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-rw-r--r--modules/bullet/SCsub2
-rw-r--r--modules/bullet/rigid_body_bullet.cpp6
-rw-r--r--modules/csg/csg_shape.cpp14
-rw-r--r--modules/csg/csg_shape.h2
-rw-r--r--modules/gdnative/gdnative/variant.cpp14
-rw-r--r--modules/gdscript/gdscript.cpp24
-rw-r--r--modules/gdscript/gdscript_function.cpp2
-rw-r--r--modules/gdscript/gdscript_parser.cpp38
-rw-r--r--modules/hdr/image_loader_hdr.cpp2
-rw-r--r--modules/mono/SCsub3
-rw-r--r--modules/mono/csharp_script.cpp278
-rw-r--r--modules/mono/csharp_script.h34
-rw-r--r--modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj1
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp5
-rw-r--r--modules/mono/editor/godotsharp_builds.h3
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp28
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp26
-rw-r--r--modules/mono/glue/base_object_glue.cpp33
-rw-r--r--modules/mono/mono_gc_handle.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp110
-rw-r--r--modules/mono/mono_gd/gd_mono.h28
-rw-r--r--modules/mono/mono_gd/gd_mono_class_member.h4
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_field.h14
-rw-r--r--modules/mono/mono_gd/gd_mono_header.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h7
-rw-r--r--modules/mono/mono_gd/gd_mono_method.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_method.h16
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp14
-rw-r--r--modules/mono/mono_gd/gd_mono_property.h14
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp87
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h4
-rw-r--r--modules/mono/utils/macros.h52
-rw-r--r--modules/mono/utils/osx_utils.cpp4
-rw-r--r--modules/mono/utils/osx_utils.h1
-rw-r--r--modules/mono/utils/path_utils.cpp2
-rw-r--r--modules/pvr/texture_loader_pvr.cpp9
-rw-r--r--modules/svg/image_loader_svg.cpp5
-rw-r--r--modules/websocket/doc_classes/WebSocketClient.xml3
-rw-r--r--modules/websocket/doc_classes/WebSocketServer.xml3
-rw-r--r--modules/websocket/websocket_multiplayer.cpp7
44 files changed, 608 insertions, 331 deletions
diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub
index 11ce18449b..7e714ba43f 100644
--- a/modules/bullet/SCsub
+++ b/modules/bullet/SCsub
@@ -187,6 +187,8 @@ if env['builtin_bullet']:
thirdparty_sources = [thirdparty_dir + file for file in bullet2_src]
env_bullet.Append(CPPPATH=[thirdparty_dir])
+ # if env['target'] == "debug" or env['target'] == "release_debug":
+ # env_bullet.Append(CCFLAGS=['-DBT_DEBUG'])
env_thirdparty = env_bullet.Clone()
env_thirdparty.disable_warnings()
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 09177205b4..22f2214898 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -797,6 +797,9 @@ void RigidBodyBullet::set_transform__bullet(const btTransform &p_global_transfor
btBody->setLinearVelocity((p_global_transform.getOrigin() - btBody->getWorldTransform().getOrigin()) / space->get_delta_time());
// The kinematic use MotionState class
godotMotionState->moveBody(p_global_transform);
+ } else {
+ // Is necesasry to avoid wrong location on the rendering side on the next frame
+ godotMotionState->setWorldTransform(p_global_transform);
}
CollisionObjectBullet::set_transform__bullet(p_global_transform);
}
@@ -822,7 +825,8 @@ void RigidBodyBullet::reload_shapes() {
// shapes incorrectly do not set the vector in calculateLocalIntertia.
// Arbitrary zero is preferable to undefined behaviour.
btVector3 inertia(0, 0, 0);
- mainShape->calculateLocalInertia(mass, inertia);
+ if (EMPTY_SHAPE_PROXYTYPE != mainShape->getShapeType()) // Necessary to avoid assertion of the empty shape
+ mainShape->calculateLocalInertia(mass, inertia);
btBody->setMassProps(mass, inertia);
}
btBody->updateInertiaTensor();
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index a13f731c11..f62e6f5c40 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -575,6 +575,18 @@ void CSGShape::_validate_property(PropertyInfo &property) const {
}
}
+Array CSGShape::get_meshes() const {
+
+ if (root_mesh.is_valid()) {
+ Array arr;
+ arr.resize(2);
+ arr[0] = Transform();
+ arr[1] = root_mesh;
+ return arr;
+ }
+
+ return Array();
+}
void CSGShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_shape"), &CSGShape::_update_shape);
@@ -604,6 +616,8 @@ void CSGShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_calculate_tangents", "enabled"), &CSGShape::set_calculate_tangents);
ClassDB::bind_method(D_METHOD("is_calculating_tangents"), &CSGShape::is_calculating_tangents);
+ ClassDB::bind_method(D_METHOD("get_meshes"), &CSGShape::get_meshes);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "operation", PROPERTY_HINT_ENUM, "Union,Intersection,Subtraction"), "set_operation", "get_operation");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_RANGE, "0.0001,1,0.001"), "set_snap", "get_snap");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "calculate_tangents"), "set_calculate_tangents", "is_calculating_tangents");
diff --git a/modules/csg/csg_shape.h b/modules/csg/csg_shape.h
index df503faf2e..1622fb3a15 100644
--- a/modules/csg/csg_shape.h
+++ b/modules/csg/csg_shape.h
@@ -116,6 +116,8 @@ protected:
virtual void _validate_property(PropertyInfo &property) const;
+ Array get_meshes() const;
+
public:
void set_operation(Operation p_operation);
Operation get_operation() const;
diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp
index 491abbde9e..8f0d5a2db4 100644
--- a/modules/gdnative/gdnative/variant.cpp
+++ b/modules/gdnative/gdnative/variant.cpp
@@ -37,8 +37,22 @@
extern "C" {
#endif
+// Workaround GCC ICE on armv7hl which was affected GCC 6.0 up to 8.0 (GH-16100).
+// It was fixed upstream in 8.1, and a fix was backported to 7.4.
+// This can be removed once no supported distro ships with versions older than 7.4.
+#if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) && \
+ (__GNUC__ == 6 || (__GNUC__ == 7 && __GNUC_MINOR__ < 4) || (__GNUC__ == 8 && __GNUC_MINOR__ < 1))
+#pragma GCC push_options
+#pragma GCC optimize("-O0")
+#endif
+
#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
+#if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) && \
+ (__GNUC__ == 6 || (__GNUC__ == 7 && __GNUC_MINOR__ < 4) || (__GNUC__ == 8 && __GNUC_MINOR__ < 1))
+#pragma GCC pop_options
+#endif
+
// Constructors
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_self) {
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 9d263aa5e1..6d85eb3c90 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -223,16 +223,21 @@ void GDScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
void GDScript::get_script_method_list(List<MethodInfo> *p_list) const {
- for (const Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) {
- GDScriptFunction *func = E->get();
- MethodInfo mi;
- mi.name = E->key();
- for (int i = 0; i < func->get_argument_count(); i++) {
- mi.arguments.push_back(func->get_argument_type(i));
+ const GDScript *current = this;
+ while (current) {
+ for (const Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) {
+ GDScriptFunction *func = E->get();
+ MethodInfo mi;
+ mi.name = E->key();
+ for (int i = 0; i < func->get_argument_count(); i++) {
+ mi.arguments.push_back(func->get_argument_type(i));
+ }
+
+ mi.return_val = func->get_return_type();
+ p_list->push_back(mi);
}
- mi.return_val = func->get_return_type();
- p_list->push_back(mi);
+ current = current->_base;
}
}
@@ -642,7 +647,8 @@ Variant GDScript::call(const StringName &p_method, const Variant **p_args, int p
if (E) {
if (!E->get()->is_static()) {
- WARN_PRINT(String("Can't call non-static function: '" + String(p_method) + "' in script.").utf8().get_data());
+ ERR_EXPLAIN("Can't call non-static function: '" + String(p_method) + "' in script.");
+ ERR_FAIL_V(Variant());
}
return E->get()->call(NULL, p_args, p_argcount, r_error);
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 966c02d4ec..98871ddec3 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1083,7 +1083,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (argc >= 1) {
methodstr = String(*argptrs[0]) + " (via call)";
if (err.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
- err.argument -= 1;
+ err.argument += 1;
}
}
} else if (methodstr == "free") {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index b983922054..7334e8a8cc 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -811,6 +811,21 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
expr = constant;
bfn = true;
}
+
+ // Check parents for the constant
+ if (!bfn && cln->extends_file != StringName()) {
+ Ref<GDScript> parent = ResourceLoader::load(cln->extends_file);
+ if (parent.is_valid() && parent->is_valid()) {
+ Map<StringName, Variant> parent_constants;
+ parent->get_constants(&parent_constants);
+ if (parent_constants.has(identifier)) {
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ constant->value = parent_constants[identifier];
+ expr = constant;
+ bfn = true;
+ }
+ }
+ }
}
if (!bfn) {
@@ -4671,7 +4686,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
}
}
#ifdef TOOLS_ENABLED
- if (subexpr->type == Node::TYPE_CONSTANT && member._export.type != Variant::NIL) {
+ if (subexpr->type == Node::TYPE_CONSTANT && (member._export.type != Variant::NIL || member.data_type.has_type)) {
ConstantNode *cn = static_cast<ConstantNode *>(subexpr);
if (cn->value.get_type() != Variant::NIL) {
@@ -5442,6 +5457,12 @@ GDScriptParser::DataType GDScriptParser::_resolve_type(const DataType &p_source,
// Inner classes
ClassNode *outer_class = p;
while (outer_class) {
+ if (outer_class->name == id) {
+ found = true;
+ result.kind = DataType::CLASS;
+ result.class_type = outer_class;
+ break;
+ }
for (int i = 0; i < outer_class->subclasses.size(); i++) {
if (outer_class->subclasses[i] == p) {
continue;
@@ -7281,7 +7302,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) {
DataType cont = _resolve_type(c.type, c.expression->line);
DataType expr = _resolve_type(c.expression->get_datatype(), c.expression->line);
- if (!_is_type_compatible(cont, expr)) {
+ if (check_types && !_is_type_compatible(cont, expr)) {
_set_error("Constant value type (" + expr.to_string() + ") is not compatible with declared type (" + cont.to_string() + ").",
c.expression->line);
return;
@@ -7325,7 +7346,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) {
if (v.expression) {
DataType expr_type = _reduce_node_type(v.expression);
- if (!_is_type_compatible(v.data_type, expr_type)) {
+ if (check_types && !_is_type_compatible(v.data_type, expr_type)) {
// Try supertype test
if (_is_type_compatible(expr_type, v.data_type)) {
_mark_line_as_unsafe(v.line);
@@ -7787,7 +7808,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
return;
}
- if (!lh_type.has_type) {
+ if (!lh_type.has_type && check_types) {
if (op->arguments[0]->type == Node::TYPE_OPERATOR) {
_mark_line_as_unsafe(op->line);
}
@@ -7809,7 +7830,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
bool valid = false;
rh_type = _get_operation_type(oper, lh_type, arg_type, valid);
- if (!valid) {
+ if (check_types && !valid) {
_set_error("Invalid operand types ('" + lh_type.to_string() + "' and '" + arg_type.to_string() +
"') to assignment operator '" + Variant::get_operator_name(oper) + "'.",
op->line);
@@ -7832,7 +7853,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
}
#endif // DEBUG_ENABLED
- if (!_is_type_compatible(lh_type, rh_type)) {
+ if (check_types && !_is_type_compatible(lh_type, rh_type)) {
// Try supertype test
if (_is_type_compatible(rh_type, lh_type)) {
_mark_line_as_unsafe(op->line);
@@ -7868,9 +7889,11 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
#endif // DEBUG_ENABLED
}
}
+#ifdef DEBUG_ENABLED
if (!rh_type.has_type && (op->op != OperatorNode::OP_ASSIGN || lh_type.has_type || op->arguments[0]->type == Node::TYPE_OPERATOR)) {
_mark_line_as_unsafe(op->line);
}
+#endif // DEBUG_ENABLED
} break;
case OperatorNode::OP_CALL:
case OperatorNode::OP_PARENT_CALL: {
@@ -8107,7 +8130,6 @@ Error GDScriptParser::_parse(const String &p_base_path) {
check_types = false;
#endif
-#ifdef DEBUG_ENABLED
// Resolve all class-level stuff before getting into function blocks
_check_class_level_types(main_class);
@@ -8122,6 +8144,8 @@ Error GDScriptParser::_parse(const String &p_base_path) {
return ERR_PARSE_ERROR;
}
+#ifdef DEBUG_ENABLED
+
// Resolve warning ignores
Vector<Pair<int, String> > warning_skips = tokenizer->get_warning_skips();
bool warning_is_error = GLOBAL_GET("debug/gdscript/warnings/treat_warnings_as_errors").booleanize();
diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp
index eb424d36f8..f75a4a926a 100644
--- a/modules/hdr/image_loader_hdr.cpp
+++ b/modules/hdr/image_loader_hdr.cpp
@@ -33,8 +33,6 @@
#include "core/os/os.h"
#include "core/print_string.h"
-#include "thirdparty/tinyexr/tinyexr.h"
-
Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force_linear, float p_scale) {
String header = f->get_token();
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index e1f5e2ef28..706949154e 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -88,6 +88,9 @@ vars.Update(env_mono)
if env_mono['mono_glue']:
env_mono.Append(CPPDEFINES=['MONO_GLUE_ENABLED'])
+if env_mono['tools'] or env_mono['target'] != 'release':
+ env_mono.Append(CPPDEFINES=['GD_MONO_HOT_RELOAD'])
+
# Configure TLS checks
import tls_configure
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 13f8385745..5da1344595 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -139,14 +139,24 @@ void CSharpLanguage::finish() {
}
#endif
- // Release gchandle bindings before finalizing mono runtime
- script_bindings.clear();
+ // Make sure all script binding gchandles are released before finalizing GDMono
+ for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
+ CSharpScriptBinding &script_binding = E->value();
+
+ if (script_binding.gchandle.is_valid()) {
+ script_binding.gchandle->release();
+ script_binding.inited = false;
+ }
+ }
if (gdmono) {
memdelete(gdmono);
gdmono = NULL;
}
+ // Clear here, after finalizing all domains to make sure there is nothing else referencing the elements.
+ script_bindings.clear();
+
finalizing = false;
}
@@ -578,7 +588,7 @@ void CSharpLanguage::frame() {
if (exc) {
GDMonoUtils::debug_unhandled_exception(exc);
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
}
}
@@ -607,31 +617,10 @@ struct CSharpScriptDepSort {
void CSharpLanguage::reload_all_scripts() {
-#ifdef DEBUG_ENABLED
-
- List<Ref<CSharpScript> > scripts;
-
- {
- SCOPED_MUTEX_LOCK(script_instances_mutex);
-
- SelfList<CSharpScript> *elem = script_list.first();
- while (elem) {
- if (elem->self()->get_path().is_resource_file()) {
- scripts.push_back(Ref<CSharpScript>(elem->self())); //cast to gdscript to avoid being erased by accident
- }
- elem = elem->next();
- }
- }
-
- //as scripts are going to be reloaded, must proceed without locking here
-
- scripts.sort_custom<CSharpScriptDepSort>(); //update in inheritance dependency order
-
- for (List<Ref<CSharpScript> >::Element *E = scripts.front(); E; E = E->next()) {
- E->get()->load_source_code(E->get()->get_path());
- E->get()->reload(true);
+#ifdef GD_MONO_HOT_RELOAD
+ if (is_assembly_reloading_needed()) {
+ reload_assemblies(false);
}
-
#endif
}
@@ -639,15 +628,20 @@ void CSharpLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft
(void)p_script; // UNUSED
+ CRASH_COND(!Engine::get_singleton()->is_editor_hint());
+
#ifdef TOOLS_ENABLED
MonoReloadNode::get_singleton()->restart_reload_timer();
+#endif
+
+#ifdef GD_MONO_HOT_RELOAD
if (is_assembly_reloading_needed()) {
reload_assemblies(p_soft_reload);
}
#endif
}
-#ifdef TOOLS_ENABLED
+#ifdef GD_MONO_HOT_RELOAD
bool CSharpLanguage::is_assembly_reloading_needed() {
if (!gdmono->is_runtime_initialized())
@@ -679,11 +673,13 @@ bool CSharpLanguage::is_assembly_reloading_needed() {
return false; // No assembly to load
}
+#ifdef TOOLS_ENABLED
if (!gdmono->get_core_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_CORE))
return false; // The core API assembly to load is invalidated
if (!gdmono->get_editor_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR))
return false; // The editor API assembly to load is invalidated
+#endif
return true;
}
@@ -781,9 +777,11 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
PlaceHolderScriptInstance *placeholder = scr->placeholder_instance_create(obj);
obj->set_script_instance(placeholder);
+#ifdef TOOLS_ENABLED
// Even though build didn't fail, this tells the placeholder to keep properties and
// it allows using property_set_fallback for restoring the state without a valid script.
scr->placeholder_fallback_enabled = true;
+#endif
// Restore Variant properties state, it will be kept by the placeholder until the next script reloading
for (List<Pair<StringName, Variant> >::Element *G = scr->pending_reload_state[obj_id].properties.front(); G; G = G->next()) {
@@ -799,13 +797,14 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (List<Ref<CSharpScript> >::Element *E = to_reload.front(); E; E = E->next()) {
Ref<CSharpScript> scr = E->get();
+#ifdef TOOLS_ENABLED
scr->exports_invalidated = true;
+#endif
scr->signals_invalidated = true;
scr->reload(p_soft_reload);
scr->update_exports();
{
-#ifdef DEBUG_ENABLED
for (Set<ObjectID>::Element *F = scr->pending_reload_instances.front(); F; F = F->next()) {
ObjectID obj_id = F->get();
Object *obj = ObjectDB::get_instance(obj_id);
@@ -829,7 +828,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
CSharpScript::StateBackup &state_backup = scr->pending_reload_state[obj_id];
// Backup placeholder script instance state before replacing it with a script instance
- obj->get_script_instance()->get_property_state(state_backup.properties);
+ si->get_property_state(state_backup.properties);
ScriptInstance *script_instance = scr->instance_create(obj);
@@ -864,17 +863,18 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
scr->pending_reload_state.erase(obj_id);
}
-#endif
scr->pending_reload_instances.clear();
}
}
+#ifdef TOOLS_ENABLED
// FIXME: Hack to refresh editor in order to display new properties and signals. See if there is a better alternative.
if (Engine::get_singleton()->is_editor_hint()) {
EditorNode::get_singleton()->get_inspector()->update_tree();
NodeDock::singleton->update_lists();
}
+#endif
}
#endif
@@ -1064,12 +1064,14 @@ CSharpLanguage::~CSharpLanguage() {
singleton = NULL;
}
-void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
+bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object) {
#ifdef DEBUG_ENABLED
// I don't trust you
- if (p_object->get_script_instance())
- CRASH_COND(NULL != CAST_CSHARP_INSTANCE(p_object->get_script_instance()));
+ if (p_object->get_script_instance()) {
+ CSharpInstance *csharp_instance = CAST_CSHARP_INSTANCE(p_object->get_script_instance());
+ CRASH_COND(csharp_instance != NULL && !csharp_instance->is_destructing_script_instance());
+ }
#endif
StringName type_name = p_object->get_class_name();
@@ -1078,29 +1080,21 @@ void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
const ClassDB::ClassInfo *classinfo = ClassDB::classes.getptr(type_name);
while (classinfo && !classinfo->exposed)
classinfo = classinfo->inherits_ptr;
- ERR_FAIL_NULL_V(classinfo, NULL);
+ ERR_FAIL_NULL_V(classinfo, false);
type_name = classinfo->name;
GDMonoClass *type_class = GDMonoUtils::type_get_proxy_class(type_name);
- ERR_FAIL_NULL_V(type_class, NULL);
+ ERR_FAIL_NULL_V(type_class, false);
MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(type_class, type_name, p_object);
- ERR_FAIL_NULL_V(mono_object, NULL);
-
- CSharpScriptBinding script_binding;
-
- script_binding.type_name = type_name;
- script_binding.wrapper_class = type_class; // cache
- script_binding.gchandle = MonoGCHandle::create_strong(mono_object);
-
- void *data;
+ ERR_FAIL_NULL_V(mono_object, false);
- {
- SCOPED_MUTEX_LOCK(language_bind_mutex);
- data = (void *)script_bindings.insert(p_object, script_binding);
- }
+ r_script_binding.inited = true;
+ r_script_binding.type_name = type_name;
+ r_script_binding.wrapper_class = type_class; // cache
+ r_script_binding.gchandle = MonoGCHandle::create_strong(mono_object);
// Tie managed to unmanaged
Reference *ref = Object::cast_to<Reference>(p_object);
@@ -1114,6 +1108,23 @@ void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
ref->reference();
}
+ return true;
+}
+
+void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) {
+
+ CSharpScriptBinding script_binding;
+
+ if (!setup_csharp_script_binding(script_binding, p_object))
+ return NULL;
+
+ void *data;
+
+ {
+ SCOPED_MUTEX_LOCK(language_bind_mutex);
+ data = (void *)script_bindings.insert(p_object, script_binding);
+ }
+
return data;
}
@@ -1135,10 +1146,15 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) {
Map<Object *, CSharpScriptBinding>::Element *data = (Map<Object *, CSharpScriptBinding>::Element *)p_data;
- // Set the native instance field to IntPtr.Zero, if not yet garbage collected
- MonoObject *mono_object = data->value().gchandle->get_target();
- if (mono_object) {
- CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, NULL);
+ CSharpScriptBinding &script_binding = data->value();
+
+ if (script_binding.inited) {
+ // Set the native instance field to IntPtr.Zero, if not yet garbage collected.
+ // This is done to avoid trying to dispose the native instance from Dispose(bool).
+ MonoObject *mono_object = script_binding.gchandle->get_target();
+ if (mono_object) {
+ CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, NULL);
+ }
}
script_bindings.erase(data);
@@ -1154,9 +1170,10 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) {
#endif
void *data = p_object->get_script_instance_binding(get_language_index());
- if (!data)
- return;
- Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle;
+ CRASH_COND(!data);
+
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
if (ref_owner->reference_get_count() > 1 && gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
// The reference count was increased after the managed side was the only one referencing our owner.
@@ -1185,9 +1202,10 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) {
int refcount = ref_owner->reference_get_count();
void *data = p_object->get_script_instance_binding(get_language_index());
- if (!data)
- return refcount == 0;
- Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle;
+ CRASH_COND(!data);
+
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
if (refcount == 1 && gchandle.is_valid() && !gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0
// If owner owner is no longer referenced by the unmanaged side,
@@ -1233,6 +1251,10 @@ MonoObject *CSharpInstance::get_mono_object() const {
return gchandle->get_target();
}
+Object *CSharpInstance::get_owner() {
+ return owner;
+}
+
bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_COND_V(!script.is_valid(), false);
@@ -1493,14 +1515,8 @@ bool CSharpInstance::_unreference_owner_unsafe() {
// Unsafe refcount decrement. The managed instance also counts as a reference.
// See: _reference_owner_unsafe()
- bool die = static_cast<Reference *>(owner)->unreference();
-
- if (die) {
- memdelete(owner);
- owner = NULL;
- }
-
- return die;
+ // Destroying the owner here means self destructing, so we defer the owner destruction to the caller.
+ return static_cast<Reference *>(owner)->unreference();
}
MonoObject *CSharpInstance::_internal_new_managed() {
@@ -1513,27 +1529,33 @@ MonoObject *CSharpInstance::_internal_new_managed() {
ERR_FAIL_NULL_V(owner, NULL);
ERR_FAIL_COND_V(script.is_null(), NULL);
- if (base_ref)
- _reference_owner_unsafe();
-
MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, script->script_class->get_mono_ptr());
if (!mono_object) {
+ // Important to clear this before destroying the script instance here
script = Ref<CSharpScript>();
- owner->set_script_instance(NULL);
+ owner = NULL;
+
+ bool die = _unreference_owner_unsafe();
+ // Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug.
+ CRASH_COND(die == true);
+
ERR_EXPLAIN("Failed to allocate memory for the object");
ERR_FAIL_V(NULL);
}
+ // Tie managed to unmanaged
+ gchandle = MonoGCHandle::create_strong(mono_object);
+
+ if (base_ref)
+ _reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
+
CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, owner);
// Construct
GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
ctor->invoke_raw(mono_object, NULL);
- // Tie managed to unmanaged
- gchandle = MonoGCHandle::create_strong(mono_object);
-
return mono_object;
}
@@ -1546,25 +1568,36 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle);
}
-void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted) {
+void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance) {
#ifdef DEBUG_ENABLED
CRASH_COND(!base_ref);
CRASH_COND(gchandle.is_null());
#endif
+
+ r_remove_script_instance = false;
+
if (_unreference_owner_unsafe()) {
- r_owner_deleted = true;
+ // Safe to self destruct here with memdelete(owner), but it's deferred to the caller to prevent future mistakes.
+ r_delete_owner = true;
} else {
- r_owner_deleted = false;
+ r_delete_owner = false;
CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle);
- if (p_is_finalizer && !GDMono::get_singleton()->is_finalizing_scripts_domain()) {
- // If the native instance is still alive, then it was
- // referenced from another thread before the finalizer could
- // unreference it and delete it, so we want to keep it.
- // GC.ReRegisterForFinalize(this) is not safe because the objects
- // referenced by this could have already been collected.
- // Instead we will create a new managed instance here.
- _internal_new_managed();
+
+ if (!p_is_finalizer) {
+ // If the native instance is still alive and Dispose() was called
+ // (instead of the finalizer), then we remove the script instance.
+ r_remove_script_instance = true;
+ } else if (!GDMono::get_singleton()->is_finalizing_scripts_domain()) {
+ // If the native instance is still alive and this is called from the finalizer,
+ // then it was referenced from another thread before the finalizer could
+ // unreference and delete it, so we want to keep it.
+ // GC.ReRegisterForFinalize(this) is not safe because the objects referenced by 'this'
+ // could have already been collected. Instead we will create a new managed instance here.
+ MonoObject *new_managed = _internal_new_managed();
+ if (!new_managed) {
+ r_remove_script_instance = true;
+ }
}
}
}
@@ -1618,7 +1651,7 @@ bool CSharpInstance::refcount_decremented() {
return ref_dying;
}
-MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(GDMonoClassMember *p_member) const {
+MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(IMonoClassMember *p_member) const {
if (p_member->has_attribute(CACHED_CLASS(RemoteAttribute)))
return MultiplayerAPI::RPC_MODE_REMOTE;
@@ -1760,6 +1793,8 @@ CSharpInstance::CSharpInstance() :
CSharpInstance::~CSharpInstance() {
+ destructing_script_instance = true;
+
if (gchandle.is_valid()) {
if (!predelete_notified && !ref_dying) {
// This destructor is not called from the owners destructor.
@@ -1772,9 +1807,7 @@ CSharpInstance::~CSharpInstance() {
if (mono_object) {
MonoException *exc = NULL;
- destructing_script_instance = true;
GDMonoUtils::dispose(mono_object, &exc);
- destructing_script_instance = false;
if (exc) {
GDMonoUtils::set_pending_exception(exc);
@@ -1782,11 +1815,23 @@ CSharpInstance::~CSharpInstance() {
}
}
- gchandle->release(); // Make sure it's released
+ gchandle->release(); // Make sure the gchandle is released
}
- if (base_ref && !ref_dying && owner) { // it may be called from the owner's destructor
- _unreference_owner_unsafe();
+ // If not being called from the owner's destructor, and we still hold a reference to the owner
+ if (base_ref && !ref_dying && owner && unsafe_referenced) {
+ // The owner's script or script instance is being replaced (or removed)
+
+ // Transfer ownership to an "instance binding"
+
+ void *data = owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
+ CRASH_COND(data == NULL);
+
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ CRASH_COND(!script_binding.inited);
+
+ bool die = _unreference_owner_unsafe();
+ CRASH_COND(die == true); // The "instance binding" should be holding a reference
}
if (script.is_valid() && owner) {
@@ -2029,7 +2074,7 @@ bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Ve
* Returns false if there was an error, otherwise true.
* If there was an error, r_prop_info and r_exported are not assigned any value.
*/
-bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) {
+bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) {
StringName name = p_member->get_name();
@@ -2044,9 +2089,9 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p
ManagedType type;
- if (p_member->get_member_type() == GDMonoClassMember::MEMBER_TYPE_FIELD) {
+ if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_FIELD) {
type = static_cast<GDMonoField *>(p_member)->get_type();
- } else if (p_member->get_member_type() == GDMonoClassMember::MEMBER_TYPE_PROPERTY) {
+ } else if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_PROPERTY) {
type = static_cast<GDMonoProperty *>(p_member)->get_type();
} else {
CRASH_NOW();
@@ -2060,7 +2105,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p
return true;
}
- if (p_member->get_member_type() == GDMonoClassMember::MEMBER_TYPE_PROPERTY) {
+ if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_PROPERTY) {
GDMonoProperty *property = static_cast<GDMonoProperty *>(p_member);
if (!property->has_getter() || !property->has_setter()) {
ERR_PRINTS("Cannot export property because it does not provide a getter or a setter: " + p_class->get_full_name() + "." + name.operator String());
@@ -2337,6 +2382,32 @@ StringName CSharpScript::get_instance_base_type() const {
CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error) {
/* STEP 1, CREATE */
+ Ref<Reference> ref;
+ if (p_isref) {
+ // Hold it alive. Important if we have to dispose a script instance binding before creating the CSharpInstance.
+ ref = Ref<Reference>(static_cast<Reference *>(p_owner));
+ }
+
+ // If the object had a script instance binding, dispose it before adding the CSharpInstance
+ if (p_owner->has_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index())) {
+ void *data = p_owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
+ CRASH_COND(data == NULL);
+
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ if (script_binding.inited && script_binding.gchandle.is_valid()) {
+ MonoObject *mono_object = script_binding.gchandle->get_target();
+ if (mono_object) {
+ MonoException *exc = NULL;
+ GDMonoUtils::dispose(mono_object, &exc);
+
+ if (exc) {
+ GDMonoUtils::set_pending_exception(exc);
+ }
+ }
+
+ script_binding.inited = false;
+ }
+ }
CSharpInstance *instance = memnew(CSharpInstance);
instance->base_ref = p_isref;
@@ -2344,16 +2415,20 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
instance->owner = p_owner;
instance->owner->set_script_instance(instance);
- if (instance->base_ref)
- instance->_reference_owner_unsafe();
-
/* STEP 2, INITIALIZE AND CONSTRUCT */
MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, script_class->get_mono_ptr());
if (!mono_object) {
+ // Important to clear this before destroying the script instance here
instance->script = Ref<CSharpScript>();
- instance->owner->set_script_instance(NULL);
+ instance->owner = NULL;
+
+ bool die = instance->_unreference_owner_unsafe();
+ // Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug.
+ CRASH_COND(die == true);
+
+ p_owner->set_script_instance(NULL);
r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
ERR_EXPLAIN("Failed to allocate memory for the object");
ERR_FAIL_V(NULL);
@@ -2362,6 +2437,9 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
// Tie managed to unmanaged
instance->gchandle = MonoGCHandle::create_strong(mono_object);
+ if (instance->base_ref)
+ instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback)
+
{
SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex);
instances.insert(instance->owner);
@@ -2831,9 +2909,11 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r
file->close();
memdelete(file);
+#ifdef TOOLS_ENABLED
if (ScriptServer::is_reload_scripts_on_save_enabled()) {
CSharpLanguage::get_singleton()->reload_tool_script(p_resource, false);
}
+#endif
return OK;
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index e554e1f41f..db9d6a73a2 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -82,10 +82,7 @@ class CSharpScript : public Script {
Set<Object *> instances;
-#ifdef DEBUG_ENABLED
- Set<ObjectID> pending_reload_instances;
-#endif
-
+#ifdef GD_MONO_HOT_RELOAD
struct StateBackup {
// TODO
// Replace with buffer containing the serialized state of managed scripts.
@@ -93,8 +90,8 @@ class CSharpScript : public Script {
List<Pair<StringName, Variant> > properties;
};
-#ifdef TOOLS_ENABLED
- Map<ObjectID, CSharpScript::StateBackup> pending_reload_state;
+ Set<ObjectID> pending_reload_instances;
+ Map<ObjectID, StateBackup> pending_reload_state;
#endif
String source;
@@ -130,7 +127,7 @@ class CSharpScript : public Script {
bool _update_exports();
#ifdef TOOLS_ENABLED
- bool _get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported);
+ bool _get_member_export(GDMonoClass *p_class, IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported);
#endif
CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error);
@@ -209,8 +206,15 @@ class CSharpInstance : public ScriptInstance {
Ref<MonoGCHandle> gchandle;
bool _reference_owner_unsafe();
+
+ /*
+ * If true is returned, the caller must memdelete the script instance's owner.
+ */
bool _unreference_owner_unsafe();
+ /*
+ * If NULL is returned, the caller must destroy the script instance by removing it from its owner.
+ */
MonoObject *_internal_new_managed();
// Do not use unless you know what you are doing
@@ -219,13 +223,15 @@ class CSharpInstance : public ScriptInstance {
void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
- MultiplayerAPI::RPCMode _member_get_rpc_mode(GDMonoClassMember *p_member) const;
+ MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
public:
MonoObject *get_mono_object() const;
_FORCE_INLINE_ bool is_destructing_script_instance() { return destructing_script_instance; }
+ virtual Object *get_owner();
+
virtual bool set(const StringName &p_name, const Variant &p_value);
virtual bool get(const StringName &p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
@@ -238,7 +244,12 @@ public:
virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
void mono_object_disposed(MonoObject *p_obj);
- void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted);
+
+ /*
+ * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if
+ * 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner.
+ */
+ void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
virtual void refcount_incremented();
virtual bool refcount_decremented();
@@ -258,6 +269,7 @@ public:
};
struct CSharpScriptBinding {
+ bool inited;
StringName type_name;
GDMonoClass *wrapper_class;
Ref<MonoGCHandle> gchandle;
@@ -313,7 +325,7 @@ public:
bool debug_break(const String &p_error, bool p_allow_continue = true);
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
-#ifdef TOOLS_ENABLED
+#ifdef GD_MONO_HOT_RELOAD
bool is_assembly_reloading_needed();
void reload_assemblies(bool p_soft_reload);
#endif
@@ -394,6 +406,8 @@ public:
virtual void refcount_incremented_instance_binding(Object *p_object);
virtual bool refcount_decremented_instance_binding(Object *p_object);
+ bool setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object);
+
#ifdef DEBUG_ENABLED
Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace);
#endif
diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
index f9e9f41977..9a5dd24bb1 100644
--- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
+++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
@@ -8,6 +8,7 @@
<RootNamespace>GodotSharpTools</RootNamespace>
<AssemblyName>GodotSharpTools</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
+ <BaseIntermediateOutputPath>obj</BaseIntermediateOutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index 5d9f4d8d54..a040e4a344 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -517,7 +517,7 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
// Remove old issues file
- String issues_file = "msbuild_issues.csv";
+ String issues_file = get_msbuild_issues_filename();
DirAccessRef d = DirAccess::create_for_path(log_dirpath);
if (d->file_exists(issues_file)) {
Error err = d->remove(issues_file);
@@ -584,7 +584,8 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
exit_code = klass->get_field("exitCode")->get_int_value(mono_object);
if (exit_code != 0) {
- print_verbose("MSBuild finished with exit code " + itos(exit_code));
+ String log_filepath = build_info.get_log_dirpath().plus_file(get_msbuild_log_filename());
+ print_verbose("MSBuild exited with code: " + itos(exit_code) + ". Log file: " + log_filepath);
}
build_tab->on_build_exit(exit_code == 0 ? MonoBuildTab::RESULT_SUCCESS : MonoBuildTab::RESULT_ERROR);
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h
index 2d53583916..652d30538a 100644
--- a/modules/mono/editor/godotsharp_builds.h
+++ b/modules/mono/editor/godotsharp_builds.h
@@ -76,6 +76,9 @@ public:
static void show_build_error_dialog(const String &p_message);
+ static const char *get_msbuild_issues_filename() { return "msbuild_issues.csv"; }
+ static const char *get_msbuild_log_filename() { return "msbuild_log.txt"; }
+
void build_exit_callback(const MonoBuildInfo &p_build_info, int p_exit_code);
void restart_build(MonoBuildTab *p_build_tab);
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index cee4405826..ee93229700 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -30,6 +30,7 @@
#include "godotsharp_editor.h"
+#include "core/message_queue.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "scene/gui/control.h"
@@ -114,10 +115,33 @@ bool GodotSharpEditor::_create_project_solution() {
void GodotSharpEditor::_make_api_solutions_if_needed() {
// I'm sick entirely of ProgressDialog
+
+ static int attempts_left = 100;
+
+ if (MessageQueue::get_singleton()->is_flushing() || !SceneTree::get_singleton()) {
+ ERR_FAIL_COND(attempts_left == 0); // You've got to be kidding
+
+ if (SceneTree::get_singleton()) {
+ SceneTree::get_singleton()->connect("idle_frame", this, "_make_api_solutions_if_needed", Vector<Variant>());
+ } else {
+ call_deferred("_make_api_solutions_if_needed");
+ }
+
+ attempts_left--;
+ return;
+ }
+
+ // Recursion guard needed because signals don't play well with ProgressDialog either, but unlike
+ // the message queue, with signals the collateral damage should be minimal in the worst case.
static bool recursion_guard = false;
if (!recursion_guard) {
recursion_guard = true;
+
+ // Oneshot signals don't play well with ProgressDialog either, so we do it this way instead
+ SceneTree::get_singleton()->disconnect("idle_frame", this, "_make_api_solutions_if_needed");
+
_make_api_solutions_if_needed_impl();
+
recursion_guard = false;
}
}
@@ -434,7 +458,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
String csproj_path = GodotSharpDirs::get_project_csproj_path();
if (FileAccess::exists(sln_path) && FileAccess::exists(csproj_path)) {
- // We can't use EditorProgress here. It calls Main::iterarion() and the main loop is not initialized yet.
+ // Defer this task because EditorProgress calls Main::iterarion() and the main loop is not yet initialized.
call_deferred("_make_api_solutions_if_needed");
} else {
bottom_panel_btn->hide();
@@ -452,7 +476,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
EditorSettings *ed_settings = EditorSettings::get_singleton();
EDITOR_DEF("mono/editor/external_editor", EDITOR_NONE);
- String settings_hint_str = "None";
+ String settings_hint_str = "Disabled";
#ifdef WINDOWS_ENABLED
settings_hint_str += ",MonoDevelop,Visual Studio Code";
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index feebdb380b..cc9822e319 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -30,6 +30,9 @@
#include "mono_bottom_panel.h"
+#include "editor/plugins/script_editor_plugin.h"
+#include "editor/script_editor_debugger.h"
+
#include "../csharp_script.h"
#include "../godotsharp_dirs.h"
#include "csharp_project.h"
@@ -153,14 +156,29 @@ void MonoBottomPanel::_build_project_pressed() {
if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path()))
return; // No solution to build
- String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
- Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path);
+ String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor");
+ String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player");
+
+ Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path_editor);
ERR_FAIL_COND(metadata_err != OK);
+ if (FileAccess::exists(scripts_metadata_path_editor)) {
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ Error copy_err = da->copy(scripts_metadata_path_editor, scripts_metadata_path_player);
+
+ ERR_EXPLAIN("Failed to copy scripts metadata file");
+ ERR_FAIL_COND(copy_err != OK);
+ }
+
bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools");
if (build_success) {
+ // Notify running game for hot-reload
+ ScriptEditor::get_singleton()->get_debugger()->reload_scripts();
+
+ // Hot-reload in the editor
MonoReloadNode::get_singleton()->restart_reload_timer();
+
if (CSharpLanguage::get_singleton()->is_assembly_reloading_needed()) {
CSharpLanguage::get_singleton()->reload_assemblies(false);
}
@@ -179,7 +197,7 @@ void MonoBottomPanel::_view_log_pressed() {
String log_dirpath = build_tab->get_build_info().get_log_dirpath();
- OS::get_singleton()->shell_open(log_dirpath.plus_file("msbuild_log.txt"));
+ OS::get_singleton()->shell_open(log_dirpath.plus_file(GodotSharpBuilds::get_msbuild_log_filename()));
}
}
@@ -413,7 +431,7 @@ void MonoBuildTab::on_build_exit(BuildResult result) {
build_exited = true;
build_result = result;
- _load_issues_from_file(logs_dir.plus_file("msbuild_issues.csv"));
+ _load_issues_from_file(logs_dir.plus_file(GodotSharpBuilds::get_msbuild_issues_filename()));
_update_issues_list();
MonoBottomPanel::get_singleton()->raise_build_tab(this);
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index 88adc3e256..2963619b79 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -65,9 +65,12 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
void *data = p_ptr->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
if (data) {
- Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle;
- if (gchandle.is_valid()) {
- CSharpLanguage::release_script_gchandle(p_obj, gchandle);
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ if (script_binding.inited) {
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
+ if (gchandle.is_valid()) {
+ CSharpLanguage::release_script_gchandle(p_obj, gchandle);
+ }
}
}
}
@@ -85,11 +88,14 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_
CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(ref->get_script_instance());
if (cs_instance) {
if (!cs_instance->is_destructing_script_instance()) {
- bool r_owner_deleted;
- cs_instance->mono_object_disposed_baseref(p_obj, p_is_finalizer, r_owner_deleted);
- if (!r_owner_deleted && !p_is_finalizer) {
- // If the native instance is still alive and Dispose() was called
- // (instead of the finalizer), then we remove the script instance.
+ bool delete_owner;
+ bool remove_script_instance;
+
+ cs_instance->mono_object_disposed_baseref(p_obj, p_is_finalizer, delete_owner, remove_script_instance);
+
+ if (delete_owner) {
+ memdelete(ref);
+ } else if (remove_script_instance) {
ref->set_script_instance(NULL);
}
}
@@ -105,9 +111,12 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_
void *data = ref->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
if (data) {
- Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle;
- if (gchandle.is_valid()) {
- CSharpLanguage::release_script_gchandle(p_obj, gchandle);
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get();
+ if (script_binding.inited) {
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
+ if (gchandle.is_valid()) {
+ CSharpLanguage::release_script_gchandle(p_obj, gchandle);
+ }
}
}
}
@@ -138,7 +147,7 @@ MonoObject *godot_icall_Object_weakref(Object *p_obj) {
wref->set_obj(p_obj);
}
- return GDMonoUtils::create_managed_for_godot_object(CACHED_CLASS(WeakRef), Reference::get_class_static(), Object::cast_to<Object>(wref.ptr()));
+ return GDMonoUtils::unmanaged_get_managed(wref.ptr());
}
Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, Object *p_target, MonoObject *p_awaiter) {
diff --git a/modules/mono/mono_gc_handle.cpp b/modules/mono/mono_gc_handle.cpp
index b6c9b5f7dd..a9e2136a19 100644
--- a/modules/mono/mono_gc_handle.cpp
+++ b/modules/mono/mono_gc_handle.cpp
@@ -65,7 +65,7 @@ Ref<MonoGCHandle> MonoGCHandle::create_weak(MonoObject *p_object) {
void MonoGCHandle::release() {
#ifdef DEBUG_ENABLED
- CRASH_COND(GDMono::get_singleton() == NULL);
+ CRASH_COND(!released && GDMono::get_singleton() == NULL);
#endif
if (!released && GDMono::get_singleton()->is_runtime_initialized()) {
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index a422224fcb..ca1ff9f9ff 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -54,17 +54,6 @@
#include "main/main.h"
#endif
-#ifdef MONO_PRINT_HANDLER_ENABLED
-void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) {
-
- if (is_stdout) {
- OS::get_singleton()->print(string);
- } else {
- OS::get_singleton()->printerr(string);
- }
-}
-#endif
-
GDMono *GDMono::singleton = NULL;
namespace {
@@ -130,9 +119,14 @@ void gdmono_debug_init() {
}
#endif
- CharString da_args = String("--debugger-agent=transport=dt_socket,address=127.0.0.1:" + itos(da_port) +
- ",embedding=1,server=y,suspend=" + (da_suspend ? "y,timeout=" + itos(da_timeout) : "n"))
- .utf8();
+ CharString da_args = OS::get_singleton()->get_environment("GODOT_MONO_DEBUGGER_AGENT").utf8();
+
+ if (da_args.length() == 0) {
+ da_args = String("--debugger-agent=transport=dt_socket,address=127.0.0.1:" + itos(da_port) +
+ ",embedding=1,server=y,suspend=" + (da_suspend ? "y,timeout=" + itos(da_timeout) : "n"))
+ .utf8();
+ }
+
// --debugger-agent=help
const char *options[] = {
"--soft-breakpoints",
@@ -145,6 +139,40 @@ void gdmono_debug_init() {
} // namespace
+void GDMono::add_mono_shared_libs_dir_to_path() {
+ // By default Mono seems to search shared libraries in the following directories:
+ // Current working directory, @executable_path@ and PATH
+ // The parent directory of the image file (assembly where the dllimport method is declared)
+ // @executable_path@/../lib
+ // @executable_path@/../Libraries (__MACH__ only)
+
+ // This does not work when embedding Mono unless we use the same directory structure.
+ // To fix this we append the directory containing our shared libraries to PATH.
+
+#if defined(WINDOWS_ENABLED) || defined(UNIX_ENABLED)
+ String path_var("PATH");
+ String path_value = OS::get_singleton()->get_environment(path_var);
+
+#ifdef WINDOWS_ENABLED
+ path_value += ';';
+
+ String bundled_bin_dir = GodotSharpDirs::get_data_mono_bin_dir();
+ path_value += DirAccess::exists(bundled_bin_dir) ? bundled_bin_dir : mono_reg_info.bin_dir;
+#else
+ path_value += ':';
+
+ String bundled_lib_dir = GodotSharpDirs::get_data_mono_lib_dir();
+ if (DirAccess::exists(bundled_lib_dir)) {
+ path_value += bundled_lib_dir;
+ } else {
+ // TODO: Do we need to add the lib dir when using the system installed Mono on Unix platforms?
+ }
+#endif
+
+ OS::get_singleton()->set_environment(path_var, path_value);
+#endif
+}
+
void GDMono::initialize() {
ERR_FAIL_NULL(Engine::get_singleton());
@@ -157,11 +185,6 @@ void GDMono::initialize() {
GDMonoLog::get_singleton()->initialize();
-#ifdef MONO_PRINT_HANDLER_ENABLED
- mono_trace_set_print_handler(gdmono_MonoPrintCallback);
- mono_trace_set_printerr_handler(gdmono_MonoPrintCallback);
-#endif
-
String assembly_rootdir;
String config_dir;
@@ -218,6 +241,8 @@ void GDMono::initialize() {
mono_set_dirs(assembly_rootdir.length() ? assembly_rootdir.utf8().get_data() : NULL,
config_dir.length() ? config_dir.utf8().get_data() : NULL);
+ add_mono_shared_libs_dir_to_path();
+
GDMonoAssembly::initialize();
#ifdef DEBUG_ENABLED
@@ -322,7 +347,7 @@ namespace GodotSharpBindings {
uint64_t get_core_api_hash();
#ifdef TOOLS_ENABLED
uint64_t get_editor_api_hash();
-#endif // TOOLS_ENABLED
+#endif
uint32_t get_bindings_version();
void register_generated_icalls();
@@ -339,29 +364,20 @@ void GDMono::_register_internal_calls() {
#endif
}
-#ifdef DEBUG_METHODS_ENABLED
void GDMono::_initialize_and_check_api_hashes() {
- api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
-
#ifdef MONO_GLUE_ENABLED
- if (api_core_hash != GodotSharpBindings::get_core_api_hash()) {
+ if (get_api_core_hash() != GodotSharpBindings::get_core_api_hash()) {
ERR_PRINT("Mono: Core API hash mismatch!");
}
-#endif
#ifdef TOOLS_ENABLED
- api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
-
-#ifdef MONO_GLUE_ENABLED
- if (api_editor_hash != GodotSharpBindings::get_editor_api_hash()) {
+ if (get_api_editor_hash() != GodotSharpBindings::get_editor_api_hash()) {
ERR_PRINT("Mono: Editor API hash mismatch!");
}
-#endif
-
#endif // TOOLS_ENABLED
+#endif // MONO_GLUE_ENABLED
}
-#endif // DEBUG_METHODS_ENABLED
void GDMono::add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly) {
@@ -726,7 +742,9 @@ Error GDMono::_unload_scripts_domain() {
#endif
core_api_assembly_out_of_sync = false;
+#ifdef TOOLS_ENABLED
editor_api_assembly_out_of_sync = false;
+#endif
MonoDomain *domain = scripts_domain;
scripts_domain = NULL;
@@ -759,7 +777,7 @@ Error GDMono::_load_tools_domain() {
}
#endif
-#ifdef TOOLS_ENABLED
+#ifdef GD_MONO_HOT_RELOAD
Error GDMono::reload_scripts_domain() {
ERR_FAIL_COND_V(!runtime_initialized, ERR_BUG);
@@ -780,8 +798,12 @@ Error GDMono::reload_scripts_domain() {
#ifdef MONO_GLUE_ENABLED
if (!_load_api_assemblies()) {
- if ((core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated)) ||
- (editor_api_assembly && editor_api_assembly_out_of_sync)) {
+ if ((core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated))
+#ifdef TOOLS_ENABLED
+ || (editor_api_assembly && editor_api_assembly_out_of_sync)
+#endif
+ ) {
+#ifdef TOOLS_ENABLED
// The assembly was successfully loaded, but the full api could not be cached.
// This is most likely an outdated assembly loaded because of an invalid version in the
// metadata, so we invalidate the version in the metadata and unload the script domain.
@@ -805,6 +827,10 @@ Error GDMono::reload_scripts_domain() {
}
return ERR_CANT_RESOLVE;
+#else
+ ERR_PRINT("The loaded API assembly is invalid");
+ CRASH_NOW();
+#endif
} else {
return ERR_CANT_OPEN;
}
@@ -900,7 +926,7 @@ void GDMono::unhandled_exception_hook(MonoObject *p_exc, void *) {
ScriptDebugger::get_singleton()->idle_poll();
#endif
abort();
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
GDMono::GDMono() {
@@ -919,7 +945,9 @@ GDMono::GDMono() {
#endif
core_api_assembly_out_of_sync = false;
+#ifdef TOOLS_ENABLED
editor_api_assembly_out_of_sync = false;
+#endif
corlib_assembly = NULL;
core_api_assembly = NULL;
@@ -929,12 +957,10 @@ GDMono::GDMono() {
editor_tools_assembly = NULL;
#endif
-#ifdef DEBUG_METHODS_ENABLED
api_core_hash = 0;
#ifdef TOOLS_ENABLED
api_editor_hash = 0;
#endif
-#endif
}
GDMono::~GDMono() {
@@ -1057,17 +1083,9 @@ void _GodotSharp::_bind_methods() {
_GodotSharp::_GodotSharp() {
singleton = this;
- queue_empty = true;
-#ifndef NO_THREADS
- queue_mutex = Mutex::create();
-#endif
}
_GodotSharp::~_GodotSharp() {
singleton = NULL;
-
- if (queue_mutex) {
- memdelete(queue_mutex);
- }
}
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 6a00b287b0..785b65ce13 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -95,7 +95,9 @@ class GDMono {
#endif
bool core_api_assembly_out_of_sync;
+#ifdef TOOLS_ENABLED
bool editor_api_assembly_out_of_sync;
+#endif
GDMonoAssembly *corlib_assembly;
GDMonoAssembly *core_api_assembly;
@@ -132,13 +134,11 @@ class GDMono {
Error _load_tools_domain();
#endif
-#ifdef DEBUG_METHODS_ENABLED
uint64_t api_core_hash;
#ifdef TOOLS_ENABLED
uint64_t api_editor_hash;
#endif
void _initialize_and_check_api_hashes();
-#endif
GDMonoLog *gdmono_log;
@@ -146,15 +146,23 @@ class GDMono {
MonoRegInfo mono_reg_info;
#endif
+ void add_mono_shared_libs_dir_to_path();
+
protected:
static GDMono *singleton;
public:
-#ifdef DEBUG_METHODS_ENABLED
- uint64_t get_api_core_hash() { return api_core_hash; }
+ uint64_t get_api_core_hash() {
+ if (api_core_hash == 0)
+ api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE);
+ return api_core_hash;
+ }
#ifdef TOOLS_ENABLED
- uint64_t get_api_editor_hash() { return api_editor_hash; }
-#endif
+ uint64_t get_api_editor_hash() {
+ if (api_editor_hash == 0)
+ api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR);
+ return api_editor_hash;
+ }
#endif
#ifdef TOOLS_ENABLED
@@ -193,7 +201,7 @@ public:
GDMonoClass *get_class(MonoClass *p_raw_class);
-#ifdef TOOLS_ENABLED
+#ifdef GD_MONO_HOT_RELOAD
Error reload_scripts_domain();
#endif
@@ -266,12 +274,6 @@ class _GodotSharp : public Object {
List<NodePath *> np_delete_queue;
List<RID *> rid_delete_queue;
- bool queue_empty;
-
-#ifndef NO_THREADS
- Mutex *queue_mutex;
-#endif
-
protected:
static _GodotSharp *singleton;
static void _bind_methods();
diff --git a/modules/mono/mono_gd/gd_mono_class_member.h b/modules/mono/mono_gd/gd_mono_class_member.h
index 5bd21178ba..3058b18c05 100644
--- a/modules/mono/mono_gd/gd_mono_class_member.h
+++ b/modules/mono/mono_gd/gd_mono_class_member.h
@@ -35,7 +35,7 @@
#include <mono/metadata/object.h>
-class GDMonoClassMember {
+class IMonoClassMember {
public:
enum Visibility {
PRIVATE,
@@ -51,7 +51,7 @@ public:
MEMBER_TYPE_METHOD
};
- virtual ~GDMonoClassMember() {}
+ virtual ~IMonoClassMember() {}
virtual MemberType get_member_type() = 0;
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index a9d993412e..48fa380456 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -505,20 +505,20 @@ bool GDMonoField::is_static() {
return mono_field_get_flags(mono_field) & MONO_FIELD_ATTR_STATIC;
}
-GDMonoClassMember::Visibility GDMonoField::get_visibility() {
+IMonoClassMember::Visibility GDMonoField::get_visibility() {
switch (mono_field_get_flags(mono_field) & MONO_FIELD_ATTR_FIELD_ACCESS_MASK) {
case MONO_FIELD_ATTR_PRIVATE:
- return GDMonoClassMember::PRIVATE;
+ return IMonoClassMember::PRIVATE;
case MONO_FIELD_ATTR_FAM_AND_ASSEM:
- return GDMonoClassMember::PROTECTED_AND_INTERNAL;
+ return IMonoClassMember::PROTECTED_AND_INTERNAL;
case MONO_FIELD_ATTR_ASSEMBLY:
- return GDMonoClassMember::INTERNAL;
+ return IMonoClassMember::INTERNAL;
case MONO_FIELD_ATTR_FAMILY:
- return GDMonoClassMember::PROTECTED;
+ return IMonoClassMember::PROTECTED;
case MONO_FIELD_ATTR_PUBLIC:
- return GDMonoClassMember::PUBLIC;
+ return IMonoClassMember::PUBLIC;
default:
- ERR_FAIL_V(GDMonoClassMember::PRIVATE);
+ ERR_FAIL_V(IMonoClassMember::PRIVATE);
}
}
diff --git a/modules/mono/mono_gd/gd_mono_field.h b/modules/mono/mono_gd/gd_mono_field.h
index 319e895ab9..a3244101d8 100644
--- a/modules/mono/mono_gd/gd_mono_field.h
+++ b/modules/mono/mono_gd/gd_mono_field.h
@@ -35,7 +35,7 @@
#include "gd_mono_class_member.h"
#include "gd_mono_header.h"
-class GDMonoField : public GDMonoClassMember {
+class GDMonoField : public IMonoClassMember {
GDMonoClass *owner;
MonoClassField *mono_field;
@@ -47,15 +47,15 @@ class GDMonoField : public GDMonoClassMember {
MonoCustomAttrInfo *attributes;
public:
- virtual MemberType get_member_type() { return MEMBER_TYPE_FIELD; }
+ virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_FIELD; }
- virtual StringName get_name() { return name; }
+ virtual StringName get_name() GD_FINAL { return name; }
- virtual bool is_static();
- virtual Visibility get_visibility();
+ virtual bool is_static() GD_FINAL;
+ virtual Visibility get_visibility() GD_FINAL;
- virtual bool has_attribute(GDMonoClass *p_attr_class);
- virtual MonoObject *get_attribute(GDMonoClass *p_attr_class);
+ virtual bool has_attribute(GDMonoClass *p_attr_class) GD_FINAL;
+ virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) GD_FINAL;
void fetch_attributes();
_FORCE_INLINE_ ManagedType get_type() const { return type; }
diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h
index 23306d11b9..dd8c047386 100644
--- a/modules/mono/mono_gd/gd_mono_header.h
+++ b/modules/mono/mono_gd/gd_mono_header.h
@@ -35,7 +35,7 @@
class GDMonoAssembly;
class GDMonoClass;
-class GDMonoClassMember;
+class IMonoClassMember;
class GDMonoField;
class GDMonoProperty;
class GDMonoMethod;
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index 0574b0025d..0daa394e63 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -72,7 +72,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
void unhandled_exception(MonoException *p_exc) {
mono_unhandled_exception((MonoObject *)p_exc); // prints the exception as well
abort();
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
} // namespace GDMonoInternals
diff --git a/modules/mono/mono_gd/gd_mono_internals.h b/modules/mono/mono_gd/gd_mono_internals.h
index 09cb59ee6b..2d77bde27c 100644
--- a/modules/mono/mono_gd/gd_mono_internals.h
+++ b/modules/mono/mono_gd/gd_mono_internals.h
@@ -45,7 +45,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged);
* Do not call this function directly.
* Use GDMonoUtils::debug_unhandled_exception(MonoException *) instead.
*/
-_NO_RETURN_ void unhandled_exception(MonoException *p_exc);
+GD_NORETURN void unhandled_exception(MonoException *p_exc);
} // namespace GDMonoInternals
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index fa4850ca8c..ec89df1959 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -52,7 +52,7 @@ static int log_level_get_id(const char *p_log_level) {
return -1;
}
-void gdmono_MonoLogCallback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) {
+static void mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) {
FileAccess *f = GDMonoLog::get_singleton()->get_log_file();
@@ -153,7 +153,7 @@ void GDMonoLog::initialize() {
if (log_file) {
print_verbose("Mono: Logfile is " + log_file_path);
- mono_trace_set_log_handler(gdmono_MonoLogCallback, this);
+ mono_trace_set_log_handler(mono_log_callback, this);
} else {
OS::get_singleton()->printerr("Mono: No log file, using default log handler\n");
}
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 5e2deea43c..4f86e02f87 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -206,9 +206,10 @@ enum {
// In the future we may force this if we want to ref return these structs
#ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY
-// Sometimes clang-format can be an ass
-GD_STATIC_ASSERT(MATCHES_Vector2 &&MATCHES_Rect2 &&MATCHES_Transform2D &&MATCHES_Vector3 &&
- MATCHES_Basis &&MATCHES_Quat &&MATCHES_Transform &&MATCHES_AABB &&MATCHES_Color &&MATCHES_Plane);
+/* clang-format off */
+GD_STATIC_ASSERT(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 &&
+ MATCHES_Basis && MATCHES_Quat && MATCHES_Transform && MATCHES_AABB && MATCHES_Color &&MATCHES_Plane);
+/* clang-format on */
#endif
} // namespace InteropLayout
diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp
index 071d852ce7..7f11e4671d 100644
--- a/modules/mono/mono_gd/gd_mono_method.cpp
+++ b/modules/mono/mono_gd/gd_mono_method.cpp
@@ -78,20 +78,20 @@ bool GDMonoMethod::is_static() {
return mono_method_get_flags(mono_method, NULL) & MONO_METHOD_ATTR_STATIC;
}
-GDMonoClassMember::Visibility GDMonoMethod::get_visibility() {
+IMonoClassMember::Visibility GDMonoMethod::get_visibility() {
switch (mono_method_get_flags(mono_method, NULL) & MONO_METHOD_ATTR_ACCESS_MASK) {
case MONO_METHOD_ATTR_PRIVATE:
- return GDMonoClassMember::PRIVATE;
+ return IMonoClassMember::PRIVATE;
case MONO_METHOD_ATTR_FAM_AND_ASSEM:
- return GDMonoClassMember::PROTECTED_AND_INTERNAL;
+ return IMonoClassMember::PROTECTED_AND_INTERNAL;
case MONO_METHOD_ATTR_ASSEM:
- return GDMonoClassMember::INTERNAL;
+ return IMonoClassMember::INTERNAL;
case MONO_METHOD_ATTR_FAMILY:
- return GDMonoClassMember::PROTECTED;
+ return IMonoClassMember::PROTECTED;
case MONO_METHOD_ATTR_PUBLIC:
- return GDMonoClassMember::PUBLIC;
+ return IMonoClassMember::PUBLIC;
default:
- ERR_FAIL_V(GDMonoClassMember::PRIVATE);
+ ERR_FAIL_V(IMonoClassMember::PRIVATE);
}
}
diff --git a/modules/mono/mono_gd/gd_mono_method.h b/modules/mono/mono_gd/gd_mono_method.h
index c4a994177e..fc035d387c 100644
--- a/modules/mono/mono_gd/gd_mono_method.h
+++ b/modules/mono/mono_gd/gd_mono_method.h
@@ -35,7 +35,7 @@
#include "gd_mono_class_member.h"
#include "gd_mono_header.h"
-class GDMonoMethod : public GDMonoClassMember {
+class GDMonoMethod : public IMonoClassMember {
StringName name;
@@ -57,17 +57,17 @@ class GDMonoMethod : public GDMonoClassMember {
MonoMethod *mono_method;
public:
- virtual MemberType get_member_type() { return MEMBER_TYPE_METHOD; }
+ virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_METHOD; }
- virtual StringName get_name() { return name; }
+ virtual StringName get_name() GD_FINAL { return name; }
- virtual bool is_static();
+ virtual bool is_static() GD_FINAL;
- virtual Visibility get_visibility();
+ virtual Visibility get_visibility() GD_FINAL;
- virtual bool has_attribute(GDMonoClass *p_attr_class);
- virtual MonoObject *get_attribute(GDMonoClass *p_attr_class);
- virtual void fetch_attributes();
+ virtual bool has_attribute(GDMonoClass *p_attr_class) GD_FINAL;
+ virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) GD_FINAL;
+ void fetch_attributes();
_FORCE_INLINE_ int get_parameters_count() { return params_count; }
_FORCE_INLINE_ ManagedType get_return_type() { return return_type; }
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index 04fd8b8e63..5842e26241 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -80,24 +80,24 @@ bool GDMonoProperty::is_static() {
return mono_method_get_flags(prop_method, NULL) & MONO_METHOD_ATTR_STATIC;
}
-GDMonoClassMember::Visibility GDMonoProperty::get_visibility() {
+IMonoClassMember::Visibility GDMonoProperty::get_visibility() {
MonoMethod *prop_method = mono_property_get_get_method(mono_property);
if (prop_method == NULL)
prop_method = mono_property_get_set_method(mono_property);
switch (mono_method_get_flags(prop_method, NULL) & MONO_METHOD_ATTR_ACCESS_MASK) {
case MONO_METHOD_ATTR_PRIVATE:
- return GDMonoClassMember::PRIVATE;
+ return IMonoClassMember::PRIVATE;
case MONO_METHOD_ATTR_FAM_AND_ASSEM:
- return GDMonoClassMember::PROTECTED_AND_INTERNAL;
+ return IMonoClassMember::PROTECTED_AND_INTERNAL;
case MONO_METHOD_ATTR_ASSEM:
- return GDMonoClassMember::INTERNAL;
+ return IMonoClassMember::INTERNAL;
case MONO_METHOD_ATTR_FAMILY:
- return GDMonoClassMember::PROTECTED;
+ return IMonoClassMember::PROTECTED;
case MONO_METHOD_ATTR_PUBLIC:
- return GDMonoClassMember::PUBLIC;
+ return IMonoClassMember::PUBLIC;
default:
- ERR_FAIL_V(GDMonoClassMember::PRIVATE);
+ ERR_FAIL_V(IMonoClassMember::PRIVATE);
}
}
diff --git a/modules/mono/mono_gd/gd_mono_property.h b/modules/mono/mono_gd/gd_mono_property.h
index 934ce68904..d8a9f69ffb 100644
--- a/modules/mono/mono_gd/gd_mono_property.h
+++ b/modules/mono/mono_gd/gd_mono_property.h
@@ -35,7 +35,7 @@
#include "gd_mono_class_member.h"
#include "gd_mono_header.h"
-class GDMonoProperty : public GDMonoClassMember {
+class GDMonoProperty : public IMonoClassMember {
GDMonoClass *owner;
MonoProperty *mono_property;
@@ -47,15 +47,15 @@ class GDMonoProperty : public GDMonoClassMember {
MonoCustomAttrInfo *attributes;
public:
- virtual MemberType get_member_type() { return MEMBER_TYPE_PROPERTY; }
+ virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_PROPERTY; }
- virtual StringName get_name() { return name; }
+ virtual StringName get_name() GD_FINAL { return name; }
- virtual bool is_static();
- virtual Visibility get_visibility();
+ virtual bool is_static() GD_FINAL;
+ virtual Visibility get_visibility() GD_FINAL;
- virtual bool has_attribute(GDMonoClass *p_attr_class);
- virtual MonoObject *get_attribute(GDMonoClass *p_attr_class);
+ virtual bool has_attribute(GDMonoClass *p_attr_class) GD_FINAL;
+ virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) GD_FINAL;
void fetch_attributes();
bool has_getter();
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 97a00a504d..ac6ccac3a7 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -265,61 +265,70 @@ void clear_cache() {
}
MonoObject *unmanaged_get_managed(Object *unmanaged) {
- if (unmanaged) {
- if (unmanaged->get_script_instance()) {
- CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance());
- if (cs_instance) {
- return cs_instance->get_mono_object();
- }
+ if (!unmanaged)
+ return NULL;
+
+ if (unmanaged->get_script_instance()) {
+ CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance());
+
+ if (cs_instance) {
+ return cs_instance->get_mono_object();
}
+ }
+
+ // If the owner does not have a CSharpInstance...
+
+ void *data = unmanaged->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
+
+ if (!data)
+ return NULL;
- // If the owner does not have a CSharpInstance...
+ CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value();
- void *data = unmanaged->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index());
+ if (!script_binding.inited) {
+ // Already had a binding that needs to be setup
+ CSharpLanguage::get_singleton()->setup_csharp_script_binding(script_binding, unmanaged);
- if (data) {
- CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value();
+ if (!script_binding.inited)
+ return NULL;
+ }
- Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
- ERR_FAIL_COND_V(gchandle.is_null(), NULL);
+ Ref<MonoGCHandle> &gchandle = script_binding.gchandle;
+ ERR_FAIL_COND_V(gchandle.is_null(), NULL);
- MonoObject *target = gchandle->get_target();
+ MonoObject *target = gchandle->get_target();
- if (target)
- return target;
+ if (target)
+ return target;
- CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);
+ CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);
- // Create a new one
+ // Create a new one
#ifdef DEBUG_ENABLED
- CRASH_COND(script_binding.type_name == StringName());
- CRASH_COND(script_binding.wrapper_class == NULL);
+ CRASH_COND(script_binding.type_name == StringName());
+ CRASH_COND(script_binding.wrapper_class == NULL);
#endif
- MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged);
- ERR_FAIL_NULL_V(mono_object, NULL);
-
- gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE);
+ MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged);
+ ERR_FAIL_NULL_V(mono_object, NULL);
- // Tie managed to unmanaged
- Reference *ref = Object::cast_to<Reference>(unmanaged);
+ gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE);
- if (ref) {
- // Unsafe refcount increment. The managed instance also counts as a reference.
- // This way if the unmanaged world has no references to our owner
- // but the managed instance is alive, the refcount will be 1 instead of 0.
- // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
+ // Tie managed to unmanaged
+ Reference *ref = Object::cast_to<Reference>(unmanaged);
- ref->reference();
- }
+ if (ref) {
+ // Unsafe refcount increment. The managed instance also counts as a reference.
+ // This way if the unmanaged world has no references to our owner
+ // but the managed instance is alive, the refcount will be 1 instead of 0.
+ // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
- return mono_object;
- }
+ ref->reference();
}
- return NULL;
+ return mono_object;
}
void set_main_thread(MonoThread *p_thread) {
@@ -565,7 +574,7 @@ void debug_send_unhandled_exception_error(MonoException *p_exc) {
if (unexpected_exc) {
GDMonoInternals::unhandled_exception(unexpected_exc);
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
Vector<ScriptLanguage::StackInfo> _si;
@@ -604,7 +613,7 @@ void debug_unhandled_exception(MonoException *p_exc) {
ScriptDebugger::get_singleton()->idle_poll();
#endif
GDMonoInternals::unhandled_exception(p_exc); // prints the exception as well
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
void print_unhandled_exception(MonoException *p_exc) {
@@ -615,7 +624,7 @@ void set_pending_exception(MonoException *p_exc) {
#ifdef HAS_PENDING_EXCEPTIONS
if (get_runtime_invoke_count() == 0) {
debug_unhandled_exception(p_exc);
- _UNREACHABLE_();
+ GD_UNREACHABLE();
}
if (!mono_runtime_set_pending_exception(p_exc, false)) {
@@ -624,7 +633,7 @@ void set_pending_exception(MonoException *p_exc) {
}
#else
debug_unhandled_exception(p_exc);
- _UNREACHABLE_();
+ GD_UNREACHABLE();
#endif
}
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 6febc50a5f..e88bf1ced9 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -44,7 +44,7 @@
#define UNLIKELY_UNHANDLED_EXCEPTION(m_exc) \
if (unlikely(m_exc != NULL)) { \
GDMonoUtils::debug_unhandled_exception(m_exc); \
- _UNREACHABLE_(); \
+ GD_UNREACHABLE(); \
}
namespace GDMonoUtils {
@@ -214,7 +214,7 @@ void set_exception_message(MonoException *p_exc, String message);
void debug_print_unhandled_exception(MonoException *p_exc);
void debug_send_unhandled_exception_error(MonoException *p_exc);
-_NO_RETURN_ void debug_unhandled_exception(MonoException *p_exc);
+GD_NORETURN void debug_unhandled_exception(MonoException *p_exc);
void print_unhandled_exception(MonoException *p_exc);
/**
diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h
index 94e1193adf..87295a98f2 100644
--- a/modules/mono/utils/macros.h
+++ b/modules/mono/utils/macros.h
@@ -31,39 +31,57 @@
#ifndef UTIL_MACROS_H
#define UTIL_MACROS_H
-#define _GD_VARNAME_CONCAT_B(m_ignore, m_name) m_name
-#define _GD_VARNAME_CONCAT_A(m_a, m_b, m_c) _GD_VARNAME_CONCAT_B(hello there, m_a##m_b##m_c)
-#define _GD_VARNAME_CONCAT(m_a, m_b, m_c) _GD_VARNAME_CONCAT_A(m_a, m_b, m_c)
-#define GD_UNIQUE_NAME(m_name) _GD_VARNAME_CONCAT(m_name, _, __COUNTER__)
+#ifndef __has_cpp_attribute
+#define __has_cpp_attribute(attr_token) 0
+#endif
-// noreturn
+#define _GD_VARNAME_CONCAT_B_(m_ignore, m_name) m_name
+#define _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_B_(hello there, m_a##m_b##m_c)
+#define _GD_VARNAME_CONCAT_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c)
+#define GD_UNIQUE_NAME(m_name) _GD_VARNAME_CONCAT_(m_name, _, __COUNTER__)
-#if __cpp_static_assert
+// static assert
+// TODO: Get rid of this macro once we upgrade to C++11
+
+#ifdef __cpp_static_assert
#define GD_STATIC_ASSERT(m_cond) static_assert((m_cond), "Condition '" #m_cond "' failed")
#else
#define GD_STATIC_ASSERT(m_cond) typedef int GD_UNIQUE_NAME(godot_static_assert)[((m_cond) ? 1 : -1)]
#endif
-#undef _NO_RETURN_
+// final
+// TODO: Get rid of this macro once we upgrade to C++11
+
+#if (__cplusplus >= 201103L)
+#define GD_FINAL final
+#else
+#define GD_FINAL
+#endif
+
+// noreturn
+// TODO: Get rid of this macro once we upgrade to C++11
-#ifdef __GNUC__
-#define _NO_RETURN_ __attribute__((noreturn))
-#elif _MSC_VER
-#define _NO_RETURN_ __declspec(noreturn)
+#if __has_cpp_attribute(deprecated)
+#define GD_NORETURN [[noreturn]]
+#elif defined(__GNUC__)
+#define GD_NORETURN __attribute__((noreturn))
+#elif defined(_MSC_VER)
+#define GD_NORETURN __declspec(noreturn)
#else
-#error Platform or compiler not supported
+#define GD_NORETURN
+#pragma message "Macro GD_NORETURN will have no effect"
#endif
// unreachable
#if defined(_MSC_VER)
-#define _UNREACHABLE_() __assume(0)
+#define GD_UNREACHABLE() __assume(0)
#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 405
-#define _UNREACHABLE_() __builtin_unreachable()
+#define GD_UNREACHABLE() __builtin_unreachable()
#else
-#define _UNREACHABLE_() \
- CRASH_NOW(); \
- do { \
+#define GD_UNREACHABLE() \
+ CRASH_NOW(); \
+ do { \
} while (true);
#endif
diff --git a/modules/mono/utils/osx_utils.cpp b/modules/mono/utils/osx_utils.cpp
index 5ed982200f..f1362be249 100644
--- a/modules/mono/utils/osx_utils.cpp
+++ b/modules/mono/utils/osx_utils.cpp
@@ -30,10 +30,10 @@
#include "osx_utils.h"
-#include "core/print_string.h"
-
#ifdef OSX_ENABLED
+#include "core/print_string.h"
+
#include <CoreFoundation/CoreFoundation.h>
#include <CoreServices/CoreServices.h>
diff --git a/modules/mono/utils/osx_utils.h b/modules/mono/utils/osx_utils.h
index 918642f7b2..cc72233058 100644
--- a/modules/mono/utils/osx_utils.h
+++ b/modules/mono/utils/osx_utils.h
@@ -31,6 +31,7 @@
#include "core/ustring.h"
#ifndef OSX_UTILS_H
+#define OSX_UTILS_H
#ifdef OSX_ENABLED
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index 80f2324e15..6e431f51e7 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -59,7 +59,7 @@ String path_which(const String &p_name) {
#ifdef WINDOWS_ENABLED
for (int j = 0; j < exts.size(); j++) {
- String p2 = p + exts[j];
+ String p2 = p + exts[j].to_lower(); // lowercase to reduce risk of case mismatch warning
if (FileAccess::exists(p2))
return p2;
diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp
index d3f2f3c272..01e011e64c 100644
--- a/modules/pvr/texture_loader_pvr.cpp
+++ b/modules/pvr/texture_loader_pvr.cpp
@@ -33,6 +33,7 @@
#include "RgbaBitmap.h"
#include "core/os/file_access.h"
#include <string.h>
+#include <new>
static void _pvrtc_decompress(Image *p_img);
@@ -215,12 +216,10 @@ static void _compress_pvrtc4(Image *p_img) {
int ofs, size, w, h;
img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::RgbaBitmap bm(w, h);
- copymem(bm.GetData(), &r[ofs], size);
- {
+ for (unsigned j = 0; j < size / 4; j++) {
Javelin::ColorRgba<unsigned char> *dp = bm.GetData();
- for (int j = 0; j < size / 4; j++) {
- SWAP(dp[j].r, dp[j].b);
- }
+ /* red and Green colors are swapped. */
+ new (dp) Javelin::ColorRgba<unsigned char>(r[ofs + 4 * j + 2], r[ofs + 4 * j + 1], r[ofs + 4 * j], r[ofs + 4 * j + 3]);
}
new_img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp
index 404ca24482..e36844a1bc 100644
--- a/modules/svg/image_loader_svg.cpp
+++ b/modules/svg/image_loader_svg.cpp
@@ -109,7 +109,12 @@ Error ImageLoaderSVG::_create_image(Ref<Image> p_image, const PoolVector<uint8_t
float upscale = upsample ? 2.0 : 1.0;
int w = (int)(svg_image->width * p_scale * upscale);
+ ERR_EXPLAIN(vformat("Can't create image from SVG with scale %s, the resulting image size exceeds max width.", rtos(p_scale)));
+ ERR_FAIL_COND_V(w > Image::MAX_WIDTH, ERR_PARAMETER_RANGE_ERROR);
+
int h = (int)(svg_image->height * p_scale * upscale);
+ ERR_EXPLAIN(vformat("Can't create image from SVG with scale %s, the resulting image size exceeds max height.", rtos(p_scale)));
+ ERR_FAIL_COND_V(h > Image::MAX_HEIGHT, ERR_PARAMETER_RANGE_ERROR);
PoolVector<uint8_t> dst_image;
dst_image.resize(w * h * 4);
diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml
index 6b73b80350..ffb6d40e30 100644
--- a/modules/websocket/doc_classes/WebSocketClient.xml
+++ b/modules/websocket/doc_classes/WebSocketClient.xml
@@ -25,7 +25,8 @@
</argument>
<description>
Connect to the given URL requesting one of the given [code]protocols[/code] as sub-protocol.
- If [code]true[/code], is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI]. Note: connections to non Godot servers will not work, and [signal data_received] will not be emitted when this option is true.
+ If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non Godot servers will not work, and [signal data_received] will not be emitted.
+ If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]).
</description>
</method>
<method name="disconnect_from_host">
diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml
index ba66fdd89b..2932bf782a 100644
--- a/modules/websocket/doc_classes/WebSocketServer.xml
+++ b/modules/websocket/doc_classes/WebSocketServer.xml
@@ -72,7 +72,8 @@
<description>
Start listening on the given port.
You can specify the desired subprotocols via the "protocols" array. If the list empty (default), "binary" will be used.
- You can use this server as a network peer for [MultiplayerAPI] by passing [code]true[/code] as [code]gd_mp_api[/code]. Note: [signal data_received] will not be fired and clients other than Godot will not work in this case.
+ If [code]true[/code] is passed as [code]gd_mp_api[/code], the server will behave like a network peer for the [MultiplayerAPI], connections from non Godot clients will not work, and [signal data_received] will not be emitted.
+ If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.), on the [WebSocketPeer] returned via [code]get_peer(ID)[/code] to communicate with the peer with given [code]ID[/code] (e.g. [code]get_peer(ID).get_available_packet_count[/code]).
</description>
</method>
<method name="stop">
diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer.cpp
index 7c8cc36fad..11caac944b 100644
--- a/modules/websocket/websocket_multiplayer.cpp
+++ b/modules/websocket/websocket_multiplayer.cpp
@@ -96,6 +96,7 @@ void WebSocketMultiplayerPeer::_bind_methods() {
//
int WebSocketMultiplayerPeer::get_available_packet_count() const {
+ ERR_EXPLAIN("Please use get_peer(ID).get_available_packet_count to get available packet count from peers when not using the MultiplayerAPI.");
ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
return _incoming_packets.size();
@@ -103,9 +104,11 @@ int WebSocketMultiplayerPeer::get_available_packet_count() const {
Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
- r_buffer_size = 0;
+ ERR_EXPLAIN("Please use get_peer(ID).get_packet/var to communicate with peers when not using the MultiplayerAPI.");
ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
+ r_buffer_size = 0;
+
if (_current_packet.data != NULL) {
memfree(_current_packet.data);
_current_packet.data = NULL;
@@ -122,6 +125,7 @@ Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buff
Error WebSocketMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
+ ERR_EXPLAIN("Please use get_peer(ID).put_packet/var to communicate with peers when not using the MultiplayerAPI.");
ERR_FAIL_COND_V(!_is_multiplayer, ERR_UNCONFIGURED);
PoolVector<uint8_t> buffer = _make_pkt(SYS_NONE, get_unique_id(), _target_peer, p_buffer, p_buffer_size);
@@ -154,6 +158,7 @@ void WebSocketMultiplayerPeer::set_target_peer(int p_target_peer) {
int WebSocketMultiplayerPeer::get_packet_peer() const {
+ ERR_EXPLAIN("This function is not available when not using the MultiplayerAPI.");
ERR_FAIL_COND_V(!_is_multiplayer, 1);
ERR_FAIL_COND_V(_incoming_packets.size() == 0, 1);