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-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp6
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h2
-rw-r--r--modules/lightmapper_rd/lm_compute.glsl2
3 files changed, 8 insertions, 2 deletions
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 2dcf644a06..5b039e65c0 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -670,7 +670,7 @@ LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShade
return BAKE_OK;
}
-LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata) {
+LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata, float p_exposure_normalization) {
if (p_step_function) {
p_step_function(0.0, RTR("Begin Bake"), p_bake_userdata, true);
}
@@ -1165,6 +1165,8 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0);
rd->compute_list_bind_uniform_set(compute_list, light_uniform_set, 1);
+ push_constant.environment_xform[11] = p_exposure_normalization;
+
for (int i = 0; i < atlas_slices; i++) {
push_constant.atlas_slice = i;
rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant));
@@ -1172,6 +1174,8 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
//no barrier, let them run all together
}
rd->compute_list_end(); //done
+
+ push_constant.environment_xform[11] = 0.0;
}
#ifdef DEBUG_TEXTURES
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index bf6b4399ca..b33a475dbc 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -241,7 +241,7 @@ public:
virtual void add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size, float p_shadow_blur) override;
virtual void add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size, float p_shadow_blur) override;
virtual void add_probe(const Vector3 &p_position) override;
- virtual BakeError bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function = nullptr, void *p_bake_userdata = nullptr) override;
+ virtual BakeError bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function = nullptr, void *p_bake_userdata = nullptr, float p_exposure_normalization = 1.0) override;
int get_bake_texture_count() const override;
Ref<Image> get_bake_texture(int p_index) const override;
diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl
index efa6cd50b4..c2557dfed3 100644
--- a/modules/lightmapper_rd/lm_compute.glsl
+++ b/modules/lightmapper_rd/lm_compute.glsl
@@ -434,6 +434,7 @@ void main() {
imageStore(primary_dynamic, ivec3(atlas_pos, params.atlas_slice), vec4(dynamic_light, 1.0));
dynamic_light += static_light * albedo; //send for bounces
+ dynamic_light *= params.env_transform[2][3]; // exposure_normalization
imageStore(dest_light, ivec3(atlas_pos, params.atlas_slice), vec4(dynamic_light, 1.0));
#ifdef USE_SH_LIGHTMAPS
@@ -444,6 +445,7 @@ void main() {
imageStore(accum_light, ivec3(atlas_pos, params.atlas_slice * 4 + 3), sh_accum[3]);
#else
+ static_light *= params.env_transform[2][3]; // exposure_normalization
imageStore(accum_light, ivec3(atlas_pos, params.atlas_slice), vec4(static_light, 1.0));
#endif