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-rw-r--r--modules/gdscript/gdscript.cpp14
-rw-r--r--modules/mono/build_scripts/mono_configure.py3
-rw-r--r--modules/mono/config.py10
3 files changed, 17 insertions, 10 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 7f303a966d..3519038ae6 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2039,8 +2039,15 @@ GDScriptLanguage::~GDScriptLanguage() {
}
// Clear dependencies between scripts, to ensure cyclic references are broken (to avoid leaks at exit).
- while (script_list.first()) {
- GDScript *script = script_list.first()->self();
+ SelfList<GDScript> *s = script_list.first();
+ while (s) {
+ GDScript *script = s->self();
+ // This ensures the current script is not released before we can check what's the next one
+ // in the list (we can't get the next upfront because we don't know if the reference breaking
+ // will cause it -or any other after it, for that matter- to be released so the next one
+ // is not the same as before).
+ script->reference();
+
for (Map<StringName, GDScriptFunction *>::Element *E = script->member_functions.front(); E; E = E->next()) {
GDScriptFunction *func = E->get();
for (int i = 0; i < func->argument_types.size(); i++) {
@@ -2051,6 +2058,9 @@ GDScriptLanguage::~GDScriptLanguage() {
for (Map<StringName, GDScript::MemberInfo>::Element *E = script->member_indices.front(); E; E = E->next()) {
E->get().data_type.script_type_ref = Ref<Script>();
}
+
+ s = s->next();
+ script->unreference();
}
singleton = NULL;
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index e959312393..6057004166 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -396,9 +396,8 @@ def configure(env, env_mono):
mono_root = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip()
if tools_enabled:
+ # Only supported for editor builds.
copy_mono_root_files(env, mono_root)
- else:
- print("Ignoring option: 'copy_mono_root'; only available for builds with 'tools' enabled.")
def make_template_dir(env, mono_root):
diff --git a/modules/mono/config.py b/modules/mono/config.py
index cd659057ef..d060ae9b28 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -23,18 +23,16 @@ def configure(env):
envvars.Add(
PathVariable(
"mono_prefix",
- "Path to the mono installation directory for the target platform and architecture",
+ "Path to the Mono installation directory for the target platform and architecture",
"",
PathVariable.PathAccept,
)
)
- envvars.Add(BoolVariable("mono_static", "Statically link mono", default_mono_static))
- envvars.Add(BoolVariable("mono_glue", "Build with the mono glue sources", True))
+ envvars.Add(BoolVariable("mono_static", "Statically link Mono", default_mono_static))
+ envvars.Add(BoolVariable("mono_glue", "Build with the Mono glue sources", True))
envvars.Add(BoolVariable("build_cil", "Build C# solutions", True))
envvars.Add(
- BoolVariable(
- "copy_mono_root", "Make a copy of the mono installation directory to bundle with the editor", False
- )
+ BoolVariable("copy_mono_root", "Make a copy of the Mono installation directory to bundle with the editor", True)
)
# TODO: It would be great if this could be detected automatically instead