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-rw-r--r--modules/gdscript/gdscript_analyzer.cpp61
-rw-r--r--modules/gdscript/gdscript_analyzer.h11
-rw-r--r--modules/gdscript/gdscript_vm.cpp19
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs35
-rw-r--r--modules/multiplayer/multiplayer_spawner.cpp18
5 files changed, 84 insertions, 60 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 602d07d9a7..de0dacece3 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -42,6 +42,11 @@
#include "gdscript_utility_functions.h"
#include "scene/resources/packed_scene.h"
+#if defined(TOOLS_ENABLED) && !defined(DISABLE_DEPRECATED)
+#define SUGGEST_GODOT4_RENAMES
+#include "editor/renames_map_3_to_4.h"
+#endif
+
#define UNNAMED_ENUM "<anonymous enum>"
#define ENUM_SEPARATOR "::"
@@ -2601,9 +2606,8 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
p_binary_op->set_datatype(result);
}
-#ifdef TOOLS_ENABLED
-#ifndef DISABLE_DEPRECATED
-const char *GDScriptAnalyzer::get_rename_from_map(const char *map[][2], String key) {
+#ifdef SUGGEST_GODOT4_RENAMES
+const char *get_rename_from_map(const char *map[][2], String key) {
for (int index = 0; map[index][0]; index++) {
if (map[index][0] == key) {
return map[index][1];
@@ -2614,39 +2618,39 @@ const char *GDScriptAnalyzer::get_rename_from_map(const char *map[][2], String k
// Checks if an identifier/function name has been renamed in Godot 4, uses ProjectConverter3To4 for rename map.
// Returns the new name if found, nullptr otherwise.
-const char *GDScriptAnalyzer::check_for_renamed_identifier(String identifier, GDScriptParser::Node::Type type) {
+const char *check_for_renamed_identifier(String identifier, GDScriptParser::Node::Type type) {
switch (type) {
case GDScriptParser::Node::IDENTIFIER: {
// Check properties
- const char *result = get_rename_from_map(ProjectConverter3To4::gdscript_properties_renames, identifier);
+ const char *result = get_rename_from_map(RenamesMap3To4::gdscript_properties_renames, identifier);
if (result) {
return result;
}
// Check enum values
- result = get_rename_from_map(ProjectConverter3To4::enum_renames, identifier);
+ result = get_rename_from_map(RenamesMap3To4::enum_renames, identifier);
if (result) {
return result;
}
// Check color constants
- result = get_rename_from_map(ProjectConverter3To4::color_renames, identifier);
+ result = get_rename_from_map(RenamesMap3To4::color_renames, identifier);
if (result) {
return result;
}
// Check type names
- result = get_rename_from_map(ProjectConverter3To4::class_renames, identifier);
+ result = get_rename_from_map(RenamesMap3To4::class_renames, identifier);
if (result) {
return result;
}
- return get_rename_from_map(ProjectConverter3To4::builtin_types_renames, identifier);
+ return get_rename_from_map(RenamesMap3To4::builtin_types_renames, identifier);
}
case GDScriptParser::Node::CALL: {
- const char *result = get_rename_from_map(ProjectConverter3To4::gdscript_function_renames, identifier);
+ const char *result = get_rename_from_map(RenamesMap3To4::gdscript_function_renames, identifier);
if (result) {
return result;
}
// Built-in Types are mistaken for function calls when the built-in type is not found.
// Check built-in types if function rename not found
- return get_rename_from_map(ProjectConverter3To4::builtin_types_renames, identifier);
+ return get_rename_from_map(RenamesMap3To4::builtin_types_renames, identifier);
}
// Signal references don't get parsed through the GDScriptAnalyzer. No support for signal rename hints.
default:
@@ -2654,8 +2658,7 @@ const char *GDScriptAnalyzer::check_for_renamed_identifier(String identifier, GD
return nullptr;
}
}
-#endif // DISABLE_DEPRECATED
-#endif // TOOLS_ENABLED
+#endif // SUGGEST_GODOT4_RENAMES
void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await, bool p_is_root) {
bool all_is_constant = true;
@@ -3078,8 +3081,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
}
if (!found && (is_self || (base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::BUILTIN))) {
String base_name = is_self && !p_call->is_super ? "self" : base_type.to_string();
-#ifdef TOOLS_ENABLED
-#ifndef DISABLE_DEPRECATED
+#ifdef SUGGEST_GODOT4_RENAMES
String rename_hint = String();
if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) {
const char *renamed_function_name = check_for_renamed_identifier(p_call->function_name, p_call->type);
@@ -3088,12 +3090,9 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
}
}
push_error(vformat(R"*(Function "%s()" not found in base %s.%s)*", p_call->function_name, base_name, rename_hint), p_call->is_super ? p_call : p_call->callee);
-#else // !DISABLE_DEPRECATED
- push_error(vformat(R"*(Function "%s()" not found in base %s.)*", p_call->function_name, base_name), p_call->is_super ? p_call : p_call->callee);
-#endif // DISABLE_DEPRECATED
#else
push_error(vformat(R"*(Function "%s()" not found in base %s.)*", p_call->function_name, base_name), p_call->is_super ? p_call : p_call->callee);
-#endif
+#endif // SUGGEST_GODOT4_RENAMES
} else if (!found && (!p_call->is_super && base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::NATIVE && base_type.is_meta_type)) {
push_error(vformat(R"*(Static function "%s()" not found in base "%s".)*", p_call->function_name, base_type.native_type), p_call);
}
@@ -3283,8 +3282,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
p_identifier->reduced_value = result;
p_identifier->set_datatype(type_from_variant(result, p_identifier));
} else if (base.is_hard_type()) {
-#ifdef TOOLS_ENABLED
-#ifndef DISABLE_DEPRECATED
+#ifdef SUGGEST_GODOT4_RENAMES
String rename_hint = String();
if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) {
const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type);
@@ -3293,12 +3291,9 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
}
}
push_error(vformat(R"(Cannot find constant "%s" on base "%s".%s)", name, base.to_string(), rename_hint), p_identifier);
-#else // !DISABLE_DEPRECATED
- push_error(vformat(R"(Cannot find constant "%s" on base "%s".)", name, base.to_string()), p_identifier);
-#endif // DISABLE_DEPRECATED
#else
push_error(vformat(R"(Cannot find constant "%s" on base "%s".)", name, base.to_string()), p_identifier);
-#endif
+#endif // SUGGEST_GODOT4_RENAMES
}
} else {
switch (base.builtin_type) {
@@ -3327,8 +3322,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
}
}
if (base.is_hard_type()) {
-#ifdef TOOLS_ENABLED
-#ifndef DISABLE_DEPRECATED
+#ifdef SUGGEST_GODOT4_RENAMES
String rename_hint = String();
if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) {
const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type);
@@ -3337,12 +3331,9 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
}
}
push_error(vformat(R"(Cannot find property "%s" on base "%s".%s)", name, base.to_string(), rename_hint), p_identifier);
-#else // !DISABLE_DEPRECATED
- push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
-#endif // DISABLE_DEPRECATED
#else
push_error(vformat(R"(Cannot find property "%s" on base "%s".)", name, base.to_string()), p_identifier);
-#endif
+#endif // SUGGEST_GODOT4_RENAMES
}
}
}
@@ -3682,8 +3673,7 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
if (GDScriptUtilityFunctions::function_exists(name)) {
push_error(vformat(R"(Built-in function "%s" cannot be used as an identifier.)", name), p_identifier);
} else {
-#ifdef TOOLS_ENABLED
-#ifndef DISABLE_DEPRECATED
+#ifdef SUGGEST_GODOT4_RENAMES
String rename_hint = String();
if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GD4_HINT)).booleanize()) {
const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type);
@@ -3692,12 +3682,9 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
}
}
push_error(vformat(R"(Identifier "%s" not declared in the current scope.%s)", name, rename_hint), p_identifier);
-#else // !DISABLE_DEPRECATED
- push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier);
-#endif // DISABLE_DEPRECATED
#else
push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier);
-#endif
+#endif // SUGGEST_GODOT4_RENAMES
}
GDScriptParser::DataType dummy;
dummy.kind = GDScriptParser::DataType::VARIANT;
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index a4c84db6b9..cdeba374c7 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -37,10 +37,6 @@
#include "gdscript_cache.h"
#include "gdscript_parser.h"
-#ifdef TOOLS_ENABLED
-#include "editor/project_converter_3_to_4.h"
-#endif
-
class GDScriptAnalyzer {
GDScriptParser *parser = nullptr;
HashMap<String, Ref<GDScriptParserRef>> depended_parsers;
@@ -137,13 +133,6 @@ class GDScriptAnalyzer {
bool is_shadowing(GDScriptParser::IdentifierNode *p_local, const String &p_context);
#endif
-#ifdef TOOLS_ENABLED
-#ifndef DISABLE_DEPRECATED
- const char *get_rename_from_map(const char *map[][2], String key);
- const char *check_for_renamed_identifier(String identifier, GDScriptParser::Node::Type type);
-#endif // DISABLE_DEPRECATED
-#endif // TOOLS_ENABLED
-
public:
Error resolve_inheritance();
Error resolve_interface();
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 9b94b7a93e..7a11ea52f0 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -447,6 +447,9 @@ void (*type_init_function_table[])(Variant *) = {
#define OP_GET_BASIS get_basis
#define OP_GET_RID get_rid
+#define METHOD_CALL_ON_NULL_VALUE_ERROR(method_pointer) "Cannot call method '" + (method_pointer)->get_name() + "' on a null value."
+#define METHOD_CALL_ON_FREED_INSTANCE_ERROR(method_pointer) "Cannot call method '" + (method_pointer)->get_name() + "' on a previously freed instance."
+
Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state) {
OPCODES_TABLE;
@@ -1675,10 +1678,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
bool freed = false;
Object *base_obj = base->get_validated_object_with_check(freed);
if (freed) {
- err_text = "Trying to call a function on a previously freed instance.";
+ err_text = METHOD_CALL_ON_FREED_INSTANCE_ERROR(method);
OPCODE_BREAK;
} else if (!base_obj) {
- err_text = "Trying to call a function on a null value.";
+ err_text = METHOD_CALL_ON_NULL_VALUE_ERROR(method);
OPCODE_BREAK;
}
#else
@@ -1839,10 +1842,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
bool freed = false; \
Object *base_obj = base->get_validated_object_with_check(freed); \
if (freed) { \
- err_text = "Trying to call a function on a previously freed instance."; \
+ err_text = METHOD_CALL_ON_FREED_INSTANCE_ERROR(method); \
OPCODE_BREAK; \
} else if (!base_obj) { \
- err_text = "Trying to call a function on a null value."; \
+ err_text = METHOD_CALL_ON_NULL_VALUE_ERROR(method); \
OPCODE_BREAK; \
} \
const void **argptrs = call_args_ptr; \
@@ -1941,10 +1944,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
bool freed = false;
Object *base_obj = base->get_validated_object_with_check(freed);
if (freed) {
- err_text = "Trying to call a function on a previously freed instance.";
+ err_text = METHOD_CALL_ON_FREED_INSTANCE_ERROR(method);
OPCODE_BREAK;
} else if (!base_obj) {
- err_text = "Trying to call a function on a null value.";
+ err_text = METHOD_CALL_ON_NULL_VALUE_ERROR(method);
OPCODE_BREAK;
}
#else
@@ -2002,10 +2005,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
bool freed = false;
Object *base_obj = base->get_validated_object_with_check(freed);
if (freed) {
- err_text = "Trying to call a function on a previously freed instance.";
+ err_text = METHOD_CALL_ON_FREED_INSTANCE_ERROR(method);
OPCODE_BREAK;
} else if (!base_obj) {
- err_text = "Trying to call a function on a null value.";
+ err_text = METHOD_CALL_ON_NULL_VALUE_ERROR(method);
OPCODE_BREAK;
}
#else
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs
index 027eab30fc..79030c79cc 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs
@@ -1,17 +1,44 @@
using System;
using System.Collections.Concurrent;
-using System.Collections.Generic;
using System.Threading;
+using System.Threading.Tasks;
namespace Godot
{
public sealed class GodotSynchronizationContext : SynchronizationContext, IDisposable
{
- private readonly BlockingCollection<KeyValuePair<SendOrPostCallback, object>> _queue = new();
+ private readonly BlockingCollection<(SendOrPostCallback Callback, object State)> _queue = new();
+
+ public override void Send(SendOrPostCallback d, object state)
+ {
+ // Shortcut if we're already on this context
+ // Also necessary to avoid a deadlock, since Send is blocking
+ if (Current == this)
+ {
+ d(state);
+ return;
+ }
+
+ var source = new TaskCompletionSource();
+
+ _queue.Add((st =>
+ {
+ try
+ {
+ d(st);
+ }
+ finally
+ {
+ source.SetResult();
+ }
+ }, state));
+
+ source.Task.Wait();
+ }
public override void Post(SendOrPostCallback d, object state)
{
- _queue.Add(new KeyValuePair<SendOrPostCallback, object>(d, state));
+ _queue.Add((d, state));
}
/// <summary>
@@ -21,7 +48,7 @@ namespace Godot
{
while (_queue.TryTake(out var workItem))
{
- workItem.Key(workItem.Value);
+ workItem.Callback(workItem.State);
}
}
diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp
index 0aa54b69f9..4b1b6b541d 100644
--- a/modules/multiplayer/multiplayer_spawner.cpp
+++ b/modules/multiplayer/multiplayer_spawner.cpp
@@ -103,6 +103,15 @@ void MultiplayerSpawner::add_spawnable_scene(const String &p_path) {
ERR_FAIL_COND(!FileAccess::exists(p_path));
}
spawnable_scenes.push_back(sc);
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ Node *node = get_spawn_node();
+ if (spawnable_scenes.size() == 1 && node && !node->is_connected("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added))) {
+ node->connect("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added));
+ }
}
int MultiplayerSpawner::get_spawnable_scene_count() const {
@@ -116,6 +125,15 @@ String MultiplayerSpawner::get_spawnable_scene(int p_idx) const {
void MultiplayerSpawner::clear_spawnable_scenes() {
spawnable_scenes.clear();
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ Node *node = get_spawn_node();
+ if (node && node->is_connected("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added))) {
+ node->disconnect("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added));
+ }
}
Vector<String> MultiplayerSpawner::_get_spawnable_scenes() const {