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-rw-r--r--modules/bullet/area_bullet.cpp8
-rw-r--r--modules/bullet/area_bullet.h2
-rw-r--r--modules/bullet/collision_object_bullet.cpp6
-rw-r--r--modules/gdnative/gdnative/string.cpp18
-rw-r--r--modules/gdnative/gdnative_api.json14
-rw-r--r--modules/gdnative/include/gdnative/string.h7
-rw-r--r--modules/gdnative/nativescript/godot_nativescript.cpp6
-rw-r--r--modules/gdnative/pluginscript/register_types.cpp4
-rw-r--r--modules/gdscript/gdscript_editor.cpp16
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp12
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp9
11 files changed, 40 insertions, 62 deletions
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp
index 648919e612..ec78cddb6a 100644
--- a/modules/bullet/area_bullet.cpp
+++ b/modules/bullet/area_bullet.cpp
@@ -68,7 +68,8 @@ AreaBullet::AreaBullet() :
}
AreaBullet::~AreaBullet() {
- remove_all_overlapping_instantly();
+ // Call "remove_all_overlapping_instantly();" is not necessary because the exit
+ // signal are handled by godot, so just clear the array
}
void AreaBullet::dispatch_callbacks() {
@@ -131,12 +132,13 @@ void AreaBullet::remove_all_overlapping_instantly() {
overlappingObjects.clear();
}
-void AreaBullet::remove_overlapping_instantly(CollisionObjectBullet *p_object) {
+void AreaBullet::remove_overlapping_instantly(CollisionObjectBullet *p_object, bool p_notify) {
CollisionObjectBullet *supportObject;
for (int i = overlappingObjects.size() - 1; 0 <= i; --i) {
supportObject = overlappingObjects[i].object;
if (supportObject == p_object) {
- call_event(supportObject, PhysicsServer::AREA_BODY_REMOVED);
+ if (p_notify)
+ call_event(supportObject, PhysicsServer::AREA_BODY_REMOVED);
supportObject->on_exit_area(this);
overlappingObjects.remove(i);
break;
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index 78136d574b..4104780de9 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -152,7 +152,7 @@ public:
void remove_all_overlapping_instantly();
// Dispatch the callbacks and removes from overlapping list
- void remove_overlapping_instantly(CollisionObjectBullet *p_object);
+ void remove_overlapping_instantly(CollisionObjectBullet *p_object, bool p_notify);
virtual void on_collision_filters_change();
virtual void on_collision_checker_start() {}
diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp
index 34aff68a4a..77f8df34cb 100644
--- a/modules/bullet/collision_object_bullet.cpp
+++ b/modules/bullet/collision_object_bullet.cpp
@@ -68,12 +68,10 @@ CollisionObjectBullet::CollisionObjectBullet(Type p_type) :
force_shape_reset(false) {}
CollisionObjectBullet::~CollisionObjectBullet() {
- // Remove all overlapping
+ // Remove all overlapping, notify is not required since godot take care of it
for (int i = areasOverlapped.size() - 1; 0 <= i; --i) {
- areasOverlapped[i]->remove_overlapping_instantly(this);
+ areasOverlapped[i]->remove_overlapping_instantly(this, /*Notify*/ false);
}
- // not required
- // areasOverlapped.clear();
destroyBulletCollisionObject();
}
diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp
index 7f5dbc12be..ab0f0e0a50 100644
--- a/modules/gdnative/gdnative/string.cpp
+++ b/modules/gdnative/gdnative/string.cpp
@@ -1168,24 +1168,6 @@ godot_string GDAPI godot_string_c_unescape(const godot_string *p_self) {
return result;
}
-godot_string GDAPI godot_string_http_escape(const godot_string *p_self) {
- const String *self = (const String *)p_self;
- godot_string result;
- String return_value = self->http_escape();
- memnew_placement(&result, String(return_value));
-
- return result;
-}
-
-godot_string GDAPI godot_string_http_unescape(const godot_string *p_self) {
- const String *self = (const String *)p_self;
- godot_string result;
- String return_value = self->http_unescape();
- memnew_placement(&result, String(return_value));
-
- return result;
-}
-
godot_string GDAPI godot_string_json_escape(const godot_string *p_self) {
const String *self = (const String *)p_self;
godot_string result;
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index f41c3859bd..9da2a69360 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5468,20 +5468,6 @@
]
},
{
- "name": "godot_string_http_escape",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
- "name": "godot_string_http_unescape",
- "return_type": "godot_string",
- "arguments": [
- ["const godot_string *", "p_self"]
- ]
- },
- {
"name": "godot_string_json_escape",
"return_type": "godot_string",
"arguments": [
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 73245160c1..8fc59e21da 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -228,17 +228,14 @@ godot_string GDAPI godot_string_simplify_path(const godot_string *p_self);
godot_string GDAPI godot_string_c_escape(const godot_string *p_self);
godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self);
godot_string GDAPI godot_string_c_unescape(const godot_string *p_self);
-godot_string GDAPI godot_string_http_escape(const godot_string *p_self);
-godot_string GDAPI godot_string_http_unescape(const godot_string *p_self);
+godot_string GDAPI godot_string_percent_decode(const godot_string *p_self);
+godot_string GDAPI godot_string_percent_encode(const godot_string *p_self);
godot_string GDAPI godot_string_json_escape(const godot_string *p_self);
godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line);
godot_string GDAPI godot_string_xml_escape(const godot_string *p_self);
godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self);
godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self);
-godot_string GDAPI godot_string_percent_decode(const godot_string *p_self);
-godot_string GDAPI godot_string_percent_encode(const godot_string *p_self);
-
godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix);
godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self);
diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp
index 593ff34a62..ace2ecac5c 100644
--- a/modules/gdnative/nativescript/godot_nativescript.cpp
+++ b/modules/gdnative/nativescript/godot_nativescript.cpp
@@ -339,13 +339,11 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object)
const Object *o = (Object *)p_object;
if (!o->get_script_instance()) {
- ERR_EXPLAIN("Attempted to get type tag on an object without a script!");
- ERR_FAIL_V(NULL);
+ return NULL;
} else {
NativeScript *script = Object::cast_to<NativeScript>(o->get_script_instance()->get_script().ptr());
if (!script) {
- ERR_EXPLAIN("Attempted to get type tag on an object without a nativescript attached");
- ERR_FAIL_V(NULL);
+ return NULL;
}
if (script->get_script_desc())
diff --git a/modules/gdnative/pluginscript/register_types.cpp b/modules/gdnative/pluginscript/register_types.cpp
index 8888f9e157..924abf29df 100644
--- a/modules/gdnative/pluginscript/register_types.cpp
+++ b/modules/gdnative/pluginscript/register_types.cpp
@@ -64,7 +64,7 @@ static Error _check_language_desc(const godot_pluginscript_language_desc *desc)
// desc->make_function is not mandatory
// desc->complete_code is not mandatory
// desc->auto_indent_code is not mandatory
- // desc->add_global_constant is not mandatory
+ ERR_FAIL_COND_V(!desc->add_global_constant, ERR_BUG);
// desc->debug_get_error is not mandatory
// desc->debug_get_stack_level_count is not mandatory
// desc->debug_get_stack_level_line is not mandatory
@@ -78,7 +78,7 @@ static Error _check_language_desc(const godot_pluginscript_language_desc *desc)
// desc->profiling_stop is not mandatory
// desc->profiling_get_accumulated_data is not mandatory
// desc->profiling_get_frame_data is not mandatory
- // desc->frame is not mandatory
+ // desc->profiling_frame is not mandatory
ERR_FAIL_COND_V(!desc->script_desc.init, ERR_BUG);
ERR_FAIL_COND_V(!desc->script_desc.finish, ERR_BUG);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 87d8fe1bf5..0d52f0a995 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1333,13 +1333,23 @@ static void _find_identifiers_in_block(GDScriptCompletionContext &context, int p
for (int i = 0; i < context.block->statements.size(); i++) {
- if (context.block->statements[i]->line > p_line)
+ GDScriptParser::Node *statement = context.block->statements[i];
+ if (statement->line > p_line)
continue;
- if (context.block->statements[i]->type == GDScriptParser::BlockNode::TYPE_LOCAL_VAR) {
+ GDScriptParser::BlockNode::Type statementType = statement->type;
+ if (statementType == GDScriptParser::BlockNode::TYPE_LOCAL_VAR) {
- const GDScriptParser::LocalVarNode *lv = static_cast<const GDScriptParser::LocalVarNode *>(context.block->statements[i]);
+ const GDScriptParser::LocalVarNode *lv = static_cast<const GDScriptParser::LocalVarNode *>(statement);
result.insert(lv->name.operator String());
+ } else if (statementType == GDScriptParser::BlockNode::TYPE_CONTROL_FLOW) {
+
+ const GDScriptParser::ControlFlowNode *cf = static_cast<const GDScriptParser::ControlFlowNode *>(statement);
+ if (cf->cf_type == GDScriptParser::ControlFlowNode::CF_FOR) {
+
+ const GDScriptParser::IdentifierNode *id = static_cast<const GDScriptParser::IdentifierNode *>(cf->arguments[0]);
+ result.insert(id->name.operator String());
+ }
}
}
}
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 869492232c..f523eef895 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -1046,14 +1046,14 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q);
options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E);
options->get_popup()->add_separator();
- options->get_popup()->add_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED);
+ options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true);
- options->get_popup()->add_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE);
- options->get_popup()->add_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW);
+ options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE);
+ options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW);
options->get_popup()->add_separator();
- options->get_popup()->add_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z);
- options->get_popup()->add_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X);
- options->get_popup()->add_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C);
+ options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z);
+ options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X);
+ options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A);
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index f1cf0bcdf5..1b5a303835 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -407,9 +407,14 @@ void MonoBuildTab::stop_build() {
void MonoBuildTab::_issue_activated(int p_idx) {
- ERR_FAIL_INDEX(p_idx, issues.size());
+ ERR_FAIL_INDEX(p_idx, issues_list->get_item_count());
- const BuildIssue &issue = issues[p_idx];
+ // Get correct issue idx from issue list
+ int issue_idx = this->issues_list->get_item_metadata(p_idx);
+
+ ERR_FAIL_INDEX(issue_idx, issues.size());
+
+ const BuildIssue &issue = issues[issue_idx];
if (issue.project_file.empty() && issue.file.empty())
return;