diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gdnative/gdnative.cpp | 36 | ||||
-rw-r--r-- | modules/gdnative/gdnative.h | 17 | ||||
-rw-r--r-- | modules/gdnative/godot/array.h | 2 | ||||
-rw-r--r-- | modules/gdnative/godot/dictionary.h | 2 | ||||
-rw-r--r-- | modules/gdnative/godot/gdnative.h | 2 | ||||
-rw-r--r-- | modules/gdnative/godot/node_path.h | 2 | ||||
-rw-r--r-- | modules/gdnative/godot/pool_arrays.h | 14 | ||||
-rw-r--r-- | modules/gdnative/godot/rid.h | 2 | ||||
-rw-r--r-- | modules/gdnative/godot/string.h | 2 | ||||
-rw-r--r-- | modules/gdnative/godot/variant.h | 2 | ||||
-rw-r--r-- | modules/nativescript/godot_nativescript.h | 2 | ||||
-rw-r--r-- | modules/nativescript/nativescript.cpp | 2 |
12 files changed, 54 insertions, 31 deletions
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 7faf21c5a1..ded987557c 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -40,7 +40,7 @@ const String init_symbol = "godot_gdnative_init"; const String terminate_symbol = "godot_gdnative_terminate"; -String GDNativeLibrary::platform_names[NUM_PLATFORMS] = { +String GDNativeLibrary::platform_names[NUM_PLATFORMS + 1] = { "X11_32bit", "X11_64bit", "Windows_32bit", @@ -48,11 +48,15 @@ String GDNativeLibrary::platform_names[NUM_PLATFORMS] = { "OSX", "Android", - "iOS", - "WebAssembly" + "iOS_32bit", + "iOS_64bit", + + "WebAssembly", + + "" }; -String GDNativeLibrary::platform_lib_ext[NUM_PLATFORMS] = { +String GDNativeLibrary::platform_lib_ext[NUM_PLATFORMS + 1] = { "so", "so", "dll", @@ -60,21 +64,30 @@ String GDNativeLibrary::platform_lib_ext[NUM_PLATFORMS] = { "dylib", "so", + "dylib", + "dylib", + + "wasm", - "wasm" + "" }; -// TODO(karroffel): make this actually do the right thing. GDNativeLibrary::Platform GDNativeLibrary::current_platform = #if defined(X11_ENABLED) - X11_64BIT; + (sizeof(void *) == 8 ? X11_64BIT : X11_32BIT); #elif defined(WINDOWS_ENABLED) - WINDOWS_64BIT; + (sizeof(void *) == 8 ? WINDOWS_64BIT : WINDOWS_32BIT); #elif defined(OSX_ENABLED) OSX; +#elif defined(IPHONE_ENABLED) + (sizeof(void *) == 8 ? IOS_64BIT : IOS_32BIT); +#elif defined(ANDROID_ENABLED) + ANDROID; +#elif defined(JAVASCRIPT_ENABLED) + WASM; #else - X11_64BIT; // need a sensible default.. + NUM_PLATFORMS; #endif GDNativeLibrary::GDNativeLibrary() @@ -151,7 +164,10 @@ String GDNativeLibrary::get_library_path(StringName p_platform) const { } String GDNativeLibrary::get_active_library_path() const { - return library_paths[GDNativeLibrary::current_platform]; + if (GDNativeLibrary::current_platform != NUM_PLATFORMS) { + return library_paths[GDNativeLibrary::current_platform]; + } + return ""; } GDNative::GDNative() { diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h index bec746a441..dc1c3507ec 100644 --- a/modules/gdnative/gdnative.h +++ b/modules/gdnative/gdnative.h @@ -48,11 +48,17 @@ class GDNativeLibrary : public Resource { // NOTE(karroffel): I heard OSX 32 bit is dead, so 64 only OSX, - // TODO(karroffel): all different android versions and archs + // Android .so files must be located in directories corresponding to Android ABI names: + // https://developer.android.com/ndk/guides/abis.html + // Android runtime will select the matching library depending on the device. + // The value here must simply point to the .so name, for example: + // "res://libmy_gdnative.so" or "libmy_gdnative.so", + // while in the project the actual paths can be "lib/android/armeabi-v7a/libmy_gdnative.so", + // "lib/android/arm64-v8a/libmy_gdnative.so". ANDROID, - // TODO(karroffe): all different iOS versions and archs - IOS, + IOS_32BIT, + IOS_64BIT, // TODO(karroffel): figure out how to deal with web stuff at all... WASM, @@ -64,10 +70,9 @@ class GDNativeLibrary : public Resource { }; - static String platform_names[NUM_PLATFORMS]; - static String platform_lib_ext[NUM_PLATFORMS]; + static String platform_names[NUM_PLATFORMS + 1]; + static String platform_lib_ext[NUM_PLATFORMS + 1]; - // TODO(karroffel): make this actually do something lol. static Platform current_platform; String library_paths[NUM_PLATFORMS]; diff --git a/modules/gdnative/godot/array.h b/modules/gdnative/godot/array.h index 434ce958c9..08f73c8785 100644 --- a/modules/gdnative/godot/array.h +++ b/modules/gdnative/godot/array.h @@ -37,7 +37,7 @@ extern "C" { #include <stdint.h> -#define GODOT_ARRAY_SIZE 8 +#define GODOT_ARRAY_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_ARRAY_TYPE_DEFINED diff --git a/modules/gdnative/godot/dictionary.h b/modules/gdnative/godot/dictionary.h index bbe40f23c3..10d580af08 100644 --- a/modules/gdnative/godot/dictionary.h +++ b/modules/gdnative/godot/dictionary.h @@ -36,7 +36,7 @@ extern "C" { #include <stdint.h> -#define GODOT_DICTIONARY_SIZE 8 +#define GODOT_DICTIONARY_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_DICTIONARY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_DICTIONARY_TYPE_DEFINED diff --git a/modules/gdnative/godot/gdnative.h b/modules/gdnative/godot/gdnative.h index 8b289da1f5..c71a7ae1ef 100644 --- a/modules/gdnative/godot/gdnative.h +++ b/modules/gdnative/godot/gdnative.h @@ -56,7 +56,7 @@ extern "C" { #define GDAPI GDCALLINGCONV #endif #else -#define GDCALLINGCONV __attribute__((sysv_abi)) +#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default"))) #define GDAPI GDCALLINGCONV #endif diff --git a/modules/gdnative/godot/node_path.h b/modules/gdnative/godot/node_path.h index 3e2a99e461..2f71ddd59d 100644 --- a/modules/gdnative/godot/node_path.h +++ b/modules/gdnative/godot/node_path.h @@ -36,7 +36,7 @@ extern "C" { #include <stdint.h> -#define GODOT_NODE_PATH_SIZE 8 +#define GODOT_NODE_PATH_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_NODE_PATH_TYPE_DEFINED #define GODOT_CORE_API_GODOT_NODE_PATH_TYPE_DEFINED diff --git a/modules/gdnative/godot/pool_arrays.h b/modules/gdnative/godot/pool_arrays.h index ecd85ddfe8..1b51dca38c 100644 --- a/modules/gdnative/godot/pool_arrays.h +++ b/modules/gdnative/godot/pool_arrays.h @@ -38,7 +38,7 @@ extern "C" { /////// PoolByteArray -#define GODOT_POOL_BYTE_ARRAY_SIZE 8 +#define GODOT_POOL_BYTE_ARRAY_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_POOL_BYTE_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_POOL_BYTE_ARRAY_TYPE_DEFINED @@ -49,7 +49,7 @@ typedef struct { /////// PoolIntArray -#define GODOT_POOL_INT_ARRAY_SIZE 8 +#define GODOT_POOL_INT_ARRAY_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_POOL_INT_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_POOL_INT_ARRAY_TYPE_DEFINED @@ -60,7 +60,7 @@ typedef struct { /////// PoolRealArray -#define GODOT_POOL_REAL_ARRAY_SIZE 8 +#define GODOT_POOL_REAL_ARRAY_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_POOL_REAL_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_POOL_REAL_ARRAY_TYPE_DEFINED @@ -71,7 +71,7 @@ typedef struct { /////// PoolStringArray -#define GODOT_POOL_STRING_ARRAY_SIZE 8 +#define GODOT_POOL_STRING_ARRAY_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_POOL_STRING_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_POOL_STRING_ARRAY_TYPE_DEFINED @@ -82,7 +82,7 @@ typedef struct { /////// PoolVector2Array -#define GODOT_POOL_VECTOR2_ARRAY_SIZE 8 +#define GODOT_POOL_VECTOR2_ARRAY_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_POOL_VECTOR2_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_POOL_VECTOR2_ARRAY_TYPE_DEFINED @@ -93,7 +93,7 @@ typedef struct { /////// PoolVector3Array -#define GODOT_POOL_VECTOR3_ARRAY_SIZE 8 +#define GODOT_POOL_VECTOR3_ARRAY_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_POOL_VECTOR3_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_POOL_VECTOR3_ARRAY_TYPE_DEFINED @@ -104,7 +104,7 @@ typedef struct { /////// PoolColorArray -#define GODOT_POOL_COLOR_ARRAY_SIZE 8 +#define GODOT_POOL_COLOR_ARRAY_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_POOL_COLOR_ARRAY_TYPE_DEFINED #define GODOT_CORE_API_GODOT_POOL_COLOR_ARRAY_TYPE_DEFINED diff --git a/modules/gdnative/godot/rid.h b/modules/gdnative/godot/rid.h index b685157cec..c56ff38735 100644 --- a/modules/gdnative/godot/rid.h +++ b/modules/gdnative/godot/rid.h @@ -36,7 +36,7 @@ extern "C" { #include <stdint.h> -#define GODOT_RID_SIZE 8 +#define GODOT_RID_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_RID_TYPE_DEFINED #define GODOT_CORE_API_GODOT_RID_TYPE_DEFINED diff --git a/modules/gdnative/godot/string.h b/modules/gdnative/godot/string.h index f41626faa1..d691744453 100644 --- a/modules/gdnative/godot/string.h +++ b/modules/gdnative/godot/string.h @@ -37,7 +37,7 @@ extern "C" { #include <stdint.h> #include <wchar.h> -#define GODOT_STRING_SIZE 8 +#define GODOT_STRING_SIZE sizeof(void *) #ifndef GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED #define GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED diff --git a/modules/gdnative/godot/variant.h b/modules/gdnative/godot/variant.h index fda24db8d4..849ba8bda6 100644 --- a/modules/gdnative/godot/variant.h +++ b/modules/gdnative/godot/variant.h @@ -36,7 +36,7 @@ extern "C" { #include <stdint.h> -#define GODOT_VARIANT_SIZE 24 +#define GODOT_VARIANT_SIZE (16 + sizeof(void *)) #ifndef GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED #define GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED diff --git a/modules/nativescript/godot_nativescript.h b/modules/nativescript/godot_nativescript.h index 1eaf459570..d263c61464 100644 --- a/modules/nativescript/godot_nativescript.h +++ b/modules/nativescript/godot_nativescript.h @@ -58,7 +58,7 @@ extern "C" { #define GDAPI GDCALLINGCONV #endif #else -#define GDCALLINGCONV __attribute__((sysv_abi)) +#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default"))) #define GDAPI GDCALLINGCONV #endif diff --git a/modules/nativescript/nativescript.cpp b/modules/nativescript/nativescript.cpp index 3799ce31f8..e141080687 100644 --- a/modules/nativescript/nativescript.cpp +++ b/modules/nativescript/nativescript.cpp @@ -994,6 +994,8 @@ void NativeScriptLanguage::init_library(const Ref<GDNativeLibrary> &lib) { #endif // See if this library was "registered" already. const String &lib_path = lib->get_active_library_path(); + ERR_EXPLAIN(lib->get_name() + " does not have a library for the current platform"); + ERR_FAIL_COND(lib_path.length() == 0); Map<String, Ref<GDNative> >::Element *E = library_gdnatives.find(lib_path); if (!E) { |