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-rw-r--r--modules/bullet/area_bullet.cpp8
-rw-r--r--modules/bullet/area_bullet.h2
-rw-r--r--modules/bullet/collision_object_bullet.cpp6
-rw-r--r--modules/bullet/godot_result_callbacks.cpp22
-rw-r--r--modules/bullet/godot_result_callbacks.h5
-rw-r--r--modules/bullet/shape_bullet.cpp54
-rw-r--r--modules/bullet/shape_bullet.h7
-rw-r--r--modules/bullet/space_bullet.cpp2
-rw-r--r--modules/gdnative/gdnative.cpp231
-rw-r--r--modules/gdnative/gdnative.h6
-rw-r--r--modules/gdnative/gdnative/string.cpp18
-rw-r--r--modules/gdnative/gdnative_api.json31
-rw-r--r--modules/gdnative/include/gdnative/string.h7
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h5
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp22
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp44
-rw-r--r--modules/gdnative/nativescript/nativescript.h6
-rw-r--r--modules/gdnative/pluginscript/register_types.cpp4
-rw-r--r--modules/gdscript/gdscript_highlighter.cpp278
-rw-r--r--modules/gdscript/gdscript_highlighter.h56
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp12
-rw-r--r--modules/visual_script/visual_script_editor.cpp6
-rw-r--r--modules/visual_script/visual_script_editor.h3
24 files changed, 661 insertions, 176 deletions
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp
index 648919e612..ec78cddb6a 100644
--- a/modules/bullet/area_bullet.cpp
+++ b/modules/bullet/area_bullet.cpp
@@ -68,7 +68,8 @@ AreaBullet::AreaBullet() :
}
AreaBullet::~AreaBullet() {
- remove_all_overlapping_instantly();
+ // Call "remove_all_overlapping_instantly();" is not necessary because the exit
+ // signal are handled by godot, so just clear the array
}
void AreaBullet::dispatch_callbacks() {
@@ -131,12 +132,13 @@ void AreaBullet::remove_all_overlapping_instantly() {
overlappingObjects.clear();
}
-void AreaBullet::remove_overlapping_instantly(CollisionObjectBullet *p_object) {
+void AreaBullet::remove_overlapping_instantly(CollisionObjectBullet *p_object, bool p_notify) {
CollisionObjectBullet *supportObject;
for (int i = overlappingObjects.size() - 1; 0 <= i; --i) {
supportObject = overlappingObjects[i].object;
if (supportObject == p_object) {
- call_event(supportObject, PhysicsServer::AREA_BODY_REMOVED);
+ if (p_notify)
+ call_event(supportObject, PhysicsServer::AREA_BODY_REMOVED);
supportObject->on_exit_area(this);
overlappingObjects.remove(i);
break;
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index 78136d574b..4104780de9 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -152,7 +152,7 @@ public:
void remove_all_overlapping_instantly();
// Dispatch the callbacks and removes from overlapping list
- void remove_overlapping_instantly(CollisionObjectBullet *p_object);
+ void remove_overlapping_instantly(CollisionObjectBullet *p_object, bool p_notify);
virtual void on_collision_filters_change();
virtual void on_collision_checker_start() {}
diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp
index 34aff68a4a..77f8df34cb 100644
--- a/modules/bullet/collision_object_bullet.cpp
+++ b/modules/bullet/collision_object_bullet.cpp
@@ -68,12 +68,10 @@ CollisionObjectBullet::CollisionObjectBullet(Type p_type) :
force_shape_reset(false) {}
CollisionObjectBullet::~CollisionObjectBullet() {
- // Remove all overlapping
+ // Remove all overlapping, notify is not required since godot take care of it
for (int i = areasOverlapped.size() - 1; 0 <= i; --i) {
- areasOverlapped[i]->remove_overlapping_instantly(this);
+ areasOverlapped[i]->remove_overlapping_instantly(this, /*Notify*/ false);
}
- // not required
- // areasOverlapped.clear();
destroyBulletCollisionObject();
}
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp
index 72c982bb0b..caa3d677dd 100644
--- a/modules/bullet/godot_result_callbacks.cpp
+++ b/modules/bullet/godot_result_callbacks.cpp
@@ -63,6 +63,9 @@ bool GodotClosestRayResultCallback::needsCollision(btBroadphaseProxy *proxy0) co
}
bool GodotAllConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) const {
+ if (count >= m_resultMax)
+ return false;
+
const bool needs = GodotFilterCallback::test_collision_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m_collisionFilterMask);
if (needs) {
btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject);
@@ -70,6 +73,7 @@ bool GodotAllConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) con
if (m_exclude->has(gObj->get_self())) {
return false;
}
+
return true;
} else {
return false;
@@ -87,7 +91,7 @@ btScalar GodotAllConvexResultCallback::addSingleResult(btCollisionWorld::LocalCo
result.collider = 0 == result.collider_id ? NULL : ObjectDB::get_instance(result.collider_id);
++count;
- return count < m_resultMax;
+ return 1; // not used by bullet
}
bool GodotKinClosestConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) const {
@@ -181,6 +185,9 @@ btScalar GodotAllContactResultCallback::addSingleResult(btManifoldPoint &cp, con
}
bool GodotContactPairContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) const {
+ if (m_count >= m_resultMax)
+ return false;
+
const bool needs = GodotFilterCallback::test_collision_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m_collisionFilterMask);
if (needs) {
btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject);
@@ -206,7 +213,7 @@ btScalar GodotContactPairContactResultCallback::addSingleResult(btManifoldPoint
++m_count;
- return m_count < m_resultMax;
+ return 1; // Not used by bullet
}
bool GodotRestInfoContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) const {
@@ -252,20 +259,17 @@ btScalar GodotRestInfoContactResultCallback::addSingleResult(btManifoldPoint &cp
m_collided = true;
}
- return cp.getDistance();
+ return 1; // Not used by bullet
}
void GodotDeepPenetrationContactResultCallback::addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorldOnB, btScalar depth) {
- // Has penetration
- if (m_penetration_distance < ABS(depth)) {
+ if (m_penetration_distance > depth) { // Has penetration?
bool isSwapped = m_manifoldPtr->getBody0() != m_body0Wrap->getCollisionObject();
-
m_penetration_distance = depth;
- m_pointCollisionObject = (isSwapped ? m_body0Wrap : m_body1Wrap)->getCollisionObject();
- m_other_compound_shape_index = isSwapped ? m_index1 : m_index0;
+ m_other_compound_shape_index = isSwapped ? m_index0 : m_index1;
m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld;
- m_pointWorld = isSwapped ? (pointInWorldOnB + normalOnBInWorld * depth) : pointInWorldOnB;
+ m_pointWorld = isSwapped ? (pointInWorldOnB + (normalOnBInWorld * depth)) : pointInWorldOnB;
}
}
diff --git a/modules/bullet/godot_result_callbacks.h b/modules/bullet/godot_result_callbacks.h
index 60493d4788..363051f24c 100644
--- a/modules/bullet/godot_result_callbacks.h
+++ b/modules/bullet/godot_result_callbacks.h
@@ -185,21 +185,18 @@ struct GodotDeepPenetrationContactResultCallback : public btManifoldResult {
btVector3 m_pointWorld;
btScalar m_penetration_distance;
int m_other_compound_shape_index;
- const btCollisionObject *m_pointCollisionObject;
GodotDeepPenetrationContactResultCallback(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) :
btManifoldResult(body0Wrap, body1Wrap),
- m_pointCollisionObject(NULL),
m_penetration_distance(0),
m_other_compound_shape_index(0) {}
void reset() {
- m_pointCollisionObject = NULL;
m_penetration_distance = 0;
}
bool hasHit() {
- return m_pointCollisionObject;
+ return m_penetration_distance < 0;
}
virtual void addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorldOnB, btScalar depth);
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 9cbf83689b..76d9614465 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -125,14 +125,13 @@ btScaledBvhTriangleMeshShape *ShapeBullet::create_shape_concave(btBvhTriangleMes
}
}
-btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size) {
+btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) {
const btScalar ignoredHeightScale(1);
- const btScalar fieldHeight(500); // Meters
const int YAxis = 1; // 0=X, 1=Y, 2=Z
const bool flipQuadEdges = false;
const void *heightsPtr = p_heights.read().ptr();
- return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, -fieldHeight, fieldHeight, YAxis, PHY_FLOAT, flipQuadEdges));
+ return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, p_min_height, p_max_height, YAxis, PHY_FLOAT, flipQuadEdges));
}
btRayShape *ShapeBullet::create_shape_ray(real_t p_length, bool p_slips_on_slope) {
@@ -387,19 +386,44 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) {
Dictionary d = p_data;
ERR_FAIL_COND(!d.has("width"));
ERR_FAIL_COND(!d.has("depth"));
- ERR_FAIL_COND(!d.has("cell_size"));
ERR_FAIL_COND(!d.has("heights"));
+ real_t l_min_height = 0.0;
+ real_t l_max_height = 0.0;
+
+ // If specified, min and max height will be used as precomputed values
+ if (d.has("min_height"))
+ l_min_height = d["min_height"];
+ if (d.has("max_height"))
+ l_max_height = d["max_height"];
+
+ ERR_FAIL_COND(l_min_height > l_max_height);
+
int l_width = d["width"];
int l_depth = d["depth"];
- real_t l_cell_size = d["cell_size"];
PoolVector<real_t> l_heights = d["heights"];
ERR_FAIL_COND(l_width <= 0);
ERR_FAIL_COND(l_depth <= 0);
- ERR_FAIL_COND(l_cell_size <= CMP_EPSILON);
- ERR_FAIL_COND(l_heights.size() != (width * depth));
- setup(heights, width, depth, cell_size);
+ ERR_FAIL_COND(l_heights.size() != (l_width * l_depth));
+
+ // Compute min and max heights if not specified.
+ if (!d.has("min_height") && !d.has("max_height")) {
+
+ PoolVector<real_t>::Read r = heights.read();
+ int heights_size = heights.size();
+
+ for (int i = 0; i < heights_size; ++i) {
+ real_t h = r[i];
+
+ if (h < l_min_height)
+ l_min_height = h;
+ else if (h > l_max_height)
+ l_max_height = h;
+ }
+ }
+
+ setup(l_heights, l_width, l_depth, l_min_height, l_max_height);
}
Variant HeightMapShapeBullet::get_data() const {
@@ -410,8 +434,14 @@ PhysicsServer::ShapeType HeightMapShapeBullet::get_type() const {
return PhysicsServer::SHAPE_HEIGHTMAP;
}
-void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size) {
+void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) {
+ // TODO cell size must be tweaked using localScaling, which is a shared property for all Bullet shapes
+
{ // Copy
+
+ // TODO If Godot supported 16-bit integer image format, we could share the same memory block for heightfields
+ // without having to copy anything, optimizing memory and loading performance (Bullet only reads and doesn't take ownership of the data).
+
const int heights_size = p_heights.size();
heights.resize(heights_size);
PoolVector<real_t>::Read p_heights_r = p_heights.read();
@@ -420,14 +450,16 @@ void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int
heights_w[i] = p_heights_r[i];
}
}
+
width = p_width;
depth = p_depth;
- cell_size = p_cell_size;
+ min_height = p_min_height;
+ max_height = p_max_height;
notifyShapeChanged();
}
btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) {
- btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, cell_size));
+ btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height));
cs->setLocalScaling(p_implicit_scale);
prepare(cs);
cs->setMargin(p_margin);
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index 2acba90e36..abeea0f9ce 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -85,7 +85,7 @@ public:
/// IMPORTANT: Remember to delete the shape interface by calling: delete my_shape->getMeshInterface();
static class btConvexPointCloudShape *create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
static class btScaledBvhTriangleMeshShape *create_shape_concave(btBvhTriangleMeshShape *p_mesh_shape, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
- static class btHeightfieldTerrainShape *create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size);
+ static class btHeightfieldTerrainShape *create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
static class btRayShape *create_shape_ray(real_t p_length, bool p_slips_on_slope);
};
@@ -199,7 +199,8 @@ public:
PoolVector<real_t> heights;
int width;
int depth;
- real_t cell_size;
+ real_t min_height;
+ real_t max_height;
HeightMapShapeBullet();
@@ -209,7 +210,7 @@ public:
virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
private:
- void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size);
+ void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
};
class RayShapeBullet : public ShapeBullet {
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index ab711fa6b9..51a76ff8c5 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -1120,7 +1120,7 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC
dispatcher->freeCollisionAlgorithm(algorithm);
if (contactPointResult.hasHit()) {
- r_delta_recover_movement += contactPointResult.m_pointNormalWorld * (contactPointResult.m_penetration_distance * p_recover_movement_scale);
+ r_delta_recover_movement += contactPointResult.m_pointNormalWorld * (contactPointResult.m_penetration_distance * -1 * p_recover_movement_scale);
if (r_recover_result) {
if (contactPointResult.m_penetration_distance < r_recover_result->penetration_distance) {
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index 42c3028f2c..897588385a 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -66,8 +66,169 @@ GDNativeLibrary::GDNativeLibrary() {
GDNativeLibrary::~GDNativeLibrary() {
}
+bool GDNativeLibrary::_set(const StringName &p_name, const Variant &p_property) {
+
+ String name = p_name;
+
+ if (name.begins_with("entry/")) {
+ String key = name.substr(6, name.length() - 6);
+
+ config_file->set_value("entry", key, p_property);
+
+ set_config_file(config_file);
+
+ return true;
+ }
+
+ if (name.begins_with("dependency/")) {
+ String key = name.substr(11, name.length() - 11);
+
+ config_file->set_value("dependencies", key, p_property);
+
+ set_config_file(config_file);
+
+ return true;
+ }
+
+ return false;
+}
+
+bool GDNativeLibrary::_get(const StringName &p_name, Variant &r_property) const {
+ String name = p_name;
+
+ if (name.begins_with("entry/")) {
+ String key = name.substr(6, name.length() - 6);
+
+ r_property = config_file->get_value("entry", key);
+
+ return true;
+ }
+
+ if (name.begins_with("dependency/")) {
+ String key = name.substr(11, name.length() - 11);
+
+ r_property = config_file->get_value("dependencies", key);
+
+ return true;
+ }
+
+ return false;
+}
+
+void GDNativeLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
+ // set entries
+ List<String> entry_key_list;
+
+ if (config_file->has_section("entry"))
+ config_file->get_section_keys("entry", &entry_key_list);
+
+ for (List<String>::Element *E = entry_key_list.front(); E; E = E->next()) {
+ String key = E->get();
+
+ PropertyInfo prop;
+
+ prop.type = Variant::STRING;
+ prop.name = "entry/" + key;
+
+ p_list->push_back(prop);
+ }
+
+ // set dependencies
+ List<String> dependency_key_list;
+
+ if (config_file->has_section("dependencies"))
+ config_file->get_section_keys("dependencies", &dependency_key_list);
+
+ for (List<String>::Element *E = dependency_key_list.front(); E; E = E->next()) {
+ String key = E->get();
+
+ PropertyInfo prop;
+
+ prop.type = Variant::STRING;
+ prop.name = "dependency/" + key;
+
+ p_list->push_back(prop);
+ }
+}
+
+void GDNativeLibrary::set_config_file(Ref<ConfigFile> p_config_file) {
+
+ set_singleton(p_config_file->get_value("general", "singleton", default_singleton));
+ set_load_once(p_config_file->get_value("general", "load_once", default_load_once));
+ set_symbol_prefix(p_config_file->get_value("general", "symbol_prefix", default_symbol_prefix));
+ set_reloadable(p_config_file->get_value("general", "reloadable", default_reloadable));
+
+ String entry_lib_path;
+ {
+
+ List<String> entry_keys;
+
+ if (p_config_file->has_section("entry"))
+ p_config_file->get_section_keys("entry", &entry_keys);
+
+ for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
+ String key = E->get();
+
+ Vector<String> tags = key.split(".");
+
+ bool skip = false;
+ for (int i = 0; i < tags.size(); i++) {
+ bool has_feature = OS::get_singleton()->has_feature(tags[i]);
+
+ if (!has_feature) {
+ skip = true;
+ break;
+ }
+ }
+
+ if (skip) {
+ continue;
+ }
+
+ entry_lib_path = p_config_file->get_value("entry", key);
+ break;
+ }
+ }
+
+ Vector<String> dependency_paths;
+ {
+
+ List<String> dependency_keys;
+
+ if (p_config_file->has_section("dependencies"))
+ p_config_file->get_section_keys("dependencies", &dependency_keys);
+
+ for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) {
+ String key = E->get();
+
+ Vector<String> tags = key.split(".");
+
+ bool skip = false;
+ for (int i = 0; i < tags.size(); i++) {
+ bool has_feature = OS::get_singleton()->has_feature(tags[i]);
+
+ if (!has_feature) {
+ skip = true;
+ break;
+ }
+ }
+
+ if (skip) {
+ continue;
+ }
+
+ dependency_paths = p_config_file->get_value("dependencies", key);
+ break;
+ }
+ }
+
+ current_library_path = entry_lib_path;
+ current_dependencies = dependency_paths;
+}
+
void GDNativeLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_config_file"), &GDNativeLibrary::get_config_file);
+ ClassDB::bind_method(D_METHOD("set_config_file", "config_file"), &GDNativeLibrary::set_config_file);
ClassDB::bind_method(D_METHOD("get_current_library_path"), &GDNativeLibrary::get_current_library_path);
ClassDB::bind_method(D_METHOD("get_current_dependencies"), &GDNativeLibrary::get_current_dependencies);
@@ -82,6 +243,8 @@ void GDNativeLibrary::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_symbol_prefix", "symbol_prefix"), &GDNativeLibrary::set_symbol_prefix);
ClassDB::bind_method(D_METHOD("set_reloadable", "reloadable"), &GDNativeLibrary::set_reloadable);
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "config_file", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile"), "set_config_file", "get_config_file");
+
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "load_once"), "set_load_once", "should_load_once");
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "singleton"), "set_singleton", "is_singleton");
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "symbol_prefix"), "set_symbol_prefix", "get_symbol_prefix");
@@ -337,73 +500,7 @@ RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_or
*r_error = err;
}
- lib->set_singleton(config->get_value("general", "singleton", default_singleton));
- lib->set_load_once(config->get_value("general", "load_once", default_load_once));
- lib->set_symbol_prefix(config->get_value("general", "symbol_prefix", default_symbol_prefix));
- lib->set_reloadable(config->get_value("general", "reloadable", default_reloadable));
-
- String entry_lib_path;
- {
-
- List<String> entry_keys;
- config->get_section_keys("entry", &entry_keys);
-
- for (List<String>::Element *E = entry_keys.front(); E; E = E->next()) {
- String key = E->get();
-
- Vector<String> tags = key.split(".");
-
- bool skip = false;
- for (int i = 0; i < tags.size(); i++) {
- bool has_feature = OS::get_singleton()->has_feature(tags[i]);
-
- if (!has_feature) {
- skip = true;
- break;
- }
- }
-
- if (skip) {
- continue;
- }
-
- entry_lib_path = config->get_value("entry", key);
- break;
- }
- }
-
- Vector<String> dependency_paths;
- {
-
- List<String> dependency_keys;
- config->get_section_keys("dependencies", &dependency_keys);
-
- for (List<String>::Element *E = dependency_keys.front(); E; E = E->next()) {
- String key = E->get();
-
- Vector<String> tags = key.split(".");
-
- bool skip = false;
- for (int i = 0; i < tags.size(); i++) {
- bool has_feature = OS::get_singleton()->has_feature(tags[i]);
-
- if (!has_feature) {
- skip = true;
- break;
- }
- }
-
- if (skip) {
- continue;
- }
-
- dependency_paths = config->get_value("dependencies", key);
- break;
- }
- }
-
- lib->current_library_path = entry_lib_path;
- lib->current_dependencies = dependency_paths;
+ lib->set_config_file(config);
return lib;
}
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 3298ea950f..b17bb94f1c 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -66,8 +66,14 @@ public:
GDNativeLibrary();
~GDNativeLibrary();
+ virtual bool _set(const StringName &p_name, const Variant &p_property);
+ virtual bool _get(const StringName &p_name, Variant &r_property) const;
+ virtual void _get_property_list(List<PropertyInfo> *p_list) const;
+
_FORCE_INLINE_ Ref<ConfigFile> get_config_file() { return config_file; }
+ void set_config_file(Ref<ConfigFile> p_config_file);
+
// things that change per-platform
// so there are no setters for this
_FORCE_INLINE_ String get_current_library_path() const {
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 7f5dbc12be..ab0f0e0a50 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -1168,24 +1168,6 @@ godot_string GDAPI godot_string_c_unescape(const godot_string *p_self) {
return result;
}
-godot_string GDAPI godot_string_http_escape(const godot_string *p_self) {
- const String *self = (const String *)p_self;
- godot_string result;
- String return_value = self->http_escape();
- memnew_placement(&result, String(return_value));
-
- return result;
-}
-
-godot_string GDAPI godot_string_http_unescape(const godot_string *p_self) {
- const String *self = (const String *)p_self;
- godot_string result;
- String return_value = self->http_unescape();
- memnew_placement(&result, String(return_value));
-
- return result;
-}
-
godot_string GDAPI godot_string_json_escape(const godot_string *p_self) {
const String *self = (const String *)p_self;
godot_string result;
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index a8919f7130..9da2a69360 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5468,20 +5468,6 @@
]
},
{
- "name": "godot_string_http_escape",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
- "name": "godot_string_http_unescape",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
"name": "godot_string_json_escape",
"return_type": "godot_string",
"arguments": [
@@ -5822,6 +5808,23 @@
]
},
{
+ "name": "godot_nativescript_set_global_type_tag",
+ "return_type": "void",
+ "arguments": [
+ ["int", "p_idx"],
+ ["const char *", "p_name"],
+ ["const void *", "p_type_tag"]
+ ]
+ },
+ {
+ "name": "godot_nativescript_get_global_type_tag",
+ "return_type": "const void *",
+ "arguments": [
+ ["int", "p_idx"],
+ ["const char *", "p_name"]
+ ]
+ },
+ {
"name": "godot_nativescript_set_type_tag",
"return_type": "void",
"arguments": [
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 73245160c1..8fc59e21da 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -228,17 +228,14 @@ godot_string GDAPI godot_string_simplify_path(const godot_string *p_self);
godot_string GDAPI godot_string_c_escape(const godot_string *p_self);
godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self);
godot_string GDAPI godot_string_c_unescape(const godot_string *p_self);
-godot_string GDAPI godot_string_http_escape(const godot_string *p_self);
-godot_string GDAPI godot_string_http_unescape(const godot_string *p_self);
+godot_string GDAPI godot_string_percent_decode(const godot_string *p_self);
+godot_string GDAPI godot_string_percent_encode(const godot_string *p_self);
godot_string GDAPI godot_string_json_escape(const godot_string *p_self);
godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line);
godot_string GDAPI godot_string_xml_escape(const godot_string *p_self);
godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self);
godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self);
-godot_string GDAPI godot_string_percent_decode(const godot_string *p_self);
-godot_string GDAPI godot_string_percent_encode(const godot_string *p_self);
-
godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix);
godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self);
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index de47ec55cc..cfbe16fa7d 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -214,13 +214,16 @@ void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle,
// type tag API
+void GDAPI godot_nativescript_set_global_type_tag(int p_idx, const char *p_name, const void *p_type_tag);
+const void GDAPI *godot_nativescript_get_global_type_tag(int p_idx, const char *p_name);
+
void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag);
const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object);
// instance binding API
typedef struct {
- GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, godot_object *);
+ GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, const void *, godot_object *);
GDCALLINGCONV void (*free_instance_binding_data)(void *, void *);
void *data;
GDCALLINGCONV void (*free_func)(void *);
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index aea595d0f0..ace2ecac5c 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -313,6 +313,14 @@ void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle,
signal->get().documentation = *(String *)&p_documentation;
}
+void GDAPI godot_nativescript_set_global_type_tag(int p_idx, const char *p_name, const void *p_type_tag) {
+ NativeScriptLanguage::get_singleton()->set_global_type_tag(p_idx, StringName(p_name), p_type_tag);
+}
+
+const void GDAPI *godot_nativescript_get_global_type_tag(int p_idx, const char *p_name) {
+ return NativeScriptLanguage::get_singleton()->get_global_type_tag(p_idx, StringName(p_name));
+}
+
void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag) {
String *s = (String *)p_gdnative_handle;
@@ -331,13 +339,11 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object)
const Object *o = (Object *)p_object;
if (!o->get_script_instance()) {
- ERR_EXPLAIN("Attempted to get type tag on an object without a script!");
- ERR_FAIL_V(NULL);
+ return NULL;
} else {
NativeScript *script = Object::cast_to<NativeScript>(o->get_script_instance()->get_script().ptr());
if (!script) {
- ERR_EXPLAIN("Attempted to get type tag on an object without a nativescript attached");
- ERR_FAIL_V(NULL);
+ return NULL;
}
if (script->get_script_desc())
@@ -347,10 +353,6 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object)
return NULL;
}
-#ifdef __cplusplus
-}
-#endif
-
int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions) {
return NativeScriptLanguage::get_singleton()->register_binding_functions(p_binding_functions);
}
@@ -362,3 +364,7 @@ void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_i
void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object) {
return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object);
}
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index ff31035036..d255148e0f 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -55,12 +55,6 @@
#include "editor/editor_node.h"
#endif
-//
-//
-// Script stuff
-//
-//
-
void NativeScript::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_class_name", "class_name"), &NativeScript::set_class_name);
ClassDB::bind_method(D_METHOD("get_class_name"), &NativeScript::get_class_name);
@@ -528,12 +522,6 @@ NativeScript::~NativeScript() {
#endif
}
- //
- //
- // ScriptInstance stuff
- //
- //
-
#define GET_SCRIPT_DESC() script->get_script_desc()
void NativeScriptInstance::_ml_call_reversed(NativeScriptDesc *script_data, const StringName &p_method, const Variant **p_args, int p_argcount) {
@@ -872,12 +860,6 @@ NativeScriptInstance::~NativeScriptInstance() {
}
}
-//
-//
-// ScriptingLanguage stuff
-//
-//
-
NativeScriptLanguage *NativeScriptLanguage::singleton;
void NativeScriptLanguage::_unload_stuff(bool p_reload) {
@@ -1195,8 +1177,11 @@ void *NativeScriptLanguage::get_instance_binding_data(int p_idx, Object *p_objec
}
if (!(*binding_data)[p_idx]) {
+
+ const void *global_type_tag = global_type_tags[p_idx].get(p_object->get_class_name());
+
// no binding data yet, soooooo alloc new one \o/
- (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, (godot_object *)p_object);
+ (*binding_data)[p_idx] = binding_functions[p_idx].second.alloc_instance_binding_data(binding_functions[p_idx].second.data, global_type_tag, (godot_object *)p_object);
}
return (*binding_data)[p_idx];
@@ -1238,6 +1223,27 @@ void NativeScriptLanguage::free_instance_binding_data(void *p_data) {
delete &binding_data;
}
+void NativeScriptLanguage::set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag) {
+ if (!global_type_tags.has(p_idx)) {
+ global_type_tags.insert(p_idx, HashMap<StringName, const void *>());
+ }
+
+ HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
+
+ tags.set(p_class_name, p_type_tag);
+}
+
+const void *NativeScriptLanguage::get_global_type_tag(int p_idx, StringName p_class_name) const {
+ if (!global_type_tags.has(p_idx))
+ return NULL;
+
+ const HashMap<StringName, const void *> &tags = global_type_tags[p_idx];
+
+ const void *tag = tags.get(p_class_name);
+
+ return tag;
+}
+
#ifndef NO_THREADS
void NativeScriptLanguage::defer_init_library(Ref<GDNativeLibrary> lib, NativeScript *script) {
MutexLock lock(mutex);
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index 17b6ddc747..68a8126a32 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -36,6 +36,7 @@
#include "core/self_list.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
+#include "oa_hash_map.h"
#include "ordered_hash_map.h"
#include "os/thread_safe.h"
#include "scene/main/node.h"
@@ -240,6 +241,8 @@ private:
Vector<Pair<bool, godot_instance_binding_functions> > binding_functions;
Set<Vector<void *> *> binding_instances;
+ Map<int, HashMap<StringName, const void *> > global_type_tags;
+
public:
// These two maps must only be touched on the main thread
Map<String, Map<StringName, NativeScriptDesc> > library_classes;
@@ -323,6 +326,9 @@ public:
virtual void *alloc_instance_binding_data(Object *p_object);
virtual void free_instance_binding_data(void *p_data);
+
+ void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag);
+ const void *get_global_type_tag(int p_idx, StringName p_class_name) const;
};
inline NativeScriptDesc *NativeScript::get_script_desc() const {
diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp
index 8888f9e157..924abf29df 100644
--- a/modules/gdnative/pluginscript/register_types.cpp
+++ b/modules/gdnative/pluginscript/register_types.cpp
@@ -64,7 +64,7 @@ static Error _check_language_desc(const godot_pluginscript_language_desc *desc)
// desc->make_function is not mandatory
// desc->complete_code is not mandatory
// desc->auto_indent_code is not mandatory
- // desc->add_global_constant is not mandatory
+ ERR_FAIL_COND_V(!desc->add_global_constant, ERR_BUG);
// desc->debug_get_error is not mandatory
// desc->debug_get_stack_level_count is not mandatory
// desc->debug_get_stack_level_line is not mandatory
@@ -78,7 +78,7 @@ static Error _check_language_desc(const godot_pluginscript_language_desc *desc)
// desc->profiling_stop is not mandatory
// desc->profiling_get_accumulated_data is not mandatory
// desc->profiling_get_frame_data is not mandatory
- // desc->frame is not mandatory
+ // desc->profiling_frame is not mandatory
ERR_FAIL_COND_V(!desc->script_desc.init, ERR_BUG);
ERR_FAIL_COND_V(!desc->script_desc.finish, ERR_BUG);
diff --git a/modules/gdscript/gdscript_highlighter.cpp b/modules/gdscript/gdscript_highlighter.cpp
new file mode 100644
index 0000000000..5b8b652c29
--- /dev/null
+++ b/modules/gdscript/gdscript_highlighter.cpp
@@ -0,0 +1,278 @@
+/*************************************************************************/
+/* gdscript_highlighter.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdscript_highlighter.h"
+#include "scene/gui/text_edit.h"
+
+inline bool _is_symbol(CharType c) {
+
+ return is_symbol(c);
+}
+
+static bool _is_text_char(CharType c) {
+
+ return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
+}
+
+static bool _is_whitespace(CharType c) {
+ return c == '\t' || c == ' ';
+}
+
+static bool _is_char(CharType c) {
+
+ return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || c == '_';
+}
+
+static bool _is_number(CharType c) {
+ return (c >= '0' && c <= '9');
+}
+
+static bool _is_hex_symbol(CharType c) {
+ return ((c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'));
+}
+
+Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line) {
+ Map<int, TextEdit::HighlighterInfo> color_map;
+
+ bool prev_is_char = false;
+ bool prev_is_number = false;
+ bool in_keyword = false;
+ bool in_word = false;
+ bool in_function_name = false;
+ bool in_member_variable = false;
+ bool is_hex_notation = false;
+ Color keyword_color;
+ Color color;
+
+ int in_region = -1;
+ int deregion = 0;
+ for (int i = 0; i < p_line; i++) {
+ int ending_color_region = text_editor->_get_line_ending_color_region(i);
+ if (in_region == -1) {
+ in_region = ending_color_region;
+ } else if (in_region == ending_color_region) {
+ in_region = -1;
+ } else {
+ const Map<int, TextEdit::Text::ColorRegionInfo> &cri_map = text_editor->_get_line_color_region_info(i);
+ for (const Map<int, TextEdit::Text::ColorRegionInfo>::Element *E = cri_map.front(); E; E = E->next()) {
+ const TextEdit::Text::ColorRegionInfo &cri = E->get();
+ if (cri.region == in_region) {
+ in_region = -1;
+ }
+ }
+ }
+ }
+
+ const Map<int, TextEdit::Text::ColorRegionInfo> cri_map = text_editor->_get_line_color_region_info(p_line);
+ const String &str = text_editor->get_line(p_line);
+ Color prev_color;
+ for (int j = 0; j < str.length(); j++) {
+ TextEdit::HighlighterInfo highlighter_info;
+
+ if (deregion > 0) {
+ deregion--;
+ if (deregion == 0) {
+ in_region = -1;
+ }
+ }
+
+ if (deregion != 0) {
+ if (color != prev_color) {
+ prev_color = color;
+ highlighter_info.color = color;
+ color_map[j] = highlighter_info;
+ }
+ continue;
+ }
+
+ color = font_color;
+
+ bool is_char = _is_text_char(str[j]);
+ bool is_symbol = _is_symbol(str[j]);
+ bool is_number = _is_number(str[j]);
+
+ // allow ABCDEF in hex notation
+ if (is_hex_notation && (_is_hex_symbol(str[j]) || is_number)) {
+ is_number = true;
+ } else {
+ is_hex_notation = false;
+ }
+
+ // check for dot or underscore or 'x' for hex notation in floating point number
+ if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) {
+ is_number = true;
+ is_symbol = false;
+ is_char = false;
+
+ if (str[j] == 'x' && str[j - 1] == '0') {
+ is_hex_notation = true;
+ }
+ }
+
+ if (!in_word && _is_char(str[j]) && !is_number) {
+ in_word = true;
+ }
+
+ if ((in_keyword || in_word) && !is_hex_notation) {
+ is_number = false;
+ }
+
+ if (is_symbol && str[j] != '.' && in_word) {
+ in_word = false;
+ }
+
+ if (is_symbol && cri_map.has(j)) {
+ const TextEdit::Text::ColorRegionInfo &cri = cri_map[j];
+
+ if (in_region == -1) {
+ if (!cri.end) {
+ in_region = cri.region;
+ }
+ } else {
+ TextEdit::ColorRegion cr = text_editor->_get_color_region(cri.region);
+ if (in_region == cri.region && !cr.line_only) { //ignore otherwise
+ if (cri.end || cr.eq) {
+ deregion = cr.eq ? cr.begin_key.length() : cr.end_key.length();
+ }
+ }
+ }
+ }
+
+ if (!is_char) {
+ in_keyword = false;
+ }
+
+ if (in_region == -1 && !in_keyword && is_char && !prev_is_char) {
+
+ int to = j;
+ while (to < str.length() && _is_text_char(str[to]))
+ to++;
+
+ String word = str.substr(j, to - j);
+ Color col = Color();
+ if (text_editor->has_keyword_color(word)) {
+ col = text_editor->get_keyword_color(word);
+ } else if (text_editor->has_member_color(word)) {
+ col = text_editor->get_member_color(word);
+ for (int k = j - 1; k >= 0; k--) {
+ if (str[k] == '.') {
+ col = Color(); //member indexing not allowed
+ break;
+ } else if (str[k] > 32) {
+ break;
+ }
+ }
+ }
+
+ if (col != Color()) {
+ in_keyword = true;
+ keyword_color = col;
+ }
+ }
+
+ if (!in_function_name && in_word && !in_keyword) {
+
+ int k = j;
+ while (k < str.length() && !_is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') {
+ k++;
+ }
+
+ // check for space between name and bracket
+ while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) {
+ k++;
+ }
+
+ if (str[k] == '(') {
+ in_function_name = true;
+ }
+ }
+
+ if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) {
+ int k = j;
+ while (k > 0 && !_is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') {
+ k--;
+ }
+
+ if (str[k] == '.') {
+ in_member_variable = true;
+ }
+ }
+
+ if (is_symbol) {
+ in_function_name = false;
+ in_member_variable = false;
+ }
+
+ if (in_region >= 0)
+ color = text_editor->_get_color_region(in_region).color;
+ else if (in_keyword)
+ color = keyword_color;
+ else if (in_member_variable)
+ color = member_color;
+ else if (in_function_name)
+ color = function_color;
+ else if (is_symbol)
+ color = symbol_color;
+ else if (is_number)
+ color = number_color;
+
+ prev_is_char = is_char;
+ prev_is_number = is_number;
+
+ if (color != prev_color) {
+ prev_color = color;
+ highlighter_info.color = color;
+ color_map[j] = highlighter_info;
+ }
+ }
+ return color_map;
+}
+
+String GDScriptSyntaxHighlighter::get_name() {
+ return "GDScript";
+}
+
+List<String> GDScriptSyntaxHighlighter::get_supported_languages() {
+ List<String> languages;
+ languages.push_back("GDScript");
+ return languages;
+}
+
+void GDScriptSyntaxHighlighter::_update_cache() {
+ font_color = text_editor->get_color("font_color");
+ symbol_color = text_editor->get_color("symbol_color");
+ function_color = text_editor->get_color("function_color");
+ number_color = text_editor->get_color("number_color");
+ member_color = text_editor->get_color("member_variable_color");
+}
+
+SyntaxHighlighter *GDScriptSyntaxHighlighter::create() {
+ return memnew(GDScriptSyntaxHighlighter);
+}
diff --git a/modules/gdscript/gdscript_highlighter.h b/modules/gdscript/gdscript_highlighter.h
new file mode 100644
index 0000000000..ef1bdd4103
--- /dev/null
+++ b/modules/gdscript/gdscript_highlighter.h
@@ -0,0 +1,56 @@
+/*************************************************************************/
+/* gdscript_highlighter.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_HIGHLIGHTER_H
+#define GDSCRIPT_HIGHLIGHTER_H
+
+#include "scene/gui/text_edit.h"
+
+class GDScriptSyntaxHighlighter : public SyntaxHighlighter {
+private:
+ // colours
+ Color font_color;
+ Color symbol_color;
+ Color function_color;
+ Color built_in_type_color;
+ Color number_color;
+ Color member_color;
+
+public:
+ static SyntaxHighlighter *create();
+
+ virtual void _update_cache();
+ virtual Map<int, TextEdit::HighlighterInfo> _get_line_syntax_highlighting(int p_line);
+
+ virtual String get_name();
+ virtual List<String> get_supported_languages();
+};
+
+#endif // GDSCRIPT_HIGHLIGHTER_H
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 95efcda80f..85c94c3596 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -31,6 +31,7 @@
#include "register_types.h"
#include "gdscript.h"
+#include "gdscript_highlighter.h"
#include "gdscript_tokenizer.h"
#include "io/file_access_encrypted.h"
#include "io/resource_loader.h"
@@ -92,6 +93,7 @@ void register_gdscript_types() {
ResourceSaver::add_resource_format_saver(resource_saver_gd);
#ifdef TOOLS_ENABLED
+ ScriptEditor::register_create_syntax_highlighter_function(GDScriptSyntaxHighlighter::create);
EditorNode::add_init_callback(_editor_init);
#endif
}
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 869492232c..f523eef895 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -1046,14 +1046,14 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q);
options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E);
options->get_popup()->add_separator();
- options->get_popup()->add_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED);
+ options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true);
- options->get_popup()->add_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE);
- options->get_popup()->add_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW);
+ options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE);
+ options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW);
options->get_popup()->add_separator();
- options->get_popup()->add_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z);
- options->get_popup()->add_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X);
- options->get_popup()->add_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C);
+ options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z);
+ options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X);
+ options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 69503e631c..eb10c5e99f 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -3236,6 +3236,12 @@ void VisualScriptEditor::_member_option(int p_option) {
}
}
+void VisualScriptEditor::add_syntax_highlighter(SyntaxHighlighter *p_highlighter) {
+}
+
+void VisualScriptEditor::set_syntax_highlighter(SyntaxHighlighter *p_highlighter) {
+}
+
void VisualScriptEditor::_bind_methods() {
ClassDB::bind_method("_member_button", &VisualScriptEditor::_member_button);
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 80bbf142d9..72b5e09222 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -246,6 +246,9 @@ protected:
static void _bind_methods();
public:
+ virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter);
+ virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter);
+
virtual void apply_code();
virtual Ref<Script> get_edited_script() const;
virtual Vector<String> get_functions();