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-rw-r--r--modules/gdscript/gd_compiler.cpp4
-rw-r--r--modules/gdscript/gd_script.cpp4
2 files changed, 7 insertions, 1 deletions
diff --git a/modules/gdscript/gd_compiler.cpp b/modules/gdscript/gd_compiler.cpp
index 7481eac620..d9bbe42979 100644
--- a/modules/gdscript/gd_compiler.cpp
+++ b/modules/gdscript/gd_compiler.cpp
@@ -1497,7 +1497,8 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa
String sub = p_class->extends_class[i];
if (script->subclasses.has(sub)) {
- script=script->subclasses[sub];
+ Ref<Script> subclass = script->subclasses[sub]; //avoid reference from dissapearing
+ script=subclass;
} else {
_set_error("Could not find subclass: "+sub,p_class);
@@ -1683,6 +1684,7 @@ Error GDCompiler::_parse_class(GDScript *p_script, GDScript *p_owner, const GDPa
if (err)
return err;
+
p_script->constants.insert(name,subclass); //once parsed, goes to the list of constants
p_script->subclasses.insert(name,subclass);
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index e37a2ca155..99f349def5 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -874,6 +874,10 @@ GDScript::~GDScript() {
memdelete( E->get() );
}
+ for (Map<StringName,Ref<GDScript> >::Element *E=subclasses.front();E;E=E->next()) {
+ E->get()->_owner=NULL; //bye, you are no longer owned cause I died
+ }
+
#ifdef DEBUG_ENABLED
if (GDScriptLanguage::get_singleton()->lock) {
GDScriptLanguage::get_singleton()->lock->lock();