diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/bullet/bullet_physics_server.cpp | 9 | ||||
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 101 | ||||
-rw-r--r-- | modules/gdscript/gdscript_vm.cpp | 2 | ||||
-rw-r--r-- | modules/gltf/gltf_document.cpp | 2 | ||||
-rw-r--r-- | modules/mono/doc_classes/CSharpScript.xml | 5 | ||||
-rw-r--r-- | modules/mono/doc_classes/GodotSharp.xml | 29 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs | 18 | ||||
-rw-r--r-- | modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml | 49 | ||||
-rw-r--r-- | modules/visual_script/visual_script_builtin_funcs.cpp | 17 | ||||
-rw-r--r-- | modules/visual_script/visual_script_builtin_funcs.h | 1 | ||||
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 25 |
11 files changed, 190 insertions, 68 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 610d2145cd..684a20cf4d 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -837,8 +837,17 @@ void BulletPhysicsServer3D::body_set_ray_pickable(RID p_body, bool p_enable) { } PhysicsDirectBodyState3D *BulletPhysicsServer3D::body_get_direct_state(RID p_body) { + if (!rigid_body_owner.owns(p_body)) { + return nullptr; + } + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, nullptr); + + if (!body->get_space()) { + return nullptr; + } + return BulletPhysicsDirectBodyState3D::get_singleton(body); } diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index b96139ac51..bde6783322 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -740,10 +740,24 @@ void GDScriptParser::parse_class_member(T *(GDScriptParser::*p_parse_function)() #endif // TOOLS_ENABLED if (member->identifier != nullptr) { - // Enums may be unnamed. - // TODO: Consider names in outer scope too, for constants and classes (and static functions?) - if (current_class->members_indices.has(member->identifier->name)) { - push_error(vformat(R"(%s "%s" has the same name as a previously declared %s.)", p_member_kind.capitalize(), member->identifier->name, current_class->get_member(member->identifier->name).get_type_name()), member->identifier); + if (!((String)member->identifier->name).is_empty()) { // Enums may be unnamed. + List<MethodInfo> gdscript_funcs; + GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); + for (MethodInfo &info : gdscript_funcs) { + if (info.name == member->identifier->name) { + push_error(vformat(R"(%s "%s" has the same name as a built-in function.)", p_member_kind.capitalize(), member->identifier->name), member->identifier); + return; + } + } + if (current_class->members_indices.has(member->identifier->name)) { + push_error(vformat(R"(%s "%s" has the same name as a previously declared %s.)", p_member_kind.capitalize(), member->identifier->name, current_class->get_member(member->identifier->name).get_type_name()), member->identifier); + } else if (Variant::has_utility_function(member->identifier->name)) { + push_error(vformat(R"(%s "%s" has the same name as a built-in function.)", p_member_kind.capitalize(), member->identifier->name), member->identifier); + } else if (ClassDB::class_exists(member->identifier->name)) { + push_error(vformat(R"(%s "%s" has the same name as a global class.)", p_member_kind.capitalize(), member->identifier->name), member->identifier); + } else { + current_class->add_member(member); + } } else { current_class->add_member(member); } @@ -811,9 +825,27 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper return nullptr; } + GDScriptParser::IdentifierNode *identifier = parse_identifier(); + + List<MethodInfo> gdscript_funcs; + GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); + for (MethodInfo &info : gdscript_funcs) { + if (info.name == identifier->name) { + push_error(vformat(R"(Local var "%s" has the same name as a built-in function.)", identifier->name), identifier); + return nullptr; + } + } + if (Variant::has_utility_function(identifier->name)) { + push_error(vformat(R"(Local var "%s" has the same name as a built-in function.)", identifier->name), identifier); + return nullptr; + } else if (ClassDB::class_exists(identifier->name)) { + push_error(vformat(R"(Local var "%s" has the same name as a global class.)", identifier->name), identifier); + return nullptr; + } + VariableNode *variable = alloc_node<VariableNode>(); - variable->identifier = parse_identifier(); - variable->export_info.name = variable->identifier->name; + variable->identifier = identifier; + variable->export_info.name = identifier->name; if (match(GDScriptTokenizer::Token::COLON)) { if (check(GDScriptTokenizer::Token::NEWLINE)) { @@ -1066,8 +1098,26 @@ GDScriptParser::ParameterNode *GDScriptParser::parse_parameter() { return nullptr; } + GDScriptParser::IdentifierNode *identifier = parse_identifier(); + + List<MethodInfo> gdscript_funcs; + GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); + for (MethodInfo &info : gdscript_funcs) { + if (info.name == identifier->name) { + push_error(vformat(R"(Parameter "%s" has the same name as a built-in function.)", identifier->name), identifier); + return nullptr; + } + } + if (Variant::has_utility_function(identifier->name)) { + push_error(vformat(R"(Parameter "%s" has the same name as a built-in function.)", identifier->name), identifier); + return nullptr; + } else if (ClassDB::class_exists(identifier->name)) { + push_error(vformat(R"(Parameter "%s" has the same name as a global class.)", identifier->name), identifier); + return nullptr; + } + ParameterNode *parameter = alloc_node<ParameterNode>(); - parameter->identifier = parse_identifier(); + parameter->identifier = identifier; if (match(GDScriptTokenizer::Token::COLON)) { if (check((GDScriptTokenizer::Token::EQUAL))) { @@ -1145,13 +1195,31 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() { HashMap<StringName, int> elements; + List<MethodInfo> gdscript_funcs; + GDScriptLanguage::get_singleton()->get_public_functions(&gdscript_funcs); + do { if (check(GDScriptTokenizer::Token::BRACE_CLOSE)) { break; // Allow trailing comma. } if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier for enum key.)")) { EnumNode::Value item; - item.identifier = parse_identifier(); + GDScriptParser::IdentifierNode *identifier = parse_identifier(); + + for (MethodInfo &info : gdscript_funcs) { + if (info.name == identifier->name) { + push_error(vformat(R"(Enum member "%s" has the same name as a built-in function.)", identifier->name), identifier); + return nullptr; + } + } + if (Variant::has_utility_function(identifier->name)) { + push_error(vformat(R"(Enum member "%s" has the same name as a built-in function.)", identifier->name), identifier); + return nullptr; + } else if (ClassDB::class_exists(identifier->name)) { + push_error(vformat(R"(Enum member "%s" has the same name as a global class.)", identifier->name), identifier); + return nullptr; + } + item.identifier = identifier; item.parent_enum = enum_node; item.line = previous.start_line; item.leftmost_column = previous.leftmost_column; @@ -2774,6 +2842,23 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p get_node->chain.push_back(identifier); } while (match(GDScriptTokenizer::Token::SLASH)); return get_node; + } else if (match(GDScriptTokenizer::Token::SLASH)) { + GetNodeNode *get_node = alloc_node<GetNodeNode>(); + IdentifierNode *identifier_root = alloc_node<IdentifierNode>(); + get_node->chain.push_back(identifier_root); + int chain_position = 0; + do { + make_completion_context(COMPLETION_GET_NODE, get_node, chain_position++); + if (!current.is_node_name()) { + push_error(R"(Expect node path after "/".)"); + return nullptr; + } + advance(); + IdentifierNode *identifier = alloc_node<IdentifierNode>(); + identifier->name = previous.get_identifier(); + get_node->chain.push_back(identifier); + } while (match(GDScriptTokenizer::Token::SLASH)); + return get_node; } else { push_error(R"(Expect node path as string or identifier after "$".)"); return nullptr; diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp index a1cc2246d6..6dd8c3e0dd 100644 --- a/modules/gdscript/gdscript_vm.cpp +++ b/modules/gdscript/gdscript_vm.cpp @@ -3309,7 +3309,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } int err_line = line; if (err_text == "") { - err_text = "Internal Script Error! - opcode #" + itos(last_opcode) + " (report please)."; + err_text = "Internal script error! Opcode: " + itos(last_opcode) + " (please report)."; } if (!GDScriptLanguage::get_singleton()->debug_break(err_text, false)) { diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index ced80e26b5..0b2854e731 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -5856,7 +5856,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, animation->set_name(name); if (anim->get_loop()) { - animation->set_loop(true); + animation->set_loop_mode(Animation::LOOP_LINEAR); } float length = 0.0; diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml index abd860a55f..2bca8bc24e 100644 --- a/modules/mono/doc_classes/CSharpScript.xml +++ b/modules/mono/doc_classes/CSharpScript.xml @@ -12,13 +12,10 @@ </tutorials> <methods> <method name="new" qualifiers="vararg"> - <return type="Variant"> - </return> + <return type="Variant" /> <description> Returns a new instance of the script. </description> </method> </methods> - <constants> - </constants> </class> diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml index 417f8ac704..a148072245 100644 --- a/modules/mono/doc_classes/GodotSharp.xml +++ b/modules/mono/doc_classes/GodotSharp.xml @@ -11,66 +11,55 @@ </tutorials> <methods> <method name="attach_thread"> - <return type="void"> - </return> + <return type="void" /> <description> Attaches the current thread to the Mono runtime. </description> </method> <method name="detach_thread"> - <return type="void"> - </return> + <return type="void" /> <description> Detaches the current thread from the Mono runtime. </description> </method> <method name="get_domain_id"> - <return type="int"> - </return> + <return type="int" /> <description> Returns the current MonoDomain ID. [b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash. </description> </method> <method name="get_scripts_domain_id"> - <return type="int"> - </return> + <return type="int" /> <description> Returns the scripts MonoDomain's ID. This will be the same MonoDomain ID as [method get_domain_id], unless the scripts domain isn't loaded. [b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash. </description> </method> <method name="is_domain_finalizing_for_unload"> - <return type="bool"> - </return> - <argument index="0" name="domain_id" type="int"> - </argument> + <return type="bool" /> + <argument index="0" name="domain_id" type="int" /> <description> Returns [code]true[/code] if the domain is being finalized, [code]false[/code] otherwise. </description> </method> <method name="is_runtime_initialized"> - <return type="bool"> - </return> + <return type="bool" /> <description> Returns [code]true[/code] if the Mono runtime is initialized, [code]false[/code] otherwise. </description> </method> <method name="is_runtime_shutting_down"> - <return type="bool"> - </return> + <return type="bool" /> <description> Returns [code]true[/code] if the Mono runtime is shutting down, [code]false[/code] otherwise. </description> </method> <method name="is_scripts_domain_loaded"> - <return type="bool"> - </return> + <return type="bool" /> <description> Returns [code]true[/code] if the scripts domain is loaded, [code]false[/code] otherwise. </description> </method> </methods> - <constants> - </constants> </class> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs index 6f7fac7429..fbc8ff64a6 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs @@ -693,5 +693,23 @@ namespace Godot } return min + ((((value - min) % range) + range) % range); } + + private static real_t Fract(real_t value) + { + return value - (real_t)Math.Floor(value); + } + + /// <summary> + /// Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. + /// If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). + /// If [code]length[/code] is less than zero, it becomes positive. + /// </summary> + /// <param name="value">The value to pingpong.</param> + /// <param name="length">The maximum value of the function.</param> + /// <returns>The ping-ponged value.</returns> + public static real_t PingPong(real_t value, real_t length) + { + return (length != (real_t)0.0) ? Abs(Fract((value - length) / (length * (real_t)2.0)) * length * (real_t)2.0 - length) : (real_t)0.0; + } } } diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 942d92311b..f4abb3c122 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -140,73 +140,76 @@ </constant> <constant name="MATH_WRAPF" value="42" enum="BuiltinFunc"> </constant> - <constant name="LOGIC_MAX" value="43" enum="BuiltinFunc"> + <constant name="MATH_PINGPONG" value="43" enum="BuiltinFunc"> + Return the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive. + </constant> + <constant name="LOGIC_MAX" value="44" enum="BuiltinFunc"> Return the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="44" enum="BuiltinFunc"> + <constant name="LOGIC_MIN" value="45" enum="BuiltinFunc"> Return the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="45" enum="BuiltinFunc"> + <constant name="LOGIC_CLAMP" value="46" enum="BuiltinFunc"> Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. </constant> - <constant name="LOGIC_NEAREST_PO2" value="46" enum="BuiltinFunc"> + <constant name="LOGIC_NEAREST_PO2" value="47" enum="BuiltinFunc"> Return the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="47" enum="BuiltinFunc"> + <constant name="OBJ_WEAKREF" value="48" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="48" enum="BuiltinFunc"> + <constant name="TYPE_CONVERT" value="49" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="49" enum="BuiltinFunc"> + <constant name="TYPE_OF" value="50" enum="BuiltinFunc"> Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="50" enum="BuiltinFunc"> + <constant name="TYPE_EXISTS" value="51" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="51" enum="BuiltinFunc"> + <constant name="TEXT_CHAR" value="52" enum="BuiltinFunc"> Return a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="52" enum="BuiltinFunc"> + <constant name="TEXT_STR" value="53" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="53" enum="BuiltinFunc"> + <constant name="TEXT_PRINT" value="54" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="54" enum="BuiltinFunc"> + <constant name="TEXT_PRINTERR" value="55" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="55" enum="BuiltinFunc"> + <constant name="TEXT_PRINTRAW" value="56" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="TEXT_PRINT_VERBOSE" value="56" enum="BuiltinFunc"> + <constant name="TEXT_PRINT_VERBOSE" value="57" enum="BuiltinFunc"> </constant> - <constant name="VAR_TO_STR" value="57" enum="BuiltinFunc"> + <constant name="VAR_TO_STR" value="58" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="58" enum="BuiltinFunc"> + <constant name="STR_TO_VAR" value="59" enum="BuiltinFunc"> Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="59" enum="BuiltinFunc"> + <constant name="VAR_TO_BYTES" value="60" enum="BuiltinFunc"> Serialize a [Variant] to a [PackedByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="60" enum="BuiltinFunc"> + <constant name="BYTES_TO_VAR" value="61" enum="BuiltinFunc"> Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES]. </constant> - <constant name="MATH_SMOOTHSTEP" value="61" enum="BuiltinFunc"> + <constant name="MATH_SMOOTHSTEP" value="62" enum="BuiltinFunc"> Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: [codeblock] var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] </constant> - <constant name="MATH_POSMOD" value="62" enum="BuiltinFunc"> + <constant name="MATH_POSMOD" value="63" enum="BuiltinFunc"> </constant> - <constant name="MATH_LERP_ANGLE" value="63" enum="BuiltinFunc"> + <constant name="MATH_LERP_ANGLE" value="64" enum="BuiltinFunc"> </constant> - <constant name="TEXT_ORD" value="64" enum="BuiltinFunc"> + <constant name="TEXT_ORD" value="65" enum="BuiltinFunc"> </constant> - <constant name="FUNC_MAX" value="65" enum="BuiltinFunc"> + <constant name="FUNC_MAX" value="66" enum="BuiltinFunc"> Represents the size of the [enum BuiltinFunc] enum. </constant> </constants> diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 7e01031128..54a5e1449f 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -81,6 +81,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX "db2linear", "wrapi", "wrapf", + "pingpong", "max", "min", "clamp", @@ -190,6 +191,7 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { case MATH_FMOD: case MATH_FPOSMOD: case MATH_POSMOD: + case MATH_PINGPONG: case MATH_POW: case MATH_EASE: case MATH_SNAPPED: @@ -381,6 +383,13 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const case MATH_DB2LINEAR: { return PropertyInfo(Variant::FLOAT, "db"); } break; + case MATH_PINGPONG: { + if (p_idx == 0) { + return PropertyInfo(Variant::FLOAT, "value"); + } else { + return PropertyInfo(Variant::FLOAT, "length"); + } + } break; case MATH_WRAP: { if (p_idx == 0) { return PropertyInfo(Variant::INT, "value"); @@ -537,6 +546,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons case MATH_RAD2DEG: case MATH_LINEAR2DB: case MATH_WRAPF: + case MATH_PINGPONG: case MATH_DB2LINEAR: { t = Variant::FLOAT; } break; @@ -859,6 +869,11 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in VALIDATE_ARG_NUM(0); *r_return = Math::db2linear((double)*p_inputs[0]); } break; + case VisualScriptBuiltinFunc::MATH_PINGPONG: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::pingpong((double)*p_inputs[0], (double)*p_inputs[1]); + } break; case VisualScriptBuiltinFunc::MATH_WRAP: { VALIDATE_ARG_NUM(0); VALIDATE_ARG_NUM(1); @@ -1206,6 +1221,7 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(MATH_DB2LINEAR); BIND_ENUM_CONSTANT(MATH_WRAP); BIND_ENUM_CONSTANT(MATH_WRAPF); + BIND_ENUM_CONSTANT(MATH_PINGPONG); BIND_ENUM_CONSTANT(LOGIC_MAX); BIND_ENUM_CONSTANT(LOGIC_MIN); BIND_ENUM_CONSTANT(LOGIC_CLAMP); @@ -1296,6 +1312,7 @@ void register_visual_script_builtin_func_node() { VisualScriptLanguage::singleton->add_register_func("functions/built_in/db2linear", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DB2LINEAR>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/wrapf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_WRAPF>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/pingpong", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_PINGPONG>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/max", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MAX>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/min", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_MIN>); diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h index f9eb7e983f..30f1f0d417 100644 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ b/modules/visual_script/visual_script_builtin_funcs.h @@ -81,6 +81,7 @@ public: MATH_DB2LINEAR, MATH_WRAP, MATH_WRAPF, + MATH_PINGPONG, LOGIC_MAX, LOGIC_MIN, LOGIC_CLAMP, diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 7b4fbc67fc..c74d6f9a4a 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -2587,18 +2587,21 @@ void VisualScriptEditor::reload_text() { String VisualScriptEditor::get_name() { String name; - if (!script->is_built_in()) { - name = script->get_path().get_file(); - if (is_unsaved()) { - if (script->get_path().is_empty()) { - name = TTR("[unsaved]"); - } - name += "(*)"; + name = script->get_path().get_file(); + if (name.is_empty()) { + // This appears for newly created built-in scripts before saving the scene. + name = TTR("[unsaved]"); + } else if (script->is_built_in()) { + const String &script_name = script->get_name(); + if (script_name != "") { + // If the built-in script has a custom resource name defined, + // display the built-in script name as follows: `ResourceName (scene_file.tscn)` + name = vformat("%s (%s)", script_name, name.get_slice("::", 0)); } - } else if (script->get_name() != "") { - name = script->get_name(); - } else { - name = script->get_class() + "(" + itos(script->get_instance_id()) + ")"; + } + + if (is_unsaved()) { + name += "(*)"; } return name; |