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-rw-r--r--modules/bullet/soft_body_bullet.cpp8
-rw-r--r--modules/gdscript/gdscript_cache.cpp8
-rw-r--r--modules/gdscript/gdscript_parser.cpp2
-rw-r--r--modules/theora/video_stream_theora.cpp2
-rw-r--r--modules/webm/video_stream_webm.cpp2
5 files changed, 11 insertions, 11 deletions
diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp
index 371800d8f3..81b832fb42 100644
--- a/modules/bullet/soft_body_bullet.cpp
+++ b/modules/bullet/soft_body_bullet.cpp
@@ -71,7 +71,7 @@ void SoftBodyBullet::update_rendering_server(RenderingServerHandler *p_rendering
return;
}
- /// Update visual server vertices
+ /// Update rendering server vertices
const btSoftBody::tNodeArray &nodes(bt_soft_body->m_nodes);
const int nodes_count = nodes.size();
@@ -298,11 +298,11 @@ bool SoftBodyBullet::set_trimesh_body_shape(Vector<int> p_indices, Vector<Vector
ERR_FAIL_COND_V(p_indices.is_empty(), false);
ERR_FAIL_COND_V(p_vertices.is_empty(), false);
- /// Parse visual server indices to physical indices.
- /// Merge all overlapping vertices and create a map of physical vertices to visual server
+ /// Parse rendering server indices to physical indices.
+ /// Merge all overlapping vertices and create a map of physical vertices to rendering server
{
- /// This is the map of visual server indices to physics indices (So it's the inverse of idices_map), Thanks to it I don't need make a heavy search in the indices_map
+ /// This is the map of rendering server indices to physics indices (So it's the inverse of idices_map), Thanks to it I don't need make a heavy search in the indices_map
Vector<int> vs_indices_to_physics_table;
{ // Map vertices
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 8121053245..bb0d9e9e9b 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -58,27 +58,27 @@ Error GDScriptParserRef::raise_status(Status p_new_status) {
while (p_new_status > status) {
switch (status) {
case EMPTY:
- result = parser->parse(GDScriptCache::get_source_code(path), path, false);
status = PARSED;
+ result = parser->parse(GDScriptCache::get_source_code(path), path, false);
break;
case PARSED: {
analyzer = memnew(GDScriptAnalyzer(parser));
- Error inheritance_result = analyzer->resolve_inheritance();
status = INHERITANCE_SOLVED;
+ Error inheritance_result = analyzer->resolve_inheritance();
if (result == OK) {
result = inheritance_result;
}
} break;
case INHERITANCE_SOLVED: {
- Error interface_result = analyzer->resolve_interface();
status = INTERFACE_SOLVED;
+ Error interface_result = analyzer->resolve_interface();
if (result == OK) {
result = interface_result;
}
} break;
case INTERFACE_SOLVED: {
- Error body_result = analyzer->resolve_body();
status = FULLY_SOLVED;
+ Error body_result = analyzer->resolve_body();
if (result == OK) {
result = body_result;
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index ad75e8174c..93a5f7d493 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3500,7 +3500,7 @@ bool GDScriptParser::network_annotations(const AnnotationNode *p_annotation, Nod
} else if (mode == "unreliable_ordered") {
rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED;
} else {
- push_error(R"(Invalid RPC argument. Must be one of: 'call_local'/'no_call_local' (local calls), 'any_peer'/'authority' (permission), 'reliable'/'unreliable'/'unreliable_ordered' (transfer mode).)", p_annotation);
+ push_error(R"(Invalid RPC argument. Must be one of: 'call_local'/'call_remote' (local calls), 'any_peer'/'authority' (permission), 'reliable'/'unreliable'/'unreliable_ordered' (transfer mode).)", p_annotation);
}
}
}
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 2f6faec8ec..8e80dfffca 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -108,7 +108,7 @@ void VideoStreamPlaybackTheora::video_write() {
Ref<Image> img = memnew(Image(size.x, size.y, 0, Image::FORMAT_RGBA8, frame_data)); //zero copy image creation
- texture->update(img); //zero copy send to visual server
+ texture->update(img); //zero copy send to rendering server
frames_pending = 1;
}
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 12e0f5bd25..187a27b6c2 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -311,7 +311,7 @@ void VideoStreamPlaybackWebm::update(float p_delta) {
if (converted) {
Ref<Image> img = memnew(Image(image.w, image.h, 0, Image::FORMAT_RGBA8, frame_data));
- texture->update(img); //Zero copy send to visual server
+ texture->update(img); //Zero copy send to rendering server
video_frame_done = true;
}
}