diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/bullet/bullet_physics_server.cpp | 8 | ||||
-rw-r--r-- | modules/bullet/bullet_physics_server.h | 4 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 43 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.h | 6 | ||||
-rw-r--r-- | modules/gdnative/register_types.cpp | 7 | ||||
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 4 | ||||
-rw-r--r-- | modules/thekla_unwrap/SCsub | 3 | ||||
-rw-r--r-- | modules/thekla_unwrap/register_types.cpp | 85 | ||||
-rw-r--r-- | modules/visual_script/visual_script.cpp | 1 |
9 files changed, 117 insertions, 44 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 26c879fddb..339dccce33 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -723,15 +723,15 @@ void BulletPhysicsServer::body_set_axis_velocity(RID p_body, const Vector3 &p_ax body->set_linear_velocity(v); } -void BulletPhysicsServer::body_set_axis_lock(RID p_body, PhysicsServer::BodyAxisLock p_lock) { +void BulletPhysicsServer::body_set_axis_lock(RID p_body, int axis, bool p_lock) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_axis_lock(p_lock); + body->set_axis_lock(axis, p_lock); } -PhysicsServer::BodyAxisLock BulletPhysicsServer::body_get_axis_lock(RID p_body) const { +bool BulletPhysicsServer::body_get_axis_lock(RID p_body) const { const RigidBodyBullet *body = rigid_body_owner.get(p_body); - ERR_FAIL_COND_V(!body, BODY_AXIS_LOCK_DISABLED); + ERR_FAIL_COND_V(!body, 0); return body->get_axis_lock(); } diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index ad8137ee2f..ed5acb9041 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -226,8 +226,8 @@ public: virtual void body_apply_torque_impulse(RID p_body, const Vector3 &p_impulse); virtual void body_set_axis_velocity(RID p_body, const Vector3 &p_axis_velocity); - virtual void body_set_axis_lock(RID p_body, BodyAxisLock p_lock); - virtual BodyAxisLock body_get_axis_lock(RID p_body) const; + virtual void body_set_axis_lock(RID p_body, int axis, bool p_lock); + virtual bool body_get_axis_lock(RID p_body) const; virtual void body_add_collision_exception(RID p_body, RID p_body_b); virtual void body_remove_collision_exception(RID p_body, RID p_body_b); diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index b134bd3a36..843bdab31f 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -277,7 +277,7 @@ RigidBodyBullet::RigidBodyBullet() : setupBulletCollisionObject(btBody); set_mode(PhysicsServer::BODY_MODE_RIGID); - set_axis_lock(PhysicsServer::BODY_AXIS_LOCK_DISABLED); + set_axis_lock(0, locked_axis[0]); areasWhereIam.resize(maxAreasWhereIam); for (int i = areasWhereIam.size() - 1; 0 <= i; --i) { @@ -498,25 +498,25 @@ void RigidBodyBullet::set_mode(PhysicsServer::BodyMode p_mode) { switch (p_mode) { case PhysicsServer::BODY_MODE_KINEMATIC: mode = PhysicsServer::BODY_MODE_KINEMATIC; - set_axis_lock(axis_lock); // Reload axis lock + set_axis_lock(0, locked_axis[0]); // Reload axis lock _internal_set_mass(0); init_kinematic_utilities(); break; case PhysicsServer::BODY_MODE_STATIC: mode = PhysicsServer::BODY_MODE_STATIC; - set_axis_lock(axis_lock); // Reload axis lock + set_axis_lock(0, locked_axis[0]); // Reload axis lock _internal_set_mass(0); break; case PhysicsServer::BODY_MODE_RIGID: { mode = PhysicsServer::BODY_MODE_RIGID; - set_axis_lock(axis_lock); // Reload axis lock + set_axis_lock(0, locked_axis[0]); // Reload axis lock _internal_set_mass(0 == mass ? 1 : mass); scratch_space_override_modificator(); break; } case PhysicsServer::BODY_MODE_CHARACTER: { mode = PhysicsServer::BODY_MODE_CHARACTER; - set_axis_lock(axis_lock); // Reload axis lock + set_axis_lock(0, locked_axis[0]); // Reload axis lock _internal_set_mass(0 == mass ? 1 : mass); scratch_space_override_modificator(); break; @@ -655,22 +655,14 @@ Vector3 RigidBodyBullet::get_applied_torque() const { return gTotTorq; } -void RigidBodyBullet::set_axis_lock(PhysicsServer::BodyAxisLock p_lock) { - axis_lock = p_lock; +void RigidBodyBullet::set_axis_lock(int axis, bool p_lock) { + locked_axis[axis] = p_lock; - if (PhysicsServer::BODY_AXIS_LOCK_DISABLED == axis_lock) { - btBody->setLinearFactor(btVector3(1., 1., 1.)); + btBody->setLinearFactor(btVector3(locked_axis[0] ? 0 : 1., locked_axis[1] ? 0 : 1., locked_axis[2] ? 0 : 1.)); + if (locked_axis[0] || locked_axis[1] || locked_axis[2]) + btBody->setAngularFactor(btVector3(locked_axis[0] ? 1. : 0, locked_axis[1] ? 1. : 0, locked_axis[2] ? 1. : 0)); + else btBody->setAngularFactor(btVector3(1., 1., 1.)); - } else if (PhysicsServer::BODY_AXIS_LOCK_X == axis_lock) { - btBody->setLinearFactor(btVector3(0., 1., 1.)); - btBody->setAngularFactor(btVector3(1., 0., 0.)); - } else if (PhysicsServer::BODY_AXIS_LOCK_Y == axis_lock) { - btBody->setLinearFactor(btVector3(1., 0., 1.)); - btBody->setAngularFactor(btVector3(0., 1., 0.)); - } else if (PhysicsServer::BODY_AXIS_LOCK_Z == axis_lock) { - btBody->setLinearFactor(btVector3(1., 1., 0.)); - btBody->setAngularFactor(btVector3(0., 0., 1.)); - } if (PhysicsServer::BODY_MODE_CHARACTER == mode) { /// When character lock angular @@ -678,17 +670,8 @@ void RigidBodyBullet::set_axis_lock(PhysicsServer::BodyAxisLock p_lock) { } } -PhysicsServer::BodyAxisLock RigidBodyBullet::get_axis_lock() const { - btVector3 vec = btBody->getLinearFactor(); - if (0. == vec.x()) { - return PhysicsServer::BODY_AXIS_LOCK_X; - } else if (0. == vec.y()) { - return PhysicsServer::BODY_AXIS_LOCK_Y; - } else if (0. == vec.z()) { - return PhysicsServer::BODY_AXIS_LOCK_Z; - } else { - return PhysicsServer::BODY_AXIS_LOCK_DISABLED; - } +bool RigidBodyBullet::get_axis_lock() const { + return locked_axis; } void RigidBodyBullet::set_continuous_collision_detection(bool p_enable) { diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index c54b5784b5..fde8b21e17 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -184,7 +184,7 @@ private: KinematicUtilities *kinematic_utilities; PhysicsServer::BodyMode mode; - PhysicsServer::BodyAxisLock axis_lock; + bool locked_axis[3] = { false, false, false }; GodotMotionState *godotMotionState; btRigidBody *btBody; real_t mass; @@ -269,8 +269,8 @@ public: void set_applied_torque(const Vector3 &p_torque); Vector3 get_applied_torque() const; - void set_axis_lock(PhysicsServer::BodyAxisLock p_lock); - PhysicsServer::BodyAxisLock get_axis_lock() const; + void set_axis_lock(int axis, bool p_lock); + bool get_axis_lock() const; /// Doc: /// http://www.bulletphysics.org/mediawiki-1.5.8/index.php?title=Anti_tunneling_by_Motion_Clamping diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 365def75bc..1cb35ec006 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -99,12 +99,16 @@ static Set<String> get_gdnative_singletons(EditorFileSystemDirectory *p_dir) { } static void actual_discoverer_handler() { + EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->get_filesystem(); Set<String> file_paths = get_gdnative_singletons(dir); bool changed = false; - Array current_files = ProjectSettings::get_singleton()->get("gdnative/singletons"); + Array current_files; + if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) { + current_files = ProjectSettings::get_singleton()->get("gdnative/singletons"); + } Array files; files.resize(file_paths.size()); int i = 0; @@ -128,7 +132,6 @@ static void actual_discoverer_handler() { if (changed) { ProjectSettings::get_singleton()->set("gdnative/singletons", files); - ProjectSettings::get_singleton()->save(); } } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index e48b03968b..599f204184 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3389,6 +3389,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { _set_error("Can't export null type."); return; } + if (type == Variant::OBJECT) { + _set_error("Can't export raw object type."); + return; + } current_export.type = type; current_export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; tokenizer->advance(); diff --git a/modules/thekla_unwrap/SCsub b/modules/thekla_unwrap/SCsub index 2b1349a15f..1d4b086848 100644 --- a/modules/thekla_unwrap/SCsub +++ b/modules/thekla_unwrap/SCsub @@ -47,7 +47,8 @@ if env['builtin_thekla_atlas']: "nvmesh/param/SingleFaceMap.cpp", "nvmesh/param/Util.cpp", "nvmesh/weld/VertexWeld.cpp", - "nvmesh/weld/Snap.cpp" + "nvmesh/weld/Snap.cpp", + "thekla/thekla_atlas.cpp" ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] diff --git a/modules/thekla_unwrap/register_types.cpp b/modules/thekla_unwrap/register_types.cpp index 8a9f8341e8..01b834f8cb 100644 --- a/modules/thekla_unwrap/register_types.cpp +++ b/modules/thekla_unwrap/register_types.cpp @@ -28,7 +28,88 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "register_types.h" +#include "thirdparty/thekla_atlas/thekla/thekla_atlas.h" +#include <stdio.h> +#include <stdlib.h> +extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, const int *p_face_materials, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y); -void register_thekla_unwrap_types() {} +bool thekla_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, const int *p_face_materials, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) { -void unregister_thekla_unwrap_types() {} + //set up input mesh + Thekla::Atlas_Input_Mesh input_mesh; + input_mesh.face_array = new Thekla::Atlas_Input_Face[p_index_count / 3]; + for (int i = 0; i < p_index_count / 3; i++) { + input_mesh.face_array[i].vertex_index[0] = p_indices[i * 3 + 0]; + input_mesh.face_array[i].vertex_index[1] = p_indices[i * 3 + 1]; + input_mesh.face_array[i].vertex_index[2] = p_indices[i * 3 + 2]; + printf("face %i - %i, %i, %i - mat %i\n", i, input_mesh.face_array[i].vertex_index[0], input_mesh.face_array[i].vertex_index[1], input_mesh.face_array[i].vertex_index[2], p_face_materials[i]); + input_mesh.face_array[i].material_index = p_face_materials[i]; + } + input_mesh.vertex_array = new Thekla::Atlas_Input_Vertex[p_vertex_count]; + for (int i = 0; i < p_vertex_count; i++) { + input_mesh.vertex_array[i].first_colocal = i; //wtf + for (int j = 0; j < 3; j++) { + input_mesh.vertex_array[i].position[j] = p_vertices[i * 3 + j]; + input_mesh.vertex_array[i].normal[j] = p_normals[i * 3 + j]; + } + input_mesh.vertex_array[i].uv[0] = 0; + input_mesh.vertex_array[i].uv[1] = 0; + printf("vertex %i - %f, %f, %f\n", i, input_mesh.vertex_array[i].position[0], input_mesh.vertex_array[i].position[1], input_mesh.vertex_array[i].position[2]); + printf("normal %i - %f, %f, %f\n", i, input_mesh.vertex_array[i].normal[0], input_mesh.vertex_array[i].normal[1], input_mesh.vertex_array[i].normal[2]); + } + input_mesh.face_count = p_index_count / 3; + input_mesh.vertex_count = p_vertex_count; + + //set up options + Thekla::Atlas_Options options; + Thekla::atlas_set_default_options(&options); + options.packer_options.witness.packing_quality = 1; + options.packer_options.witness.texel_area = 1.0 / p_texel_size; + + //generate + Thekla::Atlas_Error err; + Thekla::Atlas_Output_Mesh *output = atlas_generate(&input_mesh, &options, &err); + + delete[] input_mesh.face_array; + delete[] input_mesh.vertex_array; + + if (err != Thekla::Atlas_Error_Success) { + printf("error with atlas\n"); + } else { + *r_vertex = (int *)malloc(sizeof(int) * output->vertex_count); + *r_uv = (float *)malloc(sizeof(float) * output->vertex_count * 3); + *r_index = (int *)malloc(sizeof(int) * output->index_count); + + // printf("w: %i, h: %i\n", output->atlas_width, output->atlas_height); + for (int i = 0; i < output->vertex_count; i++) { + (*r_vertex)[i] = output->vertex_array[i].xref; + (*r_uv)[i * 2 + 0] = output->vertex_array[i].uv[0] / output->atlas_width; + (*r_uv)[i * 2 + 1] = output->vertex_array[i].uv[1] / output->atlas_height; + // printf("uv: %f,%f\n", (*r_uv)[i * 2 + 0], (*r_uv)[i * 2 + 1]); + } + *r_vertex_count = output->vertex_count; + + for (int i = 0; i < output->index_count; i++) { + (*r_index)[i] = output->index_array[i]; + } + + *r_index_count = output->index_count; + + *r_size_hint_x = output->atlas_height; + *r_size_hint_y = output->atlas_width; + } + + if (output) { + atlas_free(output); + } + + return err == Thekla::Atlas_Error_Success; +} + +void register_thekla_unwrap_types() { + + array_mesh_lightmap_unwrap_callback = thekla_mesh_lightmap_unwrap_callback; +} + +void unregister_thekla_unwrap_types() { +} diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index bb6c32e9e0..53d93798d9 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -2047,6 +2047,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o function.argument_count = func_node->get_argument_count(); function.max_stack += function.argument_count; function.flow_stack_size = func_node->is_stack_less() ? 0 : func_node->get_stack_size(); + max_input_args = MAX(max_input_args, function.argument_count); } //multiple passes are required to set up this complex thing.. |