diff options
Diffstat (limited to 'modules')
| -rw-r--r-- | modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs | 18 | ||||
| -rw-r--r-- | modules/mono/editor/godotsharp_builds.cpp | 8 | ||||
| -rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 14 | ||||
| -rw-r--r-- | modules/opensimplex/noise_texture.cpp | 2 | ||||
| -rw-r--r-- | modules/visual_script/visual_script.cpp | 21 | ||||
| -rw-r--r-- | modules/visual_script/visual_script.h | 1 | ||||
| -rw-r--r-- | modules/visual_script/visual_script_func_nodes.cpp | 5 |
7 files changed, 38 insertions, 31 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs index e7d0486c76..79ef46ebb5 100644 --- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs +++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs @@ -21,6 +21,8 @@ namespace GodotSharpTools.Build private extern static string godot_icall_BuildInstance_get_MonoWindowsBinDir(); [MethodImpl(MethodImplOptions.InternalCall)] private extern static bool godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows(); + [MethodImpl(MethodImplOptions.InternalCall)] + private extern static bool godot_icall_BuildInstance_get_PrintBuildOutput(); private static string GetMSBuildPath() { @@ -53,6 +55,14 @@ namespace GodotSharpTools.Build } } + private static bool PrintBuildOutput + { + get + { + return godot_icall_BuildInstance_get_PrintBuildOutput(); + } + } + private string solution; private string config; @@ -71,8 +81,6 @@ namespace GodotSharpTools.Build public bool Build(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null) { - bool debugMSBuild = IsDebugMSBuildRequested(); - List<string> customPropertiesList = new List<string>(); if (customProperties != null) @@ -82,7 +90,7 @@ namespace GodotSharpTools.Build ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs); - bool redirectOutput = !debugMSBuild; + bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput; startInfo.RedirectStandardOutput = redirectOutput; startInfo.RedirectStandardError = redirectOutput; @@ -123,8 +131,6 @@ namespace GodotSharpTools.Build public bool BuildAsync(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null) { - bool debugMSBuild = IsDebugMSBuildRequested(); - if (process != null) throw new InvalidOperationException("Already in use"); @@ -137,7 +143,7 @@ namespace GodotSharpTools.Build ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs); - bool redirectOutput = !debugMSBuild; + bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput; startInfo.RedirectStandardOutput = redirectOutput; startInfo.RedirectStandardError = redirectOutput; diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index 5e1c9875f0..00c780d1b7 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -195,6 +195,11 @@ MonoBoolean godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows() { #endif } +MonoBoolean godot_icall_BuildInstance_get_PrintBuildOutput() { + + return (bool)EDITOR_GET("mono/builds/print_build_output"); +} + void GodotSharpBuilds::register_internal_calls() { static bool registered = false; @@ -205,6 +210,7 @@ void GodotSharpBuilds::register_internal_calls() { mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MSBuildPath", (void *)godot_icall_BuildInstance_get_MSBuildPath); mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MonoWindowsBinDir", (void *)godot_icall_BuildInstance_get_MonoWindowsBinDir); mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows", (void *)godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows); + mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_PrintBuildOutput", (void *)godot_icall_BuildInstance_get_PrintBuildOutput); } void GodotSharpBuilds::show_build_error_dialog(const String &p_message) { @@ -457,6 +463,8 @@ GodotSharpBuilds::GodotSharpBuilds() { "," PROP_NAME_MSBUILD_VS #endif "," PROP_NAME_XBUILD)); + + EDITOR_DEF("mono/builds/print_build_output", false); } GodotSharpBuilds::~GodotSharpBuilds() { diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index b946969b02..acd8a3b73b 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -55,6 +55,10 @@ #include "main/main.h" #endif +#define OUT_OF_SYNC_ERR_MESSAGE(m_assembly_name) "The assembly '" m_assembly_name "' is out of sync. " \ + "This error is expected if you just upgraded to a newer Godot version. " \ + "Building the project will update the assembly to the correct version." + GDMono *GDMono::singleton = NULL; namespace { @@ -364,15 +368,15 @@ void GDMono::initialize() { // metadata, so we invalidate the version in the metadata and unload the script domain. if (core_api_assembly_out_of_sync) { - ERR_PRINT("The loaded Core API assembly is out of sync"); + ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(CORE_API_ASSEMBLY_NAME)); metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true); } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) { - ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed"); + ERR_PRINT("The loaded assembly '" CORE_API_ASSEMBLY_NAME "' is in sync, but the cache update failed"); metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true); } if (editor_api_assembly_out_of_sync) { - ERR_PRINT("The loaded Editor API assembly is out of sync"); + ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(EDITOR_API_ASSEMBLY_NAME)); metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true); } @@ -863,7 +867,7 @@ Error GDMono::reload_scripts_domain() { // metadata, so we invalidate the version in the metadata and unload the script domain. if (core_api_assembly_out_of_sync) { - ERR_PRINT("The loaded Core API assembly is out of sync"); + ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(CORE_API_ASSEMBLY_NAME)); metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true); } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) { ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed"); @@ -871,7 +875,7 @@ Error GDMono::reload_scripts_domain() { } if (editor_api_assembly_out_of_sync) { - ERR_PRINT("The loaded Editor API assembly is out of sync"); + ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(EDITOR_API_ASSEMBLY_NAME)); metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true); } diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp index 9a92c5fd6f..9240183265 100644 --- a/modules/opensimplex/noise_texture.cpp +++ b/modules/opensimplex/noise_texture.cpp @@ -41,7 +41,7 @@ NoiseTexture::NoiseTexture() { size = Vector2i(512, 512); seamless = false; as_normalmap = false; - bump_strength = 1.0; //1.0 is a little low. Keep at 1.0 for compatibility for now. For 3.2 increase to 8.0. + bump_strength = 8.0; flags = FLAGS_DEFAULT; noise = Ref<OpenSimplexNoise>(); diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 2c89e5a35c..581809fec9 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -48,22 +48,12 @@ bool VisualScriptNode::is_breakpoint() const { void VisualScriptNode::_notification(int p_what) { if (p_what == NOTIFICATION_POSTINITIALIZE) { - _update_input_ports(); - } -} - -void VisualScriptNode::_update_input_ports() { - default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize - int port_count = get_input_value_port_count(); - for (int i = 0; i < port_count; i++) { - Variant::Type expected = get_input_value_port_info(i).type; - Variant::CallError ce; - set_default_input_value(i, Variant::construct(expected, NULL, 0, ce, false)); + validate_input_default_values(); } } void VisualScriptNode::ports_changed_notify() { - _update_input_ports(); + validate_input_default_values(); emit_signal("ports_changed"); } @@ -92,8 +82,7 @@ void VisualScriptNode::_set_default_input_values(Array p_values) { } void VisualScriptNode::validate_input_default_values() { - - default_input_values.resize(get_input_value_port_count()); + default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize //actually validate on save for (int i = 0; i < get_input_value_port_count(); i++) { @@ -119,8 +108,10 @@ void VisualScriptNode::validate_input_default_values() { Array VisualScriptNode::_get_default_input_values() const { //validate on save, since on load there is little info about this + Array values = default_input_values; + values.resize(get_input_value_port_count()); - return default_input_values; + return values; } String VisualScriptNode::get_text() const { diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 0768ff61f7..0171b8e6f1 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -52,7 +52,6 @@ class VisualScriptNode : public Resource { Array _get_default_input_values() const; void validate_input_default_values(); - void _update_input_ports(); protected: void _notification(int p_what); diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 7dba8fd488..bb0435a679 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -129,9 +129,8 @@ StringName VisualScriptFunctionCall::_get_base_type() const { int VisualScriptFunctionCall::get_input_value_port_count() const { if (call_mode == CALL_MODE_BASIC_TYPE) { - - Vector<StringName> names = Variant::get_method_argument_names(basic_type, function); - return names.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1; + Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function); + return types.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1; } else { |