diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gdscript/doc_classes/@GDScript.xml | 12 | ||||
-rw-r--r-- | modules/gdscript/gdscript.cpp | 2 | ||||
-rw-r--r-- | modules/gdscript/gdscript_utility_functions.cpp | 19 | ||||
-rw-r--r-- | modules/gdscript/language_server/gdscript_extend_parser.cpp | 2 | ||||
-rw-r--r-- | modules/opensimplex/doc_classes/NoiseTexture.xml | 5 | ||||
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 27 |
6 files changed, 48 insertions, 19 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 631ee4d895..5b476cda01 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -98,6 +98,7 @@ [codeblock] [{function:bar, line:12, source:res://script.gd}, {function:foo, line:9, source:res://script.gd}, {function:_ready, line:6, source:res://script.gd}] [/codeblock] + [b]Note:[/b] Not supported for calling from threads. Instead, this will return an empty array. </description> </method> <method name="inst2dict"> @@ -160,17 +161,24 @@ <method name="print_debug" qualifiers="vararg"> <return type="void" /> <description> - Like [method @GlobalScope.print], but prints only when used in debug mode. + Like [method @GlobalScope.print], but includes the current stack frame when running with the debugger turned on. + Output in the console would look something like this: + [codeblock] + Test print + At: res://test.gd:15:_process() + [/codeblock] + [b]Note:[/b] Not supported for calling from threads. Instead of the stack frame, this will print the thread ID. </description> </method> <method name="print_stack"> <return type="void" /> <description> - Prints a stack track at code location, only works when running with debugger turned on. + Prints a stack trace at the current code location. Only works when running with debugger turned on. Output in the console would look something like this: [codeblock] Frame 0 - res://test.gd:16 in function '_process' [/codeblock] + [b]Note:[/b] Not supported for calling from threads. Instead of the stack trace, this will print the thread ID. </description> </method> <method name="range" qualifiers="vararg"> diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index e00ffff8e4..e4d3ed118c 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -1257,6 +1257,8 @@ bool GDScriptInstance::set(const StringName &p_name, const Variant &p_value) { call(member->setter, &val, 1, err); if (err.error == Callable::CallError::CALL_OK) { return true; //function exists, call was successful + } else { + return false; } } else { if (member->data_type.has_type) { diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp index f1b0079536..e997d3a51e 100644 --- a/modules/gdscript/gdscript_utility_functions.cpp +++ b/modules/gdscript/gdscript_utility_functions.cpp @@ -437,9 +437,13 @@ struct GDScriptUtilityFunctionsDefinitions { str += p_args[i]->operator String(); } - ScriptLanguage *script = GDScriptLanguage::get_singleton(); - if (script->debug_get_stack_level_count() > 0) { - str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()"; + if (Thread::get_caller_id() == Thread::get_main_id()) { + ScriptLanguage *script = GDScriptLanguage::get_singleton(); + if (script->debug_get_stack_level_count() > 0) { + str += "\n At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)) + ":" + script->debug_get_stack_level_function(0) + "()"; + } + } else { + str += "\n At: Cannot retrieve debug info outside the main thread. Thread ID: " + itos(Thread::get_caller_id()); } print_line(str); @@ -448,15 +452,24 @@ struct GDScriptUtilityFunctionsDefinitions { static inline void print_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { VALIDATE_ARG_COUNT(0); + if (Thread::get_caller_id() != Thread::get_main_id()) { + print_line("Cannot retrieve debug info outside the main thread. Thread ID: " + itos(Thread::get_caller_id())); + return; + } ScriptLanguage *script = GDScriptLanguage::get_singleton(); for (int i = 0; i < script->debug_get_stack_level_count(); i++) { print_line("Frame " + itos(i) + " - " + script->debug_get_stack_level_source(i) + ":" + itos(script->debug_get_stack_level_line(i)) + " in function '" + script->debug_get_stack_level_function(i) + "'"); }; + *r_ret = Variant(); } static inline void get_stack(Variant *r_ret, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) { VALIDATE_ARG_COUNT(0); + if (Thread::get_caller_id() != Thread::get_main_id()) { + *r_ret = Array(); + return; + } ScriptLanguage *script = GDScriptLanguage::get_singleton(); Array ret; diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp index f4c0c4d9bb..80f4721e2d 100644 --- a/modules/gdscript/language_server/gdscript_extend_parser.cpp +++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp @@ -269,7 +269,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p if (j > 0) { symbol.detail += ", "; } - symbol.detail += m.signal->parameters[i]->identifier->name; + symbol.detail += m.signal->parameters[j]->identifier->name; } symbol.detail += ")"; diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 8a10411cf6..16fea228b1 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -8,8 +8,9 @@ NoiseTexture can also generate normal map textures. The class uses [Thread]s to generate the texture data internally, so [method Texture2D.get_image] may return [code]null[/code] if the generation process has not completed yet. In that case, you need to wait for the texture to be generated before accessing the image and the generated byte data: [codeblock] - var texture = preload("res://noise.tres") - yield(texture, "changed") + var texture = NoiseTexture.new() + texture.noise = OpenSimplexNoise.new() + await texture.changed var image = texture.get_image() var data = image.get_data() [/codeblock] diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 49ae79e22a..7b4fbc67fc 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -2195,20 +2195,20 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da Ref<VisualScriptNode> vnode; if (use_set) { - Ref<VisualScriptVariableSet> vnodes; - vnodes.instantiate(); - vnodes->set_variable(d["variable"]); - vnode = vnodes; + Ref<VisualScriptPropertySet> pset; + pset.instantiate(); + vnode = pset; } else { - Ref<VisualScriptVariableGet> vnodeg; - vnodeg.instantiate(); - vnodeg->set_variable(d["variable"]); - vnode = vnodeg; + Ref<VisualScriptPropertyGet> pget; + pget.instantiate(); + vnode = pget; } int new_id = script->get_available_id(); - undo_redo->create_action(TTR("Add Node")); + undo_redo->add_do_method(vnode.ptr(), "set_property", d["variable"]); + undo_redo->add_do_method(vnode.ptr(), "set_base_script", script->get_path()); + undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, pos); undo_redo->add_undo_method(script.ptr(), "remove_node", new_id); undo_redo->add_do_method(this, "_update_graph"); @@ -2451,12 +2451,14 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da pget.instantiate(); pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE); pget->set_base_type(obj->get_class()); - vnode = pget; } undo_redo->add_do_method(script.ptr(), "add_node", base_id, vnode, pos); undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); + if (!obj->get_script().is_null()) { + undo_redo->add_do_method(vnode.ptr(), "set_base_script", Ref<Script>(obj->get_script())->get_path()); + } if (!use_get) { undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); } @@ -2487,7 +2489,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH); pset->set_base_path(sn->get_path_to(node)); } - vnode = pset; } else { Ref<VisualScriptPropertyGet> pget; @@ -2502,9 +2503,13 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da } undo_redo->add_do_method(script.ptr(), "add_node", base_id, vnode, pos); undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]); + if (!obj->get_script().is_null()) { + undo_redo->add_do_method(vnode.ptr(), "set_base_script", Ref<Script>(obj->get_script())->get_path()); + } if (!use_get) { undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]); } + undo_redo->add_undo_method(script.ptr(), "remove_node", base_id); undo_redo->add_do_method(this, "_update_graph"); |