr_interface_gdnative.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "xr_interface_gdnative.h" -#include "core/input/input.h" -#include "servers/rendering/rendering_server_globals.h" -#include "servers/xr/xr_positional_tracker.h" - -void XRInterfaceGDNative::_bind_methods() { - ADD_PROPERTY_DEFAULT("interface_is_initialized", false); - ADD_PROPERTY_DEFAULT("ar_is_anchor_detection_enabled", false); -} - -XRInterfaceGDNative::XRInterfaceGDNative() { - print_verbose("Construct gdnative interface\n"); - - // we won't have our data pointer until our library gets set - data = nullptr; - - interface = nullptr; -} - -XRInterfaceGDNative::~XRInterfaceGDNative() { - print_verbose("Destruct gdnative interface\n"); - - if (interface != nullptr && is_initialized()) { - uninitialize(); - }; - - // cleanup after ourselves - cleanup(); -} - -void XRInterfaceGDNative::cleanup() { - if (interface != nullptr) { - interface->destructor(data); - data = nullptr; - interface = nullptr; - } -} - -void XRInterfaceGDNative::set_interface(const godot_xr_interface_gdnative *p_interface) { - // this should only be called once, just being paranoid.. - if (interface) { - cleanup(); - interface = NULL; - } - - // validate - ERR_FAIL_NULL(p_interface); - ERR_FAIL_COND_MSG(p_interface->version.major < 4, "This is an incompatible GDNative XR plugin."); - - // bind to our interface - interface = p_interface; - - // Now we do our constructing... - data = interface->constructor((godot_object *)this); -} - -StringName XRInterfaceGDNative::get_name() const { - ERR_FAIL_COND_V(interface == nullptr, StringName()); - - godot_string result = interface->get_name(data); - - StringName name = *(String *)&result; - - godot_string_destroy(&result); - - return name; -} - -int XRInterfaceGDNative::get_capabilities() const { - int capabilities; - - ERR_FAIL_COND_V(interface == nullptr, 0); // 0 = None - - capabilities = interface->get_capabilities(data); - - return capabilities; -} - -bool XRInterfaceGDNative::get_anchor_detection_is_enabled() const { - ERR_FAIL_COND_V(interface == nullptr, false); - - return interface->get_anchor_detection_is_enabled(data); -} - -void XRInterfaceGDNative::set_anchor_detection_is_enabled(bool p_enable) { - ERR_FAIL_COND(interface == nullptr); - - interface->set_anchor_detection_is_enabled(data, p_enable); -} - -int XRInterfaceGDNative::get_camera_feed_id() { - ERR_FAIL_COND_V(interface == nullptr, 0); - - return (unsigned int)interface->get_camera_feed_id(data); -} - -uint32_t XRInterfaceGDNative::get_view_count() { - uint32_t view_count; - - ERR_FAIL_COND_V(interface == nullptr, 1); - - view_count = interface->get_view_count(data); - - return view_count; -} - -bool XRInterfaceGDNative::is_initialized() const { - ERR_FAIL_COND_V(interface == nullptr, false); - - return interface->is_initialized(data); -} - -bool XRInterfaceGDNative::initialize() { - ERR_FAIL_COND_V(interface == nullptr, false); - - bool initialized = interface->initialize(data); - - if (initialized) { - // if we successfully initialize our interface and we don't have a primary interface yet, this becomes our primary interface - - XRServer *xr_server = XRServer::get_singleton(); - if ((xr_server != nullptr) && (xr_server->get_primary_interface() == nullptr)) { - xr_server->set_primary_interface(this); - }; - }; - - return initialized; -} - -void XRInterfaceGDNative::uninitialize() { - ERR_FAIL_COND(interface == nullptr); - - XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr) { - // Whatever happens, make sure this is no longer our primary interface - xr_server->clear_primary_interface_if(this); - } - - interface->uninitialize(data); -} - -Size2 XRInterfaceGDNative::get_render_targetsize() { - ERR_FAIL_COND_V(interface == nullptr, Size2()); - - godot_vector2 result = interface->get_render_targetsize(data); - Vector2 *vec = (Vector2 *)&result; - - return *vec; -} - -Transform3D XRInterfaceGDNative::get_camera_transform() { - Transform3D *ret; - - ERR_FAIL_COND_V(interface == nullptr, Transform3D()); - - godot_transform3d t = interface->get_camera_transform(data); - - ret = (Transform3D *)&t; - - return *ret; -} - -Transform3D XRInterfaceGDNative::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) { - Transform3D *ret; - - ERR_FAIL_COND_V(interface == nullptr, Transform3D()); - - godot_transform3d t = interface->get_transform_for_view(data, (int)p_view, (godot_transform3d *)&p_cam_transform); - - ret = (Transform3D *)&t; - - return *ret; -} - -CameraMatrix XRInterfaceGDNative::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) { - CameraMatrix cm; - - ERR_FAIL_COND_V(interface == nullptr, CameraMatrix()); - - interface->fill_projection_for_view(data, (godot_real_t *)cm.matrix, (godot_int)p_view, p_aspect, p_z_near, p_z_far); - - return cm; -} - -Vector<BlitToScreen> XRInterfaceGDNative::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { - // possibly move this as a member variable and add a callback to populate? - Vector<BlitToScreen> blit_to_screen; - - ERR_FAIL_COND_V(interface == nullptr, blit_to_screen); - - // must implement - interface->commit_views(data, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect); - - return blit_to_screen; -} - -unsigned int XRInterfaceGDNative::get_external_texture_for_eye(XRInterface::Eyes p_eye) { - ERR_FAIL_COND_V(interface == nullptr, 0); - - return (unsigned int)interface->get_external_texture_for_eye(data, (godot_int)p_eye); -} - -void XRInterfaceGDNative::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { - ERR_FAIL_COND(interface == nullptr); - - interface->commit_for_eye(data, (godot_int)p_eye, (godot_rid *)&p_render_target, (godot_rect2 *)&p_screen_rect); -} - -void XRInterfaceGDNative::process() { - ERR_FAIL_COND(interface == nullptr); - - interface->process(data); -} - -void XRInterfaceGDNative::notification(int p_what) { - ERR_FAIL_COND(interface == nullptr); - - interface->notification(data, p_what); -} - -///////////////////////////////////////////////////////////////////////////////////// -// some helper callbacks - -extern "C" { - -void GDAPI godot_xr_register_interface(const godot_xr_interface_gdnative *p_interface) { - // Must be on a version 4 plugin - ERR_FAIL_COND_MSG(p_interface->version.major < 4, "GDNative XR interfaces build for Godot 3.x are not supported."); - - Ref<XRInterfaceGDNative> new_interface; - new_interface.instantiate(); - new_interface->set_interface((const godot_xr_interface_gdnative *)p_interface); - XRServer::get_singleton()->add_interface(new_interface); -} - -godot_real_t GDAPI godot_xr_get_worldscale() { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, 1.0); - - return xr_server->get_world_scale(); -} - -godot_transform3d GDAPI godot_xr_get_reference_frame() { - godot_transform3d reference_frame; - Transform3D *reference_frame_ptr = (Transform3D *)&reference_frame; - - XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr) { - *reference_frame_ptr = xr_server->get_reference_frame(); - } else { - memnew_placement(&reference_frame, Transform3D); - } - - return reference_frame; -} - -void GDAPI godot_xr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect) { - // blits out our texture as is, handy for preview display of one of the eyes that is already rendered with lens distortion on an external HMD - XRInterface::Eyes eye = (XRInterface::Eyes)p_eye; -#if 0 - RID *render_target = (RID *)p_render_target; -#endif - Rect2 screen_rect = *(Rect2 *)p_rect; - - if (eye == XRInterface::EYE_LEFT) { - screen_rect.size.x /= 2.0; - } else if (p_eye == XRInterface::EYE_RIGHT) { - screen_rect.size.x /= 2.0; - screen_rect.position.x += screen_rect.size.x; - } -#ifndef _MSC_VER -#warning this needs to be redone -#endif -#if 0 - RSG::rasterizer->blit_render_target_to_screen(*render_target, screen_rect, 0); -#endif -} - -godot_int GDAPI godot_xr_get_texid(godot_rid *p_render_target) { - // In order to send off our textures to display on our hardware we need the opengl texture ID instead of the render target RID - // This is a handy function to expose that. -#if 0 - RID *render_target = (RID *)p_render_target; - - RID eye_texture = RSG::storage->render_target_get_texture(*render_target); -#endif - -#ifndef _MSC_VER -#warning need to obtain this ID again -#endif - uint32_t texid = 0; //RS::get_singleton()->texture_get_texid(eye_texture); - - return texid; -} - -godot_int GDAPI godot_xr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, 0); - - Input *input = Input::get_singleton(); - ERR_FAIL_NULL_V(input, 0); - - Ref<XRPositionalTracker> new_tracker; - new_tracker.instantiate(); - new_tracker->set_tracker_name(p_device_name); - new_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); - if (p_hand == 1) { - new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_LEFT); - } else if (p_hand == 2) { - new_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_RIGHT); - } - - // also register as joystick... - int joyid = input->get_unused_joy_id(); - if (joyid != -1) { - new_tracker->set_joy_id(joyid); - input->joy_connection_changed(joyid, true, p_device_name, ""); - } - - if (p_tracks_orientation) { - Basis orientation; - new_tracker->set_orientation(orientation); - } - if (p_tracks_position) { - Vector3 position; - new_tracker->set_position(position); - } - - // add our tracker to our server and remember its pointer - xr_server->add_tracker(new_tracker); - - // note, this ID is only unique within controllers! - return new_tracker->get_tracker_id(); -} - -void GDAPI godot_xr_remove_controller(godot_int p_controller_id) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL(xr_server); - - Input *input = Input::get_singleton(); - ERR_FAIL_NULL(input); - - Ref<XRPositionalTracker> remove_tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (remove_tracker.is_valid()) { - // unset our joystick if applicable - int joyid = remove_tracker->get_joy_id(); - if (joyid != -1) { - input->joy_connection_changed(joyid, false, "", ""); - remove_tracker->set_joy_id(-1); - } - - // remove our tracker from our server - xr_server->remove_tracker(remove_tracker); - remove_tracker.unref(); - } -} - -void GDAPI godot_xr_set_controller_transform(godot_int p_controller_id, godot_transform3d *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL(xr_server); - - Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (tracker.is_valid()) { - Transform3D *transform = (Transform3D *)p_transform; - if (p_tracks_orientation) { - tracker->set_orientation(transform->basis); - } - if (p_tracks_position) { - tracker->set_rw_position(transform->origin); - } - } -} - -void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL(xr_server); - - Input *input = Input::get_singleton(); - ERR_FAIL_NULL(input); - - Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (tracker.is_valid()) { - int joyid = tracker->get_joy_id(); - if (joyid != -1) { - input->joy_button(joyid, (JoyButton)p_button, p_is_pressed); - } - } -} - -void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real_t p_value, godot_bool p_can_be_negative) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL(xr_server); - - Input *input = Input::get_singleton(); - ERR_FAIL_NULL(input); - - Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (tracker.is_valid()) { - int joyid = tracker->get_joy_id(); - if (joyid != -1) { - Input::JoyAxisValue jx; - jx.min = p_can_be_negative ? -1 : 0; - jx.value = p_value; - input->joy_axis(joyid, (JoyAxis)p_axis, jx); - } - } -} - -godot_real_t GDAPI godot_xr_get_controller_rumble(godot_int p_controller_id) { - XRServer *xr_server = XRServer::get_singleton(); - ERR_FAIL_NULL_V(xr_server, 0.0); - - Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id); - if (tracker.is_valid()) { - return tracker->get_rumble(); - } - - return 0.0; -} -} diff --git a/modules/gdnative/xr/xr_interface_gdnative.h b/modules/gdnative/xr/xr_interface_gdnative.h deleted file mode 100644 index 42e9206c1f..0000000000 --- a/modules/gdnative/xr/xr_interface_gdnative.h +++ /dev/null @@ -1,95 +0,0 @@ -/*************************************************************************/ -/* xr_interface_gdnative.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef XR_INTERFACE_GDNATIVE_H -#define XR_INTERFACE_GDNATIVE_H - -#include "modules/gdnative/gdnative.h" -#include "servers/xr/xr_interface.h" - -/** - @authors Hinsbart & Karroffel & Mux213 - - This subclass of our AR/VR interface forms a bridge to GDNative. -*/ - -class XRInterfaceGDNative : public XRInterface { - GDCLASS(XRInterfaceGDNative, XRInterface); - - void cleanup(); - -protected: - const godot_xr_interface_gdnative *interface; - void *data; - - static void _bind_methods(); - -public: - /** general interface information **/ - XRInterfaceGDNative(); - ~XRInterfaceGDNative(); - - void set_interface(const godot_xr_interface_gdnative *p_interface); - - virtual StringName get_name() const override; - virtual int get_capabilities() const override; - - virtual bool is_initialized() const override; - virtual bool initialize() override; - virtual void uninitialize() override; - - /** specific to AR **/ - virtual bool get_anchor_detection_is_enabled() const override; - virtual void set_anchor_detection_is_enabled(bool p_enable) override; - virtual int get_camera_feed_id() override; - - /** rendering and internal **/ - virtual Size2 get_render_targetsize() override; - virtual uint32_t get_view_count() override; - virtual Transform3D get_camera_transform() override; - virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; - - // we expose a Vector<float> version of this function to GDNative - Vector<float> _get_projection_for_eye(XRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far); - - // and a CameraMatrix version to XRServer - virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; - - virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; - - virtual void process() override; - virtual void notification(int p_what) override; - - // deprecated - virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; - virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override; -}; - -#endif // XR_INTERFACE_GDNATIVE_H diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 590b95ab79..12bb0e5b44 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -39,7 +39,7 @@ StringName MobileVRInterface::get_name() const { return "Native mobile"; }; -int MobileVRInterface::get_capabilities() const { +uint32_t MobileVRInterface::get_capabilities() const { return XRInterface::XR_STEREO; }; @@ -305,6 +305,10 @@ uint32_t MobileVRInterface::get_view_count() { return 2; }; +XRInterface::TrackingStatus MobileVRInterface::get_tracking_status() const { + return tracking_state; +} + bool MobileVRInterface::is_initialized() const { return (initialized); }; @@ -340,16 +344,16 @@ bool MobileVRInterface::initialize() { void MobileVRInterface::uninitialize() { if (initialized) { XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr) { + if (xr_server != nullptr && xr_server->get_primary_interface() == this) { // no longer our primary interface - xr_server->clear_primary_interface_if(this); + xr_server->set_primary_interface(nullptr); } initialized = false; }; }; -Size2 MobileVRInterface::get_render_targetsize() { +Size2 MobileVRInterface::get_render_target_size() { _THREAD_SAFE_METHOD_ // we use half our window size @@ -429,31 +433,6 @@ CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, real_t return eye; }; -void MobileVRInterface::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { - _THREAD_SAFE_METHOD_ - - // We must have a valid render target - ERR_FAIL_COND(!p_render_target.is_valid()); - - // Because we are rendering to our device we must use our main viewport! - ERR_FAIL_COND(p_screen_rect == Rect2()); - - Rect2 dest = p_screen_rect; - Vector2 eye_center; - - // we output half a screen - dest.size.x *= 0.5; - - if (p_eye == XRInterface::EYE_LEFT) { - eye_center.x = ((-intraocular_dist / 2.0) + (display_width / 4.0)) / (display_width / 2.0); - } else if (p_eye == XRInterface::EYE_RIGHT) { - dest.position.x = dest.size.x; - eye_center.x = ((intraocular_dist / 2.0) - (display_width / 4.0)) / (display_width / 2.0); - } - // we don't offset the eye center vertically (yet) - eye_center.y = 0.0; -} - Vector<BlitToScreen> MobileVRInterface::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { _THREAD_SAFE_METHOD_ diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h index 0c05dc1ebb..48b76ec187 100644 --- a/modules/mobile_vr/mobile_vr_interface.h +++ b/modules/mobile_vr/mobile_vr_interface.h @@ -52,6 +52,7 @@ class MobileVRInterface : public XRInterface { private: bool initialized = false; + XRInterface::TrackingStatus tracking_state; Basis orientation; // Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes @@ -131,13 +132,15 @@ public: real_t get_k2() const; virtual StringName get_name() const override; - virtual int get_capabilities() const override; + virtual uint32_t get_capabilities() const override; + + virtual TrackingStatus get_tracking_status() const override; virtual bool is_initialized() const override; virtual bool initialize() override; virtual void uninitialize() override; - virtual Size2 get_render_targetsize() override; + virtual Size2 get_render_target_size() override; virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; @@ -145,13 +148,9 @@ public: virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; virtual void process() override; - virtual void notification(int p_what) override {} MobileVRInterface(); ~MobileVRInterface(); - - // deprecated - virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; }; #endif // !MOBILE_VR_INTERFACE_H diff --git a/modules/webxr/godot_webxr.h b/modules/webxr/godot_webxr.h index 41a690f473..7aac0a6508 100644 --- a/modules/webxr/godot_webxr.h +++ b/modules/webxr/godot_webxr.h @@ -62,7 +62,7 @@ extern void godot_webxr_initialize( extern void godot_webxr_uninitialize(); extern int godot_webxr_get_view_count(); -extern int *godot_webxr_get_render_targetsize(); +extern int *godot_webxr_get_render_target_size(); extern float *godot_webxr_get_transform_for_eye(int p_eye); extern float *godot_webxr_get_projection_for_eye(int p_eye); extern int godot_webxr_get_external_texture_for_eye(int p_eye); diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js index 6e19a8ac6e..c4b21defce 100644 --- a/modules/webxr/native/library_godot_webxr.js +++ b/modules/webxr/native/library_godot_webxr.js @@ -406,9 +406,9 @@ const GodotWebXR = { return GodotWebXR.pose.views.length; }, - godot_webxr_get_render_targetsize__proxy: 'sync', - godot_webxr_get_render_targetsize__sig: 'i', - godot_webxr_get_render_targetsize: function () { + godot_webxr_get_render_target_size__proxy: 'sync', + godot_webxr_get_render_target_size__sig: 'i', + godot_webxr_get_render_target_size: function () { if (!GodotWebXR.session || !GodotWebXR.pose) { return 0; } diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 099e769303..2d699961ae 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -199,7 +199,7 @@ StringName WebXRInterfaceJS::get_name() const { return "WebXR"; }; -int WebXRInterfaceJS::get_capabilities() const { +uint32_t WebXRInterfaceJS::get_capabilities() const { return XRInterface::XR_STEREO | XRInterface::XR_MONO; }; @@ -254,9 +254,9 @@ bool WebXRInterfaceJS::initialize() { void WebXRInterfaceJS::uninitialize() { if (initialized) { XRServer *xr_server = XRServer::get_singleton(); - if (xr_server != nullptr) { + if (xr_server != nullptr && xr_server->get_primary_interface() == this) { // no longer our primary interface - xr_server->clear_primary_interface_if(this); + xr_server->set_primary_interface(nullptr); } godot_webxr_uninitialize(); @@ -285,12 +285,12 @@ Transform3D WebXRInterfaceJS::_js_matrix_to_transform(float *p_js_matrix) { return transform; } -Size2 WebXRInterfaceJS::get_render_targetsize() { +Size2 WebXRInterfaceJS::get_render_target_size() { if (render_targetsize.width != 0 && render_targetsize.height != 0) { return render_targetsize; } - int *js_size = godot_webxr_get_render_targetsize(); + int *js_size = godot_webxr_get_render_target_size(); if (!initialized || js_size == nullptr) { // As a temporary default (until WebXR is fully initialized), use half the window size. Size2 temp = DisplayServer::get_singleton()->window_get_size(); @@ -365,20 +365,6 @@ CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, real_t p return eye; } -unsigned int WebXRInterfaceJS::get_external_texture_for_eye(XRInterface::Eyes p_eye) { - if (!initialized) { - return 0; - } - return godot_webxr_get_external_texture_for_eye(p_eye); -} - -void WebXRInterfaceJS::commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { - if (!initialized) { - return; - } - godot_webxr_commit_for_eye(p_eye); -} - Vector<BlitToScreen> WebXRInterfaceJS::commit_views(RID p_render_target, const Rect2 &p_screen_rect) { Vector<BlitToScreen> blit_to_screen; @@ -474,10 +460,6 @@ void WebXRInterfaceJS::_on_controller_changed() { } } -void WebXRInterfaceJS::notification(int p_what) { - // Nothing to do here. -} - WebXRInterfaceJS::WebXRInterfaceJS() { initialized = false; session_mode = "inline"; diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h index f9368582b7..82307190db 100644 --- a/modules/webxr/webxr_interface_js.h +++ b/modules/webxr/webxr_interface_js.h @@ -76,23 +76,20 @@ public: virtual PackedVector3Array get_bounds_geometry() const override; virtual StringName get_name() const override; - virtual int get_capabilities() const override; + virtual uint32_t get_capabilities() const override; virtual bool is_initialized() const override; virtual bool initialize() override; virtual void uninitialize() override; - virtual Size2 get_render_targetsize() override; + virtual Size2 get_render_target_size() override; virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; - virtual unsigned int get_external_texture_for_eye(XRInterface::Eyes p_eye) override; - virtual void commit_for_eye(XRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) override; virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; virtual void process() override; - virtual void notification(int p_what) override; void _on_controller_changed(); |