diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs | 4 | ||||
-rw-r--r-- | modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs | 5 | ||||
-rw-r--r-- | modules/mono/editor/godotsharp_builds.cpp | 23 | ||||
-rw-r--r-- | modules/mono/editor/godotsharp_builds.h | 2 | ||||
-rw-r--r-- | modules/mono/editor/godotsharp_export.cpp | 7 | ||||
-rw-r--r-- | modules/mono/editor/mono_bottom_panel.cpp | 5 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/AABB.cs | 15 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Basis.cs | 35 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Mathf.cs | 4 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Transform2D.cs | 1 |
10 files changed, 69 insertions, 32 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs index 967e3bcc19..e5044feb75 100644 --- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs +++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs @@ -186,7 +186,7 @@ namespace GodotSharpTools.Build private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, List<string> customProperties) { - string arguments = string.Format(@"""{0}"" /v:normal /t:Build ""/p:{1}"" ""/l:{2},{3};{4}""", + string arguments = string.Format(@"""{0}"" /v:normal /t:Rebuild ""/p:{1}"" ""/l:{2},{3};{4}""", solution, "Configuration=" + config, typeof(GodotBuildLogger).FullName, @@ -196,7 +196,7 @@ namespace GodotSharpTools.Build foreach (string customProperty in customProperties) { - arguments += " \"/p:" + customProperty + "\""; + arguments += " /p:" + customProperty; } return arguments; diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs index 89279c69a6..f4ab11a222 100644 --- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs +++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs @@ -80,7 +80,7 @@ namespace GodotSharpTools.Project toolsGroup.AddProperty("DebugSymbols", "true"); toolsGroup.AddProperty("DebugType", "portable"); toolsGroup.AddProperty("Optimize", "false"); - toolsGroup.AddProperty("DefineConstants", "DEBUG;TOOLS;"); + toolsGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;TOOLS;"); toolsGroup.AddProperty("ErrorReport", "prompt"); toolsGroup.AddProperty("WarningLevel", "4"); toolsGroup.AddProperty("ConsolePause", "false"); @@ -161,7 +161,7 @@ namespace GodotSharpTools.Project debugGroup.AddProperty("DebugSymbols", "true"); debugGroup.AddProperty("DebugType", "portable"); debugGroup.AddProperty("Optimize", "false"); - debugGroup.AddProperty("DefineConstants", "DEBUG;"); + debugGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;DEBUG;"); debugGroup.AddProperty("ErrorReport", "prompt"); debugGroup.AddProperty("WarningLevel", "4"); debugGroup.AddProperty("ConsolePause", "false"); @@ -170,6 +170,7 @@ namespace GodotSharpTools.Project releaseGroup.Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "; releaseGroup.AddProperty("DebugType", "portable"); releaseGroup.AddProperty("Optimize", "true"); + releaseGroup.AddProperty("DefineConstants", "$(GodotDefineConstants);GODOT;"); releaseGroup.AddProperty("ErrorReport", "prompt"); releaseGroup.AddProperty("WarningLevel", "4"); releaseGroup.AddProperty("ConsolePause", "false"); diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index de3fd91223..9f132825fb 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -30,6 +30,7 @@ #include "godotsharp_builds.h" +#include "core/os/os.h" #include "core/vector.h" #include "main/main.h" @@ -351,7 +352,7 @@ bool GodotSharpBuilds::make_api_assembly(APIAssembly::Type p_api_type) { return true; } -bool GodotSharpBuilds::build_project_blocking(const String &p_config) { +bool GodotSharpBuilds::build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines) { if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) return true; // No solution to build @@ -366,6 +367,21 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) { pr.step("Building project solution", 0); MonoBuildInfo build_info(GodotSharpDirs::get_project_sln_path(), p_config); + + // Add Godot defines + String constants = "GodotDefineConstants=\""; + + for (int i = 0; i < p_godot_defines.size(); i++) { + constants += "GODOT_" + p_godot_defines[i].to_upper().replace("-", "_").replace(" ", "_").replace(";", "_") + ";"; + } + +#ifdef REAL_T_IS_DOUBLE + constants += "GODOT_REAL_T_IS_DOUBLE;"; +#endif + + constants += "\""; + build_info.custom_props.push_back(constants); + if (!GodotSharpBuilds::get_singleton()->build(build_info)) { GodotSharpBuilds::show_build_error_dialog("Failed to build project solution"); return false; @@ -393,7 +409,10 @@ bool GodotSharpBuilds::editor_build_callback() { ERR_FAIL_COND_V(copy_err != OK, false); } - return build_project_blocking("Tools"); + Vector<String> godot_defines; + godot_defines.push_back(OS::get_singleton()->get_name()); + godot_defines.push_back(sizeof(void *) == 4 ? "32" : "64"); + return build_project_blocking("Tools", godot_defines); } GodotSharpBuilds *GodotSharpBuilds::singleton = NULL; diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h index 652d30538a..2e9050e12e 100644 --- a/modules/mono/editor/godotsharp_builds.h +++ b/modules/mono/editor/godotsharp_builds.h @@ -92,7 +92,7 @@ public: static bool make_api_assembly(APIAssembly::Type p_api_type); - static bool build_project_blocking(const String &p_config); + static bool build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines); static bool editor_build_callback(); diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index ee5fed1a0c..ae5b939b26 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -94,7 +94,12 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug ERR_FAIL_COND(!_add_file(scripts_metadata_path, scripts_metadata_path)); - ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config)); + // Turn export features into defines + Vector<String> godot_defines; + for (Set<String>::Element *E = p_features.front(); E; E = E->next()) { + godot_defines.push_back(E->get()); + } + ERR_FAIL_COND(!GodotSharpBuilds::build_project_blocking(build_config, godot_defines)); // Add dependency assemblies diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp index 21ce9ca5c4..5d9e39b6c2 100644 --- a/modules/mono/editor/mono_bottom_panel.cpp +++ b/modules/mono/editor/mono_bottom_panel.cpp @@ -175,7 +175,10 @@ void MonoBottomPanel::_build_project_pressed() { ERR_FAIL_COND(copy_err != OK); } - bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools"); + Vector<String> godot_defines; + godot_defines.push_back(OS::get_singleton()->get_name()); + godot_defines.push_back((sizeof(void *) == 4 ? "32" : "64")); + bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools", godot_defines); if (build_success) { // Notify running game for hot-reload diff --git a/modules/mono/glue/Managed/Files/AABB.cs b/modules/mono/glue/Managed/Files/AABB.cs index 33b2b46712..a2ebbc0736 100644 --- a/modules/mono/glue/Managed/Files/AABB.cs +++ b/modules/mono/glue/Managed/Files/AABB.cs @@ -414,6 +414,21 @@ namespace Godot _position = position; _size = size; } + public AABB(Vector3 position, real_t width, real_t height, real_t depth) + { + _position = position; + _size = new Vector3(width, height, depth); + } + public AABB(real_t x, real_t y, real_t z, Vector3 size) + { + _position = new Vector3(x, y, z); + _size = size; + } + public AABB(real_t x, real_t y, real_t z, real_t width, real_t height, real_t depth) + { + _position = new Vector3(x, y, z); + _size = new Vector3(width, height, depth); + } public static bool operator ==(AABB left, AABB right) { diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs index ac9576cebd..d02dbe545f 100644 --- a/modules/mono/glue/Managed/Files/Basis.cs +++ b/modules/mono/glue/Managed/Files/Basis.cs @@ -260,13 +260,13 @@ namespace Godot Vector3 euler; euler.z = 0.0f; - real_t mxy = m.Row1[2]; + real_t mzy = m.Row1[2]; - if (mxy < 1.0f) + if (mzy < 1.0f) { - if (mxy > -1.0f) + if (mzy > -1.0f) { - euler.x = Mathf.Asin(-mxy); + euler.x = Mathf.Asin(-mzy); euler.y = Mathf.Atan2(m.Row0[2], m.Row2[2]); euler.z = Mathf.Atan2(m.Row1[0], m.Row1[1]); } @@ -418,19 +418,11 @@ namespace Godot public Basis Scaled(Vector3 scale) { - var m = this; - - m.Row0[0] *= scale.x; - m.Row0[1] *= scale.x; - m.Row0[2] *= scale.x; - m.Row1[0] *= scale.y; - m.Row1[1] *= scale.y; - m.Row1[2] *= scale.y; - m.Row2[0] *= scale.z; - m.Row2[1] *= scale.z; - m.Row2[2] *= scale.z; - - return m; + var b = this; + b.Row0 *= scale.x; + b.Row1 *= scale.y; + b.Row2 *= scale.z; + return b; } public real_t Tdotx(Vector3 with) @@ -622,11 +614,12 @@ namespace Godot // We need to assign the struct fields here first so we can't do it that way... } - internal Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz) + // Arguments are named such that xy is equal to calling x.y + internal Basis(real_t xx, real_t yx, real_t zx, real_t xy, real_t yy, real_t zy, real_t xz, real_t yz, real_t zz) { - Row0 = new Vector3(xx, xy, xz); - Row1 = new Vector3(yx, yy, yz); - Row2 = new Vector3(zx, zy, zz); + Row0 = new Vector3(xx, yx, zx); + Row1 = new Vector3(xy, yy, zy); + Row2 = new Vector3(xz, yz, zz); } public static Basis operator *(Basis left, Basis right) diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs index ff26c7fddf..8fb8730b88 100644 --- a/modules/mono/glue/Managed/Files/Mathf.cs +++ b/modules/mono/glue/Managed/Files/Mathf.cs @@ -44,9 +44,9 @@ namespace Godot return (real_t)Math.Atan(s); } - public static real_t Atan2(real_t x, real_t y) + public static real_t Atan2(real_t y, real_t x) { - return (real_t)Math.Atan2(x, y); + return (real_t)Math.Atan2(y, x); } public static Vector2 Cartesian2Polar(real_t x, real_t y) diff --git a/modules/mono/glue/Managed/Files/Transform2D.cs b/modules/mono/glue/Managed/Files/Transform2D.cs index f7bb41d523..33ff286769 100644 --- a/modules/mono/glue/Managed/Files/Transform2D.cs +++ b/modules/mono/glue/Managed/Files/Transform2D.cs @@ -298,6 +298,7 @@ namespace Godot origin = originPos; } + // Arguments are named such that xy is equal to calling x.y public Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) { x = new Vector2(xx, xy); |