diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 2 | ||||
-rwxr-xr-x | modules/mbedtls/stream_peer_mbed_tls.cpp | 8 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Basis.cs | 32 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Transform.cs | 19 |
4 files changed, 56 insertions, 5 deletions
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 89e102a858..81652c3d37 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -4443,7 +4443,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { continue; } break; case GDScriptTokenizer::TK_PR_SLAVE: +#ifdef DEBUG_ENABLED _add_warning(GDScriptWarning::DEPRECATED_KEYWORD, tokenizer->get_token_line(), "slave", "puppet"); +#endif case GDScriptTokenizer::TK_PR_PUPPET: { //may be fallthrough from export, ignore if so diff --git a/modules/mbedtls/stream_peer_mbed_tls.cpp b/modules/mbedtls/stream_peer_mbed_tls.cpp index 3398957775..3c04254fd4 100755 --- a/modules/mbedtls/stream_peer_mbed_tls.cpp +++ b/modules/mbedtls/stream_peer_mbed_tls.cpp @@ -317,15 +317,13 @@ void StreamPeerMbedTLS::initialize_ssl() { mbedtls_debug_set_threshold(1); #endif - PoolByteArray cert_array = StreamPeerSSL::get_project_cert_array(); - - if (cert_array.size() > 0) - _load_certs(cert_array); - available = true; } void StreamPeerMbedTLS::finalize_ssl() { + available = false; + _create = NULL; + load_certs_func = NULL; mbedtls_x509_crt_free(&cacert); } diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs index ec96a9e2fa..a5618cb28d 100644 --- a/modules/mono/glue/Managed/Files/Basis.cs +++ b/modules/mono/glue/Managed/Files/Basis.cs @@ -165,6 +165,38 @@ namespace Godot ); } + internal Quat RotationQuat() + { + Basis orthonormalizedBasis = Orthonormalized(); + real_t det = orthonormalizedBasis.Determinant(); + if (det < 0) + { + // Ensure that the determinant is 1, such that result is a proper rotation matrix which can be represented by Euler angles. + orthonormalizedBasis = orthonormalizedBasis.Scaled(Vector3.NegOne); + } + + return orthonormalizedBasis.Quat(); + } + + internal void SetQuantScale(Quat quat, Vector3 scale) + { + SetDiagonal(scale); + Rotate(quat); + } + + private void Rotate(Quat quat) + { + this *= new Basis(quat); + } + + private void SetDiagonal(Vector3 diagonal) + { + _x = new Vector3(diagonal.x, 0, 0); + _y = new Vector3(0, diagonal.y, 0); + _z = new Vector3(0, 0, diagonal.z); + + } + public real_t Determinant() { return this[0, 0] * (this[1, 1] * this[2, 2] - this[2, 1] * this[1, 2]) - diff --git a/modules/mono/glue/Managed/Files/Transform.cs b/modules/mono/glue/Managed/Files/Transform.cs index e432d5b52c..068007d7f0 100644 --- a/modules/mono/glue/Managed/Files/Transform.cs +++ b/modules/mono/glue/Managed/Files/Transform.cs @@ -20,6 +20,25 @@ namespace Godot return new Transform(basisInv, basisInv.Xform(-origin)); } + public Transform InterpolateWith(Transform transform, real_t c) + { + /* not sure if very "efficient" but good enough? */ + + Vector3 sourceScale = basis.Scale; + Quat sourceRotation = basis.RotationQuat(); + Vector3 sourceLocation = origin; + + Vector3 destinationScale = transform.basis.Scale; + Quat destinationRotation = transform.basis.RotationQuat(); + Vector3 destinationLocation = transform.origin; + + var interpolated = new Transform(); + interpolated.basis.SetQuantScale(sourceRotation.Slerp(destinationRotation, c).Normalized(), sourceScale.LinearInterpolate(destinationScale, c)); + interpolated.origin = sourceLocation.LinearInterpolate(destinationLocation, c); + + return interpolated; + } + public Transform Inverse() { Basis basisTr = basis.Transposed(); |