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-rw-r--r--modules/csg/csg_shape.cpp16
-rw-r--r--modules/denoise/config.py2
-rw-r--r--modules/freetype/SCsub2
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml4
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp121
-rw-r--r--modules/gdscript/gdscript.cpp6
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp5
-rw-r--r--modules/gdscript/gdscript_editor.cpp11
-rw-r--r--modules/gdscript/gdscript_parser.cpp11
-rw-r--r--modules/gdscript/gdscript_vm.cpp4
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp10
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/property_inline.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/function_many_parameters.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/str_preserves_case.out2
-rw-r--r--modules/gltf/doc_classes/GLTFCamera.xml28
-rw-r--r--modules/gltf/doc_classes/GLTFLight.xml28
-rw-r--r--modules/gltf/doc_classes/GLTFMesh.xml2
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp14
-rw-r--r--modules/gltf/editor/editor_scene_importer_fbx.cpp2
-rw-r--r--modules/gltf/extensions/gltf_light.cpp120
-rw-r--r--modules/gltf/extensions/gltf_light.h6
-rw-r--r--modules/gltf/gltf_document.cpp206
-rw-r--r--modules/gltf/structures/gltf_camera.cpp82
-rw-r--r--modules/gltf/structures/gltf_camera.h6
-rw-r--r--modules/gltf/structures/gltf_mesh.cpp4
-rw-r--r--modules/gltf/structures/gltf_mesh.h6
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml21
-rw-r--r--modules/gridmap/editor/grid_map_editor_plugin.cpp13
-rw-r--r--modules/gridmap/editor/grid_map_editor_plugin.h1
-rw-r--r--modules/gridmap/grid_map.cpp191
-rw-r--r--modules/gridmap/grid_map.h13
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp6
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h2
-rw-r--r--modules/lightmapper_rd/lm_compute.glsl2
-rw-r--r--modules/mbedtls/packet_peer_mbed_dtls.cpp2
-rw-r--r--modules/mbedtls/stream_peer_mbedtls.cpp2
-rw-r--r--modules/mbedtls/stream_peer_mbedtls.h6
-rw-r--r--modules/mono/README.md10
-rwxr-xr-xmodules/mono/build_scripts/build_assemblies.py14
-rw-r--r--modules/mono/build_scripts/mono_configure.py292
-rw-r--r--modules/mono/config.py22
-rw-r--r--modules/mono/csharp_script.cpp68
-rw-r--r--modules/mono/csharp_script.h3
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props4
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets4
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedFields.cs12
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs12
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ScriptBoilerplate.cs2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs5
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs5
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs18
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs16
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs12
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs16
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs10
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Peer.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging/ResponseAwaiter.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs10
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs15
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs24
-rw-r--r--modules/mono/editor/bindings_generator.cpp52
-rw-r--r--modules/mono/editor/bindings_generator.h1
-rw-r--r--modules/mono/editor/code_completion.cpp15
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp2
-rw-r--r--modules/mono/editor/hostfxr_resolver.cpp335
-rw-r--r--modules/mono/editor/hostfxr_resolver.h45
-rw-r--r--modules/mono/editor/script_templates/CharacterBody2D/basic_movement.cs4
-rw-r--r--modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs6
-rw-r--r--modules/mono/editor/script_templates/Node/default.cs2
-rw-r--r--modules/mono/editor/script_templates/VisualShaderNodeCustom/basic.cs14
-rw-r--r--modules/mono/editor/semver.cpp149
-rw-r--r--modules/mono/editor/semver.h106
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs70
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs3
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs18
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs34
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs13
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.extended.cs30
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs260
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.cs22
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs39
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs57
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj1
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Variant.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj1
-rw-r--r--modules/mono/glue/runtime_interop.cpp27
-rw-r--r--modules/mono/godotsharp_dirs.cpp80
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp125
-rw-r--r--modules/mono/signal_awaiter_utils.cpp2
-rw-r--r--modules/mono/thirdparty/coreclr_delegates.h47
-rw-r--r--modules/mono/thirdparty/hostfxr.h323
-rw-r--r--modules/mono/utils/path_utils.cpp2
-rw-r--r--modules/multiplayer/multiplayer_spawner.cpp4
-rw-r--r--modules/multiplayer/scene_replication_state.cpp2
-rw-r--r--modules/navigation/editor/navigation_mesh_editor_plugin.cpp2
-rw-r--r--modules/navigation/godot_navigation_server.cpp171
-rw-r--r--modules/navigation/godot_navigation_server.h22
-rw-r--r--modules/navigation/nav_base.h56
-rw-r--r--modules/navigation/nav_link.cpp60
-rw-r--r--modules/navigation/nav_link.h69
-rw-r--r--modules/navigation/nav_map.cpp164
-rw-r--r--modules/navigation/nav_map.h21
-rw-r--r--modules/navigation/nav_region.cpp8
-rw-r--r--modules/navigation/nav_region.h21
-rw-r--r--modules/navigation/nav_utils.h22
-rw-r--r--modules/navigation/navigation_mesh_generator.cpp6
-rw-r--r--modules/ogg/doc_classes/OggPacketSequence.xml4
-rw-r--r--modules/ogg/ogg_packet_sequence.cpp16
-rw-r--r--modules/ogg/ogg_packet_sequence.h8
-rw-r--r--modules/openxr/editor/openxr_action_editor.cpp7
-rw-r--r--modules/openxr/editor/openxr_action_editor.h1
-rw-r--r--modules/openxr/editor/openxr_action_map_editor.cpp5
-rw-r--r--modules/openxr/editor/openxr_action_set_editor.cpp11
-rw-r--r--modules/openxr/editor/openxr_action_set_editor.h1
-rw-r--r--modules/openxr/editor/openxr_select_action_dialog.cpp3
-rw-r--r--modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp3
-rw-r--r--modules/regex/doc_classes/RegExMatch.xml2
-rw-r--r--modules/regex/regex.cpp4
-rw-r--r--modules/regex/regex.h2
-rw-r--r--modules/text_server_adv/SCsub8
-rw-r--r--modules/text_server_adv/text_server_adv.cpp48
-rw-r--r--modules/text_server_adv/text_server_adv.h6
-rw-r--r--modules/text_server_fb/text_server_fb.cpp46
-rw-r--r--modules/text_server_fb/text_server_fb.h4
-rw-r--r--modules/webrtc/SCsub2
-rw-r--r--modules/webrtc/doc_classes/WebRTCDataChannelExtension.xml12
-rw-r--r--modules/webrtc/doc_classes/WebRTCPeerConnectionExtension.xml14
-rw-r--r--modules/webrtc/webrtc_data_channel_extension.cpp148
-rw-r--r--modules/webrtc/webrtc_data_channel_extension.h59
-rw-r--r--modules/webrtc/webrtc_data_channel_js.cpp2
-rw-r--r--modules/webrtc/webrtc_data_channel_js.h4
-rw-r--r--modules/webrtc/webrtc_peer_connection.cpp4
-rw-r--r--modules/webrtc/webrtc_peer_connection_extension.cpp70
-rw-r--r--modules/webrtc/webrtc_peer_connection_extension.h31
-rw-r--r--modules/webrtc/webrtc_peer_connection_js.cpp2
-rw-r--r--modules/webrtc/webrtc_peer_connection_js.h2
-rw-r--r--modules/websocket/SCsub2
-rw-r--r--modules/websocket/doc_classes/WebSocketClient.xml6
-rw-r--r--modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml2
-rw-r--r--modules/websocket/doc_classes/WebSocketPeer.xml10
-rw-r--r--modules/websocket/doc_classes/WebSocketServer.xml2
-rw-r--r--modules/websocket/emws_client.cpp12
-rw-r--r--modules/websocket/emws_client.h4
-rw-r--r--modules/websocket/emws_peer.cpp10
-rw-r--r--modules/websocket/emws_peer.h4
-rw-r--r--modules/websocket/register_types.cpp4
-rw-r--r--modules/websocket/remote_debugger_peer_websocket.cpp4
-rw-r--r--modules/websocket/remote_debugger_peer_websocket.h2
-rw-r--r--modules/websocket/wsl_client.cpp14
-rw-r--r--modules/websocket/wsl_client.h6
-rw-r--r--modules/websocket/wsl_peer.cpp4
-rw-r--r--modules/websocket/wsl_peer.h4
-rw-r--r--modules/websocket/wsl_server.cpp16
-rw-r--r--modules/websocket/wsl_server.h6
-rw-r--r--modules/webxr/SCsub2
-rw-r--r--modules/webxr/doc_classes/WebXRInterface.xml4
-rw-r--r--modules/webxr/register_types.cpp6
-rw-r--r--modules/webxr/webxr_interface_js.cpp4
-rw-r--r--modules/webxr/webxr_interface_js.h4
175 files changed, 3135 insertions, 1649 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 6294790132..3932c2377f 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -1852,13 +1852,13 @@ CSGBrush *CSGPolygon3D::_build_brush() {
base_xform = path->get_global_transform();
}
- Vector3 current_point = curve->interpolate_baked(0);
- Vector3 next_point = curve->interpolate_baked(extrusion_step);
+ Vector3 current_point = curve->sample_baked(0);
+ Vector3 next_point = curve->sample_baked(extrusion_step);
Vector3 current_up = Vector3(0, 1, 0);
Vector3 direction = next_point - current_point;
if (path_joined) {
- Vector3 last_point = curve->interpolate_baked(curve->get_baked_length());
+ Vector3 last_point = curve->sample_baked(curve->get_baked_length());
direction = next_point - last_point;
}
@@ -1869,7 +1869,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
case PATH_ROTATION_PATH:
break;
case PATH_ROTATION_PATH_FOLLOW:
- current_up = curve->interpolate_baked_up_vector(0);
+ current_up = curve->sample_baked_up_vector(0);
break;
}
@@ -1931,9 +1931,9 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
}
- Vector3 previous_point = curve->interpolate_baked(previous_offset);
- Vector3 current_point = curve->interpolate_baked(current_offset);
- Vector3 next_point = curve->interpolate_baked(next_offset);
+ Vector3 previous_point = curve->sample_baked(previous_offset);
+ Vector3 current_point = curve->sample_baked(current_offset);
+ Vector3 next_point = curve->sample_baked(next_offset);
Vector3 current_up = Vector3(0, 1, 0);
Vector3 direction = next_point - previous_point;
Vector3 current_dir = (current_point - previous_point).normalized();
@@ -1956,7 +1956,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
case PATH_ROTATION_PATH:
break;
case PATH_ROTATION_PATH_FOLLOW:
- current_up = curve->interpolate_baked_up_vector(current_offset);
+ current_up = curve->sample_baked_up_vector(current_offset);
break;
}
diff --git a/modules/denoise/config.py b/modules/denoise/config.py
index 350839651a..20a5e1da2f 100644
--- a/modules/denoise/config.py
+++ b/modules/denoise/config.py
@@ -2,7 +2,7 @@ def can_build(env, platform):
# Thirdparty dependency OpenImage Denoise includes oneDNN library
# and the version we use only supports x86_64.
# It's also only relevant for tools build and desktop platforms,
- # as doing lightmap generation and denoising on Android or HTML5
+ # as doing lightmap generation and denoising on Android or Web
# would be a bit far-fetched.
desktop_platforms = ["linuxbsd", "macos", "windows"]
return env["tools"] and platform in desktop_platforms and env["arch"] == "x86_64"
diff --git a/modules/freetype/SCsub b/modules/freetype/SCsub
index 8efcd72fb6..2680479acc 100644
--- a/modules/freetype/SCsub
+++ b/modules/freetype/SCsub
@@ -99,7 +99,7 @@ if env["builtin_freetype"]:
sfnt = thirdparty_dir + "src/sfnt/sfnt.c"
# Must be done after all CPPDEFINES are being set so we can copy them.
- if env["platform"] == "javascript":
+ if env["platform"] == "web":
# Forcibly undefine this macro so SIMD is not used in this file,
# since currently unsupported in WASM
tmp_env = env_freetype.Clone()
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index c2301c3e27..4a38caea52 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -505,7 +505,7 @@
<param index="3" name="extra_hints" type="String" default="&quot;&quot;" />
<description>
Export a numeric property as a range value. The range must be defined by [param min] and [param max], as well as an optional [param step] and a variety of extra hints. The [param step] defaults to [code]1[/code] for integer properties. For floating-point numbers this value depends on your [code]EditorSettings.interface/inspector/default_float_step[/code] setting.
- If hints [code]"or_greater"[/code] and [code]"or_lesser"[/code] are provided, the editor widget will not cap the value at range boundaries. The [code]"exp"[/code] hint will make the edited values on range to change exponentially. The [code]"no_slider"[/code] hint will hide the slider element of the editor widget.
+ If hints [code]"or_greater"[/code] and [code]"or_less"[/code] are provided, the editor widget will not cap the value at range boundaries. The [code]"exp"[/code] hint will make the edited values on range to change exponentially. The [code]"no_slider"[/code] hint will hide the slider element of the editor widget.
Hints also allow to indicate the units for the edited value. Using [code]"radians"[/code] you can specify that the actual value is in radians, but should be displayed in degrees in the Inspector dock. [code]"degrees"[/code] allows to add a degree sign as a unit suffix. Finally, a custom suffix can be provided using [code]"suffix:unit"[/code], where "unit" can be any string.
See also [constant PROPERTY_HINT_RANGE].
[codeblock]
@@ -514,7 +514,7 @@
@export_range(-10, 20, 0.2) var number: float
@export_range(0, 100, 1, "or_greater") var power_percent
- @export_range(0, 100, 1, "or_greater", "or_lesser") var health_delta
+ @export_range(0, 100, 1, "or_greater", "or_less") var health_delta
@export_range(-3.14, 3.14, 0.001, "radians") var angle_radians
@export_range(0, 360, 1, "degrees") var angle_degrees
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 61df8cdf06..afb59b486c 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -45,10 +45,11 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
int previous_column = 0;
bool prev_is_char = false;
- bool prev_is_number = false;
+ bool prev_is_digit = false;
bool prev_is_binary_op = false;
bool in_keyword = false;
bool in_word = false;
+ bool in_number = false;
bool in_function_name = false;
bool in_lambda = false;
bool in_variable_declaration = false;
@@ -94,7 +95,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
color = font_color;
bool is_char = !is_symbol(str[j]);
bool is_a_symbol = is_symbol(str[j]);
- bool is_number = is_digit(str[j]);
+ bool is_a_digit = is_digit(str[j]);
bool is_binary_op = false;
/* color regions */
@@ -233,58 +234,80 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_region = -1;
prev_is_char = false;
- prev_is_number = false;
+ prev_is_digit = false;
+ prev_is_binary_op = false;
continue;
}
}
}
+ // A bit of a hack, but couldn't come up with anything better.
+ if (j > 0 && (str[j] == '&' || str[j] == '^' || str[j] == '%' || str[j] == '+' || str[j] == '-' || str[j] == '~' || str[j] == '.')) {
+ if (!keywords.has(previous_text)) {
+ if (previous_text == "PI" || previous_text == "TAU" || previous_text == "INF" || previous_text == "NAN") {
+ is_binary_op = true;
+ } else {
+ int k = j - 1;
+ while (k > 0 && is_whitespace(str[k])) {
+ k--;
+ }
+ if (!is_symbol(str[k]) || str[k] == '"' || str[k] == '\'' || str[k] == ')' || str[k] == ']' || str[k] == '}') {
+ is_binary_op = true;
+ }
+ }
+ }
+ }
+
+ if (!is_char) {
+ in_keyword = false;
+ }
+
// allow ABCDEF in hex notation
- if (is_hex_notation && (is_hex_digit(str[j]) || is_number)) {
- is_number = true;
+ if (is_hex_notation && (is_hex_digit(str[j]) || is_a_digit)) {
+ is_a_digit = true;
} else {
is_hex_notation = false;
}
// disallow anything not a 0 or 1 in binary notation
- if (is_bin_notation && (is_binary_digit(str[j]))) {
- is_number = true;
- } else if (is_bin_notation) {
- is_bin_notation = false;
- is_number = false;
- } else {
+ if (is_bin_notation && !is_binary_digit(str[j])) {
+ is_a_digit = false;
is_bin_notation = false;
}
- // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation
- if ((str[j] == '.' || str[j] == 'x' || str[j] == 'b' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) {
- is_number = true;
- is_a_symbol = false;
- is_char = false;
+ if (!in_number && !in_word && is_a_digit) {
+ in_number = true;
+ }
- if (str[j] == 'x' && str[j - 1] == '0') {
- is_hex_notation = true;
- } else if (str[j] == 'b' && str[j - 1] == '0') {
+ // Special cases for numbers
+ if (in_number && !is_a_digit) {
+ if (str[j] == 'b' && str[j - 1] == '0') {
is_bin_notation = true;
+ } else if (str[j] == 'x' && str[j - 1] == '0') {
+ is_hex_notation = true;
+ } else if (!((str[j] == '-' || str[j] == '+') && str[j - 1] == 'e' && !prev_is_digit) &&
+ !(str[j] == '_' && (prev_is_digit || str[j - 1] == 'b' || str[j - 1] == 'x' || str[j - 1] == '.')) &&
+ !((str[j] == 'e' || str[j] == '.') && (prev_is_digit || str[j - 1] == '_')) &&
+ !((str[j] == '-' || str[j] == '+' || str[j] == '~') && !prev_is_binary_op && str[j - 1] != 'e')) {
+ /* 1st row of condition: '+' or '-' after scientific notation;
+ 2nd row of condition: '_' as a numeric separator;
+ 3rd row of condition: Scientific notation 'e' and floating points;
+ 4th row of condition: Multiple unary operators. */
+ in_number = false;
}
+ } else if ((str[j] == '-' || str[j] == '+' || str[j] == '~' || (str[j] == '.' && str[j + 1] != '.' && (j == 0 || (j > 0 && str[j - 1] != '.')))) && !is_binary_op) {
+ // Start a number from unary mathematical operators and floating points, except for '..'
+ in_number = true;
}
- if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !is_number) {
+ if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !in_number) {
in_word = true;
}
- if ((in_keyword || in_word) && !is_hex_notation) {
- is_number = false;
- }
-
if (is_a_symbol && str[j] != '.' && in_word) {
in_word = false;
}
- if (!is_char) {
- in_keyword = false;
- }
-
if (!in_keyword && is_char && !prev_is_char) {
int to = j;
while (to < line_length && !is_symbol(str[to])) {
@@ -295,8 +318,18 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
Color col = Color();
if (global_functions.has(word)) {
// "assert" and "preload" are reserved, so highlight even if not followed by a bracket.
- if (word == "assert" || word == "preload" || str[to] == '(') {
+ if (word == "assert" || word == "preload") {
col = global_function_color;
+ } else {
+ // For other global functions, check if followed by bracket.
+ int k = to;
+ while (k < line_length && is_whitespace(str[k])) {
+ k++;
+ }
+
+ if (str[k] == '(') {
+ col = global_function_color;
+ }
}
} else if (keywords.has(word)) {
col = keywords[word];
@@ -355,7 +388,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
}
}
- if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) {
+ if (!in_function_name && !in_member_variable && !in_keyword && !in_number && in_word) {
int k = j;
while (k > 0 && !is_symbol(str[k]) && !is_whitespace(str[k])) {
k--;
@@ -403,22 +436,6 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_member_variable = false;
}
- if (j > 0 && (str[j] == '&' || str[j] == '^' || str[j] == '%' || str[j] == '+' || str[j] == '-' || str[j] == '~')) {
- int k = j - 1;
- while (k > 0 && is_whitespace(str[k])) {
- k--;
- }
- if (!is_symbol(str[k]) || str[k] == '"' || str[k] == '\'' || str[k] == ')' || str[k] == ']' || str[k] == '}') {
- is_binary_op = true;
- }
- }
-
- // Highlight '+' and '-' like numbers when unary
- if ((str[j] == '+' || str[j] == '-' || str[j] == '~') && !is_binary_op) {
- is_number = true;
- is_a_symbol = false;
- }
-
// Keep symbol color for binary '&&'. In the case of '&&&' use StringName color for the last ampersand
if (!in_string_name && in_region == -1 && str[j] == '&' && !is_binary_op) {
if (j >= 2 && str[j - 1] == '&' && str[j - 2] != '&' && prev_is_binary_op) {
@@ -479,12 +496,12 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
} else {
color = function_color;
}
+ } else if (in_number) {
+ next_type = NUMBER;
+ color = number_color;
} else if (is_a_symbol) {
next_type = SYMBOL;
color = symbol_color;
- } else if (is_number) {
- next_type = NUMBER;
- color = number_color;
} else if (expect_type) {
next_type = TYPE;
color = type_color;
@@ -516,7 +533,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
}
prev_is_char = is_char;
- prev_is_number = is_number;
+ prev_is_digit = is_a_digit;
prev_is_binary_op = is_binary_op;
if (color != prev_color) {
@@ -661,14 +678,14 @@ void GDScriptSyntaxHighlighter::_update_cache() {
if (godot_2_theme || EditorSettings::get_singleton()->is_dark_theme()) {
function_definition_color = Color(0.4, 0.9, 1.0);
- global_function_color = Color(0.6, 0.6, 0.9);
+ global_function_color = Color(0.64, 0.64, 0.96);
node_path_color = Color(0.72, 0.77, 0.49);
node_ref_color = Color(0.39, 0.76, 0.35);
annotation_color = Color(1.0, 0.7, 0.45);
string_name_color = Color(1.0, 0.76, 0.65);
} else {
function_definition_color = Color(0, 0.6, 0.6);
- global_function_color = Color(0.4, 0.2, 0.8);
+ global_function_color = Color(0.36, 0.18, 0.72);
node_path_color = Color(0.18, 0.55, 0);
node_ref_color = Color(0.0, 0.5, 0);
annotation_color = Color(0.8, 0.37, 0);
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index cf2d6ae9f8..10babad378 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -683,7 +683,7 @@ bool GDScript::_update_exports(bool *r_err, bool p_recursive_call, PlaceHolderSc
if (base.is_empty() || base.is_relative_path()) {
ERR_PRINT(("Could not resolve relative path for parent class: " + path).utf8().get_data());
} else {
- path = base.get_base_dir().plus_file(path);
+ path = base.get_base_dir().path_join(path);
}
}
} else if (c->extends.size() != 0) {
@@ -2204,7 +2204,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
if (c->icon_path.is_empty() || c->icon_path.is_absolute_path()) {
*r_icon_path = c->icon_path;
} else if (c->icon_path.is_relative_path()) {
- *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path();
+ *r_icon_path = p_path.get_base_dir().path_join(c->icon_path).simplify_path();
}
}
if (r_base_type) {
@@ -2232,7 +2232,7 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b
}
String subpath = subclass->extends_path;
if (subpath.is_relative_path()) {
- subpath = path.get_base_dir().plus_file(subpath).simplify_path();
+ subpath = path.get_base_dir().path_join(subpath).simplify_path();
}
if (OK != subparser.parse(subsource, subpath, false)) {
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index a07d4855f3..e37ac1dc3b 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -260,7 +260,7 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
if (!p_class->extends_path.is_empty()) {
if (p_class->extends_path.is_relative_path()) {
- p_class->extends_path = class_type.script_path.get_base_dir().plus_file(p_class->extends_path).simplify_path();
+ p_class->extends_path = class_type.script_path.get_base_dir().path_join(p_class->extends_path).simplify_path();
}
Ref<GDScriptParserRef> parser = get_parser_for(p_class->extends_path);
if (parser.is_null()) {
@@ -2726,6 +2726,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
result.builtin_type = Variant::INT;
result.native_type = base.native_type;
result.enum_type = base.enum_type;
+ result.enum_values = base.enum_values;
p_identifier->set_datatype(result);
return;
} else {
@@ -3185,7 +3186,7 @@ void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
p_preload->resolved_path = p_preload->path->reduced_value;
// TODO: Save this as script dependency.
if (p_preload->resolved_path.is_relative_path()) {
- p_preload->resolved_path = parser->script_path.get_base_dir().plus_file(p_preload->resolved_path);
+ p_preload->resolved_path = parser->script_path.get_base_dir().path_join(p_preload->resolved_path);
}
p_preload->resolved_path = p_preload->resolved_path.simplify_path();
if (!FileAccess::exists(p_preload->resolved_path)) {
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index c18412bc63..c00036c9f0 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -763,7 +763,7 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
ScriptLanguage::CodeCompletionOption slider1("or_greater", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
slider1.insert_text = slider1.display.quote(p_quote_style);
r_result.insert(slider1.display, slider1);
- ScriptLanguage::CodeCompletionOption slider2("or_lesser", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ ScriptLanguage::CodeCompletionOption slider2("or_less", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
slider2.insert_text = slider2.display.quote(p_quote_style);
r_result.insert(slider2.display, slider2);
ScriptLanguage::CodeCompletionOption slider3("no_slider", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
@@ -2031,8 +2031,13 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
r_type.type.kind = GDScriptParser::DataType::NATIVE;
r_type.type.native_type = p_identifier;
r_type.type.is_constant = true;
- r_type.type.is_meta_type = !Engine::get_singleton()->has_singleton(p_identifier);
- r_type.value = Variant();
+ if (Engine::get_singleton()->has_singleton(p_identifier)) {
+ r_type.type.is_meta_type = false;
+ r_type.value = Engine::get_singleton()->get_singleton_object(p_identifier);
+ } else {
+ r_type.type.is_meta_type = true;
+ r_type.value = Variant();
+ }
}
return false;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 6b6ad427a7..888cd782fb 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -686,17 +686,6 @@ void GDScriptParser::parse_class_name() {
current_class->identifier = parse_identifier();
}
- // TODO: Move this to annotation
- if (match(GDScriptTokenizer::Token::COMMA)) {
- // Icon path.
- if (consume(GDScriptTokenizer::Token::LITERAL, R"(Expected class icon path string after ",".)")) {
- if (previous.literal.get_type() != Variant::STRING) {
- push_error(vformat(R"(Only strings can be used for the class icon path, found "%s" instead.)", Variant::get_type_name(previous.literal.get_type())));
- }
- current_class->icon_path = previous.literal;
- }
- }
-
if (match(GDScriptTokenizer::Token::EXTENDS)) {
// Allow extends on the same line.
parse_extends();
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 61e2c61abc..afebe3c149 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -2163,7 +2163,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
OPCODE(OPCODE_AWAIT) {
CHECK_SPACE(2);
- // Do the oneshot connect.
+ // Do the one-shot connect.
GET_INSTRUCTION_ARG(argobj, 0);
Signal sig;
@@ -2234,7 +2234,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
retvalue = gdfs;
- Error err = sig.connect(Callable(gdfs.ptr(), "_signal_callback").bind(retvalue), Object::CONNECT_ONESHOT);
+ Error err = sig.connect(Callable(gdfs.ptr(), "_signal_callback").bind(retvalue), Object::CONNECT_ONE_SHOT);
if (err != OK) {
err_text = "Error connecting to signal: " + sig.get_name() + " during await.";
OPCODE_BREAK;
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 44b60369ab..16461b0a6c 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -228,9 +228,9 @@ void GDScriptWorkspace::list_script_files(const String &p_root_dir, List<String>
String file_name = dir->get_next();
while (file_name.length()) {
if (dir->current_is_dir() && file_name != "." && file_name != ".." && file_name != "./") {
- list_script_files(p_root_dir.plus_file(file_name), r_files);
+ list_script_files(p_root_dir.path_join(file_name), r_files);
} else if (file_name.ends_with(".gd")) {
- String script_file = p_root_dir.plus_file(file_name);
+ String script_file = p_root_dir.path_join(file_name);
r_files.push_back(script_file);
}
file_name = dir->get_next();
@@ -499,9 +499,9 @@ Error GDScriptWorkspace::parse_local_script(const String &p_path) {
}
String GDScriptWorkspace::get_file_path(const String &p_uri) const {
- String path = p_uri;
- path = path.uri_decode();
- path = path.replacen(root_uri + "/", "res://");
+ String path = p_uri.uri_decode();
+ String base_uri = root_uri.uri_decode();
+ path = path.replacen(base_uri + "/", "res://");
return path;
}
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 059ca703ab..19a8b59c6f 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -88,6 +88,8 @@ public:
// TODO: Re-add compiled GDScript on export.
return;
}
+
+ virtual String _get_name() const override { return "GDScript"; }
};
static void _editor_init() {
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index e3b956369d..6c346acb7e 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -247,7 +247,7 @@ bool GDScriptTestRunner::make_tests_for_dir(const String &p_dir) {
next = dir->get_next();
continue;
}
- if (!make_tests_for_dir(current_dir.plus_file(next))) {
+ if (!make_tests_for_dir(current_dir.path_join(next))) {
return false;
}
} else {
@@ -255,7 +255,7 @@ bool GDScriptTestRunner::make_tests_for_dir(const String &p_dir) {
#ifndef DEBUG_ENABLED
// On release builds, skip tests marked as debug only.
Error open_err = OK;
- Ref<FileAccess> script_file(FileAccess::open(current_dir.plus_file(next), FileAccess::READ, &open_err));
+ Ref<FileAccess> script_file(FileAccess::open(current_dir.path_join(next), FileAccess::READ, &open_err));
if (open_err != OK) {
ERR_PRINT(vformat(R"(Couldn't open test file "%s".)", next));
next = dir->get_next();
@@ -272,7 +272,7 @@ bool GDScriptTestRunner::make_tests_for_dir(const String &p_dir) {
if (!is_generating && !dir->file_exists(out_file)) {
ERR_FAIL_V_MSG(false, "Could not find output file for " + next);
}
- GDScriptTest test(current_dir.plus_file(next), current_dir.plus_file(out_file), source_dir);
+ GDScriptTest test(current_dir.path_join(next), current_dir.path_join(out_file), source_dir);
tests.push_back(test);
}
}
diff --git a/modules/gdscript/tests/scripts/analyzer/features/property_inline.out b/modules/gdscript/tests/scripts/analyzer/features/property_inline.out
index 5482592e90..63e59398ae 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/property_inline.out
+++ b/modules/gdscript/tests/scripts/analyzer/features/property_inline.out
@@ -1,5 +1,5 @@
GDTEST_OK
-null
+<null>
0
1
2
diff --git a/modules/gdscript/tests/scripts/parser/features/function_many_parameters.out b/modules/gdscript/tests/scripts/parser/features/function_many_parameters.out
index 3a979227d4..80df7a3d4c 100644
--- a/modules/gdscript/tests/scripts/parser/features/function_many_parameters.out
+++ b/modules/gdscript/tests/scripts/parser/features/function_many_parameters.out
@@ -1,2 +1,2 @@
GDTEST_OK
-123456789101112131415161718192212223242526272829303132333435363738394041424344454647falsetruenull
+123456789101112131415161718192212223242526272829303132333435363738394041424344454647falsetrue<null>
diff --git a/modules/gdscript/tests/scripts/parser/features/str_preserves_case.out b/modules/gdscript/tests/scripts/parser/features/str_preserves_case.out
index abba38e87c..867f45f0ac 100644
--- a/modules/gdscript/tests/scripts/parser/features/str_preserves_case.out
+++ b/modules/gdscript/tests/scripts/parser/features/str_preserves_case.out
@@ -1,4 +1,4 @@
GDTEST_OK
-null
+<null>
true
false
diff --git a/modules/gltf/doc_classes/GLTFCamera.xml b/modules/gltf/doc_classes/GLTFCamera.xml
index b90abd105d..49efaa1564 100644
--- a/modules/gltf/doc_classes/GLTFCamera.xml
+++ b/modules/gltf/doc_classes/GLTFCamera.xml
@@ -10,6 +10,34 @@
<link title="GLTF camera detailed specification">https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-camera</link>
<link title="GLTF camera spec and example file">https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_015_SimpleCameras.md</link>
</tutorials>
+ <methods>
+ <method name="from_dictionary" qualifiers="static">
+ <return type="GLTFCamera" />
+ <param index="0" name="dictionary" type="Dictionary" />
+ <description>
+ Creates a new GLTFCamera instance by parsing the given [Dictionary].
+ </description>
+ </method>
+ <method name="from_node" qualifiers="static">
+ <return type="GLTFCamera" />
+ <param index="0" name="camera_node" type="Camera3D" />
+ <description>
+ Create a new GLTFCamera instance from the given Godot [Camera3D] node.
+ </description>
+ </method>
+ <method name="to_dictionary" qualifiers="const">
+ <return type="Dictionary" />
+ <description>
+ Serializes this GLTFCamera instance into a [Dictionary].
+ </description>
+ </method>
+ <method name="to_node" qualifiers="const">
+ <return type="Camera3D" />
+ <description>
+ Converts this GLTFCamera instance into a Godot [Camera3D] node.
+ </description>
+ </method>
+ </methods>
<members>
<member name="depth_far" type="float" setter="set_depth_far" getter="get_depth_far" default="4000.0">
The distance to the far culling boundary for this camera relative to its local Z axis, in meters. This maps to GLTF's [code]zfar[/code] property.
diff --git a/modules/gltf/doc_classes/GLTFLight.xml b/modules/gltf/doc_classes/GLTFLight.xml
index db2dfb487a..7fd59e14bc 100644
--- a/modules/gltf/doc_classes/GLTFLight.xml
+++ b/modules/gltf/doc_classes/GLTFLight.xml
@@ -9,6 +9,34 @@
<tutorials>
<link title="KHR_lights_punctual GLTF extension spec">https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_lights_punctual</link>
</tutorials>
+ <methods>
+ <method name="from_dictionary" qualifiers="static">
+ <return type="GLTFLight" />
+ <param index="0" name="dictionary" type="Dictionary" />
+ <description>
+ Creates a new GLTFLight instance by parsing the given [Dictionary].
+ </description>
+ </method>
+ <method name="from_node" qualifiers="static">
+ <return type="GLTFLight" />
+ <param index="0" name="light_node" type="Light3D" />
+ <description>
+ Create a new GLTFLight instance from the given Godot [Light3D] node.
+ </description>
+ </method>
+ <method name="to_dictionary" qualifiers="const">
+ <return type="Dictionary" />
+ <description>
+ Serializes this GLTFLight instance into a [Dictionary].
+ </description>
+ </method>
+ <method name="to_node" qualifiers="const">
+ <return type="Light3D" />
+ <description>
+ Converts this GLTFLight instance into a Godot [Light3D] node.
+ </description>
+ </method>
+ </methods>
<members>
<member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)">
The [Color] of the light. Defaults to white. A black color causes the light to have no effect.
diff --git a/modules/gltf/doc_classes/GLTFMesh.xml b/modules/gltf/doc_classes/GLTFMesh.xml
index bac351cc20..4d2df872ea 100644
--- a/modules/gltf/doc_classes/GLTFMesh.xml
+++ b/modules/gltf/doc_classes/GLTFMesh.xml
@@ -9,7 +9,7 @@
<members>
<member name="blend_weights" type="PackedFloat32Array" setter="set_blend_weights" getter="get_blend_weights" default="PackedFloat32Array()">
</member>
- <member name="instance_materials" type="Array" setter="set_instance_materials" getter="get_instance_materials" default="[]">
+ <member name="instance_materials" type="Material[]" setter="set_instance_materials" getter="get_instance_materials" default="[]">
</member>
<member name="mesh" type="ImporterMesh" setter="set_mesh" getter="get_mesh">
</member>
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 707769da35..ab52761e17 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -64,7 +64,7 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
// Escape paths to be valid Python strings to embed in the script.
const String source_global = ProjectSettings::get_singleton()->globalize_path(p_path).c_escape();
- const String sink = ProjectSettings::get_singleton()->get_imported_files_path().plus_file(
+ const String sink = ProjectSettings::get_singleton()->get_imported_files_path().path_join(
vformat("%s-%s.gltf", p_path.get_file().get_basename(), p_path.md5_text()));
const String sink_global = ProjectSettings::get_singleton()->globalize_path(sink).c_escape();
@@ -193,9 +193,9 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_
String blender_path = EDITOR_GET("filesystem/import/blender/blender3_path");
#ifdef WINDOWS_ENABLED
- blender_path = blender_path.plus_file("blender.exe");
+ blender_path = blender_path.path_join("blender.exe");
#else
- blender_path = blender_path.plus_file("blender");
+ blender_path = blender_path.path_join("blender");
#endif
List<String> args;
@@ -287,14 +287,14 @@ void EditorSceneFormatImporterBlend::get_import_options(const String &p_path, Li
static bool _test_blender_path(const String &p_path, String *r_err = nullptr) {
String path = p_path;
#ifdef WINDOWS_ENABLED
- path = path.plus_file("blender.exe");
+ path = path.path_join("blender.exe");
#else
- path = path.plus_file("blender");
+ path = path.path_join("blender");
#endif
#if defined(MACOS_ENABLED)
if (!FileAccess::exists(path)) {
- path = path.plus_file("Blender");
+ path = path.path_join("Blender");
}
#endif
@@ -485,7 +485,7 @@ bool EditorFileSystemImportFormatSupportQueryBlend::query() {
bool found = false;
for (const String &path : mdfind_paths) {
- found = _autodetect_path(path.plus_file("Contents/MacOS"));
+ found = _autodetect_path(path.path_join("Contents/MacOS"));
if (found) {
break;
}
diff --git a/modules/gltf/editor/editor_scene_importer_fbx.cpp b/modules/gltf/editor/editor_scene_importer_fbx.cpp
index faad2d315d..017a44cccf 100644
--- a/modules/gltf/editor/editor_scene_importer_fbx.cpp
+++ b/modules/gltf/editor/editor_scene_importer_fbx.cpp
@@ -57,7 +57,7 @@ Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t
// enclosed in double quotes by OS::execute(), so we only need to escape those.
// `c_escape_multiline()` seems to do this (escapes `\` and `"` only).
const String source_global = ProjectSettings::get_singleton()->globalize_path(p_path).c_escape_multiline();
- const String sink = ProjectSettings::get_singleton()->get_imported_files_path().plus_file(
+ const String sink = ProjectSettings::get_singleton()->get_imported_files_path().path_join(
vformat("%s-%s.glb", p_path.get_file().get_basename(), p_path.md5_text()));
const String sink_global = ProjectSettings::get_singleton()->globalize_path(sink).c_escape_multiline();
diff --git a/modules/gltf/extensions/gltf_light.cpp b/modules/gltf/extensions/gltf_light.cpp
index af21a4e804..6923c765cb 100644
--- a/modules/gltf/extensions/gltf_light.cpp
+++ b/modules/gltf/extensions/gltf_light.cpp
@@ -31,6 +31,12 @@
#include "gltf_light.h"
void GLTFLight::_bind_methods() {
+ ClassDB::bind_static_method("GLTFLight", D_METHOD("from_node", "light_node"), &GLTFLight::from_node);
+ ClassDB::bind_method(D_METHOD("to_node"), &GLTFLight::to_node);
+
+ ClassDB::bind_static_method("GLTFLight", D_METHOD("from_dictionary", "dictionary"), &GLTFLight::from_dictionary);
+ ClassDB::bind_method(D_METHOD("to_dictionary"), &GLTFLight::to_dictionary);
+
ClassDB::bind_method(D_METHOD("get_color"), &GLTFLight::get_color);
ClassDB::bind_method(D_METHOD("set_color", "color"), &GLTFLight::set_color);
ClassDB::bind_method(D_METHOD("get_intensity"), &GLTFLight::get_intensity);
@@ -99,3 +105,117 @@ float GLTFLight::get_outer_cone_angle() {
void GLTFLight::set_outer_cone_angle(float p_outer_cone_angle) {
outer_cone_angle = p_outer_cone_angle;
}
+
+Ref<GLTFLight> GLTFLight::from_node(const Light3D *p_light) {
+ Ref<GLTFLight> l;
+ l.instantiate();
+ ERR_FAIL_COND_V_MSG(!p_light, l, "Tried to create a GLTFLight from a Light3D node, but the given node was null.");
+ l->color = p_light->get_color();
+ if (cast_to<DirectionalLight3D>(p_light)) {
+ l->light_type = "directional";
+ const DirectionalLight3D *light = cast_to<const DirectionalLight3D>(p_light);
+ l->intensity = light->get_param(DirectionalLight3D::PARAM_ENERGY);
+ l->range = FLT_MAX; // Range for directional lights is infinite in Godot.
+ } else if (cast_to<const OmniLight3D>(p_light)) {
+ l->light_type = "point";
+ const OmniLight3D *light = cast_to<const OmniLight3D>(p_light);
+ l->range = light->get_param(OmniLight3D::PARAM_RANGE);
+ l->intensity = light->get_param(OmniLight3D::PARAM_ENERGY);
+ } else if (cast_to<const SpotLight3D>(p_light)) {
+ l->light_type = "spot";
+ const SpotLight3D *light = cast_to<const SpotLight3D>(p_light);
+ l->range = light->get_param(SpotLight3D::PARAM_RANGE);
+ l->intensity = light->get_param(SpotLight3D::PARAM_ENERGY);
+ l->outer_cone_angle = Math::deg_to_rad(light->get_param(SpotLight3D::PARAM_SPOT_ANGLE));
+ // This equation is the inverse of the import equation (which has a desmos link).
+ float angle_ratio = 1 - (0.2 / (0.1 + light->get_param(SpotLight3D::PARAM_SPOT_ATTENUATION)));
+ angle_ratio = MAX(0, angle_ratio);
+ l->inner_cone_angle = l->outer_cone_angle * angle_ratio;
+ }
+ return l;
+}
+
+Light3D *GLTFLight::to_node() const {
+ if (light_type == "directional") {
+ DirectionalLight3D *light = memnew(DirectionalLight3D);
+ light->set_param(Light3D::PARAM_ENERGY, intensity);
+ light->set_color(color);
+ return light;
+ }
+ const float range = CLAMP(this->range, 0, 4096);
+ if (light_type == "point") {
+ OmniLight3D *light = memnew(OmniLight3D);
+ light->set_param(OmniLight3D::PARAM_ENERGY, intensity);
+ light->set_param(OmniLight3D::PARAM_RANGE, range);
+ light->set_color(color);
+ return light;
+ }
+ if (light_type == "spot") {
+ SpotLight3D *light = memnew(SpotLight3D);
+ light->set_param(SpotLight3D::PARAM_ENERGY, intensity);
+ light->set_param(SpotLight3D::PARAM_RANGE, range);
+ light->set_param(SpotLight3D::PARAM_SPOT_ANGLE, Math::rad_to_deg(outer_cone_angle));
+ light->set_color(color);
+ // Line of best fit derived from guessing, see https://www.desmos.com/calculator/biiflubp8b
+ // The points in desmos are not exact, except for (1, infinity).
+ float angle_ratio = inner_cone_angle / outer_cone_angle;
+ float angle_attenuation = 0.2 / (1 - angle_ratio) - 0.1;
+ light->set_param(SpotLight3D::PARAM_SPOT_ATTENUATION, angle_attenuation);
+ return light;
+ }
+ return memnew(Light3D);
+}
+
+Ref<GLTFLight> GLTFLight::from_dictionary(const Dictionary p_dictionary) {
+ ERR_FAIL_COND_V_MSG(!p_dictionary.has("type"), Ref<GLTFLight>(), "Failed to parse GLTF light, missing required field 'type'.");
+ Ref<GLTFLight> light;
+ light.instantiate();
+ const String &type = p_dictionary["type"];
+ light->light_type = type;
+
+ if (p_dictionary.has("color")) {
+ const Array &arr = p_dictionary["color"];
+ if (arr.size() == 3) {
+ light->color = Color(arr[0], arr[1], arr[2]).linear_to_srgb();
+ } else {
+ ERR_PRINT("Error parsing GLTF light: The color must have exactly 3 numbers.");
+ }
+ }
+ if (p_dictionary.has("intensity")) {
+ light->intensity = p_dictionary["intensity"];
+ }
+ if (p_dictionary.has("range")) {
+ light->range = p_dictionary["range"];
+ }
+ if (type == "spot") {
+ const Dictionary &spot = p_dictionary["spot"];
+ light->inner_cone_angle = spot["innerConeAngle"];
+ light->outer_cone_angle = spot["outerConeAngle"];
+ if (light->inner_cone_angle >= light->outer_cone_angle) {
+ ERR_PRINT("Error parsing GLTF light: The inner angle must be smaller than the outer angle.");
+ }
+ } else if (type != "point" && type != "directional") {
+ ERR_PRINT("Error parsing GLTF light: Light type '" + type + "' is unknown.");
+ }
+ return light;
+}
+
+Dictionary GLTFLight::to_dictionary() const {
+ Dictionary d;
+ Array color_array;
+ color_array.resize(3);
+ color_array[0] = color.r;
+ color_array[1] = color.g;
+ color_array[2] = color.b;
+ d["color"] = color_array;
+ d["type"] = light_type;
+ if (light_type == "spot") {
+ Dictionary spot_dict;
+ spot_dict["innerConeAngle"] = inner_cone_angle;
+ spot_dict["outerConeAngle"] = outer_cone_angle;
+ d["spot"] = spot_dict;
+ }
+ d["intensity"] = intensity;
+ d["range"] = range;
+ return d;
+}
diff --git a/modules/gltf/extensions/gltf_light.h b/modules/gltf/extensions/gltf_light.h
index f0765a1bbc..04980e144c 100644
--- a/modules/gltf/extensions/gltf_light.h
+++ b/modules/gltf/extensions/gltf_light.h
@@ -70,6 +70,12 @@ public:
float get_outer_cone_angle();
void set_outer_cone_angle(float p_outer_cone_angle);
+
+ static Ref<GLTFLight> from_node(const Light3D *p_light);
+ Light3D *to_node() const;
+
+ static Ref<GLTFLight> from_dictionary(const Dictionary p_dictionary);
+ Dictionary to_dictionary() const;
};
#endif // GLTF_LIGHT_H
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 87ba1d9869..6cb398b5f8 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -435,7 +435,7 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> state) {
node["scale"] = _vec3_to_arr(n->scale);
}
- if (!n->position.is_equal_approx(Vector3())) {
+ if (!n->position.is_zero_approx()) {
node["translation"] = _vec3_to_arr(n->position);
}
if (n->children.size()) {
@@ -786,7 +786,7 @@ Error GLTFDocument::_parse_buffers(Ref<GLTFState> state, const String &p_base_pa
} else { // Relative path to an external image file.
ERR_FAIL_COND_V(p_base_path.is_empty(), ERR_INVALID_PARAMETER);
uri = uri.uri_decode();
- uri = p_base_path.plus_file(uri).replace("\\", "/"); // Fix for Windows.
+ uri = p_base_path.path_join(uri).replace("\\", "/"); // Fix for Windows.
buffer_data = FileAccess::get_file_as_array(uri);
ERR_FAIL_COND_V_MSG(buffer.size() == 0, ERR_PARSE_ERROR, "glTF: Couldn't load binary file as an array: " + uri);
}
@@ -3039,8 +3039,8 @@ Error GLTFDocument::_serialize_images(Ref<GLTFState> state, const String &p_path
if (!da->dir_exists(new_texture_dir)) {
da->make_dir(new_texture_dir);
}
- image->save_png(new_texture_dir.plus_file(name));
- d["uri"] = texture_dir.plus_file(name).uri_encode();
+ image->save_png(new_texture_dir.path_join(name));
+ d["uri"] = texture_dir.path_join(name).uri_encode();
}
images.push_back(d);
}
@@ -3118,7 +3118,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> state, const String &p_base_pat
} else { // Relative path to an external image file.
ERR_FAIL_COND_V(p_base_path.is_empty(), ERR_INVALID_PARAMETER);
uri = uri.uri_decode();
- uri = p_base_path.plus_file(uri).replace("\\", "/"); // Fix for Windows.
+ uri = p_base_path.path_join(uri).replace("\\", "/"); // Fix for Windows.
// ResourceLoader will rely on the file extension to use the relevant loader.
// The spec says that if mimeType is defined, it should take precedence (e.g.
// there could be a `.png` image which is actually JPEG), but there's no easy
@@ -4534,28 +4534,7 @@ Error GLTFDocument::_serialize_lights(Ref<GLTFState> state) {
}
Array lights;
for (GLTFLightIndex i = 0; i < state->lights.size(); i++) {
- Dictionary d;
- Ref<GLTFLight> light = state->lights[i];
- Array color;
- color.resize(3);
- color[0] = light->color.r;
- color[1] = light->color.g;
- color[2] = light->color.b;
- d["color"] = color;
- d["type"] = light->light_type;
- if (light->light_type == "spot") {
- Dictionary s;
- float inner_cone_angle = light->inner_cone_angle;
- s["innerConeAngle"] = inner_cone_angle;
- float outer_cone_angle = light->outer_cone_angle;
- s["outerConeAngle"] = outer_cone_angle;
- d["spot"] = s;
- }
- float intensity = light->intensity;
- d["intensity"] = intensity;
- float range = light->range;
- d["range"] = range;
- lights.push_back(d);
+ lights.push_back(state->lights[i]->to_dictionary());
}
Dictionary extensions;
@@ -4577,27 +4556,7 @@ Error GLTFDocument::_serialize_cameras(Ref<GLTFState> state) {
Array cameras;
cameras.resize(state->cameras.size());
for (GLTFCameraIndex i = 0; i < state->cameras.size(); i++) {
- Dictionary d;
-
- Ref<GLTFCamera> camera = state->cameras[i];
-
- if (camera->get_perspective()) {
- Dictionary persp;
- persp["yfov"] = camera->get_fov();
- persp["zfar"] = camera->get_depth_far();
- persp["znear"] = camera->get_depth_near();
- d["perspective"] = persp;
- d["type"] = "perspective";
- } else {
- Dictionary ortho;
- ortho["ymag"] = camera->get_size_mag();
- ortho["xmag"] = camera->get_size_mag();
- ortho["zfar"] = camera->get_depth_far();
- ortho["znear"] = camera->get_depth_near();
- d["orthographic"] = ortho;
- d["type"] = "orthographic";
- }
- cameras[i] = d;
+ cameras[i] = state->cameras[i]->to_dictionary();
}
if (!state->cameras.size()) {
@@ -4627,35 +4586,10 @@ Error GLTFDocument::_parse_lights(Ref<GLTFState> state) {
const Array &lights = lights_punctual["lights"];
for (GLTFLightIndex light_i = 0; light_i < lights.size(); light_i++) {
- const Dictionary &d = lights[light_i];
-
- Ref<GLTFLight> light;
- light.instantiate();
- ERR_FAIL_COND_V(!d.has("type"), ERR_PARSE_ERROR);
- const String &type = d["type"];
- light->light_type = type;
-
- if (d.has("color")) {
- const Array &arr = d["color"];
- ERR_FAIL_COND_V(arr.size() != 3, ERR_PARSE_ERROR);
- const Color c = Color(arr[0], arr[1], arr[2]).linear_to_srgb();
- light->color = c;
- }
- if (d.has("intensity")) {
- light->intensity = d["intensity"];
+ Ref<GLTFLight> light = GLTFLight::from_dictionary(lights[light_i]);
+ if (light.is_null()) {
+ return Error::ERR_PARSE_ERROR;
}
- if (d.has("range")) {
- light->range = d["range"];
- }
- if (type == "spot") {
- const Dictionary &spot = d["spot"];
- light->inner_cone_angle = spot["innerConeAngle"];
- light->outer_cone_angle = spot["outerConeAngle"];
- ERR_CONTINUE_MSG(light->inner_cone_angle >= light->outer_cone_angle, "The inner angle must be smaller than the outer angle.");
- } else if (type != "point" && type != "directional") {
- ERR_CONTINUE_MSG(true, "Light type is unknown.");
- }
-
state->lights.push_back(light);
}
@@ -4672,35 +4606,7 @@ Error GLTFDocument::_parse_cameras(Ref<GLTFState> state) {
const Array cameras = state->json["cameras"];
for (GLTFCameraIndex i = 0; i < cameras.size(); i++) {
- const Dictionary &d = cameras[i];
-
- Ref<GLTFCamera> camera;
- camera.instantiate();
- ERR_FAIL_COND_V(!d.has("type"), ERR_PARSE_ERROR);
- const String &type = d["type"];
- if (type == "perspective") {
- camera->set_perspective(true);
- if (d.has("perspective")) {
- const Dictionary &persp = d["perspective"];
- camera->set_fov(persp["yfov"]);
- if (persp.has("zfar")) {
- camera->set_depth_far(persp["zfar"]);
- }
- camera->set_depth_near(persp["znear"]);
- }
- } else if (type == "orthographic") {
- camera->set_perspective(false);
- if (d.has("orthographic")) {
- const Dictionary &ortho = d["orthographic"];
- camera->set_size_mag(ortho["ymag"]);
- camera->set_depth_far(ortho["zfar"]);
- camera->set_depth_near(ortho["znear"]);
- }
- } else {
- ERR_FAIL_V_MSG(ERR_PARSE_ERROR, "Camera3D should be in 'orthographic' or 'perspective'");
- }
-
- state->cameras.push_back(camera);
+ state->cameras.push_back(GLTFCamera::from_dictionary(cameras[i]));
}
print_verbose("glTF: Total cameras: " + itos(state->cameras.size()));
@@ -5101,7 +5007,7 @@ GLTFMeshIndex GLTFDocument::_convert_mesh_to_gltf(Ref<GLTFState> state, MeshInst
Ref<GLTFMesh> gltf_mesh;
gltf_mesh.instantiate();
- Array instance_materials;
+ TypedArray<Material> instance_materials;
for (int32_t surface_i = 0; surface_i < current_mesh->get_surface_count(); surface_i++) {
Ref<Material> mat = current_mesh->get_surface_material(surface_i);
if (p_mesh_instance->get_surface_override_material(surface_i).is_valid()) {
@@ -5148,45 +5054,7 @@ Node3D *GLTFDocument::_generate_light(Ref<GLTFState> state, const GLTFNodeIndex
print_verbose("glTF: Creating light for: " + gltf_node->get_name());
Ref<GLTFLight> l = state->lights[gltf_node->light];
-
- float intensity = l->intensity;
- if (intensity > 10) {
- // GLTF spec has the default around 1, but Blender defaults lights to 100.
- // The only sane way to handle this is to check where it came from and
- // handle it accordingly. If it's over 10, it probably came from Blender.
- intensity /= 100;
- }
-
- if (l->light_type == "directional") {
- DirectionalLight3D *light = memnew(DirectionalLight3D);
- light->set_param(Light3D::PARAM_ENERGY, intensity);
- light->set_color(l->color);
- return light;
- }
-
- const float range = CLAMP(l->range, 0, 4096);
- if (l->light_type == "point") {
- OmniLight3D *light = memnew(OmniLight3D);
- light->set_param(OmniLight3D::PARAM_ENERGY, intensity);
- light->set_param(OmniLight3D::PARAM_RANGE, range);
- light->set_color(l->color);
- return light;
- }
- if (l->light_type == "spot") {
- SpotLight3D *light = memnew(SpotLight3D);
- light->set_param(SpotLight3D::PARAM_ENERGY, intensity);
- light->set_param(SpotLight3D::PARAM_RANGE, range);
- light->set_param(SpotLight3D::PARAM_SPOT_ANGLE, Math::rad_to_deg(l->outer_cone_angle));
- light->set_color(l->color);
-
- // Line of best fit derived from guessing, see https://www.desmos.com/calculator/biiflubp8b
- // The points in desmos are not exact, except for (1, infinity).
- float angle_ratio = l->inner_cone_angle / l->outer_cone_angle;
- float angle_attenuation = 0.2 / (1 - angle_ratio) - 0.1;
- light->set_param(SpotLight3D::PARAM_SPOT_ATTENUATION, angle_attenuation);
- return light;
- }
- return memnew(Node3D);
+ return l->to_node();
}
Camera3D *GLTFDocument::_generate_camera(Ref<GLTFState> state, const GLTFNodeIndex node_index) {
@@ -5194,32 +5062,16 @@ Camera3D *GLTFDocument::_generate_camera(Ref<GLTFState> state, const GLTFNodeInd
ERR_FAIL_INDEX_V(gltf_node->camera, state->cameras.size(), nullptr);
- Camera3D *camera = memnew(Camera3D);
print_verbose("glTF: Creating camera for: " + gltf_node->get_name());
Ref<GLTFCamera> c = state->cameras[gltf_node->camera];
- camera->set_projection(c->get_perspective() ? Camera3D::PROJECTION_PERSPECTIVE : Camera3D::PROJECTION_ORTHOGONAL);
- // GLTF spec (yfov) is in radians, Godot's camera (fov) is in degrees.
- camera->set_fov(Math::rad_to_deg(c->get_fov()));
- // GLTF spec (xmag and ymag) is a radius in meters, Godot's camera (size) is a diameter in meters.
- camera->set_size(c->get_size_mag() * 2.0f);
- camera->set_near(c->get_depth_near());
- camera->set_far(c->get_depth_far());
- return camera;
+ return c->to_node();
}
GLTFCameraIndex GLTFDocument::_convert_camera(Ref<GLTFState> state, Camera3D *p_camera) {
print_verbose("glTF: Converting camera: " + p_camera->get_name());
- Ref<GLTFCamera> c;
- c.instantiate();
- c->set_perspective(p_camera->get_projection() == Camera3D::ProjectionType::PROJECTION_PERSPECTIVE);
- // GLTF spec (yfov) is in radians, Godot's camera (fov) is in degrees.
- c->set_fov(Math::deg_to_rad(p_camera->get_fov()));
- // GLTF spec (xmag and ymag) is a radius in meters, Godot's camera (size) is a diameter in meters.
- c->set_size_mag(p_camera->get_size() * 0.5f);
- c->set_depth_far(p_camera->get_far());
- c->set_depth_near(p_camera->get_near());
+ Ref<GLTFCamera> c = GLTFCamera::from_node(p_camera);
GLTFCameraIndex camera_index = state->cameras.size();
state->cameras.push_back(c);
return camera_index;
@@ -5228,31 +5080,7 @@ GLTFCameraIndex GLTFDocument::_convert_camera(Ref<GLTFState> state, Camera3D *p_
GLTFLightIndex GLTFDocument::_convert_light(Ref<GLTFState> state, Light3D *p_light) {
print_verbose("glTF: Converting light: " + p_light->get_name());
- Ref<GLTFLight> l;
- l.instantiate();
- l->color = p_light->get_color();
- if (cast_to<DirectionalLight3D>(p_light)) {
- l->light_type = "directional";
- DirectionalLight3D *light = cast_to<DirectionalLight3D>(p_light);
- l->intensity = light->get_param(DirectionalLight3D::PARAM_ENERGY);
- l->range = FLT_MAX; // Range for directional lights is infinite in Godot.
- } else if (cast_to<OmniLight3D>(p_light)) {
- l->light_type = "point";
- OmniLight3D *light = cast_to<OmniLight3D>(p_light);
- l->range = light->get_param(OmniLight3D::PARAM_RANGE);
- l->intensity = light->get_param(OmniLight3D::PARAM_ENERGY);
- } else if (cast_to<SpotLight3D>(p_light)) {
- l->light_type = "spot";
- SpotLight3D *light = cast_to<SpotLight3D>(p_light);
- l->range = light->get_param(SpotLight3D::PARAM_RANGE);
- l->intensity = light->get_param(SpotLight3D::PARAM_ENERGY);
- l->outer_cone_angle = Math::deg_to_rad(light->get_param(SpotLight3D::PARAM_SPOT_ANGLE));
-
- // This equation is the inverse of the import equation (which has a desmos link).
- float angle_ratio = 1 - (0.2 / (0.1 + light->get_param(SpotLight3D::PARAM_SPOT_ATTENUATION)));
- angle_ratio = MAX(0, angle_ratio);
- l->inner_cone_angle = l->outer_cone_angle * angle_ratio;
- }
+ Ref<GLTFLight> l = GLTFLight::from_node(p_light);
GLTFLightIndex light_index = state->lights.size();
state->lights.push_back(l);
@@ -5443,7 +5271,7 @@ void GLTFDocument::_convert_grid_map_to_gltf(GridMap *p_grid_map, GLTFNodeIndex
cell_xform.basis.scale(Vector3(p_grid_map->get_cell_scale(),
p_grid_map->get_cell_scale(),
p_grid_map->get_cell_scale()));
- cell_xform.set_origin(p_grid_map->map_to_world(
+ cell_xform.set_origin(p_grid_map->map_to_local(
Vector3(cell_location.x, cell_location.y, cell_location.z)));
Ref<GLTFMesh> gltf_mesh;
gltf_mesh.instantiate();
diff --git a/modules/gltf/structures/gltf_camera.cpp b/modules/gltf/structures/gltf_camera.cpp
index c492913ea7..212b9b80c8 100644
--- a/modules/gltf/structures/gltf_camera.cpp
+++ b/modules/gltf/structures/gltf_camera.cpp
@@ -31,6 +31,12 @@
#include "gltf_camera.h"
void GLTFCamera::_bind_methods() {
+ ClassDB::bind_static_method("GLTFCamera", D_METHOD("from_node", "camera_node"), &GLTFCamera::from_node);
+ ClassDB::bind_method(D_METHOD("to_node"), &GLTFCamera::to_node);
+
+ ClassDB::bind_static_method("GLTFCamera", D_METHOD("from_dictionary", "dictionary"), &GLTFCamera::from_dictionary);
+ ClassDB::bind_method(D_METHOD("to_dictionary"), &GLTFCamera::to_dictionary);
+
ClassDB::bind_method(D_METHOD("get_perspective"), &GLTFCamera::get_perspective);
ClassDB::bind_method(D_METHOD("set_perspective", "perspective"), &GLTFCamera::set_perspective);
ClassDB::bind_method(D_METHOD("get_fov"), &GLTFCamera::get_fov);
@@ -48,3 +54,79 @@ void GLTFCamera::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth_far"), "set_depth_far", "get_depth_far");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth_near"), "set_depth_near", "get_depth_near");
}
+
+Ref<GLTFCamera> GLTFCamera::from_node(const Camera3D *p_camera) {
+ Ref<GLTFCamera> c;
+ c.instantiate();
+ ERR_FAIL_COND_V_MSG(!p_camera, c, "Tried to create a GLTFCamera from a Camera3D node, but the given node was null.");
+ c->set_perspective(p_camera->get_projection() == Camera3D::ProjectionType::PROJECTION_PERSPECTIVE);
+ // GLTF spec (yfov) is in radians, Godot's camera (fov) is in degrees.
+ c->set_fov(Math::deg_to_rad(p_camera->get_fov()));
+ // GLTF spec (xmag and ymag) is a radius in meters, Godot's camera (size) is a diameter in meters.
+ c->set_size_mag(p_camera->get_size() * 0.5f);
+ c->set_depth_far(p_camera->get_far());
+ c->set_depth_near(p_camera->get_near());
+ return c;
+}
+
+Camera3D *GLTFCamera::to_node() const {
+ Camera3D *camera = memnew(Camera3D);
+ camera->set_projection(perspective ? Camera3D::PROJECTION_PERSPECTIVE : Camera3D::PROJECTION_ORTHOGONAL);
+ // GLTF spec (yfov) is in radians, Godot's camera (fov) is in degrees.
+ camera->set_fov(Math::rad_to_deg(fov));
+ // GLTF spec (xmag and ymag) is a radius in meters, Godot's camera (size) is a diameter in meters.
+ camera->set_size(size_mag * 2.0f);
+ camera->set_near(depth_near);
+ camera->set_far(depth_far);
+ return camera;
+}
+
+Ref<GLTFCamera> GLTFCamera::from_dictionary(const Dictionary p_dictionary) {
+ ERR_FAIL_COND_V_MSG(!p_dictionary.has("type"), Ref<GLTFCamera>(), "Failed to parse GLTF camera, missing required field 'type'.");
+ Ref<GLTFCamera> camera;
+ camera.instantiate();
+ const String &type = p_dictionary["type"];
+ if (type == "perspective") {
+ camera->set_perspective(true);
+ if (p_dictionary.has("perspective")) {
+ const Dictionary &persp = p_dictionary["perspective"];
+ camera->set_fov(persp["yfov"]);
+ if (persp.has("zfar")) {
+ camera->set_depth_far(persp["zfar"]);
+ }
+ camera->set_depth_near(persp["znear"]);
+ }
+ } else if (type == "orthographic") {
+ camera->set_perspective(false);
+ if (p_dictionary.has("orthographic")) {
+ const Dictionary &ortho = p_dictionary["orthographic"];
+ camera->set_size_mag(ortho["ymag"]);
+ camera->set_depth_far(ortho["zfar"]);
+ camera->set_depth_near(ortho["znear"]);
+ }
+ } else {
+ ERR_PRINT("Error parsing GLTF camera: Camera type '" + type + "' is unknown, should be perspective or orthographic.");
+ }
+ return camera;
+}
+
+Dictionary GLTFCamera::to_dictionary() const {
+ Dictionary d;
+ if (perspective) {
+ Dictionary persp;
+ persp["yfov"] = fov;
+ persp["zfar"] = depth_far;
+ persp["znear"] = depth_near;
+ d["perspective"] = persp;
+ d["type"] = "perspective";
+ } else {
+ Dictionary ortho;
+ ortho["ymag"] = size_mag;
+ ortho["xmag"] = size_mag;
+ ortho["zfar"] = depth_far;
+ ortho["znear"] = depth_near;
+ d["orthographic"] = ortho;
+ d["type"] = "orthographic";
+ }
+ return d;
+}
diff --git a/modules/gltf/structures/gltf_camera.h b/modules/gltf/structures/gltf_camera.h
index 8e528c063f..50ae10e17a 100644
--- a/modules/gltf/structures/gltf_camera.h
+++ b/modules/gltf/structures/gltf_camera.h
@@ -63,6 +63,12 @@ public:
void set_depth_far(real_t p_val) { depth_far = p_val; }
real_t get_depth_near() const { return depth_near; }
void set_depth_near(real_t p_val) { depth_near = p_val; }
+
+ static Ref<GLTFCamera> from_node(const Camera3D *p_light);
+ Camera3D *to_node() const;
+
+ static Ref<GLTFCamera> from_dictionary(const Dictionary p_dictionary);
+ Dictionary to_dictionary() const;
};
#endif // GLTF_CAMERA_H
diff --git a/modules/gltf/structures/gltf_mesh.cpp b/modules/gltf/structures/gltf_mesh.cpp
index 3add8304b1..3893f56626 100644
--- a/modules/gltf/structures/gltf_mesh.cpp
+++ b/modules/gltf/structures/gltf_mesh.cpp
@@ -53,11 +53,11 @@ void GLTFMesh::set_mesh(Ref<ImporterMesh> p_mesh) {
mesh = p_mesh;
}
-Array GLTFMesh::get_instance_materials() {
+TypedArray<Material> GLTFMesh::get_instance_materials() {
return instance_materials;
}
-void GLTFMesh::set_instance_materials(Array p_instance_materials) {
+void GLTFMesh::set_instance_materials(TypedArray<Material> p_instance_materials) {
instance_materials = p_instance_materials;
}
diff --git a/modules/gltf/structures/gltf_mesh.h b/modules/gltf/structures/gltf_mesh.h
index dc26120b48..2fa37fd727 100644
--- a/modules/gltf/structures/gltf_mesh.h
+++ b/modules/gltf/structures/gltf_mesh.h
@@ -42,7 +42,7 @@ class GLTFMesh : public Resource {
private:
Ref<ImporterMesh> mesh;
Vector<float> blend_weights;
- Array instance_materials;
+ TypedArray<Material> instance_materials;
protected:
static void _bind_methods();
@@ -52,8 +52,8 @@ public:
void set_mesh(Ref<ImporterMesh> p_mesh);
Vector<float> get_blend_weights();
void set_blend_weights(Vector<float> p_blend_weights);
- Array get_instance_materials();
- void set_instance_materials(Array p_instance_materials);
+ TypedArray<Material> get_instance_materials();
+ void set_instance_materials(TypedArray<Material> p_instance_materials);
};
#endif // GLTF_MESH_H
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 6717f23057..5548006834 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -84,7 +84,7 @@
<method name="get_meshes" qualifiers="const">
<return type="Array" />
<description>
- Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in world space.
+ Returns an array of [Transform3D] and [Mesh] references corresponding to the non-empty cells in the grid. The transforms are specified in local space.
</description>
</method>
<method name="get_navigation_layer_value" qualifiers="const">
@@ -114,6 +114,13 @@
Returns an array of all cells with the given item index specified in [code]item[/code].
</description>
</method>
+ <method name="local_to_map" qualifiers="const">
+ <return type="Vector3i" />
+ <param index="0" name="local_position" type="Vector3" />
+ <description>
+ Returns the map coordinates of the cell containing the given [param local_position]. If [param local_position] is in global coordinates, consider using [method Node3D.to_local] before passing it to this method. See also [method map_to_local].
+ </description>
+ </method>
<method name="make_baked_meshes">
<return type="void" />
<param index="0" name="gen_lightmap_uv" type="bool" default="false" />
@@ -121,11 +128,11 @@
<description>
</description>
</method>
- <method name="map_to_world" qualifiers="const">
+ <method name="map_to_local" qualifiers="const">
<return type="Vector3" />
<param index="0" name="map_position" type="Vector3i" />
<description>
- Returns the position of a grid cell in the GridMap's local coordinate space.
+ Returns the position of a grid cell in the GridMap's local coordinate space. To convert the returned value into global coordinates, use [method Node3D.to_global]. See also [method map_to_local].
</description>
</method>
<method name="resource_changed">
@@ -169,14 +176,6 @@
Based on [code]value[/code], enables or disables the specified layer in the [member navigation_layers] bitmask, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="world_to_map" qualifiers="const">
- <return type="Vector3i" />
- <param index="0" name="world_position" type="Vector3" />
- <description>
- Returns the coordinates of the grid cell containing the given point.
- [code]pos[/code] should be in the GridMap's local coordinate space.
- </description>
- </method>
</methods>
<members>
<member name="bake_navigation" type="bool" setter="set_bake_navigation" getter="is_baking_navigation" default="false">
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp
index b0f73a98c9..17f9832096 100644
--- a/modules/gridmap/editor/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp
@@ -1011,6 +1011,13 @@ void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
}
}
+void GridMapEditor::_update_theme() {
+ options->set_icon(get_theme_icon(SNAME("GridMap"), SNAME("EditorIcons")));
+ search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
+ mode_thumbnail->set_icon(get_theme_icon(SNAME("FileThumbnail"), SNAME("EditorIcons")));
+ mode_list->set_icon(get_theme_icon(SNAME("FileList"), SNAME("EditorIcons")));
+}
+
void GridMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -1031,6 +1038,7 @@ void GridMapEditor::_notification(int p_what) {
_update_selection_transform();
_update_paste_indicator();
+ _update_theme();
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -1071,10 +1079,7 @@ void GridMapEditor::_notification(int p_what) {
} break;
case NOTIFICATION_THEME_CHANGED: {
- options->set_icon(get_theme_icon(SNAME("GridMap"), SNAME("EditorIcons")));
- search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
- mode_thumbnail->set_icon(get_theme_icon(SNAME("FileThumbnail"), SNAME("EditorIcons")));
- mode_list->set_icon(get_theme_icon(SNAME("FileList"), SNAME("EditorIcons")));
+ _update_theme();
} break;
case NOTIFICATION_APPLICATION_FOCUS_OUT: {
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.h b/modules/gridmap/editor/grid_map_editor_plugin.h
index 773bf4b6a4..a64dc4a80b 100644
--- a/modules/gridmap/editor/grid_map_editor_plugin.h
+++ b/modules/gridmap/editor/grid_map_editor_plugin.h
@@ -193,6 +193,7 @@ class GridMapEditor : public VBoxContainer {
void _item_selected_cbk(int idx);
void _update_cursor_transform();
void _update_cursor_instance();
+ void _update_theme();
void _text_changed(const String &p_text);
void _sbox_input(const Ref<InputEvent> &p_ie);
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index f207d4a741..ac0755cf68 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -497,18 +497,18 @@ int GridMap::get_orthogonal_index_from_basis(const Basis &p_basis) const {
return 0;
}
-Vector3i GridMap::world_to_map(const Vector3 &p_world_position) const {
+Vector3i GridMap::local_to_map(const Vector3 &p_world_position) const {
Vector3 map_position = (p_world_position / cell_size).floor();
return Vector3i(map_position);
}
-Vector3 GridMap::map_to_world(const Vector3i &p_map_position) const {
+Vector3 GridMap::map_to_local(const Vector3i &p_map_position) const {
Vector3 offset = _get_offset();
- Vector3 world_pos(
+ Vector3 local_position(
p_map_position.x * cell_size.x + offset.x,
p_map_position.y * cell_size.y + offset.y,
p_map_position.z * cell_size.z + offset.z);
- return world_pos;
+ return local_position;
}
void GridMap::_octant_transform(const OctantKey &p_key) {
@@ -638,7 +638,9 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
NavigationServer3D::get_singleton()->region_set_navigation_layers(region, navigation_layers);
NavigationServer3D::get_singleton()->region_set_navmesh(region, navmesh);
NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * nm.xform);
- NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
+ if (is_inside_tree()) {
+ NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
+ }
nm.region = region;
// add navigation debugmesh visual instances if debug is enabled
@@ -661,6 +663,12 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
}
}
+#ifdef DEBUG_ENABLED
+ if (bake_navigation) {
+ _update_octant_navigation_debug_edge_connections_mesh(p_key);
+ }
+#endif // DEBUG_ENABLED
+
//update multimeshes, only if not baked
if (baked_meshes.size() == 0) {
for (const KeyValue<int, List<Pair<Transform3D, IndexKey>>> &E : multimesh_items) {
@@ -755,6 +763,19 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) {
}
}
}
+
+#ifdef DEBUG_ENABLED
+ if (bake_navigation) {
+ if (!g.navigation_debug_edge_connections_instance.is_valid()) {
+ g.navigation_debug_edge_connections_instance = RenderingServer::get_singleton()->instance_create();
+ }
+ if (!g.navigation_debug_edge_connections_mesh.is_valid()) {
+ g.navigation_debug_edge_connections_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
+ }
+
+ _update_octant_navigation_debug_edge_connections_mesh(p_key);
+ }
+#endif // DEBUG_ENABLED
}
}
@@ -782,6 +803,18 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
F.value.navmesh_debug_instance = RID();
}
}
+
+#ifdef DEBUG_ENABLED
+ if (bake_navigation) {
+ if (g.navigation_debug_edge_connections_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_instance);
+ g.navigation_debug_edge_connections_instance = RID();
+ }
+ if (g.navigation_debug_edge_connections_mesh.is_valid()) {
+ RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_mesh->get_rid());
+ }
+ }
+#endif // DEBUG_ENABLED
}
void GridMap::_octant_clean_up(const OctantKey &p_key) {
@@ -808,6 +841,18 @@ void GridMap::_octant_clean_up(const OctantKey &p_key) {
}
g.navmesh_ids.clear();
+#ifdef DEBUG_ENABLED
+ if (bake_navigation) {
+ if (g.navigation_debug_edge_connections_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_instance);
+ g.navigation_debug_edge_connections_instance = RID();
+ }
+ if (g.navigation_debug_edge_connections_mesh.is_valid()) {
+ RenderingServer::get_singleton()->free(g.navigation_debug_edge_connections_mesh->get_rid());
+ }
+ }
+#endif // DEBUG_ENABLED
+
//erase multimeshes
for (int i = 0; i < g.multimesh_instances.size(); i++) {
@@ -832,6 +877,14 @@ void GridMap::_notification(int p_what) {
}
} break;
+#ifdef DEBUG_ENABLED
+ case NOTIFICATION_ENTER_TREE: {
+ if (bake_navigation && NavigationServer3D::get_singleton()->get_debug_enabled()) {
+ _update_navigation_debug_edge_connections();
+ }
+ } break;
+#endif // DEBUG_ENABLED
+
case NOTIFICATION_TRANSFORM_CHANGED: {
Transform3D new_xform = get_global_transform();
if (new_xform == last_transform) {
@@ -994,8 +1047,8 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_basis_with_orthogonal_index", "index"), &GridMap::get_basis_with_orthogonal_index);
ClassDB::bind_method(D_METHOD("get_orthogonal_index_from_basis", "basis"), &GridMap::get_orthogonal_index_from_basis);
- ClassDB::bind_method(D_METHOD("world_to_map", "world_position"), &GridMap::world_to_map);
- ClassDB::bind_method(D_METHOD("map_to_world", "map_position"), &GridMap::map_to_world);
+ ClassDB::bind_method(D_METHOD("local_to_map", "local_position"), &GridMap::local_to_map);
+ ClassDB::bind_method(D_METHOD("map_to_local", "map_position"), &GridMap::map_to_local);
ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback);
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
@@ -1231,12 +1284,136 @@ RID GridMap::get_bake_mesh_instance(int p_idx) {
GridMap::GridMap() {
set_notify_transform(true);
+#ifdef DEBUG_ENABLED
+ NavigationServer3D::get_singleton_mut()->connect("map_changed", callable_mp(this, &GridMap::_navigation_map_changed));
+ NavigationServer3D::get_singleton_mut()->connect("navigation_debug_changed", callable_mp(this, &GridMap::_update_navigation_debug_edge_connections));
+#endif // DEBUG_ENABLED
+}
+
+#ifdef DEBUG_ENABLED
+void GridMap::_update_navigation_debug_edge_connections() {
+ if (bake_navigation) {
+ for (const KeyValue<OctantKey, Octant *> &E : octant_map) {
+ _update_octant_navigation_debug_edge_connections_mesh(E.key);
+ }
+ }
}
+void GridMap::_navigation_map_changed(RID p_map) {
+ if (bake_navigation && is_inside_tree() && p_map == get_world_3d()->get_navigation_map()) {
+ _update_navigation_debug_edge_connections();
+ }
+}
+#endif // DEBUG_ENABLED
+
GridMap::~GridMap() {
if (!mesh_library.is_null()) {
mesh_library->unregister_owner(this);
}
clear();
+#ifdef DEBUG_ENABLED
+ NavigationServer3D::get_singleton_mut()->disconnect("map_changed", callable_mp(this, &GridMap::_navigation_map_changed));
+ NavigationServer3D::get_singleton_mut()->disconnect("navigation_debug_changed", callable_mp(this, &GridMap::_update_navigation_debug_edge_connections));
+#endif // DEBUG_ENABLED
+}
+
+#ifdef DEBUG_ENABLED
+void GridMap::_update_octant_navigation_debug_edge_connections_mesh(const OctantKey &p_key) {
+ ERR_FAIL_COND(!octant_map.has(p_key));
+ Octant &g = *octant_map[p_key];
+
+ if (!NavigationServer3D::get_singleton()->get_debug_enabled()) {
+ if (g.navigation_debug_edge_connections_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, false);
+ }
+ return;
+ }
+
+ if (!is_inside_tree()) {
+ return;
+ }
+
+ if (!bake_navigation) {
+ if (g.navigation_debug_edge_connections_instance.is_valid()) {
+ RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, false);
+ }
+ return;
+ }
+
+ if (!g.navigation_debug_edge_connections_instance.is_valid()) {
+ g.navigation_debug_edge_connections_instance = RenderingServer::get_singleton()->instance_create();
+ }
+
+ if (!g.navigation_debug_edge_connections_mesh.is_valid()) {
+ g.navigation_debug_edge_connections_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
+ }
+
+ g.navigation_debug_edge_connections_mesh->clear_surfaces();
+
+ float edge_connection_margin = NavigationServer3D::get_singleton()->map_get_edge_connection_margin(get_world_3d()->get_navigation_map());
+ float half_edge_connection_margin = edge_connection_margin * 0.5;
+
+ Vector<Vector3> vertex_array;
+
+ for (KeyValue<IndexKey, Octant::NavMesh> &F : g.navmesh_ids) {
+ if (cell_map.has(F.key) && F.value.region.is_valid()) {
+ int connections_count = NavigationServer3D::get_singleton()->region_get_connections_count(F.value.region);
+ if (connections_count == 0) {
+ continue;
+ }
+
+ for (int i = 0; i < connections_count; i++) {
+ Vector3 connection_pathway_start = NavigationServer3D::get_singleton()->region_get_connection_pathway_start(F.value.region, i);
+ Vector3 connection_pathway_end = NavigationServer3D::get_singleton()->region_get_connection_pathway_end(F.value.region, i);
+
+ Vector3 direction_start_end = connection_pathway_start.direction_to(connection_pathway_end);
+ Vector3 direction_end_start = connection_pathway_end.direction_to(connection_pathway_start);
+
+ Vector3 start_right_dir = direction_start_end.cross(Vector3(0, 1, 0));
+ Vector3 start_left_dir = -start_right_dir;
+
+ Vector3 end_right_dir = direction_end_start.cross(Vector3(0, 1, 0));
+ Vector3 end_left_dir = -end_right_dir;
+
+ Vector3 left_start_pos = connection_pathway_start + (start_left_dir * half_edge_connection_margin);
+ Vector3 right_start_pos = connection_pathway_start + (start_right_dir * half_edge_connection_margin);
+ Vector3 left_end_pos = connection_pathway_end + (end_right_dir * half_edge_connection_margin);
+ Vector3 right_end_pos = connection_pathway_end + (end_left_dir * half_edge_connection_margin);
+
+ vertex_array.push_back(right_end_pos);
+ vertex_array.push_back(left_start_pos);
+ vertex_array.push_back(right_start_pos);
+
+ vertex_array.push_back(left_end_pos);
+ vertex_array.push_back(right_end_pos);
+ vertex_array.push_back(right_start_pos);
+ }
+ }
+ }
+
+ if (vertex_array.size() == 0) {
+ return;
+ }
+
+ Ref<StandardMaterial3D> edge_connections_material = NavigationServer3D::get_singleton_mut()->get_debug_navigation_edge_connections_material();
+
+ Array mesh_array;
+ mesh_array.resize(Mesh::ARRAY_MAX);
+ mesh_array[Mesh::ARRAY_VERTEX] = vertex_array;
+
+ g.navigation_debug_edge_connections_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mesh_array);
+ g.navigation_debug_edge_connections_mesh->surface_set_material(0, edge_connections_material);
+
+ RS::get_singleton()->instance_set_base(g.navigation_debug_edge_connections_instance, g.navigation_debug_edge_connections_mesh->get_rid());
+ RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, is_visible_in_tree());
+ if (is_inside_tree()) {
+ RS::get_singleton()->instance_set_scenario(g.navigation_debug_edge_connections_instance, get_world_3d()->get_scenario());
+ }
+
+ bool enable_edge_connections = NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_connections();
+ if (!enable_edge_connections) {
+ RS::get_singleton()->instance_set_visible(g.navigation_debug_edge_connections_instance, false);
+ }
}
+#endif // DEBUG_ENABLED
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index 0ed4695fb9..4a4e970fd3 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -117,6 +117,10 @@ class GridMap : public Node3D {
HashSet<IndexKey> cells;
RID collision_debug;
RID collision_debug_instance;
+#ifdef DEBUG_ENABLED
+ RID navigation_debug_edge_connections_instance;
+ Ref<ArrayMesh> navigation_debug_edge_connections_mesh;
+#endif // DEBUG_ENABLED
bool dirty = false;
RID static_body;
@@ -186,6 +190,11 @@ class GridMap : public Node3D {
bool _octant_update(const OctantKey &p_key);
void _octant_clean_up(const OctantKey &p_key);
void _octant_transform(const OctantKey &p_key);
+#ifdef DEBUG_ENABLED
+ void _update_octant_navigation_debug_edge_connections_mesh(const OctantKey &p_key);
+ void _navigation_map_changed(RID p_map);
+ void _update_navigation_debug_edge_connections();
+#endif // DEBUG_ENABLED
bool awaiting_update = false;
void _queue_octants_dirty();
@@ -267,8 +276,8 @@ public:
Basis get_basis_with_orthogonal_index(int p_index) const;
int get_orthogonal_index_from_basis(const Basis &p_basis) const;
- Vector3i world_to_map(const Vector3 &p_world_position) const;
- Vector3 map_to_world(const Vector3i &p_map_position) const;
+ Vector3i local_to_map(const Vector3 &p_local_position) const;
+ Vector3 map_to_local(const Vector3i &p_map_position) const;
void set_cell_scale(float p_scale);
float get_cell_scale() const;
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 2dcf644a06..5b039e65c0 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -670,7 +670,7 @@ LightmapperRD::BakeError LightmapperRD::_dilate(RenderingDevice *rd, Ref<RDShade
return BAKE_OK;
}
-LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata) {
+LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function, void *p_bake_userdata, float p_exposure_normalization) {
if (p_step_function) {
p_step_function(0.0, RTR("Begin Bake"), p_bake_userdata, true);
}
@@ -1165,6 +1165,8 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
rd->compute_list_bind_uniform_set(compute_list, compute_base_uniform_set, 0);
rd->compute_list_bind_uniform_set(compute_list, light_uniform_set, 1);
+ push_constant.environment_xform[11] = p_exposure_normalization;
+
for (int i = 0; i < atlas_slices; i++) {
push_constant.atlas_slice = i;
rd->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant));
@@ -1172,6 +1174,8 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
//no barrier, let them run all together
}
rd->compute_list_end(); //done
+
+ push_constant.environment_xform[11] = 0.0;
}
#ifdef DEBUG_TEXTURES
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index bf6b4399ca..b33a475dbc 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -241,7 +241,7 @@ public:
virtual void add_omni_light(bool p_static, const Vector3 &p_position, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_size, float p_shadow_blur) override;
virtual void add_spot_light(bool p_static, const Vector3 &p_position, const Vector3 p_direction, const Color &p_color, float p_energy, float p_range, float p_attenuation, float p_spot_angle, float p_spot_attenuation, float p_size, float p_shadow_blur) override;
virtual void add_probe(const Vector3 &p_position) override;
- virtual BakeError bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function = nullptr, void *p_bake_userdata = nullptr) override;
+ virtual BakeError bake(BakeQuality p_quality, bool p_use_denoiser, int p_bounces, float p_bias, int p_max_texture_size, bool p_bake_sh, GenerateProbes p_generate_probes, const Ref<Image> &p_environment_panorama, const Basis &p_environment_transform, BakeStepFunc p_step_function = nullptr, void *p_bake_userdata = nullptr, float p_exposure_normalization = 1.0) override;
int get_bake_texture_count() const override;
Ref<Image> get_bake_texture(int p_index) const override;
diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl
index efa6cd50b4..c2557dfed3 100644
--- a/modules/lightmapper_rd/lm_compute.glsl
+++ b/modules/lightmapper_rd/lm_compute.glsl
@@ -434,6 +434,7 @@ void main() {
imageStore(primary_dynamic, ivec3(atlas_pos, params.atlas_slice), vec4(dynamic_light, 1.0));
dynamic_light += static_light * albedo; //send for bounces
+ dynamic_light *= params.env_transform[2][3]; // exposure_normalization
imageStore(dest_light, ivec3(atlas_pos, params.atlas_slice), vec4(dynamic_light, 1.0));
#ifdef USE_SH_LIGHTMAPS
@@ -444,6 +445,7 @@ void main() {
imageStore(accum_light, ivec3(atlas_pos, params.atlas_slice * 4 + 3), sh_accum[3]);
#else
+ static_light *= params.env_transform[2][3]; // exposure_normalization
imageStore(accum_light, ivec3(atlas_pos, params.atlas_slice), vec4(static_light, 1.0));
#endif
diff --git a/modules/mbedtls/packet_peer_mbed_dtls.cpp b/modules/mbedtls/packet_peer_mbed_dtls.cpp
index 1296a4587c..78a06ff4a1 100644
--- a/modules/mbedtls/packet_peer_mbed_dtls.cpp
+++ b/modules/mbedtls/packet_peer_mbed_dtls.cpp
@@ -32,7 +32,7 @@
#include "mbedtls/platform_util.h"
#include "core/io/file_access.h"
-#include "core/io/stream_peer_ssl.h"
+#include "core/io/stream_peer_tls.h"
int PacketPeerMbedDTLS::bio_send(void *ctx, const unsigned char *buf, size_t len) {
if (buf == nullptr || len == 0) {
diff --git a/modules/mbedtls/stream_peer_mbedtls.cpp b/modules/mbedtls/stream_peer_mbedtls.cpp
index 92590fbcf6..0bf4ca7032 100644
--- a/modules/mbedtls/stream_peer_mbedtls.cpp
+++ b/modules/mbedtls/stream_peer_mbedtls.cpp
@@ -302,7 +302,7 @@ Ref<StreamPeer> StreamPeerMbedTLS::get_stream() const {
return base;
}
-StreamPeerSSL *StreamPeerMbedTLS::_create_func() {
+StreamPeerTLS *StreamPeerMbedTLS::_create_func() {
return memnew(StreamPeerMbedTLS);
}
diff --git a/modules/mbedtls/stream_peer_mbedtls.h b/modules/mbedtls/stream_peer_mbedtls.h
index 68b07feea9..12d06d05ed 100644
--- a/modules/mbedtls/stream_peer_mbedtls.h
+++ b/modules/mbedtls/stream_peer_mbedtls.h
@@ -31,17 +31,17 @@
#ifndef STREAM_PEER_MBEDTLS_H
#define STREAM_PEER_MBEDTLS_H
-#include "core/io/stream_peer_ssl.h"
+#include "core/io/stream_peer_tls.h"
#include "ssl_context_mbedtls.h"
-class StreamPeerMbedTLS : public StreamPeerSSL {
+class StreamPeerMbedTLS : public StreamPeerTLS {
private:
Status status = STATUS_DISCONNECTED;
String hostname;
Ref<StreamPeer> base;
- static StreamPeerSSL *_create_func();
+ static StreamPeerTLS *_create_func();
static int bio_recv(void *ctx, unsigned char *buf, size_t len);
static int bio_send(void *ctx, const unsigned char *buf, size_t len);
diff --git a/modules/mono/README.md b/modules/mono/README.md
index ebbc6b0f80..366777cfc1 100644
--- a/modules/mono/README.md
+++ b/modules/mono/README.md
@@ -43,3 +43,13 @@ This option ensures the packages will be added to the specified local NuGet
source and that conflicting versions of the package are removed from the
NuGet cache. It's recommended to always use this option when building the
C# solutions during development to avoid mistakes.
+
+# Double Precision Support (REAL_T_IS_DOUBLE)
+
+Follow the above instructions but build Godot with the float=64 argument to scons
+
+When building the NuGet packages, specify `--float=64` - for example:
+```sh
+./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin \
+ --push-nupkgs-local ~/MyLocalNugetSource --float=64
+```
diff --git a/modules/mono/build_scripts/build_assemblies.py b/modules/mono/build_scripts/build_assemblies.py
index fa3be684bd..6f66ce9efa 100755
--- a/modules/mono/build_scripts/build_assemblies.py
+++ b/modules/mono/build_scripts/build_assemblies.py
@@ -195,7 +195,7 @@ def run_msbuild(tools: ToolsLocation, sln: str, msbuild_args: [str] = None):
return subprocess.call(args, env=msbuild_env)
-def build_godot_api(msbuild_tool, module_dir, output_dir, push_nupkgs_local):
+def build_godot_api(msbuild_tool, module_dir, output_dir, push_nupkgs_local, float_size):
target_filenames = [
"GodotSharp.dll",
"GodotSharp.pdb",
@@ -216,6 +216,8 @@ def build_godot_api(msbuild_tool, module_dir, output_dir, push_nupkgs_local):
args = ["/restore", "/t:Build", "/p:Configuration=" + build_config, "/p:NoWarn=1591"]
if push_nupkgs_local:
args += ["/p:ClearNuGetLocalCache=true", "/p:PushNuGetToLocalSource=" + push_nupkgs_local]
+ if float_size == "64":
+ args += ["/p:GodotFloat64=true"]
sln = os.path.join(module_dir, "glue/GodotSharp/GodotSharp.sln")
exit_code = run_msbuild(
@@ -256,9 +258,9 @@ def build_godot_api(msbuild_tool, module_dir, output_dir, push_nupkgs_local):
return 0
-def build_all(msbuild_tool, module_dir, output_dir, godot_platform, dev_debug, push_nupkgs_local):
+def build_all(msbuild_tool, module_dir, output_dir, godot_platform, dev_debug, push_nupkgs_local, float_size):
# Godot API
- exit_code = build_godot_api(msbuild_tool, module_dir, output_dir, push_nupkgs_local)
+ exit_code = build_godot_api(msbuild_tool, module_dir, output_dir, push_nupkgs_local, float_size)
if exit_code != 0:
return exit_code
@@ -269,6 +271,8 @@ def build_all(msbuild_tool, module_dir, output_dir, godot_platform, dev_debug, p
)
if push_nupkgs_local:
args += ["/p:ClearNuGetLocalCache=true", "/p:PushNuGetToLocalSource=" + push_nupkgs_local]
+ if float_size == "64":
+ args += ["/p:GodotFloat64=true"]
exit_code = run_msbuild(msbuild_tool, sln=sln, msbuild_args=args)
if exit_code != 0:
return exit_code
@@ -277,6 +281,8 @@ def build_all(msbuild_tool, module_dir, output_dir, godot_platform, dev_debug, p
args = ["/restore", "/t:Build", "/p:Configuration=Release"]
if push_nupkgs_local:
args += ["/p:ClearNuGetLocalCache=true", "/p:PushNuGetToLocalSource=" + push_nupkgs_local]
+ if float_size == "64":
+ args += ["/p:GodotFloat64=true"]
sln = os.path.join(module_dir, "editor/Godot.NET.Sdk/Godot.NET.Sdk.sln")
exit_code = run_msbuild(msbuild_tool, sln=sln, msbuild_args=args)
if exit_code != 0:
@@ -300,6 +306,7 @@ def main():
parser.add_argument("--godot-platform", type=str, default="")
parser.add_argument("--mono-prefix", type=str, default="")
parser.add_argument("--push-nupkgs-local", type=str, default="")
+ parser.add_argument("--float", type=str, default="32", choices=["32", "64"], help="Floating-point precision")
args = parser.parse_args()
@@ -321,6 +328,7 @@ def main():
args.godot_platform,
args.dev_debug,
args.push_nupkgs_local,
+ args.float,
)
sys.exit(exit_code)
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index ef7dbabf66..5d63773096 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -16,7 +16,7 @@ def module_supports_tools_on(platform):
def configure(env, env_mono):
# is_android = env["platform"] == "android"
- # is_javascript = env["platform"] == "javascript"
+ # is_web = env["platform"] == "web"
# is_ios = env["platform"] == "ios"
# is_ios_sim = is_ios and env["arch"] in ["x86_32", "x86_64"]
@@ -27,293 +27,3 @@ def configure(env, env_mono):
if env["tools"]:
env_mono.Append(CPPDEFINES=["GD_MONO_HOT_RELOAD"])
-
- app_host_dir = find_dotnet_app_host_dir(env)
-
- def check_app_host_file_exists(file):
- file_path = os.path.join(app_host_dir, file)
- if not os.path.isfile(file_path):
- raise RuntimeError("File not found: " + file_path)
-
- # TODO:
- # All libnethost does for us is provide a function to find hostfxr.
- # If we could handle that logic ourselves we could void linking it.
-
- # nethost file names:
- # static: libnethost.a/lib
- # shared: libnethost.a/dylib and nethost.dll
- check_app_host_file_exists("libnethost.lib" if os.name == "nt" else "libnethost.a")
- check_app_host_file_exists("nethost.h")
- check_app_host_file_exists("hostfxr.h")
- check_app_host_file_exists("coreclr_delegates.h")
-
- env_mono.Prepend(CPPPATH=app_host_dir)
-
- env.Append(LIBPATH=[app_host_dir])
-
- # Only the editor build links nethost, which is needed to find hostfxr.
- # Exported games don't need this logic as hostfxr is bundled with them.
- if tools_enabled:
- libnethost_path = os.path.join(app_host_dir, "libnethost.lib" if os.name == "nt" else "libnethost.a")
-
- if env["platform"] == "windows":
- env_mono.Append(CPPDEFINES=["NETHOST_USE_AS_STATIC"])
-
- if env.msvc:
- env.Append(LINKFLAGS="libnethost.lib")
- else:
- env.Append(LINKFLAGS=["-Wl,-whole-archive", libnethost_path, "-Wl,-no-whole-archive"])
- else:
- is_apple = env["platform"] in ["macos", "ios"]
- # is_macos = is_apple and not is_ios
-
- # if is_ios and not is_ios_sim:
- # env_mono.Append(CPPDEFINES=["IOS_DEVICE"])
-
- if is_apple:
- env.Append(LINKFLAGS=["-Wl,-force_load," + libnethost_path])
- else:
- env.Append(LINKFLAGS=["-Wl,-whole-archive", libnethost_path, "-Wl,-no-whole-archive"])
-
-
-def find_dotnet_app_host_dir(env):
- dotnet_version = "6.0"
-
- dotnet_root = env["dotnet_root"]
-
- if not dotnet_root:
- dotnet_cmd = find_dotnet_executable(env["arch"])
- if dotnet_cmd:
- sdk_path = find_dotnet_sdk(dotnet_cmd, dotnet_version)
- if sdk_path:
- dotnet_root = os.path.abspath(os.path.join(sdk_path, os.pardir))
-
- if not dotnet_root:
- raise RuntimeError("Cannot find .NET Core Sdk")
-
- print("Found .NET Core Sdk root directory: " + dotnet_root)
-
- dotnet_cmd = os.path.join(dotnet_root, "dotnet.exe" if os.name == "nt" else "dotnet")
-
- runtime_identifier = determine_runtime_identifier(env)
-
- # TODO: In the future, if it can't be found this way, we want to obtain it
- # from the runtime.{runtime_identifier}.Microsoft.NETCore.DotNetAppHost NuGet package.
- app_host_version = find_app_host_version(dotnet_cmd, dotnet_version)
- if not app_host_version:
- raise RuntimeError("Cannot find .NET app host for version: " + dotnet_version)
-
- def get_runtime_path():
- return os.path.join(
- dotnet_root,
- "packs",
- "Microsoft.NETCore.App.Host." + runtime_identifier,
- app_host_version,
- "runtimes",
- runtime_identifier,
- "native",
- )
-
- app_host_dir = get_runtime_path()
-
- # Some Linux distros use their distro name as the RID in these paths.
- # If the initial generic path doesn't exist, try to get the RID from `dotnet --info`.
- # The generic RID should still be the first choice. Some platforms like Windows 10
- # define the RID as `win10-x64` but still use the generic `win-x64` for directory names.
- if not app_host_dir or not os.path.isdir(app_host_dir):
- runtime_identifier = find_dotnet_cli_rid(dotnet_cmd)
- app_host_dir = get_runtime_path()
-
- return app_host_dir
-
-
-def determine_runtime_identifier(env):
- # The keys are Godot's names, the values are the Microsoft's names.
- # List: https://docs.microsoft.com/en-us/dotnet/core/rid-catalog
- names_map = {
- "windows": "win",
- "macos": "osx",
- "linuxbsd": "linux",
- }
- arch_map = {
- "x86_64": "x64",
- "x86_32": "x86",
- "arm64": "arm64",
- "arm32": "arm",
- }
- platform = env["platform"]
- if is_desktop(platform):
- return "%s-%s" % (names_map[platform], arch_map[env["arch"]])
- else:
- raise NotImplementedError()
-
-
-def find_app_host_version(dotnet_cmd, search_version_str):
- import subprocess
- from distutils.version import LooseVersion
-
- search_version = LooseVersion(search_version_str)
- found_match = False
-
- try:
- env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US")
- lines = subprocess.check_output([dotnet_cmd, "--list-runtimes"], env=env).splitlines()
-
- for line_bytes in lines:
- line = line_bytes.decode("utf-8")
- if not line.startswith("Microsoft.NETCore.App "):
- continue
-
- parts = line.split(" ", 2)
- if len(parts) < 3:
- continue
-
- version_str = parts[1]
-
- version = LooseVersion(version_str)
-
- if version >= search_version:
- search_version = version
- found_match = True
- if found_match:
- return str(search_version)
- except (subprocess.CalledProcessError, OSError) as e:
- import sys
-
- print(e, file=sys.stderr)
-
- return ""
-
-
-def find_dotnet_arch(dotnet_cmd):
- import subprocess
-
- try:
- env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US")
- lines = subprocess.check_output([dotnet_cmd, "--info"], env=env).splitlines()
-
- for line_bytes in lines:
- line = line_bytes.decode("utf-8")
-
- parts = line.split(":", 1)
- if len(parts) < 2:
- continue
-
- arch_str = parts[0].strip()
- if arch_str != "Architecture":
- continue
-
- arch_value = parts[1].strip()
- arch_map = {"x64": "x86_64", "x86": "x86_32", "arm64": "arm64", "arm32": "arm32"}
- return arch_map[arch_value]
- except (subprocess.CalledProcessError, OSError) as e:
- import sys
-
- print(e, file=sys.stderr)
-
- return ""
-
-
-def find_dotnet_sdk(dotnet_cmd, search_version_str):
- import subprocess
- from distutils.version import LooseVersion
-
- search_version = LooseVersion(search_version_str)
-
- try:
- env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US")
- lines = subprocess.check_output([dotnet_cmd, "--list-sdks"], env=env).splitlines()
-
- for line_bytes in lines:
- line = line_bytes.decode("utf-8")
-
- parts = line.split(" ", 1)
- if len(parts) < 2:
- continue
-
- version_str = parts[0]
-
- version = LooseVersion(version_str)
-
- if version < search_version:
- continue
-
- path_part = parts[1]
- return path_part[1 : path_part.find("]")]
- except (subprocess.CalledProcessError, OSError) as e:
- import sys
-
- print(e, file=sys.stderr)
-
- return ""
-
-
-def find_dotnet_cli_rid(dotnet_cmd):
- import subprocess
-
- try:
- env = dict(os.environ, DOTNET_CLI_UI_LANGUAGE="en-US")
- lines = subprocess.check_output([dotnet_cmd, "--info"], env=env).splitlines()
-
- for line_bytes in lines:
- line = line_bytes.decode("utf-8")
- if not line.startswith(" RID:"):
- continue
-
- parts = line.split()
- if len(parts) < 2:
- continue
-
- return parts[1]
- except (subprocess.CalledProcessError, OSError) as e:
- import sys
-
- print(e, file=sys.stderr)
-
- return ""
-
-
-ENV_PATH_SEP = ";" if os.name == "nt" else ":"
-
-
-def find_dotnet_executable(arch):
- is_windows = os.name == "nt"
- windows_exts = os.environ["PATHEXT"].split(ENV_PATH_SEP) if is_windows else None
- path_dirs = os.environ["PATH"].split(ENV_PATH_SEP)
-
- search_dirs = path_dirs + [os.getcwd()] # cwd is last in the list
-
- for dir in path_dirs:
- search_dirs += [
- os.path.join(dir, "x64"),
- os.path.join(dir, "x86"),
- os.path.join(dir, "arm64"),
- os.path.join(dir, "arm32"),
- ] # search subfolders for cross compiling
-
- # `dotnet --info` may not specify architecture. In such cases,
- # we fallback to the first one we find without architecture.
- sdk_path_unknown_arch = ""
-
- for dir in search_dirs:
- path = os.path.join(dir, "dotnet")
-
- if is_windows:
- for extension in windows_exts:
- path_with_ext = path + extension
-
- if os.path.isfile(path_with_ext) and os.access(path_with_ext, os.X_OK):
- sdk_arch = find_dotnet_arch(path_with_ext)
- if sdk_arch == arch or arch == "":
- return path_with_ext
- elif sdk_arch == "":
- sdk_path_unknown_arch = path_with_ext
- else:
- if os.path.isfile(path) and os.access(path, os.X_OK):
- sdk_arch = find_dotnet_arch(path)
- if sdk_arch == arch or arch == "":
- return path
- elif sdk_arch == "":
- sdk_path_unknown_arch = path
-
- return sdk_path_unknown_arch
diff --git a/modules/mono/config.py b/modules/mono/config.py
index b599414a2c..15fe79ef8c 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -1,26 +1,16 @@
-# Prior to .NET Core, we supported these: ["windows", "macos", "linuxbsd", "android", "haiku", "javascript", "ios"]
+# Prior to .NET Core, we supported these: ["windows", "macos", "linuxbsd", "android", "haiku", "web", "ios"]
# Eventually support for each them should be added back (except Haiku if not supported by .NET Core)
supported_platforms = ["windows", "macos", "linuxbsd"]
def can_build(env, platform):
- return not env["arch"].startswith("rv")
+ if env["arch"].startswith("rv"):
+ return False
+ if env["tools"]:
+ env.module_add_dependencies("mono", ["regex"])
-def get_opts(platform):
- from SCons.Variables import BoolVariable, PathVariable
-
- default_mono_static = platform in ["ios", "javascript"]
- default_mono_bundles_zlib = platform in ["javascript"]
-
- return [
- PathVariable(
- "dotnet_root",
- "Path to the .NET Sdk installation directory for the target platform and architecture",
- "",
- PathVariable.PathAccept,
- ),
- ]
+ return True
def configure(env):
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 8b135051c5..990a95821e 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -694,7 +694,7 @@ bool CSharpLanguage::is_assembly_reloading_needed() {
}
assembly_path = GodotSharpDirs::get_res_temp_assemblies_dir()
- .plus_file(assembly_name + ".dll");
+ .path_join(assembly_name + ".dll");
assembly_path = ProjectSettings::get_singleton()->globalize_path(assembly_path);
if (!FileAccess::exists(assembly_path)) {
@@ -784,6 +784,13 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (Object *obj : script->instances) {
script->pending_reload_instances.insert(obj->get_instance_id());
+ // Since this script instance wasn't a placeholder, add it to the list of placeholders
+ // that will have to be eventually replaced with a script instance in case it turns into one.
+ // This list is not cleared after the reload and the collected instances only leave
+ // the list if the script is instantiated or if it was a tool script but becomes a
+ // non-tool script in a rebuild.
+ script->pending_replace_placeholders.insert(obj->get_instance_id());
+
RefCounted *rc = Object::cast_to<RefCounted>(obj);
if (rc) {
rc_instances.push_back(Ref<RefCounted>(rc));
@@ -836,6 +843,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
obj->set_script(Ref<RefCounted>()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
+ script->was_tool_before_reload = script->tool;
script->_clear();
}
@@ -924,24 +932,34 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
ScriptInstance *si = obj->get_script_instance();
+ // Check if the script must be instantiated or kept as a placeholder
+ // when the script may not be a tool (see #65266)
+ bool replace_placeholder = script->pending_replace_placeholders.has(obj->get_instance_id());
+ if (!script->is_tool() && script->was_tool_before_reload) {
+ // The script was a tool before the rebuild so the removal was intentional.
+ replace_placeholder = false;
+ script->pending_replace_placeholders.erase(obj->get_instance_id());
+ }
+
#ifdef TOOLS_ENABLED
if (si) {
// If the script instance is not null, then it must be a placeholder.
// Non-placeholder script instances are removed in godot_icall_Object_Disposed.
CRASH_COND(!si->is_placeholder());
- if (script->is_tool() || ScriptServer::is_scripting_enabled()) {
- // Replace placeholder with a script instance
+ if (replace_placeholder || script->is_tool() || ScriptServer::is_scripting_enabled()) {
+ // Replace placeholder with a script instance.
CSharpScript::StateBackup &state_backup = script->pending_reload_state[obj_id];
- // Backup placeholder script instance state before replacing it with a script instance
+ // Backup placeholder script instance state before replacing it with a script instance.
si->get_property_state(state_backup.properties);
ScriptInstance *script_instance = script->instance_create(obj);
if (script_instance) {
script->placeholders.erase(static_cast<PlaceHolderScriptInstance *>(si));
+ script->pending_replace_placeholders.erase(obj->get_instance_id());
obj->set_script_instance(script_instance);
}
}
@@ -951,8 +969,24 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
#else
CRASH_COND(si != nullptr);
#endif
- // Re-create script instance
- obj->set_script(script); // will create the script instance as well
+
+ // Re-create the script instance.
+ if (replace_placeholder || script->is_tool() || ScriptServer::is_scripting_enabled()) {
+ // Create script instance or replace placeholder with a script instance.
+ ScriptInstance *script_instance = script->instance_create(obj);
+
+ if (script_instance) {
+ script->pending_replace_placeholders.erase(obj->get_instance_id());
+ obj->set_script_instance(script_instance);
+ continue;
+ }
+ }
+ // The script instance could not be instantiated or wasn't in the list of placeholders to replace.
+ obj->set_script(script);
+#if DEBUG_ENABLED
+ // If we reached here, the instantiated script must be a placeholder.
+ CRASH_COND(!obj->get_script_instance()->is_placeholder());
+#endif
}
}
@@ -1085,7 +1119,7 @@ void CSharpLanguage::_editor_init_callback() {
const void **interop_funcs = godotsharp::get_editor_interop_funcs(interop_funcs_size);
Object *editor_plugin_obj = GDMono::get_singleton()->get_plugin_callbacks().LoadToolsAssemblyCallback(
- GodotSharpDirs::get_data_editor_tools_dir().plus_file("GodotTools.dll").utf16(),
+ GodotSharpDirs::get_data_editor_tools_dir().path_join("GodotTools.dll").utf16(),
interop_funcs, interop_funcs_size);
CRASH_COND(editor_plugin_obj == nullptr);
@@ -1754,20 +1788,16 @@ void CSharpInstance::mono_object_disposed_baseref(GCHandleIntPtr p_gchandle_to_f
}
void CSharpInstance::connect_event_signals() {
- CSharpScript *top = script.ptr();
- while (top != nullptr) {
- for (CSharpScript::EventSignalInfo &signal : top->get_script_event_signals()) {
- String signal_name = signal.name;
+ // The script signals list includes the signals declared in base scripts.
+ for (CSharpScript::EventSignalInfo &signal : script->get_script_event_signals()) {
+ String signal_name = signal.name;
- // TODO: Use pooling for ManagedCallable instances.
- EventSignalCallable *event_signal_callable = memnew(EventSignalCallable(owner, signal_name));
+ // TODO: Use pooling for ManagedCallable instances.
+ EventSignalCallable *event_signal_callable = memnew(EventSignalCallable(owner, signal_name));
- Callable callable(event_signal_callable);
- connected_event_signals.push_back(callable);
- owner->connect(signal_name, callable);
- }
-
- top = top->base_script.ptr();
+ Callable callable(event_signal_callable);
+ connected_event_signals.push_back(callable);
+ owner->connect(signal_name, callable);
}
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 3509a5c87d..f2844a051d 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -90,6 +90,9 @@ class CSharpScript : public Script {
HashSet<ObjectID> pending_reload_instances;
RBMap<ObjectID, StateBackup> pending_reload_state;
+
+ bool was_tool_before_reload = false;
+ HashSet<ObjectID> pending_replace_placeholders;
#endif
String source;
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
index ad41ab04d5..0459257106 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
@@ -62,7 +62,7 @@
</PropertyGroup>
<PropertyGroup>
- <GodotRealTIsDouble Condition=" '$(GodotRealTIsDouble)' == '' ">false</GodotRealTIsDouble>
+ <GodotFloat64 Condition=" '$(GodotFloat64)' == '' ">false</GodotFloat64>
</PropertyGroup>
<!-- Godot DefineConstants. -->
@@ -81,7 +81,7 @@
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'haiku' ">GODOT_HAIKU;GODOT_PC</GodotPlatformConstants>
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'android' ">GODOT_ANDROID;GODOT_MOBILE</GodotPlatformConstants>
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'ios' ">GODOT_IPHONE;GODOT_IOS;GODOT_MOBILE</GodotPlatformConstants>
- <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'javascript' ">GODOT_JAVASCRIPT;GODOT_HTML5;GODOT_WASM;GODOT_WEB</GodotPlatformConstants>
+ <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'web' ">GODOT_JAVASCRIPT;GODOT_HTML5;GODOT_WASM;GODOT_WEB</GodotPlatformConstants>
<GodotDefineConstants>$(GodotDefineConstants);$(GodotPlatformConstants)</GodotDefineConstants>
</PropertyGroup>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets
index aad4ea4553..bff9760b32 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets
@@ -10,9 +10,9 @@
<!--
Define constant to determine whether the real_t type in Godot is double precision or not.
By default this is false, like the official Godot builds. If someone is using a custom
- Godot build where real_t is double, they can override the GodotRealTIsDouble property.
+ Godot build where real_t is double, they can override the GodotFloat64 property.
-->
- <DefineConstants Condition=" '$(GodotRealTIsDouble)' == 'true' ">GODOT_REAL_T_IS_DOUBLE;$(DefineConstants)</DefineConstants>
+ <DefineConstants Condition=" '$(GodotFloat64)' == 'true' ">GODOT_REAL_T_IS_DOUBLE;$(DefineConstants)</DefineConstants>
</PropertyGroup>
<!-- C# source generators -->
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedFields.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedFields.cs
index ac9f59aa99..ac8d6473a6 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedFields.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedFields.cs
@@ -94,16 +94,20 @@ namespace Godot.SourceGenerators.Sample
[Export] private NodePath field_NodePath = new NodePath("foo");
[Export] private RID field_RID;
- [Export] private Godot.Collections.Dictionary field_GodotDictionary =
+ [Export]
+ private Godot.Collections.Dictionary field_GodotDictionary =
new() { { "foo", 10 }, { Vector2.Up, Colors.Chocolate } };
- [Export] private Godot.Collections.Array field_GodotArray =
+ [Export]
+ private Godot.Collections.Array field_GodotArray =
new() { "foo", 10, Vector2.Up, Colors.Chocolate };
- [Export] private Godot.Collections.Dictionary<string, bool> field_GodotGenericDictionary =
+ [Export]
+ private Godot.Collections.Dictionary<string, bool> field_GodotGenericDictionary =
new() { { "foo", true }, { "bar", false } };
- [Export] private Godot.Collections.Array<int> field_GodotGenericArray =
+ [Export]
+ private Godot.Collections.Array<int> field_GodotGenericArray =
new() { 0, 1, 2, 3, 4, 5, 6 };
}
}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs
index 4a0e8075f0..3020cfbc50 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ExportedProperties.cs
@@ -94,16 +94,20 @@ namespace Godot.SourceGenerators.Sample
[Export] private NodePath property_NodePath { get; set; } = new NodePath("foo");
[Export] private RID property_RID { get; set; }
- [Export] private Godot.Collections.Dictionary property_GodotDictionary { get; set; } =
+ [Export]
+ private Godot.Collections.Dictionary property_GodotDictionary { get; set; } =
new() { { "foo", 10 }, { Vector2.Up, Colors.Chocolate } };
- [Export] private Godot.Collections.Array property_GodotArray { get; set; } =
+ [Export]
+ private Godot.Collections.Array property_GodotArray { get; set; } =
new() { "foo", 10, Vector2.Up, Colors.Chocolate };
- [Export] private Godot.Collections.Dictionary<string, bool> property_GodotGenericDictionary { get; set; } =
+ [Export]
+ private Godot.Collections.Dictionary<string, bool> property_GodotGenericDictionary { get; set; } =
new() { { "foo", true }, { "bar", false } };
- [Export] private Godot.Collections.Array<int> property_GodotGenericArray { get; set; } =
+ [Export]
+ private Godot.Collections.Array<int> property_GodotGenericArray { get; set; } =
new() { 0, 1, 2, 3, 4, 5, 6 };
}
}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ScriptBoilerplate.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ScriptBoilerplate.cs
index a1667dbb8f..e43a3469ae 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ScriptBoilerplate.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/ScriptBoilerplate.cs
@@ -7,7 +7,7 @@ namespace Godot.SourceGenerators.Sample
private NodePath _nodePath;
private int _velocity;
- public override void _Process(float delta)
+ public override void _Process(double delta)
{
_ = delta;
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
index 54da6218f3..7ec3f88e5d 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs
@@ -27,7 +27,8 @@ namespace GodotPlugins.Game
internal static partial class Main
{
[UnmanagedCallersOnly(EntryPoint = ""godotsharp_game_main_init"")]
- private static godot_bool InitializeFromGameProject(IntPtr godotDllHandle, IntPtr outManagedCallbacks)
+ private static godot_bool InitializeFromGameProject(IntPtr godotDllHandle, IntPtr outManagedCallbacks,
+ IntPtr unmanagedCallbacks, int unmanagedCallbacksSize)
{
try
{
@@ -37,6 +38,8 @@ namespace GodotPlugins.Game
NativeLibrary.SetDllImportResolver(coreApiAssembly, dllImportResolver);
+ NativeFuncs.Initialize(unmanagedCallbacks, unmanagedCallbacksSize);
+
ManagedCallbacks.Create(outManagedCallbacks);
ScriptManagerBridge.LookupScriptsInAssembly(typeof(GodotPlugins.Game.Main).Assembly);
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs
index 7aaadb27be..98ca534c66 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MustBeVariantAnalyzer.cs
@@ -39,6 +39,11 @@ namespace Godot.SourceGenerators
for (int i = 0; i < typeArgListSyntax.Arguments.Count; i++)
{
var typeSyntax = typeArgListSyntax.Arguments[i];
+
+ // Ignore omitted type arguments, e.g.: List<>, Dictionary<,>, etc
+ if (typeSyntax is OmittedTypeArgumentSyntax)
+ continue;
+
var typeSymbol = sm.GetSymbolInfo(typeSyntax).Symbol as ITypeSymbol;
Debug.Assert(typeSymbol != null);
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs
index 5ac4f4a47e..1ee31eb1a9 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs
@@ -133,7 +133,9 @@ namespace Godot.SourceGenerators
.Distinct(new MethodOverloadEqualityComparer())
.ToArray();
- source.Append(" private partial class GodotInternal {\n");
+ source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
+
+ source.Append($" public new class MethodName : {symbol.BaseType.FullQualifiedName()}.MethodName {{\n");
// Generate cached StringNames for methods and properties, for fast lookup
@@ -144,7 +146,7 @@ namespace Godot.SourceGenerators
foreach (string methodName in distinctMethodNames)
{
- source.Append(" public static readonly StringName MethodName_");
+ source.Append(" public new static readonly StringName ");
source.Append(methodName);
source.Append(" = \"");
source.Append(methodName);
@@ -157,8 +159,6 @@ namespace Godot.SourceGenerators
if (godotClassMethods.Length > 0)
{
- source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
-
const string listType = "System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>";
source.Append(" internal new static ")
@@ -179,10 +179,10 @@ namespace Godot.SourceGenerators
source.Append(" return methods;\n");
source.Append(" }\n");
-
- source.Append("#pragma warning restore CS0109\n");
}
+ source.Append("#pragma warning restore CS0109\n");
+
// Generate InvokeGodotClassMethod
if (godotClassMethods.Length > 0)
@@ -242,7 +242,7 @@ namespace Godot.SourceGenerators
private static void AppendMethodInfo(StringBuilder source, MethodInfo methodInfo)
{
- source.Append(" methods.Add(new(name: GodotInternal.MethodName_")
+ source.Append(" methods.Add(new(name: MethodName.")
.Append(methodInfo.Name)
.Append(", returnVal: ");
@@ -350,7 +350,7 @@ namespace Godot.SourceGenerators
source.Append(" ");
if (!isFirstEntry)
source.Append("else ");
- source.Append("if (method == GodotInternal.MethodName_");
+ source.Append("if (method == MethodName.");
source.Append(methodName);
source.Append(") {\n return true;\n }\n");
}
@@ -362,7 +362,7 @@ namespace Godot.SourceGenerators
{
string methodName = method.Method.Name;
- source.Append(" if (method == GodotInternal.MethodName_");
+ source.Append(" if (method == MethodName.");
source.Append(methodName);
source.Append(" && argCount == ");
source.Append(method.ParamTypes.Length);
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs
index fc46d82dff..b331e2e794 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs
@@ -122,14 +122,16 @@ namespace Godot.SourceGenerators
var godotClassProperties = propertySymbols.WhereIsGodotCompatibleType(typeCache).ToArray();
var godotClassFields = fieldSymbols.WhereIsGodotCompatibleType(typeCache).ToArray();
- source.Append(" private partial class GodotInternal {\n");
+ source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
+
+ source.Append($" public new class PropertyName : {symbol.BaseType.FullQualifiedName()}.PropertyName {{\n");
// Generate cached StringNames for methods and properties, for fast lookup
foreach (var property in godotClassProperties)
{
string propertyName = property.PropertySymbol.Name;
- source.Append(" public static readonly StringName PropName_");
+ source.Append(" public new static readonly StringName ");
source.Append(propertyName);
source.Append(" = \"");
source.Append(propertyName);
@@ -139,7 +141,7 @@ namespace Godot.SourceGenerators
foreach (var field in godotClassFields)
{
string fieldName = field.FieldSymbol.Name;
- source.Append(" public static readonly StringName PropName_");
+ source.Append(" public new static readonly StringName ");
source.Append(fieldName);
source.Append(" = \"");
source.Append(fieldName);
@@ -214,8 +216,6 @@ namespace Godot.SourceGenerators
// Generate GetGodotPropertyList
- source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
-
string dictionaryType = "System.Collections.Generic.List<global::Godot.Bridge.PropertyInfo>";
source.Append(" internal new static ")
@@ -289,7 +289,7 @@ namespace Godot.SourceGenerators
if (!isFirstEntry)
source.Append("else ");
- source.Append("if (name == GodotInternal.PropName_")
+ source.Append("if (name == PropertyName.")
.Append(propertyMemberName)
.Append(") {\n")
.Append(" ")
@@ -313,7 +313,7 @@ namespace Godot.SourceGenerators
if (!isFirstEntry)
source.Append("else ");
- source.Append("if (name == GodotInternal.PropName_")
+ source.Append("if (name == PropertyName.")
.Append(propertyMemberName)
.Append(") {\n")
.Append(" value = ")
@@ -342,7 +342,7 @@ namespace Godot.SourceGenerators
{
source.Append(" properties.Add(new(type: (Godot.Variant.Type)")
.Append((int)propertyInfo.Type)
- .Append(", name: GodotInternal.PropName_")
+ .Append(", name: PropertyName.")
.Append(propertyInfo.Name)
.Append(", hint: (Godot.PropertyHint)")
.Append((int)propertyInfo.Hint)
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
index c7745391d0..65dadcb801 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
@@ -243,7 +243,7 @@ namespace Godot.SourceGenerators
source.Append(" = ");
source.Append(exportedMember.Value ?? "default");
source.Append(";\n");
- source.Append(" values.Add(GodotInternal.PropName_");
+ source.Append(" values.Add(PropertyName.");
source.Append(exportedMember.Name);
source.Append(", ");
source.Append(defaultValueLocalName);
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs
index 39a99ff8ba..a40220565f 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs
@@ -159,7 +159,7 @@ namespace Godot.SourceGenerators
{
string propertyName = property.PropertySymbol.Name;
- source.Append(" info.AddProperty(GodotInternal.PropName_")
+ source.Append(" info.AddProperty(PropertyName.")
.Append(propertyName)
.Append(", ")
.AppendManagedToVariantExpr(string.Concat("this.", propertyName), property.Type)
@@ -172,7 +172,7 @@ namespace Godot.SourceGenerators
{
string fieldName = field.FieldSymbol.Name;
- source.Append(" info.AddProperty(GodotInternal.PropName_")
+ source.Append(" info.AddProperty(PropertyName.")
.Append(fieldName)
.Append(", ")
.AppendManagedToVariantExpr(string.Concat("this.", fieldName), field.Type)
@@ -185,7 +185,7 @@ namespace Godot.SourceGenerators
{
string signalName = signalDelegate.Name;
- source.Append(" info.AddSignalEventDelegate(GodotInternal.SignalName_")
+ source.Append(" info.AddSignalEventDelegate(SignalName.")
.Append(signalName)
.Append(", this.backing_")
.Append(signalName)
@@ -204,7 +204,7 @@ namespace Godot.SourceGenerators
{
string propertyName = property.PropertySymbol.Name;
- source.Append(" if (info.TryGetProperty(GodotInternal.PropName_")
+ source.Append(" if (info.TryGetProperty(PropertyName.")
.Append(propertyName)
.Append(", out var _value_")
.Append(propertyName)
@@ -223,7 +223,7 @@ namespace Godot.SourceGenerators
{
string fieldName = field.FieldSymbol.Name;
- source.Append(" if (info.TryGetProperty(GodotInternal.PropName_")
+ source.Append(" if (info.TryGetProperty(PropertyName.")
.Append(fieldName)
.Append(", out var _value_")
.Append(fieldName)
@@ -245,7 +245,7 @@ namespace Godot.SourceGenerators
source.Append(" if (info.TryGetSignalEventDelegate<")
.Append(signalDelegateQualifiedName)
- .Append(">(GodotInternal.SignalName_")
+ .Append(">(SignalName.")
.Append(signalName)
.Append(", out var _value_")
.Append(signalName)
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
index 6b06f10db1..1df41a905b 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
@@ -173,14 +173,16 @@ namespace Godot.SourceGenerators
godotSignalDelegates.Add(new(signalName, signalDelegateSymbol, invokeMethodData.Value));
}
- source.Append(" private partial class GodotInternal {\n");
+ source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
+
+ source.Append($" public new class SignalName : {symbol.BaseType.FullQualifiedName()}.SignalName {{\n");
// Generate cached StringNames for methods and properties, for fast lookup
foreach (var signalDelegate in godotSignalDelegates)
{
string signalName = signalDelegate.Name;
- source.Append(" public static readonly StringName SignalName_");
+ source.Append(" public new static readonly StringName ");
source.Append(signalName);
source.Append(" = \"");
source.Append(signalName);
@@ -193,8 +195,6 @@ namespace Godot.SourceGenerators
if (godotSignalDelegates.Count > 0)
{
- source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
-
const string listType = "System.Collections.Generic.List<global::Godot.Bridge.MethodInfo>";
source.Append(" internal new static ")
@@ -215,10 +215,10 @@ namespace Godot.SourceGenerators
source.Append(" return signals;\n");
source.Append(" }\n");
-
- source.Append("#pragma warning restore CS0109\n");
}
+ source.Append("#pragma warning restore CS0109\n");
+
// Generate signal event
foreach (var signalDelegate in godotSignalDelegates)
@@ -291,7 +291,7 @@ namespace Godot.SourceGenerators
private static void AppendMethodInfo(StringBuilder source, MethodInfo methodInfo)
{
- source.Append(" signals.Add(new(name: GodotInternal.SignalName_")
+ source.Append(" signals.Add(new(name: SignalName.")
.Append(methodInfo.Name)
.Append(", returnVal: ");
@@ -400,7 +400,7 @@ namespace Godot.SourceGenerators
string signalName = signal.Name;
var invokeMethodData = signal.InvokeMethodData;
- source.Append(" if (signal == GodotInternal.SignalName_");
+ source.Append(" if (signal == SignalName.");
source.Append(signalName);
source.Append(" && argCount == ");
source.Append(invokeMethodData.ParamTypes.Length);
diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
index 60a4f297c9..7c5502814f 100644
--- a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
@@ -34,7 +34,7 @@ namespace GodotTools.Core
path = path.Replace('\\', '/');
path = path[path.Length - 1] == '/' ? path.Substring(0, path.Length - 1) : path;
- string[] parts = path.Split(new[] {'/'}, StringSplitOptions.RemoveEmptyEntries);
+ string[] parts = path.Split(new[] { '/' }, StringSplitOptions.RemoveEmptyEntries);
path = string.Join(Path.DirectorySeparatorChar.ToString(), parts).Trim();
@@ -60,7 +60,7 @@ namespace GodotTools.Core
public static string ToSafeDirName(this string dirName, bool allowDirSeparator = false)
{
- var invalidChars = new List<string> {":", "*", "?", "\"", "<", ">", "|"};
+ var invalidChars = new List<string> { ":", "*", "?", "\"", "<", ">", "|" };
if (allowDirSeparator)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
index bc09e1ebf9..72e2a1fc0d 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
@@ -123,12 +123,16 @@ namespace GodotTools.IdeMessaging
string projectMetadataDir = Path.Combine(godotProjectDir, ".godot", "mono", "metadata");
// FileSystemWatcher requires an existing directory
- if (!Directory.Exists(projectMetadataDir)) {
+ if (!Directory.Exists(projectMetadataDir))
+ {
// Check if the non hidden version exists
string nonHiddenProjectMetadataDir = Path.Combine(godotProjectDir, "godot", "mono", "metadata");
- if (Directory.Exists(nonHiddenProjectMetadataDir)) {
+ if (Directory.Exists(nonHiddenProjectMetadataDir))
+ {
projectMetadataDir = nonHiddenProjectMetadataDir;
- } else {
+ }
+ else
+ {
Directory.CreateDirectory(projectMetadataDir);
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Peer.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Peer.cs
index 10d7e1898e..dd3913b4f3 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Peer.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Peer.cs
@@ -78,7 +78,7 @@ namespace GodotTools.IdeMessaging
clientStream.WriteTimeout = ClientWriteTimeout;
clientReader = new StreamReader(clientStream, Encoding.UTF8);
- clientWriter = new StreamWriter(clientStream, Encoding.UTF8) {NewLine = "\n"};
+ clientWriter = new StreamWriter(clientStream, Encoding.UTF8) { NewLine = "\n" };
}
public async Task Process()
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/ResponseAwaiter.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/ResponseAwaiter.cs
index 548e7f06ee..a57c82b608 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/ResponseAwaiter.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/ResponseAwaiter.cs
@@ -17,7 +17,7 @@ namespace GodotTools.IdeMessaging
if (content.Status == MessageStatus.Ok)
SetResult(JsonConvert.DeserializeObject<T>(content.Body));
else
- SetResult(new T {Status = content.Status});
+ SetResult(new T { Status = content.Status });
}
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
index 7a4641dbbc..cc0deb6cc0 100644
--- a/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.OpenVisualStudio/Program.cs
@@ -249,8 +249,8 @@ namespace GodotTools.OpenVisualStudio
// Thread call was rejected, so try again.
int IOleMessageFilter.RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType)
{
+ // flag = SERVERCALL_RETRYLATER
if (dwRejectType == 2)
- // flag = SERVERCALL_RETRYLATER
{
// Retry the thread call immediately if return >= 0 & < 100
return 99;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
index 180cc3cf14..ad4fce8daa 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
@@ -117,13 +117,13 @@ namespace GodotTools.Build
}
}
- private void IssueActivated(int idx)
+ private void IssueActivated(long idx)
{
if (idx < 0 || idx >= _issuesList.ItemCount)
throw new ArgumentOutOfRangeException(nameof(idx), "Item list index out of range.");
// Get correct issue idx from issue list
- int issueIndex = (int)_issuesList.GetItemMetadata(idx);
+ int issueIndex = (int)_issuesList.GetItemMetadata((int)idx);
if (issueIndex < 0 || issueIndex >= _issues.Count)
throw new InvalidOperationException("Issue index out of range.");
@@ -311,7 +311,7 @@ namespace GodotTools.Build
Copy
}
- private void IssuesListContextOptionPressed(int id)
+ private void IssuesListContextOptionPressed(long id)
{
switch ((IssuesContextMenuOption)id)
{
@@ -336,9 +336,9 @@ namespace GodotTools.Build
}
}
- private void IssuesListClicked(int index, Vector2 atPosition, int mouseButtonIndex)
+ private void IssuesListClicked(long index, Vector2 atPosition, long mouseButtonIndex)
{
- if (mouseButtonIndex != (int)MouseButton.Right)
+ if (mouseButtonIndex != (long)MouseButton.Right)
{
return;
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
index 655be0ab5e..d0cd529d1f 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
@@ -176,8 +176,9 @@ namespace GodotTools.Build
arguments.Add("--no-restore");
// Incremental or rebuild
- if (buildInfo.Rebuild)
- arguments.Add("--no-incremental");
+ // TODO: Not supported in `dotnet publish` (https://github.com/dotnet/sdk/issues/11099)
+ // if (buildInfo.Rebuild)
+ // arguments.Add("--no-incremental");
// Configuration
arguments.Add("-c");
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
index d05995c495..4041026426 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -93,7 +93,7 @@ namespace GodotTools.Build
private void ViewLogToggled(bool pressed) => BuildOutputView.LogVisible = pressed;
- private void BuildMenuOptionPressed(int id)
+ private void BuildMenuOptionPressed(long id)
{
switch ((BuildMenuOptions)id)
{
@@ -175,7 +175,7 @@ namespace GodotTools.Build
AddChild(BuildOutputView);
}
- public override void _Notification(int what)
+ public override void _Notification(long what)
{
base._Notification(what);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index b7267a13c5..2184cae6d6 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -76,13 +76,20 @@ namespace GodotTools.Export
else
{
string arch = "";
- if (features.Contains("x86_64")) {
+ if (features.Contains("x86_64"))
+ {
arch = "x86_64";
- } else if (features.Contains("x86_32")) {
+ }
+ else if (features.Contains("x86_32"))
+ {
arch = "x86_32";
- } else if (features.Contains("arm64")) {
+ }
+ else if (features.Contains("arm64"))
+ {
arch = "arm64";
- } else if (features.Contains("arm32")) {
+ }
+ else if (features.Contains("arm32"))
+ {
arch = "arm32";
}
CompileAssembliesForDesktop(exporter, platform, isDebug, arch, aotOpts, aotTempDir, outputDataDir, assembliesPrepared, bclDir);
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 951bff7e7a..0d2bea2363 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -67,7 +67,7 @@ namespace GodotTools.Export
}
}
- public override void _ExportBegin(string[] features, bool isDebug, string path, int flags)
+ public override void _ExportBegin(string[] features, bool isDebug, string path, long flags)
{
base._ExportBegin(features, isDebug, path, flags);
@@ -90,7 +90,7 @@ namespace GodotTools.Export
}
}
- private void _ExportBeginImpl(string[] features, bool isDebug, string path, int flags)
+ private void _ExportBeginImpl(string[] features, bool isDebug, string path, long flags)
{
_ = flags; // Unused
@@ -112,7 +112,7 @@ namespace GodotTools.Export
string buildConfig = isDebug ? "ExportDebug" : "ExportRelease";
// TODO: This works for now, as we only implemented support for x86 family desktop so far, but it needs to be fixed
- string arch = features.Contains("64") ? "x86_64" : "x86";
+ string arch = features.Contains("x86_64") ? "x86_64" : "x86";
string ridOS = DetermineRuntimeIdentifierOS(platform);
string ridArch = DetermineRuntimeIdentifierArch(arch);
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 994c11fa72..1cfaea3ec9 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -111,7 +111,7 @@ namespace GodotTools
_toolBarBuildButton.Show();
}
- private void _MenuOptionPressed(int id)
+ private void _MenuOptionPressed(long id)
{
switch ((MenuOptions)id)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs
index 260d13a714..89ac8058b9 100644
--- a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs
@@ -9,7 +9,7 @@ namespace GodotTools
{
private Timer _watchTimer;
- public override void _Notification(int what)
+ public override void _Notification(long what)
{
if (what == Node.NotificationWmWindowFocusIn)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
index 77f8661d6f..9df90ac608 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
@@ -180,17 +180,17 @@ namespace GodotTools.Ides
public void SendOpenFile(string file)
{
- SendRequest<OpenFileResponse>(new OpenFileRequest {File = file});
+ SendRequest<OpenFileResponse>(new OpenFileRequest { File = file });
}
public void SendOpenFile(string file, int line)
{
- SendRequest<OpenFileResponse>(new OpenFileRequest {File = file, Line = line});
+ SendRequest<OpenFileResponse>(new OpenFileRequest { File = file, Line = line });
}
public void SendOpenFile(string file, int line, int column)
{
- SendRequest<OpenFileResponse>(new OpenFileRequest {File = file, Line = line, Column = column});
+ SendRequest<OpenFileResponse>(new OpenFileRequest { File = file, Line = line, Column = column });
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
index 6f11831b80..62db6e3af5 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
@@ -385,7 +385,7 @@ namespace GodotTools.Ides
// However, it doesn't fix resource loading if the rest of the path is also case insensitive.
string scriptFileLocalized = FsPathUtils.LocalizePathWithCaseChecked(request.ScriptFile);
- var response = new CodeCompletionResponse {Kind = request.Kind, ScriptFile = request.ScriptFile};
+ var response = new CodeCompletionResponse { Kind = request.Kind, ScriptFile = request.ScriptFile };
response.Suggestions = await Task.Run(() =>
Internal.CodeCompletionRequest(response.Kind, scriptFileLocalized ?? request.ScriptFile));
return response;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
index 3ef6debd3a..c16f803226 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
@@ -30,7 +30,7 @@ namespace GodotTools.Utils
public const string Haiku = "Haiku";
public const string Android = "Android";
public const string iOS = "iOS";
- public const string HTML5 = "HTML5";
+ public const string Web = "Web";
}
/// <summary>
@@ -45,7 +45,7 @@ namespace GodotTools.Utils
public const string Haiku = "haiku";
public const string Android = "android";
public const string iOS = "ios";
- public const string HTML5 = "javascript";
+ public const string Web = "web";
}
/// <summary>
@@ -70,14 +70,12 @@ namespace GodotTools.Utils
{
["Windows"] = Platforms.Windows,
["macOS"] = Platforms.MacOS,
- ["LinuxBSD"] = Platforms.LinuxBSD,
- // "X11" for compatibility, temporarily, while we are on an outdated branch
- ["X11"] = Platforms.LinuxBSD,
+ ["Linux"] = Platforms.LinuxBSD,
["UWP"] = Platforms.UWP,
["Haiku"] = Platforms.Haiku,
["Android"] = Platforms.Android,
["iOS"] = Platforms.iOS,
- ["HTML5"] = Platforms.HTML5
+ ["Web"] = Platforms.Web
};
public static readonly Dictionary<string, string> PlatformNameMap = new Dictionary<string, string>
@@ -92,7 +90,7 @@ namespace GodotTools.Utils
[Names.Haiku] = Platforms.Haiku,
[Names.Android] = Platforms.Android,
[Names.iOS] = Platforms.iOS,
- [Names.HTML5] = Platforms.HTML5
+ [Names.Web] = Platforms.Web
};
public static readonly Dictionary<string, string> DotNetOSPlatformMap = new Dictionary<string, string>
@@ -107,7 +105,7 @@ namespace GodotTools.Utils
[Platforms.UWP] = DotNetOS.Win10,
[Platforms.Android] = DotNetOS.Android,
[Platforms.iOS] = DotNetOS.iOS,
- [Platforms.HTML5] = DotNetOS.Browser
+ [Platforms.Web] = DotNetOS.Browser
};
private static bool IsOS(string name)
@@ -144,7 +142,7 @@ namespace GodotTools.Utils
private static readonly Lazy<bool> _isHaiku = new(() => IsOS(Names.Haiku));
private static readonly Lazy<bool> _isAndroid = new(() => IsOS(Names.Android));
private static readonly Lazy<bool> _isiOS = new(() => IsOS(Names.iOS));
- private static readonly Lazy<bool> _isHTML5 = new(() => IsOS(Names.HTML5));
+ private static readonly Lazy<bool> _isWeb = new(() => IsOS(Names.Web));
private static readonly Lazy<bool> _isUnixLike = new(() => IsAnyOS(UnixLikePlatforms));
[SupportedOSPlatformGuard("windows")] public static bool IsWindows => _isWindows.Value || IsUWP;
@@ -161,7 +159,7 @@ namespace GodotTools.Utils
[SupportedOSPlatformGuard("ios")] public static bool IsiOS => _isiOS.Value;
- [SupportedOSPlatformGuard("browser")] public static bool IsHTML5 => _isHTML5.Value;
+ [SupportedOSPlatformGuard("browser")] public static bool IsWeb => _isWeb.Value;
public static bool IsUnixLike => _isUnixLike.Value;
public static char PathSep => IsWindows ? ';' : ':';
@@ -206,10 +204,10 @@ namespace GodotTools.Utils
return searchDirs.Select(dir => Path.Combine(dir, name)).FirstOrDefault(File.Exists);
return (from dir in searchDirs
- select Path.Combine(dir, name)
+ select Path.Combine(dir, name)
into path
- from ext in windowsExts
- select path + ext).FirstOrDefault(File.Exists);
+ from ext in windowsExts
+ select path + ext).FirstOrDefault(File.Exists);
}
[return: MaybeNull]
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index d70a1e6c88..c27bb959fe 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -113,7 +113,7 @@ StringBuilder &operator<<(StringBuilder &r_sb, const char *p_cstring) {
#define C_METHOD_MANAGED_FROM_SIGNAL C_NS_MONOMARSHAL ".ConvertSignalToManaged"
// Types that will be ignored by the generator and won't be available in C#.
-const Vector<String> ignored_types = { "PhysicsServer3DExtension" };
+const Vector<String> ignored_types = { "PhysicsServer2DExtension", "PhysicsServer3DExtension" };
void BindingsGenerator::TypeInterface::postsetup_enum_type(BindingsGenerator::TypeInterface &r_enum_itype) {
// C interface for enums is the same as that of 'uint32_t'. Remember to apply
@@ -1315,7 +1315,7 @@ Error BindingsGenerator::generate_cs_api(const String &p_output_dir) {
// Generate GodotSharp source files
- String core_proj_dir = output_dir.plus_file(CORE_API_ASSEMBLY_NAME);
+ String core_proj_dir = output_dir.path_join(CORE_API_ASSEMBLY_NAME);
proj_err = generate_cs_core_project(core_proj_dir);
if (proj_err != OK) {
@@ -1325,7 +1325,7 @@ Error BindingsGenerator::generate_cs_api(const String &p_output_dir) {
// Generate GodotSharpEditor source files
- String editor_proj_dir = output_dir.plus_file(EDITOR_API_ASSEMBLY_NAME);
+ String editor_proj_dir = output_dir.path_join(EDITOR_API_ASSEMBLY_NAME);
proj_err = generate_cs_editor_project(editor_proj_dir);
if (proj_err != OK) {
@@ -2585,6 +2585,16 @@ const String BindingsGenerator::_get_generic_type_parameters(const TypeInterface
return params;
}
+StringName BindingsGenerator::_get_type_name_from_meta(Variant::Type p_type, GodotTypeInfo::Metadata p_meta) {
+ if (p_type == Variant::INT) {
+ return _get_int_type_name_from_meta(p_meta);
+ } else if (p_type == Variant::FLOAT) {
+ return _get_float_type_name_from_meta(p_meta);
+ } else {
+ return Variant::get_type_name(p_type);
+ }
+}
+
StringName BindingsGenerator::_get_int_type_name_from_meta(GodotTypeInfo::Metadata p_meta) {
switch (p_meta) {
case GodotTypeInfo::METADATA_INT_IS_INT8:
@@ -2612,8 +2622,8 @@ StringName BindingsGenerator::_get_int_type_name_from_meta(GodotTypeInfo::Metada
return "ulong";
break;
default:
- // Assume INT32
- return "int";
+ // Assume INT64
+ return "long";
}
}
@@ -2626,12 +2636,8 @@ StringName BindingsGenerator::_get_float_type_name_from_meta(GodotTypeInfo::Meta
return "double";
break;
default:
- // Assume real_t (float or double depending of REAL_T_IS_DOUBLE)
-#ifdef REAL_T_IS_DOUBLE
+ // Assume FLOAT64
return "double";
-#else
- return "float";
-#endif
}
}
@@ -2922,13 +2928,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
} else if (return_info.type == Variant::NIL) {
imethod.return_type.cname = name_cache.type_void;
} else {
- if (return_info.type == Variant::INT) {
- imethod.return_type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE);
- } else if (return_info.type == Variant::FLOAT) {
- imethod.return_type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE);
- } else {
- imethod.return_type.cname = Variant::get_type_name(return_info.type);
- }
+ imethod.return_type.cname = _get_type_name_from_meta(return_info.type, m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE);
}
for (int i = 0; i < argc; i++) {
@@ -2952,13 +2952,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
} else if (arginfo.type == Variant::NIL) {
iarg.type.cname = name_cache.type_Variant;
} else {
- if (arginfo.type == Variant::INT) {
- iarg.type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE);
- } else if (arginfo.type == Variant::FLOAT) {
- iarg.type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE);
- } else {
- iarg.type.cname = Variant::get_type_name(arginfo.type);
- }
+ iarg.type.cname = _get_type_name_from_meta(arginfo.type, m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE);
}
iarg.name = escape_csharp_keyword(snake_to_camel_case(iarg.name));
@@ -3060,13 +3054,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
} else if (arginfo.type == Variant::NIL) {
iarg.type.cname = name_cache.type_Variant;
} else {
- if (arginfo.type == Variant::INT) {
- iarg.type.cname = _get_int_type_name_from_meta(GodotTypeInfo::METADATA_NONE);
- } else if (arginfo.type == Variant::FLOAT) {
- iarg.type.cname = _get_float_type_name_from_meta(GodotTypeInfo::METADATA_NONE);
- } else {
- iarg.type.cname = Variant::get_type_name(arginfo.type);
- }
+ iarg.type.cname = _get_type_name_from_meta(arginfo.type, GodotTypeInfo::METADATA_NONE);
}
iarg.name = escape_csharp_keyword(snake_to_camel_case(iarg.name));
@@ -3880,7 +3868,7 @@ static void handle_cmdline_options(String glue_dir_path) {
CRASH_COND(glue_dir_path.is_empty());
- if (bindings_generator.generate_cs_api(glue_dir_path.plus_file(API_SOLUTION_NAME)) != OK) {
+ if (bindings_generator.generate_cs_api(glue_dir_path.path_join(API_SOLUTION_NAME)) != OK) {
ERR_PRINT(generate_all_glue_option + ": Failed to generate the C# API.");
}
}
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index c1295385dc..a479c44368 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -703,6 +703,7 @@ class BindingsGenerator {
const String _get_generic_type_parameters(const TypeInterface &p_itype, const List<TypeReference> &p_generic_type_parameters);
+ StringName _get_type_name_from_meta(Variant::Type p_type, GodotTypeInfo::Metadata p_meta);
StringName _get_int_type_name_from_meta(GodotTypeInfo::Metadata p_meta);
StringName _get_float_type_name_from_meta(GodotTypeInfo::Metadata p_meta);
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index 7bce6f2c21..40296eef10 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -35,6 +35,7 @@
#include "editor/editor_settings.h"
#include "scene/gui/control.h"
#include "scene/main/node.h"
+#include "scene/theme/theme_db.h"
namespace gdmono {
@@ -162,9 +163,9 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
}
if (dir_access->dir_exists(filename)) {
- directories.push_back(dir_access->get_current_dir().plus_file(filename));
+ directories.push_back(dir_access->get_current_dir().path_join(filename));
} else if (filename.ends_with(".tscn") || filename.ends_with(".scn")) {
- suggestions.push_back(quoted(dir_access->get_current_dir().plus_file(filename)));
+ suggestions.push_back(quoted(dir_access->get_current_dir().path_join(filename)));
}
filename = dir_access->get_next();
@@ -195,7 +196,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
Node *base = _try_find_owner_node_in_tree(script);
if (base && Object::cast_to<Control>(base)) {
List<StringName> sn;
- Theme::get_default()->get_color_list(base->get_class(), &sn);
+ ThemeDB::get_singleton()->get_default_theme()->get_color_list(base->get_class(), &sn);
for (const StringName &E : sn) {
suggestions.push_back(quoted(E));
@@ -207,7 +208,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
Node *base = _try_find_owner_node_in_tree(script);
if (base && Object::cast_to<Control>(base)) {
List<StringName> sn;
- Theme::get_default()->get_constant_list(base->get_class(), &sn);
+ ThemeDB::get_singleton()->get_default_theme()->get_constant_list(base->get_class(), &sn);
for (const StringName &E : sn) {
suggestions.push_back(quoted(E));
@@ -219,7 +220,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
Node *base = _try_find_owner_node_in_tree(script);
if (base && Object::cast_to<Control>(base)) {
List<StringName> sn;
- Theme::get_default()->get_font_list(base->get_class(), &sn);
+ ThemeDB::get_singleton()->get_default_theme()->get_font_list(base->get_class(), &sn);
for (const StringName &E : sn) {
suggestions.push_back(quoted(E));
@@ -231,7 +232,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
Node *base = _try_find_owner_node_in_tree(script);
if (base && Object::cast_to<Control>(base)) {
List<StringName> sn;
- Theme::get_default()->get_font_size_list(base->get_class(), &sn);
+ ThemeDB::get_singleton()->get_default_theme()->get_font_size_list(base->get_class(), &sn);
for (const StringName &E : sn) {
suggestions.push_back(quoted(E));
@@ -243,7 +244,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
Node *base = _try_find_owner_node_in_tree(script);
if (base && Object::cast_to<Control>(base)) {
List<StringName> sn;
- Theme::get_default()->get_stylebox_list(base->get_class(), &sn);
+ ThemeDB::get_singleton()->get_default_theme()->get_stylebox_list(base->get_class(), &sn);
for (const StringName &E : sn) {
suggestions.push_back(quoted(E));
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index 1ef78c3ac2..6f42ad6916 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -98,7 +98,7 @@ bool godot_icall_EditorProgress_Step(const godot_string *p_task, const godot_str
}
void godot_icall_Internal_FullExportTemplatesDir(godot_string *r_dest) {
- String full_templates_dir = EditorPaths::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
+ String full_templates_dir = EditorPaths::get_singleton()->get_export_templates_dir().path_join(VERSION_FULL_CONFIG);
memnew_placement(r_dest, String(full_templates_dir));
}
diff --git a/modules/mono/editor/hostfxr_resolver.cpp b/modules/mono/editor/hostfxr_resolver.cpp
new file mode 100644
index 0000000000..bdc8fac8b5
--- /dev/null
+++ b/modules/mono/editor/hostfxr_resolver.cpp
@@ -0,0 +1,335 @@
+/*************************************************************************/
+/* hostfxr_resolver.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/*
+Adapted to Godot from the nethost library: https://github.com/dotnet/runtime/tree/main/src/native/corehost
+*/
+
+/*
+The MIT License (MIT)
+
+Copyright (c) .NET Foundation and Contributors
+
+All rights reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+
+#include "hostfxr_resolver.h"
+
+#include "core/config/engine.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
+#include "core/os/os.h"
+
+#ifdef WINDOWS_ENABLED
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#endif
+
+#include "../utils/path_utils.h"
+#include "semver.h"
+
+// We don't use libnethost as it gives us issues with some compilers.
+// This file tries to mimic libnethost's hostfxr_resolver search logic. We try to use the
+// same function names for easier comparing in case we need to update this in the future.
+
+namespace {
+
+String get_hostfxr_file_name() {
+#if defined(WINDOWS_ENABLED) || defined(UWP_ENABLED)
+ return "hostfxr.dll";
+#elif defined(OSX_ENABLED) || defined(IOS_ENABLED)
+ return "libhostfxr.dylib";
+#else
+ return "libhostfxr.so";
+#endif
+}
+
+bool get_latest_fxr(const String &fxr_root, String &r_fxr_path) {
+ godotsharp::SemVerParser sem_ver_parser;
+
+ bool found_ver = false;
+ godotsharp::SemVer latest_ver;
+ String latest_ver_str;
+
+ Ref<DirAccess> da = DirAccess::open(fxr_root);
+ da->list_dir_begin();
+ for (String dir = da->get_next(); !dir.is_empty(); dir = da->get_next()) {
+ if (!da->current_is_dir() || dir == "." || dir == "..") {
+ continue;
+ }
+
+ String ver = dir.get_file();
+
+ godotsharp::SemVer fx_ver;
+ if (sem_ver_parser.parse(ver, fx_ver)) {
+ if (!found_ver || fx_ver > latest_ver) {
+ latest_ver = fx_ver;
+ latest_ver_str = ver;
+ found_ver = true;
+ }
+ }
+ }
+
+ if (!found_ver) {
+ return false;
+ }
+
+ String fxr_with_ver = path::join(fxr_root, latest_ver_str);
+ String hostfxr_file_path = path::join(fxr_with_ver, get_hostfxr_file_name());
+
+ ERR_FAIL_COND_V_MSG(!FileAccess::exists(hostfxr_file_path), false, "Missing hostfxr library in directory: " + fxr_with_ver);
+
+ r_fxr_path = hostfxr_file_path;
+
+ return true;
+}
+
+#ifdef WINDOWS_ENABLED
+typedef BOOL(WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL);
+
+BOOL is_wow64() {
+ BOOL wow64 = FALSE;
+
+ LPFN_ISWOW64PROCESS fnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process");
+
+ if (fnIsWow64Process) {
+ if (!fnIsWow64Process(GetCurrentProcess(), &wow64)) {
+ wow64 = FALSE;
+ }
+ }
+
+ return wow64;
+}
+#endif
+
+static const char *arch_name_map[][2] = {
+ { "arm32", "arm" },
+ { "arm64", "arm64" },
+ { "rv64", "riscv64" },
+ { "x86_64", "x64" },
+ { "x86_32", "x86" },
+ { nullptr, nullptr }
+};
+
+String get_dotnet_arch() {
+ String arch = Engine::get_singleton()->get_architecture_name();
+
+ int idx = 0;
+ while (arch_name_map[idx][0] != nullptr) {
+ if (arch_name_map[idx][0] == arch) {
+ return arch_name_map[idx][1];
+ }
+ idx++;
+ }
+
+ return "";
+}
+
+bool get_default_installation_dir(String &r_dotnet_root) {
+#if defined(WINDOWS_ENABLED)
+ String program_files_env;
+ if (is_wow64()) {
+ // Running x86 on x64, looking for x86 install
+ program_files_env = "ProgramFiles(x86)";
+ } else {
+ program_files_env = "ProgramFiles";
+ }
+
+ String program_files_dir = OS::get_singleton()->get_environment(program_files_env);
+
+ if (program_files_dir.is_empty()) {
+ return false;
+ }
+
+#if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__) || defined(_M_X64)
+ // When emulating x64 on arm
+ String dotnet_root_emulated = path::join(program_files_dir, "dotnet", "x64");
+ if (FileAccess::exists(path::join(dotnet_root_emulated, "dotnet.exe"))) {
+ r_dotnet_root = dotnet_root_emulated;
+ return true;
+ }
+#endif
+
+ r_dotnet_root = path::join(program_files_dir, "dotnet");
+ return true;
+#elif defined(TARGET_OSX)
+ r_dotnet_root = "/usr/local/share/dotnet";
+
+#if defined(__x86_64) || defined(__x86_64__) || defined(__amd64__) || defined(_M_X64)
+ // When emulating x64 on arm
+ String dotnet_root_emulated = path::join(r_dotnet_root, "x64");
+ if (FileAccess::exists(path::join(dotnet_root_emulated, "dotnet"))) {
+ r_dotnet_root = dotnet_root_emulated;
+ return true;
+ }
+#endif
+
+ return true;
+#else
+ r_dotnet_root = "/usr/share/dotnet";
+ return true;
+#endif
+}
+
+bool get_install_location_from_file(const String &p_file_path, String &r_dotnet_root) {
+ Error err = OK;
+ Ref<FileAccess> f = FileAccess::open(p_file_path, FileAccess::READ, &err);
+
+ if (f.is_null() || err != OK) {
+ return false;
+ }
+
+ String line = f->get_line();
+
+ if (line.is_empty()) {
+ return false;
+ }
+
+ r_dotnet_root = line;
+ return true;
+}
+
+bool get_dotnet_self_registered_dir(String &r_dotnet_root) {
+#if defined(WINDOWS_ENABLED)
+ String sub_key = "SOFTWARE\\dotnet\\Setup\\InstalledVersions\\" + get_dotnet_arch();
+ Char16String value = String("InstallLocation").utf16();
+
+ HKEY hkey = NULL;
+ LSTATUS result = RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)(sub_key.utf16().get_data()), 0, KEY_READ | KEY_WOW64_32KEY, &hkey);
+ if (result != ERROR_SUCCESS) {
+ return false;
+ }
+
+ DWORD size = 0;
+ result = RegGetValueW(hkey, nullptr, (LPCWSTR)(value.get_data()), RRF_RT_REG_SZ, nullptr, nullptr, &size);
+ if (result != ERROR_SUCCESS || size == 0) {
+ RegCloseKey(hkey);
+ return false;
+ }
+
+ Vector<WCHAR> buffer;
+ buffer.resize(size / sizeof(WCHAR));
+ result = RegGetValueW(hkey, nullptr, (LPCWSTR)(value.get_data()), RRF_RT_REG_SZ, nullptr, (LPBYTE)buffer.ptrw(), &size);
+ if (result != ERROR_SUCCESS) {
+ RegCloseKey(hkey);
+ return false;
+ }
+
+ r_dotnet_root = String::utf16((const char16_t *)buffer.ptr());
+ RegCloseKey(hkey);
+ return true;
+#else
+ String install_location_file = path::join("/etc/dotnet", "install_location_" + get_dotnet_arch().to_lower());
+ if (get_install_location_from_file(install_location_file, r_dotnet_root)) {
+ return true;
+ }
+
+ if (FileAccess::exists(install_location_file)) {
+ // Don't try with the legacy location, this will fall back to the hard-coded default install location
+ return false;
+ }
+
+ String legacy_install_location_file = path::join("/etc/dotnet", "install_location");
+ return get_install_location_from_file(legacy_install_location_file, r_dotnet_root);
+#endif
+}
+
+bool get_file_path_from_env(const String &p_env_key, String &r_dotnet_root) {
+ String env_value = OS::get_singleton()->get_environment(p_env_key);
+
+ if (!env_value.is_empty()) {
+ env_value = path::realpath(env_value);
+
+ if (DirAccess::exists(env_value)) {
+ r_dotnet_root = env_value;
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool get_dotnet_root_from_env(String &r_dotnet_root) {
+ String dotnet_root_env = "DOTNET_ROOT";
+ String arch_for_env = get_dotnet_arch();
+
+ if (!arch_for_env.is_empty()) {
+ // DOTNET_ROOT_<arch>
+ if (get_file_path_from_env(dotnet_root_env + "_" + arch_for_env.to_upper(), r_dotnet_root)) {
+ return true;
+ }
+ }
+
+#ifdef WINDOWS_ENABLED
+ // WoW64-only: DOTNET_ROOT(x86)
+ if (is_wow64() && get_file_path_from_env("DOTNET_ROOT(x86)", r_dotnet_root)) {
+ return true;
+ }
+#endif
+
+ // DOTNET_ROOT
+ return get_file_path_from_env(dotnet_root_env, r_dotnet_root);
+}
+
+} //namespace
+
+bool godotsharp::hostfxr_resolver::try_get_path_from_dotnet_root(const String &p_dotnet_root, String &r_fxr_path) {
+ String fxr_dir = path::join(p_dotnet_root, "host", "fxr");
+ ERR_FAIL_COND_V_MSG(!DirAccess::exists(fxr_dir), false, "The host fxr folder does not exist: " + fxr_dir);
+ return get_latest_fxr(fxr_dir, r_fxr_path);
+}
+
+bool godotsharp::hostfxr_resolver::try_get_path(String &r_dotnet_root, String &r_fxr_path) {
+ if (!get_dotnet_root_from_env(r_dotnet_root) &&
+ !get_dotnet_self_registered_dir(r_dotnet_root) &&
+ !get_default_installation_dir(r_dotnet_root)) {
+ return false;
+ }
+
+ return try_get_path_from_dotnet_root(r_dotnet_root, r_fxr_path);
+}
diff --git a/modules/mono/editor/hostfxr_resolver.h b/modules/mono/editor/hostfxr_resolver.h
new file mode 100644
index 0000000000..0f029ab7ae
--- /dev/null
+++ b/modules/mono/editor/hostfxr_resolver.h
@@ -0,0 +1,45 @@
+/*************************************************************************/
+/* hostfxr_resolver.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef HOSTFXR_RESOLVER_H
+#define HOSTFXR_RESOLVER_H
+
+#include "core/string/ustring.h"
+
+namespace godotsharp {
+namespace hostfxr_resolver {
+
+bool try_get_path_from_dotnet_root(const String &p_dotnet_root, String &r_out_fxr_path);
+bool try_get_path(String &r_out_dotnet_root, String &r_out_fxr_path);
+
+} //namespace hostfxr_resolver
+} //namespace godotsharp
+
+#endif // HOSTFXR_RESOLVER_H
diff --git a/modules/mono/editor/script_templates/CharacterBody2D/basic_movement.cs b/modules/mono/editor/script_templates/CharacterBody2D/basic_movement.cs
index 1f5ea7532d..fbad482cf6 100644
--- a/modules/mono/editor/script_templates/CharacterBody2D/basic_movement.cs
+++ b/modules/mono/editor/script_templates/CharacterBody2D/basic_movement.cs
@@ -11,13 +11,13 @@ public partial class _CLASS_ : _BASE_
// Get the gravity from the project settings to be synced with RigidBody nodes.
public float gravity = ProjectSettings.GetSetting("physics/2d/default_gravity").AsSingle();
- public override void _PhysicsProcess(float delta)
+ public override void _PhysicsProcess(double delta)
{
Vector2 velocity = Velocity;
// Add the gravity.
if (!IsOnFloor())
- velocity.y += gravity * delta;
+ velocity.y += gravity * (float)delta;
// Handle Jump.
if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
diff --git a/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs b/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs
index 4e978b7549..abed246a1e 100644
--- a/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs
+++ b/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs
@@ -11,17 +11,17 @@ public partial class _CLASS_ : _BASE_
// Get the gravity from the project settings to be synced with RigidBody nodes.
public float gravity = ProjectSettings.GetSetting("physics/3d/default_gravity").AsSingle();
- public override void _PhysicsProcess(float delta)
+ public override void _PhysicsProcess(double delta)
{
Vector3 velocity = Velocity;
// Add the gravity.
if (!IsOnFloor())
- velocity.y -= gravity * delta;
+ velocity.y -= gravity * (float)delta;
// Handle Jump.
if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
- velocity.y = JumpVelocity;
+ velocity.y = JumpVelocity;
// Get the input direction and handle the movement/deceleration.
// As good practice, you should replace UI actions with custom gameplay actions.
diff --git a/modules/mono/editor/script_templates/Node/default.cs b/modules/mono/editor/script_templates/Node/default.cs
index 4c86d1666f..74ece028fc 100644
--- a/modules/mono/editor/script_templates/Node/default.cs
+++ b/modules/mono/editor/script_templates/Node/default.cs
@@ -11,7 +11,7 @@ public partial class _CLASS_ : _BASE_
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
- public override void _Process(float delta)
+ public override void _Process(double delta)
{
}
}
diff --git a/modules/mono/editor/script_templates/VisualShaderNodeCustom/basic.cs b/modules/mono/editor/script_templates/VisualShaderNodeCustom/basic.cs
index bb482e0d6a..cd335934db 100644
--- a/modules/mono/editor/script_templates/VisualShaderNodeCustom/basic.cs
+++ b/modules/mono/editor/script_templates/VisualShaderNodeCustom/basic.cs
@@ -20,37 +20,37 @@ public partial class VisualShaderNode_CLASS_ : _BASE_
return "";
}
- public override int _GetReturnIconType()
+ public override long _GetReturnIconType()
{
return 0;
}
- public override int _GetInputPortCount()
+ public override long _GetInputPortCount()
{
return 0;
}
- public override string _GetInputPortName(int port)
+ public override string _GetInputPortName(long port)
{
return "";
}
- public override int _GetInputPortType(int port)
+ public override long _GetInputPortType(long port)
{
return 0;
}
- public override int _GetOutputPortCount()
+ public override long _GetOutputPortCount()
{
return 1;
}
- public override string _GetOutputPortName(int port)
+ public override string _GetOutputPortName(long port)
{
return "result";
}
- public override int _GetOutputPortType(int port)
+ public override long _GetOutputPortType(long port)
{
return 0;
}
diff --git a/modules/mono/editor/semver.cpp b/modules/mono/editor/semver.cpp
new file mode 100644
index 0000000000..1656d0932f
--- /dev/null
+++ b/modules/mono/editor/semver.cpp
@@ -0,0 +1,149 @@
+/*************************************************************************/
+/* semver.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "semver.h"
+
+bool godotsharp::SemVer::parse_digit_only_field(const String &p_field, uint64_t &r_result) {
+ if (p_field.is_empty()) {
+ return false;
+ }
+
+ int64_t integer = 0;
+
+ for (int i = 0; i < p_field.length(); i++) {
+ char32_t c = p_field[i];
+ if (is_digit(c)) {
+ bool overflow = ((uint64_t)integer > UINT64_MAX / 10) || ((uint64_t)integer == UINT64_MAX / 10 && c > '5');
+ ERR_FAIL_COND_V_MSG(overflow, false, "Cannot represent '" + p_field + "' as a 64-bit unsigned integer, since the value is too large.");
+ integer *= 10;
+ integer += c - '0';
+ } else {
+ return false;
+ }
+ }
+
+ r_result = (uint64_t)integer;
+ return true;
+}
+
+int godotsharp::SemVer::cmp(const godotsharp::SemVer &p_a, const godotsharp::SemVer &p_b) {
+ if (p_a.major != p_b.major) {
+ return p_a.major > p_b.major ? 1 : -1;
+ }
+
+ if (p_a.minor != p_b.minor) {
+ return p_a.minor > p_b.minor ? 1 : -1;
+ }
+
+ if (p_a.patch != p_b.patch) {
+ return p_a.patch > p_b.patch ? 1 : -1;
+ }
+
+ if (p_a.prerelease.is_empty() && p_b.prerelease.is_empty()) {
+ return 0;
+ }
+
+ if (p_a.prerelease.is_empty() || p_b.prerelease.is_empty()) {
+ return p_a.prerelease.is_empty() ? 1 : -1;
+ }
+
+ if (p_a.prerelease != p_b.prerelease) {
+ // This could be optimized, but I'm too lazy
+
+ Vector<String> a_field_set = p_a.prerelease.split(".");
+ Vector<String> b_field_set = p_b.prerelease.split(".");
+
+ int a_field_count = a_field_set.size();
+ int b_field_count = b_field_set.size();
+
+ int min_field_count = MIN(a_field_count, b_field_count);
+
+ for (int i = 0; i < min_field_count; i++) {
+ const String &a_field = a_field_set[i];
+ const String &b_field = b_field_set[i];
+
+ if (a_field == b_field) {
+ continue;
+ }
+
+ uint64_t a_num;
+ bool a_is_digit_only = parse_digit_only_field(a_field, a_num);
+
+ uint64_t b_num;
+ bool b_is_digit_only = parse_digit_only_field(b_field, b_num);
+
+ if (a_is_digit_only && b_is_digit_only) {
+ // Identifiers consisting of only digits are compared numerically.
+
+ if (a_num == b_num) {
+ continue;
+ }
+
+ return a_num > b_num ? 1 : -1;
+ }
+
+ if (a_is_digit_only || b_is_digit_only) {
+ // Numeric identifiers always have lower precedence than non-numeric identifiers.
+ return b_is_digit_only ? 1 : -1;
+ }
+
+ // Identifiers with letters or hyphens are compared lexically in ASCII sort order.
+ return a_field > b_field ? 1 : -1;
+ }
+
+ if (a_field_count != b_field_count) {
+ // A larger set of pre-release fields has a higher precedence than a smaller set, if all of the preceding identifiers are equal.
+ return a_field_count > b_field_count ? 1 : -1;
+ }
+ }
+
+ return 0;
+}
+
+bool godotsharp::SemVerParser::parse(const String &p_ver_text, godotsharp::SemVer &r_semver) {
+ if (!regex.is_valid() && regex.get_pattern().is_empty()) {
+ regex.compile("^(?P<major>0|[1-9]\\d*)\\.(?P<minor>0|[1-9]\\d*)\\.(?P<patch>0|[1-9]\\d*)(?:-(?P<prerelease>(?:0|[1-9]\\d*|\\d*[a-zA-Z-][0-9a-zA-Z-]*)(?:\\.(?:0|[1-9]\\d*|\\d*[a-zA-Z-][0-9a-zA-Z-]*))*))?(?:\\+(?P<buildmetadata>[0-9a-zA-Z-]+(?:\\.[0-9a-zA-Z-]+)*))?$");
+ ERR_FAIL_COND_V(!regex.is_valid(), false);
+ }
+
+ Ref<RegExMatch> match = regex.search(p_ver_text);
+
+ if (match.is_valid()) {
+ r_semver = SemVer(
+ match->get_string("major").to_int(),
+ match->get_string("minor").to_int(),
+ match->get_string("patch").to_int(),
+ match->get_string("prerelease"),
+ match->get_string("buildmetadata"));
+ return true;
+ }
+
+ return false;
+}
diff --git a/modules/mono/editor/semver.h b/modules/mono/editor/semver.h
new file mode 100644
index 0000000000..48ea8b043e
--- /dev/null
+++ b/modules/mono/editor/semver.h
@@ -0,0 +1,106 @@
+/*************************************************************************/
+/* semver.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SEMVER_H
+#define SEMVER_H
+
+#include "core/string/ustring.h"
+#include "modules/regex/regex.h"
+
+// <sys/sysmacros.h> is included somewhere, which defines major(dev) to gnu_dev_major(dev)
+#if defined(major)
+#undef major
+#endif
+#if defined(minor)
+#undef minor
+#endif
+
+namespace godotsharp {
+
+struct SemVer {
+private:
+ static bool parse_digit_only_field(const String &p_field, uint64_t &r_result);
+
+ static int cmp(const SemVer &p_a, const SemVer &p_b);
+
+public:
+ int major = 0;
+ int minor = 0;
+ int patch = 0;
+ String prerelease;
+ String build_metadata;
+
+ bool operator==(const SemVer &b) const {
+ return cmp(*this, b) == 0;
+ }
+
+ bool operator!=(const SemVer &b) const {
+ return !operator==(b);
+ }
+
+ bool operator<(const SemVer &b) const {
+ return cmp(*this, b) < 0;
+ }
+
+ bool operator>(const SemVer &b) const {
+ return cmp(*this, b) > 0;
+ }
+
+ bool operator<=(const SemVer &b) const {
+ return cmp(*this, b) <= 0;
+ }
+
+ bool operator>=(const SemVer &b) const {
+ return cmp(*this, b) >= 0;
+ }
+
+ SemVer() {}
+
+ SemVer(int p_major, int p_minor, int p_patch,
+ const String &p_prerelease, const String &p_build_metadata) :
+ major(p_major),
+ minor(p_minor),
+ patch(p_patch),
+ prerelease(p_prerelease),
+ build_metadata(p_build_metadata) {
+ }
+};
+
+struct SemVerParser {
+private:
+ RegEx regex;
+
+public:
+ bool parse(const String &p_ver_text, SemVer &r_semver);
+};
+
+} //namespace godotsharp
+
+#endif // SEMVER_H
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
index 17f680361d..d8a6644a66 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/AABB.cs
@@ -133,15 +133,6 @@ namespace Godot
}
/// <summary>
- /// Returns the area of the <see cref="AABB"/>.
- /// </summary>
- /// <returns>The area.</returns>
- public real_t GetArea()
- {
- return _size.x * _size.y * _size.z;
- }
-
- /// <summary>
/// Gets the position of one of the 8 endpoints of the <see cref="AABB"/>.
/// </summary>
/// <param name="idx">Which endpoint to get.</param>
@@ -321,6 +312,15 @@ namespace Godot
}
/// <summary>
+ /// Returns the volume of the <see cref="AABB"/>.
+ /// </summary>
+ /// <returns>The volume.</returns>
+ public real_t GetVolume()
+ {
+ return _size.x * _size.y * _size.z;
+ }
+
+ /// <summary>
/// Returns a copy of the <see cref="AABB"/> grown a given amount of units towards all the sides.
/// </summary>
/// <param name="by">The amount to grow by.</param>
@@ -340,30 +340,6 @@ namespace Godot
}
/// <summary>
- /// Returns <see langword="true"/> if the <see cref="AABB"/> is flat or empty,
- /// or <see langword="false"/> otherwise.
- /// </summary>
- /// <returns>
- /// A <see langword="bool"/> for whether or not the <see cref="AABB"/> has area.
- /// </returns>
- public bool HasNoArea()
- {
- return _size.x <= 0f || _size.y <= 0f || _size.z <= 0f;
- }
-
- /// <summary>
- /// Returns <see langword="true"/> if the <see cref="AABB"/> has no surface (no size),
- /// or <see langword="false"/> otherwise.
- /// </summary>
- /// <returns>
- /// A <see langword="bool"/> for whether or not the <see cref="AABB"/> has area.
- /// </returns>
- public bool HasNoSurface()
- {
- return _size.x <= 0f && _size.y <= 0f && _size.z <= 0f;
- }
-
- /// <summary>
/// Returns <see langword="true"/> if the <see cref="AABB"/> contains a point,
/// or <see langword="false"/> otherwise.
/// </summary>
@@ -390,6 +366,34 @@ namespace Godot
}
/// <summary>
+ /// Returns <see langword="true"/> if the <see cref="AABB"/>
+ /// has a surface or a length, and <see langword="false"/>
+ /// if the <see cref="AABB"/> is empty (all components
+ /// of <see cref="Size"/> are zero or negative).
+ /// </summary>
+ /// <returns>
+ /// A <see langword="bool"/> for whether or not the <see cref="AABB"/> has surface.
+ /// </returns>
+ public bool HasSurface()
+ {
+ return _size.x > 0.0f || _size.y > 0.0f || _size.z > 0.0f;
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the <see cref="AABB"/> has
+ /// area, and <see langword="false"/> if the <see cref="AABB"/>
+ /// is linear, empty, or has a negative <see cref="Size"/>.
+ /// See also <see cref="GetVolume"/>.
+ /// </summary>
+ /// <returns>
+ /// A <see langword="bool"/> for whether or not the <see cref="AABB"/> has volume.
+ /// </returns>
+ public bool HasVolume()
+ {
+ return _size.x > 0.0f && _size.y > 0.0f && _size.z > 0.0f;
+ }
+
+ /// <summary>
/// Returns the intersection of this <see cref="AABB"/> and <paramref name="with"/>.
/// </summary>
/// <param name="with">The other <see cref="AABB"/>.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
index 3884781988..092724a6b1 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Bridge/ScriptManagerBridge.cs
@@ -130,7 +130,6 @@ namespace Godot.Bridge
{
// Performance is not critical here as this will be replaced with source generators.
Type scriptType = _scriptTypeBiMap.GetScriptType(scriptPtr);
- var obj = (Object)FormatterServices.GetUninitializedObject(scriptType);
var ctor = scriptType
.GetConstructors(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance)
@@ -151,6 +150,8 @@ namespace Godot.Bridge
}
}
+ var obj = (Object)FormatterServices.GetUninitializedObject(scriptType);
+
var parameters = ctor.GetParameters();
int paramCount = parameters.Length;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index 33d8aef1a9..3483a04c83 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -333,14 +333,14 @@ namespace Godot
/// <param name="to">The destination color for interpolation.</param>
/// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The resulting color of the interpolation.</returns>
- public Color Lerp(Color to, float weight)
+ public Color Lerp(Color to, real_t weight)
{
return new Color
(
- Mathf.Lerp(r, to.r, weight),
- Mathf.Lerp(g, to.g, weight),
- Mathf.Lerp(b, to.b, weight),
- Mathf.Lerp(a, to.a, weight)
+ (float)Mathf.Lerp(r, to.r, weight),
+ (float)Mathf.Lerp(g, to.g, weight),
+ (float)Mathf.Lerp(b, to.b, weight),
+ (float)Mathf.Lerp(a, to.a, weight)
);
}
@@ -355,10 +355,10 @@ namespace Godot
{
return new Color
(
- Mathf.Lerp(r, to.r, weight.r),
- Mathf.Lerp(g, to.g, weight.g),
- Mathf.Lerp(b, to.b, weight.b),
- Mathf.Lerp(a, to.a, weight.a)
+ (float)Mathf.Lerp(r, to.r, weight.r),
+ (float)Mathf.Lerp(g, to.g, weight.g),
+ (float)Mathf.Lerp(b, to.b, weight.b),
+ (float)Mathf.Lerp(a, to.a, weight.a)
);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index b30012d214..f2667c6807 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -634,7 +634,7 @@ namespace Godot
/// <param name="outFrom">The start value for the output interpolation.</param>
/// <param name="outTo">The destination value for the output interpolation.</param>
/// <returns>The resulting mapped value mapped.</returns>
- public static real_t RangeLerp(real_t value, real_t inFrom, real_t inTo, real_t outFrom, real_t outTo)
+ public static real_t Remap(real_t value, real_t inFrom, real_t inTo, real_t outFrom, real_t outTo)
{
return Lerp(outFrom, outTo, InverseLerp(inFrom, inTo, value));
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs
index 44806e8ecf..fa79c2efbc 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/InteropStructs.cs
@@ -130,14 +130,14 @@ namespace Godot.NativeInterop
[FieldOffset(0)] public AABB* _aabb;
[FieldOffset(0)] public Basis* _basis;
[FieldOffset(0)] public Transform3D* _transform3D;
- [FieldOffset(0)] public Vector4* _vector4;
- [FieldOffset(0)] public Vector4i* _vector4i;
[FieldOffset(0)] public Projection* _projection;
[FieldOffset(0)] private godot_variant_data_mem _mem;
// The following fields are not in the C++ union, but this is how they're stored in _mem.
[FieldOffset(0)] public godot_string_name _m_string_name;
[FieldOffset(0)] public godot_string _m_string;
+ [FieldOffset(0)] public Vector4 _m_vector4;
+ [FieldOffset(0)] public Vector4i _m_vector4i;
[FieldOffset(0)] public Vector3 _m_vector3;
[FieldOffset(0)] public Vector3i _m_vector3i;
[FieldOffset(0)] public Vector2 _m_vector2;
@@ -232,18 +232,6 @@ namespace Godot.NativeInterop
get => _data._transform3D;
}
- public readonly unsafe Vector4* Vector4
- {
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- get => _data._vector4;
- }
-
- public readonly unsafe Vector4i* Vector4i
- {
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- get => _data._vector4i;
- }
-
public readonly unsafe Projection* Projection
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -266,6 +254,22 @@ namespace Godot.NativeInterop
set => _data._m_string = value;
}
+ public Vector4 Vector4
+ {
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ readonly get => _data._m_vector4;
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ set => _data._m_vector4 = value;
+ }
+
+ public Vector4i Vector4i
+ {
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ readonly get => _data._m_vector4i;
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ set => _data._m_vector4i = value;
+ }
+
public Vector3 Vector3
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@@ -406,6 +410,8 @@ namespace Godot.NativeInterop
case Variant.Type.Rect2i:
case Variant.Type.Vector3:
case Variant.Type.Vector3i:
+ case Variant.Type.Vector4:
+ case Variant.Type.Vector4i:
case Variant.Type.Plane:
case Variant.Type.Quaternion:
case Variant.Type.Color:
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs
index eee19aea46..140fc167ba 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/Marshaling.cs
@@ -613,9 +613,9 @@ namespace Godot.NativeInterop
case Variant.Type.Transform2d:
return *p_var.Transform2D;
case Variant.Type.Vector4:
- return *p_var.Vector4;
+ return p_var.Vector4;
case Variant.Type.Vector4i:
- return *p_var.Vector4i;
+ return p_var.Vector4i;
case Variant.Type.Plane:
return p_var.Plane;
case Variant.Type.Quaternion:
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
index 94dda5a74b..bd00611383 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.cs
@@ -176,10 +176,6 @@ namespace Godot.NativeInterop
public static partial void godotsharp_variant_new_transform2d(out godot_variant r_dest, in Transform2D p_t2d);
- public static partial void godotsharp_variant_new_vector4(out godot_variant r_dest, in Vector4 p_vec4);
-
- public static partial void godotsharp_variant_new_vector4i(out godot_variant r_dest, in Vector4i p_vec4i);
-
public static partial void godotsharp_variant_new_basis(out godot_variant r_dest, in Basis p_basis);
public static partial void godotsharp_variant_new_transform3d(out godot_variant r_dest, in Transform3D p_trans);
@@ -436,6 +432,15 @@ namespace Godot.NativeInterop
public static partial void godotsharp_string_simplify_path(in godot_string p_self,
out godot_string r_simplified_path);
+ public static partial void godotsharp_string_to_camel_case(in godot_string p_self,
+ out godot_string r_camel_case);
+
+ public static partial void godotsharp_string_to_pascal_case(in godot_string p_self,
+ out godot_string r_pascal_case);
+
+ public static partial void godotsharp_string_to_snake_case(in godot_string p_self,
+ out godot_string r_snake_case);
+
// NodePath
public static partial void godotsharp_node_path_get_as_property_path(in godot_node_path p_self,
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.extended.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.extended.cs
index 2ea3c18d26..9f0b55431b 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.extended.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/NativeFuncs.extended.cs
@@ -11,31 +11,35 @@ namespace Godot.NativeInterop
case Variant.Type.Nil:
return default;
case Variant.Type.Bool:
- return new godot_variant() { Bool = src.Bool };
+ return new godot_variant() { Bool = src.Bool, Type = Variant.Type.Bool };
case Variant.Type.Int:
- return new godot_variant() { Int = src.Int };
+ return new godot_variant() { Int = src.Int, Type = Variant.Type.Int };
case Variant.Type.Float:
- return new godot_variant() { Float = src.Float };
+ return new godot_variant() { Float = src.Float, Type = Variant.Type.Float };
case Variant.Type.Vector2:
- return new godot_variant() { Vector2 = src.Vector2 };
+ return new godot_variant() { Vector2 = src.Vector2, Type = Variant.Type.Vector2 };
case Variant.Type.Vector2i:
- return new godot_variant() { Vector2i = src.Vector2i };
+ return new godot_variant() { Vector2i = src.Vector2i, Type = Variant.Type.Vector2i };
case Variant.Type.Rect2:
- return new godot_variant() { Rect2 = src.Rect2 };
+ return new godot_variant() { Rect2 = src.Rect2, Type = Variant.Type.Rect2 };
case Variant.Type.Rect2i:
- return new godot_variant() { Rect2i = src.Rect2i };
+ return new godot_variant() { Rect2i = src.Rect2i, Type = Variant.Type.Rect2i };
case Variant.Type.Vector3:
- return new godot_variant() { Vector3 = src.Vector3 };
+ return new godot_variant() { Vector3 = src.Vector3, Type = Variant.Type.Vector3 };
case Variant.Type.Vector3i:
- return new godot_variant() { Vector3i = src.Vector3i };
+ return new godot_variant() { Vector3i = src.Vector3i, Type = Variant.Type.Vector3i };
+ case Variant.Type.Vector4:
+ return new godot_variant() { Vector4 = src.Vector4, Type = Variant.Type.Vector4 };
+ case Variant.Type.Vector4i:
+ return new godot_variant() { Vector4i = src.Vector4i, Type = Variant.Type.Vector4i };
case Variant.Type.Plane:
- return new godot_variant() { Plane = src.Plane };
+ return new godot_variant() { Plane = src.Plane, Type = Variant.Type.Plane };
case Variant.Type.Quaternion:
- return new godot_variant() { Quaternion = src.Quaternion };
+ return new godot_variant() { Quaternion = src.Quaternion, Type = Variant.Type.Quaternion };
case Variant.Type.Color:
- return new godot_variant() { Color = src.Color };
+ return new godot_variant() { Color = src.Color, Type = Variant.Type.Color };
case Variant.Type.Rid:
- return new godot_variant() { RID = src.RID };
+ return new godot_variant() { RID = src.RID, Type = Variant.Type.Rid };
}
godotsharp_variant_new_copy(out godot_variant ret, src);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs
index 2b5bf2e142..9cde62c7c5 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantConversionCallbacks.cs
@@ -6,7 +6,7 @@ namespace Godot.NativeInterop;
internal static unsafe class VariantConversionCallbacks
{
[SuppressMessage("ReSharper", "RedundantNameQualifier")]
- internal static delegate* <in T, godot_variant> GetToVariantCallback<T>()
+ internal static delegate*<in T, godot_variant> GetToVariantCallback<T>()
{
static godot_variant FromBool(in bool @bool) =>
VariantUtils.CreateFromBool(@bool);
@@ -74,6 +74,12 @@ internal static unsafe class VariantConversionCallbacks
static godot_variant FromTransform3D(in Transform3D @transform3d) =>
VariantUtils.CreateFromTransform3D(@transform3d);
+ static godot_variant FromVector4(in Vector4 @vector4) =>
+ VariantUtils.CreateFromVector4(@vector4);
+
+ static godot_variant FromVector4I(in Vector4i vector4I) =>
+ VariantUtils.CreateFromVector4i(vector4I);
+
static godot_variant FromAabb(in AABB @aabb) =>
VariantUtils.CreateFromAABB(@aabb);
@@ -153,163 +159,175 @@ internal static unsafe class VariantConversionCallbacks
if (typeOfT == typeof(bool))
{
- return (delegate* <in T, godot_variant>)(delegate* <in bool, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in bool, godot_variant>)
&FromBool;
}
if (typeOfT == typeof(char))
{
- return (delegate* <in T, godot_variant>)(delegate* <in char, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in char, godot_variant>)
&FromChar;
}
if (typeOfT == typeof(sbyte))
{
- return (delegate* <in T, godot_variant>)(delegate* <in sbyte, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in sbyte, godot_variant>)
&FromInt8;
}
if (typeOfT == typeof(short))
{
- return (delegate* <in T, godot_variant>)(delegate* <in short, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in short, godot_variant>)
&FromInt16;
}
if (typeOfT == typeof(int))
{
- return (delegate* <in T, godot_variant>)(delegate* <in int, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in int, godot_variant>)
&FromInt32;
}
if (typeOfT == typeof(long))
{
- return (delegate* <in T, godot_variant>)(delegate* <in long, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in long, godot_variant>)
&FromInt64;
}
if (typeOfT == typeof(byte))
{
- return (delegate* <in T, godot_variant>)(delegate* <in byte, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in byte, godot_variant>)
&FromUInt8;
}
if (typeOfT == typeof(ushort))
{
- return (delegate* <in T, godot_variant>)(delegate* <in ushort, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in ushort, godot_variant>)
&FromUInt16;
}
if (typeOfT == typeof(uint))
{
- return (delegate* <in T, godot_variant>)(delegate* <in uint, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in uint, godot_variant>)
&FromUInt32;
}
if (typeOfT == typeof(ulong))
{
- return (delegate* <in T, godot_variant>)(delegate* <in ulong, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in ulong, godot_variant>)
&FromUInt64;
}
if (typeOfT == typeof(float))
{
- return (delegate* <in T, godot_variant>)(delegate* <in float, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in float, godot_variant>)
&FromFloat;
}
if (typeOfT == typeof(double))
{
- return (delegate* <in T, godot_variant>)(delegate* <in double, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in double, godot_variant>)
&FromDouble;
}
if (typeOfT == typeof(Vector2))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Vector2, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Vector2, godot_variant>)
&FromVector2;
}
if (typeOfT == typeof(Vector2i))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Vector2i, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Vector2i, godot_variant>)
&FromVector2I;
}
if (typeOfT == typeof(Rect2))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Rect2, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Rect2, godot_variant>)
&FromRect2;
}
if (typeOfT == typeof(Rect2i))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Rect2i, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Rect2i, godot_variant>)
&FromRect2I;
}
if (typeOfT == typeof(Transform2D))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Transform2D, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Transform2D, godot_variant>)
&FromTransform2D;
}
if (typeOfT == typeof(Vector3))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Vector3, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Vector3, godot_variant>)
&FromVector3;
}
if (typeOfT == typeof(Vector3i))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Vector3i, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Vector3i, godot_variant>)
&FromVector3I;
}
if (typeOfT == typeof(Basis))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Basis, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Basis, godot_variant>)
&FromBasis;
}
if (typeOfT == typeof(Quaternion))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Quaternion, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Quaternion, godot_variant>)
&FromQuaternion;
}
if (typeOfT == typeof(Transform3D))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Transform3D, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Transform3D, godot_variant>)
&FromTransform3D;
}
+ if (typeOfT == typeof(Vector4))
+ {
+ return (delegate*<in T, godot_variant>)(delegate*<in Vector4, godot_variant>)
+ &FromVector4;
+ }
+
+ if (typeOfT == typeof(Vector4i))
+ {
+ return (delegate*<in T, godot_variant>)(delegate*<in Vector4i, godot_variant>)
+ &FromVector4I;
+ }
+
if (typeOfT == typeof(AABB))
{
- return (delegate* <in T, godot_variant>)(delegate* <in AABB, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in AABB, godot_variant>)
&FromAabb;
}
if (typeOfT == typeof(Color))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Color, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Color, godot_variant>)
&FromColor;
}
if (typeOfT == typeof(Plane))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Plane, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Plane, godot_variant>)
&FromPlane;
}
if (typeOfT == typeof(Callable))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Callable, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Callable, godot_variant>)
&FromCallable;
}
if (typeOfT == typeof(SignalInfo))
{
- return (delegate* <in T, godot_variant>)(delegate* <in SignalInfo, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in SignalInfo, godot_variant>)
&FromSignalInfo;
}
@@ -321,42 +339,42 @@ internal static unsafe class VariantConversionCallbacks
{
case TypeCode.SByte:
{
- return (delegate* <in T, godot_variant>)(delegate* <in sbyte, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in sbyte, godot_variant>)
&FromInt8;
}
case TypeCode.Int16:
{
- return (delegate* <in T, godot_variant>)(delegate* <in short, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in short, godot_variant>)
&FromInt16;
}
case TypeCode.Int32:
{
- return (delegate* <in T, godot_variant>)(delegate* <in int, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in int, godot_variant>)
&FromInt32;
}
case TypeCode.Int64:
{
- return (delegate* <in T, godot_variant>)(delegate* <in long, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in long, godot_variant>)
&FromInt64;
}
case TypeCode.Byte:
{
- return (delegate* <in T, godot_variant>)(delegate* <in byte, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in byte, godot_variant>)
&FromUInt8;
}
case TypeCode.UInt16:
{
- return (delegate* <in T, godot_variant>)(delegate* <in ushort, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in ushort, godot_variant>)
&FromUInt16;
}
case TypeCode.UInt32:
{
- return (delegate* <in T, godot_variant>)(delegate* <in uint, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in uint, godot_variant>)
&FromUInt32;
}
case TypeCode.UInt64:
{
- return (delegate* <in T, godot_variant>)(delegate* <in ulong, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in ulong, godot_variant>)
&FromUInt64;
}
default:
@@ -366,121 +384,121 @@ internal static unsafe class VariantConversionCallbacks
if (typeOfT == typeof(string))
{
- return (delegate* <in T, godot_variant>)(delegate* <in string, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in string, godot_variant>)
&FromString;
}
if (typeOfT == typeof(byte[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in byte[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in byte[], godot_variant>)
&FromByteArray;
}
if (typeOfT == typeof(int[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in int[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in int[], godot_variant>)
&FromInt32Array;
}
if (typeOfT == typeof(long[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in long[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in long[], godot_variant>)
&FromInt64Array;
}
if (typeOfT == typeof(float[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in float[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in float[], godot_variant>)
&FromFloatArray;
}
if (typeOfT == typeof(double[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in double[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in double[], godot_variant>)
&FromDoubleArray;
}
if (typeOfT == typeof(string[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in string[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in string[], godot_variant>)
&FromStringArray;
}
if (typeOfT == typeof(Vector2[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Vector2[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Vector2[], godot_variant>)
&FromVector2Array;
}
if (typeOfT == typeof(Vector3[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Vector3[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Vector3[], godot_variant>)
&FromVector3Array;
}
if (typeOfT == typeof(Color[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Color[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Color[], godot_variant>)
&FromColorArray;
}
if (typeOfT == typeof(StringName[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in StringName[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in StringName[], godot_variant>)
&FromStringNameArray;
}
if (typeOfT == typeof(NodePath[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in NodePath[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in NodePath[], godot_variant>)
&FromNodePathArray;
}
if (typeOfT == typeof(RID[]))
{
- return (delegate* <in T, godot_variant>)(delegate* <in RID[], godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in RID[], godot_variant>)
&FromRidArray;
}
if (typeof(Godot.Object).IsAssignableFrom(typeOfT))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Godot.Object, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Godot.Object, godot_variant>)
&FromGodotObject;
}
if (typeOfT == typeof(StringName))
{
- return (delegate* <in T, godot_variant>)(delegate* <in StringName, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in StringName, godot_variant>)
&FromStringName;
}
if (typeOfT == typeof(NodePath))
{
- return (delegate* <in T, godot_variant>)(delegate* <in NodePath, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in NodePath, godot_variant>)
&FromNodePath;
}
if (typeOfT == typeof(RID))
{
- return (delegate* <in T, godot_variant>)(delegate* <in RID, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in RID, godot_variant>)
&FromRid;
}
if (typeOfT == typeof(Godot.Collections.Dictionary))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Godot.Collections.Dictionary, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Godot.Collections.Dictionary, godot_variant>)
&FromGodotDictionary;
}
if (typeOfT == typeof(Godot.Collections.Array))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Godot.Collections.Array, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Godot.Collections.Array, godot_variant>)
&FromGodotArray;
}
if (typeOfT == typeof(Variant))
{
- return (delegate* <in T, godot_variant>)(delegate* <in Variant, godot_variant>)
+ return (delegate*<in T, godot_variant>)(delegate*<in Variant, godot_variant>)
&FromVariant;
}
@@ -488,7 +506,7 @@ internal static unsafe class VariantConversionCallbacks
}
[SuppressMessage("ReSharper", "RedundantNameQualifier")]
- internal static delegate* <in godot_variant, T> GetToManagedCallback<T>()
+ internal static delegate*<in godot_variant, T> GetToManagedCallback<T>()
{
static bool ToBool(in godot_variant variant) =>
VariantUtils.ConvertToBool(variant);
@@ -556,6 +574,12 @@ internal static unsafe class VariantConversionCallbacks
static Transform3D ToTransform3D(in godot_variant variant) =>
VariantUtils.ConvertToTransform3D(variant);
+ static Vector4 ToVector4(in godot_variant variant) =>
+ VariantUtils.ConvertToVector4(variant);
+
+ static Vector4i ToVector4I(in godot_variant variant) =>
+ VariantUtils.ConvertToVector4i(variant);
+
static AABB ToAabb(in godot_variant variant) =>
VariantUtils.ConvertToAABB(variant);
@@ -638,163 +662,175 @@ internal static unsafe class VariantConversionCallbacks
if (typeOfT == typeof(bool))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, bool>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, bool>)
&ToBool;
}
if (typeOfT == typeof(char))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, char>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, char>)
&ToChar;
}
if (typeOfT == typeof(sbyte))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, sbyte>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, sbyte>)
&ToInt8;
}
if (typeOfT == typeof(short))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, short>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, short>)
&ToInt16;
}
if (typeOfT == typeof(int))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, int>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, int>)
&ToInt32;
}
if (typeOfT == typeof(long))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, long>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, long>)
&ToInt64;
}
if (typeOfT == typeof(byte))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, byte>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, byte>)
&ToUInt8;
}
if (typeOfT == typeof(ushort))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, ushort>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ushort>)
&ToUInt16;
}
if (typeOfT == typeof(uint))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, uint>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, uint>)
&ToUInt32;
}
if (typeOfT == typeof(ulong))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, ulong>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ulong>)
&ToUInt64;
}
if (typeOfT == typeof(float))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, float>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, float>)
&ToFloat;
}
if (typeOfT == typeof(double))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, double>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, double>)
&ToDouble;
}
if (typeOfT == typeof(Vector2))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector2>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector2>)
&ToVector2;
}
if (typeOfT == typeof(Vector2i))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector2i>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector2i>)
&ToVector2I;
}
if (typeOfT == typeof(Rect2))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Rect2>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Rect2>)
&ToRect2;
}
if (typeOfT == typeof(Rect2i))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Rect2i>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Rect2i>)
&ToRect2I;
}
if (typeOfT == typeof(Transform2D))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Transform2D>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Transform2D>)
&ToTransform2D;
}
if (typeOfT == typeof(Vector3))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector3>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector3>)
&ToVector3;
}
if (typeOfT == typeof(Vector3i))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector3i>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector3i>)
&ToVector3I;
}
if (typeOfT == typeof(Basis))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Basis>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Basis>)
&ToBasis;
}
if (typeOfT == typeof(Quaternion))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Quaternion>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Quaternion>)
&ToQuaternion;
}
if (typeOfT == typeof(Transform3D))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Transform3D>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Transform3D>)
&ToTransform3D;
}
+ if (typeOfT == typeof(Vector4))
+ {
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector4>)
+ &ToVector4;
+ }
+
+ if (typeOfT == typeof(Vector4i))
+ {
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector4i>)
+ &ToVector4I;
+ }
+
if (typeOfT == typeof(AABB))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, AABB>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, AABB>)
&ToAabb;
}
if (typeOfT == typeof(Color))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Color>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Color>)
&ToColor;
}
if (typeOfT == typeof(Plane))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Plane>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Plane>)
&ToPlane;
}
if (typeOfT == typeof(Callable))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Callable>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Callable>)
&ToCallable;
}
if (typeOfT == typeof(SignalInfo))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, SignalInfo>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, SignalInfo>)
&ToSignalInfo;
}
@@ -806,42 +842,42 @@ internal static unsafe class VariantConversionCallbacks
{
case TypeCode.SByte:
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, sbyte>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, sbyte>)
&ToInt8;
}
case TypeCode.Int16:
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, short>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, short>)
&ToInt16;
}
case TypeCode.Int32:
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, int>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, int>)
&ToInt32;
}
case TypeCode.Int64:
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, long>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, long>)
&ToInt64;
}
case TypeCode.Byte:
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, byte>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, byte>)
&ToUInt8;
}
case TypeCode.UInt16:
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, ushort>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ushort>)
&ToUInt16;
}
case TypeCode.UInt32:
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, uint>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, uint>)
&ToUInt32;
}
case TypeCode.UInt64:
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, ulong>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, ulong>)
&ToUInt64;
}
default:
@@ -851,121 +887,121 @@ internal static unsafe class VariantConversionCallbacks
if (typeOfT == typeof(string))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, string>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, string>)
&ToString;
}
if (typeOfT == typeof(byte[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, byte[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, byte[]>)
&ToByteArray;
}
if (typeOfT == typeof(int[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, int[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, int[]>)
&ToInt32Array;
}
if (typeOfT == typeof(long[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, long[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, long[]>)
&ToInt64Array;
}
if (typeOfT == typeof(float[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, float[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, float[]>)
&ToFloatArray;
}
if (typeOfT == typeof(double[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, double[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, double[]>)
&ToDoubleArray;
}
if (typeOfT == typeof(string[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, string[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, string[]>)
&ToStringArray;
}
if (typeOfT == typeof(Vector2[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector2[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector2[]>)
&ToVector2Array;
}
if (typeOfT == typeof(Vector3[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Vector3[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Vector3[]>)
&ToVector3Array;
}
if (typeOfT == typeof(Color[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Color[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Color[]>)
&ToColorArray;
}
if (typeOfT == typeof(StringName[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, StringName[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, StringName[]>)
&ToStringNameArray;
}
if (typeOfT == typeof(NodePath[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, NodePath[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, NodePath[]>)
&ToNodePathArray;
}
if (typeOfT == typeof(RID[]))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, RID[]>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, RID[]>)
&ToRidArray;
}
if (typeof(Godot.Object).IsAssignableFrom(typeOfT))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Godot.Object>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Godot.Object>)
&ToGodotObject;
}
if (typeOfT == typeof(StringName))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, StringName>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, StringName>)
&ToStringName;
}
if (typeOfT == typeof(NodePath))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, NodePath>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, NodePath>)
&ToNodePath;
}
if (typeOfT == typeof(RID))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, RID>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, RID>)
&ToRid;
}
if (typeOfT == typeof(Godot.Collections.Dictionary))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Godot.Collections.Dictionary>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Godot.Collections.Dictionary>)
&ToGodotDictionary;
}
if (typeOfT == typeof(Godot.Collections.Array))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Godot.Collections.Array>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Godot.Collections.Array>)
&ToGodotArray;
}
if (typeOfT == typeof(Variant))
{
- return (delegate* <in godot_variant, T>)(delegate* <in godot_variant, Variant>)
+ return (delegate*<in godot_variant, T>)(delegate*<in godot_variant, Variant>)
&ToVariant;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.cs
index 491ccf904e..57f9ec7d95 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/NativeInterop/VariantUtils.cs
@@ -37,6 +37,12 @@ namespace Godot.NativeInterop
public static godot_variant CreateFromVector3i(Vector3i from)
=> new() { Type = Variant.Type.Vector3i, Vector3i = from };
+ public static godot_variant CreateFromVector4(Vector4 from)
+ => new() { Type = Variant.Type.Vector4, Vector4 = from };
+
+ public static godot_variant CreateFromVector4i(Vector4i from)
+ => new() { Type = Variant.Type.Vector4i, Vector4i = from };
+
public static godot_variant CreateFromRect2(Rect2 from)
=> new() { Type = Variant.Type.Rect2, Rect2 = from };
@@ -58,18 +64,6 @@ namespace Godot.NativeInterop
return ret;
}
- public static godot_variant CreateFromVector4(Vector4 from)
- {
- NativeFuncs.godotsharp_variant_new_vector4(out godot_variant ret, from);
- return ret;
- }
-
- public static godot_variant CreateFromVector4i(Vector4i from)
- {
- NativeFuncs.godotsharp_variant_new_vector4i(out godot_variant ret, from);
- return ret;
- }
-
public static godot_variant CreateFromBasis(Basis from)
{
NativeFuncs.godotsharp_variant_new_basis(out godot_variant ret, from);
@@ -386,12 +380,12 @@ namespace Godot.NativeInterop
public static unsafe Vector4 ConvertToVector4(in godot_variant p_var)
=> p_var.Type == Variant.Type.Vector4 ?
- *p_var.Vector4 :
+ p_var.Vector4 :
NativeFuncs.godotsharp_variant_as_vector4(p_var);
public static unsafe Vector4i ConvertToVector4i(in godot_variant p_var)
=> p_var.Type == Variant.Type.Vector4i ?
- *p_var.Vector4i :
+ p_var.Vector4i :
NativeFuncs.godotsharp_variant_as_vector4i(p_var);
public static unsafe Basis ConvertToBasis(in godot_variant p_var)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
index 0b475fec19..e80d75dacf 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2.cs
@@ -234,15 +234,17 @@ namespace Godot
}
/// <summary>
- /// Returns <see langword="true"/> if the <see cref="Rect2"/> is flat or empty,
- /// or <see langword="false"/> otherwise.
+ /// Returns <see langword="true"/> if the <see cref="Rect2"/> has
+ /// area, and <see langword="false"/> if the <see cref="Rect2"/>
+ /// is linear, empty, or has a negative <see cref="Size"/>.
+ /// See also <see cref="GetArea"/>.
/// </summary>
/// <returns>
/// A <see langword="bool"/> for whether or not the <see cref="Rect2"/> has area.
/// </returns>
- public bool HasNoArea()
+ public bool HasArea()
{
- return _size.x <= 0 || _size.y <= 0;
+ return _size.x > 0.0f && _size.y > 0.0f;
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs
index 8a2a98d6ee..b2768476cc 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Rect2i.cs
@@ -236,15 +236,17 @@ namespace Godot
}
/// <summary>
- /// Returns <see langword="true"/> if the <see cref="Rect2i"/> is flat or empty,
- /// or <see langword="false"/> otherwise.
+ /// Returns <see langword="true"/> if the <see cref="Rect2i"/> has
+ /// area, and <see langword="false"/> if the <see cref="Rect2i"/>
+ /// is linear, empty, or has a negative <see cref="Size"/>.
+ /// See also <see cref="GetArea"/>.
/// </summary>
/// <returns>
/// A <see langword="bool"/> for whether or not the <see cref="Rect2i"/> has area.
/// </returns>
- public bool HasNoArea()
+ public bool HasArea()
{
- return _size.x <= 0 || _size.y <= 0;
+ return _size.x > 0 && _size.y > 0;
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index f0bc5949df..44f951e314 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -287,6 +287,45 @@ namespace Godot
return cap;
}
+ /// <summary>
+ /// Returns the string converted to <c>camelCase</c>.
+ /// </summary>
+ /// <param name="instance">The string to convert.</param>
+ /// <returns>The converted string.</returns>
+ public static string ToCamelCase(this string instance)
+ {
+ using godot_string instanceStr = Marshaling.ConvertStringToNative(instance);
+ NativeFuncs.godotsharp_string_to_camel_case(instanceStr, out godot_string camelCase);
+ using (camelCase)
+ return Marshaling.ConvertStringToManaged(camelCase);
+ }
+
+ /// <summary>
+ /// Returns the string converted to <c>PascalCase</c>.
+ /// </summary>
+ /// <param name="instance">The string to convert.</param>
+ /// <returns>The converted string.</returns>
+ public static string ToPascalCase(this string instance)
+ {
+ using godot_string instanceStr = Marshaling.ConvertStringToNative(instance);
+ NativeFuncs.godotsharp_string_to_pascal_case(instanceStr, out godot_string pascalCase);
+ using (pascalCase)
+ return Marshaling.ConvertStringToManaged(pascalCase);
+ }
+
+ /// <summary>
+ /// Returns the string converted to <c>snake_case</c>.
+ /// </summary>
+ /// <param name="instance">The string to convert.</param>
+ /// <returns>The converted string.</returns>
+ public static string ToSnakeCase(this string instance)
+ {
+ using godot_string instanceStr = Marshaling.ConvertStringToNative(instance);
+ NativeFuncs.godotsharp_string_to_snake_case(instanceStr, out godot_string snakeCase);
+ using (snakeCase)
+ return Marshaling.ConvertStringToManaged(snakeCase);
+ }
+
private static string CamelcaseToUnderscore(this string instance, bool lowerCase)
{
string newString = string.Empty;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
index d1962c68cf..e2da41ff47 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
@@ -187,7 +187,7 @@ namespace Godot
(
Mathf.CubicInterpolate(x, b.x, preA.x, postB.x, weight),
Mathf.CubicInterpolate(y, b.y, preA.y, postB.y, weight),
- Mathf.CubicInterpolate(y, b.z, preA.z, postB.z, weight),
+ Mathf.CubicInterpolate(z, b.z, preA.z, postB.z, weight),
Mathf.CubicInterpolate(w, b.w, preA.w, postB.w, weight)
);
}
@@ -212,7 +212,7 @@ namespace Godot
(
Mathf.CubicInterpolateInTime(x, b.x, preA.x, postB.x, weight, t, preAT, postBT),
Mathf.CubicInterpolateInTime(y, b.y, preA.y, postB.y, weight, t, preAT, postBT),
- Mathf.CubicInterpolateInTime(y, b.z, preA.z, postB.z, weight, t, preAT, postBT),
+ Mathf.CubicInterpolateInTime(z, b.z, preA.z, postB.z, weight, t, preAT, postBT),
Mathf.CubicInterpolateInTime(w, b.w, preA.w, postB.w, weight, t, preAT, postBT)
);
}
@@ -258,7 +258,7 @@ namespace Godot
/// <returns>The dot product of the two vectors.</returns>
public real_t Dot(Vector4 with)
{
- return (x * with.x) + (y * with.y) + (z * with.z) + (w + with.w);
+ return (x * with.x) + (y * with.y) + (z * with.z) + (w * with.w);
}
/// <summary>
@@ -455,6 +455,7 @@ namespace Godot
/// This can also be used to round to an arbitrary number of decimals.
/// </summary>
/// <param name="step">A vector value representing the step size to snap to.</param>
+ /// <returns>The snapped vector.</returns>
public Vector4 Snapped(Vector4 step)
{
return new Vector4(
@@ -632,6 +633,56 @@ namespace Godot
}
/// <summary>
+ /// Gets the remainder of each component of the <see cref="Vector4"/>
+ /// with the components of the given <see cref="real_t"/>.
+ /// This operation uses truncated division, which is often not desired
+ /// as it does not work well with negative numbers.
+ /// Consider using <see cref="PosMod(real_t)"/> instead
+ /// if you want to handle negative numbers.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// GD.Print(new Vector4(10, -20, 30, 40) % 7); // Prints "(3, -6, 2, 5)"
+ /// </code>
+ /// </example>
+ /// <param name="vec">The dividend vector.</param>
+ /// <param name="divisor">The divisor value.</param>
+ /// <returns>The remainder vector.</returns>
+ public static Vector4 operator %(Vector4 vec, real_t divisor)
+ {
+ vec.x %= divisor;
+ vec.y %= divisor;
+ vec.z %= divisor;
+ vec.w %= divisor;
+ return vec;
+ }
+
+ /// <summary>
+ /// Gets the remainder of each component of the <see cref="Vector4"/>
+ /// with the components of the given <see cref="Vector4"/>.
+ /// This operation uses truncated division, which is often not desired
+ /// as it does not work well with negative numbers.
+ /// Consider using <see cref="PosMod(Vector4)"/> instead
+ /// if you want to handle negative numbers.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// GD.Print(new Vector4(10, -20, 30, 10) % new Vector4(7, 8, 9, 10)); // Prints "(3, -4, 3, 0)"
+ /// </code>
+ /// </example>
+ /// <param name="vec">The dividend vector.</param>
+ /// <param name="divisorv">The divisor vector.</param>
+ /// <returns>The remainder vector.</returns>
+ public static Vector4 operator %(Vector4 vec, Vector4 divisorv)
+ {
+ vec.x %= divisorv.x;
+ vec.y %= divisorv.y;
+ vec.z %= divisorv.z;
+ vec.w %= divisorv.w;
+ return vec;
+ }
+
+ /// <summary>
/// Returns <see langword="true"/> if the vectors are exactly equal.
/// Note: Due to floating-point precision errors, consider using
/// <see cref="IsEqualApprox"/> instead, which is more reliable.
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
index aae7a5ebfa..5827d3e591 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
+++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
@@ -36,6 +36,7 @@
</ItemGroup>
<PropertyGroup>
<DefineConstants>$(DefineConstants);GODOT</DefineConstants>
+ <DefineConstants Condition=" '$(GodotFloat64)' == 'true' ">REAL_T_IS_DOUBLE;$(DefineConstants)</DefineConstants>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ReflectionAnalyzers" Version="0.1.22-dev" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers" />
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs b/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs
index 85ef258922..1f37694995 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Variant.cs
@@ -65,6 +65,8 @@ public partial struct Variant : IDisposable
case Type.Rect2i:
case Type.Vector3:
case Type.Vector3i:
+ case Type.Vector4:
+ case Type.Vector4i:
case Type.Plane:
case Type.Quaternion:
case Type.Color:
diff --git a/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj b/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj
index ebf09aab7b..5d69ad8ec6 100644
--- a/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj
+++ b/modules/mono/glue/GodotSharp/GodotSharpEditor/GodotSharpEditor.csproj
@@ -25,6 +25,7 @@
</PropertyGroup>
<PropertyGroup>
<DefineConstants>$(DefineConstants);GODOT</DefineConstants>
+ <DefineConstants Condition=" '$(GodotFloat64)' == 'true' ">REAL_T_IS_DOUBLE;$(DefineConstants)</DefineConstants>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\GodotSharp\GodotSharp.csproj">
diff --git a/modules/mono/glue/runtime_interop.cpp b/modules/mono/glue/runtime_interop.cpp
index 0d68cb54b9..276701cdaa 100644
--- a/modules/mono/glue/runtime_interop.cpp
+++ b/modules/mono/glue/runtime_interop.cpp
@@ -548,14 +548,6 @@ void godotsharp_variant_new_transform2d(godot_variant *r_dest, const Transform2D
memnew_placement(r_dest, Variant(*p_t2d));
}
-void godotsharp_variant_new_vector4(godot_variant *r_dest, const Vector4 *p_vec4) {
- memnew_placement(r_dest, Variant(*p_vec4));
-}
-
-void godotsharp_variant_new_vector4i(godot_variant *r_dest, const Vector4i *p_vec4i) {
- memnew_placement(r_dest, Variant(*p_vec4i));
-}
-
void godotsharp_variant_new_basis(godot_variant *r_dest, const Basis *p_basis) {
memnew_placement(r_dest, Variant(*p_basis));
}
@@ -1096,6 +1088,18 @@ void godotsharp_string_simplify_path(const String *p_self, String *r_simplified_
memnew_placement(r_simplified_path, String(p_self->simplify_path()));
}
+void godotsharp_string_to_camel_case(const String *p_self, String *r_camel_case) {
+ memnew_placement(r_camel_case, String(p_self->to_camel_case()));
+}
+
+void godotsharp_string_to_pascal_case(const String *p_self, String *r_pascal_case) {
+ memnew_placement(r_pascal_case, String(p_self->to_pascal_case()));
+}
+
+void godotsharp_string_to_snake_case(const String *p_self, String *r_snake_case) {
+ memnew_placement(r_snake_case, String(p_self->to_snake_case()));
+}
+
void godotsharp_node_path_get_as_property_path(const NodePath *p_ptr, NodePath *r_dest) {
memnew_placement(r_dest, NodePath(p_ptr->get_as_property_path()));
}
@@ -1307,7 +1311,7 @@ void godotsharp_object_to_string(Object *p_ptr, godot_string *r_str) {
#endif
// Can't call 'Object::to_string()' here, as that can end up calling 'ToString' again resulting in an endless circular loop.
memnew_placement(r_str,
- String("[" + p_ptr->get_class() + ":" + itos(p_ptr->get_instance_id()) + "]"));
+ String("<" + p_ptr->get_class() + "#" + itos(p_ptr->get_instance_id()) + ">"));
}
#ifdef __cplusplus
@@ -1365,8 +1369,6 @@ static const void *unmanaged_callbacks[]{
(void *)godotsharp_variant_new_node_path,
(void *)godotsharp_variant_new_object,
(void *)godotsharp_variant_new_transform2d,
- (void *)godotsharp_variant_new_vector4,
- (void *)godotsharp_variant_new_vector4i,
(void *)godotsharp_variant_new_basis,
(void *)godotsharp_variant_new_transform3d,
(void *)godotsharp_variant_new_projection,
@@ -1471,6 +1473,9 @@ static const void *unmanaged_callbacks[]{
(void *)godotsharp_string_sha256_buffer,
(void *)godotsharp_string_sha256_text,
(void *)godotsharp_string_simplify_path,
+ (void *)godotsharp_string_to_camel_case,
+ (void *)godotsharp_string_to_pascal_case,
+ (void *)godotsharp_string_to_snake_case,
(void *)godotsharp_node_path_get_as_property_path,
(void *)godotsharp_node_path_get_concatenated_names,
(void *)godotsharp_node_path_get_concatenated_subnames,
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index 71576c2f80..c7e47d2718 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -64,7 +64,7 @@ String _get_expected_build_config() {
String _get_mono_user_dir() {
#ifdef TOOLS_ENABLED
if (EditorPaths::get_singleton()) {
- return EditorPaths::get_singleton()->get_data_dir().plus_file("mono");
+ return EditorPaths::get_singleton()->get_data_dir().path_join("mono");
} else {
String settings_path;
@@ -72,23 +72,23 @@ String _get_mono_user_dir() {
String exe_dir = OS::get_singleton()->get_executable_path().get_base_dir();
// On macOS, look outside .app bundle, since .app bundle is read-only.
- if (OS::get_singleton()->has_feature("macos") && exe_dir.ends_with("MacOS") && exe_dir.plus_file("..").simplify_path().ends_with("Contents")) {
- exe_dir = exe_dir.plus_file("../../..").simplify_path();
+ if (OS::get_singleton()->has_feature("macos") && exe_dir.ends_with("MacOS") && exe_dir.path_join("..").simplify_path().ends_with("Contents")) {
+ exe_dir = exe_dir.path_join("../../..").simplify_path();
}
Ref<DirAccess> d = DirAccess::create_for_path(exe_dir);
if (d->file_exists("._sc_") || d->file_exists("_sc_")) {
// contain yourself
- settings_path = exe_dir.plus_file("editor_data");
+ settings_path = exe_dir.path_join("editor_data");
} else {
- settings_path = OS::get_singleton()->get_data_path().plus_file(OS::get_singleton()->get_godot_dir_name());
+ settings_path = OS::get_singleton()->get_data_path().path_join(OS::get_singleton()->get_godot_dir_name());
}
- return settings_path.plus_file("mono");
+ return settings_path.path_join("mono");
}
#else
- return OS::get_singleton()->get_user_data_dir().plus_file("mono");
+ return OS::get_singleton()->get_user_data_dir().path_join("mono");
#endif
}
@@ -126,27 +126,27 @@ public:
private:
_GodotSharpDirs() {
- res_data_dir = ProjectSettings::get_singleton()->get_project_data_path().plus_file("mono");
- res_metadata_dir = res_data_dir.plus_file("metadata");
- res_config_dir = res_data_dir.plus_file("etc").plus_file("mono");
+ res_data_dir = ProjectSettings::get_singleton()->get_project_data_path().path_join("mono");
+ res_metadata_dir = res_data_dir.path_join("metadata");
+ res_config_dir = res_data_dir.path_join("etc").path_join("mono");
// TODO use paths from csproj
- res_temp_dir = res_data_dir.plus_file("temp");
- res_temp_assemblies_base_dir = res_temp_dir.plus_file("bin");
- res_temp_assemblies_dir = res_temp_assemblies_base_dir.plus_file(_get_expected_build_config());
+ res_temp_dir = res_data_dir.path_join("temp");
+ res_temp_assemblies_base_dir = res_temp_dir.path_join("bin");
+ res_temp_assemblies_dir = res_temp_assemblies_base_dir.path_join(_get_expected_build_config());
- api_assemblies_base_dir = res_data_dir.plus_file("assemblies");
+ api_assemblies_base_dir = res_data_dir.path_join("assemblies");
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
mono_user_dir = "user://";
#else
mono_user_dir = _get_mono_user_dir();
#endif
- mono_logs_dir = mono_user_dir.plus_file("mono_logs");
+ mono_logs_dir = mono_user_dir.path_join("mono_logs");
#ifdef TOOLS_ENABLED
- mono_solutions_dir = mono_user_dir.plus_file("solutions");
- build_logs_dir = mono_user_dir.plus_file("build_logs");
+ mono_solutions_dir = mono_user_dir.path_join("solutions");
+ build_logs_dir = mono_user_dir.path_join("build_logs");
String base_path = ProjectSettings::get_singleton()->globalize_path("res://");
#endif
@@ -155,35 +155,35 @@ private:
#ifdef TOOLS_ENABLED
- String data_dir_root = exe_dir.plus_file("GodotSharp");
- data_editor_tools_dir = data_dir_root.plus_file("Tools");
- api_assemblies_base_dir = data_dir_root.plus_file("Api");
+ String data_dir_root = exe_dir.path_join("GodotSharp");
+ data_editor_tools_dir = data_dir_root.path_join("Tools");
+ api_assemblies_base_dir = data_dir_root.path_join("Api");
- String data_mono_root_dir = data_dir_root.plus_file("Mono");
- data_mono_etc_dir = data_mono_root_dir.plus_file("etc");
+ String data_mono_root_dir = data_dir_root.path_join("Mono");
+ data_mono_etc_dir = data_mono_root_dir.path_join("etc");
#ifdef ANDROID_ENABLED
data_mono_lib_dir = gdmono::android::support::get_app_native_lib_dir();
#else
- data_mono_lib_dir = data_mono_root_dir.plus_file("lib");
+ data_mono_lib_dir = data_mono_root_dir.path_join("lib");
#endif
#ifdef WINDOWS_ENABLED
- data_mono_bin_dir = data_mono_root_dir.plus_file("bin");
+ data_mono_bin_dir = data_mono_root_dir.path_join("bin");
#endif
#ifdef MACOS_ENABLED
if (!DirAccess::exists(data_editor_tools_dir)) {
- data_editor_tools_dir = exe_dir.plus_file("../Resources/GodotSharp/Tools");
+ data_editor_tools_dir = exe_dir.path_join("../Resources/GodotSharp/Tools");
}
if (!DirAccess::exists(api_assemblies_base_dir)) {
- api_assemblies_base_dir = exe_dir.plus_file("../Resources/GodotSharp/Api");
+ api_assemblies_base_dir = exe_dir.path_join("../Resources/GodotSharp/Api");
}
if (!DirAccess::exists(data_mono_root_dir)) {
- data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc");
- data_mono_lib_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/lib");
+ data_mono_etc_dir = exe_dir.path_join("../Resources/GodotSharp/Mono/etc");
+ data_mono_lib_dir = exe_dir.path_join("../Resources/GodotSharp/Mono/lib");
}
#endif
@@ -191,40 +191,40 @@ private:
String appname = ProjectSettings::get_singleton()->get("application/config/name");
String appname_safe = OS::get_singleton()->get_safe_dir_name(appname);
- String data_dir_root = exe_dir.plus_file("data_" + appname_safe);
+ String data_dir_root = exe_dir.path_join("data_" + appname_safe);
if (!DirAccess::exists(data_dir_root)) {
- data_dir_root = exe_dir.plus_file("data_Godot");
+ data_dir_root = exe_dir.path_join("data_Godot");
}
- String data_mono_root_dir = data_dir_root.plus_file("Mono");
- data_mono_etc_dir = data_mono_root_dir.plus_file("etc");
+ String data_mono_root_dir = data_dir_root.path_join("Mono");
+ data_mono_etc_dir = data_mono_root_dir.path_join("etc");
#ifdef ANDROID_ENABLED
data_mono_lib_dir = gdmono::android::support::get_app_native_lib_dir();
#else
- data_mono_lib_dir = data_mono_root_dir.plus_file("lib");
- data_game_assemblies_dir = data_dir_root.plus_file("Assemblies");
+ data_mono_lib_dir = data_mono_root_dir.path_join("lib");
+ data_game_assemblies_dir = data_dir_root.path_join("Assemblies");
#endif
#ifdef WINDOWS_ENABLED
- data_mono_bin_dir = data_mono_root_dir.plus_file("bin");
+ data_mono_bin_dir = data_mono_root_dir.path_join("bin");
#endif
#ifdef MACOS_ENABLED
if (!DirAccess::exists(data_mono_root_dir)) {
- data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc");
- data_mono_lib_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/lib");
+ data_mono_etc_dir = exe_dir.path_join("../Resources/GodotSharp/Mono/etc");
+ data_mono_lib_dir = exe_dir.path_join("../Resources/GodotSharp/Mono/lib");
}
if (!DirAccess::exists(data_game_assemblies_dir)) {
- data_game_assemblies_dir = exe_dir.plus_file("../Resources/GodotSharp/Assemblies");
+ data_game_assemblies_dir = exe_dir.path_join("../Resources/GodotSharp/Assemblies");
}
#endif
#endif
#ifdef TOOLS_ENABLED
- api_assemblies_dir = api_assemblies_base_dir.plus_file(GDMono::get_expected_api_build_config());
+ api_assemblies_dir = api_assemblies_base_dir.path_join(GDMono::get_expected_api_build_config());
#else
api_assemblies_dir = data_dir_root;
#endif
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 0532cc915b..3b87d9248a 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -43,12 +43,13 @@
#include "../utils/path_utils.h"
#include "gd_mono_cache.h"
+#include "../thirdparty/coreclr_delegates.h"
+#include "../thirdparty/hostfxr.h"
+
#ifdef TOOLS_ENABLED
-#include <nethost.h>
+#include "../editor/hostfxr_resolver.h"
#endif
-#include <coreclr_delegates.h>
-#include <hostfxr.h>
#ifdef UNIX_ENABLED
#include <dlfcn.h>
#endif
@@ -88,98 +89,56 @@ HostFxrCharString str_to_hostfxr(const String &p_str) {
#endif
}
-#ifdef TOOLS_ENABLED
-String str_from_hostfxr(const char_t *p_buffer) {
-#ifdef _WIN32
- return String::utf16((const char16_t *)p_buffer);
-#else
- return String::utf8((const char *)p_buffer);
-#endif
-}
-#endif
-
const char_t *get_data(const HostFxrCharString &p_char_str) {
return (const char_t *)p_char_str.get_data();
}
-#ifdef TOOLS_ENABLED
-String find_hostfxr(size_t p_known_buffet_size, get_hostfxr_parameters *p_get_hostfxr_params) {
- // Pre-allocate a large buffer for the path to hostfxr
- Vector<char_t> buffer;
- buffer.resize(p_known_buffet_size);
-
- int rc = get_hostfxr_path(buffer.ptrw(), &p_known_buffet_size, p_get_hostfxr_params);
-
- ERR_FAIL_COND_V_MSG(rc != 0, String(), "get_hostfxr_path failed with code: " + itos(rc));
-
- return str_from_hostfxr(buffer.ptr());
-}
-#endif
-
String find_hostfxr() {
#ifdef TOOLS_ENABLED
- const int CoreHostLibMissingFailure = 0x80008083;
- const int HostApiBufferTooSmall = 0x80008098;
-
- size_t buffer_size = 0;
- int rc = get_hostfxr_path(nullptr, &buffer_size, nullptr);
-
- if (rc == HostApiBufferTooSmall) {
- return find_hostfxr(buffer_size, nullptr);
+ String dotnet_root;
+ String fxr_path;
+ if (godotsharp::hostfxr_resolver::try_get_path(dotnet_root, fxr_path)) {
+ return fxr_path;
}
- if (rc == CoreHostLibMissingFailure) {
- // Apparently `get_hostfxr_path` doesn't look for dotnet in `PATH`? (I suppose it needs the
- // `DOTNET_ROOT` environment variable). If it fails, we try to find the dotnet executable
- // in `PATH` ourselves and pass its location as `dotnet_root` to `get_hostfxr_path`.
- String dotnet_exe = path::find_executable("dotnet");
-
- if (!dotnet_exe.is_empty()) {
- // The file found in PATH may be a symlink
- dotnet_exe = path::abspath(path::realpath(dotnet_exe));
-
- // TODO:
- // Sometimes, the symlink may not point to the dotnet executable in the dotnet root.
- // That's the case with snaps. The snap install should have been found with the
- // previous `get_hostfxr_path`, but it would still be better to do this properly
- // and use something like `dotnet --list-sdks/runtimes` to find the actual location.
- // This way we could also check if the proper sdk or runtime is installed. This would
- // allow us to fail gracefully and show some helpful information in the editor.
-
- HostFxrCharString dotnet_root = str_to_hostfxr(dotnet_exe.get_base_dir());
-
- get_hostfxr_parameters get_hostfxr_parameters = {
- sizeof(get_hostfxr_parameters),
- nullptr,
- get_data(dotnet_root)
- };
-
- buffer_size = 0;
- rc = get_hostfxr_path(nullptr, &buffer_size, &get_hostfxr_parameters);
- if (rc == HostApiBufferTooSmall) {
- return find_hostfxr(buffer_size, &get_hostfxr_parameters);
- }
+ // hostfxr_resolver doesn't look for dotnet in `PATH`. If it fails, we try to find the dotnet
+ // executable in `PATH` here and pass its location as `dotnet_root` to `get_hostfxr_path`.
+ String dotnet_exe = path::find_executable("dotnet");
+
+ if (!dotnet_exe.is_empty()) {
+ // The file found in PATH may be a symlink
+ dotnet_exe = path::abspath(path::realpath(dotnet_exe));
+
+ // TODO:
+ // Sometimes, the symlink may not point to the dotnet executable in the dotnet root.
+ // That's the case with snaps. The snap install should have been found with the
+ // previous `get_hostfxr_path`, but it would still be better to do this properly
+ // and use something like `dotnet --list-sdks/runtimes` to find the actual location.
+ // This way we could also check if the proper sdk or runtime is installed. This would
+ // allow us to fail gracefully and show some helpful information in the editor.
+
+ dotnet_root = dotnet_exe.get_base_dir();
+ if (godotsharp::hostfxr_resolver::try_get_path_from_dotnet_root(dotnet_root, fxr_path)) {
+ return fxr_path;
}
}
- if (rc == CoreHostLibMissingFailure) {
- ERR_PRINT(String() + ".NET: One of the dependent libraries is missing. " +
- "Typically when the `hostfxr`, `hostpolicy` or `coreclr` dynamic " +
- "libraries are not present in the expected locations.");
- }
+ ERR_PRINT(String() + ".NET: One of the dependent libraries is missing. " +
+ "Typically when the `hostfxr`, `hostpolicy` or `coreclr` dynamic " +
+ "libraries are not present in the expected locations.");
return String();
#else
#if defined(WINDOWS_ENABLED)
String probe_path = GodotSharpDirs::get_api_assemblies_dir()
- .plus_file("hostfxr.dll");
+ .path_join("hostfxr.dll");
#elif defined(MACOS_ENABLED)
String probe_path = GodotSharpDirs::get_api_assemblies_dir()
- .plus_file("libhostfxr.dylib");
+ .path_join("libhostfxr.dylib");
#elif defined(UNIX_ENABLED)
String probe_path = GodotSharpDirs::get_api_assemblies_dir()
- .plus_file("libhostfxr.so");
+ .path_join("libhostfxr.so");
#else
#error "Platform not supported (yet?)"
#endif
@@ -270,7 +229,7 @@ load_assembly_and_get_function_pointer_fn initialize_hostfxr_self_contained(
int i = 1;
for (const String &E : cmdline_args) {
HostFxrCharString &stored = argv_store.push_back(str_to_hostfxr(E))->get();
- argv.write[i] = stored.ptr();
+ argv.write[i] = get_data(stored);
i++;
}
@@ -305,10 +264,10 @@ godot_plugins_initialize_fn initialize_hostfxr_and_godot_plugins(bool &r_runtime
godot_plugins_initialize_fn godot_plugins_initialize = nullptr;
HostFxrCharString godot_plugins_path = str_to_hostfxr(
- GodotSharpDirs::get_api_assemblies_dir().plus_file("GodotPlugins.dll"));
+ GodotSharpDirs::get_api_assemblies_dir().path_join("GodotPlugins.dll"));
HostFxrCharString config_path = str_to_hostfxr(
- GodotSharpDirs::get_api_assemblies_dir().plus_file("GodotPlugins.runtimeconfig.json"));
+ GodotSharpDirs::get_api_assemblies_dir().path_join("GodotPlugins.runtimeconfig.json"));
load_assembly_and_get_function_pointer_fn load_assembly_and_get_function_pointer =
initialize_hostfxr_for_config(get_data(config_path));
@@ -345,7 +304,7 @@ godot_plugins_initialize_fn initialize_hostfxr_and_godot_plugins(bool &r_runtime
String assembly_name = get_assembly_name();
HostFxrCharString assembly_path = str_to_hostfxr(GodotSharpDirs::get_api_assemblies_dir()
- .plus_file(assembly_name + ".dll"));
+ .path_join(assembly_name + ".dll"));
load_assembly_and_get_function_pointer_fn load_assembly_and_get_function_pointer =
initialize_hostfxr_self_contained(get_data(assembly_path));
@@ -356,7 +315,7 @@ godot_plugins_initialize_fn initialize_hostfxr_and_godot_plugins(bool &r_runtime
print_verbose(".NET: hostfxr initialized");
int rc = load_assembly_and_get_function_pointer(get_data(assembly_path),
- str_to_hostfxr("GodotPlugins.Game.Main, " + assembly_name),
+ get_data(str_to_hostfxr("GodotPlugins.Game.Main, " + assembly_name)),
HOSTFXR_STR("InitializeFromGameProject"),
UNMANAGEDCALLERSONLY_METHOD,
nullptr,
@@ -370,11 +329,11 @@ godot_plugins_initialize_fn try_load_native_aot_library(void *&r_aot_dll_handle)
String assembly_name = get_assembly_name();
#if defined(WINDOWS_ENABLED)
- String native_aot_so_path = GodotSharpDirs::get_api_assemblies_dir().plus_file(assembly_name + ".dll");
+ String native_aot_so_path = GodotSharpDirs::get_api_assemblies_dir().path_join(assembly_name + ".dll");
#elif defined(MACOS_ENABLED)
- String native_aot_so_path = GodotSharpDirs::get_api_assemblies_dir().plus_file(assembly_name + ".dylib");
+ String native_aot_so_path = GodotSharpDirs::get_api_assemblies_dir().path_join(assembly_name + ".dylib");
#elif defined(UNIX_ENABLED)
- String native_aot_so_path = GodotSharpDirs::get_api_assemblies_dir().plus_file(assembly_name + ".so");
+ String native_aot_so_path = GodotSharpDirs::get_api_assemblies_dir().path_join(assembly_name + ".so");
#else
#error "Platform not supported (yet?)"
#endif
@@ -514,7 +473,7 @@ bool GDMono::_load_project_assembly() {
}
String assembly_path = GodotSharpDirs::get_res_temp_assemblies_dir()
- .plus_file(assembly_name + ".dll");
+ .path_join(assembly_name + ".dll");
assembly_path = ProjectSettings::get_singleton()->globalize_path(assembly_path);
if (!FileAccess::exists(assembly_path)) {
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index 55d2138674..66c9eca616 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -42,7 +42,7 @@ Error gd_mono_connect_signal_awaiter(Object *p_source, const StringName &p_signa
SignalAwaiterCallable *awaiter_callable = memnew(SignalAwaiterCallable(p_target, awaiter_handle, p_signal));
Callable callable = Callable(awaiter_callable);
- return p_source->connect(p_signal, callable, Object::CONNECT_ONESHOT);
+ return p_source->connect(p_signal, callable, Object::CONNECT_ONE_SHOT);
}
bool SignalAwaiterCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
diff --git a/modules/mono/thirdparty/coreclr_delegates.h b/modules/mono/thirdparty/coreclr_delegates.h
new file mode 100644
index 0000000000..914ab592df
--- /dev/null
+++ b/modules/mono/thirdparty/coreclr_delegates.h
@@ -0,0 +1,47 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+
+#ifndef __CORECLR_DELEGATES_H__
+#define __CORECLR_DELEGATES_H__
+
+#include <stdint.h>
+
+#if defined(_WIN32)
+ #define CORECLR_DELEGATE_CALLTYPE __stdcall
+ #ifdef _WCHAR_T_DEFINED
+ typedef wchar_t char_t;
+ #else
+ typedef unsigned short char_t;
+ #endif
+#else
+ #define CORECLR_DELEGATE_CALLTYPE
+ typedef char char_t;
+#endif
+
+#define UNMANAGEDCALLERSONLY_METHOD ((const char_t*)-1)
+
+// Signature of delegate returned by coreclr_delegate_type::load_assembly_and_get_function_pointer
+typedef int (CORECLR_DELEGATE_CALLTYPE *load_assembly_and_get_function_pointer_fn)(
+ const char_t *assembly_path /* Fully qualified path to assembly */,
+ const char_t *type_name /* Assembly qualified type name */,
+ const char_t *method_name /* Public static method name compatible with delegateType */,
+ const char_t *delegate_type_name /* Assembly qualified delegate type name or null
+ or UNMANAGEDCALLERSONLY_METHOD if the method is marked with
+ the UnmanagedCallersOnlyAttribute. */,
+ void *reserved /* Extensibility parameter (currently unused and must be 0) */,
+ /*out*/ void **delegate /* Pointer where to store the function pointer result */);
+
+// Signature of delegate returned by load_assembly_and_get_function_pointer_fn when delegate_type_name == null (default)
+typedef int (CORECLR_DELEGATE_CALLTYPE *component_entry_point_fn)(void *arg, int32_t arg_size_in_bytes);
+
+typedef int (CORECLR_DELEGATE_CALLTYPE *get_function_pointer_fn)(
+ const char_t *type_name /* Assembly qualified type name */,
+ const char_t *method_name /* Public static method name compatible with delegateType */,
+ const char_t *delegate_type_name /* Assembly qualified delegate type name or null,
+ or UNMANAGEDCALLERSONLY_METHOD if the method is marked with
+ the UnmanagedCallersOnlyAttribute. */,
+ void *load_context /* Extensibility parameter (currently unused and must be 0) */,
+ void *reserved /* Extensibility parameter (currently unused and must be 0) */,
+ /*out*/ void **delegate /* Pointer where to store the function pointer result */);
+
+#endif // __CORECLR_DELEGATES_H__
diff --git a/modules/mono/thirdparty/hostfxr.h b/modules/mono/thirdparty/hostfxr.h
new file mode 100644
index 0000000000..591a8ebbea
--- /dev/null
+++ b/modules/mono/thirdparty/hostfxr.h
@@ -0,0 +1,323 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+
+#ifndef __HOSTFXR_H__
+#define __HOSTFXR_H__
+
+#include <stddef.h>
+#include <stdint.h>
+
+#if defined(_WIN32)
+ #define HOSTFXR_CALLTYPE __cdecl
+ #ifdef _WCHAR_T_DEFINED
+ typedef wchar_t char_t;
+ #else
+ typedef unsigned short char_t;
+ #endif
+#else
+ #define HOSTFXR_CALLTYPE
+ typedef char char_t;
+#endif
+
+enum hostfxr_delegate_type
+{
+ hdt_com_activation,
+ hdt_load_in_memory_assembly,
+ hdt_winrt_activation,
+ hdt_com_register,
+ hdt_com_unregister,
+ hdt_load_assembly_and_get_function_pointer,
+ hdt_get_function_pointer,
+};
+
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_main_fn)(const int argc, const char_t **argv);
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_main_startupinfo_fn)(
+ const int argc,
+ const char_t **argv,
+ const char_t *host_path,
+ const char_t *dotnet_root,
+ const char_t *app_path);
+typedef int32_t(HOSTFXR_CALLTYPE* hostfxr_main_bundle_startupinfo_fn)(
+ const int argc,
+ const char_t** argv,
+ const char_t* host_path,
+ const char_t* dotnet_root,
+ const char_t* app_path,
+ int64_t bundle_header_offset);
+
+typedef void(HOSTFXR_CALLTYPE *hostfxr_error_writer_fn)(const char_t *message);
+
+//
+// Sets a callback which is to be used to write errors to.
+//
+// Parameters:
+// error_writer
+// A callback function which will be invoked every time an error is to be reported.
+// Or nullptr to unregister previously registered callback and return to the default behavior.
+// Return value:
+// The previously registered callback (which is now unregistered), or nullptr if no previous callback
+// was registered
+//
+// The error writer is registered per-thread, so the registration is thread-local. On each thread
+// only one callback can be registered. Subsequent registrations overwrite the previous ones.
+//
+// By default no callback is registered in which case the errors are written to stderr.
+//
+// Each call to the error writer is sort of like writing a single line (the EOL character is omitted).
+// Multiple calls to the error writer may occur for one failure.
+//
+// If the hostfxr invokes functions in hostpolicy as part of its operation, the error writer
+// will be propagated to hostpolicy for the duration of the call. This means that errors from
+// both hostfxr and hostpolicy will be reporter through the same error writer.
+//
+typedef hostfxr_error_writer_fn(HOSTFXR_CALLTYPE *hostfxr_set_error_writer_fn)(hostfxr_error_writer_fn error_writer);
+
+typedef void* hostfxr_handle;
+struct hostfxr_initialize_parameters
+{
+ size_t size;
+ const char_t *host_path;
+ const char_t *dotnet_root;
+};
+
+//
+// Initializes the hosting components for a dotnet command line running an application
+//
+// Parameters:
+// argc
+// Number of argv arguments
+// argv
+// Command-line arguments for running an application (as if through the dotnet executable).
+// Only command-line arguments which are accepted by runtime installation are supported, SDK/CLI commands are not supported.
+// For example 'app.dll app_argument_1 app_argument_2`.
+// parameters
+// Optional. Additional parameters for initialization
+// host_context_handle
+// On success, this will be populated with an opaque value representing the initialized host context
+//
+// Return value:
+// Success - Hosting components were successfully initialized
+// HostInvalidState - Hosting components are already initialized
+//
+// This function parses the specified command-line arguments to determine the application to run. It will
+// then find the corresponding .runtimeconfig.json and .deps.json with which to resolve frameworks and
+// dependencies and prepare everything needed to load the runtime.
+//
+// This function only supports arguments for running an application. It does not support SDK commands.
+//
+// This function does not load the runtime.
+//
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_initialize_for_dotnet_command_line_fn)(
+ int argc,
+ const char_t **argv,
+ const struct hostfxr_initialize_parameters *parameters,
+ /*out*/ hostfxr_handle *host_context_handle);
+
+//
+// Initializes the hosting components using a .runtimeconfig.json file
+//
+// Parameters:
+// runtime_config_path
+// Path to the .runtimeconfig.json file
+// parameters
+// Optional. Additional parameters for initialization
+// host_context_handle
+// On success, this will be populated with an opaque value representing the initialized host context
+//
+// Return value:
+// Success - Hosting components were successfully initialized
+// Success_HostAlreadyInitialized - Config is compatible with already initialized hosting components
+// Success_DifferentRuntimeProperties - Config has runtime properties that differ from already initialized hosting components
+// CoreHostIncompatibleConfig - Config is incompatible with already initialized hosting components
+//
+// This function will process the .runtimeconfig.json to resolve frameworks and prepare everything needed
+// to load the runtime. It will only process the .deps.json from frameworks (not any app/component that
+// may be next to the .runtimeconfig.json).
+//
+// This function does not load the runtime.
+//
+// If called when the runtime has already been loaded, this function will check if the specified runtime
+// config is compatible with the existing runtime.
+//
+// Both Success_HostAlreadyInitialized and Success_DifferentRuntimeProperties codes are considered successful
+// initializations. In the case of Success_DifferentRuntimeProperties, it is left to the consumer to verify that
+// the difference in properties is acceptable.
+//
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_initialize_for_runtime_config_fn)(
+ const char_t *runtime_config_path,
+ const struct hostfxr_initialize_parameters *parameters,
+ /*out*/ hostfxr_handle *host_context_handle);
+
+//
+// Gets the runtime property value for an initialized host context
+//
+// Parameters:
+// host_context_handle
+// Handle to the initialized host context
+// name
+// Runtime property name
+// value
+// Out parameter. Pointer to a buffer with the property value.
+//
+// Return value:
+// The error code result.
+//
+// The buffer pointed to by value is owned by the host context. The lifetime of the buffer is only
+// guaranteed until any of the below occur:
+// - a 'run' method is called for the host context
+// - properties are changed via hostfxr_set_runtime_property_value
+// - the host context is closed via 'hostfxr_close'
+//
+// If host_context_handle is nullptr and an active host context exists, this function will get the
+// property value for the active host context.
+//
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_get_runtime_property_value_fn)(
+ const hostfxr_handle host_context_handle,
+ const char_t *name,
+ /*out*/ const char_t **value);
+
+//
+// Sets the value of a runtime property for an initialized host context
+//
+// Parameters:
+// host_context_handle
+// Handle to the initialized host context
+// name
+// Runtime property name
+// value
+// Value to set
+//
+// Return value:
+// The error code result.
+//
+// Setting properties is only supported for the first host context, before the runtime has been loaded.
+//
+// If the property already exists in the host context, it will be overwritten. If value is nullptr, the
+// property will be removed.
+//
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_set_runtime_property_value_fn)(
+ const hostfxr_handle host_context_handle,
+ const char_t *name,
+ const char_t *value);
+
+//
+// Gets all the runtime properties for an initialized host context
+//
+// Parameters:
+// host_context_handle
+// Handle to the initialized host context
+// count
+// [in] Size of the keys and values buffers
+// [out] Number of properties returned (size of keys/values buffers used). If the input value is too
+// small or keys/values is nullptr, this is populated with the number of available properties
+// keys
+// Array of pointers to buffers with runtime property keys
+// values
+// Array of pointers to buffers with runtime property values
+//
+// Return value:
+// The error code result.
+//
+// The buffers pointed to by keys and values are owned by the host context. The lifetime of the buffers is only
+// guaranteed until any of the below occur:
+// - a 'run' method is called for the host context
+// - properties are changed via hostfxr_set_runtime_property_value
+// - the host context is closed via 'hostfxr_close'
+//
+// If host_context_handle is nullptr and an active host context exists, this function will get the
+// properties for the active host context.
+//
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_get_runtime_properties_fn)(
+ const hostfxr_handle host_context_handle,
+ /*inout*/ size_t * count,
+ /*out*/ const char_t **keys,
+ /*out*/ const char_t **values);
+
+//
+// Load CoreCLR and run the application for an initialized host context
+//
+// Parameters:
+// host_context_handle
+// Handle to the initialized host context
+//
+// Return value:
+// If the app was successfully run, the exit code of the application. Otherwise, the error code result.
+//
+// The host_context_handle must have been initialized using hostfxr_initialize_for_dotnet_command_line.
+//
+// This function will not return until the managed application exits.
+//
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_run_app_fn)(const hostfxr_handle host_context_handle);
+
+//
+// Gets a typed delegate from the currently loaded CoreCLR or from a newly created one.
+//
+// Parameters:
+// host_context_handle
+// Handle to the initialized host context
+// type
+// Type of runtime delegate requested
+// delegate
+// An out parameter that will be assigned the delegate.
+//
+// Return value:
+// The error code result.
+//
+// If the host_context_handle was initialized using hostfxr_initialize_for_runtime_config,
+// then all delegate types are supported.
+// If the host_context_handle was initialized using hostfxr_initialize_for_dotnet_command_line,
+// then only the following delegate types are currently supported:
+// hdt_load_assembly_and_get_function_pointer
+// hdt_get_function_pointer
+//
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_get_runtime_delegate_fn)(
+ const hostfxr_handle host_context_handle,
+ enum hostfxr_delegate_type type,
+ /*out*/ void **delegate);
+
+//
+// Closes an initialized host context
+//
+// Parameters:
+// host_context_handle
+// Handle to the initialized host context
+//
+// Return value:
+// The error code result.
+//
+typedef int32_t(HOSTFXR_CALLTYPE *hostfxr_close_fn)(const hostfxr_handle host_context_handle);
+
+struct hostfxr_dotnet_environment_sdk_info
+{
+ size_t size;
+ const char_t* version;
+ const char_t* path;
+};
+
+typedef void(HOSTFXR_CALLTYPE* hostfxr_get_dotnet_environment_info_result_fn)(
+ const struct hostfxr_dotnet_environment_info* info,
+ void* result_context);
+
+struct hostfxr_dotnet_environment_framework_info
+{
+ size_t size;
+ const char_t* name;
+ const char_t* version;
+ const char_t* path;
+};
+
+struct hostfxr_dotnet_environment_info
+{
+ size_t size;
+
+ const char_t* hostfxr_version;
+ const char_t* hostfxr_commit_hash;
+
+ size_t sdk_count;
+ const struct hostfxr_dotnet_environment_sdk_info* sdks;
+
+ size_t framework_count;
+ const struct hostfxr_dotnet_environment_framework_info* frameworks;
+};
+
+#endif //__HOSTFXR_H__
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index 19ad59a1bc..269e41e2f4 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -205,7 +205,7 @@ String relative_to_impl(const String &p_path, const String &p_relative_to) {
return p_path;
}
- return String("..").plus_file(relative_to_impl(p_path, base_dir));
+ return String("..").path_join(relative_to_impl(p_path, base_dir));
}
}
diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp
index e8f3aecc69..6f60318b3b 100644
--- a/modules/multiplayer/multiplayer_spawner.cpp
+++ b/modules/multiplayer/multiplayer_spawner.cpp
@@ -230,8 +230,8 @@ void MultiplayerSpawner::_track(Node *p_node, const Variant &p_argument, int p_s
ObjectID oid = p_node->get_instance_id();
if (!tracked_nodes.has(oid)) {
tracked_nodes[oid] = SpawnInfo(p_argument.duplicate(true), p_scene_id);
- p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &MultiplayerSpawner::_node_exit).bind(p_node->get_instance_id()), CONNECT_ONESHOT);
- p_node->connect(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready).bind(p_node->get_instance_id()), CONNECT_ONESHOT);
+ p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &MultiplayerSpawner::_node_exit).bind(p_node->get_instance_id()), CONNECT_ONE_SHOT);
+ p_node->connect(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready).bind(p_node->get_instance_id()), CONNECT_ONE_SHOT);
}
}
diff --git a/modules/multiplayer/scene_replication_state.cpp b/modules/multiplayer/scene_replication_state.cpp
index 25442bb7fa..fbcf0acadb 100644
--- a/modules/multiplayer/scene_replication_state.cpp
+++ b/modules/multiplayer/scene_replication_state.cpp
@@ -39,7 +39,7 @@ SceneReplicationState::TrackedNode &SceneReplicationState::_track(const ObjectID
if (!tracked_nodes.has(p_id)) {
tracked_nodes[p_id] = TrackedNode(p_id);
Node *node = Object::cast_to<Node>(ObjectDB::get_instance(p_id));
- node->connect(SceneStringNames::get_singleton()->tree_exited, callable_mp(this, &SceneReplicationState::_untrack).bind(p_id), Node::CONNECT_ONESHOT);
+ node->connect(SceneStringNames::get_singleton()->tree_exited, callable_mp(this, &SceneReplicationState::_untrack).bind(p_id), Node::CONNECT_ONE_SHOT);
}
return tracked_nodes[p_id];
}
diff --git a/modules/navigation/editor/navigation_mesh_editor_plugin.cpp b/modules/navigation/editor/navigation_mesh_editor_plugin.cpp
index 5cdff7b52a..32abc52017 100644
--- a/modules/navigation/editor/navigation_mesh_editor_plugin.cpp
+++ b/modules/navigation/editor/navigation_mesh_editor_plugin.cpp
@@ -145,7 +145,7 @@ void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
NavigationMeshEditorPlugin::NavigationMeshEditorPlugin() {
navigation_mesh_editor = memnew(NavigationMeshEditor);
- EditorNode::get_singleton()->get_main_control()->add_child(navigation_mesh_editor);
+ EditorNode::get_singleton()->get_main_screen_control()->add_child(navigation_mesh_editor);
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox);
navigation_mesh_editor->hide();
navigation_mesh_editor->bake_hbox->hide();
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index 4191e46f62..9e5d666a51 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -210,6 +210,20 @@ real_t GodotNavigationServer::map_get_edge_connection_margin(RID p_map) const {
return map->get_edge_connection_margin();
}
+COMMAND_2(map_set_link_connection_radius, RID, p_map, real_t, p_connection_radius) {
+ NavMap *map = map_owner.get_or_null(p_map);
+ ERR_FAIL_COND(map == nullptr);
+
+ map->set_link_connection_radius(p_connection_radius);
+}
+
+real_t GodotNavigationServer::map_get_link_connection_radius(RID p_map) const {
+ const NavMap *map = map_owner.get_or_null(p_map);
+ ERR_FAIL_COND_V(map == nullptr, 0);
+
+ return map->get_link_connection_radius();
+}
+
Vector<Vector3> GodotNavigationServer::map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers) const {
const NavMap *map = map_owner.get_or_null(p_map);
ERR_FAIL_COND_V(map == nullptr, Vector<Vector3>());
@@ -245,6 +259,20 @@ RID GodotNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3
return map->get_closest_point_owner(p_point);
}
+TypedArray<RID> GodotNavigationServer::map_get_links(RID p_map) const {
+ TypedArray<RID> link_rids;
+ const NavMap *map = map_owner.get_or_null(p_map);
+ ERR_FAIL_COND_V(map == nullptr, link_rids);
+
+ const LocalVector<NavLink *> links = map->get_links();
+ link_rids.resize(links.size());
+
+ for (uint32_t i = 0; i < links.size(); i++) {
+ link_rids[i] = links[i]->get_self();
+ }
+ return link_rids;
+}
+
TypedArray<RID> GodotNavigationServer::map_get_regions(RID p_map) const {
TypedArray<RID> regions_rids;
const NavMap *map = map_owner.get_or_null(p_map);
@@ -417,6 +445,131 @@ Vector3 GodotNavigationServer::region_get_connection_pathway_end(RID p_region, i
return region->get_connection_pathway_end(p_connection_id);
}
+RID GodotNavigationServer::link_create() const {
+ GodotNavigationServer *mut_this = const_cast<GodotNavigationServer *>(this);
+ MutexLock lock(mut_this->operations_mutex);
+ RID rid = link_owner.make_rid();
+ NavLink *link = link_owner.get_or_null(rid);
+ link->set_self(rid);
+ return rid;
+}
+
+COMMAND_2(link_set_map, RID, p_link, RID, p_map) {
+ NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND(link == nullptr);
+
+ if (link->get_map() != nullptr) {
+ if (link->get_map()->get_self() == p_map) {
+ return; // Pointless
+ }
+
+ link->get_map()->remove_link(link);
+ link->set_map(nullptr);
+ }
+
+ if (p_map.is_valid()) {
+ NavMap *map = map_owner.get_or_null(p_map);
+ ERR_FAIL_COND(map == nullptr);
+
+ map->add_link(link);
+ link->set_map(map);
+ }
+}
+
+RID GodotNavigationServer::link_get_map(const RID p_link) const {
+ const NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND_V(link == nullptr, RID());
+
+ if (link->get_map()) {
+ return link->get_map()->get_self();
+ }
+ return RID();
+}
+
+COMMAND_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional) {
+ NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND(link == nullptr);
+
+ link->set_bidirectional(p_bidirectional);
+}
+
+bool GodotNavigationServer::link_is_bidirectional(RID p_link) const {
+ const NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND_V(link == nullptr, false);
+
+ return link->is_bidirectional();
+}
+
+COMMAND_2(link_set_navigation_layers, RID, p_link, uint32_t, p_navigation_layers) {
+ NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND(link == nullptr);
+
+ link->set_navigation_layers(p_navigation_layers);
+}
+
+uint32_t GodotNavigationServer::link_get_navigation_layers(const RID p_link) const {
+ const NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND_V(link == nullptr, 0);
+
+ return link->get_navigation_layers();
+}
+
+COMMAND_2(link_set_start_location, RID, p_link, Vector3, p_location) {
+ NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND(link == nullptr);
+
+ link->set_start_location(p_location);
+}
+
+Vector3 GodotNavigationServer::link_get_start_location(RID p_link) const {
+ const NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND_V(link == nullptr, Vector3());
+
+ return link->get_start_location();
+}
+
+COMMAND_2(link_set_end_location, RID, p_link, Vector3, p_location) {
+ NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND(link == nullptr);
+
+ link->set_end_location(p_location);
+}
+
+Vector3 GodotNavigationServer::link_get_end_location(RID p_link) const {
+ const NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND_V(link == nullptr, Vector3());
+
+ return link->get_end_location();
+}
+
+COMMAND_2(link_set_enter_cost, RID, p_link, real_t, p_enter_cost) {
+ NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND(link == nullptr);
+
+ link->set_enter_cost(p_enter_cost);
+}
+
+real_t GodotNavigationServer::link_get_enter_cost(const RID p_link) const {
+ const NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND_V(link == nullptr, 0);
+
+ return link->get_enter_cost();
+}
+
+COMMAND_2(link_set_travel_cost, RID, p_link, real_t, p_travel_cost) {
+ NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND(link == nullptr);
+
+ link->set_travel_cost(p_travel_cost);
+}
+
+real_t GodotNavigationServer::link_get_travel_cost(const RID p_link) const {
+ const NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND_V(link == nullptr, 0);
+
+ return link->get_travel_cost();
+}
+
RID GodotNavigationServer::agent_create() const {
GodotNavigationServer *mut_this = const_cast<GodotNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
@@ -549,6 +702,13 @@ COMMAND_1(free, RID, p_object) {
regions[i]->set_map(nullptr);
}
+ // Removes any assigned links
+ LocalVector<NavLink *> links = map->get_links();
+ for (uint32_t i = 0; i < links.size(); i++) {
+ map->remove_link(links[i]);
+ links[i]->set_map(nullptr);
+ }
+
// Remove any assigned agent
LocalVector<RvoAgent *> agents = map->get_agents();
for (uint32_t i = 0; i < agents.size(); i++) {
@@ -572,6 +732,17 @@ COMMAND_1(free, RID, p_object) {
region_owner.free(p_object);
+ } else if (link_owner.owns(p_object)) {
+ NavLink *link = link_owner.get_or_null(p_object);
+
+ // Removes this link from the map if assigned
+ if (link->get_map() != nullptr) {
+ link->get_map()->remove_link(link);
+ link->set_map(nullptr);
+ }
+
+ link_owner.free(p_object);
+
} else if (agent_owner.owns(p_object)) {
RvoAgent *agent = agent_owner.get_or_null(p_object);
diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h
index 05ba46ede1..e6ef7e3bb1 100644
--- a/modules/navigation/godot_navigation_server.h
+++ b/modules/navigation/godot_navigation_server.h
@@ -36,6 +36,7 @@
#include "core/templates/rid_owner.h"
#include "servers/navigation_server_3d.h"
+#include "nav_link.h"
#include "nav_map.h"
#include "nav_region.h"
#include "rvo_agent.h"
@@ -71,6 +72,7 @@ class GodotNavigationServer : public NavigationServer3D {
LocalVector<SetCommand *> commands;
+ mutable RID_Owner<NavLink> link_owner;
mutable RID_Owner<NavMap> map_owner;
mutable RID_Owner<NavRegion> region_owner;
mutable RID_Owner<RvoAgent> agent_owner;
@@ -100,6 +102,9 @@ public:
COMMAND_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin);
virtual real_t map_get_edge_connection_margin(RID p_map) const override;
+ COMMAND_2(map_set_link_connection_radius, RID, p_map, real_t, p_connection_radius);
+ virtual real_t map_get_link_connection_radius(RID p_map) const override;
+
virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) const override;
virtual Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision = false) const override;
@@ -107,6 +112,7 @@ public:
virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const override;
virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const override;
+ virtual TypedArray<RID> map_get_links(RID p_map) const override;
virtual TypedArray<RID> map_get_regions(RID p_map) const override;
virtual TypedArray<RID> map_get_agents(RID p_map) const override;
@@ -132,6 +138,22 @@ public:
virtual Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const override;
virtual Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const override;
+ virtual RID link_create() const override;
+ COMMAND_2(link_set_map, RID, p_link, RID, p_map);
+ virtual RID link_get_map(RID p_link) const override;
+ COMMAND_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional);
+ virtual bool link_is_bidirectional(RID p_link) const override;
+ COMMAND_2(link_set_navigation_layers, RID, p_link, uint32_t, p_navigation_layers);
+ virtual uint32_t link_get_navigation_layers(RID p_link) const override;
+ COMMAND_2(link_set_start_location, RID, p_link, Vector3, p_location);
+ virtual Vector3 link_get_start_location(RID p_link) const override;
+ COMMAND_2(link_set_end_location, RID, p_link, Vector3, p_location);
+ virtual Vector3 link_get_end_location(RID p_link) const override;
+ COMMAND_2(link_set_enter_cost, RID, p_link, real_t, p_enter_cost);
+ virtual real_t link_get_enter_cost(RID p_link) const override;
+ COMMAND_2(link_set_travel_cost, RID, p_link, real_t, p_travel_cost);
+ virtual real_t link_get_travel_cost(RID p_link) const override;
+
virtual RID agent_create() const override;
COMMAND_2(agent_set_map, RID, p_agent, RID, p_map);
virtual RID agent_get_map(RID p_agent) const override;
diff --git a/modules/navigation/nav_base.h b/modules/navigation/nav_base.h
new file mode 100644
index 0000000000..6dfaaf9af4
--- /dev/null
+++ b/modules/navigation/nav_base.h
@@ -0,0 +1,56 @@
+/*************************************************************************/
+/* nav_base.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NAV_BASE_H
+#define NAV_BASE_H
+
+#include "nav_rid.h"
+#include "nav_utils.h"
+
+class NavMap;
+
+class NavBase : public NavRid {
+protected:
+ uint32_t navigation_layers = 1;
+ float enter_cost = 0.0;
+ float travel_cost = 1.0;
+
+public:
+ void set_navigation_layers(uint32_t p_navigation_layers) { navigation_layers = p_navigation_layers; }
+ uint32_t get_navigation_layers() const { return navigation_layers; }
+
+ void set_enter_cost(float p_enter_cost) { enter_cost = MAX(p_enter_cost, 0.0); }
+ float get_enter_cost() const { return enter_cost; }
+
+ void set_travel_cost(float p_travel_cost) { travel_cost = MAX(p_travel_cost, 0.0); }
+ float get_travel_cost() const { return travel_cost; }
+};
+
+#endif // NAV_BASE_H
diff --git a/modules/navigation/nav_link.cpp b/modules/navigation/nav_link.cpp
new file mode 100644
index 0000000000..828b131ec6
--- /dev/null
+++ b/modules/navigation/nav_link.cpp
@@ -0,0 +1,60 @@
+/*************************************************************************/
+/* nav_link.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "nav_link.h"
+
+#include "nav_map.h"
+
+void NavLink::set_map(NavMap *p_map) {
+ map = p_map;
+ link_dirty = true;
+}
+
+void NavLink::set_bidirectional(bool p_bidirectional) {
+ bidirectional = p_bidirectional;
+ link_dirty = true;
+}
+
+void NavLink::set_start_location(const Vector3 p_location) {
+ start_location = p_location;
+ link_dirty = true;
+}
+
+void NavLink::set_end_location(const Vector3 p_location) {
+ end_location = p_location;
+ link_dirty = true;
+}
+
+bool NavLink::check_dirty() {
+ const bool was_dirty = link_dirty;
+
+ link_dirty = false;
+ return was_dirty;
+}
diff --git a/modules/navigation/nav_link.h b/modules/navigation/nav_link.h
new file mode 100644
index 0000000000..8d57f076c0
--- /dev/null
+++ b/modules/navigation/nav_link.h
@@ -0,0 +1,69 @@
+/*************************************************************************/
+/* nav_link.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NAV_LINK_H
+#define NAV_LINK_H
+
+#include "nav_base.h"
+#include "nav_utils.h"
+
+class NavLink : public NavBase {
+ NavMap *map = nullptr;
+ bool bidirectional = true;
+ Vector3 start_location = Vector3();
+ Vector3 end_location = Vector3();
+
+ bool link_dirty = true;
+
+public:
+ void set_map(NavMap *p_map);
+ NavMap *get_map() const {
+ return map;
+ }
+
+ void set_bidirectional(bool p_bidirectional);
+ bool is_bidirectional() const {
+ return bidirectional;
+ }
+
+ void set_start_location(Vector3 p_location);
+ Vector3 get_start_location() const {
+ return start_location;
+ }
+
+ void set_end_location(Vector3 p_location);
+ Vector3 get_end_location() const {
+ return end_location;
+ }
+
+ bool check_dirty();
+};
+
+#endif // NAV_LINK_H
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index 49029b5513..100db9bc82 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -31,6 +31,7 @@
#include "nav_map.h"
#include "core/object/worker_thread_pool.h"
+#include "nav_link.h"
#include "nav_region.h"
#include "rvo_agent.h"
#include <algorithm>
@@ -52,6 +53,11 @@ void NavMap::set_edge_connection_margin(float p_edge_connection_margin) {
regenerate_links = true;
}
+void NavMap::set_link_connection_radius(float p_link_connection_radius) {
+ link_connection_radius = p_link_connection_radius;
+ regenerate_links = true;
+}
+
gd::PointKey NavMap::get_point_key(const Vector3 &p_pos) const {
const int x = int(Math::floor(p_pos.x / cell_size));
const int y = int(Math::floor(p_pos.y / cell_size));
@@ -158,17 +164,17 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
continue;
}
- float region_enter_cost = 0.0;
- float region_travel_cost = least_cost_poly->poly->owner->get_travel_cost();
+ float poly_enter_cost = 0.0;
+ float poly_travel_cost = least_cost_poly->poly->owner->get_travel_cost();
- if (prev_least_cost_poly != nullptr && !(prev_least_cost_poly->poly->owner->get_self() == least_cost_poly->poly->owner->get_self())) {
- region_enter_cost = least_cost_poly->poly->owner->get_enter_cost();
+ if (prev_least_cost_poly != nullptr && (prev_least_cost_poly->poly->owner->get_self() != least_cost_poly->poly->owner->get_self())) {
+ poly_enter_cost = least_cost_poly->poly->owner->get_enter_cost();
}
prev_least_cost_poly = least_cost_poly;
Vector3 pathway[2] = { connection.pathway_start, connection.pathway_end };
const Vector3 new_entry = Geometry3D::get_closest_point_to_segment(least_cost_poly->entry, pathway);
- const float new_distance = (least_cost_poly->entry.distance_to(new_entry) * region_travel_cost) + region_enter_cost + least_cost_poly->traveled_distance;
+ const float new_distance = (least_cost_poly->entry.distance_to(new_entry) * poly_travel_cost) + poly_enter_cost + least_cost_poly->traveled_distance;
int64_t already_visited_polygon_index = navigation_polys.find(gd::NavigationPoly(connection.polygon));
@@ -360,10 +366,15 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
// Add mid points
int np_id = least_cost_id;
while (np_id != -1 && navigation_polys[np_id].back_navigation_poly_id != -1) {
- int prev = navigation_polys[np_id].back_navigation_edge;
- int prev_n = (navigation_polys[np_id].back_navigation_edge + 1) % navigation_polys[np_id].poly->points.size();
- Vector3 point = (navigation_polys[np_id].poly->points[prev].pos + navigation_polys[np_id].poly->points[prev_n].pos) * 0.5;
- path.push_back(point);
+ if (navigation_polys[np_id].back_navigation_edge != -1) {
+ int prev = navigation_polys[np_id].back_navigation_edge;
+ int prev_n = (navigation_polys[np_id].back_navigation_edge + 1) % navigation_polys[np_id].poly->points.size();
+ Vector3 point = (navigation_polys[np_id].poly->points[prev].pos + navigation_polys[np_id].poly->points[prev_n].pos) * 0.5;
+ path.push_back(point);
+ } else {
+ path.push_back(navigation_polys[np_id].entry);
+ }
+
np_id = navigation_polys[np_id].back_navigation_poly_id;
}
@@ -475,6 +486,19 @@ void NavMap::remove_region(NavRegion *p_region) {
}
}
+void NavMap::add_link(NavLink *p_link) {
+ links.push_back(p_link);
+ regenerate_links = true;
+}
+
+void NavMap::remove_link(NavLink *p_link) {
+ int64_t link_index = links.find(p_link);
+ if (link_index != -1) {
+ links.remove_at_unordered(link_index);
+ regenerate_links = true;
+ }
+}
+
bool NavMap::has_agent(RvoAgent *agent) const {
return (agents.find(agent) != -1);
}
@@ -526,6 +550,12 @@ void NavMap::sync() {
}
}
+ for (uint32_t l = 0; l < links.size(); l++) {
+ if (links[l]->check_dirty()) {
+ regenerate_links = true;
+ }
+ }
+
if (regenerate_links) {
// Remove regions connections.
for (uint32_t r = 0; r < regions.size(); r++) {
@@ -651,7 +681,121 @@ void NavMap::sync() {
free_edge.polygon->edges[free_edge.edge].connections.push_back(new_connection);
// Add the connection to the region_connection map.
- free_edge.polygon->owner->get_connections().push_back(new_connection);
+ ((NavRegion *)free_edge.polygon->owner)->get_connections().push_back(new_connection);
+ }
+ }
+
+ uint32_t link_poly_idx = 0;
+ link_polygons.resize(links.size());
+
+ // Search for polygons within range of a nav link.
+ for (uint32_t l = 0; l < links.size(); l++) {
+ const NavLink *link = links[l];
+ const Vector3 start = link->get_start_location();
+ const Vector3 end = link->get_end_location();
+
+ gd::Polygon *closest_start_polygon = nullptr;
+ real_t closest_start_distance = link_connection_radius;
+ Vector3 closest_start_point;
+
+ gd::Polygon *closest_end_polygon = nullptr;
+ real_t closest_end_distance = link_connection_radius;
+ Vector3 closest_end_point;
+
+ // Create link to any polygons within the search radius of the start point.
+ for (uint32_t start_index = 0; start_index < polygons.size(); start_index++) {
+ gd::Polygon &start_poly = polygons[start_index];
+
+ // For each face check the distance to the start
+ for (uint32_t start_point_id = 2; start_point_id < start_poly.points.size(); start_point_id += 1) {
+ const Face3 start_face(start_poly.points[0].pos, start_poly.points[start_point_id - 1].pos, start_poly.points[start_point_id].pos);
+ const Vector3 start_point = start_face.get_closest_point_to(start);
+ const real_t start_distance = start_point.distance_to(start);
+
+ // Pick the polygon that is within our radius and is closer than anything we've seen yet.
+ if (start_distance <= link_connection_radius && start_distance < closest_start_distance) {
+ closest_start_distance = start_distance;
+ closest_start_point = start_point;
+ closest_start_polygon = &start_poly;
+ }
+ }
+ }
+
+ // Find any polygons within the search radius of the end point.
+ for (uint32_t end_index = 0; end_index < polygons.size(); end_index++) {
+ gd::Polygon &end_poly = polygons[end_index];
+
+ // For each face check the distance to the end
+ for (uint32_t end_point_id = 2; end_point_id < end_poly.points.size(); end_point_id += 1) {
+ const Face3 end_face(end_poly.points[0].pos, end_poly.points[end_point_id - 1].pos, end_poly.points[end_point_id].pos);
+ const Vector3 end_point = end_face.get_closest_point_to(end);
+ const real_t end_distance = end_point.distance_to(end);
+
+ // Pick the polygon that is within our radius and is closer than anything we've seen yet.
+ if (end_distance <= link_connection_radius && end_distance < closest_end_distance) {
+ closest_end_distance = end_distance;
+ closest_end_point = end_point;
+ closest_end_polygon = &end_poly;
+ }
+ }
+ }
+
+ // If we have both a start and end point, then create a synthetic polygon to route through.
+ if (closest_start_polygon && closest_end_polygon) {
+ gd::Polygon &new_polygon = link_polygons[link_poly_idx++];
+ new_polygon.owner = link;
+
+ new_polygon.edges.clear();
+ new_polygon.edges.resize(4);
+ new_polygon.points.clear();
+ new_polygon.points.reserve(4);
+
+ // Build a set of vertices that create a thin polygon going from the start to the end point.
+ new_polygon.points.push_back({ closest_start_point, get_point_key(closest_start_point) });
+ new_polygon.points.push_back({ closest_start_point, get_point_key(closest_start_point) });
+ new_polygon.points.push_back({ closest_end_point, get_point_key(closest_end_point) });
+ new_polygon.points.push_back({ closest_end_point, get_point_key(closest_end_point) });
+
+ Vector3 center;
+ for (int p = 0; p < 4; ++p) {
+ center += new_polygon.points[p].pos;
+ }
+ new_polygon.center = center / real_t(new_polygon.points.size());
+ new_polygon.clockwise = true;
+
+ // Setup connections to go forward in the link.
+ {
+ gd::Edge::Connection entry_connection;
+ entry_connection.polygon = &new_polygon;
+ entry_connection.edge = -1;
+ entry_connection.pathway_start = new_polygon.points[0].pos;
+ entry_connection.pathway_end = new_polygon.points[1].pos;
+ closest_start_polygon->edges[0].connections.push_back(entry_connection);
+
+ gd::Edge::Connection exit_connection;
+ exit_connection.polygon = closest_end_polygon;
+ exit_connection.edge = -1;
+ exit_connection.pathway_start = new_polygon.points[2].pos;
+ exit_connection.pathway_end = new_polygon.points[3].pos;
+ new_polygon.edges[2].connections.push_back(exit_connection);
+ }
+
+ // If the link is bi-directional, create connections from the end to the start.
+ if (link->is_bidirectional()) {
+ gd::Edge::Connection entry_connection;
+ entry_connection.polygon = &new_polygon;
+ entry_connection.edge = -1;
+ entry_connection.pathway_start = new_polygon.points[2].pos;
+ entry_connection.pathway_end = new_polygon.points[3].pos;
+ closest_end_polygon->edges[0].connections.push_back(entry_connection);
+
+ gd::Edge::Connection exit_connection;
+ exit_connection.polygon = closest_start_polygon;
+ exit_connection.edge = -1;
+ exit_connection.pathway_start = new_polygon.points[0].pos;
+ exit_connection.pathway_end = new_polygon.points[1].pos;
+ new_polygon.edges[0].connections.push_back(exit_connection);
+ }
}
}
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h
index e50a1afbe9..a3da9fa727 100644
--- a/modules/navigation/nav_map.h
+++ b/modules/navigation/nav_map.h
@@ -40,9 +40,9 @@
#include <KdTree.h>
+class NavLink;
class NavRegion;
class RvoAgent;
-class NavRegion;
class NavMap : public NavRid {
/// Map Up
@@ -55,11 +55,19 @@ class NavMap : public NavRid {
/// This value is used to detect the near edges to connect.
real_t edge_connection_margin = 0.25;
+ /// This value is used to limit how far links search to find polygons to connect to.
+ real_t link_connection_radius = 1.0;
+
bool regenerate_polygons = true;
bool regenerate_links = true;
+ /// Map regions
LocalVector<NavRegion *> regions;
+ /// Map links
+ LocalVector<NavLink *> links;
+ LocalVector<gd::Polygon> link_polygons;
+
/// Map polygons
LocalVector<gd::Polygon> polygons;
@@ -100,6 +108,11 @@ public:
return edge_connection_margin;
}
+ void set_link_connection_radius(float p_link_connection_radius);
+ float get_link_connection_radius() const {
+ return link_connection_radius;
+ }
+
gd::PointKey get_point_key(const Vector3 &p_pos) const;
Vector<Vector3> get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) const;
@@ -115,6 +128,12 @@ public:
return regions;
}
+ void add_link(NavLink *p_link);
+ void remove_link(NavLink *p_link);
+ const LocalVector<NavLink *> &get_links() const {
+ return links;
+ }
+
bool has_agent(RvoAgent *agent) const;
void add_agent(RvoAgent *agent);
void remove_agent(RvoAgent *agent);
diff --git a/modules/navigation/nav_region.cpp b/modules/navigation/nav_region.cpp
index 88740807eb..d43f53d1c0 100644
--- a/modules/navigation/nav_region.cpp
+++ b/modules/navigation/nav_region.cpp
@@ -40,14 +40,6 @@ void NavRegion::set_map(NavMap *p_map) {
}
}
-void NavRegion::set_navigation_layers(uint32_t p_navigation_layers) {
- navigation_layers = p_navigation_layers;
-}
-
-uint32_t NavRegion::get_navigation_layers() const {
- return navigation_layers;
-}
-
void NavRegion::set_transform(Transform3D p_transform) {
transform = p_transform;
polygons_dirty = true;
diff --git a/modules/navigation/nav_region.h b/modules/navigation/nav_region.h
index c9d2d80f6c..8d2b5aa9eb 100644
--- a/modules/navigation/nav_region.h
+++ b/modules/navigation/nav_region.h
@@ -33,21 +33,13 @@
#include "scene/resources/navigation_mesh.h"
-#include "nav_rid.h"
+#include "nav_base.h"
#include "nav_utils.h"
-#include <vector>
-
-class NavMap;
-class NavRegion;
-
-class NavRegion : public NavRid {
+class NavRegion : public NavBase {
NavMap *map = nullptr;
Transform3D transform;
Ref<NavigationMesh> mesh;
- uint32_t navigation_layers = 1;
- float enter_cost = 0.0;
- float travel_cost = 1.0;
Vector<gd::Edge::Connection> connections;
bool polygons_dirty = true;
@@ -67,15 +59,6 @@ public:
return map;
}
- void set_enter_cost(float p_enter_cost) { enter_cost = MAX(p_enter_cost, 0.0); }
- float get_enter_cost() const { return enter_cost; }
-
- void set_travel_cost(float p_travel_cost) { travel_cost = MAX(p_travel_cost, 0.0); }
- float get_travel_cost() const { return travel_cost; }
-
- void set_navigation_layers(uint32_t p_navigation_layers);
- uint32_t get_navigation_layers() const;
-
void set_transform(Transform3D transform);
const Transform3D &get_transform() const {
return transform;
diff --git a/modules/navigation/nav_utils.h b/modules/navigation/nav_utils.h
index 47f04b6a75..16b96dcfe9 100644
--- a/modules/navigation/nav_utils.h
+++ b/modules/navigation/nav_utils.h
@@ -35,9 +35,8 @@
#include "core/templates/hash_map.h"
#include "core/templates/hashfuncs.h"
#include "core/templates/local_vector.h"
-#include <vector>
-class NavRegion;
+class NavBase;
namespace gd {
struct Polygon;
@@ -79,26 +78,33 @@ struct Point {
};
struct Edge {
- /// This edge ID
- int this_edge = -1;
-
/// The gateway in the edge, as, in some case, the whole edge might not be navigable.
struct Connection {
+ /// Polygon that this connection leads to.
Polygon *polygon = nullptr;
+
+ /// Edge of the source polygon where this connection starts from.
int edge = -1;
+
+ /// Point on the edge where the gateway leading to the poly starts.
Vector3 pathway_start;
+
+ /// Point on the edge where the gateway leading to the poly ends.
Vector3 pathway_end;
};
+
+ /// Connections from this edge to other polygons.
Vector<Connection> connections;
};
struct Polygon {
- NavRegion *owner = nullptr;
+ /// Navigation region or link that contains this polygon.
+ const NavBase *owner = nullptr;
/// The points of this `Polygon`
LocalVector<Point> points;
- /// Are the points clockwise ?
+ /// Are the points clockwise?
bool clockwise;
/// The edges of this `Polygon`
@@ -115,7 +121,7 @@ struct NavigationPoly {
/// Those 4 variables are used to travel the path backwards.
int back_navigation_poly_id = -1;
- uint32_t back_navigation_edge = UINT32_MAX;
+ int back_navigation_edge = -1;
Vector3 back_navigation_edge_pathway_start;
Vector3 back_navigation_edge_pathway_end;
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp
index 848e554fb0..cfb8e0cd42 100644
--- a/modules/navigation/navigation_mesh_generator.cpp
+++ b/modules/navigation/navigation_mesh_generator.cpp
@@ -572,12 +572,8 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh(
cfg.bmax[2] = bmax[2];
AABB baking_aabb = p_nav_mesh->get_filter_baking_aabb();
-
- bool aabb_has_no_volume = baking_aabb.has_no_volume();
-
- if (!aabb_has_no_volume) {
+ if (baking_aabb.has_volume()) {
Vector3 baking_aabb_offset = p_nav_mesh->get_filter_baking_aabb_offset();
-
cfg.bmin[0] = baking_aabb.position[0] + baking_aabb_offset.x;
cfg.bmin[1] = baking_aabb.position[1] + baking_aabb_offset.y;
cfg.bmin[2] = baking_aabb.position[2] + baking_aabb_offset.z;
diff --git a/modules/ogg/doc_classes/OggPacketSequence.xml b/modules/ogg/doc_classes/OggPacketSequence.xml
index d3bd4455d8..1148b38602 100644
--- a/modules/ogg/doc_classes/OggPacketSequence.xml
+++ b/modules/ogg/doc_classes/OggPacketSequence.xml
@@ -17,10 +17,10 @@
</method>
</methods>
<members>
- <member name="granule_positions" type="Array" setter="set_packet_granule_positions" getter="get_packet_granule_positions" default="[]">
+ <member name="granule_positions" type="PackedInt64Array" setter="set_packet_granule_positions" getter="get_packet_granule_positions" default="PackedInt64Array()">
Contains the granule positions for each page in this packet sequence.
</member>
- <member name="packet_data" type="Array" setter="set_packet_data" getter="get_packet_data" default="[]">
+ <member name="packet_data" type="Array[]" setter="set_packet_data" getter="get_packet_data" default="[]">
Contains the raw packets that make up this OggPacketSequence.
</member>
<member name="sampling_rate" type="float" setter="set_sampling_rate" getter="get_sampling_rate" default="0.0">
diff --git a/modules/ogg/ogg_packet_sequence.cpp b/modules/ogg/ogg_packet_sequence.cpp
index de8bf4a087..b9e48191e1 100644
--- a/modules/ogg/ogg_packet_sequence.cpp
+++ b/modules/ogg/ogg_packet_sequence.cpp
@@ -41,7 +41,7 @@ void OggPacketSequence::push_page(int64_t p_granule_pos, const Vector<PackedByte
data_version++;
}
-void OggPacketSequence::set_packet_data(const Array &p_data) {
+void OggPacketSequence::set_packet_data(const TypedArray<Array> &p_data) {
data_version++; // Update the data version so old playbacks know that they can't rely on us anymore.
page_data.clear();
for (int page_idx = 0; page_idx < p_data.size(); page_idx++) {
@@ -54,8 +54,8 @@ void OggPacketSequence::set_packet_data(const Array &p_data) {
}
}
-Array OggPacketSequence::get_packet_data() const {
- Array ret;
+TypedArray<Array> OggPacketSequence::get_packet_data() const {
+ TypedArray<Array> ret;
for (const Vector<PackedByteArray> &page : page_data) {
Array page_variant;
for (const PackedByteArray &packet : page) {
@@ -66,7 +66,7 @@ Array OggPacketSequence::get_packet_data() const {
return ret;
}
-void OggPacketSequence::set_packet_granule_positions(const Array &p_granule_positions) {
+void OggPacketSequence::set_packet_granule_positions(const PackedInt64Array &p_granule_positions) {
data_version++; // Update the data version so old playbacks know that they can't rely on us anymore.
page_granule_positions.clear();
for (int page_idx = 0; page_idx < p_granule_positions.size(); page_idx++) {
@@ -75,8 +75,8 @@ void OggPacketSequence::set_packet_granule_positions(const Array &p_granule_posi
}
}
-Array OggPacketSequence::get_packet_granule_positions() const {
- Array ret;
+PackedInt64Array OggPacketSequence::get_packet_granule_positions() const {
+ PackedInt64Array ret;
for (int64_t granule_pos : page_granule_positions) {
ret.push_back(granule_pos);
}
@@ -127,8 +127,8 @@ void OggPacketSequence::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_length"), &OggPacketSequence::get_length);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "packet_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_data", "get_packet_data");
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "granule_positions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_granule_positions", "get_packet_granule_positions");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "packet_data", PROPERTY_HINT_ARRAY_TYPE, "PackedByteArray", PROPERTY_USAGE_NO_EDITOR), "set_packet_data", "get_packet_data");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT64_ARRAY, "granule_positions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_granule_positions", "get_packet_granule_positions");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sampling_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_sampling_rate", "get_sampling_rate");
}
diff --git a/modules/ogg/ogg_packet_sequence.h b/modules/ogg/ogg_packet_sequence.h
index efd3b64a39..c275f0c639 100644
--- a/modules/ogg/ogg_packet_sequence.h
+++ b/modules/ogg/ogg_packet_sequence.h
@@ -67,11 +67,11 @@ public:
// This should be called for each page, even for pages that no packets ended on.
void push_page(int64_t p_granule_pos, const Vector<PackedByteArray> &p_data);
- void set_packet_data(const Array &p_data);
- Array get_packet_data() const;
+ void set_packet_data(const TypedArray<Array> &p_data);
+ TypedArray<Array> get_packet_data() const;
- void set_packet_granule_positions(const Array &p_granule_positions);
- Array get_packet_granule_positions() const;
+ void set_packet_granule_positions(const PackedInt64Array &p_granule_positions);
+ PackedInt64Array get_packet_granule_positions() const;
// Sets a sampling rate associated with this object. OggPacketSequence doesn't understand codecs,
// so this value is naively stored as a convenience.
diff --git a/modules/openxr/editor/openxr_action_editor.cpp b/modules/openxr/editor/openxr_action_editor.cpp
index c4789d501f..52216fa483 100644
--- a/modules/openxr/editor/openxr_action_editor.cpp
+++ b/modules/openxr/editor/openxr_action_editor.cpp
@@ -34,10 +34,15 @@ void OpenXRActionEditor::_bind_methods() {
ADD_SIGNAL(MethodInfo("remove", PropertyInfo(Variant::OBJECT, "action_editor")));
}
+void OpenXRActionEditor::_theme_changed() {
+ rem_action->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
+}
+
void OpenXRActionEditor::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
- rem_action->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
+ _theme_changed();
} break;
}
}
diff --git a/modules/openxr/editor/openxr_action_editor.h b/modules/openxr/editor/openxr_action_editor.h
index 2667268e9a..6cf098cf08 100644
--- a/modules/openxr/editor/openxr_action_editor.h
+++ b/modules/openxr/editor/openxr_action_editor.h
@@ -49,6 +49,7 @@ private:
OptionButton *action_type = nullptr;
Button *rem_action = nullptr;
+ void _theme_changed();
void _on_action_name_changed(const String p_new_text);
void _on_action_localized_name_changed(const String p_new_text);
void _on_item_selected(int p_idx);
diff --git a/modules/openxr/editor/openxr_action_map_editor.cpp b/modules/openxr/editor/openxr_action_map_editor.cpp
index 6be04d8119..51c402d746 100644
--- a/modules/openxr/editor/openxr_action_map_editor.cpp
+++ b/modules/openxr/editor/openxr_action_map_editor.cpp
@@ -52,11 +52,12 @@ void OpenXRActionMapEditor::_bind_methods() {
void OpenXRActionMapEditor::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
for (int i = 0; i < tabs->get_child_count(); i++) {
Control *tab = static_cast<Control *>(tabs->get_child(i));
if (tab) {
- tab->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ tab->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree")));
}
}
} break;
@@ -112,7 +113,7 @@ OpenXRInteractionProfileEditorBase *OpenXRActionMapEditor::_add_interaction_prof
// now add it in..
ERR_FAIL_NULL_V(new_profile_editor, nullptr);
tabs->add_child(new_profile_editor);
- new_profile_editor->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ new_profile_editor->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree")));
tabs->set_tab_button_icon(tabs->get_tab_count() - 1, get_theme_icon(SNAME("close"), SNAME("TabBar")));
interaction_profiles.push_back(new_profile_editor);
diff --git a/modules/openxr/editor/openxr_action_set_editor.cpp b/modules/openxr/editor/openxr_action_set_editor.cpp
index 6f70a91cfd..804808a6b9 100644
--- a/modules/openxr/editor/openxr_action_set_editor.cpp
+++ b/modules/openxr/editor/openxr_action_set_editor.cpp
@@ -44,12 +44,17 @@ void OpenXRActionSetEditor::_set_fold_icon() {
}
}
+void OpenXRActionSetEditor::_theme_changed() {
+ _set_fold_icon();
+ add_action->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
+ rem_action_set->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
+}
+
void OpenXRActionSetEditor::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
- _set_fold_icon();
- add_action->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
- rem_action_set->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
+ _theme_changed();
panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("TabContainer")));
} break;
}
diff --git a/modules/openxr/editor/openxr_action_set_editor.h b/modules/openxr/editor/openxr_action_set_editor.h
index 0a9e3fe7b0..d8c85d03dd 100644
--- a/modules/openxr/editor/openxr_action_set_editor.h
+++ b/modules/openxr/editor/openxr_action_set_editor.h
@@ -61,6 +61,7 @@ private:
VBoxContainer *actions_vb = nullptr;
void _set_fold_icon();
+ void _theme_changed();
OpenXRActionEditor *_add_action_editor(Ref<OpenXRAction> p_action);
void _update_actions();
diff --git a/modules/openxr/editor/openxr_select_action_dialog.cpp b/modules/openxr/editor/openxr_select_action_dialog.cpp
index 1b7423ec73..5f018291d5 100644
--- a/modules/openxr/editor/openxr_select_action_dialog.cpp
+++ b/modules/openxr/editor/openxr_select_action_dialog.cpp
@@ -37,8 +37,9 @@ void OpenXRSelectActionDialog::_bind_methods() {
void OpenXRSelectActionDialog::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
- scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ scroll->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree")));
} break;
}
}
diff --git a/modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp b/modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp
index 8c88e268e9..e92519aec2 100644
--- a/modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp
+++ b/modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp
@@ -36,8 +36,9 @@ void OpenXRSelectInteractionProfileDialog::_bind_methods() {
void OpenXRSelectInteractionProfileDialog::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
- scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ scroll->add_theme_style_override("panel", get_theme_stylebox(SNAME("panel"), SNAME("Tree")));
} break;
}
}
diff --git a/modules/regex/doc_classes/RegExMatch.xml b/modules/regex/doc_classes/RegExMatch.xml
index 5bcf070e82..31e2207d84 100644
--- a/modules/regex/doc_classes/RegExMatch.xml
+++ b/modules/regex/doc_classes/RegExMatch.xml
@@ -44,7 +44,7 @@
<member name="names" type="Dictionary" setter="" getter="get_names" default="{}">
A dictionary of named groups and its corresponding group number. Only groups that were matched are included. If multiple groups have the same name, that name would refer to the first matching one.
</member>
- <member name="strings" type="Array" setter="" getter="get_strings" default="[]">
+ <member name="strings" type="PackedStringArray" setter="" getter="get_strings" default="PackedStringArray()">
An [Array] of the match and its capturing groups.
</member>
<member name="subject" type="String" setter="" getter="get_subject" default="&quot;&quot;">
diff --git a/modules/regex/regex.cpp b/modules/regex/regex.cpp
index b2e6ea1004..c808211d68 100644
--- a/modules/regex/regex.cpp
+++ b/modules/regex/regex.cpp
@@ -82,8 +82,8 @@ Dictionary RegExMatch::get_names() const {
return result;
}
-Array RegExMatch::get_strings() const {
- Array result;
+PackedStringArray RegExMatch::get_strings() const {
+ PackedStringArray result;
int size = data.size();
diff --git a/modules/regex/regex.h b/modules/regex/regex.h
index 6920d2634d..ac518f16df 100644
--- a/modules/regex/regex.h
+++ b/modules/regex/regex.h
@@ -63,7 +63,7 @@ public:
int get_group_count() const;
Dictionary get_names() const;
- Array get_strings() const;
+ PackedStringArray get_strings() const;
String get_string(const Variant &p_name) const;
int get_start(const Variant &p_name) const;
int get_end(const Variant &p_name) const;
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
index c6678307af..8d0245f0f6 100644
--- a/modules/text_server_adv/SCsub
+++ b/modules/text_server_adv/SCsub
@@ -140,15 +140,9 @@ if env["builtin_harfbuzz"]:
env_harfbuzz.Prepend(CPPPATH=["#thirdparty/graphite/include"])
env_harfbuzz.Append(CCFLAGS=["-DGRAPHITE2_STATIC"])
- if env["platform"] == "android" or env["platform"] == "linuxbsd":
+ if env["platform"] in ["android", "linuxbsd", "web"]:
env_harfbuzz.Append(CCFLAGS=["-DHAVE_PTHREAD"])
- if env["platform"] == "javascript":
- if env["threads_enabled"]:
- env_harfbuzz.Append(CCFLAGS=["-DHAVE_PTHREAD"])
- else:
- env_harfbuzz.Append(CCFLAGS=["-DHB_NO_MT"])
-
env_text_server_adv.Prepend(CPPPATH=["#thirdparty/harfbuzz/src"])
lib = env_harfbuzz.add_library("harfbuzz_builtin", thirdparty_sources)
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 366e1ba604..7aebeafe70 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -2622,11 +2622,11 @@ Vector2 TextServerAdvanced::font_get_glyph_advance(const RID &p_font_rid, int64_
}
if (fd->msdf) {
- return (gl[p_glyph].advance + ea) * (double)p_size / (double)fd->msdf_source_size;
+ return (gl[p_glyph | mod].advance + ea) * (double)p_size / (double)fd->msdf_source_size;
} else if ((fd->subpixel_positioning == SUBPIXEL_POSITIONING_DISABLED) || (fd->subpixel_positioning == SUBPIXEL_POSITIONING_AUTO && size.x > SUBPIXEL_POSITIONING_ONE_HALF_MAX_SIZE)) {
- return (gl[p_glyph].advance + ea).round();
+ return (gl[p_glyph | mod].advance + ea).round();
} else {
- return gl[p_glyph].advance + ea;
+ return gl[p_glyph | mod].advance + ea;
}
}
@@ -2669,9 +2669,9 @@ Vector2 TextServerAdvanced::font_get_glyph_offset(const RID &p_font_rid, const V
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
if (fd->msdf) {
- return gl[p_glyph].rect.position * (double)p_size.x / (double)fd->msdf_source_size;
+ return gl[p_glyph | mod].rect.position * (double)p_size.x / (double)fd->msdf_source_size;
} else {
- return gl[p_glyph].rect.position;
+ return gl[p_glyph | mod].rect.position;
}
}
@@ -2714,9 +2714,9 @@ Vector2 TextServerAdvanced::font_get_glyph_size(const RID &p_font_rid, const Vec
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
if (fd->msdf) {
- return gl[p_glyph].rect.size * (double)p_size.x / (double)fd->msdf_source_size;
+ return gl[p_glyph | mod].rect.size * (double)p_size.x / (double)fd->msdf_source_size;
} else {
- return gl[p_glyph].rect.size;
+ return gl[p_glyph | mod].rect.size;
}
}
@@ -2757,7 +2757,7 @@ Rect2 TextServerAdvanced::font_get_glyph_uv_rect(const RID &p_font_rid, const Ve
}
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
- return gl[p_glyph].uv_rect;
+ return gl[p_glyph | mod].uv_rect;
}
void TextServerAdvanced::font_set_glyph_uv_rect(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, const Rect2 &p_uv_rect) {
@@ -2797,7 +2797,7 @@ int64_t TextServerAdvanced::font_get_glyph_texture_idx(const RID &p_font_rid, co
}
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
- return gl[p_glyph].texture_idx;
+ return gl[p_glyph | mod].texture_idx;
}
void TextServerAdvanced::font_set_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, int64_t p_texture_idx) {
@@ -2837,12 +2837,12 @@ RID TextServerAdvanced::font_get_glyph_texture_rid(const RID &p_font_rid, const
}
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
- ERR_FAIL_COND_V(gl[p_glyph].texture_idx < -1 || gl[p_glyph].texture_idx >= fd->cache[size]->textures.size(), RID());
+ ERR_FAIL_COND_V(gl[p_glyph | mod].texture_idx < -1 || gl[p_glyph | mod].texture_idx >= fd->cache[size]->textures.size(), RID());
if (RenderingServer::get_singleton() != nullptr) {
- if (gl[p_glyph].texture_idx != -1) {
- if (fd->cache[size]->textures[gl[p_glyph].texture_idx].dirty) {
- FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph].texture_idx];
+ if (gl[p_glyph | mod].texture_idx != -1) {
+ if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) {
+ FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx];
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
@@ -2856,7 +2856,7 @@ RID TextServerAdvanced::font_get_glyph_texture_rid(const RID &p_font_rid, const
}
tex.dirty = false;
}
- return fd->cache[size]->textures[gl[p_glyph].texture_idx].texture->get_rid();
+ return fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].texture->get_rid();
}
}
@@ -2885,12 +2885,12 @@ Size2 TextServerAdvanced::font_get_glyph_texture_size(const RID &p_font_rid, con
}
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
- ERR_FAIL_COND_V(gl[p_glyph].texture_idx < -1 || gl[p_glyph].texture_idx >= fd->cache[size]->textures.size(), Size2());
+ ERR_FAIL_COND_V(gl[p_glyph | mod].texture_idx < -1 || gl[p_glyph | mod].texture_idx >= fd->cache[size]->textures.size(), Size2());
if (RenderingServer::get_singleton() != nullptr) {
- if (gl[p_glyph].texture_idx != -1) {
- if (fd->cache[size]->textures[gl[p_glyph].texture_idx].dirty) {
- FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph].texture_idx];
+ if (gl[p_glyph | mod].texture_idx != -1) {
+ if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) {
+ FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx];
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
@@ -2904,7 +2904,7 @@ Size2 TextServerAdvanced::font_get_glyph_texture_size(const RID &p_font_rid, con
}
tex.dirty = false;
}
- return fd->cache[size]->textures[gl[p_glyph].texture_idx].texture->get_size();
+ return fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].texture->get_size();
}
}
@@ -3229,7 +3229,7 @@ void TextServerAdvanced::font_draw_glyph(const RID &p_font_rid, const RID &p_can
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
- if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa) {
+ if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif
@@ -3321,7 +3321,7 @@ void TextServerAdvanced::font_draw_glyph_outline(const RID &p_font_rid, const RI
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
- if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) {
+ if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif
@@ -3823,7 +3823,7 @@ Variant TextServerAdvanced::shaped_get_span_meta(const RID &p_shaped, int64_t p_
return sd->spans[p_index].meta;
}
-void TextServerAdvanced::shaped_set_span_update_font(const RID &p_shaped, int64_t p_index, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features) {
+void TextServerAdvanced::shaped_set_span_update_font(const RID &p_shaped, int64_t p_index, const TypedArray<RID> &p_fonts, int64_t p_size, const Dictionary &p_opentype_features) {
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND(!sd);
ERR_FAIL_INDEX(p_index, sd->spans.size());
@@ -3844,7 +3844,7 @@ void TextServerAdvanced::shaped_set_span_update_font(const RID &p_shaped, int64_
}
}
-bool TextServerAdvanced::shaped_text_add_string(const RID &p_shaped, const String &p_text, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
+bool TextServerAdvanced::shaped_text_add_string(const RID &p_shaped, const String &p_text, const TypedArray<RID> &p_fonts, int64_t p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
ERR_FAIL_COND_V(p_size <= 0, false);
@@ -5048,7 +5048,7 @@ _FORCE_INLINE_ void TextServerAdvanced::_add_featuers(const Dictionary &p_source
}
}
-void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_end, hb_script_t p_script, hb_direction_t p_direction, Array p_fonts, int64_t p_span, int64_t p_fb_index) {
+void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_end, hb_script_t p_script, hb_direction_t p_direction, TypedArray<RID> p_fonts, int64_t p_span, int64_t p_fb_index) {
int fs = p_sd->spans[p_span].font_size;
if (p_fb_index >= p_fonts.size()) {
// Add fallback glyphs.
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index 02abc31c55..1db95d153b 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -407,7 +407,7 @@ class TextServerAdvanced : public TextServerExtension {
int64_t _convert_pos(const ShapedTextDataAdvanced *p_sd, int64_t p_pos) const;
int64_t _convert_pos_inv(const ShapedTextDataAdvanced *p_sd, int64_t p_pos) const;
bool _shape_substr(ShapedTextDataAdvanced *p_new_sd, const ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_length) const;
- void _shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_end, hb_script_t p_script, hb_direction_t p_direction, Array p_fonts, int64_t p_span, int64_t p_fb_index);
+ void _shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_start, int64_t p_end, hb_script_t p_script, hb_direction_t p_direction, TypedArray<RID> p_fonts, int64_t p_span, int64_t p_fb_index);
Glyph _shape_single_glyph(ShapedTextDataAdvanced *p_sd, char32_t p_char, hb_script_t p_script, hb_direction_t p_direction, const RID &p_font, int64_t p_font_size);
_FORCE_INLINE_ void _add_featuers(const Dictionary &p_source, Vector<hb_feature_t> &r_ftrs);
@@ -656,13 +656,13 @@ public:
virtual void shaped_text_set_spacing(const RID &p_shaped, SpacingType p_spacing, int64_t p_value) override;
virtual int64_t shaped_text_get_spacing(const RID &p_shaped, SpacingType p_spacing) const override;
- virtual bool shaped_text_add_string(const RID &p_shaped, const String &p_text, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
+ virtual bool shaped_text_add_string(const RID &p_shaped, const String &p_text, const TypedArray<RID> &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
virtual bool shaped_text_add_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int64_t p_length = 1) override;
virtual bool shaped_text_resize_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
virtual int64_t shaped_get_span_count(const RID &p_shaped) const override;
virtual Variant shaped_get_span_meta(const RID &p_shaped, int64_t p_index) const override;
- virtual void shaped_set_span_update_font(const RID &p_shaped, int64_t p_index, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary()) override;
+ virtual void shaped_set_span_update_font(const RID &p_shaped, int64_t p_index, const TypedArray<RID> &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary()) override;
virtual RID shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const override;
virtual RID shaped_text_get_parent(const RID &p_shaped) const override;
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 53b303cb20..4d599dbcb5 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -1697,11 +1697,11 @@ Vector2 TextServerFallback::font_get_glyph_advance(const RID &p_font_rid, int64_
}
if (fd->msdf) {
- return (gl[p_glyph].advance + ea) * (double)p_size / (double)fd->msdf_source_size;
+ return (gl[p_glyph | mod].advance + ea) * (double)p_size / (double)fd->msdf_source_size;
} else if ((fd->subpixel_positioning == SUBPIXEL_POSITIONING_DISABLED) || (fd->subpixel_positioning == SUBPIXEL_POSITIONING_AUTO && size.x > SUBPIXEL_POSITIONING_ONE_HALF_MAX_SIZE)) {
- return (gl[p_glyph].advance + ea).round();
+ return (gl[p_glyph | mod].advance + ea).round();
} else {
- return gl[p_glyph].advance + ea;
+ return gl[p_glyph | mod].advance + ea;
}
}
@@ -1744,9 +1744,9 @@ Vector2 TextServerFallback::font_get_glyph_offset(const RID &p_font_rid, const V
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
if (fd->msdf) {
- return gl[p_glyph].rect.position * (double)p_size.x / (double)fd->msdf_source_size;
+ return gl[p_glyph | mod].rect.position * (double)p_size.x / (double)fd->msdf_source_size;
} else {
- return gl[p_glyph].rect.position;
+ return gl[p_glyph | mod].rect.position;
}
}
@@ -1789,9 +1789,9 @@ Vector2 TextServerFallback::font_get_glyph_size(const RID &p_font_rid, const Vec
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
if (fd->msdf) {
- return gl[p_glyph].rect.size * (double)p_size.x / (double)fd->msdf_source_size;
+ return gl[p_glyph | mod].rect.size * (double)p_size.x / (double)fd->msdf_source_size;
} else {
- return gl[p_glyph].rect.size;
+ return gl[p_glyph | mod].rect.size;
}
}
@@ -1832,7 +1832,7 @@ Rect2 TextServerFallback::font_get_glyph_uv_rect(const RID &p_font_rid, const Ve
}
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
- return gl[p_glyph].uv_rect;
+ return gl[p_glyph | mod].uv_rect;
}
void TextServerFallback::font_set_glyph_uv_rect(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, const Rect2 &p_uv_rect) {
@@ -1872,7 +1872,7 @@ int64_t TextServerFallback::font_get_glyph_texture_idx(const RID &p_font_rid, co
}
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
- return gl[p_glyph].texture_idx;
+ return gl[p_glyph | mod].texture_idx;
}
void TextServerFallback::font_set_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, int64_t p_texture_idx) {
@@ -1912,12 +1912,12 @@ RID TextServerFallback::font_get_glyph_texture_rid(const RID &p_font_rid, const
}
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
- ERR_FAIL_COND_V(gl[p_glyph].texture_idx < -1 || gl[p_glyph].texture_idx >= fd->cache[size]->textures.size(), RID());
+ ERR_FAIL_COND_V(gl[p_glyph | mod].texture_idx < -1 || gl[p_glyph | mod].texture_idx >= fd->cache[size]->textures.size(), RID());
if (RenderingServer::get_singleton() != nullptr) {
- if (gl[p_glyph].texture_idx != -1) {
- if (fd->cache[size]->textures[gl[p_glyph].texture_idx].dirty) {
- FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph].texture_idx];
+ if (gl[p_glyph | mod].texture_idx != -1) {
+ if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) {
+ FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx];
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
@@ -1931,7 +1931,7 @@ RID TextServerFallback::font_get_glyph_texture_rid(const RID &p_font_rid, const
}
tex.dirty = false;
}
- return fd->cache[size]->textures[gl[p_glyph].texture_idx].texture->get_rid();
+ return fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].texture->get_rid();
}
}
@@ -1960,12 +1960,12 @@ Size2 TextServerFallback::font_get_glyph_texture_size(const RID &p_font_rid, con
}
const HashMap<int32_t, FontGlyph> &gl = fd->cache[size]->glyph_map;
- ERR_FAIL_COND_V(gl[p_glyph].texture_idx < -1 || gl[p_glyph].texture_idx >= fd->cache[size]->textures.size(), Size2());
+ ERR_FAIL_COND_V(gl[p_glyph | mod].texture_idx < -1 || gl[p_glyph | mod].texture_idx >= fd->cache[size]->textures.size(), Size2());
if (RenderingServer::get_singleton() != nullptr) {
- if (gl[p_glyph].texture_idx != -1) {
- if (fd->cache[size]->textures[gl[p_glyph].texture_idx].dirty) {
- FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph].texture_idx];
+ if (gl[p_glyph | mod].texture_idx != -1) {
+ if (fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].dirty) {
+ FontTexture &tex = fd->cache[size]->textures.write[gl[p_glyph | mod].texture_idx];
Ref<Image> img;
img.instantiate();
img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
@@ -1979,7 +1979,7 @@ Size2 TextServerFallback::font_get_glyph_texture_size(const RID &p_font_rid, con
}
tex.dirty = false;
}
- return fd->cache[size]->textures[gl[p_glyph].texture_idx].texture->get_size();
+ return fd->cache[size]->textures[gl[p_glyph | mod].texture_idx].texture->get_size();
}
}
@@ -2286,7 +2286,7 @@ void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_can
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
- if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa) {
+ if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif
@@ -2378,7 +2378,7 @@ void TextServerFallback::font_draw_glyph_outline(const RID &p_font_rid, const RI
if (gl.texture_idx != -1) {
Color modulate = p_color;
#ifdef MODULE_FREETYPE_ENABLED
- if (fd->cache[size]->face && FT_HAS_COLOR(fd->cache[size]->face)) {
+ if (fd->cache[size]->face && (fd->cache[size]->textures[gl.texture_idx].format == Image::FORMAT_RGBA8) && !lcd_aa && !fd->msdf) {
modulate.r = modulate.g = modulate.b = 1.0;
}
#endif
@@ -2792,7 +2792,7 @@ Variant TextServerFallback::shaped_get_span_meta(const RID &p_shaped, int64_t p_
return sd->spans[p_index].meta;
}
-void TextServerFallback::shaped_set_span_update_font(const RID &p_shaped, int64_t p_index, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features) {
+void TextServerFallback::shaped_set_span_update_font(const RID &p_shaped, int64_t p_index, const TypedArray<RID> &p_fonts, int64_t p_size, const Dictionary &p_opentype_features) {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND(!sd);
ERR_FAIL_INDEX(p_index, sd->spans.size());
@@ -2816,7 +2816,7 @@ void TextServerFallback::shaped_set_span_update_font(const RID &p_shaped, int64_
sd->valid = false;
}
-bool TextServerFallback::shaped_text_add_string(const RID &p_shaped, const String &p_text, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
+bool TextServerFallback::shaped_text_add_string(const RID &p_shaped, const String &p_text, const TypedArray<RID> &p_fonts, int64_t p_size, const Dictionary &p_opentype_features, const String &p_language, const Variant &p_meta) {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, false);
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index 940c57a354..cbb2fb03f2 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -535,13 +535,13 @@ public:
virtual void shaped_text_set_spacing(const RID &p_shaped, SpacingType p_spacing, int64_t p_value) override;
virtual int64_t shaped_text_get_spacing(const RID &p_shaped, SpacingType p_spacing) const override;
- virtual bool shaped_text_add_string(const RID &p_shaped, const String &p_text, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
+ virtual bool shaped_text_add_string(const RID &p_shaped, const String &p_text, const TypedArray<RID> &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
virtual bool shaped_text_add_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int64_t p_length = 1) override;
virtual bool shaped_text_resize_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
virtual int64_t shaped_get_span_count(const RID &p_shaped) const override;
virtual Variant shaped_get_span_meta(const RID &p_shaped, int64_t p_index) const override;
- virtual void shaped_set_span_update_font(const RID &p_shaped, int64_t p_index, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary()) override;
+ virtual void shaped_set_span_update_font(const RID &p_shaped, int64_t p_index, const TypedArray<RID> &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary()) override;
virtual RID shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const override;
virtual RID shaped_text_get_parent(const RID &p_shaped) const override;
diff --git a/modules/webrtc/SCsub b/modules/webrtc/SCsub
index e6b9959840..e315633f55 100644
--- a/modules/webrtc/SCsub
+++ b/modules/webrtc/SCsub
@@ -5,7 +5,7 @@ Import("env_modules")
env_webrtc = env_modules.Clone()
-if env["platform"] == "javascript":
+if env["platform"] == "web":
# Our JavaScript/C++ interface.
env.AddJSLibraries(["library_godot_webrtc.js"])
diff --git a/modules/webrtc/doc_classes/WebRTCDataChannelExtension.xml b/modules/webrtc/doc_classes/WebRTCDataChannelExtension.xml
index 5387deaa47..a10ea25b8c 100644
--- a/modules/webrtc/doc_classes/WebRTCDataChannelExtension.xml
+++ b/modules/webrtc/doc_classes/WebRTCDataChannelExtension.xml
@@ -48,7 +48,7 @@
</description>
</method>
<method name="_get_packet" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="r_buffer" type="const uint8_t **" />
<param index="1" name="r_buffer_size" type="int32_t*" />
<description>
@@ -60,12 +60,12 @@
</description>
</method>
<method name="_get_ready_state" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="WebRTCDataChannel.ChannelState" />
<description>
</description>
</method>
<method name="_get_write_mode" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="WebRTCDataChannel.WriteMode" />
<description>
</description>
</method>
@@ -80,12 +80,12 @@
</description>
</method>
<method name="_poll" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<description>
</description>
</method>
<method name="_put_packet" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="p_buffer" type="const uint8_t*" />
<param index="1" name="p_buffer_size" type="int" />
<description>
@@ -93,7 +93,7 @@
</method>
<method name="_set_write_mode" qualifiers="virtual">
<return type="void" />
- <param index="0" name="p_write_mode" type="int" />
+ <param index="0" name="p_write_mode" type="int" enum="WebRTCDataChannel.WriteMode" />
<description>
</description>
</method>
diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnectionExtension.xml b/modules/webrtc/doc_classes/WebRTCPeerConnectionExtension.xml
index e22e939a66..3c4bf18a76 100644
--- a/modules/webrtc/doc_classes/WebRTCPeerConnectionExtension.xml
+++ b/modules/webrtc/doc_classes/WebRTCPeerConnectionExtension.xml
@@ -8,7 +8,7 @@
</tutorials>
<methods>
<method name="_add_ice_candidate" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="p_sdp_mid_name" type="String" />
<param index="1" name="p_sdp_mline_index" type="int" />
<param index="2" name="p_sdp_name" type="String" />
@@ -28,35 +28,35 @@
</description>
</method>
<method name="_create_offer" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<description>
</description>
</method>
<method name="_get_connection_state" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="WebRTCPeerConnection.ConnectionState" />
<description>
</description>
</method>
<method name="_initialize" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="p_config" type="Dictionary" />
<description>
</description>
</method>
<method name="_poll" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<description>
</description>
</method>
<method name="_set_local_description" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="p_type" type="String" />
<param index="1" name="p_sdp" type="String" />
<description>
</description>
</method>
<method name="_set_remote_description" qualifiers="virtual">
- <return type="int" />
+ <return type="int" enum="Error" />
<param index="0" name="p_type" type="String" />
<param index="1" name="p_sdp" type="String" />
<description>
diff --git a/modules/webrtc/webrtc_data_channel_extension.cpp b/modules/webrtc/webrtc_data_channel_extension.cpp
index b7ea8d22bb..4e16b77e81 100644
--- a/modules/webrtc/webrtc_data_channel_extension.cpp
+++ b/modules/webrtc/webrtc_data_channel_extension.cpp
@@ -56,160 +56,20 @@ void WebRTCDataChannelExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_buffered_amount);
}
-int WebRTCDataChannelExtension::get_available_packet_count() const {
- int count;
- if (GDVIRTUAL_CALL(_get_available_packet_count, count)) {
- return count;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_available_packet_count is unimplemented!");
- return -1;
-}
-
Error WebRTCDataChannelExtension::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
- int err;
+ Error err;
if (GDVIRTUAL_CALL(_get_packet, r_buffer, &r_buffer_size, err)) {
- return (Error)err;
+ return err;
}
WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_packet_native is unimplemented!");
return FAILED;
}
Error WebRTCDataChannelExtension::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
- int err;
+ Error err;
if (GDVIRTUAL_CALL(_put_packet, p_buffer, p_buffer_size, err)) {
- return (Error)err;
+ return err;
}
WARN_PRINT_ONCE("WebRTCDataChannelExtension::_put_packet_native is unimplemented!");
return FAILED;
}
-
-int WebRTCDataChannelExtension::get_max_packet_size() const {
- int size;
- if (GDVIRTUAL_CALL(_get_max_packet_size, size)) {
- return size;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_max_packet_size is unimplemented!");
- return 0;
-}
-
-Error WebRTCDataChannelExtension::poll() {
- int err;
- if (GDVIRTUAL_CALL(_poll, err)) {
- return (Error)err;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_poll is unimplemented!");
- return ERR_UNCONFIGURED;
-}
-
-void WebRTCDataChannelExtension::close() {
- if (GDVIRTUAL_CALL(_close)) {
- return;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_close is unimplemented!");
-}
-
-void WebRTCDataChannelExtension::set_write_mode(WriteMode p_mode) {
- if (GDVIRTUAL_CALL(_set_write_mode, p_mode)) {
- return;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_set_write_mode is unimplemented!");
-}
-
-WebRTCDataChannel::WriteMode WebRTCDataChannelExtension::get_write_mode() const {
- int mode;
- if (GDVIRTUAL_CALL(_get_write_mode, mode)) {
- return (WriteMode)mode;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_write_mode is unimplemented!");
- return WRITE_MODE_BINARY;
-}
-
-bool WebRTCDataChannelExtension::was_string_packet() const {
- bool was_string;
- if (GDVIRTUAL_CALL(_was_string_packet, was_string)) {
- return was_string;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_was_string_packet is unimplemented!");
- return false;
-}
-
-WebRTCDataChannel::ChannelState WebRTCDataChannelExtension::get_ready_state() const {
- int state;
- if (GDVIRTUAL_CALL(_get_ready_state, state)) {
- return (ChannelState)state;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_ready_state is unimplemented!");
- return STATE_CLOSED;
-}
-
-String WebRTCDataChannelExtension::get_label() const {
- String label;
- if (GDVIRTUAL_CALL(_get_label, label)) {
- return label;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_label is unimplemented!");
- return label;
-}
-
-bool WebRTCDataChannelExtension::is_ordered() const {
- bool ordered;
- if (GDVIRTUAL_CALL(_is_ordered, ordered)) {
- return ordered;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_is_ordered is unimplemented!");
- return false;
-}
-
-int WebRTCDataChannelExtension::get_id() const {
- int id;
- if (GDVIRTUAL_CALL(_get_id, id)) {
- return id;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_id is unimplemented!");
- return -1;
-}
-
-int WebRTCDataChannelExtension::get_max_packet_life_time() const {
- int lifetime;
- if (GDVIRTUAL_CALL(_get_max_packet_life_time, lifetime)) {
- return lifetime;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_max_packet_life_time is unimplemented!");
- return -1;
-}
-
-int WebRTCDataChannelExtension::get_max_retransmits() const {
- int retransmits;
- if (GDVIRTUAL_CALL(_get_max_retransmits, retransmits)) {
- return retransmits;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_max_retransmits is unimplemented!");
- return -1;
-}
-
-String WebRTCDataChannelExtension::get_protocol() const {
- String protocol;
- if (GDVIRTUAL_CALL(_get_protocol, protocol)) {
- return protocol;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_protocol is unimplemented!");
- return protocol;
-}
-
-bool WebRTCDataChannelExtension::is_negotiated() const {
- bool negotiated;
- if (GDVIRTUAL_CALL(_is_negotiated, negotiated)) {
- return negotiated;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_is_negotiated is unimplemented!");
- return false;
-}
-
-int WebRTCDataChannelExtension::get_buffered_amount() const {
- int amount;
- if (GDVIRTUAL_CALL(_get_buffered_amount, amount)) {
- return amount;
- }
- WARN_PRINT_ONCE("WebRTCDataChannelExtension::_get_buffered_amount is unimplemented!");
- return -1;
-}
diff --git a/modules/webrtc/webrtc_data_channel_extension.h b/modules/webrtc/webrtc_data_channel_extension.h
index 83bb627815..467163ed93 100644
--- a/modules/webrtc/webrtc_data_channel_extension.h
+++ b/modules/webrtc/webrtc_data_channel_extension.h
@@ -33,6 +33,7 @@
#include "webrtc_data_channel.h"
+#include "core/extension/ext_wrappers.gen.inc"
#include "core/object/gdvirtual.gen.inc"
#include "core/object/script_language.h"
#include "core/variant/native_ptr.h"
@@ -44,53 +45,33 @@ protected:
static void _bind_methods();
public:
- virtual void set_write_mode(WriteMode mode) override;
- virtual WriteMode get_write_mode() const override;
- virtual bool was_string_packet() const override;
+ EXBIND0R(Error, poll);
+ EXBIND0(close);
- virtual ChannelState get_ready_state() const override;
- virtual String get_label() const override;
- virtual bool is_ordered() const override;
- virtual int get_id() const override;
- virtual int get_max_packet_life_time() const override;
- virtual int get_max_retransmits() const override;
- virtual String get_protocol() const override;
- virtual bool is_negotiated() const override;
- virtual int get_buffered_amount() const override;
+ EXBIND1(set_write_mode, WriteMode);
+ EXBIND0RC(WriteMode, get_write_mode);
- virtual Error poll() override;
- virtual void close() override;
+ EXBIND0RC(bool, was_string_packet);
+
+ EXBIND0RC(ChannelState, get_ready_state);
+ EXBIND0RC(String, get_label);
+ EXBIND0RC(bool, is_ordered);
+ EXBIND0RC(int, get_id);
+ EXBIND0RC(int, get_max_packet_life_time);
+ EXBIND0RC(int, get_max_retransmits);
+ EXBIND0RC(String, get_protocol);
+ EXBIND0RC(bool, is_negotiated);
+ EXBIND0RC(int, get_buffered_amount);
/** Inherited from PacketPeer: **/
- virtual int get_available_packet_count() const override;
+ EXBIND0RC(int, get_available_packet_count);
+ EXBIND0RC(int, get_max_packet_size);
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
- virtual int get_max_packet_size() const override;
-
/** GDExtension **/
- GDVIRTUAL0RC(int, _get_available_packet_count);
- GDVIRTUAL2R(int, _get_packet, GDNativeConstPtr<const uint8_t *>, GDNativePtr<int>);
- GDVIRTUAL2R(int, _put_packet, GDNativeConstPtr<const uint8_t>, int);
- GDVIRTUAL0RC(int, _get_max_packet_size);
-
- GDVIRTUAL0R(int, _poll);
- GDVIRTUAL0(_close);
-
- GDVIRTUAL1(_set_write_mode, int);
- GDVIRTUAL0RC(int, _get_write_mode);
-
- GDVIRTUAL0RC(bool, _was_string_packet);
-
- GDVIRTUAL0RC(int, _get_ready_state);
- GDVIRTUAL0RC(String, _get_label);
- GDVIRTUAL0RC(bool, _is_ordered);
- GDVIRTUAL0RC(int, _get_id);
- GDVIRTUAL0RC(int, _get_max_packet_life_time);
- GDVIRTUAL0RC(int, _get_max_retransmits);
- GDVIRTUAL0RC(String, _get_protocol);
- GDVIRTUAL0RC(bool, _is_negotiated);
- GDVIRTUAL0RC(int, _get_buffered_amount);
+ GDVIRTUAL2R(Error, _get_packet, GDNativeConstPtr<const uint8_t *>, GDNativePtr<int>);
+ GDVIRTUAL2R(Error, _put_packet, GDNativeConstPtr<const uint8_t>, int);
WebRTCDataChannelExtension() {}
};
diff --git a/modules/webrtc/webrtc_data_channel_js.cpp b/modules/webrtc/webrtc_data_channel_js.cpp
index 0fb074b0c2..232f6998d3 100644
--- a/modules/webrtc/webrtc_data_channel_js.cpp
+++ b/modules/webrtc/webrtc_data_channel_js.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "webrtc_data_channel_js.h"
diff --git a/modules/webrtc/webrtc_data_channel_js.h b/modules/webrtc/webrtc_data_channel_js.h
index d059ec31ed..0caa76885a 100644
--- a/modules/webrtc/webrtc_data_channel_js.h
+++ b/modules/webrtc/webrtc_data_channel_js.h
@@ -31,7 +31,7 @@
#ifndef WEBRTC_DATA_CHANNEL_JS_H
#define WEBRTC_DATA_CHANNEL_JS_H
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "webrtc_data_channel.h"
@@ -89,6 +89,6 @@ public:
~WebRTCDataChannelJS();
};
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
#endif // WEBRTC_DATA_CHANNEL_JS_H
diff --git a/modules/webrtc/webrtc_peer_connection.cpp b/modules/webrtc/webrtc_peer_connection.cpp
index 75716017d7..d885b9262b 100644
--- a/modules/webrtc/webrtc_peer_connection.cpp
+++ b/modules/webrtc/webrtc_peer_connection.cpp
@@ -30,7 +30,7 @@
#include "webrtc_peer_connection.h"
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "webrtc_peer_connection_js.h"
#endif
@@ -44,7 +44,7 @@ void WebRTCPeerConnection::set_default_extension(const StringName &p_extension)
}
WebRTCPeerConnection *WebRTCPeerConnection::create() {
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
return memnew(WebRTCPeerConnectionJS);
#else
if (default_extension == String()) {
diff --git a/modules/webrtc/webrtc_peer_connection_extension.cpp b/modules/webrtc/webrtc_peer_connection_extension.cpp
index 85c04b3b19..54143e4b79 100644
--- a/modules/webrtc/webrtc_peer_connection_extension.cpp
+++ b/modules/webrtc/webrtc_peer_connection_extension.cpp
@@ -42,24 +42,6 @@ void WebRTCPeerConnectionExtension::_bind_methods() {
GDVIRTUAL_BIND(_close);
}
-WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionExtension::get_connection_state() const {
- int state;
- if (GDVIRTUAL_CALL(_get_connection_state, state)) {
- return (ConnectionState)state;
- }
- WARN_PRINT_ONCE("WebRTCPeerConnectionExtension::_get_connection_state is unimplemented!");
- return STATE_DISCONNECTED;
-}
-
-Error WebRTCPeerConnectionExtension::initialize(Dictionary p_config) {
- int err;
- if (GDVIRTUAL_CALL(_initialize, p_config, err)) {
- return (Error)err;
- }
- WARN_PRINT_ONCE("WebRTCPeerConnectionExtension::_initialize is unimplemented!");
- return ERR_UNCONFIGURED;
-}
-
Ref<WebRTCDataChannel> WebRTCPeerConnectionExtension::create_data_channel(String p_label, Dictionary p_options) {
Object *ret = nullptr;
if (GDVIRTUAL_CALL(_create_data_channel, p_label, p_options, ret)) {
@@ -70,55 +52,3 @@ Ref<WebRTCDataChannel> WebRTCPeerConnectionExtension::create_data_channel(String
WARN_PRINT_ONCE("WebRTCPeerConnectionExtension::_create_data_channel is unimplemented!");
return nullptr;
}
-
-Error WebRTCPeerConnectionExtension::create_offer() {
- int err;
- if (GDVIRTUAL_CALL(_create_offer, err)) {
- return (Error)err;
- }
- WARN_PRINT_ONCE("WebRTCPeerConnectionExtension::_create_offer is unimplemented!");
- return ERR_UNCONFIGURED;
-}
-
-Error WebRTCPeerConnectionExtension::set_local_description(String p_type, String p_sdp) {
- int err;
- if (GDVIRTUAL_CALL(_set_local_description, p_type, p_sdp, err)) {
- return (Error)err;
- }
- WARN_PRINT_ONCE("WebRTCPeerConnectionExtension::_set_local_description is unimplemented!");
- return ERR_UNCONFIGURED;
-}
-
-Error WebRTCPeerConnectionExtension::set_remote_description(String p_type, String p_sdp) {
- int err;
- if (GDVIRTUAL_CALL(_set_remote_description, p_type, p_sdp, err)) {
- return (Error)err;
- }
- WARN_PRINT_ONCE("WebRTCPeerConnectionExtension::_set_remote_description is unimplemented!");
- return ERR_UNCONFIGURED;
-}
-
-Error WebRTCPeerConnectionExtension::add_ice_candidate(String p_sdp_mid_name, int p_sdp_mline_index, String p_sdp_name) {
- int err;
- if (GDVIRTUAL_CALL(_add_ice_candidate, p_sdp_mid_name, p_sdp_mline_index, p_sdp_name, err)) {
- return (Error)err;
- }
- WARN_PRINT_ONCE("WebRTCPeerConnectionExtension::_add_ice_candidate is unimplemented!");
- return ERR_UNCONFIGURED;
-}
-
-Error WebRTCPeerConnectionExtension::poll() {
- int err;
- if (GDVIRTUAL_CALL(_poll, err)) {
- return (Error)err;
- }
- WARN_PRINT_ONCE("WebRTCPeerConnectionExtension::_poll is unimplemented!");
- return ERR_UNCONFIGURED;
-}
-
-void WebRTCPeerConnectionExtension::close() {
- if (GDVIRTUAL_CALL(_close)) {
- return;
- }
- WARN_PRINT_ONCE("WebRTCPeerConnectionExtension::_close is unimplemented!");
-}
diff --git a/modules/webrtc/webrtc_peer_connection_extension.h b/modules/webrtc/webrtc_peer_connection_extension.h
index bde19c173b..0c324ca45f 100644
--- a/modules/webrtc/webrtc_peer_connection_extension.h
+++ b/modules/webrtc/webrtc_peer_connection_extension.h
@@ -33,6 +33,7 @@
#include "webrtc_peer_connection.h"
+#include "core/extension/ext_wrappers.gen.inc"
#include "core/object/gdvirtual.gen.inc"
#include "core/object/script_language.h"
#include "core/variant/native_ptr.h"
@@ -44,27 +45,21 @@ protected:
static void _bind_methods();
public:
- virtual ConnectionState get_connection_state() const override;
-
- virtual Error initialize(Dictionary p_config = Dictionary()) override;
+ // FIXME Can't be directly exposed due to issues in exchanging Ref(s) between godot and extensions.
+ // See godot-cpp GH-652 .
virtual Ref<WebRTCDataChannel> create_data_channel(String p_label, Dictionary p_options = Dictionary()) override;
- virtual Error create_offer() override;
- virtual Error set_remote_description(String type, String sdp) override;
- virtual Error set_local_description(String type, String sdp) override;
- virtual Error add_ice_candidate(String p_sdp_mid_name, int p_sdp_mline_index, String p_sdp_name) override;
- virtual Error poll() override;
- virtual void close() override;
+ GDVIRTUAL2R(Object *, _create_data_channel, String, Dictionary);
+ // EXBIND2R(Ref<WebRTCDataChannel>, create_data_channel, String, Dictionary);
/** GDExtension **/
- GDVIRTUAL0RC(int, _get_connection_state);
- GDVIRTUAL1R(int, _initialize, Dictionary);
- GDVIRTUAL2R(Object *, _create_data_channel, String, Dictionary);
- GDVIRTUAL0R(int, _create_offer);
- GDVIRTUAL2R(int, _set_remote_description, String, String);
- GDVIRTUAL2R(int, _set_local_description, String, String);
- GDVIRTUAL3R(int, _add_ice_candidate, String, int, String);
- GDVIRTUAL0R(int, _poll);
- GDVIRTUAL0(_close);
+ EXBIND0RC(ConnectionState, get_connection_state);
+ EXBIND1R(Error, initialize, Dictionary);
+ EXBIND0R(Error, create_offer);
+ EXBIND2R(Error, set_remote_description, String, String);
+ EXBIND2R(Error, set_local_description, String, String);
+ EXBIND3R(Error, add_ice_candidate, String, int, String);
+ EXBIND0R(Error, poll);
+ EXBIND0(close);
WebRTCPeerConnectionExtension() {}
};
diff --git a/modules/webrtc/webrtc_peer_connection_js.cpp b/modules/webrtc/webrtc_peer_connection_js.cpp
index ee3a302fa2..f48705253b 100644
--- a/modules/webrtc/webrtc_peer_connection_js.cpp
+++ b/modules/webrtc/webrtc_peer_connection_js.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "webrtc_peer_connection_js.h"
diff --git a/modules/webrtc/webrtc_peer_connection_js.h b/modules/webrtc/webrtc_peer_connection_js.h
index 76b8c7fff8..50266129e4 100644
--- a/modules/webrtc/webrtc_peer_connection_js.h
+++ b/modules/webrtc/webrtc_peer_connection_js.h
@@ -31,7 +31,7 @@
#ifndef WEBRTC_PEER_CONNECTION_JS_H
#define WEBRTC_PEER_CONNECTION_JS_H
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "webrtc_peer_connection.h"
diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub
index dc0661995f..890fb71592 100644
--- a/modules/websocket/SCsub
+++ b/modules/websocket/SCsub
@@ -7,7 +7,7 @@ env_ws = env_modules.Clone()
thirdparty_obj = []
-if env["platform"] == "javascript":
+if env["platform"] == "web":
# Our JavaScript/C++ interface.
env.AddJSLibraries(["library_godot_websocket.js"])
diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml
index f586c58302..7d73194ea9 100644
--- a/modules/websocket/doc_classes/WebSocketClient.xml
+++ b/modules/websocket/doc_classes/WebSocketClient.xml
@@ -24,8 +24,8 @@
If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a multiplayer peer for the [MultiplayerAPI], connections to non-Godot servers will not work, and [signal data_received] will not be emitted.
If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]).
You can optionally pass a list of [code]custom_headers[/code] to be added to the handshake HTTP request.
- [b]Note:[/b] To avoid mixed content warnings or errors in HTML5, you may have to use a [code]url[/code] that starts with [code]wss://[/code] (secure) instead of [code]ws://[/code]. When doing so, make sure to use the fully qualified domain name that matches the one defined in the server's SSL certificate. Do not connect directly via the IP address for [code]wss://[/code] connections, as it won't match with the SSL certificate.
- [b]Note:[/b] Specifying [code]custom_headers[/code] is not supported in HTML5 exports due to browsers restrictions.
+ [b]Note:[/b] To avoid mixed content warnings or errors in Web, you may have to use a [code]url[/code] that starts with [code]wss://[/code] (secure) instead of [code]ws://[/code]. When doing so, make sure to use the fully qualified domain name that matches the one defined in the server's SSL certificate. Do not connect directly via the IP address for [code]wss://[/code] connections, as it won't match with the SSL certificate.
+ [b]Note:[/b] Specifying [code]custom_headers[/code] is not supported in Web exports due to browsers restrictions.
</description>
</method>
<method name="disconnect_from_host">
@@ -52,7 +52,7 @@
<members>
<member name="trusted_ssl_certificate" type="X509Certificate" setter="set_trusted_ssl_certificate" getter="get_trusted_ssl_certificate">
If specified, this [X509Certificate] will be the only one accepted when connecting to an SSL host. Any other certificate provided by the server will be regarded as invalid.
- [b]Note:[/b] Specifying a custom [code]trusted_ssl_certificate[/code] is not supported in HTML5 exports due to browsers restrictions.
+ [b]Note:[/b] Specifying a custom [code]trusted_ssl_certificate[/code] is not supported in Web exports due to browsers restrictions.
</member>
<member name="verify_ssl" type="bool" setter="set_verify_ssl_enabled" getter="is_verify_ssl_enabled">
If [code]true[/code], SSL certificate verification is enabled.
diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
index 23aa6ba3db..4cc4d515e7 100644
--- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
+++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
@@ -27,7 +27,7 @@
Configures the buffer sizes for this WebSocket peer. Default values can be specified in the Project Settings under [code]network/limits[/code]. For server, values are meant per connected peer.
The first two parameters define the size and queued packets limits of the input buffer, the last two of the output buffer.
Buffer sizes are expressed in KiB, so [code]4 = 2^12 = 4096 bytes[/code]. All parameters will be rounded up to the nearest power of two.
- [b]Note:[/b] HTML5 exports only use the input buffer since the output one is managed by browsers.
+ [b]Note:[/b] Web exports only use the input buffer since the output one is managed by browsers.
</description>
</method>
</methods>
diff --git a/modules/websocket/doc_classes/WebSocketPeer.xml b/modules/websocket/doc_classes/WebSocketPeer.xml
index 43b765d2fe..627b9c607c 100644
--- a/modules/websocket/doc_classes/WebSocketPeer.xml
+++ b/modules/websocket/doc_classes/WebSocketPeer.xml
@@ -17,27 +17,27 @@
<description>
Closes this WebSocket connection. [code]code[/code] is the status code for the closure (see RFC 6455 section 7.4 for a list of valid status codes). [code]reason[/code] is the human readable reason for closing the connection (can be any UTF-8 string that's smaller than 123 bytes).
[b]Note:[/b] To achieve a clean close, you will need to keep polling until either [signal WebSocketClient.connection_closed] or [signal WebSocketServer.client_disconnected] is received.
- [b]Note:[/b] The HTML5 export might not support all status codes. Please refer to browser-specific documentation for more details.
+ [b]Note:[/b] The Web export might not support all status codes. Please refer to browser-specific documentation for more details.
</description>
</method>
<method name="get_connected_host" qualifiers="const">
<return type="String" />
<description>
Returns the IP address of the connected peer.
- [b]Note:[/b] Not available in the HTML5 export.
+ [b]Note:[/b] Not available in the Web export.
</description>
</method>
<method name="get_connected_port" qualifiers="const">
<return type="int" />
<description>
Returns the remote port of the connected peer.
- [b]Note:[/b] Not available in the HTML5 export.
+ [b]Note:[/b] Not available in the Web export.
</description>
</method>
<method name="get_current_outbound_buffered_amount" qualifiers="const">
<return type="int" />
<description>
- Returns the current amount of data in the outbound websocket buffer. [b]Note:[/b] HTML5 exports use WebSocket.bufferedAmount, while other platforms use an internal buffer.
+ Returns the current amount of data in the outbound websocket buffer. [b]Note:[/b] Web exports use WebSocket.bufferedAmount, while other platforms use an internal buffer.
</description>
</method>
<method name="get_write_mode" qualifiers="const">
@@ -57,7 +57,7 @@
<param index="0" name="enabled" type="bool" />
<description>
Disable Nagle's algorithm on the underling TCP socket (default). See [method StreamPeerTCP.set_no_delay] for more information.
- [b]Note:[/b] Not available in the HTML5 export.
+ [b]Note:[/b] Not available in the Web export.
</description>
</method>
<method name="set_write_mode">
diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml
index 6a7bf8075c..19c36700e6 100644
--- a/modules/websocket/doc_classes/WebSocketServer.xml
+++ b/modules/websocket/doc_classes/WebSocketServer.xml
@@ -6,7 +6,7 @@
<description>
This class implements a WebSocket server that can also support the high-level multiplayer API.
After starting the server ([method listen]), you will need to [method MultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). When clients connect, disconnect, or send data, you will receive the appropriate signal.
- [b]Note:[/b] Not available in HTML5 exports.
+ [b]Note:[/b] Not available in Web exports.
[b]Note:[/b] When exporting to Android, make sure to enable the [code]INTERNET[/code] permission in the Android export preset before exporting the project or using one-click deploy. Otherwise, network communication of any kind will be blocked by Android.
</description>
<tutorials>
diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp
index e051a3b564..65e0703c00 100644
--- a/modules/websocket/emws_client.cpp
+++ b/modules/websocket/emws_client.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "emws_client.h"
@@ -82,12 +82,12 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
String str = "ws://";
if (p_custom_headers.size()) {
- WARN_PRINT_ONCE("Custom headers are not supported in HTML5 platform.");
+ WARN_PRINT_ONCE("Custom headers are not supported in Web platform.");
}
if (p_ssl) {
str = "wss://";
if (ssl_cert.is_valid()) {
- WARN_PRINT_ONCE("Custom SSL certificate is not supported in HTML5 platform.");
+ WARN_PRINT_ONCE("Custom SSL certificate is not supported in Web platform.");
}
}
str += p_host + ":" + itos(p_port) + p_path;
@@ -126,11 +126,11 @@ void EMWSClient::disconnect_from_host(int p_code, String p_reason) {
}
IPAddress EMWSClient::get_connected_host() const {
- ERR_FAIL_V_MSG(IPAddress(), "Not supported in HTML5 export.");
+ ERR_FAIL_V_MSG(IPAddress(), "Not supported in Web export.");
}
uint16_t EMWSClient::get_connected_port() const {
- ERR_FAIL_V_MSG(0, "Not supported in HTML5 export.");
+ ERR_FAIL_V_MSG(0, "Not supported in Web export.");
}
int EMWSClient::get_max_packet_size() const {
@@ -156,4 +156,4 @@ EMWSClient::~EMWSClient() {
}
}
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h
index b71fd78124..ff63a76753 100644
--- a/modules/websocket/emws_client.h
+++ b/modules/websocket/emws_client.h
@@ -31,7 +31,7 @@
#ifndef EMWS_CLIENT_H
#define EMWS_CLIENT_H
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "core/error/error_list.h"
#include "emws_peer.h"
@@ -66,6 +66,6 @@ public:
~EMWSClient();
};
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
#endif // EMWS_CLIENT_H
diff --git a/modules/websocket/emws_peer.cpp b/modules/websocket/emws_peer.cpp
index 86169f88e9..859c92b457 100644
--- a/modules/websocket/emws_peer.cpp
+++ b/modules/websocket/emws_peer.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "emws_peer.h"
@@ -110,15 +110,15 @@ void EMWSPeer::close(int p_code, String p_reason) {
}
IPAddress EMWSPeer::get_connected_host() const {
- ERR_FAIL_V_MSG(IPAddress(), "Not supported in HTML5 export.");
+ ERR_FAIL_V_MSG(IPAddress(), "Not supported in Web export.");
}
uint16_t EMWSPeer::get_connected_port() const {
- ERR_FAIL_V_MSG(0, "Not supported in HTML5 export.");
+ ERR_FAIL_V_MSG(0, "Not supported in Web export.");
}
void EMWSPeer::set_no_delay(bool p_enabled) {
- ERR_FAIL_MSG("'set_no_delay' is not supported in HTML5 export.");
+ ERR_FAIL_MSG("'set_no_delay' is not supported in Web export.");
}
EMWSPeer::EMWSPeer() {
@@ -129,4 +129,4 @@ EMWSPeer::~EMWSPeer() {
close();
}
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h
index f52f615c35..cdbc9212a5 100644
--- a/modules/websocket/emws_peer.h
+++ b/modules/websocket/emws_peer.h
@@ -31,7 +31,7 @@
#ifndef EMWS_PEER_H
#define EMWS_PEER_H
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "core/error/error_list.h"
#include "core/io/packet_peer.h"
@@ -88,6 +88,6 @@ public:
~EMWSPeer();
};
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
#endif // EMWS_PEER_H
diff --git a/modules/websocket/register_types.cpp b/modules/websocket/register_types.cpp
index 056111ec92..faa7021b2f 100644
--- a/modules/websocket/register_types.cpp
+++ b/modules/websocket/register_types.cpp
@@ -36,7 +36,7 @@
#include "websocket_client.h"
#include "websocket_server.h"
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "emscripten.h"
#include "emws_client.h"
#include "emws_peer.h"
@@ -59,7 +59,7 @@ static void _editor_init_callback() {
void initialize_websocket_module(ModuleInitializationLevel p_level) {
if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
EMWSPeer::make_default();
EMWSClient::make_default();
#else
diff --git a/modules/websocket/remote_debugger_peer_websocket.cpp b/modules/websocket/remote_debugger_peer_websocket.cpp
index 6319c3c664..f703873cbf 100644
--- a/modules/websocket/remote_debugger_peer_websocket.cpp
+++ b/modules/websocket/remote_debugger_peer_websocket.cpp
@@ -103,7 +103,7 @@ void RemoteDebuggerPeerWebSocket::close() {
}
bool RemoteDebuggerPeerWebSocket::can_block() const {
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
return false;
#else
return true;
@@ -111,7 +111,7 @@ bool RemoteDebuggerPeerWebSocket::can_block() const {
}
RemoteDebuggerPeerWebSocket::RemoteDebuggerPeerWebSocket(Ref<WebSocketPeer> p_peer) {
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
ws_client = Ref<WebSocketClient>(memnew(EMWSClient));
#else
ws_client = Ref<WebSocketClient>(memnew(WSLClient));
diff --git a/modules/websocket/remote_debugger_peer_websocket.h b/modules/websocket/remote_debugger_peer_websocket.h
index 3227065ded..a37a789cbe 100644
--- a/modules/websocket/remote_debugger_peer_websocket.h
+++ b/modules/websocket/remote_debugger_peer_websocket.h
@@ -33,7 +33,7 @@
#include "core/debugger/remote_debugger_peer.h"
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "emws_client.h"
#else
#include "wsl_client.h"
diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp
index 478dbb9d47..290108706b 100644
--- a/modules/websocket/wsl_client.cpp
+++ b/modules/websocket/wsl_client.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef JAVASCRIPT_ENABLED
+#ifndef WEB_ENABLED
#include "wsl_client.h"
#include "core/config/project_settings.h"
@@ -288,11 +288,11 @@ void WSLClient::poll() {
break;
case StreamPeerTCP::STATUS_CONNECTED: {
_ip_candidates.clear();
- Ref<StreamPeerSSL> ssl;
+ Ref<StreamPeerTLS> ssl;
if (_use_ssl) {
if (_connection == _tcp) {
// Start SSL handshake
- ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
+ ssl = Ref<StreamPeerTLS>(StreamPeerTLS::create());
ERR_FAIL_COND_MSG(ssl.is_null(), "SSL is not available in this build.");
ssl->set_blocking_handshake_enabled(false);
if (ssl->connect_to_stream(_tcp, verify_ssl, _host, ssl_cert) != OK) {
@@ -302,13 +302,13 @@ void WSLClient::poll() {
}
_connection = ssl;
} else {
- ssl = static_cast<Ref<StreamPeerSSL>>(_connection);
+ ssl = static_cast<Ref<StreamPeerTLS>>(_connection);
ERR_FAIL_COND(ssl.is_null()); // Bug?
ssl->poll();
}
- if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) {
+ if (ssl->get_status() == StreamPeerTLS::STATUS_HANDSHAKING) {
return; // Need more polling.
- } else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
+ } else if (ssl->get_status() != StreamPeerTLS::STATUS_CONNECTED) {
disconnect_from_host();
_on_error();
return; // Error.
@@ -404,4 +404,4 @@ WSLClient::~WSLClient() {
disconnect_from_host();
}
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h
index 58b867fbe4..dc4397f04a 100644
--- a/modules/websocket/wsl_client.h
+++ b/modules/websocket/wsl_client.h
@@ -31,11 +31,11 @@
#ifndef WSL_CLIENT_H
#define WSL_CLIENT_H
-#ifndef JAVASCRIPT_ENABLED
+#ifndef WEB_ENABLED
#include "core/error/error_list.h"
-#include "core/io/stream_peer_ssl.h"
#include "core/io/stream_peer_tcp.h"
+#include "core/io/stream_peer_tls.h"
#include "websocket_client.h"
#include "wsl_peer.h"
#include "wslay/wslay.h"
@@ -86,6 +86,6 @@ public:
~WSLClient();
};
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
#endif // WSL_CLIENT_H
diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp
index 15df4d039c..97bd87a526 100644
--- a/modules/websocket/wsl_peer.cpp
+++ b/modules/websocket/wsl_peer.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef JAVASCRIPT_ENABLED
+#ifndef WEB_ENABLED
#include "wsl_peer.h"
@@ -348,4 +348,4 @@ WSLPeer::~WSLPeer() {
_data = nullptr;
}
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
diff --git a/modules/websocket/wsl_peer.h b/modules/websocket/wsl_peer.h
index aabd3fd43e..92672eb2c4 100644
--- a/modules/websocket/wsl_peer.h
+++ b/modules/websocket/wsl_peer.h
@@ -31,7 +31,7 @@
#ifndef WSL_PEER_H
#define WSL_PEER_H
-#ifndef JAVASCRIPT_ENABLED
+#ifndef WEB_ENABLED
#include "core/error/error_list.h"
#include "core/io/packet_peer.h"
@@ -110,6 +110,6 @@ public:
~WSLPeer();
};
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
#endif // WSL_PEER_H
diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp
index 517b9643f8..ddef360cf5 100644
--- a/modules/websocket/wsl_server.cpp
+++ b/modules/websocket/wsl_server.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef JAVASCRIPT_ENABLED
+#ifndef WEB_ENABLED
#include "wsl_server.h"
#include "core/config/project_settings.h"
@@ -103,15 +103,15 @@ Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uin
}
if (use_ssl) {
- Ref<StreamPeerSSL> ssl = static_cast<Ref<StreamPeerSSL>>(connection);
+ Ref<StreamPeerTLS> ssl = static_cast<Ref<StreamPeerTLS>>(connection);
if (ssl.is_null()) {
- ERR_FAIL_V_MSG(ERR_BUG, "Couldn't get StreamPeerSSL for WebSocket handshake.");
+ ERR_FAIL_V_MSG(ERR_BUG, "Couldn't get StreamPeerTLS for WebSocket handshake.");
}
ssl->poll();
- if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) {
+ if (ssl->get_status() == StreamPeerTLS::STATUS_HANDSHAKING) {
return ERR_BUSY;
- } else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
- print_verbose(vformat("WebSocket SSL connection error during handshake (StreamPeerSSL status code %d).", ssl->get_status()));
+ } else if (ssl->get_status() != StreamPeerTLS::STATUS_CONNECTED) {
+ print_verbose(vformat("WebSocket SSL connection error during handshake (StreamPeerTLS status code %d).", ssl->get_status()));
return FAILED;
}
}
@@ -248,7 +248,7 @@ void WSLServer::poll() {
Ref<PendingPeer> peer = memnew(PendingPeer);
if (private_key.is_valid() && ssl_cert.is_valid()) {
- Ref<StreamPeerSSL> ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
+ Ref<StreamPeerTLS> ssl = Ref<StreamPeerTLS>(StreamPeerTLS::create());
ssl->set_blocking_handshake_enabled(false);
ssl->accept_stream(conn, private_key, ssl_cert, ca_chain);
peer->connection = ssl;
@@ -326,4 +326,4 @@ WSLServer::~WSLServer() {
stop();
}
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h
index ec7567c732..ce91cfe888 100644
--- a/modules/websocket/wsl_server.h
+++ b/modules/websocket/wsl_server.h
@@ -31,13 +31,13 @@
#ifndef WSL_SERVER_H
#define WSL_SERVER_H
-#ifndef JAVASCRIPT_ENABLED
+#ifndef WEB_ENABLED
#include "websocket_server.h"
#include "wsl_peer.h"
-#include "core/io/stream_peer_ssl.h"
#include "core/io/stream_peer_tcp.h"
+#include "core/io/stream_peer_tls.h"
#include "core/io/tcp_server.h"
class WSLServer : public WebSocketServer {
@@ -93,6 +93,6 @@ public:
~WSLServer();
};
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
#endif // WSL_SERVER_H
diff --git a/modules/webxr/SCsub b/modules/webxr/SCsub
index 0a96af0811..81caa4a279 100644
--- a/modules/webxr/SCsub
+++ b/modules/webxr/SCsub
@@ -3,7 +3,7 @@
Import("env")
Import("env_modules")
-if env["platform"] == "javascript":
+if env["platform"] == "web":
env.AddJSLibraries(["native/library_godot_webxr.js"])
env.AddJSExterns(["native/webxr.externs.js"])
diff --git a/modules/webxr/doc_classes/WebXRInterface.xml b/modules/webxr/doc_classes/WebXRInterface.xml
index 01ad962b20..49ff454f07 100644
--- a/modules/webxr/doc_classes/WebXRInterface.xml
+++ b/modules/webxr/doc_classes/WebXRInterface.xml
@@ -5,9 +5,9 @@
</brief_description>
<description>
WebXR is an open standard that allows creating VR and AR applications that run in the web browser.
- As such, this interface is only available when running in an HTML5 export.
+ As such, this interface is only available when running in Web exports.
WebXR supports a wide range of devices, from the very capable (like Valve Index, HTC Vive, Oculus Rift and Quest) down to the much less capable (like Google Cardboard, Oculus Go, GearVR, or plain smartphones).
- Since WebXR is based on Javascript, it makes extensive use of callbacks, which means that [WebXRInterface] is forced to use signals, where other AR/VR interfaces would instead use functions that return a result immediately. This makes [WebXRInterface] quite a bit more complicated to initialize than other AR/VR interfaces.
+ Since WebXR is based on JavaScript, it makes extensive use of callbacks, which means that [WebXRInterface] is forced to use signals, where other AR/VR interfaces would instead use functions that return a result immediately. This makes [WebXRInterface] quite a bit more complicated to initialize than other AR/VR interfaces.
Here's the minimum code required to start an immersive VR session:
[codeblock]
extends Node3D
diff --git a/modules/webxr/register_types.cpp b/modules/webxr/register_types.cpp
index cd403a4996..f4959c482f 100644
--- a/modules/webxr/register_types.cpp
+++ b/modules/webxr/register_types.cpp
@@ -33,7 +33,7 @@
#include "webxr_interface.h"
#include "webxr_interface_js.h"
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
Ref<WebXRInterfaceJS> webxr;
#endif
@@ -44,7 +44,7 @@ void initialize_webxr_module(ModuleInitializationLevel p_level) {
GDREGISTER_ABSTRACT_CLASS(WebXRInterface);
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
webxr.instantiate();
XRServer::get_singleton()->add_interface(webxr);
#endif
@@ -55,7 +55,7 @@ void uninitialize_webxr_module(ModuleInitializationLevel p_level) {
return;
}
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
if (webxr.is_valid()) {
// uninitialise our interface if it is initialised
if (webxr->is_initialized()) {
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 07e6760555..7d97dbfa0b 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "webxr_interface_js.h"
@@ -518,4 +518,4 @@ WebXRInterfaceJS::~WebXRInterfaceJS() {
};
};
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index f1ffedba46..dbe89dad83 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -31,7 +31,7 @@
#ifndef WEBXR_INTERFACE_JS_H
#define WEBXR_INTERFACE_JS_H
-#ifdef JAVASCRIPT_ENABLED
+#ifdef WEB_ENABLED
#include "webxr_interface.h"
@@ -98,6 +98,6 @@ public:
~WebXRInterfaceJS();
};
-#endif // JAVASCRIPT_ENABLED
+#endif // WEB_ENABLED
#endif // WEBXR_INTERFACE_JS_H