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-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml2
-rw-r--r--modules/gdscript/gdscript.cpp8
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp2
-rw-r--r--modules/navigation/godot_navigation_server.cpp72
-rw-r--r--modules/navigation/nav_map.cpp19
-rw-r--r--modules/navigation/nav_map.h7
-rw-r--r--modules/noise/SCsub1
-rw-r--r--modules/noise/doc_classes/FastNoiseLite.xml8
-rw-r--r--modules/noise/doc_classes/Noise.xml18
-rw-r--r--modules/noise/doc_classes/NoiseTexture.xml11
-rw-r--r--modules/noise/editor/noise_editor_plugin.cpp149
-rw-r--r--modules/noise/editor/noise_editor_plugin.h49
-rw-r--r--modules/noise/fastnoise_lite.cpp237
-rw-r--r--modules/noise/fastnoise_lite.h63
-rw-r--r--modules/noise/noise.cpp52
-rw-r--r--modules/noise/noise.h16
-rw-r--r--modules/noise/noise_texture.cpp95
-rw-r--r--modules/noise/noise_texture.h20
-rw-r--r--modules/noise/register_types.cpp9
-rw-r--r--modules/openxr/action_map/openxr_action_map.cpp18
-rw-r--r--modules/text_server_adv/text_server_adv.cpp137
-rw-r--r--modules/text_server_adv/text_server_adv.h7
-rw-r--r--modules/text_server_fb/text_server_fb.cpp132
-rw-r--r--modules/text_server_fb/text_server_fb.h6
-rw-r--r--modules/visual_script/doc_classes/VisualScript.xml2
-rw-r--r--modules/visual_script/editor/visual_script_editor.cpp40
-rw-r--r--modules/visual_script/editor/visual_script_editor.h1
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.cpp65
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.h10
-rw-r--r--modules/visual_script/visual_script.cpp2
-rw-r--r--modules/webxr/webxr_interface_js.cpp4
31 files changed, 916 insertions, 346 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index d9fab01dce..d0926d317b 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -186,7 +186,7 @@
<description>
Returns an array with the given range. Range can be 1 argument [code]N[/code] (0 to [code]N[/code] - 1), two arguments ([code]initial[/code], [code]final - 1[/code]) or three arguments ([code]initial[/code], [code]final - 1[/code], [code]increment[/code]). Returns an empty array if the range isn't valid (e.g. [code]range(2, 5, -1)[/code] or [code]range(5, 5, 1)[/code]).
Returns an array with the given range. [code]range()[/code] can have 1 argument N ([code]0[/code] to [code]N - 1[/code]), two arguments ([code]initial[/code], [code]final - 1[/code]) or three arguments ([code]initial[/code], [code]final - 1[/code], [code]increment[/code]). [code]increment[/code] can be negative. If [code]increment[/code] is negative, [code]final - 1[/code] will become [code]final + 1[/code]. Also, the initial value must be greater than the final value for the loop to run.
- [code]range()(/code] converts all arguments to [int] before processing.
+ [code]range()[/code] converts all arguments to [int] before processing.
[codeblock]
print(range(4))
print(range(2, 5))
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 59254fc3ad..55c7ace938 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -1032,7 +1032,13 @@ Error GDScript::load_source_code(const String &p_path) {
Error err;
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
if (err) {
- ERR_FAIL_COND_V(err, err);
+ const char *err_name;
+ if (err < 0 || err >= ERR_MAX) {
+ err_name = "(invalid error code)";
+ } else {
+ err_name = error_names[err];
+ }
+ ERR_FAIL_COND_V_MSG(err, err, "Attempt to open script '" + p_path + "' resulted in error '" + err_name + "'.");
}
uint64_t len = f->get_length();
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index d3287ab345..63fad0d9bb 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -1493,7 +1493,7 @@ GDScriptTokenizer::Token GDScriptTokenizer::scan() {
}
default:
- return make_error(vformat(R"(Unknown character "%s".")", String(&c, 1)));
+ return make_error(vformat(R"(Unknown character "%s".)", String(&c, 1)));
}
}
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index ca4fc4f628..d16d41b438 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -40,43 +40,43 @@
/// an instance of that struct with the submitted parameters.
/// Then, that struct is stored in an array; the `sync` function consume that array.
-#define COMMAND_1(F_NAME, T_0, D_0) \
- struct MERGE(F_NAME, _command) : public SetCommand { \
- T_0 d_0; \
- MERGE(F_NAME, _command) \
- (T_0 p_d_0) : \
- d_0(p_d_0) {} \
- virtual void exec(GodotNavigationServer *server) { \
- server->MERGE(_cmd_, F_NAME)(d_0); \
- } \
- }; \
- void GodotNavigationServer::F_NAME(T_0 D_0) const { \
- auto cmd = memnew(MERGE(F_NAME, _command)( \
- D_0)); \
- add_command(cmd); \
- } \
+#define COMMAND_1(F_NAME, T_0, D_0) \
+ struct MERGE(F_NAME, _command) : public SetCommand { \
+ T_0 d_0; \
+ MERGE(F_NAME, _command) \
+ (T_0 p_d_0) : \
+ d_0(p_d_0) {} \
+ virtual void exec(GodotNavigationServer *server) override { \
+ server->MERGE(_cmd_, F_NAME)(d_0); \
+ } \
+ }; \
+ void GodotNavigationServer::F_NAME(T_0 D_0) const { \
+ auto cmd = memnew(MERGE(F_NAME, _command)( \
+ D_0)); \
+ add_command(cmd); \
+ } \
void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0)
-#define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \
- struct MERGE(F_NAME, _command) : public SetCommand { \
- T_0 d_0; \
- T_1 d_1; \
- MERGE(F_NAME, _command) \
- ( \
- T_0 p_d_0, \
- T_1 p_d_1) : \
- d_0(p_d_0), \
- d_1(p_d_1) {} \
- virtual void exec(GodotNavigationServer *server) { \
- server->MERGE(_cmd_, F_NAME)(d_0, d_1); \
- } \
- }; \
- void GodotNavigationServer::F_NAME(T_0 D_0, T_1 D_1) const { \
- auto cmd = memnew(MERGE(F_NAME, _command)( \
- D_0, \
- D_1)); \
- add_command(cmd); \
- } \
+#define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \
+ struct MERGE(F_NAME, _command) : public SetCommand { \
+ T_0 d_0; \
+ T_1 d_1; \
+ MERGE(F_NAME, _command) \
+ ( \
+ T_0 p_d_0, \
+ T_1 p_d_1) : \
+ d_0(p_d_0), \
+ d_1(p_d_1) {} \
+ virtual void exec(GodotNavigationServer *server) override { \
+ server->MERGE(_cmd_, F_NAME)(d_0, d_1); \
+ } \
+ }; \
+ void GodotNavigationServer::F_NAME(T_0 D_0, T_1 D_1) const { \
+ auto cmd = memnew(MERGE(F_NAME, _command)( \
+ D_0, \
+ D_1)); \
+ add_command(cmd); \
+ } \
void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1)
#define COMMAND_4(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3) \
@@ -95,7 +95,7 @@
d_1(p_d_1), \
d_2(p_d_2), \
d_3(p_d_3) {} \
- virtual void exec(GodotNavigationServer *server) { \
+ virtual void exec(GodotNavigationServer *server) override { \
server->MERGE(_cmd_, F_NAME)(d_0, d_1, d_2, d_3); \
} \
}; \
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index 217e503d82..cbc0adc574 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -30,7 +30,6 @@
#include "nav_map.h"
-#include "core/os/threaded_array_processor.h"
#include "nav_region.h"
#include "rvo_agent.h"
@@ -142,10 +141,10 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
bool is_reachable = true;
while (true) {
- gd::NavigationPoly *least_cost_poly = &navigation_polys[least_cost_id];
-
// Takes the current least_cost_poly neighbors (iterating over its edges) and compute the traveled_distance.
- for (size_t i = 0; i < least_cost_poly->poly->edges.size(); i++) {
+ for (size_t i = 0; i < navigation_polys[least_cost_id].poly->edges.size(); i++) {
+ gd::NavigationPoly *least_cost_poly = &navigation_polys[least_cost_id];
+
const gd::Edge &edge = least_cost_poly->poly->edges[i];
// Iterate over connections in this edge, then compute the new optimized travel distance assigned to this polygon.
@@ -674,7 +673,10 @@ void NavMap::compute_single_step(uint32_t index, RvoAgent **agent) {
void NavMap::step(real_t p_deltatime) {
deltatime = p_deltatime;
if (controlled_agents.size() > 0) {
- thread_process_array(
+ if (step_work_pool.get_thread_count() == 0) {
+ step_work_pool.init();
+ }
+ step_work_pool.do_work(
controlled_agents.size(),
this,
&NavMap::compute_single_step,
@@ -719,3 +721,10 @@ void NavMap::clip_path(const std::vector<gd::NavigationPoly> &p_navigation_polys
}
}
}
+
+NavMap::NavMap() {
+}
+
+NavMap::~NavMap() {
+ step_work_pool.finish();
+}
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h
index f46297a7ce..5232e42bed 100644
--- a/modules/navigation/nav_map.h
+++ b/modules/navigation/nav_map.h
@@ -35,6 +35,7 @@
#include "core/math/math_defs.h"
#include "core/templates/map.h"
+#include "core/templates/thread_work_pool.h"
#include "nav_utils.h"
#include <KdTree.h>
@@ -80,8 +81,12 @@ class NavMap : public NavRid {
/// Change the id each time the map is updated.
uint32_t map_update_id = 0;
+ /// Pooled threads for computing steps
+ ThreadWorkPool step_work_pool;
+
public:
- NavMap() {}
+ NavMap();
+ ~NavMap();
void set_up(Vector3 p_up);
Vector3 get_up() const {
diff --git a/modules/noise/SCsub b/modules/noise/SCsub
index 3e8395b9b1..1430aa0c4e 100644
--- a/modules/noise/SCsub
+++ b/modules/noise/SCsub
@@ -27,6 +27,7 @@ env.modules_sources += thirdparty_obj
module_obj = []
env_noise.add_source_files(module_obj, "*.cpp")
+env_noise.add_source_files(module_obj, "editor/*.cpp")
env.modules_sources += module_obj
# Needed to force rebuilding the module files when the thirdparty library is updated.
diff --git a/modules/noise/doc_classes/FastNoiseLite.xml b/modules/noise/doc_classes/FastNoiseLite.xml
index b6d91850c4..6ca4ba2d46 100644
--- a/modules/noise/doc_classes/FastNoiseLite.xml
+++ b/modules/noise/doc_classes/FastNoiseLite.xml
@@ -16,12 +16,9 @@
<member name="cellular_jitter" type="float" setter="set_cellular_jitter" getter="get_cellular_jitter" default="0.45">
Maximum distance a point can move off of its grid position. Set to [code]0[/code] for an even grid.
</member>
- <member name="cellular_return_type" type="int" setter="set_cellular_return_type" getter="get_cellular_return_type" enum="FastNoiseLite.CellularReturnType" default="0">
+ <member name="cellular_return_type" type="int" setter="set_cellular_return_type" getter="get_cellular_return_type" enum="FastNoiseLite.CellularReturnType" default="1">
Return type from cellular noise calculations. See [enum CellularReturnType].
</member>
- <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp">
- A [Gradient] which is used to map the luminance of each pixel to a color value.
- </member>
<member name="domain_warp_amplitude" type="float" setter="set_domain_warp_amplitude" getter="get_domain_warp_amplitude" default="30.0">
Sets the maximum warp distance from the origin.
</member>
@@ -69,9 +66,6 @@
<member name="frequency" type="float" setter="set_frequency" getter="get_frequency" default="0.01">
The frequency for all noise types. Low frequency results in smooth noise while high frequency results in rougher, more granular noise.
</member>
- <member name="in_3d_space" type="bool" setter="set_in_3d_space" getter="is_in_3d_space" default="false">
- Determines whether the noise image returned by [method Noise.get_image] is calculated in 3d space. May result in reduced contrast.
- </member>
<member name="noise_type" type="int" setter="set_noise_type" getter="get_noise_type" enum="FastNoiseLite.NoiseType" default="1">
The noise algorithm used. See [enum NoiseType].
</member>
diff --git a/modules/noise/doc_classes/Noise.xml b/modules/noise/doc_classes/Noise.xml
index db0dec18d2..5af204575c 100644
--- a/modules/noise/doc_classes/Noise.xml
+++ b/modules/noise/doc_classes/Noise.xml
@@ -11,23 +11,24 @@
<tutorials>
</tutorials>
<methods>
- <method name="get_image">
+ <method name="get_image" qualifiers="const">
<return type="Image" />
<argument index="0" name="width" type="int" />
<argument index="1" name="height" type="int" />
<argument index="2" name="invert" type="bool" default="false" />
+ <argument index="3" name="in_3d_space" type="bool" default="false" />
<description>
Returns a 2D [Image] noise image.
</description>
</method>
- <method name="get_noise_1d">
+ <method name="get_noise_1d" qualifiers="const">
<return type="float" />
<argument index="0" name="x" type="float" />
<description>
Returns the 1D noise value at the given (x) coordinate.
</description>
</method>
- <method name="get_noise_2d">
+ <method name="get_noise_2d" qualifiers="const">
<return type="float" />
<argument index="0" name="x" type="float" />
<argument index="1" name="y" type="float" />
@@ -35,14 +36,14 @@
Returns the 2D noise value at the given position.
</description>
</method>
- <method name="get_noise_2dv">
+ <method name="get_noise_2dv" qualifiers="const">
<return type="float" />
<argument index="0" name="v" type="Vector2" />
<description>
Returns the 2D noise value at the given position.
</description>
</method>
- <method name="get_noise_3d">
+ <method name="get_noise_3d" qualifiers="const">
<return type="float" />
<argument index="0" name="x" type="float" />
<argument index="1" name="y" type="float" />
@@ -51,19 +52,20 @@
Returns the 3D noise value at the given position.
</description>
</method>
- <method name="get_noise_3dv">
+ <method name="get_noise_3dv" qualifiers="const">
<return type="float" />
<argument index="0" name="v" type="Vector3" />
<description>
Returns the 3D noise value at the given position.
</description>
</method>
- <method name="get_seamless_image">
+ <method name="get_seamless_image" qualifiers="const">
<return type="Image" />
<argument index="0" name="width" type="int" />
<argument index="1" name="height" type="int" />
<argument index="2" name="invert" type="bool" default="false" />
- <argument index="3" name="skirt" type="float" default="0.1" />
+ <argument index="3" name="in_3d_space" type="bool" default="false" />
+ <argument index="4" name="skirt" type="float" default="0.1" />
<description>
Returns a seamless 2D [Image] noise image.
</description>
diff --git a/modules/noise/doc_classes/NoiseTexture.xml b/modules/noise/doc_classes/NoiseTexture.xml
index 63630eccde..62a223b387 100644
--- a/modules/noise/doc_classes/NoiseTexture.xml
+++ b/modules/noise/doc_classes/NoiseTexture.xml
@@ -24,9 +24,20 @@
<member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength" default="8.0">
Strength of the bump maps used in this texture. A higher value will make the bump maps appear larger while a lower value will make them appear softer.
</member>
+ <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp">
+ A [Gradient] which is used to map the luminance of each pixel to a color value.
+ </member>
+ <member name="generate_mipmaps" type="bool" setter="set_generate_mipmaps" getter="is_generating_mipmaps" default="true">
+ Determines whether mipmaps are generated for this texture.
+ Enabling this results in less texture aliasing, but the noise texture generation may take longer.
+ Requires (anisotropic) mipmap filtering to be enabled for a material to have an effect.
+ </member>
<member name="height" type="int" setter="set_height" getter="get_height" default="512">
Height of the generated texture.
</member>
+ <member name="in_3d_space" type="bool" setter="set_in_3d_space" getter="is_in_3d_space" default="false">
+ Determines whether the noise image is calculated in 3D space. May result in reduced contrast.
+ </member>
<member name="invert" type="bool" setter="set_invert" getter="get_invert" default="false">
If [code]true[/code], inverts the noise texture. White becomes black, black becomes white.
</member>
diff --git a/modules/noise/editor/noise_editor_plugin.cpp b/modules/noise/editor/noise_editor_plugin.cpp
new file mode 100644
index 0000000000..32c3f0aad4
--- /dev/null
+++ b/modules/noise/editor/noise_editor_plugin.cpp
@@ -0,0 +1,149 @@
+/*************************************************************************/
+/* noise_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "noise_editor_plugin.h"
+
+#ifdef TOOLS_ENABLED
+
+#include "editor/editor_scale.h"
+
+#include "modules/noise/noise.h"
+#include "modules/noise/noise_texture.h"
+
+class NoisePreview : public Control {
+ GDCLASS(NoisePreview, Control)
+
+ static const int PREVIEW_HEIGHT = 150;
+ static const int PADDING_3D_SPACE_SWITCH = 2;
+
+ Ref<Noise> _noise;
+ Size2i _preview_texture_size;
+
+ TextureRect *_texture_rect = nullptr;
+ Button *_3d_space_switch = nullptr;
+
+public:
+ NoisePreview() {
+ set_custom_minimum_size(Size2(0, EDSCALE * PREVIEW_HEIGHT));
+
+ _texture_rect = memnew(TextureRect);
+ _texture_rect->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ _texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_COVERED);
+ add_child(_texture_rect);
+
+ _3d_space_switch = memnew(Button);
+ _3d_space_switch->set_text(TTR("3D"));
+ _3d_space_switch->set_tooltip(TTR("Toggles whether the noise preview is computed in 3D space."));
+ _3d_space_switch->set_toggle_mode(true);
+ _3d_space_switch->set_offset(SIDE_LEFT, PADDING_3D_SPACE_SWITCH);
+ _3d_space_switch->set_offset(SIDE_TOP, PADDING_3D_SPACE_SWITCH);
+ _3d_space_switch->connect("pressed", callable_mp(this, &NoisePreview::_on_3d_button_pressed));
+ add_child(_3d_space_switch);
+ }
+
+ void set_noise(Ref<Noise> noise) {
+ if (_noise == noise) {
+ return;
+ }
+ _noise = noise;
+ if (_noise.is_valid()) {
+ if (_noise->has_meta("_preview_in_3d_space_")) {
+ _3d_space_switch->set_pressed(true);
+ }
+
+ update_preview();
+ }
+ }
+
+private:
+ void _on_3d_button_pressed() {
+ if (_3d_space_switch->is_pressed()) {
+ _noise->set_meta("_preview_in_3d_space_", true);
+ } else {
+ _noise->remove_meta("_preview_in_3d_space_");
+ }
+ }
+
+ void _notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_RESIZED: {
+ _preview_texture_size = get_size();
+ update_preview();
+ } break;
+ }
+ }
+
+ void update_preview() {
+ if (MIN(_preview_texture_size.width, _preview_texture_size.height) > 0) {
+ Ref<NoiseTexture> tex;
+ tex.instantiate();
+ tex->set_width(_preview_texture_size.width);
+ tex->set_height(_preview_texture_size.height);
+ tex->set_in_3d_space(_3d_space_switch->is_pressed());
+ tex->set_noise(_noise);
+ _texture_rect->set_texture(tex);
+ }
+ }
+};
+
+/////////////////////////////////////////////////////////////////////////////////
+
+class NoiseEditorInspectorPlugin : public EditorInspectorPlugin {
+ GDCLASS(NoiseEditorInspectorPlugin, EditorInspectorPlugin)
+public:
+ bool can_handle(Object *p_object) override {
+ return Object::cast_to<Noise>(p_object) != nullptr;
+ }
+
+ void parse_begin(Object *p_object) override {
+ Noise *noise_ptr = Object::cast_to<Noise>(p_object);
+ if (noise_ptr) {
+ Ref<Noise> noise(noise_ptr);
+
+ NoisePreview *viewer = memnew(NoisePreview);
+ viewer->set_noise(noise);
+ add_custom_control(viewer);
+ }
+ }
+};
+
+/////////////////////////////////////////////////////////////////////////////////
+
+String NoiseEditorPlugin::get_name() const {
+ return Noise::get_class_static();
+}
+
+NoiseEditorPlugin::NoiseEditorPlugin() {
+ Ref<NoiseEditorInspectorPlugin> plugin;
+ plugin.instantiate();
+ add_inspector_plugin(plugin);
+}
+
+#endif // TOOLS_ENABLED
diff --git a/modules/noise/editor/noise_editor_plugin.h b/modules/noise/editor/noise_editor_plugin.h
new file mode 100644
index 0000000000..55a01deb2d
--- /dev/null
+++ b/modules/noise/editor/noise_editor_plugin.h
@@ -0,0 +1,49 @@
+/*************************************************************************/
+/* noise_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NOISE_EDITOR_PLUGIN_H
+#define NOISE_EDITOR_PLUGIN_H
+
+#ifdef TOOLS_ENABLED
+
+#include "editor/editor_plugin.h"
+
+class NoiseEditorPlugin : public EditorPlugin {
+ GDCLASS(NoiseEditorPlugin, EditorPlugin)
+
+public:
+ String get_name() const override;
+
+ NoiseEditorPlugin();
+};
+
+#endif // TOOLS_ENABLED
+
+#endif // NOISE_EDITOR_PLUGIN_H
diff --git a/modules/noise/fastnoise_lite.cpp b/modules/noise/fastnoise_lite.cpp
index 9497fe6a7e..a8d38dee62 100644
--- a/modules/noise/fastnoise_lite.cpp
+++ b/modules/noise/fastnoise_lite.cpp
@@ -31,31 +31,29 @@
#include "fastnoise_lite.h"
FastNoiseLite::FastNoiseLite() {
- // Most defaults copied from the library.
- set_noise_type(TYPE_SIMPLEX_SMOOTH);
- set_seed(0);
- set_frequency(0.01);
- set_in_3d_space(false);
-
- set_fractal_type(FRACTAL_FBM);
- set_fractal_octaves(5);
- set_fractal_lacunarity(2.0);
- set_fractal_gain(0.5);
- set_fractal_weighted_strength(0.0);
- set_fractal_ping_pong_strength(2.0);
-
- set_cellular_distance_function(DISTANCE_EUCLIDEAN);
- set_cellular_return_type(RETURN_CELL_VALUE);
- set_cellular_jitter(0.45);
-
- set_domain_warp_enabled(false);
- set_domain_warp_type(DOMAIN_WARP_SIMPLEX);
- set_domain_warp_amplitude(30.0);
- set_domain_warp_frequency(0.05);
- set_domain_warp_fractal_type(DOMAIN_WARP_FRACTAL_PROGRESSIVE);
- set_domain_warp_fractal_octaves(5);
- set_domain_warp_fractal_lacunarity(6);
- set_domain_warp_fractal_gain(0.5);
+ _noise.SetNoiseType((_FastNoiseLite::NoiseType)noise_type);
+ _noise.SetSeed(seed);
+ _noise.SetFrequency(frequency);
+
+ _noise.SetFractalType((_FastNoiseLite::FractalType)fractal_type);
+ _noise.SetFractalOctaves(fractal_octaves);
+ _noise.SetFractalLacunarity(fractal_lacunarity);
+ _noise.SetFractalGain(fractal_gain);
+ _noise.SetFractalWeightedStrength(fractal_weighted_strength);
+ _noise.SetFractalPingPongStrength(fractal_ping_pong_strength);
+
+ _noise.SetCellularDistanceFunction((_FastNoiseLite::CellularDistanceFunction)cellular_distance_function);
+ _noise.SetCellularReturnType((_FastNoiseLite::CellularReturnType)cellular_return_type);
+ _noise.SetCellularJitter(cellular_jitter);
+
+ _domain_warp_noise.SetDomainWarpType((_FastNoiseLite::DomainWarpType)domain_warp_type);
+ _domain_warp_noise.SetSeed(seed);
+ _domain_warp_noise.SetDomainWarpAmp(domain_warp_amplitude);
+ _domain_warp_noise.SetFrequency(domain_warp_frequency);
+ _domain_warp_noise.SetFractalType(_FastNoiseLite::FractalType_None);
+ _domain_warp_noise.SetFractalOctaves(domain_warp_fractal_octaves);
+ _domain_warp_noise.SetFractalLacunarity(domain_warp_fractal_lacunarity);
+ _domain_warp_noise.SetFractalGain(domain_warp_fractal_gain);
}
FastNoiseLite::~FastNoiseLite() {
@@ -77,6 +75,7 @@ FastNoiseLite::NoiseType FastNoiseLite::get_noise_type() const {
void FastNoiseLite::set_seed(int p_seed) {
seed = p_seed;
_noise.SetSeed(p_seed);
+ _domain_warp_noise.SetSeed(p_seed);
emit_changed();
}
@@ -94,14 +93,6 @@ real_t FastNoiseLite::get_frequency() const {
return frequency;
}
-void FastNoiseLite::set_in_3d_space(bool p_enable) {
- in_3d_space = p_enable;
- emit_changed();
-}
-bool FastNoiseLite::is_in_3d_space() const {
- return in_3d_space;
-}
-
void FastNoiseLite::set_offset(Vector3 p_offset) {
offset = p_offset;
emit_changed();
@@ -111,46 +102,6 @@ Vector3 FastNoiseLite::get_offset() const {
return offset;
}
-void FastNoiseLite::set_color_ramp(const Ref<Gradient> &p_gradient) {
- color_ramp = p_gradient;
- if (color_ramp.is_valid()) {
- color_ramp->connect(SNAME("changed"), callable_mp(this, &FastNoiseLite::_changed));
- emit_changed();
- }
-}
-
-Ref<Gradient> FastNoiseLite::get_color_ramp() const {
- return color_ramp;
-}
-
-// Noise functions.
-
-real_t FastNoiseLite::get_noise_1d(real_t p_x) {
- return get_noise_2d(p_x, 0.0);
-}
-
-real_t FastNoiseLite::get_noise_2dv(Vector2 p_v) {
- return get_noise_2d(p_v.x, p_v.y);
-}
-
-real_t FastNoiseLite::get_noise_2d(real_t p_x, real_t p_y) {
- if (domain_warp_enabled) {
- _domain_warp_noise.DomainWarp(p_x, p_y);
- }
- return _noise.GetNoise(p_x + offset.x, p_y + offset.y);
-}
-
-real_t FastNoiseLite::get_noise_3dv(Vector3 p_v) {
- return get_noise_3d(p_v.x, p_v.y, p_v.z);
-}
-
-real_t FastNoiseLite::get_noise_3d(real_t p_x, real_t p_y, real_t p_z) {
- if (domain_warp_enabled) {
- _domain_warp_noise.DomainWarp(p_x, p_y, p_z);
- }
- return _noise.GetNoise(p_x + offset.x, p_y + offset.y, p_z + offset.z);
-}
-
// Fractal.
void FastNoiseLite::set_fractal_type(FractalType p_type) {
@@ -204,12 +155,12 @@ real_t FastNoiseLite::get_fractal_weighted_strength() const {
}
void FastNoiseLite::set_fractal_ping_pong_strength(real_t p_ping_pong_strength) {
- fractal_pinp_pong_strength = p_ping_pong_strength;
+ fractal_ping_pong_strength = p_ping_pong_strength;
_noise.SetFractalPingPongStrength(p_ping_pong_strength);
emit_changed();
}
real_t FastNoiseLite::get_fractal_ping_pong_strength() const {
- return fractal_pinp_pong_strength;
+ return fractal_ping_pong_strength;
}
// Cellular.
@@ -237,7 +188,6 @@ real_t FastNoiseLite::get_cellular_jitter() const {
void FastNoiseLite::set_cellular_return_type(CellularReturnType p_ret) {
cellular_return_type = p_ret;
_noise.SetCellularReturnType((_FastNoiseLite::CellularReturnType)p_ret);
-
emit_changed();
}
@@ -345,68 +295,32 @@ real_t FastNoiseLite::get_domain_warp_fractal_gain() const {
return domain_warp_fractal_gain;
}
-// Textures.
+// Noise interface functions.
-Ref<Image> FastNoiseLite::get_image(int p_width, int p_height, bool p_invert) {
- bool grayscale = color_ramp.is_null();
-
- Vector<uint8_t> data;
- data.resize(p_width * p_height * (grayscale ? 1 : 4));
-
- uint8_t *wd8 = data.ptrw();
+real_t FastNoiseLite::get_noise_1d(real_t p_x) const {
+ return get_noise_2d(p_x, 0.0);
+}
- // Get all values and identify min/max values.
- Vector<real_t> values;
- values.resize(p_width * p_height);
- real_t min_val = 100;
- real_t max_val = -100;
+real_t FastNoiseLite::get_noise_2dv(Vector2 p_v) const {
+ return get_noise_2d(p_v.x, p_v.y);
+}
- for (int y = 0, i = 0; y < p_height; y++) {
- for (int x = 0; x < p_width; x++, i++) {
- values.set(i, is_in_3d_space() ? get_noise_3d(x, y, 0.0) : get_noise_2d(x, y));
- if (values[i] > max_val) {
- max_val = values[i];
- }
- if (values[i] < min_val) {
- min_val = values[i];
- }
- }
+real_t FastNoiseLite::get_noise_2d(real_t p_x, real_t p_y) const {
+ if (domain_warp_enabled) {
+ _domain_warp_noise.DomainWarp(p_x, p_y);
}
+ return _noise.GetNoise(p_x + offset.x, p_y + offset.y);
+}
- // Normalize values and write to texture.
- uint8_t value;
- for (int i = 0, x = 0; i < p_height; i++) {
- for (int j = 0; j < p_width; j++, x++) {
- if (max_val == min_val) {
- value = 0;
- } else {
- value = uint8_t(CLAMP((values[x] - min_val) / (max_val - min_val) * 255.f, 0, 255));
- }
- if (p_invert) {
- value = 255 - value;
- }
- if (grayscale) {
- wd8[x] = value;
- } else {
- float luminance = value / 255.0;
- Color ramp_color = color_ramp->get_color_at_offset(luminance);
- wd8[x * 4 + 0] = uint8_t(CLAMP(ramp_color.r * 255, 0, 255));
- wd8[x * 4 + 1] = uint8_t(CLAMP(ramp_color.g * 255, 0, 255));
- wd8[x * 4 + 2] = uint8_t(CLAMP(ramp_color.b * 255, 0, 255));
- wd8[x * 4 + 3] = uint8_t(CLAMP(ramp_color.a * 255, 0, 255));
- }
- }
- }
- if (grayscale) {
- return memnew(Image(p_width, p_height, false, Image::FORMAT_L8, data));
- } else {
- return memnew(Image(p_width, p_height, false, Image::FORMAT_RGBA8, data));
- }
+real_t FastNoiseLite::get_noise_3dv(Vector3 p_v) const {
+ return get_noise_3d(p_v.x, p_v.y, p_v.z);
}
-Ref<Image> FastNoiseLite::get_seamless_image(int p_width, int p_height, bool p_invert, real_t p_blend_skirt) {
- // Just return parent function. This is here only so Godot will properly document this function.
- return Noise::get_seamless_image(p_width, p_height, p_invert, p_blend_skirt);
+real_t FastNoiseLite::get_noise_3d(real_t p_x, real_t p_y, real_t p_z) const {
+ if (domain_warp_enabled) {
+ _domain_warp_noise.DomainWarp(p_x, p_y, p_z);
+ }
+ return _noise.GetNoise(p_x + offset.x, p_y + offset.y, p_z + offset.z);
}
void FastNoiseLite::_changed() {
@@ -418,108 +332,103 @@ void FastNoiseLite::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_noise_type", "type"), &FastNoiseLite::set_noise_type);
ClassDB::bind_method(D_METHOD("get_noise_type"), &FastNoiseLite::get_noise_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "noise_type", PROPERTY_HINT_ENUM, "Simplex,Simplex Smooth,Cellular,Perlin,Value Cubic,Value"), "set_noise_type", "get_noise_type");
ClassDB::bind_method(D_METHOD("set_seed", "seed"), &FastNoiseLite::set_seed);
ClassDB::bind_method(D_METHOD("get_seed"), &FastNoiseLite::get_seed);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed");
ClassDB::bind_method(D_METHOD("set_frequency", "freq"), &FastNoiseLite::set_frequency);
ClassDB::bind_method(D_METHOD("get_frequency"), &FastNoiseLite::get_frequency);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frequency", PROPERTY_HINT_RANGE, ".001,1"), "set_frequency", "get_frequency");
-
- ClassDB::bind_method(D_METHOD("set_in_3d_space", "enable"), &FastNoiseLite::set_in_3d_space);
- ClassDB::bind_method(D_METHOD("is_in_3d_space"), &FastNoiseLite::is_in_3d_space);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "in_3d_space"), "set_in_3d_space", "is_in_3d_space");
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &FastNoiseLite::set_offset);
ClassDB::bind_method(D_METHOD("get_offset"), &FastNoiseLite::get_offset);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "offset", PROPERTY_HINT_RANGE, "-999999999,999999999,1"), "set_offset", "get_offset");
-
- ClassDB::bind_method(D_METHOD("set_color_ramp", "gradient"), &FastNoiseLite::set_color_ramp);
- ClassDB::bind_method(D_METHOD("get_color_ramp"), &FastNoiseLite::get_color_ramp);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp");
// Fractal.
- ADD_GROUP("Fractal", "fractal_");
ClassDB::bind_method(D_METHOD("set_fractal_type", "type"), &FastNoiseLite::set_fractal_type);
ClassDB::bind_method(D_METHOD("get_fractal_type"), &FastNoiseLite::get_fractal_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "fractal_type", PROPERTY_HINT_ENUM, "None,FBM,Ridged,Ping-Pong"), "set_fractal_type", "get_fractal_type");
ClassDB::bind_method(D_METHOD("set_fractal_octaves", "octave_count"), &FastNoiseLite::set_fractal_octaves);
ClassDB::bind_method(D_METHOD("get_fractal_octaves"), &FastNoiseLite::get_fractal_octaves);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "fractal_octaves", PROPERTY_HINT_RANGE, "1,10,1"), "set_fractal_octaves", "get_fractal_octaves");
ClassDB::bind_method(D_METHOD("set_fractal_lacunarity", "lacunarity"), &FastNoiseLite::set_fractal_lacunarity);
ClassDB::bind_method(D_METHOD("get_fractal_lacunarity"), &FastNoiseLite::get_fractal_lacunarity);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_lacunarity"), "set_fractal_lacunarity", "get_fractal_lacunarity");
ClassDB::bind_method(D_METHOD("set_fractal_gain", "gain"), &FastNoiseLite::set_fractal_gain);
ClassDB::bind_method(D_METHOD("get_fractal_gain"), &FastNoiseLite::get_fractal_gain);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_gain"), "set_fractal_gain", "get_fractal_gain");
ClassDB::bind_method(D_METHOD("set_fractal_weighted_strength", "weighted_strength"), &FastNoiseLite::set_fractal_weighted_strength);
ClassDB::bind_method(D_METHOD("get_fractal_weighted_strength"), &FastNoiseLite::get_fractal_weighted_strength);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_weighted_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_fractal_weighted_strength", "get_fractal_weighted_strength");
ClassDB::bind_method(D_METHOD("set_fractal_ping_pong_strength", "ping_pong_strength"), &FastNoiseLite::set_fractal_ping_pong_strength);
ClassDB::bind_method(D_METHOD("get_fractal_ping_pong_strength"), &FastNoiseLite::get_fractal_ping_pong_strength);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_ping_pong_strength"), "set_fractal_ping_pong_strength", "get_fractal_ping_pong_strength");
// Cellular.
- ADD_GROUP("Cellular", "cellular_");
ClassDB::bind_method(D_METHOD("set_cellular_distance_function", "func"), &FastNoiseLite::set_cellular_distance_function);
ClassDB::bind_method(D_METHOD("get_cellular_distance_function"), &FastNoiseLite::get_cellular_distance_function);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "cellular_distance_function", PROPERTY_HINT_ENUM, "Euclidean,Euclidean Squared,Manhattan,Hybrid"), "set_cellular_distance_function", "get_cellular_distance_function");
ClassDB::bind_method(D_METHOD("set_cellular_jitter", "jitter"), &FastNoiseLite::set_cellular_jitter);
ClassDB::bind_method(D_METHOD("get_cellular_jitter"), &FastNoiseLite::get_cellular_jitter);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cellular_jitter"), "set_cellular_jitter", "get_cellular_jitter");
ClassDB::bind_method(D_METHOD("set_cellular_return_type", "ret"), &FastNoiseLite::set_cellular_return_type);
ClassDB::bind_method(D_METHOD("get_cellular_return_type"), &FastNoiseLite::get_cellular_return_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "cellular_return_type", PROPERTY_HINT_ENUM, "Cell Value,Distance,Distance2,Distance2Add,Distance2Sub,Distance2Mul,Distance2Div"), "set_cellular_return_type", "get_cellular_return_type");
// Domain warp.
- ADD_GROUP("Domain Warp", "domain_warp_");
-
ClassDB::bind_method(D_METHOD("set_domain_warp_enabled", "domain_warp_enabled"), &FastNoiseLite::set_domain_warp_enabled);
ClassDB::bind_method(D_METHOD("is_domain_warp_enabled"), &FastNoiseLite::is_domain_warp_enabled);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "domain_warp_enabled"), "set_domain_warp_enabled", "is_domain_warp_enabled");
ClassDB::bind_method(D_METHOD("set_domain_warp_type", "domain_warp_type"), &FastNoiseLite::set_domain_warp_type);
ClassDB::bind_method(D_METHOD("get_domain_warp_type"), &FastNoiseLite::get_domain_warp_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "domain_warp_type", PROPERTY_HINT_ENUM, "Simplex,Simplex Reduced,Basic Grid"), "set_domain_warp_type", "get_domain_warp_type");
ClassDB::bind_method(D_METHOD("set_domain_warp_amplitude", "domain_warp_amplitude"), &FastNoiseLite::set_domain_warp_amplitude);
ClassDB::bind_method(D_METHOD("get_domain_warp_amplitude"), &FastNoiseLite::get_domain_warp_amplitude);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "domain_warp_amplitude"), "set_domain_warp_amplitude", "get_domain_warp_amplitude");
ClassDB::bind_method(D_METHOD("set_domain_warp_frequency", "domain_warp_frequency"), &FastNoiseLite::set_domain_warp_frequency);
ClassDB::bind_method(D_METHOD("get_domain_warp_frequency"), &FastNoiseLite::get_domain_warp_frequency);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "domain_warp_frequency"), "set_domain_warp_frequency", "get_domain_warp_frequency");
ClassDB::bind_method(D_METHOD("set_domain_warp_fractal_type", "domain_warp_fractal_type"), &FastNoiseLite::set_domain_warp_fractal_type);
ClassDB::bind_method(D_METHOD("get_domain_warp_fractal_type"), &FastNoiseLite::get_domain_warp_fractal_type);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "domain_warp_fractal_type", PROPERTY_HINT_ENUM, "None,Progressive,Independent"), "set_domain_warp_fractal_type", "get_domain_warp_fractal_type");
ClassDB::bind_method(D_METHOD("set_domain_warp_fractal_octaves", "domain_warp_octave_count"), &FastNoiseLite::set_domain_warp_fractal_octaves);
ClassDB::bind_method(D_METHOD("get_domain_warp_fractal_octaves"), &FastNoiseLite::get_domain_warp_fractal_octaves);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "domain_warp_fractal_octaves", PROPERTY_HINT_RANGE, "1,10,1"), "set_domain_warp_fractal_octaves", "get_domain_warp_fractal_octaves");
ClassDB::bind_method(D_METHOD("set_domain_warp_fractal_lacunarity", "domain_warp_lacunarity"), &FastNoiseLite::set_domain_warp_fractal_lacunarity);
ClassDB::bind_method(D_METHOD("get_domain_warp_fractal_lacunarity"), &FastNoiseLite::get_domain_warp_fractal_lacunarity);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "domain_warp_fractal_lacunarity"), "set_domain_warp_fractal_lacunarity", "get_domain_warp_fractal_lacunarity");
ClassDB::bind_method(D_METHOD("set_domain_warp_fractal_gain", "domain_warp_gain"), &FastNoiseLite::set_domain_warp_fractal_gain);
ClassDB::bind_method(D_METHOD("get_domain_warp_fractal_gain"), &FastNoiseLite::get_domain_warp_fractal_gain);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "domain_warp_fractal_gain"), "set_domain_warp_fractal_gain", "get_domain_warp_fractal_gain");
ClassDB::bind_method(D_METHOD("_changed"), &FastNoiseLite::_changed);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "noise_type", PROPERTY_HINT_ENUM, "Simplex,Simplex Smooth,Cellular,Perlin,Value Cubic,Value"), "set_noise_type", "get_noise_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "frequency", PROPERTY_HINT_RANGE, ".001,1"), "set_frequency", "get_frequency");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "offset", PROPERTY_HINT_RANGE, "-999999999,999999999,0.01"), "set_offset", "get_offset");
+
+ ADD_GROUP("Fractal", "fractal_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "fractal_type", PROPERTY_HINT_ENUM, "None,FBM,Ridged,Ping-Pong"), "set_fractal_type", "get_fractal_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "fractal_octaves", PROPERTY_HINT_RANGE, "1,10,1"), "set_fractal_octaves", "get_fractal_octaves");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_lacunarity"), "set_fractal_lacunarity", "get_fractal_lacunarity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_gain"), "set_fractal_gain", "get_fractal_gain");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_weighted_strength", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_fractal_weighted_strength", "get_fractal_weighted_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fractal_ping_pong_strength"), "set_fractal_ping_pong_strength", "get_fractal_ping_pong_strength");
+
+ ADD_GROUP("Cellular", "cellular_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "cellular_distance_function", PROPERTY_HINT_ENUM, "Euclidean,Euclidean Squared,Manhattan,Hybrid"), "set_cellular_distance_function", "get_cellular_distance_function");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "cellular_jitter"), "set_cellular_jitter", "get_cellular_jitter");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "cellular_return_type", PROPERTY_HINT_ENUM, "Cell Value,Distance,Distance2,Distance2Add,Distance2Sub,Distance2Mul,Distance2Div"), "set_cellular_return_type", "get_cellular_return_type");
+
+ ADD_GROUP("Domain Warp", "domain_warp_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "domain_warp_enabled"), "set_domain_warp_enabled", "is_domain_warp_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "domain_warp_type", PROPERTY_HINT_ENUM, "Simplex,Simplex Reduced,Basic Grid"), "set_domain_warp_type", "get_domain_warp_type");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "domain_warp_amplitude"), "set_domain_warp_amplitude", "get_domain_warp_amplitude");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "domain_warp_frequency"), "set_domain_warp_frequency", "get_domain_warp_frequency");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "domain_warp_fractal_type", PROPERTY_HINT_ENUM, "None,Progressive,Independent"), "set_domain_warp_fractal_type", "get_domain_warp_fractal_type");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "domain_warp_fractal_octaves", PROPERTY_HINT_RANGE, "1,10,1"), "set_domain_warp_fractal_octaves", "get_domain_warp_fractal_octaves");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "domain_warp_fractal_lacunarity"), "set_domain_warp_fractal_lacunarity", "get_domain_warp_fractal_lacunarity");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "domain_warp_fractal_gain"), "set_domain_warp_fractal_gain", "get_domain_warp_fractal_gain");
+
BIND_ENUM_CONSTANT(TYPE_VALUE);
BIND_ENUM_CONSTANT(TYPE_VALUE_CUBIC);
BIND_ENUM_CONSTANT(TYPE_PERLIN);
diff --git a/modules/noise/fastnoise_lite.h b/modules/noise/fastnoise_lite.h
index 4635e26d28..0a4251868b 100644
--- a/modules/noise/fastnoise_lite.h
+++ b/modules/noise/fastnoise_lite.h
@@ -99,36 +99,33 @@ private:
_FastNoiseLite _domain_warp_noise;
Vector3 offset;
- NoiseType noise_type;
- Ref<Gradient> color_ramp;
+ NoiseType noise_type = TYPE_SIMPLEX_SMOOTH;
- int seed;
- real_t frequency;
- bool in_3d_space;
+ int seed = 0;
+ real_t frequency = 0.01;
// Fractal specific.
- FractalType fractal_type;
- int fractal_octaves;
- real_t fractal_lacunarity;
- real_t fractal_gain;
- real_t fractal_weighted_strength;
- real_t fractal_pinp_pong_strength;
+ FractalType fractal_type = FRACTAL_FBM;
+ int fractal_octaves = 5;
+ real_t fractal_lacunarity = 2;
+ real_t fractal_gain = 0.5;
+ real_t fractal_weighted_strength = 0;
+ real_t fractal_ping_pong_strength = 2;
// Cellular specific.
- CellularDistanceFunction cellular_distance_function;
- CellularReturnType cellular_return_type;
- real_t cellular_jitter;
+ CellularDistanceFunction cellular_distance_function = DISTANCE_EUCLIDEAN;
+ CellularReturnType cellular_return_type = RETURN_DISTANCE;
+ real_t cellular_jitter = 0.45;
// Domain warp specific.
- bool domain_warp_enabled;
- DomainWarpType domain_warp_type;
- real_t domain_warp_frequency;
- real_t domain_warp_amplitude;
-
- DomainWarpFractalType domain_warp_fractal_type;
- int domain_warp_fractal_octaves;
- real_t domain_warp_fractal_lacunarity;
- real_t domain_warp_fractal_gain;
+ bool domain_warp_enabled = false;
+ DomainWarpType domain_warp_type = DOMAIN_WARP_SIMPLEX;
+ real_t domain_warp_amplitude = 30.0;
+ real_t domain_warp_frequency = 0.05;
+ DomainWarpFractalType domain_warp_fractal_type = DOMAIN_WARP_FRACTAL_PROGRESSIVE;
+ int domain_warp_fractal_octaves = 5;
+ real_t domain_warp_fractal_lacunarity = 6;
+ real_t domain_warp_fractal_gain = 0.5;
public:
FastNoiseLite();
@@ -145,15 +142,9 @@ public:
void set_frequency(real_t p_freq);
real_t get_frequency() const;
- void set_in_3d_space(bool p_enable);
- bool is_in_3d_space() const;
-
void set_offset(Vector3 p_offset);
Vector3 get_offset() const;
- void set_color_ramp(const Ref<Gradient> &p_gradient);
- Ref<Gradient> get_color_ramp() const;
-
// Fractal specific.
void set_fractal_type(FractalType p_type);
@@ -212,17 +203,13 @@ public:
real_t get_domain_warp_fractal_gain() const;
// Interface methods.
+ real_t get_noise_1d(real_t p_x) const override;
- Ref<Image> get_image(int p_width, int p_height, bool p_invert = false) override;
- Ref<Image> get_seamless_image(int p_width, int p_height, bool p_invert = false, real_t p_blend_skirt = 0.1) override;
-
- real_t get_noise_1d(real_t p_x) override;
-
- real_t get_noise_2dv(Vector2 p_v) override;
- real_t get_noise_2d(real_t p_x, real_t p_y) override;
+ real_t get_noise_2dv(Vector2 p_v) const override;
+ real_t get_noise_2d(real_t p_x, real_t p_y) const override;
- real_t get_noise_3dv(Vector3 p_v) override;
- real_t get_noise_3d(real_t p_x, real_t p_y, real_t p_z) override;
+ real_t get_noise_3dv(Vector3 p_v) const override;
+ real_t get_noise_3d(real_t p_x, real_t p_y, real_t p_z) const override;
void _changed();
};
diff --git a/modules/noise/noise.cpp b/modules/noise/noise.cpp
index 430e8c87cf..ad3df0a016 100644
--- a/modules/noise/noise.cpp
+++ b/modules/noise/noise.cpp
@@ -30,13 +30,13 @@
#include "noise.h"
-Ref<Image> Noise::get_seamless_image(int p_width, int p_height, bool p_invert, real_t p_blend_skirt) {
+Ref<Image> Noise::get_seamless_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space, real_t p_blend_skirt) const {
int skirt_width = p_width * p_blend_skirt;
int skirt_height = p_height * p_blend_skirt;
int src_width = p_width + skirt_width;
int src_height = p_height + skirt_height;
- Ref<Image> src = get_image(src_width, src_height, p_invert);
+ Ref<Image> src = get_image(src_width, src_height, p_invert, p_in_3d_space);
bool grayscale = (src->get_format() == Image::FORMAT_L8);
if (grayscale) {
return _generate_seamless_image<uint8_t>(src, p_width, p_height, p_invert, p_blend_skirt);
@@ -54,6 +54,50 @@ uint8_t Noise::_alpha_blend<uint8_t>(uint8_t p_bg, uint8_t p_fg, int p_alpha) co
return (uint8_t)((alpha * p_fg + inv_alpha * p_bg) >> 8);
}
+Ref<Image> Noise::get_image(int p_width, int p_height, bool p_invert, bool p_in_3d_space) const {
+ Vector<uint8_t> data;
+ data.resize(p_width * p_height);
+
+ uint8_t *wd8 = data.ptrw();
+
+ // Get all values and identify min/max values.
+ Vector<real_t> values;
+ values.resize(p_width * p_height);
+ real_t min_val = 1000;
+ real_t max_val = -1000;
+
+ for (int y = 0, i = 0; y < p_height; y++) {
+ for (int x = 0; x < p_width; x++, i++) {
+ values.set(i, p_in_3d_space ? get_noise_3d(x, y, 0.0) : get_noise_2d(x, y));
+ if (values[i] > max_val) {
+ max_val = values[i];
+ }
+ if (values[i] < min_val) {
+ min_val = values[i];
+ }
+ }
+ }
+
+ // Normalize values and write to texture.
+ uint8_t value;
+ for (int i = 0, x = 0; i < p_height; i++) {
+ for (int j = 0; j < p_width; j++, x++) {
+ if (max_val == min_val) {
+ value = 0;
+ } else {
+ value = uint8_t(CLAMP((values[x] - min_val) / (max_val - min_val) * 255.f, 0, 255));
+ }
+ if (p_invert) {
+ value = 255 - value;
+ }
+
+ wd8[x] = value;
+ }
+ }
+
+ return memnew(Image(p_width, p_height, false, Image::FORMAT_L8, data));
+}
+
void Noise::_bind_methods() {
// Noise functions.
ClassDB::bind_method(D_METHOD("get_noise_1d", "x"), &Noise::get_noise_1d);
@@ -63,6 +107,6 @@ void Noise::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_noise_3dv", "v"), &Noise::get_noise_3dv);
// Textures.
- ClassDB::bind_method(D_METHOD("get_image", "width", "height", "invert"), &Noise::get_image, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_seamless_image", "width", "height", "invert", "skirt"), &Noise::get_seamless_image, DEFVAL(false), DEFVAL(0.1));
+ ClassDB::bind_method(D_METHOD("get_image", "width", "height", "invert", "in_3d_space"), &Noise::get_image, DEFVAL(false), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_seamless_image", "width", "height", "invert", "in_3d_space", "skirt"), &Noise::get_seamless_image, DEFVAL(false), DEFVAL(false), DEFVAL(0.1));
}
diff --git a/modules/noise/noise.h b/modules/noise/noise.h
index 853c24b485..8083334388 100644
--- a/modules/noise/noise.h
+++ b/modules/noise/noise.h
@@ -81,7 +81,7 @@ class Noise : public Resource {
};
template <typename T>
- Ref<Image> _generate_seamless_image(Ref<Image> p_src, int p_width, int p_height, bool p_invert, real_t p_blend_skirt) {
+ Ref<Image> _generate_seamless_image(Ref<Image> p_src, int p_width, int p_height, bool p_invert, real_t p_blend_skirt) const {
/*
To make a seamless image, we swap the quadrants so the edges are perfect matches.
We initially get a 10% larger image so we have an overlap we can use to blend over the seams.
@@ -225,16 +225,16 @@ public:
// Virtual destructor so we can delete any Noise derived object when referenced as a Noise*.
virtual ~Noise() {}
- virtual real_t get_noise_1d(real_t p_x) = 0;
+ virtual real_t get_noise_1d(real_t p_x) const = 0;
- virtual real_t get_noise_2dv(Vector2 p_v) = 0;
- virtual real_t get_noise_2d(real_t p_x, real_t p_y) = 0;
+ virtual real_t get_noise_2dv(Vector2 p_v) const = 0;
+ virtual real_t get_noise_2d(real_t p_x, real_t p_y) const = 0;
- virtual real_t get_noise_3dv(Vector3 p_v) = 0;
- virtual real_t get_noise_3d(real_t p_x, real_t p_y, real_t p_z) = 0;
+ virtual real_t get_noise_3dv(Vector3 p_v) const = 0;
+ virtual real_t get_noise_3d(real_t p_x, real_t p_y, real_t p_z) const = 0;
- virtual Ref<Image> get_image(int p_width, int p_height, bool p_invert = false) = 0;
- virtual Ref<Image> get_seamless_image(int p_width, int p_height, bool p_invert = false, real_t p_blend_skirt = 0.1);
+ virtual Ref<Image> get_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false) const;
+ virtual Ref<Image> get_seamless_image(int p_width, int p_height, bool p_invert = false, bool p_in_3d_space = false, real_t p_blend_skirt = 0.1) const;
};
#endif // NOISE_H
diff --git a/modules/noise/noise_texture.cpp b/modules/noise/noise_texture.cpp
index 276335797a..2b35e00906 100644
--- a/modules/noise/noise_texture.cpp
+++ b/modules/noise/noise_texture.cpp
@@ -47,15 +47,22 @@ NoiseTexture::~NoiseTexture() {
}
void NoiseTexture::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_update_texture"), &NoiseTexture::_update_texture);
+ ClassDB::bind_method(D_METHOD("_generate_texture"), &NoiseTexture::_generate_texture);
+ ClassDB::bind_method(D_METHOD("_thread_done", "image"), &NoiseTexture::_thread_done);
+
ClassDB::bind_method(D_METHOD("set_width", "width"), &NoiseTexture::set_width);
ClassDB::bind_method(D_METHOD("set_height", "height"), &NoiseTexture::set_height);
- ClassDB::bind_method(D_METHOD("set_noise", "noise"), &NoiseTexture::set_noise);
- ClassDB::bind_method(D_METHOD("get_noise"), &NoiseTexture::get_noise);
-
ClassDB::bind_method(D_METHOD("set_invert", "invert"), &NoiseTexture::set_invert);
ClassDB::bind_method(D_METHOD("get_invert"), &NoiseTexture::get_invert);
+ ClassDB::bind_method(D_METHOD("set_in_3d_space", "enable"), &NoiseTexture::set_in_3d_space);
+ ClassDB::bind_method(D_METHOD("is_in_3d_space"), &NoiseTexture::is_in_3d_space);
+
+ ClassDB::bind_method(D_METHOD("set_generate_mipmaps", "invert"), &NoiseTexture::set_generate_mipmaps);
+ ClassDB::bind_method(D_METHOD("is_generating_mipmaps"), &NoiseTexture::is_generating_mipmaps);
+
ClassDB::bind_method(D_METHOD("set_seamless", "seamless"), &NoiseTexture::set_seamless);
ClassDB::bind_method(D_METHOD("get_seamless"), &NoiseTexture::get_seamless);
@@ -68,17 +75,22 @@ void NoiseTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bump_strength", "bump_strength"), &NoiseTexture::set_bump_strength);
ClassDB::bind_method(D_METHOD("get_bump_strength"), &NoiseTexture::get_bump_strength);
- ClassDB::bind_method(D_METHOD("_update_texture"), &NoiseTexture::_update_texture);
- ClassDB::bind_method(D_METHOD("_generate_texture"), &NoiseTexture::_generate_texture);
- ClassDB::bind_method(D_METHOD("_thread_done", "image"), &NoiseTexture::_thread_done);
+ ClassDB::bind_method(D_METHOD("set_color_ramp", "gradient"), &NoiseTexture::set_color_ramp);
+ ClassDB::bind_method(D_METHOD("get_color_ramp"), &NoiseTexture::get_color_ramp);
+
+ ClassDB::bind_method(D_METHOD("set_noise", "noise"), &NoiseTexture::set_noise);
+ ClassDB::bind_method(D_METHOD("get_noise"), &NoiseTexture::get_noise);
ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert"), "set_invert", "get_invert");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "in_3d_space"), "set_in_3d_space", "is_in_3d_space");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "generate_mipmaps"), "set_generate_mipmaps", "is_generating_mipmaps");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "seamless"), "set_seamless", "get_seamless");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "seamless_blend_skirt", PROPERTY_HINT_RANGE, "0.05,1,0.001"), "set_seamless_blend_skirt", "get_seamless_blend_skirt");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normal_map"), "set_as_normal_map", "is_normal_map");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "Noise"), "set_noise", "get_noise");
}
@@ -143,18 +155,42 @@ Ref<Image> NoiseTexture::_generate_texture() {
Ref<Image> image;
if (seamless) {
- image = ref_noise->get_seamless_image(size.x, size.y, invert, seamless_blend_skirt);
+ image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt);
} else {
- image = ref_noise->get_image(size.x, size.y, invert);
+ image = ref_noise->get_image(size.x, size.y, invert, in_3d_space);
+ }
+ if (color_ramp.is_valid()) {
+ image = _modulate_with_gradient(image, color_ramp);
}
-
if (as_normal_map) {
image->bump_map_to_normal_map(bump_strength);
}
+ if (generate_mipmaps) {
+ image->generate_mipmaps();
+ }
return image;
}
+Ref<Image> NoiseTexture::_modulate_with_gradient(Ref<Image> p_image, Ref<Gradient> p_gradient) {
+ int width = p_image->get_width();
+ int height = p_image->get_height();
+
+ Ref<Image> new_image;
+ new_image.instantiate();
+ new_image->create(width, height, false, Image::FORMAT_RGBA8);
+
+ for (int row = 0; row < height; row++) {
+ for (int col = 0; col < width; col++) {
+ Color pixel_color = p_image->get_pixel(col, row);
+ Color ramp_color = color_ramp->get_color_at_offset(pixel_color.get_luminance());
+ new_image->set_pixel(col, row, ramp_color);
+ }
+ }
+
+ return new_image;
+}
+
void NoiseTexture::_update_texture() {
bool use_thread = true;
if (first_time) {
@@ -227,6 +263,29 @@ bool NoiseTexture::get_invert() const {
return invert;
}
+void NoiseTexture::set_in_3d_space(bool p_enable) {
+ if (p_enable == in_3d_space) {
+ return;
+ }
+ in_3d_space = p_enable;
+ _queue_update();
+}
+bool NoiseTexture::is_in_3d_space() const {
+ return in_3d_space;
+}
+
+void NoiseTexture::set_generate_mipmaps(bool p_enable) {
+ if (p_enable == generate_mipmaps) {
+ return;
+ }
+ generate_mipmaps = p_enable;
+ _queue_update();
+}
+
+bool NoiseTexture::is_generating_mipmaps() const {
+ return generate_mipmaps;
+}
+
void NoiseTexture::set_seamless(bool p_seamless) {
if (p_seamless == seamless) {
return;
@@ -278,6 +337,24 @@ float NoiseTexture::get_bump_strength() {
return bump_strength;
}
+void NoiseTexture::set_color_ramp(const Ref<Gradient> &p_gradient) {
+ if (p_gradient == color_ramp) {
+ return;
+ }
+ if (color_ramp.is_valid()) {
+ color_ramp->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NoiseTexture::_queue_update));
+ }
+ color_ramp = p_gradient;
+ if (color_ramp.is_valid()) {
+ color_ramp->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NoiseTexture::_queue_update));
+ }
+ _queue_update();
+}
+
+Ref<Gradient> NoiseTexture::get_color_ramp() const {
+ return color_ramp;
+}
+
int NoiseTexture::get_width() const {
return size.x;
}
diff --git a/modules/noise/noise_texture.h b/modules/noise/noise_texture.h
index 2a94df39d4..6c088562a1 100644
--- a/modules/noise/noise_texture.h
+++ b/modules/noise/noise_texture.h
@@ -51,15 +51,18 @@ private:
mutable RID texture;
uint32_t flags = 0;
- Ref<Noise> noise;
+ Size2i size = Size2i(512, 512);
bool invert = false;
- Vector2i size = Vector2i(512, 512);
- Vector2 noise_offset;
+ bool in_3d_space = false;
+ bool generate_mipmaps = true;
bool seamless = false;
real_t seamless_blend_skirt = 0.1;
bool as_normal_map = false;
float bump_strength = 8.0;
+ Ref<Gradient> color_ramp;
+ Ref<Noise> noise;
+
void _thread_done(const Ref<Image> &p_image);
static void _thread_function(void *p_ud);
@@ -68,6 +71,8 @@ private:
void _update_texture();
void _set_texture_image(const Ref<Image> &p_image);
+ Ref<Image> _modulate_with_gradient(Ref<Image> p_image, Ref<Gradient> p_gradient);
+
protected:
static void _bind_methods();
virtual void _validate_property(PropertyInfo &property) const override;
@@ -82,6 +87,12 @@ public:
void set_invert(bool p_invert);
bool get_invert() const;
+ void set_in_3d_space(bool p_enable);
+ bool is_in_3d_space() const;
+
+ void set_generate_mipmaps(bool p_enable);
+ bool is_generating_mipmaps() const;
+
void set_seamless(bool p_seamless);
bool get_seamless();
@@ -94,6 +105,9 @@ public:
void set_bump_strength(float p_bump_strength);
float get_bump_strength();
+ void set_color_ramp(const Ref<Gradient> &p_gradient);
+ Ref<Gradient> get_color_ramp() const;
+
int get_width() const override;
int get_height() const override;
diff --git a/modules/noise/register_types.cpp b/modules/noise/register_types.cpp
index 81bb0317c1..3623da3bb9 100644
--- a/modules/noise/register_types.cpp
+++ b/modules/noise/register_types.cpp
@@ -34,10 +34,19 @@
#include "noise.h"
#include "noise_texture.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_plugin.h"
+#include "editor/noise_editor_plugin.h"
+#endif
+
void register_noise_types() {
GDREGISTER_CLASS(NoiseTexture);
GDREGISTER_ABSTRACT_CLASS(Noise);
GDREGISTER_CLASS(FastNoiseLite);
+
+#ifdef TOOLS_ENABLED
+ EditorPlugins::add_by_type<NoiseEditorPlugin>();
+#endif
}
void unregister_noise_types() {
diff --git a/modules/openxr/action_map/openxr_action_map.cpp b/modules/openxr/action_map/openxr_action_map.cpp
index 2ba33419d7..366e131369 100644
--- a/modules/openxr/action_map/openxr_action_map.cpp
+++ b/modules/openxr/action_map/openxr_action_map.cpp
@@ -55,7 +55,14 @@ void OpenXRActionMap::_bind_methods() {
}
void OpenXRActionMap::set_action_sets(Array p_action_sets) {
- action_sets = p_action_sets;
+ action_sets.clear();
+
+ for (int i = 0; i < p_action_sets.size(); i++) {
+ Ref<OpenXRActionSet> action_set = p_action_sets[i];
+ if (action_set.is_valid() && action_sets.find(action_set) == -1) {
+ action_sets.push_back(action_set);
+ }
+ }
}
Array OpenXRActionMap::get_action_sets() const {
@@ -99,7 +106,14 @@ void OpenXRActionMap::remove_action_set(Ref<OpenXRActionSet> p_action_set) {
}
void OpenXRActionMap::set_interaction_profiles(Array p_interaction_profiles) {
- interaction_profiles = p_interaction_profiles;
+ interaction_profiles.clear();
+
+ for (int i = 0; i < p_interaction_profiles.size(); i++) {
+ Ref<OpenXRInteractionProfile> interaction_profile = p_interaction_profiles[i];
+ if (interaction_profile.is_valid() && interaction_profiles.find(interaction_profile) == -1) {
+ interaction_profiles.push_back(interaction_profile);
+ }
+ }
}
Array OpenXRActionMap::get_interaction_profiles() const {
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 4cd5dada4d..0ae8219e23 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -994,8 +994,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
int w = (bounds.r - bounds.l);
int h = (bounds.t - bounds.b);
- int mw = w + p_rect_margin * 2;
- int mh = h + p_rect_margin * 2;
+ int mw = w + p_rect_margin * 4;
+ int mh = h + p_rect_margin * 4;
ERR_FAIL_COND_V(mw > 4096, FontGlyph());
ERR_FAIL_COND_V(mh > 4096, FontGlyph());
@@ -1029,7 +1029,7 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
for (int i = 0; i < h; i++) {
for (int j = 0; j < w; j++) {
- int ofs = ((i + tex_pos.y + p_rect_margin) * tex.texture_w + j + tex_pos.x + p_rect_margin) * 4;
+ int ofs = ((i + tex_pos.y + p_rect_margin * 2) * tex.texture_w + j + tex_pos.x + p_rect_margin * 2) * 4;
ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), FontGlyph());
wr[ofs + 0] = (uint8_t)(CLAMP(image(j, i)[0] * 256.f, 0.f, 255.f));
wr[ofs + 1] = (uint8_t)(CLAMP(image(j, i)[1] * 256.f, 0.f, 255.f));
@@ -1049,8 +1049,9 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
chr.texture_idx = tex_pos.index;
- chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w, h);
- chr.rect.position = Vector2(bounds.l, -bounds.t);
+ chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w + p_rect_margin * 2, h + p_rect_margin * 2);
+ chr.rect.position = Vector2(bounds.l - p_rect_margin, -bounds.t - p_rect_margin);
+
chr.rect.size = chr.uv_rect.size;
}
return chr;
@@ -1062,8 +1063,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitma
int w = bitmap.width;
int h = bitmap.rows;
- int mw = w + p_rect_margin * 2;
- int mh = h + p_rect_margin * 2;
+ int mw = w + p_rect_margin * 4;
+ int mh = h + p_rect_margin * 4;
ERR_FAIL_COND_V(mw > 4096, FontGlyph());
ERR_FAIL_COND_V(mh > 4096, FontGlyph());
@@ -1083,7 +1084,7 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitma
for (int i = 0; i < h; i++) {
for (int j = 0; j < w; j++) {
- int ofs = ((i + tex_pos.y + p_rect_margin) * tex.texture_w + j + tex_pos.x + p_rect_margin) * color_size;
+ int ofs = ((i + tex_pos.y + p_rect_margin * 2) * tex.texture_w + j + tex_pos.x + p_rect_margin * 2) * color_size;
ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), FontGlyph());
switch (bitmap.pixel_mode) {
case FT_PIXEL_MODE_MONO: {
@@ -1124,8 +1125,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitma
chr.texture_idx = tex_pos.index;
chr.found = true;
- chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w, h);
- chr.rect.position = Vector2(xofs, -yofs) * p_data->scale / p_data->oversampling;
+ chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w + p_rect_margin * 2, h + p_rect_margin * 2);
+ chr.rect.position = Vector2(xofs - p_rect_margin, -yofs - p_rect_margin) * p_data->scale / p_data->oversampling;
chr.rect.size = chr.uv_rect.size * p_data->scale / p_data->oversampling;
return chr;
}
@@ -1796,6 +1797,29 @@ bool TextServerAdvanced::font_is_antialiased(const RID &p_font_rid) const {
return fd->antialiased;
}
+void TextServerAdvanced::font_set_generate_mipmaps(const RID &p_font_rid, bool p_generate_mipmaps) {
+ FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND(!fd);
+
+ MutexLock lock(fd->mutex);
+ if (fd->mipmaps != p_generate_mipmaps) {
+ for (KeyValue<Vector2i, FontDataForSizeAdvanced *> &E : fd->cache) {
+ for (int i = 0; i < E.value->textures.size(); i++) {
+ E.value->textures.write[i].dirty = true;
+ }
+ }
+ fd->mipmaps = p_generate_mipmaps;
+ }
+}
+
+bool TextServerAdvanced::font_get_generate_mipmaps(const RID &p_font_rid) const {
+ FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND_V(!fd, false);
+
+ MutexLock lock(fd->mutex);
+ return fd->mipmaps;
+}
+
void TextServerAdvanced::font_set_multichannel_signed_distance_field(const RID &p_font_rid, bool p_msdf) {
FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
@@ -2276,6 +2300,9 @@ void TextServerAdvanced::font_set_texture_image(const RID &p_font_rid, const Vec
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
tex.texture = Ref<ImageTexture>();
tex.texture.instantiate();
@@ -2559,6 +2586,86 @@ void TextServerAdvanced::font_set_glyph_texture_idx(const RID &p_font_rid, const
gl[p_glyph].found = true;
}
+RID TextServerAdvanced::font_get_glyph_texture_rid(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
+ FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND_V(!fd, RID());
+
+ MutexLock lock(fd->mutex);
+ Vector2i size = _get_size_outline(fd, p_size);
+
+ ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), RID());
+ if (!_ensure_glyph(fd, size, p_glyph)) {
+ return RID(); // Invalid or non graphicl glyph, do not display errors.
+ }
+
+ const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
+ ERR_FAIL_COND_V(gl[p_glyph].texture_idx < -1 || gl[p_glyph].texture_idx >= fd->cache[size]->textures.size(), RID());
+
+ if (RenderingServer::get_singleton() != nullptr) {
+ if (gl[p_glyph].texture_idx != -1) {
+ if (fd->cache[size]->textures[gl[p_glyph].texture_idx].dirty) {
+ FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph].texture_idx];
+ Ref<Image> img;
+ img.instantiate();
+ img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
+ if (tex.texture.is_null()) {
+ tex.texture.instantiate();
+ tex.texture->create_from_image(img);
+ } else {
+ tex.texture->update(img);
+ }
+ tex.dirty = false;
+ }
+ return fd->cache[size]->textures[gl[p_glyph].texture_idx].texture->get_rid();
+ }
+ }
+
+ return RID();
+}
+
+Size2 TextServerAdvanced::font_get_glyph_texture_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
+ FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND_V(!fd, Size2());
+
+ MutexLock lock(fd->mutex);
+ Vector2i size = _get_size_outline(fd, p_size);
+
+ ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Size2());
+ if (!_ensure_glyph(fd, size, p_glyph)) {
+ return Size2(); // Invalid or non graphicl glyph, do not display errors.
+ }
+
+ const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
+ ERR_FAIL_COND_V(gl[p_glyph].texture_idx < -1 || gl[p_glyph].texture_idx >= fd->cache[size]->textures.size(), Size2());
+
+ if (RenderingServer::get_singleton() != nullptr) {
+ if (gl[p_glyph].texture_idx != -1) {
+ if (fd->cache[size]->textures[gl[p_glyph].texture_idx].dirty) {
+ FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph].texture_idx];
+ Ref<Image> img;
+ img.instantiate();
+ img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
+ if (tex.texture.is_null()) {
+ tex.texture.instantiate();
+ tex.texture->create_from_image(img);
+ } else {
+ tex.texture->update(img);
+ }
+ tex.dirty = false;
+ }
+ return fd->cache[size]->textures[gl[p_glyph].texture_idx].texture->get_size();
+ }
+ }
+
+ return Size2();
+}
+
Dictionary TextServerAdvanced::font_get_glyph_contours(const RID &p_font_rid, int64_t p_size, int64_t p_index) const {
FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
@@ -2865,6 +2972,9 @@ void TextServerAdvanced::font_draw_glyph(const RID &p_font_rid, const RID &p_can
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
if (tex.texture.is_null()) {
tex.texture.instantiate();
tex.texture->create_from_image(img);
@@ -2941,6 +3051,9 @@ void TextServerAdvanced::font_draw_glyph_outline(const RID &p_font_rid, const RI
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
if (tex.texture.is_null()) {
tex.texture.instantiate();
tex.texture->create_from_image(img);
@@ -3304,7 +3417,9 @@ void TextServerAdvanced::shaped_text_set_bidi_override(const RID &p_shaped, cons
}
sd->bidi_override.clear();
for (int i = 0; i < p_override.size(); i++) {
- sd->bidi_override.push_back(p_override[i]);
+ if (p_override[i].get_type() == Variant::VECTOR2I) {
+ sd->bidi_override.push_back(p_override[i]);
+ }
}
invalidate(sd, false);
}
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index 8afba6adca..fa59566a94 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -216,6 +216,7 @@ class TextServerAdvanced : public TextServerExtension {
Mutex mutex;
bool antialiased = true;
+ bool mipmaps = false;
bool msdf = false;
int msdf_range = 14;
int msdf_source_size = 48;
@@ -483,6 +484,9 @@ public:
virtual void font_set_antialiased(const RID &p_font_rid, bool p_antialiased) override;
virtual bool font_is_antialiased(const RID &p_font_rid) const override;
+ virtual void font_set_generate_mipmaps(const RID &p_font_rid, bool p_generate_mipmaps) override;
+ virtual bool font_get_generate_mipmaps(const RID &p_font_rid) const override;
+
virtual void font_set_multichannel_signed_distance_field(const RID &p_font_rid, bool p_msdf) override;
virtual bool font_is_multichannel_signed_distance_field(const RID &p_font_rid) const override;
@@ -567,6 +571,9 @@ public:
virtual int64_t font_get_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const override;
virtual void font_set_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, int64_t p_texture_idx) override;
+ virtual RID font_get_glyph_texture_rid(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const override;
+ virtual Size2 font_get_glyph_texture_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const override;
+
virtual Dictionary font_get_glyph_contours(const RID &p_font, int64_t p_size, int64_t p_index) const override;
virtual Array font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const override;
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 47c6a73b24..1251aaf2b9 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -438,8 +438,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
int w = (bounds.r - bounds.l);
int h = (bounds.t - bounds.b);
- int mw = w + p_rect_margin * 2;
- int mh = h + p_rect_margin * 2;
+ int mw = w + p_rect_margin * 4;
+ int mh = h + p_rect_margin * 4;
ERR_FAIL_COND_V(mw > 4096, FontGlyph());
ERR_FAIL_COND_V(mh > 4096, FontGlyph());
@@ -473,7 +473,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
for (int i = 0; i < h; i++) {
for (int j = 0; j < w; j++) {
- int ofs = ((i + tex_pos.y + p_rect_margin) * tex.texture_w + j + tex_pos.x + p_rect_margin) * 4;
+ int ofs = ((i + tex_pos.y + p_rect_margin * 2) * tex.texture_w + j + tex_pos.x + p_rect_margin * 2) * 4;
ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), FontGlyph());
wr[ofs + 0] = (uint8_t)(CLAMP(image(j, i)[0] * 256.f, 0.f, 255.f));
wr[ofs + 1] = (uint8_t)(CLAMP(image(j, i)[1] * 256.f, 0.f, 255.f));
@@ -493,8 +493,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
chr.texture_idx = tex_pos.index;
- chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w, h);
- chr.rect.position = Vector2(bounds.l, -bounds.t);
+ chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w + p_rect_margin * 2, h + p_rect_margin * 2);
+ chr.rect.position = Vector2(bounds.l - p_rect_margin, -bounds.t - p_rect_margin);
chr.rect.size = chr.uv_rect.size;
}
return chr;
@@ -506,8 +506,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma
int w = bitmap.width;
int h = bitmap.rows;
- int mw = w + p_rect_margin * 2;
- int mh = h + p_rect_margin * 2;
+ int mw = w + p_rect_margin * 4;
+ int mh = h + p_rect_margin * 4;
ERR_FAIL_COND_V(mw > 4096, FontGlyph());
ERR_FAIL_COND_V(mh > 4096, FontGlyph());
@@ -527,7 +527,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma
for (int i = 0; i < h; i++) {
for (int j = 0; j < w; j++) {
- int ofs = ((i + tex_pos.y + p_rect_margin) * tex.texture_w + j + tex_pos.x + p_rect_margin) * color_size;
+ int ofs = ((i + tex_pos.y + p_rect_margin * 2) * tex.texture_w + j + tex_pos.x + p_rect_margin * 2) * color_size;
ERR_FAIL_COND_V(ofs >= tex.imgdata.size(), FontGlyph());
switch (bitmap.pixel_mode) {
case FT_PIXEL_MODE_MONO: {
@@ -568,8 +568,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma
chr.texture_idx = tex_pos.index;
chr.found = true;
- chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w, h);
- chr.rect.position = Vector2(xofs, -yofs) * p_data->scale / p_data->oversampling;
+ chr.uv_rect = Rect2(tex_pos.x + p_rect_margin, tex_pos.y + p_rect_margin, w + p_rect_margin * 2, h + p_rect_margin * 2);
+ chr.rect.position = Vector2(xofs - p_rect_margin, -yofs - p_rect_margin) * p_data->scale / p_data->oversampling;
chr.rect.size = chr.uv_rect.size * p_data->scale / p_data->oversampling;
return chr;
}
@@ -959,6 +959,29 @@ bool TextServerFallback::font_is_antialiased(const RID &p_font_rid) const {
return fd->antialiased;
}
+void TextServerFallback::font_set_generate_mipmaps(const RID &p_font_rid, bool p_generate_mipmaps) {
+ FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND(!fd);
+
+ MutexLock lock(fd->mutex);
+ if (fd->mipmaps != p_generate_mipmaps) {
+ for (KeyValue<Vector2i, FontDataForSizeFallback *> &E : fd->cache) {
+ for (int i = 0; i < E.value->textures.size(); i++) {
+ E.value->textures.write[i].dirty = true;
+ }
+ }
+ fd->mipmaps = p_generate_mipmaps;
+ }
+}
+
+bool TextServerFallback::font_get_generate_mipmaps(const RID &p_font_rid) const {
+ FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND_V(!fd, false);
+
+ MutexLock lock(fd->mutex);
+ return fd->mipmaps;
+}
+
void TextServerFallback::font_set_multichannel_signed_distance_field(const RID &p_font_rid, bool p_msdf) {
FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
@@ -1439,6 +1462,9 @@ void TextServerFallback::font_set_texture_image(const RID &p_font_rid, const Vec
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
tex.texture = Ref<ImageTexture>();
tex.texture.instantiate();
@@ -1708,6 +1734,86 @@ void TextServerFallback::font_set_glyph_texture_idx(const RID &p_font_rid, const
gl[p_glyph].found = true;
}
+RID TextServerFallback::font_get_glyph_texture_rid(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
+ FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND_V(!fd, RID());
+
+ MutexLock lock(fd->mutex);
+ Vector2i size = _get_size_outline(fd, p_size);
+
+ ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), RID());
+ if (!_ensure_glyph(fd, size, p_glyph)) {
+ return RID(); // Invalid or non graphicl glyph, do not display errors.
+ }
+
+ const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
+ ERR_FAIL_COND_V(gl[p_glyph].texture_idx < -1 || gl[p_glyph].texture_idx >= fd->cache[size]->textures.size(), RID());
+
+ if (RenderingServer::get_singleton() != nullptr) {
+ if (gl[p_glyph].texture_idx != -1) {
+ if (fd->cache[size]->textures[gl[p_glyph].texture_idx].dirty) {
+ FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph].texture_idx];
+ Ref<Image> img;
+ img.instantiate();
+ img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
+ if (tex.texture.is_null()) {
+ tex.texture.instantiate();
+ tex.texture->create_from_image(img);
+ } else {
+ tex.texture->update(img);
+ }
+ tex.dirty = false;
+ }
+ return fd->cache[size]->textures[gl[p_glyph].texture_idx].texture->get_rid();
+ }
+ }
+
+ return RID();
+}
+
+Size2 TextServerFallback::font_get_glyph_texture_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
+ FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ ERR_FAIL_COND_V(!fd, Size2());
+
+ MutexLock lock(fd->mutex);
+ Vector2i size = _get_size_outline(fd, p_size);
+
+ ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Size2());
+ if (!_ensure_glyph(fd, size, p_glyph)) {
+ return Size2(); // Invalid or non graphicl glyph, do not display errors.
+ }
+
+ const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
+ ERR_FAIL_COND_V(gl[p_glyph].texture_idx < -1 || gl[p_glyph].texture_idx >= fd->cache[size]->textures.size(), Size2());
+
+ if (RenderingServer::get_singleton() != nullptr) {
+ if (gl[p_glyph].texture_idx != -1) {
+ if (fd->cache[size]->textures[gl[p_glyph].texture_idx].dirty) {
+ FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph].texture_idx];
+ Ref<Image> img;
+ img.instantiate();
+ img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
+ if (tex.texture.is_null()) {
+ tex.texture.instantiate();
+ tex.texture->create_from_image(img);
+ } else {
+ tex.texture->update(img);
+ }
+ tex.dirty = false;
+ }
+ return fd->cache[size]->textures[gl[p_glyph].texture_idx].texture->get_size();
+ }
+ }
+
+ return Size2();
+}
+
Dictionary TextServerFallback::font_get_glyph_contours(const RID &p_font_rid, int64_t p_size, int64_t p_index) const {
FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
@@ -1996,6 +2102,9 @@ void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_can
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
if (tex.texture.is_null()) {
tex.texture.instantiate();
tex.texture->create_from_image(img);
@@ -2072,6 +2181,9 @@ void TextServerFallback::font_draw_glyph_outline(const RID &p_font_rid, const RI
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
+ if (fd->mipmaps) {
+ img->generate_mipmaps();
+ }
if (tex.texture.is_null()) {
tex.texture.instantiate();
tex.texture->create_from_image(img);
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index ea77659b5d..d6f61e02f8 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -179,6 +179,7 @@ class TextServerFallback : public TextServerExtension {
Mutex mutex;
bool antialiased = true;
+ bool mipmaps = false;
bool msdf = false;
int msdf_range = 14;
int msdf_source_size = 48;
@@ -375,6 +376,9 @@ public:
virtual void font_set_antialiased(const RID &p_font_rid, bool p_antialiased) override;
virtual bool font_is_antialiased(const RID &p_font_rid) const override;
+ virtual void font_set_generate_mipmaps(const RID &p_font_rid, bool p_generate_mipmaps) override;
+ virtual bool font_get_generate_mipmaps(const RID &p_font_rid) const override;
+
virtual void font_set_multichannel_signed_distance_field(const RID &p_font_rid, bool p_msdf) override;
virtual bool font_is_multichannel_signed_distance_field(const RID &p_font_rid) const override;
@@ -458,6 +462,8 @@ public:
virtual int64_t font_get_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const override;
virtual void font_set_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, int64_t p_texture_idx) override;
+ virtual RID font_get_glyph_texture_rid(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const override;
+ virtual Size2 font_get_glyph_texture_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const override;
virtual Dictionary font_get_glyph_contours(const RID &p_font, int64_t p_size, int64_t p_index) const override;
diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml
index 96310538bf..5807c98d32 100644
--- a/modules/visual_script/doc_classes/VisualScript.xml
+++ b/modules/visual_script/doc_classes/VisualScript.xml
@@ -316,7 +316,7 @@
</method>
<method name="set_scroll">
<return type="void" />
- <argument index="0" name="ofs" type="Vector2" />
+ <argument index="0" name="offset" type="Vector2" />
<description>
Set the screen center to the given position.
</description>
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index 495303d6c4..06fa90eb29 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -3390,6 +3390,8 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH);
n->set_base_path(drop_path);
}
+ } else {
+ n->set_call_mode(VisualScriptFunctionCall::CALL_MODE_INSTANCE);
}
if (drop_node) {
n->set_base_type(drop_node->get_class());
@@ -3702,8 +3704,13 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
Object::cast_to<VisualScriptTypeCast>(vnode.ptr())->set_base_type(base_type);
Object::cast_to<VisualScriptTypeCast>(vnode.ptr())->set_base_script(base_script);
} else if (Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())) {
- Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_base_type(base_type);
- Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_base_script(base_script);
+ if (base_type_map.has(base_type)) {
+ Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_basic_type(base_type_map[base_type]);
+ Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_call_mode(VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE);
+ } else {
+ Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_base_type(base_type);
+ Object::cast_to<VisualScriptFunctionCall>(vnode.ptr())->set_base_script(base_script);
+ }
} else if (Object::cast_to<VisualScriptPropertySet>(vnode.ptr())) {
Object::cast_to<VisualScriptPropertySet>(vnode.ptr())->set_base_type(base_type);
Object::cast_to<VisualScriptPropertySet>(vnode.ptr())->set_base_script(base_script);
@@ -4751,6 +4758,35 @@ VisualScriptEditor::VisualScriptEditor() {
popup_menu->add_item(TTR("Duplicate"), EDIT_DUPLICATE_NODES);
popup_menu->add_item(TTR("Clear Copy Buffer"), EDIT_CLEAR_COPY_BUFFER);
popup_menu->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_menu_option));
+
+ base_type_map.insert("String", Variant::STRING);
+ base_type_map.insert("Vector2", Variant::VECTOR2);
+ base_type_map.insert("Vector2i", Variant::VECTOR2I);
+ base_type_map.insert("Rect2", Variant::RECT2);
+ base_type_map.insert("Rect2i", Variant::RECT2I);
+ base_type_map.insert("Vector3", Variant::VECTOR3);
+ base_type_map.insert("Vector3i", Variant::VECTOR3I);
+ base_type_map.insert("Transform2D", Variant::TRANSFORM2D);
+ base_type_map.insert("Plane", Variant::PLANE);
+ base_type_map.insert("Quaternion", Variant::QUATERNION);
+ base_type_map.insert("AABB", Variant::AABB);
+ base_type_map.insert("Basis", Variant::BASIS);
+ base_type_map.insert("Transform3D", Variant::TRANSFORM3D);
+ base_type_map.insert("Color", Variant::COLOR);
+ base_type_map.insert("NodePath", Variant::NODE_PATH);
+ base_type_map.insert("RID", Variant::RID);
+ base_type_map.insert("Callable", Variant::CALLABLE);
+ base_type_map.insert("Dictionary", Variant::DICTIONARY);
+ base_type_map.insert("Array", Variant::ARRAY);
+ base_type_map.insert("PackedByteArray", Variant::PACKED_BYTE_ARRAY);
+ base_type_map.insert("PackedInt32Array", Variant::PACKED_INT32_ARRAY);
+ base_type_map.insert("PackedFloat32Array", Variant::PACKED_FLOAT32_ARRAY);
+ base_type_map.insert("PackedInt64Array", Variant::PACKED_INT64_ARRAY);
+ base_type_map.insert("PackedFloat64Array", Variant::PACKED_FLOAT64_ARRAY);
+ base_type_map.insert("PackedStringArray", Variant::PACKED_STRING_ARRAY);
+ base_type_map.insert("PackedVector2Array", Variant::PACKED_VECTOR2_ARRAY);
+ base_type_map.insert("PackedVector3Array", Variant::PACKED_VECTOR3_ARRAY);
+ base_type_map.insert("PackedColorArray", Variant::PACKED_COLOR_ARRAY);
}
VisualScriptEditor::~VisualScriptEditor() {
diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h
index 5b355a71df..fcfd44cecd 100644
--- a/modules/visual_script/editor/visual_script_editor.h
+++ b/modules/visual_script/editor/visual_script_editor.h
@@ -144,6 +144,7 @@ class VisualScriptEditor : public ScriptEditorBase {
Map<StringName, Color> node_colors;
HashMap<StringName, Ref<StyleBox>> node_styles;
+ Map<StringName, Variant::Type> base_type_map;
void _update_graph_connections();
void _update_graph(int p_only_id = -1);
diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp
index 31406a2a6f..07929e5c0e 100644
--- a/modules/visual_script/editor/visual_script_property_selector.cpp
+++ b/modules/visual_script/editor/visual_script_property_selector.cpp
@@ -86,6 +86,13 @@ void VisualScriptPropertySelector::_update_results_s(String p_string) {
_update_results();
}
+void VisualScriptPropertySelector::_update_results_search_all() {
+ if (search_classes->is_pressed()) {
+ scope_combo->select(COMBO_ALL);
+ }
+ _update_results();
+}
+
void VisualScriptPropertySelector::_update_results() {
_update_icons();
search_runner = Ref<SearchRunner>(memnew(SearchRunner(this, results_tree)));
@@ -167,7 +174,7 @@ void VisualScriptPropertySelector::select_method_from_base_type(const String &p_
search_properties->set_pressed(false);
search_theme_items->set_pressed(false);
- scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated"
+ scope_combo->select(COMBO_BASE);
results_tree->clear();
show_window(.5f);
@@ -201,8 +208,7 @@ void VisualScriptPropertySelector::select_from_base_type(const String &p_base, c
search_properties->set_pressed(true);
search_theme_items->set_pressed(false);
- // When class is Input only show inheritors
- scope_combo->select(0); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated"
+ scope_combo->select(COMBO_RELATED);
results_tree->clear();
show_window(.5f);
@@ -234,7 +240,7 @@ void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_scrip
search_properties->set_pressed(true);
search_theme_items->set_pressed(false);
- scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated"
+ scope_combo->select(COMBO_BASE);
results_tree->clear();
show_window(.5f);
@@ -264,7 +270,7 @@ void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type,
search_properties->set_pressed(true);
search_theme_items->set_pressed(false);
- scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated" //id5 "Search All"
+ scope_combo->select(COMBO_BASE);
results_tree->clear();
show_window(.5f);
@@ -294,7 +300,7 @@ void VisualScriptPropertySelector::select_from_action(const String &p_type, cons
search_properties->set_pressed(false);
search_theme_items->set_pressed(false);
- scope_combo->select(0); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated" //id5 "Search All"
+ scope_combo->select(COMBO_RELATED);
results_tree->clear();
show_window(.5f);
@@ -330,7 +336,7 @@ void VisualScriptPropertySelector::select_from_instance(Object *p_instance, cons
search_properties->set_pressed(true);
search_theme_items->set_pressed(false);
- scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated" //id5 "Search All"
+ scope_combo->select(COMBO_BASE);
results_tree->clear();
show_window(.5f);
@@ -363,7 +369,7 @@ void VisualScriptPropertySelector::select_from_visual_script(const Ref<Script> &
search_properties->set_pressed(true);
search_theme_items->set_pressed(false);
- scope_combo->select(2); //id0 = "Search Related" //id2 = "Search Base" //id3 = "Search Inheriters" //id4 = "Search Unrelated" //id5 "Search All"
+ scope_combo->select(COMBO_BASE);
results_tree->clear();
show_window(.5f);
@@ -418,7 +424,7 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() {
search_classes = memnew(Button);
search_classes->set_flat(true);
search_classes->set_tooltip(TTR("Search Classes"));
- search_classes->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results));
+ search_classes->connect("pressed", callable_mp(this, &VisualScriptPropertySelector::_update_results_search_all));
search_classes->set_toggle_mode(true);
search_classes->set_pressed(true);
search_classes->set_focus_mode(Control::FOCUS_NONE);
@@ -739,49 +745,46 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_node_classes_build() {
if (vs_nodes.is_empty()) {
return true;
}
- String registerd_node_name = vs_nodes[0];
+ String registered_node_name = vs_nodes[0];
vs_nodes.pop_front();
- Vector<String> path = registerd_node_name.split("/");
+ Vector<String> path = registered_node_name.split("/");
if (path[0] == "constants") {
- _add_class_doc(registerd_node_name, "", "constants");
+ _add_class_doc(registered_node_name, "", "constants");
} else if (path[0] == "custom") {
- _add_class_doc(registerd_node_name, "", "custom");
+ _add_class_doc(registered_node_name, "", "custom");
} else if (path[0] == "data") {
- _add_class_doc(registerd_node_name, "", "data");
+ _add_class_doc(registered_node_name, "", "data");
} else if (path[0] == "flow_control") {
- _add_class_doc(registerd_node_name, "", "flow_control");
+ _add_class_doc(registered_node_name, "", "flow_control");
} else if (path[0] == "functions") {
if (path[1] == "built_in") {
- _add_class_doc(registerd_node_name, "functions", "built_in");
+ _add_class_doc(registered_node_name, "functions", "built_in");
} else if (path[1] == "by_type") {
- if (search_flags & SEARCH_CLASSES) {
- _add_class_doc(registerd_node_name, path[2], "by_type_class");
- }
+ // No action is required.
+ // Using function references from ClassDB to remove confusion for users.
} else if (path[1] == "constructors") {
- if (search_flags & SEARCH_CLASSES) {
- _add_class_doc(registerd_node_name, path[2].substr(0, path[2].find_char('(')), "constructors_class");
- }
+ _add_class_doc(registered_node_name, "", "constructors");
} else if (path[1] == "deconstruct") {
- _add_class_doc(registerd_node_name, "", "deconstruct");
+ _add_class_doc(registered_node_name, "", "deconstruct");
} else if (path[1] == "wait") {
- _add_class_doc(registerd_node_name, "functions", "yield");
+ _add_class_doc(registered_node_name, "functions", "yield");
} else {
- _add_class_doc(registerd_node_name, "functions", "");
+ _add_class_doc(registered_node_name, "functions", "");
}
} else if (path[0] == "index") {
- _add_class_doc(registerd_node_name, "", "index");
+ _add_class_doc(registered_node_name, "", "index");
} else if (path[0] == "operators") {
if (path[1] == "bitwise") {
- _add_class_doc(registerd_node_name, "operators", "bitwise");
+ _add_class_doc(registered_node_name, "operators", "bitwise");
} else if (path[1] == "compare") {
- _add_class_doc(registerd_node_name, "operators", "compare");
+ _add_class_doc(registered_node_name, "operators", "compare");
} else if (path[1] == "logic") {
- _add_class_doc(registerd_node_name, "operators", "logic");
+ _add_class_doc(registered_node_name, "operators", "logic");
} else if (path[1] == "math") {
- _add_class_doc(registerd_node_name, "operators", "math");
+ _add_class_doc(registered_node_name, "operators", "math");
} else {
- _add_class_doc(registerd_node_name, "operators", "");
+ _add_class_doc(registered_node_name, "operators", "");
}
}
return false;
diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h
index faf39a14e4..1b32ee2967 100644
--- a/modules/visual_script/editor/visual_script_property_selector.h
+++ b/modules/visual_script/editor/visual_script_property_selector.h
@@ -62,6 +62,15 @@ class VisualScriptPropertySelector : public ConfirmationDialog {
SCOPE_ALL = SCOPE_BASE | SCOPE_INHERITERS | SCOPE_UNRELATED
};
+ enum ScopeCombo {
+ COMBO_RELATED,
+ COMBO_SEPARATOR,
+ COMBO_BASE,
+ COMBO_INHERITERS,
+ COMBO_UNRELATED,
+ COMBO_ALL,
+ };
+
LineEdit *search_box = nullptr;
Button *case_sensitive_button = nullptr;
@@ -88,6 +97,7 @@ class VisualScriptPropertySelector : public ConfirmationDialog {
void _sbox_input(const Ref<InputEvent> &p_ie);
void _update_results_i(int p_int);
void _update_results_s(String p_string);
+ void _update_results_search_all();
void _update_results();
void _confirmed();
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index e8c44e2556..e31550b203 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -1118,7 +1118,7 @@ void VisualScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_function", "name"), &VisualScript::has_function);
ClassDB::bind_method(D_METHOD("remove_function", "name"), &VisualScript::remove_function);
ClassDB::bind_method(D_METHOD("rename_function", "name", "new_name"), &VisualScript::rename_function);
- ClassDB::bind_method(D_METHOD("set_scroll", "ofs"), &VisualScript::set_scroll);
+ ClassDB::bind_method(D_METHOD("set_scroll", "offset"), &VisualScript::set_scroll);
ClassDB::bind_method(D_METHOD("get_scroll"), &VisualScript::get_scroll);
ClassDB::bind_method(D_METHOD("add_node", "id", "node", "position"), &VisualScript::add_node, DEFVAL(Point2()));
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 06b0e31801..debfe8e950 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -59,7 +59,7 @@ void _emwebxr_on_session_started(char *p_reference_space_type) {
ERR_FAIL_COND(interface.is_null());
String reference_space_type = String(p_reference_space_type);
- ((WebXRInterfaceJS *)interface.ptr())->_set_reference_space_type(reference_space_type);
+ static_cast<WebXRInterfaceJS *>(interface.ptr())->_set_reference_space_type(reference_space_type);
interface->emit_signal(SNAME("session_started"));
}
@@ -94,7 +94,7 @@ void _emwebxr_on_controller_changed() {
Ref<XRInterface> interface = xr_server->find_interface("WebXR");
ERR_FAIL_COND(interface.is_null());
- ((WebXRInterfaceJS *)interface.ptr())->_on_controller_changed();
+ static_cast<WebXRInterfaceJS *>(interface.ptr())->_on_controller_changed();
}
extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_input_event(char *p_signal_name, int p_input_source) {