diff options
Diffstat (limited to 'modules')
| -rw-r--r-- | modules/denoise/lightmap_denoiser.cpp | 2 | ||||
| -rw-r--r-- | modules/gdnative/gdnative/packed_arrays.cpp | 2 | ||||
| -rw-r--r-- | modules/gdnative/gdnative/variant.cpp | 116 | ||||
| -rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 5 | 
4 files changed, 61 insertions, 64 deletions
diff --git a/modules/denoise/lightmap_denoiser.cpp b/modules/denoise/lightmap_denoiser.cpp index 003bc832b0..71dcc1d75f 100644 --- a/modules/denoise/lightmap_denoiser.cpp +++ b/modules/denoise/lightmap_denoiser.cpp @@ -31,6 +31,8 @@  #include "lightmap_denoiser.h"  #include "denoise_wrapper.h" +#include "core/io/image.h" +  LightmapDenoiser *LightmapDenoiserOIDN::create_oidn_denoiser() {  	return memnew(LightmapDenoiserOIDN);  } diff --git a/modules/gdnative/gdnative/packed_arrays.cpp b/modules/gdnative/gdnative/packed_arrays.cpp index 396109e576..f03c94aeb8 100644 --- a/modules/gdnative/gdnative/packed_arrays.cpp +++ b/modules/gdnative/gdnative/packed_arrays.cpp @@ -51,8 +51,6 @@ static_assert(sizeof(godot_packed_color_array) == sizeof(PackedColorArray), "Pac  extern "C" {  #endif -#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr) -  // byte  void GDAPI godot_packed_byte_array_new(godot_packed_byte_array *p_self) { diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 1d75ea206c..ec9aaa0a55 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -48,8 +48,6 @@ static_assert(sizeof(godot_variant) == sizeof(Variant), "Variant size mismatch")  #pragma GCC optimize("-O0")  #endif -#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr) -  #if defined(__arm__) && defined(__GNUC__) && !defined(__clang__) && \  		(__GNUC__ == 6 || (__GNUC__ == 7 && __GNUC_MINOR__ < 4) || (__GNUC__ == 8 && __GNUC_MINOR__ < 1))  #pragma GCC pop_options @@ -70,131 +68,131 @@ void GDAPI godot_variant_new_nil(godot_variant *r_dest) {  void GDAPI godot_variant_new_bool(godot_variant *r_dest, const godot_bool p_b) {  	Variant *dest = (Variant *)r_dest; -	memnew_placement_custom(dest, Variant, Variant(p_b)); +	memnew_placement(dest, Variant(p_b));  }  void GDAPI godot_variant_new_int(godot_variant *r_dest, const godot_int p_i) {  	Variant *dest = (Variant *)r_dest; -	memnew_placement_custom(dest, Variant, Variant(p_i)); +	memnew_placement(dest, Variant(p_i));  }  void GDAPI godot_variant_new_float(godot_variant *r_dest, const godot_float p_r) {  	Variant *dest = (Variant *)r_dest; -	memnew_placement_custom(dest, Variant, Variant(p_r)); +	memnew_placement(dest, Variant(p_r));  }  void GDAPI godot_variant_new_string(godot_variant *r_dest, const godot_string *p_s) {  	Variant *dest = (Variant *)r_dest;  	const String *s = (const String *)p_s; -	memnew_placement_custom(dest, Variant, Variant(*s)); +	memnew_placement(dest, Variant(*s));  }  void GDAPI godot_variant_new_string_name(godot_variant *r_dest, const godot_string_name *p_s) {  	Variant *dest = (Variant *)r_dest;  	const StringName *s = (const StringName *)p_s; -	memnew_placement_custom(dest, Variant, Variant(*s)); +	memnew_placement(dest, Variant(*s));  }  void GDAPI godot_variant_new_vector2(godot_variant *r_dest, const godot_vector2 *p_v2) {  	Variant *dest = (Variant *)r_dest;  	const Vector2 *v2 = (const Vector2 *)p_v2; -	memnew_placement_custom(dest, Variant, Variant(*v2)); +	memnew_placement(dest, Variant(*v2));  }  void GDAPI godot_variant_new_vector2i(godot_variant *r_dest, const godot_vector2i *p_v2) {  	Variant *dest = (Variant *)r_dest;  	const Vector2i *v2 = (const Vector2i *)p_v2; -	memnew_placement_custom(dest, Variant, Variant(*v2)); +	memnew_placement(dest, Variant(*v2));  }  void GDAPI godot_variant_new_rect2(godot_variant *r_dest, const godot_rect2 *p_rect2) {  	Variant *dest = (Variant *)r_dest;  	const Rect2 *rect2 = (const Rect2 *)p_rect2; -	memnew_placement_custom(dest, Variant, Variant(*rect2)); +	memnew_placement(dest, Variant(*rect2));  }  void GDAPI godot_variant_new_rect2i(godot_variant *r_dest, const godot_rect2i *p_rect2) {  	Variant *dest = (Variant *)r_dest;  	const Rect2i *rect2 = (const Rect2i *)p_rect2; -	memnew_placement_custom(dest, Variant, Variant(*rect2)); +	memnew_placement(dest, Variant(*rect2));  }  void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 *p_v3) {  	Variant *dest = (Variant *)r_dest;  	const Vector3 *v3 = (const Vector3 *)p_v3; -	memnew_placement_custom(dest, Variant, Variant(*v3)); +	memnew_placement(dest, Variant(*v3));  }  void GDAPI godot_variant_new_vector3i(godot_variant *r_dest, const godot_vector3i *p_v3) {  	Variant *dest = (Variant *)r_dest;  	const Vector3i *v3 = (const Vector3i *)p_v3; -	memnew_placement_custom(dest, Variant, Variant(*v3)); +	memnew_placement(dest, Variant(*v3));  }  void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d) {  	Variant *dest = (Variant *)r_dest;  	const Transform2D *t2d = (const Transform2D *)p_t2d; -	memnew_placement_custom(dest, Variant, Variant(*t2d)); +	memnew_placement(dest, Variant(*t2d));  }  void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane) {  	Variant *dest = (Variant *)r_dest;  	const Plane *plane = (const Plane *)p_plane; -	memnew_placement_custom(dest, Variant, Variant(*plane)); +	memnew_placement(dest, Variant(*plane));  }  void GDAPI godot_variant_new_quaternion(godot_variant *r_dest, const godot_quaternion *p_quaternion) {  	Variant *dest = (Variant *)r_dest;  	const Quaternion *quaternion = (const Quaternion *)p_quaternion; -	memnew_placement_custom(dest, Variant, Variant(*quaternion)); +	memnew_placement(dest, Variant(*quaternion));  }  void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb) {  	Variant *dest = (Variant *)r_dest;  	const AABB *aabb = (const AABB *)p_aabb; -	memnew_placement_custom(dest, Variant, Variant(*aabb)); +	memnew_placement(dest, Variant(*aabb));  }  void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_basis) {  	Variant *dest = (Variant *)r_dest;  	const Basis *basis = (const Basis *)p_basis; -	memnew_placement_custom(dest, Variant, Variant(*basis)); +	memnew_placement(dest, Variant(*basis));  }  void GDAPI godot_variant_new_transform3d(godot_variant *r_dest, const godot_transform3d *p_trans) {  	Variant *dest = (Variant *)r_dest;  	const Transform3D *trans = (const Transform3D *)p_trans; -	memnew_placement_custom(dest, Variant, Variant(*trans)); +	memnew_placement(dest, Variant(*trans));  }  void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color) {  	Variant *dest = (Variant *)r_dest;  	const Color *color = (const Color *)p_color; -	memnew_placement_custom(dest, Variant, Variant(*color)); +	memnew_placement(dest, Variant(*color));  }  void GDAPI godot_variant_new_node_path(godot_variant *r_dest, const godot_node_path *p_np) {  	Variant *dest = (Variant *)r_dest;  	const NodePath *np = (const NodePath *)p_np; -	memnew_placement_custom(dest, Variant, Variant(*np)); +	memnew_placement(dest, Variant(*np));  }  void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid) {  	Variant *dest = (Variant *)r_dest;  	const RID *rid = (const RID *)p_rid; -	memnew_placement_custom(dest, Variant, Variant(*rid)); +	memnew_placement(dest, Variant(*rid));  }  void GDAPI godot_variant_new_callable(godot_variant *r_dest, const godot_callable *p_cb) {  	Variant *dest = (Variant *)r_dest;  	const Callable *cb = (const Callable *)p_cb; -	memnew_placement_custom(dest, Variant, Variant(*cb)); +	memnew_placement(dest, Variant(*cb));  }  void GDAPI godot_variant_new_signal(godot_variant *r_dest, const godot_signal *p_signal) {  	Variant *dest = (Variant *)r_dest;  	const Signal *signal = (const Signal *)p_signal; -	memnew_placement_custom(dest, Variant, Variant(*signal)); +	memnew_placement(dest, Variant(*signal));  }  void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj) { @@ -206,81 +204,81 @@ void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p  		ref = REF(ref_counted);  	}  	if (!ref.is_null()) { -		memnew_placement_custom(dest, Variant, Variant(ref)); +		memnew_placement(dest, Variant(ref));  	} else {  #if defined(DEBUG_METHODS_ENABLED)  		if (ref_counted) {  			ERR_PRINT("RefCounted object has 0 refcount in godot_variant_new_object - you lost it somewhere.");  		}  #endif -		memnew_placement_custom(dest, Variant, Variant(obj)); +		memnew_placement(dest, Variant(obj));  	}  }  void GDAPI godot_variant_new_dictionary(godot_variant *r_dest, const godot_dictionary *p_dict) {  	Variant *dest = (Variant *)r_dest;  	const Dictionary *dict = (const Dictionary *)p_dict; -	memnew_placement_custom(dest, Variant, Variant(*dict)); +	memnew_placement(dest, Variant(*dict));  }  void GDAPI godot_variant_new_array(godot_variant *r_dest, const godot_array *p_arr) {  	Variant *dest = (Variant *)r_dest;  	const Array *arr = (const Array *)p_arr; -	memnew_placement_custom(dest, Variant, Variant(*arr)); +	memnew_placement(dest, Variant(*arr));  }  void GDAPI godot_variant_new_packed_byte_array(godot_variant *r_dest, const godot_packed_byte_array *p_pba) {  	Variant *dest = (Variant *)r_dest;  	const PackedByteArray *pba = (const PackedByteArray *)p_pba; -	memnew_placement_custom(dest, Variant, Variant(*pba)); +	memnew_placement(dest, Variant(*pba));  }  void GDAPI godot_variant_new_packed_int32_array(godot_variant *r_dest, const godot_packed_int32_array *p_pia) {  	Variant *dest = (Variant *)r_dest;  	const PackedInt32Array *pia = (const PackedInt32Array *)p_pia; -	memnew_placement_custom(dest, Variant, Variant(*pia)); +	memnew_placement(dest, Variant(*pia));  }  void GDAPI godot_variant_new_packed_int64_array(godot_variant *r_dest, const godot_packed_int64_array *p_pia) {  	Variant *dest = (Variant *)r_dest;  	const PackedInt64Array *pia = (const PackedInt64Array *)p_pia; -	memnew_placement_custom(dest, Variant, Variant(*pia)); +	memnew_placement(dest, Variant(*pia));  }  void GDAPI godot_variant_new_packed_float32_array(godot_variant *r_dest, const godot_packed_float32_array *p_pra) {  	Variant *dest = (Variant *)r_dest;  	const PackedFloat32Array *pra = (const PackedFloat32Array *)p_pra; -	memnew_placement_custom(dest, Variant, Variant(*pra)); +	memnew_placement(dest, Variant(*pra));  }  void GDAPI godot_variant_new_packed_float64_array(godot_variant *r_dest, const godot_packed_float64_array *p_pra) {  	Variant *dest = (Variant *)r_dest;  	const PackedFloat64Array *pra = (const PackedFloat64Array *)p_pra; -	memnew_placement_custom(dest, Variant, Variant(*pra)); +	memnew_placement(dest, Variant(*pra));  }  void GDAPI godot_variant_new_packed_string_array(godot_variant *r_dest, const godot_packed_string_array *p_psa) {  	Variant *dest = (Variant *)r_dest;  	const PackedStringArray *psa = (const PackedStringArray *)p_psa; -	memnew_placement_custom(dest, Variant, Variant(*psa)); +	memnew_placement(dest, Variant(*psa));  }  void GDAPI godot_variant_new_packed_vector2_array(godot_variant *r_dest, const godot_packed_vector2_array *p_pv2a) {  	Variant *dest = (Variant *)r_dest;  	const PackedVector2Array *pv2a = (const PackedVector2Array *)p_pv2a; -	memnew_placement_custom(dest, Variant, Variant(*pv2a)); +	memnew_placement(dest, Variant(*pv2a));  }  void GDAPI godot_variant_new_packed_vector3_array(godot_variant *r_dest, const godot_packed_vector3_array *p_pv3a) {  	Variant *dest = (Variant *)r_dest;  	const PackedVector3Array *pv3a = (const PackedVector3Array *)p_pv3a; -	memnew_placement_custom(dest, Variant, Variant(*pv3a)); +	memnew_placement(dest, Variant(*pv3a));  }  void GDAPI godot_variant_new_packed_color_array(godot_variant *r_dest, const godot_packed_color_array *p_pca) {  	Variant *dest = (Variant *)r_dest;  	const PackedColorArray *pca = (const PackedColorArray *)p_pca; -	memnew_placement_custom(dest, Variant, Variant(*pca)); +	memnew_placement(dest, Variant(*pca));  }  godot_bool GDAPI godot_variant_as_bool(const godot_variant *p_self) { @@ -568,7 +566,7 @@ void GDAPI godot_variant_call(godot_variant *p_self, const godot_string_name *p_  	Variant ret;  	Callable::CallError error;  	self->call(*method, args, p_argcount, ret, error); -	memnew_placement_custom(r_return, Variant, Variant(ret)); +	memnew_placement(r_return, Variant(ret));  	if (r_error) {  		r_error->error = (godot_variant_call_error_error)error.error; @@ -584,7 +582,7 @@ void GDAPI godot_variant_call_with_cstring(godot_variant *p_self, const char *p_  	Variant ret;  	Callable::CallError error;  	self->call(method, args, p_argcount, ret, error); -	memnew_placement_custom(r_return, Variant, Variant(ret)); +	memnew_placement(r_return, Variant(ret));  	if (r_error) {  		r_error->error = (godot_variant_call_error_error)error.error; @@ -600,7 +598,7 @@ void GDAPI godot_variant_call_static(godot_variant_type p_type, const godot_stri  	Variant ret;  	Callable::CallError error;  	Variant::call_static(type, *method, args, p_argcount, ret, error); -	memnew_placement_custom(r_return, Variant, Variant(ret)); +	memnew_placement(r_return, Variant(ret));  	if (r_error) {  		r_error->error = (godot_variant_call_error_error)error.error; @@ -616,7 +614,7 @@ void GDAPI godot_variant_call_static_with_cstring(godot_variant_type p_type, con  	Variant ret;  	Callable::CallError error;  	Variant::call_static(type, method, args, p_argcount, ret, error); -	memnew_placement_custom(r_return, Variant, Variant(ret)); +	memnew_placement(r_return, Variant(ret));  	if (r_error) {  		r_error->error = (godot_variant_call_error_error)error.error; @@ -679,7 +677,7 @@ godot_variant GDAPI godot_variant_get(const godot_variant *p_self, const godot_v  	ret = self->get(*key, r_valid);  	godot_variant result; -	memnew_placement_custom(&result, Variant, Variant(ret)); +	memnew_placement(&result, Variant(ret));  	return result;  } @@ -690,7 +688,7 @@ godot_variant GDAPI godot_variant_get_named(const godot_variant *p_self, const g  	ret = self->get_named(*key, *r_valid);  	godot_variant result; -	memnew_placement_custom(&result, Variant, Variant(ret)); +	memnew_placement(&result, Variant(ret));  	return result;  } @@ -701,7 +699,7 @@ godot_variant GDAPI godot_variant_get_named_with_cstring(const godot_variant *p_  	ret = self->get_named(*key, *r_valid);  	godot_variant result; -	memnew_placement_custom(&result, Variant, Variant(ret)); +	memnew_placement(&result, Variant(ret));  	return result;  } @@ -712,7 +710,7 @@ godot_variant GDAPI godot_variant_get_keyed(const godot_variant *p_self, const g  	ret = self->get_keyed(*key, *r_valid);  	godot_variant result; -	memnew_placement_custom(&result, Variant, Variant(ret)); +	memnew_placement(&result, Variant(ret));  	return result;  } @@ -722,7 +720,7 @@ godot_variant GDAPI godot_variant_get_indexed(const godot_variant *p_self, godot  	ret = self->get_indexed(p_index, *r_valid, *r_oob);  	godot_variant result; -	memnew_placement_custom(&result, Variant, Variant(ret)); +	memnew_placement(&result, Variant(ret));  	return result;  } @@ -747,7 +745,7 @@ godot_variant GDAPI godot_variant_iter_get(const godot_variant *p_self, godot_va  	Variant result = self->iter_next(*iter, *r_valid);  	godot_variant ret; -	memnew_placement_custom(&ret, Variant, Variant(result)); +	memnew_placement(&ret, Variant(result));  	return ret;  } @@ -781,7 +779,7 @@ godot_variant GDAPI godot_variant_duplicate(const godot_variant *p_self, godot_b  	const Variant *self = (const Variant *)p_self;  	Variant result = self->duplicate(p_deep);  	godot_variant ret; -	memnew_placement_custom(&ret, Variant, Variant(result)); +	memnew_placement(&ret, Variant(result));  	return ret;  } @@ -789,7 +787,7 @@ godot_string GDAPI godot_variant_stringify(const godot_variant *p_self) {  	const Variant *self = (const Variant *)p_self;  	String result = *self;  	godot_string ret; -	memnew_placement_custom(&ret, String, String(result)); +	memnew_placement(&ret, String(result));  	return ret;  } @@ -811,7 +809,7 @@ godot_variant_type GDAPI godot_variant_get_operator_return_type(godot_variant_op  godot_string GDAPI godot_variant_get_operator_name(godot_variant_operator p_operator) {  	String op_name = Variant::get_operator_name((Variant::Operator)p_operator);  	godot_string ret; -	memnew_placement_custom(&ret, String, String(op_name)); +	memnew_placement(&ret, String(op_name));  	return ret;  } @@ -916,7 +914,7 @@ void GDAPI godot_variant_get_builtin_method_list(godot_variant_type p_type, godo  	Variant::get_builtin_method_list((Variant::Type)p_type, &list);  	int i = 0;  	for (const StringName &E : list) { -		memnew_placement_custom(&r_list[i], StringName, StringName(E)); +		memnew_placement(&r_list[i], StringName(E));  	}  } @@ -971,7 +969,7 @@ void GDAPI godot_variant_get_member_list(godot_variant_type p_type, godot_string  	Variant::get_member_list((Variant::Type)p_type, &members);  	int i = 0;  	for (const StringName &E : members) { -		memnew_placement_custom(&r_list[i++], StringName, StringName(E)); +		memnew_placement(&r_list[i++], StringName(E));  	}  } @@ -1076,7 +1074,7 @@ void GDAPI godot_variant_get_constants_list(godot_variant_type p_type, godot_str  	int i = 0;  	Variant::get_constants_for_type((Variant::Type)p_type, &constants);  	for (const StringName &E : constants) { -		memnew_placement_custom(&r_list[i++], StringName, StringName(E)); +		memnew_placement(&r_list[i++], StringName(E));  	}  } @@ -1091,14 +1089,14 @@ bool GDAPI godot_variant_has_constant_with_cstring(godot_variant_type p_type, co  godot_variant GDAPI godot_variant_get_constant_value(godot_variant_type p_type, const godot_string_name *p_constant) {  	Variant constant = Variant::get_constant_value((Variant::Type)p_type, *((const StringName *)p_constant));  	godot_variant ret; -	memnew_placement_custom(&ret, Variant, Variant(constant)); +	memnew_placement(&ret, Variant(constant));  	return ret;  }  godot_variant GDAPI godot_variant_get_constant_value_with_cstring(godot_variant_type p_type, const char *p_constant) {  	Variant constant = Variant::get_constant_value((Variant::Type)p_type, StringName(p_constant));  	godot_variant ret; -	memnew_placement_custom(&ret, Variant, Variant(constant)); +	memnew_placement(&ret, Variant(constant));  	return ret;  } @@ -1183,14 +1181,14 @@ godot_variant_type GDAPI godot_variant_get_utility_function_argument_type_with_c  godot_string GDAPI godot_variant_get_utility_function_argument_name(const godot_string_name *p_function, int p_argument) {  	String argument_name = Variant::get_utility_function_argument_name(*((const StringName *)p_function), p_argument);  	godot_string ret; -	memnew_placement_custom(&ret, String, String(argument_name)); +	memnew_placement(&ret, String(argument_name));  	return ret;  }  godot_string GDAPI godot_variant_get_utility_function_argument_name_with_cstring(const char *p_function, int p_argument) {  	String argument_name = Variant::get_utility_function_argument_name(StringName(p_function), p_argument);  	godot_string ret; -	memnew_placement_custom(&ret, String, String(argument_name)); +	memnew_placement(&ret, String(argument_name));  	return ret;  } @@ -1228,7 +1226,7 @@ void GDAPI godot_variant_get_utility_function_list(godot_string_name *r_function  	Variant::get_utility_function_list(&functions);  	for (const StringName &E : functions) { -		memnew_placement_custom(func++, StringName, StringName(E)); +		memnew_placement(func++, StringName(E));  	}  } @@ -1258,7 +1256,7 @@ bool GDAPI godot_variant_has_key(const godot_variant *p_self, const godot_varian  godot_string GDAPI godot_variant_get_type_name(godot_variant_type p_type) {  	String name = Variant::get_type_name((Variant::Type)p_type);  	godot_string ret; -	memnew_placement_custom(&ret, String, String(name)); +	memnew_placement(&ret, String(name));  	return ret;  } diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index c37fbb6bb3..f3b6d74b7d 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -2899,9 +2899,8 @@ void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot,  		if (!converted) {  			undo_redo->add_do_method(script.ptr(), "data_connect", p_from.to_int(), from_port, p_to.to_int(), to_port);  			undo_redo->add_undo_method(script.ptr(), "data_disconnect", p_from.to_int(), from_port, p_to.to_int(), to_port); -		} -		// Update nodes in graph -		if (!converted) { + +			// Update nodes in graph  			undo_redo->add_do_method(this, "_update_graph", p_from.to_int());  			undo_redo->add_do_method(this, "_update_graph", p_to.to_int());  			undo_redo->add_undo_method(this, "_update_graph", p_from.to_int());  |