summaryrefslogtreecommitdiff
path: root/modules
diff options
context:
space:
mode:
Diffstat (limited to 'modules')
-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp1
-rw-r--r--modules/theora/doc_classes/VideoStreamTheora.xml5
-rw-r--r--modules/webm/doc_classes/VideoStreamWebm.xml3
3 files changed, 6 insertions, 3 deletions
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index fdd755845f..f0f095ddf5 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -318,6 +318,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platform_ios.name = "iOS";
platform_ios.entries.push_back("armv7");
platform_ios.entries.push_back("arm64");
+ platform_ios.entries.push_back("x86_64");
// iOS can use both Static and Dynamic libraries.
// Frameworks is actually a folder with files.
platform_ios.library_extension = "*.framework; Framework, *.xcframework; Binary Framework, *.a; Static Library, *.dylib; Dynamic Library";
diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml
index 92244a4d28..cb8852d5ef 100644
--- a/modules/theora/doc_classes/VideoStreamTheora.xml
+++ b/modules/theora/doc_classes/VideoStreamTheora.xml
@@ -4,7 +4,8 @@
[VideoStream] resource for Ogg Theora videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension.
+ [VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is less efficient than [VideoStreamWebm]'s VP8 and VP9, but it requires less CPU resources to decode. The Theora codec is decoded on the CPU.
+ [b]Note:[/b] While Ogg Theora videos can also have an [code].ogg[/code] extension, you will have to rename the extension to [code].ogv[/code] to use those videos within Godot.
</description>
<tutorials>
</tutorials>
@@ -22,7 +23,7 @@
<argument index="0" name="file" type="String">
</argument>
<description>
- Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].o[/code] extension.
+ Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].ogv[/code] extension.
</description>
</method>
</methods>
diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml
index dfa04720cf..2edbc08cc8 100644
--- a/modules/webm/doc_classes/VideoStreamWebm.xml
+++ b/modules/webm/doc_classes/VideoStreamWebm.xml
@@ -4,7 +4,8 @@
[VideoStream] resource for WebM videos.
</brief_description>
<description>
- [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension.
+ [VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU.
+ [b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora]
</description>
<tutorials>
</tutorials>