diff options
Diffstat (limited to 'modules')
22 files changed, 136 insertions, 117 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 4981750b7d..fd748ea569 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -106,6 +106,7 @@ <param index="0" name="instance" type="Object" /> <description> Returns the passed [param instance] converted to a Dictionary. Can be useful for serializing. + [b]Note:[/b] Cannot be used to serialize objects with built-in scripts attached or objects allocated within built-in scripts. [codeblock] var foo = "bar" func _ready(): diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 57a29cc81e..1fe1561559 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -1966,6 +1966,16 @@ void GDScriptLanguage::add_named_global_constant(const StringName &p_name, const named_globals[p_name] = p_value; } +Variant GDScriptLanguage::get_any_global_constant(const StringName &p_name) { + if (named_globals.has(p_name)) { + return named_globals[p_name]; + } + if (globals.has(p_name)) { + return _global_array[globals[p_name]]; + } + ERR_FAIL_V_MSG(Variant(), vformat("Could not find any global constant with name: %s.", p_name)); +} + void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) { ERR_FAIL_COND(!named_globals.has(p_name)); named_globals.erase(p_name); diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 332d18f720..39367e377b 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -455,6 +455,9 @@ public: _FORCE_INLINE_ Variant *get_global_array() { return _global_array; } _FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; } _FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; } + // These two functions should be used when behavior needs to be consistent between in-editor and running the scene + bool has_any_global_constant(const StringName &p_name) { return named_globals.has(p_name) || globals.has(p_name); } + Variant get_any_global_constant(const StringName &p_name); _FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; } diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 5af0b22d44..0aea2b9c16 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -3403,8 +3403,8 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident } } } else if (ResourceLoader::get_resource_type(autoload.path) == "PackedScene") { - if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) { - Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name]; + if (GDScriptLanguage::get_singleton()->has_any_global_constant(name)) { + Variant constant = GDScriptLanguage::get_singleton()->get_any_global_constant(name); Node *node = Object::cast_to<Node>(constant); if (node != nullptr) { Ref<GDScript> scr = node->get_script(); @@ -3426,17 +3426,8 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident } } - if (GDScriptLanguage::get_singleton()->get_global_map().has(name)) { - int idx = GDScriptLanguage::get_singleton()->get_global_map()[name]; - Variant constant = GDScriptLanguage::get_singleton()->get_global_array()[idx]; - p_identifier->set_datatype(type_from_variant(constant, p_identifier)); - p_identifier->is_constant = true; - p_identifier->reduced_value = constant; - return; - } - - if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) { - Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name]; + if (GDScriptLanguage::get_singleton()->has_any_global_constant(name)) { + Variant constant = GDScriptLanguage::get_singleton()->get_any_global_constant(name); p_identifier->set_datatype(type_from_variant(constant, p_identifier)); p_identifier->is_constant = true; p_identifier->reduced_value = constant; @@ -3627,7 +3618,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri result_type = attr_type; p_subscript->is_constant = p_subscript->attribute->is_constant; p_subscript->reduced_value = p_subscript->attribute->reduced_value; - } else if (!base_type.is_constant) { + } else if (!base_type.is_meta_type || !base_type.is_constant) { valid = base_type.kind != GDScriptParser::DataType::BUILTIN; #ifdef DEBUG_ENABLED if (valid) { diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h index 5972481c3a..6a94c25c88 100644 --- a/modules/gdscript/gdscript_codegen.h +++ b/modules/gdscript/gdscript_codegen.h @@ -59,7 +59,7 @@ public: type = p_type; } Address(AddressMode p_mode, uint32_t p_address, const GDScriptDataType &p_type = GDScriptDataType()) { - mode = p_mode, + mode = p_mode; address = p_address; type = p_type; } diff --git a/modules/gdscript/language_server/godot_lsp.h b/modules/gdscript/language_server/godot_lsp.h index 024da1cab7..8b58d7731e 100644 --- a/modules/gdscript/language_server/godot_lsp.h +++ b/modules/gdscript/language_server/godot_lsp.h @@ -702,7 +702,7 @@ struct DiagnosticRelatedInformation { Dictionary to_json() const { Dictionary dict; - dict["location"] = location.to_json(), + dict["location"] = location.to_json(); dict["message"] = message; return dict; } diff --git a/modules/gltf/editor/editor_scene_importer_fbx.cpp b/modules/gltf/editor/editor_scene_importer_fbx.cpp index fb5fb455b8..27e0052c1a 100644 --- a/modules/gltf/editor/editor_scene_importer_fbx.cpp +++ b/modules/gltf/editor/editor_scene_importer_fbx.cpp @@ -36,6 +36,7 @@ #include "core/config/project_settings.h" #include "editor/editor_settings.h" +#include "main/main.h" uint32_t EditorSceneFormatImporterFBX::get_import_flags() const { return ImportFlags::IMPORT_SCENE | ImportFlags::IMPORT_ANIMATION; @@ -111,4 +112,30 @@ void EditorSceneFormatImporterFBX::get_import_options(const String &p_path, List<ResourceImporter::ImportOption> *r_options) { } +bool EditorFileSystemImportFormatSupportQueryFBX::is_active() const { + String fbx2gltf_path = EDITOR_GET("filesystem/import/fbx/fbx2gltf_path"); + return !FileAccess::exists(fbx2gltf_path); +} + +Vector<String> EditorFileSystemImportFormatSupportQueryFBX::get_file_extensions() const { + Vector<String> ret; + ret.push_back("fbx"); + return ret; +} + +bool EditorFileSystemImportFormatSupportQueryFBX::query() { + FBXImporterManager::get_singleton()->show_dialog(true); + + while (true) { + OS::get_singleton()->delay_usec(1); + DisplayServer::get_singleton()->process_events(); + Main::iteration(); + if (!FBXImporterManager::get_singleton()->is_visible()) { + break; + } + } + + return false; +} + #endif // TOOLS_ENABLED diff --git a/modules/gltf/editor/editor_scene_importer_fbx.h b/modules/gltf/editor/editor_scene_importer_fbx.h index 6bf9f3e033..82179cc460 100644 --- a/modules/gltf/editor/editor_scene_importer_fbx.h +++ b/modules/gltf/editor/editor_scene_importer_fbx.h @@ -33,6 +33,8 @@ #ifdef TOOLS_ENABLED +#include "editor/editor_file_system.h" +#include "editor/fbx_importer_manager.h" #include "editor/import/resource_importer_scene.h" class Animation; @@ -53,6 +55,15 @@ public: const HashMap<StringName, Variant> &p_options) override; }; +class EditorFileSystemImportFormatSupportQueryFBX : public EditorFileSystemImportFormatSupportQuery { + GDCLASS(EditorFileSystemImportFormatSupportQueryFBX, EditorFileSystemImportFormatSupportQuery); + +public: + virtual bool is_active() const override; + virtual Vector<String> get_file_extensions() const override; + virtual bool query() override; +}; + #endif // TOOLS_ENABLED #endif // EDITOR_SCENE_IMPORTER_FBX_H diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp index cd7a23fbb2..2322e13ae2 100644 --- a/modules/gltf/register_types.cpp +++ b/modules/gltf/register_types.cpp @@ -80,16 +80,13 @@ static void _editor_init() { EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "filesystem/import/fbx/fbx2gltf_path", PROPERTY_HINT_GLOBAL_FILE)); if (fbx_enabled) { - Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - if (fbx2gltf_path.is_empty()) { - WARN_PRINT("FBX file import is enabled in the project settings, but no FBX2glTF path is configured in the editor settings. FBX files will not be imported."); - } else if (!da->file_exists(fbx2gltf_path)) { - WARN_PRINT("FBX file import is enabled, but the FBX2glTF path doesn't point to an accessible file. FBX files will not be imported."); - } else { - Ref<EditorSceneFormatImporterFBX> importer; - importer.instantiate(); - ResourceImporterScene::add_importer(importer); - } + Ref<EditorSceneFormatImporterFBX> importer; + importer.instantiate(); + ResourceImporterScene::get_scene_singleton()->add_importer(importer); + + Ref<EditorFileSystemImportFormatSupportQueryFBX> fbx_import_query; + fbx_import_query.instantiate(); + EditorFileSystem::get_singleton()->add_import_format_support_query(fbx_import_query); } } #endif // TOOLS_ENABLED diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index bd5c938364..e0fc4e2697 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -89,13 +89,6 @@ Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in local space. </description> </method> - <method name="get_navigation_layer_value" qualifiers="const"> - <return type="bool" /> - <param index="0" name="layer_number" type="int" /> - <description> - Returns whether or not the specified layer of the [member navigation_layers] bitmask is enabled, given a [code]layer_number[/code] between 1 and 32. - </description> - </method> <method name="get_navigation_map" qualifiers="const"> <return type="RID" /> <description> @@ -179,14 +172,6 @@ Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32. </description> </method> - <method name="set_navigation_layer_value"> - <return type="void" /> - <param index="0" name="layer_number" type="int" /> - <param index="1" name="value" type="bool" /> - <description> - Based on [code]value[/code], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [code]layer_number[/code] between 1 and 32. - </description> - </method> <method name="set_navigation_map"> <return type="void" /> <param index="0" name="navigation_map" type="RID" /> @@ -197,7 +182,7 @@ </methods> <members> <member name="bake_navigation" type="bool" setter="set_bake_navigation" getter="is_baking_navigation" default="false"> - If [code]true[/code], this GridMap bakes a navigation region. + If [code]true[/code], this GridMap creates a navigation region for each cell that uses a [member mesh_library] item with a navigation mesh. The created navigation region will use the navigation layers bitmask assigned to the [MeshLibrary]'s item. </member> <member name="cell_center_x" type="bool" setter="set_center_x" getter="get_center_x" default="true"> If [code]true[/code], grid items are centered on the X axis. @@ -226,12 +211,12 @@ <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1"> The physics layers this GridMap detects collisions in. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information. </member> + <member name="collision_priority" type="float" setter="set_collision_priority" getter="get_collision_priority" default="1.0"> + The priority used to solve colliding when occurring penetration. The higher the priority is, the lower the penetration into the object will be. This can for example be used to prevent the player from breaking through the boundaries of a level. + </member> <member name="mesh_library" type="MeshLibrary" setter="set_mesh_library" getter="get_mesh_library"> The assigned [MeshLibrary]. </member> - <member name="navigation_layers" type="int" setter="set_navigation_layers" getter="get_navigation_layers" default="1"> - A bitmask determining all navigation layers the GridMap generated navigation regions belong to. These navigation layers can be checked upon when requesting a path with [method NavigationServer3D.map_get_path]. - </member> <member name="physics_material" type="PhysicsMaterial" setter="set_physics_material" getter="get_physics_material"> Overrides the default friction and bounce physics properties for the whole [GridMap]. </member> diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 1df5aadb75..e396d77d86 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -74,7 +74,7 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) { bm.mesh = meshes[i]; ERR_CONTINUE(!bm.mesh.is_valid()); bm.instance = RS::get_singleton()->instance_create(); - RS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid()); + RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid()); RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id()); if (is_inside_tree()) { RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario()); @@ -138,7 +138,7 @@ void GridMap::_get_property_list(List<PropertyInfo> *p_list) const { void GridMap::set_collision_layer(uint32_t p_layer) { collision_layer = p_layer; - _reset_physic_bodies_collision_filters(); + _update_physics_bodies_collision_properties(); } uint32_t GridMap::get_collision_layer() const { @@ -147,7 +147,7 @@ uint32_t GridMap::get_collision_layer() const { void GridMap::set_collision_mask(uint32_t p_mask) { collision_mask = p_mask; - _reset_physic_bodies_collision_filters(); + _update_physics_bodies_collision_properties(); } uint32_t GridMap::get_collision_mask() const { @@ -184,6 +184,15 @@ void GridMap::set_collision_mask_value(int p_layer_number, bool p_value) { set_collision_mask(mask); } +void GridMap::set_collision_priority(real_t p_priority) { + collision_priority = p_priority; + _update_physics_bodies_collision_properties(); +} + +real_t GridMap::get_collision_priority() const { + return collision_priority; +} + void GridMap::set_physics_material(Ref<PhysicsMaterial> p_material) { physics_material = p_material; _recreate_octant_data(); @@ -247,33 +256,6 @@ RID GridMap::get_navigation_map() const { return RID(); } -void GridMap::set_navigation_layers(uint32_t p_navigation_layers) { - navigation_layers = p_navigation_layers; - _recreate_octant_data(); -} - -uint32_t GridMap::get_navigation_layers() const { - return navigation_layers; -} - -void GridMap::set_navigation_layer_value(int p_layer_number, bool p_value) { - ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive."); - ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive."); - uint32_t _navigation_layers = get_navigation_layers(); - if (p_value) { - _navigation_layers |= 1 << (p_layer_number - 1); - } else { - _navigation_layers &= ~(1 << (p_layer_number - 1)); - } - set_navigation_layers(_navigation_layers); -} - -bool GridMap::get_navigation_layer_value(int p_layer_number) const { - ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive."); - ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive."); - return get_navigation_layers() & (1 << (p_layer_number - 1)); -} - void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) { if (!mesh_library.is_null()) { mesh_library->unregister_owner(this); @@ -385,6 +367,7 @@ void GridMap::set_cell_item(const Vector3i &p_position, int p_item, int p_rot) { PhysicsServer3D::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id()); PhysicsServer3D::get_singleton()->body_set_collision_layer(g->static_body, collision_layer); PhysicsServer3D::get_singleton()->body_set_collision_mask(g->static_body, collision_mask); + PhysicsServer3D::get_singleton()->body_set_collision_priority(g->static_body, collision_priority); if (physics_material.is_valid()) { PhysicsServer3D::get_singleton()->body_set_param(g->static_body, PhysicsServer3D::BODY_PARAM_FRICTION, physics_material->get_friction()); PhysicsServer3D::get_singleton()->body_set_param(g->static_body, PhysicsServer3D::BODY_PARAM_BOUNCE, physics_material->get_bounce()); @@ -653,11 +636,12 @@ bool GridMap::_octant_update(const OctantKey &p_key) { if (navigation_mesh.is_valid()) { Octant::NavigationCell nm; nm.xform = xform * mesh_library->get_item_navigation_mesh_transform(c.item); + nm.navigation_layers = mesh_library->get_item_navigation_layers(c.item); if (bake_navigation) { RID region = NavigationServer3D::get_singleton()->region_create(); NavigationServer3D::get_singleton()->region_set_owner_id(region, get_instance_id()); - NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers); + NavigationServer3D::get_singleton()->region_set_navigation_layers(region, nm.navigation_layers); NavigationServer3D::get_singleton()->region_set_navigation_mesh(region, navigation_mesh); NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * nm.xform); if (is_inside_tree()) { @@ -751,10 +735,11 @@ bool GridMap::_octant_update(const OctantKey &p_key) { return false; } -void GridMap::_reset_physic_bodies_collision_filters() { +void GridMap::_update_physics_bodies_collision_properties() { for (const KeyValue<OctantKey, Octant *> &E : octant_map) { PhysicsServer3D::get_singleton()->body_set_collision_layer(E.value->static_body, collision_layer); PhysicsServer3D::get_singleton()->body_set_collision_mask(E.value->static_body, collision_mask); + PhysicsServer3D::get_singleton()->body_set_collision_priority(E.value->static_body, collision_priority); } } @@ -781,7 +766,7 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) { if (navigation_mesh.is_valid()) { RID region = NavigationServer3D::get_singleton()->region_create(); NavigationServer3D::get_singleton()->region_set_owner_id(region, get_instance_id()); - NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers); + NavigationServer3D::get_singleton()->region_set_navigation_layers(region, F.value.navigation_layers); NavigationServer3D::get_singleton()->region_set_navigation_mesh(region, navigation_mesh); NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * F.value.xform); if (map_override.is_valid()) { @@ -1047,6 +1032,9 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_layer_value", "layer_number", "value"), &GridMap::set_collision_layer_value); ClassDB::bind_method(D_METHOD("get_collision_layer_value", "layer_number"), &GridMap::get_collision_layer_value); + ClassDB::bind_method(D_METHOD("set_collision_priority", "priority"), &GridMap::set_collision_priority); + ClassDB::bind_method(D_METHOD("get_collision_priority"), &GridMap::get_collision_priority); + ClassDB::bind_method(D_METHOD("set_physics_material", "material"), &GridMap::set_physics_material); ClassDB::bind_method(D_METHOD("get_physics_material"), &GridMap::get_physics_material); @@ -1056,12 +1044,6 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &GridMap::set_navigation_map); ClassDB::bind_method(D_METHOD("get_navigation_map"), &GridMap::get_navigation_map); - ClassDB::bind_method(D_METHOD("set_navigation_layers", "layers"), &GridMap::set_navigation_layers); - ClassDB::bind_method(D_METHOD("get_navigation_layers"), &GridMap::get_navigation_layers); - - ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &GridMap::set_navigation_layer_value); - ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &GridMap::get_navigation_layer_value); - ClassDB::bind_method(D_METHOD("set_mesh_library", "mesh_library"), &GridMap::set_mesh_library); ClassDB::bind_method(D_METHOD("get_mesh_library"), &GridMap::get_mesh_library); @@ -1118,9 +1100,9 @@ void GridMap::_bind_methods() { ADD_GROUP("Collision", "collision_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_priority"), "set_collision_priority", "get_collision_priority"); ADD_GROUP("Navigation", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "bake_navigation"), "set_bake_navigation", "is_baking_navigation"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); BIND_CONSTANT(INVALID_CELL_ITEM); @@ -1281,7 +1263,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe BakedMesh bm; bm.mesh = mesh; bm.instance = RS::get_singleton()->instance_create(); - RS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid()); + RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid()); RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id()); if (is_inside_tree()) { RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario()); diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index 02a988935d..2a9f34bdda 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -99,6 +99,7 @@ class GridMap : public Node3D { RID region; Transform3D xform; RID navigation_mesh_debug_instance; + uint32_t navigation_layers = 1; }; struct MultimeshInstance { @@ -150,6 +151,7 @@ class GridMap : public Node3D { uint32_t collision_layer = 1; uint32_t collision_mask = 1; + real_t collision_priority = 1.0; Ref<PhysicsMaterial> physics_material; bool bake_navigation = false; RID map_override; @@ -185,7 +187,7 @@ class GridMap : public Node3D { return Vector3(p_key.x, p_key.y, p_key.z) * cell_size * octant_size; } - void _reset_physic_bodies_collision_filters(); + void _update_physics_bodies_collision_properties(); void _octant_enter_world(const OctantKey &p_key); void _octant_exit_world(const OctantKey &p_key); bool _octant_update(const OctantKey &p_key); @@ -240,6 +242,9 @@ public: void set_collision_mask_value(int p_layer_number, bool p_value); bool get_collision_mask_value(int p_layer_number) const; + void set_collision_priority(real_t p_priority); + real_t get_collision_priority() const; + void set_physics_material(Ref<PhysicsMaterial> p_material); Ref<PhysicsMaterial> get_physics_material() const; @@ -251,12 +256,6 @@ public: void set_navigation_map(RID p_navigation_map); RID get_navigation_map() const; - void set_navigation_layers(uint32_t p_navigation_layers); - uint32_t get_navigation_layers() const; - - void set_navigation_layer_value(int p_layer_number, bool p_value); - bool get_navigation_layer_value(int p_layer_number) const; - void set_mesh_library(const Ref<MeshLibrary> &p_mesh_library); Ref<MeshLibrary> get_mesh_library() const; diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 74727648cb..62db6ff4e9 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -538,7 +538,7 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh( cfg.maxSimplificationError = p_navigation_mesh->get_edge_max_error(); cfg.minRegionArea = (int)(p_navigation_mesh->get_region_min_size() * p_navigation_mesh->get_region_min_size()); cfg.mergeRegionArea = (int)(p_navigation_mesh->get_region_merge_size() * p_navigation_mesh->get_region_merge_size()); - cfg.maxVertsPerPoly = (int)p_navigation_mesh->get_vertices_per_polyon(); + cfg.maxVertsPerPoly = (int)p_navigation_mesh->get_vertices_per_polygon(); cfg.detailSampleDist = MAX(p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance(), 0.1f); cfg.detailSampleMaxError = p_navigation_mesh->get_cell_height() * p_navigation_mesh->get_detail_sample_max_error(); @@ -560,8 +560,8 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh( if (!Math::is_equal_approx((float)cfg.mergeRegionArea, p_navigation_mesh->get_region_merge_size() * p_navigation_mesh->get_region_merge_size())) { WARN_PRINT("Property region_merge_size is converted to int and loses precision."); } - if (!Math::is_equal_approx((float)cfg.maxVertsPerPoly, p_navigation_mesh->get_vertices_per_polyon())) { - WARN_PRINT("Property vertices_per_polyon is converted to int and loses precision."); + if (!Math::is_equal_approx((float)cfg.maxVertsPerPoly, p_navigation_mesh->get_vertices_per_polygon())) { + WARN_PRINT("Property vertices_per_polygon is converted to int and loses precision."); } if (p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance() < 0.1f) { WARN_PRINT("Property detail_sample_distance is clamped to 0.1 world units as the resulting value from multiplying with cell_size is too low."); diff --git a/modules/openxr/editor/openxr_action_map_editor.cpp b/modules/openxr/editor/openxr_action_map_editor.cpp index 844423afc0..71fcd3ce7f 100644 --- a/modules/openxr/editor/openxr_action_map_editor.cpp +++ b/modules/openxr/editor/openxr_action_map_editor.cpp @@ -205,11 +205,12 @@ void OpenXRActionMapEditor::_on_remove_action_set(Object *p_action_set_editor) { action_map->set_edited(true); } -void OpenXRActionMapEditor::_on_action_removed() { +void OpenXRActionMapEditor::_on_action_removed(Ref<OpenXRAction> p_action) { for (int i = 0; i < tabs->get_tab_count(); i++) { // First tab won't be an interaction profile editor, but being thorough.. OpenXRInteractionProfileEditorBase *interaction_profile_editor = Object::cast_to<OpenXRInteractionProfileEditorBase>(tabs->get_tab_control(i)); if (interaction_profile_editor) { + interaction_profile_editor->remove_all_bindings_for_action(p_action); } } } diff --git a/modules/openxr/editor/openxr_action_map_editor.h b/modules/openxr/editor/openxr_action_map_editor.h index 8e3210a8e9..2ff6ddf785 100644 --- a/modules/openxr/editor/openxr_action_map_editor.h +++ b/modules/openxr/editor/openxr_action_map_editor.h @@ -75,7 +75,7 @@ private: void _on_add_action_set(); void _set_focus_on_action_set(OpenXRActionSetEditor *p_action_set_editor); void _on_remove_action_set(Object *p_action_set_editor); - void _on_action_removed(); + void _on_action_removed(Ref<OpenXRAction> p_action); void _on_add_interaction_profile(); void _on_interaction_profile_selected(const String p_path); diff --git a/modules/openxr/editor/openxr_action_set_editor.cpp b/modules/openxr/editor/openxr_action_set_editor.cpp index d3b6945635..7f4da8b312 100644 --- a/modules/openxr/editor/openxr_action_set_editor.cpp +++ b/modules/openxr/editor/openxr_action_set_editor.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "openxr_action_set_editor.h" +#include "editor/editor_node.h" #include "openxr_action_editor.h" void OpenXRActionSetEditor::_bind_methods() { @@ -211,6 +212,7 @@ void OpenXRActionSetEditor::set_focus_on_entry() { } OpenXRActionSetEditor::OpenXRActionSetEditor(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRActionSet> p_action_set) { + undo_redo = EditorNode::get_undo_redo(); action_map = p_action_map; action_set = p_action_set; diff --git a/modules/openxr/editor/openxr_interaction_profile_editor.cpp b/modules/openxr/editor/openxr_interaction_profile_editor.cpp index ee73f6a5cd..9d8ac76187 100644 --- a/modules/openxr/editor/openxr_interaction_profile_editor.cpp +++ b/modules/openxr/editor/openxr_interaction_profile_editor.cpp @@ -124,8 +124,8 @@ void OpenXRInteractionProfileEditorBase::remove_all_bindings_for_action(Ref<Open undo_redo->create_action(TTR("Remove action from interaction profile")); PackedStringArray paths = binding->get_paths(); for (const String &path : paths) { - undo_redo->add_do_method(this, "_remove_binding", p_action, path); - undo_redo->add_undo_method(this, "_add_binding", p_action, path); + undo_redo->add_do_method(this, "_remove_binding", action_name, path); + undo_redo->add_undo_method(this, "_add_binding", action_name, path); } undo_redo->commit_action(false); diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub index 51d75d45b0..37c8a95905 100644 --- a/modules/raycast/SCsub +++ b/modules/raycast/SCsub @@ -68,10 +68,10 @@ if env["builtin_embree"]: if not env.msvc: if env["arch"] in ["x86_64", "x86_32"]: - env_raycast.Append(CPPFLAGS=["-msse2", "-mxsave"]) + env_raycast.Append(CCFLAGS=["-msse2", "-mxsave"]) if env["platform"] == "windows": - env_raycast.Append(CPPFLAGS=["-mstackrealign"]) + env_raycast.Append(CCFLAGS=["-mstackrealign"]) if env["platform"] == "windows": if env.msvc: @@ -92,11 +92,15 @@ if env["builtin_embree"]: env_thirdparty.Append(CPPDEFINES=["__SSE2__", "__SSE__"]) if env["platform"] == "web": - env_thirdparty.Append(CPPFLAGS=["-msimd128"]) + env_thirdparty.Append(CXXFLAGS=["-msimd128"]) if not env.msvc: + # Flags synced with upstream gnu.cmake. + if env["arch"] == "arm64" and env["platform"] == "linuxbsd": + env_thirdparty.Append(CXXFLAGS=["-flax-vector-conversions"]) + env_thirdparty.Append( - CPPFLAGS=[ + CXXFLAGS=[ "-fno-strict-overflow", "-fno-delete-null-pointer-checks", "-fwrapv", diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp index 2dba4916a0..b194e7cb3f 100644 --- a/modules/svg/image_loader_svg.cpp +++ b/modules/svg/image_loader_svg.cpp @@ -67,19 +67,12 @@ void ImageLoaderSVG::_replace_color_property(const HashMap<Color, Color> &p_colo } } -Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map) { +Error ImageLoaderSVG::create_image_from_utf8_buffer(Ref<Image> p_image, const PackedByteArray &p_buffer, float p_scale, bool p_upsample) { ERR_FAIL_COND_V_MSG(Math::is_zero_approx(p_scale), ERR_INVALID_PARAMETER, "ImageLoaderSVG: Can't load SVG with a scale of 0."); - if (p_color_map.size()) { - _replace_color_property(p_color_map, "stop-color=\"", p_string); - _replace_color_property(p_color_map, "fill=\"", p_string); - _replace_color_property(p_color_map, "stroke=\"", p_string); - } - std::unique_ptr<tvg::Picture> picture = tvg::Picture::gen(); - PackedByteArray bytes = p_string.to_utf8_buffer(); - tvg::Result result = picture->load((const char *)bytes.ptr(), bytes.size(), "svg", true); + tvg::Result result = picture->load((const char *)p_buffer.ptr(), p_buffer.size(), "svg", true); if (result != tvg::Result::Success) { return ERR_INVALID_DATA; } @@ -149,6 +142,18 @@ Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_stri return OK; } +Error ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map) { + if (p_color_map.size()) { + _replace_color_property(p_color_map, "stop-color=\"", p_string); + _replace_color_property(p_color_map, "fill=\"", p_string); + _replace_color_property(p_color_map, "stroke=\"", p_string); + } + + PackedByteArray bytes = p_string.to_utf8_buffer(); + + return create_image_from_utf8_buffer(p_image, bytes, p_scale, p_upsample); +} + void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const { p_extensions->push_back("svg"); } diff --git a/modules/svg/image_loader_svg.h b/modules/svg/image_loader_svg.h index 84511f1708..d955a04f1e 100644 --- a/modules/svg/image_loader_svg.h +++ b/modules/svg/image_loader_svg.h @@ -41,6 +41,7 @@ class ImageLoaderSVG : public ImageFormatLoader { public: static void set_forced_color_map(const HashMap<Color, Color> &p_color_map); + Error create_image_from_utf8_buffer(Ref<Image> p_image, const PackedByteArray &p_buffer, float p_scale, bool p_upsample); Error create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map); virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) override; diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 046973d193..f3e7ae9b83 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -3296,7 +3296,7 @@ void TextServerAdvanced::_font_draw_glyph(const RID &p_font_rid, const RID &p_ca Point2 cpos = p_pos; cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size; Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size; - RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range); + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size); } else { double scale = _font_get_scale(p_font_rid, p_size); Point2 cpos = p_pos; @@ -3388,7 +3388,7 @@ void TextServerAdvanced::_font_draw_glyph_outline(const RID &p_font_rid, const R Point2 cpos = p_pos; cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size; Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size; - RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range); + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size); } else { Point2 cpos = p_pos; double scale = _font_get_scale(p_font_rid, p_size); diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index 2cee360f42..ea7b7a271b 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -2359,7 +2359,7 @@ void TextServerFallback::_font_draw_glyph(const RID &p_font_rid, const RID &p_ca Point2 cpos = p_pos; cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size; Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size; - RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range); + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, 0, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size); } else { Point2 cpos = p_pos; double scale = _font_get_scale(p_font_rid, p_size); @@ -2451,7 +2451,7 @@ void TextServerFallback::_font_draw_glyph_outline(const RID &p_font_rid, const R Point2 cpos = p_pos; cpos += gl.rect.position * (double)p_size / (double)fd->msdf_source_size; Size2 csize = gl.rect.size * (double)p_size / (double)fd->msdf_source_size; - RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size * 2, fd->msdf_range); + RenderingServer::get_singleton()->canvas_item_add_msdf_texture_rect_region(p_canvas, Rect2(cpos, csize), texture, gl.uv_rect, modulate, p_outline_size, fd->msdf_range, (double)p_size / (double)fd->msdf_source_size); } else { Point2 cpos = p_pos; double scale = _font_get_scale(p_font_rid, p_size); |