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-rw-r--r--modules/bullet/bullet_physics_server.cpp9
-rw-r--r--modules/gdscript/gdscript_parser.cpp101
-rw-r--r--modules/gdscript/gdscript_vm.cpp2
-rw-r--r--modules/gltf/gltf_document.cpp2
-rw-r--r--modules/mono/doc_classes/CSharpScript.xml5
-rw-r--r--modules/mono/doc_classes/GodotSharp.xml29
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs18
-rw-r--r--modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml49
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp17
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h1
-rw-r--r--modules/visual_script/visual_script_editor.cpp25
11 files changed, 190 insertions, 68 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 610d2145cd..684a20cf4d 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -837,8 +837,17 @@ void BulletPhysicsServer3D::body_set_ray_pickable(RID p_body, bool p_enable) {
}
PhysicsDirectBodyState3D *BulletPhysicsServer3D::body_get_direct_state(RID p_body) {
+ if (!rigid_body_owner.owns(p_body)) {
+ return nullptr;
+ }
+
RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body);
ERR_FAIL_COND_V(!body, nullptr);
+
+ if (!body->get_space()) {
+ return nullptr;
+ }
+
return BulletPhysicsDirectBodyState3D::get_singleton(body);
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index b96139ac51..bde6783322 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -740,10 +740,24 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)()
#endif // TOOLS_ENABLED
if (member->identifier != nullptr) {
- // Enums may be unnamed.
- // TODO: Consider names in outer scope too, for constants and classes (and static functions?)
- if (current_class->members_indices.has(member->identifier->name)) {
- push_error(vformat(R"(%s "%s" has the same name as a previously declared %s.)", p_member_kind.capitalize(), member->identifier->name, current_class->get_member(member->identifier->name).get_type_name()), member->identifier);
+ if (!((String)member->identifier->name).is_empty()) { // Enums may be unnamed.
+ List<MethodInfo> gdscript_funcs;
+ GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs);
+ for (MethodInfo &info : gdscript_funcs) {
+ if (info.name == member->identifier->name) {
+ push_error(vformat(R"(%s "%s" has the same name as a built-in function.)", p_member_kind.capitalize(), member->identifier->name), member->identifier);
+ return;
+ }
+ }
+ if (current_class->members_indices.has(member->identifier->name)) {
+ push_error(vformat(R"(%s "%s" has the same name as a previously declared %s.)", p_member_kind.capitalize(), member->identifier->name, current_class->get_member(member->identifier->name).get_type_name()), member->identifier);
+ } else if (Variant::has_utility_function(member->identifier->name)) {
+ push_error(vformat(R"(%s "%s" has the same name as a built-in function.)", p_member_kind.capitalize(), member->identifier->name), member->identifier);
+ } else if (ClassDB::class_exists(member->identifier->name)) {
+ push_error(vformat(R"(%s "%s" has the same name as a global class.)", p_member_kind.capitalize(), member->identifier->name), member->identifier);
+ } else {
+ current_class->add_member(member);
+ }
} else {
current_class->add_member(member);
}
@@ -811,9 +825,27 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
return nullptr;
}
+ GDScriptParser::IdentifierNode *identifier = parse_identifier();
+
+ List<MethodInfo> gdscript_funcs;
+ GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs);
+ for (MethodInfo &info : gdscript_funcs) {
+ if (info.name == identifier->name) {
+ push_error(vformat(R"(Local var "%s" has the same name as a built-in function.)", identifier->name), identifier);
+ return nullptr;
+ }
+ }
+ if (Variant::has_utility_function(identifier->name)) {
+ push_error(vformat(R"(Local var "%s" has the same name as a built-in function.)", identifier->name), identifier);
+ return nullptr;
+ } else if (ClassDB::class_exists(identifier->name)) {
+ push_error(vformat(R"(Local var "%s" has the same name as a global class.)", identifier->name), identifier);
+ return nullptr;
+ }
+
VariableNode *variable = alloc_node<VariableNode>();
- variable->identifier = parse_identifier();
- variable->export_info.name = variable->identifier->name;
+ variable->identifier = identifier;
+ variable->export_info.name = identifier->name;
if (match(GDScriptTokenizer::Token::COLON)) {
if (check(GDScriptTokenizer::Token::NEWLINE)) {
@@ -1066,8 +1098,26 @@ GDScriptParser::ParameterNode *GDScriptParser::parse_parameter() {
return nullptr;
}
+ GDScriptParser::IdentifierNode *identifier = parse_identifier();
+
+ List<MethodInfo> gdscript_funcs;
+ GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs);
+ for (MethodInfo &info : gdscript_funcs) {
+ if (info.name == identifier->name) {
+ push_error(vformat(R"(Parameter "%s" has the same name as a built-in function.)", identifier->name), identifier);
+ return nullptr;
+ }
+ }
+ if (Variant::has_utility_function(identifier->name)) {
+ push_error(vformat(R"(Parameter "%s" has the same name as a built-in function.)", identifier->name), identifier);
+ return nullptr;
+ } else if (ClassDB::class_exists(identifier->name)) {
+ push_error(vformat(R"(Parameter "%s" has the same name as a global class.)", identifier->name), identifier);
+ return nullptr;
+ }
+
ParameterNode *parameter = alloc_node<ParameterNode>();
- parameter->identifier = parse_identifier();
+ parameter->identifier = identifier;
if (match(GDScriptTokenizer::Token::COLON)) {
if (check((GDScriptTokenizer::Token::EQUAL))) {
@@ -1145,13 +1195,31 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
HashMap<StringName, int> elements;
+ List<MethodInfo> gdscript_funcs;
+ GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs);
+
do {
if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) {
break; // Allow trailing comma.
}
if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier for enum key.)")) {
EnumNode::Value item;
- item.identifier = parse_identifier();
+ GDScriptParser::IdentifierNode *identifier = parse_identifier();
+
+ for (MethodInfo &info : gdscript_funcs) {
+ if (info.name == identifier->name) {
+ push_error(vformat(R"(Enum member "%s" has the same name as a built-in function.)", identifier->name), identifier);
+ return nullptr;
+ }
+ }
+ if (Variant::has_utility_function(identifier->name)) {
+ push_error(vformat(R"(Enum member "%s" has the same name as a built-in function.)", identifier->name), identifier);
+ return nullptr;
+ } else if (ClassDB::class_exists(identifier->name)) {
+ push_error(vformat(R"(Enum member "%s" has the same name as a global class.)", identifier->name), identifier);
+ return nullptr;
+ }
+ item.identifier = identifier;
item.parent_enum = enum_node;
item.line = previous.start_line;
item.leftmost_column = previous.leftmost_column;
@@ -2774,6 +2842,23 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
get_node->chain.push_back(identifier);
} while (match(GDScriptTokenizer::Token::SLASH));
return get_node;
+ } else if (match(GDScriptTokenizer::Token::SLASH)) {
+ GetNodeNode *get_node = alloc_node<GetNodeNode>();
+ IdentifierNode *identifier_root = alloc_node<IdentifierNode>();
+ get_node->chain.push_back(identifier_root);
+ int chain_position = 0;
+ do {
+ make_completion_context(COMPLETION_GET_NODE, get_node, chain_position++);
+ if (!current.is_node_name()) {
+ push_error(R"(Expect node path after "/".)");
+ return nullptr;
+ }
+ advance();
+ IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ identifier->name = previous.get_identifier();
+ get_node->chain.push_back(identifier);
+ } while (match(GDScriptTokenizer::Token::SLASH));
+ return get_node;
} else {
push_error(R"(Expect node path as string or identifier after "$".)");
return nullptr;
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index a1cc2246d6..6dd8c3e0dd 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -3309,7 +3309,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
int err_line = line;
if (err_text == "") {
- err_text = "Internal Script Error! - opcode #" + itos(last_opcode) + " (report please).";
+ err_text = "Internal script error! Opcode: " + itos(last_opcode) + " (please report).";
}
if (!GDScriptLanguage::get_singleton()->debug_break(err_text, false)) {
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index ced80e26b5..0b2854e731 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -5856,7 +5856,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
animation->set_name(name);
if (anim->get_loop()) {
- animation->set_loop(true);
+ animation->set_loop_mode(Animation::LOOP_LINEAR);
}
float length = 0.0;
diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml
index abd860a55f..2bca8bc24e 100644
--- a/modules/mono/doc_classes/CSharpScript.xml
+++ b/modules/mono/doc_classes/CSharpScript.xml
@@ -12,13 +12,10 @@
</tutorials>
<methods>
<method name="new" qualifiers="vararg">
- <return type="Variant">
- </return>
+ <return type="Variant" />
<description>
Returns a new instance of the script.
</description>
</method>
</methods>
- <constants>
- </constants>
</class>
diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml
index 417f8ac704..a148072245 100644
--- a/modules/mono/doc_classes/GodotSharp.xml
+++ b/modules/mono/doc_classes/GodotSharp.xml
@@ -11,66 +11,55 @@
</tutorials>
<methods>
<method name="attach_thread">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Attaches the current thread to the Mono runtime.
</description>
</method>
<method name="detach_thread">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Detaches the current thread from the Mono runtime.
</description>
</method>
<method name="get_domain_id">
- <return type="int">
- </return>
+ <return type="int" />
<description>
Returns the current MonoDomain ID.
[b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash.
</description>
</method>
<method name="get_scripts_domain_id">
- <return type="int">
- </return>
+ <return type="int" />
<description>
Returns the scripts MonoDomain's ID. This will be the same MonoDomain ID as [method get_domain_id], unless the scripts domain isn't loaded.
[b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash.
</description>
</method>
<method name="is_domain_finalizing_for_unload">
- <return type="bool">
- </return>
- <argument index="0" name="domain_id" type="int">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="domain_id" type="int" />
<description>
Returns [code]true[/code] if the domain is being finalized, [code]false[/code] otherwise.
</description>
</method>
<method name="is_runtime_initialized">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the Mono runtime is initialized, [code]false[/code] otherwise.
</description>
</method>
<method name="is_runtime_shutting_down">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the Mono runtime is shutting down, [code]false[/code] otherwise.
</description>
</method>
<method name="is_scripts_domain_loaded">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the scripts domain is loaded, [code]false[/code] otherwise.
</description>
</method>
</methods>
- <constants>
- </constants>
</class>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index 6f7fac7429..fbc8ff64a6 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -693,5 +693,23 @@ namespace Godot
}
return min + ((((value - min) % range) + range) % range);
}
+
+ private static real_t Fract(real_t value)
+ {
+ return value - (real_t)Math.Floor(value);
+ }
+
+ /// <summary>
+ /// Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code].
+ /// If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave).
+ /// If [code]length[/code] is less than zero, it becomes positive.
+ /// </summary>
+ /// <param name="value">The value to pingpong.</param>
+ /// <param name="length">The maximum value of the function.</param>
+ /// <returns>The ping-ponged value.</returns>
+ public static real_t PingPong(real_t value, real_t length)
+ {
+ return (length != (real_t)0.0) ? Abs(Fract((value - length) / (length * (real_t)2.0)) * length * (real_t)2.0 - length) : (real_t)0.0;
+ }
}
}
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
index 942d92311b..f4abb3c122 100644
--- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -140,73 +140,76 @@
</constant>
<constant name="MATH_WRAPF" value="42" enum="BuiltinFunc">
</constant>
- <constant name="LOGIC_MAX" value="43" enum="BuiltinFunc">
+ <constant name="MATH_PINGPONG" value="43" enum="BuiltinFunc">
+ Return the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive.
+ </constant>
+ <constant name="LOGIC_MAX" value="44" enum="BuiltinFunc">
Return the greater of the two numbers, also known as their maximum.
</constant>
- <constant name="LOGIC_MIN" value="44" enum="BuiltinFunc">
+ <constant name="LOGIC_MIN" value="45" enum="BuiltinFunc">
Return the lesser of the two numbers, also known as their minimum.
</constant>
- <constant name="LOGIC_CLAMP" value="45" enum="BuiltinFunc">
+ <constant name="LOGIC_CLAMP" value="46" enum="BuiltinFunc">
Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code].
</constant>
- <constant name="LOGIC_NEAREST_PO2" value="46" enum="BuiltinFunc">
+ <constant name="LOGIC_NEAREST_PO2" value="47" enum="BuiltinFunc">
Return the nearest power of 2 to the input.
</constant>
- <constant name="OBJ_WEAKREF" value="47" enum="BuiltinFunc">
+ <constant name="OBJ_WEAKREF" value="48" enum="BuiltinFunc">
Create a [WeakRef] from the input.
</constant>
- <constant name="TYPE_CONVERT" value="48" enum="BuiltinFunc">
+ <constant name="TYPE_CONVERT" value="49" enum="BuiltinFunc">
Convert between types.
</constant>
- <constant name="TYPE_OF" value="49" enum="BuiltinFunc">
+ <constant name="TYPE_OF" value="50" enum="BuiltinFunc">
Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned.
</constant>
- <constant name="TYPE_EXISTS" value="50" enum="BuiltinFunc">
+ <constant name="TYPE_EXISTS" value="51" enum="BuiltinFunc">
Checks if a type is registered in the [ClassDB].
</constant>
- <constant name="TEXT_CHAR" value="51" enum="BuiltinFunc">
+ <constant name="TEXT_CHAR" value="52" enum="BuiltinFunc">
Return a character with the given ascii value.
</constant>
- <constant name="TEXT_STR" value="52" enum="BuiltinFunc">
+ <constant name="TEXT_STR" value="53" enum="BuiltinFunc">
Convert the input to a string.
</constant>
- <constant name="TEXT_PRINT" value="53" enum="BuiltinFunc">
+ <constant name="TEXT_PRINT" value="54" enum="BuiltinFunc">
Print the given string to the output window.
</constant>
- <constant name="TEXT_PRINTERR" value="54" enum="BuiltinFunc">
+ <constant name="TEXT_PRINTERR" value="55" enum="BuiltinFunc">
Print the given string to the standard error output.
</constant>
- <constant name="TEXT_PRINTRAW" value="55" enum="BuiltinFunc">
+ <constant name="TEXT_PRINTRAW" value="56" enum="BuiltinFunc">
Print the given string to the standard output, without adding a newline.
</constant>
- <constant name="TEXT_PRINT_VERBOSE" value="56" enum="BuiltinFunc">
+ <constant name="TEXT_PRINT_VERBOSE" value="57" enum="BuiltinFunc">
</constant>
- <constant name="VAR_TO_STR" value="57" enum="BuiltinFunc">
+ <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc">
Serialize a [Variant] to a string.
</constant>
- <constant name="STR_TO_VAR" value="58" enum="BuiltinFunc">
+ <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc">
Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR].
</constant>
- <constant name="VAR_TO_BYTES" value="59" enum="BuiltinFunc">
+ <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc">
Serialize a [Variant] to a [PackedByteArray].
</constant>
- <constant name="BYTES_TO_VAR" value="60" enum="BuiltinFunc">
+ <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc">
Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES].
</constant>
- <constant name="MATH_SMOOTHSTEP" value="61" enum="BuiltinFunc">
+ <constant name="MATH_SMOOTHSTEP" value="62" enum="BuiltinFunc">
Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula:
[codeblock]
var t = clamp((weight - from) / (to - from), 0.0, 1.0)
return t * t * (3.0 - 2.0 * t)
[/codeblock]
</constant>
- <constant name="MATH_POSMOD" value="62" enum="BuiltinFunc">
+ <constant name="MATH_POSMOD" value="63" enum="BuiltinFunc">
</constant>
- <constant name="MATH_LERP_ANGLE" value="63" enum="BuiltinFunc">
+ <constant name="MATH_LERP_ANGLE" value="64" enum="BuiltinFunc">
</constant>
- <constant name="TEXT_ORD" value="64" enum="BuiltinFunc">
+ <constant name="TEXT_ORD" value="65" enum="BuiltinFunc">
</constant>
- <constant name="FUNC_MAX" value="65" enum="BuiltinFunc">
+ <constant name="FUNC_MAX" value="66" enum="BuiltinFunc">
Represents the size of the [enum BuiltinFunc] enum.
</constant>
</constants>
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 7e01031128..54a5e1449f 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -81,6 +81,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"db2linear",
"wrapi",
"wrapf",
+ "pingpong",
"max",
"min",
"clamp",
@@ -190,6 +191,7 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
case MATH_FMOD:
case MATH_FPOSMOD:
case MATH_POSMOD:
+ case MATH_PINGPONG:
case MATH_POW:
case MATH_EASE:
case MATH_SNAPPED:
@@ -381,6 +383,13 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
case MATH_DB2LINEAR: {
return PropertyInfo(Variant::FLOAT, "db");
} break;
+ case MATH_PINGPONG: {
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "value");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "length");
+ }
+ } break;
case MATH_WRAP: {
if (p_idx == 0) {
return PropertyInfo(Variant::INT, "value");
@@ -537,6 +546,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_RAD2DEG:
case MATH_LINEAR2DB:
case MATH_WRAPF:
+ case MATH_PINGPONG:
case MATH_DB2LINEAR: {
t = Variant::FLOAT;
} break;
@@ -859,6 +869,11 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
VALIDATE_ARG_NUM(0);
*r_return = Math::db2linear((double)*p_inputs[0]);
} break;
+ case VisualScriptBuiltinFunc::MATH_PINGPONG: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::pingpong((double)*p_inputs[0], (double)*p_inputs[1]);
+ } break;
case VisualScriptBuiltinFunc::MATH_WRAP: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
@@ -1206,6 +1221,7 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(MATH_DB2LINEAR);
BIND_ENUM_CONSTANT(MATH_WRAP);
BIND_ENUM_CONSTANT(MATH_WRAPF);
+ BIND_ENUM_CONSTANT(MATH_PINGPONG);
BIND_ENUM_CONSTANT(LOGIC_MAX);
BIND_ENUM_CONSTANT(LOGIC_MIN);
BIND_ENUM_CONSTANT(LOGIC_CLAMP);
@@ -1296,6 +1312,7 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/db2linear", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DB2LINEAR>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAP>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAPF>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/pingpong", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_PINGPONG>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/max", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MAX>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/min", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MIN>);
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index f9eb7e983f..30f1f0d417 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -81,6 +81,7 @@ public:
MATH_DB2LINEAR,
MATH_WRAP,
MATH_WRAPF,
+ MATH_PINGPONG,
LOGIC_MAX,
LOGIC_MIN,
LOGIC_CLAMP,
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 7b4fbc67fc..c74d6f9a4a 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -2587,18 +2587,21 @@ void VisualScriptEditor::reload_text() {
String VisualScriptEditor::get_name() {
String name;
- if (!script->is_built_in()) {
- name = script->get_path().get_file();
- if (is_unsaved()) {
- if (script->get_path().is_empty()) {
- name = TTR("[unsaved]");
- }
- name += "(*)";
+ name = script->get_path().get_file();
+ if (name.is_empty()) {
+ // This appears for newly created built-in scripts before saving the scene.
+ name = TTR("[unsaved]");
+ } else if (script->is_built_in()) {
+ const String &script_name = script->get_name();
+ if (script_name != "") {
+ // If the built-in script has a custom resource name defined,
+ // display the built-in script name as follows: `ResourceName (scene_file.tscn)`
+ name = vformat("%s (%s)", script_name, name.get_slice("::", 0));
}
- } else if (script->get_name() != "") {
- name = script->get_name();
- } else {
- name = script->get_class() + "(" + itos(script->get_instance_id()) + ")";
+ }
+
+ if (is_unsaved()) {
+ name += "(*)";
}
return name;