diff options
Diffstat (limited to 'modules')
78 files changed, 770 insertions, 571 deletions
diff --git a/modules/bmp/image_loader_bmp.cpp b/modules/bmp/image_loader_bmp.cpp index ae03abca50..cc21ed28e8 100644 --- a/modules/bmp/image_loader_bmp.cpp +++ b/modules/bmp/image_loader_bmp.cpp @@ -200,7 +200,7 @@ Error ImageLoaderBMP::convert_to_image(Ref<Image> p_image, return err; } -Error ImageLoaderBMP::load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale) { +Error ImageLoaderBMP::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { bmp_header_s bmp_header; Error err = ERR_INVALID_DATA; diff --git a/modules/bmp/image_loader_bmp.h b/modules/bmp/image_loader_bmp.h index cf8346ecad..0ca54de1dc 100644 --- a/modules/bmp/image_loader_bmp.h +++ b/modules/bmp/image_loader_bmp.h @@ -83,7 +83,7 @@ protected: const bmp_header_s &p_header); public: - virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale); + virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale); virtual void get_recognized_extensions(List<String> *p_extensions) const; ImageLoaderBMP(); }; diff --git a/modules/bmp/register_types.cpp b/modules/bmp/register_types.cpp index 7c4a2085b2..67858e9d46 100644 --- a/modules/bmp/register_types.cpp +++ b/modules/bmp/register_types.cpp @@ -32,14 +32,14 @@ #include "image_loader_bmp.h" -static ImageLoaderBMP *image_loader_bmp = nullptr; +static Ref<ImageLoaderBMP> image_loader_bmp; void initialize_bmp_module(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { return; } - image_loader_bmp = memnew(ImageLoaderBMP); + image_loader_bmp.instantiate(); ImageLoader::add_image_format_loader(image_loader_bmp); } @@ -48,5 +48,6 @@ void uninitialize_bmp_module(ModuleInitializationLevel p_level) { return; } - memdelete(image_loader_bmp); + ImageLoader::remove_image_format_loader(image_loader_bmp); + image_loader_bmp.unref(); } diff --git a/modules/csg/csg.h b/modules/csg/csg.h index 738e3d68ea..aae99c52a3 100644 --- a/modules/csg/csg.h +++ b/modules/csg/csg.h @@ -39,7 +39,6 @@ #include "core/object/ref_counted.h" #include "core/templates/list.h" #include "core/templates/oa_hash_map.h" -#include "core/templates/rb_map.h" #include "core/templates/vector.h" #include "scene/resources/material.h" diff --git a/modules/denoise/SCsub b/modules/denoise/SCsub index 97feea2b44..779ce165d2 100644 --- a/modules/denoise/SCsub +++ b/modules/denoise/SCsub @@ -103,9 +103,9 @@ env_oidn.Append( "__STDC_LIMIT_MACROS", "DISABLE_VERBOSE", "MKLDNN_ENABLE_CONCURRENT_EXEC", - "NDEBUG", ] ) +env_oidn.AppendUnique(CPPDEFINES=["NDEBUG"]) # No assert() even in debug builds. env_thirdparty = env_oidn.Clone() env_thirdparty.disable_warnings() diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 4f325fcf52..6cf8c1a30e 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -555,7 +555,7 @@ <annotation name="@onready"> <return type="void" /> <description> - Mark the following property as assigned on [Node]'s ready state change. Values for these properties are no assigned immediately upon the node's creation, and instead are computed and stored right before [method Node._ready]. + Mark the following property as assigned on [Node]'s ready state change. Values for these properties are not assigned immediately upon the node's creation, and instead are computed and stored right before [method Node._ready]. [codeblock] @onready var character_name: Label = $Label [/codeblock] diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 1cff2181af..54cadf7df3 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -2390,7 +2390,7 @@ Ref<Resource> ResourceFormatLoaderGDScript::load(const String &p_path, const Str } Error err; - Ref<GDScript> script = GDScriptCache::get_full_script(p_path, err); + Ref<GDScript> script = GDScriptCache::get_full_script(p_path, err, "", p_cache_mode == CACHE_MODE_IGNORE); // TODO: Reintroduce binary and encrypted scripts. diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index e37ac1dc3b..32d9aec84f 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -484,12 +484,23 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type if (parser->script_path == ScriptServer::get_global_class_path(first)) { result = parser->head->get_datatype(); } else { - Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(first)); - if (!ref.is_valid() || ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED) != OK) { - push_error(vformat(R"(Could not parse global class "%s" from "%s".)", first, ScriptServer::get_global_class_path(first)), p_type); - return GDScriptParser::DataType(); + String path = ScriptServer::get_global_class_path(first); + String ext = path.get_extension(); + if (ext == GDScriptLanguage::get_singleton()->get_extension()) { + Ref<GDScriptParserRef> ref = get_parser_for(path); + if (!ref.is_valid() || ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED) != OK) { + push_error(vformat(R"(Could not parse global class "%s" from "%s".)", first, ScriptServer::get_global_class_path(first)), p_type); + return GDScriptParser::DataType(); + } + result = ref->get_parser()->head->get_datatype(); + } else { + result.kind = GDScriptParser::DataType::SCRIPT; + result.native_type = ScriptServer::get_global_class_native_base(first); + result.script_type = ResourceLoader::load(path, "Script"); + result.script_path = path; + result.is_constant = true; + result.is_meta_type = false; } - result = ref->get_parser()->head->get_datatype(); } } else if (ProjectSettings::get_singleton()->has_autoload(first) && ProjectSettings::get_singleton()->get_autoload(first).is_singleton) { const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(first); @@ -540,12 +551,13 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type result = ref->get_parser()->head->get_datatype(); result.is_meta_type = false; } else { - Ref<GDScript> script = member.constant->initializer->reduced_value; + Ref<Script> script = member.constant->initializer->reduced_value; result.kind = GDScriptParser::DataType::SCRIPT; result.builtin_type = Variant::OBJECT; result.script_type = script; result.script_path = script->get_path(); result.native_type = script->get_instance_base_type(); + result.is_meta_type = false; } break; } @@ -2676,31 +2688,45 @@ void GDScriptAnalyzer::reduce_get_node(GDScriptParser::GetNodeNode *p_get_node) GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source) { GDScriptParser::DataType type; - Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(p_class_name)); - if (ref.is_null()) { - push_error(vformat(R"(Could not find script for class "%s".)", p_class_name), p_source); - type.type_source = GDScriptParser::DataType::UNDETECTED; - type.kind = GDScriptParser::DataType::VARIANT; + String path = ScriptServer::get_global_class_path(p_class_name); + String ext = path.get_extension(); + if (ext == GDScriptLanguage::get_singleton()->get_extension()) { + Ref<GDScriptParserRef> ref = get_parser_for(path); + if (ref.is_null()) { + push_error(vformat(R"(Could not find script for class "%s".)", p_class_name), p_source); + type.type_source = GDScriptParser::DataType::UNDETECTED; + type.kind = GDScriptParser::DataType::VARIANT; + return type; + } + + Error err = ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED); + if (err) { + push_error(vformat(R"(Could not resolve class "%s", because of a parser error.)", p_class_name), p_source); + type.type_source = GDScriptParser::DataType::UNDETECTED; + type.kind = GDScriptParser::DataType::VARIANT; + return type; + } + + type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; + type.kind = GDScriptParser::DataType::CLASS; + type.builtin_type = Variant::OBJECT; + type.native_type = ScriptServer::get_global_class_native_base(p_class_name); + type.class_type = ref->get_parser()->head; + type.script_path = ref->get_parser()->script_path; + type.is_constant = true; + type.is_meta_type = true; return type; - } - - Error err = ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED); - if (err) { - push_error(vformat(R"(Could not resolve class "%s", because of a parser error.)", p_class_name), p_source); - type.type_source = GDScriptParser::DataType::UNDETECTED; - type.kind = GDScriptParser::DataType::VARIANT; + } else { + type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; + type.kind = GDScriptParser::DataType::SCRIPT; + type.builtin_type = Variant::OBJECT; + type.native_type = ScriptServer::get_global_class_native_base(p_class_name); + type.script_type = ResourceLoader::load(path, "Script"); + type.script_path = path; + type.is_constant = true; + type.is_meta_type = true; return type; } - - type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; - type.kind = GDScriptParser::DataType::CLASS; - type.builtin_type = Variant::OBJECT; - type.native_type = ScriptServer::get_global_class_native_base(p_class_name); - type.class_type = ref->get_parser()->head; - type.script_path = ref->get_parser()->script_path; - type.is_constant = true; - type.is_meta_type = true; - return type; } void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType *p_base) { @@ -3189,7 +3215,7 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) { p_preload->resolved_path = parser->script_path.get_base_dir().path_join(p_preload->resolved_path); } p_preload->resolved_path = p_preload->resolved_path.simplify_path(); - if (!FileAccess::exists(p_preload->resolved_path)) { + if (!ResourceLoader::exists(p_preload->resolved_path)) { push_error(vformat(R"(Preload file "%s" does not exist.)", p_preload->resolved_path), p_preload->path); } else { // TODO: Don't load if validating: use completion cache. @@ -3808,7 +3834,7 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, bo Ref<Script> base_script = p_base_type.script_type; - while (base_script.is_valid() && base_script->is_valid()) { + while (base_script.is_valid() && base_script->has_method(function_name)) { MethodInfo info = base_script->get_method_info(function_name); if (!(info == MethodInfo())) { diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index c25f5b58d5..271296c2f9 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -183,20 +183,26 @@ Ref<GDScript> GDScriptCache::get_shallow_script(const String &p_path, const Stri return script; } -Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner) { +Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_error, const String &p_owner, bool p_update_from_disk) { MutexLock lock(singleton->lock); if (!p_owner.is_empty()) { singleton->dependencies[p_owner].insert(p_path); } + Ref<GDScript> script; r_error = OK; if (singleton->full_gdscript_cache.has(p_path)) { - return singleton->full_gdscript_cache[p_path]; + script = Ref<GDScript>(singleton->full_gdscript_cache[p_path]); + if (!p_update_from_disk) { + return script; + } } - Ref<GDScript> script = get_shallow_script(p_path); - ERR_FAIL_COND_V(script.is_null(), Ref<GDScript>()); + if (script.is_null()) { + script = get_shallow_script(p_path); + ERR_FAIL_COND_V(script.is_null(), Ref<GDScript>()); + } r_error = script->load_source_code(p_path); diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h index b971bdd984..3d111ea229 100644 --- a/modules/gdscript/gdscript_cache.h +++ b/modules/gdscript/gdscript_cache.h @@ -88,7 +88,7 @@ public: static Ref<GDScriptParserRef> get_parser(const String &p_path, GDScriptParserRef::Status status, Error &r_error, const String &p_owner = String()); static String get_source_code(const String &p_path); static Ref<GDScript> get_shallow_script(const String &p_path, const String &p_owner = String()); - static Ref<GDScript> get_full_script(const String &p_path, Error &r_error, const String &p_owner = String()); + static Ref<GDScript> get_full_script(const String &p_path, Error &r_error, const String &p_owner = String(), bool p_update_from_disk = false); static Error finish_compiling(const String &p_owner); GDScriptCache(); diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 888cd782fb..b4da94e448 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3758,6 +3758,33 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node return false; } break; + case GDScriptParser::DataType::CLASS: + // Can assume type is a global GDScript class. + if (!ClassDB::is_parent_class(export_type.native_type, SNAME("Resource"))) { + push_error(R"(Exported script type must extend Resource.)"); + return false; + } + variable->export_info.type = Variant::OBJECT; + variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE; + variable->export_info.hint_string = export_type.class_type->identifier->name; + break; + case GDScriptParser::DataType::SCRIPT: { + StringName class_name; + if (export_type.script_type != nullptr && export_type.script_type.is_valid()) { + class_name = export_type.script_type->get_language()->get_global_class_name(export_type.script_type->get_path()); + } + if (class_name == StringName()) { + Ref<Script> script = ResourceLoader::load(export_type.script_path, SNAME("Script")); + if (script.is_valid()) { + class_name = script->get_language()->get_global_class_name(export_type.script_path); + } + } + if (class_name != StringName() && ClassDB::is_parent_class(ScriptServer::get_global_class_native_base(class_name), SNAME("Resource"))) { + variable->export_info.type = Variant::OBJECT; + variable->export_info.hint = PROPERTY_HINT_RESOURCE_TYPE; + variable->export_info.hint_string = class_name; + } + } break; case GDScriptParser::DataType::ENUM: { variable->export_info.type = Variant::INT; variable->export_info.hint = PROPERTY_HINT_ENUM; @@ -3974,7 +4001,7 @@ String GDScriptParser::DataType::to_string() const { if (is_meta_type) { return script_type->get_class_name().operator String(); } - String name = script_type->get_name(); + String name = script_type != nullptr ? script_type->get_name() : ""; if (!name.is_empty()) { return name; } diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp index 5ad9680ea0..ccde0521f2 100644 --- a/modules/gdscript/language_server/gdscript_text_document.cpp +++ b/modules/gdscript/language_server/gdscript_text_document.cpp @@ -422,6 +422,7 @@ void GDScriptTextDocument::sync_script_content(const String &p_path, const Strin if (error == OK) { if (script->load_source_code(path) == OK) { script->reload(true); + ScriptEditor::get_singleton()->reload_scripts(true); // Refresh scripts opened in the internal editor. } } } diff --git a/modules/gltf/SCsub b/modules/gltf/SCsub index 71f3ba58d9..5f111165fd 100644 --- a/modules/gltf/SCsub +++ b/modules/gltf/SCsub @@ -7,7 +7,7 @@ env_gltf = env_modules.Clone() # Godot source files env_gltf.add_source_files(env.modules_sources, "*.cpp") -env_gltf.add_source_files(env.modules_sources, "extensions/*.cpp") env_gltf.add_source_files(env.modules_sources, "structures/*.cpp") +SConscript("extensions/SCsub") if env["tools"]: env_gltf.add_source_files(env.modules_sources, "editor/*.cpp") diff --git a/modules/gltf/doc_classes/GLTFDocumentExtension.xml b/modules/gltf/doc_classes/GLTFDocumentExtension.xml index d2a9022445..936794976d 100644 --- a/modules/gltf/doc_classes/GLTFDocumentExtension.xml +++ b/modules/gltf/doc_classes/GLTFDocumentExtension.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="GLTFDocumentExtension" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> <brief_description> + [GLTFDocument] extension class. </brief_description> <description> + Extends the functionality of the [GLTFDocument] class by allowing you to run arbitrary code at various stages of GLTF import or export. </description> <tutorials> </tutorials> @@ -28,6 +30,12 @@ <description> </description> </method> + <method name="_get_supported_extensions" qualifiers="virtual"> + <return type="PackedStringArray" /> + <description> + Returns an array of the GLTF extensions supported by this GLTFDocumentExtension class. This is used to validate if a GLTF file with required extensions can be loaded. + </description> + </method> <method name="_import_node" qualifiers="virtual"> <return type="int" /> <param index="0" name="state" type="GLTFState" /> diff --git a/modules/gltf/doc_classes/GLTFNode.xml b/modules/gltf/doc_classes/GLTFNode.xml index e933e6046a..4d1aa89ac9 100644 --- a/modules/gltf/doc_classes/GLTFNode.xml +++ b/modules/gltf/doc_classes/GLTFNode.xml @@ -1,10 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="GLTFNode" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> <brief_description> + GLTF node class. </brief_description> <description> + Represents a GLTF node. GLTF nodes may have names, transforms, children (other GLTF nodes), and more specialized properties (represented by their own classes). </description> <tutorials> + <link title="GLTF scene and node spec">https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_004_ScenesNodes.md"</link> </tutorials> <members> <member name="camera" type="int" setter="set_camera" getter="get_camera" default="-1"> diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml index 1dbd89aed8..6c2f488c1c 100644 --- a/modules/gltf/doc_classes/GLTFState.xml +++ b/modules/gltf/doc_classes/GLTFState.xml @@ -7,6 +7,14 @@ <tutorials> </tutorials> <methods> + <method name="add_used_extension"> + <return type="void" /> + <param index="0" name="extension_name" type="String" /> + <param index="1" name="required" type="bool" /> + <description> + Appends an extension to the list of extensions used by this GLTF file during serialization. If [param required] is true, the extension will also be added to the list of required extensions. Do not run this in [method GLTFDocumentExtension._export_post], as that stage is too late to add extensions. The final list is sorted alphabetically. + </description> + </method> <method name="get_accessors"> <return type="GLTFAccessor[]" /> <description> diff --git a/modules/gltf/extensions/SCsub b/modules/gltf/extensions/SCsub new file mode 100644 index 0000000000..ad214bb79c --- /dev/null +++ b/modules/gltf/extensions/SCsub @@ -0,0 +1,9 @@ +#!/usr/bin/env python + +Import("env") +Import("env_modules") + +env_gltf = env_modules.Clone() + +# Godot source files +env_gltf.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/gltf/gltf_defines.h b/modules/gltf/gltf_defines.h index c20c87f798..9ee2397968 100644 --- a/modules/gltf/gltf_defines.h +++ b/modules/gltf/gltf_defines.h @@ -66,9 +66,9 @@ using GLTFBufferIndex = int; using GLTFBufferViewIndex = int; using GLTFCameraIndex = int; using GLTFImageIndex = int; +using GLTFLightIndex = int; using GLTFMaterialIndex = int; using GLTFMeshIndex = int; -using GLTFLightIndex = int; using GLTFNodeIndex = int; using GLTFSkeletonIndex = int; using GLTFSkinIndex = int; diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index f5730e7137..8d2e37be3a 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -191,14 +191,14 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) { return Error::FAILED; } - /* STEP SERIALIZE SCENE */ + /* STEP SERIALIZE LIGHTS */ err = _serialize_lights(state); if (err != OK) { return Error::FAILED; } /* STEP SERIALIZE EXTENSIONS */ - err = _serialize_extensions(state); + err = _serialize_gltf_extensions(state); if (err != OK) { return Error::FAILED; } @@ -219,9 +219,9 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) { return OK; } -Error GLTFDocument::_serialize_extensions(Ref<GLTFState> state) const { - Array extensions_used; - Array extensions_required; +Error GLTFDocument::_serialize_gltf_extensions(Ref<GLTFState> state) const { + Vector<String> extensions_used = state->extensions_used; + Vector<String> extensions_required = state->extensions_required; if (!state->lights.is_empty()) { extensions_used.push_back("KHR_lights_punctual"); } @@ -230,9 +230,11 @@ Error GLTFDocument::_serialize_extensions(Ref<GLTFState> state) const { extensions_required.push_back("KHR_texture_transform"); } if (!extensions_used.is_empty()) { + extensions_used.sort(); state->json["extensionsUsed"] = extensions_used; } if (!extensions_required.is_empty()) { + extensions_required.sort(); state->json["extensionsRequired"] = extensions_required; } return OK; @@ -401,47 +403,47 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> state) { Array nodes; for (int i = 0; i < state->nodes.size(); i++) { Dictionary node; - Ref<GLTFNode> n = state->nodes[i]; + Ref<GLTFNode> gltf_node = state->nodes[i]; Dictionary extensions; node["extensions"] = extensions; - if (!n->get_name().is_empty()) { - node["name"] = n->get_name(); + if (!gltf_node->get_name().is_empty()) { + node["name"] = gltf_node->get_name(); } - if (n->camera != -1) { - node["camera"] = n->camera; + if (gltf_node->camera != -1) { + node["camera"] = gltf_node->camera; } - if (n->light != -1) { + if (gltf_node->light != -1) { Dictionary lights_punctual; extensions["KHR_lights_punctual"] = lights_punctual; - lights_punctual["light"] = n->light; + lights_punctual["light"] = gltf_node->light; } - if (n->mesh != -1) { - node["mesh"] = n->mesh; + if (gltf_node->mesh != -1) { + node["mesh"] = gltf_node->mesh; } - if (n->skin != -1) { - node["skin"] = n->skin; + if (gltf_node->skin != -1) { + node["skin"] = gltf_node->skin; } - if (n->skeleton != -1 && n->skin < 0) { + if (gltf_node->skeleton != -1 && gltf_node->skin < 0) { } - if (n->xform != Transform3D()) { - node["matrix"] = _xform_to_array(n->xform); + if (gltf_node->xform != Transform3D()) { + node["matrix"] = _xform_to_array(gltf_node->xform); } - if (!n->rotation.is_equal_approx(Quaternion())) { - node["rotation"] = _quaternion_to_array(n->rotation); + if (!gltf_node->rotation.is_equal_approx(Quaternion())) { + node["rotation"] = _quaternion_to_array(gltf_node->rotation); } - if (!n->scale.is_equal_approx(Vector3(1.0f, 1.0f, 1.0f))) { - node["scale"] = _vec3_to_arr(n->scale); + if (!gltf_node->scale.is_equal_approx(Vector3(1.0f, 1.0f, 1.0f))) { + node["scale"] = _vec3_to_arr(gltf_node->scale); } - if (!n->position.is_zero_approx()) { - node["translation"] = _vec3_to_arr(n->position); + if (!gltf_node->position.is_zero_approx()) { + node["translation"] = _vec3_to_arr(gltf_node->position); } - if (n->children.size()) { + if (gltf_node->children.size()) { Array children; - for (int j = 0; j < n->children.size(); j++) { - children.push_back(n->children[j]); + for (int j = 0; j < gltf_node->children.size(); j++) { + children.push_back(gltf_node->children[j]); } node["children"] = children; } @@ -450,7 +452,7 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> state) { Ref<GLTFDocumentExtension> ext = document_extensions[ext_i]; ERR_CONTINUE(ext.is_null()); ERR_CONTINUE(!state->scene_nodes.find(i)); - Error err = ext->export_node(state, n, state->json, state->scene_nodes[i]); + Error err = ext->export_node(state, gltf_node, node, state->scene_nodes[i]); ERR_CONTINUE(err != OK); } @@ -5046,7 +5048,7 @@ ImporterMeshInstance3D *GLTFDocument::_generate_mesh_instance(Ref<GLTFState> sta return mi; } -Node3D *GLTFDocument::_generate_light(Ref<GLTFState> state, const GLTFNodeIndex node_index) { +Light3D *GLTFDocument::_generate_light(Ref<GLTFState> state, const GLTFNodeIndex node_index) { Ref<GLTFNode> gltf_node = state->nodes[node_index]; ERR_FAIL_INDEX_V(gltf_node->light, state->lights.size(), nullptr); @@ -5102,6 +5104,7 @@ Node3D *GLTFDocument::_generate_spatial(Ref<GLTFState> state, const GLTFNodeInde return spatial; } + void GLTFDocument::_convert_scene_node(Ref<GLTFState> state, Node *p_current, const GLTFNodeIndex p_gltf_parent, const GLTFNodeIndex p_gltf_root) { bool retflag = true; _check_visibility(p_current, retflag); @@ -6916,12 +6919,32 @@ Error GLTFDocument::append_from_file(String p_path, Ref<GLTFState> r_state, uint Error GLTFDocument::_parse_gltf_extensions(Ref<GLTFState> state) { ERR_FAIL_NULL_V(state, ERR_PARSE_ERROR); - if (state->json.has("extensionsRequired") && state->json["extensionsRequired"].get_type() == Variant::ARRAY) { - Array extensions_required = state->json["extensionsRequired"]; - if (extensions_required.find("KHR_draco_mesh_compression") != -1) { - ERR_PRINT("glTF2 extension KHR_draco_mesh_compression is not supported."); - return ERR_UNAVAILABLE; + if (state->json.has("extensionsUsed")) { + Vector<String> ext_array = state->json["extensionsUsed"]; + state->extensions_used = ext_array; + } + if (state->json.has("extensionsRequired")) { + Vector<String> ext_array = state->json["extensionsRequired"]; + state->extensions_required = ext_array; + } + HashSet<String> supported_extensions; + supported_extensions.insert("KHR_lights_punctual"); + supported_extensions.insert("KHR_materials_pbrSpecularGlossiness"); + supported_extensions.insert("KHR_texture_transform"); + for (int ext_i = 0; ext_i < document_extensions.size(); ext_i++) { + Ref<GLTFDocumentExtension> ext = document_extensions[ext_i]; + ERR_CONTINUE(ext.is_null()); + Vector<String> ext_supported_extensions = ext->get_supported_extensions(); + for (int i = 0; i < ext_supported_extensions.size(); ++i) { + supported_extensions.insert(ext_supported_extensions[i]); } } - return OK; + Error ret = Error::OK; + for (int i = 0; i < state->extensions_required.size(); i++) { + if (!supported_extensions.has(state->extensions_required[i])) { + ERR_PRINT("GLTF: Can't import file '" + state->filename + "', required extension '" + String(state->extensions_required[i]) + "' is not supported. Are you missing a GLTFDocumentExtension plugin?"); + ret = ERR_UNAVAILABLE; + } + } + return ret; } diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h index 36a2f94a4e..750d3d403e 100644 --- a/modules/gltf/gltf_document.h +++ b/modules/gltf/gltf_document.h @@ -188,7 +188,7 @@ private: const GLTFNodeIndex bone_index); ImporterMeshInstance3D *_generate_mesh_instance(Ref<GLTFState> state, const GLTFNodeIndex node_index); Camera3D *_generate_camera(Ref<GLTFState> state, const GLTFNodeIndex node_index); - Node3D *_generate_light(Ref<GLTFState> state, const GLTFNodeIndex node_index); + Light3D *_generate_light(Ref<GLTFState> state, const GLTFNodeIndex node_index); Node3D *_generate_spatial(Ref<GLTFState> state, const GLTFNodeIndex node_index); void _assign_scene_names(Ref<GLTFState> state); template <class T> @@ -265,7 +265,7 @@ private: Dictionary _serialize_texture_transform_uv2(Ref<BaseMaterial3D> p_material); Error _serialize_version(Ref<GLTFState> state); Error _serialize_file(Ref<GLTFState> state, const String p_path); - Error _serialize_extensions(Ref<GLTFState> state) const; + Error _serialize_gltf_extensions(Ref<GLTFState> state) const; public: // https://www.itu.int/rec/R-REC-BT.601 diff --git a/modules/gltf/gltf_document_extension.cpp b/modules/gltf/gltf_document_extension.cpp index d0bd7651e0..3b952f8246 100644 --- a/modules/gltf/gltf_document_extension.cpp +++ b/modules/gltf/gltf_document_extension.cpp @@ -31,6 +31,7 @@ #include "gltf_document_extension.h" void GLTFDocumentExtension::_bind_methods() { + GDVIRTUAL_BIND(_get_supported_extensions); GDVIRTUAL_BIND(_import_preflight, "state"); GDVIRTUAL_BIND(_import_post_parse, "state"); GDVIRTUAL_BIND(_import_node, "state", "gltf_node", "json", "node"); @@ -40,6 +41,12 @@ void GLTFDocumentExtension::_bind_methods() { GDVIRTUAL_BIND(_export_post, "state"); } +Vector<String> GLTFDocumentExtension::get_supported_extensions() { + Vector<String> ret; + GDVIRTUAL_CALL(_get_supported_extensions, ret); + return ret; +} + Error GLTFDocumentExtension::import_post(Ref<GLTFState> p_state, Node *p_root) { ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER); ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER); diff --git a/modules/gltf/gltf_document_extension.h b/modules/gltf/gltf_document_extension.h index 0ef9109584..d4bb3993dc 100644 --- a/modules/gltf/gltf_document_extension.h +++ b/modules/gltf/gltf_document_extension.h @@ -41,6 +41,7 @@ protected: static void _bind_methods(); public: + virtual Vector<String> get_supported_extensions(); virtual Error import_preflight(Ref<GLTFState> p_state); virtual Error import_post_parse(Ref<GLTFState> p_state); virtual Error export_post(Ref<GLTFState> p_state); @@ -48,6 +49,7 @@ public: virtual Error export_preflight(Node *p_state); virtual Error import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_json, Node *p_node); virtual Error export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_json, Node *p_node); + GDVIRTUAL0R(Vector<String>, _get_supported_extensions); GDVIRTUAL1R(int, _import_preflight, Ref<GLTFState>); GDVIRTUAL1R(int, _import_post_parse, Ref<GLTFState>); GDVIRTUAL4R(int, _import_node, Ref<GLTFState>, Ref<GLTFNode>, Dictionary, Node *); diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp index 85bac446cc..a23fb39503 100644 --- a/modules/gltf/gltf_state.cpp +++ b/modules/gltf/gltf_state.cpp @@ -31,6 +31,7 @@ #include "gltf_state.h" void GLTFState::_bind_methods() { + ClassDB::bind_method(D_METHOD("add_used_extension", "extension_name", "required"), &GLTFState::add_used_extension); ClassDB::bind_method(D_METHOD("get_json"), &GLTFState::get_json); ClassDB::bind_method(D_METHOD("set_json", "json"), &GLTFState::set_json); ClassDB::bind_method(D_METHOD("get_major_version"), &GLTFState::get_major_version); @@ -112,6 +113,17 @@ void GLTFState::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_animations", "get_animations"); // Vector<Ref<GLTFAnimation>> } +void GLTFState::add_used_extension(const String &p_extension_name, bool p_required) { + if (!extensions_used.has(p_extension_name)) { + extensions_used.push_back(p_extension_name); + } + if (p_required) { + if (!extensions_required.has(p_extension_name)) { + extensions_required.push_back(p_extension_name); + } + } +} + Dictionary GLTFState::get_json() { return json; } diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h index 6b2d1ca228..791431f376 100644 --- a/modules/gltf/gltf_state.h +++ b/modules/gltf/gltf_state.h @@ -78,6 +78,8 @@ class GLTFState : public Resource { Vector<int> root_nodes; Vector<Ref<GLTFTexture>> textures; Vector<Ref<Texture2D>> images; + Vector<String> extensions_used; + Vector<String> extensions_required; Vector<Ref<GLTFSkin>> skins; Vector<Ref<GLTFCamera>> cameras; @@ -97,6 +99,8 @@ protected: static void _bind_methods(); public: + void add_used_extension(const String &p_extension, bool p_required = false); + Dictionary get_json(); void set_json(Dictionary p_json); diff --git a/modules/hdr/image_loader_hdr.cpp b/modules/hdr/image_loader_hdr.cpp index e7c6fe592d..6f0bc16a26 100644 --- a/modules/hdr/image_loader_hdr.cpp +++ b/modules/hdr/image_loader_hdr.cpp @@ -33,7 +33,7 @@ #include "core/os/os.h" #include "core/string/print_string.h" -Error ImageLoaderHDR::load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale) { +Error ImageLoaderHDR::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { String header = f->get_token(); ERR_FAIL_COND_V_MSG(header != "#?RADIANCE" && header != "#?RGBE", ERR_FILE_UNRECOGNIZED, "Unsupported header information in HDR: " + header + "."); diff --git a/modules/hdr/image_loader_hdr.h b/modules/hdr/image_loader_hdr.h index 1bff05129b..5f817f0ba8 100644 --- a/modules/hdr/image_loader_hdr.h +++ b/modules/hdr/image_loader_hdr.h @@ -35,7 +35,7 @@ class ImageLoaderHDR : public ImageFormatLoader { public: - virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale); + virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale); virtual void get_recognized_extensions(List<String> *p_extensions) const; ImageLoaderHDR(); }; diff --git a/modules/hdr/register_types.cpp b/modules/hdr/register_types.cpp index b988bf4587..18b1a73f1c 100644 --- a/modules/hdr/register_types.cpp +++ b/modules/hdr/register_types.cpp @@ -32,14 +32,14 @@ #include "image_loader_hdr.h" -static ImageLoaderHDR *image_loader_hdr = nullptr; +static Ref<ImageLoaderHDR> image_loader_hdr; void initialize_hdr_module(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { return; } - image_loader_hdr = memnew(ImageLoaderHDR); + image_loader_hdr.instantiate(); ImageLoader::add_image_format_loader(image_loader_hdr); } @@ -48,5 +48,6 @@ void uninitialize_hdr_module(ModuleInitializationLevel p_level) { return; } - memdelete(image_loader_hdr); + ImageLoader::remove_image_format_loader(image_loader_hdr); + image_loader_hdr.unref(); } diff --git a/modules/jpg/image_loader_jpegd.cpp b/modules/jpg/image_loader_jpegd.cpp index 3e138bf633..ce20ac9060 100644 --- a/modules/jpg/image_loader_jpegd.cpp +++ b/modules/jpg/image_loader_jpegd.cpp @@ -104,7 +104,7 @@ Error jpeg_load_image_from_buffer(Image *p_image, const uint8_t *p_buffer, int p return OK; } -Error ImageLoaderJPG::load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale) { +Error ImageLoaderJPG::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { Vector<uint8_t> src_image; uint64_t src_image_len = f->get_length(); ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); diff --git a/modules/jpg/image_loader_jpegd.h b/modules/jpg/image_loader_jpegd.h index caa0461d05..f63db51521 100644 --- a/modules/jpg/image_loader_jpegd.h +++ b/modules/jpg/image_loader_jpegd.h @@ -35,7 +35,7 @@ class ImageLoaderJPG : public ImageFormatLoader { public: - virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale); + virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale); virtual void get_recognized_extensions(List<String> *p_extensions) const; ImageLoaderJPG(); }; diff --git a/modules/jpg/register_types.cpp b/modules/jpg/register_types.cpp index b8b48a550f..7da216bbe2 100644 --- a/modules/jpg/register_types.cpp +++ b/modules/jpg/register_types.cpp @@ -32,14 +32,14 @@ #include "image_loader_jpegd.h" -static ImageLoaderJPG *image_loader_jpg = nullptr; +static Ref<ImageLoaderJPG> image_loader_jpg; void initialize_jpg_module(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { return; } - image_loader_jpg = memnew(ImageLoaderJPG); + image_loader_jpg.instantiate(); ImageLoader::add_image_format_loader(image_loader_jpg); } @@ -48,5 +48,6 @@ void uninitialize_jpg_module(ModuleInitializationLevel p_level) { return; } - memdelete(image_loader_jpg); + ImageLoader::remove_image_format_loader(image_loader_jpg); + image_loader_jpg.unref(); } diff --git a/modules/mono/build_scripts/build_assemblies.py b/modules/mono/build_scripts/build_assemblies.py index 6f66ce9efa..d78a9c7db8 100755 --- a/modules/mono/build_scripts/build_assemblies.py +++ b/modules/mono/build_scripts/build_assemblies.py @@ -315,6 +315,8 @@ def main(): output_dir = os.path.abspath(args.godot_output_dir) + push_nupkgs_local = os.path.abspath(args.push_nupkgs_local) if args.push_nupkgs_local else None + msbuild_tool = find_any_msbuild_tool(args.mono_prefix) if msbuild_tool is None: @@ -327,7 +329,7 @@ def main(): output_dir, args.godot_platform, args.dev_debug, - args.push_nupkgs_local, + push_nupkgs_local, args.float, ) sys.exit(exit_code) diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 8fd3626a20..97a1d5c8d8 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -1299,7 +1299,7 @@ GDNativeBool CSharpLanguage::_instance_binding_reference_callback(void *p_token, MonoGCHandleData &gchandle = script_binding.gchandle; - int refcount = rc_owner->reference_get_count(); + int refcount = rc_owner->get_reference_count(); if (!script_binding.inited) { return refcount == 0; @@ -1818,7 +1818,7 @@ void CSharpInstance::refcount_incremented() { RefCounted *rc_owner = Object::cast_to<RefCounted>(owner); - if (rc_owner->reference_get_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 + if (rc_owner->get_reference_count() > 1 && gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 // The reference count was increased after the managed side was the only one referencing our owner. // This means the owner is being referenced again by the unmanaged side, // so the owner must hold the managed side alive again to avoid it from being GCed. @@ -1849,7 +1849,7 @@ bool CSharpInstance::refcount_decremented() { RefCounted *rc_owner = Object::cast_to<RefCounted>(owner); - int refcount = rc_owner->reference_get_count(); + int refcount = rc_owner->get_reference_count(); if (refcount == 1 && !gchandle.is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 // If owner owner is no longer referenced by the unmanaged side, @@ -1995,7 +1995,7 @@ CSharpInstance::~CSharpInstance() { #ifdef DEBUG_ENABLED // The "instance binding" holds a reference so the refcount should be at least 2 before `scope_keep_owner_alive` goes out of scope - CRASH_COND(rc_owner->reference_get_count() <= 1); + CRASH_COND(rc_owner->get_reference_count() <= 1); #endif } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets index bff9760b32..859ea52c93 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets @@ -17,7 +17,7 @@ <!-- C# source generators --> <ItemGroup Condition=" '$(DisableImplicitGodotGeneratorReferences)' != 'true' "> - <PackageReference Include="Godot.SourceGenerators" Version="$(PackageFloatingVersion_Godot)" /> + <PackageReference Include="Godot.SourceGenerators" Version="$(PackageVersion_Godot_SourceGenerators)" /> </ItemGroup> <!-- Godot API references --> diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/EventHandlerSuffixSuppressor.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/EventHandlerSuffixSuppressor.cs new file mode 100644 index 0000000000..ddde730fa2 --- /dev/null +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/EventHandlerSuffixSuppressor.cs @@ -0,0 +1,53 @@ +using System.Collections.Immutable; +using System.Linq; +using System.Threading; +using Microsoft.CodeAnalysis; +using Microsoft.CodeAnalysis.CSharp.Syntax; +using Microsoft.CodeAnalysis.Diagnostics; + +namespace Godot.SourceGenerators +{ + [DiagnosticAnalyzer(LanguageNames.CSharp)] + public class EventHandlerSuffixSuppressor : DiagnosticSuppressor + { + private static readonly SuppressionDescriptor _descriptor = new( + id: "GDSP0001", + suppressedDiagnosticId: "CA1711", + justification: "Signal delegates are used in events so the naming follows the guidelines."); + + public override ImmutableArray<SuppressionDescriptor> SupportedSuppressions => + ImmutableArray.Create(_descriptor); + + public override void ReportSuppressions(SuppressionAnalysisContext context) + { + foreach (var diagnostic in context.ReportedDiagnostics) + { + AnalyzeDiagnostic(context, diagnostic, context.CancellationToken); + } + } + + private static void AnalyzeDiagnostic(SuppressionAnalysisContext context, Diagnostic diagnostic, CancellationToken cancellationToken = default) + { + var location = diagnostic.Location; + var root = location.SourceTree?.GetRoot(cancellationToken); + var dds = root? + .FindNode(location.SourceSpan) + .DescendantNodesAndSelf() + .OfType<DelegateDeclarationSyntax>() + .FirstOrDefault(); + + if (dds == null) + return; + + var semanticModel = context.GetSemanticModel(dds.SyntaxTree); + var delegateSymbol = semanticModel.GetDeclaredSymbol(dds, cancellationToken); + if (delegateSymbol == null) + return; + + if (delegateSymbol.GetAttributes().Any(a => a.AttributeClass?.IsGodotSignalAttribute() ?? false)) + { + context.ReportSuppression(Suppression.Create(_descriptor, diagnostic)); + } + } + } +} diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs index de3b6c862a..8de12de23b 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs @@ -29,7 +29,7 @@ namespace Godot.SourceGenerators { while (symbol != null) { - if (symbol.ContainingAssembly.Name == assemblyName && + if (symbol.ContainingAssembly?.Name == assemblyName && symbol.ToString() == typeFullName) { return true; @@ -47,7 +47,7 @@ namespace Godot.SourceGenerators while (symbol != null) { - if (symbol.ContainingAssembly.Name == "GodotSharp") + if (symbol.ContainingAssembly?.Name == "GodotSharp") return symbol; symbol = symbol.BaseType; diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs index efdd50098e..bd40675fd3 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs @@ -124,8 +124,8 @@ namespace Godot.SourceGenerators if (typeKind == TypeKind.Struct) { - if (type.ContainingAssembly.Name == "GodotSharp" && - type.ContainingNamespace.Name == "Godot") + if (type.ContainingAssembly?.Name == "GodotSharp" && + type.ContainingNamespace?.Name == "Godot") { return type switch { @@ -156,6 +156,10 @@ namespace Godot.SourceGenerators else if (typeKind == TypeKind.Array) { var arrayType = (IArrayTypeSymbol)type; + + if (arrayType.Rank != 1) + return null; + var elementType = arrayType.ElementType; switch (elementType.SpecialType) @@ -177,8 +181,8 @@ namespace Godot.SourceGenerators if (elementType.SimpleDerivesFrom(typeCache.GodotObjectType)) return MarshalType.GodotObjectOrDerivedArray; - if (elementType.ContainingAssembly.Name == "GodotSharp" && - elementType.ContainingNamespace.Name == "Godot") + if (elementType.ContainingAssembly?.Name == "GodotSharp" && + elementType.ContainingNamespace?.Name == "Godot") { switch (elementType) { @@ -204,9 +208,9 @@ namespace Godot.SourceGenerators if (type.SimpleDerivesFrom(typeCache.GodotObjectType)) return MarshalType.GodotObjectOrDerived; - if (type.ContainingAssembly.Name == "GodotSharp") + if (type.ContainingAssembly?.Name == "GodotSharp") { - switch (type.ContainingNamespace.Name) + switch (type.ContainingNamespace?.Name) { case "Godot": return type switch @@ -216,7 +220,7 @@ namespace Godot.SourceGenerators _ => null }; case "Collections" - when type.ContainingNamespace.FullQualifiedName() == "Godot.Collections": + when type.ContainingNamespace?.FullQualifiedName() == "Godot.Collections": return type switch { { Name: "Dictionary" } => diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs index 1df41a905b..eeda1042ca 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs @@ -235,6 +235,8 @@ namespace Godot.SourceGenerators .Append(signalName) .Append(";\n"); + source.Append($" /// <inheritdoc cref=\"{signalDelegate.DelegateSymbol.FullQualifiedName()}\"/>\n"); + source.Append(" public event ") .Append(signalDelegate.DelegateSymbol.FullQualifiedName()) .Append(" ") diff --git a/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets index 4baae77b34..37bd4a0be0 100644 --- a/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets +++ b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets @@ -21,10 +21,13 @@ Outputs="$(GeneratedGodotNupkgsVersionsFile)"> <PropertyGroup> <GenerateGodotNupkgsVersionsCode><![CDATA[ -namespace $(RootNamespace) { - public class GeneratedGodotNupkgsVersions { +namespace $(RootNamespace) +{ + public class GeneratedGodotNupkgsVersions + { public const string GodotNETSdk = "$(PackageVersion_Godot_NET_Sdk)"%3b public const string GodotSourceGenerators = "$(PackageVersion_Godot_SourceGenerators)"%3b + public const string GodotSharp = "$(PackageVersion_GodotSharp)"%3b } } ]]></GenerateGodotNupkgsVersionsCode> diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs index ad4fce8daa..4d40724a83 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs @@ -69,51 +69,41 @@ namespace GodotTools.Build private void LoadIssuesFromFile(string csvFile) { - using (var file = new Godot.File()) + using var file = FileAccess.Open(csvFile, FileAccess.ModeFlags.Read); + + if (file == null) + return; + + while (!file.EofReached()) { - try - { - Error openError = file.Open(csvFile, Godot.File.ModeFlags.Read); + string[] csvColumns = file.GetCsvLine(); - if (openError != Error.Ok) - return; + if (csvColumns.Length == 1 && string.IsNullOrEmpty(csvColumns[0])) + return; - while (!file.EofReached()) - { - string[] csvColumns = file.GetCsvLine(); - - if (csvColumns.Length == 1 && string.IsNullOrEmpty(csvColumns[0])) - return; - - if (csvColumns.Length != 7) - { - GD.PushError($"Expected 7 columns, got {csvColumns.Length}"); - continue; - } - - var issue = new BuildIssue - { - Warning = csvColumns[0] == "warning", - File = csvColumns[1], - Line = int.Parse(csvColumns[2]), - Column = int.Parse(csvColumns[3]), - Code = csvColumns[4], - Message = csvColumns[5], - ProjectFile = csvColumns[6] - }; - - if (issue.Warning) - WarningCount += 1; - else - ErrorCount += 1; - - _issues.Add(issue); - } - } - finally + if (csvColumns.Length != 7) { - file.Close(); // Disposing it is not enough. We need to call Close() + GD.PushError($"Expected 7 columns, got {csvColumns.Length}"); + continue; } + + var issue = new BuildIssue + { + Warning = csvColumns[0] == "warning", + File = csvColumns[1], + Line = int.Parse(csvColumns[2]), + Column = int.Parse(csvColumns[3]), + Code = csvColumns[4], + Message = csvColumns[5], + ProjectFile = csvColumns[6] + }; + + if (issue.Warning) + WarningCount += 1; + else + ErrorCount += 1; + + _issues.Add(issue); } } diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/DotNetFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/DotNetFinder.cs index 7bce53308c..b437c7e742 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/DotNetFinder.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/DotNetFinder.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.IO; +using System.Runtime.InteropServices; using JetBrains.Annotations; using OS = GodotTools.Utils.OS; @@ -16,6 +17,23 @@ namespace GodotTools.Build // In the future, this method may do more than just search in PATH. We could look in // known locations or use Godot's linked nethost to search from the hostfxr location. + if (OS.IsMacOS) + { + if (RuntimeInformation.OSArchitecture == Architecture.X64) + { + string dotnet_x64 = "/usr/local/share/dotnet/x64/dotnet"; // Look for x64 version, when running under Rosetta 2. + if (File.Exists(dotnet_x64)) + { + return dotnet_x64; + } + } + string dotnet = "/usr/local/share/dotnet/dotnet"; // Look for native version. + if (File.Exists(dotnet)) + { + return dotnet; + } + } + return OS.PathWhich("dotnet"); } diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs index d2e0e128b5..fe309b8102 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs @@ -22,71 +22,13 @@ namespace GodotTools.Build public static string GodotFallbackFolderPath => Path.Combine(GodotSharpDirs.MonoUserDir, "GodotNuGetFallbackFolder"); - private static void AddFallbackFolderToNuGetConfig(string nuGetConfigPath, string name, string path) - { - var xmlDoc = new XmlDocument(); - xmlDoc.Load(nuGetConfigPath); - - const string nuGetConfigRootName = "configuration"; - - var rootNode = xmlDoc.DocumentElement; - - if (rootNode == null) - { - // No root node, create it - rootNode = xmlDoc.CreateElement(nuGetConfigRootName); - xmlDoc.AppendChild(rootNode); - - // Since this can be considered pretty much a new NuGet.Config, add the default nuget.org source as well - XmlElement nugetOrgSourceEntry = xmlDoc.CreateElement("add"); - nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = "nuget.org"; - nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = - "https://api.nuget.org/v3/index.json"; - nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("protocolVersion")).Value = "3"; - rootNode.AppendChild(xmlDoc.CreateElement("packageSources")).AppendChild(nugetOrgSourceEntry); - } - else - { - // Check that the root node is the expected one - if (rootNode.Name != nuGetConfigRootName) - throw new FormatException("Invalid root Xml node for NuGet.Config. " + - $"Expected '{nuGetConfigRootName}' got '{rootNode.Name}'."); - } - - var fallbackFoldersNode = rootNode["fallbackPackageFolders"] ?? - rootNode.AppendChild(xmlDoc.CreateElement("fallbackPackageFolders")); - - // Check if it already has our fallback package folder - for (var xmlNode = fallbackFoldersNode.FirstChild; xmlNode != null; xmlNode = xmlNode.NextSibling) - { - if (xmlNode.NodeType != XmlNodeType.Element) - continue; - - var xmlElement = (XmlElement)xmlNode; - if (xmlElement.Name == "add" && - xmlElement.Attributes["key"]?.Value == name && - xmlElement.Attributes["value"]?.Value == path) - { - return; - } - } - - XmlElement newEntry = xmlDoc.CreateElement("add"); - newEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = name; - newEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = path; - - fallbackFoldersNode.AppendChild(newEntry); - - xmlDoc.Save(nuGetConfigPath); - } - /// <summary> - /// Returns all the paths where the user NuGet.Config files can be found. + /// Returns all the paths where the Godot.Offline.Config files can be found. /// Does not determine whether the returned files exist or not. /// </summary> - private static string[] GetAllUserNuGetConfigFilePaths() + private static string[] GetAllGodotNuGetConfigFilePaths() { - // Where to find 'NuGet/NuGet.Config': + // Where to find 'NuGet/config/Godot.Offline.Config': // // - Mono/.NETFramework (standalone NuGet): // Uses Environment.SpecialFolder.ApplicationData @@ -98,10 +40,12 @@ namespace GodotTools.Build string applicationData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); + const string configFileName = "Godot.Offline.Config"; + if (Utils.OS.IsWindows) { // %APPDATA% for both - return new[] { Path.Combine(applicationData, "NuGet", "NuGet.Config") }; + return new[] { Path.Combine(applicationData, "NuGet", "config", configFileName) }; } var paths = new string[2]; @@ -111,20 +55,20 @@ namespace GodotTools.Build string dotnetCliHome = Environment.GetEnvironmentVariable("DOTNET_CLI_HOME"); if (!string.IsNullOrEmpty(dotnetCliHome)) { - paths[0] = Path.Combine(dotnetCliHome, ".nuget", "NuGet", "NuGet.Config"); + paths[0] = Path.Combine(dotnetCliHome, ".nuget", "NuGet", "config", configFileName); } else { string home = Environment.GetEnvironmentVariable("HOME"); if (string.IsNullOrEmpty(home)) throw new InvalidOperationException("Required environment variable 'HOME' is not set."); - paths[0] = Path.Combine(home, ".nuget", "NuGet", "NuGet.Config"); + paths[0] = Path.Combine(home, ".nuget", "NuGet", "config", configFileName); } // Mono/.NETFramework (standalone NuGet) // ApplicationData is $HOME/.config on Linux/macOS - paths[1] = Path.Combine(applicationData, "NuGet", "NuGet.Config"); + paths[1] = Path.Combine(applicationData, "NuGet", "config", configFileName); return paths; } @@ -141,28 +85,26 @@ namespace GodotTools.Build // The nuspec is not lower case inside the nupkg but must be made lower case when extracted. /// <summary> - /// Adds the specified fallback folder to the user NuGet.Config files, + /// Adds the specified fallback folder to the Godot.Offline.Config files, /// for both standalone NuGet (Mono/.NETFramework) and dotnet CLI NuGet. /// </summary> - public static void AddFallbackFolderToUserNuGetConfigs(string name, string path) + public static void AddFallbackFolderToGodotNuGetConfigs(string name, string path) { - foreach (string nuGetConfigPath in GetAllUserNuGetConfigFilePaths()) + // Make sure the fallback folder exists to avoid error: + // MSB4018: The "ResolvePackageAssets" task failed unexpectedly. + System.IO.Directory.CreateDirectory(path); + + foreach (string nuGetConfigPath in GetAllGodotNuGetConfigFilePaths()) { - if (!System.IO.File.Exists(nuGetConfigPath)) - { - // It doesn't exist, so we create a default one - const string defaultConfig = @"<?xml version=""1.0"" encoding=""utf-8""?> + string defaultConfig = @$"<?xml version=""1.0"" encoding=""utf-8""?> <configuration> - <packageSources> - <add key=""nuget.org"" value=""https://api.nuget.org/v3/index.json"" protocolVersion=""3"" /> - </packageSources> + <fallbackPackageFolders> + <add key=""{name}"" value=""{path}"" /> + </fallbackPackageFolders> </configuration> "; - System.IO.Directory.CreateDirectory(Path.GetDirectoryName(nuGetConfigPath)); - System.IO.File.WriteAllText(nuGetConfigPath, defaultConfig, Encoding.UTF8); // UTF-8 with BOM - } - - AddFallbackFolderToNuGetConfig(nuGetConfigPath, name, path); + System.IO.Directory.CreateDirectory(Path.GetDirectoryName(nuGetConfigPath)); + System.IO.File.WriteAllText(nuGetConfigPath, defaultConfig, Encoding.UTF8); // UTF-8 with BOM } } @@ -189,6 +131,7 @@ namespace GodotTools.Build string destDir = Path.Combine(fallbackFolder, packageIdLower, packageVersionLower); string nupkgDestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg"); string nupkgSha512DestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg.sha512"); + string nupkgMetadataDestPath = Path.Combine(destDir, ".nupkg.metadata"); if (File.Exists(nupkgDestPath) && File.Exists(nupkgSha512DestPath)) return; // Already added (for speed we don't check if every file is properly extracted) @@ -197,12 +140,18 @@ namespace GodotTools.Build // Generate .nupkg.sha512 file - using (var alg = SHA512.Create()) - { - alg.ComputeHash(File.ReadAllBytes(nupkgPath)); - string base64Hash = Convert.ToBase64String(alg.Hash); - File.WriteAllText(nupkgSha512DestPath, base64Hash); - } + byte[] hash = SHA512.HashData(File.ReadAllBytes(nupkgPath)); + string base64Hash = Convert.ToBase64String(hash); + File.WriteAllText(nupkgSha512DestPath, base64Hash); + + // Generate .nupkg.metadata file + // Spec: https://github.com/NuGet/Home/wiki/Nupkg-Metadata-File + + File.WriteAllText(nupkgMetadataDestPath, @$"{{ + ""version"": 2, + ""contentHash"": ""{base64Hash}"", + ""source"": null +}}"); // Extract nupkg ExtractNupkg(destDir, nupkgPath, packageId, packageVersion); @@ -251,7 +200,7 @@ namespace GodotTools.Build entryFullName.EndsWith(".nupkg.sha512", StringComparison.OrdinalIgnoreCase) || entryFullName.EndsWith(".nupkg.metadata", StringComparison.OrdinalIgnoreCase) || // Nuspec at root level. We already extracted it previously but in lower case. - entryFullName.IndexOf('/') == -1 && entryFullName.EndsWith(".nuspec")) + !entryFullName.Contains('/') && entryFullName.EndsWith(".nuspec")) { continue; } @@ -297,6 +246,8 @@ namespace GodotTools.Build { ("Godot.NET.Sdk", GeneratedGodotNupkgsVersions.GodotNETSdk), ("Godot.SourceGenerators", GeneratedGodotNupkgsVersions.GodotSourceGenerators), + ("GodotSharp", GeneratedGodotNupkgsVersions.GodotSharp), + ("GodotSharpEditor", GeneratedGodotNupkgsVersions.GodotSharp), }; } } diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index 1cfaea3ec9..89364d1c02 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -123,7 +123,7 @@ namespace GodotTools try { string fallbackFolder = NuGetUtils.GodotFallbackFolderPath; - NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, + NuGetUtils.AddFallbackFolderToGodotNuGetConfigs(NuGetUtils.GodotFallbackFolderName, fallbackFolder); NuGetUtils.AddBundledPackagesToFallbackFolder(fallbackFolder); } @@ -497,7 +497,7 @@ namespace GodotTools try { // At startup we make sure NuGet.Config files have our Godot NuGet fallback folder included - NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, + NuGetUtils.AddFallbackFolderToGodotNuGetConfigs(NuGetUtils.GodotFallbackFolderName, NuGetUtils.GodotFallbackFolderPath); } catch (Exception e) diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index c27bb959fe..95a44d3b7e 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -2229,6 +2229,35 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf // Generate signal { + p_output.append(MEMBER_BEGIN "/// <summary>\n"); + p_output.append(INDENT1 "/// "); + p_output.append("Represents the method that handles the "); + p_output.append("<see cref=\"" BINDINGS_NAMESPACE "." + p_itype.proxy_name + "." + p_isignal.proxy_name + "\"/>"); + p_output.append(" event of a "); + p_output.append("<see cref=\"" BINDINGS_NAMESPACE "." + p_itype.proxy_name + "\"/>"); + p_output.append(" class.\n"); + p_output.append(INDENT1 "/// </summary>"); + + if (p_isignal.is_deprecated) { + if (p_isignal.deprecation_message.is_empty()) { + WARN_PRINT("An empty deprecation message is discouraged. Signal: '" + p_isignal.proxy_name + "'."); + } + + p_output.append(MEMBER_BEGIN "[Obsolete(\""); + p_output.append(p_isignal.deprecation_message); + p_output.append("\")]"); + } + + String delegate_name = p_isignal.proxy_name; + delegate_name += "EventHandler"; // Delegate name is [SignalName]EventHandler + + // Generate delegate + p_output.append(MEMBER_BEGIN "public delegate void "); + p_output.append(delegate_name); + p_output.append("("); + p_output.append(arguments_sig); + p_output.append(");\n"); + if (p_isignal.method_doc && p_isignal.method_doc->description.size()) { String xml_summary = bbcode_to_xml(fix_doc_description(p_isignal.method_doc->description), &p_itype); Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>(); @@ -2247,25 +2276,11 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf } if (p_isignal.is_deprecated) { - if (p_isignal.deprecation_message.is_empty()) { - WARN_PRINT("An empty deprecation message is discouraged. Signal: '" + p_isignal.proxy_name + "'."); - } - p_output.append(MEMBER_BEGIN "[Obsolete(\""); p_output.append(p_isignal.deprecation_message); p_output.append("\")]"); } - String delegate_name = p_isignal.proxy_name; - delegate_name += "EventHandler"; // Delegate name is [SignalName]EventHandler - - // Generate delegate - p_output.append(MEMBER_BEGIN "public delegate void "); - p_output.append(delegate_name); - p_output.append("("); - p_output.append(arguments_sig); - p_output.append(");\n"); - // TODO: // Could we assume the StringName instance of signal name will never be freed (it's stored in ClassDB) before the managed world is unloaded? // If so, we could store the pointer we get from `data_unique_pointer()` instead of allocating StringName here. diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 6f42ad6916..91392c8f79 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -152,7 +152,7 @@ bool godot_icall_Internal_ScriptEditorEdit(Resource *p_resource, int32_t p_line, } void godot_icall_Internal_EditorNodeShowScriptScreen() { - EditorNode::get_singleton()->call("_editor_select", EditorNode::EDITOR_SCRIPT); + EditorNode::get_singleton()->editor_select(EditorNode::EDITOR_SCRIPT); } void godot_icall_Internal_EditorRunPlay() { diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index 44f951e314..d77baab24b 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -1245,12 +1245,12 @@ namespace Godot /// <summary> /// If the string is a path, this concatenates <paramref name="file"/> /// at the end of the string as a subpath. - /// E.g. <c>"this/is".PlusFile("path") == "this/is/path"</c>. + /// E.g. <c>"this/is".PathJoin("path") == "this/is/path"</c>. /// </summary> /// <param name="instance">The path that will be concatenated.</param> /// <param name="file">File name to concatenate with the path.</param> /// <returns>The concatenated path with the given file name.</returns> - public static string PlusFile(this string instance, string file) + public static string PathJoin(this string instance, string file) { if (instance.Length > 0 && instance[instance.Length - 1] == '/') return instance + file; diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp index 9d0864e4d5..9d28feef09 100644 --- a/modules/multiplayer/multiplayer_spawner.cpp +++ b/modules/multiplayer/multiplayer_spawner.cpp @@ -86,24 +86,41 @@ void MultiplayerSpawner::_get_property_list(List<PropertyInfo> *p_list) const { } } #endif + +PackedStringArray MultiplayerSpawner::get_configuration_warnings() const { + PackedStringArray warnings = Node::get_configuration_warnings(); + + if (spawn_path.is_empty() || !has_node(spawn_path)) { + warnings.push_back(RTR("A valid NodePath must be set in the \"Spawn Path\" property in order for MultiplayerSpawner to be able to spawn Nodes.")); + } + bool has_scenes = get_spawnable_scene_count() > 0; + // Can't check if method is overriden in placeholder scripts. + bool has_placeholder_script = get_script_instance() && get_script_instance()->is_placeholder(); + if (!has_scenes && !GDVIRTUAL_IS_OVERRIDDEN(_spawn_custom) && !has_placeholder_script) { + warnings.push_back(RTR("A list of PackedScenes must be set in the \"Auto Spawn List\" property in order for MultiplayerSpawner to automatically spawn them remotely when added as child of \"spawn_path\".")); + warnings.push_back(RTR("Alternatively, a Script implementing the function \"_spawn_custom\" must be set for this MultiplayerSpawner, and \"spawn\" must be called explicitly in code.")); + } + return warnings; +} + void MultiplayerSpawner::add_spawnable_scene(const String &p_path) { SpawnableScene sc; sc.path = p_path; if (Engine::get_singleton()->is_editor_hint()) { ERR_FAIL_COND(!FileAccess::exists(p_path)); - } else { - sc.cache = ResourceLoader::load(p_path); - ERR_FAIL_COND_MSG(sc.cache.is_null(), "Invalid spawnable scene: " + p_path); } spawnable_scenes.push_back(sc); } + int MultiplayerSpawner::get_spawnable_scene_count() const { return spawnable_scenes.size(); } + String MultiplayerSpawner::get_spawnable_scene(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, (int)spawnable_scenes.size(), ""); return spawnable_scenes[p_idx].path; } + void MultiplayerSpawner::clear_spawnable_scenes() { spawnable_scenes.clear(); } @@ -271,9 +288,12 @@ const Variant MultiplayerSpawner::get_spawn_argument(const ObjectID &p_id) const Node *MultiplayerSpawner::instantiate_scene(int p_id) { ERR_FAIL_COND_V_MSG(spawn_limit && spawn_limit <= tracked_nodes.size(), nullptr, "Spawn limit reached!"); ERR_FAIL_UNSIGNED_INDEX_V((uint32_t)p_id, spawnable_scenes.size(), nullptr); - Ref<PackedScene> scene = spawnable_scenes[p_id].cache; - ERR_FAIL_COND_V(scene.is_null(), nullptr); - return scene->instantiate(); + SpawnableScene &sc = spawnable_scenes[p_id]; + if (sc.cache.is_null()) { + sc.cache = ResourceLoader::load(sc.path); + } + ERR_FAIL_COND_V_MSG(sc.cache.is_null(), nullptr, "Invalid spawnable scene: " + sc.path); + return sc.cache->instantiate(); } Node *MultiplayerSpawner::instantiate_custom(const Variant &p_data) { diff --git a/modules/multiplayer/multiplayer_spawner.h b/modules/multiplayer/multiplayer_spawner.h index fc3befc2d4..587c99efd1 100644 --- a/modules/multiplayer/multiplayer_spawner.h +++ b/modules/multiplayer/multiplayer_spawner.h @@ -91,6 +91,8 @@ protected: void _get_property_list(List<PropertyInfo> *p_list) const; #endif public: + PackedStringArray get_configuration_warnings() const override; + Node *get_spawn_node() const { return spawn_node.is_valid() ? Object::cast_to<Node>(ObjectDB::get_instance(spawn_node)) : nullptr; } diff --git a/modules/multiplayer/multiplayer_synchronizer.cpp b/modules/multiplayer/multiplayer_synchronizer.cpp index eee1495c14..2c3ebccaeb 100644 --- a/modules/multiplayer/multiplayer_synchronizer.cpp +++ b/modules/multiplayer/multiplayer_synchronizer.cpp @@ -94,6 +94,16 @@ void MultiplayerSynchronizer::_update_process() { } } +PackedStringArray MultiplayerSynchronizer::get_configuration_warnings() const { + PackedStringArray warnings = Node::get_configuration_warnings(); + + if (root_path.is_empty() || !has_node(root_path)) { + warnings.push_back(RTR("A valid NodePath must be set in the \"Root Path\" property in order for MultiplayerSynchronizer to be able to synchronize properties.")); + } + + return warnings; +} + Error MultiplayerSynchronizer::get_state(const List<NodePath> &p_properties, Object *p_obj, Vector<Variant> &r_variant, Vector<const Variant *> &r_variant_ptrs) { ERR_FAIL_COND_V(!p_obj, ERR_INVALID_PARAMETER); r_variant.resize(p_properties.size()); diff --git a/modules/multiplayer/multiplayer_synchronizer.h b/modules/multiplayer/multiplayer_synchronizer.h index e84d41db86..f10a95a1d4 100644 --- a/modules/multiplayer/multiplayer_synchronizer.h +++ b/modules/multiplayer/multiplayer_synchronizer.h @@ -66,6 +66,8 @@ public: static Error get_state(const List<NodePath> &p_properties, Object *p_obj, Vector<Variant> &r_variant, Vector<const Variant *> &r_variant_ptrs); static Error set_state(const List<NodePath> &p_properties, Object *p_obj, const Vector<Variant> &p_state); + PackedStringArray get_configuration_warnings() const override; + void set_replication_interval(double p_interval); double get_replication_interval() const; uint64_t get_replication_interval_msec() const; diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index 9e5d666a51..8ca73a3adb 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -810,6 +810,32 @@ void GodotNavigationServer::process(real_t p_delta_time) { } } +NavigationUtilities::PathQueryResult GodotNavigationServer::_query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const { + NavigationUtilities::PathQueryResult r_query_result; + + const NavMap *map = map_owner.get_or_null(p_parameters.map); + ERR_FAIL_COND_V(map == nullptr, r_query_result); + + // run the pathfinding + + if (p_parameters.pathfinding_algorithm == NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR) { + // while postprocessing is still part of map.get_path() need to check and route it here for the correct "optimize" post-processing + if (p_parameters.path_postprocessing == NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL) { + r_query_result.path = map->get_path(p_parameters.start_position, p_parameters.target_position, true, p_parameters.navigation_layers); + } else if (p_parameters.path_postprocessing == NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED) { + r_query_result.path = map->get_path(p_parameters.start_position, p_parameters.target_position, false, p_parameters.navigation_layers); + } + } else { + return r_query_result; + } + + // add path postprocessing + + // add path stats + + return r_query_result; +} + #undef COMMAND_1 #undef COMMAND_2 #undef COMMAND_4 diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h index e6ef7e3bb1..ab5e722d35 100644 --- a/modules/navigation/godot_navigation_server.h +++ b/modules/navigation/godot_navigation_server.h @@ -175,6 +175,8 @@ public: void flush_queries(); virtual void process(real_t p_delta_time) override; + + virtual NavigationUtilities::PathQueryResult _query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const override; }; #undef COMMAND_1 diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index cfb8e0cd42..f989fc45a5 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -209,6 +209,9 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans for (uint32_t shape_owner : shape_owners) { const int shape_count = static_body->shape_owner_get_shape_count(shape_owner); for (int i = 0; i < shape_count; i++) { + if (static_body->is_shape_owner_disabled(i)) { + continue; + } Ref<Shape3D> s = static_body->shape_owner_get_shape(shape_owner, i); if (s.is_null()) { continue; diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp index f2b1c3da14..76f7b2a60a 100644 --- a/modules/openxr/openxr_api.cpp +++ b/modules/openxr/openxr_api.cpp @@ -1655,7 +1655,7 @@ void OpenXRAPI::end_frame() { XrCompositionLayerProjection projection_layer = { XR_TYPE_COMPOSITION_LAYER_PROJECTION, // type nullptr, // next - layers_list.size() > 1 ? XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT | XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT : XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT, // layerFlags + layers_list.size() > 0 ? XR_COMPOSITION_LAYER_BLEND_TEXTURE_SOURCE_ALPHA_BIT | XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT : XR_COMPOSITION_LAYER_CORRECT_CHROMATIC_ABERRATION_BIT, // layerFlags play_space, // space view_count, // viewCount projection_views, // views diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub index 074795759a..0670c7f468 100644 --- a/modules/raycast/SCsub +++ b/modules/raycast/SCsub @@ -63,7 +63,8 @@ if env["builtin_embree"]: thirdparty_sources = [thirdparty_dir + file for file in embree_src] env_raycast.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "include"]) - env_raycast.Append(CPPDEFINES=["EMBREE_TARGET_SSE2", "EMBREE_LOWEST_ISA", "TASKING_INTERNAL", "NDEBUG"]) + env_raycast.Append(CPPDEFINES=["EMBREE_TARGET_SSE2", "EMBREE_LOWEST_ISA", "TASKING_INTERNAL"]) + env_raycast.AppendUnique(CPPDEFINES=["NDEBUG"]) # No assert() even in debug builds. if not env.msvc: if env["arch"] == "x86_64": diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp index cd6081f91b..f43f2784c7 100644 --- a/modules/svg/image_loader_svg.cpp +++ b/modules/svg/image_loader_svg.cpp @@ -142,7 +142,7 @@ void ImageLoaderSVG::get_recognized_extensions(List<String> *p_extensions) const p_extensions->push_back("svg"); } -Error ImageLoaderSVG::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, uint32_t p_flags, float p_scale) { +Error ImageLoaderSVG::load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { String svg = p_fileaccess->get_as_utf8_string(); if (p_flags & FLAG_CONVERT_COLORS) { diff --git a/modules/svg/image_loader_svg.h b/modules/svg/image_loader_svg.h index e6f73ab18f..b0b0963c15 100644 --- a/modules/svg/image_loader_svg.h +++ b/modules/svg/image_loader_svg.h @@ -43,7 +43,7 @@ public: void create_image_from_string(Ref<Image> p_image, String p_string, float p_scale, bool p_upsample, const HashMap<Color, Color> &p_color_map); - virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, uint32_t p_flags, float p_scale) override; + virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> p_fileaccess, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) override; virtual void get_recognized_extensions(List<String> *p_extensions) const override; }; diff --git a/modules/svg/register_types.cpp b/modules/svg/register_types.cpp index 5b4d1d31ca..323b1d652a 100644 --- a/modules/svg/register_types.cpp +++ b/modules/svg/register_types.cpp @@ -34,7 +34,7 @@ #include <thorvg.h> -static ImageLoaderSVG *image_loader_svg = nullptr; +static Ref<ImageLoaderSVG> image_loader_svg; void initialize_svg_module(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { @@ -45,7 +45,8 @@ void initialize_svg_module(ModuleInitializationLevel p_level) { if (tvg::Initializer::init(tvgEngine, 1) != tvg::Result::Success) { return; } - image_loader_svg = memnew(ImageLoaderSVG); + + image_loader_svg.instantiate(); ImageLoader::add_image_format_loader(image_loader_svg); } @@ -54,9 +55,12 @@ void uninitialize_svg_module(ModuleInitializationLevel p_level) { return; } - if (!image_loader_svg) { + if (image_loader_svg.is_null()) { + // It failed to initialize so it was not added. return; } - memdelete(image_loader_svg); + + ImageLoader::remove_image_format_loader(image_loader_svg); + image_loader_svg.unref(); tvg::Initializer::term(tvg::CanvasEngine::Sw); } diff --git a/modules/text_server_adv/gdextension_build/SConstruct b/modules/text_server_adv/gdextension_build/SConstruct index 0170c007ae..488d1f641b 100644 --- a/modules/text_server_adv/gdextension_build/SConstruct +++ b/modules/text_server_adv/gdextension_build/SConstruct @@ -19,6 +19,7 @@ env = SConscript("./godot-cpp/SConstruct") env.__class__.disable_warnings = methods.disable_warnings opts = Variables([], ARGUMENTS) +opts.Add(BoolVariable("brotli_enabled", "Use Brotli library", True)) opts.Add(BoolVariable("freetype_enabled", "Use FreeType library", True)) opts.Add(BoolVariable("msdfgen_enabled", "Use MSDFgen library (require FreeType)", True)) opts.Add(BoolVariable("graphite_enabled", "Use Graphite library (require FreeType)", True)) @@ -162,6 +163,25 @@ if env["freetype_enabled"]: ] thirdparty_freetype_sources += [thirdparty_zlib_dir + file for file in thirdparty_zlib_sources] + if env["brotli_enabled"]: + thirdparty_brotli_dir = "../../../thirdparty/brotli/" + thirdparty_brotli_sources = [ + "common/constants.c", + "common/context.c", + "common/dictionary.c", + "common/platform.c", + "common/shared_dictionary.c", + "common/transform.c", + "dec/bit_reader.c", + "dec/decode.c", + "dec/huffman.c", + "dec/state.c", + ] + thirdparty_freetype_sources += [thirdparty_brotli_dir + file for file in thirdparty_brotli_sources] + env_freetype.Append(CPPDEFINES=["FT_CONFIG_OPTION_USE_BROTLI"]) + env_freetype.Prepend(CPPPATH=[thirdparty_brotli_dir + "include"]) + env.Append(CPPDEFINES=["FT_CONFIG_OPTION_USE_BROTLI"]) + env_freetype.Append(CPPPATH=[thirdparty_freetype_dir + "/include", thirdparty_zlib_dir, thirdparty_png_dir]) env.Append(CPPPATH=[thirdparty_freetype_dir + "/include"]) @@ -265,6 +285,7 @@ env_harfbuzz.Append( CPPPATH=[ "../../../thirdparty/harfbuzz/src", "../../../thirdparty/icu4c/common/", + "../../../thirdparty/icu4c/i18n/", ] ) @@ -569,6 +590,10 @@ thirdparty_icu_sources = [ "common/uvectr32.cpp", "common/uvectr64.cpp", "common/wintz.cpp", + "i18n/scriptset.cpp", + "i18n/ucln_in.cpp", + "i18n/uspoof.cpp", + "i18n/uspoof_impl.cpp", ] thirdparty_icu_sources = [thirdparty_icu_dir + file for file in thirdparty_icu_sources] @@ -584,7 +609,7 @@ if env["static_icu_data"]: else: thirdparty_sources += ["../icu_data/icudata_stub.cpp"] -env_icu.Append(CPPPATH=["../../../thirdparty/icu4c/common/"]) +env_icu.Append(CPPPATH=["../../../thirdparty/icu4c/common/", "../../../thirdparty/icu4c/i18n/"]) env_icu.Append( CXXFLAGS=[ "-DU_STATIC_IMPLEMENTATION", @@ -610,7 +635,7 @@ env.Append( "-DICU_DATA_NAME=" + icu_data_name, ] ) -env.Append(CPPPATH=["../../../thirdparty/icu4c/common/"]) +env.Append(CPPPATH=["../../../thirdparty/icu4c/common/", "../../../thirdparty/icu4c/i18n/"]) if env["platform"] == "windows": env.Append(LIBS=["advapi32"]) diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 7aebeafe70..1a4831857f 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -45,7 +45,6 @@ using namespace godot; // Headers for building as built-in module. #include "core/config/project_settings.h" -#include "core/core_bind.h" #include "core/error/error_macros.h" #include "core/object/worker_thread_pool.h" #include "core/string/print_string.h" @@ -53,8 +52,6 @@ using namespace godot; #include "modules/modules_enabled.gen.h" // For freetype, msdfgen. -using namespace core_bind; - #endif // Built-in ICU data. @@ -408,13 +405,12 @@ bool TextServerAdvanced::load_support_data(const String &p_filename) { if (!icu_data_loaded) { String filename = (p_filename.is_empty()) ? String("res://") + _MKSTR(ICU_DATA_NAME) : p_filename; - Ref<File> f; - f.instantiate(); - if (f->open(filename, File::READ) != OK) { + Ref<FileAccess> f = FileAccess::open(filename, FileAccess::READ); + if (f.is_null()) { return false; } uint64_t len = f->get_length(); - PackedByteArray icu_data = f->get_buffer(len); + PackedByteArray icu_data = f->_get_buffer(len); UErrorCode err = U_ZERO_ERROR; udata_setCommonData(icu_data.ptr(), &err); @@ -455,16 +451,15 @@ bool TextServerAdvanced::save_support_data(const String &p_filename) const { // Store data to the res file if it's available. - Ref<File> f; - f.instantiate(); - if (f->open(p_filename, File::WRITE) != OK) { + Ref<FileAccess> f = FileAccess::open(p_filename, FileAccess::WRITE); + if (f.is_null()) { return false; } PackedByteArray icu_data; icu_data.resize(U_ICUDATA_SIZE); memcpy(icu_data.ptrw(), U_ICUDATA_ENTRY_POINT, U_ICUDATA_SIZE); - f->store_buffer(icu_data); + f->_store_buffer(icu_data); return true; #else @@ -1940,12 +1935,12 @@ int64_t TextServerAdvanced::font_get_face_count(const RID &p_font_rid) const { fargs.flags = FT_OPEN_MEMORY; fargs.stream = &stream; - FT_Face tmp_face; + FT_Face tmp_face = nullptr; error = FT_Open_Face(ft_library, &fargs, -1, &tmp_face); if (error == 0) { face_count = tmp_face->num_faces; + FT_Done_Face(tmp_face); } - FT_Done_Face(tmp_face); #endif } @@ -3070,8 +3065,10 @@ int64_t TextServerAdvanced::font_get_glyph_index(const RID &p_font_rid, int64_t bool TextServerAdvanced::font_has_char(const RID &p_font_rid, int64_t p_char) const { FontAdvanced *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, false); ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), false, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + "."); + if (!fd) { + return false; + } MutexLock lock(fd->mutex); if (fd->cache.is_empty()) { @@ -4500,35 +4497,40 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(const RID &p_shaped_l int glyphs_to = (is_rtl) ? sd_size - 1 : -1; int glyphs_delta = (is_rtl) ? +1 : -1; - for (int i = glyphs_from; i != glyphs_to; i += glyphs_delta) { - if (!is_rtl) { - width -= sd_glyphs[i].advance * sd_glyphs[i].repeat; - } - if (sd_glyphs[i].count > 0) { - bool above_min_char_threshold = ((is_rtl) ? sd_size - 1 - i : i) >= ell_min_characters; + if (enforce_ellipsis && (width + ellipsis_width <= p_width)) { + trim_pos = -1; + ellipsis_pos = (is_rtl) ? 0 : sd_size; + } else { + for (int i = glyphs_from; i != glyphs_to; i += glyphs_delta) { + if (!is_rtl) { + width -= sd_glyphs[i].advance * sd_glyphs[i].repeat; + } + if (sd_glyphs[i].count > 0) { + bool above_min_char_threshold = ((is_rtl) ? sd_size - 1 - i : i) >= ell_min_characters; - if (width + (((above_min_char_threshold && add_ellipsis) || enforce_ellipsis) ? ellipsis_width : 0) <= p_width) { - if (cut_per_word && above_min_char_threshold) { - if ((sd_glyphs[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) { + if (width + (((above_min_char_threshold && add_ellipsis) || enforce_ellipsis) ? ellipsis_width : 0) <= p_width) { + if (cut_per_word && above_min_char_threshold) { + if ((sd_glyphs[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) { + last_valid_cut = i; + found = true; + } + } else { last_valid_cut = i; found = true; } - } else { - last_valid_cut = i; - found = true; - } - if (found) { - trim_pos = last_valid_cut; + if (found) { + trim_pos = last_valid_cut; - if (add_ellipsis && (above_min_char_threshold || enforce_ellipsis) && width - ellipsis_width <= p_width) { - ellipsis_pos = trim_pos; + if (add_ellipsis && (above_min_char_threshold || enforce_ellipsis) && width - ellipsis_width <= p_width) { + ellipsis_pos = trim_pos; + } + break; } - break; } } - } - if (is_rtl) { - width -= sd_glyphs[i].advance * sd_glyphs[i].repeat; + if (is_rtl) { + width -= sd_glyphs[i].advance * sd_glyphs[i].repeat; + } } } @@ -5428,7 +5430,10 @@ bool TextServerAdvanced::shaped_text_shape(const RID &p_shaped) { Array fonts_scr_only; Array fonts_no_match; int font_count = span.fonts.size(); - for (int l = 0; l < font_count; l++) { + if (font_count > 0) { + fonts.push_back(sd->spans[k].fonts[0]); + } + for (int l = 1; l < font_count; l++) { if (font_is_script_supported(span.fonts[l], script)) { if (font_is_language_supported(span.fonts[l], span.language)) { fonts.push_back(sd->spans[k].fonts[l]); @@ -5849,9 +5854,9 @@ String TextServerAdvanced::percent_sign(const String &p_language) const { return "%"; } -int TextServerAdvanced::is_confusable(const String &p_string, const PackedStringArray &p_dict) const { +int64_t TextServerAdvanced::is_confusable(const String &p_string, const PackedStringArray &p_dict) const { UErrorCode status = U_ZERO_ERROR; - int match_index = -1; + int64_t match_index = -1; Char16String utf16 = p_string.utf16(); Vector<UChar *> skeletons; diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h index 1db95d153b..b9633a9b71 100644 --- a/modules/text_server_adv/text_server_adv.h +++ b/modules/text_server_adv/text_server_adv.h @@ -52,6 +52,7 @@ #include <godot_cpp/variant/rect2.hpp> #include <godot_cpp/variant/rid.hpp> #include <godot_cpp/variant/string.hpp> +#include <godot_cpp/variant/typed_array.hpp> #include <godot_cpp/variant/vector2.hpp> #include <godot_cpp/variant/vector2i.hpp> @@ -705,7 +706,7 @@ public: virtual PackedInt32Array string_get_word_breaks(const String &p_string, const String &p_language = "") const override; - virtual int is_confusable(const String &p_string, const PackedStringArray &p_dict) const override; + virtual int64_t is_confusable(const String &p_string, const PackedStringArray &p_dict) const override; virtual bool spoof_check(const String &p_string) const override; virtual String strip_diacritics(const String &p_string) const override; diff --git a/modules/text_server_fb/gdextension_build/SConstruct b/modules/text_server_fb/gdextension_build/SConstruct index de0a549900..488f9ca24e 100644 --- a/modules/text_server_fb/gdextension_build/SConstruct +++ b/modules/text_server_fb/gdextension_build/SConstruct @@ -19,6 +19,7 @@ env = SConscript("./godot-cpp/SConstruct") env.__class__.disable_warnings = methods.disable_warnings opts = Variables([], ARGUMENTS) +opts.Add(BoolVariable("brotli_enabled", "Use Brotli library", True)) opts.Add(BoolVariable("freetype_enabled", "Use FreeType library", True)) opts.Add(BoolVariable("msdfgen_enabled", "Use MSDFgen library (require FreeType)", True)) opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False)) @@ -157,6 +158,25 @@ if env["freetype_enabled"]: ] thirdparty_freetype_sources += [thirdparty_zlib_dir + file for file in thirdparty_zlib_sources] + if env["brotli_enabled"]: + thirdparty_brotli_dir = "../../../thirdparty/brotli/" + thirdparty_brotli_sources = [ + "common/constants.c", + "common/context.c", + "common/dictionary.c", + "common/platform.c", + "common/shared_dictionary.c", + "common/transform.c", + "dec/bit_reader.c", + "dec/decode.c", + "dec/huffman.c", + "dec/state.c", + ] + thirdparty_freetype_sources += [thirdparty_brotli_dir + file for file in thirdparty_brotli_sources] + env_freetype.Append(CPPDEFINES=["FT_CONFIG_OPTION_USE_BROTLI"]) + env_freetype.Prepend(CPPPATH=[thirdparty_brotli_dir + "include"]) + env.Append(CPPDEFINES=["FT_CONFIG_OPTION_USE_BROTLI"]) + env_freetype.Append(CPPPATH=[thirdparty_freetype_dir + "/include", thirdparty_zlib_dir, thirdparty_png_dir]) env.Append(CPPPATH=[thirdparty_freetype_dir + "/include"]) diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index 4d599dbcb5..9ef0f0ad82 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -1039,12 +1039,12 @@ int64_t TextServerFallback::font_get_face_count(const RID &p_font_rid) const { fargs.flags = FT_OPEN_MEMORY; fargs.stream = &stream; - FT_Face tmp_face; + FT_Face tmp_face = nullptr; error = FT_Open_Face(ft_library, &fargs, -1, &tmp_face); if (error == 0) { face_count = tmp_face->num_faces; + FT_Done_Face(tmp_face); } - FT_Done_Face(tmp_face); #endif } @@ -2127,8 +2127,10 @@ int64_t TextServerFallback::font_get_glyph_index(const RID &p_font_rid, int64_t bool TextServerFallback::font_has_char(const RID &p_font_rid, int64_t p_char) const { FontFallback *fd = font_owner.get_or_null(p_font_rid); - ERR_FAIL_COND_V(!fd, false); ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), false, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + "."); + if (!fd) { + return false; + } MutexLock lock(fd->mutex); if (fd->cache.is_empty()) { @@ -2842,7 +2844,10 @@ bool TextServerFallback::shaped_text_add_string(const RID &p_shaped, const Strin // Pre-sort fonts, push fonts with the language support first. Array fonts_no_match; int font_count = p_fonts.size(); - for (int i = 0; i < font_count; i++) { + if (font_count > 0) { + span.fonts.push_back(p_fonts[0]); + } + for (int i = 1; i < font_count; i++) { if (font_is_language_supported(p_fonts[i], p_language)) { span.fonts.push_back(p_fonts[i]); } else { @@ -3453,29 +3458,34 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(const RID &p_shaped_l int last_valid_cut = 0; bool found = false; - for (int i = sd_size - 1; i != -1; i--) { - width -= sd_glyphs[i].advance * sd_glyphs[i].repeat; + if (enforce_ellipsis && (width + ellipsis_width <= p_width)) { + trim_pos = -1; + ellipsis_pos = sd_size; + } else { + for (int i = sd_size - 1; i != -1; i--) { + width -= sd_glyphs[i].advance * sd_glyphs[i].repeat; - if (sd_glyphs[i].count > 0) { - bool above_min_char_threshold = (i >= ell_min_characters); + if (sd_glyphs[i].count > 0) { + bool above_min_char_threshold = (i >= ell_min_characters); - if (width + (((above_min_char_threshold && add_ellipsis) || enforce_ellipsis) ? ellipsis_width : 0) <= p_width) { - if (cut_per_word && above_min_char_threshold) { - if ((sd_glyphs[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) { + if (width + (((above_min_char_threshold && add_ellipsis) || enforce_ellipsis) ? ellipsis_width : 0) <= p_width) { + if (cut_per_word && above_min_char_threshold) { + if ((sd_glyphs[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) { + last_valid_cut = i; + found = true; + } + } else { last_valid_cut = i; found = true; } - } else { - last_valid_cut = i; - found = true; - } - if (found) { - trim_pos = last_valid_cut; + if (found) { + trim_pos = last_valid_cut; - if (add_ellipsis && (above_min_char_threshold || enforce_ellipsis) && width - ellipsis_width <= p_width) { - ellipsis_pos = trim_pos; + if (add_ellipsis && (above_min_char_threshold || enforce_ellipsis) && width - ellipsis_width <= p_width) { + ellipsis_pos = trim_pos; + } + break; } - break; } } } diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h index cbb2fb03f2..42f311f5ad 100644 --- a/modules/text_server_fb/text_server_fb.h +++ b/modules/text_server_fb/text_server_fb.h @@ -52,6 +52,7 @@ #include <godot_cpp/variant/rect2.hpp> #include <godot_cpp/variant/rid.hpp> #include <godot_cpp/variant/string.hpp> +#include <godot_cpp/variant/typed_array.hpp> #include <godot_cpp/variant/vector2.hpp> #include <godot_cpp/variant/vector2i.hpp> diff --git a/modules/tga/image_loader_tga.cpp b/modules/tga/image_loader_tga.cpp index 16d9bf7b93..aed95294e7 100644 --- a/modules/tga/image_loader_tga.cpp +++ b/modules/tga/image_loader_tga.cpp @@ -100,7 +100,7 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff uint32_t width = p_header.image_width; uint32_t height = p_header.image_height; tga_origin_e origin = static_cast<tga_origin_e>((p_header.image_descriptor & TGA_ORIGIN_MASK) >> TGA_ORIGIN_SHIFT); - + uint8_t alpha_bits = p_header.image_descriptor & TGA_IMAGE_DESCRIPTOR_ALPHA_MASK; uint32_t x_start; int32_t x_step; uint32_t x_end; @@ -184,6 +184,27 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff y += y_step; } } + } else if (p_header.pixel_depth == 16) { + while (y != y_end) { + while (x != x_end) { + if (i + 1 >= p_input_size) { + return ERR_PARSE_ERROR; + } + + // Always stored as RGBA5551 + uint8_t r = (p_buffer[i + 1] & 0x7c) << 1; + uint8_t g = ((p_buffer[i + 1] & 0x03) << 6) | ((p_buffer[i + 0] & 0xe0) >> 2); + uint8_t b = (p_buffer[i + 0] & 0x1f) << 3; + uint8_t a = (p_buffer[i + 1] & 0x80) ? 0xff : 0; + + TGA_PUT_PIXEL(r, g, b, alpha_bits ? a : 0xff); + + x += x_step; + i += 2; + } + x = x_start; + y += y_step; + } } else if (p_header.pixel_depth == 24) { while (y != y_end) { while (x != x_end) { @@ -230,7 +251,7 @@ Error ImageLoaderTGA::convert_to_image(Ref<Image> p_image, const uint8_t *p_buff return OK; } -Error ImageLoaderTGA::load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale) { +Error ImageLoaderTGA::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { Vector<uint8_t> src_image; uint64_t src_image_len = f->get_length(); ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); @@ -277,7 +298,7 @@ Error ImageLoaderTGA::load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t err = FAILED; } - if (!(tga_header.pixel_depth == 8 || tga_header.pixel_depth == 24 || tga_header.pixel_depth == 32)) { + if (!(tga_header.pixel_depth == 8 || tga_header.pixel_depth == 16 || tga_header.pixel_depth == 24 || tga_header.pixel_depth == 32)) { err = FAILED; } diff --git a/modules/tga/image_loader_tga.h b/modules/tga/image_loader_tga.h index d95c5ff30b..de964373ed 100644 --- a/modules/tga/image_loader_tga.h +++ b/modules/tga/image_loader_tga.h @@ -33,6 +33,8 @@ #include "core/io/image_loader.h" +#define TGA_IMAGE_DESCRIPTOR_ALPHA_MASK 0xf + class ImageLoaderTGA : public ImageFormatLoader { enum tga_type_e { TGA_TYPE_NO_DATA = 0, @@ -73,7 +75,7 @@ class ImageLoaderTGA : public ImageFormatLoader { static Error convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const tga_header_s &p_header, const uint8_t *p_palette, const bool p_is_monochrome, size_t p_input_size); public: - virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale); + virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale); virtual void get_recognized_extensions(List<String> *p_extensions) const; ImageLoaderTGA(); }; diff --git a/modules/tga/register_types.cpp b/modules/tga/register_types.cpp index 520ed5f799..3a9d2324e7 100644 --- a/modules/tga/register_types.cpp +++ b/modules/tga/register_types.cpp @@ -32,14 +32,14 @@ #include "image_loader_tga.h" -static ImageLoaderTGA *image_loader_tga = nullptr; +static Ref<ImageLoaderTGA> image_loader_tga; void initialize_tga_module(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { return; } - image_loader_tga = memnew(ImageLoaderTGA); + image_loader_tga.instantiate(); ImageLoader::add_image_format_loader(image_loader_tga); } @@ -48,5 +48,6 @@ void uninitialize_tga_module(ModuleInitializationLevel p_level) { return; } - memdelete(image_loader_tga); + ImageLoader::remove_image_format_loader(image_loader_tga); + image_loader_tga.unref(); } diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp index 6f61251f9b..5c43bfc8b7 100644 --- a/modules/tinyexr/image_loader_tinyexr.cpp +++ b/modules/tinyexr/image_loader_tinyexr.cpp @@ -37,7 +37,7 @@ #include "thirdparty/tinyexr/tinyexr.h" -Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale) { +Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { Vector<uint8_t> src_image; uint64_t src_image_len = f->get_length(); ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); diff --git a/modules/tinyexr/image_loader_tinyexr.h b/modules/tinyexr/image_loader_tinyexr.h index 8da2a0d4af..ab34a59da5 100644 --- a/modules/tinyexr/image_loader_tinyexr.h +++ b/modules/tinyexr/image_loader_tinyexr.h @@ -35,7 +35,7 @@ class ImageLoaderTinyEXR : public ImageFormatLoader { public: - virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale); + virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale); virtual void get_recognized_extensions(List<String> *p_extensions) const; ImageLoaderTinyEXR(); }; diff --git a/modules/tinyexr/register_types.cpp b/modules/tinyexr/register_types.cpp index c5897f37c3..b1a9f18e3b 100644 --- a/modules/tinyexr/register_types.cpp +++ b/modules/tinyexr/register_types.cpp @@ -33,14 +33,14 @@ #include "image_loader_tinyexr.h" #include "image_saver_tinyexr.h" -static ImageLoaderTinyEXR *image_loader_tinyexr = nullptr; +static Ref<ImageLoaderTinyEXR> image_loader_tinyexr; void initialize_tinyexr_module(ModuleInitializationLevel p_level) { if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { return; } - image_loader_tinyexr = memnew(ImageLoaderTinyEXR); + image_loader_tinyexr.instantiate(); ImageLoader::add_image_format_loader(image_loader_tinyexr); Image::save_exr_func = save_exr; @@ -52,7 +52,8 @@ void uninitialize_tinyexr_module(ModuleInitializationLevel p_level) { return; } - memdelete(image_loader_tinyexr); + ImageLoader::remove_image_format_loader(image_loader_tinyexr); + image_loader_tinyexr.unref(); Image::save_exr_func = nullptr; } diff --git a/modules/webp/image_loader_webp.cpp b/modules/webp/image_loader_webp.cpp index 705ab508ab..dd387db554 100644 --- a/modules/webp/image_loader_webp.cpp +++ b/modules/webp/image_loader_webp.cpp @@ -48,7 +48,7 @@ static Ref<Image> _webp_mem_loader_func(const uint8_t *p_png, int p_size) { return img; } -Error ImageLoaderWebP::load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale) { +Error ImageLoaderWebP::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) { Vector<uint8_t> src_image; uint64_t src_image_len = f->get_length(); ERR_FAIL_COND_V(src_image_len == 0, ERR_FILE_CORRUPT); diff --git a/modules/webp/image_loader_webp.h b/modules/webp/image_loader_webp.h index d868ae3f7f..0522e4ef91 100644 --- a/modules/webp/image_loader_webp.h +++ b/modules/webp/image_loader_webp.h @@ -35,7 +35,7 @@ class ImageLoaderWebP : public ImageFormatLoader { public: - virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, uint32_t p_flags, float p_scale); + virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale); virtual void get_recognized_extensions(List<String> *p_extensions) const; ImageLoaderWebP(); }; diff --git a/modules/webp/register_types.cpp b/modules/webp/register_types.cpp index 29f633743e..e523f43cfe 100644 --- a/modules/webp/register_types.cpp +++ b/modules/webp/register_types.cpp @@ -33,7 +33,7 @@ #include "image_loader_webp.h" #include "resource_saver_webp.h" -static ImageLoaderWebP *image_loader_webp = nullptr; +static Ref<ImageLoaderWebP> image_loader_webp; static Ref<ResourceSaverWebP> resource_saver_webp; void initialize_webp_module(ModuleInitializationLevel p_level) { @@ -41,9 +41,10 @@ void initialize_webp_module(ModuleInitializationLevel p_level) { return; } - image_loader_webp = memnew(ImageLoaderWebP); - resource_saver_webp.instantiate(); + image_loader_webp.instantiate(); ImageLoader::add_image_format_loader(image_loader_webp); + + resource_saver_webp.instantiate(); ResourceSaver::add_resource_format_saver(resource_saver_webp); } @@ -52,7 +53,9 @@ void uninitialize_webp_module(ModuleInitializationLevel p_level) { return; } - memdelete(image_loader_webp); + ImageLoader::remove_image_format_loader(image_loader_webp); + image_loader_webp.unref(); + ResourceSaver::remove_resource_format_saver(resource_saver_webp); resource_saver_webp.unref(); } diff --git a/modules/websocket/websocket_macros.h b/modules/websocket/websocket_macros.h index a01ae65c56..b03bd8f45c 100644 --- a/modules/websocket/websocket_macros.h +++ b/modules/websocket/websocket_macros.h @@ -35,34 +35,32 @@ #define DEF_PKT_SHIFT 10 #define DEF_BUF_SHIFT 16 -/* clang-format off */ -#define GDCICLASS(CNAME) \ -public:\ - static CNAME *(*_create)();\ -\ - static Ref<CNAME > create_ref() {\ -\ - if (!_create)\ - return Ref<CNAME >();\ - return Ref<CNAME >(_create());\ - }\ -\ - static CNAME *create() {\ -\ - if (!_create)\ - return nullptr;\ - return _create();\ - }\ -protected:\ +#define GDCICLASS(CNAME) \ +public: \ + static CNAME *(*_create)(); \ + \ + static Ref<CNAME> create_ref() { \ + if (!_create) \ + return Ref<CNAME>(); \ + return Ref<CNAME>(_create()); \ + } \ + \ + static CNAME *create() { \ + if (!_create) \ + return nullptr; \ + return _create(); \ + } \ + \ +protected: #define GDCINULL(CNAME) \ -CNAME *(*CNAME::_create)() = nullptr; + CNAME *(*CNAME::_create)() = nullptr; -#define GDCIIMPL(IMPNAME, CNAME) \ -public:\ - static CNAME *_create() { return memnew(IMPNAME); }\ - static void make_default() { CNAME::_create = IMPNAME::_create; }\ -protected:\ -/* clang-format on */ +#define GDCIIMPL(IMPNAME, CNAME) \ +public: \ + static CNAME *_create() { return memnew(IMPNAME); } \ + static void make_default() { CNAME::_create = IMPNAME::_create; } \ + \ +protected: #endif // WEBSOCKET_MACROS_H diff --git a/modules/webxr/config.py b/modules/webxr/config.py index f676ef3483..8d75e7f531 100644 --- a/modules/webxr/config.py +++ b/modules/webxr/config.py @@ -1,5 +1,5 @@ def can_build(env, platform): - return not env["disable_3d"] + return env["opengl3"] and not env["disable_3d"] def configure(env): diff --git a/modules/webxr/godot_webxr.h b/modules/webxr/godot_webxr.h index 52104895d4..34d068be3e 100644 --- a/modules/webxr/godot_webxr.h +++ b/modules/webxr/godot_webxr.h @@ -65,8 +65,7 @@ extern int godot_webxr_get_view_count(); extern int *godot_webxr_get_render_target_size(); extern float *godot_webxr_get_transform_for_eye(int p_eye); extern float *godot_webxr_get_projection_for_eye(int p_eye); -extern int godot_webxr_get_external_texture_for_eye(int p_eye); -extern void godot_webxr_commit_for_eye(int p_eye); +extern void godot_webxr_commit_for_eye(int p_eye, unsigned int p_destination_fbo); extern void godot_webxr_sample_controller_data(); extern int godot_webxr_get_controller_count(); diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js index c4b21defce..9b75796ee5 100644 --- a/modules/webxr/native/library_godot_webxr.js +++ b/modules/webxr/native/library_godot_webxr.js @@ -32,9 +32,6 @@ const GodotWebXR = { $GodotWebXR: { gl: null, - texture_ids: [null, null], - textures: [null, null], - session: null, space: null, frame: null, @@ -77,110 +74,6 @@ const GodotWebXR = { }, 0); }, - // Some custom WebGL code for blitting our eye textures to the - // framebuffer we get from WebXR. - shaderProgram: null, - programInfo: null, - buffer: null, - // Vertex shader source. - vsSource: ` - const vec2 scale = vec2(0.5, 0.5); - attribute vec4 aVertexPosition; - - varying highp vec2 vTextureCoord; - - void main () { - gl_Position = aVertexPosition; - vTextureCoord = aVertexPosition.xy * scale + scale; - } - `, - // Fragment shader source. - fsSource: ` - varying highp vec2 vTextureCoord; - - uniform sampler2D uSampler; - - void main() { - gl_FragColor = texture2D(uSampler, vTextureCoord); - } - `, - - initShaderProgram: (gl, vsSource, fsSource) => { - const vertexShader = GodotWebXR.loadShader(gl, gl.VERTEX_SHADER, vsSource); - const fragmentShader = GodotWebXR.loadShader(gl, gl.FRAGMENT_SHADER, fsSource); - - const shaderProgram = gl.createProgram(); - gl.attachShader(shaderProgram, vertexShader); - gl.attachShader(shaderProgram, fragmentShader); - gl.linkProgram(shaderProgram); - - if (!gl.getProgramParameter(shaderProgram, gl.LINK_STATUS)) { - GodotRuntime.error(`Unable to initialize the shader program: ${gl.getProgramInfoLog(shaderProgram)}`); - return null; - } - - return shaderProgram; - }, - loadShader: (gl, type, source) => { - const shader = gl.createShader(type); - gl.shaderSource(shader, source); - gl.compileShader(shader); - - if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) { - GodotRuntime.error(`An error occurred compiling the shader: ${gl.getShaderInfoLog(shader)}`); - gl.deleteShader(shader); - return null; - } - - return shader; - }, - initBuffer: (gl) => { - const positionBuffer = gl.createBuffer(); - gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer); - const positions = [ - -1.0, -1.0, - 1.0, -1.0, - -1.0, 1.0, - 1.0, 1.0, - ]; - gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(positions), gl.STATIC_DRAW); - return positionBuffer; - }, - blitTexture: (gl, texture) => { - if (GodotWebXR.shaderProgram === null) { - GodotWebXR.shaderProgram = GodotWebXR.initShaderProgram(gl, GodotWebXR.vsSource, GodotWebXR.fsSource); - GodotWebXR.programInfo = { - program: GodotWebXR.shaderProgram, - attribLocations: { - vertexPosition: gl.getAttribLocation(GodotWebXR.shaderProgram, 'aVertexPosition'), - }, - uniformLocations: { - uSampler: gl.getUniformLocation(GodotWebXR.shaderProgram, 'uSampler'), - }, - }; - GodotWebXR.buffer = GodotWebXR.initBuffer(gl); - } - - const orig_program = gl.getParameter(gl.CURRENT_PROGRAM); - gl.useProgram(GodotWebXR.shaderProgram); - - gl.bindBuffer(gl.ARRAY_BUFFER, GodotWebXR.buffer); - gl.vertexAttribPointer(GodotWebXR.programInfo.attribLocations.vertexPosition, 2, gl.FLOAT, false, 0, 0); - gl.enableVertexAttribArray(GodotWebXR.programInfo.attribLocations.vertexPosition); - - gl.activeTexture(gl.TEXTURE0); - gl.bindTexture(gl.TEXTURE_2D, texture); - gl.uniform1i(GodotWebXR.programInfo.uniformLocations.uSampler, 0); - - gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4); - - // Restore state. - gl.bindTexture(gl.TEXTURE_2D, null); - gl.disableVertexAttribArray(GodotWebXR.programInfo.attribLocations.vertexPosition); - gl.bindBuffer(gl.ARRAY_BUFFER, null); - gl.useProgram(orig_program); - }, - // Holds the controllers list between function calls. controllers: [], @@ -370,22 +263,6 @@ const GodotWebXR = { .catch((e) => { }); } - // Clean-up the textures we allocated for each view. - const gl = GodotWebXR.gl; - for (let i = 0; i < GodotWebXR.textures.length; i++) { - const texture = GodotWebXR.textures[i]; - if (texture !== null) { - gl.deleteTexture(texture); - } - GodotWebXR.textures[i] = null; - - const texture_id = GodotWebXR.texture_ids[i]; - if (texture_id !== null) { - GL.textures[texture_id] = null; - } - GodotWebXR.texture_ids[i] = null; - } - GodotWebXR.session = null; GodotWebXR.space = null; GodotWebXR.frame = null; @@ -460,50 +337,9 @@ const GodotWebXR = { return buf; }, - godot_webxr_get_external_texture_for_eye__proxy: 'sync', - godot_webxr_get_external_texture_for_eye__sig: 'ii', - godot_webxr_get_external_texture_for_eye: function (p_eye) { - if (!GodotWebXR.session) { - return 0; - } - - const view_index = (p_eye === 2 /* ARVRInterface::EYE_RIGHT */) ? 1 : 0; - if (GodotWebXR.texture_ids[view_index]) { - return GodotWebXR.texture_ids[view_index]; - } - - // Check pose separately and after returning the cached texture id, - // because we won't get a pose in some cases if we lose tracking, and - // we don't want to return 0 just because tracking was lost. - if (!GodotWebXR.pose) { - return 0; - } - - const glLayer = GodotWebXR.session.renderState.baseLayer; - const view = GodotWebXR.pose.views[view_index]; - const viewport = glLayer.getViewport(view); - const gl = GodotWebXR.gl; - - const texture = gl.createTexture(); - gl.bindTexture(gl.TEXTURE_2D, texture); - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, viewport.width, viewport.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); - - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); - gl.bindTexture(gl.TEXTURE_2D, null); - - const texture_id = GL.getNewId(GL.textures); - GL.textures[texture_id] = texture; - GodotWebXR.textures[view_index] = texture; - GodotWebXR.texture_ids[view_index] = texture_id; - return texture_id; - }, - godot_webxr_commit_for_eye__proxy: 'sync', - godot_webxr_commit_for_eye__sig: 'vi', - godot_webxr_commit_for_eye: function (p_eye) { + godot_webxr_commit_for_eye__sig: 'vii', + godot_webxr_commit_for_eye: function (p_eye, p_destination_fbo) { if (!GodotWebXR.session || !GodotWebXR.pose) { return; } @@ -514,18 +350,29 @@ const GodotWebXR = { const viewport = glLayer.getViewport(view); const gl = GodotWebXR.gl; + const framebuffer = GL.framebuffers[p_destination_fbo]; + const orig_framebuffer = gl.getParameter(gl.FRAMEBUFFER_BINDING); - const orig_viewport = gl.getParameter(gl.VIEWPORT); + const orig_read_framebuffer = gl.getParameter(gl.READ_FRAMEBUFFER_BINDING); + const orig_read_buffer = gl.getParameter(gl.READ_BUFFER); + const orig_draw_framebuffer = gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING); - // Bind to WebXR's framebuffer. - gl.bindFramebuffer(gl.FRAMEBUFFER, glLayer.framebuffer); - gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); + // Copy from Godot render target into framebuffer from WebXR. + gl.bindFramebuffer(gl.FRAMEBUFFER, null); + gl.bindFramebuffer(gl.READ_FRAMEBUFFER, framebuffer); + gl.readBuffer(gl.COLOR_ATTACHMENT0); + gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, glLayer.framebuffer); - GodotWebXR.blitTexture(gl, GodotWebXR.textures[view_index]); + // Flip Y upside down on destination. + gl.blitFramebuffer(0, 0, viewport.width, viewport.height, + viewport.x, viewport.height, viewport.width, viewport.y, + gl.COLOR_BUFFER_BIT, gl.NEAREST); // Restore state. gl.bindFramebuffer(gl.FRAMEBUFFER, orig_framebuffer); - gl.viewport(orig_viewport[0], orig_viewport[1], orig_viewport[2], orig_viewport[3]); + gl.bindFramebuffer(gl.READ_FRAMEBUFFER, orig_read_framebuffer); + gl.readBuffer(orig_read_buffer); + gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, orig_draw_framebuffer); }, godot_webxr_sample_controller_data__proxy: 'sync', diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 7d97dbfa0b..d0c7484aa1 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -34,9 +34,11 @@ #include "core/input/input.h" #include "core/os/os.h" +#include "drivers/gles3/storage/texture_storage.h" #include "emscripten.h" #include "godot_webxr.h" #include "servers/rendering/renderer_compositor.h" +#include "servers/rendering/rendering_server_globals.h" #include <stdlib.h> @@ -232,6 +234,8 @@ bool WebXRInterfaceJS::initialize() { } // we must create a tracker for our head + head_transform.basis = Basis(); + head_transform.origin = Vector3(); head_tracker.instantiate(); head_tracker->set_tracker_type(XRServer::TRACKER_HEAD); head_tracker->set_tracker_name("head"); @@ -334,15 +338,17 @@ Transform3D WebXRInterfaceJS::get_camera_transform() { XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL_V(xr_server, transform_for_eye); - float *js_matrix = godot_webxr_get_transform_for_eye(0); - if (!initialized || js_matrix == nullptr) { - return transform_for_eye; - } + if (initialized) { + float world_scale = xr_server->get_world_scale(); - transform_for_eye = _js_matrix_to_transform(js_matrix); - free(js_matrix); + // just scale our origin point of our transform + Transform3D _head_transform = head_transform; + _head_transform.origin *= world_scale; + + transform_for_eye = (xr_server->get_reference_frame()) * _head_transform; + } - return xr_server->get_reference_frame() * transform_for_eye; + return transform_for_eye; }; Transform3D WebXRInterfaceJS::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) { @@ -360,6 +366,14 @@ Transform3D WebXRInterfaceJS::get_transform_for_view(uint32_t p_view, const Tran transform_for_eye = _js_matrix_to_transform(js_matrix); free(js_matrix); + float world_scale = xr_server->get_world_scale(); + // Scale only the center point of our eye transform, so we don't scale the + // distance between the eyes. + Transform3D _head_transform = head_transform; + transform_for_eye.origin -= _head_transform.origin; + _head_transform.origin *= world_scale; + transform_for_eye.origin += _head_transform.origin; + return p_cam_transform * xr_server->get_reference_frame() * transform_for_eye; }; @@ -394,29 +408,33 @@ Vector<BlitToScreen> WebXRInterfaceJS::post_draw_viewport(RID p_render_target, c return blit_to_screen; } - // @todo Refactor this to be based on "views" rather than "eyes". - godot_webxr_commit_for_eye(1); - if (godot_webxr_get_view_count() > 1) { - godot_webxr_commit_for_eye(2); + GLES3::TextureStorage *texture_storage = dynamic_cast<GLES3::TextureStorage *>(RSG::texture_storage); + if (!texture_storage) { + return blit_to_screen; } + GLES3::RenderTarget *rt = texture_storage->get_render_target(p_render_target); + + // @todo Support multiple eyes! + godot_webxr_commit_for_eye(1, rt->fbo); + return blit_to_screen; }; void WebXRInterfaceJS::process() { if (initialized) { - godot_webxr_sample_controller_data(); - + // Get the "head" position. + float *js_matrix = godot_webxr_get_transform_for_eye(0); + if (js_matrix != nullptr) { + head_transform = _js_matrix_to_transform(js_matrix); + free(js_matrix); + } if (head_tracker.is_valid()) { - // TODO set default pose to our head location (i.e. get_camera_transform without world scale and reference frame applied) - // head_tracker->set_pose("default", head_transform, Vector3(), Vector3()); + head_tracker->set_pose("default", head_transform, Vector3(), Vector3()); } + godot_webxr_sample_controller_data(); int controller_count = godot_webxr_get_controller_count(); - if (controller_count == 0) { - return; - } - for (int i = 0; i < controller_count; i++) { _update_tracker(i); } diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h index dbe89dad83..319adc2ac9 100644 --- a/modules/webxr/webxr_interface_js.h +++ b/modules/webxr/webxr_interface_js.h @@ -45,6 +45,7 @@ class WebXRInterfaceJS : public WebXRInterface { private: bool initialized; Ref<XRPositionalTracker> head_tracker; + Transform3D head_transform; String session_mode; String required_features; |