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-rw-r--r--modules/csg/csg.cpp6
-rw-r--r--modules/csg/csg.h10
-rw-r--r--modules/enet/enet_multiplayer_peer.h4
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.h2
-rw-r--r--modules/gdscript/editor/gdscript_translation_parser_plugin.h8
-rw-r--r--modules/gdscript/gdscript.cpp110
-rw-r--r--modules/gdscript/gdscript.h70
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp8
-rw-r--r--modules/gdscript/gdscript_analyzer.h2
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h42
-rw-r--r--modules/gdscript/gdscript_cache.cpp4
-rw-r--r--modules/gdscript/gdscript_cache.h4
-rw-r--r--modules/gdscript/gdscript_compiler.cpp18
-rw-r--r--modules/gdscript/gdscript_compiler.h14
-rw-r--r--modules/gdscript/gdscript_editor.cpp44
-rw-r--r--modules/gdscript/gdscript_function.cpp2
-rw-r--r--modules/gdscript/gdscript_function.h2
-rw-r--r--modules/gdscript/gdscript_parser.cpp4
-rw-r--r--modules/gdscript/gdscript_parser.h12
-rw-r--r--modules/gdscript/gdscript_tokenizer.h8
-rw-r--r--modules/gdscript/gdscript_vm.cpp4
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp4
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp8
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp56
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.h6
-rw-r--r--modules/gdscript/language_server/lsp.hpp10
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp4
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp4
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.h4
-rw-r--r--modules/gltf/editor/editor_scene_importer_fbx.cpp6
-rw-r--r--modules/gltf/editor/editor_scene_importer_fbx.h4
-rw-r--r--modules/gltf/editor/editor_scene_importer_gltf.cpp2
-rw-r--r--modules/gltf/editor/editor_scene_importer_gltf.h2
-rw-r--r--modules/gltf/gltf_animation.cpp2
-rw-r--r--modules/gltf/gltf_animation.h4
-rw-r--r--modules/gltf/gltf_document.cpp48
-rw-r--r--modules/gltf/gltf_document.h14
-rw-r--r--modules/gltf/gltf_skeleton.cpp2
-rw-r--r--modules/gltf/gltf_skeleton.h8
-rw-r--r--modules/gltf/gltf_skin.cpp12
-rw-r--r--modules/gltf/gltf_skin.h4
-rw-r--r--modules/gltf/gltf_state.cpp2
-rw-r--r--modules/gltf/gltf_state.h22
-rw-r--r--modules/gridmap/grid_map.cpp21
-rw-r--r--modules/gridmap/grid_map.h21
-rw-r--r--modules/jsonrpc/jsonrpc.h2
-rw-r--r--modules/minimp3/resource_importer_mp3.cpp4
-rw-r--r--modules/minimp3/resource_importer_mp3.h4
-rw-r--r--modules/mono/csharp_script.cpp38
-rw-r--r--modules/mono/csharp_script.h28
-rw-r--r--modules/mono/editor/bindings_generator.cpp42
-rw-r--r--modules/mono/editor/bindings_generator.h10
-rw-r--r--modules/mono/glue/base_object_glue.cpp4
-rw-r--r--modules/mono/managed_callable.cpp2
-rw-r--r--modules/mono/managed_callable.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h4
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp20
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h8
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp2
-rw-r--r--modules/navigation/nav_map.cpp4
-rw-r--r--modules/navigation/nav_map.h2
-rw-r--r--modules/navigation/nav_utils.h12
-rw-r--r--modules/openxr/extensions/openxr_extension_wrapper.h6
-rw-r--r--modules/openxr/openxr_api.cpp22
-rw-r--r--modules/openxr/openxr_api.h6
-rw-r--r--modules/openxr/openxr_interface.cpp2
-rw-r--r--modules/raycast/lightmap_raycaster.cpp6
-rw-r--r--modules/raycast/lightmap_raycaster.h6
-rw-r--r--modules/raycast/raycast_occlusion_cull.cpp2
-rw-r--r--modules/raycast/raycast_occlusion_cull.h4
-rw-r--r--modules/raycast/static_raycaster.cpp6
-rw-r--r--modules/raycast/static_raycaster.h4
-rw-r--r--modules/regex/regex.cpp8
-rw-r--r--modules/regex/regex.h4
-rw-r--r--modules/text_server_adv/text_server_adv.cpp2
-rw-r--r--modules/text_server_adv/text_server_adv.h5
-rw-r--r--modules/visual_script/editor/visual_script_editor.cpp64
-rw-r--r--modules/visual_script/editor/visual_script_editor.h18
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.cpp18
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.h10
-rw-r--r--modules/visual_script/visual_script.cpp74
-rw-r--r--modules/visual_script/visual_script.h32
-rw-r--r--modules/visual_script/visual_script_nodes.cpp2
-rw-r--r--modules/vorbis/resource_importer_ogg_vorbis.cpp4
-rw-r--r--modules/vorbis/resource_importer_ogg_vorbis.h4
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.cpp36
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.h2
-rw-r--r--modules/websocket/websocket_multiplayer_peer.h2
-rw-r--r--modules/websocket/wsl_client.cpp2
-rw-r--r--modules/websocket/wsl_server.cpp2
92 files changed, 607 insertions, 588 deletions
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index 177014e5a7..93533e1690 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -211,7 +211,7 @@ void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<
int ic = p_flip_faces.size();
const bool *ri = p_flip_faces.ptr();
- Map<Ref<Material>, int> material_map;
+ HashMap<Ref<Material>, int> material_map;
faces.resize(p_vertices.size() / 3);
@@ -242,10 +242,10 @@ void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<
if (mc == vc / 3) {
Ref<Material> mat = rm[i];
if (mat.is_valid()) {
- const Map<Ref<Material>, int>::Element *E = material_map.find(mat);
+ HashMap<Ref<Material>, int>::ConstIterator E = material_map.find(mat);
if (E) {
- f.material = E->get();
+ f.material = E->value;
} else {
f.material = material_map.size();
material_map[mat] = f.material;
diff --git a/modules/csg/csg.h b/modules/csg/csg.h
index 9ff7b13a44..53a9e5d722 100644
--- a/modules/csg/csg.h
+++ b/modules/csg/csg.h
@@ -38,8 +38,8 @@
#include "core/math/vector3.h"
#include "core/object/ref_counted.h"
#include "core/templates/list.h"
-#include "core/templates/map.h"
#include "core/templates/oa_hash_map.h"
+#include "core/templates/rb_map.h"
#include "core/templates/vector.h"
#include "scene/resources/material.h"
@@ -139,8 +139,8 @@ struct CSGBrushOperation {
Vector<Vector3> points;
Vector<Face> faces;
- Map<Ref<Material>, int> materials;
- Map<Vector3, int> vertex_map;
+ HashMap<Ref<Material>, int> materials;
+ HashMap<Vector3, int> vertex_map;
OAHashMap<VertexKey, int, VertexKeyHash> snap_cache;
float vertex_snap = 0.0;
@@ -184,8 +184,8 @@ struct CSGBrushOperation {
};
struct Build2DFaceCollection {
- Map<int, Build2DFaces> build2DFacesA;
- Map<int, Build2DFaces> build2DFacesB;
+ HashMap<int, Build2DFaces> build2DFacesA;
+ HashMap<int, Build2DFaces> build2DFacesB;
};
void update_faces(const CSGBrush &p_brush_a, const int p_face_idx_a, const CSGBrush &p_brush_b, const int p_face_idx_b, Build2DFaceCollection &p_collection, float p_vertex_snap);
diff --git a/modules/enet/enet_multiplayer_peer.h b/modules/enet/enet_multiplayer_peer.h
index e7b61169fb..18eca18e51 100644
--- a/modules/enet/enet_multiplayer_peer.h
+++ b/modules/enet/enet_multiplayer_peer.h
@@ -70,8 +70,8 @@ private:
ConnectionStatus connection_status = CONNECTION_DISCONNECTED;
- Map<int, Ref<ENetConnection>> hosts;
- Map<int, Ref<ENetPacketPeer>> peers;
+ HashMap<int, Ref<ENetConnection>> hosts;
+ HashMap<int, Ref<ENetPacketPeer>> peers;
struct Packet {
ENetPacket *packet = nullptr;
diff --git a/modules/gdscript/editor/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h
index 1ae0d72896..92764e3891 100644
--- a/modules/gdscript/editor/gdscript_highlighter.h
+++ b/modules/gdscript/editor/gdscript_highlighter.h
@@ -45,7 +45,7 @@ private:
bool line_only = false;
};
Vector<ColorRegion> color_regions;
- Map<int, int> color_region_cache;
+ HashMap<int, int> color_region_cache;
HashMap<StringName, Color> keywords;
HashMap<StringName, Color> member_keywords;
diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.h b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
index e7b40aa367..4633a431d8 100644
--- a/modules/gdscript/editor/gdscript_translation_parser_plugin.h
+++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
#define GDSCRIPT_TRANSLATION_PARSER_PLUGIN_H
-#include "core/templates/set.h"
+#include "core/templates/rb_set.h"
#include "editor/editor_translation_parser.h"
#include "modules/gdscript/gdscript_parser.h"
@@ -44,9 +44,9 @@ class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlug
// List of patterns used for extracting translation strings.
StringName tr_func = "tr";
StringName trn_func = "tr_n";
- Set<StringName> assignment_patterns;
- Set<StringName> first_arg_patterns;
- Set<StringName> second_arg_patterns;
+ RBSet<StringName> assignment_patterns;
+ RBSet<StringName> first_arg_patterns;
+ RBSet<StringName> second_arg_patterns;
// FileDialog patterns.
StringName fd_add_filter = "add_filter";
StringName fd_set_filter = "set_filters";
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 1b4711804c..e3c9101733 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -340,14 +340,14 @@ bool GDScript::has_method(const StringName &p_method) const {
}
MethodInfo GDScript::get_method_info(const StringName &p_method) const {
- const Map<StringName, GDScriptFunction *>::Element *E = member_functions.find(p_method);
+ HashMap<StringName, GDScriptFunction *>::ConstIterator E = member_functions.find(p_method);
if (!E) {
return MethodInfo();
}
- GDScriptFunction *func = E->get();
+ GDScriptFunction *func = E->value;
MethodInfo mi;
- mi.name = E->key();
+ mi.name = E->key;
for (int i = 0; i < func->get_argument_count(); i++) {
mi.arguments.push_back(func->get_argument_type(i));
}
@@ -359,9 +359,9 @@ MethodInfo GDScript::get_method_info(const StringName &p_method) const {
bool GDScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
#ifdef TOOLS_ENABLED
- const Map<StringName, Variant>::Element *E = member_default_values_cache.find(p_property);
+ HashMap<StringName, Variant>::ConstIterator E = member_default_values_cache.find(p_property);
if (E) {
- r_value = E->get();
+ r_value = E->value;
return true;
}
@@ -427,7 +427,7 @@ void GDScript::set_source_code(const String &p_code) {
}
#ifdef TOOLS_ENABLED
-void GDScript::_update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames) {
+void GDScript::_update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames) {
if (base_cache.is_valid()) {
base_cache->_update_exports_values(values, propnames);
}
@@ -759,12 +759,12 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc
if ((changed || p_instance_to_update) && placeholders.size()) { //hm :(
// update placeholders if any
- Map<StringName, Variant> values;
+ HashMap<StringName, Variant> values;
List<PropertyInfo> propnames;
_update_exports_values(values, propnames);
if (changed) {
- for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ for (RBSet<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
E->get()->update(propnames, values);
}
} else {
@@ -788,9 +788,9 @@ void GDScript::update_exports() {
return;
}
- Set<ObjectID> copy = inheriters_cache; //might get modified
+ RBSet<ObjectID> copy = inheriters_cache; //might get modified
- for (Set<ObjectID>::Element *E = copy.front(); E; E = E->next()) {
+ for (RBSet<ObjectID>::Element *E = copy.front(); E; E = E->next()) {
Object *id = ObjectDB::get_instance(E->get());
GDScript *s = Object::cast_to<GDScript>(id);
if (!s) {
@@ -929,7 +929,7 @@ ScriptLanguage *GDScript::get_language() const {
return GDScriptLanguage::get_singleton();
}
-void GDScript::get_constants(Map<StringName, Variant> *p_constants) {
+void GDScript::get_constants(HashMap<StringName, Variant> *p_constants) {
if (p_constants) {
for (const KeyValue<StringName, Variant> &E : constants) {
(*p_constants)[E.key] = E.value;
@@ -937,9 +937,9 @@ void GDScript::get_constants(Map<StringName, Variant> *p_constants) {
}
}
-void GDScript::get_members(Set<StringName> *p_members) {
+void GDScript::get_members(RBSet<StringName> *p_members) {
if (p_members) {
- for (Set<StringName>::Element *E = members.front(); E; E = E->next()) {
+ for (RBSet<StringName>::Element *E = members.front(); E; E = E->next()) {
p_members->insert(E->get());
}
}
@@ -952,11 +952,11 @@ const Vector<Multiplayer::RPCConfig> GDScript::get_rpc_methods() const {
Variant GDScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
GDScript *top = this;
while (top) {
- Map<StringName, GDScriptFunction *>::Element *E = top->member_functions.find(p_method);
+ HashMap<StringName, GDScriptFunction *>::Iterator E = top->member_functions.find(p_method);
if (E) {
- ERR_FAIL_COND_V_MSG(!E->get()->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script.");
+ ERR_FAIL_COND_V_MSG(!E->value->is_static(), Variant(), "Can't call non-static function '" + String(p_method) + "' in script.");
- return E->get()->call(nullptr, p_args, p_argcount, r_error);
+ return E->value->call(nullptr, p_args, p_argcount, r_error);
}
top = top->_base;
}
@@ -971,17 +971,17 @@ bool GDScript::_get(const StringName &p_name, Variant &r_ret) const {
const GDScript *top = this;
while (top) {
{
- const Map<StringName, Variant>::Element *E = top->constants.find(p_name);
+ HashMap<StringName, Variant>::ConstIterator E = top->constants.find(p_name);
if (E) {
- r_ret = E->get();
+ r_ret = E->value;
return true;
}
}
{
- const Map<StringName, Ref<GDScript>>::Element *E = subclasses.find(p_name);
+ HashMap<StringName, Ref<GDScript>>::ConstIterator E = subclasses.find(p_name);
if (E) {
- r_ret = E->get();
+ r_ret = E->value;
return true;
}
}
@@ -1061,7 +1061,7 @@ Error GDScript::load_source_code(const String &p_path) {
return OK;
}
-const Map<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions() const {
+const HashMap<StringName, GDScriptFunction *> &GDScript::debug_get_member_functions() const {
return member_functions;
}
@@ -1209,7 +1209,7 @@ void GDScript::_init_rpc_methods_properties() {
}
GDScript *cscript = this;
- Map<StringName, Ref<GDScript>>::Element *sub_E = subclasses.front();
+ HashMap<StringName, Ref<GDScript>>::Iterator sub_E = subclasses.begin();
while (cscript) {
// RPC Methods
for (KeyValue<StringName, GDScriptFunction *> &E : cscript->member_functions) {
@@ -1223,11 +1223,11 @@ void GDScript::_init_rpc_methods_properties() {
}
if (cscript != this) {
- sub_E = sub_E->next();
+ ++sub_E;
}
if (sub_E) {
- cscript = sub_E->get().ptr();
+ cscript = sub_E->value.ptr();
} else {
cscript = nullptr;
}
@@ -1282,9 +1282,9 @@ GDScript::~GDScript() {
bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
//member
{
- const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
+ HashMap<StringName, GDScript::MemberInfo>::Iterator E = script->member_indices.find(p_name);
if (E) {
- const GDScript::MemberInfo *member = &E->get();
+ const GDScript::MemberInfo *member = &E->value;
if (member->setter) {
const Variant *val = &p_value;
Callable::CallError err;
@@ -1325,13 +1325,13 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) {
GDScript *sptr = script.ptr();
while (sptr) {
- Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set);
+ HashMap<StringName, GDScriptFunction *>::Iterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._set);
if (E) {
Variant name = p_name;
const Variant *args[2] = { &name, &p_value };
Callable::CallError err;
- Variant ret = E->get()->call(this, (const Variant **)args, 2, err);
+ Variant ret = E->value->call(this, (const Variant **)args, 2, err);
if (err.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::BOOL && ret.operator bool()) {
return true;
}
@@ -1346,16 +1346,16 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
const GDScript *sptr = script.ptr();
while (sptr) {
{
- const Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.find(p_name);
+ HashMap<StringName, GDScript::MemberInfo>::ConstIterator E = script->member_indices.find(p_name);
if (E) {
- if (E->get().getter) {
+ if (E->value.getter) {
Callable::CallError err;
- r_ret = const_cast<GDScriptInstance *>(this)->callp(E->get().getter, nullptr, 0, err);
+ r_ret = const_cast<GDScriptInstance *>(this)->callp(E->value.getter, nullptr, 0, err);
if (err.error == Callable::CallError::CALL_OK) {
return true;
}
}
- r_ret = members[E->get().index];
+ r_ret = members[E->value.index];
return true; //index found
}
}
@@ -1363,9 +1363,9 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
{
const GDScript *sl = sptr;
while (sl) {
- const Map<StringName, Variant>::Element *E = sl->constants.find(p_name);
+ HashMap<StringName, Variant>::ConstIterator E = sl->constants.find(p_name);
if (E) {
- r_ret = E->get();
+ r_ret = E->value;
return true; //index found
}
sl = sl->_base;
@@ -1376,9 +1376,9 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
// Signals.
const GDScript *sl = sptr;
while (sl) {
- const Map<StringName, Vector<StringName>>::Element *E = sl->_signals.find(p_name);
+ HashMap<StringName, Vector<StringName>>::ConstIterator E = sl->_signals.find(p_name);
if (E) {
- r_ret = Signal(this->owner, E->key());
+ r_ret = Signal(this->owner, E->key);
return true; //index found
}
sl = sl->_base;
@@ -1389,14 +1389,14 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
// Methods.
const GDScript *sl = sptr;
while (sl) {
- const Map<StringName, GDScriptFunction *>::Element *E = sl->member_functions.find(p_name);
+ HashMap<StringName, GDScriptFunction *>::ConstIterator E = sl->member_functions.find(p_name);
if (E) {
Multiplayer::RPCConfig config;
config.name = p_name;
if (sptr->rpc_functions.find(config) != -1) {
- r_ret = Callable(memnew(GDScriptRPCCallable(this->owner, E->key())));
+ r_ret = Callable(memnew(GDScriptRPCCallable(this->owner, E->key)));
} else {
- r_ret = Callable(this->owner, E->key());
+ r_ret = Callable(this->owner, E->key);
}
return true; //index found
}
@@ -1405,13 +1405,13 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
}
{
- const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get);
+ HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get);
if (E) {
Variant name = p_name;
const Variant *args[1] = { &name };
Callable::CallError err;
- Variant ret = const_cast<GDScriptFunction *>(E->get())->call(const_cast<GDScriptInstance *>(this), (const Variant **)args, 1, err);
+ Variant ret = const_cast<GDScriptFunction *>(E->value)->call(const_cast<GDScriptInstance *>(this), (const Variant **)args, 1, err);
if (err.error == Callable::CallError::CALL_OK && ret.get_type() != Variant::NIL) {
r_ret = ret;
return true;
@@ -1449,10 +1449,10 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const
List<PropertyInfo> props;
while (sptr) {
- const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list);
+ HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._get_property_list);
if (E) {
Callable::CallError err;
- Variant ret = const_cast<GDScriptFunction *>(E->get())->call(const_cast<GDScriptInstance *>(this), nullptr, 0, err);
+ Variant ret = const_cast<GDScriptFunction *>(E->value)->call(const_cast<GDScriptInstance *>(this), nullptr, 0, err);
if (err.error == Callable::CallError::CALL_OK) {
ERR_FAIL_COND_MSG(ret.get_type() != Variant::ARRAY, "Wrong type for _get_property_list, must be an array of dictionaries.");
@@ -1525,7 +1525,7 @@ void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
bool GDScriptInstance::has_method(const StringName &p_method) const {
const GDScript *sptr = script.ptr();
while (sptr) {
- const Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method);
+ HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(p_method);
if (E) {
return true;
}
@@ -1538,9 +1538,9 @@ bool GDScriptInstance::has_method(const StringName &p_method) const {
Variant GDScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
GDScript *sptr = script.ptr();
while (sptr) {
- Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(p_method);
+ HashMap<StringName, GDScriptFunction *>::Iterator E = sptr->member_functions.find(p_method);
if (E) {
- return E->get()->call(this, p_args, p_argcount, r_error);
+ return E->value->call(this, p_args, p_argcount, r_error);
}
sptr = sptr->_base;
}
@@ -1555,10 +1555,10 @@ void GDScriptInstance::notification(int p_notification) {
GDScript *sptr = script.ptr();
while (sptr) {
- Map<StringName, GDScriptFunction *>::Element *E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._notification);
+ HashMap<StringName, GDScriptFunction *>::Iterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._notification);
if (E) {
Callable::CallError err;
- E->get()->call(this, args, 1, err);
+ E->value->call(this, args, 1, err);
if (err.error != Callable::CallError::CALL_OK) {
//print error about notification call
}
@@ -1882,7 +1882,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
//when someone asks you why dynamically typed languages are easier to write....
- Map<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>> to_reload;
+ HashMap<Ref<GDScript>, HashMap<ObjectID, List<Pair<StringName, Variant>>>> to_reload;
//as scripts are going to be reloaded, must proceed without locking here
@@ -1895,11 +1895,11 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
continue;
}
- to_reload.insert(script, Map<ObjectID, List<Pair<StringName, Variant>>>());
+ to_reload.insert(script, HashMap<ObjectID, List<Pair<StringName, Variant>>>());
if (!p_soft_reload) {
//save state and remove script from instances
- Map<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[script];
+ HashMap<ObjectID, List<Pair<StringName, Variant>>> &map = to_reload[script];
while (script->instances.front()) {
Object *obj = script->instances.front()->get();
@@ -1938,7 +1938,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
}
}
- for (KeyValue<Ref<GDScript>, Map<ObjectID, List<Pair<StringName, Variant>>>> &E : to_reload) {
+ for (KeyValue<Ref<GDScript>, HashMap<ObjectID, List<Pair<StringName, Variant>>>> &E : to_reload) {
Ref<GDScript> scr = E.key;
scr->reload(p_soft_reload);
@@ -2277,13 +2277,13 @@ void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const
}
Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_name) {
- Map<String, ObjectID>::Element *orphan_subclass_element = orphan_subclasses.find(p_qualified_name);
+ HashMap<String, ObjectID>::Iterator orphan_subclass_element = orphan_subclasses.find(p_qualified_name);
if (!orphan_subclass_element) {
return Ref<GDScript>();
}
- ObjectID orphan_subclass = orphan_subclass_element->get();
+ ObjectID orphan_subclass = orphan_subclass_element->value;
Object *obj = ObjectDB::get_instance(orphan_subclass);
- orphan_subclasses.erase(orphan_subclass_element);
+ orphan_subclasses.remove(orphan_subclass_element);
if (!obj) {
return Ref<GDScript>();
}
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index a20f3b2fca..5199d3215d 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -80,48 +80,48 @@ class GDScript : public Script {
GDScript *_base = nullptr; //fast pointer access
GDScript *_owner = nullptr; //for subclasses
- Set<StringName> members; //members are just indices to the instantiated script.
- Map<StringName, Variant> constants;
- Map<StringName, GDScriptFunction *> member_functions;
- Map<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
- Map<StringName, Ref<GDScript>> subclasses;
- Map<StringName, Vector<StringName>> _signals;
+ RBSet<StringName> members; //members are just indices to the instantiated script.
+ HashMap<StringName, Variant> constants;
+ HashMap<StringName, GDScriptFunction *> member_functions;
+ HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
+ HashMap<StringName, Ref<GDScript>> subclasses;
+ HashMap<StringName, Vector<StringName>> _signals;
Vector<Multiplayer::RPCConfig> rpc_functions;
#ifdef TOOLS_ENABLED
- Map<StringName, int> member_lines;
- Map<StringName, Variant> member_default_values;
+ HashMap<StringName, int> member_lines;
+ HashMap<StringName, Variant> member_default_values;
List<PropertyInfo> members_cache;
- Map<StringName, Variant> member_default_values_cache;
+ HashMap<StringName, Variant> member_default_values_cache;
Ref<GDScript> base_cache;
- Set<ObjectID> inheriters_cache;
+ RBSet<ObjectID> inheriters_cache;
bool source_changed_cache = false;
bool placeholder_fallback_enabled = false;
- void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
+ void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
DocData::ClassDoc doc;
Vector<DocData::ClassDoc> docs;
String doc_brief_description;
String doc_description;
Vector<DocData::TutorialDoc> doc_tutorials;
- Map<String, String> doc_functions;
- Map<String, String> doc_variables;
- Map<String, String> doc_constants;
- Map<String, String> doc_signals;
- Map<String, DocData::EnumDoc> doc_enums;
+ HashMap<String, String> doc_functions;
+ HashMap<String, String> doc_variables;
+ HashMap<String, String> doc_constants;
+ HashMap<String, String> doc_signals;
+ HashMap<String, DocData::EnumDoc> doc_enums;
void _clear_doc();
void _update_doc();
void _add_doc(const DocData::ClassDoc &p_inner_class);
#endif
- Map<StringName, PropertyInfo> member_info;
+ HashMap<StringName, PropertyInfo> member_info;
GDScriptFunction *implicit_initializer = nullptr;
GDScriptFunction *initializer = nullptr; //direct pointer to new , faster to locate
int subclass_count = 0;
- Set<Object *> instances;
+ RBSet<Object *> instances;
//exported members
String source;
String path;
@@ -139,14 +139,14 @@ class GDScript : public Script {
String _get_debug_path() const;
#ifdef TOOLS_ENABLED
- Set<PlaceHolderScriptInstance *> placeholders;
+ RBSet<PlaceHolderScriptInstance *> placeholders;
//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
#ifdef DEBUG_ENABLED
- Map<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
+ HashMap<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
#endif
@@ -176,14 +176,14 @@ public:
bool inherits_script(const Ref<Script> &p_script) const override;
- const Map<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
- const Map<StringName, Variant> &get_constants() const { return constants; }
- const Set<StringName> &get_members() const { return members; }
+ const HashMap<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
+ const HashMap<StringName, Variant> &get_constants() const { return constants; }
+ const RBSet<StringName> &get_members() const { return members; }
const GDScriptDataType &get_member_type(const StringName &p_member) const {
CRASH_COND(!member_indices.has(p_member));
return member_indices[p_member].data_type;
}
- const Map<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
+ const HashMap<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
const Ref<GDScriptNativeClass> &get_native() const { return native; }
const String &get_script_class_name() const { return name; }
@@ -193,8 +193,8 @@ public:
bool is_tool() const override { return tool; }
Ref<GDScript> get_base() const;
- const Map<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
- const Map<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
+ const HashMap<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
+ const HashMap<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
StringName debug_get_member_by_index(int p_idx) const;
Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
@@ -245,8 +245,8 @@ public:
return -1;
}
- virtual void get_constants(Map<StringName, Variant> *p_constants) override;
- virtual void get_members(Set<StringName> *p_members) override;
+ virtual void get_constants(HashMap<StringName, Variant> *p_constants) override;
+ virtual void get_members(RBSet<StringName> *p_members) override;
virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
@@ -270,7 +270,7 @@ class GDScriptInstance : public ScriptInstance {
Object *owner = nullptr;
Ref<GDScript> script;
#ifdef DEBUG_ENABLED
- Map<StringName, int> member_indices_cache; //used only for hot script reloading
+ HashMap<StringName, int> member_indices_cache; //used only for hot script reloading
#endif
Vector<Variant> members;
bool base_ref_counted;
@@ -315,8 +315,8 @@ class GDScriptLanguage : public ScriptLanguage {
Variant *_global_array = nullptr;
Vector<Variant> global_array;
- Map<StringName, int> globals;
- Map<StringName, Variant> named_globals;
+ HashMap<StringName, int> globals;
+ HashMap<StringName, Variant> named_globals;
struct CallLevel {
Variant *stack = nullptr;
@@ -348,7 +348,7 @@ class GDScriptLanguage : public ScriptLanguage {
bool profiling;
uint64_t script_frame_time;
- Map<String, ObjectID> orphan_subclasses;
+ HashMap<String, ObjectID> orphan_subclasses;
public:
int calls;
@@ -427,8 +427,8 @@ public:
_FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
_FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
- _FORCE_INLINE_ const Map<StringName, int> &get_global_map() const { return globals; }
- _FORCE_INLINE_ const Map<StringName, Variant> &get_named_globals_map() const { return named_globals; }
+ _FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; }
+ _FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; }
_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
@@ -449,7 +449,7 @@ public:
virtual bool is_using_templates() override;
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override;
virtual Script *create_script() const override;
virtual bool has_named_classes() const override;
virtual bool supports_builtin_mode() const override;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 85ad08ea4f..32fa3b8c87 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -898,7 +898,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
}
#ifdef DEBUG_ENABLED
- Set<uint32_t> previously_ignored = parser->ignored_warning_codes;
+ RBSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
for (uint32_t ignored_warning : member.function->ignored_warnings) {
parser->ignored_warning_codes.insert(ignored_warning);
}
@@ -947,7 +947,7 @@ void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) {
#ifdef DEBUG_ENABLED
- Set<uint32_t> previously_ignored = parser->ignored_warning_codes;
+ RBSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
for (uint32_t ignored_warning : member.function->ignored_warnings) {
parser->ignored_warning_codes.insert(ignored_warning);
}
@@ -1279,7 +1279,7 @@ void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
}
#ifdef DEBUG_ENABLED
- Set<uint32_t> previously_ignored = parser->ignored_warning_codes;
+ RBSet<uint32_t> previously_ignored = parser->ignored_warning_codes;
for (uint32_t ignored_warning : stmt->ignored_warnings) {
parser->ignored_warning_codes.insert(ignored_warning);
}
@@ -2174,7 +2174,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await, bool p_is_root) {
bool all_is_constant = true;
- Map<int, GDScriptParser::ArrayNode *> arrays; // For array literal to potentially type when passing.
+ HashMap<int, GDScriptParser::ArrayNode *> arrays; // For array literal to potentially type when passing.
for (int i = 0; i < p_call->arguments.size(); i++) {
reduce_expression(p_call->arguments[i]);
if (p_call->arguments[i]->type == GDScriptParser::Node::ARRAY) {
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 519e1975c4..5b03f6dbb4 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -33,7 +33,7 @@
#include "core/object/object.h"
#include "core/object/ref_counted.h"
-#include "core/templates/set.h"
+#include "core/templates/rb_set.h"
#include "gdscript_cache.h"
#include "gdscript_parser.h"
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
index 0503f66161..6ee8fda533 100644
--- a/modules/gdscript/gdscript_byte_codegen.h
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -53,19 +53,19 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
bool debug_stack = false;
Vector<int> opcodes;
- List<Map<StringName, int>> stack_id_stack;
- Map<StringName, int> stack_identifiers;
+ List<RBMap<StringName, int>> stack_id_stack;
+ RBMap<StringName, int> stack_identifiers;
List<int> stack_identifiers_counts;
- Map<StringName, int> local_constants;
+ RBMap<StringName, int> local_constants;
Vector<StackSlot> locals;
Vector<StackSlot> temporaries;
List<int> used_temporaries;
- Map<Variant::Type, List<int>> temporaries_pool;
+ RBMap<Variant::Type, List<int>> temporaries_pool;
List<GDScriptFunction::StackDebug> stack_debug;
- List<Map<StringName, int>> block_identifier_stack;
- Map<StringName, int> block_identifiers;
+ List<RBMap<StringName, int>> block_identifier_stack;
+ RBMap<StringName, int> block_identifiers;
int max_locals = 0;
int current_line = 0;
@@ -77,23 +77,23 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
#endif
HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
- Map<StringName, int> name_map;
+ RBMap<StringName, int> name_map;
#ifdef TOOLS_ENABLED
Vector<StringName> named_globals;
#endif
- Map<Variant::ValidatedOperatorEvaluator, int> operator_func_map;
- Map<Variant::ValidatedSetter, int> setters_map;
- Map<Variant::ValidatedGetter, int> getters_map;
- Map<Variant::ValidatedKeyedSetter, int> keyed_setters_map;
- Map<Variant::ValidatedKeyedGetter, int> keyed_getters_map;
- Map<Variant::ValidatedIndexedSetter, int> indexed_setters_map;
- Map<Variant::ValidatedIndexedGetter, int> indexed_getters_map;
- Map<Variant::ValidatedBuiltInMethod, int> builtin_method_map;
- Map<Variant::ValidatedConstructor, int> constructors_map;
- Map<Variant::ValidatedUtilityFunction, int> utilities_map;
- Map<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map;
- Map<MethodBind *, int> method_bind_map;
- Map<GDScriptFunction *, int> lambdas_map;
+ RBMap<Variant::ValidatedOperatorEvaluator, int> operator_func_map;
+ RBMap<Variant::ValidatedSetter, int> setters_map;
+ RBMap<Variant::ValidatedGetter, int> getters_map;
+ RBMap<Variant::ValidatedKeyedSetter, int> keyed_setters_map;
+ RBMap<Variant::ValidatedKeyedGetter, int> keyed_getters_map;
+ RBMap<Variant::ValidatedIndexedSetter, int> indexed_setters_map;
+ RBMap<Variant::ValidatedIndexedGetter, int> indexed_getters_map;
+ RBMap<Variant::ValidatedBuiltInMethod, int> builtin_method_map;
+ RBMap<Variant::ValidatedConstructor, int> constructors_map;
+ RBMap<Variant::ValidatedUtilityFunction, int> utilities_map;
+ RBMap<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map;
+ RBMap<MethodBind *, int> method_bind_map;
+ RBMap<GDScriptFunction *, int> lambdas_map;
// Lists since these can be nested.
List<int> if_jmp_addrs;
@@ -135,7 +135,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
stack_identifiers_counts.push_back(locals.size());
stack_id_stack.push_back(stack_identifiers);
if (debug_stack) {
- Map<StringName, int> block_ids(block_identifiers);
+ RBMap<StringName, int> block_ids(block_identifiers);
block_identifier_stack.push_back(block_ids);
block_identifiers.clear();
}
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 8c198345c2..bd98d66fcc 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -223,10 +223,10 @@ Error GDScriptCache::finish_compiling(const String &p_owner) {
singleton->full_gdscript_cache[p_owner] = script.ptr();
singleton->shallow_gdscript_cache.erase(p_owner);
- Set<String> depends = singleton->dependencies[p_owner];
+ RBSet<String> depends = singleton->dependencies[p_owner];
Error err = OK;
- for (const Set<String>::Element *E = depends.front(); E != nullptr; E = E->next()) {
+ for (const RBSet<String>::Element *E = depends.front(); E != nullptr; E = E->next()) {
Error this_err = OK;
// No need to save the script. We assume it's already referenced in the owner.
get_full_script(E->get(), this_err);
diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h
index 3ce976ee14..8abae7d4ad 100644
--- a/modules/gdscript/gdscript_cache.h
+++ b/modules/gdscript/gdscript_cache.h
@@ -34,7 +34,7 @@
#include "core/object/ref_counted.h"
#include "core/os/mutex.h"
#include "core/templates/hash_map.h"
-#include "core/templates/set.h"
+#include "core/templates/rb_set.h"
#include "gdscript.h"
class GDScriptAnalyzer;
@@ -74,7 +74,7 @@ class GDScriptCache {
HashMap<String, GDScriptParserRef *> parser_map;
HashMap<String, GDScript *> shallow_gdscript_cache;
HashMap<String, GDScript *> full_gdscript_cache;
- HashMap<String, Set<String>> dependencies;
+ HashMap<String, RBSet<String>> dependencies;
friend class GDScript;
friend class GDScriptParserRef;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index c194fbf9b8..cb389fd86a 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -703,10 +703,10 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
} else if (subscript->is_attribute) {
if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
GDScriptParser::IdentifierNode *identifier = subscript->attribute;
- const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(identifier->name);
+ HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(identifier->name);
#ifdef DEBUG_ENABLED
- if (MI && MI->get().getter == codegen.function_name) {
+ if (MI && MI->value.getter == codegen.function_name) {
String n = identifier->name;
_set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
r_error = ERR_COMPILATION_FAILED;
@@ -714,11 +714,11 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
#endif
- if (MI && MI->get().getter == "") {
+ if (MI && MI->value.getter == "") {
// Remove result temp as we don't need it.
gen->pop_temporary();
// Faster than indexing self (as if no self. had been used).
- return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->get().index, _gdtype_from_datatype(subscript->get_datatype()));
+ return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::MEMBER, MI->value.index, _gdtype_from_datatype(subscript->get_datatype()));
}
}
@@ -894,8 +894,8 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
#ifdef DEBUG_ENABLED
if (subscript->is_attribute && subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
- const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(subscript->attribute->name);
- if (MI && MI->get().setter == codegen.function_name) {
+ HashMap<StringName, GDScript::MemberInfo>::Iterator MI = codegen.script->member_indices.find(subscript->attribute->name);
+ if (MI && MI->value.setter == codegen.function_name) {
String n = subscript->attribute->name;
_set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
r_error = ERR_COMPILATION_FAILED;
@@ -2500,8 +2500,8 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
//validate instances if keeping state
if (p_keep_state) {
- for (Set<Object *>::Element *E = p_script->instances.front(); E;) {
- Set<Object *>::Element *N = E->next();
+ for (RBSet<Object *>::Element *E = p_script->instances.front(); E;) {
+ RBSet<Object *>::Element *N = E->next();
ScriptInstance *si = E->get()->get_script_instance();
if (si->is_placeholder()) {
@@ -2563,7 +2563,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
}
void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
- Map<StringName, Ref<GDScript>> old_subclasses;
+ HashMap<StringName, Ref<GDScript>> old_subclasses;
if (p_keep_state) {
old_subclasses = p_script->subclasses;
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 8d71437344..c9ffb04fb8 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -31,7 +31,7 @@
#ifndef GDSCRIPT_COMPILER_H
#define GDSCRIPT_COMPILER_H
-#include "core/templates/set.h"
+#include "core/templates/rb_set.h"
#include "gdscript.h"
#include "gdscript_codegen.h"
#include "gdscript_function.h"
@@ -39,8 +39,8 @@
class GDScriptCompiler {
const GDScriptParser *parser = nullptr;
- Set<GDScript *> parsed_classes;
- Set<GDScript *> parsing_classes;
+ RBSet<GDScript *> parsed_classes;
+ RBSet<GDScript *> parsing_classes;
GDScript *main_script = nullptr;
struct CodeGen {
@@ -49,9 +49,9 @@ class GDScriptCompiler {
const GDScriptParser::FunctionNode *function_node = nullptr;
StringName function_name;
GDScriptCodeGenerator *generator = nullptr;
- Map<StringName, GDScriptCodeGenerator::Address> parameters;
- Map<StringName, GDScriptCodeGenerator::Address> locals;
- List<Map<StringName, GDScriptCodeGenerator::Address>> locals_stack;
+ HashMap<StringName, GDScriptCodeGenerator::Address> parameters;
+ HashMap<StringName, GDScriptCodeGenerator::Address> locals;
+ List<HashMap<StringName, GDScriptCodeGenerator::Address>> locals_stack;
GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
uint32_t addr = generator->add_local(p_name, p_type);
@@ -101,7 +101,7 @@ class GDScriptCompiler {
}
void start_block() {
- Map<StringName, GDScriptCodeGenerator::Address> old_locals = locals;
+ HashMap<StringName, GDScriptCodeGenerator::Address> old_locals = locals;
locals_stack.push_back(old_locals);
generator->start_block();
}
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 226b4c24b1..72f54626e3 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -98,7 +98,7 @@ Vector<ScriptLanguage::ScriptTemplate> GDScriptLanguage::get_built_in_templates(
return templates;
}
-static void get_function_names_recursively(const GDScriptParser::ClassNode *p_class, const String &p_prefix, Map<int, String> &r_funcs) {
+static void get_function_names_recursively(const GDScriptParser::ClassNode *p_class, const String &p_prefix, HashMap<int, String> &r_funcs) {
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type == GDScriptParser::ClassNode::Member::FUNCTION) {
const GDScriptParser::FunctionNode *function = p_class->members[i].function;
@@ -110,7 +110,7 @@ static void get_function_names_recursively(const GDScriptParser::ClassNode *p_cl
}
}
-bool GDScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
+bool GDScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, RBSet<int> *r_safe_lines) const {
GDScriptParser parser;
GDScriptAnalyzer analyzer(&parser);
@@ -148,7 +148,7 @@ bool GDScriptLanguage::validate(const String &p_script, const String &p_path, Li
return false;
} else {
const GDScriptParser::ClassNode *cl = parser.get_tree();
- Map<int, String> funcs;
+ HashMap<int, String> funcs;
get_function_names_recursively(cl, "", funcs);
@@ -159,7 +159,7 @@ bool GDScriptLanguage::validate(const String &p_script, const String &p_path, Li
#ifdef DEBUG_ENABLED
if (r_safe_lines) {
- const Set<int> &unsafe_lines = parser.get_unsafe_lines();
+ const RBSet<int> &unsafe_lines = parser.get_unsafe_lines();
for (int i = 1; i <= parser.get_last_line_number(); i++) {
if (!unsafe_lines.has(i)) {
r_safe_lines->insert(i);
@@ -321,7 +321,7 @@ void GDScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *
Ref<GDScript> script = instance->get_script();
ERR_FAIL_COND(script.is_null());
- const Map<StringName, GDScript::MemberInfo> &mi = script->debug_get_member_indices();
+ const HashMap<StringName, GDScript::MemberInfo> &mi = script->debug_get_member_indices();
for (const KeyValue<StringName, GDScript::MemberInfo> &E : mi) {
p_members->push_back(E.key);
@@ -343,7 +343,7 @@ ScriptInstance *GDScriptLanguage::debug_get_stack_level_instance(int p_level) {
}
void GDScriptLanguage::debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
- const Map<StringName, int> &name_idx = GDScriptLanguage::get_singleton()->get_global_map();
+ const HashMap<StringName, int> &name_idx = GDScriptLanguage::get_singleton()->get_global_map();
const Variant *globals = GDScriptLanguage::get_singleton()->get_global_array();
List<Pair<String, Variant>> cinfo;
@@ -722,7 +722,7 @@ static String _make_arguments_hint(const GDScriptParser::FunctionNode *p_functio
return arghint;
}
-static void _get_directory_contents(EditorFileSystemDirectory *p_dir, Map<String, ScriptLanguage::CodeCompletionOption> &r_list) {
+static void _get_directory_contents(EditorFileSystemDirectory *p_dir, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_list) {
const String quote_style = EDITOR_GET("text_editor/completion/use_single_quotes") ? "'" : "\"";
for (int i = 0; i < p_dir->get_file_count(); i++) {
@@ -736,7 +736,7 @@ static void _get_directory_contents(EditorFileSystemDirectory *p_dir, Map<String
}
}
-static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_annotation, int p_argument, const String p_quote_style, Map<String, ScriptLanguage::CodeCompletionOption> &r_result) {
+static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_annotation, int p_argument, const String p_quote_style, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result) {
if (p_annotation->name == SNAME("@export_range")) {
if (p_argument == 3 || p_argument == 4) {
// Slider hint.
@@ -777,7 +777,7 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
}
}
-static void _find_built_in_variants(Map<String, ScriptLanguage::CodeCompletionOption> &r_result, bool exclude_nil = false) {
+static void _find_built_in_variants(HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result, bool exclude_nil = false) {
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (!exclude_nil && Variant::Type(i) == Variant::Type::NIL) {
ScriptLanguage::CodeCompletionOption option("null", ScriptLanguage::CODE_COMPLETION_KIND_CLASS);
@@ -789,7 +789,7 @@ static void _find_built_in_variants(Map<String, ScriptLanguage::CodeCompletionOp
}
}
-static void _list_available_types(bool p_inherit_only, GDScriptParser::CompletionContext &p_context, Map<String, ScriptLanguage::CodeCompletionOption> &r_result) {
+static void _list_available_types(bool p_inherit_only, GDScriptParser::CompletionContext &p_context, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result) {
// Built-in Variant Types
_find_built_in_variants(r_result, true);
@@ -863,7 +863,7 @@ static void _list_available_types(bool p_inherit_only, GDScriptParser::Completio
}
}
-static void _find_identifiers_in_suite(const GDScriptParser::SuiteNode *p_suite, Map<String, ScriptLanguage::CodeCompletionOption> &r_result) {
+static void _find_identifiers_in_suite(const GDScriptParser::SuiteNode *p_suite, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result) {
for (int i = 0; i < p_suite->locals.size(); i++) {
ScriptLanguage::CodeCompletionOption option;
if (p_suite->locals[i].type == GDScriptParser::SuiteNode::Local::CONSTANT) {
@@ -879,9 +879,9 @@ static void _find_identifiers_in_suite(const GDScriptParser::SuiteNode *p_suite,
}
}
-static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptLanguage::CodeCompletionOption> &r_result, int p_recursion_depth);
+static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result, int p_recursion_depth);
-static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class, bool p_only_functions, bool p_static, bool p_parent_only, Map<String, ScriptLanguage::CodeCompletionOption> &r_result, int p_recursion_depth) {
+static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class, bool p_only_functions, bool p_static, bool p_parent_only, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result, int p_recursion_depth) {
ERR_FAIL_COND(p_recursion_depth > COMPLETION_RECURSION_LIMIT);
if (!p_parent_only) {
@@ -966,7 +966,7 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
_find_identifiers_in_base(base_type, p_only_functions, r_result, p_recursion_depth + 1);
}
-static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, Map<String, ScriptLanguage::CodeCompletionOption> &r_result, int p_recursion_depth) {
+static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base, bool p_only_functions, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result, int p_recursion_depth) {
ERR_FAIL_COND(p_recursion_depth > COMPLETION_RECURSION_LIMIT);
GDScriptParser::DataType base_type = p_base.type;
@@ -998,7 +998,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
r_result.insert(option.display, option);
}
}
- Map<StringName, Variant> constants;
+ HashMap<StringName, Variant> constants;
scr->get_constants(&constants);
for (const KeyValue<StringName, Variant> &E : constants) {
int location = p_recursion_depth + _get_constant_location(scr->get_class_name(), E.key);
@@ -1149,7 +1149,7 @@ static void _find_identifiers_in_base(const GDScriptCompletionIdentifier &p_base
}
}
-static void _find_identifiers(const GDScriptParser::CompletionContext &p_context, bool p_only_functions, Map<String, ScriptLanguage::CodeCompletionOption> &r_result, int p_recursion_depth) {
+static void _find_identifiers(const GDScriptParser::CompletionContext &p_context, bool p_only_functions, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result, int p_recursion_depth) {
if (!p_only_functions && p_context.current_suite) {
// This includes function parameters, since they are also locals.
_find_identifiers_in_suite(p_context.current_suite, r_result);
@@ -2089,7 +2089,7 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
case GDScriptParser::DataType::SCRIPT: {
Ref<Script> scr = base_type.script_type;
if (scr.is_valid()) {
- Map<StringName, Variant> constants;
+ HashMap<StringName, Variant> constants;
scr->get_constants(&constants);
if (constants.has(p_identifier)) {
r_type = _type_from_variant(constants[p_identifier]);
@@ -2318,7 +2318,7 @@ static bool _guess_method_return_type_from_base(GDScriptParser::CompletionContex
return false;
}
-static void _find_enumeration_candidates(GDScriptParser::CompletionContext &p_context, const String &p_enum_hint, Map<String, ScriptLanguage::CodeCompletionOption> &r_result) {
+static void _find_enumeration_candidates(GDScriptParser::CompletionContext &p_context, const String &p_enum_hint, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result) {
if (!p_enum_hint.contains(".")) {
// Global constant or in the current class.
StringName current_enum = p_enum_hint;
@@ -2355,7 +2355,7 @@ static void _find_enumeration_candidates(GDScriptParser::CompletionContext &p_co
}
}
-static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, int p_argidx, bool p_static, Map<String, ScriptLanguage::CodeCompletionOption> &r_result, String &r_arghint) {
+static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, int p_argidx, bool p_static, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result, String &r_arghint) {
Variant base = p_base.value;
GDScriptParser::DataType base_type = p_base.type;
@@ -2474,7 +2474,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
}
}
-static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, const GDScriptParser::Node *p_call, int p_argidx, Map<String, ScriptLanguage::CodeCompletionOption> &r_result, bool &r_forced, String &r_arghint) {
+static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, const GDScriptParser::Node *p_call, int p_argidx, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result, bool &r_forced, String &r_arghint) {
if (p_call->type == GDScriptParser::Node::PRELOAD) {
if (p_argidx == 0 && bool(EditorSettings::get_singleton()->get("text_editor/completion/complete_file_paths"))) {
_get_directory_contents(EditorFileSystem::get_singleton()->get_filesystem(), r_result);
@@ -2589,7 +2589,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
analyzer.analyze();
r_forced = false;
- Map<String, ScriptLanguage::CodeCompletionOption> options;
+ HashMap<String, ScriptLanguage::CodeCompletionOption> options;
GDScriptParser::CompletionContext completion_context = parser.get_completion_context();
completion_context.base = p_owner;
@@ -3279,7 +3279,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
}
// Global.
- Map<StringName, int> classes = GDScriptLanguage::get_singleton()->get_global_map();
+ HashMap<StringName, int> classes = GDScriptLanguage::get_singleton()->get_global_map();
if (classes.has(p_symbol)) {
Variant value = GDScriptLanguage::get_singleton()->get_global_array()[classes[p_symbol]];
if (value.get_type() == Variant::OBJECT) {
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 3d708955ed..7c372afac7 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -93,7 +93,7 @@ struct _GDFKCS {
void GDScriptFunction::debug_get_stack_member_state(int p_line, List<Pair<StringName, int>> *r_stackvars) const {
int oc = 0;
- Map<StringName, _GDFKC> sdmap;
+ HashMap<StringName, _GDFKC> sdmap;
for (const StackDebug &sd : stack_debug) {
if (sd.line >= p_line) {
break;
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index ba0d51c5cc..d2ca795977 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -495,7 +495,7 @@ private:
Vector<GDScriptDataType> argument_types;
GDScriptDataType return_type;
- Map<int, Variant::Type> temporary_slots;
+ HashMap<int, Variant::Type> temporary_slots;
#ifdef TOOLS_ENABLED
Vector<StringName> arg_names;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index aa1bfb312c..8563f2b432 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3053,7 +3053,7 @@ bool GDScriptParser::has_comment(int p_line) {
}
String GDScriptParser::get_doc_comment(int p_line, bool p_single_line) {
- const Map<int, GDScriptTokenizer::CommentData> &comments = tokenizer.get_comments();
+ const HashMap<int, GDScriptTokenizer::CommentData> &comments = tokenizer.get_comments();
ERR_FAIL_COND_V(!comments.has(p_line), String());
if (p_single_line) {
@@ -3105,7 +3105,7 @@ String GDScriptParser::get_doc_comment(int p_line, bool p_single_line) {
}
void GDScriptParser::get_class_doc_comment(int p_line, String &p_brief, String &p_desc, Vector<Pair<String, String>> &p_tutorials, bool p_inner_class) {
- const Map<int, GDScriptTokenizer::CommentData> &comments = tokenizer.get_comments();
+ const HashMap<int, GDScriptTokenizer::CommentData> &comments = tokenizer.get_comments();
if (!comments.has(p_line)) {
return;
}
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 857e06440c..17f87edeeb 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -39,7 +39,7 @@
#include "core/string/ustring.h"
#include "core/templates/hash_map.h"
#include "core/templates/list.h"
-#include "core/templates/map.h"
+#include "core/templates/rb_map.h"
#include "core/templates/vector.h"
#include "core/variant/variant.h"
#include "gdscript_cache.h"
@@ -802,7 +802,7 @@ public:
FunctionNode *function = nullptr;
FunctionNode *parent_function = nullptr;
Vector<IdentifierNode *> captures;
- Map<StringName, int> captures_indices;
+ HashMap<StringName, int> captures_indices;
bool use_self = false;
bool has_name() const {
@@ -1205,9 +1205,9 @@ private:
List<ParserError> errors;
#ifdef DEBUG_ENABLED
List<GDScriptWarning> warnings;
- Set<String> ignored_warnings;
- Set<uint32_t> ignored_warning_codes;
- Set<int> unsafe_lines;
+ RBSet<String> ignored_warnings;
+ RBSet<uint32_t> ignored_warning_codes;
+ RBSet<int> unsafe_lines;
#endif
GDScriptTokenizer tokenizer;
@@ -1419,7 +1419,7 @@ public:
}
#ifdef DEBUG_ENABLED
const List<GDScriptWarning> &get_warnings() const { return warnings; }
- const Set<int> &get_unsafe_lines() const { return unsafe_lines; }
+ const RBSet<int> &get_unsafe_lines() const { return unsafe_lines; }
int get_last_line_number() const { return current.end_line; }
#endif
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 75f9a7626e..ad818cf812 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -31,9 +31,9 @@
#ifndef GDSCRIPT_TOKENIZER_H
#define GDSCRIPT_TOKENIZER_H
+#include "core/templates/hash_map.h"
#include "core/templates/list.h"
-#include "core/templates/map.h"
-#include "core/templates/set.h"
+#include "core/templates/rb_set.h"
#include "core/templates/vector.h"
#include "core/variant/variant.h"
@@ -193,7 +193,7 @@ public:
new_line = p_new_line;
}
};
- const Map<int, CommentData> &get_comments() const {
+ const HashMap<int, CommentData> &get_comments() const {
return comments;
}
#endif // TOOLS_ENABLED
@@ -226,7 +226,7 @@ private:
int length = 0;
#ifdef TOOLS_ENABLED
- Map<int, CommentData> comments;
+ HashMap<int, CommentData> comments;
#endif // TOOLS_ENABLED
_FORCE_INLINE_ bool _is_at_end() { return position >= length; }
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index e28dd26c28..e7872176dd 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -2104,7 +2104,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
const GDScript *gds = _script;
- const Map<StringName, GDScriptFunction *>::Element *E = nullptr;
+ HashMap<StringName, GDScriptFunction *>::ConstIterator E;
while (gds->base.ptr()) {
gds = gds->base.ptr();
E = gds->member_functions.find(*methodname);
@@ -2116,7 +2116,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
Callable::CallError err;
if (E) {
- *dst = E->get()->call(p_instance, (const Variant **)argptrs, argc, err);
+ *dst = E->value->call(p_instance, (const Variant **)argptrs, argc, err);
} else if (gds->native.ptr()) {
if (*methodname != GDScriptLanguage::get_singleton()->strings._init) {
MethodBind *mb = ClassDB::get_method(gds->native->get_name(), *methodname);
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index bc1f001d86..d3c5fed95a 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -216,8 +216,8 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
if (res.is_valid() && !res->get_path().is_empty()) {
value_text = "preload(\"" + res->get_path() + "\")";
if (symbol.documentation.is_empty()) {
- if (Map<String, ExtendGDScriptParser *>::Element *S = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(res->get_path())) {
- symbol.documentation = S->get()->class_symbol.documentation;
+ if (HashMap<String, ExtendGDScriptParser *>::Iterator S = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(res->get_path())) {
+ symbol.documentation = S->value->class_symbol.documentation;
}
}
} else {
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index 1f02943480..d763701911 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -141,9 +141,9 @@ Array GDScriptTextDocument::documentSymbol(const Dictionary &p_params) {
String uri = params["uri"];
String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(uri);
Array arr;
- if (const Map<String, ExtendGDScriptParser *>::Element *parser = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(path)) {
+ if (HashMap<String, ExtendGDScriptParser *>::ConstIterator parser = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(path)) {
Vector<lsp::DocumentedSymbolInformation> list;
- parser->get()->get_symbols().symbol_tree_as_list(uri, list);
+ parser->value->get_symbols().symbol_tree_as_list(uri, list);
for (int i = 0; i < list.size(); i++) {
arr.push_back(list[i].to_json());
}
@@ -267,8 +267,8 @@ Dictionary GDScriptTextDocument::resolve(const Dictionary &p_params) {
}
if (!symbol) {
- if (const Map<String, ExtendGDScriptParser *>::Element *E = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(class_name)) {
- symbol = E->get()->get_member_symbol(member_name, inner_class_name);
+ if (HashMap<String, ExtendGDScriptParser *>::ConstIterator E = GDScriptLanguageProtocol::get_singleton()->get_workspace()->scripts.find(class_name)) {
+ symbol = E->value->get_member_symbol(member_name, inner_class_name);
}
}
}
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 378dc6d04b..d9de112bb0 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -116,22 +116,22 @@ void GDScriptWorkspace::did_delete_files(const Dictionary &p_params) {
}
void GDScriptWorkspace::remove_cache_parser(const String &p_path) {
- Map<String, ExtendGDScriptParser *>::Element *parser = parse_results.find(p_path);
- Map<String, ExtendGDScriptParser *>::Element *script = scripts.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator parser = parse_results.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator script = scripts.find(p_path);
if (parser && script) {
- if (script->get() && script->get() == parser->get()) {
- memdelete(script->get());
+ if (script->value && script->value == parser->value) {
+ memdelete(script->value);
} else {
- memdelete(script->get());
- memdelete(parser->get());
+ memdelete(script->value);
+ memdelete(parser->value);
}
parse_results.erase(p_path);
scripts.erase(p_path);
} else if (parser) {
- memdelete(parser->get());
+ memdelete(parser->value);
parse_results.erase(p_path);
} else if (script) {
- memdelete(script->get());
+ memdelete(script->value);
scripts.erase(p_path);
}
}
@@ -141,8 +141,8 @@ const lsp::DocumentSymbol *GDScriptWorkspace::get_native_symbol(const String &p_
StringName empty;
while (class_name != empty) {
- if (const Map<StringName, lsp::DocumentSymbol>::Element *E = native_symbols.find(class_name)) {
- const lsp::DocumentSymbol &class_symbol = E->value();
+ if (HashMap<StringName, lsp::DocumentSymbol>::ConstIterator E = native_symbols.find(class_name)) {
+ const lsp::DocumentSymbol &class_symbol = E->value;
if (p_member.is_empty()) {
return &class_symbol;
@@ -162,9 +162,9 @@ const lsp::DocumentSymbol *GDScriptWorkspace::get_native_symbol(const String &p_
}
const lsp::DocumentSymbol *GDScriptWorkspace::get_script_symbol(const String &p_path) const {
- const Map<String, ExtendGDScriptParser *>::Element *S = scripts.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::ConstIterator S = scripts.find(p_path);
if (S) {
- return &(S->get()->get_symbols());
+ return &(S->value->get_symbols());
}
return nullptr;
}
@@ -209,10 +209,10 @@ void GDScriptWorkspace::reload_all_workspace_scripts() {
err = parse_script(path, content);
if (err != OK) {
- Map<String, ExtendGDScriptParser *>::Element *S = parse_results.find(path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator S = parse_results.find(path);
String err_msg = "Failed parse script " + path;
if (S) {
- err_msg += "\n" + S->get()->get_errors()[0].message;
+ err_msg += "\n" + S->value->get_errors()[0].message;
}
ERR_CONTINUE_MSG(err != OK, err_msg);
}
@@ -238,25 +238,25 @@ void GDScriptWorkspace::list_script_files(const String &p_root_dir, List<String>
}
ExtendGDScriptParser *GDScriptWorkspace::get_parse_successed_script(const String &p_path) {
- const Map<String, ExtendGDScriptParser *>::Element *S = scripts.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator S = scripts.find(p_path);
if (!S) {
parse_local_script(p_path);
S = scripts.find(p_path);
}
if (S) {
- return S->get();
+ return S->value;
}
return nullptr;
}
ExtendGDScriptParser *GDScriptWorkspace::get_parse_result(const String &p_path) {
- const Map<String, ExtendGDScriptParser *>::Element *S = parse_results.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator S = parse_results.find(p_path);
if (!S) {
parse_local_script(p_path);
S = parse_results.find(p_path);
}
if (S) {
- return S->get();
+ return S->value;
}
return nullptr;
}
@@ -424,8 +424,8 @@ Error GDScriptWorkspace::initialize() {
Error GDScriptWorkspace::parse_script(const String &p_path, const String &p_content) {
ExtendGDScriptParser *parser = memnew(ExtendGDScriptParser);
Error err = parser->parse(p_content, p_path);
- Map<String, ExtendGDScriptParser *>::Element *last_parser = parse_results.find(p_path);
- Map<String, ExtendGDScriptParser *>::Element *last_script = scripts.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator last_parser = parse_results.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::Iterator last_script = scripts.find(p_path);
if (err == OK) {
remove_cache_parser(p_path);
@@ -433,8 +433,8 @@ Error GDScriptWorkspace::parse_script(const String &p_path, const String &p_cont
scripts[p_path] = parser;
} else {
- if (last_parser && last_script && last_parser->get() != last_script->get()) {
- memdelete(last_parser->get());
+ if (last_parser && last_script && last_parser->value != last_script->value) {
+ memdelete(last_parser->value);
}
parse_results[p_path] = parser;
}
@@ -513,9 +513,9 @@ String GDScriptWorkspace::get_file_uri(const String &p_path) const {
void GDScriptWorkspace::publish_diagnostics(const String &p_path) {
Dictionary params;
Array errors;
- const Map<String, ExtendGDScriptParser *>::Element *ele = parse_results.find(p_path);
+ HashMap<String, ExtendGDScriptParser *>::ConstIterator ele = parse_results.find(p_path);
if (ele) {
- const Vector<lsp::Diagnostic> &list = ele->get()->get_diagnostics();
+ const Vector<lsp::Diagnostic> &list = ele->value->get_diagnostics();
errors.resize(list.size());
for (int i = 0; i < list.size(); ++i) {
errors[i] = list[i].to_json();
@@ -707,8 +707,8 @@ void GDScriptWorkspace::resolve_related_symbols(const lsp::TextDocumentPositionP
}
const lsp::DocumentSymbol *GDScriptWorkspace::resolve_native_symbol(const lsp::NativeSymbolInspectParams &p_params) {
- if (Map<StringName, lsp::DocumentSymbol>::Element *E = native_symbols.find(p_params.native_class)) {
- const lsp::DocumentSymbol &symbol = E->get();
+ if (HashMap<StringName, lsp::DocumentSymbol>::Iterator E = native_symbols.find(p_params.native_class)) {
+ const lsp::DocumentSymbol &symbol = E->value;
if (p_params.symbol_name.is_empty() || p_params.symbol_name == symbol.name) {
return &symbol;
}
@@ -784,7 +784,7 @@ GDScriptWorkspace::GDScriptWorkspace() {
}
GDScriptWorkspace::~GDScriptWorkspace() {
- Set<String> cached_parsers;
+ RBSet<String> cached_parsers;
for (const KeyValue<String, ExtendGDScriptParser *> &E : parse_results) {
cached_parsers.insert(E.key);
@@ -794,7 +794,7 @@ GDScriptWorkspace::~GDScriptWorkspace() {
cached_parsers.insert(E.key);
}
- for (Set<String>::Element *E = cached_parsers.front(); E; E = E->next()) {
+ for (RBSet<String>::Element *E = cached_parsers.front(); E; E = E->next()) {
remove_cache_parser(E->get());
}
}
diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h
index 92e78f8992..7bff5db81f 100644
--- a/modules/gdscript/language_server/gdscript_workspace.h
+++ b/modules/gdscript/language_server/gdscript_workspace.h
@@ -48,7 +48,7 @@ protected:
static void _bind_methods();
void remove_cache_parser(const String &p_path);
bool initialized = false;
- Map<StringName, lsp::DocumentSymbol> native_symbols;
+ HashMap<StringName, lsp::DocumentSymbol> native_symbols;
const lsp::DocumentSymbol *get_native_symbol(const String &p_class, const String &p_member = "") const;
const lsp::DocumentSymbol *get_script_symbol(const String &p_path) const;
@@ -68,8 +68,8 @@ public:
String root;
String root_uri;
- Map<String, ExtendGDScriptParser *> scripts;
- Map<String, ExtendGDScriptParser *> parse_results;
+ HashMap<String, ExtendGDScriptParser *> scripts;
+ HashMap<String, ExtendGDScriptParser *> parse_results;
HashMap<StringName, ClassMembers> native_members;
public:
diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp
index a63f9df918..d4aa207972 100644
--- a/modules/gdscript/language_server/lsp.hpp
+++ b/modules/gdscript/language_server/lsp.hpp
@@ -261,7 +261,7 @@ struct WorkspaceEdit {
/**
* Holds changes to existing resources.
*/
- Map<String, Vector<TextEdit>> changes;
+ HashMap<String, Vector<TextEdit>> changes;
_FORCE_INLINE_ void add_edit(const String &uri, const TextEdit &edit) {
if (changes.has(uri)) {
@@ -293,8 +293,8 @@ struct WorkspaceEdit {
}
_FORCE_INLINE_ void add_change(const String &uri, const int &line, const int &start_character, const int &end_character, const String &new_text) {
- if (Map<String, Vector<TextEdit>>::Element *E = changes.find(uri)) {
- Vector<TextEdit> edit_list = E->value();
+ if (HashMap<String, Vector<TextEdit>>::Iterator E = changes.find(uri)) {
+ Vector<TextEdit> edit_list = E->value;
for (int i = 0; i < edit_list.size(); ++i) {
TextEdit edit = edit_list[i];
if (edit.range.start.character == start_character) {
@@ -310,8 +310,8 @@ struct WorkspaceEdit {
new_edit.range.end.line = line;
new_edit.range.end.character = end_character;
- if (Map<String, Vector<TextEdit>>::Element *E = changes.find(uri)) {
- E->value().push_back(new_edit);
+ if (HashMap<String, Vector<TextEdit>>::Iterator E = changes.find(uri)) {
+ E->value.push_back(new_edit);
} else {
Vector<TextEdit> edit_list;
edit_list.push_back(new_edit);
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 59acb1c064..7cedbda804 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -70,7 +70,7 @@ class EditorExportGDScript : public EditorExportPlugin {
GDCLASS(EditorExportGDScript, EditorExportPlugin);
public:
- virtual void _export_file(const String &p_path, const String &p_type, const Set<String> &p_features) override {
+ virtual void _export_file(const String &p_path, const String &p_type, const RBSet<String> &p_features) override {
int script_mode = EditorExportPreset::MODE_SCRIPT_COMPILED;
String script_key;
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index 71dc5de7e4..de5cd10e7c 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -543,8 +543,8 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
return result;
}
// Test running.
- const Map<StringName, GDScriptFunction *>::Element *test_function_element = script->get_member_functions().find(GDScriptTestRunner::test_function_name);
- if (test_function_element == nullptr) {
+ const HashMap<StringName, GDScriptFunction *>::ConstIterator test_function_element = script->get_member_functions().find(GDScriptTestRunner::test_function_name);
+ if (!test_function_element) {
enable_stdout();
result.status = GDTEST_LOAD_ERROR;
result.output = "";
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 173d5131cf..63f446561a 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -58,7 +58,7 @@ void EditorSceneFormatImporterBlend::get_extensions(List<String> *r_extensions)
}
Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_t p_flags,
- const Map<StringName, Variant> &p_options, int p_bake_fps,
+ const HashMap<StringName, Variant> &p_options, int p_bake_fps,
List<String> *r_missing_deps, Error *r_err) {
// Get global paths for source and sink.
@@ -239,7 +239,7 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
}
Variant EditorSceneFormatImporterBlend::get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option,
- const Map<StringName, Variant> &p_options) {
+ const HashMap<StringName, Variant> &p_options) {
if (p_path.get_extension().to_lower() != "blend") {
return true;
}
diff --git a/modules/gltf/editor/editor_scene_importer_blend.h b/modules/gltf/editor/editor_scene_importer_blend.h
index 0925333a28..dd1c1b9889 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.h
+++ b/modules/gltf/editor/editor_scene_importer_blend.h
@@ -66,12 +66,12 @@ public:
virtual uint32_t get_import_flags() const override;
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags,
- const Map<StringName, Variant> &p_options, int p_bake_fps,
+ const HashMap<StringName, Variant> &p_options, int p_bake_fps,
List<String> *r_missing_deps, Error *r_err = nullptr) override;
virtual void get_import_options(const String &p_path,
List<ResourceImporter::ImportOption> *r_options) override;
virtual Variant get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option,
- const Map<StringName, Variant> &p_options) override;
+ const HashMap<StringName, Variant> &p_options) override;
};
class LineEdit;
diff --git a/modules/gltf/editor/editor_scene_importer_fbx.cpp b/modules/gltf/editor/editor_scene_importer_fbx.cpp
index 893d2efcec..faad2d315d 100644
--- a/modules/gltf/editor/editor_scene_importer_fbx.cpp
+++ b/modules/gltf/editor/editor_scene_importer_fbx.cpp
@@ -30,7 +30,7 @@
#include "editor_scene_importer_fbx.h"
-#if TOOLS_ENABLED
+#ifdef TOOLS_ENABLED
#include "../gltf_document.h"
#include "../gltf_state.h"
@@ -49,7 +49,7 @@ void EditorSceneFormatImporterFBX::get_extensions(List<String> *r_extensions) co
}
Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t p_flags,
- const Map<StringName, Variant> &p_options, int p_bake_fps,
+ const HashMap<StringName, Variant> &p_options, int p_bake_fps,
List<String> *r_missing_deps, Error *r_err) {
// Get global paths for source and sink.
@@ -106,7 +106,7 @@ Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t
}
Variant EditorSceneFormatImporterFBX::get_option_visibility(const String &p_path, bool p_for_animation,
- const String &p_option, const Map<StringName, Variant> &p_options) {
+ const String &p_option, const HashMap<StringName, Variant> &p_options) {
return true;
}
diff --git a/modules/gltf/editor/editor_scene_importer_fbx.h b/modules/gltf/editor/editor_scene_importer_fbx.h
index 84de7fd1cc..b0039b1c8f 100644
--- a/modules/gltf/editor/editor_scene_importer_fbx.h
+++ b/modules/gltf/editor/editor_scene_importer_fbx.h
@@ -45,12 +45,12 @@ public:
virtual uint32_t get_import_flags() const override;
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags,
- const Map<StringName, Variant> &p_options, int p_bake_fps,
+ const HashMap<StringName, Variant> &p_options, int p_bake_fps,
List<String> *r_missing_deps, Error *r_err = nullptr) override;
virtual void get_import_options(const String &p_path,
List<ResourceImporter::ImportOption> *r_options) override;
virtual Variant get_option_visibility(const String &p_path, bool p_for_animation, const String &p_option,
- const Map<StringName, Variant> &p_options) override;
+ const HashMap<StringName, Variant> &p_options) override;
};
#endif // TOOLS_ENABLED
diff --git a/modules/gltf/editor/editor_scene_importer_gltf.cpp b/modules/gltf/editor/editor_scene_importer_gltf.cpp
index 5e7811ad2b..d5b247fc6e 100644
--- a/modules/gltf/editor/editor_scene_importer_gltf.cpp
+++ b/modules/gltf/editor/editor_scene_importer_gltf.cpp
@@ -48,7 +48,7 @@ void EditorSceneFormatImporterGLTF::get_extensions(List<String> *r_extensions) c
}
Node *EditorSceneFormatImporterGLTF::import_scene(const String &p_path, uint32_t p_flags,
- const Map<StringName, Variant> &p_options, int p_bake_fps,
+ const HashMap<StringName, Variant> &p_options, int p_bake_fps,
List<String> *r_missing_deps, Error *r_err) {
Ref<GLTFDocument> doc;
doc.instantiate();
diff --git a/modules/gltf/editor/editor_scene_importer_gltf.h b/modules/gltf/editor/editor_scene_importer_gltf.h
index b714ada124..edca038532 100644
--- a/modules/gltf/editor/editor_scene_importer_gltf.h
+++ b/modules/gltf/editor/editor_scene_importer_gltf.h
@@ -45,7 +45,7 @@ public:
virtual uint32_t get_import_flags() const override;
virtual void get_extensions(List<String> *r_extensions) const override;
virtual Node *import_scene(const String &p_path, uint32_t p_flags,
- const Map<StringName, Variant> &p_options, int p_bake_fps,
+ const HashMap<StringName, Variant> &p_options, int p_bake_fps,
List<String> *r_missing_deps, Error *r_err = nullptr) override;
};
diff --git a/modules/gltf/gltf_animation.cpp b/modules/gltf/gltf_animation.cpp
index c857be4b2c..e598c870ab 100644
--- a/modules/gltf/gltf_animation.cpp
+++ b/modules/gltf/gltf_animation.cpp
@@ -45,7 +45,7 @@ void GLTFAnimation::set_loop(bool p_val) {
loop = p_val;
}
-Map<int, GLTFAnimation::Track> &GLTFAnimation::get_tracks() {
+HashMap<int, GLTFAnimation::Track> &GLTFAnimation::get_tracks() {
return tracks;
}
diff --git a/modules/gltf/gltf_animation.h b/modules/gltf/gltf_animation.h
index ba8ae8a273..8688ddb937 100644
--- a/modules/gltf/gltf_animation.h
+++ b/modules/gltf/gltf_animation.h
@@ -64,11 +64,11 @@ public:
public:
bool get_loop() const;
void set_loop(bool p_val);
- Map<int, GLTFAnimation::Track> &get_tracks();
+ HashMap<int, GLTFAnimation::Track> &get_tracks();
GLTFAnimation();
private:
bool loop = false;
- Map<int, Track> tracks;
+ HashMap<int, Track> tracks;
};
#endif // GLTF_ANIMATION_H
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 082b4ce1ec..f440a29f28 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -2294,7 +2294,7 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) {
attributes["COLOR_0"] = _encode_accessor_as_color(state, a, true);
}
}
- Map<int, int> joint_i_to_bone_i;
+ HashMap<int, int> joint_i_to_bone_i;
for (GLTFNodeIndex node_i = 0; node_i < state->nodes.size(); node_i++) {
GLTFSkinIndex skin_i = -1;
if (state->nodes[node_i]->mesh == gltf_mesh_i) {
@@ -2468,9 +2468,9 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) {
mat = import_mesh->get_surface_material(surface_i);
}
if (mat.is_valid()) {
- Map<Ref<BaseMaterial3D>, GLTFMaterialIndex>::Element *material_cache_i = state->material_cache.find(mat);
- if (material_cache_i && material_cache_i->get() != -1) {
- primitive["material"] = material_cache_i->get();
+ HashMap<Ref<BaseMaterial3D>, GLTFMaterialIndex>::Iterator material_cache_i = state->material_cache.find(mat);
+ if (material_cache_i && material_cache_i->value != -1) {
+ primitive["material"] = material_cache_i->value;
} else {
GLTFMaterialIndex mat_i = state->materials.size();
state->materials.push_back(mat);
@@ -5904,9 +5904,9 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
Node *root = ap->get_parent();
ERR_FAIL_COND(root == nullptr);
- Map<GLTFNodeIndex, Node *>::Element *node_element = state->scene_nodes.find(node_index);
- ERR_CONTINUE_MSG(node_element == nullptr, vformat("Unable to find node %d for animation", node_index));
- node_path = root->get_path_to(node_element->get());
+ HashMap<GLTFNodeIndex, Node *>::Iterator node_element = state->scene_nodes.find(node_index);
+ ERR_CONTINUE_MSG(!node_element, vformat("Unable to find node %d for animation", node_index));
+ node_path = root->get_path_to(node_element->value);
if (gltf_node->skeleton >= 0) {
const Skeleton3D *sk = state->skeletons[gltf_node->skeleton]->godot_skeleton;
@@ -6116,11 +6116,11 @@ void GLTFDocument::_convert_mesh_instances(Ref<GLTFState> state) {
if (node->mesh < 0) {
continue;
}
- Map<GLTFNodeIndex, Node *>::Element *mi_element = state->scene_nodes.find(mi_node_i);
+ HashMap<GLTFNodeIndex, Node *>::Iterator mi_element = state->scene_nodes.find(mi_node_i);
if (!mi_element) {
continue;
}
- MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(mi_element->get());
+ MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(mi_element->value);
if (!mi) {
continue;
}
@@ -6250,11 +6250,11 @@ void GLTFDocument::_process_mesh_instances(Ref<GLTFState> state, Node *scene_roo
if (node->skin >= 0 && node->mesh >= 0) {
const GLTFSkinIndex skin_i = node->skin;
- Map<GLTFNodeIndex, Node *>::Element *mi_element = state->scene_nodes.find(node_i);
- ERR_CONTINUE_MSG(mi_element == nullptr, vformat("Unable to find node %d", node_i));
+ HashMap<GLTFNodeIndex, Node *>::Iterator mi_element = state->scene_nodes.find(node_i);
+ ERR_CONTINUE_MSG(!mi_element, vformat("Unable to find node %d", node_i));
- ImporterMeshInstance3D *mi = Object::cast_to<ImporterMeshInstance3D>(mi_element->get());
- ERR_CONTINUE_MSG(mi == nullptr, vformat("Unable to cast node %d of type %s to ImporterMeshInstance3D", node_i, mi_element->get()->get_class_name()));
+ ImporterMeshInstance3D *mi = Object::cast_to<ImporterMeshInstance3D>(mi_element->value);
+ ERR_CONTINUE_MSG(mi == nullptr, vformat("Unable to cast node %d of type %s to ImporterMeshInstance3D", node_i, mi_element->value->get_class_name()));
const GLTFSkeletonIndex skel_i = state->skins.write[node->skin]->skeleton;
Ref<GLTFSkeleton> gltf_skeleton = state->skeletons.write[skel_i];
@@ -6436,10 +6436,10 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
for (const KeyValue<GLTFNodeIndex, Node *> &position_scene_node_i : state->scene_nodes) {
if (position_scene_node_i.value == node) {
GLTFNodeIndex node_index = position_scene_node_i.key;
- Map<int, GLTFAnimation::Track>::Element *position_track_i = gltf_animation->get_tracks().find(node_index);
+ HashMap<int, GLTFAnimation::Track>::Iterator position_track_i = gltf_animation->get_tracks().find(node_index);
GLTFAnimation::Track track;
if (position_track_i) {
- track = position_track_i->get();
+ track = position_track_i->value;
}
track = _convert_animation_track(state, track, animation, track_i, node_index);
gltf_animation->get_tracks().insert(node_index, track);
@@ -6452,10 +6452,10 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
for (const KeyValue<GLTFNodeIndex, Node *> &rotation_degree_scene_node_i : state->scene_nodes) {
if (rotation_degree_scene_node_i.value == node) {
GLTFNodeIndex node_index = rotation_degree_scene_node_i.key;
- Map<int, GLTFAnimation::Track>::Element *rotation_degree_track_i = gltf_animation->get_tracks().find(node_index);
+ HashMap<int, GLTFAnimation::Track>::Iterator rotation_degree_track_i = gltf_animation->get_tracks().find(node_index);
GLTFAnimation::Track track;
if (rotation_degree_track_i) {
- track = rotation_degree_track_i->get();
+ track = rotation_degree_track_i->value;
}
track = _convert_animation_track(state, track, animation, track_i, node_index);
gltf_animation->get_tracks().insert(node_index, track);
@@ -6468,10 +6468,10 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
for (const KeyValue<GLTFNodeIndex, Node *> &scale_scene_node_i : state->scene_nodes) {
if (scale_scene_node_i.value == node) {
GLTFNodeIndex node_index = scale_scene_node_i.key;
- Map<int, GLTFAnimation::Track>::Element *scale_track_i = gltf_animation->get_tracks().find(node_index);
+ HashMap<int, GLTFAnimation::Track>::Iterator scale_track_i = gltf_animation->get_tracks().find(node_index);
GLTFAnimation::Track track;
if (scale_track_i) {
- track = scale_track_i->get();
+ track = scale_track_i->value;
}
track = _convert_animation_track(state, track, animation, track_i, node_index);
gltf_animation->get_tracks().insert(node_index, track);
@@ -6503,7 +6503,7 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
}
}
ERR_CONTINUE(mesh_index == -1);
- Map<int, GLTFAnimation::Track> &tracks = gltf_animation->get_tracks();
+ HashMap<int, GLTFAnimation::Track> &tracks = gltf_animation->get_tracks();
GLTFAnimation::Track track = gltf_animation->get_tracks().has(mesh_index) ? gltf_animation->get_tracks()[mesh_index] : GLTFAnimation::Track();
if (!tracks.has(mesh_index)) {
for (int32_t shape_i = 0; shape_i < mesh->get_blend_shape_count(); shape_i++) {
@@ -6565,10 +6565,10 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
continue;
}
GLTFNodeIndex node_i = skeleton_gltf->godot_bone_node[bone];
- Map<int, GLTFAnimation::Track>::Element *property_track_i = gltf_animation->get_tracks().find(node_i);
+ HashMap<int, GLTFAnimation::Track>::Iterator property_track_i = gltf_animation->get_tracks().find(node_i);
GLTFAnimation::Track track;
if (property_track_i) {
- track = property_track_i->get();
+ track = property_track_i->value;
}
track = _convert_animation_track(state, track, animation, track_i, node_i);
gltf_animation->get_tracks()[node_i] = track;
@@ -6580,10 +6580,10 @@ void GLTFDocument::_convert_animation(Ref<GLTFState> state, AnimationPlayer *ap,
for (const KeyValue<GLTFNodeIndex, Node *> &scene_node_i : state->scene_nodes) {
if (scene_node_i.value == godot_node) {
GLTFNodeIndex node_i = scene_node_i.key;
- Map<int, GLTFAnimation::Track>::Element *node_track_i = gltf_animation->get_tracks().find(node_i);
+ HashMap<int, GLTFAnimation::Track>::Iterator node_track_i = gltf_animation->get_tracks().find(node_i);
GLTFAnimation::Track track;
if (node_track_i) {
- track = node_track_i->get();
+ track = node_track_i->value;
}
track = _convert_animation_track(state, track, animation, track_i, node_i);
gltf_animation->get_tracks()[node_i] = track;
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 19bc507a8d..9db824a0d4 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -135,9 +135,9 @@ private:
}
template <class T>
- static Array to_array(const Set<T> &p_inp) {
+ static Array to_array(const RBSet<T> &p_inp) {
Array ret;
- typename Set<T>::Element *elem = p_inp.front();
+ typename RBSet<T>::Element *elem = p_inp.front();
while (elem) {
ret.push_back(elem->get());
elem = elem->next();
@@ -154,23 +154,23 @@ private:
}
template <class T>
- static void set_from_array(Set<T> &r_out, const Array &p_inp) {
+ static void set_from_array(RBSet<T> &r_out, const Array &p_inp) {
r_out.clear();
for (int i = 0; i < p_inp.size(); i++) {
r_out.insert(p_inp[i]);
}
}
template <class K, class V>
- static Dictionary to_dict(const Map<K, V> &p_inp) {
+ static Dictionary to_dict(const HashMap<K, V> &p_inp) {
Dictionary ret;
- for (typename Map<K, V>::Element *E = p_inp.front(); E; E = E->next()) {
- ret[E->key()] = E->value();
+ for (const KeyValue<K, V> &E : p_inp) {
+ ret[E.key] = E.value;
}
return ret;
}
template <class K, class V>
- static void set_from_dict(Map<K, V> &r_out, const Dictionary &p_inp) {
+ static void set_from_dict(HashMap<K, V> &r_out, const Dictionary &p_inp) {
r_out.clear();
Array keys = p_inp.keys();
for (int i = 0; i < keys.size(); i++) {
diff --git a/modules/gltf/gltf_skeleton.cpp b/modules/gltf/gltf_skeleton.cpp
index e80376f130..b813f39a27 100644
--- a/modules/gltf/gltf_skeleton.cpp
+++ b/modules/gltf/gltf_skeleton.cpp
@@ -46,7 +46,7 @@ void GLTFSkeleton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "joints"), "set_joints", "get_joints"); // Vector<GLTFNodeIndex>
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "roots"), "set_roots", "get_roots"); // Vector<GLTFNodeIndex>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "unique_names", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_unique_names", "get_unique_names"); // Set<String>
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "godot_bone_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_godot_bone_node", "get_godot_bone_node"); // Map<int32_t,
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "godot_bone_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_godot_bone_node", "get_godot_bone_node"); // RBMap<int32_t,
}
Vector<GLTFNodeIndex> GLTFSkeleton::get_joints() {
diff --git a/modules/gltf/gltf_skeleton.h b/modules/gltf/gltf_skeleton.h
index 7d07d528cb..4dcee41465 100644
--- a/modules/gltf/gltf_skeleton.h
+++ b/modules/gltf/gltf_skeleton.h
@@ -50,9 +50,9 @@ private:
Skeleton3D *godot_skeleton = nullptr;
// Set of unique bone names for the skeleton
- Set<String> unique_names;
+ RBSet<String> unique_names;
- Map<int32_t, GLTFNodeIndex> godot_bone_node;
+ HashMap<int32_t, GLTFNodeIndex> godot_bone_node;
Vector<BoneAttachment3D *> bone_attachments;
@@ -78,10 +78,10 @@ public:
Array get_unique_names();
void set_unique_names(Array p_unique_names);
- //Map<int32_t, GLTFNodeIndex> get_godot_bone_node() {
+ //RBMap<int32_t, GLTFNodeIndex> get_godot_bone_node() {
// return this->godot_bone_node;
//}
- //void set_godot_bone_node(Map<int32_t, GLTFNodeIndex> p_godot_bone_node) {
+ //void set_godot_bone_node(RBMap<int32_t, GLTFNodeIndex> p_godot_bone_node) {
// this->godot_bone_node = p_godot_bone_node;
//}
Dictionary get_godot_bone_node();
diff --git a/modules/gltf/gltf_skin.cpp b/modules/gltf/gltf_skin.cpp
index 283fc34ff5..e8005aa0c1 100644
--- a/modules/gltf/gltf_skin.cpp
+++ b/modules/gltf/gltf_skin.cpp
@@ -59,8 +59,8 @@ void GLTFSkin::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "non_joints"), "set_non_joints", "get_non_joints"); // Vector<GLTFNodeIndex>
ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "roots"), "set_roots", "get_roots"); // Vector<GLTFNodeIndex>
ADD_PROPERTY(PropertyInfo(Variant::INT, "skeleton"), "set_skeleton", "get_skeleton"); // int
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "joint_i_to_bone_i", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL), "set_joint_i_to_bone_i", "get_joint_i_to_bone_i"); // Map<int,
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "joint_i_to_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL), "set_joint_i_to_name", "get_joint_i_to_name"); // Map<int,
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "joint_i_to_bone_i", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL), "set_joint_i_to_bone_i", "get_joint_i_to_bone_i"); // RBMap<int,
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "joint_i_to_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL), "set_joint_i_to_name", "get_joint_i_to_name"); // RBMap<int,
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "godot_skin"), "set_godot_skin", "get_godot_skin"); // Ref<Skin>
}
@@ -130,16 +130,16 @@ void GLTFSkin::set_joint_i_to_bone_i(Dictionary p_joint_i_to_bone_i) {
Dictionary GLTFSkin::get_joint_i_to_name() {
Dictionary ret;
- Map<int, StringName>::Element *elem = joint_i_to_name.front();
+ HashMap<int, StringName>::Iterator elem = joint_i_to_name.begin();
while (elem) {
- ret[elem->key()] = String(elem->value());
- elem = elem->next();
+ ret[elem->key] = String(elem->value);
+ ++elem;
}
return ret;
}
void GLTFSkin::set_joint_i_to_name(Dictionary p_joint_i_to_name) {
- joint_i_to_name = Map<int, StringName>();
+ joint_i_to_name = HashMap<int, StringName>();
Array keys = p_joint_i_to_name.keys();
for (int i = 0; i < keys.size(); i++) {
joint_i_to_name[keys[i]] = p_joint_i_to_name[keys[i]];
diff --git a/modules/gltf/gltf_skin.h b/modules/gltf/gltf_skin.h
index 31cb892f19..d946324756 100644
--- a/modules/gltf/gltf_skin.h
+++ b/modules/gltf/gltf_skin.h
@@ -65,8 +65,8 @@ private:
// A mapping from the joint indices (in the order of joints_original) to the
// Godot Skeleton's bone_indices
- Map<int, int> joint_i_to_bone_i;
- Map<int, StringName> joint_i_to_name;
+ HashMap<int, int> joint_i_to_bone_i;
+ HashMap<int, StringName> joint_i_to_name;
// The Actual Skin that will be created as a mapping between the IBM's of
// this skin to the generated skeleton for the mesh instances.
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index 6ead2f69c3..e959a640b4 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -102,7 +102,7 @@ void GLTFState::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "unique_names", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_unique_names", "get_unique_names"); // Set<String>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "unique_animation_names", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_unique_animation_names", "get_unique_animation_names"); // Set<String>
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "skeletons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_skeletons", "get_skeletons"); // Vector<Ref<GLTFSkeleton>>
- ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "skeleton_to_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_skeleton_to_node", "get_skeleton_to_node"); // Map<GLTFSkeletonIndex,
+ ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "skeleton_to_node", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_skeleton_to_node", "get_skeleton_to_node"); // RBMap<GLTFSkeletonIndex,
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_animations", "get_animations"); // Vector<Ref<GLTFAnimation>>
}
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index 42ca079f1c..f695b20b49 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -45,8 +45,8 @@
#include "gltf_texture.h"
#include "core/io/resource.h"
-#include "core/templates/map.h"
#include "core/templates/pair.h"
+#include "core/templates/rb_map.h"
#include "core/templates/vector.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/texture.h"
@@ -72,7 +72,7 @@ class GLTFState : public Resource {
Vector<Ref<GLTFMesh>> meshes; // meshes are loaded directly, no reason not to.
Vector<AnimationPlayer *> animation_players;
- Map<Ref<BaseMaterial3D>, GLTFMaterialIndex> material_cache;
+ HashMap<Ref<BaseMaterial3D>, GLTFMaterialIndex> material_cache;
Vector<Ref<BaseMaterial3D>> materials;
String scene_name;
@@ -83,16 +83,16 @@ class GLTFState : public Resource {
Vector<Ref<GLTFSkin>> skins;
Vector<Ref<GLTFCamera>> cameras;
Vector<Ref<GLTFLight>> lights;
- Set<String> unique_names;
- Set<String> unique_animation_names;
+ RBSet<String> unique_names;
+ RBSet<String> unique_animation_names;
Vector<Ref<GLTFSkeleton>> skeletons;
- Map<GLTFSkeletonIndex, GLTFNodeIndex> skeleton_to_node;
+ HashMap<GLTFSkeletonIndex, GLTFNodeIndex> skeleton_to_node;
Vector<Ref<GLTFAnimation>> animations;
- Map<GLTFNodeIndex, Node *> scene_nodes;
+ HashMap<GLTFNodeIndex, Node *> scene_nodes;
- Map<ObjectID, GLTFSkeletonIndex> skeleton3d_to_gltf_skeleton;
- Map<ObjectID, Map<ObjectID, GLTFSkinIndex>> skin_and_skeleton3d_to_gltf_skin;
+ HashMap<ObjectID, GLTFSkeletonIndex> skeleton3d_to_gltf_skeleton;
+ HashMap<ObjectID, HashMap<ObjectID, GLTFSkinIndex>> skin_and_skeleton3d_to_gltf_skin;
protected:
static void _bind_methods();
@@ -176,7 +176,7 @@ public:
AnimationPlayer *get_animation_player(int idx);
- //void set_scene_nodes(Map<GLTFNodeIndex, Node *> p_scene_nodes) {
+ //void set_scene_nodes(RBMap<GLTFNodeIndex, Node *> p_scene_nodes) {
// this->scene_nodes = p_scene_nodes;
//}
@@ -184,10 +184,10 @@ public:
// this->animation_players = p_animation_players;
//}
- //Map<Ref<Material>, GLTFMaterialIndex> get_material_cache() {
+ //RBMap<Ref<Material>, GLTFMaterialIndex> get_material_cache() {
// return this->material_cache;
//}
- //void set_material_cache(Map<Ref<Material>, GLTFMaterialIndex> p_material_cache) {
+ //void set_material_cache(RBMap<Ref<Material>, GLTFMaterialIndex> p_material_cache) {
// this->material_cache = p_material_cache;
//}
};
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 3c7bd5eb70..9da137f9d5 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -103,9 +103,10 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
{
int *w = cells.ptrw();
int i = 0;
- for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next(), i++) {
- encode_uint64(E->key().key, (uint8_t *)&w[i * 3]);
- encode_uint32(E->get().cell, (uint8_t *)&w[i * 3 + 2]);
+ for (const KeyValue<IndexKey, Cell> &E : cell_map) {
+ encode_uint64(E.key.key, (uint8_t *)&w[i * 3]);
+ encode_uint32(E.value.cell, (uint8_t *)&w[i * 3 + 2]);
+ i++;
}
}
@@ -480,9 +481,9 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
* and set said multimesh bounding box to one containing all cells which have this item
*/
- Map<int, List<Pair<Transform3D, IndexKey>>> multimesh_items;
+ HashMap<int, List<Pair<Transform3D, IndexKey>>> multimesh_items;
- for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
+ for (RBSet<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
ERR_CONTINUE(!cell_map.has(E->get()));
const Cell &c = cell_map[E->get()];
@@ -770,7 +771,7 @@ void GridMap::_queue_octants_dirty() {
void GridMap::_recreate_octant_data() {
recreating_octants = true;
- Map<IndexKey, Cell> cell_copy = cell_map;
+ HashMap<IndexKey, Cell, IndexKey> cell_copy = cell_map;
_clear_internal();
for (const KeyValue<IndexKey, Cell> &E : cell_copy) {
set_cell_item(Vector3i(E.key), E.value.item, E.value.rot);
@@ -998,7 +999,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
//generate
- Map<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> surface_map;
+ HashMap<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>, OctantKey> surface_map;
for (KeyValue<IndexKey, Cell> &E : cell_map) {
IndexKey key = E.key;
@@ -1028,10 +1029,10 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
ok.z = key.z / octant_size;
if (!surface_map.has(ok)) {
- surface_map[ok] = Map<Ref<Material>, Ref<SurfaceTool>>();
+ surface_map[ok] = HashMap<Ref<Material>, Ref<SurfaceTool>>();
}
- Map<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok];
+ HashMap<Ref<Material>, Ref<SurfaceTool>> &mat_map = surface_map[ok];
for (int i = 0; i < mesh->get_surface_count(); i++) {
if (mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES) {
@@ -1051,7 +1052,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
}
}
- for (KeyValue<OctantKey, Map<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) {
+ for (KeyValue<OctantKey, HashMap<Ref<Material>, Ref<SurfaceTool>>> &E : surface_map) {
Ref<ArrayMesh> mesh;
mesh.instantiate();
for (KeyValue<Ref<Material>, Ref<SurfaceTool>> &F : E.value) {
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 5e367e149d..88e16bce82 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -56,9 +56,15 @@ class GridMap : public Node3D {
};
uint64_t key = 0;
+ static uint32_t hash(const IndexKey &p_key) {
+ return hash_one_uint64(p_key.key);
+ }
_FORCE_INLINE_ bool operator<(const IndexKey &p_key) const {
return key < p_key.key;
}
+ _FORCE_INLINE_ bool operator==(const IndexKey &p_key) const {
+ return key == p_key.key;
+ }
_FORCE_INLINE_ operator Vector3i() const {
return Vector3i(x, y, z);
@@ -107,13 +113,13 @@ class GridMap : public Node3D {
};
Vector<MultimeshInstance> multimesh_instances;
- Set<IndexKey> cells;
+ RBSet<IndexKey> cells;
RID collision_debug;
RID collision_debug_instance;
bool dirty = false;
RID static_body;
- Map<IndexKey, NavMesh> navmesh_ids;
+ HashMap<IndexKey, NavMesh> navmesh_ids;
};
union OctantKey {
@@ -126,8 +132,11 @@ class GridMap : public Node3D {
uint64_t key = 0;
- _FORCE_INLINE_ bool operator<(const OctantKey &p_key) const {
- return key < p_key.key;
+ static uint32_t hash(const OctantKey &p_key) {
+ return hash_one_uint64(p_key.key);
+ }
+ _FORCE_INLINE_ bool operator==(const OctantKey &p_key) const {
+ return key == p_key.key;
}
//OctantKey(const IndexKey& p_k, int p_item) { indexkey=p_k.key; item=p_item; }
@@ -154,8 +163,8 @@ class GridMap : public Node3D {
Ref<MeshLibrary> mesh_library;
- Map<OctantKey, Octant *> octant_map;
- Map<IndexKey, Cell> cell_map;
+ HashMap<OctantKey, Octant *, OctantKey> octant_map;
+ HashMap<IndexKey, Cell, IndexKey> cell_map;
void _recreate_octant_data();
diff --git a/modules/jsonrpc/jsonrpc.h b/modules/jsonrpc/jsonrpc.h
index 3144746f6d..f57d6aef42 100644
--- a/modules/jsonrpc/jsonrpc.h
+++ b/modules/jsonrpc/jsonrpc.h
@@ -37,7 +37,7 @@
class JSONRPC : public Object {
GDCLASS(JSONRPC, Object)
- Map<String, Object *> method_scopes;
+ HashMap<String, Object *> method_scopes;
protected:
static void _bind_methods();
diff --git a/modules/minimp3/resource_importer_mp3.cpp b/modules/minimp3/resource_importer_mp3.cpp
index 6cd710e792..e03940f963 100644
--- a/modules/minimp3/resource_importer_mp3.cpp
+++ b/modules/minimp3/resource_importer_mp3.cpp
@@ -54,7 +54,7 @@ String ResourceImporterMP3::get_resource_type() const {
return "AudioStreamMP3";
}
-bool ResourceImporterMP3::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const {
+bool ResourceImporterMP3::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
return true;
}
@@ -71,7 +71,7 @@ void ResourceImporterMP3::get_import_options(const String &p_path, List<ImportOp
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
}
-Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
bool loop = p_options["loop"];
float loop_offset = p_options["loop_offset"];
diff --git a/modules/minimp3/resource_importer_mp3.h b/modules/minimp3/resource_importer_mp3.h
index 75890228b9..678a3773bb 100644
--- a/modules/minimp3/resource_importer_mp3.h
+++ b/modules/minimp3/resource_importer_mp3.h
@@ -48,9 +48,9 @@ public:
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override;
- virtual bool get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const override;
+ virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
- virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
+ virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterMP3();
};
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 31257ac33a..d0140f117c 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -686,10 +686,10 @@ void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) {
#ifdef DEBUG_ENABLED
MutexLock lock(unsafe_object_references_lock);
ObjectID id = p_obj->get_instance_id();
- Map<ObjectID, int>::Element *elem = unsafe_object_references.find(id);
+ HashMap<ObjectID, int>::Iterator elem = unsafe_object_references.find(id);
ERR_FAIL_NULL(elem);
- if (--elem->value() == 0) {
- unsafe_object_references.erase(elem);
+ if (--elem->value == 0) {
+ unsafe_object_references.remove(elem);
}
#endif
}
@@ -897,7 +897,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
#endif
// Save state and remove script from instances
- Map<ObjectID, CSharpScript::StateBackup> &owners_map = script->pending_reload_state;
+ RBMap<ObjectID, CSharpScript::StateBackup> &owners_map = script->pending_reload_state;
for (Object *&obj : script->instances) {
ERR_CONTINUE(!obj->get_script_instance());
@@ -1099,14 +1099,14 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
const StringName &name = G.first;
const Array &serialized_data = G.second;
- Map<StringName, CSharpScript::EventSignal>::Element *match = script->event_signals.find(name);
+ HashMap<StringName, CSharpScript::EventSignal>::Iterator match = script->event_signals.find(name);
if (!match) {
// The event or its signal attribute were removed
continue;
}
- const CSharpScript::EventSignal &event_signal = match->value();
+ const CSharpScript::EventSignal &event_signal = match->value;
MonoObject *managed_serialized_data = GDMonoMarshal::variant_to_mono_object(serialized_data);
MonoDelegate *delegate = nullptr;
@@ -1428,7 +1428,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b
return true;
}
-Map<Object *, CSharpScriptBinding>::Element *CSharpLanguage::insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding) {
+RBMap<Object *, CSharpScriptBinding>::Element *CSharpLanguage::insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding) {
return script_bindings.insert(p_object, p_script_binding);
}
@@ -1437,7 +1437,7 @@ void *CSharpLanguage::_instance_binding_create_callback(void *, void *p_instance
MutexLock lock(csharp_lang->language_bind_mutex);
- Map<Object *, CSharpScriptBinding>::Element *match = csharp_lang->script_bindings.find((Object *)p_instance);
+ RBMap<Object *, CSharpScriptBinding>::Element *match = csharp_lang->script_bindings.find((Object *)p_instance);
if (match) {
return (void *)match;
}
@@ -1467,7 +1467,7 @@ void CSharpLanguage::_instance_binding_free_callback(void *, void *, void *p_bin
{
MutexLock lock(csharp_lang->language_bind_mutex);
- Map<Object *, CSharpScriptBinding>::Element *data = (Map<Object *, CSharpScriptBinding>::Element *)p_binding;
+ RBMap<Object *, CSharpScriptBinding>::Element *data = (RBMap<Object *, CSharpScriptBinding>::Element *)p_binding;
CSharpScriptBinding &script_binding = data->value();
@@ -1488,7 +1488,7 @@ void CSharpLanguage::_instance_binding_free_callback(void *, void *, void *p_bin
GDNativeBool CSharpLanguage::_instance_binding_reference_callback(void *p_token, void *p_binding, GDNativeBool p_reference) {
CRASH_COND(!p_binding);
- CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)p_binding)->get();
+ CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)p_binding)->get();
RefCounted *rc_owner = Object::cast_to<RefCounted>(script_binding.owner);
@@ -1558,7 +1558,7 @@ void *CSharpLanguage::get_instance_binding(Object *p_object) {
// `setup_csharp_script_binding` may call `reference()`. It was moved here outside to fix that.
if (binding) {
- CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)binding)->value();
+ CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)binding)->value();
if (!script_binding.inited) {
MutexLock lock(CSharpLanguage::get_singleton()->get_language_bind_mutex());
@@ -2301,7 +2301,7 @@ CSharpInstance::~CSharpInstance() {
void *data = CSharpLanguage::get_instance_binding(owner);
CRASH_COND(data == nullptr);
- CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->get();
CRASH_COND(!script_binding.inited);
#ifdef DEBUG_ENABLED
@@ -2315,7 +2315,7 @@ CSharpInstance::~CSharpInstance() {
#ifdef DEBUG_ENABLED
// CSharpInstance must not be created unless it's going to be added to the list for sure
- Set<Object *>::Element *match = script->instances.find(owner);
+ RBSet<Object *>::Element *match = script->instances.find(owner);
CRASH_COND(!match);
script->instances.erase(match);
#else
@@ -2331,7 +2331,7 @@ void CSharpScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder)
#endif
#ifdef TOOLS_ENABLED
-void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames) {
+void CSharpScript::_update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames) {
if (base_cache.is_valid()) {
base_cache->_update_exports_values(values, propnames);
}
@@ -2567,7 +2567,7 @@ bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_upda
if ((changed || p_instance_to_update) && placeholders.size()) {
// Update placeholders if any
- Map<StringName, Variant> values;
+ HashMap<StringName, Variant> values;
List<PropertyInfo> propnames;
_update_exports_values(values, propnames);
@@ -3144,7 +3144,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
void *data = CSharpLanguage::get_existing_instance_binding(p_owner);
CRASH_COND(data == nullptr);
- CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->get();
if (script_binding.inited && !script_binding.gchandle.is_released()) {
MonoObject *mono_object = script_binding.gchandle.get_target();
if (mono_object) {
@@ -3401,9 +3401,9 @@ ScriptLanguage *CSharpScript::get_language() const {
bool CSharpScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
#ifdef TOOLS_ENABLED
- const Map<StringName, Variant>::Element *E = exported_members_defval_cache.find(p_property);
+ HashMap<StringName, Variant>::ConstIterator E = exported_members_defval_cache.find(p_property);
if (E) {
- r_value = E->get();
+ r_value = E->value;
return true;
}
@@ -3574,7 +3574,7 @@ CSharpScript::~CSharpScript() {
#endif
}
-void CSharpScript::get_members(Set<StringName> *p_members) {
+void CSharpScript::get_members(RBSet<StringName> *p_members) {
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
if (p_members) {
for (const StringName &member_name : exported_members_names) {
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index c69cba61a4..6e600bb47a 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -110,7 +110,7 @@ private:
Ref<CSharpScript> base_cache; // TODO what's this for?
- Set<Object *> instances;
+ RBSet<Object *> instances;
#ifdef GD_MONO_HOT_RELOAD
struct StateBackup {
@@ -121,8 +121,8 @@ private:
List<Pair<StringName, Array>> event_signals;
};
- Set<ObjectID> pending_reload_instances;
- Map<ObjectID, StateBackup> pending_reload_state;
+ RBSet<ObjectID> pending_reload_instances;
+ RBMap<ObjectID, StateBackup> pending_reload_state;
StringName tied_class_name_for_reload;
StringName tied_class_namespace_for_reload;
#endif
@@ -132,26 +132,26 @@ private:
SelfList<CSharpScript> script_list = this;
- Map<StringName, Vector<SignalParameter>> _signals;
- Map<StringName, EventSignal> event_signals;
+ HashMap<StringName, Vector<SignalParameter>> _signals;
+ HashMap<StringName, EventSignal> event_signals;
bool signals_invalidated = true;
Vector<Multiplayer::RPCConfig> rpc_functions;
#ifdef TOOLS_ENABLED
List<PropertyInfo> exported_members_cache; // members_cache
- Map<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
- Set<PlaceHolderScriptInstance *> placeholders;
+ HashMap<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
+ RBSet<PlaceHolderScriptInstance *> placeholders;
bool source_changed_cache = false;
bool placeholder_fallback_enabled = false;
bool exports_invalidated = true;
- void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
+ void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
void _update_member_info_no_exports();
void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
- Set<StringName> exported_members_names;
+ RBSet<StringName> exported_members_names;
#endif
HashMap<StringName, PropertyInfo> member_info;
@@ -218,7 +218,7 @@ public:
void get_script_property_list(List<PropertyInfo> *r_list) const override;
void update_exports() override;
- void get_members(Set<StringName> *p_members) override;
+ void get_members(RBSet<StringName> *p_members) override;
bool is_tool() const override { return tool; }
bool is_valid() const override { return valid; }
@@ -356,11 +356,11 @@ class CSharpLanguage : public ScriptLanguage {
Mutex script_gchandle_release_mutex;
Mutex language_bind_mutex;
- Map<Object *, CSharpScriptBinding> script_bindings;
+ RBMap<Object *, CSharpScriptBinding> script_bindings;
#ifdef DEBUG_ENABLED
// List of unsafe object references
- Map<ObjectID, int> unsafe_object_references;
+ HashMap<ObjectID, int> unsafe_object_references;
Mutex unsafe_object_references_lock;
#endif
@@ -467,7 +467,7 @@ public:
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
/* TODO */ bool validate(const String &p_script, const String &p_path, List<String> *r_functions,
- List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override {
+ List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override {
return true;
}
String validate_path(const String &p_path) const override;
@@ -518,7 +518,7 @@ public:
void thread_enter() override;
void thread_exit() override;
- Map<Object *, CSharpScriptBinding>::Element *insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding);
+ RBMap<Object *, CSharpScriptBinding>::Element *insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding);
bool setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object);
#ifdef DEBUG_ENABLED
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 168f0254ee..e602396ede 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -604,14 +604,14 @@ void BindingsGenerator::_append_xml_signal(StringBuilder &p_xml_output, const Ty
void BindingsGenerator::_append_xml_enum(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
const StringName search_cname = !p_target_itype ? p_target_cname : StringName(p_target_itype->name + "." + (String)p_target_cname);
- const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname);
+ HashMap<StringName, TypeInterface>::ConstIterator enum_match = enum_types.find(search_cname);
if (!enum_match && search_cname != p_target_cname) {
enum_match = enum_types.find(p_target_cname);
}
if (enum_match) {
- const TypeInterface &target_enum_itype = enum_match->value();
+ const TypeInterface &target_enum_itype = enum_match->value;
p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
p_xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any
@@ -1938,10 +1938,10 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
return OK; // Won't increment method bind count
}
- const Map<const MethodInterface *, const InternalCall *>::Element *match = method_icalls_map.find(&p_imethod);
+ HashMap<const MethodInterface *, const InternalCall *>::ConstIterator match = method_icalls_map.find(&p_imethod);
ERR_FAIL_NULL_V(match, ERR_BUG);
- const InternalCall *im_icall = match->value();
+ const InternalCall *im_icall = match->value;
String im_call = im_icall->editor_only ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS;
im_call += ".";
@@ -2322,10 +2322,10 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
i++;
}
- const Map<const MethodInterface *, const InternalCall *>::Element *match = method_icalls_map.find(&p_imethod);
+ HashMap<const MethodInterface *, const InternalCall *>::ConstIterator match = method_icalls_map.find(&p_imethod);
ERR_FAIL_NULL_V(match, ERR_BUG);
- const InternalCall *im_icall = match->value();
+ const InternalCall *im_icall = match->value;
String icall_method = im_icall->name;
if (!generated_icall_funcs.find(im_icall)) {
@@ -2468,29 +2468,29 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
}
const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_null(const TypeReference &p_typeref) {
- const Map<StringName, TypeInterface>::Element *builtin_type_match = builtin_types.find(p_typeref.cname);
+ HashMap<StringName, TypeInterface>::ConstIterator builtin_type_match = builtin_types.find(p_typeref.cname);
if (builtin_type_match) {
- return &builtin_type_match->get();
+ return &builtin_type_match->value;
}
- const HashMap<StringName, TypeInterface>::Iterator obj_type_match = obj_types.find(p_typeref.cname);
+ HashMap<StringName, TypeInterface>::ConstIterator obj_type_match = obj_types.find(p_typeref.cname);
if (obj_type_match) {
return &obj_type_match->value;
}
if (p_typeref.is_enum) {
- const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(p_typeref.cname);
+ HashMap<StringName, TypeInterface>::ConstIterator enum_match = enum_types.find(p_typeref.cname);
if (enum_match) {
- return &enum_match->get();
+ return &enum_match->value;
}
// Enum not found. Most likely because none of its constants were bound, so it's empty. That's fine. Use int instead.
- const Map<StringName, TypeInterface>::Element *int_match = builtin_types.find(name_cache.type_int);
+ HashMap<StringName, TypeInterface>::ConstIterator int_match = builtin_types.find(name_cache.type_int);
ERR_FAIL_NULL_V(int_match, nullptr);
- return &int_match->get();
+ return &int_match->value;
}
return nullptr;
@@ -2505,16 +2505,16 @@ const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_placehol
ERR_PRINT(String() + "Type not found. Creating placeholder: '" + p_typeref.cname.operator String() + "'.");
- const Map<StringName, TypeInterface>::Element *match = placeholder_types.find(p_typeref.cname);
+ HashMap<StringName, TypeInterface>::ConstIterator match = placeholder_types.find(p_typeref.cname);
if (match) {
- return &match->get();
+ return &match->value;
}
TypeInterface placeholder;
TypeInterface::create_placeholder_type(placeholder, p_typeref.cname);
- return &placeholder_types.insert(placeholder.cname, placeholder)->get();
+ return &placeholder_types.insert(placeholder.cname, placeholder)->value;
}
StringName BindingsGenerator::_get_int_type_name_from_meta(GodotTypeInfo::Metadata p_meta) {
@@ -2708,7 +2708,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
List<PropertyInfo> property_list;
ClassDB::get_property_list(type_cname, &property_list, true);
- Map<StringName, StringName> accessor_methods;
+ HashMap<StringName, StringName> accessor_methods;
for (const PropertyInfo &property : property_list) {
if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY || (property.type == Variant::NIL && property.usage & PROPERTY_USAGE_ARRAY)) {
@@ -2903,9 +2903,9 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
imethod.proxy_name += "_";
}
- Map<StringName, StringName>::Element *accessor = accessor_methods.find(imethod.cname);
+ HashMap<StringName, StringName>::Iterator accessor = accessor_methods.find(imethod.cname);
if (accessor) {
- const PropertyInterface *accessor_property = itype.find_property_by_name(accessor->value());
+ const PropertyInterface *accessor_property = itype.find_property_by_name(accessor->value);
// We only deprecate an accessor method if it's in the same class as the property. It's easier this way, but also
// we don't know if an accessor method in a different class could have other purposes, so better leave those untouched.
@@ -3594,11 +3594,11 @@ void BindingsGenerator::_populate_global_constants() {
int global_constants_count = CoreConstants::get_global_constant_count();
if (global_constants_count > 0) {
- Map<String, DocData::ClassDoc>::Element *match = EditorHelp::get_doc_data()->class_list.find("@GlobalScope");
+ HashMap<String, DocData::ClassDoc>::Iterator match = EditorHelp::get_doc_data()->class_list.find("@GlobalScope");
CRASH_COND_MSG(!match, "Could not find '@GlobalScope' in DocData.");
- const DocData::ClassDoc &global_scope_doc = match->value();
+ const DocData::ClassDoc &global_scope_doc = match->value;
for (int i = 0; i < global_constants_count; i++) {
String constant_name = CoreConstants::get_global_constant_name(i);
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index ec57a34c2b..fb7e0e5a81 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -535,22 +535,22 @@ class BindingsGenerator {
HashMap<StringName, TypeInterface> obj_types;
- Map<StringName, TypeInterface> placeholder_types;
- Map<StringName, TypeInterface> builtin_types;
- Map<StringName, TypeInterface> enum_types;
+ HashMap<StringName, TypeInterface> placeholder_types;
+ HashMap<StringName, TypeInterface> builtin_types;
+ HashMap<StringName, TypeInterface> enum_types;
List<EnumInterface> global_enums;
List<ConstantInterface> global_constants;
List<InternalCall> method_icalls;
- Map<const MethodInterface *, const InternalCall *> method_icalls_map;
+ HashMap<const MethodInterface *, const InternalCall *> method_icalls_map;
List<const InternalCall *> generated_icall_funcs;
List<InternalCall> core_custom_icalls;
List<InternalCall> editor_custom_icalls;
- Map<StringName, List<StringName>> blacklisted_methods;
+ HashMap<StringName, List<StringName>> blacklisted_methods;
void _initialize_blacklisted_methods();
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index b10d78c593..7b9dbc87cf 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -68,7 +68,7 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
void *data = CSharpLanguage::get_existing_instance_binding(p_ptr);
if (data) {
- CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->get();
if (script_binding.inited) {
MonoGCHandleData &gchandle = script_binding.gchandle;
if (!gchandle.is_released()) {
@@ -115,7 +115,7 @@ void godot_icall_RefCounted_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoole
void *data = CSharpLanguage::get_existing_instance_binding(rc);
if (data) {
- CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->get();
if (script_binding.inited) {
MonoGCHandleData &gchandle = script_binding.gchandle;
if (!gchandle.is_released()) {
diff --git a/modules/mono/managed_callable.cpp b/modules/mono/managed_callable.cpp
index 8ed21c323f..4f7783b765 100644
--- a/modules/mono/managed_callable.cpp
+++ b/modules/mono/managed_callable.cpp
@@ -36,7 +36,7 @@
#ifdef GD_MONO_HOT_RELOAD
SelfList<ManagedCallable>::List ManagedCallable::instances;
-Map<ManagedCallable *, Array> ManagedCallable::instances_pending_reload;
+RBMap<ManagedCallable *, Array> ManagedCallable::instances_pending_reload;
Mutex ManagedCallable::instances_mutex;
#endif
diff --git a/modules/mono/managed_callable.h b/modules/mono/managed_callable.h
index d50a8a7b08..11bee6cf60 100644
--- a/modules/mono/managed_callable.h
+++ b/modules/mono/managed_callable.h
@@ -48,7 +48,7 @@ class ManagedCallable : public CallableCustom {
#ifdef GD_MONO_HOT_RELOAD
SelfList<ManagedCallable> self_instance = this;
static SelfList<ManagedCallable>::List instances;
- static Map<ManagedCallable *, Array> instances_pending_reload;
+ static RBMap<ManagedCallable *, Array> instances_pending_reload;
static Mutex instances_mutex;
#endif
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 3991b14612..42c6b6305f 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -412,10 +412,10 @@ GDMonoClass *GDMonoAssembly::get_class(const StringName &p_namespace, const Stri
GDMonoClass *GDMonoAssembly::get_class(MonoClass *p_mono_class) {
ERR_FAIL_NULL_V(image, nullptr);
- Map<MonoClass *, GDMonoClass *>::Element *match = cached_raw.find(p_mono_class);
+ HashMap<MonoClass *, GDMonoClass *>::Iterator match = cached_raw.find(p_mono_class);
if (match) {
- return match->value();
+ return match->value;
}
StringName namespace_name = String::utf8(mono_class_get_namespace(p_mono_class));
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index a96357b082..0a3ae6c4fe 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -36,7 +36,7 @@
#include "core/string/ustring.h"
#include "core/templates/hash_map.h"
-#include "core/templates/map.h"
+#include "core/templates/rb_map.h"
#include "gd_mono_utils.h"
class GDMonoAssembly {
@@ -79,7 +79,7 @@ class GDMonoAssembly {
#endif
HashMap<ClassKey, GDMonoClass *, ClassKey::Hasher> cached_classes;
- Map<MonoClass *, GDMonoClass *> cached_raw;
+ HashMap<MonoClass *, GDMonoClass *> cached_raw;
static Vector<String> search_dirs;
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index daf70443e9..51c5aa3542 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -360,10 +360,10 @@ GDMonoMethod *GDMonoClass::get_method_with_desc(const String &p_description, boo
}
GDMonoField *GDMonoClass::get_field(const StringName &p_name) {
- Map<StringName, GDMonoField *>::Element *result = fields.find(p_name);
+ HashMap<StringName, GDMonoField *>::Iterator result = fields.find(p_name);
if (result) {
- return result->value();
+ return result->value;
}
if (fields_fetched) {
@@ -392,10 +392,10 @@ const Vector<GDMonoField *> &GDMonoClass::get_all_fields() {
while ((raw_field = mono_class_get_fields(mono_class, &iter)) != nullptr) {
StringName name = String::utf8(mono_field_get_name(raw_field));
- Map<StringName, GDMonoField *>::Element *match = fields.find(name);
+ HashMap<StringName, GDMonoField *>::Iterator match = fields.find(name);
if (match) {
- fields_list.push_back(match->get());
+ fields_list.push_back(match->value);
} else {
GDMonoField *field = memnew(GDMonoField(raw_field, this));
fields.insert(name, field);
@@ -409,10 +409,10 @@ const Vector<GDMonoField *> &GDMonoClass::get_all_fields() {
}
GDMonoProperty *GDMonoClass::get_property(const StringName &p_name) {
- Map<StringName, GDMonoProperty *>::Element *result = properties.find(p_name);
+ HashMap<StringName, GDMonoProperty *>::Iterator result = properties.find(p_name);
if (result) {
- return result->value();
+ return result->value;
}
if (properties_fetched) {
@@ -441,10 +441,10 @@ const Vector<GDMonoProperty *> &GDMonoClass::get_all_properties() {
while ((raw_property = mono_class_get_properties(mono_class, &iter)) != nullptr) {
StringName name = String::utf8(mono_property_get_name(raw_property));
- Map<StringName, GDMonoProperty *>::Element *match = properties.find(name);
+ HashMap<StringName, GDMonoProperty *>::Iterator match = properties.find(name);
if (match) {
- properties_list.push_back(match->get());
+ properties_list.push_back(match->value);
} else {
GDMonoProperty *property = memnew(GDMonoProperty(raw_property, this));
properties.insert(name, property);
@@ -477,10 +477,10 @@ const Vector<GDMonoClass *> &GDMonoClass::get_all_delegates() {
if (mono_class_is_delegate(raw_class)) {
StringName name = String::utf8(mono_class_get_name(raw_class));
- Map<StringName, GDMonoClass *>::Element *match = delegates.find(name);
+ HashMap<StringName, GDMonoClass *>::Iterator match = delegates.find(name);
if (match) {
- delegates_list.push_back(match->get());
+ delegates_list.push_back(match->value);
} else {
GDMonoClass *delegate = memnew(GDMonoClass(String::utf8(mono_class_get_namespace(raw_class)), String::utf8(mono_class_get_name(raw_class)), raw_class, assembly));
delegates.insert(name, delegate);
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index b32d561f61..6b35da30f9 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -32,7 +32,7 @@
#define GD_MONO_CLASS_H
#include "core/string/ustring.h"
-#include "core/templates/map.h"
+#include "core/templates/rb_map.h"
#include "gd_mono_field.h"
#include "gd_mono_header.h"
@@ -85,15 +85,15 @@ class GDMonoClass {
Vector<GDMonoMethod *> method_list;
bool fields_fetched;
- Map<StringName, GDMonoField *> fields;
+ HashMap<StringName, GDMonoField *> fields;
Vector<GDMonoField *> fields_list;
bool properties_fetched;
- Map<StringName, GDMonoProperty *> properties;
+ HashMap<StringName, GDMonoProperty *> properties;
Vector<GDMonoProperty *> properties_list;
bool delegates_fetched;
- Map<StringName, GDMonoClass *> delegates;
+ HashMap<StringName, GDMonoClass *> delegates;
Vector<GDMonoClass *> delegates_list;
friend class GDMonoAssembly;
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index a884bf4da0..25678be624 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -70,7 +70,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) {
void *data = CSharpLanguage::get_instance_binding(unmanaged);
ERR_FAIL_NULL_V(data, nullptr);
- CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value();
+ CSharpScriptBinding &script_binding = ((RBMap<Object *, CSharpScriptBinding>::Element *)data)->value();
ERR_FAIL_COND_V(!script_binding.inited, nullptr);
MonoGCHandleData &gchandle = script_binding.gchandle;
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index cbc0adc574..344475fb37 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -541,7 +541,7 @@ void NavMap::sync() {
}
// Group all edges per key.
- Map<gd::EdgeKey, Vector<gd::Edge::Connection>> connections;
+ HashMap<gd::EdgeKey, Vector<gd::Edge::Connection>, gd::EdgeKey> connections;
for (size_t poly_id(0); poly_id < polygons.size(); poly_id++) {
gd::Polygon &poly(polygons[poly_id]);
@@ -549,7 +549,7 @@ void NavMap::sync() {
int next_point = (p + 1) % poly.points.size();
gd::EdgeKey ek(poly.points[p].key, poly.points[next_point].key);
- Map<gd::EdgeKey, Vector<gd::Edge::Connection>>::Element *connection = connections.find(ek);
+ HashMap<gd::EdgeKey, Vector<gd::Edge::Connection>, gd::EdgeKey>::Iterator connection = connections.find(ek);
if (!connection) {
connections[ek] = Vector<gd::Edge::Connection>();
}
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h
index 5232e42bed..0ebdea30e1 100644
--- a/modules/navigation/nav_map.h
+++ b/modules/navigation/nav_map.h
@@ -34,7 +34,7 @@
#include "nav_rid.h"
#include "core/math/math_defs.h"
-#include "core/templates/map.h"
+#include "core/templates/rb_map.h"
#include "core/templates/thread_work_pool.h"
#include "nav_utils.h"
diff --git a/modules/navigation/nav_utils.h b/modules/navigation/nav_utils.h
index 5b6c695ca4..a9f4e0e2fc 100644
--- a/modules/navigation/nav_utils.h
+++ b/modules/navigation/nav_utils.h
@@ -32,8 +32,9 @@
#define NAV_UTILS_H
#include "core/math/vector3.h"
+#include "core/templates/hash_map.h"
+#include "core/templates/hashfuncs.h"
#include "core/templates/vector.h"
-
#include <vector>
class NavRegion;
@@ -49,15 +50,18 @@ union PointKey {
};
uint64_t key = 0;
- bool operator<(const PointKey &p_key) const { return key < p_key.key; }
};
struct EdgeKey {
PointKey a;
PointKey b;
- bool operator<(const EdgeKey &p_key) const {
- return (a.key == p_key.a.key) ? (b.key < p_key.b.key) : (a.key < p_key.a.key);
+ static uint32_t hash(const EdgeKey &p_val) {
+ return hash_one_uint64(p_val.a.key) ^ hash_one_uint64(p_val.b.key);
+ }
+
+ bool operator==(const EdgeKey &p_key) const {
+ return (a.key == p_key.a.key) && (b.key == p_key.b.key);
}
EdgeKey(const PointKey &p_a = PointKey(), const PointKey &p_b = PointKey()) :
diff --git a/modules/openxr/extensions/openxr_extension_wrapper.h b/modules/openxr/extensions/openxr_extension_wrapper.h
index f3064041b8..0f7c0ba0bc 100644
--- a/modules/openxr/extensions/openxr_extension_wrapper.h
+++ b/modules/openxr/extensions/openxr_extension_wrapper.h
@@ -33,7 +33,7 @@
#include "core/error/error_macros.h"
#include "core/math/camera_matrix.h"
-#include "core/templates/map.h"
+#include "core/templates/hash_map.h"
#include "core/templates/rid.h"
#include "thirdparty/openxr/src/common/xr_linear.h"
@@ -49,10 +49,10 @@ protected:
// Store extension we require.
// If bool pointer is a nullptr this means this extension is mandatory and initialisation will fail if it is not available
// If bool pointer is set, value will be set to true or false depending on whether extension is available
- Map<const char *, bool *> request_extensions;
+ HashMap<String, bool *> request_extensions;
public:
- virtual Map<const char *, bool *> get_request_extensions() {
+ virtual HashMap<String, bool *> get_request_extensions() {
return request_extensions;
}
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index d0f67b7f5d..6e94e3b444 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -170,9 +170,9 @@ bool OpenXRAPI::load_supported_extensions() {
return true;
}
-bool OpenXRAPI::is_extension_supported(const char *p_extension) const {
+bool OpenXRAPI::is_extension_supported(const String &p_extension) const {
for (uint32_t i = 0; i < num_supported_extensions; i++) {
- if (strcmp(supported_extensions[i].extensionName, p_extension) == 0) {
+ if ((supported_extensions[i].extensionName == p_extension) == 0) {
#ifdef DEBUG
print_line("OpenXR: requested extension", p_extension, "is supported");
#endif
@@ -204,9 +204,9 @@ bool OpenXRAPI::create_instance() {
// Create our OpenXR instance, this will query any registered extension wrappers for extensions we need to enable.
// Append the extensions requested by the registered extension wrappers.
- Map<const char *, bool *> requested_extensions;
+ HashMap<String, bool *> requested_extensions;
for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
- Map<const char *, bool *> wrapper_request_extensions = wrapper->get_request_extensions();
+ const HashMap<String, bool *> &wrapper_request_extensions = wrapper->get_request_extensions();
// requested_extensions.insert(wrapper_request_extensions.begin(), wrapper_request_extensions.end());
for (auto &requested_extension : wrapper_request_extensions) {
@@ -224,6 +224,7 @@ bool OpenXRAPI::create_instance() {
// Check which extensions are supported
enabled_extensions.clear();
+
for (auto &requested_extension : requested_extensions) {
if (!is_extension_supported(requested_extension.key)) {
if (requested_extension.value == nullptr) {
@@ -238,13 +239,18 @@ bool OpenXRAPI::create_instance() {
*requested_extension.value = true;
// and record that we want to enable it
- enabled_extensions.push_back(requested_extension.key);
+ enabled_extensions.push_back(requested_extension.key.ascii());
} else {
// record that we want to enable this
- enabled_extensions.push_back(requested_extension.key);
+ enabled_extensions.push_back(requested_extension.key.ascii());
}
}
+ Vector<const char *> extension_ptrs;
+ for (int i = 0; i < enabled_extensions.size(); i++) {
+ extension_ptrs.push_back(enabled_extensions[i].get_data());
+ }
+
// Get our project name
String project_name = GLOBAL_GET("application/config/name");
@@ -264,8 +270,8 @@ bool OpenXRAPI::create_instance() {
application_info, // applicationInfo
0, // enabledApiLayerCount, need to find out if we need support for this?
nullptr, // enabledApiLayerNames
- uint32_t(enabled_extensions.size()), // enabledExtensionCount
- enabled_extensions.ptr() // enabledExtensionNames
+ uint32_t(extension_ptrs.size()), // enabledExtensionCount
+ extension_ptrs.ptr() // enabledExtensionNames
};
copy_string_to_char_buffer(project_name, instance_create_info.applicationInfo.applicationName, XR_MAX_APPLICATION_NAME_SIZE);
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index 702f6b9b1d..bd71f0e1c2 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -37,7 +37,7 @@
#include "core/math/vector2.h"
#include "core/os/memory.h"
#include "core/string/ustring.h"
-#include "core/templates/map.h"
+#include "core/templates/rb_map.h"
#include "core/templates/rid_owner.h"
#include "core/templates/vector.h"
#include "servers/xr/xr_pose.h"
@@ -73,7 +73,7 @@ private:
uint32_t num_supported_extensions = 0;
XrExtensionProperties *supported_extensions = nullptr;
Vector<OpenXRExtensionWrapper *> registered_extension_wrappers;
- Vector<const char *> enabled_extensions;
+ Vector<CharString> enabled_extensions;
bool ext_hp_mixed_reality_available = false;
bool ext_samsung_odyssey_available = false;
@@ -132,7 +132,7 @@ private:
bool load_layer_properties();
bool load_supported_extensions();
- bool is_extension_supported(const char *p_extension) const;
+ bool is_extension_supported(const String &p_extension) const;
// instance
bool create_instance();
diff --git a/modules/openxr/openxr_interface.cpp b/modules/openxr/openxr_interface.cpp
index 41ce8c019e..ab06583932 100644
--- a/modules/openxr/openxr_interface.cpp
+++ b/modules/openxr/openxr_interface.cpp
@@ -113,7 +113,7 @@ void OpenXRInterface::_load_action_map() {
// process our action map
if (action_map.is_valid()) {
- Map<Ref<OpenXRAction>, Action *> xr_actions;
+ HashMap<Ref<OpenXRAction>, Action *> xr_actions;
Array action_sets = action_map->get_action_sets();
for (int i = 0; i < action_sets.size(); i++) {
diff --git a/modules/raycast/lightmap_raycaster.cpp b/modules/raycast/lightmap_raycaster.cpp
index ecc256bff9..7e7c3f9067 100644
--- a/modules/raycast/lightmap_raycaster.cpp
+++ b/modules/raycast/lightmap_raycaster.cpp
@@ -152,8 +152,8 @@ void LightmapRaycasterEmbree::commit() {
rtcCommitScene(embree_scene);
}
-void LightmapRaycasterEmbree::set_mesh_filter(const Set<int> &p_mesh_ids) {
- for (Set<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
+void LightmapRaycasterEmbree::set_mesh_filter(const RBSet<int> &p_mesh_ids) {
+ for (RBSet<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
rtcDisableGeometry(rtcGetGeometry(embree_scene, E->get()));
}
rtcCommitScene(embree_scene);
@@ -161,7 +161,7 @@ void LightmapRaycasterEmbree::set_mesh_filter(const Set<int> &p_mesh_ids) {
}
void LightmapRaycasterEmbree::clear_mesh_filter() {
- for (Set<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
+ for (RBSet<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
rtcEnableGeometry(rtcGetGeometry(embree_scene, E->get()));
}
rtcCommitScene(embree_scene);
diff --git a/modules/raycast/lightmap_raycaster.h b/modules/raycast/lightmap_raycaster.h
index c420e617e5..4c52758fd8 100644
--- a/modules/raycast/lightmap_raycaster.h
+++ b/modules/raycast/lightmap_raycaster.h
@@ -52,8 +52,8 @@ private:
static void filter_function(const struct RTCFilterFunctionNArguments *p_args);
- Map<unsigned int, AlphaTextureData> alpha_textures;
- Set<int> filter_meshes;
+ HashMap<unsigned int, AlphaTextureData> alpha_textures;
+ RBSet<int> filter_meshes;
public:
virtual bool intersect(Ray &p_ray) override;
@@ -64,7 +64,7 @@ public:
virtual void set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) override;
virtual void commit() override;
- virtual void set_mesh_filter(const Set<int> &p_mesh_ids) override;
+ virtual void set_mesh_filter(const RBSet<int> &p_mesh_ids) override;
virtual void clear_mesh_filter() override;
static LightmapRaycaster *create_embree_raycaster();
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp
index f49cd08698..c165354c7b 100644
--- a/modules/raycast/raycast_occlusion_cull.cpp
+++ b/modules/raycast/raycast_occlusion_cull.cpp
@@ -223,7 +223,7 @@ void RaycastOcclusionCull::occluder_set_mesh(RID p_occluder, const PackedVector3
occluder->vertices = p_vertices;
occluder->indices = p_indices;
- for (Set<InstanceID>::Element *E = occluder->users.front(); E; E = E->next()) {
+ for (RBSet<InstanceID>::Element *E = occluder->users.front(); E; E = E->next()) {
RID scenario_rid = E->get().scenario;
RID instance_rid = E->get().instance;
ERR_CONTINUE(!scenarios.has(scenario_rid));
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h
index 8453c5341d..779f6fb3c4 100644
--- a/modules/raycast/raycast_occlusion_cull.h
+++ b/modules/raycast/raycast_occlusion_cull.h
@@ -101,7 +101,7 @@ private:
struct Occluder {
PackedVector3Array vertices;
PackedInt32Array indices;
- Set<InstanceID> users;
+ RBSet<InstanceID> users;
};
struct OccluderInstance {
@@ -136,7 +136,7 @@ private:
int current_scene_idx = 0;
HashMap<RID, OccluderInstance> instances;
- Set<RID> dirty_instances; // To avoid duplicates
+ RBSet<RID> dirty_instances; // To avoid duplicates
LocalVector<RID> dirty_instances_array; // To iterate and split into threads
LocalVector<RID> removed_instances;
diff --git a/modules/raycast/static_raycaster.cpp b/modules/raycast/static_raycaster.cpp
index 9df6d5ff43..f2e944a82d 100644
--- a/modules/raycast/static_raycaster.cpp
+++ b/modules/raycast/static_raycaster.cpp
@@ -94,8 +94,8 @@ void StaticRaycasterEmbree::commit() {
rtcCommitScene(embree_scene);
}
-void StaticRaycasterEmbree::set_mesh_filter(const Set<int> &p_mesh_ids) {
- for (Set<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
+void StaticRaycasterEmbree::set_mesh_filter(const RBSet<int> &p_mesh_ids) {
+ for (RBSet<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
rtcDisableGeometry(rtcGetGeometry(embree_scene, E->get()));
}
rtcCommitScene(embree_scene);
@@ -103,7 +103,7 @@ void StaticRaycasterEmbree::set_mesh_filter(const Set<int> &p_mesh_ids) {
}
void StaticRaycasterEmbree::clear_mesh_filter() {
- for (Set<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
+ for (RBSet<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
rtcEnableGeometry(rtcGetGeometry(embree_scene, E->get()));
}
rtcCommitScene(embree_scene);
diff --git a/modules/raycast/static_raycaster.h b/modules/raycast/static_raycaster.h
index cce19ba60d..b52b5bccfc 100644
--- a/modules/raycast/static_raycaster.h
+++ b/modules/raycast/static_raycaster.h
@@ -41,7 +41,7 @@ private:
static RTCDevice embree_device;
RTCScene embree_scene;
- Set<int> filter_meshes;
+ RBSet<int> filter_meshes;
public:
virtual bool intersect(Ray &p_ray) override;
@@ -50,7 +50,7 @@ public:
virtual void add_mesh(const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices, unsigned int p_id) override;
virtual void commit() override;
- virtual void set_mesh_filter(const Set<int> &p_mesh_ids) override;
+ virtual void set_mesh_filter(const RBSet<int> &p_mesh_ids) override;
virtual void clear_mesh_filter() override;
static StaticRaycaster *create_embree_raycaster();
diff --git a/modules/regex/regex.cpp b/modules/regex/regex.cpp
index ee1137b71f..bbe92139e0 100644
--- a/modules/regex/regex.cpp
+++ b/modules/regex/regex.cpp
@@ -52,9 +52,9 @@ int RegExMatch::_find(const Variant &p_name) const {
return i;
} else if (p_name.get_type() == Variant::STRING) {
- const Map<String, int>::Element *found = names.find((String)p_name);
+ HashMap<String, int>::ConstIterator found = names.find((String)p_name);
if (found) {
- return found->value();
+ return found->value;
}
}
@@ -75,8 +75,8 @@ int RegExMatch::get_group_count() const {
Dictionary RegExMatch::get_names() const {
Dictionary result;
- for (const Map<String, int>::Element *i = names.front(); i != nullptr; i = i->next()) {
- result[i->key()] = i->value();
+ for (const KeyValue<String, int> &E : names) {
+ result[E.key] = E.value;
}
return result;
diff --git a/modules/regex/regex.h b/modules/regex/regex.h
index e7221f4070..1455188670 100644
--- a/modules/regex/regex.h
+++ b/modules/regex/regex.h
@@ -33,7 +33,7 @@
#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
-#include "core/templates/map.h"
+#include "core/templates/rb_map.h"
#include "core/templates/vector.h"
#include "core/variant/array.h"
#include "core/variant/dictionary.h"
@@ -48,7 +48,7 @@ class RegExMatch : public RefCounted {
String subject;
Vector<Range> data;
- Map<String, int> names;
+ HashMap<String, int> names;
friend class RegEx;
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index fe3a43dc97..2f2b450cf4 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -5575,7 +5575,7 @@ PackedInt32Array TextServerAdvanced::string_get_word_breaks(const String &p_stri
// Convert to UTF-16.
Char16String utf16 = p_string.utf16();
- Set<int> breaks;
+ RBSet<int> breaks;
UErrorCode err = U_ZERO_ERROR;
UBreakIterator *bi = ubrk_open(UBRK_LINE, p_language.ascii().get_data(), (const UChar *)utf16.ptr(), utf16.length(), &err);
if (U_FAILURE(err)) {
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index c292e2e707..897c27b6fa 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -126,7 +126,7 @@ class TextServerAdvanced : public TextServerExtension {
_THREAD_SAFE_CLASS_
struct NumSystemData {
- Set<StringName> lang;
+ RBSet<StringName> lang;
String digits;
String percent_sign;
String exp;
@@ -192,7 +192,6 @@ class TextServerAdvanced : public TextServerExtension {
Vector<FontTexture> textures;
HashMap<int32_t, FontGlyph> glyph_map;
HashMap<Vector2i, Vector2, VariantHasher, VariantComparator> kerning_map;
-
hb_font_t *hb_handle = nullptr;
#ifdef MODULE_FREETYPE_ENABLED
@@ -236,7 +235,7 @@ class TextServerAdvanced : public TextServerExtension {
HashMap<Vector2i, FontDataForSizeAdvanced *, VariantHasher, VariantComparator> cache;
bool face_init = false;
- Set<uint32_t> supported_scripts;
+ RBSet<uint32_t> supported_scripts;
Dictionary supported_features;
Dictionary supported_varaitions;
Dictionary feature_overrides;
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index 569bcad780..9e6c0ef773 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -1603,12 +1603,12 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
List<VisualScript::DataConnection> data_connections;
script->get_data_connection_list(&data_connections);
- HashMap<int, Set<int>> conn_map;
+ HashMap<int, RBSet<int>> conn_map;
for (const VisualScript::DataConnection &E : data_connections) {
if (E.from_node == p_id && E.from_port == p_port) {
// Push into the connections map.
if (!conn_map.has(E.to_node)) {
- conn_map.insert(E.to_node, Set<int>());
+ conn_map.insert(E.to_node, RBSet<int>());
}
conn_map[E.to_node].insert(E.to_port);
}
@@ -1617,8 +1617,8 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
undo_redo->add_do_method(vsn.ptr(), "remove_output_data_port", p_port);
undo_redo->add_do_method(this, "_update_graph", p_id);
- for (const KeyValue<int, Set<int>> &E : conn_map) {
- for (const Set<int>::Element *F = E.value.front(); F; F = F->next()) {
+ for (const KeyValue<int, RBSet<int>> &E : conn_map) {
+ for (const RBSet<int>::Element *F = E.value.front(); F; F = F->next()) {
undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E.key, F->get());
}
}
@@ -1760,14 +1760,14 @@ void VisualScriptEditor::_on_nodes_paste() {
return;
}
- Map<int, int> remap;
+ HashMap<int, int> remap;
undo_redo->create_action(TTR("Paste VisualScript Nodes"));
int idc = script->get_available_id() + 1;
- Set<int> to_select;
+ RBSet<int> to_select;
- Set<Vector2> existing_positions;
+ RBSet<Vector2> existing_positions;
{
List<int> nodes;
@@ -1806,12 +1806,12 @@ void VisualScriptEditor::_on_nodes_paste() {
undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
}
- for (Set<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) {
+ for (RBSet<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) {
undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
}
- for (Set<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) {
+ for (RBSet<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) {
undo_redo->add_do_method(script.ptr(), "data_connect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
undo_redo->add_undo_method(script.ptr(), "data_disconnect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
}
@@ -1881,7 +1881,7 @@ void VisualScriptEditor::_on_nodes_delete() {
}
void VisualScriptEditor::_on_nodes_duplicate() {
- Set<int> to_duplicate;
+ RBSet<int> to_duplicate;
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
@@ -1900,10 +1900,10 @@ void VisualScriptEditor::_on_nodes_duplicate() {
undo_redo->create_action(TTR("Duplicate VisualScript Nodes"));
int idc = script->get_available_id() + 1;
- Set<int> to_select;
+ RBSet<int> to_select;
HashMap<int, int> remap;
- for (Set<int>::Element *F = to_duplicate.front(); F; F = F->next()) {
+ for (RBSet<int>::Element *F = to_duplicate.front(); F; F = F->next()) {
// Duplicate from the specific function but place it into the default func as it would lack the connections.
Ref<VisualScriptNode> node = script->get_node(F->get());
@@ -3175,7 +3175,7 @@ void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_fro
}
}
-VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes) {
+VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, RBSet<int> &visited_nodes) {
VisualScriptNode::TypeGuess tg;
tg.type = Variant::NIL;
@@ -3226,7 +3226,7 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_ac
}
void VisualScriptEditor::_port_action_menu(int p_option) {
- Set<int> vn;
+ RBSet<int> vn;
switch (p_option) {
case CREATE_CALL_SET_GET: {
@@ -3338,7 +3338,7 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
#endif
Vector2 pos = _get_pos_in_graph(port_action_pos);
- Set<int> vn;
+ RBSet<int> vn;
bool port_node_exists = true;
if (drop_position != Vector2()) {
@@ -4094,8 +4094,8 @@ void VisualScriptEditor::_menu_option(int p_what) {
} break;
case EDIT_CREATE_FUNCTION: {
// Create Function.
- Map<int, Ref<VisualScriptNode>> nodes;
- Set<int> selections;
+ HashMap<int, Ref<VisualScriptNode>> nodes;
+ RBSet<int> selections;
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
@@ -4118,18 +4118,18 @@ void VisualScriptEditor::_menu_option(int p_what) {
return; // nothing to be done if there are no valid nodes selected
}
- Set<VisualScript::SequenceConnection> seqmove;
- Set<VisualScript::DataConnection> datamove;
+ RBSet<VisualScript::SequenceConnection> seqmove;
+ RBSet<VisualScript::DataConnection> datamove;
- Set<VisualScript::SequenceConnection> seqext;
- Set<VisualScript::DataConnection> dataext;
+ RBSet<VisualScript::SequenceConnection> seqext;
+ RBSet<VisualScript::DataConnection> dataext;
int start_node = -1;
- Set<int> end_nodes;
+ RBSet<int> end_nodes;
if (nodes.size() == 1) {
- Ref<VisualScriptNode> nd = script->get_node(nodes.front()->key());
+ Ref<VisualScriptNode> nd = script->get_node(nodes.begin()->key);
if (nd.is_valid() && nd->has_input_sequence_port()) {
- start_node = nodes.front()->key();
+ start_node = nodes.begin()->key;
} else {
EditorNode::get_singleton()->show_warning(TTR("Select at least one node with sequence port."));
return;
@@ -4167,8 +4167,8 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
} else {
// Pick the node with input sequence.
- Set<int> nodes_from;
- Set<int> nodes_to;
+ RBSet<int> nodes_from;
+ RBSet<int> nodes_to;
for (const VisualScript::SequenceConnection &E : seqs) {
if (nodes.has(E.from_node) && nodes.has(E.to_node)) {
seqmove.insert(E);
@@ -4194,7 +4194,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
// If we still don't have a start node then,
// run through the nodes and select the first tree node,
// i.e. node without any input sequence but output sequence.
- for (Set<int>::Element *E = nodes_from.front(); E; E = E->next()) {
+ for (RBSet<int>::Element *E = nodes_from.front(); E; E = E->next()) {
if (!nodes_to.has(E->get())) {
start_node = E->get();
}
@@ -4265,11 +4265,11 @@ void VisualScriptEditor::_menu_option(int p_what) {
// Move the nodes.
// Handles reconnection of sequence connections on undo, start here in case of issues.
- for (Set<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) {
+ for (RBSet<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) {
undo_redo->add_do_method(script.ptr(), "sequence_disconnect", E->get().from_node, E->get().from_output, E->get().to_node);
undo_redo->add_undo_method(script.ptr(), "sequence_connect", E->get().from_node, E->get().from_output, E->get().to_node);
}
- for (Set<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) {
+ for (RBSet<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) {
undo_redo->add_do_method(script.ptr(), "data_disconnect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
undo_redo->add_undo_method(script.ptr(), "data_connect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
}
@@ -4279,7 +4279,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
// Could fail with the new changes, start here when searching for bugs in create function shortcut.
int m = 1;
- for (Set<int>::Element *G = end_nodes.front(); G; G = G->next()) {
+ for (RBSet<int>::Element *G = end_nodes.front(); G; G = G->next()) {
Ref<VisualScriptReturn> ret_node;
ret_node.instantiate();
@@ -4331,7 +4331,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
// This is likely going to be very slow and I am not sure if I should keep it,
// but I hope that it will not be a problem considering that we won't be creating functions so frequently,
// and cyclic connections would be a problem but hopefully we won't let them get to this point.
-void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes) {
+void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const RBSet<int> &p_selected, RBSet<int> &r_end_nodes) {
for (const VisualScript::SequenceConnection &E : p_seqs) {
int from = E.from_node;
int to = E.to_node;
@@ -4837,7 +4837,7 @@ Ref<VisualScriptNode> VisualScriptCustomNodes::create_node_custom(const String &
}
VisualScriptCustomNodes *VisualScriptCustomNodes::singleton = nullptr;
-Map<String, Ref<RefCounted>> VisualScriptCustomNodes::custom_nodes;
+HashMap<String, Ref<RefCounted>> VisualScriptCustomNodes::custom_nodes;
VisualScriptCustomNodes::VisualScriptCustomNodes() {
singleton = this;
diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h
index e63539ac5b..c7fd8c4a78 100644
--- a/modules/visual_script/editor/visual_script_editor.h
+++ b/modules/visual_script/editor/visual_script_editor.h
@@ -142,9 +142,9 @@ class VisualScriptEditor : public ScriptEditorBase {
Vector<Pair<Variant::Type, String>> args;
};
- Map<StringName, Color> node_colors;
+ HashMap<StringName, Color> node_colors;
HashMap<StringName, Ref<StyleBox>> node_styles;
- Map<StringName, Variant::Type> base_type_map;
+ HashMap<StringName, Variant::Type> base_type_map;
void _update_graph_connections();
void _update_graph(int p_only_id = -1);
@@ -159,11 +159,11 @@ class VisualScriptEditor : public ScriptEditorBase {
String _validate_name(const String &p_name) const;
struct Clipboard {
- Map<int, Ref<VisualScriptNode>> nodes;
- Map<int, Vector2> nodes_positions;
+ HashMap<int, Ref<VisualScriptNode>> nodes;
+ HashMap<int, Vector2> nodes_positions;
- Set<VisualScript::SequenceConnection> sequence_connections;
- Set<VisualScript::DataConnection> data_connections;
+ RBSet<VisualScript::SequenceConnection> sequence_connections;
+ RBSet<VisualScript::DataConnection> data_connections;
};
static Clipboard *clipboard;
@@ -213,7 +213,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _end_node_move();
void _move_node(int p_id, const Vector2 &p_to);
- void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes);
+ void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const RBSet<int> &p_selected, RBSet<int> &r_end_nodes);
void _node_moved(Vector2 p_from, Vector2 p_to, int p_id);
void _remove_node(int p_id);
@@ -287,7 +287,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _draw_color_over_button(Object *obj, Color p_color);
void _button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud);
- VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &p_visited_nodes);
+ VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, RBSet<int> &p_visited_nodes);
void _member_rmb_selected(const Vector2 &p_pos);
void _member_option(int p_option);
@@ -359,7 +359,7 @@ protected:
static void _bind_methods();
static VisualScriptCustomNodes *singleton;
- static Map<String, Ref<RefCounted>> custom_nodes;
+ static HashMap<String, Ref<RefCounted>> custom_nodes;
static Ref<VisualScriptNode> create_node_custom(const String &p_name);
public:
diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp
index c8549ddb53..18d56a3a9b 100644
--- a/modules/visual_script/editor/visual_script_property_selector.cpp
+++ b/modules/visual_script/editor/visual_script_property_selector.cpp
@@ -726,7 +726,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes_init() {
combined_docs.insert(class_doc.name, class_doc);
}
}
- iterator_doc = combined_docs.front();
+ iterator_doc = combined_docs.begin();
return true;
}
@@ -787,7 +787,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_node_classes_build() {
}
bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes() {
- DocData::ClassDoc &class_doc = iterator_doc->value();
+ DocData::ClassDoc &class_doc = iterator_doc->value;
if (
(!_is_class_disabled_by_feature_profile(class_doc.name) && !_is_class_disabled_by_scope(class_doc.name)) ||
_match_visual_script(class_doc)) {
@@ -909,13 +909,13 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes() {
}
}
- iterator_doc = iterator_doc->next();
+ ++iterator_doc;
return !iterator_doc;
}
bool VisualScriptPropertySelector::SearchRunner::_phase_class_items_init() {
results_tree->clear();
- iterator_match = matches.front();
+ iterator_match = matches.begin();
root_item = results_tree->create_item();
class_items.clear();
@@ -928,7 +928,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_class_items() {
return true;
}
- ClassMatch &match = iterator_match->value();
+ ClassMatch &match = iterator_match->value;
if (search_flags & SEARCH_SHOW_HIERARCHY) {
if (match.required()) {
@@ -940,12 +940,12 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_class_items() {
}
}
- iterator_match = iterator_match->next();
+ ++iterator_match;
return !iterator_match;
}
bool VisualScriptPropertySelector::SearchRunner::_phase_member_items_init() {
- iterator_match = matches.front();
+ iterator_match = matches.begin();
return true;
}
@@ -955,7 +955,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_member_items() {
return true;
}
- ClassMatch &match = iterator_match->value();
+ ClassMatch &match = iterator_match->value;
TreeItem *parent = (search_flags & SEARCH_SHOW_HIERARCHY) ? class_items[match.doc->name] : root_item;
bool constructor_created = false;
@@ -986,7 +986,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_member_items() {
_create_theme_property_item(parent, match.doc, match.theme_properties[i]);
}
- iterator_match = iterator_match->next();
+ ++iterator_match;
return !iterator_match;
}
diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h
index 90a6265ab7..91d81bba47 100644
--- a/modules/visual_script/editor/visual_script_property_selector.h
+++ b/modules/visual_script/editor/visual_script_property_selector.h
@@ -179,15 +179,15 @@ class VisualScriptPropertySelector::SearchRunner : public RefCounted {
Ref<Texture2D> empty_icon;
Color disabled_color;
- Map<String, DocData::ClassDoc>::Element *iterator_doc = nullptr;
- Map<String, ClassMatch> matches;
- Map<String, ClassMatch>::Element *iterator_match = nullptr;
+ HashMap<String, DocData::ClassDoc>::Iterator iterator_doc;
+ HashMap<String, ClassMatch> matches;
+ HashMap<String, ClassMatch>::Iterator iterator_match;
TreeItem *root_item = nullptr;
- Map<String, TreeItem *> class_items;
+ HashMap<String, TreeItem *> class_items;
TreeItem *matched_item = nullptr;
float match_highest_score = 0;
- Map<String, DocData::ClassDoc> combined_docs;
+ HashMap<String, DocData::ClassDoc> combined_docs;
List<String> vs_nodes;
bool _is_class_disabled_by_feature_profile(const StringName &p_class);
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index c140ceb0b4..a287b8e69f 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -230,7 +230,7 @@ void VisualScript::_node_ports_changed(int p_id) {
{
List<SequenceConnection> to_remove;
- for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
+ for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id && E->get().from_output >= vsn->get_output_sequence_port_count()) {
to_remove.push_back(E->get());
}
@@ -248,7 +248,7 @@ void VisualScript::_node_ports_changed(int p_id) {
{
List<DataConnection> to_remove;
- for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id && E->get().from_port >= vsn->get_output_value_port_count()) {
to_remove.push_back(E->get());
}
@@ -292,7 +292,7 @@ void VisualScript::remove_node(int p_id) {
{
List<SequenceConnection> to_remove;
- for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
+ for (RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id || E->get().to_node == p_id) {
to_remove.push_back(E->get());
}
@@ -307,7 +307,7 @@ void VisualScript::remove_node(int p_id) {
{
List<DataConnection> to_remove;
- for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id || E->get().to_node == p_id) {
to_remove.push_back(E->get());
}
@@ -384,7 +384,7 @@ bool VisualScript::has_sequence_connection(int p_from_node, int p_from_output, i
}
void VisualScript::get_sequence_connection_list(List<SequenceConnection> *r_connection) const {
- for (const Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
+ for (const RBSet<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
r_connection->push_back(E->get());
}
}
@@ -426,7 +426,7 @@ bool VisualScript::has_data_connection(int p_from_node, int p_from_port, int p_t
}
bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const {
- for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().to_node == p_node && E->get().to_port == p_port) {
return true;
}
@@ -435,7 +435,7 @@ bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const {
}
bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const {
- for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().to_node == p_node && E->get().to_port == p_port) {
*r_node = E->get().from_node;
*r_port = E->get().from_port;
@@ -446,7 +446,7 @@ bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port
}
void VisualScript::get_data_connection_list(List<DataConnection> *r_connection) const {
- for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ for (const RBSet<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
r_connection->push_back(E->get());
}
}
@@ -751,7 +751,7 @@ void VisualScript::_update_placeholders() {
return; // No bother if no placeholders.
}
List<PropertyInfo> pinfo;
- Map<StringName, Variant> values;
+ HashMap<StringName, Variant> values;
for (const KeyValue<StringName, Variable> &E : variables) {
if (!variables[E.key]._export) {
@@ -764,7 +764,7 @@ void VisualScript::_update_placeholders() {
values[p.name] = variables[E.key].default_value;
}
- for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ for (RBSet<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
E->get()->update(pinfo, values);
}
}
@@ -779,7 +779,7 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
placeholders.insert(sins);
List<PropertyInfo> pinfo;
- Map<StringName, Variant> values;
+ HashMap<StringName, Variant> values;
for (const KeyValue<StringName, Variable> &E : variables) {
if (!variables[E.key]._export) {
@@ -1078,7 +1078,7 @@ Dictionary VisualScript::_get_data() const {
d["nodes"] = nds;
Array seqconns;
- for (const Set<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) {
+ for (const RBSet<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) {
seqconns.push_back(F->get().from_node);
seqconns.push_back(F->get().from_output);
seqconns.push_back(F->get().to_node);
@@ -1086,7 +1086,7 @@ Dictionary VisualScript::_get_data() const {
d["sequence_connections"] = seqconns;
Array dataconns;
- for (const Set<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) {
+ for (const RBSet<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) {
dataconns.push_back(F->get().from_node);
dataconns.push_back(F->get().from_port);
dataconns.push_back(F->get().to_node);
@@ -1168,10 +1168,10 @@ bool VisualScript::inherits_script(const Ref<Script> &p_script) const {
return this == p_script.ptr(); // There is no inheritance in visual scripts, so this is enough.
}
-Set<int> VisualScript::get_output_sequence_ports_connected(int from_node) {
+RBSet<int> VisualScript::get_output_sequence_ports_connected(int from_node) {
List<VisualScript::SequenceConnection> *sc = memnew(List<VisualScript::SequenceConnection>);
get_sequence_connection_list(sc);
- Set<int> connected;
+ RBSet<int> connected;
for (List<VisualScript::SequenceConnection>::Element *E = sc->front(); E; E = E->next()) {
if (E->get().from_node == from_node) {
connected.insert(E->get().from_output);
@@ -1191,23 +1191,23 @@ VisualScript::~VisualScript() {
////////////////////////////////////////////
bool VisualScriptInstance::set(const StringName &p_name, const Variant &p_value) {
- Map<StringName, Variant>::Element *E = variables.find(p_name);
+ HashMap<StringName, Variant>::Iterator E = variables.find(p_name);
if (!E) {
return false;
}
- E->get() = p_value;
+ E->value = p_value;
return true;
}
bool VisualScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
- const Map<StringName, Variant>::Element *E = variables.find(p_name);
+ HashMap<StringName, Variant>::ConstIterator E = variables.find(p_name);
if (!E) {
return false;
}
- r_ret = E->get();
+ r_ret = E->value;
return true;
}
@@ -1315,9 +1315,9 @@ void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int
}
Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Callable::CallError &r_error) {
- Map<StringName, Function>::Element *F = functions.find(p_method);
+ HashMap<StringName, Function>::Iterator F = functions.find(p_method);
ERR_FAIL_COND_V(!F, Variant());
- Function *f = &F->get();
+ Function *f = &F->value;
// This call goes separate, so it can be yielded and suspended.
Variant *variant_stack = (Variant *)p_stack;
@@ -1689,7 +1689,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
Variant VisualScriptInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
r_error.error = Callable::CallError::CALL_OK; //ok by default
- Map<StringName, Function>::Element *F = functions.find(p_method);
+ HashMap<StringName, Function>::Iterator F = functions.find(p_method);
if (!F) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
@@ -1697,7 +1697,7 @@ Variant VisualScriptInstance::callp(const StringName &p_method, const Variant **
VSDEBUG("CALLING: " + String(p_method));
- Function *f = &F->get();
+ Function *f = &F->value;
int total_stack_size = 0;
@@ -1731,14 +1731,14 @@ Variant VisualScriptInstance::callp(const StringName &p_method, const Variant **
memset(pass_stack, 0, f->pass_stack_size * sizeof(int));
- Map<int, VisualScriptNodeInstance *>::Element *E = instances.find(f->node);
+ HashMap<int, VisualScriptNodeInstance *>::Iterator E = instances.find(f->node);
if (!E) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function.");
}
- VisualScriptNodeInstance *node = E->get();
+ VisualScriptNodeInstance *node = E->value;
if (flow_stack) {
flow_stack[0] = node->get_id();
@@ -1839,7 +1839,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
function.pass_stack_size = 0;
function.node_count = 0;
- Map<StringName, int> local_var_indices;
+ HashMap<StringName, int> local_var_indices;
if (function.node < 0) {
VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E.key));
@@ -1861,15 +1861,15 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
max_input_args = MAX(max_input_args, function.argument_count);
}
// Function nodes graphs.
- Set<VisualScript::SequenceConnection> seqconns;
- Set<VisualScript::DataConnection> dataconns;
- Set<int> node_ids;
+ RBSet<VisualScript::SequenceConnection> seqconns;
+ RBSet<VisualScript::DataConnection> dataconns;
+ RBSet<int> node_ids;
node_ids.insert(function.node);
{
List<int> nd_queue;
nd_queue.push_back(function.node);
while (!nd_queue.is_empty()) {
- for (const Set<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) {
+ for (const RBSet<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) {
if (nd_queue.front()->get() == F->get().from_node && !node_ids.has(F->get().to_node)) {
nd_queue.push_back(F->get().to_node);
node_ids.insert(F->get().to_node);
@@ -1881,10 +1881,10 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
nd_queue.pop_front();
}
HashMap<int, HashMap<int, Pair<int, int>>> dc_lut; // :: to -> to_port -> (from, from_port)
- for (const Set<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) {
+ for (const RBSet<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) {
dc_lut[F->get().to_node][F->get().to_port] = Pair<int, int>(F->get().from_node, F->get().from_port);
}
- for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) {
nd_queue.push_back(F->get());
}
List<int> dc_keys;
@@ -1907,7 +1907,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
//Multiple passes are required to set up this complex thing..
//First create the nodes.
- for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) {
Ref<VisualScriptNode> node = script->nodes[F->get()].node;
VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance.
@@ -1981,7 +1981,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
function.trash_pos = function.max_stack++; // create pos for trash
// Second pass, do data connections.
- for (const Set<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) {
+ for (const RBSet<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) {
VisualScript::DataConnection dc = F->get();
ERR_CONTINUE(!instances.has(dc.from_node));
VisualScriptNodeInstance *from = instances[dc.from_node];
@@ -2008,7 +2008,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
}
// Third pass, do sequence connections.
- for (const Set<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) {
+ for (const RBSet<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) {
VisualScript::SequenceConnection sc = F->get();
ERR_CONTINUE(!instances.has(sc.from_node));
VisualScriptNodeInstance *from = instances[sc.from_node];
@@ -2022,7 +2022,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
//fourth pass:
// 1) unassigned input ports to default values
// 2) connect unassigned output ports to trash
- for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ for (const RBSet<int>::Element *F = node_ids.front(); F; F = F->next()) {
ERR_CONTINUE(!instances.has(F->get()));
Ref<VisualScriptNode> node = script->nodes[F->get()].node;
@@ -2223,7 +2223,7 @@ Ref<Script> VisualScriptLanguage::make_template(const String &p_template, const
return script;
}
-bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
+bool VisualScriptLanguage::validate(const String &p_script, const String &p_path, List<String> *r_functions, List<ScriptLanguage::ScriptError> *r_errors, List<ScriptLanguage::Warning> *r_warnings, RBSet<int> *r_safe_lines) const {
return false;
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 6b27af15f6..c28ec2268b 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -214,8 +214,8 @@ private:
HashMap<int, NodeData> nodes; // Can be a sparse map.
- Set<SequenceConnection> sequence_connections;
- Set<DataConnection> data_connections;
+ RBSet<SequenceConnection> sequence_connections;
+ RBSet<DataConnection> data_connections;
Vector2 scroll;
@@ -233,15 +233,15 @@ private:
HashMap<StringName, Function> functions;
HashMap<StringName, Variable> variables;
- Map<StringName, Vector<Argument>> custom_signals;
+ HashMap<StringName, Vector<Argument>> custom_signals;
Vector<Multiplayer::RPCConfig> rpc_functions;
- Map<Object *, VisualScriptInstance *> instances;
+ HashMap<Object *, VisualScriptInstance *> instances;
bool is_tool_script;
#ifdef TOOLS_ENABLED
- Set<PlaceHolderScriptInstance *> placeholders;
+ RBSet<PlaceHolderScriptInstance *> placeholders;
// void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
void _update_placeholders();
@@ -283,7 +283,7 @@ public:
void sequence_disconnect(int p_from_node, int p_from_output, int p_to_node);
bool has_sequence_connection(int p_from_node, int p_from_output, int p_to_node) const;
void get_sequence_connection_list(List<SequenceConnection> *r_connection) const;
- Set<int> get_output_sequence_ports_connected(int from_node);
+ RBSet<int> get_output_sequence_ports_connected(int from_node);
void data_connect(int p_from_node, int p_from_port, int p_to_node, int p_to_port);
void data_disconnect(int p_from_node, int p_from_port, int p_to_node, int p_to_port);
@@ -317,7 +317,7 @@ public:
void custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx);
void remove_custom_signal(const StringName &p_name);
void rename_custom_signal(const StringName &p_name, const StringName &p_new_name);
- Set<int> get_output_sequence_ports_connected(const String &edited_func, int from_node);
+ RBSet<int> get_output_sequence_ports_connected(const String &edited_func, int from_node);
void get_custom_signal_list(List<StringName> *r_custom_signals) const;
@@ -376,8 +376,8 @@ class VisualScriptInstance : public ScriptInstance {
Object *owner = nullptr;
Ref<VisualScript> script;
- Map<StringName, Variant> variables; // Using variable path, not script.
- Map<int, VisualScriptNodeInstance *> instances;
+ HashMap<StringName, Variant> variables; // Using variable path, not script.
+ HashMap<int, VisualScriptNodeInstance *> instances;
struct Function {
int node = 0;
@@ -389,7 +389,7 @@ class VisualScriptInstance : public ScriptInstance {
int argument_count = 0;
};
- Map<StringName, Function> functions;
+ HashMap<StringName, Function> functions;
Vector<Variant> default_values;
int max_input_args = 0;
@@ -415,22 +415,22 @@ public:
String to_string(bool *r_valid);
bool set_variable(const StringName &p_variable, const Variant &p_value) {
- Map<StringName, Variant>::Element *E = variables.find(p_variable);
+ HashMap<StringName, Variant>::Iterator E = variables.find(p_variable);
if (!E) {
return false;
}
- E->get() = p_value;
+ E->value = p_value;
return true;
}
bool get_variable(const StringName &p_variable, Variant *r_variable) const {
- const Map<StringName, Variant>::Element *E = variables.find(p_variable);
+ HashMap<StringName, Variant>::ConstIterator E = variables.find(p_variable);
if (!E) {
return false;
}
- *r_variable = E->get();
+ *r_variable = E->value;
return true;
}
@@ -480,7 +480,7 @@ public:
typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String &p_type);
class VisualScriptLanguage : public ScriptLanguage {
- Map<String, VisualScriptNodeRegisterFunc> register_funcs;
+ HashMap<String, VisualScriptNodeRegisterFunc> register_funcs;
struct CallLevel {
Variant *stack = nullptr;
@@ -570,7 +570,7 @@ public:
virtual void get_string_delimiters(List<String> *p_delimiters) const override;
virtual bool is_using_templates() override;
virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
- virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override;
+ virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, RBSet<int> *r_safe_lines = nullptr) const override;
virtual Script *create_script() const override;
virtual bool has_named_classes() const override;
virtual bool supports_builtin_mode() const override;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index dbbe74f3d5..ac33526ddc 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -3416,7 +3416,7 @@ VisualScriptConstructor::VisualScriptConstructor() {
type = Variant::NIL;
}
-static Map<String, Pair<Variant::Type, MethodInfo>> constructor_map;
+static HashMap<String, Pair<Variant::Type, MethodInfo>> constructor_map;
static Ref<VisualScriptNode> create_constructor_node(const String &p_name) {
ERR_FAIL_COND_V(!constructor_map.has(p_name), Ref<VisualScriptNode>());
diff --git a/modules/vorbis/resource_importer_ogg_vorbis.cpp b/modules/vorbis/resource_importer_ogg_vorbis.cpp
index 03e145216a..7ee6446313 100644
--- a/modules/vorbis/resource_importer_ogg_vorbis.cpp
+++ b/modules/vorbis/resource_importer_ogg_vorbis.cpp
@@ -57,7 +57,7 @@ String ResourceImporterOGGVorbis::get_resource_type() const {
return "AudioStreamOGGVorbis";
}
-bool ResourceImporterOGGVorbis::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const {
+bool ResourceImporterOGGVorbis::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
return true;
}
@@ -74,7 +74,7 @@ void ResourceImporterOGGVorbis::get_import_options(const String &p_path, List<Im
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
}
-Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
bool loop = p_options["loop"];
float loop_offset = p_options["loop_offset"];
diff --git a/modules/vorbis/resource_importer_ogg_vorbis.h b/modules/vorbis/resource_importer_ogg_vorbis.h
index 07291803a1..3b4a68a1fd 100644
--- a/modules/vorbis/resource_importer_ogg_vorbis.h
+++ b/modules/vorbis/resource_importer_ogg_vorbis.h
@@ -52,9 +52,9 @@ public:
virtual int get_preset_count() const override;
virtual String get_preset_name(int p_idx) const override;
virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override;
- virtual bool get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const override;
+ virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
- virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
+ virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterOGGVorbis();
};
diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp
index 0bc42b104c..6f68b84ad3 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.cpp
+++ b/modules/webrtc/webrtc_multiplayer_peer.cpp
@@ -140,41 +140,41 @@ void WebRTCMultiplayerPeer::poll() {
}
void WebRTCMultiplayerPeer::_find_next_peer() {
- Map<int, Ref<ConnectedPeer>>::Element *E = peer_map.find(next_packet_peer);
+ HashMap<int, Ref<ConnectedPeer>>::Iterator E = peer_map.find(next_packet_peer);
if (E) {
- E = E->next();
+ ++E;
}
// After last.
while (E) {
- if (!E->get()->connected) {
- E = E->next();
+ if (!E->value->connected) {
+ ++E;
continue;
}
- for (const Ref<WebRTCDataChannel> &F : E->get()->channels) {
+ for (const Ref<WebRTCDataChannel> &F : E->value->channels) {
if (F->get_available_packet_count()) {
- next_packet_peer = E->key();
+ next_packet_peer = E->key;
return;
}
}
- E = E->next();
+ ++E;
}
- E = peer_map.front();
+ E = peer_map.begin();
// Before last
while (E) {
- if (!E->get()->connected) {
- E = E->next();
+ if (!E->value->connected) {
+ ++E;
continue;
}
- for (const Ref<WebRTCDataChannel> &F : E->get()->channels) {
+ for (const Ref<WebRTCDataChannel> &F : E->value->channels) {
if (F->get_available_packet_count()) {
- next_packet_peer = E->key();
+ next_packet_peer = E->key;
return;
}
}
- if (E->key() == (int)next_packet_peer) {
+ if (E->key == (int)next_packet_peer) {
break;
}
- E = E->next();
+ ++E;
}
// No packet found
next_packet_peer = 0;
@@ -354,12 +354,12 @@ Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_si
}
if (target_peer > 0) {
- Map<int, Ref<ConnectedPeer>>::Element *E = peer_map.find(target_peer);
+ HashMap<int, Ref<ConnectedPeer>>::Iterator E = peer_map.find(target_peer);
ERR_FAIL_COND_V_MSG(!E, ERR_INVALID_PARAMETER, "Invalid target peer: " + itos(target_peer) + ".");
- ERR_FAIL_COND_V_MSG(E->value()->channels.size() <= ch, ERR_INVALID_PARAMETER, vformat("Unable to send packet on channel %d, max channels: %d", ch, E->value()->channels.size()));
- ERR_FAIL_COND_V(E->value()->channels[ch].is_null(), ERR_BUG);
- return E->value()->channels[ch]->put_packet(p_buffer, p_buffer_size);
+ ERR_FAIL_COND_V_MSG(E->value->channels.size() <= ch, ERR_INVALID_PARAMETER, vformat("Unable to send packet on channel %d, max channels: %d", ch, E->value->channels.size()));
+ ERR_FAIL_COND_V(E->value->channels[ch].is_null(), ERR_BUG);
+ return E->value->channels[ch]->put_packet(p_buffer, p_buffer_size);
} else {
int exclude = -target_peer;
diff --git a/modules/webrtc/webrtc_multiplayer_peer.h b/modules/webrtc/webrtc_multiplayer_peer.h
index 6675c67867..97550a3e9d 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.h
+++ b/modules/webrtc/webrtc_multiplayer_peer.h
@@ -69,7 +69,7 @@ private:
int next_packet_peer = 0;
bool server_compat = false;
- Map<int, Ref<ConnectedPeer>> peer_map;
+ HashMap<int, Ref<ConnectedPeer>> peer_map;
List<Dictionary> channels_config;
void _peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict);
diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h
index 43d9d59f38..db529a669d 100644
--- a/modules/websocket/websocket_multiplayer_peer.h
+++ b/modules/websocket/websocket_multiplayer_peer.h
@@ -62,7 +62,7 @@ protected:
};
List<Packet> _incoming_packets;
- Map<int, Ref<WebSocketPeer>> _peer_map;
+ HashMap<int, Ref<WebSocketPeer>> _peer_map;
Packet _current_packet;
bool _is_multiplayer = false;
diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp
index 894ba7766f..478dbb9d47 100644
--- a/modules/websocket/wsl_client.cpp
+++ b/modules/websocket/wsl_client.cpp
@@ -113,7 +113,7 @@ bool WSLClient::_verify_headers(String &r_protocol) {
ERR_FAIL_COND_V_MSG(req[0] != "HTTP/1.1", false, "Invalid protocol. Got: '" + req[0] + "', expected 'HTTP/1.1'.");
ERR_FAIL_COND_V_MSG(req[1] != "101", false, "Invalid status code. Got: '" + req[1] + "', expected '101'.");
- Map<String, String> headers;
+ HashMap<String, String> headers;
for (int i = 1; i < len; i++) {
Vector<String> header = psa[i].split(":", false, 1);
ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i] + ".");
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp
index b58b2e4724..517b9643f8 100644
--- a/modules/websocket/wsl_server.cpp
+++ b/modules/websocket/wsl_server.cpp
@@ -46,7 +46,7 @@ bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols, St
ERR_FAIL_COND_V_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", false, "Invalid method or HTTP version.");
r_resource_name = req[1];
- Map<String, String> headers;
+ HashMap<String, String> headers;
for (int i = 1; i < len; i++) {
Vector<String> header = psa[i].split(":", false, 1);
ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i]);