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-rw-r--r--modules/gdnative/gdnative_library_editor_plugin.cpp10
-rw-r--r--modules/gdnative/include/pluginscript/godot_pluginscript.h1
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.cpp4
-rw-r--r--modules/gdnative/pluginscript/pluginscript_language.h2
-rw-r--r--modules/minimp3/SCsub17
-rw-r--r--modules/minimp3/audio_stream_mp3.cpp228
-rw-r--r--modules/minimp3/audio_stream_mp3.h110
-rw-r--r--modules/minimp3/config.py16
-rw-r--r--modules/minimp3/doc_classes/AudioStreamMP3.xml26
-rw-r--r--modules/minimp3/register_types.cpp52
-rw-r--r--modules/minimp3/register_types.h37
-rw-r--r--modules/minimp3/resource_importer_mp3.cpp104
-rw-r--r--modules/minimp3/resource_importer_mp3.h58
-rw-r--r--modules/mono/build_scripts/mono_configure.py7
-rw-r--r--modules/mono/config.py8
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs5
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs5
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp6
-rw-r--r--modules/webrtc/library_godot_webrtc.js22
-rw-r--r--modules/websocket/library_godot_websocket.js4
21 files changed, 710 insertions, 22 deletions
diff --git a/modules/gdnative/gdnative_library_editor_plugin.cpp b/modules/gdnative/gdnative_library_editor_plugin.cpp
index f0f095ddf5..719fcbc927 100644
--- a/modules/gdnative/gdnative_library_editor_plugin.cpp
+++ b/modules/gdnative/gdnative_library_editor_plugin.cpp
@@ -308,11 +308,11 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
platform_android.library_extension = "*.so";
platforms["Android"] = platform_android;
- // TODO: Javascript platform is not supported yet
- // NativePlatformConfig platform_html5;
- // platform_html5.name = "HTML5";
- // platform_html5.library_extension = "*.wasm";
- // platforms["Javascript"] = platform_html5;
+ NativePlatformConfig platform_html5;
+ platform_html5.name = "HTML5";
+ platform_html5.entries.push_back("wasm32");
+ platform_html5.library_extension = "*.wasm";
+ platforms["HTML5"] = platform_html5;
NativePlatformConfig platform_ios;
platform_ios.name = "iOS";
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h
index 5e2e7f55f8..e4b1fd5eb0 100644
--- a/modules/gdnative/include/pluginscript/godot_pluginscript.h
+++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h
@@ -128,6 +128,7 @@ typedef struct {
const char **string_delimiters; // nullptr terminated array
godot_bool has_named_classes;
godot_bool supports_builtin_mode;
+ godot_bool can_inherit_from_file;
godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);
godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_packed_string_array *r_functions);
diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp
index 836c477181..cef4f4358c 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_language.cpp
@@ -142,6 +142,10 @@ bool PluginScriptLanguage::supports_builtin_mode() const {
return _desc.supports_builtin_mode;
}
+bool PluginScriptLanguage::can_inherit_from_file() {
+ return _desc.can_inherit_from_file;
+}
+
int PluginScriptLanguage::find_function(const String &p_function, const String &p_code) const {
if (_desc.find_function) {
return _desc.find_function(_data, (godot_string *)&p_function, (godot_string *)&p_code);
diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h
index 3f08e34263..bc9bbdea07 100644
--- a/modules/gdnative/pluginscript/pluginscript_language.h
+++ b/modules/gdnative/pluginscript/pluginscript_language.h
@@ -78,7 +78,7 @@ public:
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
- virtual bool can_inherit_from_file() { return true; }
+ virtual bool can_inherit_from_file();
virtual int find_function(const String &p_function, const String &p_code) const;
virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptCodeCompletionOption> *r_options, bool &r_force, String &r_call_hint);
diff --git a/modules/minimp3/SCsub b/modules/minimp3/SCsub
new file mode 100644
index 0000000000..f4d1605d55
--- /dev/null
+++ b/modules/minimp3/SCsub
@@ -0,0 +1,17 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_minimp3 = env_modules.Clone()
+
+thirdparty_dir = "#thirdparty/minimp3/"
+
+# Treat minimp3 headers as system headers to avoid raising warnings. Not supported on MSVC.
+if not env.msvc:
+ env_minimp3.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
+else:
+ env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
+
+# Godot's own source files
+env_minimp3.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
new file mode 100644
index 0000000000..b20c043e0c
--- /dev/null
+++ b/modules/minimp3/audio_stream_mp3.cpp
@@ -0,0 +1,228 @@
+/*************************************************************************/
+/* audio_stream_mp3.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#define MINIMP3_ONLY_MP3
+#define MINIMP3_FLOAT_OUTPUT
+#define MINIMP3_IMPLEMENTATION
+#define MINIMP3_NO_STDIO
+
+#include "audio_stream_mp3.h"
+
+#include "core/os/file_access.h"
+
+void AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
+ ERR_FAIL_COND(!active);
+
+ int todo = p_frames;
+
+ while (todo && active) {
+ mp3dec_frame_info_t frame_info;
+ mp3d_sample_t *buf_frame = nullptr;
+
+ int samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
+
+ if (samples_mixed) {
+ p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
+ --todo;
+ ++frames_mixed;
+ }
+
+ else {
+ //EOF
+ if (mp3_stream->loop) {
+ seek(mp3_stream->loop_offset);
+ loops++;
+ } else {
+ //fill remainder with silence
+ for (int i = p_frames - todo; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0, 0);
+ }
+ active = false;
+ todo = 0;
+ }
+ }
+ }
+}
+
+float AudioStreamPlaybackMP3::get_stream_sampling_rate() {
+ return mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::start(float p_from_pos) {
+ active = true;
+ seek(p_from_pos);
+ loops = 0;
+ _begin_resample();
+}
+
+void AudioStreamPlaybackMP3::stop() {
+ active = false;
+}
+
+bool AudioStreamPlaybackMP3::is_playing() const {
+ return active;
+}
+
+int AudioStreamPlaybackMP3::get_loop_count() const {
+ return loops;
+}
+
+float AudioStreamPlaybackMP3::get_playback_position() const {
+ return float(frames_mixed) / mp3_stream->sample_rate;
+}
+
+void AudioStreamPlaybackMP3::seek(float p_time) {
+ if (!active)
+ return;
+
+ if (p_time >= mp3_stream->get_length()) {
+ p_time = 0;
+ }
+
+ frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
+ mp3dec_ex_seek(mp3d, frames_mixed * mp3_stream->channels);
+}
+
+AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
+ if (mp3d) {
+ mp3dec_ex_close(mp3d);
+ memfree(mp3d);
+ }
+}
+
+Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() {
+ Ref<AudioStreamPlaybackMP3> mp3s;
+
+ ERR_FAIL_COND_V(data == nullptr, mp3s);
+
+ mp3s.instance();
+ mp3s->mp3_stream = Ref<AudioStreamMP3>(this);
+ mp3s->mp3d = (mp3dec_ex_t *)memalloc(sizeof(mp3dec_ex_t));
+
+ int errorcode = mp3dec_ex_open_buf(mp3s->mp3d, (const uint8_t *)data, data_len, MP3D_SEEK_TO_SAMPLE);
+
+ mp3s->frames_mixed = 0;
+ mp3s->active = false;
+ mp3s->loops = 0;
+
+ if (errorcode) {
+ ERR_FAIL_COND_V(errorcode, Ref<AudioStreamPlaybackMP3>());
+ }
+
+ return mp3s;
+}
+
+String AudioStreamMP3::get_stream_name() const {
+ return ""; //return stream_name;
+}
+
+void AudioStreamMP3::clear_data() {
+ if (data) {
+ memfree(data);
+ data = nullptr;
+ data_len = 0;
+ }
+}
+
+void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
+ int src_data_len = p_data.size();
+ const uint8_t *src_datar = p_data.ptr();
+
+ mp3dec_ex_t mp3d;
+ mp3dec_ex_open_buf(&mp3d, src_datar, src_data_len, MP3D_SEEK_TO_SAMPLE);
+
+ channels = mp3d.info.channels;
+ sample_rate = mp3d.info.hz;
+ length = float(mp3d.samples) / (sample_rate * float(channels));
+
+ mp3dec_ex_close(&mp3d);
+
+ clear_data();
+
+ data = memalloc(src_data_len);
+ copymem(data, src_datar, src_data_len);
+ data_len = src_data_len;
+}
+
+Vector<uint8_t> AudioStreamMP3::get_data() const {
+ Vector<uint8_t> vdata;
+
+ if (data_len && data) {
+ vdata.resize(data_len);
+ {
+ uint8_t *w = vdata.ptrw();
+ copymem(w, data, data_len);
+ }
+ }
+
+ return vdata;
+}
+
+void AudioStreamMP3::set_loop(bool p_enable) {
+ loop = p_enable;
+}
+
+bool AudioStreamMP3::has_loop() const {
+ return loop;
+}
+
+void AudioStreamMP3::set_loop_offset(float p_seconds) {
+ loop_offset = p_seconds;
+}
+
+float AudioStreamMP3::get_loop_offset() const {
+ return loop_offset;
+}
+
+float AudioStreamMP3::get_length() const {
+ return length;
+}
+
+void AudioStreamMP3::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
+ ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
+
+ ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamMP3::set_loop);
+ ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamMP3::has_loop);
+
+ ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
+ ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_data", "get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop", "has_loop");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_loop_offset", "get_loop_offset");
+}
+
+AudioStreamMP3::AudioStreamMP3() {
+}
+
+AudioStreamMP3::~AudioStreamMP3() {
+ clear_data();
+}
diff --git a/modules/minimp3/audio_stream_mp3.h b/modules/minimp3/audio_stream_mp3.h
new file mode 100644
index 0000000000..8d67190ac5
--- /dev/null
+++ b/modules/minimp3/audio_stream_mp3.h
@@ -0,0 +1,110 @@
+/*************************************************************************/
+/* audio_stream_mp3.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef AUDIO_STREAM_MP3_H
+#define AUDIO_STREAM_MP3_H
+
+#include "core/io/resource_loader.h"
+#include "servers/audio/audio_stream.h"
+
+#include "minimp3_ex.h"
+
+class AudioStreamMP3;
+
+class AudioStreamPlaybackMP3 : public AudioStreamPlaybackResampled {
+ GDCLASS(AudioStreamPlaybackMP3, AudioStreamPlaybackResampled);
+
+ mp3dec_ex_t *mp3d = nullptr;
+ uint32_t frames_mixed = 0;
+ bool active = false;
+ int loops = 0;
+
+ friend class AudioStreamMP3;
+
+ Ref<AudioStreamMP3> mp3_stream;
+
+protected:
+ virtual void _mix_internal(AudioFrame *p_buffer, int p_frames) override;
+ virtual float get_stream_sampling_rate() override;
+
+public:
+ virtual void start(float p_from_pos = 0.0) override;
+ virtual void stop() override;
+ virtual bool is_playing() const override;
+
+ virtual int get_loop_count() const override; //times it looped
+
+ virtual float get_playback_position() const override;
+ virtual void seek(float p_time) override;
+
+ AudioStreamPlaybackMP3() {}
+ ~AudioStreamPlaybackMP3();
+};
+
+class AudioStreamMP3 : public AudioStream {
+ GDCLASS(AudioStreamMP3, AudioStream);
+ OBJ_SAVE_TYPE(AudioStream) //children are all saved as AudioStream, so they can be exchanged
+ RES_BASE_EXTENSION("mp3str");
+
+ friend class AudioStreamPlaybackMP3;
+
+ void *data = nullptr;
+ uint32_t data_len = 0;
+
+ float sample_rate = 1;
+ int channels = 1;
+ float length = 0;
+ bool loop = false;
+ float loop_offset = 0;
+ void clear_data();
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_loop(bool p_enable);
+ bool has_loop() const;
+
+ void set_loop_offset(float p_seconds);
+ float get_loop_offset() const;
+
+ virtual Ref<AudioStreamPlayback> instance_playback() override;
+ virtual String get_stream_name() const override;
+
+ void set_data(const Vector<uint8_t> &p_data);
+ Vector<uint8_t> get_data() const;
+
+ virtual float get_length() const override;
+
+ AudioStreamMP3();
+ virtual ~AudioStreamMP3();
+};
+
+#endif // AUDIO_STREAM_MP3_H
diff --git a/modules/minimp3/config.py b/modules/minimp3/config.py
new file mode 100644
index 0000000000..bd35d099b9
--- /dev/null
+++ b/modules/minimp3/config.py
@@ -0,0 +1,16 @@
+def can_build(env, platform):
+ return True
+
+
+def configure(env):
+ pass
+
+
+def get_doc_classes():
+ return [
+ "AudioStreamMP3",
+ ]
+
+
+def get_doc_path():
+ return "doc_classes"
diff --git a/modules/minimp3/doc_classes/AudioStreamMP3.xml b/modules/minimp3/doc_classes/AudioStreamMP3.xml
new file mode 100644
index 0000000000..92e777ca0f
--- /dev/null
+++ b/modules/minimp3/doc_classes/AudioStreamMP3.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AudioStreamMP3" inherits="AudioStream" version="4.0">
+ <brief_description>
+ MP3 audio stream driver.
+ </brief_description>
+ <description>
+ MP3 audio stream driver.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="data" type="PackedByteArray" setter="set_data" getter="get_data" default="PackedByteArray( )">
+ Contains the audio data in bytes.
+ </member>
+ <member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false">
+ If [code]true[/code], the stream will automatically loop when it reaches the end.
+ </member>
+ <member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset" default="0.0">
+ Time in seconds at which the stream starts after being looped.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/minimp3/register_types.cpp b/modules/minimp3/register_types.cpp
new file mode 100644
index 0000000000..2c648b8efe
--- /dev/null
+++ b/modules/minimp3/register_types.cpp
@@ -0,0 +1,52 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+
+#include "audio_stream_mp3.h"
+
+#ifdef TOOLS_ENABLED
+#include "core/config/engine.h"
+#include "resource_importer_mp3.h"
+#endif
+
+void register_minimp3_types() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ Ref<ResourceImporterMP3> mp3_import;
+ mp3_import.instance();
+ ResourceFormatImporter::get_singleton()->add_importer(mp3_import);
+ }
+#endif
+ ClassDB::register_class<AudioStreamMP3>();
+}
+
+void unregister_minimp3_types() {
+}
diff --git a/modules/minimp3/register_types.h b/modules/minimp3/register_types.h
new file mode 100644
index 0000000000..0d841e4987
--- /dev/null
+++ b/modules/minimp3/register_types.h
@@ -0,0 +1,37 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MINIMP3_REGISTER_TYPES_H
+#define MINIMP3_REGISTER_TYPES_H
+
+void register_minimp3_types();
+void unregister_minimp3_types();
+
+#endif // MINIMP3_REGISTER_TYPES_H
diff --git a/modules/minimp3/resource_importer_mp3.cpp b/modules/minimp3/resource_importer_mp3.cpp
new file mode 100644
index 0000000000..82e536a755
--- /dev/null
+++ b/modules/minimp3/resource_importer_mp3.cpp
@@ -0,0 +1,104 @@
+/*************************************************************************/
+/* resource_importer_mp3.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "resource_importer_mp3.h"
+
+#include "core/io/resource_saver.h"
+#include "core/os/file_access.h"
+#include "scene/resources/texture.h"
+
+String ResourceImporterMP3::get_importer_name() const {
+ return "mp3";
+}
+
+String ResourceImporterMP3::get_visible_name() const {
+ return "MP3";
+}
+
+void ResourceImporterMP3::get_recognized_extensions(List<String> *p_extensions) const {
+ p_extensions->push_back("mp3");
+}
+
+String ResourceImporterMP3::get_save_extension() const {
+ return "mp3str";
+}
+
+String ResourceImporterMP3::get_resource_type() const {
+ return "AudioStreamMP3";
+}
+
+bool ResourceImporterMP3::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
+ return true;
+}
+
+int ResourceImporterMP3::get_preset_count() const {
+ return 0;
+}
+
+String ResourceImporterMP3::get_preset_name(int p_idx) const {
+ return String();
+}
+
+void ResourceImporterMP3::get_import_options(List<ImportOption> *r_options, int p_preset) const {
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
+}
+
+Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+ bool loop = p_options["loop"];
+ float loop_offset = p_options["loop_offset"];
+
+ FileAccess *f = FileAccess::open(p_source_file, FileAccess::READ);
+
+ ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
+
+ size_t len = f->get_len();
+
+ Vector<uint8_t> data;
+ data.resize(len);
+ uint8_t *w = data.ptrw();
+
+ f->get_buffer(w, len);
+
+ memdelete(f);
+
+ Ref<AudioStreamMP3> mp3_stream;
+ mp3_stream.instance();
+
+ mp3_stream->set_data(data);
+ ERR_FAIL_COND_V(!mp3_stream->get_data().size(), ERR_FILE_CORRUPT);
+ mp3_stream->set_loop(loop);
+ mp3_stream->set_loop_offset(loop_offset);
+
+ return ResourceSaver::save(p_save_path + ".mp3str", mp3_stream);
+}
+
+ResourceImporterMP3::ResourceImporterMP3() {
+}
diff --git a/modules/minimp3/resource_importer_mp3.h b/modules/minimp3/resource_importer_mp3.h
new file mode 100644
index 0000000000..c1e8315e21
--- /dev/null
+++ b/modules/minimp3/resource_importer_mp3.h
@@ -0,0 +1,58 @@
+/*************************************************************************/
+/* resource_importer_mp3.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RESOURCE_IMPORTER_MP3_H
+#define RESOURCE_IMPORTER_MP3_H
+
+#include "audio_stream_mp3.h"
+#include "core/io/resource_importer.h"
+
+class ResourceImporterMP3 : public ResourceImporter {
+ GDCLASS(ResourceImporterMP3, ResourceImporter);
+
+public:
+ virtual String get_importer_name() const override;
+ virtual String get_visible_name() const override;
+ virtual void get_recognized_extensions(List<String> *p_extensions) const override;
+ virtual String get_save_extension() const override;
+ virtual String get_resource_type() const override;
+
+ virtual int get_preset_count() const override;
+ virtual String get_preset_name(int p_idx) const override;
+
+ virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const override;
+ virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const override;
+
+ virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
+
+ ResourceImporterMP3();
+};
+
+#endif // RESOURCE_IMPORTER_MP3_H
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index 6057004166..9b10bac2f0 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -97,6 +97,7 @@ def configure(env, env_mono):
copy_mono_root = env["copy_mono_root"]
mono_prefix = env["mono_prefix"]
+ mono_bcl = env["mono_bcl"]
mono_lib_names = ["mono-2.0-sgen", "monosgen-2.0"]
@@ -397,7 +398,7 @@ def configure(env, env_mono):
if tools_enabled:
# Only supported for editor builds.
- copy_mono_root_files(env, mono_root)
+ copy_mono_root_files(env, mono_root, mono_bcl)
def make_template_dir(env, mono_root):
@@ -430,7 +431,7 @@ def make_template_dir(env, mono_root):
copy_mono_shared_libs(env, mono_root, template_mono_root_dir)
-def copy_mono_root_files(env, mono_root):
+def copy_mono_root_files(env, mono_root, mono_bcl):
from glob import glob
from shutil import copy
from shutil import rmtree
@@ -455,7 +456,7 @@ def copy_mono_root_files(env, mono_root):
# Copy framework assemblies
- mono_framework_dir = os.path.join(mono_root, "lib", "mono", "4.5")
+ mono_framework_dir = mono_bcl or os.path.join(mono_root, "lib", "mono", "4.5")
mono_framework_facades_dir = os.path.join(mono_framework_dir, "Facades")
editor_mono_framework_dir = os.path.join(editor_mono_root_dir, "lib", "mono", "4.5")
diff --git a/modules/mono/config.py b/modules/mono/config.py
index c4a6b408e6..4c851a2989 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -27,6 +27,14 @@ def configure(env):
PathVariable.PathAccept,
)
)
+ envvars.Add(
+ PathVariable(
+ "mono_bcl",
+ "Path to a custom Mono BCL (Base Class Library) directory for the target platform",
+ "",
+ PathVariable.PathAccept,
+ )
+ )
envvars.Add(BoolVariable("mono_static", "Statically link Mono", default_mono_static))
envvars.Add(BoolVariable("mono_glue", "Build with the Mono glue sources", True))
envvars.Add(BoolVariable("build_cil", "Build C# solutions", True))
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
index b33490f9cb..bd3bcb0c58 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
@@ -120,13 +120,13 @@ namespace Godot
/// <param name="b">The destination quaternion.</param>
/// <param name="preA">A quaternion before this quaternion.</param>
/// <param name="postB">A quaternion after `b`.</param>
- /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated quaternion.</returns>
- public Quat CubicSlerp(Quat b, Quat preA, Quat postB, real_t t)
+ public Quat CubicSlerp(Quat b, Quat preA, Quat postB, real_t weight)
{
- real_t t2 = (1.0f - t) * t * 2f;
- Quat sp = Slerp(b, t);
- Quat sq = preA.Slerpni(postB, t);
+ real_t t2 = (1.0f - weight) * weight * 2f;
+ Quat sp = Slerp(b, weight);
+ Quat sq = preA.Slerpni(postB, weight);
return sp.Slerpni(sq, t2);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index d536b14eac..b74dd6f4f4 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -194,15 +194,16 @@ namespace Godot
/// <param name="b">The destination vector.</param>
/// <param name="preA">A vector before this vector.</param>
/// <param name="postB">A vector after `b`.</param>
- /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated vector.</returns>
- public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, real_t t)
+ public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, real_t weight)
{
Vector2 p0 = preA;
Vector2 p1 = this;
Vector2 p2 = b;
Vector2 p3 = postB;
+ real_t t = weight;
real_t t2 = t * t;
real_t t3 = t2 * t;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 4a4a2a43cd..07f5b3c38e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -161,15 +161,16 @@ namespace Godot
/// <param name="b">The destination vector.</param>
/// <param name="preA">A vector before this vector.</param>
/// <param name="postB">A vector after `b`.</param>
- /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The interpolated vector.</returns>
- public Vector3 CubicInterpolate(Vector3 b, Vector3 preA, Vector3 postB, real_t t)
+ public Vector3 CubicInterpolate(Vector3 b, Vector3 preA, Vector3 postB, real_t weight)
{
Vector3 p0 = preA;
Vector3 p1 = this;
Vector3 p2 = b;
Vector3 p3 = postB;
+ real_t t = weight;
real_t t2 = t * t;
real_t t3 = t2 * t;
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index b8ee0204c4..7584e7ff0d 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -160,13 +160,13 @@ void GDMonoLog::initialize() {
OS::Date date_now = OS::get_singleton()->get_date();
OS::Time time_now = OS::get_singleton()->get_time();
- String log_file_name = str_format("%d_%02d_%02d %02d.%02d.%02d",
+ String log_file_name = str_format("%04d-%02d-%02d_%02d.%02d.%02d",
date_now.year, date_now.month, date_now.day,
time_now.hour, time_now.min, time_now.sec);
- log_file_name += str_format(" (%d)", OS::get_singleton()->get_process_id());
+ log_file_name += str_format("_%d", OS::get_singleton()->get_process_id());
- log_file_name += ".txt";
+ log_file_name += ".log";
log_file_path = logs_dir.plus_file(log_file_name);
diff --git a/modules/webrtc/library_godot_webrtc.js b/modules/webrtc/library_godot_webrtc.js
index f725a10a6f..9f029407d2 100644
--- a/modules/webrtc/library_godot_webrtc.js
+++ b/modules/webrtc/library_godot_webrtc.js
@@ -90,6 +90,7 @@ const GodotRTCDataChannel = {
},
},
+ godot_js_rtc_datachannel_ready_state_get__sig: 'ii',
godot_js_rtc_datachannel_ready_state_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -109,6 +110,7 @@ const GodotRTCDataChannel = {
}
},
+ godot_js_rtc_datachannel_send__sig: 'iiiii',
godot_js_rtc_datachannel_send: function (p_id, p_buffer, p_length, p_raw) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -129,14 +131,17 @@ const GodotRTCDataChannel = {
return 0;
},
+ godot_js_rtc_datachannel_is_ordered__sig: 'ii',
godot_js_rtc_datachannel_is_ordered: function (p_id) {
return IDHandler.get_prop(p_id, 'ordered', true);
},
+ godot_js_rtc_datachannel_id_get__sig: 'ii',
godot_js_rtc_datachannel_id_get: function (p_id) {
return IDHandler.get_prop(p_id, 'id', 65535);
},
+ godot_js_rtc_datachannel_max_packet_lifetime_get__sig: 'ii',
godot_js_rtc_datachannel_max_packet_lifetime_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -151,14 +156,17 @@ const GodotRTCDataChannel = {
return 65535;
},
+ godot_js_rtc_datachannel_max_retransmits_get__sig: 'ii',
godot_js_rtc_datachannel_max_retransmits_get: function (p_id) {
return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
},
- godot_js_rtc_datachannel_is_negotiated: function (p_id, p_def) {
+ godot_js_rtc_datachannel_is_negotiated__sig: 'ii',
+ godot_js_rtc_datachannel_is_negotiated: function (p_id) {
return IDHandler.get_prop(p_id, 'negotiated', 65535);
},
+ godot_js_rtc_datachannel_label_get__sig: 'ii',
godot_js_rtc_datachannel_label_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.label) {
@@ -167,6 +175,7 @@ const GodotRTCDataChannel = {
return GodotRuntime.allocString(ref.label);
},
+ godot_js_rtc_datachannel_protocol_get__sig: 'ii',
godot_js_rtc_datachannel_protocol_get: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref || !ref.protocol) {
@@ -175,11 +184,13 @@ const GodotRTCDataChannel = {
return GodotRuntime.allocString(ref.protocol);
},
+ godot_js_rtc_datachannel_destroy__sig: 'vi',
godot_js_rtc_datachannel_destroy: function (p_id) {
GodotRTCDataChannel.close(p_id);
IDHandler.remove(p_id);
},
+ godot_js_rtc_datachannel_connect__sig: 'viiiiii',
godot_js_rtc_datachannel_connect: function (p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
const onopen = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
const onmessage = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
@@ -188,6 +199,7 @@ const GodotRTCDataChannel = {
GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
},
+ godot_js_rtc_datachannel_close__sig: 'vi',
godot_js_rtc_datachannel_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -280,6 +292,7 @@ const GodotRTCPeerConnection = {
},
},
+ godot_js_rtc_pc_create__sig: 'iiiiii',
godot_js_rtc_pc_create: function (p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
const onstatechange = GodotRuntime.get_func(p_on_state_change).bind(null, p_ref);
const oncandidate = GodotRuntime.get_func(p_on_candidate).bind(null, p_ref);
@@ -302,6 +315,7 @@ const GodotRTCPeerConnection = {
return id;
},
+ godot_js_rtc_pc_close__sig: 'vi',
godot_js_rtc_pc_close: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -310,6 +324,7 @@ const GodotRTCPeerConnection = {
ref.close();
},
+ godot_js_rtc_pc_destroy__sig: 'vi',
godot_js_rtc_pc_destroy: function (p_id) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -321,6 +336,7 @@ const GodotRTCPeerConnection = {
IDHandler.remove(p_id);
},
+ godot_js_rtc_pc_offer_create__sig: 'viiii',
godot_js_rtc_pc_offer_create: function (p_id, p_obj, p_on_session, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -335,6 +351,7 @@ const GodotRTCPeerConnection = {
});
},
+ godot_js_rtc_pc_local_description_set__sig: 'viiiii',
godot_js_rtc_pc_local_description_set: function (p_id, p_type, p_sdp, p_obj, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -351,6 +368,7 @@ const GodotRTCPeerConnection = {
});
},
+ godot_js_rtc_pc_remote_description_set__sig: 'viiiiii',
godot_js_rtc_pc_remote_description_set: function (p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -375,6 +393,7 @@ const GodotRTCPeerConnection = {
});
},
+ godot_js_rtc_pc_ice_candidate_add__sig: 'viiii',
godot_js_rtc_pc_ice_candidate_add: function (p_id, p_mid_name, p_mline_idx, p_sdp) {
const ref = IDHandler.get(p_id);
if (!ref) {
@@ -390,6 +409,7 @@ const GodotRTCPeerConnection = {
},
godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
+ godot_js_rtc_pc_datachannel_create__sig: 'iiii',
godot_js_rtc_pc_datachannel_create: function (p_id, p_label, p_config) {
try {
const ref = IDHandler.get(p_id);
diff --git a/modules/websocket/library_godot_websocket.js b/modules/websocket/library_godot_websocket.js
index 6ada4e7335..cf2c00a6a6 100644
--- a/modules/websocket/library_godot_websocket.js
+++ b/modules/websocket/library_godot_websocket.js
@@ -135,6 +135,7 @@ const GodotWebSocket = {
},
},
+ godot_js_websocket_create__sig: 'iiiiiiii',
godot_js_websocket_create: function (p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
const on_open = GodotRuntime.get_func(p_on_open).bind(null, p_ref);
const on_message = GodotRuntime.get_func(p_on_message).bind(null, p_ref);
@@ -156,6 +157,7 @@ const GodotWebSocket = {
return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close);
},
+ godot_js_websocket_send__sig: 'iiiii',
godot_js_websocket_send: function (p_id, p_buf, p_buf_len, p_raw) {
const bytes_array = new Uint8Array(p_buf_len);
let i = 0;
@@ -169,12 +171,14 @@ const GodotWebSocket = {
return GodotWebSocket.send(p_id, out);
},
+ godot_js_websocket_close__sig: 'viii',
godot_js_websocket_close: function (p_id, p_code, p_reason) {
const code = p_code;
const reason = GodotRuntime.parseString(p_reason);
GodotWebSocket.close(p_id, code, reason);
},
+ godot_js_websocket_destroy__sig: 'vi',
godot_js_websocket_destroy: function (p_id) {
GodotWebSocket.destroy(p_id);
},