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-rw-r--r--modules/bullet/godot_result_callbacks.cpp5
-rw-r--r--modules/bullet/rigid_body_bullet.cpp39
-rw-r--r--modules/bullet/rigid_body_bullet.h1
-rw-r--r--modules/mono/editor/csharp_project.cpp6
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp18
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp6
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp5
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h9
-rw-r--r--modules/opus/register_types.cpp15
10 files changed, 70 insertions, 36 deletions
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp
index cbf30c8a2e..37e45cfff8 100644
--- a/modules/bullet/godot_result_callbacks.cpp
+++ b/modules/bullet/godot_result_callbacks.cpp
@@ -142,6 +142,9 @@ bool GodotAllContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) co
btScalar GodotAllContactResultCallback::addSingleResult(btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1) {
+ if (m_count >= m_resultMax)
+ return cp.getDistance();
+
if (cp.getDistance() <= 0) {
PhysicsDirectSpaceState::ShapeResult &result = m_results[m_count];
@@ -165,7 +168,7 @@ btScalar GodotAllContactResultCallback::addSingleResult(btManifoldPoint &cp, con
++m_count;
}
- return m_count < m_resultMax;
+ return cp.getDistance();
}
bool GodotContactPairContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) const {
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 669b2c3f0c..5e736c1856 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -264,6 +264,7 @@ RigidBodyBullet::RigidBodyBullet() :
can_sleep(true),
force_integration_callback(NULL),
isTransformChanged(false),
+ previousActiveState(true),
maxCollisionsDetection(0),
collisionsCount(0),
maxAreasWhereIam(10),
@@ -287,6 +288,7 @@ RigidBodyBullet::RigidBodyBullet() :
for (int i = areasWhereIam.size() - 1; 0 <= i; --i) {
areasWhereIam[i] = NULL;
}
+ btBody->setSleepingThresholds(0.2, 0.2);
}
RigidBodyBullet::~RigidBodyBullet() {
@@ -337,7 +339,7 @@ void RigidBodyBullet::set_space(SpaceBullet *p_space) {
void RigidBodyBullet::dispatch_callbacks() {
/// The check isTransformChanged is necessary in order to call integrated forces only when the first transform is sent
- if (btBody->isActive() && force_integration_callback && isTransformChanged) {
+ if ((btBody->isActive() || previousActiveState != btBody->isActive()) && force_integration_callback && isTransformChanged) {
BulletPhysicsDirectBodyState *bodyDirect = BulletPhysicsDirectBodyState::get_singleton(this);
@@ -364,6 +366,8 @@ void RigidBodyBullet::dispatch_callbacks() {
/// Lock axis
btBody->setLinearVelocity(btBody->getLinearVelocity() * btBody->getLinearFactor());
btBody->setAngularVelocity(btBody->getAngularVelocity() * btBody->getAngularFactor());
+
+ previousActiveState = btBody->isActive();
}
void RigidBodyBullet::set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata) {
@@ -580,7 +584,8 @@ Variant RigidBodyBullet::get_state(PhysicsServer::BodyState p_state) const {
void RigidBodyBullet::apply_central_impulse(const Vector3 &p_impulse) {
btVector3 btImpu;
G_TO_B(p_impulse, btImpu);
- btBody->activate();
+ if (Vector3() != p_impulse)
+ btBody->activate();
btBody->applyCentralImpulse(btImpu);
}
@@ -589,14 +594,16 @@ void RigidBodyBullet::apply_impulse(const Vector3 &p_pos, const Vector3 &p_impul
btVector3 btPos;
G_TO_B(p_impulse, btImpu);
G_TO_B(p_pos, btPos);
- btBody->activate();
+ if (Vector3() != p_impulse)
+ btBody->activate();
btBody->applyImpulse(btImpu, btPos);
}
void RigidBodyBullet::apply_torque_impulse(const Vector3 &p_impulse) {
btVector3 btImp;
G_TO_B(p_impulse, btImp);
- btBody->activate();
+ if (Vector3() != p_impulse)
+ btBody->activate();
btBody->applyTorqueImpulse(btImp);
}
@@ -605,28 +612,32 @@ void RigidBodyBullet::apply_force(const Vector3 &p_force, const Vector3 &p_pos)
btVector3 btPos;
G_TO_B(p_force, btForce);
G_TO_B(p_pos, btPos);
- btBody->activate();
+ if (Vector3() != p_force)
+ btBody->activate();
btBody->applyForce(btForce, btPos);
}
void RigidBodyBullet::apply_central_force(const Vector3 &p_force) {
btVector3 btForce;
G_TO_B(p_force, btForce);
- btBody->activate();
+ if (Vector3() != p_force)
+ btBody->activate();
btBody->applyCentralForce(btForce);
}
void RigidBodyBullet::apply_torque(const Vector3 &p_torque) {
btVector3 btTorq;
G_TO_B(p_torque, btTorq);
- btBody->activate();
+ if (Vector3() != p_torque)
+ btBody->activate();
btBody->applyTorque(btTorq);
}
void RigidBodyBullet::set_applied_force(const Vector3 &p_force) {
btVector3 btVec = btBody->getTotalTorque();
- btBody->activate();
+ if (Vector3() != p_force)
+ btBody->activate();
btBody->clearForces();
btBody->applyTorque(btVec);
@@ -644,7 +655,8 @@ Vector3 RigidBodyBullet::get_applied_force() const {
void RigidBodyBullet::set_applied_torque(const Vector3 &p_torque) {
btVector3 btVec = btBody->getTotalForce();
- btBody->activate();
+ if (Vector3() != p_torque)
+ btBody->activate();
btBody->clearForces();
btBody->applyCentralForce(btVec);
@@ -711,7 +723,8 @@ bool RigidBodyBullet::is_continuous_collision_detection_enabled() const {
void RigidBodyBullet::set_linear_velocity(const Vector3 &p_velocity) {
btVector3 btVec;
G_TO_B(p_velocity, btVec);
- btBody->activate();
+ if (Vector3() != p_velocity)
+ btBody->activate();
btBody->setLinearVelocity(btVec);
}
@@ -724,7 +737,8 @@ Vector3 RigidBodyBullet::get_linear_velocity() const {
void RigidBodyBullet::set_angular_velocity(const Vector3 &p_velocity) {
btVector3 btVec;
G_TO_B(p_velocity, btVec);
- btBody->activate();
+ if (Vector3() != p_velocity)
+ btBody->activate();
btBody->setAngularVelocity(btVec);
}
@@ -833,6 +847,9 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) {
void RigidBodyBullet::reload_space_override_modificator() {
+ if (!is_active())
+ return;
+
Vector3 newGravity(space->get_gravity_direction() * space->get_gravity_magnitude());
real_t newLinearDamp(linearDamp);
real_t newAngularDamp(angularDamp);
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index c0eb148e24..c3b72172d9 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -207,6 +207,7 @@ private:
bool isScratchedSpaceOverrideModificator;
bool isTransformChanged;
+ bool previousActiveState; // Last check state
ForceIntegrationCallback *force_integration_callback;
diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp
index 9a1efb4423..d5819a4ca3 100644
--- a/modules/mono/editor/csharp_project.cpp
+++ b/modules/mono/editor/csharp_project.cpp
@@ -54,7 +54,7 @@ String generate_core_api_project(const String &p_dir, const Vector<String> &p_fi
ERR_FAIL_V(String());
}
- return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : "";
+ return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : String();
}
String generate_editor_api_project(const String &p_dir, const String &p_core_dll_path, const Vector<String> &p_files) {
@@ -75,7 +75,7 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll
ERR_FAIL_V(String());
}
- return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : "";
+ return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : String();
}
String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files) {
@@ -96,7 +96,7 @@ String generate_game_project(const String &p_dir, const String &p_name, const Ve
ERR_FAIL_V(String());
}
- return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : "";
+ return ret ? GDMonoMarshal::mono_string_to_godot((MonoString *)ret) : String();
}
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include) {
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 1bc1e8a515..1e61646769 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -50,9 +50,9 @@ GodotSharpEditor *GodotSharpEditor::singleton = NULL;
bool GodotSharpEditor::_create_project_solution() {
- EditorProgress pr("create_csharp_solution", "Generating solution...", 2);
+ EditorProgress pr("create_csharp_solution", TTR("Generating solution..."), 2);
- pr.step("Generating C# project...");
+ pr.step(TTR("Generating C# project..."));
String path = OS::get_singleton()->get_resource_dir();
String name = ProjectSettings::get_singleton()->get("application/config/name");
@@ -67,7 +67,7 @@ bool GodotSharpEditor::_create_project_solution() {
NETSolution solution(name);
if (!solution.set_path(path)) {
- show_error_dialog("Failed to create solution.");
+ show_error_dialog(TTR("Failed to create solution."));
return false;
}
@@ -79,7 +79,7 @@ bool GodotSharpEditor::_create_project_solution() {
Error sln_error = solution.save();
if (sln_error != OK) {
- show_error_dialog("Failed to save solution.");
+ show_error_dialog(TTR("Failed to save solution."));
return false;
}
@@ -89,13 +89,13 @@ bool GodotSharpEditor::_create_project_solution() {
if (!GodotSharpBuilds::make_api_sln(GodotSharpBuilds::API_EDITOR))
return false;
- pr.step("Done");
+ pr.step(TTR("Done"));
// Here, after all calls to progress_task_step
call_deferred("_remove_create_sln_menu_option");
} else {
- show_error_dialog("Failed to create C# project.");
+ show_error_dialog(TTR("Failed to create C# project."));
}
return true;
@@ -194,14 +194,14 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
error_dialog = memnew(AcceptDialog);
editor->get_gui_base()->add_child(error_dialog);
- bottom_panel_btn = editor->add_bottom_panel_item("Mono", memnew(MonoBottomPanel(editor)));
+ bottom_panel_btn = editor->add_bottom_panel_item(TTR("Mono"), memnew(MonoBottomPanel(editor)));
godotsharp_builds = memnew(GodotSharpBuilds);
editor->add_child(memnew(MonoReloadNode));
menu_button = memnew(MenuButton);
- menu_button->set_text("Mono");
+ menu_button->set_text(TTR("Mono"));
menu_popup = menu_button->get_popup();
String sln_path = GodotSharpDirs::get_project_sln_path();
@@ -209,7 +209,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
if (!FileAccess::exists(sln_path) || !FileAccess::exists(csproj_path)) {
bottom_panel_btn->hide();
- menu_popup->add_item("Create C# solution", MENU_CREATE_SLN);
+ menu_popup->add_item(TTR("Create C# solution"), MENU_CREATE_SLN);
}
menu_popup->connect("id_pressed", this, "_menu_option_pressed");
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 31dc09856a..be714026ad 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -197,7 +197,7 @@ MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
panel_builds_tab->add_child(toolbar_hbc);
ToolButton *build_project_btn = memnew(ToolButton);
- build_project_btn->set_text("Build Project");
+ build_project_btn->set_text(TTR("Build Project"));
build_project_btn->set_focus_mode(FOCUS_NONE);
build_project_btn->connect("pressed", this, "_build_project_pressed");
toolbar_hbc->add_child(build_project_btn);
@@ -205,7 +205,7 @@ MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
toolbar_hbc->add_spacer();
warnings_btn = memnew(ToolButton);
- warnings_btn->set_text("Warnings");
+ warnings_btn->set_text(TTR("Warnings"));
warnings_btn->set_toggle_mode(true);
warnings_btn->set_pressed(true);
warnings_btn->set_visible(false);
@@ -214,7 +214,7 @@ MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
toolbar_hbc->add_child(warnings_btn);
errors_btn = memnew(ToolButton);
- errors_btn->set_text("Errors");
+ errors_btn->set_text(TTR("Errors"));
errors_btn->set_toggle_mode(true);
errors_btn->set_pressed(true);
errors_btn->set_visible(false);
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index eb34f9dd3f..63b24f3ee6 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -290,7 +290,7 @@ int GDMonoField::get_int_value(MonoObject *p_object) {
String GDMonoField::get_string_value(MonoObject *p_object) {
MonoObject *val = get_value(p_object);
- return val ? GDMonoMarshal::mono_string_to_godot((MonoString *)val) : String();
+ return GDMonoMarshal::mono_string_to_godot((MonoString *)val);
}
bool GDMonoField::has_attribute(GDMonoClass *p_attr_class) {
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 8bc2bb5096..d744d24f24 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -490,8 +490,9 @@ Variant mono_object_to_variant(MonoObject *p_obj, const ManagedType &p_type) {
return unbox<double>(p_obj);
case MONO_TYPE_STRING: {
- String str = mono_string_to_godot((MonoString *)p_obj);
- return str;
+ if (p_obj == NULL)
+ return Variant(); // NIL
+ return mono_string_to_godot_not_null((MonoString *)p_obj);
} break;
case MONO_TYPE_VALUETYPE: {
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 443e947fb5..1be4be1a1c 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -62,13 +62,20 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type);
String mono_to_utf8_string(MonoString *p_mono_string);
String mono_to_utf16_string(MonoString *p_mono_string);
-_FORCE_INLINE_ String mono_string_to_godot(MonoString *p_mono_string) {
+_FORCE_INLINE_ String mono_string_to_godot_not_null(MonoString *p_mono_string) {
if (sizeof(CharType) == 2)
return mono_to_utf16_string(p_mono_string);
return mono_to_utf8_string(p_mono_string);
}
+_FORCE_INLINE_ String mono_string_to_godot(MonoString *p_mono_string) {
+ if (p_mono_string == NULL)
+ return String();
+
+ return mono_string_to_godot_not_null(p_mono_string);
+}
+
_FORCE_INLINE_ MonoString *mono_from_utf8_string(const String &p_string) {
return mono_string_new(mono_domain_get(), p_string.utf8().get_data());
}
diff --git a/modules/opus/register_types.cpp b/modules/opus/register_types.cpp
index a69c8bf9f3..6d7a3575ed 100644
--- a/modules/opus/register_types.cpp
+++ b/modules/opus/register_types.cpp
@@ -34,13 +34,18 @@
static ResourceFormatLoaderAudioStreamOpus *opus_stream_loader = NULL;
void register_opus_types() {
-
- opus_stream_loader = memnew(ResourceFormatLoaderAudioStreamOpus);
- ResourceLoader::add_resource_format_loader(opus_stream_loader);
- ClassDB::register_class<AudioStreamOpus>();
+ // Sorry guys, do not enable this unless you can figure out a way
+ // to get Opus to not do any memory allocation or system calls
+ // in the audio thread.
+ // Currently the implementation even reads files from the audio thread,
+ // and this is not how audio programming works.
+
+ //opus_stream_loader = memnew(ResourceFormatLoaderAudioStreamOpus);
+ //ResourceLoader::add_resource_format_loader(opus_stream_loader);
+ //ClassDB::register_class<AudioStreamOpus>();
}
void unregister_opus_types() {
- memdelete(opus_stream_loader);
+ //memdelete(opus_stream_loader);
}