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-rw-r--r--modules/assimp/editor_scene_importer_assimp.cpp2
-rw-r--r--modules/bullet/area_bullet.cpp2
-rw-r--r--modules/bullet/rigid_body_bullet.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp
index a547dabb60..69ab068648 100644
--- a/modules/assimp/editor_scene_importer_assimp.cpp
+++ b/modules/assimp/editor_scene_importer_assimp.cpp
@@ -389,7 +389,7 @@ EditorSceneImporterAssimp::_generate_scene(const String &p_path, aiScene *scene,
Spatial *parent_node = parent_lookup->value();
ERR_FAIL_COND_V_MSG(parent_node == NULL, state.root,
- "Parent node invalid even though lookup successful, out of ram?")
+ "Parent node invalid even though lookup successful, out of ram?");
if (spatial != state.root) {
parent_node->add_child(spatial);
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp
index 1cfb77e762..8d03a99556 100644
--- a/modules/bullet/area_bullet.cpp
+++ b/modules/bullet/area_bullet.cpp
@@ -167,7 +167,7 @@ bool AreaBullet::is_monitoring() const {
}
void AreaBullet::main_shape_changed() {
- CRASH_COND(!get_main_shape())
+ CRASH_COND(!get_main_shape());
btGhost->setCollisionShape(get_main_shape());
}
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 2bcb25457a..dfc9647813 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -320,7 +320,7 @@ void RigidBodyBullet::destroy_kinematic_utilities() {
}
void RigidBodyBullet::main_shape_changed() {
- CRASH_COND(!get_main_shape())
+ CRASH_COND(!get_main_shape());
btBody->setCollisionShape(get_main_shape());
set_continuous_collision_detection(is_continuous_collision_detection_enabled()); // Reset
}