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-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml96
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp8
-rw-r--r--modules/gltf/doc_classes/GLTFNode.xml19
-rw-r--r--modules/gltf/doc_classes/GLTFState.xml17
-rw-r--r--modules/gltf/gltf_state.cpp10
-rw-r--r--modules/gltf/gltf_state.h4
-rw-r--r--modules/gltf/structures/gltf_node.cpp10
-rw-r--r--modules/gltf/structures/gltf_node.h4
-rw-r--r--modules/mono/editor/bindings_generator.cpp17
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs12
-rw-r--r--modules/multiplayer/scene_replication_interface.cpp6
-rw-r--r--modules/openxr/SCsub1
-rw-r--r--modules/openxr/doc_classes/OpenXRInterface.xml13
-rw-r--r--modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.cpp123
-rw-r--r--modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.h70
-rw-r--r--modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp28
-rw-r--r--modules/openxr/openxr_api.cpp39
-rw-r--r--modules/openxr/openxr_api.h8
-rw-r--r--modules/openxr/openxr_interface.cpp88
-rw-r--r--modules/openxr/openxr_interface.h5
-rw-r--r--modules/text_server_adv/text_server_adv.cpp11
-rw-r--r--modules/text_server_fb/text_server_fb.cpp10
-rw-r--r--modules/websocket/wsl_peer.cpp6
23 files changed, 514 insertions, 91 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index bc44479f93..c8eda53a2d 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -18,13 +18,11 @@
<param index="2" name="b8" type="int" />
<param index="3" name="a8" type="int" default="255" />
<description>
- Returns a color constructed from integer red, green, blue, and alpha channels. Each channel should have 8 bits of information ranging from 0 to 255.
- [code]r8[/code] red channel
- [code]g8[/code] green channel
- [code]b8[/code] blue channel
- [code]a8[/code] alpha channel
+ Returns a [Color] constructed from red ([param r8]), green ([param g8]), blue ([param b8]), and optionally alpha ([param a8]) integer channels, each divided by [code]255.0[/code] for their final value.
[codeblock]
- red = Color8(255, 0, 0)
+ var red = Color8(255, 0, 0) # Same as Color(1, 0, 0)
+ var dark_blue = Color8(0, 0, 51) # Same as Color(0, 0, 0.2).
+ var my_color = Color8(306, 255, 0, 102) # Same as Color(1.2, 1, 0, 0.4).
[/codeblock]
</description>
</method>
@@ -33,9 +31,9 @@
<param index="0" name="condition" type="bool" />
<param index="1" name="message" type="String" default="&quot;&quot;" />
<description>
- Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method @GlobalScope.push_error] for reporting errors to project developers or add-on users.
- [b]Note:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode.
- The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. It must be a static string, so format strings can't be used. You can use this to provide additional details about why the assertion failed.
+ Asserts that the [param condition] is [code]true[/code]. If the [param condition] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method @GlobalScope.push_error] for reporting errors to project developers or add-on users.
+ An optional [param message] can be shown in addition to the generic "Assertion failed" message. You can use this to provide additional details about why the assertion failed.
+ [b]Warning:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode.
[codeblock]
# Imagine we always want speed to be between 0 and 20.
var speed = -10
@@ -50,7 +48,7 @@
<return type="String" />
<param index="0" name="char" type="int" />
<description>
- Returns a character as a String of the given Unicode code point (which is compatible with ASCII code).
+ Returns a single character (as a [String]) of the given Unicode code point (which is compatible with ASCII code).
[codeblock]
a = char(65) # a is "A"
a = char(65 + 32) # a is "a"
@@ -63,14 +61,14 @@
<param index="0" name="what" type="Variant" />
<param index="1" name="type" type="int" />
<description>
- Converts from a type to another in the best way possible. The [code]type[/code] parameter uses the [enum Variant.Type] values.
+ Converts [param what] to [param type] in the best way possible. The [param type] uses the [enum Variant.Type] values.
[codeblock]
- a = Vector2(1, 0)
- # Prints 1
- print(a.length())
- a = convert(a, TYPE_STRING)
- # Prints 6 as "(1, 0)" is 6 characters
- print(a.length())
+ var a = [4, 2.5, 1.2]
+ print(a is Array) # Prints true
+
+ var b = convert(a, TYPE_PACKED_BYTE_ARRAY)
+ print(b) # Prints [4, 2, 1]
+ print(b is Array) # Prints false
[/codeblock]
</description>
</method>
@@ -78,7 +76,7 @@
<return type="Object" />
<param index="0" name="dictionary" type="Dictionary" />
<description>
- Converts a [param dictionary] (previously created with [method inst_to_dict]) back to an Object instance. Useful for deserializing.
+ Converts a [param dictionary] (created with [method inst_to_dict]) back to an Object instance. Can be useful for deserializing.
</description>
</method>
<method name="get_stack">
@@ -95,19 +93,19 @@
func bar():
print(get_stack())
[/codeblock]
- would print
+ Starting from [code]_ready()[/code], [code]bar()[/code] would print:
[codeblock]
[{function:bar, line:12, source:res://script.gd}, {function:foo, line:9, source:res://script.gd}, {function:_ready, line:6, source:res://script.gd}]
[/codeblock]
- [b]Note:[/b] [method get_stack] only works if the running instance is connected to a debugging server (i.e. an editor instance). [method get_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
- [b]Note:[/b] Not supported for calling from threads. Instead, this will return an empty array.
+ [b]Note:[/b] This function only works if the running instance is connected to a debugging server (i.e. an editor instance). [method get_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
+ [b]Note:[/b] Calling this function from a [Thread] is not supported. Doing so will return an empty array.
</description>
</method>
<method name="inst_to_dict">
<return type="Dictionary" />
<param index="0" name="instance" type="Object" />
<description>
- Returns the passed [param instance] converted to a Dictionary (useful for serializing).
+ Returns the passed [param instance] converted to a Dictionary. Can be useful for serializing.
[codeblock]
var foo = "bar"
func _ready():
@@ -126,11 +124,13 @@
<return type="int" />
<param index="0" name="var" type="Variant" />
<description>
- Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc.
- [b]Note:[/b] Generates a fatal error if Variant can not provide a length.
+ Returns the length of the given Variant [param var]. The length can be the character count of a [String], the element count of any array type or the size of a [Dictionary]. For every other Variant type, a run-time error is generated and execution is stopped.
[codeblock]
a = [1, 2, 3, 4]
len(a) # Returns 4
+
+ b = "Hello!"
+ len(b) # Returns 6
[/codeblock]
</description>
</method>
@@ -138,25 +138,25 @@
<return type="Resource" />
<param index="0" name="path" type="String" />
<description>
- Loads a resource from the filesystem located at [code]path[/code]. The resource is loaded on the method call (unless it's referenced already elsewhere, e.g. in another script or in the scene), which might cause slight delay, especially when loading scenes. To avoid unnecessary delays when loading something multiple times, either store the resource in a variable or use [method preload].
+ Returns a [Resource] from the filesystem located at the absolute [param path]. Unless it's already referenced elsewhere (such as in another script or in the scene), the resource is loaded from disk on function call, which might cause a slight delay, especially when loading large scenes. To avoid unnecessary delays when loading something multiple times, either store the resource in a variable or use [method preload].
[b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing "Copy Path" or by dragging the file from the FileSystem dock into the script.
[codeblock]
- # Load a scene called main located in the root of the project directory and cache it in a variable.
+ # Load a scene called "main" located in the root of the project directory and cache it in a variable.
var main = load("res://main.tscn") # main will contain a PackedScene resource.
[/codeblock]
- [b]Important:[/b] The path must be absolute, a local path will just return [code]null[/code].
- This method is a simplified version of [method ResourceLoader.load], which can be used for more advanced scenarios.
- [b]Note:[/b] You have to import the files into the engine first to load them using [method load]. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data].
+ [b]Important:[/b] The path must be absolute. A relative path will always return [code]null[/code].
+ This function is a simplified version of [method ResourceLoader.load], which can be used for more advanced scenarios.
+ [b]Note:[/b] Files have to be imported into the engine first to load them using this function. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data].
</description>
</method>
<method name="preload">
<return type="Resource" />
<param index="0" name="path" type="String" />
<description>
- Returns a [Resource] from the filesystem located at [code]path[/code]. The resource is loaded during script parsing, i.e. is loaded with the script and [method preload] effectively acts as a reference to that resource. Note that the method requires a constant path. If you want to load a resource from a dynamic/variable path, use [method load].
+ Returns a [Resource] from the filesystem located at [param path]. During run-time, the resource is loaded when the script is being parsed. This function effectively acts as a reference to that resource. Note that this function requires [param path] to be a constant [String]. If you want to load a resource from a dynamic/variable path, use [method load].
[b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path" or by dragging the file from the FileSystem dock into the script.
[codeblock]
- # Instance a scene.
+ # Create instance of a scene.
var diamond = preload("res://diamond.tscn").instantiate()
[/codeblock]
</description>
@@ -165,24 +165,24 @@
<return type="void" />
<description>
Like [method @GlobalScope.print], but includes the current stack frame when running with the debugger turned on.
- Output in the console would look something like this:
+ The output in the console may look like the following:
[codeblock]
Test print
- At: res://test.gd:15:_process()
+ At: res://test.gd:15:_process()
[/codeblock]
- [b]Note:[/b] Not supported for calling from threads. Instead of the stack frame, this will print the thread ID.
+ [b]Note:[/b] Calling this function from a [Thread] is not supported. Doing so will instead print the thread ID.
</description>
</method>
<method name="print_stack">
<return type="void" />
<description>
Prints a stack trace at the current code location. See also [method get_stack].
- Output in the console would look something like this:
+ The output in the console may look like the following:
[codeblock]
Frame 0 - res://test.gd:16 in function '_process'
[/codeblock]
- [b]Note:[/b] [method print_stack] only works if the running instance is connected to a debugging server (i.e. an editor instance). [method print_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
- [b]Note:[/b] Not supported for calling from threads. Instead of the stack trace, this will print the thread ID.
+ [b]Note:[/b] This function only works if the running instance is connected to a debugging server (i.e. an editor instance). [method print_stack] will not work in projects exported in release mode, or in projects exported in debug mode if not connected to a debugging server.
+ [b]Note:[/b] Calling this function from a [Thread] is not supported. Doing so will instead print the thread ID.
</description>
</method>
<method name="range" qualifiers="vararg">
@@ -229,7 +229,7 @@
<method name="str" qualifiers="vararg">
<return type="String" />
<description>
- Converts one or more arguments to string in the best way possible.
+ Converts one or more arguments to a [String] in the best way possible.
[codeblock]
var a = [10, 20, 30]
var b = str(a);
@@ -242,7 +242,7 @@
<return type="bool" />
<param index="0" name="type" type="StringName" />
<description>
- Returns whether the given [Object]-derived class exists in [ClassDB]. Note that [Variant] data types are not registered in [ClassDB].
+ Returns [code]true[/code] if the given [Object]-derived class exists in [ClassDB]. Note that [Variant] data types are not registered in [ClassDB].
[codeblock]
type_exists("Sprite2D") # Returns true
type_exists("NonExistentClass") # Returns false
@@ -259,11 +259,11 @@
</constant>
<constant name="INF" value="inf">
Positive floating-point infinity. This is the result of floating-point division when the divisor is [code]0.0[/code]. For negative infinity, use [code]-INF[/code]. Dividing by [code]-0.0[/code] will result in negative infinity if the numerator is positive, so dividing by [code]0.0[/code] is not the same as dividing by [code]-0.0[/code] (despite [code]0.0 == -0.0[/code] returning [code]true[/code]).
- [b]Note:[/b] Numeric infinity is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer number by [code]0[/code] will not result in [constant INF] and will result in a run-time error instead.
+ [b]Warning:[/b] Numeric infinity is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer number by [code]0[/code] will not result in [constant INF] and will result in a run-time error instead.
</constant>
<constant name="NAN" value="nan">
"Not a Number", an invalid floating-point value. [constant NAN] has special properties, including that it is not equal to itself ([code]NAN == NAN[/code] returns [code]false[/code]). It is output by some invalid operations, such as dividing floating-point [code]0.0[/code] by [code]0.0[/code].
- [b]Note:[/b] "Not a Number" is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer [code]0[/code] by [code]0[/code] will not result in [constant NAN] and will result in a run-time error instead.
+ [b]Warning:[/b] "Not a Number" is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer [code]0[/code] by [code]0[/code] will not result in [constant NAN] and will result in a run-time error instead.
</constant>
</constants>
<annotations>
@@ -294,7 +294,7 @@
<annotation name="@export_color_no_alpha">
<return type="void" />
<description>
- Export a [Color] property without an alpha (fixed as [code]1.0[/code]).
+ Export a [Color] property without transparency (its alpha fixed as [code]1.0[/code]).
See also [constant PROPERTY_HINT_COLOR_NO_ALPHA].
[codeblock]
@export_color_no_alpha var modulate_color: Color
@@ -320,7 +320,7 @@
[codeblock]
@export_enum("Rebecca", "Mary", "Leah") var character_name: String
@export_enum("Warrior", "Magician", "Thief") var character_class: int
- @export_enum("Walking:30", "Running:60", "Riding:200") var character_speed: int
+ @export_enum("Slow:30", "Average:60", "Very Fast:200") var character_speed: int
[/codeblock]
</description>
</annotation>
@@ -451,7 +451,7 @@
<description>
Define a new group for the following exported properties. This helps to organize properties in the Inspector dock. Groups can be added with an optional [param prefix], which would make group to only consider properties that have this prefix. The grouping will break on the first property that doesn't have a prefix. The prefix is also removed from the property's name in the Inspector dock.
If no [param prefix] is provided, the every following property is added to the group. The group ends when then next group or category is defined. You can also force end a group by using this annotation with empty strings for parameters, [code]@export_group("", "")[/code].
- Groups cannot be nested, use [annotation @export_subgroup] to add subgroups to your groups.
+ Groups cannot be nested, use [annotation @export_subgroup] to add subgroups within groups.
See also [constant PROPERTY_USAGE_GROUP].
[codeblock]
@export_group("My Properties")
@@ -473,7 +473,7 @@
Export a [String] property with a large [TextEdit] widget instead of a [LineEdit]. This adds support for multiline content and makes it easier to edit large amount of text stored in the property.
See also [constant PROPERTY_HINT_MULTILINE_TEXT].
[codeblock]
- @export_multiline var character_bio
+ @export_multiline var character_biography
[/codeblock]
</description>
</annotation>
@@ -547,11 +547,11 @@
<return type="void" />
<param index="0" name="icon_path" type="String" />
<description>
- Add a custom icon to the current script. The icon is displayed in the Scene dock for every node that the script is attached to. For named classes the icon is also displayed in various editor dialogs.
+ Add a custom icon to the current script. After loading an icon at [param icon_path], the icon is displayed in the Scene dock for every node that the script is attached to. For named classes, the icon is also displayed in various editor dialogs.
[codeblock]
@icon("res://path/to/class/icon.svg")
[/codeblock]
- [b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported yet.
+ [b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported.
</description>
</annotation>
<annotation name="@onready">
@@ -590,7 +590,7 @@
<return type="void" />
<param index="0" name="warning" type="String" />
<description>
- Mark the following statement to ignore the specified warning. See [url=$DOCS_URL/tutorials/scripting/gdscript/warning_system.html]GDScript warning system[/url].
+ Mark the following statement to ignore the specified [param warning]. See [url=$DOCS_URL/tutorials/scripting/gdscript/warning_system.html]GDScript warning system[/url].
[codeblock]
func test():
print("hello")
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 6fbdec863f..898e4eb1a6 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -3226,7 +3226,13 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
}
p_preload->resolved_path = p_preload->resolved_path.simplify_path();
if (!ResourceLoader::exists(p_preload->resolved_path)) {
- push_error(vformat(R"(Preload file "%s" does not exist.)", p_preload->resolved_path), p_preload->path);
+ Ref<FileAccess> file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
+
+ if (file_check->file_exists(p_preload->resolved_path)) {
+ push_error(vformat(R"(Preload file "%s" has no resource loaders (unrecognized file extension).)", p_preload->resolved_path), p_preload->path);
+ } else {
+ push_error(vformat(R"(Preload file "%s" does not exist.)", p_preload->resolved_path), p_preload->path);
+ }
} else {
// TODO: Don't load if validating: use completion cache.
p_preload->resource = ResourceLoader::load(p_preload->resolved_path);
diff --git a/modules/gltf/doc_classes/GLTFNode.xml b/modules/gltf/doc_classes/GLTFNode.xml
index 4d1aa89ac9..8e48066623 100644
--- a/modules/gltf/doc_classes/GLTFNode.xml
+++ b/modules/gltf/doc_classes/GLTFNode.xml
@@ -9,6 +9,25 @@
<tutorials>
<link title="GLTF scene and node spec">https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_004_ScenesNodes.md"</link>
</tutorials>
+ <methods>
+ <method name="get_additional_data">
+ <return type="Variant" />
+ <param index="0" name="extension_name" type="StringName" />
+ <description>
+ Gets additional arbitrary data in this [GLTFNode] instance. This can be used to keep per-node state data in [GLTFDocumentExtension] classes, which is important because they are stateless.
+ The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the return value can be anything you set. If nothing was set, the return value is null.
+ </description>
+ </method>
+ <method name="set_additional_data">
+ <return type="void" />
+ <param index="0" name="extension_name" type="StringName" />
+ <param index="1" name="additional_data" type="Variant" />
+ <description>
+ Sets additional arbitrary data in this [GLTFNode] instance. This can be used to keep per-node state data in [GLTFDocumentExtension] classes, which is important because they are stateless.
+ The first argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the second argument can be anything you want.
+ </description>
+ </method>
+ </methods>
<members>
<member name="camera" type="int" setter="set_camera" getter="get_camera" default="-1">
</member>
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml
index 56f3a70631..d0740cf7ca 100644
--- a/modules/gltf/doc_classes/GLTFState.xml
+++ b/modules/gltf/doc_classes/GLTFState.xml
@@ -20,6 +20,14 @@
<description>
</description>
</method>
+ <method name="get_additional_data">
+ <return type="Variant" />
+ <param index="0" name="extension_name" type="StringName" />
+ <description>
+ Gets additional arbitrary data in this [GLTFState] instance. This can be used to keep per-file state data in [GLTFDocumentExtension] classes, which is important because they are stateless.
+ The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the return value can be anything you set. If nothing was set, the return value is null.
+ </description>
+ </method>
<method name="get_animation_player">
<return type="AnimationPlayer" />
<param index="0" name="idx" type="int" />
@@ -120,6 +128,15 @@
<description>
</description>
</method>
+ <method name="set_additional_data">
+ <return type="void" />
+ <param index="0" name="extension_name" type="StringName" />
+ <param index="1" name="additional_data" type="Variant" />
+ <description>
+ Sets additional arbitrary data in this [GLTFState] instance. This can be used to keep per-file state data in [GLTFDocumentExtension] classes, which is important because they are stateless.
+ The first argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the GLTF file), and the second argument can be anything you want.
+ </description>
+ </method>
<method name="set_animations">
<return type="void" />
<param index="0" name="animations" type="GLTFAnimation[]" />
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index 60192c67e6..ac5665e396 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -87,6 +87,8 @@ void GLTFState::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_animations"), &GLTFState::get_animations);
ClassDB::bind_method(D_METHOD("set_animations", "animations"), &GLTFState::set_animations);
ClassDB::bind_method(D_METHOD("get_scene_node", "idx"), &GLTFState::get_scene_node);
+ ClassDB::bind_method(D_METHOD("get_additional_data", "extension_name"), &GLTFState::get_additional_data);
+ ClassDB::bind_method(D_METHOD("set_additional_data", "extension_name", "additional_data"), &GLTFState::set_additional_data);
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "json"), "set_json", "get_json"); // Dictionary
ADD_PROPERTY(PropertyInfo(Variant::INT, "major_version"), "set_major_version", "get_major_version"); // int
@@ -358,3 +360,11 @@ String GLTFState::get_base_path() {
void GLTFState::set_base_path(String p_base_path) {
base_path = p_base_path;
}
+
+Variant GLTFState::get_additional_data(const StringName &p_extension_name) {
+ return additional_data[p_extension_name];
+}
+
+void GLTFState::set_additional_data(const StringName &p_extension_name, Variant p_additional_data) {
+ additional_data[p_extension_name] = p_additional_data;
+}
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index afe7e82010..e24017b0fd 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -97,6 +97,7 @@ class GLTFState : public Resource {
HashMap<ObjectID, GLTFSkeletonIndex> skeleton3d_to_gltf_skeleton;
HashMap<ObjectID, HashMap<ObjectID, GLTFSkinIndex>> skin_and_skeleton3d_to_gltf_skin;
+ Dictionary additional_data;
protected:
static void _bind_methods();
@@ -191,6 +192,9 @@ public:
AnimationPlayer *get_animation_player(int idx);
+ Variant get_additional_data(const StringName &p_extension_name);
+ void set_additional_data(const StringName &p_extension_name, Variant p_additional_data);
+
//void set_scene_nodes(RBMap<GLTFNodeIndex, Node *> p_scene_nodes) {
// this->scene_nodes = p_scene_nodes;
//}
diff --git a/modules/gltf/structures/gltf_node.cpp b/modules/gltf/structures/gltf_node.cpp
index 86280603fa..6fd36f93b7 100644
--- a/modules/gltf/structures/gltf_node.cpp
+++ b/modules/gltf/structures/gltf_node.cpp
@@ -57,6 +57,8 @@ void GLTFNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_children", "children"), &GLTFNode::set_children);
ClassDB::bind_method(D_METHOD("get_light"), &GLTFNode::get_light);
ClassDB::bind_method(D_METHOD("set_light", "light"), &GLTFNode::set_light);
+ ClassDB::bind_method(D_METHOD("get_additional_data", "extension_name"), &GLTFNode::get_additional_data);
+ ClassDB::bind_method(D_METHOD("set_additional_data", "extension_name", "additional_data"), &GLTFNode::set_additional_data);
ADD_PROPERTY(PropertyInfo(Variant::INT, "parent"), "set_parent", "get_parent"); // GLTFNodeIndex
ADD_PROPERTY(PropertyInfo(Variant::INT, "height"), "set_height", "get_height"); // int
@@ -176,3 +178,11 @@ GLTFLightIndex GLTFNode::get_light() {
void GLTFNode::set_light(GLTFLightIndex p_light) {
light = p_light;
}
+
+Variant GLTFNode::get_additional_data(const StringName &p_extension_name) {
+ return additional_data[p_extension_name];
+}
+
+void GLTFNode::set_additional_data(const StringName &p_extension_name, Variant p_additional_data) {
+ additional_data[p_extension_name] = p_additional_data;
+}
diff --git a/modules/gltf/structures/gltf_node.h b/modules/gltf/structures/gltf_node.h
index 1a57ea32e2..90a4fa99ed 100644
--- a/modules/gltf/structures/gltf_node.h
+++ b/modules/gltf/structures/gltf_node.h
@@ -53,6 +53,7 @@ private:
Vector3 scale = Vector3(1, 1, 1);
Vector<int> children;
GLTFLightIndex light = -1;
+ Dictionary additional_data;
protected:
static void _bind_methods();
@@ -96,6 +97,9 @@ public:
GLTFLightIndex get_light();
void set_light(GLTFLightIndex p_light);
+
+ Variant get_additional_data(const StringName &p_extension_name);
+ void set_additional_data(const StringName &p_extension_name, Variant p_additional_data);
};
#endif // GLTF_NODE_H
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index d29e0d69ab..3be8dd87c0 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -3119,9 +3119,10 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
for (const KeyValue<StringName, ClassDB::ClassInfo::EnumInfo> &E : enum_map) {
StringName enum_proxy_cname = E.key;
String enum_proxy_name = enum_proxy_cname.operator String();
- if (itype.find_property_by_proxy_name(enum_proxy_cname)) {
- // We have several conflicts between enums and PascalCase properties,
- // so we append 'Enum' to the enum name in those cases.
+ if (itype.find_property_by_proxy_name(enum_proxy_name) || itype.find_method_by_proxy_name(enum_proxy_name) || itype.find_signal_by_proxy_name(enum_proxy_name)) {
+ // In case the enum name conflicts with other PascalCase members,
+ // we append 'Enum' to the enum name in those cases.
+ // We have several conflicts between enums and PascalCase properties.
enum_proxy_name += "Enum";
enum_proxy_cname = StringName(enum_proxy_name);
}
@@ -3170,7 +3171,15 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
int64_t *value = class_info->constant_map.getptr(StringName(constant_name));
ERR_FAIL_NULL_V(value, false);
- ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value);
+ String constant_proxy_name = snake_to_pascal_case(constant_name, true);
+
+ if (itype.find_property_by_proxy_name(constant_proxy_name) || itype.find_method_by_proxy_name(constant_proxy_name) || itype.find_signal_by_proxy_name(constant_proxy_name)) {
+ // In case the constant name conflicts with other PascalCase members,
+ // we append 'Constant' to the constant name in those cases.
+ constant_proxy_name += "Constant";
+ }
+
+ ConstantInterface iconstant(constant_name, constant_proxy_name, *value);
iconstant.const_doc = nullptr;
for (int i = 0; i < itype.class_doc->constants.size(); i++) {
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
index 13070c8033..664b2e0f34 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
@@ -292,6 +292,18 @@ namespace Godot
}
/// <summary>
+ /// Constructs a <see cref="Plane"/> from a <paramref name="normal"/> vector and
+ /// a <paramref name="point"/> on the plane.
+ /// </summary>
+ /// <param name="normal">The normal of the plane, must be normalized.</param>
+ /// <param name="point">The point on the plane.</param>
+ public Plane(Vector3 normal, Vector3 point)
+ {
+ _normal = normal;
+ D = _normal.Dot(point);
+ }
+
+ /// <summary>
/// Constructs a <see cref="Plane"/> from the three points, given in clockwise order.
/// </summary>
/// <param name="v1">The first point.</param>
diff --git a/modules/multiplayer/scene_replication_interface.cpp b/modules/multiplayer/scene_replication_interface.cpp
index df9985916b..8359580805 100644
--- a/modules/multiplayer/scene_replication_interface.cpp
+++ b/modules/multiplayer/scene_replication_interface.cpp
@@ -261,11 +261,11 @@ Error SceneReplicationInterface::_update_sync_visibility(int p_peer, Multiplayer
if (p_peer == 0) {
for (KeyValue<int, PeerInfo> &E : peers_info) {
// Might be visible to this specific peer.
- is_visible = is_visible || p_sync->is_visible_to(E.key);
- if (is_visible == E.value.sync_nodes.has(sid)) {
+ bool is_visible_to_peer = is_visible || p_sync->is_visible_to(E.key);
+ if (is_visible_to_peer == E.value.sync_nodes.has(sid)) {
continue;
}
- if (is_visible) {
+ if (is_visible_to_peer) {
E.value.sync_nodes.insert(sid);
} else {
E.value.sync_nodes.erase(sid);
diff --git a/modules/openxr/SCsub b/modules/openxr/SCsub
index 5ac167ad98..b5978ab134 100644
--- a/modules/openxr/SCsub
+++ b/modules/openxr/SCsub
@@ -96,6 +96,7 @@ env_openxr.add_source_files(module_obj, "extensions/openxr_composition_layer_dep
env_openxr.add_source_files(module_obj, "extensions/openxr_htc_vive_tracker_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_hand_tracking_extension.cpp")
env_openxr.add_source_files(module_obj, "extensions/openxr_fb_passthrough_extension_wrapper.cpp")
+env_openxr.add_source_files(module_obj, "extensions/openxr_fb_display_refresh_rate_extension.cpp")
env.modules_sources += module_obj
diff --git a/modules/openxr/doc_classes/OpenXRInterface.xml b/modules/openxr/doc_classes/OpenXRInterface.xml
index 25bf496de9..f089fd066e 100644
--- a/modules/openxr/doc_classes/OpenXRInterface.xml
+++ b/modules/openxr/doc_classes/OpenXRInterface.xml
@@ -10,6 +10,19 @@
<tutorials>
<link title="Setting up XR">$DOCS_URL/tutorials/xr/setting_up_xr.html</link>
</tutorials>
+ <methods>
+ <method name="get_available_display_refresh_rates" qualifiers="const">
+ <return type="Array" />
+ <description>
+ Returns display refresh rates supported by the current HMD. Only returned if this feature is supported by the OpenXR runtime and after the interface has been initialized.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="display_refresh_rate" type="float" setter="set_display_refresh_rate" getter="get_display_refresh_rate" default="0.0">
+ The display refresh rate for the current HMD. Only functional if this feature is supported by the OpenXR runtime and after the interface has been initialized.
+ </member>
+ </members>
<signals>
<signal name="pose_recentered">
<description>
diff --git a/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.cpp b/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.cpp
new file mode 100644
index 0000000000..c0bbaea5b4
--- /dev/null
+++ b/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.cpp
@@ -0,0 +1,123 @@
+/*************************************************************************/
+/* openxr_fb_display_refresh_rate_extension.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "openxr_fb_display_refresh_rate_extension.h"
+
+OpenXRDisplayRefreshRateExtension *OpenXRDisplayRefreshRateExtension::singleton = nullptr;
+
+OpenXRDisplayRefreshRateExtension *OpenXRDisplayRefreshRateExtension::get_singleton() {
+ return singleton;
+}
+
+OpenXRDisplayRefreshRateExtension::OpenXRDisplayRefreshRateExtension(OpenXRAPI *p_openxr_api) :
+ OpenXRExtensionWrapper(p_openxr_api) {
+ singleton = this;
+
+ // Extensions we use for our hand tracking.
+ request_extensions[XR_FB_DISPLAY_REFRESH_RATE_EXTENSION_NAME] = &display_refresh_rate_ext;
+}
+
+OpenXRDisplayRefreshRateExtension::~OpenXRDisplayRefreshRateExtension() {
+ display_refresh_rate_ext = false;
+}
+
+void OpenXRDisplayRefreshRateExtension::on_instance_created(const XrInstance p_instance) {
+ if (display_refresh_rate_ext) {
+ EXT_INIT_XR_FUNC(xrEnumerateDisplayRefreshRatesFB);
+ EXT_INIT_XR_FUNC(xrGetDisplayRefreshRateFB);
+ EXT_INIT_XR_FUNC(xrRequestDisplayRefreshRateFB);
+ }
+}
+
+void OpenXRDisplayRefreshRateExtension::on_instance_destroyed() {
+ display_refresh_rate_ext = false;
+}
+
+float OpenXRDisplayRefreshRateExtension::get_refresh_rate() const {
+ float refresh_rate = 0.0;
+
+ if (display_refresh_rate_ext) {
+ float rate;
+ XrResult result = xrGetDisplayRefreshRateFB(openxr_api->get_session(), &rate);
+ if (XR_FAILED(result)) {
+ print_line("OpenXR: Failed to obtain refresh rate [", openxr_api->get_error_string(result), "]");
+ } else {
+ refresh_rate = rate;
+ }
+ }
+
+ return refresh_rate;
+}
+
+void OpenXRDisplayRefreshRateExtension::set_refresh_rate(float p_refresh_rate) {
+ if (display_refresh_rate_ext) {
+ XrResult result = xrRequestDisplayRefreshRateFB(openxr_api->get_session(), p_refresh_rate);
+ if (XR_FAILED(result)) {
+ print_line("OpenXR: Failed to set refresh rate [", openxr_api->get_error_string(result), "]");
+ }
+ }
+}
+
+Array OpenXRDisplayRefreshRateExtension::get_available_refresh_rates() const {
+ Array arr;
+ XrResult result;
+
+ if (display_refresh_rate_ext) {
+ uint32_t display_refresh_rate_count = 0;
+ result = xrEnumerateDisplayRefreshRatesFB(openxr_api->get_session(), 0, &display_refresh_rate_count, nullptr);
+ if (XR_FAILED(result)) {
+ print_line("OpenXR: Failed to obtain refresh rates count [", openxr_api->get_error_string(result), "]");
+ }
+
+ if (display_refresh_rate_count > 0) {
+ float *display_refresh_rates = (float *)memalloc(sizeof(float) * display_refresh_rate_count);
+ if (display_refresh_rates == nullptr) {
+ print_line("OpenXR: Failed to obtain refresh rates memory buffer [", openxr_api->get_error_string(result), "]");
+ return arr;
+ }
+
+ result = xrEnumerateDisplayRefreshRatesFB(openxr_api->get_session(), display_refresh_rate_count, &display_refresh_rate_count, display_refresh_rates);
+ if (XR_FAILED(result)) {
+ print_line("OpenXR: Failed to obtain refresh rates count [", openxr_api->get_error_string(result), "]");
+ memfree(display_refresh_rates);
+ return arr;
+ }
+
+ for (uint32_t i = 0; i < display_refresh_rate_count; i++) {
+ float refresh_rate = display_refresh_rates[i];
+ arr.push_back(Variant(refresh_rate));
+ }
+
+ memfree(display_refresh_rates);
+ }
+ }
+
+ return arr;
+}
diff --git a/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.h b/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.h
new file mode 100644
index 0000000000..dcd52fe4d1
--- /dev/null
+++ b/modules/openxr/extensions/openxr_fb_display_refresh_rate_extension.h
@@ -0,0 +1,70 @@
+/*************************************************************************/
+/* openxr_fb_display_refresh_rate_extension.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef OPENXR_FB_DISPLAY_REFRESH_RATE_EXTENSION_H
+#define OPENXR_FB_DISPLAY_REFRESH_RATE_EXTENSION_H
+
+// This extension gives us access to the possible display refresh rates
+// supported by the HMD.
+// While this is an FB extension it has been adopted by most runtimes and
+// will likely become core in the near future.
+
+#include "../openxr_api.h"
+#include "../util.h"
+
+#include "openxr_extension_wrapper.h"
+
+class OpenXRDisplayRefreshRateExtension : public OpenXRExtensionWrapper {
+public:
+ static OpenXRDisplayRefreshRateExtension *get_singleton();
+
+ OpenXRDisplayRefreshRateExtension(OpenXRAPI *p_openxr_api);
+ virtual ~OpenXRDisplayRefreshRateExtension() override;
+
+ virtual void on_instance_created(const XrInstance p_instance) override;
+ virtual void on_instance_destroyed() override;
+
+ float get_refresh_rate() const;
+ void set_refresh_rate(float p_refresh_rate);
+
+ Array get_available_refresh_rates() const;
+
+private:
+ static OpenXRDisplayRefreshRateExtension *singleton;
+
+ bool display_refresh_rate_ext = false;
+
+ // OpenXR API call wrappers
+ EXT_PROTO_XRRESULT_FUNC4(xrEnumerateDisplayRefreshRatesFB, (XrSession), session, (uint32_t), displayRefreshRateCapacityInput, (uint32_t *), displayRefreshRateCountOutput, (float *), displayRefreshRates);
+ EXT_PROTO_XRRESULT_FUNC2(xrGetDisplayRefreshRateFB, (XrSession), session, (float *), display_refresh_rate);
+ EXT_PROTO_XRRESULT_FUNC2(xrRequestDisplayRefreshRateFB, (XrSession), session, (float), display_refresh_rate);
+};
+
+#endif // OPENXR_FB_DISPLAY_REFRESH_RATE_EXTENSION_H
diff --git a/modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp b/modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp
index 88cc7c061c..4d996e6283 100644
--- a/modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp
+++ b/modules/openxr/extensions/openxr_htc_vive_tracker_extension.cpp
@@ -69,6 +69,34 @@ bool OpenXRHTCViveTrackerExtension::on_event_polled(const XrEventDataBuffer &eve
bool OpenXRHTCViveTrackerExtension::is_path_supported(const String &p_path) {
if (p_path == "/interaction_profiles/htc/vive_tracker_htcx") {
return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/handheld_object") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/left_foot") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/right_foot") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/left_shoulder") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/right_shoulder") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/left_elbow") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/right_elbow") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/left_knee") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/right_knee") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/waist") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/chest") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/chest") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/camera") {
+ return available;
+ } else if (p_path == "/user/vive_tracker_htcx/role/keyboard") {
+ return available;
}
// Not a path under this extensions control, so we return true;
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index 8a67462613..1ff1dac512 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -50,6 +50,7 @@
#endif
#include "extensions/openxr_composition_layer_depth_extension.h"
+#include "extensions/openxr_fb_display_refresh_rate_extension.h"
#include "extensions/openxr_fb_passthrough_extension_wrapper.h"
#include "extensions/openxr_hand_tracking_extension.h"
#include "extensions/openxr_htc_vive_tracker_extension.h"
@@ -443,12 +444,12 @@ bool OpenXRAPI::load_supported_view_configuration_views(XrViewConfigurationType
for (uint32_t i = 0; i < view_count; i++) {
print_verbose("OpenXR: Found supported view configuration view");
- print_verbose(String(" - width: ") + view_configuration_views[i].maxImageRectWidth);
- print_verbose(String(" - height: ") + view_configuration_views[i].maxImageRectHeight);
- print_verbose(String(" - sample count: ") + view_configuration_views[i].maxSwapchainSampleCount);
- print_verbose(String(" - recommended render width: ") + view_configuration_views[i].recommendedImageRectWidth);
- print_verbose(String(" - recommended render height: ") + view_configuration_views[i].recommendedImageRectHeight);
- print_verbose(String(" - recommended render sample count: ") + view_configuration_views[i].recommendedSwapchainSampleCount);
+ print_verbose(String(" - width: ") + itos(view_configuration_views[i].maxImageRectWidth));
+ print_verbose(String(" - height: ") + itos(view_configuration_views[i].maxImageRectHeight));
+ print_verbose(String(" - sample count: ") + itos(view_configuration_views[i].maxSwapchainSampleCount));
+ print_verbose(String(" - recommended render width: ") + itos(view_configuration_views[i].recommendedImageRectWidth));
+ print_verbose(String(" - recommended render height: ") + itos(view_configuration_views[i].recommendedImageRectHeight));
+ print_verbose(String(" - recommended render sample count: ") + itos(view_configuration_views[i].recommendedSwapchainSampleCount));
}
return true;
@@ -1748,6 +1749,31 @@ void OpenXRAPI::end_frame() {
}
}
+float OpenXRAPI::get_display_refresh_rate() const {
+ OpenXRDisplayRefreshRateExtension *drrext = OpenXRDisplayRefreshRateExtension::get_singleton();
+ if (drrext) {
+ return drrext->get_refresh_rate();
+ }
+
+ return 0.0;
+}
+
+void OpenXRAPI::set_display_refresh_rate(float p_refresh_rate) {
+ OpenXRDisplayRefreshRateExtension *drrext = OpenXRDisplayRefreshRateExtension::get_singleton();
+ if (drrext != nullptr) {
+ drrext->set_refresh_rate(p_refresh_rate);
+ }
+}
+
+Array OpenXRAPI::get_available_display_refresh_rates() const {
+ OpenXRDisplayRefreshRateExtension *drrext = OpenXRDisplayRefreshRateExtension::get_singleton();
+ if (drrext != nullptr) {
+ return drrext->get_available_refresh_rates();
+ }
+
+ return Array();
+}
+
OpenXRAPI::OpenXRAPI() {
// OpenXRAPI is only constructed if OpenXR is enabled.
singleton = this;
@@ -1817,6 +1843,7 @@ OpenXRAPI::OpenXRAPI() {
register_extension_wrapper(memnew(OpenXRHTCViveTrackerExtension(this)));
register_extension_wrapper(memnew(OpenXRHandTrackingExtension(this)));
register_extension_wrapper(memnew(OpenXRFbPassthroughExtensionWrapper(this)));
+ register_extension_wrapper(memnew(OpenXRDisplayRefreshRateExtension(this)));
}
OpenXRAPI::~OpenXRAPI() {
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index bd69432dcb..5dce749351 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -84,8 +84,6 @@ private:
bool ext_vive_focus3_available = false;
bool ext_huawei_controller_available = false;
- bool is_path_supported(const String &p_path);
-
// composition layer providers
Vector<OpenXRCompositionLayerProvider *> composition_layer_providers;
@@ -302,6 +300,7 @@ public:
void parse_velocities(const XrSpaceVelocity &p_velocity, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
bool xr_result(XrResult result, const char *format, Array args = Array()) const;
+ bool is_path_supported(const String &p_path);
static bool openxr_is_enabled(bool p_check_run_in_editor = true);
static OpenXRAPI *get_singleton();
@@ -336,6 +335,11 @@ public:
void post_draw_viewport(RID p_render_target);
void end_frame();
+ // Display refresh rate
+ float get_display_refresh_rate() const;
+ void set_display_refresh_rate(float p_refresh_rate);
+ Array get_available_display_refresh_rates() const;
+
// action map
String get_default_action_map_resource_name();
diff --git a/modules/openxr/openxr_interface.cpp b/modules/openxr/openxr_interface.cpp
index 68414ae84e..bdf437b0b7 100644
--- a/modules/openxr/openxr_interface.cpp
+++ b/modules/openxr/openxr_interface.cpp
@@ -41,6 +41,13 @@ void OpenXRInterface::_bind_methods() {
ADD_SIGNAL(MethodInfo("session_focussed"));
ADD_SIGNAL(MethodInfo("session_visible"));
ADD_SIGNAL(MethodInfo("pose_recentered"));
+
+ // Display refresh rate
+ ClassDB::bind_method(D_METHOD("get_display_refresh_rate"), &OpenXRInterface::get_display_refresh_rate);
+ ClassDB::bind_method(D_METHOD("set_display_refresh_rate", "refresh_rate"), &OpenXRInterface::set_display_refresh_rate);
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "display_refresh_rate"), "set_display_refresh_rate", "get_display_refresh_rate");
+
+ ClassDB::bind_method(D_METHOD("get_available_display_refresh_rates"), &OpenXRInterface::get_available_display_refresh_rates);
}
StringName OpenXRInterface::get_name() const {
@@ -147,24 +154,25 @@ void OpenXRInterface::_load_action_map() {
Ref<OpenXRAction> xr_action = actions[j];
PackedStringArray toplevel_paths = xr_action->get_toplevel_paths();
- Vector<Tracker *> trackers_new;
+ Vector<Tracker *> trackers_for_action;
for (int k = 0; k < toplevel_paths.size(); k++) {
- Tracker *tracker = find_tracker(toplevel_paths[k], true);
- if (tracker) {
- trackers_new.push_back(tracker);
+ // Only check for our tracker if our path is supported.
+ if (openxr_api->is_path_supported(toplevel_paths[k])) {
+ Tracker *tracker = find_tracker(toplevel_paths[k], true);
+ if (tracker) {
+ trackers_for_action.push_back(tracker);
+ }
}
}
- Action *action = create_action(action_set, xr_action->get_name(), xr_action->get_localized_name(), xr_action->get_action_type(), trackers);
- if (action) {
- // we link our actions back to our trackers so we know which actions to check when we're processing our trackers
- for (int t = 0; t < trackers_new.size(); t++) {
- link_action_to_tracker(trackers_new[t], action);
+ // Only add our action if we have atleast one valid toplevel path
+ if (trackers_for_action.size() > 0) {
+ Action *action = create_action(action_set, xr_action->get_name(), xr_action->get_localized_name(), xr_action->get_action_type(), trackers_for_action);
+ if (action) {
+ // add this to our map for creating our interaction profiles
+ xr_actions[xr_action] = action;
}
-
- // add this to our map for creating our interaction profiles
- xr_actions[xr_action] = action;
}
}
}
@@ -282,6 +290,13 @@ OpenXRInterface::Action *OpenXRInterface::create_action(ActionSet *p_action_set,
action->action_rid = openxr_api->action_create(p_action_set->action_set_rid, p_action_name, p_localized_name, p_action_type, tracker_rids);
p_action_set->actions.push_back(action);
+ // we link our actions back to our trackers so we know which actions to check when we're processing our trackers
+ for (int i = 0; i < p_trackers.size(); i++) {
+ if (p_trackers[i]->actions.find(action) == -1) {
+ p_trackers[i]->actions.push_back(action);
+ }
+ }
+
return action;
}
@@ -330,6 +345,8 @@ OpenXRInterface::Tracker *OpenXRInterface::find_tracker(const String &p_tracker_
return nullptr;
}
+ ERR_FAIL_COND_V(!openxr_api->is_path_supported(p_tracker_name), nullptr);
+
// Create our RID
RID tracker_rid = openxr_api->tracker_create(p_tracker_name);
ERR_FAIL_COND_V(tracker_rid.is_null(), nullptr);
@@ -389,12 +406,6 @@ void OpenXRInterface::tracker_profile_changed(RID p_tracker, RID p_interaction_p
}
}
-void OpenXRInterface::link_action_to_tracker(Tracker *p_tracker, Action *p_action) {
- if (p_tracker->actions.find(p_action) == -1) {
- p_tracker->actions.push_back(p_action);
- }
-}
-
void OpenXRInterface::handle_tracker(Tracker *p_tracker) {
ERR_FAIL_NULL(openxr_api);
ERR_FAIL_COND(p_tracker->positional_tracker.is_null());
@@ -447,9 +458,18 @@ void OpenXRInterface::handle_tracker(Tracker *p_tracker) {
void OpenXRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) {
ERR_FAIL_NULL(openxr_api);
+
Action *action = find_action(p_action_name);
ERR_FAIL_NULL(action);
- Tracker *tracker = find_tracker(p_tracker_name);
+
+ // We need to map our tracker name to our OpenXR name for our inbuild names.
+ String tracker_name = p_tracker_name;
+ if (tracker_name == "left_hand") {
+ tracker_name = "/user/hand/left";
+ } else if (tracker_name == "right_hand") {
+ tracker_name = "/user/hand/right";
+ }
+ Tracker *tracker = find_tracker(tracker_name);
ERR_FAIL_NULL(tracker);
// TODO OpenXR does not support delay, so we may need to add support for that somehow...
@@ -571,6 +591,36 @@ bool OpenXRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) {
return false;
}
+float OpenXRInterface::get_display_refresh_rate() const {
+ if (openxr_api == nullptr) {
+ return 0.0;
+ } else if (!openxr_api->is_initialized()) {
+ return 0.0;
+ } else {
+ return openxr_api->get_display_refresh_rate();
+ }
+}
+
+void OpenXRInterface::set_display_refresh_rate(float p_refresh_rate) {
+ if (openxr_api == nullptr) {
+ return;
+ } else if (!openxr_api->is_initialized()) {
+ return;
+ } else {
+ openxr_api->set_display_refresh_rate(p_refresh_rate);
+ }
+}
+
+Array OpenXRInterface::get_available_display_refresh_rates() const {
+ if (openxr_api == nullptr) {
+ return Array();
+ } else if (!openxr_api->is_initialized()) {
+ return Array();
+ } else {
+ return openxr_api->get_available_display_refresh_rates();
+ }
+}
+
Size2 OpenXRInterface::get_render_target_size() {
if (openxr_api == nullptr) {
return Size2();
diff --git a/modules/openxr/openxr_interface.h b/modules/openxr/openxr_interface.h
index 72935b039c..454612346f 100644
--- a/modules/openxr/openxr_interface.h
+++ b/modules/openxr/openxr_interface.h
@@ -91,7 +91,6 @@ private:
void free_actions(ActionSet *p_action_set);
Tracker *find_tracker(const String &p_tracker_name, bool p_create = false);
- void link_action_to_tracker(Tracker *p_tracker, Action *p_action);
void handle_tracker(Tracker *p_tracker);
void free_trackers();
@@ -120,6 +119,10 @@ public:
virtual XRInterface::PlayAreaMode get_play_area_mode() const override;
virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override;
+ float get_display_refresh_rate() const;
+ void set_display_refresh_rate(float p_refresh_rate);
+ Array get_available_display_refresh_rates() const;
+
virtual Size2 get_render_target_size() override;
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index eb398f77c7..0929d3a2b0 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -810,12 +810,12 @@ _FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_
ret.y = 0x7fffffff;
ret.x = 0;
+ const int *ct_offsets_ptr = ct.offsets.ptr();
for (int j = 0; j < ct.texture_w - mw; j++) {
int max_y = 0;
-
for (int k = j; k < j + mw; k++) {
- int y = ct.offsets[k];
+ int y = ct_offsets_ptr[k];
if (y > max_y) {
max_y = y;
}
@@ -1393,7 +1393,10 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f
int error = 0;
if (!ft_library) {
error = FT_Init_FreeType(&ft_library);
- ERR_FAIL_COND_V_MSG(error != 0, false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'.");
+ if (error != 0) {
+ memdelete(fd);
+ ERR_FAIL_V_MSG(false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'.");
+ }
}
memset(&fd->stream, 0, sizeof(FT_StreamRec));
@@ -1422,6 +1425,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f
if (error) {
FT_Done_Face(fd->face);
fd->face = nullptr;
+ memdelete(fd);
ERR_FAIL_V_MSG(false, "FreeType: Error loading font: '" + String(FT_Error_String(error)) + "'.");
}
@@ -1835,6 +1839,7 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f
FT_Done_MM_Var(ft_library, amaster);
}
#else
+ memdelete(fd);
ERR_FAIL_V_MSG(false, "FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
#endif
} else {
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 13c997c981..4a46e17868 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -233,12 +233,13 @@ _FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_
ret.y = 0x7fffffff;
ret.x = 0;
+ const int *ct_offsets_ptr = ct.offsets.ptr();
for (int j = 0; j < ct.texture_w - mw; j++) {
int max_y = 0;
for (int k = j; k < j + mw; k++) {
- int y = ct.offsets[k];
+ int y = ct_offsets_ptr[k];
if (y > max_y) {
max_y = y;
}
@@ -818,7 +819,10 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f
int error = 0;
if (!ft_library) {
error = FT_Init_FreeType(&ft_library);
- ERR_FAIL_COND_V_MSG(error != 0, false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'.");
+ if (error != 0) {
+ memdelete(fd);
+ ERR_FAIL_V_MSG(false, "FreeType: Error initializing library: '" + String(FT_Error_String(error)) + "'.");
+ }
}
memset(&fd->stream, 0, sizeof(FT_StreamRec));
@@ -847,6 +851,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f
if (error) {
FT_Done_Face(fd->face);
fd->face = nullptr;
+ memdelete(fd);
ERR_FAIL_V_MSG(false, "FreeType: Error loading font: '" + String(FT_Error_String(error)) + "'.");
}
@@ -945,6 +950,7 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f
FT_Done_MM_Var(ft_library, amaster);
}
#else
+ memdelete(fd);
ERR_FAIL_V_MSG(false, "FreeType: Can't load dynamic font, engine is compiled without FreeType support!");
#endif
}
diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp
index 4930b178ec..84e022182e 100644
--- a/modules/websocket/wsl_peer.cpp
+++ b/modules/websocket/wsl_peer.cpp
@@ -320,7 +320,9 @@ void WSLPeer::_do_client_handshake() {
}
tcp->poll();
- if (tcp->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
+ if (tcp->get_status() == StreamPeerTCP::STATUS_CONNECTING) {
+ return; // Keep connecting.
+ } else if (tcp->get_status() != StreamPeerTCP::STATUS_CONNECTED) {
close(-1); // Failed to connect.
return;
}
@@ -511,7 +513,7 @@ Error WSLPeer::connect_to_url(const String &p_url, bool p_verify_tls, Ref<X509Ce
resolver.start(host, port);
resolver.try_next_candidate(tcp);
- if (tcp->get_status() != StreamPeerTCP::STATUS_CONNECTING && !resolver.has_more_candidates()) {
+ if (tcp->get_status() != StreamPeerTCP::STATUS_CONNECTING && tcp->get_status() != StreamPeerTCP::STATUS_CONNECTED && !resolver.has_more_candidates()) {
_clear();
return FAILED;
}