diff options
Diffstat (limited to 'modules')
50 files changed, 830 insertions, 239 deletions
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp index 1bc84ce3a0..726f4c1ed0 100644 --- a/modules/assimp/editor_scene_importer_assimp.cpp +++ b/modules/assimp/editor_scene_importer_assimp.cpp @@ -732,6 +732,10 @@ void EditorSceneImporterAssimp::_import_animation(ImportState &state, int p_anim animation->set_name(name); animation->set_length(anim->mDuration / ticks_per_second); + if (name.begins_with("loop") || name.ends_with("loop") || name.begins_with("cycle") || name.ends_with("cycle")) { + animation->set_loop(true); + } + // generate bone stack for animation import RegenerateBoneStack(state); diff --git a/modules/assimp/import_utils.h b/modules/assimp/import_utils.h index f4505249db..c522b01727 100644 --- a/modules/assimp/import_utils.h +++ b/modules/assimp/import_utils.h @@ -355,11 +355,13 @@ public: print_verbose("Open Asset Import: Loading embedded texture " + filename); if (tex->mHeight == 0) { if (tex->CheckFormat("png")) { + ERR_FAIL_COND_V(Image::_png_mem_loader_func == NULL, Ref<Image>()); Ref<Image> img = Image::_png_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); ERR_FAIL_COND_V(img.is_null(), Ref<Image>()); state.path_to_image_cache.insert(p_path, img); return img; } else if (tex->CheckFormat("jpg")) { + ERR_FAIL_COND_V(Image::_jpg_mem_loader_func == NULL, Ref<Image>()); Ref<Image> img = Image::_jpg_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); ERR_FAIL_COND_V(img.is_null(), Ref<Image>()); state.path_to_image_cache.insert(p_path, img); diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub index ecc8a9b481..02d0a31a69 100644 --- a/modules/bullet/SCsub +++ b/modules/bullet/SCsub @@ -8,7 +8,8 @@ env_bullet = env_modules.Clone() # Thirdparty source files if env['builtin_bullet']: - # Build only version 2 for now (as of 2.87) + # Build only version 2 for now (as of 2.89) + # Sync file list with relevant upstream CMakeLists.txt for each folder. thirdparty_dir = "#thirdparty/bullet/" bullet2_src = [ @@ -67,8 +68,8 @@ if env['builtin_bullet']: , "BulletCollision/CollisionShapes/btCylinderShape.cpp" , "BulletCollision/CollisionShapes/btEmptyShape.cpp" , "BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp" - , "BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp" , "BulletCollision/CollisionShapes/btMiniSDF.cpp" + , "BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp" , "BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp" , "BulletCollision/CollisionShapes/btMultiSphereShape.cpp" , "BulletCollision/CollisionShapes/btOptimizedBvh.cpp" @@ -124,6 +125,8 @@ if env['builtin_bullet']: , "BulletDynamics/ConstraintSolver/btHingeConstraint.cpp" , "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp" , "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp" + , "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.cpp" + , "BulletDynamics/ConstraintSolver/btBatchedConstraints.cpp" , "BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.cpp" , "BulletDynamics/ConstraintSolver/btSliderConstraint.cpp" , "BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp" @@ -138,15 +141,17 @@ if env['builtin_bullet']: , "BulletDynamics/Vehicle/btRaycastVehicle.cpp" , "BulletDynamics/Vehicle/btWheelInfo.cpp" , "BulletDynamics/Featherstone/btMultiBody.cpp" + , "BulletDynamics/Featherstone/btMultiBodyConstraint.cpp" , "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.cpp" , "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.cpp" + , "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp" + , "BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp" , "BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.cpp" - , "BulletDynamics/Featherstone/btMultiBodyConstraint.cpp" + , "BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp" + , "BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.cpp" , "BulletDynamics/Featherstone/btMultiBodyPoint2Point.cpp" - , "BulletDynamics/Featherstone/btMultiBodyFixedConstraint.cpp" , "BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp" - , "BulletDynamics/Featherstone/btMultiBodyJointMotor.cpp" - , "BulletDynamics/Featherstone/btMultiBodyGearConstraint.cpp" + , "BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp" , "BulletDynamics/MLCPSolvers/btDantzigLCP.cpp" , "BulletDynamics/MLCPSolvers/btMLCPSolver.cpp" , "BulletDynamics/MLCPSolvers/btLemkeAlgorithm.cpp" @@ -167,6 +172,12 @@ if env['builtin_bullet']: , "BulletSoftBody/btSoftMultiBodyDynamicsWorld.cpp" , "BulletSoftBody/btSoftSoftCollisionAlgorithm.cpp" , "BulletSoftBody/btDefaultSoftBodySolver.cpp" + , "BulletSoftBody/btDeformableBackwardEulerObjective.cpp" + , "BulletSoftBody/btDeformableBodySolver.cpp" + , "BulletSoftBody/btDeformableMultiBodyConstraintSolver.cpp" + , "BulletSoftBody/btDeformableContactProjection.cpp" + , "BulletSoftBody/btDeformableMultiBodyDynamicsWorld.cpp" + , "BulletSoftBody/btDeformableContactConstraint.cpp" # clew , "clew/clew.c" @@ -182,6 +193,9 @@ if env['builtin_bullet']: , "LinearMath/btSerializer64.cpp" , "LinearMath/btThreads.cpp" , "LinearMath/btVector3.cpp" + , "LinearMath/TaskScheduler/btTaskScheduler.cpp" + , "LinearMath/TaskScheduler/btThreadSupportPosix.cpp" + , "LinearMath/TaskScheduler/btThreadSupportWin32.cpp" ] thirdparty_sources = [thirdparty_dir + file for file in bullet2_src] diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index e5b2ac3808..0f50d31611 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -945,7 +945,7 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f btVector3 motion; G_TO_B(p_motion, motion); - if (!motion.fuzzyZero()) { + { // Phase two - sweep test, from a secure position without margin const int shape_count(p_body->get_shape_count()); @@ -960,7 +960,7 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f motionVec->end(); #endif - for (int shIndex = 0; shIndex < shape_count; ++shIndex) { + for (int shIndex = 0; shIndex < shape_count && !motion.fuzzyZero(); ++shIndex) { if (p_body->is_shape_disabled(shIndex)) { continue; } diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index 78a8e94012..9509adfb18 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -49,7 +49,7 @@ <argument index="3" name="out_bandwidth" type="int" default="0"> </argument> <description> - Create server that listens to connections via [code]port[/code]. The port needs to be an available, unused port between 0 and 65535. Note that ports below 1024 are privileged and may require elevated permissions depending on the platform. To change the interface the server listens on, use [method set_bind_ip]. The default IP is the wildcard [code]"*"[/code], which listens on all available interfaces. [code]max_clients[/code] is the maximum number of clients that are allowed at once, any number up to 4096 may be used, although the achievable number of simultaneous clients may be far lower and depends on the application. For additional details on the bandwidth parameters, see [method create_client]. Returns [constant OK] if a server was created, [constant ERR_ALREADY_IN_USE] if this NetworkedMultiplayerENet instance already has an open connection (in which case you need to call [method close_connection] first) or [constant ERR_CANT_CREATE] if the server could not be created. + Create server that listens to connections via [code]port[/code]. The port needs to be an available, unused port between 0 and 65535. Note that ports below 1024 are privileged and may require elevated permissions depending on the platform. To change the interface the server listens on, use [method set_bind_ip]. The default IP is the wildcard [code]"*"[/code], which listens on all available interfaces. [code]max_clients[/code] is the maximum number of clients that are allowed at once, any number up to 4095 may be used, although the achievable number of simultaneous clients may be far lower and depends on the application. For additional details on the bandwidth parameters, see [method create_client]. Returns [constant OK] if a server was created, [constant ERR_ALREADY_IN_USE] if this NetworkedMultiplayerENet instance already has an open connection (in which case you need to call [method close_connection] first) or [constant ERR_CANT_CREATE] if the server could not be created. </description> </method> <method name="disconnect_peer"> diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index 35c7429d1e..21dd758391 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -75,7 +75,7 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int ERR_FAIL_COND_V(active, ERR_ALREADY_IN_USE); ERR_FAIL_COND_V(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_max_clients < 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_max_clients < 1 || p_max_clients > 4095, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(p_in_bandwidth < 0, ERR_INVALID_PARAMETER); ERR_FAIL_COND_V(p_out_bandwidth < 0, ERR_INVALID_PARAMETER); diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_etc.cpp index f0b95c893d..b80138c99d 100644 --- a/modules/etc/image_etc.cpp +++ b/modules/etc/image_etc.cpp @@ -139,11 +139,16 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f return; } - if (img_format >= Image::FORMAT_RGBA8 && force_etc1_format) { - // If VRAM compression is using ETC, but image has alpha, convert to RGBA4444 + if (force_etc1_format) { + // If VRAM compression is using ETC, but image has alpha, convert to RGBA4444 or LA8 // This saves space while maintaining the alpha channel - p_img->convert(Image::FORMAT_RGBA4444); - return; + if (detected_channels == Image::DETECTED_RGBA) { + p_img->convert(Image::FORMAT_RGBA4444); + return; + } else if (detected_channels == Image::DETECTED_LA) { + p_img->convert(Image::FORMAT_LA8); + return; + } } uint32_t imgw = p_img->get_width(), imgh = p_img->get_height(); diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp index 6ef1f2f4b9..06334556d9 100644 --- a/modules/gdnative/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative/gdnative.cpp @@ -170,6 +170,10 @@ bool GDAPI godot_is_instance_valid(const godot_object *p_object) { return ObjectDB::instance_validate((Object *)p_object); } +godot_object GDAPI *godot_instance_from_id(godot_int p_instance_id) { + return (godot_object *)ObjectDB::get_instance((ObjectID)p_instance_id); +} + void *godot_get_class_tag(const godot_string_name *p_class) { StringName class_name = *(StringName *)p_class; ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(class_name); diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 7e2ca49f8d..8ccb8d2286 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -155,6 +155,13 @@ ["const godot_object *", "p_object"], ["void *", "p_class_tag"] ] + }, + { + "name": "godot_instance_from_id", + "return_type": "godot_object *", + "arguments": [ + ["godot_int", "p_instance_id"] + ] } ] }, diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index 2fe59b8a73..e19a2ec149 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -290,6 +290,9 @@ bool GDAPI godot_is_instance_valid(const godot_object *p_object); void GDAPI *godot_get_class_tag(const godot_string_name *p_class); godot_object GDAPI *godot_object_cast_to(const godot_object *p_object, void *p_class_tag); +// equivalent of GDScript's instance_from_id +godot_object GDAPI *godot_instance_from_id(godot_int p_instance_id); + #ifdef __cplusplus } #endif diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 5b0210b16d..a255b92257 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -320,7 +320,7 @@ ScriptInstance *GDScript::instance_create(Object *p_this) { if (!ClassDB::is_parent_class(p_this->get_class_name(), top->native->get_name())) { if (ScriptDebugger::get_singleton()) { - GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 0, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"); + GDScriptLanguage::get_singleton()->debug_break_parse(get_path(), 1, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type: '" + p_this->get_class() + "'"); } ERR_FAIL_V_MSG(NULL, "Script inherits from native type '" + String(top->native->get_name()) + "', so it can't be instanced in object of type '" + p_this->get_class() + "'" + "."); } @@ -915,14 +915,43 @@ GDScript::GDScript() : #endif } +void GDScript::_save_orphaned_subclasses() { + struct ClassRefWithName { + ObjectID id; + String fully_qualified_name; + }; + Vector<ClassRefWithName> weak_subclasses; + // collect subclasses ObjectID and name + for (Map<StringName, Ref<GDScript> >::Element *E = subclasses.front(); E; E = E->next()) { + E->get()->_owner = NULL; //bye, you are no longer owned cause I died + ClassRefWithName subclass; + subclass.id = E->get()->get_instance_id(); + subclass.fully_qualified_name = E->get()->fully_qualified_name; + weak_subclasses.push_back(subclass); + } + + // clear subclasses to allow unused subclasses to be deleted + subclasses.clear(); + // subclasses are also held by constants, clear those as well + constants.clear(); + + // keep orphan subclass only for subclasses that are still in use + for (int i = 0; i < weak_subclasses.size(); i++) { + ClassRefWithName subclass = weak_subclasses[i]; + Object *obj = ObjectDB::get_instance(subclass.id); + if (!obj) + continue; + // subclass is not released + GDScriptLanguage::get_singleton()->add_orphan_subclass(subclass.fully_qualified_name, subclass.id); + } +} + GDScript::~GDScript() { for (Map<StringName, GDScriptFunction *>::Element *E = member_functions.front(); E; E = E->next()) { memdelete(E->get()); } - for (Map<StringName, Ref<GDScript> >::Element *E = subclasses.front(); E; E = E->next()) { - E->get()->_owner = NULL; //bye, you are no longer owned cause I died - } + _save_orphaned_subclasses(); #ifdef DEBUG_ENABLED if (GDScriptLanguage::get_singleton()->lock) { @@ -2051,6 +2080,9 @@ String GDScriptWarning::get_message() const { CHECK_SYMBOLS(2); return "The '" + symbols[0] + "' keyword is deprecated and will be removed in a future release, please replace its uses by '" + symbols[1] + "'."; } break; + case STANDALONE_TERNARY: { + return "Standalone ternary conditional operator: the return value is being discarded."; + } case WARNING_MAX: break; // Can't happen, but silences warning } ERR_FAIL_V_MSG(String(), "Invalid GDScript warning code: " + get_name_from_code(code) + "."); @@ -2092,6 +2124,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) { "UNSAFE_CAST", "UNSAFE_CALL_ARGUMENT", "DEPRECATED_KEYWORD", + "STANDALONE_TERNARY", NULL }; @@ -2172,6 +2205,22 @@ GDScriptLanguage::~GDScriptLanguage() { singleton = NULL; } +void GDScriptLanguage::add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass) { + orphan_subclasses[p_qualified_name] = p_subclass; +} + +Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_name) { + Map<String, ObjectID>::Element *orphan_subclass_element = orphan_subclasses.find(p_qualified_name); + if (!orphan_subclass_element) + return Ref<GDScript>(); + ObjectID orphan_subclass = orphan_subclass_element->get(); + Object *obj = ObjectDB::get_instance(orphan_subclass); + orphan_subclasses.erase(orphan_subclass_element); + if (!obj) + return Ref<GDScript>(); + return Ref<GDScript>(Object::cast_to<GDScript>(obj)); +} + /*************** RESOURCE ***************/ RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error) { diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index cc25c1c313..4ae52238ce 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -111,6 +111,7 @@ class GDScript : public Script { String source; String path; String name; + String fully_qualified_name; SelfList<GDScript> script_list; GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error); @@ -131,6 +132,8 @@ class GDScript : public Script { bool _update_exports(); + void _save_orphaned_subclasses(); + protected: bool _get(const StringName &p_name, Variant &r_ret) const; bool _set(const StringName &p_name, const Variant &p_value); @@ -297,6 +300,7 @@ struct GDScriptWarning { UNSAFE_CAST, // Cast used in an unknown type UNSAFE_CALL_ARGUMENT, // Function call argument is of a supertype of the require argument DEPRECATED_KEYWORD, // The keyword is deprecated and should be replaced + STANDALONE_TERNARY, // Return value of ternary expression is discarded WARNING_MAX, } code; Vector<String> symbols; @@ -353,6 +357,8 @@ class GDScriptLanguage : public ScriptLanguage { bool profiling; uint64_t script_frame_time; + Map<String, ObjectID> orphan_subclasses; + public: int calls; @@ -504,6 +510,9 @@ public: virtual bool handles_global_class_type(const String &p_type) const; virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const; + void add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass); + Ref<GDScript> get_orphan_subclass(const String &p_qualified_name); + GDScriptLanguage(); ~GDScriptLanguage(); }; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 11e015b473..fba1b992ec 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -90,11 +90,11 @@ bool GDScriptCompiler::_create_unary_operator(CodeGen &codegen, const GDScriptPa return true; } -bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::OperatorNode *on, Variant::Operator op, int p_stack_level, bool p_initializer) { +bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::OperatorNode *on, Variant::Operator op, int p_stack_level, bool p_initializer, int p_index_addr) { ERR_FAIL_COND_V(on->arguments.size() != 2, false); - int src_address_a = _parse_expression(codegen, on->arguments[0], p_stack_level, false, p_initializer); + int src_address_a = _parse_expression(codegen, on->arguments[0], p_stack_level, false, p_initializer, p_index_addr); if (src_address_a < 0) return false; if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) @@ -171,7 +171,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D return result; } -int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level) { +int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level, int p_index_addr) { Variant::Operator var_op = Variant::OP_MAX; @@ -205,7 +205,7 @@ int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDS return _parse_expression(codegen, p_expression->arguments[1], p_stack_level, false, initializer); } - if (!_create_binary_operator(codegen, p_expression, var_op, p_stack_level, initializer)) + if (!_create_binary_operator(codegen, p_expression, var_op, p_stack_level, initializer, p_index_addr)) return -1; int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); @@ -214,7 +214,7 @@ int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDS return dst_addr; } -int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root, bool p_initializer) { +int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root, bool p_initializer, int p_index_addr) { switch (p_expression->type) { //should parse variable declaration and adjust stack accordingly... @@ -704,7 +704,9 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: return from; int index; - if (named) { + if (p_index_addr != 0) { + index = p_index_addr; + } else if (named) { if (on->arguments[0]->type == GDScriptParser::Node::TYPE_SELF && codegen.script && codegen.function_node && !codegen.function_node->_static) { GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(on->arguments[1]); @@ -1091,7 +1093,7 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.alloc_stack(slevel); } - int set_value = _parse_assign_right_expression(codegen, on, slevel + 1); + int set_value = _parse_assign_right_expression(codegen, on, slevel + 1, named ? 0 : set_index); if (set_value < 0) //error return set_value; @@ -2121,14 +2123,21 @@ void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::C StringName name = p_class->subclasses[i]->name; Ref<GDScript> subclass; + String fully_qualified_name = p_script->fully_qualified_name + "::" + name; if (old_subclasses.has(name)) { subclass = old_subclasses[name]; } else { - subclass.instance(); + Ref<GDScript> orphan_subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(fully_qualified_name); + if (orphan_subclass.is_valid()) { + subclass = orphan_subclass; + } else { + subclass.instance(); + } } subclass->_owner = p_script; + subclass->fully_qualified_name = fully_qualified_name; p_script->subclasses.insert(name, subclass); _make_scripts(subclass.ptr(), p_class->subclasses[i], false); @@ -2147,6 +2156,9 @@ Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_scri source = p_script->get_path(); + // The best fully qualified name for a base level script is its file path + p_script->fully_qualified_name = p_script->path; + // Create scripts for subclasses beforehand so they can be referenced _make_scripts(p_script, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h index bb3ee881f8..7d5234a023 100644 --- a/modules/gdscript/gdscript_compiler.h +++ b/modules/gdscript/gdscript_compiler.h @@ -140,12 +140,12 @@ class GDScriptCompiler { void _set_error(const String &p_error, const GDScriptParser::Node *p_node); bool _create_unary_operator(CodeGen &codegen, const GDScriptParser::OperatorNode *on, Variant::Operator op, int p_stack_level); - bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::OperatorNode *on, Variant::Operator op, int p_stack_level, bool p_initializer = false); + bool _create_binary_operator(CodeGen &codegen, const GDScriptParser::OperatorNode *on, Variant::Operator op, int p_stack_level, bool p_initializer = false, int p_index_addr = 0); GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const; - int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level); - int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false); + int _parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::OperatorNode *p_expression, int p_stack_level, int p_index_addr = 0); + int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false, int p_index_addr = 0); Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1); Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false); Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index e2f2b7fc3b..65c61cb57c 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -335,7 +335,9 @@ void GDScriptLanguage::debug_get_stack_level_members(int p_level, List<String> * ScriptInstance *GDScriptLanguage::debug_get_stack_level_instance(int p_level) { - ERR_FAIL_COND_V(_debug_parse_err_line >= 0, NULL); + if (_debug_parse_err_line >= 0) + return NULL; + ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, NULL); int l = _debug_call_stack_pos - p_level - 1; @@ -555,7 +557,7 @@ static String _get_visual_datatype(const PropertyInfo &p_info, bool p_isarg = tr } if (p_info.type == Variant::NIL) { if (p_isarg || (p_info.usage & PROPERTY_USAGE_NIL_IS_VARIANT)) { - return "var"; + return "Variant"; } else { return "void"; } @@ -1736,14 +1738,12 @@ static String _make_arguments_hint(const MethodInfo &p_info, int p_arg_idx) { for (const List<PropertyInfo>::Element *E = p_info.arguments.front(); E; E = E->next()) { if (i > 0) { arghint += ", "; - } else { - arghint += " "; } if (i == p_arg_idx) { arghint += String::chr(0xFFFF); } - arghint += _get_visual_datatype(E->get(), true) + " " + E->get().name; + arghint += E->get().name + ": " + _get_visual_datatype(E->get(), true); if (i - def_args >= 0) { arghint += String(" = ") + p_info.default_arguments[i - def_args].get_construct_string(); @@ -1759,8 +1759,6 @@ static String _make_arguments_hint(const MethodInfo &p_info, int p_arg_idx) { if (p_info.flags & METHOD_FLAG_VARARG) { if (p_info.arguments.size() > 0) { arghint += ", "; - } else { - arghint += " "; } if (p_arg_idx >= p_info.arguments.size()) { arghint += String::chr(0xFFFF); @@ -1770,9 +1768,6 @@ static String _make_arguments_hint(const MethodInfo &p_info, int p_arg_idx) { arghint += String::chr(0xFFFF); } } - if (p_info.arguments.size() > 0 || (p_info.flags & METHOD_FLAG_VARARG)) { - arghint += " "; - } arghint += ")"; @@ -1787,14 +1782,12 @@ static String _make_arguments_hint(const GDScriptParser::FunctionNode *p_functio for (int i = 0; i < p_function->arguments.size(); i++) { if (i > 0) { arghint += ", "; - } else { - arghint += " "; } if (i == p_arg_idx) { arghint += String::chr(0xFFFF); } - arghint += p_function->argument_types[i].to_string() + " " + p_function->arguments[i].operator String(); + arghint += p_function->arguments[i].operator String() + ": " + p_function->argument_types[i].to_string(); if (i - def_args >= 0) { String def_val = "<unknown>"; @@ -1818,9 +1811,6 @@ static String _make_arguments_hint(const GDScriptParser::FunctionNode *p_functio } } - if (p_function->arguments.size() > 0) { - arghint += " "; - } arghint += ")"; return arghint; diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index a01a7397fe..eef39da8b5 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -500,6 +500,13 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a Object *obj_A = *a; Object *obj_B = *b; +#ifdef DEBUG_ENABLED + if (!ObjectDB::instance_validate(obj_A)) { + err_text = "Left operand of 'is' was already freed."; + OPCODE_BREAK; + } +#endif // DEBUG_ENABLED + GDScript *scr_B = Object::cast_to<GDScript>(obj_B); if (scr_B) { diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index 236ca720a2..ad95ebc543 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -76,14 +76,17 @@ struct GDScriptDataType { if (p_variant.get_type() != Variant::OBJECT) { return false; } + Object *obj = p_variant.operator Object *(); - if (obj) { - if (!ClassDB::is_parent_class(obj->get_class_name(), native_type)) { - // Try with underscore prefix - StringName underscore_native_type = "_" + native_type; - if (!ClassDB::is_parent_class(obj->get_class_name(), underscore_native_type)) { - return false; - } + if (!obj || !ObjectDB::instance_validate(obj)) { + return false; + } + + if (!ClassDB::is_parent_class(obj->get_class_name(), native_type)) { + // Try with underscore prefix + StringName underscore_native_type = "_" + native_type; + if (!ClassDB::is_parent_class(obj->get_class_name(), underscore_native_type)) { + return false; } } return true; @@ -96,7 +99,12 @@ struct GDScriptDataType { if (p_variant.get_type() != Variant::OBJECT) { return false; } + Object *obj = p_variant.operator Object *(); + if (!obj || !ObjectDB::instance_validate(obj)) { + return false; + } + Ref<Script> base = obj && obj->get_script_instance() ? obj->get_script_instance()->get_script() : NULL; bool valid = false; while (base.is_valid()) { diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index e0e95f259e..01d62a1c62 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -2057,12 +2057,13 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { mi.return_val.type = Variant::BOOL; return mi; } break; - case FUNC_MAX: { + default: { ERR_FAIL_V(MethodInfo()); } break; } #endif - - return MethodInfo(); + MethodInfo mi; + mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; + return mi; } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 112569a8d6..5c2e7137bf 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -2689,6 +2689,7 @@ void GDScriptParser::_transform_match_statment(MatchNode *p_match_statement) { op->op = OperatorNode::OP_ASSIGN; op->arguments.push_back(id2); op->arguments.push_back(local_var->assign); + local_var->assign_op = op; branch->body->statements.push_front(op); branch->body->statements.push_front(local_var); @@ -2866,7 +2867,6 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { assigned = _get_default_value_for_type(lv->datatype, var_line); } - lv->assign = assigned; //must be added later, to avoid self-referencing. p_block->variables.insert(n, lv); @@ -4741,10 +4741,6 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { member.line = tokenizer->get_token_line(); member.usages = 0; member.rpc_mode = rpc_mode; -#ifdef TOOLS_ENABLED - Variant::CallError ce; - member.default_value = Variant::construct(member._export.type, NULL, 0, ce); -#endif if (current_class->constant_expressions.has(member.identifier)) { _set_error("A constant named \"" + String(member.identifier) + "\" already exists in this class (at line: " + @@ -4797,6 +4793,32 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { } } + if (autoexport && member.data_type.has_type) { + if (member.data_type.kind == DataType::BUILTIN) { + member._export.type = member.data_type.builtin_type; + } else if (member.data_type.kind == DataType::NATIVE) { + if (ClassDB::is_parent_class(member.data_type.native_type, "Resource")) { + member._export.type = Variant::OBJECT; + member._export.hint = PROPERTY_HINT_RESOURCE_TYPE; + member._export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; + member._export.hint_string = member.data_type.native_type; + member._export.class_name = member.data_type.native_type; + } else { + _set_error("Invalid export type. Only built-in and native resource types can be exported.", member.line); + return; + } + + } else { + _set_error("Invalid export type. Only built-in and native resource types can be exported.", member.line); + return; + } + } + +#ifdef TOOLS_ENABLED + Variant::CallError ce; + member.default_value = Variant::construct(member._export.type, NULL, 0, ce); +#endif + if (tokenizer->get_token() == GDScriptTokenizer::TK_OP_ASSIGN) { #ifdef DEBUG_ENABLED @@ -4930,27 +4952,6 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { member.initial_assignment = op; } - if (autoexport && member.data_type.has_type) { - if (member.data_type.kind == DataType::BUILTIN) { - member._export.type = member.data_type.builtin_type; - } else if (member.data_type.kind == DataType::NATIVE) { - if (ClassDB::is_parent_class(member.data_type.native_type, "Resource")) { - member._export.type = Variant::OBJECT; - member._export.hint = PROPERTY_HINT_RESOURCE_TYPE; - member._export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; - member._export.hint_string = member.data_type.native_type; - member._export.class_name = member.data_type.native_type; - } else { - _set_error("Invalid export type. Only built-in and native resource types can be exported.", member.line); - return; - } - - } else { - _set_error("Invalid export type. Only built-in and native resource types can be exported.", member.line); - return; - } - } - if (tokenizer->get_token() == GDScriptTokenizer::TK_PR_SETGET) { tokenizer->advance(); @@ -6965,6 +6966,17 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat if (error_set) return DataType(); + // Special case: check copy constructor. Those are defined implicitly in Variant. + if (par_types.size() == 1) { + if (!par_types[0].has_type || (par_types[0].kind == DataType::BUILTIN && par_types[0].builtin_type == tn->vtype)) { + DataType result; + result.has_type = true; + result.kind = DataType::BUILTIN; + result.builtin_type = tn->vtype; + return result; + } + } + bool match = false; List<MethodInfo> constructors; Variant::get_constructor_list(tn->vtype, &constructors); @@ -7035,12 +7047,10 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat return_type = _type_from_property(mi.return_val, false); -#ifdef DEBUG_ENABLED // Check all arguments beforehand to solve warnings for (int i = 1; i < p_call->arguments.size(); i++) { _reduce_node_type(p_call->arguments[i]); } -#endif // DEBUG_ENABLED // Check arguments @@ -7068,12 +7078,10 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat ERR_FAIL_V(DataType()); } -#ifdef DEBUG_ENABLED // Check all arguments beforehand to solve warnings for (int i = arg_id + 1; i < p_call->arguments.size(); i++) { _reduce_node_type(p_call->arguments[i]); } -#endif // DEBUG_ENABLED IdentifierNode *func_id = static_cast<IdentifierNode *>(p_call->arguments[arg_id]); callee_name = func_id->name; @@ -7637,6 +7645,11 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType void GDScriptParser::_check_class_level_types(ClassNode *p_class) { + // Names of internal object properties that we check to avoid overriding them. + // "__meta__" could also be in here, but since it doesn't really affect object metadata, + // it is okay to override it on script. + StringName script_name = CoreStringNames::get_singleton()->_script; + _mark_line_as_safe(p_class->line); // Constants @@ -7657,8 +7670,9 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) { c.expression->set_datatype(expr); DataType tmp; - if (_get_member_type(p_class->base_type, E->key(), tmp)) { - _set_error("The member \"" + String(E->key()) + "\" already exists in a parent class.", c.expression->line); + const StringName &constant_name = E->key(); + if (constant_name == script_name || _get_member_type(p_class->base_type, constant_name, tmp)) { + _set_error("The member \"" + String(constant_name) + "\" already exists in a parent class.", c.expression->line); return; } } @@ -7679,7 +7693,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) { ClassNode::Member &v = p_class->variables.write[i]; DataType tmp; - if (_get_member_type(p_class->base_type, v.identifier, tmp)) { + if (v.identifier == script_name || _get_member_type(p_class->base_type, v.identifier, tmp)) { _set_error("The member \"" + String(v.identifier) + "\" already exists in a parent class.", v.line); return; } @@ -7856,12 +7870,12 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { def_type.is_constant = false; p_function->argument_types.write[i] = def_type; } else { - p_function->return_type = _resolve_type(p_function->return_type, p_function->line); + p_function->argument_types.write[i] = _resolve_type(p_function->argument_types[i], p_function->line); if (!_is_type_compatible(p_function->argument_types[i], def_type, true)) { String arg_name = p_function->arguments[i]; _set_error("Value type (" + def_type.to_string() + ") doesn't match the type of argument '" + - arg_name + "' (" + p_function->arguments[i] + ").", + arg_name + "' (" + p_function->argument_types[i].to_string() + ").", p_function->line); } } @@ -8047,6 +8061,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { last_var_assign = lv->assign; if (lv->assign) { + lv->assign_op->arguments[0]->set_datatype(lv->datatype); DataType assign_type = _reduce_node_type(lv->assign); #ifdef DEBUG_ENABLED if (assign_type.has_type && assign_type.kind == DataType::BUILTIN && assign_type.builtin_type == Variant::NIL) { @@ -8191,11 +8206,12 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { if (lh_type.has_type && rh_type.may_yield && op->arguments[1]->type == Node::TYPE_OPERATOR) { _add_warning(GDScriptWarning::FUNCTION_MAY_YIELD, op->line, _find_function_name(static_cast<OperatorNode *>(op->arguments[1]))); } -#endif // DEBUG_ENABLED - bool type_match = check_types; +#endif // DEBUG_ENABLED + bool type_match = lh_type.has_type && rh_type.has_type; if (check_types && !_is_type_compatible(lh_type, rh_type)) { type_match = false; + // Try supertype test if (_is_type_compatible(rh_type, lh_type)) { _mark_line_as_unsafe(op->line); @@ -8266,7 +8282,11 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { _mark_line_as_safe(op->line); _reduce_node_type(op); // Test for safety anyway #ifdef DEBUG_ENABLED - _add_warning(GDScriptWarning::STANDALONE_EXPRESSION, statement->line); + if (op->op == OperatorNode::OP_TERNARY_IF) { + _add_warning(GDScriptWarning::STANDALONE_TERNARY, statement->line); + } else { + _add_warning(GDScriptWarning::STANDALONE_EXPRESSION, statement->line); + } #endif // DEBUG_ENABLED } } @@ -8483,11 +8503,8 @@ Error GDScriptParser::_parse(const String &p_base_path) { current_class = main_class; current_function = NULL; current_block = NULL; -#ifdef DEBUG_ENABLED + if (for_completion) check_types = false; -#else - check_types = false; -#endif // Resolve all class-level stuff before getting into function blocks _check_class_level_types(main_class); diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp index 8287c9c084..701809e755 100644 --- a/modules/gdscript/language_server/gdscript_extend_parser.cpp +++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp @@ -112,9 +112,10 @@ void ExtendGDScriptParser::update_document_links(const String &p_code) { FileAccessRef fs = FileAccess::create(FileAccess::ACCESS_RESOURCES); tokenizer.set_code(p_code); while (true) { - if (tokenizer.get_token() == GDScriptTokenizer::TK_EOF) { + GDScriptTokenizerText::Token token = tokenizer.get_token(); + if (token == GDScriptTokenizer::TK_EOF || token == GDScriptTokenizer::TK_ERROR) { break; - } else if (tokenizer.get_token() == GDScriptTokenizer::TK_CONSTANT) { + } else if (token == GDScriptTokenizer::TK_CONSTANT) { const Variant &const_val = tokenizer.get_token_constant(); if (const_val.get_type() == Variant::STRING) { String path = const_val; @@ -522,6 +523,51 @@ const lsp::DocumentSymbol *ExtendGDScriptParser::search_symbol_defined_at_line(i return ret; } +Error ExtendGDScriptParser::get_left_function_call(const lsp::Position &p_position, lsp::Position &r_func_pos, int &r_arg_index) const { + + ERR_FAIL_INDEX_V(p_position.line, lines.size(), ERR_INVALID_PARAMETER); + + int bracket_stack = 0; + int index = 0; + + bool found = false; + for (int l = p_position.line; l >= 0; --l) { + String line = lines[l]; + int c = line.length() - 1; + if (l == p_position.line) { + c = MIN(c, p_position.character - 1); + } + + while (c >= 0) { + const CharType &character = line[c]; + if (character == ')') { + ++bracket_stack; + } else if (character == '(') { + --bracket_stack; + if (bracket_stack < 0) { + found = true; + } + } + if (bracket_stack <= 0 && character == ',') { + ++index; + } + --c; + if (found) { + r_func_pos.character = c; + break; + } + } + + if (found) { + r_func_pos.line = l; + r_arg_index = index; + return OK; + } + } + + return ERR_METHOD_NOT_FOUND; +} + const lsp::DocumentSymbol *ExtendGDScriptParser::get_symbol_defined_at_line(int p_line) const { if (p_line <= 0) { return &class_symbol; diff --git a/modules/gdscript/language_server/gdscript_extend_parser.h b/modules/gdscript/language_server/gdscript_extend_parser.h index 5afe991d24..43dfce994b 100644 --- a/modules/gdscript/language_server/gdscript_extend_parser.h +++ b/modules/gdscript/language_server/gdscript_extend_parser.h @@ -83,6 +83,8 @@ public: _FORCE_INLINE_ const ClassMembers &get_members() const { return members; } _FORCE_INLINE_ const HashMap<String, ClassMembers> &get_inner_classes() const { return inner_classes; } + Error get_left_function_call(const lsp::Position &p_position, lsp::Position &r_func_pos, int &r_arg_index) const; + String get_text_for_completion(const lsp::Position &p_cursor) const; String get_text_for_lookup_symbol(const lsp::Position &p_cursor, const String &p_symbol = "", bool p_func_requred = false) const; String get_identifier_under_position(const lsp::Position &p_position, Vector2i &p_offset) const; diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp index cff7653d3a..7133c6b4be 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.cpp +++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp @@ -156,7 +156,7 @@ void GDScriptLanguageProtocol::poll() { server->poll(); } -Error GDScriptLanguageProtocol::start(int p_port) { +Error GDScriptLanguageProtocol::start(int p_port, const IP_Address &p_bind_ip) { if (server == NULL) { server = dynamic_cast<WebSocketServer *>(ClassDB::instance("WebSocketServer")); ERR_FAIL_COND_V(!server, FAILED); @@ -165,6 +165,7 @@ Error GDScriptLanguageProtocol::start(int p_port) { server->connect("client_connected", this, "on_client_connected"); server->connect("client_disconnected", this, "on_client_disconnected"); } + server->set_bind_ip(p_bind_ip); return server->listen(p_port); } diff --git a/modules/gdscript/language_server/gdscript_language_protocol.h b/modules/gdscript/language_server/gdscript_language_protocol.h index e45db274e9..52c680ab19 100644 --- a/modules/gdscript/language_server/gdscript_language_protocol.h +++ b/modules/gdscript/language_server/gdscript_language_protocol.h @@ -77,7 +77,7 @@ public: _FORCE_INLINE_ bool is_initialized() const { return _initialized; } void poll(); - Error start(int p_port); + Error start(int p_port, const IP_Address &p_bind_ip); void stop(); void notify_all_clients(const String &p_method, const Variant &p_params = Variant()); diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp index 159f2ba2d4..7170c63058 100644 --- a/modules/gdscript/language_server/gdscript_language_server.cpp +++ b/modules/gdscript/language_server/gdscript_language_server.cpp @@ -36,10 +36,15 @@ GDScriptLanguageServer::GDScriptLanguageServer() { thread = NULL; - thread_exit = false; - _EDITOR_DEF("network/language_server/remote_port", 6008); - _EDITOR_DEF("network/language_server/enable_smart_resolve", false); + thread_running = false; + started = false; + + use_thread = false; + port = 6008; + _EDITOR_DEF("network/language_server/remote_port", port); + _EDITOR_DEF("network/language_server/enable_smart_resolve", true); _EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false); + _EDITOR_DEF("network/language_server/use_thread", use_thread); } void GDScriptLanguageServer::_notification(int p_what) { @@ -51,12 +56,25 @@ void GDScriptLanguageServer::_notification(int p_what) { case NOTIFICATION_EXIT_TREE: stop(); break; + case NOTIFICATION_INTERNAL_PROCESS: { + if (started && !use_thread) { + protocol.poll(); + } + } break; + case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { + int port = (int)_EDITOR_GET("network/language_server/remote_port"); + bool use_thread = (bool)_EDITOR_GET("network/language_server/use_thread"); + if (port != this->port || use_thread != this->use_thread) { + this->stop(); + this->start(); + } + } break; } } void GDScriptLanguageServer::thread_main(void *p_userdata) { GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata); - while (!self->thread_exit) { + while (self->thread_running) { // Poll 20 times per second self->protocol.poll(); OS::get_singleton()->delay_usec(50000); @@ -64,22 +82,30 @@ void GDScriptLanguageServer::thread_main(void *p_userdata) { } void GDScriptLanguageServer::start() { - int port = (int)_EDITOR_GET("network/language_server/remote_port"); - if (protocol.start(port) == OK) { + port = (int)_EDITOR_GET("network/language_server/remote_port"); + use_thread = (bool)_EDITOR_GET("network/language_server/use_thread"); + if (protocol.start(port, IP_Address("127.0.0.1")) == OK) { EditorNode::get_log()->add_message("--- GDScript language server started ---", EditorLog::MSG_TYPE_EDITOR); - ERR_FAIL_COND(thread != NULL || thread_exit); - thread_exit = false; - thread = Thread::create(GDScriptLanguageServer::thread_main, this); + if (use_thread) { + ERR_FAIL_COND(thread != NULL); + thread_running = true; + thread = Thread::create(GDScriptLanguageServer::thread_main, this); + } + set_process_internal(!use_thread); + started = true; } } void GDScriptLanguageServer::stop() { - ERR_FAIL_COND(NULL == thread || thread_exit); - thread_exit = true; - Thread::wait_to_finish(thread); - memdelete(thread); - thread = NULL; + if (use_thread) { + ERR_FAIL_COND(NULL == thread); + thread_running = false; + Thread::wait_to_finish(thread); + memdelete(thread); + thread = NULL; + } protocol.stop(); + started = false; EditorNode::get_log()->add_message("--- GDScript language server stopped ---", EditorLog::MSG_TYPE_EDITOR); } diff --git a/modules/gdscript/language_server/gdscript_language_server.h b/modules/gdscript/language_server/gdscript_language_server.h index 191b8bfa85..228d29bf42 100644 --- a/modules/gdscript/language_server/gdscript_language_server.h +++ b/modules/gdscript/language_server/gdscript_language_server.h @@ -41,7 +41,10 @@ class GDScriptLanguageServer : public EditorPlugin { GDScriptLanguageProtocol protocol; Thread *thread; - bool thread_exit; + bool thread_running; + bool started; + bool use_thread; + int port; static void thread_main(void *p_userdata); private: diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp index 94cd2536e3..0572c5f746 100644 --- a/modules/gdscript/language_server/gdscript_text_document.cpp +++ b/modules/gdscript/language_server/gdscript_text_document.cpp @@ -49,6 +49,8 @@ void GDScriptTextDocument::_bind_methods() { ClassDB::bind_method(D_METHOD("colorPresentation"), &GDScriptTextDocument::colorPresentation); ClassDB::bind_method(D_METHOD("hover"), &GDScriptTextDocument::hover); ClassDB::bind_method(D_METHOD("definition"), &GDScriptTextDocument::definition); + ClassDB::bind_method(D_METHOD("declaration"), &GDScriptTextDocument::declaration); + ClassDB::bind_method(D_METHOD("signatureHelp"), &GDScriptTextDocument::signatureHelp); ClassDB::bind_method(D_METHOD("show_native_symbol_in_editor"), &GDScriptTextDocument::show_native_symbol_in_editor); } @@ -267,7 +269,7 @@ Dictionary GDScriptTextDocument::resolve(const Dictionary &p_params) { if ((item.kind == lsp::CompletionItemKind::Method || item.kind == lsp::CompletionItemKind::Function) && !item.label.ends_with("):")) { item.insertText = item.label + "("; - if (symbol && symbol->detail.find(",") == -1) { + if (symbol && symbol->children.empty()) { item.insertText += ")"; } } else if (item.kind == lsp::CompletionItemKind::Event) { @@ -340,68 +342,64 @@ Variant GDScriptTextDocument::hover(const Dictionary &p_params) { } Array GDScriptTextDocument::definition(const Dictionary &p_params) { - Array arr; - lsp::TextDocumentPositionParams params; params.load(p_params); + List<const lsp::DocumentSymbol *> symbols; + Array arr = this->find_symbols(params, symbols); + return arr; +} - const lsp::DocumentSymbol *symbol = GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_symbol(params); - if (symbol) { - lsp::Location location; - location.uri = symbol->uri; - location.range = symbol->range; - - const String &path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(symbol->uri); - if (file_checker->file_exists(path)) { - arr.push_back(location.to_json()); - } else if (!symbol->native_class.empty()) { - if (GDScriptLanguageProtocol::get_singleton()->is_goto_native_symbols_enabled()) { - String id; - switch (symbol->kind) { - case lsp::SymbolKind::Class: - id = "class_name:" + symbol->name; - break; - case lsp::SymbolKind::Constant: - id = "class_constant:" + symbol->native_class + ":" + symbol->name; - break; - case lsp::SymbolKind::Property: - case lsp::SymbolKind::Variable: - id = "class_property:" + symbol->native_class + ":" + symbol->name; - break; - case lsp::SymbolKind::Enum: - id = "class_enum:" + symbol->native_class + ":" + symbol->name; - break; - case lsp::SymbolKind::Method: - case lsp::SymbolKind::Function: - id = "class_method:" + symbol->native_class + ":" + symbol->name; - break; - default: - id = "class_global:" + symbol->native_class + ":" + symbol->name; - break; - } - call_deferred("show_native_symbol_in_editor", id); - } else { - notify_client_show_symbol(symbol); +Variant GDScriptTextDocument::declaration(const Dictionary &p_params) { + lsp::TextDocumentPositionParams params; + params.load(p_params); + List<const lsp::DocumentSymbol *> symbols; + Array arr = this->find_symbols(params, symbols); + if (arr.empty() && !symbols.empty() && !symbols.front()->get()->native_class.empty()) { // Find a native symbol + const lsp::DocumentSymbol *symbol = symbols.front()->get(); + if (GDScriptLanguageProtocol::get_singleton()->is_goto_native_symbols_enabled()) { + String id; + switch (symbol->kind) { + case lsp::SymbolKind::Class: + id = "class_name:" + symbol->name; + break; + case lsp::SymbolKind::Constant: + id = "class_constant:" + symbol->native_class + ":" + symbol->name; + break; + case lsp::SymbolKind::Property: + case lsp::SymbolKind::Variable: + id = "class_property:" + symbol->native_class + ":" + symbol->name; + break; + case lsp::SymbolKind::Enum: + id = "class_enum:" + symbol->native_class + ":" + symbol->name; + break; + case lsp::SymbolKind::Method: + case lsp::SymbolKind::Function: + id = "class_method:" + symbol->native_class + ":" + symbol->name; + break; + default: + id = "class_global:" + symbol->native_class + ":" + symbol->name; + break; } + call_deferred("show_native_symbol_in_editor", id); + } else { + notify_client_show_symbol(symbol); } - } else if (GDScriptLanguageProtocol::get_singleton()->is_smart_resolve_enabled()) { + } + return arr; +} - List<const lsp::DocumentSymbol *> list; - GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_related_symbols(params, list); - for (List<const lsp::DocumentSymbol *>::Element *E = list.front(); E; E = E->next()) { +Variant GDScriptTextDocument::signatureHelp(const Dictionary &p_params) { + Variant ret; - if (const lsp::DocumentSymbol *s = E->get()) { - if (!s->uri.empty()) { - lsp::Location location; - location.uri = s->uri; - location.range = s->range; - arr.push_back(location.to_json()); - } - } - } + lsp::TextDocumentPositionParams params; + params.load(p_params); + + lsp::SignatureHelp s; + if (OK == GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_signature(params, s)) { + ret = s.to_json(); } - return arr; + return ret; } GDScriptTextDocument::GDScriptTextDocument() { @@ -421,3 +419,33 @@ void GDScriptTextDocument::show_native_symbol_in_editor(const String &p_symbol_i ScriptEditor::get_singleton()->call_deferred("_help_class_goto", p_symbol_id); OS::get_singleton()->move_window_to_foreground(); } + +Array GDScriptTextDocument::find_symbols(const lsp::TextDocumentPositionParams &p_location, List<const lsp::DocumentSymbol *> &r_list) { + Array arr; + const lsp::DocumentSymbol *symbol = GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_symbol(p_location); + if (symbol) { + lsp::Location location; + location.uri = symbol->uri; + location.range = symbol->range; + const String &path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(symbol->uri); + if (file_checker->file_exists(path)) { + arr.push_back(location.to_json()); + } + r_list.push_back(symbol); + } else if (GDScriptLanguageProtocol::get_singleton()->is_smart_resolve_enabled()) { + List<const lsp::DocumentSymbol *> list; + GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_related_symbols(p_location, list); + for (List<const lsp::DocumentSymbol *>::Element *E = list.front(); E; E = E->next()) { + if (const lsp::DocumentSymbol *s = E->get()) { + if (!s->uri.empty()) { + lsp::Location location; + location.uri = s->uri; + location.range = s->range; + arr.push_back(location.to_json()); + r_list.push_back(s); + } + } + } + } + return arr; +} diff --git a/modules/gdscript/language_server/gdscript_text_document.h b/modules/gdscript/language_server/gdscript_text_document.h index 8a7c6fb98c..b2fd0c31f9 100644 --- a/modules/gdscript/language_server/gdscript_text_document.h +++ b/modules/gdscript/language_server/gdscript_text_document.h @@ -51,6 +51,7 @@ protected: Array native_member_completions; private: + Array find_symbols(const lsp::TextDocumentPositionParams &p_location, List<const lsp::DocumentSymbol *> &r_list); lsp::TextDocumentItem load_document_item(const Variant &p_param); void notify_client_show_symbol(const lsp::DocumentSymbol *symbol); @@ -65,6 +66,8 @@ public: Array colorPresentation(const Dictionary &p_params); Variant hover(const Dictionary &p_params); Array definition(const Dictionary &p_params); + Variant declaration(const Dictionary &p_params); + Variant signatureHelp(const Dictionary &p_params); void initialize(); diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp index 0661c4af26..1c0590cff1 100644 --- a/modules/gdscript/language_server/gdscript_workspace.cpp +++ b/modules/gdscript/language_server/gdscript_workspace.cpp @@ -252,6 +252,12 @@ Error GDScriptWorkspace::initialize() { bool arg_default_value_started = false; for (int j = 0; j < data.arguments.size(); j++) { const DocData::ArgumentDoc &arg = data.arguments[j]; + + lsp::DocumentSymbol symbol_arg; + symbol_arg.name = arg.name; + symbol_arg.kind = lsp::SymbolKind::Variable; + symbol_arg.detail = arg.type; + if (!arg_default_value_started && !arg.default_value.empty()) { arg_default_value_started = true; } @@ -263,6 +269,8 @@ Error GDScriptWorkspace::initialize() { arg_str += ", "; } params += arg_str; + + symbol.children.push_back(symbol_arg); } if (data.qualifiers.find("vararg") != -1) { params += params.empty() ? "..." : ", ..."; @@ -513,6 +521,49 @@ Dictionary GDScriptWorkspace::generate_script_api(const String &p_path) { return api; } +Error GDScriptWorkspace::resolve_signature(const lsp::TextDocumentPositionParams &p_doc_pos, lsp::SignatureHelp &r_signature) { + if (const ExtendGDScriptParser *parser = get_parse_result(get_file_path(p_doc_pos.textDocument.uri))) { + + lsp::TextDocumentPositionParams text_pos; + text_pos.textDocument = p_doc_pos.textDocument; + + if (parser->get_left_function_call(p_doc_pos.position, text_pos.position, r_signature.activeParameter) == OK) { + + List<const lsp::DocumentSymbol *> symbols; + + if (const lsp::DocumentSymbol *symbol = resolve_symbol(text_pos)) { + symbols.push_back(symbol); + } else if (GDScriptLanguageProtocol::get_singleton()->is_smart_resolve_enabled()) { + GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_related_symbols(text_pos, symbols); + } + + for (List<const lsp::DocumentSymbol *>::Element *E = symbols.front(); E; E = E->next()) { + const lsp::DocumentSymbol *symbol = E->get(); + if (symbol->kind == lsp::SymbolKind::Method || symbol->kind == lsp::SymbolKind::Function) { + + lsp::SignatureInformation signature_info; + signature_info.label = symbol->detail; + signature_info.documentation = symbol->render(); + + for (int i = 0; i < symbol->children.size(); i++) { + const lsp::DocumentSymbol &arg = symbol->children[i]; + lsp::ParameterInformation arg_info; + arg_info.label = arg.name; + signature_info.parameters.push_back(arg_info); + } + r_signature.signatures.push_back(signature_info); + break; + } + } + + if (r_signature.signatures.size()) { + return OK; + } + } + } + return ERR_METHOD_NOT_FOUND; +} + GDScriptWorkspace::GDScriptWorkspace() { ProjectSettings::get_singleton()->get_resource_path(); } diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h index f44153dcd0..146a5cb7c9 100644 --- a/modules/gdscript/language_server/gdscript_workspace.h +++ b/modules/gdscript/language_server/gdscript_workspace.h @@ -83,6 +83,7 @@ public: const lsp::DocumentSymbol *resolve_native_symbol(const lsp::NativeSymbolInspectParams &p_params); void resolve_document_links(const String &p_uri, List<lsp::DocumentLink> &r_list); Dictionary generate_script_api(const String &p_path); + Error resolve_signature(const lsp::TextDocumentPositionParams &p_doc_pos, lsp::SignatureHelp &r_signature); GDScriptWorkspace(); ~GDScriptWorkspace(); diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp index ffeea70008..a2dcc48820 100644 --- a/modules/gdscript/language_server/lsp.hpp +++ b/modules/gdscript/language_server/lsp.hpp @@ -330,8 +330,6 @@ struct CompletionOptions { triggerCharacters.push_back("$"); triggerCharacters.push_back("'"); triggerCharacters.push_back("\""); - triggerCharacters.push_back("("); - triggerCharacters.push_back(","); } Dictionary to_json() const { @@ -1402,6 +1400,120 @@ struct Hover { } }; +/** + * Represents a parameter of a callable-signature. A parameter can + * have a label and a doc-comment. + */ +struct ParameterInformation { + + /** + * The label of this parameter information. + * + * Either a string or an inclusive start and exclusive end offsets within its containing + * signature label. (see SignatureInformation.label). The offsets are based on a UTF-16 + * string representation as `Position` and `Range` does. + * + * *Note*: a label of type string should be a substring of its containing signature label. + * Its intended use case is to highlight the parameter label part in the `SignatureInformation.label`. + */ + String label; + + /** + * The human-readable doc-comment of this parameter. Will be shown + * in the UI but can be omitted. + */ + MarkupContent documentation; + + Dictionary to_json() const { + Dictionary dict; + dict["label"] = label; + dict["documentation"] = documentation.to_json(); + return dict; + } +}; + +/** + * Represents the signature of something callable. A signature + * can have a label, like a function-name, a doc-comment, and + * a set of parameters. + */ +struct SignatureInformation { + /** + * The label of this signature. Will be shown in + * the UI. + */ + String label; + + /** + * The human-readable doc-comment of this signature. Will be shown + * in the UI but can be omitted. + */ + MarkupContent documentation; + + /** + * The parameters of this signature. + */ + Vector<ParameterInformation> parameters; + + Dictionary to_json() const { + Dictionary dict; + dict["label"] = label; + dict["documentation"] = documentation.to_json(); + Array args; + for (int i = 0; i < parameters.size(); i++) { + args.push_back(parameters[i].to_json()); + } + dict["parameters"] = args; + return dict; + } +}; + +/** + * Signature help represents the signature of something + * callable. There can be multiple signature but only one + * active and only one active parameter. + */ +struct SignatureHelp { + /** + * One or more signatures. + */ + Vector<SignatureInformation> signatures; + + /** + * The active signature. If omitted or the value lies outside the + * range of `signatures` the value defaults to zero or is ignored if + * `signatures.length === 0`. Whenever possible implementors should + * make an active decision about the active signature and shouldn't + * rely on a default value. + * In future version of the protocol this property might become + * mandatory to better express this. + */ + int activeSignature = 0; + + /** + * The active parameter of the active signature. If omitted or the value + * lies outside the range of `signatures[activeSignature].parameters` + * defaults to 0 if the active signature has parameters. If + * the active signature has no parameters it is ignored. + * In future version of the protocol this property might become + * mandatory to better express the active parameter if the + * active signature does have any. + */ + int activeParameter = 0; + + Dictionary to_json() const { + Dictionary dict; + Array sigs; + for (int i = 0; i < signatures.size(); i++) { + sigs.push_back(signatures[i].to_json()); + } + dict["signatures"] = sigs; + dict["activeSignature"] = activeSignature; + dict["activeParameter"] = activeParameter; + return dict; + } +}; + struct ServerCapabilities { /** * Defines how text documents are synced. Is either a detailed structure defining each notification or @@ -1532,6 +1644,8 @@ struct ServerCapabilities { Dictionary dict; dict["textDocumentSync"] = (int)textDocumentSync.change; dict["completionProvider"] = completionProvider.to_json(); + signatureHelpProvider.triggerCharacters.push_back(","); + signatureHelpProvider.triggerCharacters.push_back("("); dict["signatureHelpProvider"] = signatureHelpProvider.to_json(); dict["codeLensProvider"] = false; // codeLensProvider.to_json(); dict["documentOnTypeFormattingProvider"] = documentOnTypeFormattingProvider.to_json(); diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 8126c9338f..3d40220869 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -122,7 +122,7 @@ bool GridMap::_get(const StringName &p_name, Variant &r_ret) const { Array ret; ret.resize(baked_meshes.size()); for (int i = 0; i < baked_meshes.size(); i++) { - ret.push_back(baked_meshes[i].mesh); + ret[i] = baked_meshes[i].mesh; } r_ret = ret; diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index d82e78d080..0f6b8357b8 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -159,6 +159,19 @@ void CSharpLanguage::finish() { // Clear here, after finalizing all domains to make sure there is nothing else referencing the elements. script_bindings.clear(); +#ifdef DEBUG_ENABLED + for (List<ObjectID>::Element *E = unsafely_referenced_objects.front(); E; E = E->next()) { + const ObjectID &id = E->get(); + Object *obj = ObjectDB::get_instance(id); + + if (obj) { + ERR_PRINTS("Leaked unsafe reference to object: " + obj->get_class() + ":" + itos(id)); + } else { + ERR_PRINTS("Leaked unsafe reference to deleted object: " + itos(id)); + } + } +#endif + finalizing = false; } @@ -546,6 +559,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info() #ifdef DEBUG_ENABLED _TLS_RECURSION_GUARD_V_(Vector<StackInfo>()); + GD_MONO_SCOPE_THREAD_ATTACH; if (!gdmono->is_runtime_initialized() || !GDMono::get_singleton()->get_core_api_assembly() || !GDMonoCache::cached_data.corlib_cache_updated) return Vector<StackInfo>(); @@ -570,6 +584,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info() Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObject *p_stack_trace) { _TLS_RECURSION_GUARD_V_(Vector<StackInfo>()); + GD_MONO_SCOPE_THREAD_ATTACH; MonoException *exc = NULL; @@ -615,6 +630,23 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec } #endif +void CSharpLanguage::post_unsafe_reference(Object *p_obj) { +#ifdef DEBUG_ENABLED + ObjectID id = p_obj->get_instance_id(); + ERR_FAIL_COND_MSG(unsafely_referenced_objects.find(id), "Multiple unsafe references for object: " + p_obj->get_class() + ":" + itos(id)); + unsafely_referenced_objects.push_back(id); +#endif +} + +void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) { +#ifdef DEBUG_ENABLED + ObjectID id = p_obj->get_instance_id(); + List<ObjectID>::Element *elem = unsafely_referenced_objects.find(id); + ERR_FAIL_NULL(elem); + unsafely_referenced_objects.erase(elem); +#endif +} + void CSharpLanguage::frame() { if (gdmono && gdmono->is_runtime_initialized() && gdmono->get_core_api_assembly() != NULL) { @@ -659,6 +691,7 @@ void CSharpLanguage::reload_all_scripts() { #ifdef GD_MONO_HOT_RELOAD if (is_assembly_reloading_needed()) { + GD_MONO_SCOPE_THREAD_ATTACH; reload_assemblies(false); } #endif @@ -676,6 +709,7 @@ void CSharpLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft #ifdef GD_MONO_HOT_RELOAD if (is_assembly_reloading_needed()) { + GD_MONO_SCOPE_THREAD_ATTACH; reload_assemblies(p_soft_reload); } #endif @@ -1286,6 +1320,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) ref->reference(); + CSharpLanguage::get_singleton()->post_unsafe_reference(ref); } return true; @@ -1325,6 +1360,8 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) { if (finalizing) return; // inside CSharpLanguage::finish(), all the gchandle bindings are released there + GD_MONO_ASSERT_THREAD_ATTACHED; + { SCOPED_MUTEX_LOCK(language_bind_mutex); @@ -1351,6 +1388,7 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) { #ifdef DEBUG_ENABLED CRASH_COND(!ref_owner); + CRASH_COND(!p_object->has_script_instance_binding(get_language_index())); #endif void *data = p_object->get_script_instance_binding(get_language_index()); @@ -1363,6 +1401,8 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) { return; if (ref_owner->reference_get_count() > 1 && gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 + GD_MONO_SCOPE_THREAD_ATTACH; + // The reference count was increased after the managed side was the only one referencing our owner. // This means the owner is being referenced again by the unmanaged side, // so the owner must hold the managed side alive again to avoid it from being GCed. @@ -1384,6 +1424,7 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) { #ifdef DEBUG_ENABLED CRASH_COND(!ref_owner); + CRASH_COND(!p_object->has_script_instance_binding(get_language_index())); #endif void *data = p_object->get_script_instance_binding(get_language_index()); @@ -1398,6 +1439,8 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) { return refcount == 0; if (refcount == 1 && gchandle.is_valid() && !gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 + GD_MONO_SCOPE_THREAD_ATTACH; + // If owner owner is no longer referenced by the unmanaged side, // the managed instance takes responsibility of deleting the owner when GCed. @@ -1449,6 +1492,8 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(!script.is_valid(), false); + GD_MONO_SCOPE_THREAD_ATTACH; + MonoObject *mono_object = get_mono_object(); ERR_FAIL_NULL_V(mono_object, false); @@ -1501,6 +1546,8 @@ bool CSharpInstance::get(const StringName &p_name, Variant &r_ret) const { ERR_FAIL_COND_V(!script.is_valid(), false); + GD_MONO_SCOPE_THREAD_ATTACH; + MonoObject *mono_object = get_mono_object(); ERR_FAIL_NULL_V(mono_object, false); @@ -1594,6 +1641,8 @@ void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const { ERR_FAIL_COND(!script.is_valid()); + GD_MONO_SCOPE_THREAD_ATTACH; + MonoObject *mono_object = get_mono_object(); ERR_FAIL_NULL(mono_object); @@ -1638,6 +1687,8 @@ bool CSharpInstance::has_method(const StringName &p_method) const { if (!script.is_valid()) return false; + GD_MONO_SCOPE_THREAD_ATTACH; + GDMonoClass *top = script->script_class; while (top && top != script->native) { @@ -1653,6 +1704,11 @@ bool CSharpInstance::has_method(const StringName &p_method) const { Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) { + if (!script.is_valid()) + ERR_FAIL_V(Variant()); + + GD_MONO_SCOPE_THREAD_ATTACH; + MonoObject *mono_object = get_mono_object(); if (!mono_object) { @@ -1660,9 +1716,6 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, ERR_FAIL_V(Variant()); } - if (!script.is_valid()) - ERR_FAIL_V(Variant()); - GDMonoClass *top = script->script_class; while (top && top != script->native) { @@ -1690,6 +1743,8 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, void CSharpInstance::call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount) { + GD_MONO_SCOPE_THREAD_ATTACH; + if (script.is_valid()) { MonoObject *mono_object = get_mono_object(); @@ -1701,6 +1756,8 @@ void CSharpInstance::call_multilevel(const StringName &p_method, const Variant * void CSharpInstance::_call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount) { + GD_MONO_ASSERT_THREAD_ATTACHED; + GDMonoClass *top = script->script_class; while (top && top != script->native) { @@ -1736,9 +1793,12 @@ bool CSharpInstance::_reference_owner_unsafe() { // See: _unreference_owner_unsafe() // May not me referenced yet, so we must use init_ref() instead of reference() - bool success = Object::cast_to<Reference>(owner)->init_ref(); - unsafe_referenced = success; - return success; + if (static_cast<Reference *>(owner)->init_ref()) { + CSharpLanguage::get_singleton()->post_unsafe_reference(owner); + unsafe_referenced = true; + } + + return unsafe_referenced; } bool CSharpInstance::_unreference_owner_unsafe() { @@ -1759,6 +1819,7 @@ bool CSharpInstance::_unreference_owner_unsafe() { // See: _reference_owner_unsafe() // Destroying the owner here means self destructing, so we defer the owner destruction to the caller. + CSharpLanguage::get_singleton()->pre_unsafe_unreference(owner); return static_cast<Reference *>(owner)->unreference(); } @@ -1859,6 +1920,8 @@ void CSharpInstance::refcount_incremented() { Reference *ref_owner = Object::cast_to<Reference>(owner); if (ref_owner->reference_get_count() > 1 && gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 + GD_MONO_SCOPE_THREAD_ATTACH; + // The reference count was increased after the managed side was the only one referencing our owner. // This means the owner is being referenced again by the unmanaged side, // so the owner must hold the managed side alive again to avoid it from being GCed. @@ -1882,6 +1945,8 @@ bool CSharpInstance::refcount_decremented() { int refcount = ref_owner->reference_get_count(); if (refcount == 1 && !gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 + GD_MONO_SCOPE_THREAD_ATTACH; + // If owner owner is no longer referenced by the unmanaged side, // the managed instance takes responsibility of deleting the owner when GCed. @@ -1922,6 +1987,8 @@ MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(IMonoClassMember *p MultiplayerAPI::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method) const { + GD_MONO_SCOPE_THREAD_ATTACH; + GDMonoClass *top = script->script_class; while (top && top != script->native) { @@ -1938,6 +2005,8 @@ MultiplayerAPI::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method) MultiplayerAPI::RPCMode CSharpInstance::get_rset_mode(const StringName &p_variable) const { + GD_MONO_SCOPE_THREAD_ATTACH; + GDMonoClass *top = script->script_class; while (top && top != script->native) { @@ -1959,6 +2028,8 @@ MultiplayerAPI::RPCMode CSharpInstance::get_rset_mode(const StringName &p_variab void CSharpInstance::notification(int p_notification) { + GD_MONO_SCOPE_THREAD_ATTACH; + if (p_notification == Object::NOTIFICATION_PREDELETE) { // When NOTIFICATION_PREDELETE is sent, we also take the chance to call Dispose(). // It's safe to call Dispose() multiple times and NOTIFICATION_PREDELETE is guaranteed @@ -1996,6 +2067,8 @@ void CSharpInstance::notification(int p_notification) { void CSharpInstance::_call_notification(int p_notification) { + GD_MONO_ASSERT_THREAD_ATTACHED; + MonoObject *mono_object = get_mono_object(); ERR_FAIL_NULL(mono_object); @@ -2020,6 +2093,8 @@ void CSharpInstance::_call_notification(int p_notification) { } String CSharpInstance::to_string(bool *r_valid) { + GD_MONO_SCOPE_THREAD_ATTACH; + MonoObject *mono_object = get_mono_object(); if (mono_object == NULL) { @@ -2068,6 +2143,8 @@ CSharpInstance::CSharpInstance() : CSharpInstance::~CSharpInstance() { + GD_MONO_SCOPE_THREAD_ATTACH; + destructing_script_instance = true; if (gchandle.is_valid()) { @@ -2099,6 +2176,17 @@ CSharpInstance::~CSharpInstance() { // Transfer ownership to an "instance binding" + Reference *ref_owner = static_cast<Reference *>(owner); + + // We will unreference the owner before referencing it again, so we need to keep it alive + Ref<Reference> scope_keep_owner_alive(ref_owner); + (void)scope_keep_owner_alive; + + // Unreference the owner here, before the new "instance binding" references it. + // Otherwise, the unsafe reference debug checks will incorrectly detect a bug. + bool die = _unreference_owner_unsafe(); + CRASH_COND(die == true); // `owner_keep_alive` holds a reference, so it can't die + void *data = owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()); CRASH_COND(data == NULL); @@ -2114,8 +2202,10 @@ CSharpInstance::~CSharpInstance() { } } - bool die = _unreference_owner_unsafe(); - CRASH_COND(die == true); // The "instance binding" should be holding a reference +#ifdef DEBUG_ENABLED + // The "instance binding" holds a reference so the refcount should be at least 2 before `scope_keep_owner_alive` goes out of scope + CRASH_COND(ref_owner->reference_get_count() <= 1); +#endif } if (script.is_valid() && owner) { @@ -2158,6 +2248,8 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List void CSharpScript::_update_member_info_no_exports() { if (exports_invalidated) { + GD_MONO_ASSERT_THREAD_ATTACHED; + exports_invalidated = false; member_info.clear(); @@ -2216,6 +2308,8 @@ bool CSharpScript::_update_exports() { bool changed = false; if (exports_invalidated) { + GD_MONO_SCOPE_THREAD_ATTACH; + exports_invalidated = false; changed = true; @@ -2243,7 +2337,11 @@ bool CSharpScript::_update_exports() { MonoException *ctor_exc = NULL; ctor->invoke(tmp_object, NULL, &ctor_exc); + Object *tmp_native = GDMonoMarshal::unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(tmp_object)); + if (ctor_exc) { + // TODO: Should we free 'tmp_native' if the exception was thrown after its creation? + MonoGCHandle::free_handle(tmp_pinned_gchandle); tmp_object = NULL; @@ -2322,6 +2420,15 @@ bool CSharpScript::_update_exports() { MonoGCHandle::free_handle(tmp_pinned_gchandle); tmp_object = NULL; + + if (tmp_native && !Object::cast_to<Reference>(tmp_native)) { + Node *node = Object::cast_to<Node>(tmp_native); + if (node && node->is_inside_tree()) { + ERR_PRINTS("Temporary instance was added to the scene tree."); + } else { + memdelete(tmp_native); + } + } } placeholder_fallback_enabled = false; @@ -2352,6 +2459,8 @@ void CSharpScript::load_script_signals(GDMonoClass *p_class, GDMonoClass *p_nati // make sure this classes signals are empty when loading for the first time _signals.clear(); + GD_MONO_SCOPE_THREAD_ATTACH; + GDMonoClass *top = p_class; while (top && top != p_native_class) { const Vector<GDMonoClass *> &delegates = top->get_all_delegates(); @@ -2372,6 +2481,8 @@ void CSharpScript::load_script_signals(GDMonoClass *p_class, GDMonoClass *p_nati } bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> ¶ms) { + GD_MONO_ASSERT_THREAD_ATTACHED; + if (p_delegate->has_attribute(CACHED_CLASS(SignalAttribute))) { MonoType *raw_type = p_delegate->get_mono_type(); @@ -2413,6 +2524,8 @@ bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Ve */ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect_export, PropertyInfo &r_prop_info, bool &r_exported) { + GD_MONO_ASSERT_THREAD_ATTACHED; + // Goddammit, C++. All I wanted was some nested functions. #define MEMBER_FULL_QUALIFIED_NAME(m_member) \ (m_member->get_enclosing_class()->get_full_name() + "." + (String)m_member->get_name()) @@ -2491,6 +2604,8 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, ManagedType p_type, Variant::Type p_variant_type, bool p_allow_generics, PropertyHint &r_hint, String &r_hint_string) { + GD_MONO_ASSERT_THREAD_ATTACHED; + if (p_variant_type == Variant::INT && p_type.type_encoding == MONO_TYPE_VALUETYPE && mono_class_is_enum(p_type.type_class->get_mono_ptr())) { r_hint = PROPERTY_HINT_ENUM; @@ -2600,6 +2715,8 @@ Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, i return Variant(); } + GD_MONO_SCOPE_THREAD_ATTACH; + GDMonoClass *top = script_class; while (top && top != native) { @@ -2792,6 +2909,8 @@ StringName CSharpScript::get_instance_base_type() const { CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error) { + GD_MONO_ASSERT_THREAD_ATTACHED; + /* STEP 1, CREATE */ // Search the constructor first, to fail with an error if it's not found before allocating anything else. @@ -2886,12 +3005,14 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call } r_error.error = Variant::CallError::CALL_OK; - REF ref; ERR_FAIL_NULL_V(native, Variant()); + GD_MONO_SCOPE_THREAD_ATTACH; + Object *owner = ClassDB::instance(NATIVE_GDMONOCLASS_NAME(native)); + REF ref; Reference *r = Object::cast_to<Reference>(owner); if (r) { ref = REF(r); @@ -2929,6 +3050,8 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { } } + GD_MONO_SCOPE_THREAD_ATTACH; + Variant::CallError unchecked_error; return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this) != NULL, unchecked_error); } @@ -2976,6 +3099,8 @@ void CSharpScript::get_script_method_list(List<MethodInfo> *p_list) const { if (!script_class) return; + GD_MONO_SCOPE_THREAD_ATTACH; + // TODO: Filter out things unsuitable for explicit calls, like constructors. const Vector<GDMonoMethod *> &methods = script_class->get_all_methods(); for (int i = 0; i < methods.size(); ++i) { @@ -2988,6 +3113,8 @@ bool CSharpScript::has_method(const StringName &p_method) const { if (!script_class) return false; + GD_MONO_SCOPE_THREAD_ATTACH; + return script_class->has_fetched_method_unknown_params(p_method); } @@ -2996,6 +3123,8 @@ MethodInfo CSharpScript::get_method_info(const StringName &p_method) const { if (!script_class) return MethodInfo(); + GD_MONO_SCOPE_THREAD_ATTACH; + GDMonoClass *top = script_class; while (top && top != native) { @@ -3020,6 +3149,8 @@ Error CSharpScript::reload(bool p_keep_state) { ERR_FAIL_COND_V(!p_keep_state && has_instances, ERR_ALREADY_IN_USE); + GD_MONO_SCOPE_THREAD_ATTACH; + GDMonoAssembly *project_assembly = GDMono::get_singleton()->get_project_assembly(); if (project_assembly) { @@ -3247,39 +3378,7 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p script->set_path(p_original_path); -#ifndef TOOLS_ENABLED - -#ifdef DEBUG_ENABLED - // User is responsible for thread attach/detach - CRASH_COND_MSG(mono_domain_get() == NULL, "Thread is not attached."); -#endif - -#endif - -#ifdef TOOLS_ENABLED - MonoDomain *domain = mono_domain_get(); - if (Engine::get_singleton()->is_editor_hint() && domain == NULL) { - - CRASH_COND(Thread::get_caller_id() == Thread::get_main_id()); - - // Thread is not attached, but we will make an exception in this case - // because this may be called by one of the editor's worker threads. - // Attach this thread temporarily to reload the script. - - if (domain) { - MonoThread *mono_thread = mono_thread_attach(domain); - CRASH_COND(mono_thread == NULL); - script->reload(); - mono_thread_detach(mono_thread); - } - - } else { // just reload it normally -#endif - script->reload(); - -#ifdef TOOLS_ENABLED - } -#endif + script->reload(); if (r_error) *r_error = OK; diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 027f429125..30f56e00bd 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -307,6 +307,11 @@ class CSharpLanguage : public ScriptLanguage { Map<Object *, CSharpScriptBinding> script_bindings; +#ifdef DEBUG_ENABLED + // List of unsafely referenced objects + List<ObjectID> unsafely_referenced_objects; +#endif + struct StringNameCache { StringName _signal_callback; @@ -458,6 +463,9 @@ public: Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace); #endif + void post_unsafe_reference(Object *p_obj); + void pre_unsafe_unreference(Object *p_obj); + CSharpLanguage(); ~CSharpLanguage(); }; diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp index 04a489f1f9..02246b2f2f 100644 --- a/modules/mono/glue/base_object_glue.cpp +++ b/modules/mono/glue/base_object_glue.cpp @@ -108,6 +108,7 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolea // Unsafe refcount decrement. The managed instance also counts as a reference. // See: CSharpLanguage::alloc_instance_binding_data(Object *p_object) + CSharpLanguage::get_singleton()->pre_unsafe_unreference(ref); if (ref->unreference()) { memdelete(ref); } else { diff --git a/modules/mono/icons/icon_c_#.svg b/modules/mono/icons/icon_c_sharp_script.svg index 69664ca553..69664ca553 100644 --- a/modules/mono/icons/icon_c_#.svg +++ b/modules/mono/icons/icon_c_sharp_script.svg diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index 9d7ac5c5ea..6cf5377e2c 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -129,7 +129,7 @@ MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_d (void)user_data; // UNUSED - String name = mono_assembly_name_get_name(aname); + String name = String::utf8(mono_assembly_name_get_name(aname)); bool has_extension = name.ends_with(".dll") || name.ends_with(".exe"); if (no_search) @@ -176,7 +176,7 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **, vo no_search = true; in_preload = true; - String name = mono_assembly_name_get_name(aname); + String name = String::utf8(mono_assembly_name_get_name(aname)); bool has_extension = name.ends_with(".dll"); GDMonoAssembly *res = NULL; @@ -276,7 +276,7 @@ GDMonoAssembly *GDMonoAssembly::_load_assembly_from(const String &p_name, const } void GDMonoAssembly::_wrap_mono_assembly(MonoAssembly *assembly) { - String name = mono_assembly_name_get_name(mono_assembly_get_name(assembly)); + String name = String::utf8(mono_assembly_name_get_name(mono_assembly_get_name(assembly))); MonoImage *image = mono_assembly_get_image(assembly); diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp index 8669182c4e..75aa77c7b0 100644 --- a/modules/mono/mono_gd/gd_mono_internals.cpp +++ b/modules/mono/mono_gd/gd_mono_internals.cpp @@ -83,7 +83,9 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) { // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) // May not me referenced yet, so we must use init_ref() instead of reference() - ref->init_ref(); + if (ref->init_ref()) { + CSharpLanguage::get_singleton()->post_unsafe_reference(ref); + } } // The object was just created, no script instance binding should have been attached diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 3c8aa0c727..4e7f590a69 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -115,6 +115,7 @@ MonoObject *unmanaged_get_managed(Object *unmanaged) { // but the managed instance is alive, the refcount will be 1 instead of 0. // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) ref->reference(); + CSharpLanguage::get_singleton()->post_unsafe_reference(ref); } return mono_object; @@ -124,10 +125,12 @@ void set_main_thread(MonoThread *p_thread) { mono_thread_set_main(p_thread); } -void attach_current_thread() { - ERR_FAIL_COND(!GDMono::get_singleton()->is_runtime_initialized()); - MonoThread *mono_thread = mono_thread_attach(mono_get_root_domain()); - ERR_FAIL_NULL(mono_thread); +MonoThread *attach_current_thread() { + ERR_FAIL_COND_V(!GDMono::get_singleton()->is_runtime_initialized(), NULL); + MonoDomain *scripts_domain = GDMono::get_singleton()->get_scripts_domain(); + MonoThread *mono_thread = mono_thread_attach(scripts_domain ? scripts_domain : mono_get_root_domain()); + ERR_FAIL_NULL_V(mono_thread, NULL); + return mono_thread; } void detach_current_thread() { @@ -137,10 +140,20 @@ void detach_current_thread() { mono_thread_detach(mono_thread); } +void detach_current_thread(MonoThread *p_mono_thread) { + ERR_FAIL_COND(!GDMono::get_singleton()->is_runtime_initialized()); + ERR_FAIL_NULL(p_mono_thread); + mono_thread_detach(p_mono_thread); +} + MonoThread *get_current_thread() { return mono_thread_current(); } +bool is_thread_attached() { + return mono_domain_get() != NULL; +} + void runtime_object_init(MonoObject *p_this_obj, GDMonoClass *p_class, MonoException **r_exc) { GDMonoMethod *ctor = p_class->get_method(".ctor", 0); ERR_FAIL_NULL(ctor); @@ -616,4 +629,19 @@ GDMonoClass *make_generic_dictionary_type(MonoReflectionType *p_key_reftype, Mon } // namespace Marshal +ScopeThreadAttach::ScopeThreadAttach() : + mono_thread(NULL) { + if (likely(GDMono::get_singleton()->is_runtime_initialized()) && unlikely(!mono_domain_get())) { + mono_thread = GDMonoUtils::attach_current_thread(); + } +} + +ScopeThreadAttach::~ScopeThreadAttach() { + if (unlikely(mono_thread)) { + GDMonoUtils::detach_current_thread(mono_thread); + } +} + +// namespace Marshal + } // namespace GDMonoUtils diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index d9eb912cd7..db9f99bfdc 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -83,9 +83,11 @@ _FORCE_INLINE_ void hash_combine(uint32_t &p_hash, const uint32_t &p_with_hash) MonoObject *unmanaged_get_managed(Object *unmanaged); void set_main_thread(MonoThread *p_thread); -void attach_current_thread(); +MonoThread *attach_current_thread(); void detach_current_thread(); +void detach_current_thread(MonoThread *p_mono_thread); MonoThread *get_current_thread(); +bool is_thread_attached(); _FORCE_INLINE_ bool is_main_thread() { return mono_domain_get() != NULL && mono_thread_get_main() == mono_thread_current(); @@ -142,6 +144,14 @@ uint64_t unbox_enum_value(MonoObject *p_boxed, MonoType *p_enum_basetype, bool & void dispose(MonoObject *p_mono_object, MonoException **r_exc); +struct ScopeThreadAttach { + ScopeThreadAttach(); + ~ScopeThreadAttach(); + +private: + MonoThread *mono_thread; +}; + } // namespace GDMonoUtils #define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoMarshal::mono_string_to_godot((MonoString *)m_class->get_field(BINDINGS_NATIVE_NAME_FIELD)->get_value(NULL))) @@ -153,4 +163,15 @@ void dispose(MonoObject *p_mono_object, MonoException **r_exc); #define GD_MONO_END_RUNTIME_INVOKE \ _runtime_invoke_count_ref -= 1; +#define GD_MONO_SCOPE_THREAD_ATTACH \ + GDMonoUtils::ScopeThreadAttach __gdmono__scope__thread__attach__; \ + (void)__gdmono__scope__thread__attach__; + +#ifdef DEBUG_ENABLED +#define GD_MONO_ASSERT_THREAD_ATTACHED \ + { CRASH_COND(!GDMonoUtils::is_thread_attached()); } +#else +#define GD_MONO_ASSERT_THREAD_ATTACHED +#endif + #endif // GD_MONOUTILS_H diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp index e0cdfb33b4..aa1c822813 100644 --- a/modules/opensimplex/noise_texture.cpp +++ b/modules/opensimplex/noise_texture.cpp @@ -53,6 +53,10 @@ NoiseTexture::NoiseTexture() { NoiseTexture::~NoiseTexture() { VS::get_singleton()->free(texture); + if (noise_thread) { + Thread::wait_to_finish(noise_thread); + memdelete(noise_thread); + } } void NoiseTexture::_bind_methods() { @@ -73,6 +77,7 @@ void NoiseTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("get_bump_strength"), &NoiseTexture::get_bump_strength); ClassDB::bind_method(D_METHOD("_update_texture"), &NoiseTexture::_update_texture); + ClassDB::bind_method(D_METHOD("_queue_update"), &NoiseTexture::_queue_update); ClassDB::bind_method(D_METHOD("_generate_texture"), &NoiseTexture::_generate_texture); ClassDB::bind_method(D_METHOD("_thread_done", "image"), &NoiseTexture::_thread_done); @@ -130,8 +135,6 @@ void NoiseTexture::_queue_update() { Ref<Image> NoiseTexture::_generate_texture() { - update_queued = false; - if (noise.is_null()) return Ref<Image>(); Ref<Image> image; @@ -171,17 +174,18 @@ void NoiseTexture::_update_texture() { Ref<Image> image = _generate_texture(); _set_texture_data(image); } + update_queued = false; } void NoiseTexture::set_noise(Ref<OpenSimplexNoise> p_noise) { if (p_noise == noise) return; if (noise.is_valid()) { - noise->disconnect(CoreStringNames::get_singleton()->changed, this, "_update_texture"); + noise->disconnect(CoreStringNames::get_singleton()->changed, this, "_queue_update"); } noise = p_noise; if (noise.is_valid()) { - noise->connect(CoreStringNames::get_singleton()->changed, this, "_update_texture"); + noise->connect(CoreStringNames::get_singleton()->changed, this, "_queue_update"); } _queue_update(); } diff --git a/modules/squish/image_compress_squish.cpp b/modules/squish/image_compress_squish.cpp index ef4ea93e57..58b8115dfc 100644 --- a/modules/squish/image_compress_squish.cpp +++ b/modules/squish/image_compress_squish.cpp @@ -73,7 +73,6 @@ void image_decompress_squish(Image *p_image) { p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data); } -#ifdef TOOLS_ENABLED void image_compress_squish(Image *p_image, float p_lossy_quality, Image::CompressSource p_source) { if (p_image->get_format() >= Image::FORMAT_DXT1) @@ -203,4 +202,3 @@ void image_compress_squish(Image *p_image, float p_lossy_quality, Image::Compres p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data); } } -#endif diff --git a/modules/squish/image_compress_squish.h b/modules/squish/image_compress_squish.h index 2666815e47..b5a209ceb9 100644 --- a/modules/squish/image_compress_squish.h +++ b/modules/squish/image_compress_squish.h @@ -33,9 +33,7 @@ #include "core/image.h" -#ifdef TOOLS_ENABLED void image_compress_squish(Image *p_image, float p_lossy_quality, Image::CompressSource p_source); -#endif void image_decompress_squish(Image *p_image); #endif // IMAGE_COMPRESS_SQUISH_H diff --git a/modules/squish/register_types.cpp b/modules/squish/register_types.cpp index 1cd551defb..2a0cf82b56 100644 --- a/modules/squish/register_types.cpp +++ b/modules/squish/register_types.cpp @@ -33,9 +33,7 @@ void register_squish_types() { -#ifdef TOOLS_ENABLED Image::set_compress_bc_func(image_compress_squish); -#endif Image::_image_decompress_bc = image_decompress_squish; } diff --git a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml index 9403199398..102a9b4236 100644 --- a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml +++ b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml @@ -15,8 +15,10 @@ Contains the audio data in bytes. </member> <member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false"> + If [code]true[/code], the stream will automatically loop when it reaches the end. </member> <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset" default="0.0"> + Time in seconds at which the stream starts after being looped. </member> </members> <constants> diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 4bfd4f48ce..ec20698ae8 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -575,7 +575,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { Button *btn = memnew(Button); btn->set_text(TTR("Add Input Port")); hbnc->add_child(btn); - btn->connect("pressed", this, "_add_input_port", varray(E->get())); + btn->connect("pressed", this, "_add_input_port", varray(E->get()), CONNECT_DEFERRED); } if (nd_list->is_output_port_editable()) { if (nd_list->is_input_port_editable()) @@ -584,7 +584,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) { Button *btn = memnew(Button); btn->set_text(TTR("Add Output Port")); hbnc->add_child(btn); - btn->connect("pressed", this, "_add_output_port", varray(E->get())); + btn->connect("pressed", this, "_add_output_port", varray(E->get()), CONNECT_DEFERRED); } gnode->add_child(hbnc); } else if (Object::cast_to<VisualScriptExpression>(node.ptr())) { diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index 705e3485f5..52a98d8c32 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -27,7 +27,8 @@ Connects to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. If the list empty (default), no sub-protocol will be requested. If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non-Godot servers will not work, and [signal data_received] will not be emitted. If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]). - You can optionally pass a list of [code]custom_headers[/code] to be added to the handshake HTTP request (not supported in HTML5 platform). + You can optionally pass a list of [code]custom_headers[/code] to be added to the handshake HTTP request. + [b]Note:[/b] Specifying [code]custom_headers[/code] is not supported in HTML5 exports due to browsers restrictions. </description> </method> <method name="disconnect_from_host"> @@ -59,6 +60,7 @@ <members> <member name="trusted_ssl_certificate" type="X509Certificate" setter="set_trusted_ssl_certificate" getter="get_trusted_ssl_certificate"> If specified, this [X509Certificate] will be the only one accepted when connecting to an SSL host. Any other certificate provided by the server will be regarded as invalid. + [b]Note:[/b] Specifying a custom [code]trusted_ssl_certificate[/code] is not supported in HTML5 exports due to browsers restrictions. </member> <member name="verify_ssl" type="bool" setter="set_verify_ssl_enabled" getter="is_verify_ssl_enabled"> If [code]true[/code], SSL certificate verification is enabled. diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index 86f2dae64f..2074a10fa9 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -6,7 +6,7 @@ <description> This class implements a WebSocket server that can also support the high-level multiplayer API. After starting the server ([method listen]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). When clients connect, disconnect, or send data, you will receive the appropriate signal. - [b]Note:[/b] This class will not work in HTML5 exports due to browser restrictions. + [b]Note:[/b] Not available in HTML5 exports. </description> <tutorials> </tutorials> @@ -83,6 +83,9 @@ </method> </methods> <members> + <member name="bind_ip" type="String" setter="set_bind_ip" getter="get_bind_ip" default=""*""> + When not set to [code]*[/code] will restrict incoming connections to the specified IP address. Setting [code]bind_ip[/code] to [code]127.0.0.1[/code] will cause the server to listen only to the local host. + </member> <member name="ca_chain" type="X509Certificate" setter="set_ca_chain" getter="get_ca_chain"> When using SSL (see [member private_key] and [member ssl_certificate]), you can set this to a valid [X509Certificate] to be provided as additional CA chain information during the SSL handshake. </member> diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp index ded1850846..76e88d72b9 100644 --- a/modules/websocket/websocket_server.cpp +++ b/modules/websocket/websocket_server.cpp @@ -34,6 +34,7 @@ GDCINULL(WebSocketServer); WebSocketServer::WebSocketServer() { _peer_id = 1; + bind_ip = IP_Address("*"); } WebSocketServer::~WebSocketServer() { @@ -49,6 +50,10 @@ void WebSocketServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_peer_port", "id"), &WebSocketServer::get_peer_port); ClassDB::bind_method(D_METHOD("disconnect_peer", "id", "code", "reason"), &WebSocketServer::disconnect_peer, DEFVAL(1000), DEFVAL("")); + ClassDB::bind_method(D_METHOD("get_bind_ip"), &WebSocketServer::get_bind_ip); + ClassDB::bind_method(D_METHOD("set_bind_ip"), &WebSocketServer::set_bind_ip); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "bind_ip"), "set_bind_ip", "get_bind_ip"); + ClassDB::bind_method(D_METHOD("get_private_key"), &WebSocketServer::get_private_key); ClassDB::bind_method(D_METHOD("set_private_key"), &WebSocketServer::set_private_key); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "private_key", PROPERTY_HINT_RESOURCE_TYPE, "CryptoKey", 0), "set_private_key", "get_private_key"); @@ -67,6 +72,16 @@ void WebSocketServer::_bind_methods() { ADD_SIGNAL(MethodInfo("data_received", PropertyInfo(Variant::INT, "id"))); } +IP_Address WebSocketServer::get_bind_ip() const { + return bind_ip; +} + +void WebSocketServer::set_bind_ip(const IP_Address &p_bind_ip) { + ERR_FAIL_COND(is_listening()); + ERR_FAIL_COND(!p_bind_ip.is_valid() && !p_bind_ip.is_wildcard()); + bind_ip = p_bind_ip; +} + Ref<CryptoKey> WebSocketServer::get_private_key() const { return private_key; } diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h index bfdac11489..3ce4dbe711 100644 --- a/modules/websocket/websocket_server.h +++ b/modules/websocket/websocket_server.h @@ -41,6 +41,8 @@ class WebSocketServer : public WebSocketMultiplayerPeer { GDCLASS(WebSocketServer, WebSocketMultiplayerPeer); GDCICLASS(WebSocketServer); + IP_Address bind_ip; + protected: static void _bind_methods(); @@ -67,6 +69,9 @@ public: void _on_disconnect(int32_t p_peer_id, bool p_was_clean); void _on_close_request(int32_t p_peer_id, int p_code, String p_reason); + IP_Address get_bind_ip() const; + void set_bind_ip(const IP_Address &p_bind_ip); + Ref<CryptoKey> get_private_key() const; void set_private_key(Ref<CryptoKey> p_key); diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp index c98c62cce9..c3dd79a89c 100644 --- a/modules/websocket/wsl_server.cpp +++ b/modules/websocket/wsl_server.cpp @@ -165,7 +165,7 @@ Error WSLServer::listen(int p_port, const Vector<String> p_protocols, bool gd_mp for (int i = 0; i < p_protocols.size(); i++) { pw[i] = p_protocols[i].strip_edges(); } - _server->listen(p_port); + _server->listen(p_port, bind_ip); return OK; } |