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-rw-r--r--modules/fbx/data/fbx_mesh_data.cpp3
-rw-r--r--modules/fbx/data/fbx_skeleton.cpp7
-rw-r--r--modules/fbx/doc_classes/EditorSceneImporterFBX.xml32
-rw-r--r--modules/fbx/editor_scene_importer_fbx.cpp36
-rw-r--r--modules/fbx/editor_scene_importer_fbx.h8
-rw-r--r--modules/fbx/register_types.cpp4
-rw-r--r--modules/gdnative/gdnative/gdnative.cpp6
-rw-r--r--modules/gdscript/gdscript.cpp10
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp35
-rw-r--r--modules/gdscript/gdscript_analyzer.h4
-rw-r--r--modules/gdscript/gdscript_compiler.cpp11
-rw-r--r--modules/gdscript/gdscript_parser.cpp14
-rw-r--r--modules/gdscript/gdscript_vm.cpp6
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp2
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.h2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd19
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.gd6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.out2
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd32
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out6
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd8
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out6
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd19
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out3
-rw-r--r--modules/gltf/doc_classes/EditorSceneImporterGLTF.xml9
-rw-r--r--modules/gltf/editor_scene_importer_gltf.cpp8
-rw-r--r--modules/gltf/editor_scene_importer_gltf.h4
-rw-r--r--modules/gltf/gltf_document.cpp146
-rw-r--r--modules/gltf/gltf_document.h2
-rw-r--r--modules/gltf/gltf_document_extension_convert_importer_mesh.cpp3
-rw-r--r--modules/gltf/register_types.cpp4
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp126
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h3
-rw-r--r--modules/lightmapper_rd/lm_compute.glsl3
-rw-r--r--modules/mobile_vr/doc_classes/MobileVRInterface.xml1
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp69
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h9
-rw-r--r--modules/mono/SCsub3
-rw-r--r--modules/mono/build_scripts/mono_reg_utils.py1
-rw-r--r--modules/mono/csharp_script.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp97
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp30
-rw-r--r--modules/mono/mono_gd/gd_mono_property.h5
-rw-r--r--modules/ogg/SCsub3
-rw-r--r--modules/opus/SCsub252
-rw-r--r--modules/opus/config.py6
-rw-r--r--modules/opus/register_types.cpp37
-rw-r--r--modules/opus/register_types.h37
-rw-r--r--modules/text_server_adv/SCsub2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp12
-rw-r--r--modules/text_server_fb/text_server_fb.cpp11
-rw-r--r--modules/theora/doc_classes/VideoStreamTheora.xml2
-rw-r--r--modules/theora/video_stream_theora.cpp2
-rw-r--r--modules/visual_script/visual_script.cpp2
-rw-r--r--modules/webm/SCsub48
-rw-r--r--modules/webm/config.py19
-rw-r--r--modules/webm/doc_classes/VideoStreamWebm.xml28
-rw-r--r--modules/webm/libvpx/SCsub382
-rw-r--r--modules/webm/register_types.cpp47
-rw-r--r--modules/webm/register_types.h37
-rw-r--r--modules/webm/video_stream_webm.cpp469
-rw-r--r--modules/webm/video_stream_webm.h135
-rw-r--r--modules/webxr/doc_classes/WebXRInterface.xml2
-rw-r--r--modules/webxr/webxr_interface_js.cpp86
-rw-r--r--modules/webxr/webxr_interface_js.h3
66 files changed, 584 insertions, 1848 deletions
diff --git a/modules/fbx/data/fbx_mesh_data.cpp b/modules/fbx/data/fbx_mesh_data.cpp
index 7343bf87af..e1eacc68b3 100644
--- a/modules/fbx/data/fbx_mesh_data.cpp
+++ b/modules/fbx/data/fbx_mesh_data.cpp
@@ -357,7 +357,6 @@ ImporterMeshInstance3D *FBXMeshData::create_fbx_mesh(const ImportState &state, c
mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED);
// Add surfaces.
- int in_mesh_surface_id = 0;
for (const SurfaceId *surface_id = surfaces.next(nullptr); surface_id != nullptr; surface_id = surfaces.next(surface_id)) {
SurfaceData *surface = surfaces.getptr(*surface_id);
@@ -377,8 +376,6 @@ ImporterMeshInstance3D *FBXMeshData::create_fbx_mesh(const ImportState &state, c
} else {
mesh->add_surface(Mesh::PRIMITIVE_TRIANGLES, mesh_array, blend_shapes);
}
-
- in_mesh_surface_id += 1;
}
ImporterMeshInstance3D *godot_mesh = memnew(ImporterMeshInstance3D);
diff --git a/modules/fbx/data/fbx_skeleton.cpp b/modules/fbx/data/fbx_skeleton.cpp
index 3dc163964c..11eed2576f 100644
--- a/modules/fbx/data/fbx_skeleton.cpp
+++ b/modules/fbx/data/fbx_skeleton.cpp
@@ -104,6 +104,13 @@ void FBXSkeleton::init_skeleton(const ImportState &state) {
print_verbose("working on bone: " + itos(bone_index) + " bone name:" + bone->bone_name);
skeleton->set_bone_rest(bone->godot_bone_id, get_unscaled_transform(bone->node->pivot_transform->LocalTransform, state.scale));
+ {
+ Transform3D base_xform = bone->node->pivot_transform->LocalTransform;
+
+ skeleton->set_bone_pose_position(bone_index, base_xform.origin);
+ skeleton->set_bone_pose_rotation(bone_index, base_xform.basis.get_rotation_quaternion());
+ skeleton->set_bone_pose_scale(bone_index, base_xform.basis.get_scale());
+ }
// lookup parent ID
if (bone->valid_parent && state.fbx_bone_map.has(bone->parent_bone_id)) {
diff --git a/modules/fbx/doc_classes/EditorSceneImporterFBX.xml b/modules/fbx/doc_classes/EditorSceneImporterFBX.xml
deleted file mode 100644
index 6f83871772..0000000000
--- a/modules/fbx/doc_classes/EditorSceneImporterFBX.xml
+++ /dev/null
@@ -1,32 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSceneImporterFBX" inherits="EditorSceneImporter" version="4.0">
- <brief_description>
- FBX 3D asset importer.
- </brief_description>
- <description>
- This is an FBX 3D asset importer with full support for most FBX features.
- If exporting a FBX scene from Autodesk Maya, use these FBX export settings:
- [codeblock]
- - Smoothing Groups
- - Smooth Mesh
- - Triangluate (for meshes with blend shapes)
- - Bake Animation
- - Resample All
- - Deformed Models
- - Skins
- - Blend Shapes
- - Curve Filters
- - Constant Key Reducer
- - Auto Tangents Only
- - *Do not check* Constraints (as it will break the file)
- - Can check Embed Media (embeds textures into the exported FBX file)
- - Note that when importing embedded media, the texture and mesh will be a single immutable file.
- - You will have to re-export then re-import the FBX if the texture has changed.
- - Units: Centimeters
- - Up Axis: Y
- - Binary format in FBX 2017
- [/codeblock]
- </description>
- <tutorials>
- </tutorials>
-</class>
diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp
index e90eab522f..9bdeafbf91 100644
--- a/modules/fbx/editor_scene_importer_fbx.cpp
+++ b/modules/fbx/editor_scene_importer_fbx.cpp
@@ -56,7 +56,7 @@
#include <string>
-void EditorSceneImporterFBX::get_extensions(List<String> *r_extensions) const {
+void EditorSceneFormatImporterFBX::get_extensions(List<String> *r_extensions) const {
// register FBX as the one and only format for FBX importing
const String import_setting_string = "filesystem/import/fbx/";
const String fbx_str = "fbx";
@@ -65,7 +65,7 @@ void EditorSceneImporterFBX::get_extensions(List<String> *r_extensions) const {
_register_project_setting_import(fbx_str, import_setting_string, exts, r_extensions, true);
}
-void EditorSceneImporterFBX::_register_project_setting_import(const String generic,
+void EditorSceneFormatImporterFBX::_register_project_setting_import(const String generic,
const String import_setting_string,
const Vector<String> &exts,
List<String> *r_extensions,
@@ -79,11 +79,11 @@ void EditorSceneImporterFBX::_register_project_setting_import(const String gener
}
}
-uint32_t EditorSceneImporterFBX::get_import_flags() const {
+uint32_t EditorSceneFormatImporterFBX::get_import_flags() const {
return IMPORT_SCENE;
}
-Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps,
+Node3D *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps,
List<String> *r_missing_deps, Error *r_err) {
// done for performance when re-importing lots of files when testing importer in verbose only!
if (OS::get_singleton()->is_stdout_verbose()) {
@@ -232,7 +232,7 @@ Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_fl
}
template <class T>
-struct EditorSceneImporterAssetImportInterpolate {
+struct EditorSceneFormatImporterAssetImportInterpolate {
T lerp(const T &a, const T &b, float c) const {
return a + (b - a) * c;
}
@@ -258,7 +258,7 @@ struct EditorSceneImporterAssetImportInterpolate {
//thank you for existing, partial specialization
template <>
-struct EditorSceneImporterAssetImportInterpolate<Quaternion> {
+struct EditorSceneFormatImporterAssetImportInterpolate<Quaternion> {
Quaternion lerp(const Quaternion &a, const Quaternion &b, float c) const {
ERR_FAIL_COND_V(!a.is_normalized(), Quaternion());
ERR_FAIL_COND_V(!b.is_normalized(), Quaternion());
@@ -282,7 +282,7 @@ struct EditorSceneImporterAssetImportInterpolate<Quaternion> {
};
template <class T>
-T EditorSceneImporterFBX::_interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time,
+T EditorSceneFormatImporterFBX::_interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time,
AssetImportAnimation::Interpolation p_interp) {
//could use binary search, worth it?
int idx = -1;
@@ -293,7 +293,7 @@ T EditorSceneImporterFBX::_interpolate_track(const Vector<float> &p_times, const
idx++;
}
- EditorSceneImporterAssetImportInterpolate<T> interp;
+ EditorSceneFormatImporterAssetImportInterpolate<T> interp;
switch (p_interp) {
case AssetImportAnimation::INTERP_LINEAR: {
@@ -352,7 +352,7 @@ T EditorSceneImporterFBX::_interpolate_track(const Vector<float> &p_times, const
ERR_FAIL_V(p_values[0]);
}
-Node3D *EditorSceneImporterFBX::_generate_scene(
+Node3D *EditorSceneFormatImporterFBX::_generate_scene(
const String &p_path,
const FBXDocParser::Document *p_document,
const uint32_t p_flags,
@@ -1227,20 +1227,6 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
AssetImportAnimation::INTERP_LINEAR);
}
- // node animations must also include pivots
- if (skeleton_bone >= 0) {
- Transform3D xform = Transform3D();
- xform.basis.set_quaternion_scale(rot, scale);
- xform.origin = pos;
- const Transform3D t = bone_rest.affine_inverse() * xform;
-
- // populate this again
- rot = t.basis.get_rotation_quaternion();
- rot.normalize();
- scale = t.basis.get_scale();
- pos = t.origin;
- }
-
if (position_idx >= 0) {
animation->position_track_insert_key(position_idx, time, pos);
}
@@ -1308,7 +1294,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
return scene_root;
}
-void EditorSceneImporterFBX::BuildDocumentBones(Ref<FBXBone> p_parent_bone,
+void EditorSceneFormatImporterFBX::BuildDocumentBones(Ref<FBXBone> p_parent_bone,
ImportState &state, const FBXDocParser::Document *p_doc,
uint64_t p_id) {
const std::vector<const FBXDocParser::Connection *> &conns = p_doc->GetConnectionsByDestinationSequenced(p_id, "Model");
@@ -1397,7 +1383,7 @@ void EditorSceneImporterFBX::BuildDocumentBones(Ref<FBXBone> p_parent_bone,
}
}
-void EditorSceneImporterFBX::BuildDocumentNodes(
+void EditorSceneFormatImporterFBX::BuildDocumentNodes(
Ref<PivotTransform> parent_transform,
ImportState &state,
const FBXDocParser::Document *p_doc,
diff --git a/modules/fbx/editor_scene_importer_fbx.h b/modules/fbx/editor_scene_importer_fbx.h
index 4a3b78480b..7845e079c2 100644
--- a/modules/fbx/editor_scene_importer_fbx.h
+++ b/modules/fbx/editor_scene_importer_fbx.h
@@ -57,9 +57,9 @@
#define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000LL
-class EditorSceneImporterFBX : public EditorSceneImporter {
+class EditorSceneFormatImporterFBX : public EditorSceneFormatImporter {
private:
- GDCLASS(EditorSceneImporterFBX, EditorSceneImporter);
+ GDCLASS(EditorSceneFormatImporterFBX, EditorSceneFormatImporter);
struct AssetImportAnimation {
enum Interpolation {
@@ -122,8 +122,8 @@ private:
void _register_project_setting_import(const String generic, const String import_setting_string, const Vector<String> &exts, List<String> *r_extensions, const bool p_enabled) const;
public:
- EditorSceneImporterFBX() {}
- ~EditorSceneImporterFBX() {}
+ EditorSceneFormatImporterFBX() {}
+ ~EditorSceneFormatImporterFBX() {}
virtual void get_extensions(List<String> *r_extensions) const override;
virtual uint32_t get_import_flags() const override;
diff --git a/modules/fbx/register_types.cpp b/modules/fbx/register_types.cpp
index a75da8f3a9..d5e520a060 100644
--- a/modules/fbx/register_types.cpp
+++ b/modules/fbx/register_types.cpp
@@ -35,7 +35,7 @@
#ifdef TOOLS_ENABLED
static void _editor_init() {
- Ref<EditorSceneImporterFBX> import_fbx;
+ Ref<EditorSceneFormatImporterFBX> import_fbx;
import_fbx.instantiate();
ResourceImporterScene::get_singleton()->add_importer(import_fbx);
}
@@ -46,7 +46,7 @@ void register_fbx_types() {
ClassDB::APIType prev_api = ClassDB::get_current_api();
ClassDB::set_current_api(ClassDB::API_EDITOR);
- GDREGISTER_CLASS(EditorSceneImporterFBX);
+ GDREGISTER_CLASS(EditorSceneFormatImporterFBX);
ClassDB::set_current_api(prev_api);
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp
index b84ce2d192..e0de1a0505 100644
--- a/modules/gdnative/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative/gdnative.cpp
@@ -129,13 +129,13 @@ void GDAPI godot_free(void *p_ptr) {
// Helper print functions.
void GDAPI godot_print_error(const char *p_description, const char *p_function, const char *p_file, int p_line) {
- _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_ERROR);
+ _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_ERROR);
}
void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line) {
- _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_WARNING);
+ _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_WARNING);
}
void GDAPI godot_print_script_error(const char *p_description, const char *p_function, const char *p_file, int p_line) {
- _err_print_error(p_function, p_file, p_line, p_description, ERR_HANDLER_SCRIPT);
+ _err_print_error(p_function, p_file, p_line, p_description, false, ERR_HANDLER_SCRIPT);
}
void _gdnative_report_version_mismatch(const godot_object *p_library, const char *p_ext, godot_gdnative_api_version p_want, godot_gdnative_api_version p_have) {
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 2bae838543..42865242d3 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -545,7 +545,7 @@ void GDScript::_update_doc() {
for (int i = 0; i < signals.size(); i++) {
DocData::MethodDoc signal_doc;
if (doc_signals.has(signals[i].name)) {
- DocData::signal_doc_from_methodinfo(signal_doc, signals[i], signals[i].name);
+ DocData::signal_doc_from_methodinfo(signal_doc, signals[i], doc_signals[signals[i].name]);
} else {
DocData::signal_doc_from_methodinfo(signal_doc, signals[i], String());
}
@@ -835,7 +835,7 @@ Error GDScript::reload(bool p_keep_state) {
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), parser.get_errors().front()->get().line, "Parser Error: " + parser.get_errors().front()->get().message);
}
// TODO: Show all error messages.
- _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
ERR_FAIL_V(ERR_PARSE_ERROR);
}
@@ -849,7 +849,7 @@ Error GDScript::reload(bool p_keep_state) {
const List<GDScriptParser::ParserError>::Element *e = parser.get_errors().front();
while (e != nullptr) {
- _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
e = e->next();
}
ERR_FAIL_V(ERR_PARSE_ERROR);
@@ -869,7 +869,7 @@ Error GDScript::reload(bool p_keep_state) {
if (EngineDebugger::is_active()) {
GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
}
- _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
ERR_FAIL_V(ERR_COMPILATION_FAILED);
} else {
return err;
@@ -879,7 +879,7 @@ Error GDScript::reload(bool p_keep_state) {
for (const GDScriptWarning &warning : parser.get_warnings()) {
if (EngineDebugger::is_active()) {
Vector<ScriptLanguage::StackInfo> si;
- EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si);
+ EngineDebugger::get_script_debugger()->send_error("", get_path(), warning.start_line, warning.get_name(), warning.get_message(), false, ERR_HANDLER_WARNING, si);
}
}
#endif
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 8bd288cf0f..cd8fd361c5 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -471,6 +471,7 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
if (container_type.kind != GDScriptParser::DataType::VARIANT) {
container_type.is_meta_type = false;
+ container_type.is_constant = false;
result.set_container_element_type(container_type);
}
}
@@ -979,7 +980,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
has_valid_setter = true;
#ifdef DEBUG_ENABLED
- if (member.variable->datatype.builtin_type == Variant::INT && setter_function->return_type->datatype.builtin_type == Variant::FLOAT) {
+ if (member.variable->datatype.builtin_type == Variant::FLOAT && setter_function->parameters[0]->datatype.builtin_type == Variant::INT) {
parser->push_warning(member.variable, GDScriptWarning::NARROWING_CONVERSION);
}
#endif
@@ -1069,7 +1070,7 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
case GDScriptParser::Node::SUBSCRIPT:
case GDScriptParser::Node::TERNARY_OPERATOR:
case GDScriptParser::Node::UNARY_OPERATOR:
- reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node));
+ reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node), true);
break;
case GDScriptParser::Node::BREAK:
case GDScriptParser::Node::BREAKPOINT:
@@ -1658,7 +1659,7 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
p_return->set_datatype(result);
}
-void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression) {
+void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root) {
// This one makes some magic happen.
if (p_expression == nullptr) {
@@ -1686,7 +1687,7 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre
reduce_binary_op(static_cast<GDScriptParser::BinaryOpNode *>(p_expression));
break;
case GDScriptParser::Node::CALL:
- reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression));
+ reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression), p_is_root);
break;
case GDScriptParser::Node::CAST:
reduce_cast(static_cast<GDScriptParser::CastNode *>(p_expression));
@@ -1802,6 +1803,7 @@ void GDScriptAnalyzer::update_array_literal_element_type(const GDScriptParser::D
}
}
if (all_same_type) {
+ element_type.is_constant = false;
array_type.set_container_element_type(element_type);
} else if (all_have_type) {
push_error(vformat(R"(Variant array is not compatible with an array of type "%s".)", p_base_type.get_container_element_type().to_string()), p_array_literal);
@@ -1927,16 +1929,25 @@ void GDScriptAnalyzer::reduce_await(GDScriptParser::AwaitNode *p_await) {
p_await->set_datatype(await_type);
return;
}
+
+ GDScriptParser::DataType awaiting_type;
+
if (p_await->to_await->type == GDScriptParser::Node::CALL) {
reduce_call(static_cast<GDScriptParser::CallNode *>(p_await->to_await), true);
+ awaiting_type = p_await->to_await->get_datatype();
} else {
reduce_expression(p_await->to_await);
}
- p_await->is_constant = p_await->to_await->is_constant;
- p_await->reduced_value = p_await->to_await->reduced_value;
+ if (p_await->to_await->is_constant) {
+ p_await->is_constant = p_await->to_await->is_constant;
+ p_await->reduced_value = p_await->to_await->reduced_value;
- GDScriptParser::DataType awaiting_type = p_await->to_await->get_datatype();
+ awaiting_type = p_await->to_await->get_datatype();
+ } else {
+ awaiting_type.kind = GDScriptParser::DataType::VARIANT;
+ awaiting_type.type_source = GDScriptParser::DataType::UNDETECTED;
+ }
p_await->set_datatype(awaiting_type);
@@ -2056,7 +2067,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
p_binary_op->set_datatype(result);
}
-void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_await) {
+void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await, bool p_is_root) {
bool all_is_constant = true;
Map<int, GDScriptParser::ArrayNode *> arrays; // For array literal to potentially type when passing.
for (int i = 0; i < p_call->arguments.size(); i++) {
@@ -2415,7 +2426,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
}
}
- if (call_type.is_coroutine && !is_await) {
+ if (call_type.is_coroutine && !p_is_await && !p_is_root) {
push_error(vformat(R"*(Function "%s()" is a coroutine, so it must be called with "await".)*", p_call->function_name), p_call->callee);
}
@@ -2683,6 +2694,11 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
p_identifier->is_constant = false;
return;
} break;
+ case GDScriptParser::ClassNode::Member::CLASS: {
+ resolve_class_interface(member.m_class);
+ p_identifier->set_datatype(member.m_class->get_datatype());
+ return;
+ } break;
default:
break;
}
@@ -3484,6 +3500,7 @@ GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo
} else {
ERR_FAIL_V_MSG(result, "Could not find element type from property hint of a typed array.");
}
+ elem_type.is_constant = false;
result.set_container_element_type(elem_type);
}
}
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 2e17e15452..ce4525190b 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -78,12 +78,12 @@ class GDScriptAnalyzer {
void resolve_return(GDScriptParser::ReturnNode *p_return);
// Reduction functions.
- void reduce_expression(GDScriptParser::ExpressionNode *p_expression);
+ void reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root = false);
void reduce_array(GDScriptParser::ArrayNode *p_array);
void reduce_assignment(GDScriptParser::AssignmentNode *p_assignment);
void reduce_await(GDScriptParser::AwaitNode *p_await);
void reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_op);
- void reduce_call(GDScriptParser::CallNode *p_call, bool is_await = false);
+ void reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await = false, bool p_is_root = false);
void reduce_cast(GDScriptParser::CastNode *p_cast);
void reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary);
void reduce_get_node(GDScriptParser::GetNodeNode *p_get_node);
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 1f9aad40af..ab0fe5c37d 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -488,6 +488,9 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
GDScriptDataType type = _gdtype_from_datatype(call->get_datatype());
GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
+ GDScriptCodeGenerator::Address nil = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
+
+ GDScriptCodeGenerator::Address return_addr = p_root ? nil : result;
Vector<GDScriptCodeGenerator::Address> arguments;
for (int i = 0; i < call->arguments.size(); i++) {
@@ -538,13 +541,13 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (within_await) {
gen->write_call_async(result, self, call->function_name, arguments);
} else {
- gen->write_call(result, self, call->function_name, arguments);
+ gen->write_call(return_addr, self, call->function_name, arguments);
}
} else {
if (within_await) {
gen->write_call_self_async(result, call->function_name, arguments);
} else {
- gen->write_call_self(result, call->function_name, arguments);
+ gen->write_call_self(return_addr, call->function_name, arguments);
}
}
} else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
@@ -579,12 +582,12 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
gen->write_call_method_bind(result, base, method, arguments);
}
} else {
- gen->write_call(result, base, call->function_name, arguments);
+ gen->write_call(return_addr, base, call->function_name, arguments);
}
} else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
} else {
- gen->write_call(result, base, call->function_name, arguments);
+ gen->write_call(return_addr, base, call->function_name, arguments);
}
if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
gen->pop_temporary();
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 40be5cb324..7ddb9b93b4 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -967,15 +967,17 @@ void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
ParameterNode *parameter = alloc_node<ParameterNode>();
parameter->identifier = p_variable->setter_parameter;
- function->parameters_indices[parameter->identifier->name] = 0;
- function->parameters.push_back(parameter);
+ if (parameter->identifier != nullptr) {
+ function->parameters_indices[parameter->identifier->name] = 0;
+ function->parameters.push_back(parameter);
- SuiteNode *body = alloc_node<SuiteNode>();
- body->add_local(parameter, function);
+ SuiteNode *body = alloc_node<SuiteNode>();
+ body->add_local(parameter, function);
- function->body = parse_suite("setter declaration", body);
+ function->body = parse_suite("setter declaration", body);
+ p_variable->setter = function;
+ }
- p_variable->setter = function;
current_function = previous_function;
break;
}
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 1bc7ae086f..40f03979c6 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -2098,8 +2098,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
if (result.get_type() != Variant::SIGNAL) {
+ // Not async, return immediately using the target from OPCODE_AWAIT_RESUME.
+ GET_VARIANT_PTR(target, 3);
+ *target = result;
ip += 4; // Skip OPCODE_AWAIT_RESUME and its data.
- // The stack pointer should be the same, so we don't need to set a return value.
is_signal = false;
} else {
sig = result;
@@ -3313,7 +3315,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (!GDScriptLanguage::get_singleton()->debug_break(err_text, false)) {
// debugger break did not happen
- _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, err_text.utf8().get_data(), false, ERR_HANDLER_SCRIPT);
}
#endif
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index 50c1f68440..d2e71efee7 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -334,7 +334,7 @@ void GDScriptTest::print_handler(void *p_this, const String &p_message, bool p_e
result->output += p_message + "\n";
}
-void GDScriptTest::error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, ErrorHandlerType p_type) {
+void GDScriptTest::error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, bool p_editor_notify, ErrorHandlerType p_type) {
ErrorHandlerData *data = (ErrorHandlerData *)p_this;
GDScriptTest *self = data->self;
TestResult *result = data->result;
diff --git a/modules/gdscript/tests/gdscript_test_runner.h b/modules/gdscript/tests/gdscript_test_runner.h
index 9b2d14a371..98c57dc97c 100644
--- a/modules/gdscript/tests/gdscript_test_runner.h
+++ b/modules/gdscript/tests/gdscript_test_runner.h
@@ -87,7 +87,7 @@ private:
public:
static void print_handler(void *p_this, const String &p_message, bool p_error);
- static void error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, ErrorHandlerType p_type);
+ static void error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, bool p_editor_notify, ErrorHandlerType p_type);
TestResult run_test();
bool generate_output();
diff --git a/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd
new file mode 100644
index 0000000000..30e7deb05a
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.gd
@@ -0,0 +1,19 @@
+class A:
+ var x = 3
+
+class B:
+ var x = 4
+
+class C:
+ var x = 5
+
+class Test:
+ var a = A.new()
+ var b: B = B.new()
+ var c := C.new()
+
+func test():
+ var test_instance := Test.new()
+ prints(test_instance.a.x)
+ prints(test_instance.b.x)
+ prints(test_instance.c.x)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out
new file mode 100644
index 0000000000..a078e62cc7
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/class_from_parent.out
@@ -0,0 +1,4 @@
+GDTEST_OK
+3
+4
+5
diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.gd b/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.gd
new file mode 100644
index 0000000000..55c40cb971
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.gd
@@ -0,0 +1,6 @@
+# https://github.com/godotengine/godot/issues/53640
+
+func test():
+ var arr := [0]
+ arr[0] = 1
+ print(arr[0])
diff --git a/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.out b/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.out
new file mode 100644
index 0000000000..a7f1357bb2
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/typed_array_inferred_access_isnt_constant.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+1
diff --git a/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd
new file mode 100644
index 0000000000..18174eae67
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.gd
@@ -0,0 +1,32 @@
+# https://github.com/godotengine/godot/issues/48121
+
+func test():
+ var x := []
+ var y := []
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
+
+ x = Array()
+ y = Array()
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
+
+ x = Array().duplicate()
+ y = Array().duplicate()
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
+
+ x = [].duplicate()
+ y = [].duplicate()
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
+
+ x = Array()
+ y = Array()
+ x.push_back(y)
+ print("TEST ARRAY ADD TO SELF: " + str(len(y)))
+ x.clear()
diff --git a/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out
new file mode 100644
index 0000000000..f6b7d3cc39
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/arrays_arent_shared.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+TEST ARRAY ADD TO SELF: 0
+TEST ARRAY ADD TO SELF: 0
+TEST ARRAY ADD TO SELF: 0
+TEST ARRAY ADD TO SELF: 0
+TEST ARRAY ADD TO SELF: 0
diff --git a/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd
new file mode 100644
index 0000000000..9da61ab184
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.gd
@@ -0,0 +1,8 @@
+# https://github.com/godotengine/godot/issues/50894
+
+func test():
+ print(await not_coroutine())
+
+
+func not_coroutine():
+ return "awaited"
diff --git a/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out
new file mode 100644
index 0000000000..c2ac488e9b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/await_without_coroutine.out
@@ -0,0 +1,6 @@
+GDTEST_OK
+>> WARNING
+>> Line: 4
+>> REDUNDANT_AWAIT
+>> "await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.
+awaited
diff --git a/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd
new file mode 100644
index 0000000000..d5a5f8de64
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.gd
@@ -0,0 +1,19 @@
+# https://github.com/godotengine/godot/issues/48121
+
+func test():
+ var x := Dictionary()
+ var y := Dictionary()
+ y[0]=1
+ y[1]=1
+ y[2]=1
+ print("TEST OTHER DICTIONARY: " + str(len(x)))
+ x.clear()
+
+ x = Dictionary().duplicate()
+ y = Dictionary().duplicate()
+ y[0]=1
+ y[1]=1
+ y[2]=1
+ print("TEST OTHER DICTIONARY: " + str(len(x)))
+ x.clear()
+ return
diff --git a/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out
new file mode 100644
index 0000000000..0bf49f5934
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/dictionaries_arent_shared.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+TEST OTHER DICTIONARY: 0
+TEST OTHER DICTIONARY: 0
diff --git a/modules/gltf/doc_classes/EditorSceneImporterGLTF.xml b/modules/gltf/doc_classes/EditorSceneImporterGLTF.xml
deleted file mode 100644
index c85fce7b9d..0000000000
--- a/modules/gltf/doc_classes/EditorSceneImporterGLTF.xml
+++ /dev/null
@@ -1,9 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSceneImporterGLTF" inherits="EditorSceneImporter" version="4.0">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
-</class>
diff --git a/modules/gltf/editor_scene_importer_gltf.cpp b/modules/gltf/editor_scene_importer_gltf.cpp
index 25875e7396..1a172877a0 100644
--- a/modules/gltf/editor_scene_importer_gltf.cpp
+++ b/modules/gltf/editor_scene_importer_gltf.cpp
@@ -38,16 +38,16 @@
#include "scene/animation/animation_player.h"
#include "scene/resources/animation.h"
-uint32_t EditorSceneImporterGLTF::get_import_flags() const {
+uint32_t EditorSceneFormatImporterGLTF::get_import_flags() const {
return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION;
}
-void EditorSceneImporterGLTF::get_extensions(List<String> *r_extensions) const {
+void EditorSceneFormatImporterGLTF::get_extensions(List<String> *r_extensions) const {
r_extensions->push_back("gltf");
r_extensions->push_back("glb");
}
-Node *EditorSceneImporterGLTF::import_scene(const String &p_path,
+Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path,
uint32_t p_flags, int p_bake_fps,
List<String> *r_missing_deps,
Error *r_err) {
@@ -56,7 +56,7 @@ Node *EditorSceneImporterGLTF::import_scene(const String &p_path,
return doc->import_scene_gltf(p_path, p_flags, p_bake_fps, Ref<GLTFState>(), r_missing_deps, r_err);
}
-Ref<Animation> EditorSceneImporterGLTF::import_animation(const String &p_path,
+Ref<Animation> EditorSceneFormatImporterGLTF::import_animation(const String &p_path,
uint32_t p_flags,
int p_bake_fps) {
return Ref<Animation>();
diff --git a/modules/gltf/editor_scene_importer_gltf.h b/modules/gltf/editor_scene_importer_gltf.h
index 90663612a1..28963adc28 100644
--- a/modules/gltf/editor_scene_importer_gltf.h
+++ b/modules/gltf/editor_scene_importer_gltf.h
@@ -41,8 +41,8 @@
class Animation;
-class EditorSceneImporterGLTF : public EditorSceneImporter {
- GDCLASS(EditorSceneImporterGLTF, EditorSceneImporter);
+class EditorSceneFormatImporterGLTF : public EditorSceneFormatImporter {
+ GDCLASS(EditorSceneFormatImporterGLTF, EditorSceneFormatImporter);
public:
virtual uint32_t get_import_flags() const override;
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 32540e7a22..b8da3a713b 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -247,7 +247,7 @@ Error GLTFDocument::_parse_json(const String &p_path, Ref<GLTFState> state) {
JSON json;
err = json.parse(text);
if (err != OK) {
- _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), false, ERR_HANDLER_SCRIPT);
return err;
}
state->json = json.get_data();
@@ -282,7 +282,7 @@ Error GLTFDocument::_parse_glb(const String &p_path, Ref<GLTFState> state) {
JSON json;
err = json.parse(text);
if (err != OK) {
- _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error("", p_path.utf8().get_data(), json.get_error_line(), json.get_error_message().utf8().get_data(), false, ERR_HANDLER_SCRIPT);
return err;
}
@@ -4319,6 +4319,9 @@ Error GLTFDocument::_create_skeletons(Ref<GLTFState> state) {
skeleton->add_bone(node->get_name());
skeleton->set_bone_rest(bone_index, node->xform);
+ skeleton->set_bone_pose_position(bone_index, node->position);
+ skeleton->set_bone_pose_rotation(bone_index, node->rotation.normalized());
+ skeleton->set_bone_pose_scale(bone_index, node->scale);
if (node->parent >= 0 && state->nodes[node->parent]->skeleton == skel_i) {
const int bone_parent = skeleton->find_bone(state->nodes[node->parent]->get_name());
@@ -5470,7 +5473,7 @@ void GLTFDocument::_convert_skeleton_to_gltf(Skeleton3D *p_skeleton3d, Ref<GLTFS
// Note that we cannot use _gen_unique_bone_name here, because glTF spec requires all node
// names to be unique regardless of whether or not they are used as joints.
joint_node->set_name(_gen_unique_name(state, skeleton->get_bone_name(bone_i)));
- Transform3D xform = skeleton->get_bone_rest(bone_i) * skeleton->get_bone_pose(bone_i);
+ Transform3D xform = skeleton->get_bone_pose(bone_i);
joint_node->scale = xform.basis.get_scale();
joint_node->rotation = xform.basis.get_rotation_quaternion();
joint_node->position = xform.origin;
@@ -5681,7 +5684,7 @@ void GLTFDocument::_generate_skeleton_bone_node(Ref<GLTFState> state, Node *scen
}
template <class T>
-struct EditorSceneImporterGLTFInterpolate {
+struct EditorSceneFormatImporterGLTFInterpolate {
T lerp(const T &a, const T &b, float c) const {
return a + (b - a) * c;
}
@@ -5707,7 +5710,7 @@ struct EditorSceneImporterGLTFInterpolate {
// thank you for existing, partial specialization
template <>
-struct EditorSceneImporterGLTFInterpolate<Quaternion> {
+struct EditorSceneFormatImporterGLTFInterpolate<Quaternion> {
Quaternion lerp(const Quaternion &a, const Quaternion &b, const float c) const {
ERR_FAIL_COND_V_MSG(!a.is_normalized(), Quaternion(), "The quaternion \"a\" must be normalized.");
ERR_FAIL_COND_V_MSG(!b.is_normalized(), Quaternion(), "The quaternion \"b\" must be normalized.");
@@ -5746,7 +5749,7 @@ T GLTFDocument::_interpolate_track(const Vector<float> &p_times, const Vector<T>
idx++;
}
- EditorSceneImporterGLTFInterpolate<T> interp;
+ EditorSceneFormatImporterGLTFInterpolate<T> interp;
switch (p_interp) {
case GLTFAnimation::INTERP_LINEAR: {
@@ -5958,38 +5961,16 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (position_idx >= 0) {
pos = _interpolate_track<Vector3>(track.position_track.times, track.position_track.values, time, track.position_track.interpolation);
+ animation->position_track_insert_key(position_idx, time, pos);
}
if (rotation_idx >= 0) {
rot = _interpolate_track<Quaternion>(track.rotation_track.times, track.rotation_track.values, time, track.rotation_track.interpolation);
+ animation->rotation_track_insert_key(rotation_idx, time, rot);
}
if (scale_idx >= 0) {
scale = _interpolate_track<Vector3>(track.scale_track.times, track.scale_track.values, time, track.scale_track.interpolation);
- }
-
- if (gltf_node->skeleton >= 0) {
- Transform3D xform;
- xform.basis.set_quaternion_scale(rot, scale);
- xform.origin = pos;
-
- const Skeleton3D *skeleton = state->skeletons[gltf_node->skeleton]->godot_skeleton;
- const int bone_idx = skeleton->find_bone(gltf_node->get_name());
- xform = skeleton->get_bone_rest(bone_idx).affine_inverse() * xform;
-
- rot = xform.basis.get_rotation_quaternion();
- rot.normalize();
- scale = xform.basis.get_scale();
- pos = xform.origin;
- }
-
- if (position_idx >= 0) {
- animation->position_track_insert_key(position_idx, time, pos);
- }
- if (rotation_idx >= 0) {
- animation->rotation_track_insert_key(rotation_idx, time, rot);
- }
- if (scale_idx >= 0) {
animation->scale_track_insert_key(scale_idx, time, scale);
}
@@ -6010,12 +5991,11 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
ERR_CONTINUE(mesh.is_null());
ERR_CONTINUE(mesh->get_mesh().is_null());
ERR_CONTINUE(mesh->get_mesh()->get_mesh().is_null());
- const String prop = "blend_shapes/" + mesh->get_mesh()->get_blend_shape_name(i);
- const String blend_path = String(node_path) + ":" + prop;
+ const String blend_path = String(node_path) + ":" + String(mesh->get_mesh()->get_blend_shape_name(i));
const int track_idx = animation->get_track_count();
- animation->add_track(Animation::TYPE_VALUE);
+ animation->add_track(Animation::TYPE_BLEND_SHAPE);
animation->track_set_path(track_idx, blend_path);
// Only LINEAR and STEP (NEAREST) can be supported out of the box by Godot's Animation,
@@ -6026,7 +6006,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
for (int j = 0; j < track.weight_tracks[i].times.size(); j++) {
const float t = track.weight_tracks[i].times[j];
const float attribs = track.weight_tracks[i].values[j];
- animation->track_insert_key(track_idx, t, attribs);
+ animation->blend_shape_track_insert_key(track_idx, t, attribs);
}
} else {
// CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies.
@@ -6034,7 +6014,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
double time = 0.0;
bool last = false;
while (true) {
- _interpolate_track<float>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, gltf_interp);
+ float blend = _interpolate_track<float>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, gltf_interp);
+ animation->blend_shape_track_insert_key(track_idx, time, blend);
if (last) {
break;
}
@@ -6108,7 +6089,7 @@ void GLTFDocument::_convert_mesh_instances(Ref<GLTFState> state) {
} else {
if (skin.is_null()) {
// Note that gltf_skin_key should remain null, so these can share a reference.
- skin = skeleton->register_skin(nullptr)->get_skin();
+ skin = skeleton->create_skin_from_rest_transforms();
}
gltf_skin.instantiate();
gltf_skin->godot_skin = skin;
@@ -6211,11 +6192,7 @@ void GLTFDocument::_process_mesh_instances(Ref<GLTFState> state, Node *scene_roo
}
}
-GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state, GLTFAnimation::Track p_track, Ref<Animation> p_animation, Transform3D p_bone_rest, int32_t p_track_i, GLTFNodeIndex p_node_i) {
-#ifndef _MSC_VER
-#warning this needs to be redone
-#endif
-#if 0
+GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state, GLTFAnimation::Track p_track, Ref<Animation> p_animation, int32_t p_track_i, GLTFNodeIndex p_node_i) {
Animation::InterpolationType interpolation = p_animation->track_get_interpolation_type(p_track_i);
GLTFAnimation::Interpolation gltf_interpolation = GLTFAnimation::INTERP_LINEAR;
@@ -6234,35 +6211,35 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
for (int32_t key_i = 0; key_i < key_count; key_i++) {
times.write[key_i] = p_animation->track_get_key_time(p_track_i, key_i);
}
-
-
- if (track_type == Animation::TYPE_TRANSFORM3D) {
- p_track.position_track.times = times;
- p_track.position_track.interpolation = gltf_interpolation;
- p_track.rotation_track.times = times;
- p_track.rotation_track.interpolation = gltf_interpolation;
+ if (track_type == Animation::TYPE_SCALE_3D) {
p_track.scale_track.times = times;
p_track.scale_track.interpolation = gltf_interpolation;
-
p_track.scale_track.values.resize(key_count);
- p_track.scale_track.interpolation = gltf_interpolation;
+ for (int32_t key_i = 0; key_i < key_count; key_i++) {
+ Vector3 scale;
+ Error err = p_animation->scale_track_get_key(p_track_i, key_i, &scale);
+ ERR_CONTINUE(err != OK);
+ p_track.scale_track.values.write[key_i] = scale;
+ }
+ } else if (track_type == Animation::TYPE_POSITION_3D) {
+ p_track.position_track.times = times;
p_track.position_track.values.resize(key_count);
p_track.position_track.interpolation = gltf_interpolation;
- p_track.rotation_track.values.resize(key_count);
- p_track.rotation_track.interpolation = gltf_interpolation;
for (int32_t key_i = 0; key_i < key_count; key_i++) {
Vector3 position;
+ Error err = p_animation->position_track_get_key(p_track_i, key_i, &position);
+ ERR_CONTINUE(err != OK);
+ p_track.position_track.values.write[key_i] = position;
+ }
+ } else if (track_type == Animation::TYPE_ROTATION_3D) {
+ p_track.rotation_track.times = times;
+ p_track.rotation_track.interpolation = gltf_interpolation;
+ p_track.rotation_track.values.resize(key_count);
+ for (int32_t key_i = 0; key_i < key_count; key_i++) {
Quaternion rotation;
- Vector3 scale;
- Error err = p_animation->transform_track_get_key(p_track_i, key_i, &position, &rotation, &scale);
+ Error err = p_animation->rotation_track_get_key(p_track_i, key_i, &rotation);
ERR_CONTINUE(err != OK);
- Transform3D xform;
- xform.basis.set_quaternion_scale(rotation, scale);
- xform.origin = position;
- xform = p_bone_rest * xform;
- p_track.position_track.values.write[key_i] = xform.get_origin();
- p_track.rotation_track.values.write[key_i] = xform.basis.get_rotation_quaternion();
- p_track.scale_track.values.write[key_i] = xform.basis.get_scale();
+ p_track.rotation_track.values.write[key_i] = rotation;
}
} else if (path.find(":transform") != -1) {
p_track.position_track.times = times;
@@ -6354,13 +6331,10 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
Vector3 bezier_track = p_track.scale_track.values[key_i];
if (path.find("/scale:x") != -1) {
bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.x = p_bone_rest.affine_inverse().basis.get_scale().x * bezier_track.x;
} else if (path.find("/scale:y") != -1) {
bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.y = p_bone_rest.affine_inverse().basis.get_scale().y * bezier_track.y;
} else if (path.find("/scale:z") != -1) {
bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.z = p_bone_rest.affine_inverse().basis.get_scale().z * bezier_track.z;
}
p_track.scale_track.values.write[key_i] = bezier_track;
}
@@ -6383,19 +6357,15 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
Vector3 bezier_track = p_track.position_track.values[key_i];
if (path.find("/position:x") != -1) {
bezier_track.x = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.x = p_bone_rest.affine_inverse().origin.x * bezier_track.x;
} else if (path.find("/position:y") != -1) {
bezier_track.y = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.y = p_bone_rest.affine_inverse().origin.y * bezier_track.y;
} else if (path.find("/position:z") != -1) {
bezier_track.z = p_animation->bezier_track_interpolate(p_track_i, key_i / BAKE_FPS);
- bezier_track.z = p_bone_rest.affine_inverse().origin.z * bezier_track.z;
}
p_track.position_track.values.write[key_i] = bezier_track;
}
}
}
-#endif
return p_track;
}
@@ -6422,7 +6392,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (position_track_i) {
track = position_track_i->get();
}
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index);
+ track = _convert_animation_track(state, track, animation, track_i, node_index);
gltf_animation->get_tracks().insert(node_index, track);
}
}
@@ -6438,7 +6408,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (rotation_degree_track_i) {
track = rotation_degree_track_i->get();
}
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index);
+ track = _convert_animation_track(state, track, animation, track_i, node_index);
gltf_animation->get_tracks().insert(node_index, track);
}
}
@@ -6454,7 +6424,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (scale_track_i) {
track = scale_track_i->get();
}
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index);
+ track = _convert_animation_track(state, track, animation, track_i, node_index);
gltf_animation->get_tracks().insert(node_index, track);
}
}
@@ -6465,7 +6435,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
for (const KeyValue<GLTFNodeIndex, Node *> &transform_track_i : state->scene_nodes) {
if (transform_track_i.value == node) {
GLTFAnimation::Track track;
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, transform_track_i.key);
+ track = _convert_animation_track(state, track, animation, track_i, transform_track_i.key);
gltf_animation->get_tracks().insert(transform_track_i.key, track);
}
}
@@ -6489,7 +6459,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (!tracks.has(mesh_index)) {
for (int32_t shape_i = 0; shape_i < mesh->get_blend_shape_count(); shape_i++) {
String shape_name = mesh->get_blend_shape_name(shape_i);
- NodePath shape_path = String(path) + ":blend_shapes/" + shape_name;
+ NodePath shape_path = String(path) + ":" + shape_name;
int32_t shape_track_i = animation->find_track(shape_path);
if (shape_track_i == -1) {
GLTFAnimation::Channel<float> weight;
@@ -6542,7 +6512,6 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
Ref<GLTFSkeleton> skeleton_gltf = state->skeletons[skeleton_gltf_i];
int32_t bone = skeleton->find_bone(suffix);
ERR_CONTINUE(bone == -1);
- Transform3D xform = skeleton->get_bone_rest(bone);
if (!skeleton_gltf->godot_bone_node.has(bone)) {
continue;
}
@@ -6552,27 +6521,24 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if (property_track_i) {
track = property_track_i->get();
}
- track = _convert_animation_track(state, track, animation, xform, track_i, node_i);
+ track = _convert_animation_track(state, track, animation, track_i, node_i);
gltf_animation->get_tracks()[node_i] = track;
}
}
} else if (String(orig_track_path).find(":") == -1) {
ERR_CONTINUE(!ap->get_parent());
- for (int32_t node_i = 0; node_i < ap->get_parent()->get_child_count(); node_i++) {
- const Node *child = ap->get_parent()->get_child(node_i);
- const Node *node = child->get_node_or_null(orig_track_path);
- for (const KeyValue<GLTFNodeIndex, Node *> &scene_node_i : state->scene_nodes) {
- if (scene_node_i.value == node) {
- GLTFNodeIndex node_index = scene_node_i.key;
- Map<int, GLTFAnimation::Track>::Element *node_track_i = gltf_animation->get_tracks().find(node_index);
- GLTFAnimation::Track track;
- if (node_track_i) {
- track = node_track_i->get();
- }
- track = _convert_animation_track(state, track, animation, Transform3D(), track_i, node_index);
- gltf_animation->get_tracks().insert(node_index, track);
- break;
+ Node *godot_node = ap->get_parent()->get_node_or_null(orig_track_path);
+ for (const KeyValue<GLTFNodeIndex, Node *> &scene_node_i : state->scene_nodes) {
+ if (scene_node_i.value == godot_node) {
+ GLTFNodeIndex node_i = scene_node_i.key;
+ Map<int, GLTFAnimation::Track>::Element *node_track_i = gltf_animation->get_tracks().find(node_i);
+ GLTFAnimation::Track track;
+ if (node_track_i) {
+ track = node_track_i->get();
}
+ track = _convert_animation_track(state, track, animation, track_i, node_i);
+ gltf_animation->get_tracks()[node_i] = track;
+ break;
}
}
}
@@ -6867,7 +6833,7 @@ Node *GLTFDocument::import_scene_gltf(const String &p_path, uint32_t p_flags, in
r_state.instantiate();
}
r_state->use_named_skin_binds =
- p_flags & EditorSceneImporter::IMPORT_USE_NAMED_SKIN_BINDS;
+ p_flags & EditorSceneFormatImporter::IMPORT_USE_NAMED_SKIN_BINDS;
Ref<GLTFDocument> gltf_document;
gltf_document.instantiate();
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 7317c6a9a3..a1d82a4649 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -357,7 +357,7 @@ private:
String interpolation_to_string(const GLTFAnimation::Interpolation p_interp);
GLTFAnimation::Track _convert_animation_track(Ref<GLTFState> state,
GLTFAnimation::Track p_track,
- Ref<Animation> p_animation, Transform3D p_bone_rest,
+ Ref<Animation> p_animation,
int32_t p_track_i,
GLTFNodeIndex p_node_i);
Error _encode_buffer_bins(Ref<GLTFState> state, const String &p_path);
diff --git a/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp b/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp
index 78a98dfa3e..56c8f5ca27 100644
--- a/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp
+++ b/modules/gltf/gltf_document_extension_convert_importer_mesh.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "gltf_document_extension_convert_importer_mesh.h"
+#include "core/error/error_macros.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/resources/importer_mesh.h"
@@ -38,6 +39,8 @@ void GLTFDocumentExtensionConvertImporterMesh::_bind_methods() {
}
Error GLTFDocumentExtensionConvertImporterMesh::import_post(Ref<GLTFDocument> p_document, Node *p_node) {
+ ERR_FAIL_NULL_V(p_document, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
List<Node *> queue;
queue.push_back(p_node);
List<Node *> delete_queue;
diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp
index 0aceb838f7..5a60c2d328 100644
--- a/modules/gltf/register_types.cpp
+++ b/modules/gltf/register_types.cpp
@@ -52,7 +52,7 @@
#ifndef _3D_DISABLED
#ifdef TOOLS_ENABLED
static void _editor_init() {
- Ref<EditorSceneImporterGLTF> import_gltf;
+ Ref<EditorSceneFormatImporterGLTF> import_gltf;
import_gltf.instantiate();
ResourceImporterScene::get_singleton()->add_importer(import_gltf);
}
@@ -64,7 +64,7 @@ void register_gltf_types() {
#ifdef TOOLS_ENABLED
ClassDB::APIType prev_api = ClassDB::get_current_api();
ClassDB::set_current_api(ClassDB::API_EDITOR);
- GDREGISTER_CLASS(EditorSceneImporterGLTF);
+ GDREGISTER_CLASS(EditorSceneFormatImporterGLTF);
GDREGISTER_CLASS(GLTFMesh);
EditorPlugins::add_by_type<SceneExporterGLTFPlugin>();
ClassDB::set_current_api(prev_api);
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index ba4ef3be8d..37e969db4d 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -611,6 +611,61 @@ void LightmapperRD::_raster_geometry(RenderingDevice *rd, Size2i atlas_size, int
}
}
+LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShaderFile> &compute_shader, RID &compute_base_uniform_set, PushConstant &push_constant, RID &source_light_tex, RID &dest_light_tex, const Size2i &atlas_size, int atlas_slices) {
+ Vector<RD::Uniform> uniforms;
+ {
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 0;
+ u.ids.push_back(dest_light_tex);
+ uniforms.push_back(u);
+ }
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
+ u.binding = 1;
+ u.ids.push_back(source_light_tex);
+ uniforms.push_back(u);
+ }
+ }
+
+ RID compute_shader_dilate = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("dilate"));
+ ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
+ RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate);
+
+ RID dilate_uniform_set = rd->uniform_set_create(uniforms, compute_shader_dilate, 1);
+
+ RD::ComputeListID compute_list = rd->compute_list_begin();
+ rd->compute_list_bind_compute_pipeline(compute_list, compute_shader_dilate_pipeline);
+ rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0);
+ rd->compute_list_bind_uniform_set(compute_list, dilate_uniform_set, 1);
+ push_constant.region_ofs[0] = 0;
+ push_constant.region_ofs[1] = 0;
+ Vector3i group_size((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); //restore group size
+
+ for (int i = 0; i < atlas_slices; i++) {
+ push_constant.atlas_slice = i;
+ rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant));
+ rd->compute_list_dispatch(compute_list, group_size.x, group_size.y, group_size.z);
+ //no barrier, let them run all together
+ }
+ rd->compute_list_end();
+ rd->free(compute_shader_dilate);
+
+#ifdef DEBUG_TEXTURES
+ for (int i = 0; i < atlas_slices; i++) {
+ Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
+ Ref<Image> img;
+ img.instantiate();
+ img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
+ img->convert(Image::FORMAT_RGBA8);
+ img->save_png("res://5_dilated_" + itos(i) + ".png");
+ }
+#endif
+ return BAKE_OK;
+}
+
LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata) {
if (p_step_function) {
p_step_function(0.0, TTR("Begin Bake"), p_bake_userdata, true);
@@ -943,11 +998,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
ERR_FAIL_COND_V(compute_shader_secondary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
RID compute_shader_secondary_pipeline = rd->compute_pipeline_create(compute_shader_secondary);
- // Dilate
- RID compute_shader_dilate = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("dilate"));
- ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
- RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate);
-
// Light probes
RID compute_shader_light_probes = rd->shader_create_from_spirv(compute_shader->get_spirv_stages("light_probes"));
ERR_FAIL_COND_V(compute_shader_light_probes.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
@@ -959,7 +1009,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
rd->free(compute_shader_unocclude); \
rd->free(compute_shader_primary); \
rd->free(compute_shader_secondary); \
- rd->free(compute_shader_dilate); \
rd->free(compute_shader_light_probes);
PushConstant push_constant;
@@ -1270,7 +1319,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
push_constant.environment_xform[3] = 0.0f;
}
- /* LIGHPROBES */
+ /* LIGHTPROBES */
RID light_probe_buffer;
@@ -1377,6 +1426,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
#endif
+ {
+ SWAP(light_accum_tex, light_accum_tex2);
+ BakeError error = _dilate(rd, compute_shader, compute_base_uniform_set, push_constant, light_accum_tex2, light_accum_tex, atlas_size, atlas_slices * (p_bake_sh ? 4 : 1));
+ if (unlikely(error != BAKE_OK)) {
+ return error;
+ }
+ }
+
/* DENOISE */
if (p_use_denoiser) {
@@ -1409,58 +1466,14 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
}
}
- }
-#ifdef DEBUG_TEXTURES
-
- for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
- Vector<uint8_t> s = rd->texture_get_data(light_accum_tex, i);
- Ref<Image> img;
- img.instantiate();
- img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false);
- }
-#endif
-
- /* DILATE LIGHTMAP */
- {
- SWAP(light_accum_tex, light_accum_tex2);
-
- Vector<RD::Uniform> uniforms;
{
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
- u.binding = 0;
- u.ids.push_back(light_accum_tex);
- uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 1;
- u.ids.push_back(light_accum_tex2);
- uniforms.push_back(u);
+ SWAP(light_accum_tex, light_accum_tex2);
+ BakeError error = _dilate(rd, compute_shader, compute_base_uniform_set, push_constant, light_accum_tex2, light_accum_tex, atlas_size, atlas_slices * (p_bake_sh ? 4 : 1));
+ if (unlikely(error != BAKE_OK)) {
+ return error;
}
}
-
- RID dilate_uniform_set = rd->uniform_set_create(uniforms, compute_shader_dilate, 1);
-
- RD::ComputeListID compute_list = rd->compute_list_begin();
- rd->compute_list_bind_compute_pipeline(compute_list, compute_shader_dilate_pipeline);
- rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0);
- rd->compute_list_bind_uniform_set(compute_list, dilate_uniform_set, 1);
- push_constant.region_ofs[0] = 0;
- push_constant.region_ofs[1] = 0;
- group_size = Vector3i((atlas_size.x - 1) / 8 + 1, (atlas_size.y - 1) / 8 + 1, 1); //restore group size
-
- for (int i = 0; i < atlas_slices * (p_bake_sh ? 4 : 1); i++) {
- push_constant.atlas_slice = i;
- rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant));
- rd->compute_list_dispatch(compute_list, group_size.x, group_size.y, group_size.z);
- //no barrier, let them run all together
- }
- rd->compute_list_end();
}
#ifdef DEBUG_TEXTURES
@@ -1470,8 +1483,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
Ref<Image> img;
img.instantiate();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://5_dilated_" + itos(i) + ".png");
+ img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false);
}
#endif
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index a6a3740051..e1657b2069 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -36,6 +36,7 @@
#include "scene/resources/mesh.h"
#include "servers/rendering/rendering_device.h"
+class RDShaderFile;
class LightmapperRD : public Lightmapper {
GDCLASS(LightmapperRD, Lightmapper)
@@ -231,6 +232,8 @@ class LightmapperRD : public Lightmapper {
void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata);
void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform);
+ BakeError _dilate(RenderingDevice *rd, Ref<RDShaderFile> &compute_shader, RID &compute_base_uniform_set, PushConstant &push_constant, RID &source_light_tex, RID &dest_light_tex, const Size2i &atlas_size, int atlas_slices);
+
public:
virtual void add_mesh(const MeshData &p_mesh) override;
virtual void add_directional_light(bool p_static, const Vector3 &p_direction, const Color &p_color, float p_energy, float p_angular_distance) override;
diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl
index 6e5c9f25ba..158cd960c4 100644
--- a/modules/lightmapper_rd/lm_compute.glsl
+++ b/modules/lightmapper_rd/lm_compute.glsl
@@ -94,13 +94,14 @@ params;
//check it, but also return distance and barycentric coords (for uv lookup)
bool ray_hits_triangle(vec3 from, vec3 dir, float max_dist, vec3 p0, vec3 p1, vec3 p2, out float r_distance, out vec3 r_barycentric) {
+ const float EPSILON = 0.00001;
const vec3 e0 = p1 - p0;
const vec3 e1 = p0 - p2;
vec3 triangle_normal = cross(e1, e0);
float n_dot_dir = dot(triangle_normal, dir);
- if (abs(n_dot_dir) < 0.01) {
+ if (abs(n_dot_dir) < EPSILON) {
return false;
}
diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
index 04ba82ef51..18a77c8b8d 100644
--- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml
+++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
@@ -37,5 +37,6 @@
<member name="oversample" type="float" setter="set_oversample" getter="get_oversample" default="1.5">
The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance.
</member>
+ <member name="xr_play_area_mode" type="int" setter="set_play_area_mode" getter="get_play_area_mode" override="true" enum="XRInterface.PlayAreaMode" default="1" />
</members>
</class>
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index fc1a118e4f..ba7353ace2 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -126,6 +126,8 @@ void MobileVRInterface::set_position_from_sensors() {
// 9dof is a misleading marketing term coming from 3 accelerometer axis + 3 gyro axis + 3 magnetometer axis = 9 axis
// but in reality this only offers 3 dof (yaw, pitch, roll) orientation
+ Basis orientation;
+
uint64_t ticks = OS::get_singleton()->get_ticks_usec();
uint64_t ticks_elapsed = ticks - last_ticks;
float delta_time = (double)ticks_elapsed / 1000000.0;
@@ -207,8 +209,8 @@ void MobileVRInterface::set_position_from_sensors() {
};
};
- // JIC
- orientation.orthonormalize();
+ // and copy to our head transform
+ head_transform.basis = orientation.orthonormalized();
last_ticks = ticks;
};
@@ -318,7 +320,7 @@ bool MobileVRInterface::initialize() {
ERR_FAIL_NULL_V(xr_server, false);
if (!initialized) {
- // reset our sensor data and orientation
+ // reset our sensor data
mag_count = 0;
has_gyro = false;
sensor_first = true;
@@ -326,9 +328,15 @@ bool MobileVRInterface::initialize() {
mag_next_max = Vector3(-10000, -10000, -10000);
mag_current_min = Vector3(0, 0, 0);
mag_current_max = Vector3(0, 0, 0);
+ head_transform.basis = Basis();
+ head_transform.origin = Vector3(0.0, eye_height, 0.0);
- // reset our orientation
- orientation = Basis();
+ // we must create a tracker for our head
+ head.instantiate();
+ head->set_tracker_type(XRServer::TRACKER_HEAD);
+ head->set_tracker_name("head");
+ head->set_tracker_desc("Players head");
+ xr_server->add_tracker(head);
// make this our primary interface
xr_server->set_primary_interface(this);
@@ -343,16 +351,38 @@ bool MobileVRInterface::initialize() {
void MobileVRInterface::uninitialize() {
if (initialized) {
+ // do any cleanup here...
XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr && xr_server->get_primary_interface() == this) {
- // no longer our primary interface
- xr_server->set_primary_interface(nullptr);
+ if (xr_server != nullptr) {
+ if (head.is_valid()) {
+ xr_server->remove_tracker(head);
+
+ head.unref();
+ }
+
+ if (xr_server->get_primary_interface() == this) {
+ // no longer our primary interface
+ xr_server->set_primary_interface(nullptr);
+ }
}
initialized = false;
};
};
+bool MobileVRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) {
+ // This interface has no positional tracking so fix this to 3DOF
+ return p_mode == XR_PLAY_AREA_3DOF;
+}
+
+XRInterface::PlayAreaMode MobileVRInterface::get_play_area_mode() const {
+ return XR_PLAY_AREA_3DOF;
+}
+
+bool MobileVRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
+ return p_mode == XR_PLAY_AREA_3DOF;
+}
+
Size2 MobileVRInterface::get_render_target_size() {
_THREAD_SAFE_METHOD_
@@ -377,11 +407,10 @@ Transform3D MobileVRInterface::get_camera_transform() {
float world_scale = xr_server->get_world_scale();
// just scale our origin point of our transform
- Transform3D hmd_transform;
- hmd_transform.basis = orientation;
- hmd_transform.origin = Vector3(0.0, eye_height * world_scale, 0.0);
+ Transform3D _head_transform = head_transform;
+ _head_transform.origin *= world_scale;
- transform_for_eye = (xr_server->get_reference_frame()) * hmd_transform;
+ transform_for_eye = (xr_server->get_reference_frame()) * _head_transform;
}
return transform_for_eye;
@@ -409,11 +438,10 @@ Transform3D MobileVRInterface::get_transform_for_view(uint32_t p_view, const Tra
};
// just scale our origin point of our transform
- Transform3D hmd_transform;
- hmd_transform.basis = orientation;
- hmd_transform.origin = Vector3(0.0, eye_height * world_scale, 0.0);
+ Transform3D _head_transform = head_transform;
+ _head_transform.origin *= world_scale;
- transform_for_eye = p_cam_transform * (xr_server->get_reference_frame()) * hmd_transform * transform_for_eye;
+ transform_for_eye = p_cam_transform * (xr_server->get_reference_frame()) * _head_transform * transform_for_eye;
} else {
// huh? well just return what we got....
transform_for_eye = p_cam_transform;
@@ -476,7 +504,16 @@ void MobileVRInterface::process() {
_THREAD_SAFE_METHOD_
if (initialized) {
+ // update our head transform orientation
set_position_from_sensors();
+
+ // update our head transform position (should be constant)
+ head_transform.origin = Vector3(0.0, eye_height, 0.0);
+
+ if (head.is_valid()) {
+ // Set our head position, note in real space, reference frame and world scale is applied later
+ head->set_pose("default", head_transform, Vector3(), Vector3());
+ }
};
};
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index a843e1188b..b5bf966247 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -53,7 +53,6 @@ class MobileVRInterface : public XRInterface {
private:
bool initialized = false;
XRInterface::TrackingStatus tracking_state;
- Basis orientation;
// Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes
double eye_height = 1.85;
@@ -68,6 +67,10 @@ private:
double k2 = 0.215;
double aspect = 1.0;
+ // at a minimum we need a tracker for our head
+ Ref<XRPositionalTracker> head;
+ Transform3D head_transform;
+
/*
logic for processing our sensor data, this was originally in our positional tracker logic but I think
that doesn't make sense in hindsight. It only makes marginally more sense to park it here for now,
@@ -140,6 +143,10 @@ public:
virtual bool initialize() override;
virtual void uninitialize() override;
+ virtual bool supports_play_area_mode(XRInterface::PlayAreaMode p_mode) override;
+ virtual XRInterface::PlayAreaMode get_play_area_mode() const override;
+ virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override;
+
virtual Size2 get_render_target_size() override;
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 3b94949470..95c959235c 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -49,6 +49,7 @@ if env_mono["tools"] and env_mono["mono_glue"] and env_mono["build_cil"]:
env_mono.add_source_files(env.modules_sources, "*.cpp")
env_mono.add_source_files(env.modules_sources, "glue/*.cpp")
+env_mono.add_source_files(env.modules_sources, "glue/mono_glue.gen.cpp")
env_mono.add_source_files(env.modules_sources, "mono_gd/*.cpp")
env_mono.add_source_files(env.modules_sources, "utils/*.cpp")
@@ -57,6 +58,8 @@ env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.cpp")
if env["platform"] in ["osx", "iphone"]:
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.mm")
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.m")
+elif env["platform"] == "android":
+ env_mono.add_source_files(env.modules_sources, "mono_gd/android_mono_config.gen.cpp")
if env["tools"]:
env_mono.add_source_files(env.modules_sources, "editor/*.cpp")
diff --git a/modules/mono/build_scripts/mono_reg_utils.py b/modules/mono/build_scripts/mono_reg_utils.py
index 0ec7e2f433..93a66ebf6f 100644
--- a/modules/mono/build_scripts/mono_reg_utils.py
+++ b/modules/mono/build_scripts/mono_reg_utils.py
@@ -2,7 +2,6 @@ import os
import platform
if os.name == "nt":
- import sys
import winreg
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 247eee4280..26a04a358d 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1660,7 +1660,7 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) {
GDMonoProperty *property = top->get_property(p_name);
if (property) {
- property->set_value(mono_object, GDMonoMarshal::variant_to_mono_object(p_value, property->get_type()));
+ property->set_value_from_variant(mono_object, p_value);
return true;
}
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index c9789bf270..1904634132 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -139,49 +139,65 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type());
+ MonoClass *elem_class = mono_class_get_element_class(p_type.type_class->get_mono_ptr());
- if (array_type->eklass == CACHED_CLASS_RAW(MonoObject)) {
+ if (elem_class == CACHED_CLASS_RAW(MonoObject)) {
return Variant::ARRAY;
}
- if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) {
+ if (elem_class == CACHED_CLASS_RAW(uint8_t)) {
return Variant::PACKED_BYTE_ARRAY;
}
- if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
+ if (elem_class == CACHED_CLASS_RAW(int32_t)) {
return Variant::PACKED_INT32_ARRAY;
}
- if (array_type->eklass == CACHED_CLASS_RAW(int64_t)) {
+ if (elem_class == CACHED_CLASS_RAW(int64_t)) {
return Variant::PACKED_INT64_ARRAY;
}
- if (array_type->eklass == CACHED_CLASS_RAW(float)) {
+ if (elem_class == CACHED_CLASS_RAW(float)) {
return Variant::PACKED_FLOAT32_ARRAY;
}
- if (array_type->eklass == CACHED_CLASS_RAW(double)) {
+ if (elem_class == CACHED_CLASS_RAW(double)) {
return Variant::PACKED_FLOAT64_ARRAY;
}
- if (array_type->eklass == CACHED_CLASS_RAW(String)) {
+ if (elem_class == CACHED_CLASS_RAW(String)) {
return Variant::PACKED_STRING_ARRAY;
}
- if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) {
+ if (elem_class == CACHED_CLASS_RAW(Vector2)) {
return Variant::PACKED_VECTOR2_ARRAY;
}
- if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) {
+ if (elem_class == CACHED_CLASS_RAW(Vector3)) {
return Variant::PACKED_VECTOR3_ARRAY;
}
- if (array_type->eklass == CACHED_CLASS_RAW(Color)) {
+ if (elem_class == CACHED_CLASS_RAW(Color)) {
return Variant::PACKED_COLOR_ARRAY;
}
- GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
+ if (elem_class == CACHED_CLASS_RAW(StringName)) {
+ return Variant::ARRAY;
+ }
+
+ if (elem_class == CACHED_CLASS_RAW(NodePath)) {
+ return Variant::ARRAY;
+ }
+
+ if (elem_class == CACHED_CLASS_RAW(RID)) {
+ return Variant::ARRAY;
+ }
+
+ if (mono_class_is_enum(elem_class)) {
+ return Variant::ARRAY;
+ }
+
+ GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(elem_class);
if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class)) {
return Variant::ARRAY;
}
@@ -266,6 +282,12 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
if (GDMonoUtils::Marshal::type_is_generic_icollection(reftype) || GDMonoUtils::Marshal::type_is_generic_ienumerable(reftype)) {
return Variant::ARRAY;
}
+
+ // GodotObject
+ GDMonoClass *type_class = p_type.type_class;
+ if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
+ return Variant::OBJECT;
+ }
} break;
default: {
@@ -284,9 +306,8 @@ bool try_get_array_element_type(const ManagedType &p_array_type, ManagedType &r_
switch (p_array_type.type_encoding) {
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(p_array_type.type_class->get_mono_type());
- GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
- r_elem_type = ManagedType::from_class(array_type_class);
+ MonoClass *elem_class = mono_class_get_element_class(p_array_type.type_class->get_mono_ptr());
+ r_elem_type = ManagedType::from_class(elem_class);
return true;
} break;
case MONO_TYPE_GENERICINST: {
@@ -361,6 +382,18 @@ MonoArray *variant_to_mono_array(const Variant &p_var, GDMonoClass *p_type_class
return PackedColorArray_to_mono_array(p_var.operator PackedColorArray());
}
+ if (array_type->eklass == CACHED_CLASS_RAW(StringName)) {
+ return Array_to_mono_array(p_var.operator Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(NodePath)) {
+ return Array_to_mono_array(p_var.operator Array());
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(RID)) {
+ return Array_to_mono_array(p_var.operator Array());
+ }
+
if (mono_class_is_assignable_from(CACHED_CLASS(GodotObject)->get_mono_ptr(), array_type->eklass)) {
return Array_to_mono_array(p_var.operator ::Array(), array_type->eklass);
}
@@ -450,6 +483,11 @@ MonoObject *variant_to_mono_object_of_genericinst(const Variant &p_var, GDMonoCl
return GDMonoUtils::create_managed_from(p_var.operator Array(), godot_array_class);
}
+ // GodotObject
+ if (CACHED_CLASS(GodotObject)->is_assignable_from(p_type_class)) {
+ return GDMonoUtils::unmanaged_get_managed(p_var.operator Object *());
+ }
+
ERR_FAIL_V_MSG(nullptr, "Attempted to convert Variant to unsupported generic type: '" +
p_type_class->get_full_name() + "'.");
}
@@ -1118,6 +1156,18 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return mono_array_to_PackedColorArray((MonoArray *)p_obj);
}
+ if (array_type->eklass == CACHED_CLASS_RAW(StringName)) {
+ return mono_array_to_Array((MonoArray *)p_obj);
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(NodePath)) {
+ return mono_array_to_Array((MonoArray *)p_obj);
+ }
+
+ if (array_type->eklass == CACHED_CLASS_RAW(RID)) {
+ return mono_array_to_Array((MonoArray *)p_obj);
+ }
+
GDMonoClass *array_type_class = GDMono::get_singleton()->get_class(array_type->eklass);
if (CACHED_CLASS(GodotObject)->is_assignable_from(array_type_class)) {
return mono_array_to_Array((MonoArray *)p_obj);
@@ -1206,6 +1256,17 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
return system_generic_list_to_Array_variant(p_obj, p_type.type_class, elem_reftype);
}
+
+ // GodotObject
+ GDMonoClass *type_class = p_type.type_class;
+ if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
+ Object *ptr = unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_obj));
+ if (ptr != nullptr) {
+ RefCounted *rc = Object::cast_to<RefCounted>(ptr);
+ return rc ? Variant(Ref<RefCounted>(rc)) : Variant(ptr);
+ }
+ return Variant();
+ }
} break;
}
@@ -1315,7 +1376,6 @@ Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, [[maybe_unused]]
MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype) {
MonoType *elem_type = mono_reflection_type_get_type(p_elem_reftype);
- MonoClass *elem_class = mono_class_from_mono_type(elem_type);
String ctor_desc = ":.ctor(System.Collections.Generic.IEnumerable`1<" + GDMonoUtils::get_type_desc(elem_type) + ">)";
GDMonoMethod *ctor = p_class->get_method_with_desc(ctor_desc, true);
@@ -1324,7 +1384,10 @@ MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_cl
MonoObject *mono_object = mono_object_new(mono_domain_get(), p_class->get_mono_ptr());
ERR_FAIL_NULL_V(mono_object, nullptr);
- void *ctor_args[1] = { Array_to_mono_array(p_array, elem_class) };
+ GDMonoClass *godot_array_class = GDMonoUtils::Marshal::make_generic_array_type(p_elem_reftype);
+ MonoObject *godot_array = GDMonoUtils::create_managed_from(p_array, godot_array_class);
+
+ void *ctor_args[1] = { godot_array };
MonoException *exc = nullptr;
ctor->invoke_raw(mono_object, ctor_args, &exc);
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index 5391b7775e..5c7cf29e88 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -65,6 +65,8 @@ GDMonoProperty::GDMonoProperty(MonoProperty *p_mono_property, GDMonoClass *p_own
type.type_class = GDMono::get_singleton()->get_class(param_type_class);
}
+ param_buffer_size = GDMonoMarshal::variant_get_managed_unboxed_size(type);
+
attrs_fetched = false;
attributes = nullptr;
}
@@ -147,24 +149,20 @@ bool GDMonoProperty::has_setter() {
return mono_property_get_set_method(mono_property) != nullptr;
}
-void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) {
- MonoMethod *prop_method = mono_property_get_set_method(mono_property);
- void *params[1] = { p_value };
- MonoException *exc = nullptr;
- GDMonoUtils::runtime_invoke(prop_method, p_object, params, &exc);
- if (exc) {
- if (r_exc) {
- *r_exc = exc;
- } else {
- GDMonoUtils::set_pending_exception(exc);
- }
- }
-}
+void GDMonoProperty::set_value_from_variant(MonoObject *p_object, const Variant &p_value, MonoException **r_exc) {
+ uint8_t *buffer = (uint8_t *)alloca(param_buffer_size);
+ unsigned int offset = 0;
-void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoException **r_exc) {
- MonoException *exc = nullptr;
- GDMonoUtils::property_set_value(mono_property, p_object, p_params, &exc);
+ void *params[1] = {
+ GDMonoMarshal::variant_to_managed_unboxed(p_value, type, buffer, offset)
+ };
+
+#ifdef DEBUG_ENABLED
+ CRASH_COND(offset != param_buffer_size);
+#endif
+ MonoException *exc = nullptr;
+ GDMonoUtils::property_set_value(mono_property, p_object, params, &exc);
if (exc) {
if (r_exc) {
*r_exc = exc;
diff --git a/modules/mono/mono_gd/gd_mono_property.h b/modules/mono/mono_gd/gd_mono_property.h
index af7a2c02e5..9bb1caa759 100644
--- a/modules/mono/mono_gd/gd_mono_property.h
+++ b/modules/mono/mono_gd/gd_mono_property.h
@@ -45,6 +45,8 @@ class GDMonoProperty : public IMonoClassMember {
bool attrs_fetched;
MonoCustomAttrInfo *attributes;
+ unsigned int param_buffer_size;
+
public:
virtual GDMonoClass *get_enclosing_class() const final { return owner; }
@@ -64,8 +66,7 @@ public:
_FORCE_INLINE_ ManagedType get_type() const { return type; }
- void set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc = nullptr);
- void set_value(MonoObject *p_object, void **p_params, MonoException **r_exc = nullptr);
+ void set_value_from_variant(MonoObject *p_object, const Variant &p_value, MonoException **r_exc = nullptr);
MonoObject *get_value(MonoObject *p_object, MonoException **r_exc = nullptr);
bool get_bool_value(MonoObject *p_object);
diff --git a/modules/ogg/SCsub b/modules/ogg/SCsub
index e415d92498..f15525648f 100644
--- a/modules/ogg/SCsub
+++ b/modules/ogg/SCsub
@@ -3,9 +3,6 @@
Import("env")
Import("env_modules")
-# Only kept to build the thirdparty library used by the theora and webm
-# modules.
-
env_ogg = env_modules.Clone()
# Thirdparty source files
diff --git a/modules/opus/SCsub b/modules/opus/SCsub
deleted file mode 100644
index 1437cd86df..0000000000
--- a/modules/opus/SCsub
+++ /dev/null
@@ -1,252 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-Import("env_modules")
-
-# Only kept to build the thirdparty library used by the webm module.
-# AudioStreamOpus was dropped in 3.0 due to incompatibility with the new audio
-# engine. If you want to port it, fetch it from the Git history.
-
-env_opus = env_modules.Clone()
-
-# Thirdparty source files
-
-thirdparty_obj = []
-
-# Thirdparty source files
-if env["builtin_opus"]:
- thirdparty_dir = "#thirdparty/opus/"
-
- thirdparty_sources = [
- # Sync with opus_sources.mk
- "opus.c",
- "opus_decoder.c",
- "opus_encoder.c",
- "opus_multistream.c",
- "opus_multistream_encoder.c",
- "opus_multistream_decoder.c",
- "repacketizer.c",
- "analysis.c",
- "mlp.c",
- "mlp_data.c",
- # Sync with libopusfile Makefile.am
- "info.c",
- "internal.c",
- "opusfile.c",
- "stream.c",
- # Sync with celt_sources.mk
- "celt/bands.c",
- "celt/celt.c",
- "celt/celt_encoder.c",
- "celt/celt_decoder.c",
- "celt/cwrs.c",
- "celt/entcode.c",
- "celt/entdec.c",
- "celt/entenc.c",
- "celt/kiss_fft.c",
- "celt/laplace.c",
- "celt/mathops.c",
- "celt/mdct.c",
- "celt/modes.c",
- "celt/pitch.c",
- "celt/celt_lpc.c",
- "celt/quant_bands.c",
- "celt/rate.c",
- "celt/vq.c",
- # "celt/arm/arm_celt_map.c",
- # "celt/arm/armcpu.c",
- # "celt/arm/celt_ne10_fft.c",
- # "celt/arm/celt_ne10_mdct.c",
- # "celt/arm/celt_neon_intr.c",
- # Sync with silk_sources.mk
- "silk/CNG.c",
- "silk/code_signs.c",
- "silk/init_decoder.c",
- "silk/decode_core.c",
- "silk/decode_frame.c",
- "silk/decode_parameters.c",
- "silk/decode_indices.c",
- "silk/decode_pulses.c",
- "silk/decoder_set_fs.c",
- "silk/dec_API.c",
- "silk/enc_API.c",
- "silk/encode_indices.c",
- "silk/encode_pulses.c",
- "silk/gain_quant.c",
- "silk/interpolate.c",
- "silk/LP_variable_cutoff.c",
- "silk/NLSF_decode.c",
- "silk/NSQ.c",
- "silk/NSQ_del_dec.c",
- "silk/PLC.c",
- "silk/shell_coder.c",
- "silk/tables_gain.c",
- "silk/tables_LTP.c",
- "silk/tables_NLSF_CB_NB_MB.c",
- "silk/tables_NLSF_CB_WB.c",
- "silk/tables_other.c",
- "silk/tables_pitch_lag.c",
- "silk/tables_pulses_per_block.c",
- "silk/VAD.c",
- "silk/control_audio_bandwidth.c",
- "silk/quant_LTP_gains.c",
- "silk/VQ_WMat_EC.c",
- "silk/HP_variable_cutoff.c",
- "silk/NLSF_encode.c",
- "silk/NLSF_VQ.c",
- "silk/NLSF_unpack.c",
- "silk/NLSF_del_dec_quant.c",
- "silk/process_NLSFs.c",
- "silk/stereo_LR_to_MS.c",
- "silk/stereo_MS_to_LR.c",
- "silk/check_control_input.c",
- "silk/control_SNR.c",
- "silk/init_encoder.c",
- "silk/control_codec.c",
- "silk/A2NLSF.c",
- "silk/ana_filt_bank_1.c",
- "silk/biquad_alt.c",
- "silk/bwexpander_32.c",
- "silk/bwexpander.c",
- "silk/debug.c",
- "silk/decode_pitch.c",
- "silk/inner_prod_aligned.c",
- "silk/lin2log.c",
- "silk/log2lin.c",
- "silk/LPC_analysis_filter.c",
- "silk/LPC_inv_pred_gain.c",
- "silk/table_LSF_cos.c",
- "silk/NLSF2A.c",
- "silk/NLSF_stabilize.c",
- "silk/NLSF_VQ_weights_laroia.c",
- "silk/pitch_est_tables.c",
- "silk/resampler.c",
- "silk/resampler_down2_3.c",
- "silk/resampler_down2.c",
- "silk/resampler_private_AR2.c",
- "silk/resampler_private_down_FIR.c",
- "silk/resampler_private_IIR_FIR.c",
- "silk/resampler_private_up2_HQ.c",
- "silk/resampler_rom.c",
- "silk/sigm_Q15.c",
- "silk/sort.c",
- "silk/sum_sqr_shift.c",
- "silk/stereo_decode_pred.c",
- "silk/stereo_encode_pred.c",
- "silk/stereo_find_predictor.c",
- "silk/stereo_quant_pred.c",
- ]
-
- opus_sources_silk = []
-
- if env["platform"] in ["android", "iphone", "javascript"]:
- env_opus.Append(CPPDEFINES=["FIXED_POINT"])
- opus_sources_silk = [
- "silk/fixed/LTP_analysis_filter_FIX.c",
- "silk/fixed/LTP_scale_ctrl_FIX.c",
- "silk/fixed/corrMatrix_FIX.c",
- "silk/fixed/encode_frame_FIX.c",
- "silk/fixed/find_LPC_FIX.c",
- "silk/fixed/find_LTP_FIX.c",
- "silk/fixed/find_pitch_lags_FIX.c",
- "silk/fixed/find_pred_coefs_FIX.c",
- "silk/fixed/noise_shape_analysis_FIX.c",
- "silk/fixed/prefilter_FIX.c",
- "silk/fixed/process_gains_FIX.c",
- "silk/fixed/regularize_correlations_FIX.c",
- "silk/fixed/residual_energy16_FIX.c",
- "silk/fixed/residual_energy_FIX.c",
- "silk/fixed/solve_LS_FIX.c",
- "silk/fixed/warped_autocorrelation_FIX.c",
- "silk/fixed/apply_sine_window_FIX.c",
- "silk/fixed/autocorr_FIX.c",
- "silk/fixed/burg_modified_FIX.c",
- "silk/fixed/k2a_FIX.c",
- "silk/fixed/k2a_Q16_FIX.c",
- "silk/fixed/pitch_analysis_core_FIX.c",
- "silk/fixed/vector_ops_FIX.c",
- "silk/fixed/schur64_FIX.c",
- "silk/fixed/schur_FIX.c",
- ]
- else:
- opus_sources_silk = [
- "silk/float/apply_sine_window_FLP.c",
- "silk/float/corrMatrix_FLP.c",
- "silk/float/encode_frame_FLP.c",
- "silk/float/find_LPC_FLP.c",
- "silk/float/find_LTP_FLP.c",
- "silk/float/find_pitch_lags_FLP.c",
- "silk/float/find_pred_coefs_FLP.c",
- "silk/float/LPC_analysis_filter_FLP.c",
- "silk/float/LTP_analysis_filter_FLP.c",
- "silk/float/LTP_scale_ctrl_FLP.c",
- "silk/float/noise_shape_analysis_FLP.c",
- "silk/float/prefilter_FLP.c",
- "silk/float/process_gains_FLP.c",
- "silk/float/regularize_correlations_FLP.c",
- "silk/float/residual_energy_FLP.c",
- "silk/float/solve_LS_FLP.c",
- "silk/float/warped_autocorrelation_FLP.c",
- "silk/float/wrappers_FLP.c",
- "silk/float/autocorrelation_FLP.c",
- "silk/float/burg_modified_FLP.c",
- "silk/float/bwexpander_FLP.c",
- "silk/float/energy_FLP.c",
- "silk/float/inner_product_FLP.c",
- "silk/float/k2a_FLP.c",
- "silk/float/levinsondurbin_FLP.c",
- "silk/float/LPC_inv_pred_gain_FLP.c",
- "silk/float/pitch_analysis_core_FLP.c",
- "silk/float/scale_copy_vector_FLP.c",
- "silk/float/scale_vector_FLP.c",
- "silk/float/schur_FLP.c",
- "silk/float/sort_FLP.c",
- ]
-
- thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources + opus_sources_silk]
-
- # also requires libogg
- if env["builtin_libogg"]:
- env_opus.Prepend(CPPPATH=["#thirdparty/libogg"])
-
- env_opus.Append(CPPDEFINES=["HAVE_CONFIG_H"])
-
- thirdparty_include_paths = [
- "",
- "celt",
- "opus",
- "silk",
- "silk/fixed",
- "silk/float",
- ]
- env_opus.Prepend(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths])
-
- if env["platform"] == "android":
- if "android_arch" in env and env["android_arch"] == "armv7":
- env_opus.Append(CPPDEFINES=["OPUS_ARM_OPT"])
- elif "android_arch" in env and env["android_arch"] == "arm64v8":
- env_opus.Append(CPPDEFINES=["OPUS_ARM64_OPT"])
- elif env["platform"] == "iphone":
- if "arch" in env and env["arch"] == "arm":
- env_opus.Append(CPPDEFINES=["OPUS_ARM_OPT"])
- elif "arch" in env and env["arch"] == "arm64":
- env_opus.Append(CPPDEFINES=["OPUS_ARM64_OPT"])
- elif env["platform"] == "osx":
- if "arch" in env and env["arch"] == "arm64":
- env_opus.Append(CPPDEFINES=["OPUS_ARM64_OPT"])
-
- env_thirdparty = env_opus.Clone()
- env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
- env.modules_sources += thirdparty_obj
-
-
-# Godot source files
-
-module_obj = []
-
-env_opus.add_source_files(module_obj, "*.cpp")
-env.modules_sources += module_obj
-
-# Needed to force rebuilding the module files when the thirdparty library is updated.
-env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/opus/config.py b/modules/opus/config.py
deleted file mode 100644
index 9ff7b2dece..0000000000
--- a/modules/opus/config.py
+++ /dev/null
@@ -1,6 +0,0 @@
-def can_build(env, platform):
- return env.module_check_dependencies("opus", ["ogg"])
-
-
-def configure(env):
- pass
diff --git a/modules/opus/register_types.cpp b/modules/opus/register_types.cpp
deleted file mode 100644
index 02874a9a4b..0000000000
--- a/modules/opus/register_types.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "register_types.h"
-
-// Dummy module as libvorbis is needed by other modules (theora ...)
-
-void register_opus_types() {}
-
-void unregister_opus_types() {}
diff --git a/modules/opus/register_types.h b/modules/opus/register_types.h
deleted file mode 100644
index af889cf809..0000000000
--- a/modules/opus/register_types.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* register_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef OPUS_REGISTER_TYPES_H
-#define OPUS_REGISTER_TYPES_H
-
-void register_opus_types();
-void unregister_opus_types();
-
-#endif // OPUS_REGISTER_TYPES_H
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
index 7cd4db6f67..68d1af84df 100644
--- a/modules/text_server_adv/SCsub
+++ b/modules/text_server_adv/SCsub
@@ -7,7 +7,6 @@ env_text_server_adv = env_modules.Clone()
def make_icu_data(target, source, env):
- import os
dst = target[0].srcnode().abspath
@@ -24,7 +23,6 @@ def make_icu_data(target, source, env):
f = open(source[0].srcnode().abspath, "rb")
buf = f.read()
- import os.path
g.write('extern "C" U_EXPORT const size_t U_ICUDATA_SIZE = ' + str(len(buf)) + ";\n")
g.write('extern "C" U_EXPORT const unsigned char U_ICUDATA_ENTRY_POINT[] = {\n')
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 6c3e53b708..e95369ead7 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -738,6 +738,10 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_
continue;
}
+ if (ct.offsets.size() < ct.texture_w) {
+ continue;
+ }
+
ret.y = 0x7FFFFFFF;
ret.x = 0;
@@ -1213,7 +1217,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
FontDataForSizeAdvanced *fd = memnew(FontDataForSizeAdvanced);
fd->size = p_size;
- if (p_font_data->data_ptr) {
+ if (p_font_data->data_ptr && (p_font_data->data_size > 0)) {
// Init dynamic font.
#ifdef MODULE_FREETYPE_ENABLED
int error = 0;
@@ -2115,6 +2119,7 @@ void TextServerAdvanced::font_set_texture_offsets(RID p_font_rid, const Vector2i
MutexLock lock(fd->mutex);
Vector2i size = _get_size_outline(fd, p_size);
ERR_FAIL_COND(!_ensure_cache_for_size(fd, size));
+ ERR_FAIL_COND(p_texture_index < 0);
if (p_texture_index >= fd->cache[size]->textures.size()) {
fd->cache[size]->textures.resize(p_texture_index + 1);
}
@@ -2472,6 +2477,8 @@ Vector2 TextServerAdvanced::font_get_kerning(RID p_font_rid, int p_size, const V
int32_t TextServerAdvanced::font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const {
FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
+ ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), 0, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + ".");
+ ERR_FAIL_COND_V_MSG((p_variation_selector >= 0xd800 && p_variation_selector <= 0xdfff) || (p_variation_selector > 0x10ffff), 0, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_variation_selector, 16) + ".");
MutexLock lock(fd->mutex);
Vector2i size = _get_size(fd, p_size);
@@ -2495,6 +2502,7 @@ int32_t TextServerAdvanced::font_get_glyph_index(RID p_font_rid, int p_size, cha
bool TextServerAdvanced::font_has_char(RID p_font_rid, char32_t p_char) const {
FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
+ ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), false, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + ".");
MutexLock lock(fd->mutex);
if (fd->cache.is_empty()) {
@@ -2547,6 +2555,8 @@ String TextServerAdvanced::font_get_supported_chars(RID p_font_rid) const {
void TextServerAdvanced::font_render_range(RID p_font_rid, const Vector2i &p_size, char32_t p_start, char32_t p_end) {
FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
+ ERR_FAIL_COND_MSG((p_start >= 0xd800 && p_start <= 0xdfff) || (p_start > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_start, 16) + ".");
+ ERR_FAIL_COND_MSG((p_end >= 0xd800 && p_end <= 0xdfff) || (p_end > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_end, 16) + ".");
MutexLock lock(fd->mutex);
Vector2i size = _get_size_outline(fd, p_size);
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 02acd4727c..193588c4ed 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -195,6 +195,10 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
continue;
}
+ if (ct.offsets.size() < ct.texture_w) {
+ continue;
+ }
+
ret.y = 0x7FFFFFFF;
ret.x = 0;
@@ -672,7 +676,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback
FontDataForSizeFallback *fd = memnew(FontDataForSizeFallback);
fd->size = p_size;
- if (p_font_data->data_ptr) {
+ if (p_font_data->data_ptr && (p_font_data->data_size > 0)) {
// Init dynamic font.
#ifdef MODULE_FREETYPE_ENABLED
int error = 0;
@@ -1293,6 +1297,7 @@ void TextServerFallback::font_set_texture_offsets(RID p_font_rid, const Vector2i
MutexLock lock(fd->mutex);
Vector2i size = _get_size_outline(fd, p_size);
ERR_FAIL_COND(!_ensure_cache_for_size(fd, size));
+ ERR_FAIL_COND(p_texture_index < 0);
if (p_texture_index >= fd->cache[size]->textures.size()) {
fd->cache[size]->textures.resize(p_texture_index + 1);
}
@@ -1650,12 +1655,14 @@ Vector2 TextServerFallback::font_get_kerning(RID p_font_rid, int p_size, const V
}
int32_t TextServerFallback::font_get_glyph_index(RID p_font_rid, int p_size, char32_t p_char, char32_t p_variation_selector) const {
+ ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), 0, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + ".");
return (int32_t)p_char;
}
bool TextServerFallback::font_has_char(RID p_font_rid, char32_t p_char) const {
FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
+ ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), false, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + ".");
MutexLock lock(fd->mutex);
if (fd->cache.is_empty()) {
@@ -1708,6 +1715,8 @@ String TextServerFallback::font_get_supported_chars(RID p_font_rid) const {
void TextServerFallback::font_render_range(RID p_font_rid, const Vector2i &p_size, char32_t p_start, char32_t p_end) {
FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
+ ERR_FAIL_COND_MSG((p_start >= 0xd800 && p_start <= 0xdfff) || (p_start > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_start, 16) + ".");
+ ERR_FAIL_COND_MSG((p_end >= 0xd800 && p_end <= 0xdfff) || (p_end > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_end, 16) + ".");
MutexLock lock(fd->mutex);
Vector2i size = _get_size_outline(fd, p_size);
diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml
index 2dfcd27dff..725f87b046 100644
--- a/modules/theora/doc_classes/VideoStreamTheora.xml
+++ b/modules/theora/doc_classes/VideoStreamTheora.xml
@@ -4,7 +4,7 @@
[VideoStream] resource for Ogg Theora videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is less efficient than [VideoStreamWebm]'s VP8 and VP9, but it requires less CPU resources to decode. The Theora codec is decoded on the CPU.
+ [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is decoded on the CPU.
[b]Note:[/b] While Ogg Theora videos can also have an [code].ogg[/code] extension, you will have to rename the extension to [code].ogv[/code] to use those videos within Godot.
</description>
<tutorials>
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 8e80dfffca..ef434f107e 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -603,7 +603,7 @@ float VideoStreamPlaybackTheora::get_playback_position() const {
};
void VideoStreamPlaybackTheora::seek(float p_time) {
- WARN_PRINT_ONCE("Seeking in Theora and WebM videos is not implemented yet (it's only supported for GDNative-provided video streams).");
+ WARN_PRINT_ONCE("Seeking in Theora videos is not implemented yet (it's only supported for GDNative-provided video streams).");
}
void VideoStreamPlaybackTheora::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 54d310e636..8f4e807295 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -1688,7 +1688,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
// debugger break did not happen
if (!VisualScriptLanguage::singleton->debug_break(error_str, false)) {
- _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, error_str.utf8().get_data(), ERR_HANDLER_SCRIPT);
+ _err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, error_str.utf8().get_data(), false, ERR_HANDLER_SCRIPT);
}
//}
diff --git a/modules/webm/SCsub b/modules/webm/SCsub
deleted file mode 100644
index 44e80e2870..0000000000
--- a/modules/webm/SCsub
+++ /dev/null
@@ -1,48 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-Import("env_modules")
-
-env_webm = env_modules.Clone()
-
-# Thirdparty source files
-
-thirdparty_obj = []
-
-thirdparty_dir = "#thirdparty/libsimplewebm/"
-thirdparty_sources = [
- "libwebm/mkvparser/mkvparser.cc",
- "OpusVorbisDecoder.cpp",
- "VPXDecoder.cpp",
- "WebMDemuxer.cpp",
-]
-thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
-
-env_webm.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "libwebm/"])
-
-# also requires libogg, libvorbis and libopus
-if env["builtin_libogg"]:
- env_webm.Prepend(CPPPATH=["#thirdparty/libogg"])
-if env["builtin_libvorbis"]:
- env_webm.Prepend(CPPPATH=["#thirdparty/libvorbis"])
-if env["builtin_opus"]:
- env_webm.Prepend(CPPPATH=["#thirdparty/opus"])
-
-if env["builtin_libvpx"]:
- env_webm.Prepend(CPPPATH=["#thirdparty/libvpx"])
- SConscript("libvpx/SCsub")
-
-env_thirdparty = env_webm.Clone()
-env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
-env.modules_sources += thirdparty_obj
-
-# Godot source files
-
-module_obj = []
-
-env_webm.add_source_files(module_obj, "*.cpp")
-env.modules_sources += module_obj
-
-# Needed to force rebuilding the module files when the thirdparty library is updated.
-env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/webm/config.py b/modules/webm/config.py
deleted file mode 100644
index 99f8ace114..0000000000
--- a/modules/webm/config.py
+++ /dev/null
@@ -1,19 +0,0 @@
-def can_build(env, platform):
- if platform in ["iphone"]:
- return False
-
- return env.module_check_dependencies("webm", ["ogg", "opus", "vorbis"])
-
-
-def configure(env):
- pass
-
-
-def get_doc_classes():
- return [
- "VideoStreamWebm",
- ]
-
-
-def get_doc_path():
- return "doc_classes"
diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml
deleted file mode 100644
index e04d02d6ab..0000000000
--- a/modules/webm/doc_classes/VideoStreamWebm.xml
+++ /dev/null
@@ -1,28 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VideoStreamWebm" inherits="VideoStream" version="4.0">
- <brief_description>
- [VideoStream] resource for WebM videos.
- </brief_description>
- <description>
- [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU.
- [b]Note:[/b] Alpha channel (also known as transparency) is not supported. The video will always appear to have a black background, even if it originally contains an alpha channel.
- [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora]
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="get_file">
- <return type="String" />
- <description>
- Returns the WebM video file handled by this [VideoStreamWebm].
- </description>
- </method>
- <method name="set_file">
- <return type="void" />
- <argument index="0" name="file" type="String" />
- <description>
- Sets the WebM video file that this [VideoStreamWebm] resource handles. The [code]file[/code] name should have the [code].webm[/code] extension.
- </description>
- </method>
- </methods>
-</class>
diff --git a/modules/webm/libvpx/SCsub b/modules/webm/libvpx/SCsub
deleted file mode 100644
index 4334cf732b..0000000000
--- a/modules/webm/libvpx/SCsub
+++ /dev/null
@@ -1,382 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-Import("env_modules")
-
-# Thirdparty sources
-
-libvpx_dir = "#thirdparty/libvpx/"
-
-libvpx_sources = [
- "vp8/vp8_dx_iface.c",
- "vp8/common/generic/systemdependent.c",
- "vp8/common/alloccommon.c",
- "vp8/common/blockd.c",
- "vp8/common/copy_c.c",
- "vp8/common/debugmodes.c",
- "vp8/common/dequantize.c",
- "vp8/common/entropy.c",
- "vp8/common/entropymode.c",
- "vp8/common/entropymv.c",
- "vp8/common/extend.c",
- "vp8/common/filter.c",
- "vp8/common/findnearmv.c",
- "vp8/common/idct_blk.c",
- "vp8/common/idctllm.c",
- "vp8/common/loopfilter_filters.c",
- "vp8/common/mbpitch.c",
- "vp8/common/modecont.c",
- "vp8/common/quant_common.c",
- "vp8/common/reconinter.c",
- "vp8/common/reconintra.c",
- "vp8/common/reconintra4x4.c",
- "vp8/common/rtcd.c",
- "vp8/common/setupintrarecon.c",
- "vp8/common/swapyv12buffer.c",
- "vp8/common/treecoder.c",
- "vp8/common/vp8_loopfilter.c",
- "vp8/decoder/dboolhuff.c",
- "vp8/decoder/decodeframe.c",
- "vp8/decoder/decodemv.c",
- "vp8/decoder/detokenize.c",
- "vp8/decoder/onyxd_if.c",
- "vp9/vp9_dx_iface.c",
- "vp9/common/vp9_alloccommon.c",
- "vp9/common/vp9_blockd.c",
- "vp9/common/vp9_common_data.c",
- "vp9/common/vp9_debugmodes.c",
- "vp9/common/vp9_entropy.c",
- "vp9/common/vp9_entropymode.c",
- "vp9/common/vp9_entropymv.c",
- "vp9/common/vp9_filter.c",
- "vp9/common/vp9_frame_buffers.c",
- "vp9/common/vp9_idct.c",
- "vp9/common/vp9_loopfilter.c",
- "vp9/common/vp9_mvref_common.c",
- "vp9/common/vp9_pred_common.c",
- "vp9/common/vp9_quant_common.c",
- "vp9/common/vp9_reconinter.c",
- "vp9/common/vp9_reconintra.c",
- "vp9/common/vp9_rtcd.c",
- "vp9/common/vp9_scale.c",
- "vp9/common/vp9_scan.c",
- "vp9/common/vp9_seg_common.c",
- "vp9/common/vp9_thread_common.c",
- "vp9/common/vp9_tile_common.c",
- "vp9/decoder/vp9_decodeframe.c",
- "vp9/decoder/vp9_decodemv.c",
- "vp9/decoder/vp9_decoder.c",
- "vp9/decoder/vp9_detokenize.c",
- "vp9/decoder/vp9_dsubexp.c",
- "vp9/decoder/vp9_dthread.c",
- "vpx/src/vpx_codec.c",
- "vpx/src/vpx_decoder.c",
- "vpx/src/vpx_image.c",
- "vpx/src/vpx_psnr.c",
- "vpx_dsp/bitreader.c",
- "vpx_dsp/bitreader_buffer.c",
- "vpx_dsp/intrapred.c",
- "vpx_dsp/inv_txfm.c",
- "vpx_dsp/loopfilter.c",
- "vpx_dsp/prob.c",
- "vpx_dsp/vpx_convolve.c",
- "vpx_dsp/vpx_dsp_rtcd.c",
- "vpx_mem/vpx_mem.c",
- "vpx_scale/vpx_scale_rtcd.c",
- "vpx_scale/generic/yv12config.c",
- "vpx_scale/generic/yv12extend.c",
- "vpx_util/vpx_thread.c",
-]
-
-libvpx_sources_mt = [
- "vp8/decoder/threading.c",
-]
-
-libvpx_sources_intrin_x86 = [
- "vp8/common/x86/filter_x86.c",
- "vp8/common/x86/loopfilter_x86.c",
- "vp8/common/x86/vp8_asm_stubs.c",
- "vpx_dsp/x86/vpx_asm_stubs.c",
-]
-libvpx_sources_intrin_x86_mmx = [
- "vp8/common/x86/idct_blk_mmx.c",
-]
-libvpx_sources_intrin_x86_sse2 = [
- "vp8/common/x86/idct_blk_sse2.c",
- "vp9/common/x86/vp9_idct_intrin_sse2.c",
- "vpx_dsp/x86/inv_txfm_sse2.c",
- "vpx_dsp/x86/loopfilter_sse2.c",
-]
-libvpx_sources_intrin_x86_ssse3 = [
- "vpx_dsp/x86/vpx_subpixel_8t_intrin_ssse3.c",
-]
-libvpx_sources_intrin_x86_avx2 = [
- "vpx_dsp/x86/loopfilter_avx2.c",
- "vpx_dsp/x86/vpx_subpixel_8t_intrin_avx2.c",
-]
-libvpx_sources_x86asm = [
- "vp8/common/x86/copy_sse2.asm",
- "vp8/common/x86/copy_sse3.asm",
- "vp8/common/x86/dequantize_mmx.asm",
- "vp8/common/x86/idctllm_mmx.asm",
- "vp8/common/x86/idctllm_sse2.asm",
- "vp8/common/x86/iwalsh_mmx.asm",
- "vp8/common/x86/iwalsh_sse2.asm",
- "vp8/common/x86/loopfilter_sse2.asm",
- "vp8/common/x86/recon_mmx.asm",
- "vp8/common/x86/recon_sse2.asm",
- "vp8/common/x86/subpixel_mmx.asm",
- "vp8/common/x86/subpixel_sse2.asm",
- "vp8/common/x86/subpixel_ssse3.asm",
- "vp8/common/x86/vp8_loopfilter_mmx.asm",
- "vpx_dsp/x86/intrapred_sse2.asm",
- "vpx_dsp/x86/intrapred_ssse3.asm",
- "vpx_dsp/x86/inv_wht_sse2.asm",
- "vpx_dsp/x86/vpx_convolve_copy_sse2.asm",
- "vpx_dsp/x86/vpx_subpixel_8t_sse2.asm",
- "vpx_dsp/x86/vpx_subpixel_8t_ssse3.asm",
- "vpx_dsp/x86/vpx_subpixel_bilinear_sse2.asm",
- "vpx_dsp/x86/vpx_subpixel_bilinear_ssse3.asm",
- "vpx_ports/emms.asm",
-]
-libvpx_sources_x86_64asm = [
- "vp8/common/x86/loopfilter_block_sse2_x86_64.asm",
- "vpx_dsp/x86/inv_txfm_ssse3_x86_64.asm",
-]
-
-libvpx_sources_arm = [
- "vpx_ports/arm_cpudetect.c",
- "vp8/common/arm/loopfilter_arm.c",
-]
-libvpx_sources_arm_neon = [
- "vp8/common/arm/neon/bilinearpredict_neon.c",
- "vp8/common/arm/neon/copymem_neon.c",
- "vp8/common/arm/neon/dc_only_idct_add_neon.c",
- "vp8/common/arm/neon/dequant_idct_neon.c",
- "vp8/common/arm/neon/dequantizeb_neon.c",
- "vp8/common/arm/neon/idct_blk_neon.c",
- "vp8/common/arm/neon/idct_dequant_0_2x_neon.c",
- "vp8/common/arm/neon/idct_dequant_full_2x_neon.c",
- "vp8/common/arm/neon/iwalsh_neon.c",
- "vp8/common/arm/neon/loopfiltersimplehorizontaledge_neon.c",
- "vp8/common/arm/neon/loopfiltersimpleverticaledge_neon.c",
- "vp8/common/arm/neon/mbloopfilter_neon.c",
- "vp8/common/arm/neon/shortidct4x4llm_neon.c",
- "vp8/common/arm/neon/sixtappredict_neon.c",
- "vp8/common/arm/neon/vp8_loopfilter_neon.c",
- "vp9/common/arm/neon/vp9_iht4x4_add_neon.c",
- "vp9/common/arm/neon/vp9_iht8x8_add_neon.c",
- "vpx_dsp/arm/idct16x16_1_add_neon.c",
- "vpx_dsp/arm/idct16x16_add_neon.c",
- "vpx_dsp/arm/idct16x16_neon.c",
- "vpx_dsp/arm/idct32x32_1_add_neon.c",
- "vpx_dsp/arm/idct32x32_add_neon.c",
- "vpx_dsp/arm/idct4x4_1_add_neon.c",
- "vpx_dsp/arm/idct4x4_add_neon.c",
- "vpx_dsp/arm/idct8x8_1_add_neon.c",
- "vpx_dsp/arm/idct8x8_add_neon.c",
- "vpx_dsp/arm/intrapred_neon.c",
- "vpx_dsp/arm/loopfilter_16_neon.c",
- "vpx_dsp/arm/loopfilter_4_neon.c",
- "vpx_dsp/arm/loopfilter_8_neon.c",
- "vpx_dsp/arm/loopfilter_neon.c",
- "vpx_dsp/arm/vpx_convolve8_avg_neon.c",
- "vpx_dsp/arm/vpx_convolve8_neon.c",
- "vpx_dsp/arm/vpx_convolve_avg_neon.c",
- "vpx_dsp/arm/vpx_convolve_copy_neon.c",
- "vpx_dsp/arm/vpx_convolve_neon.c",
-]
-libvpx_sources_arm_neon_gas = [
- "vpx_dsp/arm/gas/intrapred_neon_asm.s",
- "vpx_dsp/arm/gas/loopfilter_mb_neon.s",
- "vpx_dsp/arm/gas/save_reg_neon.s",
-]
-libvpx_sources_arm_neon_armasm_ms = [
- "vpx_dsp/arm/armasm_ms/intrapred_neon_asm.asm",
- "vpx_dsp/arm/armasm_ms/loopfilter_mb_neon.asm",
- "vpx_dsp/arm/armasm_ms/save_reg_neon.asm",
-]
-libvpx_sources_arm_neon_gas_apple = [
- "vpx_dsp/arm/gas_apple/intrapred_neon_asm.s",
- "vpx_dsp/arm/gas_apple/loopfilter_mb_neon.s",
- "vpx_dsp/arm/gas_apple/save_reg_neon.s",
-]
-
-libvpx_sources = [libvpx_dir + file for file in libvpx_sources]
-libvpx_sources_mt = [libvpx_dir + file for file in libvpx_sources_mt]
-libvpx_sources_intrin_x86 = [libvpx_dir + file for file in libvpx_sources_intrin_x86]
-libvpx_sources_intrin_x86_mmx = [libvpx_dir + file for file in libvpx_sources_intrin_x86_mmx]
-libvpx_sources_intrin_x86_sse2 = [libvpx_dir + file for file in libvpx_sources_intrin_x86_sse2]
-libvpx_sources_intrin_x86_ssse3 = [libvpx_dir + file for file in libvpx_sources_intrin_x86_ssse3]
-libvpx_sources_intrin_x86_avx2 = [libvpx_dir + file for file in libvpx_sources_intrin_x86_avx2]
-libvpx_sources_x86asm = [libvpx_dir + file for file in libvpx_sources_x86asm]
-libvpx_sources_x86_64asm = [libvpx_dir + file for file in libvpx_sources_x86_64asm]
-libvpx_sources_arm = [libvpx_dir + file for file in libvpx_sources_arm]
-libvpx_sources_arm_neon = [libvpx_dir + file for file in libvpx_sources_arm_neon]
-libvpx_sources_arm_neon_gas = [libvpx_dir + file for file in libvpx_sources_arm_neon_gas]
-libvpx_sources_arm_neon_armasm_ms = [libvpx_dir + file for file in libvpx_sources_arm_neon_armasm_ms]
-libvpx_sources_arm_neon_gas_apple = [libvpx_dir + file for file in libvpx_sources_arm_neon_gas_apple]
-
-
-env_libvpx = env_modules.Clone()
-env_libvpx.disable_warnings()
-env_libvpx.Prepend(CPPPATH=[libvpx_dir])
-
-webm_multithread = env["platform"] != "javascript"
-
-cpu_bits = env["bits"]
-webm_cpu_x86 = False
-webm_cpu_arm = False
-if env["platform"] == "uwp":
- if "arm" in env["PROGSUFFIX"]:
- webm_cpu_arm = True
- else:
- webm_cpu_x86 = True
-else:
- import platform
-
- is_x11_or_server_arm = env["platform"] == "linuxbsd" and (
- platform.machine().startswith("arm") or platform.machine().startswith("aarch")
- )
- is_macos_x86 = env["platform"] == "osx" and ("arch" in env and (env["arch"] != "arm64"))
- is_ios_x86 = env["platform"] == "iphone" and ("arch" in env and env["arch"].startswith("x86"))
- is_android_x86 = env["platform"] == "android" and env["android_arch"].startswith("x86")
- if is_android_x86:
- cpu_bits = "32" if env["android_arch"] == "x86" else "64"
- webm_cpu_x86 = (
- not is_x11_or_server_arm
- and (cpu_bits == "32" or cpu_bits == "64")
- and (
- env["platform"] == "windows"
- or env["platform"] == "linuxbsd"
- or env["platform"] == "haiku"
- or is_macos_x86
- or is_android_x86
- or is_ios_x86
- )
- )
- webm_cpu_arm = (
- is_x11_or_server_arm
- or (not is_macos_x86 and env["platform"] == "osx")
- or (not is_ios_x86 and env["platform"] == "iphone")
- or (not is_android_x86 and env["platform"] == "android")
- )
-
-if webm_cpu_x86:
- import subprocess
- import os
-
- yasm_paths = [
- "yasm",
- "../../../yasm",
- ]
-
- yasm_found = False
-
- devnull = open(os.devnull)
- for yasm_path in yasm_paths:
- try:
- yasm_found = True
- subprocess.Popen([yasm_path, "--version"], stdout=devnull, stderr=devnull).communicate()
- except Exception:
- yasm_found = False
- if yasm_found:
- break
-
- if not yasm_found:
- webm_cpu_x86 = False
- print("YASM is necessary for WebM SIMD optimizations.")
-
-webm_simd_optimizations = False
-
-if webm_cpu_x86:
- if env["platform"] == "windows" or env["platform"] == "uwp":
- env_libvpx["ASFORMAT"] = "win"
- elif env["platform"] == "osx" or env["platform"] == "iphone":
- env_libvpx["ASFORMAT"] = "macho"
- else:
- env_libvpx["ASFORMAT"] = "elf"
- env_libvpx["ASFORMAT"] += cpu_bits
-
- env_libvpx["AS"] = "yasm"
- env_libvpx["ASFLAGS"] = "-I" + libvpx_dir[1:] + " -f $ASFORMAT -D $ASCPU"
- env_libvpx["ASCOM"] = "$AS $ASFLAGS -o $TARGET $SOURCES"
-
- if cpu_bits == "32":
- env_libvpx["ASCPU"] = "X86_32"
- elif cpu_bits == "64":
- env_libvpx["ASCPU"] = "X86_64"
-
- env_libvpx.Append(CPPDEFINES=["WEBM_X86ASM"])
-
- webm_simd_optimizations = True
-
-if webm_cpu_arm:
- if env["platform"] == "iphone":
- env_libvpx["ASFLAGS"] = "-arch armv7"
- elif env["platform"] == "android" and env["android_arch"] == "armv7" or env["platform"] == "linuxbsd":
- env_libvpx["ASFLAGS"] = "-mfpu=neon"
- elif env["platform"] == "uwp":
- env_libvpx["AS"] = "armasm"
- env_libvpx["ASFLAGS"] = ""
- env_libvpx["ASCOM"] = "$AS $ASFLAGS -o $TARGET $SOURCES"
-
- env_libvpx.Append(CPPDEFINES=["WEBM_ARMASM"])
-
- webm_simd_optimizations = True
-
-if webm_simd_optimizations == False:
- print("WebM SIMD optimizations are disabled. Check if your CPU architecture, CPU bits or platform are supported!")
-
-env_libvpx.add_source_files(env.modules_sources, libvpx_sources)
-
-if webm_multithread:
- env_libvpx.add_source_files(env.modules_sources, libvpx_sources_mt)
-
-if webm_cpu_x86:
- is_clang_or_gcc = (
- ("gcc" in os.path.basename(env["CC"])) or ("clang" in os.path.basename(env["CC"])) or ("osxcross" in env)
- )
-
- env_libvpx_mmx = env_libvpx.Clone()
- if cpu_bits == "32" and is_clang_or_gcc:
- env_libvpx_mmx.Append(CCFLAGS=["-mmmx"])
- env_libvpx_mmx.add_source_files(env.modules_sources, libvpx_sources_intrin_x86_mmx)
-
- env_libvpx_sse2 = env_libvpx.Clone()
- if cpu_bits == "32" and is_clang_or_gcc:
- env_libvpx_sse2.Append(CCFLAGS=["-msse2"])
- env_libvpx_sse2.add_source_files(env.modules_sources, libvpx_sources_intrin_x86_sse2)
-
- env_libvpx_ssse3 = env_libvpx.Clone()
- if is_clang_or_gcc:
- env_libvpx_ssse3.Append(CCFLAGS=["-mssse3"])
- env_libvpx_ssse3.add_source_files(env.modules_sources, libvpx_sources_intrin_x86_ssse3)
-
- env_libvpx_avx2 = env_libvpx.Clone()
- if is_clang_or_gcc:
- env_libvpx_avx2.Append(CCFLAGS=["-mavx2"])
- env_libvpx_avx2.add_source_files(env.modules_sources, libvpx_sources_intrin_x86_avx2)
-
- env_libvpx.add_source_files(env.modules_sources, libvpx_sources_intrin_x86)
-
- env_libvpx.add_source_files(env.modules_sources, libvpx_sources_x86asm)
- if cpu_bits == "64":
- env_libvpx.add_source_files(env.modules_sources, libvpx_sources_x86_64asm)
-elif webm_cpu_arm:
- env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm)
- if env["platform"] == "android":
- env_libvpx.Prepend(CPPPATH=[libvpx_dir + "third_party/android"])
- env_libvpx.add_source_files(env.modules_sources, [libvpx_dir + "third_party/android/cpu-features.c"])
-
- env_libvpx_neon = env_libvpx.Clone()
- env_libvpx_neon.add_source_files(env.modules_sources, libvpx_sources_arm_neon)
-
- if env["platform"] == "uwp":
- env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm_neon_armasm_ms)
- elif env["platform"] == "iphone":
- env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm_neon_gas_apple)
- elif (is_x11_or_server_arm and cpu_bits == "32") or (
- env["platform"] == "android" and not env["android_arch"] == "arm64v8"
- ):
- env_libvpx.add_source_files(env.modules_sources, libvpx_sources_arm_neon_gas)
diff --git a/modules/webm/register_types.cpp b/modules/webm/register_types.cpp
deleted file mode 100644
index 8f690a6892..0000000000
--- a/modules/webm/register_types.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/*************************************************************************/
-/* register_types.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "register_types.h"
-
-#include "video_stream_webm.h"
-
-static Ref<ResourceFormatLoaderWebm> resource_loader_webm;
-
-void register_webm_types() {
- resource_loader_webm.instantiate();
- ResourceLoader::add_resource_format_loader(resource_loader_webm, true);
-
- GDREGISTER_CLASS(VideoStreamWebm);
-}
-
-void unregister_webm_types() {
- ResourceLoader::remove_resource_format_loader(resource_loader_webm);
- resource_loader_webm.unref();
-}
diff --git a/modules/webm/register_types.h b/modules/webm/register_types.h
deleted file mode 100644
index d090fe745b..0000000000
--- a/modules/webm/register_types.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*************************************************************************/
-/* register_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef WEBM_REGISTER_TYPES_H
-#define WEBM_REGISTER_TYPES_H
-
-void register_webm_types();
-void unregister_webm_types();
-
-#endif // WEBM_REGISTER_TYPES_H
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
deleted file mode 100644
index 187a27b6c2..0000000000
--- a/modules/webm/video_stream_webm.cpp
+++ /dev/null
@@ -1,469 +0,0 @@
-/*************************************************************************/
-/* video_stream_webm.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "video_stream_webm.h"
-
-#include "core/config/project_settings.h"
-#include "core/io/file_access.h"
-#include "core/os/os.h"
-#include "servers/audio_server.h"
-
-#include "thirdparty/misc/yuv2rgb.h"
-
-// libsimplewebm
-#include <OpusVorbisDecoder.hpp>
-#include <VPXDecoder.hpp>
-
-// libvpx
-#include <vpx/vpx_image.h>
-
-// libwebm
-#include <mkvparser/mkvparser.h>
-
-class MkvReader : public mkvparser::IMkvReader {
-public:
- MkvReader(const String &p_file) {
- file = FileAccess::open(p_file, FileAccess::READ);
-
- ERR_FAIL_COND_MSG(!file, "Failed loading resource: '" + p_file + "'.");
- }
- ~MkvReader() {
- if (file) {
- memdelete(file);
- }
- }
-
- virtual int Read(long long pos, long len, unsigned char *buf) {
- if (file) {
- if (file->get_position() != (uint64_t)pos) {
- file->seek(pos);
- }
- if (file->get_buffer(buf, len) == (uint64_t)len) {
- return 0;
- }
- }
- return -1;
- }
-
- virtual int Length(long long *total, long long *available) {
- if (file) {
- const uint64_t len = file->get_length();
- if (total) {
- *total = len;
- }
- if (available) {
- *available = len;
- }
- return 0;
- }
- return -1;
- }
-
-private:
- FileAccess *file;
-};
-
-/**/
-
-VideoStreamPlaybackWebm::VideoStreamPlaybackWebm() :
-
- texture(memnew(ImageTexture)) {}
-VideoStreamPlaybackWebm::~VideoStreamPlaybackWebm() {
- delete_pointers();
-}
-
-bool VideoStreamPlaybackWebm::open_file(const String &p_file) {
- file_name = p_file;
- webm = memnew(WebMDemuxer(new MkvReader(file_name), 0, audio_track));
- if (webm->isOpen()) {
- video = memnew(VPXDecoder(*webm, OS::get_singleton()->get_processor_count()));
- if (video->isOpen()) {
- audio = memnew(OpusVorbisDecoder(*webm));
- if (audio->isOpen()) {
- audio_frame = memnew(WebMFrame);
- pcm = (float *)memalloc(sizeof(float) * audio->getBufferSamples() * webm->getChannels());
- } else {
- memdelete(audio);
- audio = nullptr;
- }
-
- frame_data.resize((webm->getWidth() * webm->getHeight()) << 2);
- Ref<Image> img;
- img.instantiate();
- img->create(webm->getWidth(), webm->getHeight(), false, Image::FORMAT_RGBA8);
- texture->create_from_image(img);
-
- return true;
- }
- memdelete(video);
- video = nullptr;
- }
- memdelete(webm);
- webm = nullptr;
- return false;
-}
-
-void VideoStreamPlaybackWebm::stop() {
- if (playing) {
- delete_pointers();
-
- pcm = nullptr;
-
- audio_frame = nullptr;
- video_frames = nullptr;
-
- video = nullptr;
- audio = nullptr;
-
- open_file(file_name); //Should not fail here...
-
- video_frames_capacity = video_frames_pos = 0;
- num_decoded_samples = 0;
- samples_offset = -1;
- video_frame_delay = video_pos = 0.0;
- }
- time = 0.0;
- playing = false;
-}
-
-void VideoStreamPlaybackWebm::play() {
- stop();
-
- delay_compensation = ProjectSettings::get_singleton()->get("audio/video/video_delay_compensation_ms");
- delay_compensation /= 1000.0;
-
- playing = true;
-}
-
-bool VideoStreamPlaybackWebm::is_playing() const {
- return playing;
-}
-
-void VideoStreamPlaybackWebm::set_paused(bool p_paused) {
- paused = p_paused;
-}
-
-bool VideoStreamPlaybackWebm::is_paused() const {
- return paused;
-}
-
-void VideoStreamPlaybackWebm::set_loop(bool p_enable) {
- //Empty
-}
-
-bool VideoStreamPlaybackWebm::has_loop() const {
- return false;
-}
-
-float VideoStreamPlaybackWebm::get_length() const {
- if (webm) {
- return webm->getLength();
- }
- return 0.0f;
-}
-
-float VideoStreamPlaybackWebm::get_playback_position() const {
- return video_pos;
-}
-
-void VideoStreamPlaybackWebm::seek(float p_time) {
- WARN_PRINT_ONCE("Seeking in Theora and WebM videos is not implemented yet (it's only supported for GDNative-provided video streams).");
-}
-
-void VideoStreamPlaybackWebm::set_audio_track(int p_idx) {
- audio_track = p_idx;
-}
-
-Ref<Texture2D> VideoStreamPlaybackWebm::get_texture() const {
- return texture;
-}
-
-void VideoStreamPlaybackWebm::update(float p_delta) {
- if ((!playing || paused) || !video) {
- return;
- }
-
- time += p_delta;
-
- if (time < video_pos) {
- return;
- }
-
- bool audio_buffer_full = false;
-
- if (samples_offset > -1) {
- //Mix remaining samples
- const int to_read = num_decoded_samples - samples_offset;
- const int mixed = mix_callback(mix_udata, pcm + samples_offset * webm->getChannels(), to_read);
- if (mixed != to_read) {
- samples_offset += mixed;
- audio_buffer_full = true;
- } else {
- samples_offset = -1;
- }
- }
-
- const bool hasAudio = (audio && mix_callback);
- while ((hasAudio && !audio_buffer_full && !has_enough_video_frames()) ||
- (!hasAudio && video_frames_pos == 0)) {
- if (hasAudio && !audio_buffer_full && audio_frame->isValid() &&
- audio->getPCMF(*audio_frame, pcm, num_decoded_samples) && num_decoded_samples > 0) {
- const int mixed = mix_callback(mix_udata, pcm, num_decoded_samples);
-
- if (mixed != num_decoded_samples) {
- samples_offset = mixed;
- audio_buffer_full = true;
- }
- }
-
- WebMFrame *video_frame;
- if (video_frames_pos >= video_frames_capacity) {
- WebMFrame **video_frames_new = (WebMFrame **)memrealloc(video_frames, ++video_frames_capacity * sizeof(void *));
- ERR_FAIL_COND(!video_frames_new); //Out of memory
- (video_frames = video_frames_new)[video_frames_capacity - 1] = memnew(WebMFrame);
- }
- video_frame = video_frames[video_frames_pos];
-
- if (!webm->readFrame(video_frame, audio_frame)) { //This will invalidate frames
- break; //Can't demux, EOS?
- }
-
- if (video_frame->isValid()) {
- ++video_frames_pos;
- }
- };
-
- bool video_frame_done = false;
- while (video_frames_pos > 0 && !video_frame_done) {
- WebMFrame *video_frame = video_frames[0];
-
- // It seems VPXDecoder::decode has to be executed even though we might skip this frame
- if (video->decode(*video_frame)) {
- VPXDecoder::IMAGE_ERROR err;
- VPXDecoder::Image image;
-
- if (should_process(*video_frame)) {
- if ((err = video->getImage(image)) != VPXDecoder::NO_FRAME) {
- if (err == VPXDecoder::NO_ERROR && image.w == webm->getWidth() && image.h == webm->getHeight()) {
- uint8_t *w = frame_data.ptrw();
- bool converted = false;
-
- if (image.chromaShiftW == 0 && image.chromaShiftH == 0 && image.cs == VPX_CS_SRGB) {
- uint8_t *wp = w;
- unsigned char *rRow = image.planes[2];
- unsigned char *gRow = image.planes[0];
- unsigned char *bRow = image.planes[1];
- for (int i = 0; i < image.h; i++) {
- for (int j = 0; j < image.w; j++) {
- *wp++ = rRow[j];
- *wp++ = gRow[j];
- *wp++ = bRow[j];
- *wp++ = 255;
- }
- rRow += image.linesize[2];
- gRow += image.linesize[0];
- bRow += image.linesize[1];
- }
- converted = true;
- } else if (image.chromaShiftW == 1 && image.chromaShiftH == 1) {
- yuv420_2_rgb8888(w, image.planes[0], image.planes[1], image.planes[2], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2);
- //libyuv::I420ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2], image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h);
- converted = true;
- } else if (image.chromaShiftW == 1 && image.chromaShiftH == 0) {
- yuv422_2_rgb8888(w, image.planes[0], image.planes[1], image.planes[2], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2);
- //libyuv::I422ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2], image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h);
- converted = true;
- } else if (image.chromaShiftW == 0 && image.chromaShiftH == 0) {
- yuv444_2_rgb8888(w, image.planes[0], image.planes[1], image.planes[2], image.w, image.h, image.linesize[0], image.linesize[1], image.w << 2);
- //libyuv::I444ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2], image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h);
- converted = true;
- } else if (image.chromaShiftW == 2 && image.chromaShiftH == 0) {
- //libyuv::I411ToARGB(image.planes[0], image.linesize[0], image.planes[2], image.linesize[2] image.planes[1], image.linesize[1], w.ptr(), image.w << 2, image.w, image.h);
- //converted = true;
- }
-
- if (converted) {
- Ref<Image> img = memnew(Image(image.w, image.h, 0, Image::FORMAT_RGBA8, frame_data));
- texture->update(img); //Zero copy send to rendering server
- video_frame_done = true;
- }
- }
- }
- }
- }
-
- video_pos = video_frame->time;
- memmove(video_frames, video_frames + 1, (--video_frames_pos) * sizeof(void *));
- video_frames[video_frames_pos] = video_frame;
- }
-
- if (video_frames_pos == 0 && webm->isEOS()) {
- stop();
- }
-}
-
-void VideoStreamPlaybackWebm::set_mix_callback(VideoStreamPlayback::AudioMixCallback p_callback, void *p_userdata) {
- mix_callback = p_callback;
- mix_udata = p_userdata;
-}
-
-int VideoStreamPlaybackWebm::get_channels() const {
- if (audio) {
- return webm->getChannels();
- }
- return 0;
-}
-
-int VideoStreamPlaybackWebm::get_mix_rate() const {
- if (audio) {
- return webm->getSampleRate();
- }
- return 0;
-}
-
-inline bool VideoStreamPlaybackWebm::has_enough_video_frames() const {
- if (video_frames_pos > 0) {
- // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to
- // systematically return 0. Now that it gives a proper latency, it broke this
- // code where the delay compensation likely never really worked.
- //const double audio_delay = AudioServer::get_singleton()->get_output_latency();
- const double video_time = video_frames[video_frames_pos - 1]->time;
- return video_time >= time + /* audio_delay + */ delay_compensation;
- }
- return false;
-}
-
-bool VideoStreamPlaybackWebm::should_process(WebMFrame &video_frame) {
- // FIXME: AudioServer output latency was fixed in af9bb0e, previously it used to
- // systematically return 0. Now that it gives a proper latency, it broke this
- // code where the delay compensation likely never really worked.
- //const double audio_delay = AudioServer::get_singleton()->get_output_latency();
- return video_frame.time >= time + /* audio_delay + */ delay_compensation;
-}
-
-void VideoStreamPlaybackWebm::delete_pointers() {
- if (pcm) {
- memfree(pcm);
- }
-
- if (audio_frame) {
- memdelete(audio_frame);
- }
- if (video_frames) {
- for (int i = 0; i < video_frames_capacity; ++i) {
- memdelete(video_frames[i]);
- }
- memfree(video_frames);
- }
-
- if (video) {
- memdelete(video);
- }
- if (audio) {
- memdelete(audio);
- }
-
- if (webm) {
- memdelete(webm);
- }
-}
-
-/**/
-
-VideoStreamWebm::VideoStreamWebm() {}
-
-Ref<VideoStreamPlayback> VideoStreamWebm::instance_playback() {
- Ref<VideoStreamPlaybackWebm> pb = memnew(VideoStreamPlaybackWebm);
- pb->set_audio_track(audio_track);
- if (pb->open_file(file)) {
- return pb;
- }
- return nullptr;
-}
-
-void VideoStreamWebm::set_file(const String &p_file) {
- file = p_file;
-}
-
-String VideoStreamWebm::get_file() {
- return file;
-}
-
-void VideoStreamWebm::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_file", "file"), &VideoStreamWebm::set_file);
- ClassDB::bind_method(D_METHOD("get_file"), &VideoStreamWebm::get_file);
-
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "file", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_file", "get_file");
-}
-
-void VideoStreamWebm::set_audio_track(int p_track) {
- audio_track = p_track;
-}
-
-////////////
-
-RES ResourceFormatLoaderWebm::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
- if (!f) {
- if (r_error) {
- *r_error = ERR_CANT_OPEN;
- }
- return RES();
- }
-
- VideoStreamWebm *stream = memnew(VideoStreamWebm);
- stream->set_file(p_path);
-
- Ref<VideoStreamWebm> webm_stream = Ref<VideoStreamWebm>(stream);
-
- if (r_error) {
- *r_error = OK;
- }
-
- f->close();
- memdelete(f);
- return webm_stream;
-}
-
-void ResourceFormatLoaderWebm::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("webm");
-}
-
-bool ResourceFormatLoaderWebm::handles_type(const String &p_type) const {
- return ClassDB::is_parent_class(p_type, "VideoStream");
-}
-
-String ResourceFormatLoaderWebm::get_resource_type(const String &p_path) const {
- String el = p_path.get_extension().to_lower();
- if (el == "webm") {
- return "VideoStreamWebm";
- }
- return "";
-}
diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h
deleted file mode 100644
index 60e02ab38b..0000000000
--- a/modules/webm/video_stream_webm.h
+++ /dev/null
@@ -1,135 +0,0 @@
-/*************************************************************************/
-/* video_stream_webm.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef VIDEO_STREAM_WEBM_H
-#define VIDEO_STREAM_WEBM_H
-
-#include "core/io/resource_loader.h"
-#include "scene/resources/video_stream.h"
-
-class WebMFrame;
-class WebMDemuxer;
-class VPXDecoder;
-class OpusVorbisDecoder;
-
-class VideoStreamPlaybackWebm : public VideoStreamPlayback {
- GDCLASS(VideoStreamPlaybackWebm, VideoStreamPlayback);
-
- String file_name;
- int audio_track = 0;
-
- WebMDemuxer *webm = nullptr;
- VPXDecoder *video = nullptr;
- OpusVorbisDecoder *audio = nullptr;
-
- WebMFrame **video_frames = nullptr, *audio_frame = nullptr;
- int video_frames_pos = 0, video_frames_capacity = 0;
-
- int num_decoded_samples = 0, samples_offset = -1;
- AudioMixCallback mix_callback = nullptr;
- void *mix_udata = nullptr;
-
- bool playing = false, paused = false;
- double delay_compensation = 0.0;
- double time = 0.0, video_frame_delay = 0.0, video_pos = 0.0;
-
- Vector<uint8_t> frame_data;
- Ref<ImageTexture> texture;
-
- float *pcm = nullptr;
-
-public:
- VideoStreamPlaybackWebm();
- ~VideoStreamPlaybackWebm();
-
- bool open_file(const String &p_file);
-
- virtual void stop() override;
- virtual void play() override;
-
- virtual bool is_playing() const override;
-
- virtual void set_paused(bool p_paused) override;
- virtual bool is_paused() const override;
-
- virtual void set_loop(bool p_enable) override;
- virtual bool has_loop() const override;
-
- virtual float get_length() const override;
-
- virtual float get_playback_position() const override;
- virtual void seek(float p_time) override;
-
- virtual void set_audio_track(int p_idx) override;
-
- virtual Ref<Texture2D> get_texture() const override;
- virtual void update(float p_delta) override;
-
- virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata) override;
- virtual int get_channels() const override;
- virtual int get_mix_rate() const override;
-
-private:
- inline bool has_enough_video_frames() const;
- bool should_process(WebMFrame &video_frame);
-
- void delete_pointers();
-};
-
-/**/
-
-class VideoStreamWebm : public VideoStream {
- GDCLASS(VideoStreamWebm, VideoStream);
-
- String file;
- int audio_track = 0;
-
-protected:
- static void _bind_methods();
-
-public:
- VideoStreamWebm();
-
- virtual Ref<VideoStreamPlayback> instance_playback() override;
-
- virtual void set_file(const String &p_file);
- String get_file();
- virtual void set_audio_track(int p_track) override;
-};
-
-class ResourceFormatLoaderWebm : public ResourceFormatLoader {
-public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
-};
-
-#endif // VIDEO_STREAM_WEBM_H
diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml
index 16d671c9e9..6e224a8242 100644
--- a/modules/webxr/doc_classes/WebXRInterface.xml
+++ b/modules/webxr/doc_classes/WebXRInterface.xml
@@ -87,7 +87,7 @@
There are several ways to handle "controller" input:
- Using [XRController3D] nodes and their [signal XRController3D.button_pressed] and [signal XRController3D.button_released] signals. This is how controllers are typically handled in AR/VR apps in Godot, however, this will only work with advanced VR controllers like the Oculus Touch or Index controllers, for example. The buttons codes are defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url].
- Using [method Node._unhandled_input] and [InputEventJoypadButton] or [InputEventJoypadMotion]. This works the same as normal joypads, except the [member InputEvent.device] starts at 100, so the left controller is 100 and the right controller is 101, and the button codes are also defined by [url=https://immersive-web.github.io/webxr-gamepads-module/#xr-standard-gamepad-mapping]Section 3.3 of the WebXR Gamepads Module[/url].
- - Using the [signal select], [signal squeeze] and related signals. This method will work for both advanced VR controllers, and non-traditional "controllers" like a tap on the screen, a spoken voice command or a button press on the device itself. The [code]controller_id[/code] passed to these signals is the same id as used in [member XRController3D.controller_id].
+ - Using the [signal select], [signal squeeze] and related signals. This method will work for both advanced VR controllers, and non-traditional "controllers" like a tap on the screen, a spoken voice command or a button press on the device itself.
You can use one or all of these methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices.
</description>
<tutorials>
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 10c17aa672..2676b3cf80 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -163,9 +163,14 @@ String WebXRInterfaceJS::get_reference_space_type() const {
Ref<XRPositionalTracker> WebXRInterfaceJS::get_controller(int p_controller_id) const {
XRServer *xr_server = XRServer::get_singleton();
- ERR_FAIL_NULL_V(xr_server, nullptr);
+ ERR_FAIL_NULL_V(xr_server, Ref<XRPositionalTracker>());
- return xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id);
+ // TODO support more then two controllers
+ if (p_controller_id >= 0 && p_controller_id < 2) {
+ return controllers[p_controller_id];
+ };
+
+ return Ref<XRPositionalTracker>();
}
String WebXRInterfaceJS::get_visibility_state() const {
@@ -224,6 +229,13 @@ bool WebXRInterfaceJS::initialize() {
return false;
}
+ // we must create a tracker for our head
+ head_tracker.instantiate();
+ head_tracker->set_tracker_type(XRServer::TRACKER_HEAD);
+ head_tracker->set_tracker_name("head");
+ head_tracker->set_tracker_desc("Players head");
+ xr_server->add_tracker(head_tracker);
+
// make this our primary interface
xr_server->set_primary_interface(this);
@@ -254,9 +266,17 @@ bool WebXRInterfaceJS::initialize() {
void WebXRInterfaceJS::uninitialize() {
if (initialized) {
XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != nullptr && xr_server->get_primary_interface() == this) {
- // no longer our primary interface
- xr_server->set_primary_interface(nullptr);
+ if (xr_server != nullptr) {
+ if (head_tracker.is_valid()) {
+ xr_server->remove_tracker(head_tracker);
+
+ head_tracker.unref();
+ }
+
+ if (xr_server->get_primary_interface() == this) {
+ // no longer our primary interface
+ xr_server->set_primary_interface(nullptr);
+ }
}
godot_webxr_uninitialize();
@@ -373,9 +393,9 @@ Vector<BlitToScreen> WebXRInterfaceJS::commit_views(RID p_render_target, const R
}
// @todo Refactor this to be based on "views" rather than "eyes".
- godot_webxr_commit_for_eye(XRInterface::EYE_LEFT);
+ godot_webxr_commit_for_eye(1);
if (godot_webxr_get_view_count() > 1) {
- godot_webxr_commit_for_eye(XRInterface::EYE_RIGHT);
+ godot_webxr_commit_for_eye(2);
}
return blit_to_screen;
@@ -385,6 +405,11 @@ void WebXRInterfaceJS::process() {
if (initialized) {
godot_webxr_sample_controller_data();
+ if (head_tracker.is_valid()) {
+ // TODO set default pose to our head location (i.e. get_camera_transform without world scale and reference frame applied)
+ // head_tracker->set_pose("default", head_transform, Vector3(), Vector3());
+ }
+
int controller_count = godot_webxr_get_controller_count();
if (controller_count == 0) {
return;
@@ -400,51 +425,70 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) {
XRServer *xr_server = XRServer::get_singleton();
ERR_FAIL_NULL(xr_server);
- Ref<XRPositionalTracker> tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, p_controller_id + 1);
+ // need to support more then two controllers...
+ if (p_controller_id < 0 || p_controller_id > 1) {
+ return;
+ }
+
+ Ref<XRPositionalTracker> tracker = controllers[p_controller_id];
if (godot_webxr_is_controller_connected(p_controller_id)) {
if (tracker.is_null()) {
tracker.instantiate();
tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER);
// Controller id's 0 and 1 are always the left and right hands.
if (p_controller_id < 2) {
- tracker->set_tracker_name(p_controller_id == 0 ? "Left" : "Right");
+ tracker->set_tracker_name(p_controller_id == 0 ? "left_hand" : "right_hand");
+ tracker->set_tracker_desc(p_controller_id == 0 ? "Left hand controller" : "Right hand controller");
tracker->set_tracker_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_HAND_LEFT : XRPositionalTracker::TRACKER_HAND_RIGHT);
+ } else {
+ char name[1024];
+ sprintf(name, "tracker_%i", p_controller_id);
+ tracker->set_tracker_name(name);
+ tracker->set_tracker_desc(name);
}
- // Use the ids we're giving to our "virtual" gamepads.
- tracker->set_joy_id(p_controller_id + 100);
xr_server->add_tracker(tracker);
}
- Input *input = Input::get_singleton();
-
float *tracker_matrix = godot_webxr_get_controller_transform(p_controller_id);
if (tracker_matrix) {
+ // Note, poses should NOT have world scale and our reference frame applied!
Transform3D transform = _js_matrix_to_transform(tracker_matrix);
- tracker->set_position(transform.origin);
- tracker->set_orientation(transform.basis);
+ tracker->set_pose("default", transform, Vector3(), Vector3());
free(tracker_matrix);
}
+ // TODO implement additional poses such as "aim" and "grip"
+
int *buttons = godot_webxr_get_controller_buttons(p_controller_id);
if (buttons) {
+ // TODO buttons should be named properly, this is just a temporary fix
for (int i = 0; i < buttons[0]; i++) {
- input->joy_button(p_controller_id + 100, (JoyButton)i, *((float *)buttons + (i + 1)));
+ char name[1024];
+ sprintf(name, "button_%i", i);
+
+ float value = *((float *)buttons + (i + 1));
+ bool state = value > 0.0;
+ tracker->set_input(name, state);
}
free(buttons);
}
int *axes = godot_webxr_get_controller_axes(p_controller_id);
if (axes) {
+ // TODO again just a temporary fix, split these between proper float and vector2 inputs
for (int i = 0; i < axes[0]; i++) {
- Input::JoyAxisValue joy_axis;
- joy_axis.min = -1;
- joy_axis.value = *((float *)axes + (i + 1));
- input->joy_axis(p_controller_id + 100, (JoyAxis)i, joy_axis);
+ char name[1024];
+ sprintf(name, "axis_%i", i);
+
+ float value = *((float *)axes + (i + 1));
+ ;
+ tracker->set_input(name, value);
}
free(axes);
}
} else if (tracker.is_valid()) {
xr_server->remove_tracker(tracker);
+ controllers[p_controller_id].unref();
}
}
@@ -454,7 +498,7 @@ void WebXRInterfaceJS::_on_controller_changed() {
for (int i = 0; i < 2; i++) {
bool controller_connected = godot_webxr_is_controller_connected(i);
if (controllers_state[i] != controller_connected) {
- Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", "");
+ // Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", "");
controllers_state[i] = controller_connected;
}
}
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index eb77f35f39..6e6548c946 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -46,6 +46,7 @@ class WebXRInterfaceJS : public WebXRInterface {
private:
bool initialized;
+ Ref<XRPositionalTracker> head_tracker;
String session_mode;
String required_features;
@@ -53,7 +54,9 @@ private:
String requested_reference_space_types;
String reference_space_type;
+ // TODO maybe turn into a vector to support more then 2 controllers...
bool controllers_state[2];
+ Ref<XRPositionalTracker> controllers[2];
Size2 render_targetsize;
Transform3D _js_matrix_to_transform(float *p_js_matrix);