diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/bullet/bullet_types_converter.h | 2 | ||||
-rw-r--r-- | modules/csg/doc_classes/CSGShape.xml | 6 | ||||
-rw-r--r-- | modules/gdnative/gdnative/basis.cpp | 2 | ||||
-rw-r--r-- | modules/gdnative/gdnative_builders.py | 2 | ||||
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 20 | ||||
-rw-r--r-- | modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj | 1 | ||||
-rw-r--r-- | modules/mono/editor/godotsharp_export.cpp | 2 | ||||
-rw-r--r-- | modules/mono/editor/mono_bottom_panel.cpp | 14 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 23 | ||||
-rw-r--r-- | modules/mono/utils/macros.h | 6 | ||||
-rw-r--r-- | modules/visual_script/doc_classes/VisualScriptCondition.xml | 2 |
11 files changed, 60 insertions, 20 deletions
diff --git a/modules/bullet/bullet_types_converter.h b/modules/bullet/bullet_types_converter.h index 57c3300b3d..ba36331d07 100644 --- a/modules/bullet/bullet_types_converter.h +++ b/modules/bullet/bullet_types_converter.h @@ -31,7 +31,7 @@ #ifndef BULLET_TYPES_CONVERTER_H #define BULLET_TYPES_CONVERTER_H -#include "core/math/matrix3.h" +#include "core/math/basis.h" #include "core/math/transform.h" #include "core/math/vector3.h" #include "core/typedefs.h" diff --git a/modules/csg/doc_classes/CSGShape.xml b/modules/csg/doc_classes/CSGShape.xml index 56087cbb82..d304d0179f 100644 --- a/modules/csg/doc_classes/CSGShape.xml +++ b/modules/csg/doc_classes/CSGShape.xml @@ -29,6 +29,12 @@ Returns an individual bit on the collision mask. </description> </method> + <method name="get_meshes" qualifiers="const"> + <return type="Array"> + </return> + <description> + </description> + </method> <method name="is_root_shape" qualifiers="const"> <return type="bool"> </return> diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp index 4441a03ca1..d77c7d91ac 100644 --- a/modules/gdnative/gdnative/basis.cpp +++ b/modules/gdnative/gdnative/basis.cpp @@ -30,7 +30,7 @@ #include "gdnative/basis.h" -#include "core/math/matrix3.h" +#include "core/math/basis.h" #include "core/variant.h" #ifdef __cplusplus diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py index cd356ce513..5fd5971fd1 100644 --- a/modules/gdnative/gdnative_builders.py +++ b/modules/gdnative/gdnative_builders.py @@ -213,7 +213,7 @@ def _build_gdnative_api_struct_source(api): 'extern const godot_gdnative_core_api_struct api_struct = {', '\tGDNATIVE_' + api['core']['type'] + ',', '\t{' + str(api['core']['version']['major']) + ', ' + str(api['core']['version']['minor']) + '},', - '\tNULL,', + '\t(const godot_gdnative_api_struct *)&api_1_1,', '\t' + str(len(api['extensions'])) + ',', '\tgdnative_extensions_pointers,', ] diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index af189fdb7e..7334e8a8cc 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3494,16 +3494,20 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { tokenizer->advance(); if ((tokenizer->get_token() == GDScriptTokenizer::TK_CONSTANT && tokenizer->get_token_constant().get_type() == Variant::STRING)) { - Variant constant = tokenizer->get_token_constant(); - String icon_path = constant.operator String(); +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + Variant constant = tokenizer->get_token_constant(); + String icon_path = constant.operator String(); - String abs_icon_path = icon_path.is_rel_path() ? self_path.get_base_dir().plus_file(icon_path).simplify_path() : icon_path; - if (!FileAccess::exists(abs_icon_path)) { - _set_error("No class icon found at: " + abs_icon_path); - return; - } + String abs_icon_path = icon_path.is_rel_path() ? self_path.get_base_dir().plus_file(icon_path).simplify_path() : icon_path; + if (!FileAccess::exists(abs_icon_path)) { + _set_error("No class icon found at: " + abs_icon_path); + return; + } - p_class->icon_path = icon_path; + p_class->icon_path = icon_path; + } +#endif tokenizer->advance(); } else { diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj index f9e9f41977..9a5dd24bb1 100644 --- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj +++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj @@ -8,6 +8,7 @@ <RootNamespace>GodotSharpTools</RootNamespace> <AssemblyName>GodotSharpTools</AssemblyName> <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> + <BaseIntermediateOutputPath>obj</BaseIntermediateOutputPath> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 47341e3555..7e2487a6e7 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -124,7 +124,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug ERR_FAIL_COND(!load_success); Vector<String> search_dirs; - GDMonoAssembly::fill_search_dirs(search_dirs); + GDMonoAssembly::fill_search_dirs(search_dirs, build_config); Error depend_error = _get_assembly_dependencies(scripts_assembly, search_dirs, dependencies); ERR_FAIL_COND(depend_error != OK); } diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp index d3efa288e9..cc9822e319 100644 --- a/modules/mono/editor/mono_bottom_panel.cpp +++ b/modules/mono/editor/mono_bottom_panel.cpp @@ -156,10 +156,20 @@ void MonoBottomPanel::_build_project_pressed() { if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) return; // No solution to build - String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor"); - Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path); + String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor"); + String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player"); + + Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path_editor); ERR_FAIL_COND(metadata_err != OK); + if (FileAccess::exists(scripts_metadata_path_editor)) { + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Error copy_err = da->copy(scripts_metadata_path_editor, scripts_metadata_path_player); + + ERR_EXPLAIN("Failed to copy scripts metadata file"); + ERR_FAIL_COND(copy_err != OK); + } + bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools"); if (build_success) { diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index ca1ff9f9ff..b45046cb6d 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -253,6 +253,29 @@ void GDMono::initialize() { mono_install_unhandled_exception_hook(&unhandled_exception_hook, NULL); +#ifdef TOOLS_ENABLED + if (!DirAccess::exists("res://.mono")) { + // 'res://.mono/' is missing so there is nothing to load. We don't need to initialize mono, but + // we still do so unless mscorlib is missing (which is the case for projects that don't use C#). + + String mscorlib_fname("mscorlib.dll"); + + Vector<String> search_dirs; + GDMonoAssembly::fill_search_dirs(search_dirs); + + bool found = false; + for (int i = 0; i < search_dirs.size(); i++) { + if (FileAccess::exists(search_dirs[i].plus_file(mscorlib_fname))) { + found = true; + break; + } + } + + if (!found) + return; // mscorlib is missing, do not initialize mono + } +#endif + root_domain = mono_jit_init_version("GodotEngine.RootDomain", "v4.0.30319"); ERR_EXPLAIN("Mono: Failed to initialize runtime"); diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h index 87295a98f2..e44f254e1c 100644 --- a/modules/mono/utils/macros.h +++ b/modules/mono/utils/macros.h @@ -31,10 +31,6 @@ #ifndef UTIL_MACROS_H #define UTIL_MACROS_H -#ifndef __has_cpp_attribute -#define __has_cpp_attribute(attr_token) 0 -#endif - #define _GD_VARNAME_CONCAT_B_(m_ignore, m_name) m_name #define _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_B_(hello there, m_a##m_b##m_c) #define _GD_VARNAME_CONCAT_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c) @@ -61,7 +57,7 @@ // noreturn // TODO: Get rid of this macro once we upgrade to C++11 -#if __has_cpp_attribute(deprecated) +#if (__cplusplus >= 201103L) #define GD_NORETURN [[noreturn]] #elif defined(__GNUC__) #define GD_NORETURN __attribute__((noreturn)) diff --git a/modules/visual_script/doc_classes/VisualScriptCondition.xml b/modules/visual_script/doc_classes/VisualScriptCondition.xml index 4657436c8f..a7b1028c0c 100644 --- a/modules/visual_script/doc_classes/VisualScriptCondition.xml +++ b/modules/visual_script/doc_classes/VisualScriptCondition.xml @@ -4,7 +4,7 @@ A Visual Script node which branches the flow. </brief_description> <description> - A Visual Script node that checks a [bool] input port. If [code]true[/code], it will exit via the “true” sequence port. If [code]false[/code], it will exit via the "false" sequence port. After exiting either, it exits via the “done” port. Sequence ports may be left disconnected. + A Visual Script node that checks a [bool] input port. If [code]true[/code], it will exit via the "true" sequence port. If [code]false[/code], it will exit via the "false" sequence port. After exiting either, it exits via the "done" port. Sequence ports may be left disconnected. [b]Input Ports:[/b] - Sequence: [code]if (cond) is[/code] - Data (boolean): [code]cond[/code] |