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-rw-r--r--modules/bullet/btRayShape.cpp6
-rw-r--r--modules/bullet/godot_ray_world_algorithm.cpp4
-rw-r--r--modules/bullet/godot_result_callbacks.cpp10
-rw-r--r--modules/bullet/space_bullet.cpp68
-rw-r--r--modules/bullet/space_bullet.h1
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp3
-rw-r--r--modules/gdscript/gdscript_compiler.cpp3
-rw-r--r--modules/gdscript/gdscript_parser.h1
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp9
-rw-r--r--modules/gdscript/gdscript_tokenizer.h5
-rwxr-xr-xmodules/mbedtls/stream_peer_mbed_tls.cpp5
-rw-r--r--modules/mono/editor/bindings_generator.cpp8
-rw-r--r--modules/mono/glue/Managed/Files/Array.cs3
-rw-r--r--modules/mono/glue/Managed/Files/Dictionary.cs3
-rw-r--r--modules/mono/glue/Managed/Files/GD.cs101
-rw-r--r--modules/mono/glue/Managed/Files/NodePath.cs14
-rw-r--r--modules/mono/glue/Managed/Files/Object.base.cs8
-rw-r--r--modules/mono/glue/Managed/Files/Quat.cs4
-rw-r--r--modules/mono/glue/Managed/Files/RID.cs12
-rw-r--r--modules/mono/glue/Managed/Files/Transform2D.cs1
-rw-r--r--modules/mono/glue/gd_glue.cpp33
-rw-r--r--modules/mono/glue/gd_glue.h16
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp10
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp6
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp5
-rw-r--r--modules/websocket/lws_peer.cpp2
27 files changed, 224 insertions, 120 deletions
diff --git a/modules/bullet/btRayShape.cpp b/modules/bullet/btRayShape.cpp
index 935d86daa6..b902d08eca 100644
--- a/modules/bullet/btRayShape.cpp
+++ b/modules/bullet/btRayShape.cpp
@@ -79,7 +79,7 @@ void btRayShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVecto
void btRayShape::getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const {
#define MARGIN_BROADPHASE 0.1
btVector3 localAabbMin(0, 0, 0);
- btVector3 localAabbMax(m_shapeAxis * m_length);
+ btVector3 localAabbMax(m_shapeAxis * (m_cacheScaledLength + m_collisionMargin));
btTransformAabb(localAabbMin, localAabbMax, MARGIN_BROADPHASE, t, aabbMin, aabbMax);
}
@@ -97,8 +97,8 @@ void btRayShape::getPreferredPenetrationDirection(int index, btVector3 &penetrat
void btRayShape::reload_cache() {
- m_cacheScaledLength = m_length * m_localScaling[2] + m_collisionMargin;
+ m_cacheScaledLength = m_length * m_localScaling[2];
m_cacheSupportPoint.setIdentity();
- m_cacheSupportPoint.setOrigin(m_shapeAxis * m_cacheScaledLength);
+ m_cacheSupportPoint.setOrigin(m_shapeAxis * (m_cacheScaledLength + m_collisionMargin));
}
diff --git a/modules/bullet/godot_ray_world_algorithm.cpp b/modules/bullet/godot_ray_world_algorithm.cpp
index 449f625e17..3e06239453 100644
--- a/modules/bullet/godot_ray_world_algorithm.cpp
+++ b/modules/bullet/godot_ray_world_algorithm.cpp
@@ -35,8 +35,6 @@
#include <BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h>
-#define RAY_STABILITY_MARGIN 0.1
-
/**
@author AndreaCatania
*/
@@ -102,7 +100,7 @@ void GodotRayWorldAlgorithm::processCollision(const btCollisionObjectWrapper *bo
btScalar depth(ray_shape->getScaledLength() * (btResult.m_closestHitFraction - 1));
- if (depth >= -RAY_STABILITY_MARGIN)
+ if (depth >= -ray_shape->getMargin() * 0.5)
depth = 0;
if (ray_shape->getSlipsOnSlope())
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp
index 7babfcc133..360950c4c7 100644
--- a/modules/bullet/godot_result_callbacks.cpp
+++ b/modules/bullet/godot_result_callbacks.cpp
@@ -333,14 +333,6 @@ void GodotDeepPenetrationContactResultCallback::addContactPoint(const btVector3
m_other_compound_shape_index = isSwapped ? m_index0 : m_index1;
m_pointWorld = isSwapped ? (pointInWorldOnB + (normalOnBInWorld * depth)) : pointInWorldOnB;
- const btCollisionObjectWrapper *bw0 = m_body0Wrap;
- if (isSwapped)
- bw0 = m_body1Wrap;
-
- if (bw0->getCollisionShape()->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) {
- m_pointNormalWorld = bw0->m_worldTransform.getBasis().transpose() * btVector3(0, 0, 1);
- } else {
- m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld;
- }
+ m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld;
}
}
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index 6562b18b3c..8fb8eba057 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -658,6 +658,8 @@ void SpaceBullet::check_ghost_overlaps() {
for (x = areas.size() - 1; 0 <= x; --x) {
area = areas[x];
+ btVector3 area_scale(area->get_bt_body_scale());
+
if (!area->is_monitoring())
continue;
@@ -681,9 +683,10 @@ void SpaceBullet::check_ghost_overlaps() {
bool hasOverlap = false;
btCollisionObject *overlapped_bt_co = ghostOverlaps[i];
RigidCollisionObjectBullet *otherObject = static_cast<RigidCollisionObjectBullet *>(overlapped_bt_co->getUserPointer());
+ btVector3 other_body_scale(otherObject->get_bt_body_scale());
if (!area->is_transform_changed() && !otherObject->is_transform_changed()) {
- hasOverlap = true;
+ hasOverlap = -1 != area->find_overlapping_object(otherObject);
goto collision_found;
}
@@ -698,19 +701,38 @@ void SpaceBullet::check_ghost_overlaps() {
if (!area->get_bt_shape(y)->isConvex())
continue;
- gjk_input.m_transformA = area->get_transform__bullet() * area->get_bt_shape_transform(y);
+ btTransform area_shape_treansform(area->get_bt_shape_transform(y));
+ area_shape_treansform.getOrigin() *= area_scale;
+
+ gjk_input.m_transformA =
+ area->get_transform__bullet() *
+ area_shape_treansform;
+
area_shape = static_cast<btConvexShape *>(area->get_bt_shape(y));
// For each other object shape
for (z = otherObject->get_shape_count() - 1; 0 <= z; --z) {
other_body_shape = static_cast<btCollisionShape *>(otherObject->get_bt_shape(z));
- gjk_input.m_transformB = otherObject->get_transform__bullet() * otherObject->get_bt_shape_transform(z);
+
+ if (other_body_shape->isConcave())
+ continue;
+
+ btTransform other_shape_transform(otherObject->get_bt_shape_transform(z));
+ other_shape_transform.getOrigin() *= other_body_scale;
+
+ gjk_input.m_transformB =
+ otherObject->get_transform__bullet() *
+ other_shape_transform;
if (other_body_shape->isConvex()) {
btPointCollector result;
- btGjkPairDetector gjk_pair_detector(area_shape, static_cast<btConvexShape *>(other_body_shape), gjk_simplex_solver, gjk_epa_pen_solver);
+ btGjkPairDetector gjk_pair_detector(
+ area_shape,
+ static_cast<btConvexShape *>(other_body_shape),
+ gjk_simplex_solver,
+ gjk_epa_pen_solver);
gjk_pair_detector.getClosestPoints(gjk_input, result, 0);
if (0 >= result.m_distance) {
@@ -1224,6 +1246,21 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC
return false;
}
+void SpaceBullet::convert_to_separation_result(PhysicsServer::SeparationResult *r_result, const SpaceBullet::RecoverResult &p_recover_result, int p_shape_id, const btCollisionObject *p_other_object) const {
+
+ const btRigidBody *btRigid = static_cast<const btRigidBody *>(p_other_object);
+ CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(p_other_object->getUserPointer());
+
+ r_result->collision_depth = p_recover_result.penetration_distance;
+ B_TO_G(p_recover_result.pointWorld, r_result->collision_point);
+ B_TO_G(p_recover_result.normal, r_result->collision_normal);
+ B_TO_G(btRigid->getVelocityInLocalPoint(p_recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_result->collider_velocity);
+ r_result->collision_local_shape = p_shape_id;
+ r_result->collider_id = collisionObject->get_instance_id();
+ r_result->collider = collisionObject->get_self();
+ r_result->collider_shape = p_recover_result.other_compound_shape_index;
+}
+
int SpaceBullet::recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results) {
RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask());
@@ -1275,22 +1312,19 @@ int SpaceBullet::recover_from_penetration_ray(RigidBodyBullet *p_body, const btT
btCompoundShape *cs = static_cast<btCompoundShape *>(otherObject->getCollisionShape());
for (int x = cs->getNumChildShapes() - 1; 0 <= x; --x) {
- RecoverResult r_recover_result;
- if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(x), p_body->get_bt_collision_object(), otherObject, kinIndex, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), p_recover_movement_scale, r_delta_recover_movement, &r_recover_result)) {
+ RecoverResult recover_result;
+ if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(x), p_body->get_bt_collision_object(), otherObject, kinIndex, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), p_recover_movement_scale, r_delta_recover_movement, &recover_result)) {
- const btRigidBody *btRigid = static_cast<const btRigidBody *>(otherObject);
- CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(otherObject->getUserPointer());
-
- r_results[ray_index].collision_depth = r_recover_result.penetration_distance;
- B_TO_G(r_recover_result.pointWorld, r_results[ray_index].collision_point);
- B_TO_G(r_recover_result.normal, r_results[ray_index].collision_normal);
- B_TO_G(btRigid->getVelocityInLocalPoint(r_recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_results[ray_index].collider_velocity);
- r_results[ray_index].collision_local_shape = kinIndex;
- r_results[ray_index].collider_id = collisionObject->get_instance_id();
- r_results[ray_index].collider = collisionObject->get_self();
- r_results[ray_index].collider_shape = r_recover_result.other_compound_shape_index;
+ convert_to_separation_result(&r_results[ray_index], recover_result, kinIndex, otherObject);
}
}
+ } else {
+
+ RecoverResult recover_result;
+ if (RFP_convex_world_test(kin_shape.shape, otherObject->getCollisionShape(), p_body->get_bt_collision_object(), otherObject, kinIndex, 0, body_shape_position, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, &recover_result)) {
+
+ convert_to_separation_result(&r_results[ray_index], recover_result, kinIndex, otherObject);
+ }
}
}
diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h
index 9f36c63982..7bf6a216b5 100644
--- a/modules/bullet/space_bullet.h
+++ b/modules/bullet/space_bullet.h
@@ -212,6 +212,7 @@ private:
/// Using this we leave Bullet to select the best algorithm, For example GJK in case we have Convex Convex, or a Bullet accelerated algorithm
bool RFP_convex_world_test(const btConvexShape *p_shapeA, const btCollisionShape *p_shapeB, btCollisionObject *p_objectA, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result = NULL);
+ void convert_to_separation_result(PhysicsServer::SeparationResult *r_result, const SpaceBullet::RecoverResult &p_recover_result, int p_shape_id, const btCollisionObject *p_other_object) const;
int recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results);
};
#endif
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index ca1dd66a13..c9d92c09ed 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -173,8 +173,7 @@ Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_
for (int i = 0; i < options.size(); i++) {
r_options->push_back(String(options[i]));
}
- Error err = *(Error *)&tmp;
- return err;
+ return (Error)tmp;
}
return ERR_UNAVAILABLE;
}
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index e59b57b39a..d256918b22 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -1508,9 +1508,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo
codegen.opcodes.write[break_addr + 1] = codegen.opcodes.size();
} break;
- case GDScriptParser::ControlFlowNode::CF_SWITCH: {
-
- } break;
case GDScriptParser::ControlFlowNode::CF_BREAK: {
if (p_break_addr < 0) {
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index d1ddf9aa12..5ded4668a7 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -445,7 +445,6 @@ public:
CF_IF,
CF_FOR,
CF_WHILE,
- CF_SWITCH,
CF_BREAK,
CF_CONTINUE,
CF_RETURN,
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 127a00a9f3..0f2f0bbb26 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -80,10 +80,7 @@ const char *GDScriptTokenizer::token_names[TK_MAX] = {
"elif",
"else",
"for",
- "do",
"while",
- "switch (reserved)",
- "case (reserved)",
"break",
"continue",
"pass",
@@ -224,9 +221,6 @@ static const _kws _keyword_list[] = {
{ GDScriptTokenizer::TK_CF_ELSE, "else" },
{ GDScriptTokenizer::TK_CF_FOR, "for" },
{ GDScriptTokenizer::TK_CF_WHILE, "while" },
- { GDScriptTokenizer::TK_CF_DO, "do" },
- { GDScriptTokenizer::TK_CF_SWITCH, "switch" },
- { GDScriptTokenizer::TK_CF_CASE, "case" },
{ GDScriptTokenizer::TK_CF_BREAK, "break" },
{ GDScriptTokenizer::TK_CF_CONTINUE, "continue" },
{ GDScriptTokenizer::TK_CF_RETURN, "return" },
@@ -291,9 +285,6 @@ bool GDScriptTokenizer::is_token_literal(int p_offset, bool variable_safe) const
case TK_CF_ELSE:
case TK_CF_FOR:
case TK_CF_WHILE:
- case TK_CF_DO:
- case TK_CF_SWITCH:
- case TK_CF_CASE:
case TK_CF_BREAK:
case TK_CF_CONTINUE:
case TK_CF_RETURN:
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index e4315f7969..88e44c6e0f 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -86,10 +86,7 @@ public:
TK_CF_ELIF,
TK_CF_ELSE,
TK_CF_FOR,
- TK_CF_DO,
TK_CF_WHILE,
- TK_CF_SWITCH,
- TK_CF_CASE,
TK_CF_BREAK,
TK_CF_CONTINUE,
TK_CF_PASS,
@@ -118,7 +115,7 @@ public:
TK_PR_REMOTE,
TK_PR_SYNC,
TK_PR_MASTER,
- TK_PR_SLAVE,
+ TK_PR_SLAVE, // Deprecated by TK_PR_PUPPET, to remove in 4.0
TK_PR_PUPPET,
TK_PR_REMOTESYNC,
TK_PR_MASTERSYNC,
diff --git a/modules/mbedtls/stream_peer_mbed_tls.cpp b/modules/mbedtls/stream_peer_mbed_tls.cpp
index e4050b1af8..45d3b86919 100755
--- a/modules/mbedtls/stream_peer_mbed_tls.cpp
+++ b/modules/mbedtls/stream_peer_mbed_tls.cpp
@@ -270,7 +270,10 @@ void StreamPeerMbedTLS::poll() {
return;
}
- int ret = mbedtls_ssl_read(&ssl, NULL, 0);
+ // We could pass NULL as second parameter, but some behaviour sanitizers doesn't seem to like that.
+ // Passing a 1 byte buffer to workaround it.
+ uint8_t byte;
+ int ret = mbedtls_ssl_read(&ssl, &byte, 0);
if (ret == MBEDTLS_ERR_SSL_WANT_READ || ret == MBEDTLS_ERR_SSL_WANT_WRITE) {
// Nothing to read/write (non blocking IO)
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 77e9b1f1f4..2161b15591 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -97,7 +97,7 @@
#define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type
#define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array"
-#define BINDINGS_GENERATOR_VERSION UINT32_C(6)
+#define BINDINGS_GENERATOR_VERSION UINT32_C(7)
const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n";
@@ -854,6 +854,12 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
if (itype.is_singleton) {
// Add the type name and the singleton pointer as static fields
+ output.push_back(MEMBER_BEGIN "private static Godot.Object singleton;\n");
+ output.push_back(MEMBER_BEGIN "public static Godot.Object Singleton\n" INDENT2 "{\n" INDENT3
+ "get\n" INDENT3 "{\n" INDENT4 "if (singleton == null)\n" INDENT5
+ "singleton = Engine.GetSingleton(" BINDINGS_NATIVE_NAME_FIELD ");\n" INDENT4
+ "return singleton;\n" INDENT3 "}\n" INDENT2 "}\n");
+
output.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \"");
output.push_back(itype.name);
output.push_back("\";\n");
diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs
index d5a35d7ae0..9c804eba64 100644
--- a/modules/mono/glue/Managed/Files/Array.cs
+++ b/modules/mono/glue/Managed/Files/Array.cs
@@ -50,6 +50,9 @@ namespace Godot.Collections
internal IntPtr GetPtr()
{
+ if (disposed)
+ throw new ObjectDisposedException(GetType().FullName);
+
return safeHandle.DangerousGetHandle();
}
diff --git a/modules/mono/glue/Managed/Files/Dictionary.cs b/modules/mono/glue/Managed/Files/Dictionary.cs
index 7695f03cd6..fb4521065f 100644
--- a/modules/mono/glue/Managed/Files/Dictionary.cs
+++ b/modules/mono/glue/Managed/Files/Dictionary.cs
@@ -54,6 +54,9 @@ namespace Godot.Collections
internal IntPtr GetPtr()
{
+ if (disposed)
+ throw new ObjectDisposedException(GetType().FullName);
+
return safeHandle.DangerousGetHandle();
}
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs
index 75a35a9eea..3afaf5d08b 100644
--- a/modules/mono/glue/Managed/Files/GD.cs
+++ b/modules/mono/glue/Managed/Files/GD.cs
@@ -1,4 +1,5 @@
using System;
+using System.Collections.Generic;
using System.Runtime.CompilerServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
@@ -50,7 +51,7 @@ namespace Godot
return godot_icall_GD_hash(var);
}
- public static Object InstanceFromId(int instanceId)
+ public static Object InstanceFromId(ulong instanceId)
{
return godot_icall_GD_instance_from_id(instanceId);
}
@@ -110,71 +111,62 @@ namespace Godot
godot_icall_GD_printt(what);
}
- public static int[] Range(int length)
+ public static double Randf()
{
- var ret = new int[length];
-
- for (int i = 0; i < length; i++)
- {
- ret[i] = i;
- }
-
- return ret;
+ return godot_icall_GD_randf();
}
- public static int[] Range(int from, int to)
+ public static uint Randi()
{
- if (to < from)
- return new int[0];
+ return godot_icall_GD_randi();
+ }
- var ret = new int[to - from];
+ public static void Randomize()
+ {
+ godot_icall_GD_randomize();
+ }
- for (int i = from; i < to; i++)
- {
- ret[i - from] = i;
- }
+ public static double RandRange(double from, double to)
+ {
+ return godot_icall_GD_rand_range(from, to);
+ }
- return ret;
+ public static uint RandSeed(ulong seed, out ulong newSeed)
+ {
+ return godot_icall_GD_rand_seed(seed, out newSeed);
}
- public static int[] Range(int from, int to, int increment)
+ public static IEnumerable<int> Range(int end)
{
- if (to < from && increment > 0)
- return new int[0];
- if (to > from && increment < 0)
- return new int[0];
+ return Range(0, end, 1);
+ }
- // Calculate count
- int count;
+ public static IEnumerable<int> Range(int start, int end)
+ {
+ return Range(start, end, 1);
+ }
- if (increment > 0)
- count = (to - from - 1) / increment + 1;
- else
- count = (from - to - 1) / -increment + 1;
+ public static IEnumerable<int> Range(int start, int end, int step)
+ {
+ if (end < start && step > 0)
+ yield break;
- var ret = new int[count];
+ if (end > start && step < 0)
+ yield break;
- if (increment > 0)
+ if (step > 0)
{
- int idx = 0;
- for (int i = from; i < to; i += increment)
- {
- ret[idx++] = i;
- }
+ for (int i = start; i < end; i += step)
+ yield return i;
}
else
{
- int idx = 0;
- for (int i = from; i > to; i += increment)
- {
- ret[idx++] = i;
- }
+ for (int i = start; i > end; i += step)
+ yield return i;
}
-
- return ret;
}
- public static void Seed(int seed)
+ public static void Seed(ulong seed)
{
godot_icall_GD_seed(seed);
}
@@ -214,7 +206,7 @@ namespace Godot
internal extern static int godot_icall_GD_hash(object var);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static Object godot_icall_GD_instance_from_id(int instance_id);
+ internal extern static Object godot_icall_GD_instance_from_id(ulong instance_id);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_GD_print(object[] what);
@@ -232,7 +224,22 @@ namespace Godot
internal extern static void godot_icall_GD_printt(object[] what);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static void godot_icall_GD_seed(int seed);
+ internal extern static double godot_icall_GD_randf();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static uint godot_icall_GD_randi();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_randomize();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static double godot_icall_GD_rand_range(double from, double to);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static uint godot_icall_GD_rand_seed(ulong seed, out ulong newSeed);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_seed(ulong seed);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static string godot_icall_GD_str(object[] what);
diff --git a/modules/mono/glue/Managed/Files/NodePath.cs b/modules/mono/glue/Managed/Files/NodePath.cs
index 2c89bec87f..94a4ed1de9 100644
--- a/modules/mono/glue/Managed/Files/NodePath.cs
+++ b/modules/mono/glue/Managed/Files/NodePath.cs
@@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
namespace Godot
{
- public partial class NodePath : IDisposable
+ public sealed partial class NodePath : IDisposable
{
private bool disposed = false;
@@ -11,7 +11,13 @@ namespace Godot
internal static IntPtr GetPtr(NodePath instance)
{
- return instance == null ? IntPtr.Zero : instance.ptr;
+ if (instance == null)
+ return IntPtr.Zero;
+
+ if (instance.disposed)
+ throw new ObjectDisposedException(instance.GetType().FullName);
+
+ return instance.ptr;
}
~NodePath()
@@ -25,7 +31,7 @@ namespace Godot
GC.SuppressFinalize(this);
}
- protected virtual void Dispose(bool disposing)
+ private void Dispose(bool disposing)
{
if (disposed)
return;
@@ -49,7 +55,7 @@ namespace Godot
get { return ptr; }
}
- public NodePath() : this(string.Empty) {}
+ public NodePath() : this(string.Empty) { }
public NodePath(string path)
{
diff --git a/modules/mono/glue/Managed/Files/Object.base.cs b/modules/mono/glue/Managed/Files/Object.base.cs
index 30490a715f..41fc43996f 100644
--- a/modules/mono/glue/Managed/Files/Object.base.cs
+++ b/modules/mono/glue/Managed/Files/Object.base.cs
@@ -30,7 +30,13 @@ namespace Godot
internal static IntPtr GetPtr(Object instance)
{
- return instance == null ? IntPtr.Zero : instance.ptr;
+ if (instance == null)
+ return IntPtr.Zero;
+
+ if (instance.disposed)
+ throw new ObjectDisposedException(instance.GetType().FullName);
+
+ return instance.ptr;
}
~Object()
diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs
index fd1ac01083..d4dcff583a 100644
--- a/modules/mono/glue/Managed/Files/Quat.cs
+++ b/modules/mono/glue/Managed/Files/Quat.cs
@@ -347,9 +347,9 @@ namespace Godot
public override bool Equals(object obj)
{
- if (obj is Vector2)
+ if (obj is Quat)
{
- return Equals((Vector2)obj);
+ return Equals((Quat)obj);
}
return false;
diff --git a/modules/mono/glue/Managed/Files/RID.cs b/modules/mono/glue/Managed/Files/RID.cs
index b862b8cac0..f1268c8518 100644
--- a/modules/mono/glue/Managed/Files/RID.cs
+++ b/modules/mono/glue/Managed/Files/RID.cs
@@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
namespace Godot
{
- public partial class RID : IDisposable
+ public sealed partial class RID : IDisposable
{
private bool disposed = false;
@@ -11,7 +11,13 @@ namespace Godot
internal static IntPtr GetPtr(RID instance)
{
- return instance == null ? IntPtr.Zero : instance.ptr;
+ if (instance == null)
+ return IntPtr.Zero;
+
+ if (instance.disposed)
+ throw new ObjectDisposedException(instance.GetType().FullName);
+
+ return instance.ptr;
}
~RID()
@@ -25,7 +31,7 @@ namespace Godot
GC.SuppressFinalize(this);
}
- protected virtual void Dispose(bool disposing)
+ private void Dispose(bool disposing)
{
if (disposed)
return;
diff --git a/modules/mono/glue/Managed/Files/Transform2D.cs b/modules/mono/glue/Managed/Files/Transform2D.cs
index df7ba3402d..53c8abf08b 100644
--- a/modules/mono/glue/Managed/Files/Transform2D.cs
+++ b/modules/mono/glue/Managed/Files/Transform2D.cs
@@ -88,7 +88,6 @@ namespace Godot
}
}
-
public real_t this[int index, int axis]
{
get
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index e49ed876e7..5edf49d2bf 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -52,7 +52,7 @@ MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes) {
return GDMonoMarshal::variant_to_mono_object(ret);
}
-MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type) {
+MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) {
Variant what = GDMonoMarshal::mono_object_to_variant(p_what);
const Variant *args[1] = { &what };
Variant::CallError ce;
@@ -65,7 +65,7 @@ int godot_icall_GD_hash(MonoObject *p_var) {
return GDMonoMarshal::mono_object_to_variant(p_var).hash();
}
-MonoObject *godot_icall_GD_instance_from_id(int p_instance_id) {
+MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id) {
return GDMonoUtils::unmanaged_get_managed(ObjectDB::get_instance(p_instance_id));
}
@@ -115,7 +115,29 @@ void godot_icall_GD_printt(MonoArray *p_what) {
print_line(str);
}
-void godot_icall_GD_seed(int p_seed) {
+double godot_icall_GD_randf() {
+ return Math::randf();
+}
+
+uint32_t godot_icall_GD_randi() {
+ return Math::rand();
+}
+
+void godot_icall_GD_randomize() {
+ Math::randomize();
+}
+
+double godot_icall_GD_rand_range(double from, double to) {
+ return Math::random(from, to);
+}
+
+uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed) {
+ int ret = Math::rand_from_seed(&seed);
+ *newSeed = seed;
+ return ret;
+}
+
+void godot_icall_GD_seed(uint64_t p_seed) {
Math::seed(p_seed);
}
@@ -201,6 +223,11 @@ void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw);
mono_add_internal_call("Godot.GD::godot_icall_GD_prints", (void *)godot_icall_GD_prints);
mono_add_internal_call("Godot.GD::godot_icall_GD_printt", (void *)godot_icall_GD_printt);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randf", (void *)godot_icall_GD_randf);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randi", (void *)godot_icall_GD_randi);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randomize", (void *)godot_icall_GD_randomize);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_rand_range", (void *)godot_icall_GD_rand_range);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_rand_seed", (void *)godot_icall_GD_rand_seed);
mono_add_internal_call("Godot.GD::godot_icall_GD_seed", (void *)godot_icall_GD_seed);
mono_add_internal_call("Godot.GD::godot_icall_GD_str", (void *)godot_icall_GD_str);
mono_add_internal_call("Godot.GD::godot_icall_GD_str2var", (void *)godot_icall_GD_str2var);
diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h
index 00611fef12..ba75d85343 100644
--- a/modules/mono/glue/gd_glue.h
+++ b/modules/mono/glue/gd_glue.h
@@ -37,11 +37,11 @@
MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes);
-MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type);
+MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type);
int godot_icall_GD_hash(MonoObject *p_var);
-MonoObject *godot_icall_GD_instance_from_id(int p_instance_id);
+MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id);
void godot_icall_GD_print(MonoArray *p_what);
@@ -53,7 +53,17 @@ void godot_icall_GD_prints(MonoArray *p_what);
void godot_icall_GD_printt(MonoArray *p_what);
-void godot_icall_GD_seed(int p_seed);
+double godot_icall_GD_randf();
+
+uint32_t godot_icall_GD_randi();
+
+void godot_icall_GD_randomize();
+
+double godot_icall_GD_rand_range(double from, double to);
+
+uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed);
+
+void godot_icall_GD_seed(uint64_t p_seed);
MonoString *godot_icall_GD_str(MonoArray *p_what);
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index bf2a84c708..92324d73f9 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -59,8 +59,16 @@ MonoType *GDMonoClass::get_mono_type() {
return get_mono_type(mono_class);
}
-bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
+uint32_t GDMonoClass::get_flags() const {
+ return mono_class_get_flags(mono_class);
+}
+bool GDMonoClass::is_static() const {
+ uint32_t static_class_flags = MONO_TYPE_ATTR_ABSTRACT | MONO_TYPE_ATTR_SEALED;
+ return (get_flags() & static_class_flags) == static_class_flags;
+}
+
+bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
return mono_class_is_assignable_from(mono_class, p_from->mono_class);
}
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index 08718ec1a4..4af909450e 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -109,6 +109,9 @@ public:
String get_full_name() const;
MonoType *get_mono_type();
+ uint32_t get_flags() const;
+ bool is_static() const;
+
bool is_assignable_from(GDMonoClass *p_from) const;
_FORCE_INLINE_ StringName get_namespace() const { return namespace_name; }
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 74395de41c..18a49d0d1f 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -698,7 +698,11 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
// GodotObject
if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
Object *ptr = unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_obj));
- return ptr ? Variant(ptr) : Variant();
+ if (ptr != NULL) {
+ Reference *ref = Object::cast_to<Reference>(ptr);
+ return ref ? Variant(Ref<Reference>(ref)) : Variant(ptr);
+ }
+ return Variant();
}
if (CACHED_CLASS(NodePath) == type_class) {
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 3b97339fea..6cc1c8afc2 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -374,6 +374,11 @@ GDMonoClass *type_get_proxy_class(const StringName &p_type) {
GDMonoClass *klass = GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);
+ if (klass && klass->is_static()) {
+ // A static class means this is a Godot singleton class. If an instance is needed we use Godot.Object.
+ return mono_cache.class_GodotObject;
+ }
+
#ifdef TOOLS_ENABLED
if (!klass) {
return GDMono::get_singleton()->get_editor_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);
diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp
index 8afcdfe62e..a7c85450fa 100644
--- a/modules/websocket/lws_peer.cpp
+++ b/modules/websocket/lws_peer.cpp
@@ -102,7 +102,7 @@ Error LWSPeer::write_wsi() {
return OK;
int read = 0;
- uint8_t is_string;
+ uint8_t is_string = 0;
PoolVector<uint8_t>::Write rw = _packet_buffer.write();
_out_buffer.read_packet(&(rw[LWS_PRE]), _packet_buffer.size() - LWS_PRE, &is_string, read);