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-rw-r--r--modules/camera/SCsub4
-rw-r--r--modules/camera/camera_macos.h (renamed from modules/camera/camera_osx.h)12
-rw-r--r--modules/camera/camera_macos.mm (renamed from modules/camera/camera_osx.mm)36
-rw-r--r--modules/camera/camera_win.h6
-rw-r--r--modules/camera/config.py2
-rw-r--r--modules/camera/register_types.cpp8
-rw-r--r--modules/csg/csg_shape.cpp6
-rw-r--r--modules/cvtt/image_compress_cvtt.cpp38
-rw-r--r--modules/dds/texture_loader_dds.cpp4
-rw-r--r--modules/denoise/config.py2
-rw-r--r--modules/enet/enet_multiplayer_peer.cpp6
-rw-r--r--modules/enet/enet_multiplayer_peer.h8
-rw-r--r--modules/freetype/uwpdef.h5
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml159
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp52
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.h4
-rw-r--r--modules/gdscript/gdscript.cpp55
-rw-r--r--modules/gdscript/gdscript.h9
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp69
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp16
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h8
-rw-r--r--modules/gdscript/gdscript_cache.cpp2
-rw-r--r--modules/gdscript/gdscript_codegen.h9
-rw-r--r--modules/gdscript/gdscript_compiler.cpp23
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp6
-rw-r--r--modules/gdscript/gdscript_editor.cpp60
-rw-r--r--modules/gdscript/gdscript_function.h10
-rw-r--r--modules/gdscript/gdscript_lambda_callable.h6
-rw-r--r--modules/gdscript/gdscript_parser.cpp386
-rw-r--r--modules/gdscript/gdscript_parser.h45
-rw-r--r--modules/gdscript/gdscript_rpc_callable.cpp6
-rw-r--r--modules/gdscript/gdscript_rpc_callable.h8
-rw-r--r--modules/gdscript/gdscript_tokenizer.h2
-rw-r--r--modules/gdscript/gdscript_utility_functions.cpp1
-rw-r--r--modules/gdscript/gdscript_vm.cpp27
-rw-r--r--modules/gdscript/gdscript_warning.h6
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp8
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.h4
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.cpp1
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.h2
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.cpp1
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.h4
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp5
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.h4
-rw-r--r--modules/gdscript/language_server/godot_lsp.h (renamed from modules/gdscript/language_server/lsp.hpp)4
-rw-r--r--modules/gdscript/register_types.cpp2
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.h6
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd4
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/variable_conflicts_for_variable.gd4
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/variable_conflicts_for_variable.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/variable_conflicts_variable.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/variable_conflicts_variable.out2
-rw-r--r--modules/glslang/register_types.cpp34
-rw-r--r--modules/gltf/README.md11
-rw-r--r--modules/gltf/SCsub2
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp8
-rw-r--r--modules/gltf/extensions/gltf_light.cpp (renamed from modules/gltf/gltf_light.cpp)0
-rw-r--r--modules/gltf/extensions/gltf_light.h (renamed from modules/gltf/gltf_light.h)1
-rw-r--r--modules/gltf/extensions/gltf_spec_gloss.cpp (renamed from modules/gltf/gltf_spec_gloss.cpp)0
-rw-r--r--modules/gltf/extensions/gltf_spec_gloss.h (renamed from modules/gltf/gltf_spec_gloss.h)1
-rw-r--r--modules/gltf/gltf_defines.h87
-rw-r--r--modules/gltf/gltf_document.cpp203
-rw-r--r--modules/gltf/gltf_document.h96
-rw-r--r--modules/gltf/gltf_document_extension.h3
-rw-r--r--modules/gltf/gltf_document_extension_convert_importer_mesh.h9
-rw-r--r--modules/gltf/gltf_state.cpp68
-rw-r--r--modules/gltf/gltf_state.h25
-rw-r--r--modules/gltf/gltf_template_convert.h94
-rw-r--r--modules/gltf/register_types.cpp22
-rw-r--r--modules/gltf/structures/gltf_accessor.cpp (renamed from modules/gltf/gltf_accessor.cpp)6
-rw-r--r--modules/gltf/structures/gltf_accessor.h (renamed from modules/gltf/gltf_accessor.h)5
-rw-r--r--modules/gltf/structures/gltf_animation.cpp (renamed from modules/gltf/gltf_animation.cpp)0
-rw-r--r--modules/gltf/structures/gltf_animation.h (renamed from modules/gltf/gltf_animation.h)1
-rw-r--r--modules/gltf/structures/gltf_buffer_view.cpp (renamed from modules/gltf/gltf_buffer_view.cpp)2
-rw-r--r--modules/gltf/structures/gltf_buffer_view.h (renamed from modules/gltf/gltf_buffer_view.h)3
-rw-r--r--modules/gltf/structures/gltf_camera.cpp (renamed from modules/gltf/gltf_camera.cpp)0
-rw-r--r--modules/gltf/structures/gltf_camera.h (renamed from modules/gltf/gltf_camera.h)1
-rw-r--r--modules/gltf/structures/gltf_mesh.cpp (renamed from modules/gltf/gltf_mesh.cpp)0
-rw-r--r--modules/gltf/structures/gltf_mesh.h (renamed from modules/gltf/gltf_mesh.h)0
-rw-r--r--modules/gltf/structures/gltf_node.cpp (renamed from modules/gltf/gltf_node.cpp)0
-rw-r--r--modules/gltf/structures/gltf_node.h (renamed from modules/gltf/gltf_node.h)3
-rw-r--r--modules/gltf/structures/gltf_skeleton.cpp (renamed from modules/gltf/gltf_skeleton.cpp)11
-rw-r--r--modules/gltf/structures/gltf_skeleton.h (renamed from modules/gltf/gltf_skeleton.h)3
-rw-r--r--modules/gltf/structures/gltf_skin.cpp (renamed from modules/gltf/gltf_skin.cpp)11
-rw-r--r--modules/gltf/structures/gltf_skin.h (renamed from modules/gltf/gltf_skin.h)3
-rw-r--r--modules/gltf/structures/gltf_texture.cpp (renamed from modules/gltf/gltf_texture.cpp)0
-rw-r--r--modules/gltf/structures/gltf_texture.h (renamed from modules/gltf/gltf_texture.h)2
-rw-r--r--modules/gridmap/editor/grid_map_editor_plugin.cpp10
-rw-r--r--modules/hdr/image_loader_hdr.h2
-rw-r--r--modules/jpg/image_loader_jpegd.h6
-rw-r--r--modules/jsonrpc/jsonrpc.h6
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp6
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h2
-rw-r--r--modules/lightmapper_rd/register_types.h2
-rw-r--r--modules/mbedtls/dtls_server_mbedtls.h6
-rw-r--r--modules/mbedtls/ssl_context_mbedtls.h6
-rw-r--r--modules/mbedtls/stream_peer_mbedtls.h6
-rw-r--r--modules/meshoptimizer/register_types.h2
-rw-r--r--modules/minimp3/audio_stream_mp3.cpp71
-rw-r--r--modules/minimp3/audio_stream_mp3.h25
-rw-r--r--modules/minimp3/doc_classes/AudioStreamMP3.xml31
-rw-r--r--modules/minimp3/resource_importer_mp3.cpp48
-rw-r--r--modules/minimp3/resource_importer_mp3.h6
-rw-r--r--modules/mobile_vr/mobile_vr_interface.cpp6
-rw-r--r--modules/mobile_vr/mobile_vr_interface.h2
-rw-r--r--modules/mono/SCsub2
-rw-r--r--modules/mono/build_scripts/make_android_mono_config.py2
-rw-r--r--modules/mono/build_scripts/mono_configure.py16
-rw-r--r--modules/mono/config.py4
-rw-r--r--modules/mono/csharp_script.cpp57
-rw-r--r--modules/mono/csharp_script.h11
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs10
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs10
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs10
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs4
-rw-r--r--modules/mono/editor/bindings_generator.cpp38
-rw-r--r--modules/mono/editor/bindings_generator.h4
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp18
-rw-r--r--modules/mono/editor/editor_internal_calls.h6
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttribute.cs43
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs16
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs10
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs22
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs8
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs820
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs14
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs12
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs34
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs32
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs730
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs702
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj5
-rw-r--r--modules/mono/glue/callable_glue.cpp4
-rw-r--r--modules/mono/glue/glue_header.h5
-rw-r--r--modules/mono/godotsharp_dirs.cpp4
-rw-r--r--modules/mono/mono_gc_handle.h6
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp8
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.cpp20
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.h10
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp30
-rw-r--r--modules/mono/mono_gd/gd_mono_field.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_log.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp23
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h71
-rw-r--r--modules/mono/mono_gd/gd_mono_method_thunk.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h6
-rw-r--r--modules/mono/mono_gd/support/ios_support.h4
-rw-r--r--modules/mono/mono_gd/support/ios_support.mm4
-rw-r--r--modules/mono/signal_awaiter_utils.cpp2
-rw-r--r--modules/mono/utils/macos_utils.cpp (renamed from modules/mono/utils/osx_utils.cpp)8
-rw-r--r--modules/mono/utils/macos_utils.h (renamed from modules/mono/utils/osx_utils.h)12
-rw-r--r--modules/mono/utils/macros.h6
-rw-r--r--modules/mono/utils/path_utils.cpp12
-rw-r--r--modules/mono/utils/path_utils.h6
-rw-r--r--modules/mono/utils/string_utils.cpp2
-rw-r--r--modules/mono/utils/string_utils.h6
-rw-r--r--modules/msdfgen/SCsub2
-rw-r--r--modules/multiplayer/SCsub14
-rw-r--r--modules/multiplayer/config.py19
-rw-r--r--modules/multiplayer/doc_classes/MultiplayerSpawner.xml84
-rw-r--r--modules/multiplayer/doc_classes/MultiplayerSynchronizer.xml93
-rw-r--r--modules/multiplayer/doc_classes/SceneMultiplayer.xml55
-rw-r--r--modules/multiplayer/doc_classes/SceneReplicationConfig.xml77
-rw-r--r--modules/multiplayer/editor/replication_editor_plugin.cpp648
-rw-r--r--modules/multiplayer/editor/replication_editor_plugin.h149
-rw-r--r--modules/multiplayer/multiplayer_spawner.cpp301
-rw-r--r--modules/multiplayer/multiplayer_spawner.h120
-rw-r--r--modules/multiplayer/multiplayer_synchronizer.cpp304
-rw-r--r--modules/multiplayer/multiplayer_synchronizer.h96
-rw-r--r--modules/multiplayer/register_types.cpp60
-rw-r--r--modules/multiplayer/register_types.h39
-rw-r--r--modules/multiplayer/scene_cache_interface.cpp265
-rw-r--r--modules/multiplayer/scene_cache_interface.h82
-rw-r--r--modules/multiplayer/scene_multiplayer.cpp332
-rw-r--r--modules/multiplayer/scene_multiplayer.h136
-rw-r--r--modules/multiplayer/scene_replication_config.cpp205
-rw-r--r--modules/multiplayer/scene_replication_config.h91
-rw-r--r--modules/multiplayer/scene_replication_interface.cpp536
-rw-r--r--modules/multiplayer/scene_replication_interface.h86
-rw-r--r--modules/multiplayer/scene_replication_state.cpp267
-rw-r--r--modules/multiplayer/scene_replication_state.h135
-rw-r--r--modules/multiplayer/scene_rpc_interface.cpp521
-rw-r--r--modules/multiplayer/scene_rpc_interface.h102
-rw-r--r--modules/navigation/godot_navigation_server.cpp20
-rw-r--r--modules/navigation/godot_navigation_server.h2
-rw-r--r--modules/navigation/nav_map.cpp85
-rw-r--r--modules/navigation/nav_map.h19
-rw-r--r--modules/navigation/nav_region.h4
-rw-r--r--modules/navigation/nav_utils.h8
-rw-r--r--modules/noise/editor/noise_editor_plugin.cpp2
-rw-r--r--modules/ogg/config.py4
-rw-r--r--modules/ogg/doc_classes/OggPacketSequence.xml (renamed from modules/ogg/doc_classes/OGGPacketSequence.xml)8
-rw-r--r--modules/ogg/doc_classes/OggPacketSequencePlayback.xml (renamed from modules/ogg/doc_classes/OGGPacketSequencePlayback.xml)2
-rw-r--r--modules/ogg/ogg_packet_sequence.cpp50
-rw-r--r--modules/ogg/ogg_packet_sequence.h28
-rw-r--r--modules/ogg/register_types.cpp4
-rw-r--r--modules/openxr/SCsub6
-rw-r--r--modules/openxr/action_map/openxr_action.h2
-rw-r--r--modules/openxr/action_map/openxr_action_map.h6
-rw-r--r--modules/openxr/action_map/openxr_action_set.h2
-rw-r--r--modules/openxr/action_map/openxr_defs.h2
-rw-r--r--modules/openxr/action_map/openxr_interaction_profile.cpp2
-rw-r--r--modules/openxr/action_map/openxr_interaction_profile.h2
-rw-r--r--modules/openxr/doc_classes/OpenXRIPBinding.xml2
-rw-r--r--modules/openxr/doc_classes/OpenXRInterface.xml4
-rw-r--r--modules/openxr/editor/openxr_action_editor.h2
-rw-r--r--modules/openxr/editor/openxr_action_map_editor.cpp2
-rw-r--r--modules/openxr/editor/openxr_action_map_editor.h2
-rw-r--r--modules/openxr/editor/openxr_action_set_editor.h2
-rw-r--r--modules/openxr/editor/openxr_editor_plugin.h2
-rw-r--r--modules/openxr/editor/openxr_interaction_profile_editor.cpp9
-rw-r--r--modules/openxr/editor/openxr_interaction_profile_editor.h2
-rw-r--r--modules/openxr/editor/openxr_select_action_dialog.cpp4
-rw-r--r--modules/openxr/editor/openxr_select_action_dialog.h2
-rw-r--r--modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp4
-rw-r--r--modules/openxr/editor/openxr_select_interaction_profile_dialog.h2
-rw-r--r--modules/openxr/extensions/openxr_android_extension.h2
-rw-r--r--modules/openxr/extensions/openxr_extension_wrapper.h6
-rw-r--r--modules/openxr/extensions/openxr_htc_vive_tracker_extension.h2
-rw-r--r--modules/openxr/extensions/openxr_vulkan_extension.cpp4
-rw-r--r--modules/openxr/extensions/openxr_vulkan_extension.h4
-rw-r--r--modules/openxr/openxr_api.cpp17
-rw-r--r--modules/openxr/openxr_api.h10
-rw-r--r--modules/openxr/openxr_interface.cpp6
-rw-r--r--modules/openxr/openxr_interface.h4
-rw-r--r--modules/openxr/openxr_util.h2
-rw-r--r--modules/raycast/lightmap_raycaster.h2
-rw-r--r--modules/raycast/raycast_occlusion_cull.cpp45
-rw-r--r--modules/raycast/raycast_occlusion_cull.h19
-rw-r--r--modules/raycast/static_raycaster.h2
-rw-r--r--modules/regex/regex.cpp4
-rw-r--r--modules/regex/tests/test_regex.h10
-rw-r--r--modules/svg/image_loader_svg.cpp4
-rw-r--r--modules/text_server_adv/SCsub29
-rw-r--r--modules/text_server_adv/gdextension_build/SConstruct10
-rw-r--r--modules/text_server_adv/gdextension_build/methods.py2
-rw-r--r--modules/text_server_adv/gdextension_build/text_server_adv.gdextension4
-rw-r--r--modules/text_server_adv/script_iterator.h2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp1263
-rw-r--r--modules/text_server_adv/text_server_adv.h83
-rw-r--r--modules/text_server_fb/SCsub4
-rw-r--r--modules/text_server_fb/gdextension_build/SConstruct10
-rw-r--r--modules/text_server_fb/gdextension_build/methods.py2
-rw-r--r--modules/text_server_fb/gdextension_build/text_server_fb.gdextension4
-rw-r--r--modules/text_server_fb/text_server_fb.cpp383
-rw-r--r--modules/text_server_fb/text_server_fb.h61
-rw-r--r--modules/theora/video_stream_theora.cpp2
-rw-r--r--modules/theora/video_stream_theora.h4
-rw-r--r--modules/tinyexr/image_loader_tinyexr.h2
-rw-r--r--modules/upnp/upnp.h6
-rw-r--r--modules/upnp/upnp_device.h6
-rw-r--r--modules/visual_script/editor/visual_script_editor.cpp142
-rw-r--r--modules/visual_script/editor/visual_script_editor.h32
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.cpp3
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.h8
-rw-r--r--modules/visual_script/visual_script.cpp40
-rw-r--r--modules/visual_script/visual_script.h7
-rw-r--r--modules/visual_script/visual_script_expression.h6
-rw-r--r--modules/visual_script/visual_script_nodes.cpp13
-rw-r--r--modules/visual_script/visual_script_nodes.h7
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.cpp198
-rw-r--r--modules/vorbis/audio_stream_ogg_vorbis.h66
-rw-r--r--modules/vorbis/config.py4
-rw-r--r--modules/vorbis/doc_classes/AudioStreamOggVorbis.xml (renamed from modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml)12
-rw-r--r--modules/vorbis/doc_classes/AudioStreamPlaybackOggVorbis.xml (renamed from modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml)2
-rw-r--r--modules/vorbis/register_types.cpp6
-rw-r--r--modules/vorbis/resource_importer_ogg_vorbis.cpp98
-rw-r--r--modules/vorbis/resource_importer_ogg_vorbis.h13
-rw-r--r--modules/webp/image_loader_webp.h2
-rw-r--r--modules/webp/resource_saver_webp.cpp2
-rw-r--r--modules/webp/resource_saver_webp.h2
-rw-r--r--modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml2
-rw-r--r--modules/webrtc/webrtc_data_channel.h1
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.cpp12
-rw-r--r--modules/webrtc/webrtc_multiplayer_peer.h8
-rw-r--r--modules/webrtc/webrtc_peer_connection.h1
-rw-r--r--modules/websocket/emws_client.h6
-rw-r--r--modules/websocket/emws_peer.h6
-rw-r--r--modules/websocket/emws_server.h6
-rw-r--r--modules/websocket/websocket_multiplayer_peer.h2
-rw-r--r--modules/websocket/websocket_peer.h7
-rw-r--r--modules/websocket/websocket_server.h6
-rw-r--r--modules/websocket/wsl_client.h6
-rw-r--r--modules/websocket/wsl_peer.h6
-rw-r--r--modules/websocket/wsl_server.h6
-rw-r--r--modules/webxr/godot_webxr.h2
-rw-r--r--modules/webxr/webxr_interface_js.cpp4
-rw-r--r--modules/webxr/webxr_interface_js.h2
295 files changed, 10786 insertions, 2136 deletions
diff --git a/modules/camera/SCsub b/modules/camera/SCsub
index de97724d09..9a6147d433 100644
--- a/modules/camera/SCsub
+++ b/modules/camera/SCsub
@@ -9,6 +9,6 @@ if env["platform"] == "windows":
env_camera.add_source_files(env.modules_sources, "register_types.cpp")
env_camera.add_source_files(env.modules_sources, "camera_win.cpp")
-elif env["platform"] == "osx":
+elif env["platform"] == "macos":
env_camera.add_source_files(env.modules_sources, "register_types.cpp")
- env_camera.add_source_files(env.modules_sources, "camera_osx.mm")
+ env_camera.add_source_files(env.modules_sources, "camera_macos.mm")
diff --git a/modules/camera/camera_osx.h b/modules/camera/camera_macos.h
index b0db844599..903eda51bf 100644
--- a/modules/camera/camera_osx.h
+++ b/modules/camera/camera_macos.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* camera_osx.h */
+/* camera_macos.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,19 +28,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAMERAOSX_H
-#define CAMERAOSX_H
+#ifndef CAMERA_MACOS_H
+#define CAMERA_MACOS_H
///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimize code duplication!!!!
// If you fix something here, make sure you fix it there as well!
#include "servers/camera_server.h"
-class CameraOSX : public CameraServer {
+class CameraMacOS : public CameraServer {
public:
- CameraOSX();
+ CameraMacOS();
void update_feeds();
};
-#endif /* CAMERAOSX_H */
+#endif // CAMERA_MACOS_H
diff --git a/modules/camera/camera_osx.mm b/modules/camera/camera_macos.mm
index d199c31b2f..0b9696a3e9 100644
--- a/modules/camera/camera_osx.mm
+++ b/modules/camera/camera_macos.mm
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* camera_osx.mm */
+/* camera_macos.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -31,7 +31,7 @@
///@TODO this is a near duplicate of CameraIOS, we should find a way to combine those to minimize code duplication!!!!
// If you fix something here, make sure you fix it there as well!
-#include "camera_osx.h"
+#include "camera_macos.h"
#include "servers/camera/camera_feed.h"
#import <AVFoundation/AVFoundation.h>
@@ -191,9 +191,9 @@
@end
//////////////////////////////////////////////////////////////////////////
-// CameraFeedOSX - Subclass for camera feeds in OSX
+// CameraFeedMacOS - Subclass for camera feeds in macOS
-class CameraFeedOSX : public CameraFeed {
+class CameraFeedMacOS : public CameraFeed {
private:
AVCaptureDevice *device;
MyCaptureSession *capture_session;
@@ -201,7 +201,7 @@ private:
public:
AVCaptureDevice *get_device() const;
- CameraFeedOSX();
+ CameraFeedMacOS();
void set_device(AVCaptureDevice *p_device);
@@ -209,16 +209,16 @@ public:
void deactivate_feed();
};
-AVCaptureDevice *CameraFeedOSX::get_device() const {
+AVCaptureDevice *CameraFeedMacOS::get_device() const {
return device;
};
-CameraFeedOSX::CameraFeedOSX() {
+CameraFeedMacOS::CameraFeedMacOS() {
device = nullptr;
capture_session = nullptr;
};
-void CameraFeedOSX::set_device(AVCaptureDevice *p_device) {
+void CameraFeedMacOS::set_device(AVCaptureDevice *p_device) {
device = p_device;
// get some info
@@ -232,7 +232,7 @@ void CameraFeedOSX::set_device(AVCaptureDevice *p_device) {
};
};
-bool CameraFeedOSX::activate_feed() {
+bool CameraFeedMacOS::activate_feed() {
if (capture_session) {
// Already recording!
} else {
@@ -258,7 +258,7 @@ bool CameraFeedOSX::activate_feed() {
return true;
};
-void CameraFeedOSX::deactivate_feed() {
+void CameraFeedMacOS::deactivate_feed() {
// end camera capture if we have one
if (capture_session) {
[capture_session cleanup];
@@ -271,7 +271,7 @@ void CameraFeedOSX::deactivate_feed() {
// when devices are connected/disconnected
@interface MyDeviceNotifications : NSObject {
- CameraOSX *camera_server;
+ CameraMacOS *camera_server;
}
@end
@@ -282,7 +282,7 @@ void CameraFeedOSX::deactivate_feed() {
camera_server->update_feeds();
}
-- (id)initForServer:(CameraOSX *)p_server {
+- (id)initForServer:(CameraMacOS *)p_server {
if (self = [super init]) {
camera_server = p_server;
@@ -303,9 +303,9 @@ void CameraFeedOSX::deactivate_feed() {
MyDeviceNotifications *device_notifications = nil;
//////////////////////////////////////////////////////////////////////////
-// CameraOSX - Subclass for our camera server on OSX
+// CameraMacOS - Subclass for our camera server on macOS
-void CameraOSX::update_feeds() {
+void CameraMacOS::update_feeds() {
#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101500
AVCaptureDeviceDiscoverySession *session = [AVCaptureDeviceDiscoverySession discoverySessionWithDeviceTypes:[NSArray arrayWithObjects:AVCaptureDeviceTypeExternalUnknown, AVCaptureDeviceTypeBuiltInWideAngleCamera, nil] mediaType:AVMediaTypeVideo position:AVCaptureDevicePositionUnspecified];
NSArray *devices = session.devices;
@@ -315,7 +315,7 @@ void CameraOSX::update_feeds() {
// remove devices that are gone..
for (int i = feeds.size() - 1; i >= 0; i--) {
- Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];
+ Ref<CameraFeedMacOS> feed = (Ref<CameraFeedMacOS>)feeds[i];
if (![devices containsObject:feed->get_device()]) {
// remove it from our array, this will also destroy it ;)
@@ -326,14 +326,14 @@ void CameraOSX::update_feeds() {
for (AVCaptureDevice *device in devices) {
bool found = false;
for (int i = 0; i < feeds.size() && !found; i++) {
- Ref<CameraFeedOSX> feed = (Ref<CameraFeedOSX>)feeds[i];
+ Ref<CameraFeedMacOS> feed = (Ref<CameraFeedMacOS>)feeds[i];
if (feed->get_device() == device) {
found = true;
};
};
if (!found) {
- Ref<CameraFeedOSX> newfeed;
+ Ref<CameraFeedMacOS> newfeed;
newfeed.instantiate();
newfeed->set_device(device);
@@ -346,7 +346,7 @@ void CameraOSX::update_feeds() {
};
};
-CameraOSX::CameraOSX() {
+CameraMacOS::CameraMacOS() {
// Find available cameras we have at this time
update_feeds();
diff --git a/modules/camera/camera_win.h b/modules/camera/camera_win.h
index 9563326acb..ebfc117190 100644
--- a/modules/camera/camera_win.h
+++ b/modules/camera/camera_win.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CAMERAWIN_H
-#define CAMERAWIN_H
+#ifndef CAMERA_WIN_H
+#define CAMERA_WIN_H
#include "servers/camera/camera_feed.h"
#include "servers/camera_server.h"
@@ -43,4 +43,4 @@ public:
~CameraWindows() {}
};
-#endif /* CAMERAWIN_H */
+#endif // CAMERA_WIN_H
diff --git a/modules/camera/config.py b/modules/camera/config.py
index 8a22751aa7..d2b2542dd9 100644
--- a/modules/camera/config.py
+++ b/modules/camera/config.py
@@ -1,5 +1,5 @@
def can_build(env, platform):
- return platform == "osx" or platform == "windows"
+ return platform == "macos" or platform == "windows"
def configure(env):
diff --git a/modules/camera/register_types.cpp b/modules/camera/register_types.cpp
index 98a4b5ca1a..40e2224d6b 100644
--- a/modules/camera/register_types.cpp
+++ b/modules/camera/register_types.cpp
@@ -33,8 +33,8 @@
#if defined(WINDOWS_ENABLED)
#include "camera_win.h"
#endif
-#if defined(OSX_ENABLED)
-#include "camera_osx.h"
+#if defined(MACOS_ENABLED)
+#include "camera_macos.h"
#endif
void initialize_camera_module(ModuleInitializationLevel p_level) {
@@ -45,8 +45,8 @@ void initialize_camera_module(ModuleInitializationLevel p_level) {
#if defined(WINDOWS_ENABLED)
CameraServer::make_default<CameraWindows>();
#endif
-#if defined(OSX_ENABLED)
- CameraServer::make_default<CameraOSX>();
+#if defined(MACOS_ENABLED)
+ CameraServer::make_default<CameraMacOS>();
#endif
}
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 0f09eb2020..56be4e65f0 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -1858,7 +1858,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
Transform3D facing = Transform3D().looking_at(direction, current_up);
- current_xform = base_xform.translated(current_point) * facing;
+ current_xform = base_xform.translated_local(current_point) * facing;
}
// Create the mesh.
@@ -1897,7 +1897,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
switch (mode) {
case MODE_DEPTH: {
- current_xform.translate(Vector3(0, 0, -depth));
+ current_xform.translate_local(Vector3(0, 0, -depth));
} break;
case MODE_SPIN: {
current_xform.rotate(Vector3(0, 1, 0), spin_step);
@@ -1945,7 +1945,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
Transform3D facing = Transform3D().looking_at(direction, current_up);
- current_xform = base_xform.translated(current_point) * facing;
+ current_xform = base_xform.translated_local(current_point) * facing;
} break;
}
diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp
index a7cfcaa262..3322ff0a1b 100644
--- a/modules/cvtt/image_compress_cvtt.cpp
+++ b/modules/cvtt/image_compress_cvtt.cpp
@@ -129,14 +129,6 @@ static void _digest_row_task(const CVTTCompressionJobParams &p_job_params, const
}
}
-static void _digest_job_queue(void *p_job_queue) {
- CVTTCompressionJobQueue *job_queue = static_cast<CVTTCompressionJobQueue *>(p_job_queue);
-
- for (uint32_t next_task = job_queue->current_task.increment(); next_task <= job_queue->num_tasks; next_task = job_queue->current_task.increment()) {
- _digest_row_task(job_queue->job_params, job_queue->job_tasks[next_task - 1]);
- }
-}
-
void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChannels p_channels) {
if (p_image->get_format() >= Image::FORMAT_BPTC_RGBA) {
return; //do not compress, already compressed
@@ -202,7 +194,6 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChann
job_queue.job_params.bytes_per_pixel = is_hdr ? 6 : 4;
cvtt::Kernels::ConfigureBC7EncodingPlanFromQuality(job_queue.job_params.bc7_plan, 5);
- int num_job_threads = 0;
// Amdahl's law (Wikipedia)
// If a program needs 20 hours to complete using a single thread, but a one-hour portion of the program cannot be parallelized,
// therefore only the remaining 19 hours (p = 0.95) of execution time can be parallelized, then regardless of how many threads are devoted
@@ -229,11 +220,7 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChann
row_task.in_mm_bytes = in_bytes;
row_task.out_mm_bytes = out_bytes;
- if (num_job_threads > 0) {
- tasks.push_back(row_task);
- } else {
- _digest_row_task(job_queue.job_params, row_task);
- }
+ _digest_row_task(job_queue.job_params, row_task);
out_bytes += 16 * (bw / 4);
}
@@ -243,29 +230,6 @@ void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::UsedChann
h = MAX(h / 2, 1);
}
- if (num_job_threads > 0) {
- Vector<Thread *> threads;
- threads.resize(num_job_threads);
-
- Thread **threads_wb = threads.ptrw();
-
- const CVTTCompressionRowTask *tasks_rb = tasks.ptr();
-
- job_queue.job_tasks = &tasks_rb[0];
- job_queue.current_task.set(0);
- job_queue.num_tasks = static_cast<uint32_t>(tasks.size());
-
- for (int i = 0; i < num_job_threads; i++) {
- threads_wb[i] = memnew(Thread);
- threads_wb[i]->start(_digest_job_queue, &job_queue);
- }
- _digest_job_queue(&job_queue);
-
- for (int i = 0; i < num_job_threads; i++) {
- threads_wb[i]->wait_to_finish();
- memdelete(threads_wb[i]);
- }
- }
p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
}
diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp
index 2c0e604e66..eb5614338b 100644
--- a/modules/dds/texture_loader_dds.cpp
+++ b/modules/dds/texture_loader_dds.cpp
@@ -409,9 +409,7 @@ Ref<Resource> ResourceFormatDDS::load(const String &p_path, const String &p_orig
}
Ref<Image> img = memnew(Image(width, height, mipmaps - 1, info.format, src_data));
-
- Ref<ImageTexture> texture = memnew(ImageTexture);
- texture->create_from_image(img);
+ Ref<ImageTexture> texture = ImageTexture::create_from_image(img);
if (r_error) {
*r_error = OK;
diff --git a/modules/denoise/config.py b/modules/denoise/config.py
index 3aa840acb0..521115dae5 100644
--- a/modules/denoise/config.py
+++ b/modules/denoise/config.py
@@ -4,7 +4,7 @@ def can_build(env, platform):
# It's also only relevant for tools build and desktop platforms,
# as doing lightmap generation and denoising on Android or HTML5
# would be a bit far-fetched.
- desktop_platforms = ["linuxbsd", "osx", "windows"]
+ desktop_platforms = ["linuxbsd", "macos", "windows"]
supported_arch = env["bits"] == "64"
if env["arch"] == "arm64":
supported_arch = False
diff --git a/modules/enet/enet_multiplayer_peer.cpp b/modules/enet/enet_multiplayer_peer.cpp
index cd94cc9425..dfdd08c9f4 100644
--- a/modules/enet/enet_multiplayer_peer.cpp
+++ b/modules/enet/enet_multiplayer_peer.cpp
@@ -441,15 +441,15 @@ Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size
channel = SYSCH_MAX + transfer_channel - 1;
} else {
switch (get_transfer_mode()) {
- case Multiplayer::TRANSFER_MODE_UNRELIABLE: {
+ case TRANSFER_MODE_UNRELIABLE: {
packet_flags = ENET_PACKET_FLAG_UNSEQUENCED | ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT;
channel = SYSCH_UNRELIABLE;
} break;
- case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED: {
+ case TRANSFER_MODE_UNRELIABLE_ORDERED: {
packet_flags = ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT;
channel = SYSCH_UNRELIABLE;
} break;
- case Multiplayer::TRANSFER_MODE_RELIABLE: {
+ case TRANSFER_MODE_RELIABLE: {
packet_flags = ENET_PACKET_FLAG_RELIABLE;
channel = SYSCH_RELIABLE;
} break;
diff --git a/modules/enet/enet_multiplayer_peer.h b/modules/enet/enet_multiplayer_peer.h
index 18eca18e51..3152068d46 100644
--- a/modules/enet/enet_multiplayer_peer.h
+++ b/modules/enet/enet_multiplayer_peer.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef NETWORKED_MULTIPLAYER_ENET_H
-#define NETWORKED_MULTIPLAYER_ENET_H
+#ifndef ENET_MULTIPLAYER_PEER_H
+#define ENET_MULTIPLAYER_PEER_H
#include "core/crypto/crypto.h"
-#include "core/multiplayer/multiplayer_peer.h"
+#include "scene/main/multiplayer_peer.h"
#include "enet_connection.h"
#include <enet/enet.h>
@@ -135,4 +135,4 @@ public:
~ENetMultiplayerPeer();
};
-#endif // NETWORKED_MULTIPLAYER_ENET_H
+#endif // ENET_MULTIPLAYER_PEER_H
diff --git a/modules/freetype/uwpdef.h b/modules/freetype/uwpdef.h
index 05aaae61b5..f85f293171 100644
--- a/modules/freetype/uwpdef.h
+++ b/modules/freetype/uwpdef.h
@@ -28,6 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef UWPDEF_H
+#define UWPDEF_H
+
// "generic" is a reserved keyword in C++/CX code
// this avoids the errors in the variable name from Freetype code
#define generic freetype_generic
+
+#endif // UWPDEF_H
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 70151c4d21..10cf783e73 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -144,6 +144,7 @@
[/codeblock]
[b]Important:[/b] The path must be absolute, a local path will just return [code]null[/code].
This method is a simplified version of [method ResourceLoader.load], which can be used for more advanced scenarios.
+ [b]Note:[/b] You have to import the files into the engine first to load them using [method load]. If you want to load [Image]s at run-time, you may use [method Image.load]. If you want to import audio files, you can use the snippet described in [member AudioStreamMP3.data].
</description>
</method>
<method name="preload">
@@ -257,4 +258,162 @@
[b]Note:[/b] "Not a Number" is only a concept with floating-point numbers, and has no equivalent for integers. Dividing an integer [code]0[/code] by [code]0[/code] will not result in [constant NAN] and will result in a run-time error instead.
</constant>
</constants>
+ <annotations>
+ <annotation name="@export">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_category">
+ <return type="void" />
+ <argument index="0" name="name" type="String" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_color_no_alpha">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_dir">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_enum" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="names" type="String" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_exp_easing" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="hints" type="String" default="&quot;&quot;" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_file" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="filter" type="String" default="&quot;&quot;" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="names" type="String" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_2d_navigation">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_2d_physics">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_2d_render">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_3d_navigation">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_3d_physics">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_flags_3d_render">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_global_dir">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_global_file" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="filter" type="String" default="&quot;&quot;" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_group">
+ <return type="void" />
+ <argument index="0" name="name" type="String" />
+ <argument index="1" name="prefix" type="String" default="&quot;&quot;" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_multiline">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_node_path" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="type" type="String" default="&quot;&quot;" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_placeholder">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_range" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="min" type="float" />
+ <argument index="1" name="max" type="float" />
+ <argument index="2" name="step" type="float" default="1.0" />
+ <argument index="3" name="extra_hints" type="String" default="&quot;&quot;" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@export_subgroup">
+ <return type="void" />
+ <argument index="0" name="name" type="String" />
+ <argument index="1" name="prefix" type="String" default="&quot;&quot;" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@icon">
+ <return type="void" />
+ <argument index="0" name="icon_path" type="String" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@onready">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@rpc" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="mode" type="String" default="&quot;&quot;" />
+ <argument index="1" name="sync" type="String" default="&quot;&quot;" />
+ <argument index="2" name="transfer_mode" type="String" default="&quot;&quot;" />
+ <argument index="3" name="transfer_channel" type="int" default="0" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@tool">
+ <return type="void" />
+ <description>
+ </description>
+ </annotation>
+ <annotation name="@warning_ignore" qualifiers="vararg">
+ <return type="void" />
+ <argument index="0" name="warning" type="String" />
+ <description>
+ </description>
+ </annotation>
+ </annotations>
</class>
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index b86e9b386d..a23f19de85 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -55,7 +55,9 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
bool in_function_args = false;
bool in_member_variable = false;
bool in_node_path = false;
+ bool in_node_ref = false;
bool in_annotation = false;
+ bool in_string_name = false;
bool is_hex_notation = false;
bool is_bin_notation = false;
bool expect_type = false;
@@ -165,6 +167,12 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
if (in_node_path && (color_regions[in_region].start_key == "\"" || color_regions[in_region].start_key == "\'")) {
region_color = node_path_color;
}
+ if (in_node_ref && (color_regions[in_region].start_key == "\"" || color_regions[in_region].start_key == "\'")) {
+ region_color = node_ref_color;
+ }
+ if (in_string_name && (color_regions[in_region].start_key == "\"" || color_regions[in_region].start_key == "\'")) {
+ region_color = string_name_color;
+ }
prev_color = region_color;
highlighter_info["color"] = region_color;
@@ -387,24 +395,42 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
in_member_variable = false;
}
- if (!in_node_path && in_region == -1 && (str[j] == '$' || str[j] == '%')) {
+ if (!in_node_path && in_region == -1 && (str[j] == '^')) {
in_node_path = true;
} else if (in_region != -1 || (is_a_symbol && str[j] != '/' && str[j] != '%')) {
in_node_path = false;
}
+ if (!in_node_ref && in_region == -1 && (str[j] == '$' || str[j] == '%')) {
+ in_node_ref = true;
+ } else if (in_region != -1 || (is_a_symbol && str[j] != '/' && str[j] != '%')) {
+ in_node_ref = false;
+ }
+
if (!in_annotation && in_region == -1 && str[j] == '@') {
in_annotation = true;
} else if (in_region != -1 || is_a_symbol) {
in_annotation = false;
}
+ if (!in_string_name && in_region == -1 && str[j] == '&') {
+ in_string_name = true;
+ } else if (in_region != -1 || is_a_symbol) {
+ in_string_name = false;
+ }
+
if (in_node_path) {
next_type = NODE_PATH;
color = node_path_color;
+ } else if (in_node_ref) {
+ next_type = NODE_REF;
+ color = node_ref_color;
} else if (in_annotation) {
next_type = ANNOTATION;
color = annotation_color;
+ } else if (in_string_name) {
+ next_type = STRING_NAME;
+ color = string_name_color;
} else if (in_keyword) {
next_type = KEYWORD;
color = keyword_color;
@@ -592,17 +618,23 @@ void GDScriptSyntaxHighlighter::_update_cache() {
if (godot_2_theme || EditorSettings::get_singleton()->is_dark_theme()) {
function_definition_color = Color(0.4, 0.9, 1.0);
- node_path_color = Color(0.39, 0.76, 0.35);
+ node_path_color = Color(0.72, 0.77, 0.49);
+ node_ref_color = Color(0.39, 0.76, 0.35);
annotation_color = Color(1.0, 0.7, 0.45);
+ string_name_color = Color(1.0, 0.66, 0.72);
} else {
- function_definition_color = Color(0.0, 0.65, 0.73);
- node_path_color = Color(0.32, 0.55, 0.29);
- annotation_color = Color(0.8, 0.5, 0.25);
+ function_definition_color = Color(0, 0.6, 0.6);
+ node_path_color = Color(0.18, 0.55, 0);
+ node_ref_color = Color(0.0, 0.5, 0);
+ annotation_color = Color(0.8, 0.37, 0);
+ string_name_color = Color(0.8, 0.46, 0.52);
}
EDITOR_DEF("text_editor/theme/highlighting/gdscript/function_definition_color", function_definition_color);
EDITOR_DEF("text_editor/theme/highlighting/gdscript/node_path_color", node_path_color);
+ EDITOR_DEF("text_editor/theme/highlighting/gdscript/node_reference_color", node_ref_color);
EDITOR_DEF("text_editor/theme/highlighting/gdscript/annotation_color", annotation_color);
+ EDITOR_DEF("text_editor/theme/highlighting/gdscript/string_name_color", string_name_color);
if (text_edit_color_theme == "Default" || godot_2_theme) {
EditorSettings::get_singleton()->set_initial_value(
"text_editor/theme/highlighting/gdscript/function_definition_color",
@@ -613,14 +645,24 @@ void GDScriptSyntaxHighlighter::_update_cache() {
node_path_color,
true);
EditorSettings::get_singleton()->set_initial_value(
+ "text_editor/theme/highlighting/gdscript/node_reference_color",
+ node_ref_color,
+ true);
+ EditorSettings::get_singleton()->set_initial_value(
"text_editor/theme/highlighting/gdscript/annotation_color",
annotation_color,
true);
+ EditorSettings::get_singleton()->set_initial_value(
+ "text_editor/theme/highlighting/gdscript/string_name_color",
+ string_name_color,
+ true);
}
function_definition_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/function_definition_color");
node_path_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/node_path_color");
+ node_ref_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/node_reference_color");
annotation_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/annotation_color");
+ string_name_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/string_name_color");
type_color = EDITOR_GET("text_editor/theme/highlighting/base_type_color");
}
diff --git a/modules/gdscript/editor/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h
index 92764e3891..7987582f07 100644
--- a/modules/gdscript/editor/gdscript_highlighter.h
+++ b/modules/gdscript/editor/gdscript_highlighter.h
@@ -54,7 +54,9 @@ private:
NONE,
REGION,
NODE_PATH,
+ NODE_REF,
ANNOTATION,
+ STRING_NAME,
SYMBOL,
NUMBER,
FUNCTION,
@@ -74,7 +76,9 @@ private:
Color number_color;
Color member_color;
Color node_path_color;
+ Color node_ref_color;
Color annotation_color;
+ Color string_name_color;
Color type_color;
void add_color_region(const String &p_start_key, const String &p_end_key, const Color &p_color, bool p_line_only = false);
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index e6aeef2fd1..d752bef14f 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -51,7 +51,7 @@
#endif
#ifdef TOOLS_ENABLED
-#include "editor/editor_settings.h"
+#include "editor/editor_paths.h"
#endif
///////////////////////////
@@ -278,6 +278,11 @@ void GDScript::_get_script_method_list(List<MethodInfo> *r_list, bool p_include_
GDScriptFunction *func = E.value;
MethodInfo mi;
mi.name = E.key;
+
+ if (func->is_static()) {
+ mi.flags |= METHOD_FLAG_STATIC;
+ }
+
for (int i = 0; i < func->get_argument_count(); i++) {
PropertyInfo arginfo = func->get_argument_type(i);
#ifdef TOOLS_ENABLED
@@ -536,6 +541,9 @@ void GDScript::_update_doc() {
List<PropertyInfo> props;
_get_script_property_list(&props, false);
for (int i = 0; i < props.size(); i++) {
+ if (props[i].usage & PROPERTY_USAGE_CATEGORY || props[i].usage & PROPERTY_USAGE_GROUP || props[i].usage & PROPERTY_USAGE_SUBGROUP) {
+ continue;
+ }
ScriptMemberInfo scr_member_info;
scr_member_info.propinfo = props[i];
scr_member_info.propinfo.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
@@ -840,7 +848,7 @@ Error GDScript::reload(bool p_keep_state) {
// Loading a template, don't parse.
#ifdef TOOLS_ENABLED
- if (EditorSettings::get_singleton() && basedir.begins_with(EditorSettings::get_singleton()->get_project_script_templates_dir())) {
+ if (EditorPaths::get_singleton() && basedir.begins_with(EditorPaths::get_singleton()->get_project_script_templates_dir())) {
return OK;
}
#endif
@@ -867,7 +875,7 @@ Error GDScript::reload(bool p_keep_state) {
}
// TODO: Show all error messages.
_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), parser.get_errors().front()->get().line, ("Parse Error: " + parser.get_errors().front()->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
- ERR_FAIL_V(ERR_PARSE_ERROR);
+ return ERR_PARSE_ERROR;
}
GDScriptAnalyzer analyzer(&parser);
@@ -883,7 +891,7 @@ Error GDScript::reload(bool p_keep_state) {
_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), e->get().line, ("Parse Error: " + e->get().message).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
e = e->next();
}
- ERR_FAIL_V(ERR_PARSE_ERROR);
+ return ERR_PARSE_ERROR;
}
bool can_run = ScriptServer::is_scripting_enabled() || parser.is_tool();
@@ -901,7 +909,7 @@ Error GDScript::reload(bool p_keep_state) {
GDScriptLanguage::get_singleton()->debug_break_parse(_get_debug_path(), compiler.get_error_line(), "Parser Error: " + compiler.get_error());
}
_err_print_error("GDScript::reload", path.is_empty() ? "built-in" : (const char *)path.utf8().get_data(), compiler.get_error_line(), ("Compile Error: " + compiler.get_error()).utf8().get_data(), false, ERR_HANDLER_SCRIPT);
- ERR_FAIL_V(ERR_COMPILATION_FAILED);
+ return ERR_COMPILATION_FAILED;
} else {
return err;
}
@@ -946,8 +954,8 @@ void GDScript::get_members(HashSet<StringName> *p_members) {
}
}
-const Vector<Multiplayer::RPCConfig> GDScript::get_rpc_methods() const {
- return rpc_functions;
+const Variant GDScript::get_rpc_config() const {
+ return rpc_config;
}
Variant GDScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
@@ -1050,7 +1058,7 @@ Error GDScript::load_source_code(const String &p_path) {
w[len] = 0;
String s;
- if (s.parse_utf8((const char *)w)) {
+ if (s.parse_utf8((const char *)w) != OK) {
ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
}
@@ -1204,9 +1212,9 @@ void GDScript::_save_orphaned_subclasses() {
void GDScript::_init_rpc_methods_properties() {
// Copy the base rpc methods so we don't mask their IDs.
- rpc_functions.clear();
+ rpc_config.clear();
if (base.is_valid()) {
- rpc_functions = base->rpc_functions;
+ rpc_config = base->rpc_config.duplicate();
}
GDScript *cscript = this;
@@ -1214,12 +1222,9 @@ void GDScript::_init_rpc_methods_properties() {
while (cscript) {
// RPC Methods
for (KeyValue<StringName, GDScriptFunction *> &E : cscript->member_functions) {
- Multiplayer::RPCConfig config = E.value->get_rpc_config();
- if (config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) {
- config.name = E.value->get_name();
- if (rpc_functions.find(config) == -1) {
- rpc_functions.push_back(config);
- }
+ Variant config = E.value->get_rpc_config();
+ if (config.get_type() != Variant::NIL) {
+ rpc_config[E.value->get_name()] = config;
}
}
@@ -1233,9 +1238,6 @@ void GDScript::_init_rpc_methods_properties() {
cscript = nullptr;
}
}
-
- // Sort so we are 100% that they are always the same.
- rpc_functions.sort_custom<Multiplayer::SortRPCConfig>();
}
GDScript::~GDScript() {
@@ -1400,9 +1402,7 @@ bool GDScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
while (sl) {
HashMap<StringName, GDScriptFunction *>::ConstIterator E = sl->member_functions.find(p_name);
if (E) {
- Multiplayer::RPCConfig config;
- config.name = p_name;
- if (sptr->rpc_functions.find(config) != -1) {
+ if (sptr->rpc_config.has(p_name)) {
r_ret = Callable(memnew(GDScriptRPCCallable(this->owner, E->key)));
} else {
r_ret = Callable(this->owner, E->key);
@@ -1524,7 +1524,6 @@ void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
for (const KeyValue<StringName, GDScriptFunction *> &E : sptr->member_functions) {
MethodInfo mi;
mi.name = E.key;
- mi.flags |= METHOD_FLAG_FROM_SCRIPT;
for (int i = 0; i < E.value->get_argument_count(); i++) {
mi.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i)));
}
@@ -1622,15 +1621,13 @@ ScriptLanguage *GDScriptInstance::get_language() {
return GDScriptLanguage::get_singleton();
}
-const Vector<Multiplayer::RPCConfig> GDScriptInstance::get_rpc_methods() const {
- return script->get_rpc_methods();
+const Variant GDScriptInstance::get_rpc_config() const {
+ return script->get_rpc_config();
}
void GDScriptInstance::reload_members() {
#ifdef DEBUG_ENABLED
- members.resize(script->member_indices.size()); //resize
-
Vector<Variant> new_members;
new_members.resize(script->member_indices.size());
@@ -1642,6 +1639,8 @@ void GDScriptInstance::reload_members() {
}
}
+ members.resize(new_members.size()); //resize
+
//apply
members = new_members;
@@ -2381,7 +2380,7 @@ void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<S
}
}
-Error ResourceFormatSaverGDScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverGDScript::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<GDScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index feb0a237df..5123cccddd 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -87,7 +87,7 @@ class GDScript : public Script {
HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
HashMap<StringName, Ref<GDScript>> subclasses;
HashMap<StringName, Vector<StringName>> _signals;
- Vector<Multiplayer::RPCConfig> rpc_functions;
+ Dictionary rpc_config;
#ifdef TOOLS_ENABLED
@@ -250,7 +250,7 @@ public:
virtual void get_constants(HashMap<StringName, Variant> *p_constants) override;
virtual void get_members(HashSet<StringName> *p_members) override;
- virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
+ virtual const Variant get_rpc_config() const override;
#ifdef TOOLS_ENABLED
virtual bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; }
@@ -304,7 +304,7 @@ public:
void reload_members();
- virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
+ virtual const Variant get_rpc_config() const;
GDScriptInstance();
~GDScriptInstance();
@@ -489,6 +489,7 @@ public:
virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override;
virtual void profiling_start() override;
virtual void profiling_stop() override;
@@ -523,7 +524,7 @@ public:
class ResourceFormatSaverGDScript : public ResourceFormatSaver {
public:
- virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
virtual bool recognize(const Ref<Resource> &p_resource) const;
};
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index ea994654bf..7ed440929c 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -655,43 +655,43 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
} else {
ERR_PRINT("Parser bug (please report): tried to assign unset node without an identifier.");
}
- } else {
- if (member.variable->datatype_specifier != nullptr) {
- datatype = specified_type;
+ }
- if (member.variable->initializer != nullptr) {
- if (!is_type_compatible(datatype, member.variable->initializer->get_datatype(), true, member.variable->initializer)) {
- // Try reverse test since it can be a masked subtype.
- if (!is_type_compatible(member.variable->initializer->get_datatype(), datatype, true, member.variable->initializer)) {
- push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", member.variable->initializer->get_datatype().to_string(), datatype.to_string()), member.variable->initializer);
- } else {
- // TODO: Add warning.
- mark_node_unsafe(member.variable->initializer);
- member.variable->use_conversion_assign = true;
- }
- } else if (datatype.builtin_type == Variant::INT && member.variable->initializer->get_datatype().builtin_type == Variant::FLOAT) {
-#ifdef DEBUG_ENABLED
- parser->push_warning(member.variable->initializer, GDScriptWarning::NARROWING_CONVERSION);
-#endif
- }
- if (member.variable->initializer->get_datatype().is_variant()) {
- // TODO: Warn unsafe assign.
+ if (member.variable->datatype_specifier != nullptr) {
+ datatype = specified_type;
+
+ if (member.variable->initializer != nullptr) {
+ if (!is_type_compatible(datatype, member.variable->initializer->get_datatype(), true, member.variable->initializer)) {
+ // Try reverse test since it can be a masked subtype.
+ if (!is_type_compatible(member.variable->initializer->get_datatype(), datatype, true, member.variable->initializer)) {
+ push_error(vformat(R"(Value of type "%s" cannot be assigned to a variable of type "%s".)", member.variable->initializer->get_datatype().to_string(), datatype.to_string()), member.variable->initializer);
+ } else {
+ // TODO: Add warning.
mark_node_unsafe(member.variable->initializer);
member.variable->use_conversion_assign = true;
}
+ } else if (datatype.builtin_type == Variant::INT && member.variable->initializer->get_datatype().builtin_type == Variant::FLOAT) {
+#ifdef DEBUG_ENABLED
+ parser->push_warning(member.variable->initializer, GDScriptWarning::NARROWING_CONVERSION);
+#endif
}
- } else if (member.variable->infer_datatype) {
- if (member.variable->initializer == nullptr) {
- push_error(vformat(R"(Cannot infer the type of "%s" variable because there's no default value.)", member.variable->identifier->name), member.variable->identifier);
- } else if (!datatype.is_set() || datatype.has_no_type()) {
- push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value doesn't have a set type.)", member.variable->identifier->name), member.variable->initializer);
- } else if (datatype.is_variant()) {
- push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is Variant. Use explicit "Variant" type if this is intended.)", member.variable->identifier->name), member.variable->initializer);
- } else if (datatype.builtin_type == Variant::NIL) {
- push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is "null".)", member.variable->identifier->name), member.variable->initializer);
+ if (member.variable->initializer->get_datatype().is_variant()) {
+ // TODO: Warn unsafe assign.
+ mark_node_unsafe(member.variable->initializer);
+ member.variable->use_conversion_assign = true;
}
- datatype.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
}
+ } else if (member.variable->infer_datatype) {
+ if (member.variable->initializer == nullptr) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because there's no default value.)", member.variable->identifier->name), member.variable->identifier);
+ } else if (!datatype.is_set() || datatype.has_no_type()) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value doesn't have a set type.)", member.variable->identifier->name), member.variable->initializer);
+ } else if (datatype.is_variant()) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is Variant. Use explicit "Variant" type if this is intended.)", member.variable->identifier->name), member.variable->initializer);
+ } else if (datatype.builtin_type == Variant::NIL) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because the initial value is "null".)", member.variable->identifier->name), member.variable->initializer);
+ }
+ datatype.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
}
datatype.is_constant = false;
@@ -860,6 +860,9 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
case GDScriptParser::ClassNode::Member::CLASS:
check_class_member_name_conflict(p_class, member.m_class->identifier->name, member.m_class);
break;
+ case GDScriptParser::ClassNode::Member::GROUP:
+ // No-op, but needed to silence warnings.
+ break;
case GDScriptParser::ClassNode::Member::UNDEFINED:
ERR_PRINT("Trying to resolve undefined member.");
break;
@@ -3326,8 +3329,11 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
case Variant::VECTOR2I:
case Variant::VECTOR3:
case Variant::VECTOR3I:
+ case Variant::VECTOR4:
+ case Variant::VECTOR4I:
case Variant::TRANSFORM2D:
case Variant::TRANSFORM3D:
+ case Variant::PROJECTION:
error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT &&
index_type.builtin_type != Variant::STRING;
break;
@@ -3390,6 +3396,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
case Variant::PACKED_INT64_ARRAY:
case Variant::VECTOR2I:
case Variant::VECTOR3I:
+ case Variant::VECTOR4I:
result_type.builtin_type = Variant::INT;
break;
// Return float.
@@ -3397,6 +3404,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
case Variant::PACKED_FLOAT64_ARRAY:
case Variant::VECTOR2:
case Variant::VECTOR3:
+ case Variant::VECTOR4:
case Variant::QUATERNION:
result_type.builtin_type = Variant::FLOAT;
break;
@@ -3427,6 +3435,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
break;
// Depends on the index.
case Variant::TRANSFORM3D:
+ case Variant::PROJECTION:
case Variant::PLANE:
case Variant::COLOR:
case Variant::DICTIONARY:
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 6a1effd680..fa158591fd 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -84,11 +84,14 @@ uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type
case Variant::VECTOR3:
case Variant::VECTOR3I:
case Variant::TRANSFORM2D:
+ case Variant::VECTOR4:
+ case Variant::VECTOR4I:
case Variant::PLANE:
case Variant::QUATERNION:
case Variant::AABB:
case Variant::BASIS:
case Variant::TRANSFORM3D:
+ case Variant::PROJECTION:
case Variant::COLOR:
case Variant::STRING_NAME:
case Variant::NODE_PATH:
@@ -155,7 +158,7 @@ void GDScriptByteCodeGenerator::end_parameters() {
function->default_arguments.reverse();
}
-void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) {
+void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Variant p_rpc_config, const GDScriptDataType &p_return_type) {
function = memnew(GDScriptFunction);
debug_stack = EngineDebugger::is_active();
@@ -453,6 +456,12 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia
case Variant::TRANSFORM2D:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D, 1);
break;
+ case Variant::VECTOR4:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1);
+ break;
+ case Variant::VECTOR4I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1);
+ break;
case Variant::PLANE:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1);
break;
@@ -468,6 +477,9 @@ void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Varia
case Variant::TRANSFORM3D:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM3D, 1);
break;
+ case Variant::PROJECTION:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PROJECTION, 1);
+ break;
case Variant::COLOR:
append(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR, 1);
break;
@@ -1596,7 +1608,7 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
// Typed array.
const GDScriptDataType &element_type = function->return_type.get_container_element_type();
- Variant script = function->return_type.script_type;
+ Variant script = element_type.script_type;
int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
index f4b402fc96..7dd51845df 100644
--- a/modules/gdscript/gdscript_byte_codegen.h
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_BYTE_CODEGEN
-#define GDSCRIPT_BYTE_CODEGEN
+#ifndef GDSCRIPT_BYTE_CODEGEN_H
+#define GDSCRIPT_BYTE_CODEGEN_H
#include "gdscript_codegen.h"
@@ -419,7 +419,7 @@ public:
virtual void start_block() override;
virtual void end_block() override;
- virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) override;
+ virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Variant p_rpc_config, const GDScriptDataType &p_return_type) override;
virtual GDScriptFunction *write_end() override;
#ifdef DEBUG_ENABLED
@@ -502,4 +502,4 @@ public:
virtual ~GDScriptByteCodeGenerator();
};
-#endif // GDSCRIPT_BYTE_CODEGEN
+#endif // GDSCRIPT_BYTE_CODEGEN_H
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 4c15fca91e..48d5fbc569 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -157,7 +157,7 @@ String GDScriptCache::get_source_code(const String &p_path) {
source_file.write[len] = 0;
String source;
- if (source.parse_utf8((const char *)source_file.ptr())) {
+ if (source.parse_utf8((const char *)source_file.ptr()) != OK) {
ERR_FAIL_V_MSG("", "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
}
return source;
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h
index 81fa265aca..5972481c3a 100644
--- a/modules/gdscript/gdscript_codegen.h
+++ b/modules/gdscript/gdscript_codegen.h
@@ -28,10 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_CODEGEN
-#define GDSCRIPT_CODEGEN
+#ifndef GDSCRIPT_CODEGEN_H
+#define GDSCRIPT_CODEGEN_H
-#include "core/multiplayer/multiplayer.h"
#include "core/string/string_name.h"
#include "core/variant/variant.h"
#include "gdscript_function.h"
@@ -80,7 +79,7 @@ public:
virtual void start_block() = 0;
virtual void end_block() = 0;
- virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) = 0;
+ virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Variant p_rpc_config, const GDScriptDataType &p_return_type) = 0;
virtual GDScriptFunction *write_end() = 0;
#ifdef DEBUG_ENABLED
@@ -163,4 +162,4 @@ public:
virtual ~GDScriptCodeGenerator() {}
};
-#endif // GDSCRIPT_CODEGEN
+#endif // GDSCRIPT_CODEGEN_H
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 6055d3df33..00e8223b9a 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -43,7 +43,7 @@ bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringN
return false;
}
- if (codegen.locals.has(p_name)) {
+ if (codegen.parameters.has(p_name) || codegen.locals.has(p_name)) {
return false; //shadowed
}
@@ -1975,7 +1975,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
StringName func_name;
bool is_static = false;
- Multiplayer::RPCConfig rpc_config;
+ Variant rpc_config;
GDScriptDataType return_type;
return_type.has_type = true;
return_type.kind = GDScriptDataType::BUILTIN;
@@ -2452,6 +2452,25 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
}
#endif
} break;
+
+ case GDScriptParser::ClassNode::Member::GROUP: {
+ const GDScriptParser::AnnotationNode *annotation = member.annotation;
+ StringName name = annotation->export_info.name;
+
+ // This is not a normal member, but we need this to keep indices in order.
+ GDScript::MemberInfo minfo;
+ minfo.index = p_script->member_indices.size();
+
+ PropertyInfo prop_info;
+ prop_info.name = name;
+ prop_info.usage = annotation->export_info.usage;
+ prop_info.hint_string = annotation->export_info.hint_string;
+
+ p_script->member_info[name] = prop_info;
+ p_script->member_indices[name] = minfo;
+ p_script->members.insert(name);
+ } break;
+
default:
break; // Nothing to do here.
}
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
index 726f0efe2b..b38c7c6699 100644
--- a/modules/gdscript/gdscript_disassembler.cpp
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -639,10 +639,13 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
DISASSEMBLE_PTRCALL(VECTOR3);
DISASSEMBLE_PTRCALL(VECTOR3I);
DISASSEMBLE_PTRCALL(TRANSFORM2D);
+ DISASSEMBLE_PTRCALL(VECTOR4);
+ DISASSEMBLE_PTRCALL(VECTOR4I);
DISASSEMBLE_PTRCALL(PLANE);
DISASSEMBLE_PTRCALL(AABB);
DISASSEMBLE_PTRCALL(BASIS);
DISASSEMBLE_PTRCALL(TRANSFORM3D);
+ DISASSEMBLE_PTRCALL(PROJECTION);
DISASSEMBLE_PTRCALL(COLOR);
DISASSEMBLE_PTRCALL(STRING_NAME);
DISASSEMBLE_PTRCALL(NODE_PATH);
@@ -1013,11 +1016,14 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
DISASSEMBLE_TYPE_ADJUST(VECTOR3);
DISASSEMBLE_TYPE_ADJUST(VECTOR3I);
DISASSEMBLE_TYPE_ADJUST(TRANSFORM2D);
+ DISASSEMBLE_TYPE_ADJUST(VECTOR4);
+ DISASSEMBLE_TYPE_ADJUST(VECTOR4I);
DISASSEMBLE_TYPE_ADJUST(PLANE);
DISASSEMBLE_TYPE_ADJUST(QUATERNION);
DISASSEMBLE_TYPE_ADJUST(AABB);
DISASSEMBLE_TYPE_ADJUST(BASIS);
DISASSEMBLE_TYPE_ADJUST(TRANSFORM3D);
+ DISASSEMBLE_TYPE_ADJUST(PROJECTION);
DISASSEMBLE_TYPE_ADJUST(COLOR);
DISASSEMBLE_TYPE_ADJUST(STRING_NAME);
DISASSEMBLE_TYPE_ADJUST(NODE_PATH);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 474c8094f2..d943974ce4 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -445,6 +445,16 @@ void GDScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_const
p_constants->push_back(nan);
}
+void GDScriptLanguage::get_public_annotations(List<MethodInfo> *p_annotations) const {
+ GDScriptParser parser;
+ List<MethodInfo> annotations;
+ parser.get_annotation_list(&annotations);
+
+ for (const MethodInfo &E : annotations) {
+ p_annotations->push_back(E);
+ }
+}
+
String GDScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const {
#ifdef TOOLS_ENABLED
bool th = EditorSettings::get_singleton()->get_setting("text_editor/completion/add_type_hints");
@@ -569,7 +579,7 @@ static int _get_enum_constant_location(StringName p_class, StringName p_enum_con
// END LOCATION METHODS
static String _get_visual_datatype(const PropertyInfo &p_info, bool p_is_arg = true) {
- if (p_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (p_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
String enum_name = p_info.class_name;
if (!enum_name.contains(".")) {
return enum_name;
@@ -950,6 +960,8 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
}
option = ScriptLanguage::CodeCompletionOption(member.signal->identifier->name, ScriptLanguage::CODE_COMPLETION_KIND_SIGNAL, location);
break;
+ case GDScriptParser::ClassNode::Member::GROUP:
+ break; // No-op, but silences warnings.
case GDScriptParser::ClassNode::Member::UNDEFINED:
break;
}
@@ -1292,7 +1304,7 @@ static GDScriptCompletionIdentifier _type_from_property(const PropertyInfo &p_pr
return ci;
}
- if (p_property.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (p_property.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
ci.enumeration = p_property.class_name;
}
@@ -1461,11 +1473,16 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
if (callee_type == GDScriptParser::Node::IDENTIFIER || call->is_super) {
// Simple call, so base is 'self'.
if (p_context.current_class) {
- base.type.kind = GDScriptParser::DataType::CLASS;
- base.type.type_source = GDScriptParser::DataType::INFERRED;
- base.type.is_constant = true;
- base.type.class_type = p_context.current_class;
- base.value = p_context.base;
+ if (call->is_super) {
+ base.type = p_context.current_class->base_type;
+ base.value = p_context.base;
+ } else {
+ base.type.kind = GDScriptParser::DataType::CLASS;
+ base.type.type_source = GDScriptParser::DataType::INFERRED;
+ base.type.is_constant = true;
+ base.type.class_type = p_context.current_class;
+ base.value = p_context.base;
+ }
} else {
break;
}
@@ -1843,7 +1860,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
while (suite) {
for (int i = 0; i < suite->statements.size(); i++) {
- if (suite->statements[i]->start_line > p_context.current_line) {
+ if (suite->statements[i]->end_line >= p_context.current_line) {
break;
}
@@ -1891,7 +1908,7 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
suite = suite->parent_block;
}
- if (last_assigned_expression && last_assign_line != p_context.current_line) {
+ if (last_assigned_expression && last_assign_line < p_context.current_line) {
GDScriptParser::CompletionContext c = p_context;
c.current_line = last_assign_line;
r_type.assigned_expression = last_assigned_expression;
@@ -1992,8 +2009,8 @@ static bool _guess_identifier_type(GDScriptParser::CompletionContext &p_context,
return false;
}
- // Check autoloads.
- if (ProjectSettings::get_singleton()->has_autoload(p_identifier)) {
+ // Check global variables (including autoloads).
+ if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(p_identifier)) {
r_type = _type_from_variant(GDScriptLanguage::get_singleton()->get_named_globals_map()[p_identifier]);
return true;
}
@@ -2028,7 +2045,10 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
return true;
case GDScriptParser::ClassNode::Member::VARIABLE:
if (!is_static) {
- if (member.variable->initializer) {
+ if (member.variable->get_datatype().is_set() && !member.variable->get_datatype().is_variant()) {
+ r_type.type = member.variable->get_datatype();
+ return true;
+ } else if (member.variable->initializer) {
const GDScriptParser::ExpressionNode *init = member.variable->initializer;
if (init->is_constant) {
r_type.value = init->reduced_value;
@@ -2050,9 +2070,6 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
r_type.type = init->get_datatype();
return true;
}
- } else if (member.variable->get_datatype().is_set() && !member.variable->get_datatype().is_variant()) {
- r_type.type = member.variable->get_datatype();
- return true;
}
}
// TODO: Check assignments in constructor.
@@ -2082,6 +2099,8 @@ static bool _guess_identifier_type_from_base(GDScriptParser::CompletionContext &
r_type.type.kind = GDScriptParser::DataType::CLASS;
r_type.type.class_type = member.m_class;
return true;
+ case GDScriptParser::ClassNode::Member::GROUP:
+ return false; // No-op, but silences warnings.
case GDScriptParser::ClassNode::Member::UNDEFINED:
return false; // Unreachable.
}
@@ -2407,7 +2426,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
if (p_argidx < method_args) {
PropertyInfo arg_info = info.arguments[p_argidx];
- if (arg_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arg_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
_find_enumeration_candidates(p_context, arg_info.class_name, r_result);
}
}
@@ -3376,6 +3395,15 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
return OK;
}
} break;
+ case GDScriptParser::COMPLETION_ANNOTATION: {
+ const String annotation_symbol = "@" + p_symbol;
+ if (parser.annotation_exists(annotation_symbol)) {
+ r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_ANNOTATION;
+ r_result.class_name = "@GDScript";
+ r_result.class_member = annotation_symbol;
+ return OK;
+ }
+ } break;
default: {
}
}
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index 3f1265679b..e44038d6da 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -273,11 +273,14 @@ public:
OPCODE_CALL_PTRCALL_VECTOR3,
OPCODE_CALL_PTRCALL_VECTOR3I,
OPCODE_CALL_PTRCALL_TRANSFORM2D,
+ OPCODE_CALL_PTRCALL_VECTOR4,
+ OPCODE_CALL_PTRCALL_VECTOR4I,
OPCODE_CALL_PTRCALL_PLANE,
OPCODE_CALL_PTRCALL_QUATERNION,
OPCODE_CALL_PTRCALL_AABB,
OPCODE_CALL_PTRCALL_BASIS,
OPCODE_CALL_PTRCALL_TRANSFORM3D,
+ OPCODE_CALL_PTRCALL_PROJECTION,
OPCODE_CALL_PTRCALL_COLOR,
OPCODE_CALL_PTRCALL_STRING_NAME,
OPCODE_CALL_PTRCALL_NODE_PATH,
@@ -363,11 +366,14 @@ public:
OPCODE_TYPE_ADJUST_VECTOR3,
OPCODE_TYPE_ADJUST_VECTOR3I,
OPCODE_TYPE_ADJUST_TRANSFORM2D,
+ OPCODE_TYPE_ADJUST_VECTOR4,
+ OPCODE_TYPE_ADJUST_VECTOR4I,
OPCODE_TYPE_ADJUST_PLANE,
OPCODE_TYPE_ADJUST_QUATERNION,
OPCODE_TYPE_ADJUST_AABB,
OPCODE_TYPE_ADJUST_BASIS,
OPCODE_TYPE_ADJUST_TRANSFORM3D,
+ OPCODE_TYPE_ADJUST_PROJECTION,
OPCODE_TYPE_ADJUST_COLOR,
OPCODE_TYPE_ADJUST_STRING_NAME,
OPCODE_TYPE_ADJUST_NODE_PATH,
@@ -471,7 +477,7 @@ private:
int _initial_line = 0;
bool _static = false;
- Multiplayer::RPCConfig rpc_config;
+ Variant rpc_config;
GDScript *_script = nullptr;
@@ -593,7 +599,7 @@ public:
void disassemble(const Vector<String> &p_code_lines) const;
#endif
- _FORCE_INLINE_ Multiplayer::RPCConfig get_rpc_config() const { return rpc_config; }
+ _FORCE_INLINE_ const Variant get_rpc_config() const { return rpc_config; }
GDScriptFunction();
~GDScriptFunction();
};
diff --git a/modules/gdscript/gdscript_lambda_callable.h b/modules/gdscript/gdscript_lambda_callable.h
index 248176e32c..1954089983 100644
--- a/modules/gdscript/gdscript_lambda_callable.h
+++ b/modules/gdscript/gdscript_lambda_callable.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_LAMBDA_CALLABLE
-#define GDSCRIPT_LAMBDA_CALLABLE
+#ifndef GDSCRIPT_LAMBDA_CALLABLE_H
+#define GDSCRIPT_LAMBDA_CALLABLE_H
#include "core/object/ref_counted.h"
#include "core/templates/vector.h"
@@ -87,4 +87,4 @@ public:
virtual ~GDScriptLambdaSelfCallable() = default;
};
-#endif // GDSCRIPT_LAMBDA_CALLABLE
+#endif // GDSCRIPT_LAMBDA_CALLABLE_H
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index ca430b0f72..6f5397e1a3 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -35,6 +35,7 @@
#include "core/io/resource_loader.h"
#include "core/math/math_defs.h"
#include "gdscript.h"
+#include "scene/main/multiplayer_api.h"
#ifdef DEBUG_ENABLED
#include "core/os/os.h"
@@ -60,11 +61,14 @@ Variant::Type GDScriptParser::get_builtin_type(const StringName &p_type) {
builtin_types["Transform2D"] = Variant::TRANSFORM2D;
builtin_types["Vector3"] = Variant::VECTOR3;
builtin_types["Vector3i"] = Variant::VECTOR3I;
+ builtin_types["Vector4"] = Variant::VECTOR4;
+ builtin_types["Vector4i"] = Variant::VECTOR4I;
builtin_types["AABB"] = Variant::AABB;
builtin_types["Plane"] = Variant::PLANE;
builtin_types["Quaternion"] = Variant::QUATERNION;
builtin_types["Basis"] = Variant::BASIS;
builtin_types["Transform3D"] = Variant::TRANSFORM3D;
+ builtin_types["Projection"] = Variant::PROJECTION;
builtin_types["Color"] = Variant::COLOR;
builtin_types["RID"] = Variant::RID;
builtin_types["Object"] = Variant::OBJECT;
@@ -105,6 +109,10 @@ void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const
}
}
+bool GDScriptParser::annotation_exists(const String &p_annotation_name) const {
+ return valid_annotations.has(p_annotation_name);
+}
+
GDScriptParser::GDScriptParser() {
// Register valid annotations.
// TODO: Should this be static?
@@ -113,27 +121,32 @@ GDScriptParser::GDScriptParser() {
register_annotation(MethodInfo("@onready"), AnnotationInfo::VARIABLE, &GDScriptParser::onready_annotation);
// Export annotations.
register_annotation(MethodInfo("@export"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NONE, Variant::NIL>);
- register_annotation(MethodInfo("@export_enum", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_ENUM, Variant::INT>, 0, true);
- register_annotation(MethodInfo("@export_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FILE, Variant::STRING>, 1, true);
+ register_annotation(MethodInfo("@export_enum", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_ENUM, Variant::INT>, varray(), true);
+ register_annotation(MethodInfo("@export_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FILE, Variant::STRING>, varray(""), true);
register_annotation(MethodInfo("@export_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_DIR, Variant::STRING>);
- register_annotation(MethodInfo("@export_global_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_FILE, Variant::STRING>, 1, true);
+ register_annotation(MethodInfo("@export_global_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_FILE, Variant::STRING>, varray(""), true);
register_annotation(MethodInfo("@export_global_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_DIR, Variant::STRING>);
register_annotation(MethodInfo("@export_multiline"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_MULTILINE_TEXT, Variant::STRING>);
register_annotation(MethodInfo("@export_placeholder"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_PLACEHOLDER_TEXT, Variant::STRING>);
- register_annotation(MethodInfo("@export_range", PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"), PropertyInfo(Variant::FLOAT, "step"), PropertyInfo(Variant::STRING, "slider1"), PropertyInfo(Variant::STRING, "slider2"), PropertyInfo(Variant::STRING, "slider3")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_RANGE, Variant::FLOAT>, 4);
- register_annotation(MethodInfo("@export_exp_easing", PropertyInfo(Variant::STRING, "hint1"), PropertyInfo(Variant::STRING, "hint2")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_EXP_EASING, Variant::FLOAT>, 2);
+ register_annotation(MethodInfo("@export_range", PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"), PropertyInfo(Variant::FLOAT, "step"), PropertyInfo(Variant::STRING, "extra_hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_RANGE, Variant::FLOAT>, varray(1.0, ""), true);
+ register_annotation(MethodInfo("@export_exp_easing", PropertyInfo(Variant::STRING, "hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_EXP_EASING, Variant::FLOAT>, varray(""), true);
register_annotation(MethodInfo("@export_color_no_alpha"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_COLOR_NO_ALPHA, Variant::COLOR>);
- register_annotation(MethodInfo("@export_node_path", PropertyInfo(Variant::STRING, "type")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NODE_PATH_VALID_TYPES, Variant::NODE_PATH>, 1, true);
- register_annotation(MethodInfo("@export_flags", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FLAGS, Variant::INT>, 0, true);
+ register_annotation(MethodInfo("@export_node_path", PropertyInfo(Variant::STRING, "type")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NODE_PATH_VALID_TYPES, Variant::NODE_PATH>, varray(""), true);
+ register_annotation(MethodInfo("@export_flags", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FLAGS, Variant::INT>, varray(), true);
register_annotation(MethodInfo("@export_flags_2d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_RENDER, Variant::INT>);
register_annotation(MethodInfo("@export_flags_2d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_PHYSICS, Variant::INT>);
register_annotation(MethodInfo("@export_flags_2d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_NAVIGATION, Variant::INT>);
register_annotation(MethodInfo("@export_flags_3d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_RENDER, Variant::INT>);
register_annotation(MethodInfo("@export_flags_3d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_PHYSICS, Variant::INT>);
register_annotation(MethodInfo("@export_flags_3d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_NAVIGATION, Variant::INT>);
- register_annotation(MethodInfo("@warning_ignore", PropertyInfo(Variant::STRING, "warning")), AnnotationInfo::CLASS | AnnotationInfo::VARIABLE | AnnotationInfo::SIGNAL | AnnotationInfo::CONSTANT | AnnotationInfo::FUNCTION | AnnotationInfo::STATEMENT, &GDScriptParser::warning_annotations, 0, true);
+ // Export grouping annotations.
+ register_annotation(MethodInfo("@export_category", PropertyInfo(Variant::STRING, "name")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_CATEGORY>);
+ register_annotation(MethodInfo("@export_group", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_GROUP>, varray(""));
+ register_annotation(MethodInfo("@export_subgroup", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_SUBGROUP>, varray(""));
+ // Warning annotations.
+ register_annotation(MethodInfo("@warning_ignore", PropertyInfo(Variant::STRING, "warning")), AnnotationInfo::CLASS | AnnotationInfo::VARIABLE | AnnotationInfo::SIGNAL | AnnotationInfo::CONSTANT | AnnotationInfo::FUNCTION | AnnotationInfo::STATEMENT, &GDScriptParser::warning_annotations, varray(), true);
// Networking.
- register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<Multiplayer::RPC_MODE_AUTHORITY>, 4, true);
+ register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::rpc_annotation, varray("", "", "", 0), true);
}
GDScriptParser::~GDScriptParser() {
@@ -153,6 +166,7 @@ void GDScriptParser::clear() {
for_completion = false;
errors.clear();
multiline_stack.clear();
+ nodes_in_progress.clear();
}
void GDScriptParser::push_error(const String &p_message, const Node *p_origin) {
@@ -404,6 +418,9 @@ GDScriptTokenizer::Token GDScriptParser::advance() {
push_error(current.literal);
current = tokenizer.scan();
}
+ for (Node *n : nodes_in_progress) {
+ update_extents(n);
+ }
return previous;
}
@@ -519,9 +536,13 @@ void GDScriptParser::parse_program() {
head = alloc_node<ClassNode>();
current_class = head;
+ // If we happen to parse an annotation before extends or class_name keywords, track it.
+ // @tool is allowed, but others should fail.
+ AnnotationNode *premature_annotation = nullptr;
+
if (match(GDScriptTokenizer::Token::ANNOTATION)) {
- // Check for @tool annotation.
- AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::CLASS_LEVEL);
+ // Check for @tool, script-level, or standalone annotation.
+ AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
if (annotation->name == SNAME("@tool")) {
// TODO: don't allow @tool anywhere else. (Should all script annotations be the first thing?).
@@ -531,7 +552,14 @@ void GDScriptParser::parse_program() {
}
// @tool annotation has no specific target.
annotation->apply(this, nullptr);
+ } else if (annotation->applies_to(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE)) {
+ premature_annotation = annotation;
+ if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
+ push_error(R"(Expected newline after a standalone annotation.)");
+ }
+ annotation->apply(this, head);
} else {
+ premature_annotation = annotation;
annotation_stack.push_back(annotation);
}
}
@@ -541,8 +569,8 @@ void GDScriptParser::parse_program() {
// Order here doesn't matter, but there should be only one of each at most.
switch (current.type) {
case GDScriptTokenizer::Token::CLASS_NAME:
- if (!annotation_stack.is_empty()) {
- push_error(R"("class_name" should be used before annotations.)");
+ if (premature_annotation != nullptr) {
+ push_error(R"("class_name" should be used before annotations (except @tool).)");
}
advance();
if (head->identifier != nullptr) {
@@ -552,8 +580,8 @@ void GDScriptParser::parse_program() {
}
break;
case GDScriptTokenizer::Token::EXTENDS:
- if (!annotation_stack.is_empty()) {
- push_error(R"("extends" should be used before annotations.)");
+ if (premature_annotation != nullptr) {
+ push_error(R"("extends" should be used before annotations (except @tool).)");
}
advance();
if (head->extends_used) {
@@ -574,12 +602,12 @@ void GDScriptParser::parse_program() {
}
if (match(GDScriptTokenizer::Token::ANNOTATION)) {
- // Check for @icon annotation.
- AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::CLASS_LEVEL);
+ // Check for a script-level, or standalone annotation.
+ AnnotationNode *annotation = parse_annotation(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
- if (annotation->name == SNAME("@icon")) {
+ if (annotation->applies_to(AnnotationInfo::SCRIPT | AnnotationInfo::STANDALONE)) {
if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
- push_error(R"(Expected newline after "@icon" annotation.)");
+ push_error(R"(Expected newline after a standalone annotation.)");
}
annotation->apply(this, head);
} else {
@@ -589,6 +617,7 @@ void GDScriptParser::parse_program() {
}
parse_class_body(true);
+ complete_extents(head);
#ifdef TOOLS_ENABLED
for (const KeyValue<int, GDScriptTokenizer::CommentData> &E : tokenizer.get_comments()) {
@@ -629,6 +658,7 @@ GDScriptParser::ClassNode *GDScriptParser::parse_class() {
if (multiline && !consume(GDScriptTokenizer::Token::INDENT, R"(Expected indented block after class declaration.)")) {
current_class = previous_class;
+ complete_extents(n_class);
return n_class;
}
@@ -641,6 +671,7 @@ GDScriptParser::ClassNode *GDScriptParser::parse_class() {
}
parse_class_body(multiline);
+ complete_extents(n_class);
if (multiline) {
consume(GDScriptTokenizer::Token::DEDENT, R"(Missing unindent at the end of the class body.)");
@@ -807,9 +838,18 @@ void GDScriptParser::parse_class_body(bool p_is_multiline) {
break;
case GDScriptTokenizer::Token::ANNOTATION: {
advance();
- AnnotationNode *annotation = parse_annotation(AnnotationInfo::CLASS_LEVEL);
+
+ // Check for class-level annotations.
+ AnnotationNode *annotation = parse_annotation(AnnotationInfo::STANDALONE | AnnotationInfo::CLASS_LEVEL);
if (annotation != nullptr) {
- annotation_stack.push_back(annotation);
+ if (annotation->applies_to(AnnotationInfo::STANDALONE)) {
+ if (previous.type != GDScriptTokenizer::Token::NEWLINE) {
+ push_error(R"(Expected newline after a standalone annotation.)");
+ }
+ annotation->apply(this, head);
+ } else {
+ annotation_stack.push_back(annotation);
+ }
}
break;
}
@@ -841,11 +881,13 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable() {
}
GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_property) {
+ VariableNode *variable = alloc_node<VariableNode>();
+
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected variable name after "var".)")) {
+ complete_extents(variable);
return nullptr;
}
- VariableNode *variable = alloc_node<VariableNode>();
variable->identifier = parse_identifier();
variable->export_info.name = variable->identifier->name;
@@ -853,10 +895,10 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
if (check(GDScriptTokenizer::Token::NEWLINE)) {
if (p_allow_property) {
advance();
-
return parse_property(variable, true);
} else {
push_error(R"(Expected type after ":")");
+ complete_extents(variable);
return nullptr;
}
} else if (check((GDScriptTokenizer::Token::EQUAL))) {
@@ -895,6 +937,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
}
}
+ complete_extents(variable);
end_statement("variable declaration");
return variable;
@@ -903,6 +946,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_variable, bool p_need_indent) {
if (p_need_indent) {
if (!consume(GDScriptTokenizer::Token::INDENT, R"(Expected indented block for property after ":".)")) {
+ complete_extents(p_variable);
return nullptr;
}
}
@@ -912,6 +956,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_var
make_completion_context(COMPLETION_PROPERTY_DECLARATION, property);
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected "get" or "set" for property declaration.)")) {
+ complete_extents(p_variable);
return nullptr;
}
@@ -968,6 +1013,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_var
}
function = parse_identifier();
}
+ complete_extents(p_variable);
if (p_variable->property == VariableNode::PROP_SETGET) {
end_statement("property declaration");
@@ -982,37 +1028,37 @@ GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_var
void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
switch (p_variable->property) {
case VariableNode::PROP_INLINE: {
- consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected "(" after "set".)");
- if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected parameter name after "(".)")) {
- p_variable->setter_parameter = parse_identifier();
- }
- consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after parameter name.)*");
- consume(GDScriptTokenizer::Token::COLON, R"*(Expected ":" after ")".)*");
-
+ FunctionNode *function = alloc_node<FunctionNode>();
IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ complete_extents(identifier);
identifier->name = "@" + p_variable->identifier->name + "_setter";
-
- FunctionNode *function = alloc_node<FunctionNode>();
function->identifier = identifier;
- FunctionNode *previous_function = current_function;
- current_function = function;
+ consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected "(" after "set".)");
ParameterNode *parameter = alloc_node<ParameterNode>();
- parameter->identifier = p_variable->setter_parameter;
-
- if (parameter->identifier != nullptr) {
+ if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected parameter name after "(".)")) {
+ reset_extents(parameter, previous);
+ p_variable->setter_parameter = parse_identifier();
+ parameter->identifier = p_variable->setter_parameter;
function->parameters_indices[parameter->identifier->name] = 0;
function->parameters.push_back(parameter);
+ }
+ complete_extents(parameter);
+
+ consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after parameter name.)*");
+ consume(GDScriptTokenizer::Token::COLON, R"*(Expected ":" after ")".)*");
+ FunctionNode *previous_function = current_function;
+ current_function = function;
+ if (p_variable->setter_parameter != nullptr) {
SuiteNode *body = alloc_node<SuiteNode>();
body->add_local(parameter, function);
-
function->body = parse_suite("setter declaration", body);
p_variable->setter = function;
}
-
current_function = previous_function;
+ complete_extents(function);
break;
}
case VariableNode::PROP_SETGET:
@@ -1030,12 +1076,13 @@ void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
void GDScriptParser::parse_property_getter(VariableNode *p_variable) {
switch (p_variable->property) {
case VariableNode::PROP_INLINE: {
+ FunctionNode *function = alloc_node<FunctionNode>();
+
consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "get".)");
IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ complete_extents(identifier);
identifier->name = "@" + p_variable->identifier->name + "_getter";
-
- FunctionNode *function = alloc_node<FunctionNode>();
function->identifier = identifier;
FunctionNode *previous_function = current_function;
@@ -1043,9 +1090,10 @@ void GDScriptParser::parse_property_getter(VariableNode *p_variable) {
SuiteNode *body = alloc_node<SuiteNode>();
function->body = parse_suite("getter declaration", body);
-
p_variable->getter = function;
+
current_function = previous_function;
+ complete_extents(function);
break;
}
case VariableNode::PROP_SETGET:
@@ -1061,11 +1109,12 @@ void GDScriptParser::parse_property_getter(VariableNode *p_variable) {
}
GDScriptParser::ConstantNode *GDScriptParser::parse_constant() {
+ ConstantNode *constant = alloc_node<ConstantNode>();
+
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected constant name after "const".)")) {
return nullptr;
}
- ConstantNode *constant = alloc_node<ConstantNode>();
constant->identifier = parse_identifier();
if (match(GDScriptTokenizer::Token::COLON)) {
@@ -1084,12 +1133,15 @@ GDScriptParser::ConstantNode *GDScriptParser::parse_constant() {
if (constant->initializer == nullptr) {
push_error(R"(Expected initializer expression for constant.)");
+ complete_extents(constant);
return nullptr;
}
} else {
+ complete_extents(constant);
return nullptr;
}
+ complete_extents(constant);
end_statement("constant declaration");
return constant;
@@ -1119,15 +1171,18 @@ GDScriptParser::ParameterNode *GDScriptParser::parse_parameter() {
parameter->default_value = parse_expression(false);
}
+ complete_extents(parameter);
return parameter;
}
GDScriptParser::SignalNode *GDScriptParser::parse_signal() {
+ SignalNode *signal = alloc_node<SignalNode>();
+
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected signal name after "signal".)")) {
+ complete_extents(signal);
return nullptr;
}
- SignalNode *signal = alloc_node<SignalNode>();
signal->identifier = parse_identifier();
if (check(GDScriptTokenizer::Token::PARENTHESIS_OPEN)) {
@@ -1159,6 +1214,7 @@ GDScriptParser::SignalNode *GDScriptParser::parse_signal() {
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after signal parameters.)*");
}
+ complete_extents(signal);
end_statement("signal declaration");
return signal;
@@ -1270,6 +1326,7 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
}
#endif // TOOLS_ENABLED
+ complete_extents(enum_node);
end_statement("enum");
return enum_node;
@@ -1321,19 +1378,22 @@ void GDScriptParser::parse_function_signature(FunctionNode *p_function, SuiteNod
}
GDScriptParser::FunctionNode *GDScriptParser::parse_function() {
+ FunctionNode *function = alloc_node<FunctionNode>();
+
bool _static = false;
if (previous.type == GDScriptTokenizer::Token::STATIC) {
// TODO: Improve message if user uses "static" with "var" or "const"
if (!consume(GDScriptTokenizer::Token::FUNC, R"(Expected "func" after "static".)")) {
+ complete_extents(function);
return nullptr;
}
_static = true;
}
- FunctionNode *function = alloc_node<FunctionNode>();
make_completion_context(COMPLETION_OVERRIDE_METHOD, function);
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected function name after "func".)")) {
+ complete_extents(function);
return nullptr;
}
@@ -1355,6 +1415,7 @@ GDScriptParser::FunctionNode *GDScriptParser::parse_function() {
function->body = parse_suite("function declaration", body);
current_function = previous_function;
+ complete_extents(function);
return function;
}
@@ -1402,6 +1463,7 @@ GDScriptParser::AnnotationNode *GDScriptParser::parse_annotation(uint32_t p_vali
}
pop_completion_call();
}
+ complete_extents(annotation);
match(GDScriptTokenizer::Token::NEWLINE); // Newline after annotation is optional.
@@ -1420,12 +1482,12 @@ void GDScriptParser::clear_unused_annotations() {
annotation_stack.clear();
}
-bool GDScriptParser::register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, int p_optional_arguments, bool p_is_vararg) {
+bool GDScriptParser::register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments, bool p_is_vararg) {
ERR_FAIL_COND_V_MSG(valid_annotations.has(p_info.name), false, vformat(R"(Annotation "%s" already registered.)", p_info.name));
AnnotationInfo new_annotation;
new_annotation.info = p_info;
- new_annotation.info.default_arguments.resize(p_optional_arguments);
+ new_annotation.info.default_arguments = p_default_arguments;
if (p_is_vararg) {
new_annotation.info.flags |= METHOD_FLAG_VARARG;
}
@@ -1451,9 +1513,11 @@ GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context,
if (multiline) {
if (!consume(GDScriptTokenizer::Token::INDENT, vformat(R"(Expected indented block after %s.)", p_context))) {
current_suite = suite->parent_block;
+ complete_extents(suite);
return suite;
}
}
+ reset_extents(suite, current);
int error_count = 0;
@@ -1503,6 +1567,8 @@ GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context,
} while ((multiline || previous.type == GDScriptTokenizer::Token::SEMICOLON) && !check(GDScriptTokenizer::Token::DEDENT) && !lambda_ended && !is_at_end());
+ complete_extents(suite);
+
if (multiline) {
if (!lambda_ended) {
consume(GDScriptTokenizer::Token::DEDENT, vformat(R"(Missing unindent at the end of %s.)", p_context));
@@ -1533,6 +1599,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
case GDScriptTokenizer::Token::PASS:
advance();
result = alloc_node<PassNode>();
+ complete_extents(result);
end_statement(R"("pass")");
break;
case GDScriptTokenizer::Token::VAR:
@@ -1580,6 +1647,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
// If this fails the expression will be nullptr, but that's the same as no return, so it's fine.
n_return->return_value = parse_expression(false);
}
+ complete_extents(n_return);
result = n_return;
current_suite->has_return = true;
@@ -1590,6 +1658,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
case GDScriptTokenizer::Token::BREAKPOINT:
advance();
result = alloc_node<BreakpointNode>();
+ complete_extents(result);
end_statement(R"("breakpoint")");
break;
case GDScriptTokenizer::Token::ASSERT:
@@ -1615,10 +1684,12 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
lambda_ended = true;
has_ended_lambda = true;
} else {
+ advance();
push_error(vformat(R"(Expected statement, found "%s" instead.)", previous.get_name()));
}
+ } else {
+ end_statement("expression");
}
- end_statement("expression");
lambda_ended = lambda_ended || has_ended_lambda;
result = expression;
@@ -1681,6 +1752,7 @@ GDScriptParser::AssertNode *GDScriptParser::parse_assert() {
assert->condition = parse_expression(false);
if (assert->condition == nullptr) {
push_error("Expected expression to assert.");
+ complete_extents(assert);
return nullptr;
}
@@ -1689,12 +1761,14 @@ GDScriptParser::AssertNode *GDScriptParser::parse_assert() {
assert->message = parse_expression(false);
if (assert->message == nullptr) {
push_error(R"(Expected error message for assert after ",".)");
+ complete_extents(assert);
return nullptr;
}
}
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after assert expression.)*");
+ complete_extents(assert);
end_statement(R"("assert")");
return assert;
@@ -1704,8 +1778,10 @@ GDScriptParser::BreakNode *GDScriptParser::parse_break() {
if (!can_break) {
push_error(R"(Cannot use "break" outside of a loop.)");
}
+ BreakNode *break_node = alloc_node<BreakNode>();
+ complete_extents(break_node);
end_statement(R"("break")");
- return alloc_node<BreakNode>();
+ return break_node;
}
GDScriptParser::ContinueNode *GDScriptParser::parse_continue() {
@@ -1713,9 +1789,10 @@ GDScriptParser::ContinueNode *GDScriptParser::parse_continue() {
push_error(R"(Cannot use "continue" outside of a loop or pattern matching block.)");
}
current_suite->has_continue = true;
- end_statement(R"("continue")");
ContinueNode *cont = alloc_node<ContinueNode>();
cont->is_for_match = is_continue_match;
+ complete_extents(cont);
+ end_statement(R"("continue")");
return cont;
}
@@ -1748,11 +1825,16 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
SuiteNode *suite = alloc_node<SuiteNode>();
if (n_for->variable) {
+ const SuiteNode::Local &local = current_suite->get_local(n_for->variable->name);
+ if (local.type != SuiteNode::Local::UNDEFINED) {
+ push_error(vformat(R"(There is already a %s named "%s" declared in this scope.)", local.get_name(), n_for->variable->name), n_for->variable);
+ }
suite->add_local(SuiteNode::Local(n_for->variable, current_function));
}
suite->parent_for = n_for;
n_for->loop = parse_suite(R"("for" block)", suite);
+ complete_extents(n_for);
// Reset break/continue state.
can_break = could_break;
@@ -1780,15 +1862,16 @@ GDScriptParser::IfNode *GDScriptParser::parse_if(const String &p_token) {
}
if (match(GDScriptTokenizer::Token::ELIF)) {
- IfNode *elif = parse_if("elif");
-
SuiteNode *else_block = alloc_node<SuiteNode>();
+ IfNode *elif = parse_if("elif");
else_block->statements.push_back(elif);
+ complete_extents(else_block);
n_if->false_block = else_block;
} else if (match(GDScriptTokenizer::Token::ELSE)) {
consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "else".)");
n_if->false_block = parse_suite(R"("else" block)");
}
+ complete_extents(n_if);
if (n_if->false_block != nullptr && n_if->false_block->has_return && n_if->true_block->has_return) {
current_suite->has_return = true;
@@ -1812,6 +1895,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
consume(GDScriptTokenizer::Token::NEWLINE, R"(Expected a newline after "match" statement.)");
if (!consume(GDScriptTokenizer::Token::INDENT, R"(Expected an indented block after "match" statement.)")) {
+ complete_extents(match);
return match;
}
@@ -1829,7 +1913,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
}
#ifdef DEBUG_ENABLED
- if (have_wildcard_without_continue) {
+ if (have_wildcard_without_continue && !branch->patterns.is_empty()) {
push_warning(branch->patterns[0], GDScriptWarning::UNREACHABLE_PATTERN);
}
@@ -1845,6 +1929,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
#endif
match->branches.push_back(branch);
}
+ complete_extents(match);
consume(GDScriptTokenizer::Token::DEDENT, R"(Expected an indented block after "match" statement.)");
@@ -1859,6 +1944,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
MatchBranchNode *branch = alloc_node<MatchBranchNode>();
+ reset_extents(branch, current);
bool has_bind = false;
@@ -1886,6 +1972,7 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
}
if (!consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "match" patterns.)")) {
+ complete_extents(branch);
return nullptr;
}
@@ -1906,6 +1993,7 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
}
branch->block = parse_suite("match pattern block", suite);
+ complete_extents(branch);
// Restore continue state.
can_continue = could_continue;
@@ -1916,12 +2004,14 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_root_pattern) {
PatternNode *pattern = alloc_node<PatternNode>();
+ reset_extents(pattern, current);
switch (current.type) {
case GDScriptTokenizer::Token::VAR: {
// Bind.
advance();
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected bind name after "var".)")) {
+ complete_extents(pattern);
return nullptr;
}
pattern->pattern_type = PatternNode::PT_BIND;
@@ -1932,12 +2022,14 @@ GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_
if (p_root_pattern != nullptr) {
if (p_root_pattern->has_bind(pattern->bind->name)) {
push_error(vformat(R"(Bind variable name "%s" was already used in this pattern.)", pattern->bind->name));
+ complete_extents(pattern);
return nullptr;
}
}
if (current_suite->has_local(pattern->bind->name)) {
push_error(vformat(R"(There's already a %s named "%s" in this scope.)", current_suite->get_local(pattern->bind->name).get_name(), pattern->bind->name));
+ complete_extents(pattern);
return nullptr;
}
@@ -1990,6 +2082,7 @@ GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_
push_error(R"(The ".." pattern must be the last element in the pattern dictionary.)");
} else {
PatternNode *sub_pattern = alloc_node<PatternNode>();
+ complete_extents(sub_pattern);
sub_pattern->pattern_type = PatternNode::PT_REST;
pattern->dictionary.push_back({ nullptr, sub_pattern });
pattern->rest_used = true;
@@ -2038,6 +2131,7 @@ GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_
break;
}
}
+ complete_extents(pattern);
return pattern;
}
@@ -2071,6 +2165,7 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
is_continue_match = false;
n_while->loop = parse_suite(R"("while" block)");
+ complete_extents(n_while);
// Reset break/continue state.
can_break = could_break;
@@ -2143,6 +2238,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_identifier(ExpressionNode
ERR_FAIL_V_MSG(nullptr, "Parser bug: parsing literal node without literal token.");
}
IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ complete_extents(identifier);
identifier->name = previous.get_identifier();
if (current_suite != nullptr && current_suite->has_local(identifier->name)) {
@@ -2194,6 +2290,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_literal(ExpressionNode *p_
}
LiteralNode *literal = alloc_node<LiteralNode>();
+ complete_extents(literal);
literal->value = previous.literal;
return literal;
}
@@ -2203,6 +2300,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_self(ExpressionNode *p_pre
push_error(R"(Cannot use "self" inside a static function.)");
}
SelfNode *self = alloc_node<SelfNode>();
+ complete_extents(self);
self->current_class = current_class;
return self;
}
@@ -2210,6 +2308,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_self(ExpressionNode *p_pre
GDScriptParser::ExpressionNode *GDScriptParser::parse_builtin_constant(ExpressionNode *p_previous_operand, bool p_can_assign) {
GDScriptTokenizer::Token::Type op_type = previous.type;
LiteralNode *constant = alloc_node<LiteralNode>();
+ complete_extents(constant);
switch (op_type) {
case GDScriptTokenizer::Token::CONST_PI:
@@ -2270,30 +2369,38 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_unary_operator(ExpressionN
}
break;
default:
+ complete_extents(operation);
return nullptr; // Unreachable.
}
+ complete_extents(operation);
return operation;
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_not_in_operator(ExpressionNode *p_previous_operand, bool p_can_assign) {
// check that NOT is followed by IN by consuming it before calling parse_binary_operator which will only receive a plain IN
+ UnaryOpNode *operation = alloc_node<UnaryOpNode>();
+ reset_extents(operation, p_previous_operand);
+ update_extents(operation);
consume(GDScriptTokenizer::Token::IN, R"(Expected "in" after "not" in content-test operator.)");
ExpressionNode *in_operation = parse_binary_operator(p_previous_operand, p_can_assign);
- UnaryOpNode *operation = alloc_node<UnaryOpNode>();
operation->operation = UnaryOpNode::OP_LOGIC_NOT;
operation->variant_op = Variant::OP_NOT;
operation->operand = in_operation;
+ complete_extents(operation);
return operation;
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_operator(ExpressionNode *p_previous_operand, bool p_can_assign) {
GDScriptTokenizer::Token op = previous;
BinaryOpNode *operation = alloc_node<BinaryOpNode>();
+ reset_extents(operation, p_previous_operand);
+ update_extents(operation);
Precedence precedence = (Precedence)(get_rule(op.type)->precedence + 1);
operation->left_operand = p_previous_operand;
operation->right_operand = parse_precedence(precedence, false);
+ complete_extents(operation);
if (operation->right_operand == nullptr) {
push_error(vformat(R"(Expected expression after "%s" operator.")", op.get_name()));
@@ -2396,8 +2503,10 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_operator(Expression
GDScriptParser::ExpressionNode *GDScriptParser::parse_ternary_operator(ExpressionNode *p_previous_operand, bool p_can_assign) {
// Only one ternary operation exists, so no abstraction here.
TernaryOpNode *operation = alloc_node<TernaryOpNode>();
- operation->true_expr = p_previous_operand;
+ reset_extents(operation, p_previous_operand);
+ update_extents(operation);
+ operation->true_expr = p_previous_operand;
operation->condition = parse_precedence(PREC_TERNARY, false);
if (operation->condition == nullptr) {
@@ -2412,6 +2521,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_ternary_operator(Expressio
push_error(R"(Expected expression after "else".)");
}
+ complete_extents(operation);
return operation;
}
@@ -2464,6 +2574,9 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
}
AssignmentNode *assignment = alloc_node<AssignmentNode>();
+ reset_extents(assignment, p_previous_operand);
+ update_extents(assignment);
+
make_completion_context(COMPLETION_ASSIGN, assignment);
#ifdef DEBUG_ENABLED
bool has_operator = true;
@@ -2528,6 +2641,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
if (assignment->assigned_value == nullptr) {
push_error(R"(Expected an expression after "=".)");
}
+ complete_extents(assignment);
#ifdef DEBUG_ENABLED
if (source_variable != nullptr) {
@@ -2549,6 +2663,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_await(ExpressionNode *p_pr
push_error(R"(Expected signal or coroutine after "await".)");
}
await->to_await = element;
+ complete_extents(await);
if (current_function) { // Might be null in a getter or setter.
current_function->is_coroutine = true;
@@ -2577,6 +2692,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_array(ExpressionNode *p_pr
}
pop_multiline();
consume(GDScriptTokenizer::Token::BRACKET_CLOSE, R"(Expected closing "]" after array elements.)");
+ complete_extents(array);
return array;
}
@@ -2668,6 +2784,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_dictionary(ExpressionNode
}
pop_multiline();
consume(GDScriptTokenizer::Token::BRACE_CLOSE, R"(Expected closing "}" after dictionary elements.)");
+ complete_extents(dictionary);
return dictionary;
}
@@ -2685,6 +2802,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_grouping(ExpressionNode *p
GDScriptParser::ExpressionNode *GDScriptParser::parse_attribute(ExpressionNode *p_previous_operand, bool p_can_assign) {
SubscriptNode *attribute = alloc_node<SubscriptNode>();
+ reset_extents(attribute, p_previous_operand);
+ update_extents(attribute);
if (for_completion) {
bool is_builtin = false;
@@ -2704,17 +2823,21 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_attribute(ExpressionNode *
attribute->base = p_previous_operand;
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier after "." for attribute access.)")) {
+ complete_extents(attribute);
return attribute;
}
attribute->is_attribute = true;
attribute->attribute = parse_identifier();
+ complete_extents(attribute);
return attribute;
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign) {
SubscriptNode *subscript = alloc_node<SubscriptNode>();
+ reset_extents(subscript, p_previous_operand);
+ update_extents(subscript);
make_completion_context(COMPLETION_SUBSCRIPT, subscript);
@@ -2727,15 +2850,19 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_subscript(ExpressionNode *
pop_multiline();
consume(GDScriptTokenizer::Token::BRACKET_CLOSE, R"(Expected "]" after subscription index.)");
+ complete_extents(subscript);
return subscript;
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_cast(ExpressionNode *p_previous_operand, bool p_can_assign) {
CastNode *cast = alloc_node<CastNode>();
+ reset_extents(cast, p_previous_operand);
+ update_extents(cast);
cast->operand = p_previous_operand;
cast->cast_type = parse_type();
+ complete_extents(cast);
if (cast->cast_type == nullptr) {
push_error(R"(Expected type specifier after "as".)");
@@ -2747,6 +2874,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_cast(ExpressionNode *p_pre
GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_previous_operand, bool p_can_assign) {
CallNode *call = alloc_node<CallNode>();
+ reset_extents(call, p_previous_operand);
if (previous.type == GDScriptTokenizer::Token::SUPER) {
// Super call.
@@ -2757,6 +2885,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
if (current_function == nullptr) {
push_error(R"(Cannot use implicit "super" call outside of a function.)");
pop_multiline();
+ complete_extents(call);
return nullptr;
}
if (current_function->identifier) {
@@ -2769,6 +2898,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
make_completion_context(COMPLETION_SUPER_METHOD, call, true);
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected function name after ".".)")) {
pop_multiline();
+ complete_extents(call);
return nullptr;
}
IdentifierNode *identifier = parse_identifier();
@@ -2825,6 +2955,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
pop_multiline();
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after call arguments.)*");
+ complete_extents(call);
return call;
}
@@ -2868,6 +2999,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
if (previous.type == GDScriptTokenizer::Token::PERCENT) {
if (path_state != PATH_STATE_START && path_state != PATH_STATE_SLASH) {
push_error(R"("%" is only valid in the beginning of a node name (either after "$" or after "/"))");
+ complete_extents(get_node);
return nullptr;
}
get_node->full_path += "%";
@@ -2876,6 +3008,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
} else if (previous.type == GDScriptTokenizer::Token::SLASH) {
if (path_state != PATH_STATE_START && path_state != PATH_STATE_NODE_NAME) {
push_error(R"("/" is only valid at the beginning of the path or after a node name.)");
+ complete_extents(get_node);
return nullptr;
}
@@ -2903,6 +3036,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
break;
}
push_error(vformat(R"(Expected node path as string or identifier after "%s".)", previous_token));
+ complete_extents(get_node);
return nullptr;
}
@@ -2916,10 +3050,12 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
path_state = PATH_STATE_NODE_NAME;
} else if (!check(GDScriptTokenizer::Token::SLASH) && !check(GDScriptTokenizer::Token::PERCENT)) {
push_error(vformat(R"(Unexpected "%s" in node path.)", current.get_name()));
+ complete_extents(get_node);
return nullptr;
}
} while (match(GDScriptTokenizer::Token::SLASH) || match(GDScriptTokenizer::Token::PERCENT));
+ complete_extents(get_node);
return get_node;
}
@@ -2943,6 +3079,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_preload(ExpressionNode *p_
pop_multiline();
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after preload path.)*");
+ complete_extents(preload);
return preload;
}
@@ -2992,6 +3129,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_p
in_lambda = true;
function->body = parse_suite("lambda declaration", body, true);
+ complete_extents(function);
+ complete_extents(lambda);
pop_multiline();
@@ -3036,13 +3175,15 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
if (!match(GDScriptTokenizer::Token::IDENTIFIER)) {
if (match(GDScriptTokenizer::Token::VOID)) {
if (p_allow_void) {
- TypeNode *void_type = alloc_node<TypeNode>();
+ complete_extents(type);
+ TypeNode *void_type = type;
return void_type;
} else {
push_error(R"("void" is only allowed for a function return type.)");
}
}
// Leave error message to the caller who knows the context.
+ complete_extents(type);
return nullptr;
}
@@ -3055,11 +3196,15 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
type->container_type = parse_type(false); // Don't allow void for array element type.
if (type->container_type == nullptr) {
push_error(R"(Expected type for collection after "[".)");
+ complete_extents(type);
type = nullptr;
} else if (type->container_type->container_type != nullptr) {
push_error("Nested typed collections are not supported.");
}
consume(GDScriptTokenizer::Token::BRACKET_CLOSE, R"(Expected closing "]" after collection type.)");
+ if (type != nullptr) {
+ complete_extents(type);
+ }
return type;
}
@@ -3072,6 +3217,7 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
}
}
+ complete_extents(type);
return type;
}
@@ -3280,7 +3426,16 @@ void GDScriptParser::get_class_doc_comment(int p_line, String &p_brief, String &
p_tutorials.append(Pair<String, String>(title, link));
break;
case DONE:
- return;
+ break;
+ }
+ }
+ if (current_class->members.size() > 0) {
+ const ClassNode::Member &m = current_class->members[0];
+ int first_member_line = m.get_line();
+ if (first_member_line == line) {
+ p_brief = "";
+ p_desc = "";
+ p_tutorials.clear();
}
}
}
@@ -3662,6 +3817,36 @@ bool GDScriptParser::export_annotations(const AnnotationNode *p_annotation, Node
return true;
}
+template <PropertyUsageFlags t_usage>
+bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation, Node *p_node) {
+ AnnotationNode *annotation = const_cast<AnnotationNode *>(p_annotation);
+
+ annotation->export_info.name = annotation->resolved_arguments[0];
+
+ switch (t_usage) {
+ case PROPERTY_USAGE_CATEGORY: {
+ annotation->export_info.usage = t_usage;
+ } break;
+
+ case PROPERTY_USAGE_GROUP: {
+ annotation->export_info.usage = t_usage;
+ if (annotation->resolved_arguments.size() == 2) {
+ annotation->export_info.hint_string = annotation->resolved_arguments[1];
+ }
+ } break;
+
+ case PROPERTY_USAGE_SUBGROUP: {
+ annotation->export_info.usage = t_usage;
+ if (annotation->resolved_arguments.size() == 2) {
+ annotation->export_info.hint_string = annotation->resolved_arguments[1];
+ }
+ } break;
+ }
+
+ current_class->add_member_group(annotation);
+ return true;
+}
+
bool GDScriptParser::warning_annotations(const AnnotationNode *p_annotation, Node *p_node) {
#ifdef DEBUG_ENABLED
bool has_error = false;
@@ -3683,16 +3868,21 @@ bool GDScriptParser::warning_annotations(const AnnotationNode *p_annotation, Nod
#endif // DEBUG_ENABLED
}
-template <Multiplayer::RPCMode t_mode>
-bool GDScriptParser::network_annotations(const AnnotationNode *p_annotation, Node *p_node) {
- ERR_FAIL_COND_V_MSG(p_node->type != Node::VARIABLE && p_node->type != Node::FUNCTION, false, vformat(R"("%s" annotation can only be applied to variables and functions.)", p_annotation->name));
+bool GDScriptParser::rpc_annotation(const AnnotationNode *p_annotation, Node *p_node) {
+ ERR_FAIL_COND_V_MSG(p_node->type != Node::FUNCTION, false, vformat(R"("%s" annotation can only be applied to functions.)", p_annotation->name));
+
+ FunctionNode *function = static_cast<FunctionNode *>(p_node);
+ if (function->rpc_config.get_type() != Variant::NIL) {
+ push_error(R"(RPC annotations can only be used once per function.)", p_annotation);
+ return false;
+ }
- Multiplayer::RPCConfig rpc_config;
- rpc_config.rpc_mode = t_mode;
+ Dictionary rpc_config;
+ rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
if (p_annotation->resolved_arguments.size()) {
int last = p_annotation->resolved_arguments.size() - 1;
if (p_annotation->resolved_arguments[last].get_type() == Variant::INT) {
- rpc_config.channel = p_annotation->resolved_arguments[last].operator int();
+ rpc_config["channel"] = p_annotation->resolved_arguments[last].operator int();
last -= 1;
}
if (last > 3) {
@@ -3702,37 +3892,25 @@ bool GDScriptParser::network_annotations(const AnnotationNode *p_annotation, Nod
for (int i = last; i >= 0; i--) {
String mode = p_annotation->resolved_arguments[i].operator String();
if (mode == "any_peer") {
- rpc_config.rpc_mode = Multiplayer::RPC_MODE_ANY_PEER;
+ rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_ANY_PEER;
} else if (mode == "authority") {
- rpc_config.rpc_mode = Multiplayer::RPC_MODE_AUTHORITY;
+ rpc_config["rpc_mode"] = MultiplayerAPI::RPC_MODE_AUTHORITY;
} else if (mode == "call_local") {
- rpc_config.call_local = true;
+ rpc_config["call_local"] = true;
} else if (mode == "call_remote") {
- rpc_config.call_local = false;
+ rpc_config["call_local"] = false;
} else if (mode == "reliable") {
- rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE;
+ rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
} else if (mode == "unreliable") {
- rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_UNRELIABLE;
+ rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE;
} else if (mode == "unreliable_ordered") {
- rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED;
+ rpc_config["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE_ORDERED;
} else {
push_error(R"(Invalid RPC argument. Must be one of: 'call_local'/'call_remote' (local calls), 'any_peer'/'authority' (permission), 'reliable'/'unreliable'/'unreliable_ordered' (transfer mode).)", p_annotation);
}
}
}
- switch (p_node->type) {
- case Node::FUNCTION: {
- FunctionNode *function = static_cast<FunctionNode *>(p_node);
- if (function->rpc_config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) {
- push_error(R"(RPC annotations can only be used once per function.)", p_annotation);
- return false;
- }
- function->rpc_config = rpc_config;
- break;
- }
- default:
- return false; // Unreachable.
- }
+ function->rpc_config = rpc_config;
return true;
}
@@ -3859,6 +4037,46 @@ GDScriptParser::DataType GDScriptParser::DataType::get_typed_container_type() co
return type;
}
+void GDScriptParser::complete_extents(Node *p_node) {
+ while (!nodes_in_progress.is_empty() && nodes_in_progress.back()->get() != p_node) {
+ ERR_PRINT("Parser bug: Mismatch in extents tracking stack.");
+ nodes_in_progress.pop_back();
+ }
+ if (nodes_in_progress.is_empty()) {
+ ERR_PRINT("Parser bug: Extents tracking stack is empty.");
+ } else {
+ nodes_in_progress.pop_back();
+ }
+}
+
+void GDScriptParser::update_extents(Node *p_node) {
+ p_node->end_line = previous.end_line;
+ p_node->end_column = previous.end_column;
+ p_node->leftmost_column = MIN(p_node->leftmost_column, previous.leftmost_column);
+ p_node->rightmost_column = MAX(p_node->rightmost_column, previous.rightmost_column);
+}
+
+void GDScriptParser::reset_extents(Node *p_node, GDScriptTokenizer::Token p_token) {
+ p_node->start_line = p_token.start_line;
+ p_node->end_line = p_token.end_line;
+ p_node->start_column = p_token.start_column;
+ p_node->end_column = p_token.end_column;
+ p_node->leftmost_column = p_token.leftmost_column;
+ p_node->rightmost_column = p_token.rightmost_column;
+}
+
+void GDScriptParser::reset_extents(Node *p_node, Node *p_from) {
+ if (p_from == nullptr) {
+ return;
+ }
+ p_node->start_line = p_from->start_line;
+ p_node->end_line = p_from->end_line;
+ p_node->start_column = p_from->start_column;
+ p_node->end_column = p_from->end_column;
+ p_node->leftmost_column = p_from->leftmost_column;
+ p_node->rightmost_column = p_from->rightmost_column;
+}
+
/*---------- PRETTY PRINT FOR DEBUG ----------*/
#ifdef DEBUG_ENABLED
@@ -4145,6 +4363,8 @@ void GDScriptParser::TreePrinter::print_class(ClassNode *p_class) {
break;
case ClassNode::Member::ENUM_VALUE:
break; // Nothing. Will be printed by enum.
+ case ClassNode::Member::GROUP:
+ break; // Nothing. Groups are only used by inspector.
case ClassNode::Member::UNDEFINED:
push_line("<unknown member>");
break;
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index e3f8d4b8ba..d4efab173b 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -32,7 +32,6 @@
#define GDSCRIPT_PARSER_H
#include "core/io/resource.h"
-#include "core/multiplayer/multiplayer.h"
#include "core/object/ref_counted.h"
#include "core/object/script_language.h"
#include "core/string/string_name.h"
@@ -325,6 +324,7 @@ public:
Vector<Variant> resolved_arguments;
AnnotationInfo *info = nullptr;
+ PropertyInfo export_info;
bool apply(GDScriptParser *p_this, Node *p_target) const;
bool applies_to(uint32_t p_target_kinds) const;
@@ -500,6 +500,7 @@ public:
VARIABLE,
ENUM,
ENUM_VALUE, // For unnamed enums.
+ GROUP, // For member grouping.
};
Type type = UNDEFINED;
@@ -511,6 +512,7 @@ public:
SignalNode *signal;
VariableNode *variable;
EnumNode *m_enum;
+ AnnotationNode *annotation;
};
EnumNode::Value enum_value;
@@ -532,6 +534,8 @@ public:
return "enum";
case ENUM_VALUE:
return "enum value";
+ case GROUP:
+ return "group";
}
return "";
}
@@ -552,6 +556,8 @@ public:
return m_enum->start_line;
case SIGNAL:
return signal->start_line;
+ case GROUP:
+ return annotation->start_line;
case UNDEFINED:
ERR_FAIL_V_MSG(-1, "Reaching undefined member type.");
}
@@ -586,6 +592,9 @@ public:
// TODO: Add parameter info.
return type;
}
+ case GROUP: {
+ return DataType();
+ }
case UNDEFINED:
return DataType();
}
@@ -622,6 +631,10 @@ public:
type = ENUM_VALUE;
enum_value = p_enum_value;
}
+ Member(AnnotationNode *p_annotation) {
+ type = GROUP;
+ annotation = p_annotation;
+ }
};
IdentifierNode *identifier = nullptr;
@@ -668,6 +681,10 @@ public:
members_indices[p_enum_value.identifier->name] = members.size();
members.push_back(Member(p_enum_value));
}
+ void add_member_group(AnnotationNode *p_annotation_node) {
+ members_indices[p_annotation_node->export_info.name] = members.size();
+ members.push_back(Member(p_annotation_node));
+ }
ClassNode() {
type = CLASS;
@@ -732,7 +749,7 @@ public:
SuiteNode *body = nullptr;
bool is_static = false;
bool is_coroutine = false;
- Multiplayer::RPCConfig rpc_config;
+ Variant rpc_config;
MethodInfo info;
LambdaNode *source_lambda = nullptr;
#ifdef TOOLS_ENABLED
@@ -1238,6 +1255,7 @@ private:
SIGNAL = 1 << 4,
FUNCTION = 1 << 5,
STATEMENT = 1 << 6,
+ STANDALONE = 1 << 7,
CLASS_LEVEL = CLASS | VARIABLE | FUNCTION,
};
uint32_t target_kind = 0; // Flags.
@@ -1282,6 +1300,12 @@ private:
};
static ParseRule *get_rule(GDScriptTokenizer::Token::Type p_token_type);
+ List<Node *> nodes_in_progress;
+ void complete_extents(Node *p_node);
+ void update_extents(Node *p_node);
+ void reset_extents(Node *p_node, GDScriptTokenizer::Token p_token);
+ void reset_extents(Node *p_node, Node *p_from);
+
template <class T>
T *alloc_node() {
T *node = memnew(T);
@@ -1289,13 +1313,8 @@ private:
node->next = list;
list = node;
- // TODO: Properly set positions for all nodes.
- node->start_line = previous.start_line;
- node->end_line = previous.end_line;
- node->start_column = previous.start_column;
- node->end_column = previous.end_column;
- node->leftmost_column = previous.leftmost_column;
- node->rightmost_column = previous.rightmost_column;
+ reset_extents(node, previous);
+ nodes_in_progress.push_back(node);
return node;
}
@@ -1340,7 +1359,7 @@ private:
SuiteNode *parse_suite(const String &p_context, SuiteNode *p_suite = nullptr, bool p_for_lambda = false);
// Annotations
AnnotationNode *parse_annotation(uint32_t p_valid_targets);
- bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, int p_optional_arguments = 0, bool p_is_vararg = false);
+ bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
bool validate_annotation_arguments(AnnotationNode *p_annotation);
void clear_unused_annotations();
bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target);
@@ -1348,9 +1367,10 @@ private:
bool onready_annotation(const AnnotationNode *p_annotation, Node *p_target);
template <PropertyHint t_hint, Variant::Type t_type>
bool export_annotations(const AnnotationNode *p_annotation, Node *p_target);
+ template <PropertyUsageFlags t_usage>
+ bool export_group_annotations(const AnnotationNode *p_annotation, Node *p_target);
bool warning_annotations(const AnnotationNode *p_annotation, Node *p_target);
- template <Multiplayer::RPCMode t_mode>
- bool network_annotations(const AnnotationNode *p_annotation, Node *p_target);
+ bool rpc_annotation(const AnnotationNode *p_annotation, Node *p_target);
// Statements.
Node *parse_statement();
VariableNode *parse_variable();
@@ -1413,6 +1433,7 @@ public:
CompletionContext get_completion_context() const { return completion_context; }
CompletionCall get_completion_call() const { return completion_call; }
void get_annotation_list(List<MethodInfo> *r_annotations) const;
+ bool annotation_exists(const String &p_annotation_name) const;
const List<ParserError> &get_errors() const { return errors; }
const List<String> get_dependencies() const {
diff --git a/modules/gdscript/gdscript_rpc_callable.cpp b/modules/gdscript/gdscript_rpc_callable.cpp
index 63ebd8acf5..4e12419357 100644
--- a/modules/gdscript/gdscript_rpc_callable.cpp
+++ b/modules/gdscript/gdscript_rpc_callable.cpp
@@ -76,11 +76,11 @@ GDScriptRPCCallable::GDScriptRPCCallable(Object *p_object, const StringName &p_m
ERR_FAIL_COND_MSG(!node, "RPC can only be defined on class that extends Node.");
}
-void GDScriptRPCCallable::rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const {
+Error GDScriptRPCCallable::rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const {
if (unlikely(!node)) {
r_call_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
- return;
+ return ERR_UNCONFIGURED;
}
r_call_error.error = Callable::CallError::CALL_OK;
- node->rpcp(p_peer_id, method, p_arguments, p_argcount);
+ return node->rpcp(p_peer_id, method, p_arguments, p_argcount);
}
diff --git a/modules/gdscript/gdscript_rpc_callable.h b/modules/gdscript/gdscript_rpc_callable.h
index 2c8734a74b..83b9c7e2df 100644
--- a/modules/gdscript/gdscript_rpc_callable.h
+++ b/modules/gdscript/gdscript_rpc_callable.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_RPC_CALLABLE
-#define GDSCRIPT_RPC_CALLABLE
+#ifndef GDSCRIPT_RPC_CALLABLE_H
+#define GDSCRIPT_RPC_CALLABLE_H
#include "core/variant/callable.h"
#include "core/variant/variant.h"
@@ -52,10 +52,10 @@ public:
CompareLessFunc get_compare_less_func() const override;
ObjectID get_object() const override;
void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
- void rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const override;
+ Error rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const override;
GDScriptRPCCallable(Object *p_object, const StringName &p_method);
virtual ~GDScriptRPCCallable() = default;
};
-#endif // GDSCRIPT_RPC_CALLABLE
+#endif // GDSCRIPT_RPC_CALLABLE_H
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index 7fb715f2c8..68b2c6eb1c 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -273,4 +273,4 @@ public:
GDScriptTokenizer();
};
-#endif
+#endif // GDSCRIPT_TOKENIZER_H
diff --git a/modules/gdscript/gdscript_utility_functions.cpp b/modules/gdscript/gdscript_utility_functions.cpp
index a914374985..4b97486cb3 100644
--- a/modules/gdscript/gdscript_utility_functions.cpp
+++ b/modules/gdscript/gdscript_utility_functions.cpp
@@ -115,6 +115,7 @@ struct GDScriptUtilityFunctionsDefinitions {
if (p_arg_count < 1) {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
+ r_error.expected = 1;
*r_ret = Variant();
return;
}
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 1d56dae982..61e2c61abc 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -199,11 +199,14 @@ void (*type_init_function_table[])(Variant *) = {
&VariantInitializer<Vector3>::init, // VECTOR3.
&VariantInitializer<Vector3i>::init, // VECTOR3I.
&VariantInitializer<Transform2D>::init, // TRANSFORM2D.
+ &VariantInitializer<Vector4>::init, // VECTOR4.
+ &VariantInitializer<Vector4i>::init, // VECTOR4I.
&VariantInitializer<Plane>::init, // PLANE.
&VariantInitializer<Quaternion>::init, // QUATERNION.
&VariantInitializer<AABB>::init, // AABB.
&VariantInitializer<Basis>::init, // BASIS.
&VariantInitializer<Transform3D>::init, // TRANSFORM3D.
+ &VariantInitializer<Projection>::init, // PROJECTION.
&VariantInitializer<Color>::init, // COLOR.
&VariantInitializer<StringName>::init, // STRING_NAME.
&VariantInitializer<NodePath>::init, // NODE_PATH.
@@ -282,11 +285,14 @@ void (*type_init_function_table[])(Variant *) = {
&&OPCODE_CALL_PTRCALL_VECTOR3, \
&&OPCODE_CALL_PTRCALL_VECTOR3I, \
&&OPCODE_CALL_PTRCALL_TRANSFORM2D, \
+ &&OPCODE_CALL_PTRCALL_VECTOR4, \
+ &&OPCODE_CALL_PTRCALL_VECTOR4I, \
&&OPCODE_CALL_PTRCALL_PLANE, \
&&OPCODE_CALL_PTRCALL_QUATERNION, \
&&OPCODE_CALL_PTRCALL_AABB, \
&&OPCODE_CALL_PTRCALL_BASIS, \
&&OPCODE_CALL_PTRCALL_TRANSFORM3D, \
+ &&OPCODE_CALL_PTRCALL_PROJECTION, \
&&OPCODE_CALL_PTRCALL_COLOR, \
&&OPCODE_CALL_PTRCALL_STRING_NAME, \
&&OPCODE_CALL_PTRCALL_NODE_PATH, \
@@ -372,11 +378,14 @@ void (*type_init_function_table[])(Variant *) = {
&&OPCODE_TYPE_ADJUST_VECTOR3, \
&&OPCODE_TYPE_ADJUST_VECTOR3I, \
&&OPCODE_TYPE_ADJUST_TRANSFORM2D, \
+ &&OPCODE_TYPE_ADJUST_VECTOR4, \
+ &&OPCODE_TYPE_ADJUST_VECTOR4I, \
&&OPCODE_TYPE_ADJUST_PLANE, \
&&OPCODE_TYPE_ADJUST_QUATERNION, \
&&OPCODE_TYPE_ADJUST_AABB, \
&&OPCODE_TYPE_ADJUST_BASIS, \
&&OPCODE_TYPE_ADJUST_TRANSFORM3D, \
+ &&OPCODE_TYPE_ADJUST_PROJECTION, \
&&OPCODE_TYPE_ADJUST_COLOR, \
&&OPCODE_TYPE_ADJUST_STRING_NAME, \
&&OPCODE_TYPE_ADJUST_NODE_PATH, \
@@ -435,6 +444,8 @@ void (*type_init_function_table[])(Variant *) = {
#define OP_GET_VECTOR3 get_vector3
#define OP_GET_VECTOR3I get_vector3i
#define OP_GET_RECT2 get_rect2
+#define OP_GET_VECTOR4 get_vector4
+#define OP_GET_VECTOR4I get_vector4i
#define OP_GET_RECT2I get_rect2i
#define OP_GET_QUATERNION get_quaternion
#define OP_GET_COLOR get_color
@@ -456,6 +467,7 @@ void (*type_init_function_table[])(Variant *) = {
#define OP_GET_PACKED_COLOR_ARRAY get_color_array
#define OP_GET_TRANSFORM3D get_transform
#define OP_GET_TRANSFORM2D get_transform2d
+#define OP_GET_PROJECTION get_projection
#define OP_GET_PLANE get_plane
#define OP_GET_AABB get_aabb
#define OP_GET_BASIS get_basis
@@ -1032,11 +1044,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#endif
#ifdef DEBUG_ENABLED
if (!valid) {
- if (src->has_method(*index)) {
- err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "'). Did you mean '." + index->operator String() + "()' or funcref(obj, \"" + index->operator String() + "\") ?";
- } else {
- err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "').";
- }
+ err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "').";
OPCODE_BREAK;
}
*dst = ret;
@@ -1831,11 +1839,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
OPCODE_CALL_PTR(VECTOR3);
OPCODE_CALL_PTR(VECTOR3I);
OPCODE_CALL_PTR(TRANSFORM2D);
+ OPCODE_CALL_PTR(VECTOR4);
+ OPCODE_CALL_PTR(VECTOR4I);
OPCODE_CALL_PTR(PLANE);
OPCODE_CALL_PTR(QUATERNION);
OPCODE_CALL_PTR(AABB);
OPCODE_CALL_PTR(BASIS);
OPCODE_CALL_PTR(TRANSFORM3D);
+ OPCODE_CALL_PTR(PROJECTION);
OPCODE_CALL_PTR(COLOR);
OPCODE_CALL_PTR(STRING_NAME);
OPCODE_CALL_PTR(NODE_PATH);
@@ -2223,7 +2234,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
retvalue = gdfs;
- Error err = sig.connect(callable_bind(Callable(gdfs.ptr(), "_signal_callback"), retvalue), Object::CONNECT_ONESHOT);
+ Error err = sig.connect(Callable(gdfs.ptr(), "_signal_callback").bind(retvalue), Object::CONNECT_ONESHOT);
if (err != OK) {
err_text = "Error connecting to signal: " + sig.get_name() + " during await.";
OPCODE_BREAK;
@@ -3284,6 +3295,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
int globalname_idx = _code_ptr[ip + 2];
GD_ERR_BREAK(globalname_idx < 0 || globalname_idx >= _global_names_count);
const StringName *globalname = &_global_names_ptr[globalname_idx];
+ GD_ERR_BREAK(!GDScriptLanguage::get_singleton()->get_named_globals_map().has(*globalname));
GET_INSTRUCTION_ARG(dst, 0);
*dst = GDScriptLanguage::get_singleton()->get_named_globals_map()[*globalname];
@@ -3312,11 +3324,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
OPCODE_TYPE_ADJUST(VECTOR3, Vector3);
OPCODE_TYPE_ADJUST(VECTOR3I, Vector3i);
OPCODE_TYPE_ADJUST(TRANSFORM2D, Transform2D);
+ OPCODE_TYPE_ADJUST(VECTOR4, Vector4);
+ OPCODE_TYPE_ADJUST(VECTOR4I, Vector4i);
OPCODE_TYPE_ADJUST(PLANE, Plane);
OPCODE_TYPE_ADJUST(QUATERNION, Quaternion);
OPCODE_TYPE_ADJUST(AABB, AABB);
OPCODE_TYPE_ADJUST(BASIS, Basis);
OPCODE_TYPE_ADJUST(TRANSFORM3D, Transform3D);
+ OPCODE_TYPE_ADJUST(PROJECTION, Projection);
OPCODE_TYPE_ADJUST(COLOR, Color);
OPCODE_TYPE_ADJUST(STRING_NAME, StringName);
OPCODE_TYPE_ADJUST(NODE_PATH, NodePath);
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h
index f47f31aedf..a639e7b44e 100644
--- a/modules/gdscript/gdscript_warning.h
+++ b/modules/gdscript/gdscript_warning.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_WARNINGS
-#define GDSCRIPT_WARNINGS
+#ifndef GDSCRIPT_WARNING_H
+#define GDSCRIPT_WARNING_H
#ifdef DEBUG_ENABLED
@@ -97,4 +97,4 @@ public:
#endif // DEBUG_ENABLED
-#endif // GDSCRIPT_WARNINGS
+#endif // GDSCRIPT_WARNING_H
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index d3c5fed95a..46a9b33eb0 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -307,6 +307,8 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
parse_class_symbol(m.m_class, symbol);
r_symbol.children.push_back(symbol);
} break;
+ case ClassNode::Member::GROUP:
+ break; // No-op, but silences warnings.
case ClassNode::Member::UNDEFINED:
break; // Unreachable.
}
@@ -688,9 +690,7 @@ Dictionary ExtendGDScriptParser::dump_function_api(const GDScriptParser::Functio
ERR_FAIL_NULL_V(p_func, func);
func["name"] = p_func->identifier->name;
func["return_type"] = p_func->get_datatype().to_string();
- func["rpc_mode"] = p_func->rpc_config.rpc_mode;
- func["rpc_transfer_mode"] = p_func->rpc_config.transfer_mode;
- func["rpc_transfer_channel"] = p_func->rpc_config.channel;
+ func["rpc_config"] = p_func->rpc_config;
Array parameters;
for (int i = 0; i < p_func->parameters.size(); i++) {
Dictionary arg;
@@ -815,6 +815,8 @@ Dictionary ExtendGDScriptParser::dump_class_api(const GDScriptParser::ClassNode
methods.append(dump_function_api(m.function));
}
} break;
+ case ClassNode::Member::GROUP:
+ break; // No-op, but silences warnings.
case ClassNode::Member::UNDEFINED:
break; // Unreachable.
}
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.h b/modules/gdscript/language_server/gdscript_extend_parser.h
index 99b0bf45d0..08bba4a2d4 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.h
+++ b/modules/gdscript/language_server/gdscript_extend_parser.h
@@ -33,7 +33,7 @@
#include "../gdscript_parser.h"
#include "core/variant/variant.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
#ifndef LINE_NUMBER_TO_INDEX
#define LINE_NUMBER_TO_INDEX(p_line) ((p_line)-1)
@@ -99,4 +99,4 @@ public:
Error parse(const String &p_code, const String &p_path);
};
-#endif
+#endif // GDSCRIPT_EXTEND_PARSER_H
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp
index 7460f8edff..c0d5856be5 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.cpp
+++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp
@@ -34,6 +34,7 @@
#include "editor/doc_tools.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
GDScriptLanguageProtocol *GDScriptLanguageProtocol::singleton = nullptr;
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.h b/modules/gdscript/language_server/gdscript_language_protocol.h
index 0fed8597f9..3c9cfe512f 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.h
+++ b/modules/gdscript/language_server/gdscript_language_protocol.h
@@ -36,7 +36,7 @@
#include "core/io/tcp_server.h"
#include "gdscript_text_document.h"
#include "gdscript_workspace.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
#include "modules/modules_enabled.gen.h" // For jsonrpc.
#ifdef MODULE_JSONRPC_ENABLED
diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp
index 14337e87da..ead4ef1987 100644
--- a/modules/gdscript/language_server/gdscript_language_server.cpp
+++ b/modules/gdscript/language_server/gdscript_language_server.cpp
@@ -34,6 +34,7 @@
#include "core/os/os.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
GDScriptLanguageServer::GDScriptLanguageServer() {
_EDITOR_DEF("network/language_server/remote_host", host);
diff --git a/modules/gdscript/language_server/gdscript_text_document.h b/modules/gdscript/language_server/gdscript_text_document.h
index 9732765f34..87bc08a34e 100644
--- a/modules/gdscript/language_server/gdscript_text_document.h
+++ b/modules/gdscript/language_server/gdscript_text_document.h
@@ -33,7 +33,7 @@
#include "core/io/file_access.h"
#include "core/object/ref_counted.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
class GDScriptTextDocument : public RefCounted {
GDCLASS(GDScriptTextDocument, RefCounted)
@@ -77,4 +77,4 @@ public:
GDScriptTextDocument();
};
-#endif
+#endif // GDSCRIPT_TEXT_DOCUMENT_H
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 8d484a43b3..ded2a7b4d4 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -38,6 +38,7 @@
#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
#include "gdscript_language_protocol.h"
#include "scene/resources/packed_scene.h"
@@ -499,7 +500,9 @@ Error GDScriptWorkspace::parse_local_script(const String &p_path) {
String GDScriptWorkspace::get_file_path(const String &p_uri) const {
String path = p_uri;
- path = path.replace(root_uri + "/", "res://");
+ path = path.replace("///", "//");
+ path = path.replace("%3A", ":");
+ path = path.replacen(root_uri + "/", "res://");
path = path.uri_decode();
return path;
}
diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h
index 7bff5db81f..88f3aaf957 100644
--- a/modules/gdscript/language_server/gdscript_workspace.h
+++ b/modules/gdscript/language_server/gdscript_workspace.h
@@ -35,7 +35,7 @@
#include "core/variant/variant.h"
#include "editor/editor_file_system.h"
#include "gdscript_extend_parser.h"
-#include "lsp.hpp"
+#include "godot_lsp.h"
class GDScriptWorkspace : public RefCounted {
GDCLASS(GDScriptWorkspace, RefCounted);
@@ -100,4 +100,4 @@ public:
~GDScriptWorkspace();
};
-#endif
+#endif // GDSCRIPT_WORKSPACE_H
diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/godot_lsp.h
index 1c9349097f..fbd40796c4 100644
--- a/modules/gdscript/language_server/lsp.hpp
+++ b/modules/gdscript/language_server/godot_lsp.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* lsp.hpp */
+/* godot_lsp.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -1975,4 +1975,4 @@ static String marked_documentation(const String &p_bbcode) {
}
} // namespace lsp
-#endif
+#endif // GODOT_LSP_H
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index b230c6ba36..059ca703ab 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -52,10 +52,10 @@ GDScriptCache *gdscript_cache = nullptr;
#ifdef TOOLS_ENABLED
-#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_translation_parser.h"
+#include "editor/export/editor_export.h"
#include "editor/gdscript_highlighter.h"
#include "editor/gdscript_translation_parser_plugin.h"
diff --git a/modules/gdscript/tests/gdscript_test_runner.h b/modules/gdscript/tests/gdscript_test_runner.h
index ee21afd9c9..033d2fcad1 100644
--- a/modules/gdscript/tests/gdscript_test_runner.h
+++ b/modules/gdscript/tests/gdscript_test_runner.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDSCRIPT_TEST_H
-#define GDSCRIPT_TEST_H
+#ifndef GDSCRIPT_TEST_RUNNER_H
+#define GDSCRIPT_TEST_RUNNER_H
#include "../gdscript.h"
#include "core/error/error_macros.h"
@@ -123,4 +123,4 @@ public:
} // namespace GDScriptTests
-#endif // GDSCRIPT_TEST_H
+#endif // GDSCRIPT_TEST_RUNNER_H
diff --git a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd
index d13d713454..ada6030132 100644
--- a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd
+++ b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.gd
@@ -1,6 +1,6 @@
-# Error here. `class_name` should be used *before* annotations, not after.
+# Error here. `class_name` should be used *before* annotations, not after (except @tool).
@icon("res://path/to/optional/icon.svg")
class_name HelloWorld
func test():
- pass
+ pass
diff --git a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out
index 0bcc8acc55..02b33c8692 100644
--- a/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out
+++ b/modules/gdscript/tests/scripts/parser/errors/class_name_after_annotation.out
@@ -1,2 +1,2 @@
GDTEST_PARSER_ERROR
-"class_name" should be used before annotations.
+"class_name" should be used before annotations (except @tool).
diff --git a/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_for_variable.gd b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_for_variable.gd
new file mode 100644
index 0000000000..409da11051
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_for_variable.gd
@@ -0,0 +1,4 @@
+func test():
+ var TEST = 1
+ for TEST in 2:
+ pass
diff --git a/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_for_variable.out b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_for_variable.out
new file mode 100644
index 0000000000..407f094ca0
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_for_variable.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+There is already a variable named "TEST" declared in this scope.
diff --git a/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_variable.gd b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_variable.gd
new file mode 100644
index 0000000000..b353fd1288
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_variable.gd
@@ -0,0 +1,3 @@
+func test():
+ var TEST = 1
+ var TEST = 2
diff --git a/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_variable.out b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_variable.out
new file mode 100644
index 0000000000..407f094ca0
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/variable_conflicts_variable.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+There is already a variable named "TEST" declared in this scope.
diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp
index 64891d9ee8..b1c2140039 100644
--- a/modules/glslang/register_types.cpp
+++ b/modules/glslang/register_types.cpp
@@ -38,7 +38,8 @@
#include <glslang/Public/ShaderLang.h>
#include <glslang/SPIRV/GlslangToSpv.h>
-static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error, const RenderingDevice::Capabilities *p_capabilities) {
+static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error, const RenderingDevice *p_render_device) {
+ const RD::Capabilities *capabilities = p_render_device->get_device_capabilities();
Vector<uint8_t> ret;
ERR_FAIL_COND_V(p_language == RenderingDevice::SHADER_LANGUAGE_HLSL, ret);
@@ -58,12 +59,12 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
glslang::EShTargetLanguageVersion TargetVersion = glslang::EShTargetSpv_1_5;
glslang::TShader::ForbidIncluder includer;
- if (p_capabilities->device_family == RenderingDevice::DeviceFamily::DEVICE_VULKAN) {
- if (p_capabilities->version_major == 1 && p_capabilities->version_minor == 0) {
+ if (capabilities->device_family == RenderingDevice::DeviceFamily::DEVICE_VULKAN) {
+ if (capabilities->version_major == 1 && capabilities->version_minor == 0) {
ClientVersion = glslang::EShTargetVulkan_1_0;
TargetVersion = glslang::EShTargetSpv_1_0;
check_subgroup_support = false; // subgroups are not supported in Vulkan 1.0
- } else if (p_capabilities->version_major == 1 && p_capabilities->version_minor == 1) {
+ } else if (capabilities->version_major == 1 && capabilities->version_minor == 1) {
ClientVersion = glslang::EShTargetVulkan_1_1;
TargetVersion = glslang::EShTargetSpv_1_3;
} else {
@@ -90,34 +91,36 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
if (check_subgroup_support) {
uint32_t stage_bit = 1 << p_stage;
- if ((p_capabilities->subgroup_in_shaders & stage_bit) == stage_bit) {
+ uint32_t subgroup_in_shaders = uint32_t(p_render_device->limit_get(RD::LIMIT_SUBGROUP_IN_SHADERS));
+ uint32_t subgroup_operations = uint32_t(p_render_device->limit_get(RD::LIMIT_SUBGROUP_OPERATIONS));
+ if ((subgroup_in_shaders & stage_bit) == stage_bit) {
// stage supports subgroups
preamble += "#define has_GL_KHR_shader_subgroup_basic 1\n";
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_VOTE_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_VOTE_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_vote 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_ARITHMETIC_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_ARITHMETIC_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_arithmetic 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_BALLOT_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_BALLOT_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_ballot 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_SHUFFLE_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_SHUFFLE_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_shuffle 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_SHUFFLE_RELATIVE_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_SHUFFLE_RELATIVE_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_shuffle_relative 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_CLUSTERED_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_CLUSTERED_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_clustered 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_QUAD_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_QUAD_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_quad 1\n";
}
}
}
- if (p_capabilities->supports_multiview) {
+ if (p_render_device->has_feature(RD::SUPPORTS_MULTIVIEW)) {
preamble += "#define has_VK_KHR_multiview 1\n";
}
@@ -184,9 +187,10 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
return ret;
}
-static String _get_cache_key_function_glsl(const RenderingDevice::Capabilities *p_capabilities) {
+static String _get_cache_key_function_glsl(const RenderingDevice *p_render_device) {
+ const RD::Capabilities *capabilities = p_render_device->get_device_capabilities();
String version;
- version = "SpirVGen=" + itos(glslang::GetSpirvGeneratorVersion()) + ", major=" + itos(p_capabilities->version_major) + ", minor=" + itos(p_capabilities->version_minor) + " , subgroup_size=" + itos(p_capabilities->subgroup_operations) + " , subgroup_ops=" + itos(p_capabilities->subgroup_operations) + " , subgroup_in_shaders=" + itos(p_capabilities->subgroup_in_shaders);
+ version = "SpirVGen=" + itos(glslang::GetSpirvGeneratorVersion()) + ", major=" + itos(capabilities->version_major) + ", minor=" + itos(capabilities->version_minor) + " , subgroup_size=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_SIZE)) + " , subgroup_ops=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_OPERATIONS)) + " , subgroup_in_shaders=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_IN_SHADERS));
return version;
}
diff --git a/modules/gltf/README.md b/modules/gltf/README.md
new file mode 100644
index 0000000000..5d8966b201
--- /dev/null
+++ b/modules/gltf/README.md
@@ -0,0 +1,11 @@
+# Godot GLTF import and export module
+
+In a nutshell, the GLTF module works like this:
+
+* The [`structures/`](structures/) folder contains GLTF structures, the
+ small pieces that make up a GLTF file, represented as C++ classes.
+* The [`extensions/`](extensions/) folder contains GLTF extensions, which
+ are optional features that build on top of the base GLTF spec.
+* [`GLTFState`](gltf_state.h) holds collections of structures and extensions.
+* [`GLTFDocument`](gltf_document.h) operates on GLTFState and its elements.
+* The [`editor/`](editor/) folder uses GLTFDocument to import and export 3D models.
diff --git a/modules/gltf/SCsub b/modules/gltf/SCsub
index 3379404a00..6634d5df7b 100644
--- a/modules/gltf/SCsub
+++ b/modules/gltf/SCsub
@@ -7,5 +7,7 @@ env_gltf = env_modules.Clone()
# Godot's own source files
env_gltf.add_source_files(env.modules_sources, "*.cpp")
+env_gltf.add_source_files(env.modules_sources, "extensions/*.cpp")
+env_gltf.add_source_files(env.modules_sources, "structures/*.cpp")
if env["tools"]:
env_gltf.add_source_files(env.modules_sources, "editor/*.cpp")
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 676862ea5a..8002c185c7 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -292,7 +292,7 @@ static bool _test_blender_path(const String &p_path, String *r_err = nullptr) {
path = path.plus_file("blender");
#endif
-#if defined(OSX_ENABLED)
+#if defined(MACOS_ENABLED)
if (!FileAccess::exists(path)) {
path = path.plus_file("Blender");
}
@@ -449,8 +449,8 @@ bool EditorFileSystemImportFormatSupportQueryBlend::query() {
EditorNode::get_singleton()->get_gui_base()->add_child(configure_blender_dialog);
- configure_blender_dialog->get_ok_button()->set_text(TTR("Confirm Path"));
- configure_blender_dialog->get_cancel_button()->set_text(TTR("Disable '.blend' Import"));
+ configure_blender_dialog->set_ok_button_text(TTR("Confirm Path"));
+ configure_blender_dialog->set_cancel_button_text(TTR("Disable '.blend' Import"));
configure_blender_dialog->get_cancel_button()->set_tooltip(TTR("Disables Blender '.blend' files import for this project. Can be re-enabled in Project Settings."));
configure_blender_dialog->connect("confirmed", callable_mp(this, &EditorFileSystemImportFormatSupportQueryBlend::_path_confirmed));
@@ -468,7 +468,7 @@ bool EditorFileSystemImportFormatSupportQueryBlend::query() {
// Autodetect
auto_detected_path = "";
-#if defined(OSX_ENABLED)
+#if defined(MACOS_ENABLED)
{
Vector<String> mdfind_paths;
diff --git a/modules/gltf/gltf_light.cpp b/modules/gltf/extensions/gltf_light.cpp
index af21a4e804..af21a4e804 100644
--- a/modules/gltf/gltf_light.cpp
+++ b/modules/gltf/extensions/gltf_light.cpp
diff --git a/modules/gltf/gltf_light.h b/modules/gltf/extensions/gltf_light.h
index 25e0835a33..58fa299dfd 100644
--- a/modules/gltf/gltf_light.h
+++ b/modules/gltf/extensions/gltf_light.h
@@ -33,6 +33,7 @@
#include "core/config/engine.h"
#include "core/io/resource.h"
+#include "scene/3d/light_3d.h"
class GLTFLight : public Resource {
GDCLASS(GLTFLight, Resource)
diff --git a/modules/gltf/gltf_spec_gloss.cpp b/modules/gltf/extensions/gltf_spec_gloss.cpp
index 83af91bfcc..83af91bfcc 100644
--- a/modules/gltf/gltf_spec_gloss.cpp
+++ b/modules/gltf/extensions/gltf_spec_gloss.cpp
diff --git a/modules/gltf/gltf_spec_gloss.h b/modules/gltf/extensions/gltf_spec_gloss.h
index f8a431bdce..a45fa4296c 100644
--- a/modules/gltf/gltf_spec_gloss.h
+++ b/modules/gltf/extensions/gltf_spec_gloss.h
@@ -64,4 +64,5 @@ public:
Ref<Image> get_spec_gloss_img();
void set_spec_gloss_img(Ref<Image> p_spec_gloss_img);
};
+
#endif // GLTF_SPEC_GLOSS_H
diff --git a/modules/gltf/gltf_defines.h b/modules/gltf/gltf_defines.h
new file mode 100644
index 0000000000..c20c87f798
--- /dev/null
+++ b/modules/gltf/gltf_defines.h
@@ -0,0 +1,87 @@
+/*************************************************************************/
+/* gltf_defines.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GLTF_DEFINES_H
+#define GLTF_DEFINES_H
+
+// This file should only be included by other headers.
+
+// Godot classes used by GLTF headers.
+class BoneAttachment3D;
+class CSGShape3D;
+class DirectionalLight3D;
+class GridMap;
+class Light3D;
+class MultiMeshInstance3D;
+class Skeleton3D;
+class Skin;
+
+// GLTF classes.
+struct GLTFAccessor;
+class GLTFAnimation;
+class GLTFBufferView;
+class GLTFCamera;
+class GLTFDocument;
+class GLTFDocumentExtension;
+class GLTFLight;
+class GLTFMesh;
+class GLTFNode;
+class GLTFSkeleton;
+class GLTFSkin;
+class GLTFSpecGloss;
+class GLTFState;
+class GLTFTexture;
+
+// GLTF index aliases.
+using GLTFAccessorIndex = int;
+using GLTFAnimationIndex = int;
+using GLTFBufferIndex = int;
+using GLTFBufferViewIndex = int;
+using GLTFCameraIndex = int;
+using GLTFImageIndex = int;
+using GLTFMaterialIndex = int;
+using GLTFMeshIndex = int;
+using GLTFLightIndex = int;
+using GLTFNodeIndex = int;
+using GLTFSkeletonIndex = int;
+using GLTFSkinIndex = int;
+using GLTFTextureIndex = int;
+
+enum GLTFType {
+ TYPE_SCALAR,
+ TYPE_VEC2,
+ TYPE_VEC3,
+ TYPE_VEC4,
+ TYPE_MAT2,
+ TYPE_MAT3,
+ TYPE_MAT4,
+};
+
+#endif // GLTF_DEFINES_H
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 36d985eff3..7e90f198f6 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -30,19 +30,10 @@
#include "gltf_document.h"
-#include "gltf_accessor.h"
-#include "gltf_animation.h"
-#include "gltf_camera.h"
+#include "extensions/gltf_spec_gloss.h"
#include "gltf_document_extension.h"
#include "gltf_document_extension_convert_importer_mesh.h"
-#include "gltf_light.h"
-#include "gltf_mesh.h"
-#include "gltf_node.h"
-#include "gltf_skeleton.h"
-#include "gltf_skin.h"
-#include "gltf_spec_gloss.h"
#include "gltf_state.h"
-#include "gltf_texture.h"
#include "core/crypto/crypto_core.h"
#include "core/error/error_macros.h"
@@ -230,15 +221,21 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
}
Error GLTFDocument::_serialize_extensions(Ref<GLTFState> state) const {
- const String texture_transform = "KHR_texture_transform";
- const String punctual_lights = "KHR_lights_punctual";
Array extensions_used;
- extensions_used.push_back(punctual_lights);
- extensions_used.push_back(texture_transform);
- state->json["extensionsUsed"] = extensions_used;
Array extensions_required;
- extensions_required.push_back(texture_transform);
- state->json["extensionsRequired"] = extensions_required;
+ if (!state->lights.is_empty()) {
+ extensions_used.push_back("KHR_lights_punctual");
+ }
+ if (state->use_khr_texture_transform) {
+ extensions_used.push_back("KHR_texture_transform");
+ extensions_required.push_back("KHR_texture_transform");
+ }
+ if (!extensions_used.is_empty()) {
+ state->json["extensionsUsed"] = extensions_used;
+ }
+ if (!extensions_required.is_empty()) {
+ state->json["extensionsRequired"] = extensions_required;
+ }
return OK;
}
@@ -934,58 +931,58 @@ Error GLTFDocument::_encode_accessors(Ref<GLTFState> state) {
return OK;
}
-String GLTFDocument::_get_accessor_type_name(const GLTFDocument::GLTFType p_type) {
- if (p_type == GLTFDocument::TYPE_SCALAR) {
+String GLTFDocument::_get_accessor_type_name(const GLTFType p_type) {
+ if (p_type == GLTFType::TYPE_SCALAR) {
return "SCALAR";
}
- if (p_type == GLTFDocument::TYPE_VEC2) {
+ if (p_type == GLTFType::TYPE_VEC2) {
return "VEC2";
}
- if (p_type == GLTFDocument::TYPE_VEC3) {
+ if (p_type == GLTFType::TYPE_VEC3) {
return "VEC3";
}
- if (p_type == GLTFDocument::TYPE_VEC4) {
+ if (p_type == GLTFType::TYPE_VEC4) {
return "VEC4";
}
- if (p_type == GLTFDocument::TYPE_MAT2) {
+ if (p_type == GLTFType::TYPE_MAT2) {
return "MAT2";
}
- if (p_type == GLTFDocument::TYPE_MAT3) {
+ if (p_type == GLTFType::TYPE_MAT3) {
return "MAT3";
}
- if (p_type == GLTFDocument::TYPE_MAT4) {
+ if (p_type == GLTFType::TYPE_MAT4) {
return "MAT4";
}
ERR_FAIL_V("SCALAR");
}
-GLTFDocument::GLTFType GLTFDocument::_get_type_from_str(const String &p_string) {
+GLTFType GLTFDocument::_get_type_from_str(const String &p_string) {
if (p_string == "SCALAR") {
- return GLTFDocument::TYPE_SCALAR;
+ return GLTFType::TYPE_SCALAR;
}
if (p_string == "VEC2") {
- return GLTFDocument::TYPE_VEC2;
+ return GLTFType::TYPE_VEC2;
}
if (p_string == "VEC3") {
- return GLTFDocument::TYPE_VEC3;
+ return GLTFType::TYPE_VEC3;
}
if (p_string == "VEC4") {
- return GLTFDocument::TYPE_VEC4;
+ return GLTFType::TYPE_VEC4;
}
if (p_string == "MAT2") {
- return GLTFDocument::TYPE_MAT2;
+ return GLTFType::TYPE_MAT2;
}
if (p_string == "MAT3") {
- return GLTFDocument::TYPE_MAT3;
+ return GLTFType::TYPE_MAT3;
}
if (p_string == "MAT4") {
- return GLTFDocument::TYPE_MAT4;
+ return GLTFType::TYPE_MAT4;
}
- ERR_FAIL_V(GLTFDocument::TYPE_SCALAR);
+ ERR_FAIL_V(GLTFType::TYPE_SCALAR);
}
Error GLTFDocument::_parse_accessors(Ref<GLTFState> state) {
@@ -1536,7 +1533,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_ints(Ref<GLTFState> state, c
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_SCALAR;
+ const GLTFType type = GLTFType::TYPE_SCALAR;
const int component_type = GLTFDocument::COMPONENT_TYPE_INT;
accessor->max = type_max;
@@ -1620,7 +1617,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_vec2(Ref<GLTFState> state, c
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC2;
+ const GLTFType type = GLTFType::TYPE_VEC2;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1669,7 +1666,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_color(Ref<GLTFState> state,
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4;
+ const GLTFType type = GLTFType::TYPE_VEC4;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1734,7 +1731,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_weights(Ref<GLTFState> state
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4;
+ const GLTFType type = GLTFType::TYPE_VEC4;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1781,7 +1778,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_joints(Ref<GLTFState> state,
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4;
+ const GLTFType type = GLTFType::TYPE_VEC4;
const int component_type = GLTFDocument::COMPONENT_TYPE_UNSIGNED_SHORT;
accessor->max = type_max;
@@ -1830,7 +1827,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_quaternions(Ref<GLTFState> s
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4;
+ const GLTFType type = GLTFType::TYPE_VEC4;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1895,7 +1892,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_floats(Ref<GLTFState> state,
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_SCALAR;
+ const GLTFType type = GLTFType::TYPE_SCALAR;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -1941,7 +1938,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_vec3(Ref<GLTFState> state, c
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC3;
+ const GLTFType type = GLTFType::TYPE_VEC3;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -2009,7 +2006,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_xform(Ref<GLTFState> state,
accessor.instantiate();
GLTFBufferIndex buffer_view_i;
int64_t size = state->buffers[0].size();
- const GLTFDocument::GLTFType type = GLTFDocument::TYPE_MAT4;
+ const GLTFType type = GLTFType::TYPE_MAT4;
const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT;
accessor->max = type_max;
@@ -3202,12 +3199,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> state, const String &p_base_pat
state->images.push_back(Ref<Texture2D>());
continue;
}
-
- Ref<ImageTexture> t;
- t.instantiate();
- t->create_from_image(img);
-
- state->images.push_back(t);
+ state->images.push_back(ImageTexture::create_from_image(img));
}
print_verbose("glTF: Total images: " + itos(state->images.size()));
@@ -3310,7 +3302,11 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
}
if (gltf_texture_index != -1) {
bct["index"] = gltf_texture_index;
- bct["extensions"] = _serialize_texture_transform_uv1(material);
+ Dictionary extensions = _serialize_texture_transform_uv1(material);
+ if (!extensions.is_empty()) {
+ bct["extensions"] = extensions;
+ state->use_khr_texture_transform = true;
+ }
mr["baseColorTexture"] = bct;
}
}
@@ -3428,7 +3424,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
}
}
orm_image->generate_mipmaps();
- orm_texture->create_from_image(orm_image);
+ orm_texture->set_image(orm_image);
GLTFTextureIndex orm_texture_index = -1;
if (has_ao || has_roughness || has_metalness) {
orm_texture->set_name(material->get_name() + "_orm");
@@ -3441,7 +3437,11 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
}
if (has_roughness || has_metalness) {
mrt["index"] = orm_texture_index;
- mrt["extensions"] = _serialize_texture_transform_uv1(material);
+ Dictionary extensions = _serialize_texture_transform_uv1(material);
+ if (!extensions.is_empty()) {
+ mrt["extensions"] = extensions;
+ state->use_khr_texture_transform = true;
+ }
mr["metallicRoughnessTexture"] = mrt;
}
}
@@ -3476,7 +3476,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
img->set_pixel(x, y, c);
}
}
- tex->create_from_image(img);
+ tex->set_image(img);
}
}
}
@@ -3784,13 +3784,8 @@ void GLTFDocument::spec_gloss_to_rough_metal(Ref<GLTFSpecGloss> r_spec_gloss, Re
}
rm_img->generate_mipmaps();
r_spec_gloss->diffuse_img->generate_mipmaps();
- Ref<ImageTexture> diffuse_image_texture;
- diffuse_image_texture.instantiate();
- diffuse_image_texture->create_from_image(r_spec_gloss->diffuse_img);
- p_material->set_texture(BaseMaterial3D::TEXTURE_ALBEDO, diffuse_image_texture);
- Ref<ImageTexture> rm_image_texture;
- rm_image_texture.instantiate();
- rm_image_texture->create_from_image(rm_img);
+ p_material->set_texture(BaseMaterial3D::TEXTURE_ALBEDO, ImageTexture::create_from_image(r_spec_gloss->diffuse_img));
+ Ref<ImageTexture> rm_image_texture = ImageTexture::create_from_image(rm_img);
if (has_roughness) {
p_material->set_texture(BaseMaterial3D::TEXTURE_ROUGHNESS, rm_image_texture);
p_material->set_roughness_texture_channel(BaseMaterial3D::TEXTURE_CHANNEL_GREEN);
@@ -4535,6 +4530,9 @@ void GLTFDocument::_remove_duplicate_skins(Ref<GLTFState> state) {
}
Error GLTFDocument::_serialize_lights(Ref<GLTFState> state) {
+ if (state->lights.is_empty()) {
+ return OK;
+ }
Array lights;
for (GLTFLightIndex i = 0; i < state->lights.size(); i++) {
Dictionary d;
@@ -4561,10 +4559,6 @@ Error GLTFDocument::_serialize_lights(Ref<GLTFState> state) {
lights.push_back(d);
}
- if (!state->lights.size()) {
- return OK;
- }
-
Dictionary extensions;
if (state->json.has("extensions")) {
extensions = state->json["extensions"];
@@ -4944,7 +4938,8 @@ Error GLTFDocument::_parse_animations(Ref<GLTFState> state) {
if (d.has("name")) {
const String name = d["name"];
- if (name.begins_with("loop") || name.ends_with("loop") || name.begins_with("cycle") || name.ends_with("cycle")) {
+ const String name_lower = name.to_lower();
+ if (name_lower.begins_with("loop") || name_lower.ends_with("loop") || name_lower.begins_with("cycle") || name_lower.ends_with("cycle")) {
animation->set_loop(true);
}
animation->set_name(_gen_unique_animation_name(state, name));
@@ -5176,19 +5171,16 @@ Node3D *GLTFDocument::_generate_light(Ref<GLTFState> state, const GLTFNodeIndex
}
const float range = CLAMP(l->range, 0, 4096);
- // Doubling the range will double the effective brightness, so we need double attenuation (half brightness).
- // We want to have double intensity give double brightness, so we need half the attenuation.
- const float attenuation = range / (intensity * 2048);
if (l->light_type == "point") {
OmniLight3D *light = memnew(OmniLight3D);
- light->set_param(OmniLight3D::PARAM_ATTENUATION, attenuation);
+ light->set_param(OmniLight3D::PARAM_ENERGY, intensity);
light->set_param(OmniLight3D::PARAM_RANGE, range);
light->set_color(l->color);
return light;
}
if (l->light_type == "spot") {
SpotLight3D *light = memnew(SpotLight3D);
- light->set_param(SpotLight3D::PARAM_ATTENUATION, attenuation);
+ light->set_param(SpotLight3D::PARAM_ENERGY, intensity);
light->set_param(SpotLight3D::PARAM_RANGE, range);
light->set_param(SpotLight3D::PARAM_SPOT_ANGLE, Math::rad2deg(l->outer_cone_angle));
light->set_color(l->color);
@@ -5227,7 +5219,7 @@ GLTFCameraIndex GLTFDocument::_convert_camera(Ref<GLTFState> state, Camera3D *p_
Ref<GLTFCamera> c;
c.instantiate();
- if (p_camera->get_projection() == Camera3D::Projection::PROJECTION_PERSPECTIVE) {
+ if (p_camera->get_projection() == Camera3D::ProjectionType::PROJECTION_PERSPECTIVE) {
c->set_perspective(true);
}
c->set_fov_size(p_camera->get_fov());
@@ -5253,14 +5245,12 @@ GLTFLightIndex GLTFDocument::_convert_light(Ref<GLTFState> state, Light3D *p_lig
l->light_type = "point";
OmniLight3D *light = cast_to<OmniLight3D>(p_light);
l->range = light->get_param(OmniLight3D::PARAM_RANGE);
- float attenuation = p_light->get_param(OmniLight3D::PARAM_ATTENUATION);
- l->intensity = l->range / (attenuation * 2048);
+ l->intensity = light->get_param(OmniLight3D::PARAM_ENERGY);
} else if (cast_to<SpotLight3D>(p_light)) {
l->light_type = "spot";
SpotLight3D *light = cast_to<SpotLight3D>(p_light);
l->range = light->get_param(SpotLight3D::PARAM_RANGE);
- float attenuation = light->get_param(SpotLight3D::PARAM_ATTENUATION);
- l->intensity = l->range / (attenuation * 2048);
+ l->intensity = light->get_param(SpotLight3D::PARAM_ENERGY);
l->outer_cone_angle = Math::deg2rad(light->get_param(SpotLight3D::PARAM_SPOT_ANGLE));
// This equation is the inverse of the import equation (which has a desmos link).
@@ -6666,45 +6656,48 @@ Error GLTFDocument::_parse(Ref<GLTFState> state, String p_path, Ref<FileAccess>
return OK;
}
-Dictionary GLTFDocument::_serialize_texture_transform_uv2(Ref<BaseMaterial3D> p_material) {
- Dictionary extension;
- Ref<BaseMaterial3D> mat = p_material;
- if (mat.is_valid()) {
- Dictionary texture_transform;
+Dictionary _serialize_texture_transform_uv(Vector2 p_offset, Vector2 p_scale) {
+ Dictionary texture_transform;
+ bool is_offset = p_offset != Vector2(0.0, 0.0);
+ if (is_offset) {
Array offset;
offset.resize(2);
- offset[0] = mat->get_uv2_offset().x;
- offset[1] = mat->get_uv2_offset().y;
+ offset[0] = p_offset.x;
+ offset[1] = p_offset.y;
texture_transform["offset"] = offset;
+ }
+ bool is_scaled = p_scale != Vector2(1.0, 1.0);
+ if (is_scaled) {
Array scale;
scale.resize(2);
- scale[0] = mat->get_uv2_scale().x;
- scale[1] = mat->get_uv2_scale().y;
+ scale[0] = p_scale.x;
+ scale[1] = p_scale.y;
texture_transform["scale"] = scale;
- // Godot doesn't support texture rotation
+ }
+ Dictionary extension;
+ // Note: Godot doesn't support texture rotation.
+ if (is_offset || is_scaled) {
extension["KHR_texture_transform"] = texture_transform;
}
return extension;
}
Dictionary GLTFDocument::_serialize_texture_transform_uv1(Ref<BaseMaterial3D> p_material) {
- Dictionary extension;
if (p_material.is_valid()) {
- Dictionary texture_transform;
- Array offset;
- offset.resize(2);
- offset[0] = p_material->get_uv1_offset().x;
- offset[1] = p_material->get_uv1_offset().y;
- texture_transform["offset"] = offset;
- Array scale;
- scale.resize(2);
- scale[0] = p_material->get_uv1_scale().x;
- scale[1] = p_material->get_uv1_scale().y;
- texture_transform["scale"] = scale;
- // Godot doesn't support texture rotation
- extension["KHR_texture_transform"] = texture_transform;
+ Vector3 offset = p_material->get_uv1_offset();
+ Vector3 scale = p_material->get_uv1_scale();
+ return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y));
}
- return extension;
+ return Dictionary();
+}
+
+Dictionary GLTFDocument::_serialize_texture_transform_uv2(Ref<BaseMaterial3D> p_material) {
+ if (p_material.is_valid()) {
+ Vector3 offset = p_material->get_uv2_offset();
+ Vector3 scale = p_material->get_uv2_scale();
+ return _serialize_texture_transform_uv(Vector2(offset.x, offset.y), Vector2(scale.x, scale.y));
+ }
+ return Dictionary();
}
Error GLTFDocument::_serialize_version(Ref<GLTFState> state) {
@@ -6944,15 +6937,6 @@ Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32
state->use_named_skin_binds = p_flags & GLTF_IMPORT_USE_NAMED_SKIN_BINDS;
state->discard_meshes_and_materials = p_flags & GLTF_IMPORT_DISCARD_MESHES_AND_MATERIALS;
- _convert_scene_node(state, p_node, -1, -1);
- if (!state->buffers.size()) {
- state->buffers.push_back(Vector<uint8_t>());
- }
- for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
- Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
- ERR_CONTINUE(ext.is_null());
- }
-
for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
ERR_CONTINUE(ext.is_null());
@@ -6963,7 +6947,6 @@ Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32
if (!state->buffers.size()) {
state->buffers.push_back(Vector<uint8_t>());
}
-
return OK;
}
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 2f61210ff9..36a2f94a4e 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -31,48 +31,19 @@
#ifndef GLTF_DOCUMENT_H
#define GLTF_DOCUMENT_H
-#include "gltf_animation.h"
+#include "gltf_defines.h"
+#include "structures/gltf_animation.h"
#include "scene/3d/bone_attachment_3d.h"
#include "scene/3d/importer_mesh_instance_3d.h"
-#include "scene/3d/light_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/animation/animation_player.h"
#include "scene/resources/material.h"
#include "modules/modules_enabled.gen.h" // For csg, gridmap.
-#include <cstdint>
-
-class GLTFState;
-class GLTFSkin;
-class GLTFNode;
-class GLTFSpecGloss;
-class GLTFSkeleton;
-class CSGShape3D;
-class GridMap;
-class MultiMeshInstance3D;
-class GLTFDocumentExtension;
-
-using GLTFAccessorIndex = int;
-using GLTFAnimationIndex = int;
-using GLTFBufferIndex = int;
-using GLTFBufferViewIndex = int;
-using GLTFCameraIndex = int;
-using GLTFImageIndex = int;
-using GLTFMaterialIndex = int;
-using GLTFMeshIndex = int;
-using GLTFLightIndex = int;
-using GLTFNodeIndex = int;
-using GLTFSkeletonIndex = int;
-using GLTFSkinIndex = int;
-using GLTFTextureIndex = int;
-
class GLTFDocument : public Resource {
GDCLASS(GLTFDocument, Resource);
- friend class GLTFState;
- friend class GLTFSkin;
- friend class GLTFSkeleton;
TypedArray<GLTFDocumentExtension> document_extensions;
private:
@@ -81,15 +52,6 @@ private:
public:
GLTFDocument();
const int32_t JOINT_GROUP_SIZE = 4;
- enum GLTFType {
- TYPE_SCALAR,
- TYPE_VEC2,
- TYPE_VEC3,
- TYPE_VEC4,
- TYPE_MAT2,
- TYPE_MAT3,
- TYPE_MAT4,
- };
enum {
ARRAY_BUFFER = 34962,
@@ -118,58 +80,6 @@ public:
TypedArray<GLTFDocumentExtension> get_extensions() const;
private:
- template <class T>
- static Array to_array(const Vector<T> &p_inp) {
- Array ret;
- for (int i = 0; i < p_inp.size(); i++) {
- ret.push_back(p_inp[i]);
- }
- return ret;
- }
-
- template <class T>
- static Array to_array(const HashSet<T> &p_inp) {
- Array ret;
- typename HashSet<T>::Iterator elem = p_inp.begin();
- while (elem) {
- ret.push_back(*elem);
- ++elem;
- }
- return ret;
- }
-
- template <class T>
- static void set_from_array(Vector<T> &r_out, const Array &p_inp) {
- r_out.clear();
- for (int i = 0; i < p_inp.size(); i++) {
- r_out.push_back(p_inp[i]);
- }
- }
-
- template <class T>
- static void set_from_array(HashSet<T> &r_out, const Array &p_inp) {
- r_out.clear();
- for (int i = 0; i < p_inp.size(); i++) {
- r_out.insert(p_inp[i]);
- }
- }
- template <class K, class V>
- static Dictionary to_dict(const HashMap<K, V> &p_inp) {
- Dictionary ret;
- for (const KeyValue<K, V> &E : p_inp) {
- ret[E.key] = E.value;
- }
- return ret;
- }
-
- template <class K, class V>
- static void set_from_dict(HashMap<K, V> &r_out, const Dictionary &p_inp) {
- r_out.clear();
- Array keys = p_inp.keys();
- for (int i = 0; i < keys.size(); i++) {
- r_out[keys[i]] = p_inp[keys[i]];
- }
- }
void _build_parent_hierachy(Ref<GLTFState> state);
double _filter_number(double p_float);
String _get_component_type_name(const uint32_t p_component);
@@ -177,7 +87,7 @@ private:
Error _parse_scenes(Ref<GLTFState> state);
Error _parse_nodes(Ref<GLTFState> state);
String _get_type_name(const GLTFType p_component);
- String _get_accessor_type_name(const GLTFDocument::GLTFType p_type);
+ String _get_accessor_type_name(const GLTFType p_type);
String _gen_unique_name(Ref<GLTFState> state, const String &p_name);
String _sanitize_animation_name(const String &name);
String _gen_unique_animation_name(Ref<GLTFState> state, const String &p_name);
diff --git a/modules/gltf/gltf_document_extension.h b/modules/gltf/gltf_document_extension.h
index 556f79e887..0ef9109584 100644
--- a/modules/gltf/gltf_document_extension.h
+++ b/modules/gltf/gltf_document_extension.h
@@ -31,9 +31,8 @@
#ifndef GLTF_DOCUMENT_EXTENSION_H
#define GLTF_DOCUMENT_EXTENSION_H
-#include "gltf_accessor.h"
-#include "gltf_node.h"
#include "gltf_state.h"
+#include "structures/gltf_node.h"
class GLTFDocumentExtension : public Resource {
GDCLASS(GLTFDocumentExtension, Resource);
diff --git a/modules/gltf/gltf_document_extension_convert_importer_mesh.h b/modules/gltf/gltf_document_extension_convert_importer_mesh.h
index 4c9e42a00f..00e664e73f 100644
--- a/modules/gltf/gltf_document_extension_convert_importer_mesh.h
+++ b/modules/gltf/gltf_document_extension_convert_importer_mesh.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GLTF_EXTENSION_EDITOR_H
-#define GLTF_EXTENSION_EDITOR_H
+#ifndef GLTF_DOCUMENT_EXTENSION_CONVERT_IMPORTER_MESH_H
+#define GLTF_DOCUMENT_EXTENSION_CONVERT_IMPORTER_MESH_H
#include "gltf_document_extension.h"
@@ -37,8 +37,6 @@
#include "scene/3d/mesh_instance_3d.h"
#include "scene/resources/importer_mesh.h"
-class GLTFDocumentExtension;
-class GLTFDocument;
class GLTFDocumentExtensionConvertImporterMesh : public GLTFDocumentExtension {
GDCLASS(GLTFDocumentExtensionConvertImporterMesh, GLTFDocumentExtension);
@@ -48,4 +46,5 @@ protected:
public:
Error import_post(Ref<GLTFState> p_state, Node *p_root) override;
};
-#endif // GLTF_EXTENSION_EDITOR_H
+
+#endif // GLTF_DOCUMENT_EXTENSION_CONVERT_IMPORTER_MESH_H
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp
index 989fa476c2..a5f7bcf9d6 100644
--- a/modules/gltf/gltf_state.cpp
+++ b/modules/gltf/gltf_state.cpp
@@ -150,51 +150,51 @@ void GLTFState::set_use_named_skin_binds(bool p_use_named_skin_binds) {
}
Array GLTFState::get_nodes() {
- return GLTFDocument::to_array(nodes);
+ return GLTFTemplateConvert::to_array(nodes);
}
void GLTFState::set_nodes(Array p_nodes) {
- GLTFDocument::set_from_array(nodes, p_nodes);
+ GLTFTemplateConvert::set_from_array(nodes, p_nodes);
}
Array GLTFState::get_buffers() {
- return GLTFDocument::to_array(buffers);
+ return GLTFTemplateConvert::to_array(buffers);
}
void GLTFState::set_buffers(Array p_buffers) {
- GLTFDocument::set_from_array(buffers, p_buffers);
+ GLTFTemplateConvert::set_from_array(buffers, p_buffers);
}
Array GLTFState::get_buffer_views() {
- return GLTFDocument::to_array(buffer_views);
+ return GLTFTemplateConvert::to_array(buffer_views);
}
void GLTFState::set_buffer_views(Array p_buffer_views) {
- GLTFDocument::set_from_array(buffer_views, p_buffer_views);
+ GLTFTemplateConvert::set_from_array(buffer_views, p_buffer_views);
}
Array GLTFState::get_accessors() {
- return GLTFDocument::to_array(accessors);
+ return GLTFTemplateConvert::to_array(accessors);
}
void GLTFState::set_accessors(Array p_accessors) {
- GLTFDocument::set_from_array(accessors, p_accessors);
+ GLTFTemplateConvert::set_from_array(accessors, p_accessors);
}
Array GLTFState::get_meshes() {
- return GLTFDocument::to_array(meshes);
+ return GLTFTemplateConvert::to_array(meshes);
}
void GLTFState::set_meshes(Array p_meshes) {
- GLTFDocument::set_from_array(meshes, p_meshes);
+ GLTFTemplateConvert::set_from_array(meshes, p_meshes);
}
Array GLTFState::get_materials() {
- return GLTFDocument::to_array(materials);
+ return GLTFTemplateConvert::to_array(materials);
}
void GLTFState::set_materials(Array p_materials) {
- GLTFDocument::set_from_array(materials, p_materials);
+ GLTFTemplateConvert::set_from_array(materials, p_materials);
}
String GLTFState::get_scene_name() {
@@ -206,91 +206,91 @@ void GLTFState::set_scene_name(String p_scene_name) {
}
Array GLTFState::get_root_nodes() {
- return GLTFDocument::to_array(root_nodes);
+ return GLTFTemplateConvert::to_array(root_nodes);
}
void GLTFState::set_root_nodes(Array p_root_nodes) {
- GLTFDocument::set_from_array(root_nodes, p_root_nodes);
+ GLTFTemplateConvert::set_from_array(root_nodes, p_root_nodes);
}
Array GLTFState::get_textures() {
- return GLTFDocument::to_array(textures);
+ return GLTFTemplateConvert::to_array(textures);
}
void GLTFState::set_textures(Array p_textures) {
- GLTFDocument::set_from_array(textures, p_textures);
+ GLTFTemplateConvert::set_from_array(textures, p_textures);
}
Array GLTFState::get_images() {
- return GLTFDocument::to_array(images);
+ return GLTFTemplateConvert::to_array(images);
}
void GLTFState::set_images(Array p_images) {
- GLTFDocument::set_from_array(images, p_images);
+ GLTFTemplateConvert::set_from_array(images, p_images);
}
Array GLTFState::get_skins() {
- return GLTFDocument::to_array(skins);
+ return GLTFTemplateConvert::to_array(skins);
}
void GLTFState::set_skins(Array p_skins) {
- GLTFDocument::set_from_array(skins, p_skins);
+ GLTFTemplateConvert::set_from_array(skins, p_skins);
}
Array GLTFState::get_cameras() {
- return GLTFDocument::to_array(cameras);
+ return GLTFTemplateConvert::to_array(cameras);
}
void GLTFState::set_cameras(Array p_cameras) {
- GLTFDocument::set_from_array(cameras, p_cameras);
+ GLTFTemplateConvert::set_from_array(cameras, p_cameras);
}
Array GLTFState::get_lights() {
- return GLTFDocument::to_array(lights);
+ return GLTFTemplateConvert::to_array(lights);
}
void GLTFState::set_lights(Array p_lights) {
- GLTFDocument::set_from_array(lights, p_lights);
+ GLTFTemplateConvert::set_from_array(lights, p_lights);
}
Array GLTFState::get_unique_names() {
- return GLTFDocument::to_array(unique_names);
+ return GLTFTemplateConvert::to_array(unique_names);
}
void GLTFState::set_unique_names(Array p_unique_names) {
- GLTFDocument::set_from_array(unique_names, p_unique_names);
+ GLTFTemplateConvert::set_from_array(unique_names, p_unique_names);
}
Array GLTFState::get_unique_animation_names() {
- return GLTFDocument::to_array(unique_animation_names);
+ return GLTFTemplateConvert::to_array(unique_animation_names);
}
void GLTFState::set_unique_animation_names(Array p_unique_animation_names) {
- GLTFDocument::set_from_array(unique_animation_names, p_unique_animation_names);
+ GLTFTemplateConvert::set_from_array(unique_animation_names, p_unique_animation_names);
}
Array GLTFState::get_skeletons() {
- return GLTFDocument::to_array(skeletons);
+ return GLTFTemplateConvert::to_array(skeletons);
}
void GLTFState::set_skeletons(Array p_skeletons) {
- GLTFDocument::set_from_array(skeletons, p_skeletons);
+ GLTFTemplateConvert::set_from_array(skeletons, p_skeletons);
}
Dictionary GLTFState::get_skeleton_to_node() {
- return GLTFDocument::to_dict(skeleton_to_node);
+ return GLTFTemplateConvert::to_dict(skeleton_to_node);
}
void GLTFState::set_skeleton_to_node(Dictionary p_skeleton_to_node) {
- GLTFDocument::set_from_dict(skeleton_to_node, p_skeleton_to_node);
+ GLTFTemplateConvert::set_from_dict(skeleton_to_node, p_skeleton_to_node);
}
Array GLTFState::get_animations() {
- return GLTFDocument::to_array(animations);
+ return GLTFTemplateConvert::to_array(animations);
}
void GLTFState::set_animations(Array p_animations) {
- GLTFDocument::set_from_array(animations, p_animations);
+ GLTFTemplateConvert::set_from_array(animations, p_animations);
}
Node *GLTFState::get_scene_node(GLTFNodeIndex idx) {
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h
index 2fdef19038..d2a4948f06 100644
--- a/modules/gltf/gltf_state.h
+++ b/modules/gltf/gltf_state.h
@@ -31,18 +31,17 @@
#ifndef GLTF_STATE_H
#define GLTF_STATE_H
-#include "gltf_accessor.h"
-#include "gltf_animation.h"
-#include "gltf_buffer_view.h"
-#include "gltf_camera.h"
-#include "gltf_document.h"
-#include "gltf_document_extension.h"
-#include "gltf_light.h"
-#include "gltf_mesh.h"
-#include "gltf_node.h"
-#include "gltf_skeleton.h"
-#include "gltf_skin.h"
-#include "gltf_texture.h"
+#include "extensions/gltf_light.h"
+#include "gltf_template_convert.h"
+#include "structures/gltf_accessor.h"
+#include "structures/gltf_animation.h"
+#include "structures/gltf_buffer_view.h"
+#include "structures/gltf_camera.h"
+#include "structures/gltf_mesh.h"
+#include "structures/gltf_node.h"
+#include "structures/gltf_skeleton.h"
+#include "structures/gltf_skin.h"
+#include "structures/gltf_texture.h"
#include "core/templates/rb_map.h"
#include "scene/animation/animation_player.h"
@@ -60,6 +59,7 @@ class GLTFState : public Resource {
Vector<uint8_t> glb_data;
bool use_named_skin_binds = false;
+ bool use_khr_texture_transform = false;
bool discard_meshes_and_materials = false;
Vector<Ref<GLTFNode>> nodes;
@@ -192,4 +192,5 @@ public:
// this->material_cache = p_material_cache;
//}
};
+
#endif // GLTF_STATE_H
diff --git a/modules/gltf/gltf_template_convert.h b/modules/gltf/gltf_template_convert.h
new file mode 100644
index 0000000000..c915d3deb0
--- /dev/null
+++ b/modules/gltf/gltf_template_convert.h
@@ -0,0 +1,94 @@
+/*************************************************************************/
+/* gltf_template_convert.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GLTF_TEMPLATE_CONVERT_H
+#define GLTF_TEMPLATE_CONVERT_H
+
+#include "core/templates/hash_set.h"
+#include "core/variant/array.h"
+#include "core/variant/dictionary.h"
+
+namespace GLTFTemplateConvert {
+template <class T>
+static Array to_array(const Vector<T> &p_inp) {
+ Array ret;
+ for (int i = 0; i < p_inp.size(); i++) {
+ ret.push_back(p_inp[i]);
+ }
+ return ret;
+}
+
+template <class T>
+static Array to_array(const HashSet<T> &p_inp) {
+ Array ret;
+ typename HashSet<T>::Iterator elem = p_inp.begin();
+ while (elem) {
+ ret.push_back(*elem);
+ ++elem;
+ }
+ return ret;
+}
+
+template <class T>
+static void set_from_array(Vector<T> &r_out, const Array &p_inp) {
+ r_out.clear();
+ for (int i = 0; i < p_inp.size(); i++) {
+ r_out.push_back(p_inp[i]);
+ }
+}
+
+template <class T>
+static void set_from_array(HashSet<T> &r_out, const Array &p_inp) {
+ r_out.clear();
+ for (int i = 0; i < p_inp.size(); i++) {
+ r_out.insert(p_inp[i]);
+ }
+}
+
+template <class K, class V>
+static Dictionary to_dict(const HashMap<K, V> &p_inp) {
+ Dictionary ret;
+ for (const KeyValue<K, V> &E : p_inp) {
+ ret[E.key] = E.value;
+ }
+ return ret;
+}
+
+template <class K, class V>
+static void set_from_dict(HashMap<K, V> &r_out, const Dictionary &p_inp) {
+ r_out.clear();
+ Array keys = p_inp.keys();
+ for (int i = 0; i < keys.size(); i++) {
+ r_out[keys[i]] = p_inp[keys[i]];
+ }
+}
+} //namespace GLTFTemplateConvert
+
+#endif // GLTF_TEMPLATE_CONVERT_H
diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp
index b8bac79584..1e1204aa57 100644
--- a/modules/gltf/register_types.cpp
+++ b/modules/gltf/register_types.cpp
@@ -32,21 +32,21 @@
#ifndef _3D_DISABLED
-#include "gltf_accessor.h"
-#include "gltf_animation.h"
-#include "gltf_buffer_view.h"
-#include "gltf_camera.h"
+#include "extensions/gltf_light.h"
+#include "extensions/gltf_spec_gloss.h"
#include "gltf_document.h"
#include "gltf_document_extension.h"
#include "gltf_document_extension_convert_importer_mesh.h"
-#include "gltf_light.h"
-#include "gltf_mesh.h"
-#include "gltf_node.h"
-#include "gltf_skeleton.h"
-#include "gltf_skin.h"
-#include "gltf_spec_gloss.h"
#include "gltf_state.h"
-#include "gltf_texture.h"
+#include "structures/gltf_accessor.h"
+#include "structures/gltf_animation.h"
+#include "structures/gltf_buffer_view.h"
+#include "structures/gltf_camera.h"
+#include "structures/gltf_mesh.h"
+#include "structures/gltf_node.h"
+#include "structures/gltf_skeleton.h"
+#include "structures/gltf_skin.h"
+#include "structures/gltf_texture.h"
#ifdef TOOLS_ENABLED
#include "core/config/project_settings.h"
diff --git a/modules/gltf/gltf_accessor.cpp b/modules/gltf/structures/gltf_accessor.cpp
index 1daf2f90a7..1b8911fe72 100644
--- a/modules/gltf/gltf_accessor.cpp
+++ b/modules/gltf/structures/gltf_accessor.cpp
@@ -30,8 +30,6 @@
#include "gltf_accessor.h"
-#include "gltf_document_extension.h"
-
void GLTFAccessor::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_buffer_view"), &GLTFAccessor::get_buffer_view);
ClassDB::bind_method(D_METHOD("set_buffer_view", "buffer_view"), &GLTFAccessor::set_buffer_view);
@@ -67,7 +65,7 @@ void GLTFAccessor::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "component_type"), "set_component_type", "get_component_type"); // int
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "normalized"), "set_normalized", "get_normalized"); // bool
ADD_PROPERTY(PropertyInfo(Variant::INT, "count"), "set_count", "get_count"); // int
- ADD_PROPERTY(PropertyInfo(Variant::INT, "type"), "set_type", "get_type"); // GLTFDocument::GLTFType
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "type"), "set_type", "get_type"); // GLTFType
ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT64_ARRAY, "min"), "set_min", "get_min"); // Vector<real_t>
ADD_PROPERTY(PropertyInfo(Variant::PACKED_FLOAT64_ARRAY, "max"), "set_max", "get_max"); // Vector<real_t>
ADD_PROPERTY(PropertyInfo(Variant::INT, "sparse_count"), "set_sparse_count", "get_sparse_count"); // int
@@ -123,7 +121,7 @@ int GLTFAccessor::get_type() {
}
void GLTFAccessor::set_type(int p_type) {
- type = (GLTFDocument::GLTFType)p_type; // TODO: Register enum
+ type = (GLTFType)p_type; // TODO: Register enum
}
Vector<double> GLTFAccessor::get_min() {
diff --git a/modules/gltf/gltf_accessor.h b/modules/gltf/structures/gltf_accessor.h
index f412dc2c7f..bfb71d57fe 100644
--- a/modules/gltf/gltf_accessor.h
+++ b/modules/gltf/structures/gltf_accessor.h
@@ -33,7 +33,7 @@
#include "core/io/resource.h"
-#include "gltf_document.h"
+#include "../gltf_defines.h"
struct GLTFAccessor : public Resource {
GDCLASS(GLTFAccessor, Resource);
@@ -45,7 +45,7 @@ private:
int component_type = 0;
bool normalized = false;
int count = 0;
- GLTFDocument::GLTFType type = GLTFDocument::TYPE_SCALAR;
+ GLTFType type = GLTFType::TYPE_SCALAR;
Vector<double> min;
Vector<double> max;
int sparse_count = 0;
@@ -101,4 +101,5 @@ public:
int get_sparse_values_byte_offset();
void set_sparse_values_byte_offset(int p_sparse_values_byte_offset);
};
+
#endif // GLTF_ACCESSOR_H
diff --git a/modules/gltf/gltf_animation.cpp b/modules/gltf/structures/gltf_animation.cpp
index e598c870ab..e598c870ab 100644
--- a/modules/gltf/gltf_animation.cpp
+++ b/modules/gltf/structures/gltf_animation.cpp
diff --git a/modules/gltf/gltf_animation.h b/modules/gltf/structures/gltf_animation.h
index 8688ddb937..3777f579f6 100644
--- a/modules/gltf/gltf_animation.h
+++ b/modules/gltf/structures/gltf_animation.h
@@ -71,4 +71,5 @@ private:
bool loop = false;
HashMap<int, Track> tracks;
};
+
#endif // GLTF_ANIMATION_H
diff --git a/modules/gltf/gltf_buffer_view.cpp b/modules/gltf/structures/gltf_buffer_view.cpp
index fc467367c6..ba19ed8628 100644
--- a/modules/gltf/gltf_buffer_view.cpp
+++ b/modules/gltf/structures/gltf_buffer_view.cpp
@@ -30,7 +30,7 @@
#include "gltf_buffer_view.h"
-#include "gltf_document_extension.h"
+#include "../gltf_document_extension.h"
void GLTFBufferView::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_buffer"), &GLTFBufferView::get_buffer);
diff --git a/modules/gltf/gltf_buffer_view.h b/modules/gltf/structures/gltf_buffer_view.h
index 560d56f35c..b1f500de25 100644
--- a/modules/gltf/gltf_buffer_view.h
+++ b/modules/gltf/structures/gltf_buffer_view.h
@@ -31,8 +31,8 @@
#ifndef GLTF_BUFFER_VIEW_H
#define GLTF_BUFFER_VIEW_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFBufferView : public Resource {
GDCLASS(GLTFBufferView, Resource);
@@ -65,4 +65,5 @@ public:
void set_indices(bool p_indices);
// matrices need to be transformed to this
};
+
#endif // GLTF_BUFFER_VIEW_H
diff --git a/modules/gltf/gltf_camera.cpp b/modules/gltf/structures/gltf_camera.cpp
index f3ea6a1c4c..f3ea6a1c4c 100644
--- a/modules/gltf/gltf_camera.cpp
+++ b/modules/gltf/structures/gltf_camera.cpp
diff --git a/modules/gltf/gltf_camera.h b/modules/gltf/structures/gltf_camera.h
index c696d4cc6b..b7df741825 100644
--- a/modules/gltf/gltf_camera.h
+++ b/modules/gltf/structures/gltf_camera.h
@@ -55,4 +55,5 @@ public:
float get_depth_near() const { return depth_near; }
void set_depth_near(float p_val) { depth_near = p_val; }
};
+
#endif // GLTF_CAMERA_H
diff --git a/modules/gltf/gltf_mesh.cpp b/modules/gltf/structures/gltf_mesh.cpp
index 3add8304b1..3add8304b1 100644
--- a/modules/gltf/gltf_mesh.cpp
+++ b/modules/gltf/structures/gltf_mesh.cpp
diff --git a/modules/gltf/gltf_mesh.h b/modules/gltf/structures/gltf_mesh.h
index dc26120b48..dc26120b48 100644
--- a/modules/gltf/gltf_mesh.h
+++ b/modules/gltf/structures/gltf_mesh.h
diff --git a/modules/gltf/gltf_node.cpp b/modules/gltf/structures/gltf_node.cpp
index 86280603fa..86280603fa 100644
--- a/modules/gltf/gltf_node.cpp
+++ b/modules/gltf/structures/gltf_node.cpp
diff --git a/modules/gltf/gltf_node.h b/modules/gltf/structures/gltf_node.h
index 929ad3eca0..1a57ea32e2 100644
--- a/modules/gltf/gltf_node.h
+++ b/modules/gltf/structures/gltf_node.h
@@ -31,8 +31,8 @@
#ifndef GLTF_NODE_H
#define GLTF_NODE_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFNode : public Resource {
GDCLASS(GLTFNode, Resource);
@@ -97,4 +97,5 @@ public:
GLTFLightIndex get_light();
void set_light(GLTFLightIndex p_light);
};
+
#endif // GLTF_NODE_H
diff --git a/modules/gltf/gltf_skeleton.cpp b/modules/gltf/structures/gltf_skeleton.cpp
index b813f39a27..90a6b0f50f 100644
--- a/modules/gltf/gltf_skeleton.cpp
+++ b/modules/gltf/structures/gltf_skeleton.cpp
@@ -30,6 +30,9 @@
#include "gltf_skeleton.h"
+#include "../gltf_template_convert.h"
+#include "scene/3d/bone_attachment_3d.h"
+
void GLTFSkeleton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_joints"), &GLTFSkeleton::get_joints);
ClassDB::bind_method(D_METHOD("set_joints", "joints"), &GLTFSkeleton::set_joints);
@@ -70,19 +73,19 @@ Skeleton3D *GLTFSkeleton::get_godot_skeleton() {
}
Array GLTFSkeleton::get_unique_names() {
- return GLTFDocument::to_array(unique_names);
+ return GLTFTemplateConvert::to_array(unique_names);
}
void GLTFSkeleton::set_unique_names(Array p_unique_names) {
- GLTFDocument::set_from_array(unique_names, p_unique_names);
+ GLTFTemplateConvert::set_from_array(unique_names, p_unique_names);
}
Dictionary GLTFSkeleton::get_godot_bone_node() {
- return GLTFDocument::to_dict(godot_bone_node);
+ return GLTFTemplateConvert::to_dict(godot_bone_node);
}
void GLTFSkeleton::set_godot_bone_node(Dictionary p_indict) {
- GLTFDocument::set_from_dict(godot_bone_node, p_indict);
+ GLTFTemplateConvert::set_from_dict(godot_bone_node, p_indict);
}
BoneAttachment3D *GLTFSkeleton::get_bone_attachment(int idx) {
diff --git a/modules/gltf/gltf_skeleton.h b/modules/gltf/structures/gltf_skeleton.h
index 92ee6e6234..db88623213 100644
--- a/modules/gltf/gltf_skeleton.h
+++ b/modules/gltf/structures/gltf_skeleton.h
@@ -31,8 +31,8 @@
#ifndef GLTF_SKELETON_H
#define GLTF_SKELETON_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFSkeleton : public Resource {
GDCLASS(GLTFSkeleton, Resource);
@@ -98,4 +98,5 @@ public:
int32_t get_bone_attachment_count();
};
+
#endif // GLTF_SKELETON_H
diff --git a/modules/gltf/gltf_skin.cpp b/modules/gltf/structures/gltf_skin.cpp
index e8005aa0c1..2e46ee3be2 100644
--- a/modules/gltf/gltf_skin.cpp
+++ b/modules/gltf/structures/gltf_skin.cpp
@@ -30,6 +30,9 @@
#include "gltf_skin.h"
+#include "../gltf_template_convert.h"
+#include "scene/resources/skin.h"
+
void GLTFSkin::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_skin_root"), &GLTFSkin::get_skin_root);
ClassDB::bind_method(D_METHOD("set_skin_root", "skin_root"), &GLTFSkin::set_skin_root);
@@ -81,11 +84,11 @@ void GLTFSkin::set_joints_original(Vector<GLTFNodeIndex> p_joints_original) {
}
Array GLTFSkin::get_inverse_binds() {
- return GLTFDocument::to_array(inverse_binds);
+ return GLTFTemplateConvert::to_array(inverse_binds);
}
void GLTFSkin::set_inverse_binds(Array p_inverse_binds) {
- GLTFDocument::set_from_array(inverse_binds, p_inverse_binds);
+ GLTFTemplateConvert::set_from_array(inverse_binds, p_inverse_binds);
}
Vector<GLTFNodeIndex> GLTFSkin::get_joints() {
@@ -121,11 +124,11 @@ void GLTFSkin::set_skeleton(int p_skeleton) {
}
Dictionary GLTFSkin::get_joint_i_to_bone_i() {
- return GLTFDocument::to_dict(joint_i_to_bone_i);
+ return GLTFTemplateConvert::to_dict(joint_i_to_bone_i);
}
void GLTFSkin::set_joint_i_to_bone_i(Dictionary p_joint_i_to_bone_i) {
- GLTFDocument::set_from_dict(joint_i_to_bone_i, p_joint_i_to_bone_i);
+ GLTFTemplateConvert::set_from_dict(joint_i_to_bone_i, p_joint_i_to_bone_i);
}
Dictionary GLTFSkin::get_joint_i_to_name() {
diff --git a/modules/gltf/gltf_skin.h b/modules/gltf/structures/gltf_skin.h
index d946324756..59b6a300ac 100644
--- a/modules/gltf/gltf_skin.h
+++ b/modules/gltf/structures/gltf_skin.h
@@ -31,8 +31,8 @@
#ifndef GLTF_SKIN_H
#define GLTF_SKIN_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFSkin : public Resource {
GDCLASS(GLTFSkin, Resource);
@@ -106,4 +106,5 @@ public:
Ref<Skin> get_godot_skin();
void set_godot_skin(Ref<Skin> p_godot_skin);
};
+
#endif // GLTF_SKIN_H
diff --git a/modules/gltf/gltf_texture.cpp b/modules/gltf/structures/gltf_texture.cpp
index 2a21cb3df8..2a21cb3df8 100644
--- a/modules/gltf/gltf_texture.cpp
+++ b/modules/gltf/structures/gltf_texture.cpp
diff --git a/modules/gltf/gltf_texture.h b/modules/gltf/structures/gltf_texture.h
index 54dd61f9a5..b1d12dddfa 100644
--- a/modules/gltf/gltf_texture.h
+++ b/modules/gltf/structures/gltf_texture.h
@@ -31,8 +31,8 @@
#ifndef GLTF_TEXTURE_H
#define GLTF_TEXTURE_H
+#include "../gltf_defines.h"
#include "core/io/resource.h"
-#include "gltf_document.h"
class GLTFTexture : public Resource {
GDCLASS(GLTFTexture, Resource);
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp
index b694c109e1..09f0ff32f0 100644
--- a/modules/gridmap/editor/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp
@@ -545,7 +545,7 @@ void GridMapEditor::_update_paste_indicator() {
Basis rot;
rot.set_orthogonal_index(paste_indicator.orientation);
xf.basis = rot * xf.basis;
- xf.translate((-center * node->get_cell_size()) / scale);
+ xf.translate_local((-center * node->get_cell_size()) / scale);
RenderingServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);
@@ -553,7 +553,7 @@ void GridMapEditor::_update_paste_indicator() {
xf = Transform3D();
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
xf.basis = rot * xf.basis;
- xf.translate(item.grid_offset * node->get_cell_size());
+ xf.translate_local(item.grid_offset * node->get_cell_size());
Basis item_rot;
item_rot.set_orthogonal_index(item.orientation);
@@ -1231,14 +1231,14 @@ GridMapEditor::GridMapEditor() {
mode_thumbnail->set_toggle_mode(true);
mode_thumbnail->set_pressed(true);
hb->add_child(mode_thumbnail);
- mode_thumbnail->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_THUMBNAIL));
+ mode_thumbnail->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode).bind(DISPLAY_THUMBNAIL));
mode_list = memnew(Button);
mode_list->set_flat(true);
mode_list->set_toggle_mode(true);
mode_list->set_pressed(false);
hb->add_child(mode_list);
- mode_list->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_LIST));
+ mode_list->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode).bind(DISPLAY_LIST));
size_slider = memnew(HSlider);
size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1262,7 +1262,7 @@ GridMapEditor::GridMapEditor() {
info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
info_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
+ info_message->set_anchors_and_offsets_preset(PRESET_FULL_RECT, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
mesh_library_palette->add_child(info_message);
edit_axis = Vector3::AXIS_Y;
diff --git a/modules/hdr/image_loader_hdr.h b/modules/hdr/image_loader_hdr.h
index f2d53cc206..16c0816562 100644
--- a/modules/hdr/image_loader_hdr.h
+++ b/modules/hdr/image_loader_hdr.h
@@ -40,4 +40,4 @@ public:
ImageLoaderHDR();
};
-#endif
+#endif // IMAGE_LOADER_HDR_H
diff --git a/modules/jpg/image_loader_jpegd.h b/modules/jpg/image_loader_jpegd.h
index de9700faec..6d631446e7 100644
--- a/modules/jpg/image_loader_jpegd.h
+++ b/modules/jpg/image_loader_jpegd.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef IMAGE_LOADER_JPG_H
-#define IMAGE_LOADER_JPG_H
+#ifndef IMAGE_LOADER_JPEGD_H
+#define IMAGE_LOADER_JPEGD_H
#include "core/io/image_loader.h"
@@ -40,4 +40,4 @@ public:
ImageLoaderJPG();
};
-#endif
+#endif // IMAGE_LOADER_JPEGD_H
diff --git a/modules/jsonrpc/jsonrpc.h b/modules/jsonrpc/jsonrpc.h
index f57d6aef42..1d9f2771b2 100644
--- a/modules/jsonrpc/jsonrpc.h
+++ b/modules/jsonrpc/jsonrpc.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_JSON_RPC_H
-#define GODOT_JSON_RPC_H
+#ifndef JSONRPC_H
+#define JSONRPC_H
#include "core/object/class_db.h"
#include "core/variant/variant.h"
@@ -67,4 +67,4 @@ public:
VARIANT_ENUM_CAST(JSONRPC::ErrorCode);
-#endif
+#endif // JSONRPC_H
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 2ce3715bea..83ac478a97 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -271,8 +271,8 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
mi.offset.x = best_atlas_offsets[m_i].x;
mi.offset.y = best_atlas_offsets[m_i].y;
mi.slice = best_atlas_offsets[m_i].z;
- albedo_images.write[mi.slice]->blit_rect(mi.data.albedo_on_uv2, Rect2(Vector2(), Size2i(mi.data.albedo_on_uv2->get_width(), mi.data.albedo_on_uv2->get_height())), mi.offset);
- emission_images.write[mi.slice]->blit_rect(mi.data.emission_on_uv2, Rect2(Vector2(), Size2i(mi.data.emission_on_uv2->get_width(), mi.data.emission_on_uv2->get_height())), mi.offset);
+ albedo_images.write[mi.slice]->blit_rect(mi.data.albedo_on_uv2, Rect2i(Vector2i(), mi.data.albedo_on_uv2->get_size()), mi.offset);
+ emission_images.write[mi.slice]->blit_rect(mi.data.emission_on_uv2, Rect2(Vector2i(), mi.data.emission_on_uv2->get_size()), mi.offset);
}
return BAKE_OK;
@@ -1420,7 +1420,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
img2.instantiate();
img2->create(2, 2, false, Image::FORMAT_RGBAF, s);
img2->convert(Image::FORMAT_RGB8);
- img->blit_rect(img2, Rect2(0, 0, 2, 2), Point2((j % 3) * 2, (j / 3) * 2));
+ img->blit_rect(img2, Rect2i(0, 0, 2, 2), Point2i((j % 3) * 2, (j / 3) * 2));
}
img->save_png("res://3_light_probe_" + itos(i) + ".png");
}
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index 8cb4b58a18..88860ad0d4 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -256,4 +256,4 @@ public:
LightmapperRD();
};
-#endif // LIGHTMAPPER_H
+#endif // LIGHTMAPPER_RD_H
diff --git a/modules/lightmapper_rd/register_types.h b/modules/lightmapper_rd/register_types.h
index 42e0ebbf77..9b72ff45d7 100644
--- a/modules/lightmapper_rd/register_types.h
+++ b/modules/lightmapper_rd/register_types.h
@@ -36,4 +36,4 @@
void initialize_lightmapper_rd_module(ModuleInitializationLevel p_level);
void uninitialize_lightmapper_rd_module(ModuleInitializationLevel p_level);
-#endif // XATLAS_UNWRAP_REGISTER_TYPES_H
+#endif // LIGHTMAPPER_RD_REGISTER_TYPES_H
diff --git a/modules/mbedtls/dtls_server_mbedtls.h b/modules/mbedtls/dtls_server_mbedtls.h
index 29370062c4..a6626c9f65 100644
--- a/modules/mbedtls/dtls_server_mbedtls.h
+++ b/modules/mbedtls/dtls_server_mbedtls.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef MBED_DTLS_SERVER_H
-#define MBED_DTLS_SERVER_H
+#ifndef DTLS_SERVER_MBEDTLS_H
+#define DTLS_SERVER_MBEDTLS_H
#include "core/io/dtls_server.h"
#include "ssl_context_mbedtls.h"
@@ -54,4 +54,4 @@ public:
~DTLSServerMbedTLS();
};
-#endif // MBED_DTLS_SERVER_H
+#endif // DTLS_SERVER_MBEDTLS_H
diff --git a/modules/mbedtls/ssl_context_mbedtls.h b/modules/mbedtls/ssl_context_mbedtls.h
index dd49792abd..5883388311 100644
--- a/modules/mbedtls/ssl_context_mbedtls.h
+++ b/modules/mbedtls/ssl_context_mbedtls.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SSL_CONTEXT_MBED_TLS_H
-#define SSL_CONTEXT_MBED_TLS_H
+#ifndef SSL_CONTEXT_MBEDTLS_H
+#define SSL_CONTEXT_MBEDTLS_H
#include "crypto_mbedtls.h"
@@ -90,4 +90,4 @@ public:
~SSLContextMbedTLS();
};
-#endif // SSL_CONTEXT_MBED_TLS_H
+#endif // SSL_CONTEXT_MBEDTLS_H
diff --git a/modules/mbedtls/stream_peer_mbedtls.h b/modules/mbedtls/stream_peer_mbedtls.h
index 7660410e04..68b07feea9 100644
--- a/modules/mbedtls/stream_peer_mbedtls.h
+++ b/modules/mbedtls/stream_peer_mbedtls.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef STREAM_PEER_OPEN_SSL_H
-#define STREAM_PEER_OPEN_SSL_H
+#ifndef STREAM_PEER_MBEDTLS_H
+#define STREAM_PEER_MBEDTLS_H
#include "core/io/stream_peer_ssl.h"
#include "ssl_context_mbedtls.h"
@@ -76,4 +76,4 @@ public:
~StreamPeerMbedTLS();
};
-#endif // STREAM_PEER_SSL_H
+#endif // STREAM_PEER_MBEDTLS_H
diff --git a/modules/meshoptimizer/register_types.h b/modules/meshoptimizer/register_types.h
index 99c71efceb..3a84aab7bc 100644
--- a/modules/meshoptimizer/register_types.h
+++ b/modules/meshoptimizer/register_types.h
@@ -36,4 +36,4 @@
void initialize_meshoptimizer_module(ModuleInitializationLevel p_level);
void uninitialize_meshoptimizer_module(ModuleInitializationLevel p_level);
-#endif // PVR_REGISTER_TYPES_H
+#endif // MESHOPTIMIZER_REGISTER_TYPES_H
diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
index c37bea519f..98bcdea8f4 100644
--- a/modules/minimp3/audio_stream_mp3.cpp
+++ b/modules/minimp3/audio_stream_mp3.cpp
@@ -46,6 +46,12 @@ int AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
int frames_mixed_this_step = p_frames;
+ int beat_length_frames = -1;
+ bool beat_loop = mp3_stream->has_loop() && mp3_stream->get_bpm() > 0 && mp3_stream->get_beat_count() > 0;
+ if (beat_loop) {
+ beat_length_frames = mp3_stream->get_beat_count() * mp3_stream->sample_rate * 60 / mp3_stream->get_bpm();
+ }
+
while (todo && active) {
mp3dec_frame_info_t frame_info;
mp3d_sample_t *buf_frame = nullptr;
@@ -54,8 +60,25 @@ int AudioStreamPlaybackMP3::_mix_internal(AudioFrame *p_buffer, int p_frames) {
if (samples_mixed) {
p_buffer[p_frames - todo] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
+ if (loop_fade_remaining < FADE_SIZE) {
+ p_buffer[p_frames - todo] += loop_fade[loop_fade_remaining] * (float(FADE_SIZE - loop_fade_remaining) / float(FADE_SIZE));
+ loop_fade_remaining++;
+ }
--todo;
++frames_mixed;
+
+ if (beat_loop && (int)frames_mixed >= beat_length_frames) {
+ for (int i = 0; i < FADE_SIZE; i++) {
+ samples_mixed = mp3dec_ex_read_frame(mp3d, &buf_frame, &frame_info, mp3_stream->channels);
+ loop_fade[i] = AudioFrame(buf_frame[0], buf_frame[samples_mixed - 1]);
+ if (!samples_mixed) {
+ break;
+ }
+ }
+ loop_fade_remaining = 0;
+ seek(mp3_stream->loop_offset);
+ loops++;
+ }
}
else {
@@ -117,6 +140,10 @@ void AudioStreamPlaybackMP3::seek(float p_time) {
mp3dec_ex_seek(mp3d, (uint64_t)frames_mixed * mp3_stream->channels);
}
+void AudioStreamPlaybackMP3::tag_used_streams() {
+ mp3_stream->tag_used(get_playback_position());
+}
+
AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
if (mp3d) {
mp3dec_ex_close(mp3d);
@@ -124,7 +151,7 @@ AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
}
}
-Ref<AudioStreamPlayback> AudioStreamMP3::instance_playback() {
+Ref<AudioStreamPlayback> AudioStreamMP3::instantiate_playback() {
Ref<AudioStreamPlaybackMP3> mp3s;
ERR_FAIL_COND_V_MSG(data.is_empty(), mp3s,
@@ -206,6 +233,36 @@ bool AudioStreamMP3::is_monophonic() const {
return false;
}
+void AudioStreamMP3::set_bpm(double p_bpm) {
+ ERR_FAIL_COND(p_bpm < 0);
+ bpm = p_bpm;
+ emit_changed();
+}
+
+double AudioStreamMP3::get_bpm() const {
+ return bpm;
+}
+
+void AudioStreamMP3::set_beat_count(int p_beat_count) {
+ ERR_FAIL_COND(p_beat_count < 0);
+ beat_count = p_beat_count;
+ emit_changed();
+}
+
+int AudioStreamMP3::get_beat_count() const {
+ return beat_count;
+}
+
+void AudioStreamMP3::set_bar_beats(int p_bar_beats) {
+ ERR_FAIL_COND(p_bar_beats < 0);
+ bar_beats = p_bar_beats;
+ emit_changed();
+}
+
+int AudioStreamMP3::get_bar_beats() const {
+ return bar_beats;
+}
+
void AudioStreamMP3::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_data", "data"), &AudioStreamMP3::set_data);
ClassDB::bind_method(D_METHOD("get_data"), &AudioStreamMP3::get_data);
@@ -216,7 +273,19 @@ void AudioStreamMP3::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamMP3::set_loop_offset);
ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamMP3::get_loop_offset);
+ ClassDB::bind_method(D_METHOD("set_bpm", "bpm"), &AudioStreamMP3::set_bpm);
+ ClassDB::bind_method(D_METHOD("get_bpm"), &AudioStreamMP3::get_bpm);
+
+ ClassDB::bind_method(D_METHOD("set_beat_count", "count"), &AudioStreamMP3::set_beat_count);
+ ClassDB::bind_method(D_METHOD("get_beat_count"), &AudioStreamMP3::get_beat_count);
+
+ ClassDB::bind_method(D_METHOD("set_bar_beats", "count"), &AudioStreamMP3::set_bar_beats);
+ ClassDB::bind_method(D_METHOD("get_bar_beats"), &AudioStreamMP3::get_bar_beats);
+
ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_data", "get_data");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), "set_bpm", "get_bpm");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,1,or_greater"), "set_beat_count", "get_beat_count");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,1,or_greater"), "set_bar_beats", "get_bar_beats");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset");
}
diff --git a/modules/minimp3/audio_stream_mp3.h b/modules/minimp3/audio_stream_mp3.h
index c1a60ddccb..428ac1240e 100644
--- a/modules/minimp3/audio_stream_mp3.h
+++ b/modules/minimp3/audio_stream_mp3.h
@@ -41,6 +41,12 @@ class AudioStreamMP3;
class AudioStreamPlaybackMP3 : public AudioStreamPlaybackResampled {
GDCLASS(AudioStreamPlaybackMP3, AudioStreamPlaybackResampled);
+ enum {
+ FADE_SIZE = 256
+ };
+ AudioFrame loop_fade[FADE_SIZE];
+ int loop_fade_remaining = FADE_SIZE;
+
mp3dec_ex_t *mp3d = nullptr;
uint32_t frames_mixed = 0;
bool active = false;
@@ -64,6 +70,8 @@ public:
virtual float get_playback_position() const override;
virtual void seek(float p_time) override;
+ virtual void tag_used_streams() override;
+
AudioStreamPlaybackMP3() {}
~AudioStreamPlaybackMP3();
};
@@ -85,17 +93,30 @@ class AudioStreamMP3 : public AudioStream {
float loop_offset = 0.0;
void clear_data();
+ double bpm = 0;
+ int beat_count = 0;
+ int bar_beats = 4;
+
protected:
static void _bind_methods();
public:
void set_loop(bool p_enable);
- bool has_loop() const;
+ virtual bool has_loop() const override;
void set_loop_offset(float p_seconds);
float get_loop_offset() const;
- virtual Ref<AudioStreamPlayback> instance_playback() override;
+ void set_bpm(double p_bpm);
+ virtual double get_bpm() const override;
+
+ void set_beat_count(int p_beat_count);
+ virtual int get_beat_count() const override;
+
+ void set_bar_beats(int p_bar_beats);
+ virtual int get_bar_beats() const override;
+
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
virtual String get_stream_name() const override;
void set_data(const Vector<uint8_t> &p_data);
diff --git a/modules/minimp3/doc_classes/AudioStreamMP3.xml b/modules/minimp3/doc_classes/AudioStreamMP3.xml
index f5f7d3ef17..8f03681c06 100644
--- a/modules/minimp3/doc_classes/AudioStreamMP3.xml
+++ b/modules/minimp3/doc_classes/AudioStreamMP3.xml
@@ -4,13 +4,42 @@
MP3 audio stream driver.
</brief_description>
<description>
- MP3 audio stream driver.
+ MP3 audio stream driver. See [member data] if you want to load an MP3 file at run-time.
</description>
<tutorials>
</tutorials>
<members>
+ <member name="bar_beats" type="int" setter="set_bar_beats" getter="get_bar_beats" default="4">
+ </member>
+ <member name="beat_count" type="int" setter="set_beat_count" getter="get_beat_count" default="0">
+ </member>
+ <member name="bpm" type="float" setter="set_bpm" getter="get_bpm" default="0.0">
+ </member>
<member name="data" type="PackedByteArray" setter="set_data" getter="get_data" default="PackedByteArray()">
Contains the audio data in bytes.
+ You can load a file without having to import it beforehand using the code snippet below. Keep in mind that this snippet loads the whole file into memory and may not be ideal for huge files (hundreds of megabytes or more).
+ [codeblocks]
+ [gdscript]
+ func load_mp3(path):
+ var file = File.new()
+ file.open(path, File.READ)
+ var sound = AudioStreamMP3.new()
+ sound.data = file.get_buffer(file.get_length())
+ file.close()
+ return sound
+ [/gdscript]
+ [csharp]
+ public AudioStreamMP3 LoadMP3(string path)
+ {
+ var file = new File();
+ file.Open(path, File.READ);
+ var sound = new AudioStreamMP3();
+ sound.Data = file.GetBuffer(file.GetLength());
+ file.Close();
+ return sound;
+ }
+ [/csharp]
+ [/codeblocks]
</member>
<member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false">
If [code]true[/code], the stream will automatically loop when it reaches the end.
diff --git a/modules/minimp3/resource_importer_mp3.cpp b/modules/minimp3/resource_importer_mp3.cpp
index e03940f963..7492533094 100644
--- a/modules/minimp3/resource_importer_mp3.cpp
+++ b/modules/minimp3/resource_importer_mp3.cpp
@@ -34,6 +34,10 @@
#include "core/io/resource_saver.h"
#include "scene/resources/texture.h"
+#ifdef TOOLS_ENABLED
+#include "editor/import/audio_stream_import_settings.h"
+#endif
+
String ResourceImporterMP3::get_importer_name() const {
return "mp3";
}
@@ -69,14 +73,26 @@ String ResourceImporterMP3::get_preset_name(int p_idx) const {
void ResourceImporterMP3::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,or_greater"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,or_greater"), 4));
}
-Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
- bool loop = p_options["loop"];
- float loop_offset = p_options["loop_offset"];
+#ifdef TOOLS_ENABLED
+bool ResourceImporterMP3::has_advanced_options() const {
+ return true;
+}
+void ResourceImporterMP3::show_advanced_options(const String &p_path) {
+ Ref<AudioStreamMP3> mp3_stream = import_mp3(p_path);
+ if (mp3_stream.is_valid()) {
+ AudioStreamImportSettings::get_singleton()->edit(p_path, "mp3", mp3_stream);
+ }
+}
+#endif
- Ref<FileAccess> f = FileAccess::open(p_source_file, FileAccess::READ);
- ERR_FAIL_COND_V(f.is_null(), ERR_CANT_OPEN);
+Ref<AudioStreamMP3> ResourceImporterMP3::import_mp3(const String &p_path) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V(f.is_null(), Ref<AudioStreamMP3>());
uint64_t len = f->get_length();
@@ -90,11 +106,29 @@ Error ResourceImporterMP3::import(const String &p_source_file, const String &p_s
mp3_stream.instantiate();
mp3_stream->set_data(data);
- ERR_FAIL_COND_V(!mp3_stream->get_data().size(), ERR_FILE_CORRUPT);
+ ERR_FAIL_COND_V(!mp3_stream->get_data().size(), Ref<AudioStreamMP3>());
+
+ return mp3_stream;
+}
+
+Error ResourceImporterMP3::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+ bool loop = p_options["loop"];
+ float loop_offset = p_options["loop_offset"];
+ double bpm = p_options["bpm"];
+ float beat_count = p_options["beat_count"];
+ float bar_beats = p_options["bar_beats"];
+
+ Ref<AudioStreamMP3> mp3_stream = import_mp3(p_source_file);
+ if (mp3_stream.is_null()) {
+ return ERR_CANT_OPEN;
+ }
mp3_stream->set_loop(loop);
mp3_stream->set_loop_offset(loop_offset);
+ mp3_stream->set_bpm(bpm);
+ mp3_stream->set_beat_count(beat_count);
+ mp3_stream->set_bar_beats(bar_beats);
- return ResourceSaver::save(p_save_path + ".mp3str", mp3_stream);
+ return ResourceSaver::save(mp3_stream, p_save_path + ".mp3str");
}
ResourceImporterMP3::ResourceImporterMP3() {
diff --git a/modules/minimp3/resource_importer_mp3.h b/modules/minimp3/resource_importer_mp3.h
index 678a3773bb..38729d68f8 100644
--- a/modules/minimp3/resource_importer_mp3.h
+++ b/modules/minimp3/resource_importer_mp3.h
@@ -50,6 +50,12 @@ public:
virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset = 0) const override;
virtual bool get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const override;
+#ifdef TOOLS_ENABLED
+ virtual bool has_advanced_options() const override;
+ virtual void show_advanced_options(const String &p_path) override;
+#endif
+ static Ref<AudioStreamMP3> import_mp3(const String &p_path);
+
virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
ResourceImporterMP3();
diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp
index 5876b6cbf3..b14f5f469c 100644
--- a/modules/mobile_vr/mobile_vr_interface.cpp
+++ b/modules/mobile_vr/mobile_vr_interface.cpp
@@ -45,7 +45,7 @@ uint32_t MobileVRInterface::get_capabilities() const {
Vector3 MobileVRInterface::scale_magneto(const Vector3 &p_magnetometer) {
// Our magnetometer doesn't give us nice clean data.
- // Well it may on Mac OS X because we're getting a calibrated value in the current implementation but Android we're getting raw data.
+ // Well it may on macOS because we're getting a calibrated value in the current implementation but Android we're getting raw data.
// This is a fairly simple adjustment we can do to correct for the magnetometer data being elliptical
Vector3 mag_raw = p_magnetometer;
@@ -452,10 +452,10 @@ Transform3D MobileVRInterface::get_transform_for_view(uint32_t p_view, const Tra
return transform_for_eye;
};
-CameraMatrix MobileVRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
+Projection MobileVRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
_THREAD_SAFE_METHOD_
- CameraMatrix eye;
+ Projection eye;
aspect = p_aspect;
eye.set_for_hmd(p_view + 1, p_aspect, intraocular_dist, display_width, display_to_lens, oversample, p_z_near, p_z_far);
diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h
index 8ecca3a2ae..b934a09dd3 100644
--- a/modules/mobile_vr/mobile_vr_interface.h
+++ b/modules/mobile_vr/mobile_vr_interface.h
@@ -150,7 +150,7 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 3bafa351a9..d10ebc7b47 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -55,7 +55,7 @@ env_mono.add_source_files(env.modules_sources, "utils/*.cpp")
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.cpp")
-if env["platform"] in ["osx", "iphone"]:
+if env["platform"] in ["macos", "ios"]:
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.mm")
env_mono.add_source_files(env.modules_sources, "mono_gd/support/*.m")
elif env["platform"] == "android":
diff --git a/modules/mono/build_scripts/make_android_mono_config.py b/modules/mono/build_scripts/make_android_mono_config.py
index 1920ef1c1a..3459244bc2 100644
--- a/modules/mono/build_scripts/make_android_mono_config.py
+++ b/modules/mono/build_scripts/make_android_mono_config.py
@@ -43,7 +43,7 @@ String get_godot_android_mono_config() {
Compression::decompress(w, config_uncompressed_size, config_compressed_data,
config_compressed_size, Compression::MODE_DEFLATE);
String s;
- if (s.parse_utf8((const char *)w, data.size())) {
+ if (s.parse_utf8((const char *)w, data.size()) != OK) {
ERR_FAIL_V(String());
}
return s;
diff --git a/modules/mono/build_scripts/mono_configure.py b/modules/mono/build_scripts/mono_configure.py
index 8e441e7e07..e69904c54b 100644
--- a/modules/mono/build_scripts/mono_configure.py
+++ b/modules/mono/build_scripts/mono_configure.py
@@ -63,15 +63,15 @@ def copy_file(src_dir, dst_dir, src_name, dst_name=""):
def is_desktop(platform):
- return platform in ["windows", "osx", "linuxbsd", "server", "uwp", "haiku"]
+ return platform in ["windows", "macos", "linuxbsd", "server", "uwp", "haiku"]
def is_unix_like(platform):
- return platform in ["osx", "linuxbsd", "server", "android", "haiku", "iphone"]
+ return platform in ["macos", "linuxbsd", "server", "android", "haiku", "ios"]
def module_supports_tools_on(platform):
- return platform not in ["android", "javascript", "iphone"]
+ return platform not in ["android", "javascript", "ios"]
def find_wasm_src_dir(mono_root):
@@ -89,7 +89,7 @@ def configure(env, env_mono):
bits = env["bits"]
is_android = env["platform"] == "android"
is_javascript = env["platform"] == "javascript"
- is_ios = env["platform"] == "iphone"
+ is_ios = env["platform"] == "ios"
is_ios_sim = is_ios and env["arch"] in ["x86", "x86_64"]
tools_enabled = env["tools"]
@@ -206,7 +206,7 @@ def configure(env, env_mono):
copy_file(mono_bin_path, "#bin", mono_dll_file)
else:
- is_apple = env["platform"] in ["osx", "iphone"]
+ is_apple = env["platform"] in ["macos", "ios"]
is_macos = is_apple and not is_ios
sharedlib_ext = ".dylib" if is_apple else ".so"
@@ -221,7 +221,7 @@ def configure(env, env_mono):
)
if not mono_root and is_macos:
- # Try with some known directories under OSX
+ # Try with some known directories under macOS
hint_dirs = ["/Library/Frameworks/Mono.framework/Versions/Current", "/usr/local/var/homebrew/linked/mono"]
for hint_dir in hint_dirs:
if os.path.isdir(hint_dir):
@@ -270,7 +270,7 @@ def configure(env, env_mono):
def copy_mono_lib(libname_wo_ext):
copy_file(
- mono_lib_path, "#bin", libname_wo_ext + ".a", "%s.iphone.%s.a" % (libname_wo_ext, arch)
+ mono_lib_path, "#bin", libname_wo_ext + ".a", "%s.ios.%s.a" % (libname_wo_ext, arch)
)
# Copy Mono libraries to the output folder. These are meant to be bundled with
@@ -539,7 +539,7 @@ def copy_mono_shared_libs(env, mono_root, target_mono_root_dir):
os.makedirs(target_mono_lib_dir)
lib_file_names = []
- if platform == "osx":
+ if platform == "macos":
lib_file_names = [
lib_name + ".dylib"
for lib_name in ["libmono-btls-shared", "libmono-native-compat", "libMonoPosixHelper"]
diff --git a/modules/mono/config.py b/modules/mono/config.py
index df02d9a309..3e6584590c 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -1,4 +1,4 @@
-supported_platforms = ["windows", "osx", "linuxbsd", "server", "android", "haiku", "javascript", "iphone"]
+supported_platforms = ["windows", "macos", "linuxbsd", "server", "android", "haiku", "javascript", "ios"]
def can_build(env, platform):
@@ -15,7 +15,7 @@ def configure(env):
from SCons.Script import BoolVariable, PathVariable, Variables, Help
- default_mono_static = platform in ["iphone", "javascript"]
+ default_mono_static = platform in ["ios", "javascript"]
default_mono_bundles_zlib = platform in ["javascript"]
envvars = Variables()
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 622838b308..c7279be97f 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -481,11 +481,14 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
Variant::VECTOR3,
Variant::VECTOR3I,
Variant::TRANSFORM2D,
+ Variant::VECTOR4,
+ Variant::VECTOR4I,
Variant::PLANE,
Variant::QUATERNION,
Variant::AABB,
Variant::BASIS,
Variant::TRANSFORM3D,
+ Variant::PROJECTION,
Variant::COLOR,
Variant::STRING_NAME,
Variant::NODE_PATH,
@@ -2138,8 +2141,8 @@ bool CSharpInstance::refcount_decremented() {
return ref_dying;
}
-const Vector<Multiplayer::RPCConfig> CSharpInstance::get_rpc_methods() const {
- return script->get_rpc_methods();
+const Variant CSharpInstance::get_rpc_config() const {
+ return script->get_rpc_config();
}
void CSharpInstance::notification(int p_notification) {
@@ -2866,6 +2869,12 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage
r_hint = PROPERTY_HINT_RESOURCE_TYPE;
r_hint_string = String(NATIVE_GDMONOCLASS_NAME(field_native_class));
+ } else if (p_variant_type == Variant::OBJECT && CACHED_CLASS(Node)->is_assignable_from(p_type.type_class)) {
+ GDMonoClass *field_native_class = GDMonoUtils::get_class_native_base(p_type.type_class);
+ CRASH_COND(field_native_class == nullptr);
+
+ r_hint = PROPERTY_HINT_NODE_TYPE;
+ r_hint_string = String(NATIVE_GDMONOCLASS_NAME(field_native_class));
} else if (p_allow_generics && p_variant_type == Variant::ARRAY) {
// Nested arrays are not supported in the inspector
@@ -3051,7 +3060,7 @@ void CSharpScript::update_script_class_info(Ref<CSharpScript> p_script) {
p_script->script_class->fetch_methods_with_godot_api_checks(p_script->native);
- p_script->rpc_functions.clear();
+ p_script->rpc_config.clear();
GDMonoClass *top = p_script->script_class;
while (top && top != p_script->native) {
@@ -3063,17 +3072,9 @@ void CSharpScript::update_script_class_info(Ref<CSharpScript> p_script) {
Vector<GDMonoMethod *> methods = top->get_all_methods();
for (int i = 0; i < methods.size(); i++) {
if (!methods[i]->is_static()) {
- Multiplayer::RPCMode mode = p_script->_member_get_rpc_mode(methods[i]);
- if (Multiplayer::RPC_MODE_DISABLED != mode) {
- Multiplayer::RPCConfig nd;
- nd.name = methods[i]->get_name();
- nd.rpc_mode = mode;
- // TODO Transfer mode, channel
- nd.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE;
- nd.channel = 0;
- if (-1 == p_script->rpc_functions.find(nd)) {
- p_script->rpc_functions.push_back(nd);
- }
+ const Variant rpc_config = p_script->_member_get_rpc_config(methods[i]);
+ if (rpc_config.get_type() != Variant::NIL) {
+ p_script->rpc_config[methods[i]->get_name()] = rpc_config;
}
}
}
@@ -3082,9 +3083,6 @@ void CSharpScript::update_script_class_info(Ref<CSharpScript> p_script) {
top = top->get_parent_class();
}
- // Sort so we are 100% that they are always the same.
- p_script->rpc_functions.sort_custom<Multiplayer::SortRPCConfig>();
-
p_script->load_script_signals(p_script->script_class, p_script->native);
}
@@ -3507,19 +3505,24 @@ int CSharpScript::get_member_line(const StringName &p_member) const {
return -1;
}
-Multiplayer::RPCMode CSharpScript::_member_get_rpc_mode(IMonoClassMember *p_member) const {
- if (p_member->has_attribute(CACHED_CLASS(AnyPeerAttribute))) {
- return Multiplayer::RPC_MODE_ANY_PEER;
- }
- if (p_member->has_attribute(CACHED_CLASS(AuthorityAttribute))) {
- return Multiplayer::RPC_MODE_AUTHORITY;
+Variant CSharpScript::_member_get_rpc_config(IMonoClassMember *p_member) const {
+ Variant out;
+
+ MonoObject *rpc_attribute = p_member->get_attribute(CACHED_CLASS(RPCAttribute));
+ if (rpc_attribute != nullptr) {
+ Dictionary rpc_config;
+ rpc_config["rpc_mode"] = CACHED_PROPERTY(RPCAttribute, Mode)->get_int_value(rpc_attribute);
+ rpc_config["call_local"] = CACHED_PROPERTY(RPCAttribute, CallLocal)->get_bool_value(rpc_attribute);
+ rpc_config["transfer_mode"] = CACHED_PROPERTY(RPCAttribute, TransferMode)->get_int_value(rpc_attribute);
+ rpc_config["channel"] = CACHED_PROPERTY(RPCAttribute, TransferChannel)->get_int_value(rpc_attribute);
+ out = rpc_config;
}
- return Multiplayer::RPC_MODE_DISABLED;
+ return out;
}
-const Vector<Multiplayer::RPCConfig> CSharpScript::get_rpc_methods() const {
- return rpc_functions;
+const Variant CSharpScript::get_rpc_config() const {
+ return rpc_config;
}
Error CSharpScript::load_source_code(const String &p_path) {
@@ -3627,7 +3630,7 @@ String ResourceFormatLoaderCSharpScript::get_resource_type(const String &p_path)
return p_path.get_extension().to_lower() == "cs" ? CSharpLanguage::get_singleton()->get_type() : "";
}
-Error ResourceFormatSaverCSharpScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverCSharpScript::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<CSharpScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 69bd8703aa..48129e69cb 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -136,7 +136,7 @@ private:
HashMap<StringName, EventSignal> event_signals;
bool signals_invalidated = true;
- Vector<Multiplayer::RPCConfig> rpc_functions;
+ Dictionary rpc_config;
#ifdef TOOLS_ENABLED
List<PropertyInfo> exported_members_cache; // members_cache
@@ -179,7 +179,7 @@ private:
static void update_script_class_info(Ref<CSharpScript> p_script);
static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native);
- Multiplayer::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
+ Variant _member_get_rpc_config(IMonoClassMember *p_member) const;
protected:
static void _bind_methods();
@@ -234,7 +234,7 @@ public:
int get_member_line(const StringName &p_member) const override;
- const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
+ const Variant get_rpc_config() const override;
#ifdef TOOLS_ENABLED
bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; }
@@ -311,7 +311,7 @@ public:
void refcount_incremented() override;
bool refcount_decremented() override;
- const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
+ const Variant get_rpc_config() const override;
void notification(int p_notification) override;
void _call_notification(int p_notification);
@@ -502,6 +502,7 @@ public:
/* TODO? */ void get_public_functions(List<MethodInfo> *p_functions) const override {}
/* TODO? */ void get_public_constants(List<Pair<String, Variant>> *p_constants) const override {}
+ /* TODO? */ void get_public_annotations(List<MethodInfo> *p_annotations) const override {}
void reload_all_scripts() override;
void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
@@ -542,7 +543,7 @@ public:
class ResourceFormatSaverCSharpScript : public ResourceFormatSaver {
public:
- Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0) override;
+ Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0) override;
void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
bool recognize(const Ref<Resource> &p_resource) const override;
};
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
index 0128f5c706..5a499742e9 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
@@ -57,7 +57,7 @@
<PropertyGroup Condition=" '$(GodotTargetPlatform)' == '' ">
<GodotTargetPlatform Condition=" '$([MSBuild]::IsOsPlatform(Linux))' ">linuxbsd</GodotTargetPlatform>
<GodotTargetPlatform Condition=" '$([MSBuild]::IsOsPlatform(FreeBSD))' ">linuxbsd</GodotTargetPlatform>
- <GodotTargetPlatform Condition=" '$([MSBuild]::IsOsPlatform(OSX))' ">osx</GodotTargetPlatform>
+ <GodotTargetPlatform Condition=" '$([MSBuild]::IsOsPlatform(OSX))' ">macos</GodotTargetPlatform>
<GodotTargetPlatform Condition=" '$([MSBuild]::IsOsPlatform(Windows))' ">windows</GodotTargetPlatform>
</PropertyGroup>
@@ -76,12 +76,12 @@
-->
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'windows' ">GODOT_WINDOWS;GODOT_PC</GodotPlatformConstants>
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'linuxbsd' ">GODOT_LINUXBSD;GODOT_PC</GodotPlatformConstants>
- <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'osx' ">GODOT_OSX;GODOT_MACOS;GODOT_PC</GodotPlatformConstants>
+ <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'macos' ">GODOT_OSX;GODOT_MACOS;GODOT_PC</GodotPlatformConstants>
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'server' ">GODOT_SERVER;GODOT_PC</GodotPlatformConstants>
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'uwp' ">GODOT_UWP;GODOT_PC</GodotPlatformConstants>
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'haiku' ">GODOT_HAIKU;GODOT_PC</GodotPlatformConstants>
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'android' ">GODOT_ANDROID;GODOT_MOBILE</GodotPlatformConstants>
- <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'iphone' ">GODOT_IPHONE;GODOT_IOS;GODOT_MOBILE</GodotPlatformConstants>
+ <GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'ios' ">GODOT_IPHONE;GODOT_IOS;GODOT_MOBILE</GodotPlatformConstants>
<GodotPlatformConstants Condition=" '$(GodotTargetPlatform)' == 'javascript' ">GODOT_JAVASCRIPT;GODOT_HTML5;GODOT_WASM;GODOT_WEB</GodotPlatformConstants>
<GodotDefineConstants>$(GodotDefineConstants);$(GodotPlatformConstants)</GodotDefineConstants>
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
index 16dd1c8c6b..63b97e981e 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
@@ -99,7 +99,7 @@ namespace GodotTools.Build
if (Utils.OS.IsWindows)
{
// %APPDATA% for both
- return new[] {Path.Combine(applicationData, "NuGet", "NuGet.Config")};
+ return new[] { Path.Combine(applicationData, "NuGet", "NuGet.Config") };
}
var paths = new string[2];
@@ -156,6 +156,7 @@ namespace GodotTools.Build
</packageSources>
</configuration>
";
+ System.IO.Directory.CreateDirectory(Path.GetDirectoryName(nuGetConfigPath));
System.IO.File.WriteAllText(nuGetConfigPath, defaultConfig, Encoding.UTF8); // UTF-8 with BOM
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index e2f4d2f5fd..e9718cc82c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -336,10 +336,10 @@ MONO_AOT_MODE_LAST = 1000,
// Add the required Mono libraries to the Xcode project
- string MonoLibFile(string libFileName) => libFileName + ".iphone.fat.a";
+ string MonoLibFile(string libFileName) => libFileName + ".ios.fat.a";
string MonoLibFromTemplate(string libFileName) =>
- Path.Combine(Internal.FullTemplatesDir, "iphone-mono-libs", MonoLibFile(libFileName));
+ Path.Combine(Internal.FullExportTemplatesDir, "ios-mono-libs", MonoLibFile(libFileName));
exporter.AddIosProjectStaticLib(MonoLibFromTemplate("libmonosgen-2.0"));
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 3e46a89b7c..cca18a2a1f 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -337,7 +337,7 @@ namespace GodotTools.Export
string TemplateDirName() => $"data.mono.{platform}.{bits}.{target}";
- string templateDirPath = Path.Combine(Internal.FullTemplatesDir, TemplateDirName());
+ string templateDirPath = Path.Combine(Internal.FullExportTemplatesDir, TemplateDirName());
bool validTemplatePathFound = true;
if (!Directory.Exists(templateDirPath))
@@ -347,7 +347,7 @@ namespace GodotTools.Export
if (isDebug)
{
target = "debug"; // Support both 'release_debug' and 'debug' for the template data directory name
- templateDirPath = Path.Combine(Internal.FullTemplatesDir, TemplateDirName());
+ templateDirPath = Path.Combine(Internal.FullExportTemplatesDir, TemplateDirName());
validTemplatePathFound = true;
if (!Directory.Exists(templateDirPath))
@@ -380,7 +380,7 @@ namespace GodotTools.Export
private static bool PlatformHasTemplateDir(string platform)
{
- // OSX export templates are contained in a zip, so we place our custom template inside it and let Godot do the rest.
+ // macOS export templates are contained in a zip, so we place our custom template inside it and let Godot do the rest.
return !new[] { OS.Platforms.MacOS, OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5 }.Contains(platform);
}
@@ -398,13 +398,13 @@ namespace GodotTools.Export
private static string GetBclProfileDir(string profile)
{
- string templatesDir = Internal.FullTemplatesDir;
+ string templatesDir = Internal.FullExportTemplatesDir;
return Path.Combine(templatesDir, "bcl", profile);
}
private static string DeterminePlatformBclDir(string platform)
{
- string templatesDir = Internal.FullTemplatesDir;
+ string templatesDir = Internal.FullExportTemplatesDir;
string platformBclDir = Path.Combine(templatesDir, "bcl", platform);
if (!File.Exists(Path.Combine(platformBclDir, "mscorlib.dll")))
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 69960bdbeb..b39c3d1c0d 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -263,16 +263,16 @@ namespace GodotTools
var args = new List<string>();
- bool osxAppBundleInstalled = false;
+ bool macOSAppBundleInstalled = false;
if (OS.IsMacOS)
{
// The package path is '/Applications/Visual Studio Code.app'
const string vscodeBundleId = "com.microsoft.VSCode";
- osxAppBundleInstalled = Internal.IsOsxAppBundleInstalled(vscodeBundleId);
+ macOSAppBundleInstalled = Internal.IsMacOSAppBundleInstalled(vscodeBundleId);
- if (osxAppBundleInstalled)
+ if (macOSAppBundleInstalled)
{
args.Add("-b");
args.Add(vscodeBundleId);
@@ -307,13 +307,13 @@ namespace GodotTools
if (OS.IsMacOS)
{
- if (!osxAppBundleInstalled && string.IsNullOrEmpty(_vsCodePath))
+ if (!macOSAppBundleInstalled && string.IsNullOrEmpty(_vsCodePath))
{
GD.PushError("Cannot find code editor: VSCode");
return Error.FileNotFound;
}
- command = osxAppBundleInstalled ? "/usr/bin/open" : _vsCodePath;
+ command = macOSAppBundleInstalled ? "/usr/bin/open" : _vsCodePath;
}
else
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
index 3f1d5ac3ca..7a0983a8cb 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
@@ -30,7 +30,7 @@ namespace GodotTools.Ides.MonoDevelop
{
string bundleId = BundleIds[_editorId];
- if (Internal.IsOsxAppBundleInstalled(bundleId))
+ if (Internal.IsMacOSAppBundleInstalled(bundleId))
{
command = "open";
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
index 77370090ec..12c90178c9 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
@@ -12,12 +12,12 @@ namespace GodotTools.Internals
public static string UpdateApiAssembliesFromPrebuilt(string config) =>
internal_UpdateApiAssembliesFromPrebuilt(config);
- public static string FullTemplatesDir =>
- internal_FullTemplatesDir();
+ public static string FullExportTemplatesDir =>
+ internal_FullExportTemplatesDir();
public static string SimplifyGodotPath(this string path) => internal_SimplifyGodotPath(path);
- public static bool IsOsxAppBundleInstalled(string bundleId) => internal_IsOsxAppBundleInstalled(bundleId);
+ public static bool IsMacOSAppBundleInstalled(string bundleId) => internal_IsMacOSAppBundleInstalled(bundleId);
public static bool GodotIs32Bits() => internal_GodotIs32Bits();
@@ -57,13 +57,13 @@ namespace GodotTools.Internals
private static extern string internal_UpdateApiAssembliesFromPrebuilt(string config);
[MethodImpl(MethodImplOptions.InternalCall)]
- private static extern string internal_FullTemplatesDir();
+ private static extern string internal_FullExportTemplatesDir();
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_SimplifyGodotPath(this string path);
[MethodImpl(MethodImplOptions.InternalCall)]
- private static extern bool internal_IsOsxAppBundleInstalled(string bundleId);
+ private static extern bool internal_IsMacOSAppBundleInstalled(string bundleId);
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern bool internal_GodotIs32Bits();
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
index 2db549c623..5cef6e5c3c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
@@ -37,13 +37,13 @@ namespace GodotTools.Utils
public static class Platforms
{
public const string Windows = "windows";
- public const string MacOS = "osx";
+ public const string MacOS = "macos";
public const string LinuxBSD = "linuxbsd";
public const string Server = "server";
public const string UWP = "uwp";
public const string Haiku = "haiku";
public const string Android = "android";
- public const string iOS = "iphone";
+ public const string iOS = "ios";
public const string HTML5 = "javascript";
}
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 9d3d481068..2e628cb576 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -917,6 +917,8 @@ void BindingsGenerator::_generate_array_extensions(StringBuilder &p_output) {
ARRAY_ALL(Vector2i);
ARRAY_ALL(Vector3);
ARRAY_ALL(Vector3i);
+ ARRAY_ALL(Vector4);
+ ARRAY_ALL(Vector4i);
#undef ARRAY_ALL
#undef ARRAY_IS_EMPTY
@@ -990,6 +992,10 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append("\n" INDENT1 OPEN_BLOCK);
}
+ if (ienum.is_flags) {
+ p_output.append("\n" INDENT1 "[System.Flags]");
+ }
+
p_output.append("\n" INDENT1 "public enum ");
p_output.append(enum_proxy_name);
p_output.append(" : long");
@@ -1434,6 +1440,10 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
for (const EnumInterface &ienum : itype.enums) {
ERR_FAIL_COND_V(ienum.constants.is_empty(), ERR_BUG);
+ if (ienum.is_flags) {
+ output.append(MEMBER_BEGIN "[System.Flags]");
+ }
+
output.append(MEMBER_BEGIN "public enum ");
output.append(ienum.cname.operator String());
output.append(" : long");
@@ -2865,7 +2875,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
" We only expected Object.free, but found '" +
itype.name + "." + imethod.name + "'.");
}
- } else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ } else if (return_info.type == Variant::INT && return_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
imethod.return_type.cname = return_info.class_name;
imethod.return_type.is_enum = true;
} else if (return_info.class_name != StringName()) {
@@ -2903,7 +2913,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
ArgumentInterface iarg;
iarg.name = orig_arg_name;
- if (arginfo.type == Variant::INT && arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arginfo.type == Variant::INT && arginfo.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
iarg.type.cname = arginfo.class_name;
iarg.type.is_enum = true;
} else if (arginfo.class_name != StringName()) {
@@ -3011,7 +3021,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
ArgumentInterface iarg;
iarg.name = orig_arg_name;
- if (arginfo.type == Variant::INT && arginfo.usage & PROPERTY_USAGE_CLASS_IS_ENUM) {
+ if (arginfo.type == Variant::INT && arginfo.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
iarg.type.cname = arginfo.class_name;
iarg.type.is_enum = true;
} else if (arginfo.class_name != StringName()) {
@@ -3075,9 +3085,9 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
List<String> constants;
ClassDB::get_integer_constant_list(type_cname, &constants, true);
- const HashMap<StringName, List<StringName>> &enum_map = class_info->enum_map;
+ const HashMap<StringName, ClassDB::ClassInfo::EnumInfo> &enum_map = class_info->enum_map;
- for (const KeyValue<StringName, List<StringName>> &E : enum_map) {
+ for (const KeyValue<StringName, ClassDB::ClassInfo::EnumInfo> &E : enum_map) {
StringName enum_proxy_cname = E.key;
String enum_proxy_name = enum_proxy_cname.operator String();
if (itype.find_property_by_proxy_name(enum_proxy_cname)) {
@@ -3087,7 +3097,8 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
enum_proxy_cname = StringName(enum_proxy_name);
}
EnumInterface ienum(enum_proxy_cname);
- const List<StringName> &enum_constants = E.value;
+ ienum.is_flags = E.value.is_bitfield;
+ const List<StringName> &enum_constants = E.value.constants;
for (const StringName &constant_cname : enum_constants) {
String constant_name = constant_cname.operator String();
int64_t *value = class_info->constant_map.getptr(constant_cname);
@@ -3213,6 +3224,11 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "new %s" + r_iarg.default_argument;
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
break;
+ case Variant::VECTOR4:
+ case Variant::VECTOR4I:
+ r_iarg.default_argument = "new %s" + r_iarg.default_argument;
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
+ break;
case Variant::OBJECT:
ERR_FAIL_COND_V_MSG(!p_val.is_zero(), false,
"Parameter of type '" + String(r_iarg.type.cname) + "' can only have null/zero as the default value.");
@@ -3267,6 +3283,15 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
}
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
} break;
+ case Variant::PROJECTION: {
+ Projection transform = p_val.operator Projection();
+ if (transform == Projection()) {
+ r_iarg.default_argument = "Projection.Identity";
+ } else {
+ r_iarg.default_argument = "new Projection(new Vector4" + transform.matrix[0].operator String() + ", new Vector4" + transform.matrix[1].operator String() + ", new Vector4" + transform.matrix[2].operator String() + ", new Vector4" + transform.matrix[3].operator String() + ")";
+ }
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
+ } break;
case Variant::BASIS: {
Basis basis = p_val.operator Basis();
if (basis == Basis()) {
@@ -3676,6 +3701,7 @@ void BindingsGenerator::_populate_global_constants() {
if (enum_name != StringName()) {
EnumInterface ienum(enum_name);
+ // TODO: ienum.is_flags is always false for core constants since they don't seem to support bitfield enums
List<EnumInterface>::Element *enum_match = global_enums.find(ienum);
if (enum_match) {
enum_match->get().constants.push_back(iconstant);
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 70c4f12146..ee170e4558 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -60,6 +60,7 @@ class BindingsGenerator {
struct EnumInterface {
StringName cname;
List<ConstantInterface> constants;
+ bool is_flags = false;
_FORCE_INLINE_ bool operator==(const EnumInterface &p_ienum) const {
return p_ienum.cname == cname;
@@ -589,6 +590,9 @@ class BindingsGenerator {
StringName type_Vector2 = StaticCString::create("Vector2");
StringName type_Rect2 = StaticCString::create("Rect2");
StringName type_Vector3 = StaticCString::create("Vector3");
+ StringName type_Vector3i = StaticCString::create("Vector3i");
+ StringName type_Vector4 = StaticCString::create("Vector4");
+ StringName type_Vector4i = StaticCString::create("Vector4i");
// Object not included as it must be checked for all derived classes
static constexpr int nullable_types_count = 17;
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index f7f710f3f1..f830c7ffe1 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -39,7 +39,9 @@
#include "core/version.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
+#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "editor/plugins/script_editor_plugin.h"
#include "main/main.h"
@@ -47,7 +49,7 @@
#include "../glue/cs_glue_version.gen.h"
#include "../godotsharp_dirs.h"
#include "../mono_gd/gd_mono_marshal.h"
-#include "../utils/osx_utils.h"
+#include "../utils/macos_utils.h"
#include "code_completion.h"
#include "godotsharp_export.h"
@@ -188,8 +190,8 @@ MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt(MonoString *p_c
return GDMonoMarshal::mono_string_from_godot(error_str);
}
-MonoString *godot_icall_Internal_FullTemplatesDir() {
- String full_templates_dir = EditorSettings::get_singleton()->get_templates_dir().plus_file(VERSION_FULL_CONFIG);
+MonoString *godot_icall_Internal_FullExportTemplatesDir() {
+ String full_templates_dir = EditorPaths::get_singleton()->get_export_templates_dir().plus_file(VERSION_FULL_CONFIG);
return GDMonoMarshal::mono_string_from_godot(full_templates_dir);
}
@@ -198,10 +200,10 @@ MonoString *godot_icall_Internal_SimplifyGodotPath(MonoString *p_path) {
return GDMonoMarshal::mono_string_from_godot(path.simplify_path());
}
-MonoBoolean godot_icall_Internal_IsOsxAppBundleInstalled(MonoString *p_bundle_id) {
-#ifdef OSX_ENABLED
+MonoBoolean godot_icall_Internal_IsMacOSAppBundleInstalled(MonoString *p_bundle_id) {
+#ifdef MACOS_ENABLED
String bundle_id = GDMonoMarshal::mono_string_to_godot(p_bundle_id);
- return (MonoBoolean)osx_is_app_bundle_installed(bundle_id);
+ return (MonoBoolean)macos_is_app_bundle_installed(bundle_id);
#else
(void)p_bundle_id; // UNUSED
return (MonoBoolean) false;
@@ -364,9 +366,9 @@ void register_editor_internal_calls() {
// Internals
GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", godot_icall_Internal_UpdateApiAssembliesFromPrebuilt);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", godot_icall_Internal_FullTemplatesDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_FullExportTemplatesDir", godot_icall_Internal_FullExportTemplatesDir);
GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", godot_icall_Internal_SimplifyGodotPath);
- GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsOsxAppBundleInstalled", godot_icall_Internal_IsOsxAppBundleInstalled);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsMacOSAppBundleInstalled", godot_icall_Internal_IsMacOSAppBundleInstalled);
GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", godot_icall_Internal_GodotIs32Bits);
GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", godot_icall_Internal_GodotIsRealTDouble);
GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", godot_icall_Internal_GodotMainIteration);
diff --git a/modules/mono/editor/editor_internal_calls.h b/modules/mono/editor/editor_internal_calls.h
index a899634d57..8262ac211a 100644
--- a/modules/mono/editor/editor_internal_calls.h
+++ b/modules/mono/editor/editor_internal_calls.h
@@ -28,9 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITOR_INTERNAL_CALL_H
-#define EDITOR_INTERNAL_CALL_H
+#ifndef EDITOR_INTERNAL_CALLS_H
+#define EDITOR_INTERNAL_CALLS_H
void register_editor_internal_calls();
-#endif // EDITOR_INTERNAL_CALL_H
+#endif // EDITOR_INTERNAL_CALLS_H
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttribute.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttribute.cs
new file mode 100644
index 0000000000..fb37838ffa
--- /dev/null
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttribute.cs
@@ -0,0 +1,43 @@
+using System;
+
+namespace Godot
+{
+ /// <summary>
+ /// Attribute that changes the RPC mode for the annotated <c>method</c> to the given <see cref="Mode"/>,
+ /// optionally specifying the <see cref="TransferMode"/> and <see cref="TransferChannel"/> (on supported peers).
+ /// See <see cref="MultiplayerAPI.RPCMode"/> and <see cref="MultiplayerPeer.TransferModeEnum"/>.
+ /// By default, methods are not exposed to networking (and RPCs).
+ /// </summary>
+ [AttributeUsage(AttributeTargets.Method, AllowMultiple = false)]
+ public class RPCAttribute : Attribute
+ {
+ /// <summary>
+ /// RPC mode for the annotated method.
+ /// </summary>
+ public MultiplayerAPI.RPCMode Mode { get; } = MultiplayerAPI.RPCMode.Disabled;
+
+ /// <summary>
+ /// If the method will also be called locally; otherwise, it is only called remotely.
+ /// </summary>
+ public bool CallLocal { get; set; } = false;
+
+ /// <summary>
+ /// Transfer mode for the annotated method.
+ /// </summary>
+ public MultiplayerPeer.TransferModeEnum TransferMode { get; set; } = MultiplayerPeer.TransferModeEnum.Reliable;
+
+ /// <summary>
+ /// Transfer channel for the annotated mode.
+ /// </summary>
+ public int TransferChannel { get; set; } = 0;
+
+ /// <summary>
+ /// Constructs a <see cref="RPCAttribute"/> instance.
+ /// </summary>
+ /// <param name="mode">The RPC mode to use.</param>
+ public RPCAttribute(MultiplayerAPI.RPCMode mode = MultiplayerAPI.RPCMode.Authority)
+ {
+ Mode = mode;
+ }
+ }
+}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs
deleted file mode 100644
index f0d37c344d..0000000000
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs
+++ /dev/null
@@ -1,16 +0,0 @@
-using System;
-
-namespace Godot
-{
- /// <summary>
- /// Constructs a new AnyPeerAttribute instance. Members with the AnyPeerAttribute are given authority over their own player.
- /// </summary>
- [AttributeUsage(AttributeTargets.Method)]
- public class AnyPeerAttribute : Attribute { }
-
- /// <summary>
- /// Constructs a new AuthorityAttribute instance. Members with the AuthorityAttribute are given authority over the game.
- /// </summary>
- [AttributeUsage(AttributeTargets.Method)]
- public class AuthorityAttribute : Attribute { }
-}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index 37bdc42c2d..b1f1decd72 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -531,9 +531,9 @@ namespace Godot
/// <param name="axis">The axis to rotate around. Must be normalized.</param>
/// <param name="angle">The angle to rotate, in radians.</param>
/// <returns>The rotated basis matrix.</returns>
- public Basis Rotated(Vector3 axis, real_t phi)
+ public Basis Rotated(Vector3 axis, real_t angle)
{
- return new Basis(axis, phi) * this;
+ return new Basis(axis, angle) * this;
}
/// <summary>
@@ -774,15 +774,15 @@ namespace Godot
/// </summary>
/// <param name="axis">The axis to rotate around. Must be normalized.</param>
/// <param name="angle">The angle to rotate, in radians.</param>
- public Basis(Vector3 axis, real_t phi)
+ public Basis(Vector3 axis, real_t angle)
{
Vector3 axisSq = new Vector3(axis.x * axis.x, axis.y * axis.y, axis.z * axis.z);
- real_t cosine = Mathf.Cos(phi);
+ real_t cosine = Mathf.Cos(angle);
Row0.x = axisSq.x + cosine * (1.0f - axisSq.x);
Row1.y = axisSq.y + cosine * (1.0f - axisSq.y);
Row2.z = axisSq.z + cosine * (1.0f - axisSq.z);
- real_t sine = Mathf.Sin(phi);
+ real_t sine = Mathf.Sin(angle);
real_t t = 1.0f - cosine;
real_t xyzt = axis.x * axis.y * t;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index 2b820070d6..36b7d0f80f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -198,6 +198,28 @@ namespace Godot
}
/// <summary>
+ /// Returns the point at the given <paramref name="t"/> on a one-dimensional Bezier curve defined by
+ /// the given <paramref name="control1"/>, <paramref name="control2"/> and <paramref name="end"/> points.
+ /// </summary>
+ /// <param name="start">The start value for the interpolation.</param>
+ /// <param name="control1">Control point that defines the bezier curve.</param>
+ /// <param name="control2">Control point that defines the bezier curve.</param>
+ /// <param name="end">The destination value for the interpolation.</param>
+ /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <returns>The resulting value of the interpolation.</returns>
+ public static real_t BezierInterpolate(real_t start, real_t control1, real_t control2, real_t end, real_t t)
+ {
+ // Formula from Wikipedia article on Bezier curves
+ real_t omt = 1 - t;
+ real_t omt2 = omt * omt;
+ real_t omt3 = omt2 * omt;
+ real_t t2 = t * t;
+ real_t t3 = t2 * t;
+
+ return start * omt3 + control1 * omt2 * t * 3 + control2 * omt * t2 * 3 + end * t3;
+ }
+
+ /// <summary>
/// Converts an angle expressed in degrees to radians.
/// </summary>
/// <param name="deg">An angle expressed in degrees.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
index 63af1c5892..fd97a71e47 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Plane.cs
@@ -118,15 +118,15 @@ namespace Godot
/// <summary>
/// Returns <see langword="true"/> if point is inside the plane.
- /// Comparison uses a custom minimum epsilon threshold.
+ /// Comparison uses a custom minimum tolerance threshold.
/// </summary>
/// <param name="point">The point to check.</param>
- /// <param name="epsilon">The tolerance threshold.</param>
+ /// <param name="tolerance">The tolerance threshold.</param>
/// <returns>A <see langword="bool"/> for whether or not the plane has the point.</returns>
- public bool HasPoint(Vector3 point, real_t epsilon = Mathf.Epsilon)
+ public bool HasPoint(Vector3 point, real_t tolerance = Mathf.Epsilon)
{
real_t dist = _normal.Dot(point) - D;
- return Mathf.Abs(dist) <= epsilon;
+ return Mathf.Abs(dist) <= tolerance;
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs
new file mode 100644
index 0000000000..d774021131
--- /dev/null
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Projection.cs
@@ -0,0 +1,820 @@
+#if REAL_T_IS_DOUBLE
+using real_t = System.Double;
+#else
+using real_t = System.Single;
+#endif
+using System;
+using System.Runtime.InteropServices;
+
+namespace Godot
+{
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
+ public struct Projection : IEquatable<Projection>
+ {
+ /// <summary>
+ /// Enumerated index values for the planes.
+ /// </summary>
+ public enum Planes
+ {
+ /// <summary>
+ /// The projection's near plane.
+ /// </summary>
+ Near,
+ /// <summary>
+ /// The projection's far plane.
+ /// </summary>
+ Far,
+ /// <summary>
+ /// The projection's left plane.
+ /// </summary>
+ Left,
+ /// <summary>
+ /// The projection's top plane.
+ /// </summary>
+ Top,
+ /// <summary>
+ /// The projection's right plane.
+ /// </summary>
+ Right,
+ /// <summary>
+ /// The projection's bottom plane.
+ /// </summary>
+ Bottom,
+ }
+
+ /// <summary>
+ /// The projections's X column. Also accessible by using the index position <c>[0]</c>.
+ /// </summary>
+ public Vector4 x;
+
+ /// <summary>
+ /// The projections's Y column. Also accessible by using the index position <c>[1]</c>.
+ /// </summary>
+ public Vector4 y;
+
+ /// <summary>
+ /// The projections's Z column. Also accessible by using the index position <c>[2]</c>.
+ /// </summary>
+ public Vector4 z;
+
+ /// <summary>
+ /// The projections's W column. Also accessible by using the index position <c>[3]</c>.
+ /// </summary>
+ public Vector4 w;
+
+ /// <summary>
+ /// Constructs a projection from 4 vectors (matrix columns).
+ /// </summary>
+ /// <param name="x">The X column, or column index 0.</param>
+ /// <param name="y">The Y column, or column index 1.</param>
+ /// <param name="z">The Z column, or column index 2.</param>
+ /// <param name="w">The W column, or column index 3.</param>
+ public Projection(Vector4 x, Vector4 y, Vector4 z, Vector4 w)
+ {
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ this.w = w;
+ }
+
+ /// <summary>
+ /// Constructs a new <see cref="Projection"/> from an existing <see cref="Projection"/>.
+ /// </summary>
+ /// <param name="proj">The existing <see cref="Projection"/>.</param>
+ public Projection(Projection proj)
+ {
+ x = proj.x;
+ y = proj.y;
+ z = proj.z;
+ w = proj.w;
+ }
+
+ /// <summary>
+ /// Constructs a new <see cref="Projection"/> from a <see cref="Transform3D"/>.
+ /// </summary>
+ /// <param name="transform">The <see cref="Transform3D"/>.</param>
+ public Projection(Transform3D transform)
+ {
+ x = new Vector4(transform.basis.Row0.x, transform.basis.Row1.x, transform.basis.Row2.x, 0);
+ y = new Vector4(transform.basis.Row0.y, transform.basis.Row1.y, transform.basis.Row2.y, 0);
+ z = new Vector4(transform.basis.Row0.z, transform.basis.Row1.z, transform.basis.Row2.z, 0);
+ w = new Vector4(transform.origin.x, transform.origin.y, transform.origin.z, 1);
+ }
+
+ /// <summary>
+ /// Constructs a new <see cref="Transform3D"/> from the <see cref="Projection"/>.
+ /// </summary>
+ /// <param name="proj">The <see cref="Projection"/>.</param>
+ public static explicit operator Transform3D(Projection proj)
+ {
+ return new Transform3D(
+ new Basis(
+ new Vector3(proj.x.x, proj.x.y, proj.x.z),
+ new Vector3(proj.y.x, proj.y.y, proj.y.z),
+ new Vector3(proj.z.x, proj.z.y, proj.z.z)
+ ),
+ new Vector3(proj.w.x, proj.w.y, proj.w.z)
+ );
+ }
+
+ public static Projection CreateDepthCorrection(bool flipY)
+ {
+ return new Projection(
+ new Vector4(1, 0, 0, 0),
+ new Vector4(0, flipY ? -1 : 1, 0, 0),
+ new Vector4(0, 0, (real_t)0.5, 0),
+ new Vector4(0, 0, (real_t)0.5, 1)
+ );
+ }
+
+ public static Projection CreateFitAabb(AABB aabb)
+ {
+ Vector3 min = aabb.Position;
+ Vector3 max = aabb.Position + aabb.Size;
+
+ return new Projection(
+ new Vector4(2 / (max.x - min.x), 0, 0, 0),
+ new Vector4(0, 2 / (max.y - min.y), 0, 0),
+ new Vector4(0, 0, 2 / (max.z - min.z), 0),
+ new Vector4(-(max.x + min.x) / (max.x - min.x), -(max.y + min.y) / (max.y - min.y), -(max.z + min.z) / (max.z - min.z), 1)
+ );
+ }
+
+ public static Projection CreateForHmd(int eye, real_t aspect, real_t intraocularDist, real_t displayWidth, real_t displayToLens, real_t oversample, real_t zNear, real_t zFar)
+ {
+ real_t f1 = (intraocularDist * (real_t)0.5) / displayToLens;
+ real_t f2 = ((displayWidth - intraocularDist) * (real_t)0.5) / displayToLens;
+ real_t f3 = (displayWidth / (real_t)4.0) / displayToLens;
+
+ real_t add = ((f1 + f2) * (oversample - (real_t)1.0)) / (real_t)2.0;
+ f1 += add;
+ f2 += add;
+ f3 *= oversample;
+
+ f3 /= aspect;
+
+ switch (eye)
+ {
+ case 1:
+ return CreateFrustum(-f2 * zNear, f1 * zNear, -f3 * zNear, f3 * zNear, zNear, zFar);
+ case 2:
+ return CreateFrustum(-f1 * zNear, f2 * zNear, -f3 * zNear, f3 * zNear, zNear, zFar);
+ default:
+ return Zero;
+ }
+ }
+
+ public static Projection CreateFrustum(real_t left, real_t right, real_t bottom, real_t top, real_t near, real_t far)
+ {
+ if (right <= left)
+ {
+ throw new ArgumentException("right is less or equal to left.");
+ }
+ if (top <= bottom)
+ {
+ throw new ArgumentException("top is less or equal to bottom.");
+ }
+ if (far <= near)
+ {
+ throw new ArgumentException("far is less or equal to near.");
+ }
+
+ real_t x = 2 * near / (right - left);
+ real_t y = 2 * near / (top - bottom);
+
+ real_t a = (right + left) / (right - left);
+ real_t b = (top + bottom) / (top - bottom);
+ real_t c = -(far + near) / (far - near);
+ real_t d = -2 * far * near / (far - near);
+
+ return new Projection(
+ new Vector4(x, 0, 0, 0),
+ new Vector4(0, y, 0, 0),
+ new Vector4(a, b, c, -1),
+ new Vector4(0, 0, d, 0)
+ );
+ }
+
+ public static Projection CreateFrustumAspect(real_t size, real_t aspect, Vector2 offset, real_t near, real_t far, bool flipFov)
+ {
+ if (!flipFov)
+ {
+ size *= aspect;
+ }
+ return CreateFrustum(-size / 2 + offset.x, +size / 2 + offset.x, -size / aspect / 2 + offset.y, +size / aspect / 2 + offset.y, near, far);
+ }
+
+ public static Projection CreateLightAtlasRect(Rect2 rect)
+ {
+ return new Projection(
+ new Vector4(rect.Size.x, 0, 0, 0),
+ new Vector4(0, rect.Size.y, 0, 0),
+ new Vector4(0, 0, 1, 0),
+ new Vector4(rect.Position.x, rect.Position.y, 0, 1)
+ );
+ }
+
+ public static Projection CreateOrthogonal(real_t left, real_t right, real_t bottom, real_t top, real_t zNear, real_t zFar)
+ {
+ Projection proj = Projection.Identity;
+ proj.x.x = (real_t)2.0 / (right - left);
+ proj.w.x = -((right + left) / (right - left));
+ proj.y.y = (real_t)2.0 / (top - bottom);
+ proj.w.y = -((top + bottom) / (top - bottom));
+ proj.z.z = (real_t)(-2.0) / (zFar - zNear);
+ proj.w.z = -((zFar + zNear) / (zFar - zNear));
+ proj.w.w = (real_t)1.0;
+ return proj;
+ }
+
+ public static Projection CreateOrthogonalAspect(real_t size, real_t aspect, real_t zNear, real_t zFar, bool flipFov)
+ {
+ if (!flipFov)
+ {
+ size *= aspect;
+ }
+ return CreateOrthogonal(-size / 2, +size / 2, -size / aspect / 2, +size / aspect / 2, zNear, zFar);
+ }
+
+ public static Projection CreatePerspective(real_t fovyDegrees, real_t aspect, real_t zNear, real_t zFar, bool flipFov)
+ {
+ if (flipFov)
+ {
+ fovyDegrees = GetFovy(fovyDegrees, (real_t)1.0 / aspect);
+ }
+ real_t radians = Mathf.Deg2Rad(fovyDegrees / (real_t)2.0);
+ real_t deltaZ = zFar - zNear;
+ real_t sine = Mathf.Sin(radians);
+
+ if ((deltaZ == 0) || (sine == 0) || (aspect == 0))
+ {
+ return Zero;
+ }
+
+ real_t cotangent = Mathf.Cos(radians) / sine;
+
+ Projection proj = Projection.Identity;
+
+ proj.x.x = cotangent / aspect;
+ proj.y.y = cotangent;
+ proj.z.z = -(zFar + zNear) / deltaZ;
+ proj.z.w = -1;
+ proj.w.z = -2 * zNear * zFar / deltaZ;
+ proj.w.w = 0;
+
+ return proj;
+ }
+
+ public static Projection CreatePerspectiveHmd(real_t fovyDegrees, real_t aspect, real_t zNear, real_t zFar, bool flipFov, int eye, real_t intraocularDist, real_t convergenceDist)
+ {
+ if (flipFov)
+ {
+ fovyDegrees = GetFovy(fovyDegrees, (real_t)1.0 / aspect);
+ }
+
+ real_t ymax = zNear * Mathf.Tan(Mathf.Deg2Rad(fovyDegrees / (real_t)2.0));
+ real_t xmax = ymax * aspect;
+ real_t frustumshift = (intraocularDist / (real_t)2.0) * zNear / convergenceDist;
+ real_t left;
+ real_t right;
+ real_t modeltranslation;
+ switch (eye)
+ {
+ case 1:
+ left = -xmax + frustumshift;
+ right = xmax + frustumshift;
+ modeltranslation = intraocularDist / (real_t)2.0;
+ break;
+ case 2:
+ left = -xmax - frustumshift;
+ right = xmax - frustumshift;
+ modeltranslation = -intraocularDist / (real_t)2.0;
+ break;
+ default:
+ left = -xmax;
+ right = xmax;
+ modeltranslation = (real_t)0.0;
+ break;
+ }
+ Projection proj = CreateFrustum(left, right, -ymax, ymax, zNear, zFar);
+ Projection cm = Projection.Identity;
+ cm.w.x = modeltranslation;
+ return proj * cm;
+ }
+
+ public real_t Determinant()
+ {
+ return x.w * y.z * z.y * w.x - x.z * y.w * z.y * w.x -
+ x.w * y.y * z.z * w.x + x.y * y.w * z.z * w.x +
+ x.z * y.y * z.w * w.x - x.y * y.z * z.w * w.x -
+ x.w * y.z * z.x * w.y + x.z * y.w * z.x * w.y +
+ x.w * y.x * z.z * w.y - x.x * y.w * z.z * w.y -
+ x.z * y.x * z.w * w.y + x.x * y.z * z.w * w.y +
+ x.w * y.y * z.x * w.z - x.y * y.w * z.x * w.z -
+ x.w * y.x * z.y * w.z + x.x * y.w * z.y * w.z +
+ x.y * y.x * z.w * w.z - x.x * y.y * z.w * w.z -
+ x.z * y.y * z.x * w.w + x.y * y.z * z.x * w.w +
+ x.z * y.x * z.y * w.w - x.x * y.z * z.y * w.w -
+ x.y * y.x * z.z * w.w + x.x * y.y * z.z * w.w;
+ }
+
+ public real_t GetAspect()
+ {
+ Vector2 vpHe = GetViewportHalfExtents();
+ return vpHe.x / vpHe.y;
+ }
+
+ public real_t GetFov()
+ {
+ Plane rightPlane = new Plane(x.w - x.x, y.w - y.x, z.w - z.x, -w.w + w.x).Normalized();
+ if (z.x == 0 && z.y == 0)
+ {
+ return Mathf.Rad2Deg(Mathf.Acos(Mathf.Abs(rightPlane.Normal.x))) * (real_t)2.0;
+ }
+ else
+ {
+ Plane leftPlane = new Plane(x.w + x.x, y.w + y.x, z.w + z.x, w.w + w.x).Normalized();
+ return Mathf.Rad2Deg(Mathf.Acos(Mathf.Abs(leftPlane.Normal.x))) + Mathf.Rad2Deg(Mathf.Acos(Mathf.Abs(rightPlane.Normal.x)));
+ }
+ }
+
+ public static real_t GetFovy(real_t fovx, real_t aspect)
+ {
+ return Mathf.Rad2Deg(Mathf.Atan(aspect * Mathf.Tan(Mathf.Deg2Rad(fovx) * (real_t)0.5)) * (real_t)2.0);
+ }
+
+ public real_t GetLodMultiplier()
+ {
+ if (IsOrthogonal())
+ {
+ return GetViewportHalfExtents().x;
+ }
+ else
+ {
+ real_t zn = GetZNear();
+ real_t width = GetViewportHalfExtents().x * (real_t)2.0;
+ return (real_t)1.0 / (zn / width);
+ }
+ }
+
+ public int GetPixelsPerMeter(int forPixelWidth)
+ {
+ Vector3 result = Xform(new Vector3(1, 0, -1));
+
+ return (int)((result.x * (real_t)0.5 + (real_t)0.5) * forPixelWidth);
+ }
+
+ public Plane GetProjectionPlane(Planes plane)
+ {
+ Plane newPlane = plane switch
+ {
+ Planes.Near => new Plane(x.w + x.z, y.w + y.z, z.w + z.z, w.w + w.z),
+ Planes.Far => new Plane(x.w - x.z, y.w - y.z, z.w - z.z, w.w - w.z),
+ Planes.Left => new Plane(x.w + x.x, y.w + y.x, z.w + z.x, w.w + w.x),
+ Planes.Top => new Plane(x.w - x.y, y.w - y.y, z.w - z.y, w.w - w.y),
+ Planes.Right => new Plane(x.w - x.x, y.w - y.x, z.w - z.x, w.w - w.x),
+ Planes.Bottom => new Plane(x.w + x.y, y.w + y.y, z.w + z.y, w.w + w.y),
+ _ => new Plane(),
+ };
+ newPlane.Normal = -newPlane.Normal;
+ return newPlane.Normalized();
+ }
+
+ public Vector2 GetFarPlaneHalfExtents()
+ {
+ var res = GetProjectionPlane(Planes.Far).Intersect3(GetProjectionPlane(Planes.Right), GetProjectionPlane(Planes.Top));
+ return new Vector2(res.Value.x, res.Value.y);
+ }
+
+ public Vector2 GetViewportHalfExtents()
+ {
+ var res = GetProjectionPlane(Planes.Near).Intersect3(GetProjectionPlane(Planes.Right), GetProjectionPlane(Planes.Top));
+ return new Vector2(res.Value.x, res.Value.y);
+ }
+
+ public real_t GetZFar()
+ {
+ return GetProjectionPlane(Planes.Far).D;
+ }
+
+ public real_t GetZNear()
+ {
+ return -GetProjectionPlane(Planes.Near).D;
+ }
+
+ public Projection FlippedY()
+ {
+ Projection proj = this;
+ proj.y = -proj.y;
+ return proj;
+ }
+
+ public Projection PerspectiveZNearAdjusted(real_t newZNear)
+ {
+ Projection proj = this;
+ real_t zFar = GetZFar();
+ real_t zNear = newZNear;
+ real_t deltaZ = zFar - zNear;
+ proj.z.z = -(zFar + zNear) / deltaZ;
+ proj.w.z = -2 * zNear * zFar / deltaZ;
+ return proj;
+ }
+
+ public Projection JitterOffseted(Vector2 offset)
+ {
+ Projection proj = this;
+ proj.w.x += offset.x;
+ proj.w.y += offset.y;
+ return proj;
+ }
+
+ public Projection Inverse()
+ {
+ Projection proj = this;
+ int i, j, k;
+ int[] pvt_i = new int[4];
+ int[] pvt_j = new int[4]; /* Locations of pivot matrix */
+ real_t pvt_val; /* Value of current pivot element */
+ real_t hold; /* Temporary storage */
+ real_t determinant = 1.0f;
+ for (k = 0; k < 4; k++)
+ {
+ /* Locate k'th pivot element */
+ pvt_val = proj[k][k]; /* Initialize for search */
+ pvt_i[k] = k;
+ pvt_j[k] = k;
+ for (i = k; i < 4; i++)
+ {
+ for (j = k; j < 4; j++)
+ {
+ if (Mathf.Abs(proj[i][j]) > Mathf.Abs(pvt_val))
+ {
+ pvt_i[k] = i;
+ pvt_j[k] = j;
+ pvt_val = proj[i][j];
+ }
+ }
+ }
+
+ /* Product of pivots, gives determinant when finished */
+ determinant *= pvt_val;
+ if (Mathf.IsZeroApprox(determinant))
+ {
+ return Zero;
+ }
+
+ /* "Interchange" rows (with sign change stuff) */
+ i = pvt_i[k];
+ if (i != k)
+ { /* If rows are different */
+ for (j = 0; j < 4; j++)
+ {
+ hold = -proj[k][j];
+ proj[k, j] = proj[i][j];
+ proj[i, j] = hold;
+ }
+ }
+
+ /* "Interchange" columns */
+ j = pvt_j[k];
+ if (j != k)
+ { /* If columns are different */
+ for (i = 0; i < 4; i++)
+ {
+ hold = -proj[i][k];
+ proj[i, k] = proj[i][j];
+ proj[i, j] = hold;
+ }
+ }
+
+ /* Divide column by minus pivot value */
+ for (i = 0; i < 4; i++)
+ {
+ if (i != k)
+ {
+ proj[i, k] /= (-pvt_val);
+ }
+ }
+
+ /* Reduce the matrix */
+ for (i = 0; i < 4; i++)
+ {
+ hold = proj[i][k];
+ for (j = 0; j < 4; j++)
+ {
+ if (i != k && j != k)
+ {
+ proj[i, j] += hold * proj[k][j];
+ }
+ }
+ }
+
+ /* Divide row by pivot */
+ for (j = 0; j < 4; j++)
+ {
+ if (j != k)
+ {
+ proj[k, j] /= pvt_val;
+ }
+ }
+
+ /* Replace pivot by reciprocal (at last we can touch it). */
+ proj[k, k] = (real_t)1.0 / pvt_val;
+ }
+
+ /* That was most of the work, one final pass of row/column interchange */
+ /* to finish */
+ for (k = 4 - 2; k >= 0; k--)
+ { /* Don't need to work with 1 by 1 corner*/
+ i = pvt_j[k]; /* Rows to swap correspond to pivot COLUMN */
+ if (i != k)
+ { /* If rows are different */
+ for (j = 0; j < 4; j++)
+ {
+ hold = proj[k][j];
+ proj[k, j] = -proj[i][j];
+ proj[i, j] = hold;
+ }
+ }
+
+ j = pvt_i[k]; /* Columns to swap correspond to pivot ROW */
+ if (j != k)
+ { /* If columns are different */
+ for (i = 0; i < 4; i++)
+ {
+ hold = proj[i][k];
+ proj[i, k] = -proj[i][j];
+ proj[i, j] = hold;
+ }
+ }
+ }
+ return proj;
+ }
+
+ public bool IsOrthogonal()
+ {
+ return w.w == (real_t)1.0;
+ }
+
+ /// <summary>
+ /// Composes these two projections by multiplying them
+ /// together. This has the effect of applying the right
+ /// and then the left projection.
+ /// </summary>
+ /// <param name="left">The parent transform.</param>
+ /// <param name="right">The child transform.</param>
+ /// <returns>The composed projection.</returns>
+ public static Projection operator *(Projection left, Projection right)
+ {
+ return new Projection(
+ new Vector4(
+ left.x.x * right.x.x + left.y.x * right.x.y + left.z.x * right.x.z + left.w.x * right.x.w,
+ left.x.y * right.x.x + left.y.y * right.x.y + left.z.y * right.x.z + left.w.y * right.x.w,
+ left.x.z * right.x.x + left.y.z * right.x.y + left.z.z * right.x.z + left.w.z * right.x.w,
+ left.x.w * right.x.x + left.y.w * right.x.y + left.z.w * right.x.z + left.w.w * right.x.w
+ ), new Vector4(
+ left.x.x * right.y.x + left.y.x * right.y.y + left.z.x * right.y.z + left.w.x * right.y.w,
+ left.x.y * right.y.x + left.y.y * right.y.y + left.z.y * right.y.z + left.w.y * right.y.w,
+ left.x.z * right.y.x + left.y.z * right.y.y + left.z.z * right.y.z + left.w.z * right.y.w,
+ left.x.w * right.y.x + left.y.w * right.y.y + left.z.w * right.y.z + left.w.w * right.y.w
+ ), new Vector4(
+ left.x.x * right.z.x + left.y.x * right.z.y + left.z.x * right.z.z + left.w.x * right.z.w,
+ left.x.y * right.z.x + left.y.y * right.z.y + left.z.y * right.z.z + left.w.y * right.z.w,
+ left.x.z * right.z.x + left.y.z * right.z.y + left.z.z * right.z.z + left.w.z * right.z.w,
+ left.x.w * right.z.x + left.y.w * right.z.y + left.z.w * right.z.z + left.w.w * right.z.w
+ ), new Vector4(
+ left.x.x * right.w.x + left.y.x * right.w.y + left.z.x * right.w.z + left.w.x * right.w.w,
+ left.x.y * right.w.x + left.y.y * right.w.y + left.z.y * right.w.z + left.w.y * right.w.w,
+ left.x.z * right.w.x + left.y.z * right.w.y + left.z.z * right.w.z + left.w.z * right.w.w,
+ left.x.w * right.w.x + left.y.w * right.w.y + left.z.w * right.w.z + left.w.w * right.w.w
+ )
+ );
+ }
+
+ /// <summary>
+ /// Returns a vector transformed (multiplied) by this projection.
+ /// </summary>
+ /// <param name="proj">The projection to apply.</param>
+ /// <param name="v">A vector to transform.</param>
+ /// <returns>The transformed vector.</returns>
+ public static Vector4 operator *(Projection proj, Vector4 v)
+ {
+ return new Vector4(
+ proj.x.x * v.x + proj.y.x * v.y + proj.z.x * v.z + proj.w.x * v.w,
+ proj.x.y * v.x + proj.y.y * v.y + proj.z.y * v.z + proj.w.y * v.w,
+ proj.x.z * v.x + proj.y.z * v.y + proj.z.z * v.z + proj.w.z * v.w,
+ proj.x.w * v.x + proj.y.w * v.y + proj.z.w * v.z + proj.w.w * v.w
+ );
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the projections are exactly equal.
+ /// </summary>
+ /// <param name="left">The left projection.</param>
+ /// <param name="right">The right projection.</param>
+ /// <returns>Whether or not the projections are exactly equal.</returns>
+ public static bool operator ==(Projection left, Projection right)
+ {
+ return left.Equals(right);
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the projections are not exactly equal.
+ /// </summary>
+ /// <param name="left">The left projection.</param>
+ /// <param name="right">The right projection.</param>
+ /// <returns>Whether or not the projections are not exactly equal.</returns>
+ public static bool operator !=(Projection left, Projection right)
+ {
+ return !left.Equals(right);
+ }
+
+ /// <summary>
+ /// Access whole columns in the form of <see cref="Vector4"/>.
+ /// </summary>
+ /// <param name="column">Which column vector.</param>
+ public Vector4 this[int column]
+ {
+ get
+ {
+ switch (column)
+ {
+ case 0:
+ return x;
+ case 1:
+ return y;
+ case 2:
+ return z;
+ case 3:
+ return w;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ set
+ {
+ switch (column)
+ {
+ case 0:
+ x = value;
+ return;
+ case 1:
+ y = value;
+ return;
+ case 2:
+ z = value;
+ return;
+ case 3:
+ w = value;
+ return;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ }
+
+ /// <summary>
+ /// Access single values.
+ /// </summary>
+ /// <param name="column">Which column vector.</param>
+ /// <param name="row">Which row of the column.</param>
+ public real_t this[int column, int row]
+ {
+ get
+ {
+ switch (column)
+ {
+ case 0:
+ return x[row];
+ case 1:
+ return y[row];
+ case 2:
+ return z[row];
+ case 3:
+ return w[row];
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ set
+ {
+ switch (column)
+ {
+ case 0:
+ x[row] = value;
+ return;
+ case 1:
+ y[row] = value;
+ return;
+ case 2:
+ z[row] = value;
+ return;
+ case 3:
+ w[row] = value;
+ return;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ }
+
+ /// <summary>
+ /// Returns a vector transformed (multiplied) by this projection.
+ /// </summary>
+ /// <param name="v">A vector to transform.</param>
+ /// <returns>The transformed vector.</returns>
+ private Vector3 Xform(Vector3 v)
+ {
+ Vector3 ret = new Vector3(
+ x.x * v.x + y.x * v.y + z.x * v.z + w.x,
+ x.y * v.x + y.y * v.y + z.y * v.z + w.y,
+ x.z * v.x + y.z * v.y + z.z * v.z + w.z
+ );
+ return ret / (x.w * v.x + y.w * v.y + z.w * v.z + w.w);
+ }
+
+ // Constants
+ private static readonly Projection _zero = new Projection(
+ new Vector4(0, 0, 0, 0),
+ new Vector4(0, 0, 0, 0),
+ new Vector4(0, 0, 0, 0),
+ new Vector4(0, 0, 0, 0)
+ );
+ private static readonly Projection _identity = new Projection(
+ new Vector4(1, 0, 0, 0),
+ new Vector4(0, 1, 0, 0),
+ new Vector4(0, 0, 1, 0),
+ new Vector4(0, 0, 0, 1)
+ );
+
+ /// <summary>
+ /// Zero projection, a projection with all components set to <c>0</c>.
+ /// </summary>
+ /// <value>Equivalent to <c>new Projection(Vector4.Zero, Vector4.Zero, Vector4.Zero, Vector4.Zero)</c>.</value>
+ public static Projection Zero { get { return _zero; } }
+
+ /// <summary>
+ /// The identity projection, with no distortion applied.
+ /// This is used as a replacement for <c>Projection()</c> in GDScript.
+ /// Do not use <c>new Projection()</c> with no arguments in C#, because it sets all values to zero.
+ /// </summary>
+ /// <value>Equivalent to <c>new Projection(new Vector4(1, 0, 0, 0), new Vector4(0, 1, 0, 0), new Vector4(0, 0, 1, 0), new Vector4(0, 0, 0, 1))</c>.</value>
+ public static Projection Identity { get { return _identity; } }
+
+ /// <summary>
+ /// Serves as the hash function for <see cref="Projection"/>.
+ /// </summary>
+ /// <returns>A hash code for this projection.</returns>
+ public override int GetHashCode()
+ {
+ return y.GetHashCode() ^ x.GetHashCode() ^ z.GetHashCode() ^ w.GetHashCode();
+ }
+
+ /// <summary>
+ /// Converts this <see cref="Projection"/> to a string.
+ /// </summary>
+ /// <returns>A string representation of this projection.</returns>
+ public override string ToString()
+ {
+ return $"{x.x}, {x.y}, {x.z}, {x.w}\n{y.x}, {y.y}, {y.z}, {y.w}\n{z.x}, {z.y}, {z.z}, {z.w}\n{w.x}, {w.y}, {w.z}, {w.w}\n";
+ }
+
+ /// <summary>
+ /// Converts this <see cref="Projection"/> to a string with the given <paramref name="format"/>.
+ /// </summary>
+ /// <returns>A string representation of this projection.</returns>
+ public string ToString(string format)
+ {
+ return $"{x.x.ToString(format)}, {x.y.ToString(format)}, {x.z.ToString(format)}, {x.w.ToString(format)}\n" +
+ $"{y.x.ToString(format)}, {y.y.ToString(format)}, {y.z.ToString(format)}, {y.w.ToString(format)}\n" +
+ $"{z.x.ToString(format)}, {z.y.ToString(format)}, {z.z.ToString(format)}, {z.w.ToString(format)}\n" +
+ $"{w.x.ToString(format)}, {w.y.ToString(format)}, {w.z.ToString(format)}, {w.w.ToString(format)}\n";
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the projection is exactly equal
+ /// to the given object (<see paramref="obj"/>).
+ /// </summary>
+ /// <param name="obj">The object to compare with.</param>
+ /// <returns>Whether or not the vector and the object are equal.</returns>
+ public override bool Equals(object obj)
+ {
+ if (obj is Projection)
+ {
+ return Equals((Projection)obj);
+ }
+ return false;
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the projections are exactly equal.
+ /// </summary>
+ /// <param name="other">The other projection.</param>
+ /// <returns>Whether or not the projections are exactly equal.</returns>
+ public bool Equals(Projection other)
+ {
+ return x == other.x && y == other.y && z == other.z && w == other.w;
+ }
+ }
+}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index 89947899cb..b8413f1e16 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -301,9 +301,9 @@ namespace Godot
/// </summary>
/// <param name="angle">The angle to rotate, in radians.</param>
/// <returns>The rotated transformation matrix.</returns>
- public Transform2D Rotated(real_t phi)
+ public Transform2D Rotated(real_t angle)
{
- return this * new Transform2D(phi, new Vector2());
+ return this * new Transform2D(angle, new Vector2());
}
/// <summary>
@@ -320,14 +320,6 @@ namespace Godot
return copy;
}
- private void ScaleBasis(Vector2 scale)
- {
- x.x *= scale.x;
- x.y *= scale.y;
- y.x *= scale.x;
- y.y *= scale.y;
- }
-
private real_t Tdotx(Vector2 with)
{
return (this[0, 0] * with[0]) + (this[1, 0] * with[1]);
@@ -347,7 +339,7 @@ namespace Godot
/// </summary>
/// <param name="offset">The offset to translate by.</param>
/// <returns>The translated matrix.</returns>
- public Transform2D Translated(Vector2 offset)
+ public Transform2D TranslatedLocal(Vector2 offset)
{
Transform2D copy = this;
copy.origin += copy.BasisXform(offset);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
index 7b211b6577..97b4a87713 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
@@ -192,9 +192,9 @@ namespace Godot
/// <param name="axis">The axis to rotate around. Must be normalized.</param>
/// <param name="angle">The angle to rotate, in radians.</param>
/// <returns>The rotated transformation matrix.</returns>
- public Transform3D Rotated(Vector3 axis, real_t phi)
+ public Transform3D Rotated(Vector3 axis, real_t angle)
{
- return new Transform3D(new Basis(axis, phi), new Vector3()) * this;
+ return new Transform3D(new Basis(axis, angle), new Vector3()) * this;
}
/// <summary>
@@ -239,13 +239,13 @@ namespace Godot
/// </summary>
/// <param name="offset">The offset to translate by.</param>
/// <returns>The translated matrix.</returns>
- public Transform3D Translated(Vector3 offset)
+ public Transform3D TranslatedLocal(Vector3 offset)
{
return new Transform3D(basis, new Vector3
(
- origin[0] += basis.Row0.Dot(offset),
- origin[1] += basis.Row1.Dot(offset),
- origin[2] += basis.Row2.Dot(offset)
+ origin[0] + basis.Row0.Dot(offset),
+ origin[1] + basis.Row1.Dot(offset),
+ origin[2] + basis.Row2.Dot(offset)
));
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 9e990ce83e..9c80dd0217 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -221,6 +221,27 @@ namespace Godot
}
/// <summary>
+ /// Returns the point at the given <paramref name="t"/> on a one-dimensional Bezier curve defined by this vector
+ /// and the given <paramref name="control1"/>, <paramref name="control2"/> and <paramref name="end"/> points.
+ /// </summary>
+ /// <param name="control1">Control point that defines the bezier curve.</param>
+ /// <param name="control2">Control point that defines the bezier curve.</param>
+ /// <param name="end">The destination vector.</param>
+ /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <returns>The interpolated vector.</returns>
+ public Vector2 BezierInterpolate(Vector2 control1, Vector2 control2, Vector2 end, real_t t)
+ {
+ // Formula from Wikipedia article on Bezier curves
+ real_t omt = 1 - t;
+ real_t omt2 = omt * omt;
+ real_t omt3 = omt2 * omt;
+ real_t t2 = t * t;
+ real_t t3 = t2 * t;
+
+ return this * omt3 + control1 * omt2 * t * 3 + control2 * omt * t2 * 3 + end * t3;
+ }
+
+ /// <summary>
/// Returns the normalized vector pointing from this vector to <paramref name="to"/>.
/// </summary>
/// <param name="to">The other vector to point towards.</param>
@@ -474,10 +495,10 @@ namespace Godot
/// </summary>
/// <param name="angle">The angle to rotate by, in radians.</param>
/// <returns>The rotated vector.</returns>
- public Vector2 Rotated(real_t phi)
+ public Vector2 Rotated(real_t angle)
{
- real_t sine = Mathf.Sin(phi);
- real_t cosi = Mathf.Cos(phi);
+ real_t sine = Mathf.Sin(angle);
+ real_t cosi = Mathf.Cos(angle);
return new Vector2(
x * cosi - y * sine,
x * sine + y * cosi);
@@ -522,9 +543,10 @@ namespace Godot
{
real_t startLengthSquared = LengthSquared();
real_t endLengthSquared = to.LengthSquared();
- if (startLengthSquared == 0.0 || endLengthSquared == 0.0) {
- // Zero length vectors have no angle, so the best we can do is either lerp or throw an error.
- return Lerp(to, weight);
+ if (startLengthSquared == 0.0 || endLengthSquared == 0.0)
+ {
+ // Zero length vectors have no angle, so the best we can do is either lerp or throw an error.
+ return Lerp(to, weight);
}
real_t startLength = Mathf.Sqrt(startLengthSquared);
real_t resultLength = Mathf.Lerp(startLength, Mathf.Sqrt(endLengthSquared), weight);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
index 412a885daa..b61954a84c 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
@@ -461,7 +461,7 @@ namespace Godot
}
/// <summary>
- /// Multiplies each component of the <see cref="Vector2i"/>
+ /// Divides each component of the <see cref="Vector2i"/>
/// by the given <see langword="int"/>.
/// </summary>
/// <param name="vec">The dividend vector.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 56859da7f2..ec2e724b10 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -214,6 +214,27 @@ namespace Godot
}
/// <summary>
+ /// Returns the point at the given <paramref name="t"/> on a one-dimensional Bezier curve defined by this vector
+ /// and the given <paramref name="control1"/>, <paramref name="control2"/> and <paramref name="end"/> points.
+ /// </summary>
+ /// <param name="control1">Control point that defines the bezier curve.</param>
+ /// <param name="control2">Control point that defines the bezier curve.</param>
+ /// <param name="end">The destination vector.</param>
+ /// <param name="t">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <returns>The interpolated vector.</returns>
+ public Vector3 BezierInterpolate(Vector3 control1, Vector3 control2, Vector3 end, real_t t)
+ {
+ // Formula from Wikipedia article on Bezier curves
+ real_t omt = 1 - t;
+ real_t omt2 = omt * omt;
+ real_t omt3 = omt2 * omt;
+ real_t t2 = t * t;
+ real_t t3 = t2 * t;
+
+ return this * omt3 + control1 * omt2 * t * 3 + control2 * omt * t2 * 3 + end * t3;
+ }
+
+ /// <summary>
/// Returns the normalized vector pointing from this vector to <paramref name="to"/>.
/// </summary>
/// <param name="to">The other vector to point towards.</param>
@@ -494,7 +515,7 @@ namespace Godot
/// <param name="axis">The vector to rotate around. Must be normalized.</param>
/// <param name="angle">The angle to rotate by, in radians.</param>
/// <returns>The rotated vector.</returns>
- public Vector3 Rotated(Vector3 axis, real_t phi)
+ public Vector3 Rotated(Vector3 axis, real_t angle)
{
#if DEBUG
if (!axis.IsNormalized())
@@ -502,7 +523,7 @@ namespace Godot
throw new ArgumentException("Argument is not normalized", nameof(axis));
}
#endif
- return new Basis(axis, phi).Xform(this);
+ return new Basis(axis, angle).Xform(this);
}
/// <summary>
@@ -562,9 +583,10 @@ namespace Godot
{
real_t startLengthSquared = LengthSquared();
real_t endLengthSquared = to.LengthSquared();
- if (startLengthSquared == 0.0 || endLengthSquared == 0.0) {
- // Zero length vectors have no angle, so the best we can do is either lerp or throw an error.
- return Lerp(to, weight);
+ if (startLengthSquared == 0.0 || endLengthSquared == 0.0)
+ {
+ // Zero length vectors have no angle, so the best we can do is either lerp or throw an error.
+ return Lerp(to, weight);
}
real_t startLength = Mathf.Sqrt(startLengthSquared);
real_t resultLength = Mathf.Lerp(startLength, Mathf.Sqrt(endLengthSquared), weight);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
index abfd2ae720..0d4894f206 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
@@ -449,7 +449,7 @@ namespace Godot
}
/// <summary>
- /// Multiplies each component of the <see cref="Vector3i"/>
+ /// Divides each component of the <see cref="Vector3i"/>
/// by the given <see langword="int"/>.
/// </summary>
/// <param name="vec">The dividend vector.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
new file mode 100644
index 0000000000..72fe9cb16f
--- /dev/null
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4.cs
@@ -0,0 +1,730 @@
+#if REAL_T_IS_DOUBLE
+using real_t = System.Double;
+#else
+using real_t = System.Single;
+#endif
+using System;
+using System.Runtime.InteropServices;
+
+namespace Godot
+{
+ /// <summary>
+ /// 4-element structure that can be used to represent positions in 4D space or any other pair of numeric values.
+ /// </summary>
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
+ public struct Vector4 : IEquatable<Vector4>
+ {
+ /// <summary>
+ /// Enumerated index values for the axes.
+ /// Returned by <see cref="MaxAxisIndex"/> and <see cref="MinAxisIndex"/>.
+ /// </summary>
+ public enum Axis
+ {
+ /// <summary>
+ /// The vector's X axis.
+ /// </summary>
+ X = 0,
+ /// <summary>
+ /// The vector's Y axis.
+ /// </summary>
+ Y,
+ /// <summary>
+ /// The vector's Z axis.
+ /// </summary>
+ Z,
+ /// <summary>
+ /// The vector's W axis.
+ /// </summary>
+ W
+ }
+
+ /// <summary>
+ /// The vector's X component. Also accessible by using the index position <c>[0]</c>.
+ /// </summary>
+ public real_t x;
+
+ /// <summary>
+ /// The vector's Y component. Also accessible by using the index position <c>[1]</c>.
+ /// </summary>
+ public real_t y;
+
+ /// <summary>
+ /// The vector's Z component. Also accessible by using the index position <c>[2]</c>.
+ /// </summary>
+ public real_t z;
+
+ /// <summary>
+ /// The vector's W component. Also accessible by using the index position <c>[3]</c>.
+ /// </summary>
+ public real_t w;
+
+ /// <summary>
+ /// Access vector components using their index.
+ /// </summary>
+ /// <exception cref="IndexOutOfRangeException">
+ /// Thrown when the given the <paramref name="index"/> is not 0, 1, 2 or 3.
+ /// </exception>
+ /// <value>
+ /// <c>[0]</c> is equivalent to <see cref="x"/>,
+ /// <c>[1]</c> is equivalent to <see cref="y"/>,
+ /// <c>[2]</c> is equivalent to <see cref="z"/>.
+ /// <c>[3]</c> is equivalent to <see cref="w"/>.
+ /// </value>
+ public real_t this[int index]
+ {
+ get
+ {
+ switch (index)
+ {
+ case 0:
+ return x;
+ case 1:
+ return y;
+ case 2:
+ return z;
+ case 3:
+ return w;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ set
+ {
+ switch (index)
+ {
+ case 0:
+ x = value;
+ return;
+ case 1:
+ y = value;
+ return;
+ case 2:
+ z = value;
+ return;
+ case 3:
+ w = value;
+ return;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ }
+
+ /// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out real_t x, out real_t y, out real_t z, out real_t w)
+ {
+ x = this.x;
+ y = this.y;
+ z = this.z;
+ w = this.w;
+ }
+
+ internal void Normalize()
+ {
+ real_t lengthsq = LengthSquared();
+
+ if (lengthsq == 0)
+ {
+ x = y = z = w = 0f;
+ }
+ else
+ {
+ real_t length = Mathf.Sqrt(lengthsq);
+ x /= length;
+ y /= length;
+ z /= length;
+ w /= length;
+ }
+ }
+
+
+ /// <summary>
+ /// Returns a new vector with all components in absolute values (i.e. positive).
+ /// </summary>
+ /// <returns>A vector with <see cref="Mathf.Abs(real_t)"/> called on each component.</returns>
+ public Vector4 Abs()
+ {
+ return new Vector4(Mathf.Abs(x), Mathf.Abs(y), Mathf.Abs(z), Mathf.Abs(w));
+ }
+
+ /// <summary>
+ /// Returns a new vector with all components rounded up (towards positive infinity).
+ /// </summary>
+ /// <returns>A vector with <see cref="Mathf.Ceil"/> called on each component.</returns>
+ public Vector4 Ceil()
+ {
+ return new Vector4(Mathf.Ceil(x), Mathf.Ceil(y), Mathf.Ceil(z), Mathf.Ceil(w));
+ }
+
+ /// <summary>
+ /// Returns a new vector with all components clamped between the
+ /// components of <paramref name="min"/> and <paramref name="max"/> using
+ /// <see cref="Mathf.Clamp(real_t, real_t, real_t)"/>.
+ /// </summary>
+ /// <param name="min">The vector with minimum allowed values.</param>
+ /// <param name="max">The vector with maximum allowed values.</param>
+ /// <returns>The vector with all components clamped.</returns>
+ public Vector4 Clamp(Vector4 min, Vector4 max)
+ {
+ return new Vector4
+ (
+ Mathf.Clamp(x, min.x, max.x),
+ Mathf.Clamp(y, min.y, max.y),
+ Mathf.Clamp(z, min.z, max.z),
+ Mathf.Clamp(w, min.w, max.w)
+ );
+ }
+
+
+ /// <summary>
+ /// Returns a new vector with all components rounded down (towards negative infinity).
+ /// </summary>
+ /// <returns>A vector with <see cref="Mathf.Floor"/> called on each component.</returns>
+ public Vector4 Floor()
+ {
+ return new Vector4(Mathf.Floor(x), Mathf.Floor(y), Mathf.Floor(z), Mathf.Floor(w));
+ }
+
+
+ /// <summary>
+ /// Returns the dot product of this vector and <paramref name="with"/>.
+ /// </summary>
+ /// <param name="with">The other vector to use.</param>
+ /// <returns>The dot product of the two vectors.</returns>
+ public real_t Dot(Vector4 with)
+ {
+ return (x * with.x) + (y * with.y) + (z * with.z) + (w + with.w);
+ }
+
+ /// <summary>
+ /// Returns the inverse of this vector. This is the same as <c>new Vector4(1 / v.x, 1 / v.y, 1 / v.z, 1 / v.w)</c>.
+ /// </summary>
+ /// <returns>The inverse of this vector.</returns>
+ public Vector4 Inverse()
+ {
+ return new Vector4(1 / x, 1 / y, 1 / z, 1 / w);
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the vector is normalized, and <see langword="false"/> otherwise.
+ /// </summary>
+ /// <returns>A <see langword="bool"/> indicating whether or not the vector is normalized.</returns>
+ public bool IsNormalized()
+ {
+ return Mathf.Abs(LengthSquared() - 1.0f) < Mathf.Epsilon;
+ }
+
+ /// <summary>
+ /// Returns the length (magnitude) of this vector.
+ /// </summary>
+ /// <seealso cref="LengthSquared"/>
+ /// <returns>The length of this vector.</returns>
+ public real_t Length()
+ {
+ real_t x2 = x * x;
+ real_t y2 = y * y;
+ real_t z2 = z * z;
+ real_t w2 = w * w;
+
+ return Mathf.Sqrt(x2 + y2 + z2 + w2);
+ }
+
+ /// <summary>
+ /// Returns the squared length (squared magnitude) of this vector.
+ /// This method runs faster than <see cref="Length"/>, so prefer it if
+ /// you need to compare vectors or need the squared length for some formula.
+ /// </summary>
+ /// <returns>The squared length of this vector.</returns>
+ public real_t LengthSquared()
+ {
+ real_t x2 = x * x;
+ real_t y2 = y * y;
+ real_t z2 = z * z;
+ real_t w2 = w * w;
+
+ return x2 + y2 + z2 + w2;
+ }
+
+ /// <summary>
+ /// Returns the result of the linear interpolation between
+ /// this vector and <paramref name="to"/> by amount <paramref name="weight"/>.
+ /// </summary>
+ /// <param name="to">The destination vector for interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <returns>The resulting vector of the interpolation.</returns>
+ public Vector4 Lerp(Vector4 to, real_t weight)
+ {
+ return new Vector4
+ (
+ Mathf.Lerp(x, to.x, weight),
+ Mathf.Lerp(y, to.y, weight),
+ Mathf.Lerp(z, to.z, weight),
+ Mathf.Lerp(w, to.w, weight)
+ );
+ }
+
+ /// <summary>
+ /// Returns the axis of the vector's highest value. See <see cref="Axis"/>.
+ /// If all components are equal, this method returns <see cref="Axis.X"/>.
+ /// </summary>
+ /// <returns>The index of the highest axis.</returns>
+ public Axis MaxAxisIndex()
+ {
+ int max_index = 0;
+ real_t max_value = x;
+ for (int i = 1; i < 4; i++)
+ {
+ if (this[i] > max_value)
+ {
+ max_index = i;
+ max_value = this[i];
+ }
+ }
+ return (Axis)max_index;
+ }
+
+ /// <summary>
+ /// Returns the axis of the vector's lowest value. See <see cref="Axis"/>.
+ /// If all components are equal, this method returns <see cref="Axis.W"/>.
+ /// </summary>
+ /// <returns>The index of the lowest axis.</returns>
+ public Axis MinAxisIndex()
+ {
+ int min_index = 0;
+ real_t min_value = x;
+ for (int i = 1; i < 4; i++)
+ {
+ if (this[i] <= min_value)
+ {
+ min_index = i;
+ min_value = this[i];
+ }
+ }
+ return (Axis)min_index;
+ }
+
+ /// <summary>
+ /// Returns the vector scaled to unit length. Equivalent to <c>v / v.Length()</c>.
+ /// </summary>
+ /// <returns>A normalized version of the vector.</returns>
+ public Vector4 Normalized()
+ {
+ Vector4 v = this;
+ v.Normalize();
+ return v;
+ }
+
+ /// <summary>
+ /// Returns this vector with all components rounded to the nearest integer,
+ /// with halfway cases rounded towards the nearest multiple of two.
+ /// </summary>
+ /// <returns>The rounded vector.</returns>
+ public Vector4 Round()
+ {
+ return new Vector4(Mathf.Round(x), Mathf.Round(y), Mathf.Round(z), Mathf.Round(w));
+ }
+
+ /// <summary>
+ /// Returns a vector with each component set to one or negative one, depending
+ /// on the signs of this vector's components, or zero if the component is zero,
+ /// by calling <see cref="Mathf.Sign(real_t)"/> on each component.
+ /// </summary>
+ /// <returns>A vector with all components as either <c>1</c>, <c>-1</c>, or <c>0</c>.</returns>
+ public Vector4 Sign()
+ {
+ Vector4 v;
+ v.x = Mathf.Sign(x);
+ v.y = Mathf.Sign(y);
+ v.z = Mathf.Sign(z);
+ v.w = Mathf.Sign(w);
+ return v;
+ }
+
+ // Constants
+ private static readonly Vector4 _zero = new Vector4(0, 0, 0, 0);
+ private static readonly Vector4 _one = new Vector4(1, 1, 1, 1);
+ private static readonly Vector4 _inf = new Vector4(Mathf.Inf, Mathf.Inf, Mathf.Inf, Mathf.Inf);
+
+ /// <summary>
+ /// Zero vector, a vector with all components set to <c>0</c>.
+ /// </summary>
+ /// <value>Equivalent to <c>new Vector4(0, 0, 0, 0)</c>.</value>
+ public static Vector4 Zero { get { return _zero; } }
+ /// <summary>
+ /// One vector, a vector with all components set to <c>1</c>.
+ /// </summary>
+ /// <value>Equivalent to <c>new Vector4(1, 1, 1, 1)</c>.</value>
+ public static Vector4 One { get { return _one; } }
+ /// <summary>
+ /// Infinity vector, a vector with all components set to <see cref="Mathf.Inf"/>.
+ /// </summary>
+ /// <value>Equivalent to <c>new Vector4(Mathf.Inf, Mathf.Inf, Mathf.Inf, Mathf.Inf)</c>.</value>
+ public static Vector4 Inf { get { return _inf; } }
+
+ /// <summary>
+ /// Constructs a new <see cref="Vector4"/> with the given components.
+ /// </summary>
+ /// <param name="x">The vector's X component.</param>
+ /// <param name="y">The vector's Y component.</param>
+ /// <param name="z">The vector's Z component.</param>
+ /// <param name="w">The vector's W component.</param>
+ public Vector4(real_t x, real_t y, real_t z, real_t w)
+ {
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ this.w = w;
+ }
+
+ /// <summary>
+ /// Constructs a new <see cref="Vector4"/> from an existing <see cref="Vector4"/>.
+ /// </summary>
+ /// <param name="v">The existing <see cref="Vector4"/>.</param>
+ public Vector4(Vector4 v)
+ {
+ x = v.x;
+ y = v.y;
+ z = v.z;
+ w = v.w;
+ }
+
+ /// <summary>
+ /// Adds each component of the <see cref="Vector4"/>
+ /// with the components of the given <see cref="Vector4"/>.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>The added vector.</returns>
+ public static Vector4 operator +(Vector4 left, Vector4 right)
+ {
+ left.x += right.x;
+ left.y += right.y;
+ left.z += right.z;
+ left.w += right.w;
+ return left;
+ }
+
+ /// <summary>
+ /// Subtracts each component of the <see cref="Vector4"/>
+ /// by the components of the given <see cref="Vector4"/>.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>The subtracted vector.</returns>
+ public static Vector4 operator -(Vector4 left, Vector4 right)
+ {
+ left.x -= right.x;
+ left.y -= right.y;
+ left.z -= right.z;
+ left.w -= right.w;
+ return left;
+ }
+
+ /// <summary>
+ /// Returns the negative value of the <see cref="Vector4"/>.
+ /// This is the same as writing <c>new Vector4(-v.x, -v.y, -v.z, -v.w)</c>.
+ /// This operation flips the direction of the vector while
+ /// keeping the same magnitude.
+ /// With floats, the number zero can be either positive or negative.
+ /// </summary>
+ /// <param name="vec">The vector to negate/flip.</param>
+ /// <returns>The negated/flipped vector.</returns>
+ public static Vector4 operator -(Vector4 vec)
+ {
+ vec.x = -vec.x;
+ vec.y = -vec.y;
+ vec.z = -vec.z;
+ vec.w = -vec.w;
+ return vec;
+ }
+
+ /// <summary>
+ /// Multiplies each component of the <see cref="Vector4"/>
+ /// by the given <see cref="real_t"/>.
+ /// </summary>
+ /// <param name="vec">The vector to multiply.</param>
+ /// <param name="scale">The scale to multiply by.</param>
+ /// <returns>The multiplied vector.</returns>
+ public static Vector4 operator *(Vector4 vec, real_t scale)
+ {
+ vec.x *= scale;
+ vec.y *= scale;
+ vec.z *= scale;
+ vec.w *= scale;
+ return vec;
+ }
+
+ /// <summary>
+ /// Multiplies each component of the <see cref="Vector4"/>
+ /// by the given <see cref="real_t"/>.
+ /// </summary>
+ /// <param name="scale">The scale to multiply by.</param>
+ /// <param name="vec">The vector to multiply.</param>
+ /// <returns>The multiplied vector.</returns>
+ public static Vector4 operator *(real_t scale, Vector4 vec)
+ {
+ vec.x *= scale;
+ vec.y *= scale;
+ vec.z *= scale;
+ vec.w *= scale;
+ return vec;
+ }
+
+ /// <summary>
+ /// Multiplies each component of the <see cref="Vector4"/>
+ /// by the components of the given <see cref="Vector4"/>.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>The multiplied vector.</returns>
+ public static Vector4 operator *(Vector4 left, Vector4 right)
+ {
+ left.x *= right.x;
+ left.y *= right.y;
+ left.z *= right.z;
+ left.w *= right.w;
+ return left;
+ }
+
+ /// <summary>
+ /// Divides each component of the <see cref="Vector4"/>
+ /// by the given <see cref="real_t"/>.
+ /// </summary>
+ /// <param name="vec">The dividend vector.</param>
+ /// <param name="divisor">The divisor value.</param>
+ /// <returns>The divided vector.</returns>
+ public static Vector4 operator /(Vector4 vec, real_t divisor)
+ {
+ vec.x /= divisor;
+ vec.y /= divisor;
+ vec.z /= divisor;
+ vec.w /= divisor;
+ return vec;
+ }
+
+ /// <summary>
+ /// Divides each component of the <see cref="Vector4"/>
+ /// by the components of the given <see cref="Vector4"/>.
+ /// </summary>
+ /// <param name="vec">The dividend vector.</param>
+ /// <param name="divisorv">The divisor vector.</param>
+ /// <returns>The divided vector.</returns>
+ public static Vector4 operator /(Vector4 vec, Vector4 divisorv)
+ {
+ vec.x /= divisorv.x;
+ vec.y /= divisorv.y;
+ vec.z /= divisorv.z;
+ vec.w /= divisorv.w;
+ return vec;
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the vectors are exactly equal.
+ /// Note: Due to floating-point precision errors, consider using
+ /// <see cref="IsEqualApprox"/> instead, which is more reliable.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the vectors are exactly equal.</returns>
+ public static bool operator ==(Vector4 left, Vector4 right)
+ {
+ return left.Equals(right);
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the vectors are not equal.
+ /// Note: Due to floating-point precision errors, consider using
+ /// <see cref="IsEqualApprox"/> instead, which is more reliable.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the vectors are not equal.</returns>
+ public static bool operator !=(Vector4 left, Vector4 right)
+ {
+ return !left.Equals(right);
+ }
+
+ /// <summary>
+ /// Compares two <see cref="Vector4"/> vectors by first checking if
+ /// the X value of the <paramref name="left"/> vector is less than
+ /// the X value of the <paramref name="right"/> vector.
+ /// If the X values are exactly equal, then it repeats this check
+ /// with the Y, Z and finally W values of the two vectors.
+ /// This operator is useful for sorting vectors.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the left is less than the right.</returns>
+ public static bool operator <(Vector4 left, Vector4 right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ {
+ if (left.z == right.z)
+ {
+ return left.w < right.w;
+ }
+ return left.z < right.z;
+ }
+ return left.y < right.y;
+ }
+ return left.x < right.x;
+ }
+
+ /// <summary>
+ /// Compares two <see cref="Vector4"/> vectors by first checking if
+ /// the X value of the <paramref name="left"/> vector is greater than
+ /// the X value of the <paramref name="right"/> vector.
+ /// If the X values are exactly equal, then it repeats this check
+ /// with the Y, Z and finally W values of the two vectors.
+ /// This operator is useful for sorting vectors.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the left is greater than the right.</returns>
+ public static bool operator >(Vector4 left, Vector4 right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ {
+ if (left.z == right.z)
+ {
+ return left.w > right.w;
+ }
+ return left.z > right.z;
+ }
+ return left.y > right.y;
+ }
+ return left.x > right.x;
+ }
+
+ /// <summary>
+ /// Compares two <see cref="Vector4"/> vectors by first checking if
+ /// the X value of the <paramref name="left"/> vector is less than
+ /// or equal to the X value of the <paramref name="right"/> vector.
+ /// If the X values are exactly equal, then it repeats this check
+ /// with the Y, Z and finally W values of the two vectors.
+ /// This operator is useful for sorting vectors.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the left is less than or equal to the right.</returns>
+ public static bool operator <=(Vector4 left, Vector4 right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ {
+ if (left.z == right.z)
+ {
+ return left.w <= right.w;
+ }
+ return left.z < right.z;
+ }
+ return left.y < right.y;
+ }
+ return left.x < right.x;
+ }
+
+ /// <summary>
+ /// Compares two <see cref="Vector4"/> vectors by first checking if
+ /// the X value of the <paramref name="left"/> vector is greater than
+ /// or equal to the X value of the <paramref name="right"/> vector.
+ /// If the X values are exactly equal, then it repeats this check
+ /// with the Y, Z and finally W values of the two vectors.
+ /// This operator is useful for sorting vectors.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the left is greater than or equal to the right.</returns>
+ public static bool operator >=(Vector4 left, Vector4 right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ {
+ if (left.z == right.z)
+ {
+ return left.w >= right.w;
+ }
+ return left.z > right.z;
+ }
+ return left.y > right.y;
+ }
+ return left.x > right.x;
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the vector is exactly equal
+ /// to the given object (<see paramref="obj"/>).
+ /// Note: Due to floating-point precision errors, consider using
+ /// <see cref="IsEqualApprox"/> instead, which is more reliable.
+ /// </summary>
+ /// <param name="obj">The object to compare with.</param>
+ /// <returns>Whether or not the vector and the object are equal.</returns>
+ public override bool Equals(object obj)
+ {
+ if (obj is Vector4)
+ {
+ return Equals((Vector4)obj);
+ }
+
+ return false;
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the vectors are exactly equal.
+ /// Note: Due to floating-point precision errors, consider using
+ /// <see cref="IsEqualApprox"/> instead, which is more reliable.
+ /// </summary>
+ /// <param name="other">The other vector.</param>
+ /// <returns>Whether or not the vectors are exactly equal.</returns>
+ public bool Equals(Vector4 other)
+ {
+ return x == other.x && y == other.y && z == other.z && w == other.w;
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if this vector and <paramref name="other"/> are approximately equal,
+ /// by running <see cref="Mathf.IsEqualApprox(real_t, real_t)"/> on each component.
+ /// </summary>
+ /// <param name="other">The other vector to compare.</param>
+ /// <returns>Whether or not the vectors are approximately equal.</returns>
+ public bool IsEqualApprox(Vector4 other)
+ {
+ return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y) && Mathf.IsEqualApprox(z, other.z) && Mathf.IsEqualApprox(w, other.w);
+ }
+
+ /// <summary>
+ /// Serves as the hash function for <see cref="Vector4"/>.
+ /// </summary>
+ /// <returns>A hash code for this vector.</returns>
+ public override int GetHashCode()
+ {
+ return y.GetHashCode() ^ x.GetHashCode() ^ z.GetHashCode() ^ w.GetHashCode();
+ }
+
+ /// <summary>
+ /// Converts this <see cref="Vector4"/> to a string.
+ /// </summary>
+ /// <returns>A string representation of this vector.</returns>
+ public override string ToString()
+ {
+ return $"({x}, {y}, {z}, {w})";
+ }
+
+ /// <summary>
+ /// Converts this <see cref="Vector4"/> to a string with the given <paramref name="format"/>.
+ /// </summary>
+ /// <returns>A string representation of this vector.</returns>
+ public string ToString(string format)
+ {
+ return $"({x.ToString(format)}, {y.ToString(format)}, {z.ToString(format)}, {w.ToString(format)})";
+ }
+ }
+}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs
new file mode 100644
index 0000000000..365dcef486
--- /dev/null
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector4i.cs
@@ -0,0 +1,702 @@
+#if REAL_T_IS_DOUBLE
+using real_t = System.Double;
+#else
+using real_t = System.Single;
+#endif
+using System;
+using System.Runtime.InteropServices;
+
+namespace Godot
+{
+ /// <summary>
+ /// 4-element structure that can be used to represent 4D grid coordinates or sets of integers.
+ /// </summary>
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
+ public struct Vector4i : IEquatable<Vector4i>
+ {
+ /// <summary>
+ /// Enumerated index values for the axes.
+ /// Returned by <see cref="MaxAxisIndex"/> and <see cref="MinAxisIndex"/>.
+ /// </summary>
+ public enum Axis
+ {
+ /// <summary>
+ /// The vector's X axis.
+ /// </summary>
+ X = 0,
+ /// <summary>
+ /// The vector's Y axis.
+ /// </summary>
+ Y,
+ /// <summary>
+ /// The vector's Z axis.
+ /// </summary>
+ Z,
+ /// <summary>
+ /// The vector's W axis.
+ /// </summary>
+ W
+ }
+
+ /// <summary>
+ /// The vector's X component. Also accessible by using the index position <c>[0]</c>.
+ /// </summary>
+ public int x;
+
+ /// <summary>
+ /// The vector's Y component. Also accessible by using the index position <c>[1]</c>.
+ /// </summary>
+ public int y;
+
+ /// <summary>
+ /// The vector's Z component. Also accessible by using the index position <c>[2]</c>.
+ /// </summary>
+ public int z;
+
+ /// <summary>
+ /// The vector's W component. Also accessible by using the index position <c>[3]</c>.
+ /// </summary>
+ public int w;
+
+ /// <summary>
+ /// Access vector components using their <paramref name="index"/>.
+ /// </summary>
+ /// <exception cref="IndexOutOfRangeException">
+ /// Thrown when the given the <paramref name="index"/> is not 0, 1, 2 or 3.
+ /// </exception>
+ /// <value>
+ /// <c>[0]</c> is equivalent to <see cref="x"/>,
+ /// <c>[1]</c> is equivalent to <see cref="y"/>,
+ /// <c>[2]</c> is equivalent to <see cref="z"/>.
+ /// <c>[3]</c> is equivalent to <see cref="w"/>.
+ /// </value>
+ public int this[int index]
+ {
+ get
+ {
+ switch (index)
+ {
+ case 0:
+ return x;
+ case 1:
+ return y;
+ case 2:
+ return z;
+ case 3:
+ return w;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ set
+ {
+ switch (index)
+ {
+ case 0:
+ x = value;
+ return;
+ case 1:
+ y = value;
+ return;
+ case 2:
+ z = value;
+ return;
+ case 3:
+ w = value;
+ return;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ }
+
+ /// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out int x, out int y, out int z, out int w)
+ {
+ x = this.x;
+ y = this.y;
+ z = this.z;
+ w = this.w;
+ }
+
+ /// <summary>
+ /// Returns a new vector with all components in absolute values (i.e. positive).
+ /// </summary>
+ /// <returns>A vector with <see cref="Mathf.Abs(int)"/> called on each component.</returns>
+ public Vector4i Abs()
+ {
+ return new Vector4i(Mathf.Abs(x), Mathf.Abs(y), Mathf.Abs(z), Mathf.Abs(w));
+ }
+
+ /// <summary>
+ /// Returns a new vector with all components clamped between the
+ /// components of <paramref name="min"/> and <paramref name="max"/> using
+ /// <see cref="Mathf.Clamp(int, int, int)"/>.
+ /// </summary>
+ /// <param name="min">The vector with minimum allowed values.</param>
+ /// <param name="max">The vector with maximum allowed values.</param>
+ /// <returns>The vector with all components clamped.</returns>
+ public Vector4i Clamp(Vector4i min, Vector4i max)
+ {
+ return new Vector4i
+ (
+ Mathf.Clamp(x, min.x, max.x),
+ Mathf.Clamp(y, min.y, max.y),
+ Mathf.Clamp(z, min.z, max.z),
+ Mathf.Clamp(w, min.w, max.w)
+ );
+ }
+
+ /// <summary>
+ /// Returns the length (magnitude) of this vector.
+ /// </summary>
+ /// <seealso cref="LengthSquared"/>
+ /// <returns>The length of this vector.</returns>
+ public real_t Length()
+ {
+ int x2 = x * x;
+ int y2 = y * y;
+ int z2 = z * z;
+ int w2 = w * w;
+
+ return Mathf.Sqrt(x2 + y2 + z2 + w2);
+ }
+
+ /// <summary>
+ /// Returns the squared length (squared magnitude) of this vector.
+ /// This method runs faster than <see cref="Length"/>, so prefer it if
+ /// you need to compare vectors or need the squared length for some formula.
+ /// </summary>
+ /// <returns>The squared length of this vector.</returns>
+ public int LengthSquared()
+ {
+ int x2 = x * x;
+ int y2 = y * y;
+ int z2 = z * z;
+ int w2 = w * w;
+
+ return x2 + y2 + z2 + w2;
+ }
+
+ /// <summary>
+ /// Returns the axis of the vector's highest value. See <see cref="Axis"/>.
+ /// If all components are equal, this method returns <see cref="Axis.X"/>.
+ /// </summary>
+ /// <returns>The index of the highest axis.</returns>
+ public Axis MaxAxisIndex()
+ {
+ int max_index = 0;
+ int max_value = x;
+ for (int i = 1; i < 4; i++)
+ {
+ if (this[i] > max_value)
+ {
+ max_index = i;
+ max_value = this[i];
+ }
+ }
+ return (Axis)max_index;
+ }
+
+ /// <summary>
+ /// Returns the axis of the vector's lowest value. See <see cref="Axis"/>.
+ /// If all components are equal, this method returns <see cref="Axis.W"/>.
+ /// </summary>
+ /// <returns>The index of the lowest axis.</returns>
+ public Axis MinAxisIndex()
+ {
+ int min_index = 0;
+ int min_value = x;
+ for (int i = 1; i < 4; i++)
+ {
+ if (this[i] <= min_value)
+ {
+ min_index = i;
+ min_value = this[i];
+ }
+ }
+ return (Axis)min_index;
+ }
+
+ /// <summary>
+ /// Returns a vector with each component set to one or negative one, depending
+ /// on the signs of this vector's components, or zero if the component is zero,
+ /// by calling <see cref="Mathf.Sign(int)"/> on each component.
+ /// </summary>
+ /// <returns>A vector with all components as either <c>1</c>, <c>-1</c>, or <c>0</c>.</returns>
+ public Vector4i Sign()
+ {
+ return new Vector4i(Mathf.Sign(x), Mathf.Sign(y), Mathf.Sign(z), Mathf.Sign(w));
+ }
+
+ // Constants
+ private static readonly Vector4i _zero = new Vector4i(0, 0, 0, 0);
+ private static readonly Vector4i _one = new Vector4i(1, 1, 1, 1);
+
+ /// <summary>
+ /// Zero vector, a vector with all components set to <c>0</c>.
+ /// </summary>
+ /// <value>Equivalent to <c>new Vector4i(0, 0, 0, 0)</c>.</value>
+ public static Vector4i Zero { get { return _zero; } }
+ /// <summary>
+ /// One vector, a vector with all components set to <c>1</c>.
+ /// </summary>
+ /// <value>Equivalent to <c>new Vector4i(1, 1, 1, 1)</c>.</value>
+ public static Vector4i One { get { return _one; } }
+
+ /// <summary>
+ /// Constructs a new <see cref="Vector4i"/> with the given components.
+ /// </summary>
+ /// <param name="x">The vector's X component.</param>
+ /// <param name="y">The vector's Y component.</param>
+ /// <param name="z">The vector's Z component.</param>
+ /// <param name="w">The vector's W component.</param>
+ public Vector4i(int x, int y, int z, int w)
+ {
+ this.x = x;
+ this.y = y;
+ this.z = z;
+ this.w = w;
+ }
+
+ /// <summary>
+ /// Constructs a new <see cref="Vector4i"/> from an existing <see cref="Vector4i"/>.
+ /// </summary>
+ /// <param name="vi">The existing <see cref="Vector4i"/>.</param>
+ public Vector4i(Vector4i vi)
+ {
+ this.x = vi.x;
+ this.y = vi.y;
+ this.z = vi.z;
+ this.w = vi.w;
+ }
+
+ /// <summary>
+ /// Constructs a new <see cref="Vector4i"/> from an existing <see cref="Vector4"/>
+ /// by rounding the components via <see cref="Mathf.RoundToInt(real_t)"/>.
+ /// </summary>
+ /// <param name="v">The <see cref="Vector4"/> to convert.</param>
+ public Vector4i(Vector4 v)
+ {
+ this.x = Mathf.RoundToInt(v.x);
+ this.y = Mathf.RoundToInt(v.y);
+ this.z = Mathf.RoundToInt(v.z);
+ this.w = Mathf.RoundToInt(v.w);
+ }
+
+ /// <summary>
+ /// Adds each component of the <see cref="Vector4i"/>
+ /// with the components of the given <see cref="Vector4i"/>.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>The added vector.</returns>
+ public static Vector4i operator +(Vector4i left, Vector4i right)
+ {
+ left.x += right.x;
+ left.y += right.y;
+ left.z += right.z;
+ left.w += right.w;
+ return left;
+ }
+
+ /// <summary>
+ /// Subtracts each component of the <see cref="Vector4i"/>
+ /// by the components of the given <see cref="Vector4i"/>.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>The subtracted vector.</returns>
+ public static Vector4i operator -(Vector4i left, Vector4i right)
+ {
+ left.x -= right.x;
+ left.y -= right.y;
+ left.z -= right.z;
+ left.w -= right.w;
+ return left;
+ }
+
+ /// <summary>
+ /// Returns the negative value of the <see cref="Vector4i"/>.
+ /// This is the same as writing <c>new Vector4i(-v.x, -v.y, -v.z, -v.w)</c>.
+ /// This operation flips the direction of the vector while
+ /// keeping the same magnitude.
+ /// </summary>
+ /// <param name="vec">The vector to negate/flip.</param>
+ /// <returns>The negated/flipped vector.</returns>
+ public static Vector4i operator -(Vector4i vec)
+ {
+ vec.x = -vec.x;
+ vec.y = -vec.y;
+ vec.z = -vec.z;
+ vec.w = -vec.w;
+ return vec;
+ }
+
+ /// <summary>
+ /// Multiplies each component of the <see cref="Vector4i"/>
+ /// by the given <see langword="int"/>.
+ /// </summary>
+ /// <param name="vec">The vector to multiply.</param>
+ /// <param name="scale">The scale to multiply by.</param>
+ /// <returns>The multiplied vector.</returns>
+ public static Vector4i operator *(Vector4i vec, int scale)
+ {
+ vec.x *= scale;
+ vec.y *= scale;
+ vec.z *= scale;
+ vec.w *= scale;
+ return vec;
+ }
+
+ /// <summary>
+ /// Multiplies each component of the <see cref="Vector4i"/>
+ /// by the given <see langword="int"/>.
+ /// </summary>
+ /// <param name="scale">The scale to multiply by.</param>
+ /// <param name="vec">The vector to multiply.</param>
+ /// <returns>The multiplied vector.</returns>
+ public static Vector4i operator *(int scale, Vector4i vec)
+ {
+ vec.x *= scale;
+ vec.y *= scale;
+ vec.z *= scale;
+ vec.w *= scale;
+ return vec;
+ }
+
+ /// <summary>
+ /// Multiplies each component of the <see cref="Vector4i"/>
+ /// by the components of the given <see cref="Vector4i"/>.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>The multiplied vector.</returns>
+ public static Vector4i operator *(Vector4i left, Vector4i right)
+ {
+ left.x *= right.x;
+ left.y *= right.y;
+ left.z *= right.z;
+ left.w *= right.w;
+ return left;
+ }
+
+ /// <summary>
+ /// Divides each component of the <see cref="Vector4i"/>
+ /// by the given <see langword="int"/>.
+ /// </summary>
+ /// <param name="vec">The dividend vector.</param>
+ /// <param name="divisor">The divisor value.</param>
+ /// <returns>The divided vector.</returns>
+ public static Vector4i operator /(Vector4i vec, int divisor)
+ {
+ vec.x /= divisor;
+ vec.y /= divisor;
+ vec.z /= divisor;
+ vec.w /= divisor;
+ return vec;
+ }
+
+ /// <summary>
+ /// Divides each component of the <see cref="Vector4i"/>
+ /// by the components of the given <see cref="Vector4i"/>.
+ /// </summary>
+ /// <param name="vec">The dividend vector.</param>
+ /// <param name="divisorv">The divisor vector.</param>
+ /// <returns>The divided vector.</returns>
+ public static Vector4i operator /(Vector4i vec, Vector4i divisorv)
+ {
+ vec.x /= divisorv.x;
+ vec.y /= divisorv.y;
+ vec.z /= divisorv.z;
+ vec.w /= divisorv.w;
+ return vec;
+ }
+
+ /// <summary>
+ /// Gets the remainder of each component of the <see cref="Vector4i"/>
+ /// with the components of the given <see langword="int"/>.
+ /// This operation uses truncated division, which is often not desired
+ /// as it does not work well with negative numbers.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// GD.Print(new Vecto43i(10, -20, 30, -40) % 7); // Prints "(3, -6, 2, -5)"
+ /// </code>
+ /// </example>
+ /// <param name="vec">The dividend vector.</param>
+ /// <param name="divisor">The divisor value.</param>
+ /// <returns>The remainder vector.</returns>
+ public static Vector4i operator %(Vector4i vec, int divisor)
+ {
+ vec.x %= divisor;
+ vec.y %= divisor;
+ vec.z %= divisor;
+ vec.w %= divisor;
+ return vec;
+ }
+
+ /// <summary>
+ /// Gets the remainder of each component of the <see cref="Vector4i"/>
+ /// with the components of the given <see cref="Vector4i"/>.
+ /// This operation uses truncated division, which is often not desired
+ /// as it does not work well with negative numbers.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// GD.Print(new Vector4i(10, -20, 30, -40) % new Vector4i(6, 7, 8, 9)); // Prints "(4, -6, 6, -4)"
+ /// </code>
+ /// </example>
+ /// <param name="vec">The dividend vector.</param>
+ /// <param name="divisorv">The divisor vector.</param>
+ /// <returns>The remainder vector.</returns>
+ public static Vector4i operator %(Vector4i vec, Vector4i divisorv)
+ {
+ vec.x %= divisorv.x;
+ vec.y %= divisorv.y;
+ vec.z %= divisorv.z;
+ vec.w %= divisorv.w;
+ return vec;
+ }
+
+ /// <summary>
+ /// Performs a bitwise AND operation with this <see cref="Vector4i"/>
+ /// and the given <see langword="int"/>.
+ /// </summary>
+ /// <param name="vec">The vector to AND with.</param>
+ /// <param name="and">The integer to AND with.</param>
+ /// <returns>The result of the bitwise AND.</returns>
+ public static Vector4i operator &(Vector4i vec, int and)
+ {
+ vec.x &= and;
+ vec.y &= and;
+ vec.z &= and;
+ vec.w &= and;
+ return vec;
+ }
+
+ /// <summary>
+ /// Performs a bitwise AND operation with this <see cref="Vector4i"/>
+ /// and the given <see cref="Vector4i"/>.
+ /// </summary>
+ /// <param name="vec">The left vector to AND with.</param>
+ /// <param name="andv">The right vector to AND with.</param>
+ /// <returns>The result of the bitwise AND.</returns>
+ public static Vector4i operator &(Vector4i vec, Vector4i andv)
+ {
+ vec.x &= andv.x;
+ vec.y &= andv.y;
+ vec.z &= andv.z;
+ vec.w &= andv.w;
+ return vec;
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the vectors are equal.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the vectors are equal.</returns>
+ public static bool operator ==(Vector4i left, Vector4i right)
+ {
+ return left.Equals(right);
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the vectors are not equal.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the vectors are not equal.</returns>
+ public static bool operator !=(Vector4i left, Vector4i right)
+ {
+ return !left.Equals(right);
+ }
+
+ /// <summary>
+ /// Compares two <see cref="Vector4i"/> vectors by first checking if
+ /// the X value of the <paramref name="left"/> vector is less than
+ /// the X value of the <paramref name="right"/> vector.
+ /// If the X values are exactly equal, then it repeats this check
+ /// with the Y, Z and finally W values of the two vectors.
+ /// This operator is useful for sorting vectors.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the left is less than the right.</returns>
+ public static bool operator <(Vector4i left, Vector4i right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ {
+ if (left.z == right.z)
+ {
+ return left.w < right.w;
+ }
+ return left.z < right.z;
+ }
+ return left.y < right.y;
+ }
+ return left.x < right.x;
+ }
+
+ /// <summary>
+ /// Compares two <see cref="Vector4i"/> vectors by first checking if
+ /// the X value of the <paramref name="left"/> vector is greater than
+ /// the X value of the <paramref name="right"/> vector.
+ /// If the X values are exactly equal, then it repeats this check
+ /// with the Y, Z and finally W values of the two vectors.
+ /// This operator is useful for sorting vectors.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the left is greater than the right.</returns>
+ public static bool operator >(Vector4i left, Vector4i right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ {
+ if (left.z == right.z)
+ {
+ return left.w > right.w;
+ }
+ return left.z > right.z;
+ }
+ return left.y > right.y;
+ }
+ return left.x > right.x;
+ }
+
+ /// <summary>
+ /// Compares two <see cref="Vector4i"/> vectors by first checking if
+ /// the X value of the <paramref name="left"/> vector is less than
+ /// or equal to the X value of the <paramref name="right"/> vector.
+ /// If the X values are exactly equal, then it repeats this check
+ /// with the Y, Z and finally W values of the two vectors.
+ /// This operator is useful for sorting vectors.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the left is less than or equal to the right.</returns>
+ public static bool operator <=(Vector4i left, Vector4i right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ {
+ if (left.z == right.z)
+ {
+ return left.w <= right.w;
+ }
+ return left.z < right.z;
+ }
+ return left.y < right.y;
+ }
+ return left.x < right.x;
+ }
+
+ /// <summary>
+ /// Compares two <see cref="Vector4i"/> vectors by first checking if
+ /// the X value of the <paramref name="left"/> vector is greater than
+ /// or equal to the X value of the <paramref name="right"/> vector.
+ /// If the X values are exactly equal, then it repeats this check
+ /// with the Y, Z and finally W values of the two vectors.
+ /// This operator is useful for sorting vectors.
+ /// </summary>
+ /// <param name="left">The left vector.</param>
+ /// <param name="right">The right vector.</param>
+ /// <returns>Whether or not the left is greater than or equal to the right.</returns>
+ public static bool operator >=(Vector4i left, Vector4i right)
+ {
+ if (left.x == right.x)
+ {
+ if (left.y == right.y)
+ {
+ if (left.z == right.z)
+ {
+ return left.w >= right.w;
+ }
+ return left.z > right.z;
+ }
+ return left.y > right.y;
+ }
+ return left.x > right.x;
+ }
+
+ /// <summary>
+ /// Converts this <see cref="Vector4i"/> to a <see cref="Vector4"/>.
+ /// </summary>
+ /// <param name="value">The vector to convert.</param>
+ public static implicit operator Vector4(Vector4i value)
+ {
+ return new Vector4(value.x, value.y, value.z, value.w);
+ }
+
+ /// <summary>
+ /// Converts a <see cref="Vector4"/> to a <see cref="Vector4i"/>.
+ /// </summary>
+ /// <param name="value">The vector to convert.</param>
+ public static explicit operator Vector4i(Vector4 value)
+ {
+ return new Vector4i(value);
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the vector is equal
+ /// to the given object (<see paramref="obj"/>).
+ /// </summary>
+ /// <param name="obj">The object to compare with.</param>
+ /// <returns>Whether or not the vector and the object are equal.</returns>
+ public override bool Equals(object obj)
+ {
+ if (obj is Vector4i)
+ {
+ return Equals((Vector4i)obj);
+ }
+
+ return false;
+ }
+
+ /// <summary>
+ /// Returns <see langword="true"/> if the vectors are equal.
+ /// </summary>
+ /// <param name="other">The other vector.</param>
+ /// <returns>Whether or not the vectors are equal.</returns>
+ public bool Equals(Vector4i other)
+ {
+ return x == other.x && y == other.y && z == other.z && w == other.w;
+ }
+
+ /// <summary>
+ /// Serves as the hash function for <see cref="Vector4i"/>.
+ /// </summary>
+ /// <returns>A hash code for this vector.</returns>
+ public override int GetHashCode()
+ {
+ return y.GetHashCode() ^ x.GetHashCode() ^ z.GetHashCode() ^ w.GetHashCode();
+ }
+
+ /// <summary>
+ /// Converts this <see cref="Vector4i"/> to a string.
+ /// </summary>
+ /// <returns>A string representation of this vector.</returns>
+ public override string ToString()
+ {
+ return $"({x}, {y}, {z}, {w})";
+ }
+
+ /// <summary>
+ /// Converts this <see cref="Vector4i"/> to a string with the given <paramref name="format"/>.
+ /// </summary>
+ /// <returns>A string representation of this vector.</returns>
+ public string ToString(string format)
+ {
+ return $"({x.ToString(format)}, {y.ToString(format)}, {z.ToString(format)}), {w.ToString(format)})";
+ }
+ }
+}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
index 1fcfe74c86..4f55ce47e8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
+++ b/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
@@ -18,7 +18,7 @@
<Compile Include="Core\Attributes\DisableGodotGeneratorsAttribute.cs" />
<Compile Include="Core\Attributes\ExportAttribute.cs" />
<Compile Include="Core\Attributes\GodotMethodAttribute.cs" />
- <Compile Include="Core\Attributes\RPCAttributes.cs" />
+ <Compile Include="Core\Attributes\RPCAttribute.cs" />
<Compile Include="Core\Attributes\ScriptPathAttribute.cs" />
<Compile Include="Core\Attributes\SignalAttribute.cs" />
<Compile Include="Core\Attributes\ToolAttribute.cs" />
@@ -50,6 +50,7 @@
<Compile Include="Core\NodePath.cs" />
<Compile Include="Core\Object.base.cs" />
<Compile Include="Core\Plane.cs" />
+ <Compile Include="Core\Projection.cs" />
<Compile Include="Core\Quaternion.cs" />
<Compile Include="Core\Rect2.cs" />
<Compile Include="Core\Rect2i.cs" />
@@ -65,6 +66,8 @@
<Compile Include="Core\Vector2i.cs" />
<Compile Include="Core\Vector3.cs" />
<Compile Include="Core\Vector3i.cs" />
+ <Compile Include="Core\Vector4.cs" />
+ <Compile Include="Core\Vector4i.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<!--
diff --git a/modules/mono/glue/callable_glue.cpp b/modules/mono/glue/callable_glue.cpp
index e59b34313c..521dc3dff7 100644
--- a/modules/mono/glue/callable_glue.cpp
+++ b/modules/mono/glue/callable_glue.cpp
@@ -49,7 +49,7 @@ MonoObject *godot_icall_Callable_Call(GDMonoMarshal::M_Callable *p_callable, Mon
Variant result;
Callable::CallError error;
- callable.call(args.ptr(), argc, result, error);
+ callable.callp(args.ptr(), argc, result, error);
return GDMonoMarshal::variant_to_mono_object(result);
}
@@ -68,7 +68,7 @@ void godot_icall_Callable_CallDeferred(GDMonoMarshal::M_Callable *p_callable, Mo
args.set(i, &arg_store.get(i));
}
- callable.call_deferred(args.ptr(), argc);
+ callable.call_deferredp(args.ptr(), argc);
}
void godot_register_callable_icalls() {
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index 9638b23410..f9ad1a9893 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -28,6 +28,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef GLUE_HEADER_H
+#define GLUE_HEADER_H
+
#ifdef MONO_GLUE_ENABLED
#include "../mono_gd/gd_mono_marshal.h"
@@ -84,3 +87,5 @@ void godot_register_glue_header_icalls() {
#include "arguments_vector.h"
#endif // MONO_GLUE_ENABLED
+
+#endif // GLUE_HEADER_H
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index cb2b60fcce..f17b24e399 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -184,7 +184,7 @@ private:
data_mono_bin_dir = data_mono_root_dir.plus_file("bin");
#endif
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
if (!DirAccess::exists(data_editor_tools_dir)) {
data_editor_tools_dir = exe_dir.plus_file("../Resources/GodotSharp/Tools");
}
@@ -222,7 +222,7 @@ private:
data_mono_bin_dir = data_mono_root_dir.plus_file("bin");
#endif
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
if (!DirAccess::exists(data_mono_root_dir)) {
data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc");
data_mono_lib_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/lib");
diff --git a/modules/mono/mono_gc_handle.h b/modules/mono/mono_gc_handle.h
index ab9e508c99..e2aff1d19d 100644
--- a/modules/mono/mono_gc_handle.h
+++ b/modules/mono/mono_gc_handle.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef CSHARP_GC_HANDLE_H
-#define CSHARP_GC_HANDLE_H
+#ifndef MONO_GC_HANDLE_H
+#define MONO_GC_HANDLE_H
#include <mono/jit/jit.h>
@@ -104,4 +104,4 @@ public:
~MonoGCHandleRef() { release(); }
};
-#endif // CSHARP_GC_HANDLE_H
+#endif // MONO_GC_HANDLE_H
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 39a8ef22b7..d3d3bb2bef 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -55,7 +55,7 @@
#ifdef ANDROID_ENABLED
#include "android_mono_config.h"
#include "support/android_support.h"
-#elif defined(IPHONE_ENABLED)
+#elif defined(IOS_ENABLED)
#include "support/ios_support.h"
#endif
@@ -188,7 +188,7 @@ MonoDomain *gd_initialize_mono_runtime() {
MonoDomain *gd_initialize_mono_runtime() {
gd_mono_debug_init();
-#if defined(IPHONE_ENABLED) || defined(ANDROID_ENABLED)
+#if defined(IOS_ENABLED) || defined(ANDROID_ENABLED)
// I don't know whether this actually matters or not
const char *runtime_version = "mobile";
#else
@@ -263,7 +263,7 @@ void GDMono::determine_mono_dirs(String &r_assembly_rootdir, String &r_config_di
if (mono_reg_info.config_dir.length() && DirAccess::exists(mono_reg_info.config_dir)) {
r_config_dir = mono_reg_info.config_dir;
}
-#elif defined(OSX_ENABLED)
+#elif defined(MACOS_ENABLED)
const char *c_assembly_rootdir = mono_assembly_getrootdir();
const char *c_config_dir = mono_get_config_dir();
@@ -343,7 +343,7 @@ void GDMono::initialize() {
#if defined(ANDROID_ENABLED)
gdmono::android::support::initialize();
-#elif defined(IPHONE_ENABLED)
+#elif defined(IOS_ENABLED)
gdmono::ios::support::initialize();
#endif
diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp
index 44a8e26b8f..69d8c7edc9 100644
--- a/modules/mono/mono_gd/gd_mono_cache.cpp
+++ b/modules/mono/mono_gd/gd_mono_cache.cpp
@@ -108,9 +108,12 @@ void CachedData::clear_godot_api_cache() {
class_Transform2D = nullptr;
class_Vector3 = nullptr;
class_Vector3i = nullptr;
+ class_Vector4 = nullptr;
+ class_Vector4i = nullptr;
class_Basis = nullptr;
class_Quaternion = nullptr;
class_Transform3D = nullptr;
+ class_Projection = nullptr;
class_AABB = nullptr;
class_Color = nullptr;
class_Plane = nullptr;
@@ -140,8 +143,11 @@ void CachedData::clear_godot_api_cache() {
field_ExportAttribute_hintString = nullptr;
class_SignalAttribute = nullptr;
class_ToolAttribute = nullptr;
- class_AnyPeerAttribute = nullptr;
- class_AuthorityAttribute = nullptr;
+ class_RPCAttribute = nullptr;
+ property_RPCAttribute_Mode = nullptr;
+ property_RPCAttribute_CallLocal = nullptr;
+ property_RPCAttribute_TransferMode = nullptr;
+ property_RPCAttribute_TransferChannel = nullptr;
class_GodotMethodAttribute = nullptr;
field_GodotMethodAttribute_methodName = nullptr;
class_ScriptPathAttribute = nullptr;
@@ -236,9 +242,12 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D));
CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3));
CACHE_CLASS_AND_CHECK(Vector3i, GODOT_API_CLASS(Vector3i));
+ CACHE_CLASS_AND_CHECK(Vector4, GODOT_API_CLASS(Vector4));
+ CACHE_CLASS_AND_CHECK(Vector4i, GODOT_API_CLASS(Vector4i));
CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis));
CACHE_CLASS_AND_CHECK(Quaternion, GODOT_API_CLASS(Quaternion));
CACHE_CLASS_AND_CHECK(Transform3D, GODOT_API_CLASS(Transform3D));
+ CACHE_CLASS_AND_CHECK(Projection, GODOT_API_CLASS(Projection));
CACHE_CLASS_AND_CHECK(AABB, GODOT_API_CLASS(AABB));
CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color));
CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane));
@@ -268,8 +277,11 @@ void update_godot_api_cache() {
CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString"));
CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute));
CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
- CACHE_CLASS_AND_CHECK(AnyPeerAttribute, GODOT_API_CLASS(AnyPeerAttribute));
- CACHE_CLASS_AND_CHECK(AuthorityAttribute, GODOT_API_CLASS(AuthorityAttribute));
+ CACHE_CLASS_AND_CHECK(RPCAttribute, GODOT_API_CLASS(RPCAttribute));
+ CACHE_PROPERTY_AND_CHECK(RPCAttribute, Mode, CACHED_CLASS(RPCAttribute)->get_property("Mode"));
+ CACHE_PROPERTY_AND_CHECK(RPCAttribute, CallLocal, CACHED_CLASS(RPCAttribute)->get_property("CallLocal"));
+ CACHE_PROPERTY_AND_CHECK(RPCAttribute, TransferMode, CACHED_CLASS(RPCAttribute)->get_property("TransferMode"));
+ CACHE_PROPERTY_AND_CHECK(RPCAttribute, TransferChannel, CACHED_CLASS(RPCAttribute)->get_property("TransferChannel"));
CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute));
CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName"));
CACHE_CLASS_AND_CHECK(ScriptPathAttribute, GODOT_API_CLASS(ScriptPathAttribute));
diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h
index 92136e1f41..e9cc26899e 100644
--- a/modules/mono/mono_gd/gd_mono_cache.h
+++ b/modules/mono/mono_gd/gd_mono_cache.h
@@ -79,9 +79,12 @@ struct CachedData {
GDMonoClass *class_Transform2D = nullptr;
GDMonoClass *class_Vector3 = nullptr;
GDMonoClass *class_Vector3i = nullptr;
+ GDMonoClass *class_Vector4 = nullptr;
+ GDMonoClass *class_Vector4i = nullptr;
GDMonoClass *class_Basis = nullptr;
GDMonoClass *class_Quaternion = nullptr;
GDMonoClass *class_Transform3D = nullptr;
+ GDMonoClass *class_Projection = nullptr;
GDMonoClass *class_AABB = nullptr;
GDMonoClass *class_Color = nullptr;
GDMonoClass *class_Plane = nullptr;
@@ -111,8 +114,11 @@ struct CachedData {
GDMonoField *field_ExportAttribute_hintString = nullptr;
GDMonoClass *class_SignalAttribute = nullptr;
GDMonoClass *class_ToolAttribute = nullptr;
- GDMonoClass *class_AnyPeerAttribute = nullptr;
- GDMonoClass *class_AuthorityAttribute = nullptr;
+ GDMonoClass *class_RPCAttribute = nullptr;
+ GDMonoProperty *property_RPCAttribute_Mode = nullptr;
+ GDMonoProperty *property_RPCAttribute_CallLocal = nullptr;
+ GDMonoProperty *property_RPCAttribute_TransferMode = nullptr;
+ GDMonoProperty *property_RPCAttribute_TransferChannel = nullptr;
GDMonoClass *class_GodotMethodAttribute = nullptr;
GDMonoField *field_GodotMethodAttribute_methodName = nullptr;
GDMonoClass *class_ScriptPathAttribute = nullptr;
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 333a06c94a..cb025fc67a 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -140,6 +140,18 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
+ if (tclass == CACHED_CLASS(Vector4)) {
+ GDMonoMarshal::M_Vector4 from = MARSHALLED_OUT(Vector4, p_value.operator ::Vector4());
+ mono_field_set_value(p_object, mono_field, &from);
+ break;
+ }
+
+ if (tclass == CACHED_CLASS(Vector4i)) {
+ GDMonoMarshal::M_Vector4i from = MARSHALLED_OUT(Vector4i, p_value.operator ::Vector4i());
+ mono_field_set_value(p_object, mono_field, &from);
+ break;
+ }
+
if (tclass == CACHED_CLASS(Basis)) {
GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_value.operator ::Basis());
mono_field_set_value(p_object, mono_field, &from);
@@ -158,6 +170,12 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
+ if (tclass == CACHED_CLASS(Projection)) {
+ GDMonoMarshal::M_Projection from = MARSHALLED_OUT(Projection, p_value.operator ::Projection());
+ mono_field_set_value(p_object, mono_field, &from);
+ break;
+ }
+
if (tclass == CACHED_CLASS(AABB)) {
GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_value.operator ::AABB());
mono_field_set_value(p_object, mono_field, &from);
@@ -328,6 +346,14 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
GDMonoMarshal::M_Vector3i from = MARSHALLED_OUT(Vector3i, p_value.operator ::Vector3i());
mono_field_set_value(p_object, mono_field, &from);
} break;
+ case Variant::VECTOR4: {
+ GDMonoMarshal::M_Vector4 from = MARSHALLED_OUT(Vector4, p_value.operator ::Vector4());
+ mono_field_set_value(p_object, mono_field, &from);
+ } break;
+ case Variant::VECTOR4I: {
+ GDMonoMarshal::M_Vector4i from = MARSHALLED_OUT(Vector4i, p_value.operator ::Vector4i());
+ mono_field_set_value(p_object, mono_field, &from);
+ } break;
case Variant::TRANSFORM2D: {
GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_value.operator ::Transform2D());
mono_field_set_value(p_object, mono_field, &from);
@@ -352,6 +378,10 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
GDMonoMarshal::M_Transform3D from = MARSHALLED_OUT(Transform3D, p_value.operator ::Transform3D());
mono_field_set_value(p_object, mono_field, &from);
} break;
+ case Variant::PROJECTION: {
+ GDMonoMarshal::M_Projection from = MARSHALLED_OUT(Projection, p_value.operator ::Projection());
+ mono_field_set_value(p_object, mono_field, &from);
+ } break;
case Variant::COLOR: {
GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_value.operator ::Color());
mono_field_set_value(p_object, mono_field, &from);
diff --git a/modules/mono/mono_gd/gd_mono_field.h b/modules/mono/mono_gd/gd_mono_field.h
index 87ef245f3f..1d30f7a369 100644
--- a/modules/mono/mono_gd/gd_mono_field.h
+++ b/modules/mono/mono_gd/gd_mono_field.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDMONOFIELD_H
-#define GDMONOFIELD_H
+#ifndef GD_MONO_FIELD_H
+#define GD_MONO_FIELD_H
#include "gd_mono.h"
#include "gd_mono_header.h"
@@ -75,4 +75,4 @@ public:
~GDMonoField();
};
-#endif // GDMONOFIELD_H
+#endif // GD_MONO_FIELD_H
diff --git a/modules/mono/mono_gd/gd_mono_log.h b/modules/mono/mono_gd/gd_mono_log.h
index 9fc35f8e31..93ba6a410e 100644
--- a/modules/mono/mono_gd/gd_mono_log.h
+++ b/modules/mono/mono_gd/gd_mono_log.h
@@ -35,7 +35,7 @@
#include "core/typedefs.h"
-#if !defined(JAVASCRIPT_ENABLED) && !defined(IPHONE_ENABLED)
+#if !defined(JAVASCRIPT_ENABLED) && !defined(IOS_ENABLED)
// We have custom mono log callbacks for WASM and iOS
#define GD_MONO_LOG_ENABLED
#endif
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 957abca37b..a860442764 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -99,6 +99,13 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
if (vtclass == CACHED_CLASS(Vector3i)) {
return Variant::VECTOR3I;
}
+ if (vtclass == CACHED_CLASS(Vector4)) {
+ return Variant::VECTOR4;
+ }
+
+ if (vtclass == CACHED_CLASS(Vector4i)) {
+ return Variant::VECTOR4I;
+ }
if (vtclass == CACHED_CLASS(Basis)) {
return Variant::BASIS;
@@ -111,7 +118,9 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
if (vtclass == CACHED_CLASS(Transform3D)) {
return Variant::TRANSFORM3D;
}
-
+ if (vtclass == CACHED_CLASS(Projection)) {
+ return Variant::PROJECTION;
+ }
if (vtclass == CACHED_CLASS(AABB)) {
return Variant::AABB;
}
@@ -539,6 +548,14 @@ MonoObject *variant_to_mono_object(const Variant &p_var) {
GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var.operator ::Transform2D());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
}
+ case Variant::VECTOR4: {
+ GDMonoMarshal::M_Vector4 from = MARSHALLED_OUT(Vector4, p_var.operator ::Vector4());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector4), &from);
+ }
+ case Variant::VECTOR4I: {
+ GDMonoMarshal::M_Vector4i from = MARSHALLED_OUT(Vector4i, p_var.operator ::Vector4i());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector4i), &from);
+ }
case Variant::PLANE: {
GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var.operator ::Plane());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
@@ -559,6 +576,10 @@ MonoObject *variant_to_mono_object(const Variant &p_var) {
GDMonoMarshal::M_Transform3D from = MARSHALLED_OUT(Transform3D, p_var.operator ::Transform3D());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform3D), &from);
}
+ case Variant::PROJECTION: {
+ GDMonoMarshal::M_Projection from = MARSHALLED_OUT(Projection, p_var.operator ::Projection());
+ return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Projection), &from);
+ }
case Variant::COLOR: {
GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var.operator ::Color());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 778e52b6cb..51f11ab18a 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GDMONOMARSHAL_H
-#define GDMONOMARSHAL_H
+#ifndef GD_MONO_MARSHAL_H
+#define GD_MONO_MARSHAL_H
#include "core/variant/variant.h"
@@ -256,6 +256,18 @@ enum {
offsetof(Vector3, y) == (sizeof(real_t) * 1) &&
offsetof(Vector3, z) == (sizeof(real_t) * 2)),
+ MATCHES_Vector4 = (MATCHES_real_t && (sizeof(Vector4) == (sizeof(real_t) * 4)) &&
+ offsetof(Vector4, x) == (sizeof(real_t) * 0) &&
+ offsetof(Vector4, y) == (sizeof(real_t) * 1) &&
+ offsetof(Vector4, z) == (sizeof(real_t) * 2) &&
+ offsetof(Vector4, w) == (sizeof(real_t) * 3)),
+
+ MATCHES_Vector4i = (MATCHES_int && (sizeof(Vector4i) == (sizeof(int32_t) * 4)) &&
+ offsetof(Vector4i, x) == (sizeof(int32_t) * 0) &&
+ offsetof(Vector4i, y) == (sizeof(int32_t) * 1) &&
+ offsetof(Vector4i, z) == (sizeof(int32_t) * 2) &&
+ offsetof(Vector4i, w) == (sizeof(int32_t) * 3)),
+
MATCHES_Vector3i = (MATCHES_int && (sizeof(Vector3i) == (sizeof(int32_t) * 3)) &&
offsetof(Vector3i, x) == (sizeof(int32_t) * 0) &&
offsetof(Vector3i, y) == (sizeof(int32_t) * 1) &&
@@ -273,6 +285,8 @@ enum {
offsetof(Transform3D, basis) == 0 &&
offsetof(Transform3D, origin) == sizeof(Basis)),
+ MATCHES_Projection = (MATCHES_Vector4 && (sizeof(Projection) == (sizeof(Vector4) * 4))),
+
MATCHES_AABB = (MATCHES_Vector3 && (sizeof(AABB) == (sizeof(Vector3) * 2)) &&
offsetof(AABB, position) == (sizeof(Vector3) * 0) &&
offsetof(AABB, size) == (sizeof(Vector3) * 1)),
@@ -291,9 +305,9 @@ enum {
// In the future we may force this if we want to ref return these structs
#ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY
/* clang-format off */
-static_assert(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 &&
- MATCHES_Basis && MATCHES_Quaternion && MATCHES_Transform3D && MATCHES_AABB && MATCHES_Color &&
- MATCHES_Plane && MATCHES_Vector2i && MATCHES_Rect2i && MATCHES_Vector3i);
+static_assert(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 && MATCHES_Vector4 &&
+ MATCHES_Basis && MATCHES_Quaternion && MATCHES_Transform3D && MATCHES_Projection && MATCHES_AABB && MATCHES_Color &&
+ MATCHES_Plane && MATCHES_Vector2i && MATCHES_Rect2i && MATCHES_Vector3i && MATCHES_Vector4i);
/* clang-format on */
#endif
} // namespace InteropLayout
@@ -401,6 +415,32 @@ struct M_Vector3i {
}
};
+struct M_Vector4 {
+ real_t x, y, z, w;
+
+ static _FORCE_INLINE_ Vector4 convert_to(const M_Vector4 &p_from) {
+ return Vector4(p_from.x, p_from.y, p_from.z, p_from.w);
+ }
+
+ static _FORCE_INLINE_ M_Vector4 convert_from(const Vector4 &p_from) {
+ M_Vector4 ret = { p_from.x, p_from.y, p_from.z, p_from.w };
+ return ret;
+ }
+};
+
+struct M_Vector4i {
+ int32_t x, y, z, w;
+
+ static _FORCE_INLINE_ Vector4i convert_to(const M_Vector4i &p_from) {
+ return Vector4i(p_from.x, p_from.y, p_from.z, p_from.w);
+ }
+
+ static _FORCE_INLINE_ M_Vector4i convert_from(const Vector4i &p_from) {
+ M_Vector4i ret = { p_from.x, p_from.y, p_from.z, p_from.w };
+ return ret;
+ }
+};
+
struct M_Basis {
M_Vector3 elements[3];
@@ -447,6 +487,22 @@ struct M_Transform3D {
}
};
+struct M_Projection {
+ M_Vector4 vec1;
+ M_Vector4 vec2;
+ M_Vector4 vec3;
+ M_Vector4 vec4;
+
+ static _FORCE_INLINE_ Projection convert_to(const M_Projection &p_from) {
+ return Projection(M_Vector4::convert_to(p_from.vec1), M_Vector4::convert_to(p_from.vec2), M_Vector4::convert_to(p_from.vec3), M_Vector4::convert_to(p_from.vec4));
+ }
+
+ static _FORCE_INLINE_ M_Projection convert_from(const Projection &p_from) {
+ M_Projection ret = { M_Vector4::convert_from(p_from.matrix[0]), M_Vector4::convert_from(p_from.matrix[1]), M_Vector4::convert_from(p_from.matrix[2]), M_Vector4::convert_from(p_from.matrix[3]) };
+ return ret;
+ }
+};
+
struct M_AABB {
M_Vector3 position;
M_Vector3 size;
@@ -533,8 +589,11 @@ DECL_TYPE_MARSHAL_TEMPLATES(Transform2D)
DECL_TYPE_MARSHAL_TEMPLATES(Vector3)
DECL_TYPE_MARSHAL_TEMPLATES(Vector3i)
DECL_TYPE_MARSHAL_TEMPLATES(Basis)
+DECL_TYPE_MARSHAL_TEMPLATES(Vector4)
+DECL_TYPE_MARSHAL_TEMPLATES(Vector4i)
DECL_TYPE_MARSHAL_TEMPLATES(Quaternion)
DECL_TYPE_MARSHAL_TEMPLATES(Transform3D)
+DECL_TYPE_MARSHAL_TEMPLATES(Projection)
DECL_TYPE_MARSHAL_TEMPLATES(AABB)
DECL_TYPE_MARSHAL_TEMPLATES(Color)
DECL_TYPE_MARSHAL_TEMPLATES(Plane)
@@ -543,4 +602,4 @@ DECL_TYPE_MARSHAL_TEMPLATES(Plane)
#define MARSHALLED_OUT(m_type, m_from) (GDMonoMarshal::marshalled_out_##m_type(m_from))
} // namespace GDMonoMarshal
-#endif // GDMONOMARSHAL_H
+#endif // GD_MONO_MARSHAL_H
diff --git a/modules/mono/mono_gd/gd_mono_method_thunk.h b/modules/mono/mono_gd/gd_mono_method_thunk.h
index bb163b89bc..0180dee3ea 100644
--- a/modules/mono/mono_gd/gd_mono_method_thunk.h
+++ b/modules/mono/mono_gd/gd_mono_method_thunk.h
@@ -39,7 +39,7 @@
#include "gd_mono_method.h"
#include "gd_mono_utils.h"
-#if !defined(JAVASCRIPT_ENABLED) && !defined(IPHONE_ENABLED)
+#if !defined(JAVASCRIPT_ENABLED) && !defined(IOS_ENABLED)
#define HAVE_METHOD_THUNKS
#endif
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 246a1cd31e..300cacfa4b 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GD_MONOUTILS_H
-#define GD_MONOUTILS_H
+#ifndef GD_MONO_UTILS_H
+#define GD_MONO_UTILS_H
#include <mono/metadata/threads.h>
@@ -202,4 +202,4 @@ void add_internal_call(const char *p_name, R (*p_func)(P...)) {
#define GD_MONO_ASSERT_THREAD_ATTACHED ((void)0)
#endif
-#endif // GD_MONOUTILS_H
+#endif // GD_MONO_UTILS_H
diff --git a/modules/mono/mono_gd/support/ios_support.h b/modules/mono/mono_gd/support/ios_support.h
index 2f444d5089..03e86df698 100644
--- a/modules/mono/mono_gd/support/ios_support.h
+++ b/modules/mono/mono_gd/support/ios_support.h
@@ -31,7 +31,7 @@
#ifndef IOS_SUPPORT_H
#define IOS_SUPPORT_H
-#if defined(IPHONE_ENABLED)
+#if defined(IOS_ENABLED)
#include "core/string/ustring.h"
@@ -45,6 +45,6 @@ void cleanup();
} // namespace ios
} // namespace gdmono
-#endif // IPHONE_ENABLED
+#endif // IOS_ENABLED
#endif // IOS_SUPPORT_H
diff --git a/modules/mono/mono_gd/support/ios_support.mm b/modules/mono/mono_gd/support/ios_support.mm
index df97dfba49..7c941b9d1e 100644
--- a/modules/mono/mono_gd/support/ios_support.mm
+++ b/modules/mono/mono_gd/support/ios_support.mm
@@ -30,7 +30,7 @@
#include "ios_support.h"
-#if defined(IPHONE_ENABLED)
+#if defined(IOS_ENABLED)
#import <Foundation/Foundation.h>
#include <os/log.h>
@@ -147,4 +147,4 @@ GD_PINVOKE_EXPORT void xamarin_start_wwan(const char *p_uri) {
os_log_error(OS_LOG_DEFAULT, "Not implemented: 'xamarin_start_wwan'");
}
-#endif // IPHONE_ENABLED
+#endif // IOS_ENABLED
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index 618e1b58e0..437c4ca54a 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -44,7 +44,7 @@ Error gd_mono_connect_signal_awaiter(Object *p_source, const StringName &p_signa
SignalAwaiterCallable *awaiter_callable = memnew(SignalAwaiterCallable(p_target, p_awaiter, p_signal));
Callable callable = Callable(awaiter_callable);
- return p_source->connect(p_signal, callable, Vector<Variant>(), Object::CONNECT_ONESHOT);
+ return p_source->connect(p_signal, callable, Object::CONNECT_ONESHOT);
}
bool SignalAwaiterCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
diff --git a/modules/mono/utils/osx_utils.cpp b/modules/mono/utils/macos_utils.cpp
index abb59420eb..cd4f7a827e 100644
--- a/modules/mono/utils/osx_utils.cpp
+++ b/modules/mono/utils/macos_utils.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* osx_utils.cpp */
+/* macos_utils.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,16 +28,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "osx_utils.h"
+#include "macos_utils.h"
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
#include "core/string/print_string.h"
#import <CoreFoundation/CoreFoundation.h>
#import <CoreServices/CoreServices.h>
-bool osx_is_app_bundle_installed(const String &p_bundle_id) {
+bool macos_is_app_bundle_installed(const String &p_bundle_id) {
CFStringRef bundle_id = CFStringCreateWithCString(nullptr, p_bundle_id.utf8(), kCFStringEncodingUTF8);
CFArrayRef result = LSCopyApplicationURLsForBundleIdentifier(bundle_id, nullptr);
CFRelease(bundle_id);
diff --git a/modules/mono/utils/osx_utils.h b/modules/mono/utils/macos_utils.h
index 2f6c6dad51..ca4957f5a7 100644
--- a/modules/mono/utils/osx_utils.h
+++ b/modules/mono/utils/macos_utils.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* osx_utils.h */
+/* macos_utils.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -30,13 +30,13 @@
#include "core/string/ustring.h"
-#ifndef OSX_UTILS_H
-#define OSX_UTILS_H
+#ifndef MONO_MACOS_UTILS_H
+#define MONO_MACOS_UTILS_H
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
-bool osx_is_app_bundle_installed(const String &p_bundle_id);
+bool macos_is_app_bundle_installed(const String &p_bundle_id);
#endif
-#endif // OSX_UTILS_H
+#endif // MONO_MACOS_UTILS_H
diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h
index 2ca1a4cbf1..b7bd9a2495 100644
--- a/modules/mono/utils/macros.h
+++ b/modules/mono/utils/macros.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef UTIL_MACROS_H
-#define UTIL_MACROS_H
+#ifndef MONO_MACROS_H
+#define MONO_MACROS_H
#define _GD_VARNAME_CONCAT_B_(m_ignore, m_name) m_name
#define _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_B_(hello there, m_a##m_b##m_c)
@@ -69,4 +69,4 @@ public:
#define SCOPE_EXIT \
auto GD_UNIQUE_NAME(gd_scope_exit) = gdmono::ScopeExitAux() + [=]() -> void
-#endif // UTIL_MACROS_H
+#endif // MONO_MACROS_H
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index 15a0b28181..a1905dfcfe 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -62,7 +62,8 @@ String cwd() {
}
String result;
- if (result.parse_utf16(buffer.ptr())) {
+ result.parse_utf16(buffer.ptr());
+ if (result.is_empty()) {
return ".";
}
return result.simplify_path();
@@ -73,7 +74,7 @@ String cwd() {
}
String result;
- if (result.parse_utf8(buffer)) {
+ if (result.parse_utf8(buffer) != OK) {
return ".";
}
@@ -114,7 +115,8 @@ String realpath(const String &p_path) {
::CloseHandle(hFile);
String result;
- if (result.parse_utf16(buffer.ptr())) {
+ result.parse_utf16(buffer.ptr());
+ if (result.is_empty()) {
return p_path;
}
@@ -127,10 +129,10 @@ String realpath(const String &p_path) {
}
String result;
- bool parse_ok = result.parse_utf8(resolved_path);
+ Error parse_ok = result.parse_utf8(resolved_path);
::free(resolved_path);
- if (parse_ok) {
+ if (parse_ok != OK) {
return p_path;
}
diff --git a/modules/mono/utils/path_utils.h b/modules/mono/utils/path_utils.h
index a8cd8daf04..9a2c757361 100644
--- a/modules/mono/utils/path_utils.h
+++ b/modules/mono/utils/path_utils.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef PATH_UTILS_H
-#define PATH_UTILS_H
+#ifndef MONO_PATH_UTILS_H
+#define MONO_PATH_UTILS_H
#include "core/string/string_builder.h"
#include "core/string/ustring.h"
@@ -58,4 +58,4 @@ String realpath(const String &p_path);
String relative_to(const String &p_path, const String &p_relative_to);
} // namespace path
-#endif // PATH_UTILS_H
+#endif // MONO_PATH_UTILS_H
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index 64b68b70af..975f2d8332 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -178,7 +178,7 @@ Error read_all_file_utf8(const String &p_path, String &r_content) {
w[len] = 0;
String source;
- if (source.parse_utf8((const char *)w)) {
+ if (source.parse_utf8((const char *)w) != OK) {
ERR_FAIL_V(ERR_INVALID_DATA);
}
diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h
index d79888716a..fa4c5e89f4 100644
--- a/modules/mono/utils/string_utils.h
+++ b/modules/mono/utils/string_utils.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef STRING_FORMAT_H
-#define STRING_FORMAT_H
+#ifndef MONO_STRING_UTILS_H
+#define MONO_STRING_UTILS_H
#include "core/string/ustring.h"
#include "core/variant/variant.h"
@@ -59,4 +59,4 @@ String str_format(const char *p_format, va_list p_list) _PRINTF_FORMAT_ATTRIBUTE
char *str_format_new(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_1_2;
char *str_format_new(const char *p_format, va_list p_list) _PRINTF_FORMAT_ATTRIBUTE_1_0;
-#endif // STRING_FORMAT_H
+#endif // MONO_STRING_UTILS_H
diff --git a/modules/msdfgen/SCsub b/modules/msdfgen/SCsub
index 227369f4bd..0c269bc7f4 100644
--- a/modules/msdfgen/SCsub
+++ b/modules/msdfgen/SCsub
@@ -36,7 +36,7 @@ if env["builtin_msdfgen"]:
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_msdfgen.Append(CPPPATH=["#thirdparty/freetype/include", "#thirdparty/msdfgen", "#thirdparty/nanosvg"])
+ env_msdfgen.Prepend(CPPPATH=["#thirdparty/freetype/include", "#thirdparty/msdfgen", "#thirdparty/nanosvg"])
lib = env_msdfgen.add_library("msdfgen_builtin", thirdparty_sources)
thirdparty_obj += lib
diff --git a/modules/multiplayer/SCsub b/modules/multiplayer/SCsub
new file mode 100644
index 0000000000..ff33655537
--- /dev/null
+++ b/modules/multiplayer/SCsub
@@ -0,0 +1,14 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_mp = env_modules.Clone()
+
+module_obj = []
+env_mp.add_source_files(module_obj, "*.cpp")
+
+if env["tools"]:
+ env_mp.add_source_files(module_obj, "editor/*.cpp")
+
+env.modules_sources += module_obj
diff --git a/modules/multiplayer/config.py b/modules/multiplayer/config.py
new file mode 100644
index 0000000000..414bf0afcf
--- /dev/null
+++ b/modules/multiplayer/config.py
@@ -0,0 +1,19 @@
+def can_build(env, platform):
+ return True
+
+
+def configure(env):
+ pass
+
+
+def get_doc_classes():
+ return [
+ "SceneReplicationConfig",
+ "SceneMultiplayer",
+ "MultiplayerSpawner",
+ "MultiplayerSynchronizer",
+ ]
+
+
+def get_doc_path():
+ return "doc_classes"
diff --git a/modules/multiplayer/doc_classes/MultiplayerSpawner.xml b/modules/multiplayer/doc_classes/MultiplayerSpawner.xml
new file mode 100644
index 0000000000..881796ed26
--- /dev/null
+++ b/modules/multiplayer/doc_classes/MultiplayerSpawner.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="MultiplayerSpawner" inherits="Node" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+ <brief_description>
+ Automatically replicates spawnable nodes from the authority to other multiplayer peers.
+ </brief_description>
+ <description>
+ Spawnable scenes can be configured in the editor or through code (see [method add_spawnable_scene]).
+ Also supports custom node spawns through [method spawn], calling [method _spawn_custom] on all peers.
+
+ Internally, [MultiplayerSpawner] uses [method MultiplayerAPI.object_configuration_add] to notify spawns passing the spawned node as the [code]object[/code] and itself as the [code]configuration[/code], and [method MultiplayerAPI.object_configuration_remove] to notify despawns in a similar way.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="_spawn_custom" qualifiers="virtual">
+ <return type="Node" />
+ <argument index="0" name="data" type="Variant" />
+ <description>
+ Method called on all peers when a custom spawn was requested by the authority using [method spawn]. Should return a [Node] that is not in the scene tree.
+
+ [b]Note:[/b] Spawned nodes should [b]not[/b] be added to the scene with `add_child`. This is done automatically.
+ </description>
+ </method>
+ <method name="add_spawnable_scene">
+ <return type="void" />
+ <argument index="0" name="path" type="String" />
+ <description>
+ Adds a scene path to spawnable scenes, making it automatically replicated from the multiplayer authority to other peers when added as children of the node pointed by [member spawn_path].
+ </description>
+ </method>
+ <method name="clear_spawnable_scenes">
+ <return type="void" />
+ <description>
+ Clears all spawnable scenes. Does not despawn existing instances on remote peers.
+ </description>
+ </method>
+ <method name="get_spawnable_scene" qualifiers="const">
+ <return type="String" />
+ <argument index="0" name="index" type="int" />
+ <description>
+ Returns the spawnable scene path by index.
+ </description>
+ </method>
+ <method name="get_spawnable_scene_count" qualifiers="const">
+ <return type="int" />
+ <description>
+ Returns the count of spawnable scene paths.
+ </description>
+ </method>
+ <method name="spawn">
+ <return type="Node" />
+ <argument index="0" name="data" type="Variant" default="null" />
+ <description>
+ Requests a custom spawn, with [code]data[/code] passed to [method _spawn_custom] on all peers. Returns the locally spawned node instance already inside the scene tree, and added as a child of the node pointed by [member spawn_path].
+
+ [b]Note:[/b] Spawnable scenes are spawned automatically. [method spawn] is only needed for custom spawns.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="spawn_limit" type="int" setter="set_spawn_limit" getter="get_spawn_limit" default="0">
+ Maximum nodes that is allowed to be spawned by this spawner. Includes both spawnable scenes and custom spawns.
+
+ When set to [code]0[/code] (the default), there is no limit.
+ </member>
+ <member name="spawn_path" type="NodePath" setter="set_spawn_path" getter="get_spawn_path" default="NodePath(&quot;&quot;)">
+ Path to the spawn root. Spawnable scenes that are added as direct children are replicated to other peers.
+ </member>
+ </members>
+ <signals>
+ <signal name="despawned">
+ <argument index="0" name="node" type="Node" />
+ <description>
+ Emitted when a spawnable scene or custom spawn was despawned by the multiplayer authority. Only called on puppets.
+ </description>
+ </signal>
+ <signal name="spawned">
+ <argument index="0" name="node" type="Node" />
+ <description>
+ Emitted when a spawnable scene or custom spawn was spawned by the multiplayer authority. Only called on puppets.
+ </description>
+ </signal>
+ </signals>
+</class>
diff --git a/modules/multiplayer/doc_classes/MultiplayerSynchronizer.xml b/modules/multiplayer/doc_classes/MultiplayerSynchronizer.xml
new file mode 100644
index 0000000000..a2ea64061c
--- /dev/null
+++ b/modules/multiplayer/doc_classes/MultiplayerSynchronizer.xml
@@ -0,0 +1,93 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="MultiplayerSynchronizer" inherits="Node" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+ <brief_description>
+ Synchronizes properties from the multiplayer authority to the remote peers.
+ </brief_description>
+ <description>
+ By default, [MultiplayerSynchronizer] synchronizes configured properties to all peers.
+ Visiblity can be handled directly with [method set_visibility_for] or as-needed with [method add_visibility_filter] and [method update_visibility].
+
+ [MultiplayerSpawner]s will handle nodes according to visibility of synchronizers as long as the node at [member root_path] was spawned by one.
+
+ Internally, [MultiplayerSynchronizer] uses [method MultiplayerAPI.object_configuration_add] to notify synchronization start passing the [Node] at [member root_path] as the [code]object[/code] and itself as the [code]configuration[/code], and uses [method MultiplayerAPI.object_configuration_remove] to notify synchronization end in a similar way.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="add_visibility_filter">
+ <return type="void" />
+ <argument index="0" name="filter" type="Callable" />
+ <description>
+ Adds a peer visibility filter for this synchronizer.
+
+ [code]filter[/code] should take a peer id [int] and return a [bool].
+ </description>
+ </method>
+ <method name="get_visibility_for" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="peer" type="int" />
+ <description>
+ Queries the current visibility for peer [code]peer[/code].
+ </description>
+ </method>
+ <method name="remove_visibility_filter">
+ <return type="void" />
+ <argument index="0" name="filter" type="Callable" />
+ <description>
+ Removes a peer visiblity filter from this synchronizer.
+ </description>
+ </method>
+ <method name="set_visibility_for">
+ <return type="void" />
+ <argument index="0" name="peer" type="int" />
+ <argument index="1" name="visible" type="bool" />
+ <description>
+ Sets the visibility of [code]peer[/code] to [code]visible[/code]. If [code]peer[/code] is [code]0[/code], the value of [member public_visibility] will be updated instead.
+ </description>
+ </method>
+ <method name="update_visibility">
+ <return type="void" />
+ <argument index="0" name="for_peer" type="int" default="0" />
+ <description>
+ Updates the visibility of [code]peer[/code] according to visibility filters. If [code]peer[/code] is [code]0[/code] (the default), all peers' visibilties are updated.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="public_visibility" type="bool" setter="set_visibility_public" getter="is_visibility_public" default="true">
+ Whether synchronization should be visible to all peers by default. See [method set_visibility_for] and [method add_visibility_filter] for ways of configuring fine-grained visibility options.
+ </member>
+ <member name="replication_config" type="SceneReplicationConfig" setter="set_replication_config" getter="get_replication_config">
+ Resource containing which properties to synchronize.
+ </member>
+ <member name="replication_interval" type="float" setter="set_replication_interval" getter="get_replication_interval" default="0.0">
+ Time interval between synchronizes. When set to [code]0.0[/code] (the default), synchronizes happen every network process frame.
+ </member>
+ <member name="root_path" type="NodePath" setter="set_root_path" getter="get_root_path" default="NodePath(&quot;..&quot;)">
+ Node path that replicated properties are relative to.
+ If [member root_path] was spawned by a [MultiplayerSpawner], the node will be also be spawned and despawned based on this synchronizer visibility options.
+ </member>
+ <member name="visibility_update_mode" type="int" setter="set_visibility_update_mode" getter="get_visibility_update_mode" enum="MultiplayerSynchronizer.VisibilityUpdateMode" default="0">
+ Specifies when visibility filters are updated (see [enum VisibilityUpdateMode] for options).
+ </member>
+ </members>
+ <signals>
+ <signal name="visibility_changed">
+ <argument index="0" name="for_peer" type="int" />
+ <description>
+ Emitted when visibility of [code]for_peer[/code] is updated. See [method update_visibility].
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ <constant name="VISIBILITY_PROCESS_IDLE" value="0" enum="VisibilityUpdateMode">
+ Visibility filters are updated every idle process frame.
+ </constant>
+ <constant name="VISIBILITY_PROCESS_PHYSICS" value="1" enum="VisibilityUpdateMode">
+ Visibility filters are updated every physics process frame.
+ </constant>
+ <constant name="VISIBILITY_PROCESS_NONE" value="2" enum="VisibilityUpdateMode">
+ Visibility filters are not updated automatically, and must be updated manually by calling [method update_visibility].
+ </constant>
+ </constants>
+</class>
diff --git a/modules/multiplayer/doc_classes/SceneMultiplayer.xml b/modules/multiplayer/doc_classes/SceneMultiplayer.xml
new file mode 100644
index 0000000000..0c3ed2d784
--- /dev/null
+++ b/modules/multiplayer/doc_classes/SceneMultiplayer.xml
@@ -0,0 +1,55 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="SceneMultiplayer" inherits="MultiplayerAPI" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+ <brief_description>
+ High-level multiplayer API implementation.
+ </brief_description>
+ <description>
+ This class is the default implementation of [MultiplayerAPI], used to provide multiplayer functionalities in Godot Engine.
+ This implementation supports RPCs via [method Node.rpc] and [method Node.rpc_id] and requires [method MultiplayerAPI.rpc] to be passed a [Node] (it will fail for other object types).
+ This implementation additionally provide [SceneTree] replication via the [MultiplayerSpawner] and [MultiplayerSynchronizer] nodes, and the [SceneReplicationConfig] resource.
+ [b]Note:[/b] The high-level multiplayer API protocol is an implementation detail and isn't meant to be used by non-Godot servers. It may change without notice.
+ [b]Note:[/b] When exporting to Android, make sure to enable the [code]INTERNET[/code] permission in the Android export preset before exporting the project or using one-click deploy. Otherwise, network communication of any kind will be blocked by Android.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="clear">
+ <return type="void" />
+ <description>
+ Clears the current SceneMultiplayer network state (you shouldn't call this unless you know what you are doing).
+ </description>
+ </method>
+ <method name="send_bytes">
+ <return type="int" enum="Error" />
+ <argument index="0" name="bytes" type="PackedByteArray" />
+ <argument index="1" name="id" type="int" default="0" />
+ <argument index="2" name="mode" type="int" enum="MultiplayerPeer.TransferMode" default="2" />
+ <argument index="3" name="channel" type="int" default="0" />
+ <description>
+ Sends the given raw [code]bytes[/code] to a specific peer identified by [code]id[/code] (see [method MultiplayerPeer.set_target_peer]). Default ID is [code]0[/code], i.e. broadcast to all peers.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="allow_object_decoding" type="bool" setter="set_allow_object_decoding" getter="is_object_decoding_allowed" default="false">
+ If [code]true[/code], the MultiplayerAPI will allow encoding and decoding of object during RPCs.
+ [b]Warning:[/b] Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threat such as remote code execution.
+ </member>
+ <member name="refuse_new_connections" type="bool" setter="set_refuse_new_connections" getter="is_refusing_new_connections" default="false">
+ If [code]true[/code], the MultiplayerAPI's [member MultiplayerAPI.multiplayer_peer] refuses new incoming connections.
+ </member>
+ <member name="root_path" type="NodePath" setter="set_root_path" getter="get_root_path" default="NodePath(&quot;&quot;)">
+ The root path to use for RPCs and replication. Instead of an absolute path, a relative path will be used to find the node upon which the RPC should be executed.
+ This effectively allows to have different branches of the scene tree to be managed by different MultiplayerAPI, allowing for example to run both client and server in the same scene.
+ </member>
+ </members>
+ <signals>
+ <signal name="peer_packet">
+ <argument index="0" name="id" type="int" />
+ <argument index="1" name="packet" type="PackedByteArray" />
+ <description>
+ Emitted when this MultiplayerAPI's [member MultiplayerAPI.multiplayer_peer] receives a [code]packet[/code] with custom data (see [method send_bytes]). ID is the peer ID of the peer that sent the packet.
+ </description>
+ </signal>
+ </signals>
+</class>
diff --git a/modules/multiplayer/doc_classes/SceneReplicationConfig.xml b/modules/multiplayer/doc_classes/SceneReplicationConfig.xml
new file mode 100644
index 0000000000..fc91592c7a
--- /dev/null
+++ b/modules/multiplayer/doc_classes/SceneReplicationConfig.xml
@@ -0,0 +1,77 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="SceneReplicationConfig" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+ <brief_description>
+ Configuration for properties to synchronize with a [MultiplayerSynchronizer].
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="add_property">
+ <return type="void" />
+ <argument index="0" name="path" type="NodePath" />
+ <argument index="1" name="index" type="int" default="-1" />
+ <description>
+ Adds the property identified by the given [code]path[/code] to the list of the properties being synchronized, optionally passing an [code]index[/code].
+ </description>
+ </method>
+ <method name="get_properties" qualifiers="const">
+ <return type="NodePath[]" />
+ <description>
+ Returns a list of synchronized property [NodePath]s.
+ </description>
+ </method>
+ <method name="has_property" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="path" type="NodePath" />
+ <description>
+ Returns whether the given [code]path[/code] is configured for synchronization.
+ </description>
+ </method>
+ <method name="property_get_index" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="path" type="NodePath" />
+ <description>
+ Finds the index of the given [code]path[/code].
+ </description>
+ </method>
+ <method name="property_get_spawn">
+ <return type="bool" />
+ <argument index="0" name="path" type="NodePath" />
+ <description>
+ Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn.
+ </description>
+ </method>
+ <method name="property_get_sync">
+ <return type="bool" />
+ <argument index="0" name="path" type="NodePath" />
+ <description>
+ Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on process.
+ </description>
+ </method>
+ <method name="property_set_spawn">
+ <return type="void" />
+ <argument index="0" name="path" type="NodePath" />
+ <argument index="1" name="enabled" type="bool" />
+ <description>
+ Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn.
+ </description>
+ </method>
+ <method name="property_set_sync">
+ <return type="void" />
+ <argument index="0" name="path" type="NodePath" />
+ <argument index="1" name="enabled" type="bool" />
+ <description>
+ Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on process.
+ </description>
+ </method>
+ <method name="remove_property">
+ <return type="void" />
+ <argument index="0" name="path" type="NodePath" />
+ <description>
+ Removes the property identified by the given [code]path[/code] from the configuration.
+ </description>
+ </method>
+ </methods>
+</class>
diff --git a/modules/multiplayer/editor/replication_editor_plugin.cpp b/modules/multiplayer/editor/replication_editor_plugin.cpp
new file mode 100644
index 0000000000..1f79b8c3e3
--- /dev/null
+++ b/modules/multiplayer/editor/replication_editor_plugin.cpp
@@ -0,0 +1,648 @@
+/*************************************************************************/
+/* replication_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "replication_editor_plugin.h"
+
+#include "editor/editor_node.h"
+#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
+#include "editor/inspector_dock.h"
+#include "editor/scene_tree_editor.h"
+#include "modules/multiplayer/multiplayer_synchronizer.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/separator.h"
+#include "scene/gui/tree.h"
+
+void ReplicationEditor::_pick_node_filter_text_changed(const String &p_newtext) {
+ TreeItem *root_item = pick_node->get_scene_tree()->get_scene_tree()->get_root();
+
+ Vector<Node *> select_candidates;
+ Node *to_select = nullptr;
+
+ String filter = pick_node->get_filter_line_edit()->get_text();
+
+ _pick_node_select_recursive(root_item, filter, select_candidates);
+
+ if (!select_candidates.is_empty()) {
+ for (int i = 0; i < select_candidates.size(); ++i) {
+ Node *candidate = select_candidates[i];
+
+ if (((String)candidate->get_name()).to_lower().begins_with(filter.to_lower())) {
+ to_select = candidate;
+ break;
+ }
+ }
+
+ if (!to_select) {
+ to_select = select_candidates[0];
+ }
+ }
+
+ pick_node->get_scene_tree()->set_selected(to_select);
+}
+
+void ReplicationEditor::_pick_node_select_recursive(TreeItem *p_item, const String &p_filter, Vector<Node *> &p_select_candidates) {
+ if (!p_item) {
+ return;
+ }
+
+ NodePath np = p_item->get_metadata(0);
+ Node *node = get_node(np);
+
+ if (!p_filter.is_empty() && ((String)node->get_name()).findn(p_filter) != -1) {
+ p_select_candidates.push_back(node);
+ }
+
+ TreeItem *c = p_item->get_first_child();
+
+ while (c) {
+ _pick_node_select_recursive(c, p_filter, p_select_candidates);
+ c = c->get_next();
+ }
+}
+
+void ReplicationEditor::_pick_node_filter_input(const Ref<InputEvent> &p_ie) {
+ Ref<InputEventKey> k = p_ie;
+
+ if (k.is_valid()) {
+ switch (k->get_keycode()) {
+ case Key::UP:
+ case Key::DOWN:
+ case Key::PAGEUP:
+ case Key::PAGEDOWN: {
+ pick_node->get_scene_tree()->get_scene_tree()->gui_input(k);
+ pick_node->get_filter_line_edit()->accept_event();
+ } break;
+ default:
+ break;
+ }
+ }
+}
+
+void ReplicationEditor::_pick_node_selected(NodePath p_path) {
+ Node *root = current->get_node(current->get_root_path());
+ ERR_FAIL_COND(!root);
+ Node *node = get_node(p_path);
+ ERR_FAIL_COND(!node);
+ NodePath path_to = root->get_path_to(node);
+ adding_node_path = path_to;
+ prop_selector->select_property_from_instance(node);
+}
+
+void ReplicationEditor::_pick_new_property() {
+ if (current == nullptr) {
+ EditorNode::get_singleton()->show_warning(TTR("Select a replicator node in order to pick a property to add to it."));
+ return;
+ }
+ Node *root = current->get_node(current->get_root_path());
+ if (!root) {
+ EditorNode::get_singleton()->show_warning(TTR("Not possible to add a new property to synchronize without a root."));
+ return;
+ }
+ pick_node->popup_scenetree_dialog();
+ pick_node->get_filter_line_edit()->clear();
+ pick_node->get_filter_line_edit()->grab_focus();
+}
+
+void ReplicationEditor::_add_sync_property(String p_path) {
+ config = current->get_replication_config();
+
+ if (config.is_valid() && config->has_property(p_path)) {
+ EditorNode::get_singleton()->show_warning(TTR("Property is already being synchronized."));
+ return;
+ }
+
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+ undo_redo->create_action(TTR("Add property to synchronizer"));
+
+ if (config.is_null()) {
+ config.instantiate();
+ current->set_replication_config(config);
+ undo_redo->add_do_method(current, "set_replication_config", config);
+ undo_redo->add_undo_method(current, "set_replication_config", Ref<SceneReplicationConfig>());
+ _update_config();
+ }
+
+ undo_redo->add_do_method(config.ptr(), "add_property", p_path);
+ undo_redo->add_undo_method(config.ptr(), "remove_property", p_path);
+ undo_redo->add_do_method(this, "_update_config");
+ undo_redo->add_undo_method(this, "_update_config");
+ undo_redo->commit_action();
+}
+
+void ReplicationEditor::_pick_node_property_selected(String p_name) {
+ String adding_prop_path = String(adding_node_path) + ":" + p_name;
+
+ _add_sync_property(adding_prop_path);
+}
+
+/// ReplicationEditor
+ReplicationEditor::ReplicationEditor() {
+ set_v_size_flags(SIZE_EXPAND_FILL);
+ set_custom_minimum_size(Size2(0, 200) * EDSCALE);
+
+ delete_dialog = memnew(ConfirmationDialog);
+ delete_dialog->connect("cancelled", callable_mp(this, &ReplicationEditor::_dialog_closed).bind(false));
+ delete_dialog->connect("confirmed", callable_mp(this, &ReplicationEditor::_dialog_closed).bind(true));
+ add_child(delete_dialog);
+
+ error_dialog = memnew(AcceptDialog);
+ error_dialog->set_ok_button_text(TTR("Close"));
+ error_dialog->set_title(TTR("Error!"));
+ add_child(error_dialog);
+
+ VBoxContainer *vb = memnew(VBoxContainer);
+ vb->set_v_size_flags(SIZE_EXPAND_FILL);
+ add_child(vb);
+
+ pick_node = memnew(SceneTreeDialog);
+ add_child(pick_node);
+ pick_node->register_text_enter(pick_node->get_filter_line_edit());
+ pick_node->set_title(TTR("Pick a node to synchronize:"));
+ pick_node->connect("selected", callable_mp(this, &ReplicationEditor::_pick_node_selected));
+ pick_node->get_filter_line_edit()->connect("text_changed", callable_mp(this, &ReplicationEditor::_pick_node_filter_text_changed));
+ pick_node->get_filter_line_edit()->connect("gui_input", callable_mp(this, &ReplicationEditor::_pick_node_filter_input));
+
+ prop_selector = memnew(PropertySelector);
+ add_child(prop_selector);
+ prop_selector->connect("selected", callable_mp(this, &ReplicationEditor::_pick_node_property_selected));
+
+ HBoxContainer *hb = memnew(HBoxContainer);
+ vb->add_child(hb);
+
+ add_pick_button = memnew(Button);
+ add_pick_button->connect("pressed", callable_mp(this, &ReplicationEditor::_pick_new_property));
+ add_pick_button->set_text(TTR("Add property to sync.."));
+ hb->add_child(add_pick_button);
+ VSeparator *vs = memnew(VSeparator);
+ vs->set_custom_minimum_size(Size2(30 * EDSCALE, 0));
+ hb->add_child(vs);
+ hb->add_child(memnew(Label(TTR("Path:"))));
+ np_line_edit = memnew(LineEdit);
+ np_line_edit->set_placeholder(":property");
+ np_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
+ hb->add_child(np_line_edit);
+ add_from_path_button = memnew(Button);
+ add_from_path_button->connect("pressed", callable_mp(this, &ReplicationEditor::_add_pressed));
+ add_from_path_button->set_text(TTR("Add from path"));
+ hb->add_child(add_from_path_button);
+ vs = memnew(VSeparator);
+ vs->set_custom_minimum_size(Size2(30 * EDSCALE, 0));
+ hb->add_child(vs);
+ pin = memnew(Button);
+ pin->set_flat(true);
+ pin->set_toggle_mode(true);
+ hb->add_child(pin);
+
+ tree = memnew(Tree);
+ tree->set_hide_root(true);
+ tree->set_columns(4);
+ tree->set_column_titles_visible(true);
+ tree->set_column_title(0, TTR("Properties"));
+ tree->set_column_expand(0, true);
+ tree->set_column_title(1, TTR("Spawn"));
+ tree->set_column_expand(1, false);
+ tree->set_column_custom_minimum_width(1, 100);
+ tree->set_column_title(2, TTR("Sync"));
+ tree->set_column_custom_minimum_width(2, 100);
+ tree->set_column_expand(2, false);
+ tree->set_column_expand(3, false);
+ tree->create_item();
+ tree->connect("button_clicked", callable_mp(this, &ReplicationEditor::_tree_button_pressed));
+ tree->connect("item_edited", callable_mp(this, &ReplicationEditor::_tree_item_edited));
+ tree->set_v_size_flags(SIZE_EXPAND_FILL);
+ vb->add_child(tree);
+
+ drop_label = memnew(Label);
+ drop_label->set_text(TTR("Add properties using the buttons above or\ndrag them them from the inspector and drop them here."));
+ drop_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ drop_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ tree->add_child(drop_label);
+ drop_label->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
+
+ tree->set_drag_forwarding(this);
+}
+
+void ReplicationEditor::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_update_config"), &ReplicationEditor::_update_config);
+ ClassDB::bind_method(D_METHOD("_update_checked", "property", "column", "checked"), &ReplicationEditor::_update_checked);
+ ClassDB::bind_method("_can_drop_data_fw", &ReplicationEditor::_can_drop_data_fw);
+ ClassDB::bind_method("_drop_data_fw", &ReplicationEditor::_drop_data_fw);
+
+ ADD_SIGNAL(MethodInfo("keying_changed"));
+}
+
+bool ReplicationEditor::_can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
+ Dictionary d = p_data;
+ if (!d.has("type")) {
+ return false;
+ }
+ String t = d["type"];
+ if (t != "obj_property") {
+ return false;
+ }
+ Object *obj = d["object"];
+ if (!obj) {
+ return false;
+ }
+ Node *node = Object::cast_to<Node>(obj);
+ if (!node) {
+ return false;
+ }
+
+ return true;
+}
+
+void ReplicationEditor::_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
+ if (current == nullptr) {
+ EditorNode::get_singleton()->show_warning(TTR("Select a replicator node in order to pick a property to add to it."));
+ return;
+ }
+ Node *root = current->get_node(current->get_root_path());
+ if (!root) {
+ EditorNode::get_singleton()->show_warning(TTR("Not possible to add a new property to synchronize without a root."));
+ return;
+ }
+
+ Dictionary d = p_data;
+ if (!d.has("type")) {
+ return;
+ }
+ String t = d["type"];
+ if (t != "obj_property") {
+ return;
+ }
+ Object *obj = d["object"];
+ if (!obj) {
+ return;
+ }
+ Node *node = Object::cast_to<Node>(obj);
+ if (!node) {
+ return;
+ }
+
+ String path = root->get_path_to(node);
+ path += ":" + String(d["property"]);
+
+ _add_sync_property(path);
+}
+
+void ReplicationEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("panel"), SNAME("Panel")));
+ add_pick_button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
+ pin->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons")));
+ } break;
+
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ update_keying();
+ } break;
+ }
+}
+
+void ReplicationEditor::_add_pressed() {
+ if (!current) {
+ error_dialog->set_text(TTR("Please select a MultiplayerSynchronizer first."));
+ error_dialog->popup_centered();
+ return;
+ }
+ if (current->get_root_path().is_empty()) {
+ error_dialog->set_text(TTR("The MultiplayerSynchronizer needs a root path."));
+ error_dialog->popup_centered();
+ return;
+ }
+ String np_text = np_line_edit->get_text();
+ if (np_text.find(":") == -1) {
+ np_text = ":" + np_text;
+ }
+ NodePath prop = NodePath(np_text);
+ if (prop.is_empty()) {
+ return;
+ }
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+ undo_redo->create_action(TTR("Add property"));
+ config = current->get_replication_config();
+ if (config.is_null()) {
+ config.instantiate();
+ current->set_replication_config(config);
+ undo_redo->add_do_method(current, "set_replication_config", config);
+ undo_redo->add_undo_method(current, "set_replication_config", Ref<SceneReplicationConfig>());
+ _update_config();
+ }
+ undo_redo->add_do_method(config.ptr(), "add_property", prop);
+ undo_redo->add_undo_method(config.ptr(), "remove_property", prop);
+ undo_redo->add_do_method(this, "_update_config");
+ undo_redo->add_undo_method(this, "_update_config");
+ undo_redo->commit_action();
+}
+
+void ReplicationEditor::_tree_item_edited() {
+ TreeItem *ti = tree->get_edited();
+ if (!ti || config.is_null()) {
+ return;
+ }
+ int column = tree->get_edited_column();
+ ERR_FAIL_COND(column < 1 || column > 2);
+ const NodePath prop = ti->get_metadata(0);
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+ bool value = ti->is_checked(column);
+ String method;
+ if (column == 1) {
+ undo_redo->create_action(TTR("Set spawn property"));
+ method = "property_set_spawn";
+ } else {
+ undo_redo->create_action(TTR("Set sync property"));
+ method = "property_set_sync";
+ }
+ undo_redo->add_do_method(config.ptr(), method, prop, value);
+ undo_redo->add_undo_method(config.ptr(), method, prop, !value);
+ undo_redo->add_do_method(this, "_update_checked", prop, column, value);
+ undo_redo->add_undo_method(this, "_update_checked", prop, column, !value);
+ undo_redo->commit_action();
+}
+
+void ReplicationEditor::_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) {
+ if (p_button != MouseButton::LEFT) {
+ return;
+ }
+
+ TreeItem *ti = Object::cast_to<TreeItem>(p_item);
+ if (!ti) {
+ return;
+ }
+ deleting = ti->get_metadata(0);
+ delete_dialog->set_text(TTR("Delete Property?") + "\n\"" + ti->get_text(0) + "\"");
+ delete_dialog->popup_centered();
+}
+
+void ReplicationEditor::_dialog_closed(bool p_confirmed) {
+ if (deleting.is_empty() || config.is_null()) {
+ return;
+ }
+ if (p_confirmed) {
+ const NodePath prop = deleting;
+ int idx = config->property_get_index(prop);
+ bool spawn = config->property_get_spawn(prop);
+ bool sync = config->property_get_sync(prop);
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+ undo_redo->create_action(TTR("Remove Property"));
+ undo_redo->add_do_method(config.ptr(), "remove_property", prop);
+ undo_redo->add_undo_method(config.ptr(), "add_property", prop, idx);
+ undo_redo->add_undo_method(config.ptr(), "property_set_spawn", prop, spawn);
+ undo_redo->add_undo_method(config.ptr(), "property_set_sync", prop, sync);
+ undo_redo->add_do_method(this, "_update_config");
+ undo_redo->add_undo_method(this, "_update_config");
+ undo_redo->commit_action();
+ }
+ deleting = NodePath();
+}
+
+void ReplicationEditor::_update_checked(const NodePath &p_prop, int p_column, bool p_checked) {
+ if (!tree->get_root()) {
+ return;
+ }
+ TreeItem *ti = tree->get_root()->get_first_child();
+ while (ti) {
+ if (ti->get_metadata(0).operator NodePath() == p_prop) {
+ ti->set_checked(p_column, p_checked);
+ return;
+ }
+ ti = ti->get_next();
+ }
+}
+
+void ReplicationEditor::update_keying() {
+ /// TODO make keying usable.
+#if 0
+ bool keying_enabled = false;
+ EditorSelectionHistory *editor_history = EditorNode::get_singleton()->get_editor_selection_history();
+ if (is_visible_in_tree() && config.is_valid() && editor_history->get_path_size() > 0) {
+ Object *obj = ObjectDB::get_instance(editor_history->get_path_object(0));
+ keying_enabled = Object::cast_to<Node>(obj) != nullptr;
+ }
+
+ if (keying_enabled == keying) {
+ return;
+ }
+
+ keying = keying_enabled;
+ emit_signal(SNAME("keying_changed"));
+#endif
+}
+
+void ReplicationEditor::_update_config() {
+ deleting = NodePath();
+ tree->clear();
+ tree->create_item();
+ drop_label->set_visible(true);
+ if (!config.is_valid()) {
+ update_keying();
+ return;
+ }
+ TypedArray<NodePath> props = config->get_properties();
+ if (props.size()) {
+ drop_label->set_visible(false);
+ }
+ for (int i = 0; i < props.size(); i++) {
+ const NodePath path = props[i];
+ _add_property(path, config->property_get_spawn(path), config->property_get_sync(path));
+ }
+ update_keying();
+}
+
+void ReplicationEditor::edit(MultiplayerSynchronizer *p_sync) {
+ if (current == p_sync) {
+ return;
+ }
+ current = p_sync;
+ if (current) {
+ config = current->get_replication_config();
+ } else {
+ config.unref();
+ }
+ _update_config();
+}
+
+Ref<Texture2D> ReplicationEditor::_get_class_icon(const Node *p_node) {
+ if (!p_node || !has_theme_icon(p_node->get_class(), "EditorIcons")) {
+ return get_theme_icon(SNAME("ImportFail"), SNAME("EditorIcons"));
+ }
+ return get_theme_icon(p_node->get_class(), "EditorIcons");
+}
+
+void ReplicationEditor::_add_property(const NodePath &p_property, bool p_spawn, bool p_sync) {
+ String prop = String(p_property);
+ TreeItem *item = tree->create_item();
+ item->set_selectable(0, false);
+ item->set_selectable(1, false);
+ item->set_selectable(2, false);
+ item->set_selectable(3, false);
+ item->set_text(0, prop);
+ item->set_metadata(0, prop);
+ Node *root_node = current && !current->get_root_path().is_empty() ? current->get_node(current->get_root_path()) : nullptr;
+ Ref<Texture2D> icon = _get_class_icon(root_node);
+ if (root_node) {
+ String path = prop.substr(0, prop.find(":"));
+ String subpath = prop.substr(path.size());
+ Node *node = root_node->get_node_or_null(path);
+ if (!node) {
+ node = root_node;
+ }
+ item->set_text(0, String(node->get_name()) + ":" + subpath);
+ icon = _get_class_icon(node);
+ }
+ item->set_icon(0, icon);
+ item->add_button(3, get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
+ item->set_text_alignment(1, HORIZONTAL_ALIGNMENT_CENTER);
+ item->set_cell_mode(1, TreeItem::CELL_MODE_CHECK);
+ item->set_checked(1, p_spawn);
+ item->set_editable(1, true);
+ item->set_text_alignment(2, HORIZONTAL_ALIGNMENT_CENTER);
+ item->set_cell_mode(2, TreeItem::CELL_MODE_CHECK);
+ item->set_checked(2, p_sync);
+ item->set_editable(2, true);
+}
+
+void ReplicationEditor::property_keyed(const String &p_property) {
+ ERR_FAIL_COND(!current || config.is_null());
+ Node *root = current->get_node(current->get_root_path());
+ ERR_FAIL_COND(!root);
+ EditorSelectionHistory *history = EditorNode::get_singleton()->get_editor_selection_history();
+ ERR_FAIL_COND(history->get_path_size() == 0);
+ Node *node = Object::cast_to<Node>(ObjectDB::get_instance(history->get_path_object(0)));
+ ERR_FAIL_COND(!node);
+ if (node->is_class("MultiplayerSynchronizer")) {
+ error_dialog->set_text(TTR("Properties of 'MultiplayerSynchronizer' cannot be configured for replication."));
+ error_dialog->popup_centered();
+ return;
+ }
+ if (history->get_path_size() > 1 || p_property.get_slice_count(":") > 1) {
+ error_dialog->set_text(TTR("Subresources cannot yet be configured for replication."));
+ error_dialog->popup_centered();
+ return;
+ }
+
+ String path = root->get_path_to(node);
+ for (int i = 1; i < history->get_path_size(); i++) {
+ String prop = history->get_path_property(i);
+ ERR_FAIL_COND(prop == "");
+ path += ":" + prop;
+ }
+ path += ":" + p_property;
+
+ NodePath prop = path;
+ UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
+ undo_redo->create_action(TTR("Add property"));
+ undo_redo->add_do_method(config.ptr(), "add_property", prop);
+ undo_redo->add_undo_method(config.ptr(), "remove_property", prop);
+ undo_redo->add_do_method(this, "_update_config");
+ undo_redo->add_undo_method(this, "_update_config");
+ undo_redo->commit_action();
+}
+
+/// ReplicationEditorPlugin
+ReplicationEditorPlugin::ReplicationEditorPlugin() {
+ repl_editor = memnew(ReplicationEditor);
+ button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Replication"), repl_editor);
+ button->hide();
+ repl_editor->get_pin()->connect("pressed", callable_mp(this, &ReplicationEditorPlugin::_pinned));
+}
+
+ReplicationEditorPlugin::~ReplicationEditorPlugin() {
+}
+
+void ReplicationEditorPlugin::_keying_changed() {
+ // TODO make lock usable.
+ //InspectorDock::get_inspector_singleton()->set_keying(repl_editor->has_keying(), this);
+}
+
+void ReplicationEditorPlugin::_property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance) {
+ if (!repl_editor->has_keying()) {
+ return;
+ }
+ repl_editor->property_keyed(p_keyed);
+}
+
+void ReplicationEditorPlugin::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ //Node3DEditor::get_singleton()->connect("transform_key_request", callable_mp(this, &AnimationPlayerEditorPlugin::_transform_key_request));
+ InspectorDock::get_inspector_singleton()->connect("property_keyed", callable_mp(this, &ReplicationEditorPlugin::_property_keyed));
+ repl_editor->connect("keying_changed", callable_mp(this, &ReplicationEditorPlugin::_keying_changed));
+ // TODO make lock usable.
+ //InspectorDock::get_inspector_singleton()->connect("object_inspected", callable_mp(repl_editor, &ReplicationEditor::update_keying));
+ get_tree()->connect("node_removed", callable_mp(this, &ReplicationEditorPlugin::_node_removed));
+ } break;
+ }
+}
+
+void ReplicationEditorPlugin::_node_removed(Node *p_node) {
+ if (p_node && p_node == repl_editor->get_current()) {
+ repl_editor->edit(nullptr);
+ if (repl_editor->is_visible_in_tree()) {
+ EditorNode::get_singleton()->hide_bottom_panel();
+ }
+ button->hide();
+ repl_editor->get_pin()->set_pressed(false);
+ }
+}
+
+void ReplicationEditorPlugin::_pinned() {
+ if (!repl_editor->get_pin()->is_pressed()) {
+ if (repl_editor->is_visible_in_tree()) {
+ EditorNode::get_singleton()->hide_bottom_panel();
+ }
+ button->hide();
+ }
+}
+
+void ReplicationEditorPlugin::edit(Object *p_object) {
+ repl_editor->edit(Object::cast_to<MultiplayerSynchronizer>(p_object));
+}
+
+bool ReplicationEditorPlugin::handles(Object *p_object) const {
+ return p_object->is_class("MultiplayerSynchronizer");
+}
+
+void ReplicationEditorPlugin::make_visible(bool p_visible) {
+ if (p_visible) {
+ //editor->hide_animation_player_editors();
+ //editor->animation_panel_make_visible(true);
+ button->show();
+ EditorNode::get_singleton()->make_bottom_panel_item_visible(repl_editor);
+ } else if (!repl_editor->get_pin()->is_pressed()) {
+ if (repl_editor->is_visible_in_tree()) {
+ EditorNode::get_singleton()->hide_bottom_panel();
+ }
+ button->hide();
+ }
+}
diff --git a/modules/multiplayer/editor/replication_editor_plugin.h b/modules/multiplayer/editor/replication_editor_plugin.h
new file mode 100644
index 0000000000..5cc2bbe937
--- /dev/null
+++ b/modules/multiplayer/editor/replication_editor_plugin.h
@@ -0,0 +1,149 @@
+/*************************************************************************/
+/* replication_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef REPLICATION_EDITOR_PLUGIN_H
+#define REPLICATION_EDITOR_PLUGIN_H
+
+#include "editor/editor_plugin.h"
+
+#include "editor/editor_spin_slider.h"
+#include "editor/property_selector.h"
+
+#include "../scene_replication_config.h"
+
+class ConfirmationDialog;
+class MultiplayerSynchronizer;
+class SceneTreeDialog;
+class Tree;
+class TreeItem;
+
+class ReplicationEditor : public VBoxContainer {
+ GDCLASS(ReplicationEditor, VBoxContainer);
+
+private:
+ MultiplayerSynchronizer *current = nullptr;
+
+ AcceptDialog *error_dialog = nullptr;
+ ConfirmationDialog *delete_dialog = nullptr;
+ Button *add_pick_button = nullptr;
+ Button *add_from_path_button = nullptr;
+ LineEdit *np_line_edit = nullptr;
+
+ Label *drop_label = nullptr;
+
+ Ref<SceneReplicationConfig> config;
+ NodePath deleting;
+ Tree *tree = nullptr;
+ bool keying = false;
+
+ PropertySelector *prop_selector = nullptr;
+ SceneTreeDialog *pick_node = nullptr;
+ NodePath adding_node_path;
+
+ Button *pin = nullptr;
+
+ Ref<Texture2D> _get_class_icon(const Node *p_node);
+
+ void _add_pressed();
+ void _tree_item_edited();
+ void _tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
+ void _update_checked(const NodePath &p_prop, int p_column, bool p_checked);
+ void _update_config();
+ void _dialog_closed(bool p_confirmed);
+ void _add_property(const NodePath &p_property, bool p_spawn = true, bool p_sync = true);
+
+ void _pick_node_filter_text_changed(const String &p_newtext);
+ void _pick_node_select_recursive(TreeItem *p_item, const String &p_filter, Vector<Node *> &p_select_candidates);
+ void _pick_node_filter_input(const Ref<InputEvent> &p_ie);
+ void _pick_node_selected(NodePath p_path);
+
+ void _pick_new_property();
+ void _pick_node_property_selected(String p_name);
+
+ bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
+ void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+
+ void _add_sync_property(String p_path);
+
+protected:
+ static void _bind_methods();
+
+ void _notification(int p_what);
+
+public:
+ void update_keying();
+ void edit(MultiplayerSynchronizer *p_object);
+ bool has_keying() const { return keying; }
+ MultiplayerSynchronizer *get_current() const { return current; }
+ void property_keyed(const String &p_property);
+
+ Button *get_pin() { return pin; }
+ ReplicationEditor();
+ ~ReplicationEditor() {}
+};
+
+class ReplicationEditorPlugin : public EditorPlugin {
+ GDCLASS(ReplicationEditorPlugin, EditorPlugin);
+
+private:
+ Button *button = nullptr;
+ ReplicationEditor *repl_editor = nullptr;
+
+ void _node_removed(Node *p_node);
+ void _keying_changed();
+ void _property_keyed(const String &p_keyed, const Variant &p_value, bool p_advance);
+
+ void _pinned();
+
+protected:
+ void _notification(int p_what);
+
+public:
+ virtual void edit(Object *p_object) override;
+ virtual bool handles(Object *p_object) const override;
+ virtual void make_visible(bool p_visible) override;
+
+ ReplicationEditorPlugin();
+ ~ReplicationEditorPlugin();
+};
+#else
+class ReplicationEditorPlugin : public EditorPlugin {
+ GDCLASS(ReplicationEditorPlugin, EditorPlugin);
+
+public:
+ virtual void edit(Object *p_object) override {}
+ virtual bool handles(Object *p_object) const override { return false; }
+ virtual void make_visible(bool p_visible) override {}
+
+ ReplicationEditorPlugin() {}
+ ~ReplicationEditorPlugin() {}
+};
+
+#endif // REPLICATION_EDITOR_PLUGIN_H
diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp
new file mode 100644
index 0000000000..e8f3aecc69
--- /dev/null
+++ b/modules/multiplayer/multiplayer_spawner.cpp
@@ -0,0 +1,301 @@
+/*************************************************************************/
+/* multiplayer_spawner.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "multiplayer_spawner.h"
+
+#include "core/io/marshalls.h"
+#include "scene/main/multiplayer_api.h"
+#include "scene/main/window.h"
+#include "scene/scene_string_names.h"
+
+#ifdef TOOLS_ENABLED
+/* This is editor only */
+bool MultiplayerSpawner::_set(const StringName &p_name, const Variant &p_value) {
+ if (p_name == "_spawnable_scene_count") {
+ spawnable_scenes.resize(p_value);
+ notify_property_list_changed();
+ return true;
+ } else {
+ String ns = p_name;
+ if (ns.begins_with("scenes/")) {
+ uint32_t index = ns.get_slicec('/', 1).to_int();
+ ERR_FAIL_UNSIGNED_INDEX_V(index, spawnable_scenes.size(), false);
+ spawnable_scenes[index].path = p_value;
+ return true;
+ }
+ }
+ return false;
+}
+
+bool MultiplayerSpawner::_get(const StringName &p_name, Variant &r_ret) const {
+ if (p_name == "_spawnable_scene_count") {
+ r_ret = spawnable_scenes.size();
+ return true;
+ } else {
+ String ns = p_name;
+ if (ns.begins_with("scenes/")) {
+ uint32_t index = ns.get_slicec('/', 1).to_int();
+ ERR_FAIL_UNSIGNED_INDEX_V(index, spawnable_scenes.size(), false);
+ r_ret = spawnable_scenes[index].path;
+ return true;
+ }
+ }
+ return false;
+}
+
+void MultiplayerSpawner::_get_property_list(List<PropertyInfo> *p_list) const {
+ p_list->push_back(PropertyInfo(Variant::INT, "_spawnable_scene_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ARRAY, "Auto Spawn List,scenes/"));
+ List<String> exts;
+ ResourceLoader::get_recognized_extensions_for_type("PackedScene", &exts);
+ String ext_hint;
+ for (const String &E : exts) {
+ if (!ext_hint.is_empty()) {
+ ext_hint += ",";
+ }
+ ext_hint += "*." + E;
+ }
+ for (uint32_t i = 0; i < spawnable_scenes.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, "scenes/" + itos(i), PROPERTY_HINT_FILE, ext_hint, PROPERTY_USAGE_EDITOR));
+ }
+}
+#endif
+void MultiplayerSpawner::add_spawnable_scene(const String &p_path) {
+ SpawnableScene sc;
+ sc.path = p_path;
+ if (Engine::get_singleton()->is_editor_hint()) {
+ ERR_FAIL_COND(!FileAccess::exists(p_path));
+ } else {
+ sc.cache = ResourceLoader::load(p_path);
+ ERR_FAIL_COND_MSG(sc.cache.is_null(), "Invalid spawnable scene: " + p_path);
+ }
+ spawnable_scenes.push_back(sc);
+}
+int MultiplayerSpawner::get_spawnable_scene_count() const {
+ return spawnable_scenes.size();
+}
+String MultiplayerSpawner::get_spawnable_scene(int p_idx) const {
+ return spawnable_scenes[p_idx].path;
+}
+void MultiplayerSpawner::clear_spawnable_scenes() {
+ spawnable_scenes.clear();
+}
+
+Vector<String> MultiplayerSpawner::_get_spawnable_scenes() const {
+ Vector<String> ss;
+ ss.resize(spawnable_scenes.size());
+ for (int i = 0; i < ss.size(); i++) {
+ ss.write[i] = spawnable_scenes[i].path;
+ }
+ return ss;
+}
+
+void MultiplayerSpawner::_set_spawnable_scenes(const Vector<String> &p_scenes) {
+ clear_spawnable_scenes();
+ for (int i = 0; i < p_scenes.size(); i++) {
+ add_spawnable_scene(p_scenes[i]);
+ }
+}
+
+void MultiplayerSpawner::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("add_spawnable_scene", "path"), &MultiplayerSpawner::add_spawnable_scene);
+ ClassDB::bind_method(D_METHOD("get_spawnable_scene_count"), &MultiplayerSpawner::get_spawnable_scene_count);
+ ClassDB::bind_method(D_METHOD("get_spawnable_scene", "index"), &MultiplayerSpawner::get_spawnable_scene);
+ ClassDB::bind_method(D_METHOD("clear_spawnable_scenes"), &MultiplayerSpawner::clear_spawnable_scenes);
+
+ ClassDB::bind_method(D_METHOD("_get_spawnable_scenes"), &MultiplayerSpawner::_get_spawnable_scenes);
+ ClassDB::bind_method(D_METHOD("_set_spawnable_scenes", "scenes"), &MultiplayerSpawner::_set_spawnable_scenes);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "_spawnable_scenes", PROPERTY_HINT_NONE, "", (PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL)), "_set_spawnable_scenes", "_get_spawnable_scenes");
+
+ ClassDB::bind_method(D_METHOD("spawn", "data"), &MultiplayerSpawner::spawn, DEFVAL(Variant()));
+
+ ClassDB::bind_method(D_METHOD("get_spawn_path"), &MultiplayerSpawner::get_spawn_path);
+ ClassDB::bind_method(D_METHOD("set_spawn_path", "path"), &MultiplayerSpawner::set_spawn_path);
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "spawn_path", PROPERTY_HINT_NONE, ""), "set_spawn_path", "get_spawn_path");
+
+ ClassDB::bind_method(D_METHOD("get_spawn_limit"), &MultiplayerSpawner::get_spawn_limit);
+ ClassDB::bind_method(D_METHOD("set_spawn_limit", "limit"), &MultiplayerSpawner::set_spawn_limit);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "spawn_limit", PROPERTY_HINT_RANGE, "0,1024,1,or_greater"), "set_spawn_limit", "get_spawn_limit");
+
+ GDVIRTUAL_BIND(_spawn_custom, "data");
+
+ ADD_SIGNAL(MethodInfo("despawned", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+ ADD_SIGNAL(MethodInfo("spawned", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+}
+
+void MultiplayerSpawner::_update_spawn_node() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ if (spawn_node.is_valid()) {
+ Node *node = Object::cast_to<Node>(ObjectDB::get_instance(spawn_node));
+ if (node && node->is_connected("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added))) {
+ node->disconnect("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added));
+ }
+ }
+ Node *node = spawn_path.is_empty() && is_inside_tree() ? nullptr : get_node_or_null(spawn_path);
+ if (node) {
+ spawn_node = node->get_instance_id();
+ if (get_spawnable_scene_count() && !GDVIRTUAL_IS_OVERRIDDEN(_spawn_custom)) {
+ node->connect("child_entered_tree", callable_mp(this, &MultiplayerSpawner::_node_added));
+ }
+ } else {
+ spawn_node = ObjectID();
+ }
+}
+
+void MultiplayerSpawner::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_POST_ENTER_TREE: {
+ _update_spawn_node();
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ _update_spawn_node();
+
+ for (const KeyValue<ObjectID, SpawnInfo> &E : tracked_nodes) {
+ Node *node = Object::cast_to<Node>(ObjectDB::get_instance(E.key));
+ ERR_CONTINUE(!node);
+ node->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &MultiplayerSpawner::_node_exit));
+ // This is unlikely, but might still crash the engine.
+ if (node->is_connected(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready))) {
+ node->disconnect(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready));
+ }
+ get_multiplayer()->object_configuration_remove(node, this);
+ }
+ tracked_nodes.clear();
+ } break;
+ }
+}
+
+void MultiplayerSpawner::_node_added(Node *p_node) {
+ if (!get_multiplayer()->has_multiplayer_peer() || !is_multiplayer_authority()) {
+ return;
+ }
+ if (tracked_nodes.has(p_node->get_instance_id())) {
+ return;
+ }
+ const Node *parent = get_spawn_node();
+ if (!parent || p_node->get_parent() != parent) {
+ return;
+ }
+ int id = find_spawnable_scene_index_from_path(p_node->get_scene_file_path());
+ if (id == INVALID_ID) {
+ return;
+ }
+ const String name = p_node->get_name();
+ ERR_FAIL_COND_MSG(name.validate_node_name() != name, vformat("Unable to auto-spawn node with reserved name: %s. Make sure to add your replicated scenes via 'add_child(node, true)' to produce valid names.", name));
+ _track(p_node, Variant(), id);
+}
+
+NodePath MultiplayerSpawner::get_spawn_path() const {
+ return spawn_path;
+}
+
+void MultiplayerSpawner::set_spawn_path(const NodePath &p_path) {
+ spawn_path = p_path;
+ _update_spawn_node();
+}
+
+void MultiplayerSpawner::_track(Node *p_node, const Variant &p_argument, int p_scene_id) {
+ ObjectID oid = p_node->get_instance_id();
+ if (!tracked_nodes.has(oid)) {
+ tracked_nodes[oid] = SpawnInfo(p_argument.duplicate(true), p_scene_id);
+ p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &MultiplayerSpawner::_node_exit).bind(p_node->get_instance_id()), CONNECT_ONESHOT);
+ p_node->connect(SceneStringNames::get_singleton()->ready, callable_mp(this, &MultiplayerSpawner::_node_ready).bind(p_node->get_instance_id()), CONNECT_ONESHOT);
+ }
+}
+
+void MultiplayerSpawner::_node_ready(ObjectID p_id) {
+ get_multiplayer()->object_configuration_add(ObjectDB::get_instance(p_id), this);
+}
+
+void MultiplayerSpawner::_node_exit(ObjectID p_id) {
+ Node *node = Object::cast_to<Node>(ObjectDB::get_instance(p_id));
+ ERR_FAIL_COND(!node);
+ if (tracked_nodes.has(p_id)) {
+ tracked_nodes.erase(p_id);
+ get_multiplayer()->object_configuration_remove(node, this);
+ }
+}
+
+int MultiplayerSpawner::find_spawnable_scene_index_from_path(const String &p_scene) const {
+ for (uint32_t i = 0; i < spawnable_scenes.size(); i++) {
+ if (spawnable_scenes[i].path == p_scene) {
+ return i;
+ }
+ }
+ return INVALID_ID;
+}
+
+int MultiplayerSpawner::find_spawnable_scene_index_from_object(const ObjectID &p_id) const {
+ const SpawnInfo *info = tracked_nodes.getptr(p_id);
+ return info ? info->id : INVALID_ID;
+}
+
+const Variant MultiplayerSpawner::get_spawn_argument(const ObjectID &p_id) const {
+ const SpawnInfo *info = tracked_nodes.getptr(p_id);
+ return info ? info->args : Variant();
+}
+
+Node *MultiplayerSpawner::instantiate_scene(int p_id) {
+ ERR_FAIL_COND_V_MSG(spawn_limit && spawn_limit <= tracked_nodes.size(), nullptr, "Spawn limit reached!");
+ ERR_FAIL_UNSIGNED_INDEX_V((uint32_t)p_id, spawnable_scenes.size(), nullptr);
+ Ref<PackedScene> scene = spawnable_scenes[p_id].cache;
+ ERR_FAIL_COND_V(scene.is_null(), nullptr);
+ return scene->instantiate();
+}
+
+Node *MultiplayerSpawner::instantiate_custom(const Variant &p_data) {
+ ERR_FAIL_COND_V_MSG(spawn_limit && spawn_limit <= tracked_nodes.size(), nullptr, "Spawn limit reached!");
+ Node *node = nullptr;
+ if (GDVIRTUAL_CALL(_spawn_custom, p_data, node)) {
+ return node;
+ }
+ ERR_FAIL_V_MSG(nullptr, "Method '_spawn_custom' is not implemented on this peer.");
+}
+
+Node *MultiplayerSpawner::spawn(const Variant &p_data) {
+ ERR_FAIL_COND_V(!is_inside_tree() || !get_multiplayer()->has_multiplayer_peer() || !is_multiplayer_authority(), nullptr);
+ ERR_FAIL_COND_V_MSG(spawn_limit && spawn_limit <= tracked_nodes.size(), nullptr, "Spawn limit reached!");
+ ERR_FAIL_COND_V_MSG(!GDVIRTUAL_IS_OVERRIDDEN(_spawn_custom), nullptr, "Custom spawn requires the '_spawn_custom' virtual method to be implemented via script.");
+
+ Node *parent = get_spawn_node();
+ ERR_FAIL_COND_V_MSG(!parent, nullptr, "Cannot find spawn node.");
+
+ Node *node = instantiate_custom(p_data);
+ ERR_FAIL_COND_V_MSG(!node, nullptr, "The '_spawn_custom' implementation must return a valid Node.");
+
+ _track(node, p_data);
+ parent->add_child(node, true);
+ return node;
+}
diff --git a/modules/multiplayer/multiplayer_spawner.h b/modules/multiplayer/multiplayer_spawner.h
new file mode 100644
index 0000000000..fc3befc2d4
--- /dev/null
+++ b/modules/multiplayer/multiplayer_spawner.h
@@ -0,0 +1,120 @@
+/*************************************************************************/
+/* multiplayer_spawner.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MULTIPLAYER_SPAWNER_H
+#define MULTIPLAYER_SPAWNER_H
+
+#include "scene/main/node.h"
+
+#include "core/templates/local_vector.h"
+#include "core/variant/typed_array.h"
+#include "scene/resources/packed_scene.h"
+
+#include "scene_replication_config.h"
+
+class MultiplayerSpawner : public Node {
+ GDCLASS(MultiplayerSpawner, Node);
+
+public:
+ enum {
+ INVALID_ID = 0xFF,
+ };
+
+private:
+ struct SpawnableScene {
+ String path;
+ Ref<PackedScene> cache;
+ };
+
+ LocalVector<SpawnableScene> spawnable_scenes;
+
+ HashSet<ResourceUID::ID> spawnable_ids;
+ NodePath spawn_path;
+
+ struct SpawnInfo {
+ Variant args;
+ int id = INVALID_ID;
+ SpawnInfo(Variant p_args, int p_id) {
+ id = p_id;
+ args = p_args;
+ }
+ SpawnInfo() {}
+ };
+
+ ObjectID spawn_node;
+ HashMap<ObjectID, SpawnInfo> tracked_nodes;
+ uint32_t spawn_limit = 0;
+
+ void _update_spawn_node();
+ void _track(Node *p_node, const Variant &p_argument, int p_scene_id = INVALID_ID);
+ void _node_added(Node *p_node);
+ void _node_exit(ObjectID p_id);
+ void _node_ready(ObjectID p_id);
+
+ Vector<String> _get_spawnable_scenes() const;
+ void _set_spawnable_scenes(const Vector<String> &p_scenes);
+
+protected:
+ static void _bind_methods();
+ void _notification(int p_what);
+
+#ifdef TOOLS_ENABLED
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+#endif
+public:
+ Node *get_spawn_node() const {
+ return spawn_node.is_valid() ? Object::cast_to<Node>(ObjectDB::get_instance(spawn_node)) : nullptr;
+ }
+
+ void add_spawnable_scene(const String &p_path);
+ int get_spawnable_scene_count() const;
+ String get_spawnable_scene(int p_idx) const;
+ void clear_spawnable_scenes();
+
+ NodePath get_spawn_path() const;
+ void set_spawn_path(const NodePath &p_path);
+ uint32_t get_spawn_limit() const { return spawn_limit; }
+ void set_spawn_limit(uint32_t p_limit) { spawn_limit = p_limit; }
+
+ const Variant get_spawn_argument(const ObjectID &p_id) const;
+ int find_spawnable_scene_index_from_object(const ObjectID &p_id) const;
+ int find_spawnable_scene_index_from_path(const String &p_path) const;
+ Node *spawn(const Variant &p_data = Variant());
+ Node *instantiate_custom(const Variant &p_data);
+ Node *instantiate_scene(int p_idx);
+
+ GDVIRTUAL1R(Node *, _spawn_custom, const Variant &);
+
+ MultiplayerSpawner() {}
+};
+
+#endif // MULTIPLAYER_SPAWNER_H
diff --git a/modules/multiplayer/multiplayer_synchronizer.cpp b/modules/multiplayer/multiplayer_synchronizer.cpp
new file mode 100644
index 0000000000..eee1495c14
--- /dev/null
+++ b/modules/multiplayer/multiplayer_synchronizer.cpp
@@ -0,0 +1,304 @@
+/*************************************************************************/
+/* multiplayer_synchronizer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "multiplayer_synchronizer.h"
+
+#include "core/config/engine.h"
+#include "scene/main/multiplayer_api.h"
+
+Object *MultiplayerSynchronizer::_get_prop_target(Object *p_obj, const NodePath &p_path) {
+ if (p_path.get_name_count() == 0) {
+ return p_obj;
+ }
+ Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V_MSG(!node || !node->has_node(p_path), nullptr, vformat("Node '%s' not found.", p_path));
+ return node->get_node(p_path);
+}
+
+void MultiplayerSynchronizer::_stop() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ Node *node = is_inside_tree() ? get_node_or_null(root_path) : nullptr;
+ if (node) {
+ get_multiplayer()->object_configuration_remove(node, this);
+ }
+}
+
+void MultiplayerSynchronizer::_start() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ Node *node = is_inside_tree() ? get_node_or_null(root_path) : nullptr;
+ if (node) {
+ get_multiplayer()->object_configuration_add(node, this);
+ _update_process();
+ }
+}
+
+void MultiplayerSynchronizer::_update_process() {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ Node *node = is_inside_tree() ? get_node_or_null(root_path) : nullptr;
+ if (!node) {
+ return;
+ }
+ set_process_internal(false);
+ set_physics_process_internal(false);
+ if (!visibility_filters.size()) {
+ return;
+ }
+ switch (visibility_update_mode) {
+ case VISIBILITY_PROCESS_IDLE:
+ set_process_internal(true);
+ break;
+ case VISIBILITY_PROCESS_PHYSICS:
+ set_physics_process_internal(true);
+ break;
+ case VISIBILITY_PROCESS_NONE:
+ break;
+ }
+}
+
+Error MultiplayerSynchronizer::get_state(const List<NodePath> &p_properties, Object *p_obj, Vector<Variant> &r_variant, Vector<const Variant *> &r_variant_ptrs) {
+ ERR_FAIL_COND_V(!p_obj, ERR_INVALID_PARAMETER);
+ r_variant.resize(p_properties.size());
+ r_variant_ptrs.resize(r_variant.size());
+ int i = 0;
+ for (const NodePath &prop : p_properties) {
+ bool valid = false;
+ const Object *obj = _get_prop_target(p_obj, prop);
+ ERR_FAIL_COND_V(!obj, FAILED);
+ r_variant.write[i] = obj->get(prop.get_concatenated_subnames(), &valid);
+ r_variant_ptrs.write[i] = &r_variant[i];
+ ERR_FAIL_COND_V_MSG(!valid, ERR_INVALID_DATA, vformat("Property '%s' not found.", prop));
+ i++;
+ }
+ return OK;
+}
+
+Error MultiplayerSynchronizer::set_state(const List<NodePath> &p_properties, Object *p_obj, const Vector<Variant> &p_state) {
+ ERR_FAIL_COND_V(!p_obj, ERR_INVALID_PARAMETER);
+ int i = 0;
+ for (const NodePath &prop : p_properties) {
+ Object *obj = _get_prop_target(p_obj, prop);
+ ERR_FAIL_COND_V(!obj, FAILED);
+ obj->set(prop.get_concatenated_subnames(), p_state[i]);
+ i += 1;
+ }
+ return OK;
+}
+
+bool MultiplayerSynchronizer::is_visibility_public() const {
+ return peer_visibility.has(0);
+}
+
+void MultiplayerSynchronizer::set_visibility_public(bool p_visible) {
+ set_visibility_for(0, p_visible);
+}
+
+bool MultiplayerSynchronizer::is_visible_to(int p_peer) {
+ if (visibility_filters.size()) {
+ Variant arg = p_peer;
+ const Variant *argv[1] = { &arg };
+ for (Callable filter : visibility_filters) {
+ Variant ret;
+ Callable::CallError err;
+ filter.callp(argv, 1, ret, err);
+ ERR_FAIL_COND_V(err.error != Callable::CallError::CALL_OK || ret.get_type() != Variant::BOOL, false);
+ if (!ret.operator bool()) {
+ return false;
+ }
+ }
+ }
+ return peer_visibility.has(0) || peer_visibility.has(p_peer);
+}
+
+void MultiplayerSynchronizer::add_visibility_filter(Callable p_callback) {
+ visibility_filters.insert(p_callback);
+ _update_process();
+}
+
+void MultiplayerSynchronizer::remove_visibility_filter(Callable p_callback) {
+ visibility_filters.erase(p_callback);
+ _update_process();
+}
+
+void MultiplayerSynchronizer::set_visibility_for(int p_peer, bool p_visible) {
+ if (peer_visibility.has(p_peer) == p_visible) {
+ return;
+ }
+ if (p_visible) {
+ peer_visibility.insert(p_peer);
+ } else {
+ peer_visibility.erase(p_peer);
+ }
+ update_visibility(p_peer);
+}
+
+bool MultiplayerSynchronizer::get_visibility_for(int p_peer) const {
+ return peer_visibility.has(p_peer);
+}
+
+void MultiplayerSynchronizer::set_visibility_update_mode(VisibilityUpdateMode p_mode) {
+ visibility_update_mode = p_mode;
+ _update_process();
+}
+
+MultiplayerSynchronizer::VisibilityUpdateMode MultiplayerSynchronizer::get_visibility_update_mode() const {
+ return visibility_update_mode;
+}
+
+void MultiplayerSynchronizer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_root_path", "path"), &MultiplayerSynchronizer::set_root_path);
+ ClassDB::bind_method(D_METHOD("get_root_path"), &MultiplayerSynchronizer::get_root_path);
+
+ ClassDB::bind_method(D_METHOD("set_replication_interval", "milliseconds"), &MultiplayerSynchronizer::set_replication_interval);
+ ClassDB::bind_method(D_METHOD("get_replication_interval"), &MultiplayerSynchronizer::get_replication_interval);
+
+ ClassDB::bind_method(D_METHOD("set_replication_config", "config"), &MultiplayerSynchronizer::set_replication_config);
+ ClassDB::bind_method(D_METHOD("get_replication_config"), &MultiplayerSynchronizer::get_replication_config);
+
+ ClassDB::bind_method(D_METHOD("set_visibility_update_mode", "mode"), &MultiplayerSynchronizer::set_visibility_update_mode);
+ ClassDB::bind_method(D_METHOD("get_visibility_update_mode"), &MultiplayerSynchronizer::get_visibility_update_mode);
+ ClassDB::bind_method(D_METHOD("update_visibility", "for_peer"), &MultiplayerSynchronizer::update_visibility, DEFVAL(0));
+
+ ClassDB::bind_method(D_METHOD("set_visibility_public", "visible"), &MultiplayerSynchronizer::set_visibility_public);
+ ClassDB::bind_method(D_METHOD("is_visibility_public"), &MultiplayerSynchronizer::is_visibility_public);
+
+ ClassDB::bind_method(D_METHOD("add_visibility_filter", "filter"), &MultiplayerSynchronizer::add_visibility_filter);
+ ClassDB::bind_method(D_METHOD("remove_visibility_filter", "filter"), &MultiplayerSynchronizer::remove_visibility_filter);
+ ClassDB::bind_method(D_METHOD("set_visibility_for", "peer", "visible"), &MultiplayerSynchronizer::set_visibility_for);
+ ClassDB::bind_method(D_METHOD("get_visibility_for", "peer"), &MultiplayerSynchronizer::get_visibility_for);
+
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_path"), "set_root_path", "get_root_path");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "replication_interval", PROPERTY_HINT_RANGE, "0,5,0.001,suffix:s"), "set_replication_interval", "get_replication_interval");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "replication_config", PROPERTY_HINT_RESOURCE_TYPE, "SceneReplicationConfig", PROPERTY_USAGE_NO_EDITOR), "set_replication_config", "get_replication_config");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_update_mode", PROPERTY_HINT_ENUM, "Idle,Physics,None"), "set_visibility_update_mode", "get_visibility_update_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "public_visibility"), "set_visibility_public", "is_visibility_public");
+
+ BIND_ENUM_CONSTANT(VISIBILITY_PROCESS_IDLE);
+ BIND_ENUM_CONSTANT(VISIBILITY_PROCESS_PHYSICS);
+ BIND_ENUM_CONSTANT(VISIBILITY_PROCESS_NONE);
+
+ ADD_SIGNAL(MethodInfo("visibility_changed", PropertyInfo(Variant::INT, "for_peer")));
+}
+
+void MultiplayerSynchronizer::_notification(int p_what) {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ if (root_path.is_empty()) {
+ return;
+ }
+
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ _start();
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ _stop();
+ } break;
+
+ case NOTIFICATION_INTERNAL_PROCESS:
+ case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
+ update_visibility(0);
+ } break;
+ }
+}
+
+void MultiplayerSynchronizer::set_replication_interval(double p_interval) {
+ ERR_FAIL_COND_MSG(p_interval < 0, "Interval must be greater or equal to 0 (where 0 means default)");
+ interval_msec = uint64_t(p_interval * 1000);
+}
+
+double MultiplayerSynchronizer::get_replication_interval() const {
+ return double(interval_msec) / 1000.0;
+}
+
+uint64_t MultiplayerSynchronizer::get_replication_interval_msec() const {
+ return interval_msec;
+}
+
+void MultiplayerSynchronizer::set_replication_config(Ref<SceneReplicationConfig> p_config) {
+ replication_config = p_config;
+}
+
+Ref<SceneReplicationConfig> MultiplayerSynchronizer::get_replication_config() {
+ return replication_config;
+}
+
+void MultiplayerSynchronizer::update_visibility(int p_for_peer) {
+#ifdef TOOLS_ENABLED
+ if (Engine::get_singleton()->is_editor_hint()) {
+ return;
+ }
+#endif
+ Node *node = is_inside_tree() ? get_node_or_null(root_path) : nullptr;
+ if (node && get_multiplayer()->has_multiplayer_peer() && is_multiplayer_authority()) {
+ emit_signal(SNAME("visibility_changed"), p_for_peer);
+ }
+}
+
+void MultiplayerSynchronizer::set_root_path(const NodePath &p_path) {
+ _stop();
+ root_path = p_path;
+ _start();
+}
+
+NodePath MultiplayerSynchronizer::get_root_path() const {
+ return root_path;
+}
+
+void MultiplayerSynchronizer::set_multiplayer_authority(int p_peer_id, bool p_recursive) {
+ Node *node = is_inside_tree() ? get_node_or_null(root_path) : nullptr;
+ if (!node) {
+ Node::set_multiplayer_authority(p_peer_id, p_recursive);
+ return;
+ }
+ get_multiplayer()->object_configuration_remove(node, this);
+ Node::set_multiplayer_authority(p_peer_id, p_recursive);
+ get_multiplayer()->object_configuration_add(node, this);
+}
+
+MultiplayerSynchronizer::MultiplayerSynchronizer() {
+ // Publicly visible by default.
+ peer_visibility.insert(0);
+}
diff --git a/modules/multiplayer/multiplayer_synchronizer.h b/modules/multiplayer/multiplayer_synchronizer.h
new file mode 100644
index 0000000000..e84d41db86
--- /dev/null
+++ b/modules/multiplayer/multiplayer_synchronizer.h
@@ -0,0 +1,96 @@
+/*************************************************************************/
+/* multiplayer_synchronizer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MULTIPLAYER_SYNCHRONIZER_H
+#define MULTIPLAYER_SYNCHRONIZER_H
+
+#include "scene/main/node.h"
+
+#include "scene_replication_config.h"
+
+class MultiplayerSynchronizer : public Node {
+ GDCLASS(MultiplayerSynchronizer, Node);
+
+public:
+ enum VisibilityUpdateMode {
+ VISIBILITY_PROCESS_IDLE,
+ VISIBILITY_PROCESS_PHYSICS,
+ VISIBILITY_PROCESS_NONE,
+ };
+
+private:
+ Ref<SceneReplicationConfig> replication_config;
+ NodePath root_path = NodePath(".."); // Start with parent, like with AnimationPlayer.
+ uint64_t interval_msec = 0;
+ VisibilityUpdateMode visibility_update_mode = VISIBILITY_PROCESS_IDLE;
+ HashSet<Callable> visibility_filters;
+ HashSet<int> peer_visibility;
+
+ static Object *_get_prop_target(Object *p_obj, const NodePath &p_prop);
+ void _start();
+ void _stop();
+ void _update_process();
+
+protected:
+ static void _bind_methods();
+ void _notification(int p_what);
+
+public:
+ static Error get_state(const List<NodePath> &p_properties, Object *p_obj, Vector<Variant> &r_variant, Vector<const Variant *> &r_variant_ptrs);
+ static Error set_state(const List<NodePath> &p_properties, Object *p_obj, const Vector<Variant> &p_state);
+
+ void set_replication_interval(double p_interval);
+ double get_replication_interval() const;
+ uint64_t get_replication_interval_msec() const;
+
+ void set_replication_config(Ref<SceneReplicationConfig> p_config);
+ Ref<SceneReplicationConfig> get_replication_config();
+
+ void set_root_path(const NodePath &p_path);
+ NodePath get_root_path() const;
+ virtual void set_multiplayer_authority(int p_peer_id, bool p_recursive = true) override;
+
+ bool is_visibility_public() const;
+ void set_visibility_public(bool p_public);
+ bool is_visible_to(int p_peer);
+ void set_visibility_for(int p_peer, bool p_visible);
+ bool get_visibility_for(int p_peer) const;
+ void update_visibility(int p_for_peer);
+ void set_visibility_update_mode(VisibilityUpdateMode p_mode);
+ void add_visibility_filter(Callable p_callback);
+ void remove_visibility_filter(Callable p_callback);
+ VisibilityUpdateMode get_visibility_update_mode() const;
+
+ MultiplayerSynchronizer();
+};
+
+VARIANT_ENUM_CAST(MultiplayerSynchronizer::VisibilityUpdateMode);
+
+#endif // MULTIPLAYER_SYNCHRONIZER_H
diff --git a/modules/multiplayer/register_types.cpp b/modules/multiplayer/register_types.cpp
new file mode 100644
index 0000000000..a2c524da80
--- /dev/null
+++ b/modules/multiplayer/register_types.cpp
@@ -0,0 +1,60 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+
+#include "multiplayer_spawner.h"
+#include "multiplayer_synchronizer.h"
+#include "scene_multiplayer.h"
+#include "scene_replication_interface.h"
+#include "scene_rpc_interface.h"
+
+#ifdef TOOLS_ENABLED
+#include "editor/editor_plugin.h"
+#include "editor/replication_editor_plugin.h"
+#endif
+
+void initialize_multiplayer_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
+ GDREGISTER_CLASS(SceneReplicationConfig);
+ GDREGISTER_CLASS(MultiplayerSpawner);
+ GDREGISTER_CLASS(MultiplayerSynchronizer);
+ GDREGISTER_CLASS(SceneMultiplayer);
+ MultiplayerAPI::set_default_interface("SceneMultiplayer");
+ }
+#ifdef TOOLS_ENABLED
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ EditorPlugins::add_by_type<ReplicationEditorPlugin>();
+ }
+#endif
+}
+
+void uninitialize_multiplayer_module(ModuleInitializationLevel p_level) {
+}
diff --git a/modules/multiplayer/register_types.h b/modules/multiplayer/register_types.h
new file mode 100644
index 0000000000..aca6cf46ed
--- /dev/null
+++ b/modules/multiplayer/register_types.h
@@ -0,0 +1,39 @@
+/*************************************************************************/
+/* register_types.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef MULTIPLAYER_REGISTER_TYPES_H
+#define MULTIPLAYER_REGISTER_TYPES_H
+
+#include "modules/register_module_types.h"
+
+void initialize_multiplayer_module(ModuleInitializationLevel p_level);
+void uninitialize_multiplayer_module(ModuleInitializationLevel p_level);
+
+#endif // MULTIPLAYER_REGISTER_TYPES_H
diff --git a/modules/multiplayer/scene_cache_interface.cpp b/modules/multiplayer/scene_cache_interface.cpp
new file mode 100644
index 0000000000..b3b642f815
--- /dev/null
+++ b/modules/multiplayer/scene_cache_interface.cpp
@@ -0,0 +1,265 @@
+/*************************************************************************/
+/* scene_cache_interface.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "scene_cache_interface.h"
+
+#include "core/io/marshalls.h"
+#include "scene/main/node.h"
+#include "scene/main/window.h"
+
+#include "scene_multiplayer.h"
+
+void SceneCacheInterface::on_peer_change(int p_id, bool p_connected) {
+ if (p_connected) {
+ path_get_cache.insert(p_id, PathGetCache());
+ } else {
+ // Cleanup get cache.
+ path_get_cache.erase(p_id);
+ // Cleanup sent cache.
+ // Some refactoring is needed to make this faster and do paths GC.
+ for (const KeyValue<NodePath, PathSentCache> &E : path_send_cache) {
+ PathSentCache *psc = path_send_cache.getptr(E.key);
+ psc->confirmed_peers.erase(p_id);
+ }
+ }
+}
+
+void SceneCacheInterface::process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ Node *root_node = SceneTree::get_singleton()->get_root()->get_node(multiplayer->get_root_path());
+ ERR_FAIL_COND(!root_node);
+ ERR_FAIL_COND_MSG(p_packet_len < 38, "Invalid packet received. Size too small.");
+ int ofs = 1;
+
+ String methods_md5;
+ methods_md5.parse_utf8((const char *)(p_packet + ofs), 32);
+ ofs += 33;
+
+ int id = decode_uint32(&p_packet[ofs]);
+ ofs += 4;
+
+ String paths;
+ paths.parse_utf8((const char *)(p_packet + ofs), p_packet_len - ofs);
+
+ NodePath path = paths;
+
+ if (!path_get_cache.has(p_from)) {
+ path_get_cache[p_from] = PathGetCache();
+ }
+
+ Node *node = root_node->get_node(path);
+ ERR_FAIL_COND(node == nullptr);
+ const bool valid_rpc_checksum = multiplayer->get_rpc_md5(node) == methods_md5;
+ if (valid_rpc_checksum == false) {
+ ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
+ }
+
+ PathGetCache::NodeInfo ni;
+ ni.path = path;
+
+ path_get_cache[p_from].nodes[id] = ni;
+
+ // Encode path to send ack.
+ CharString pname = String(path).utf8();
+ int len = encode_cstring(pname.get_data(), nullptr);
+
+ Vector<uint8_t> packet;
+
+ packet.resize(1 + 1 + len);
+ packet.write[0] = SceneMultiplayer::NETWORK_COMMAND_CONFIRM_PATH;
+ packet.write[1] = valid_rpc_checksum;
+ encode_cstring(pname.get_data(), &packet.write[2]);
+
+ Ref<MultiplayerPeer> multiplayer_peer = multiplayer->get_multiplayer_peer();
+ ERR_FAIL_COND(multiplayer_peer.is_null());
+
+#ifdef DEBUG_ENABLED
+ multiplayer->profile_bandwidth("out", packet.size());
+#endif
+
+ multiplayer_peer->set_transfer_channel(0);
+ multiplayer_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ multiplayer_peer->set_target_peer(p_from);
+ multiplayer_peer->put_packet(packet.ptr(), packet.size());
+}
+
+void SceneCacheInterface::process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND_MSG(p_packet_len < 3, "Invalid packet received. Size too small.");
+
+ const bool valid_rpc_checksum = p_packet[1];
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[2], p_packet_len - 2);
+
+ NodePath path = paths;
+
+ if (valid_rpc_checksum == false) {
+ ERR_PRINT("The rpc node checksum failed. Make sure to have the same methods on both nodes. Node path: " + path);
+ }
+
+ PathSentCache *psc = path_send_cache.getptr(path);
+ ERR_FAIL_COND_MSG(!psc, "Invalid packet received. Tries to confirm a path which was not found in cache.");
+
+ HashMap<int, bool>::Iterator E = psc->confirmed_peers.find(p_from);
+ ERR_FAIL_COND_MSG(!E, "Invalid packet received. Source peer was not found in cache for the given path.");
+ E->value = true;
+}
+
+Error SceneCacheInterface::_send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, const List<int> &p_peers) {
+ // Encode function name.
+ const CharString path = String(p_path).utf8();
+ const int path_len = encode_cstring(path.get_data(), nullptr);
+
+ // Extract MD5 from rpc methods list.
+ const String methods_md5 = multiplayer->get_rpc_md5(p_node);
+ const int methods_md5_len = 33; // 32 + 1 for the `0` that is added by the encoder.
+
+ Vector<uint8_t> packet;
+ packet.resize(1 + 4 + path_len + methods_md5_len);
+ int ofs = 0;
+
+ packet.write[ofs] = SceneMultiplayer::NETWORK_COMMAND_SIMPLIFY_PATH;
+ ofs += 1;
+
+ ofs += encode_cstring(methods_md5.utf8().get_data(), &packet.write[ofs]);
+
+ ofs += encode_uint32(psc->id, &packet.write[ofs]);
+
+ ofs += encode_cstring(path.get_data(), &packet.write[ofs]);
+
+ Ref<MultiplayerPeer> multiplayer_peer = multiplayer->get_multiplayer_peer();
+ ERR_FAIL_COND_V(multiplayer_peer.is_null(), ERR_BUG);
+
+#ifdef DEBUG_ENABLED
+ multiplayer->profile_bandwidth("out", packet.size() * p_peers.size());
+#endif
+
+ Error err = OK;
+ for (int peer_id : p_peers) {
+ multiplayer_peer->set_target_peer(peer_id);
+ multiplayer_peer->set_transfer_channel(0);
+ multiplayer_peer->set_transfer_mode(MultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ err = multiplayer_peer->put_packet(packet.ptr(), packet.size());
+ ERR_FAIL_COND_V(err != OK, err);
+ // Insert into confirmed, but as false since it was not confirmed.
+ psc->confirmed_peers.insert(peer_id, false);
+ }
+ return err;
+}
+
+bool SceneCacheInterface::is_cache_confirmed(NodePath p_path, int p_peer) {
+ const PathSentCache *psc = path_send_cache.getptr(p_path);
+ ERR_FAIL_COND_V(!psc, false);
+ HashMap<int, bool>::ConstIterator F = psc->confirmed_peers.find(p_peer);
+ ERR_FAIL_COND_V(!F, false); // Should never happen.
+ return F->value;
+}
+
+int SceneCacheInterface::make_object_cache(Object *p_obj) {
+ Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V(!node, -1);
+ NodePath for_path = multiplayer->get_root_path().rel_path_to(node->get_path());
+ // See if the path is cached.
+ PathSentCache *psc = path_send_cache.getptr(for_path);
+ if (!psc) {
+ // Path is not cached, create.
+ path_send_cache[for_path] = PathSentCache();
+ psc = path_send_cache.getptr(for_path);
+ psc->id = last_send_cache_id++;
+ }
+ return psc->id;
+}
+
+bool SceneCacheInterface::send_object_cache(Object *p_obj, int p_peer_id, int &r_id) {
+ Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V(!node, false);
+
+ r_id = make_object_cache(p_obj);
+ ERR_FAIL_COND_V(r_id < 0, false);
+ NodePath for_path = multiplayer->get_root_path().rel_path_to(node->get_path());
+ PathSentCache *psc = path_send_cache.getptr(for_path);
+
+ bool has_all_peers = true;
+ List<int> peers_to_add; // If one is missing, take note to add it.
+
+ if (p_peer_id > 0) {
+ // Fast single peer check.
+ HashMap<int, bool>::Iterator F = psc->confirmed_peers.find(p_peer_id);
+ if (!F) {
+ peers_to_add.push_back(p_peer_id); // Need to also be notified.
+ has_all_peers = false;
+ } else if (!F->value) {
+ has_all_peers = false;
+ }
+ } else {
+ // Long and painful.
+ for (const int &E : multiplayer->get_connected_peers()) {
+ if (p_peer_id < 0 && E == -p_peer_id) {
+ continue; // Continue, excluded.
+ }
+
+ HashMap<int, bool>::Iterator F = psc->confirmed_peers.find(E);
+ if (!F) {
+ peers_to_add.push_back(E); // Need to also be notified.
+ has_all_peers = false;
+ } else if (!F->value) {
+ has_all_peers = false;
+ }
+ }
+ }
+
+ if (peers_to_add.size()) {
+ _send_confirm_path(node, for_path, psc, peers_to_add);
+ }
+
+ return has_all_peers;
+}
+
+Object *SceneCacheInterface::get_cached_object(int p_from, uint32_t p_cache_id) {
+ Node *root_node = SceneTree::get_singleton()->get_root()->get_node(multiplayer->get_root_path());
+ ERR_FAIL_COND_V(!root_node, nullptr);
+ HashMap<int, PathGetCache>::Iterator E = path_get_cache.find(p_from);
+ ERR_FAIL_COND_V_MSG(!E, nullptr, vformat("No cache found for peer %d.", p_from));
+
+ HashMap<int, PathGetCache::NodeInfo>::Iterator F = E->value.nodes.find(p_cache_id);
+ ERR_FAIL_COND_V_MSG(!F, nullptr, vformat("ID %d not found in cache of peer %d.", p_cache_id, p_from));
+
+ PathGetCache::NodeInfo *ni = &F->value;
+ Node *node = root_node->get_node(ni->path);
+ if (!node) {
+ ERR_PRINT("Failed to get cached path: " + String(ni->path) + ".");
+ }
+ return node;
+}
+
+void SceneCacheInterface::clear() {
+ path_get_cache.clear();
+ path_send_cache.clear();
+ last_send_cache_id = 1;
+}
diff --git a/modules/multiplayer/scene_cache_interface.h b/modules/multiplayer/scene_cache_interface.h
new file mode 100644
index 0000000000..1e80792fe7
--- /dev/null
+++ b/modules/multiplayer/scene_cache_interface.h
@@ -0,0 +1,82 @@
+/*************************************************************************/
+/* scene_cache_interface.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SCENE_CACHE_INTERFACE_H
+#define SCENE_CACHE_INTERFACE_H
+
+#include "scene/main/multiplayer_api.h"
+
+class SceneMultiplayer;
+
+class SceneCacheInterface : public RefCounted {
+ GDCLASS(SceneCacheInterface, RefCounted);
+
+private:
+ SceneMultiplayer *multiplayer = nullptr;
+
+ //path sent caches
+ struct PathSentCache {
+ HashMap<int, bool> confirmed_peers;
+ int id;
+ };
+
+ //path get caches
+ struct PathGetCache {
+ struct NodeInfo {
+ NodePath path;
+ ObjectID instance;
+ };
+
+ HashMap<int, NodeInfo> nodes;
+ };
+
+ HashMap<NodePath, PathSentCache> path_send_cache;
+ HashMap<int, PathGetCache> path_get_cache;
+ int last_send_cache_id = 1;
+
+protected:
+ Error _send_confirm_path(Node *p_node, NodePath p_path, PathSentCache *psc, const List<int> &p_peers);
+
+public:
+ void clear();
+ void on_peer_change(int p_id, bool p_connected);
+ void process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len);
+
+ // Returns true if all peers have cached path.
+ bool send_object_cache(Object *p_obj, int p_target, int &p_id);
+ int make_object_cache(Object *p_obj);
+ Object *get_cached_object(int p_from, uint32_t p_cache_id);
+ bool is_cache_confirmed(NodePath p_path, int p_peer);
+
+ SceneCacheInterface(SceneMultiplayer *p_multiplayer) { multiplayer = p_multiplayer; }
+};
+
+#endif // SCENE_CACHE_INTERFACE_H
diff --git a/modules/multiplayer/scene_multiplayer.cpp b/modules/multiplayer/scene_multiplayer.cpp
new file mode 100644
index 0000000000..3fc1eef366
--- /dev/null
+++ b/modules/multiplayer/scene_multiplayer.cpp
@@ -0,0 +1,332 @@
+/*************************************************************************/
+/* scene_multiplayer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "scene_multiplayer.h"
+
+#include "core/debugger/engine_debugger.h"
+#include "core/io/marshalls.h"
+
+#include <stdint.h>
+
+#ifdef DEBUG_ENABLED
+#include "core/os/os.h"
+#endif
+
+#ifdef DEBUG_ENABLED
+void SceneMultiplayer::profile_bandwidth(const String &p_inout, int p_size) {
+ if (EngineDebugger::is_profiling("multiplayer")) {
+ Array values;
+ values.push_back(p_inout);
+ values.push_back(OS::get_singleton()->get_ticks_msec());
+ values.push_back(p_size);
+ EngineDebugger::profiler_add_frame_data("multiplayer", values);
+ }
+}
+#endif
+
+Error SceneMultiplayer::poll() {
+ if (!multiplayer_peer.is_valid() || multiplayer_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED) {
+ return ERR_UNCONFIGURED;
+ }
+
+ multiplayer_peer->poll();
+
+ if (!multiplayer_peer.is_valid()) { // It's possible that polling might have resulted in a disconnection, so check here.
+ return OK;
+ }
+
+ while (multiplayer_peer->get_available_packet_count()) {
+ int sender = multiplayer_peer->get_packet_peer();
+ const uint8_t *packet;
+ int len;
+
+ Error err = multiplayer_peer->get_packet(&packet, len);
+ ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Error getting packet! %d", err));
+
+ remote_sender_id = sender;
+ _process_packet(sender, packet, len);
+ remote_sender_id = 0;
+
+ if (!multiplayer_peer.is_valid()) {
+ return OK; // It's also possible that a packet or RPC caused a disconnection, so also check here.
+ }
+ }
+ replicator->on_network_process();
+ return OK;
+}
+
+void SceneMultiplayer::clear() {
+ connected_peers.clear();
+ packet_cache.clear();
+ cache->clear();
+}
+
+void SceneMultiplayer::set_root_path(const NodePath &p_path) {
+ ERR_FAIL_COND_MSG(!p_path.is_absolute() && !p_path.is_empty(), "SceneMultiplayer root path must be absolute.");
+ root_path = p_path;
+}
+
+NodePath SceneMultiplayer::get_root_path() const {
+ return root_path;
+}
+
+void SceneMultiplayer::set_multiplayer_peer(const Ref<MultiplayerPeer> &p_peer) {
+ if (p_peer == multiplayer_peer) {
+ return; // Nothing to do
+ }
+
+ ERR_FAIL_COND_MSG(p_peer.is_valid() && p_peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED,
+ "Supplied MultiplayerPeer must be connecting or connected.");
+
+ if (multiplayer_peer.is_valid()) {
+ multiplayer_peer->disconnect("peer_connected", callable_mp(this, &SceneMultiplayer::_add_peer));
+ multiplayer_peer->disconnect("peer_disconnected", callable_mp(this, &SceneMultiplayer::_del_peer));
+ multiplayer_peer->disconnect("connection_succeeded", callable_mp(this, &SceneMultiplayer::_connected_to_server));
+ multiplayer_peer->disconnect("connection_failed", callable_mp(this, &SceneMultiplayer::_connection_failed));
+ multiplayer_peer->disconnect("server_disconnected", callable_mp(this, &SceneMultiplayer::_server_disconnected));
+ clear();
+ }
+
+ multiplayer_peer = p_peer;
+
+ if (multiplayer_peer.is_valid()) {
+ multiplayer_peer->connect("peer_connected", callable_mp(this, &SceneMultiplayer::_add_peer));
+ multiplayer_peer->connect("peer_disconnected", callable_mp(this, &SceneMultiplayer::_del_peer));
+ multiplayer_peer->connect("connection_succeeded", callable_mp(this, &SceneMultiplayer::_connected_to_server));
+ multiplayer_peer->connect("connection_failed", callable_mp(this, &SceneMultiplayer::_connection_failed));
+ multiplayer_peer->connect("server_disconnected", callable_mp(this, &SceneMultiplayer::_server_disconnected));
+ }
+ replicator->on_reset();
+}
+
+Ref<MultiplayerPeer> SceneMultiplayer::get_multiplayer_peer() {
+ return multiplayer_peer;
+}
+
+void SceneMultiplayer::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND_MSG(root_path.is_empty(), "Multiplayer root was not initialized. If you are using custom multiplayer, remember to set the root path via SceneMultiplayer.set_root_path before using it.");
+ ERR_FAIL_COND_MSG(p_packet_len < 1, "Invalid packet received. Size too small.");
+
+#ifdef DEBUG_ENABLED
+ profile_bandwidth("in", p_packet_len);
+#endif
+
+ // Extract the `packet_type` from the LSB three bits:
+ uint8_t packet_type = p_packet[0] & CMD_MASK;
+
+ switch (packet_type) {
+ case NETWORK_COMMAND_SIMPLIFY_PATH: {
+ cache->process_simplify_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_CONFIRM_PATH: {
+ cache->process_confirm_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_REMOTE_CALL: {
+ rpc->process_rpc(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_RAW: {
+ _process_raw(p_from, p_packet, p_packet_len);
+ } break;
+ case NETWORK_COMMAND_SPAWN: {
+ replicator->on_spawn_receive(p_from, p_packet, p_packet_len);
+ } break;
+ case NETWORK_COMMAND_DESPAWN: {
+ replicator->on_despawn_receive(p_from, p_packet, p_packet_len);
+ } break;
+ case NETWORK_COMMAND_SYNC: {
+ replicator->on_sync_receive(p_from, p_packet, p_packet_len);
+ } break;
+ }
+}
+
+void SceneMultiplayer::_add_peer(int p_id) {
+ connected_peers.insert(p_id);
+ cache->on_peer_change(p_id, true);
+ replicator->on_peer_change(p_id, true);
+ emit_signal(SNAME("peer_connected"), p_id);
+}
+
+void SceneMultiplayer::_del_peer(int p_id) {
+ replicator->on_peer_change(p_id, false);
+ cache->on_peer_change(p_id, false);
+ connected_peers.erase(p_id);
+ emit_signal(SNAME("peer_disconnected"), p_id);
+}
+
+void SceneMultiplayer::_connected_to_server() {
+ emit_signal(SNAME("connected_to_server"));
+}
+
+void SceneMultiplayer::_connection_failed() {
+ emit_signal(SNAME("connection_failed"));
+}
+
+void SceneMultiplayer::_server_disconnected() {
+ replicator->on_reset();
+ emit_signal(SNAME("server_disconnected"));
+}
+
+Error SceneMultiplayer::send_bytes(Vector<uint8_t> p_data, int p_to, MultiplayerPeer::TransferMode p_mode, int p_channel) {
+ ERR_FAIL_COND_V_MSG(p_data.size() < 1, ERR_INVALID_DATA, "Trying to send an empty raw packet.");
+ ERR_FAIL_COND_V_MSG(!multiplayer_peer.is_valid(), ERR_UNCONFIGURED, "Trying to send a raw packet while no multiplayer peer is active.");
+ ERR_FAIL_COND_V_MSG(multiplayer_peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, ERR_UNCONFIGURED, "Trying to send a raw packet via a multiplayer peer which is not connected.");
+
+ if (packet_cache.size() < p_data.size() + 1) {
+ packet_cache.resize(p_data.size() + 1);
+ }
+
+ const uint8_t *r = p_data.ptr();
+ packet_cache.write[0] = NETWORK_COMMAND_RAW;
+ memcpy(&packet_cache.write[1], &r[0], p_data.size());
+
+ multiplayer_peer->set_target_peer(p_to);
+ multiplayer_peer->set_transfer_channel(p_channel);
+ multiplayer_peer->set_transfer_mode(p_mode);
+
+ return multiplayer_peer->put_packet(packet_cache.ptr(), p_data.size() + 1);
+}
+
+void SceneMultiplayer::_process_raw(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ ERR_FAIL_COND_MSG(p_packet_len < 2, "Invalid packet received. Size too small.");
+
+ Vector<uint8_t> out;
+ int len = p_packet_len - 1;
+ out.resize(len);
+ {
+ uint8_t *w = out.ptrw();
+ memcpy(&w[0], &p_packet[1], len);
+ }
+ emit_signal(SNAME("peer_packet"), p_from, out);
+}
+
+int SceneMultiplayer::get_unique_id() {
+ ERR_FAIL_COND_V_MSG(!multiplayer_peer.is_valid(), 0, "No multiplayer peer is assigned. Unable to get unique ID.");
+ return multiplayer_peer->get_unique_id();
+}
+
+void SceneMultiplayer::set_refuse_new_connections(bool p_refuse) {
+ ERR_FAIL_COND_MSG(!multiplayer_peer.is_valid(), "No multiplayer peer is assigned. Unable to set 'refuse_new_connections'.");
+ multiplayer_peer->set_refuse_new_connections(p_refuse);
+}
+
+bool SceneMultiplayer::is_refusing_new_connections() const {
+ ERR_FAIL_COND_V_MSG(!multiplayer_peer.is_valid(), false, "No multiplayer peer is assigned. Unable to get 'refuse_new_connections'.");
+ return multiplayer_peer->is_refusing_new_connections();
+}
+
+Vector<int> SceneMultiplayer::get_peer_ids() {
+ ERR_FAIL_COND_V_MSG(!multiplayer_peer.is_valid(), Vector<int>(), "No multiplayer peer is assigned. Assume no peers are connected.");
+
+ Vector<int> ret;
+ for (const int &E : connected_peers) {
+ ret.push_back(E);
+ }
+
+ return ret;
+}
+
+void SceneMultiplayer::set_allow_object_decoding(bool p_enable) {
+ allow_object_decoding = p_enable;
+}
+
+bool SceneMultiplayer::is_object_decoding_allowed() const {
+ return allow_object_decoding;
+}
+
+String SceneMultiplayer::get_rpc_md5(const Object *p_obj) {
+ return rpc->get_rpc_md5(p_obj);
+}
+
+Error SceneMultiplayer::rpcp(Object *p_obj, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) {
+ return rpc->rpcp(p_obj, p_peer_id, p_method, p_arg, p_argcount);
+}
+
+Error SceneMultiplayer::object_configuration_add(Object *p_obj, Variant p_config) {
+ if (p_obj == nullptr && p_config.get_type() == Variant::NODE_PATH) {
+ set_root_path(p_config);
+ return OK;
+ }
+ MultiplayerSpawner *spawner = Object::cast_to<MultiplayerSpawner>(p_config.get_validated_object());
+ MultiplayerSynchronizer *sync = Object::cast_to<MultiplayerSynchronizer>(p_config.get_validated_object());
+ if (spawner) {
+ return replicator->on_spawn(p_obj, p_config);
+ } else if (sync) {
+ return replicator->on_replication_start(p_obj, p_config);
+ }
+ return ERR_INVALID_PARAMETER;
+}
+
+Error SceneMultiplayer::object_configuration_remove(Object *p_obj, Variant p_config) {
+ if (p_obj == nullptr && p_config.get_type() == Variant::NODE_PATH) {
+ ERR_FAIL_COND_V(root_path != p_config.operator NodePath(), ERR_INVALID_PARAMETER);
+ set_root_path(NodePath());
+ return OK;
+ }
+ MultiplayerSpawner *spawner = Object::cast_to<MultiplayerSpawner>(p_config.get_validated_object());
+ MultiplayerSynchronizer *sync = Object::cast_to<MultiplayerSynchronizer>(p_config.get_validated_object());
+ if (spawner) {
+ return replicator->on_despawn(p_obj, p_config);
+ }
+ if (sync) {
+ return replicator->on_replication_stop(p_obj, p_config);
+ }
+ return ERR_INVALID_PARAMETER;
+}
+
+void SceneMultiplayer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_root_path", "path"), &SceneMultiplayer::set_root_path);
+ ClassDB::bind_method(D_METHOD("get_root_path"), &SceneMultiplayer::get_root_path);
+ ClassDB::bind_method(D_METHOD("clear"), &SceneMultiplayer::clear);
+ ClassDB::bind_method(D_METHOD("set_refuse_new_connections", "refuse"), &SceneMultiplayer::set_refuse_new_connections);
+ ClassDB::bind_method(D_METHOD("is_refusing_new_connections"), &SceneMultiplayer::is_refusing_new_connections);
+ ClassDB::bind_method(D_METHOD("set_allow_object_decoding", "enable"), &SceneMultiplayer::set_allow_object_decoding);
+ ClassDB::bind_method(D_METHOD("is_object_decoding_allowed"), &SceneMultiplayer::is_object_decoding_allowed);
+ ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode", "channel"), &SceneMultiplayer::send_bytes, DEFVAL(MultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(MultiplayerPeer::TRANSFER_MODE_RELIABLE), DEFVAL(0));
+
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_path"), "set_root_path", "get_root_path");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_object_decoding"), "set_allow_object_decoding", "is_object_decoding_allowed");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_connections"), "set_refuse_new_connections", "is_refusing_new_connections");
+ ADD_PROPERTY_DEFAULT("refuse_new_connections", false);
+
+ ADD_SIGNAL(MethodInfo("peer_packet", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::PACKED_BYTE_ARRAY, "packet")));
+}
+
+SceneMultiplayer::SceneMultiplayer() {
+ replicator = Ref<SceneReplicationInterface>(memnew(SceneReplicationInterface(this)));
+ rpc = Ref<SceneRPCInterface>(memnew(SceneRPCInterface(this)));
+ cache = Ref<SceneCacheInterface>(memnew(SceneCacheInterface(this)));
+}
+
+SceneMultiplayer::~SceneMultiplayer() {
+ clear();
+}
diff --git a/modules/multiplayer/scene_multiplayer.h b/modules/multiplayer/scene_multiplayer.h
new file mode 100644
index 0000000000..a99cca7b21
--- /dev/null
+++ b/modules/multiplayer/scene_multiplayer.h
@@ -0,0 +1,136 @@
+/*************************************************************************/
+/* scene_multiplayer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SCENE_MULTIPLAYER_H
+#define SCENE_MULTIPLAYER_H
+
+#include "scene/main/multiplayer_api.h"
+
+#include "scene_cache_interface.h"
+#include "scene_replication_interface.h"
+#include "scene_rpc_interface.h"
+
+class SceneMultiplayer : public MultiplayerAPI {
+ GDCLASS(SceneMultiplayer, MultiplayerAPI);
+
+public:
+ enum NetworkCommands {
+ NETWORK_COMMAND_REMOTE_CALL = 0,
+ NETWORK_COMMAND_SIMPLIFY_PATH,
+ NETWORK_COMMAND_CONFIRM_PATH,
+ NETWORK_COMMAND_RAW,
+ NETWORK_COMMAND_SPAWN,
+ NETWORK_COMMAND_DESPAWN,
+ NETWORK_COMMAND_SYNC,
+ };
+
+ // For each command, the 4 MSB can contain custom flags, as defined by subsystems.
+ enum {
+ CMD_FLAG_0_SHIFT = 4,
+ CMD_FLAG_1_SHIFT = 5,
+ CMD_FLAG_2_SHIFT = 6,
+ CMD_FLAG_3_SHIFT = 7,
+ };
+
+ // This is the mask that will be used to extract the command.
+ enum {
+ CMD_MASK = 7, // 0x7 -> 0b00001111
+ };
+
+private:
+ Ref<MultiplayerPeer> multiplayer_peer;
+ HashSet<int> connected_peers;
+ int remote_sender_id = 0;
+ int remote_sender_override = 0;
+
+ Vector<uint8_t> packet_cache;
+
+ NodePath root_path;
+ bool allow_object_decoding = false;
+
+ Ref<SceneCacheInterface> cache;
+ Ref<SceneReplicationInterface> replicator;
+ Ref<SceneRPCInterface> rpc;
+
+protected:
+ static void _bind_methods();
+
+ void _process_packet(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_raw(int p_from, const uint8_t *p_packet, int p_packet_len);
+
+ void _add_peer(int p_id);
+ void _del_peer(int p_id);
+ void _connected_to_server();
+ void _connection_failed();
+ void _server_disconnected();
+
+public:
+ virtual void set_multiplayer_peer(const Ref<MultiplayerPeer> &p_peer) override;
+ virtual Ref<MultiplayerPeer> get_multiplayer_peer() override;
+
+ virtual Error poll() override;
+ virtual int get_unique_id() override;
+ virtual Vector<int> get_peer_ids() override;
+ virtual int get_remote_sender_id() override { return remote_sender_override ? remote_sender_override : remote_sender_id; }
+
+ virtual Error rpcp(Object *p_obj, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) override;
+
+ virtual Error object_configuration_add(Object *p_obj, Variant p_config) override;
+ virtual Error object_configuration_remove(Object *p_obj, Variant p_config) override;
+
+ void clear();
+
+ // Usually from object_configuration_add/remove
+ void set_root_path(const NodePath &p_path);
+ NodePath get_root_path() const;
+
+ Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, MultiplayerPeer::TransferMode p_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE, int p_channel = 0);
+ String get_rpc_md5(const Object *p_obj);
+
+ const HashSet<int> get_connected_peers() const { return connected_peers; }
+
+ void set_remote_sender_override(int p_id) { remote_sender_override = p_id; }
+ void set_refuse_new_connections(bool p_refuse);
+ bool is_refusing_new_connections() const;
+
+ void set_allow_object_decoding(bool p_enable);
+ bool is_object_decoding_allowed() const;
+
+ Ref<SceneCacheInterface> get_path_cache() { return cache; }
+
+#ifdef DEBUG_ENABLED
+ void profile_bandwidth(const String &p_inout, int p_size);
+#endif
+
+ SceneMultiplayer();
+ ~SceneMultiplayer();
+};
+
+#endif // SCENE_MULTIPLAYER_H
diff --git a/modules/multiplayer/scene_replication_config.cpp b/modules/multiplayer/scene_replication_config.cpp
new file mode 100644
index 0000000000..ae06516b7b
--- /dev/null
+++ b/modules/multiplayer/scene_replication_config.cpp
@@ -0,0 +1,205 @@
+/*************************************************************************/
+/* scene_replication_config.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "scene_replication_config.h"
+
+#include "scene/main/multiplayer_api.h"
+#include "scene/main/node.h"
+
+bool SceneReplicationConfig::_set(const StringName &p_name, const Variant &p_value) {
+ String name = p_name;
+
+ if (name.begins_with("properties/")) {
+ int idx = name.get_slicec('/', 1).to_int();
+ String what = name.get_slicec('/', 2);
+
+ if (properties.size() == idx && what == "path") {
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::NODE_PATH, false);
+ NodePath path = p_value;
+ ERR_FAIL_COND_V(path.is_empty() || path.get_subname_count() == 0, false);
+ add_property(path);
+ return true;
+ }
+ ERR_FAIL_COND_V(p_value.get_type() != Variant::BOOL, false);
+ ERR_FAIL_INDEX_V(idx, properties.size(), false);
+ ReplicationProperty &prop = properties[idx];
+ if (what == "sync") {
+ prop.sync = p_value;
+ if (prop.sync) {
+ sync_props.push_back(prop.name);
+ } else {
+ sync_props.erase(prop.name);
+ }
+ return true;
+ } else if (what == "spawn") {
+ prop.spawn = p_value;
+ if (prop.spawn) {
+ spawn_props.push_back(prop.name);
+ } else {
+ spawn_props.erase(prop.name);
+ }
+ return true;
+ }
+ }
+ return false;
+}
+
+bool SceneReplicationConfig::_get(const StringName &p_name, Variant &r_ret) const {
+ String name = p_name;
+
+ if (name.begins_with("properties/")) {
+ int idx = name.get_slicec('/', 1).to_int();
+ String what = name.get_slicec('/', 2);
+ ERR_FAIL_INDEX_V(idx, properties.size(), false);
+ const ReplicationProperty &prop = properties[idx];
+ if (what == "path") {
+ r_ret = prop.name;
+ return true;
+ } else if (what == "sync") {
+ r_ret = prop.sync;
+ return true;
+ } else if (what == "spawn") {
+ r_ret = prop.spawn;
+ return true;
+ }
+ }
+ return false;
+}
+
+void SceneReplicationConfig::_get_property_list(List<PropertyInfo> *p_list) const {
+ for (int i = 0; i < properties.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::STRING, "properties/" + itos(i) + "/path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::STRING, "properties/" + itos(i) + "/spawn", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::STRING, "properties/" + itos(i) + "/sync", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL));
+ }
+}
+
+TypedArray<NodePath> SceneReplicationConfig::get_properties() const {
+ TypedArray<NodePath> paths;
+ for (const ReplicationProperty &prop : properties) {
+ paths.push_back(prop.name);
+ }
+ return paths;
+}
+
+void SceneReplicationConfig::add_property(const NodePath &p_path, int p_index) {
+ ERR_FAIL_COND(properties.find(p_path));
+
+ if (p_index < 0 || p_index == properties.size()) {
+ properties.push_back(ReplicationProperty(p_path));
+ return;
+ }
+
+ ERR_FAIL_INDEX(p_index, properties.size());
+
+ List<ReplicationProperty>::Element *I = properties.front();
+ int c = 0;
+ while (c < p_index) {
+ I = I->next();
+ c++;
+ }
+ properties.insert_before(I, ReplicationProperty(p_path));
+}
+
+void SceneReplicationConfig::remove_property(const NodePath &p_path) {
+ properties.erase(p_path);
+}
+
+bool SceneReplicationConfig::has_property(const NodePath &p_path) const {
+ for (int i = 0; i < properties.size(); i++) {
+ if (properties[i].name == p_path) {
+ return true;
+ }
+ }
+ return false;
+}
+
+int SceneReplicationConfig::property_get_index(const NodePath &p_path) const {
+ for (int i = 0; i < properties.size(); i++) {
+ if (properties[i].name == p_path) {
+ return i;
+ }
+ }
+ ERR_FAIL_V(-1);
+}
+
+bool SceneReplicationConfig::property_get_spawn(const NodePath &p_path) {
+ List<ReplicationProperty>::Element *E = properties.find(p_path);
+ ERR_FAIL_COND_V(!E, false);
+ return E->get().spawn;
+}
+
+void SceneReplicationConfig::property_set_spawn(const NodePath &p_path, bool p_enabled) {
+ List<ReplicationProperty>::Element *E = properties.find(p_path);
+ ERR_FAIL_COND(!E);
+ if (E->get().spawn == p_enabled) {
+ return;
+ }
+ E->get().spawn = p_enabled;
+ spawn_props.clear();
+ for (const ReplicationProperty &prop : properties) {
+ if (prop.spawn) {
+ spawn_props.push_back(p_path);
+ }
+ }
+}
+
+bool SceneReplicationConfig::property_get_sync(const NodePath &p_path) {
+ List<ReplicationProperty>::Element *E = properties.find(p_path);
+ ERR_FAIL_COND_V(!E, false);
+ return E->get().sync;
+}
+
+void SceneReplicationConfig::property_set_sync(const NodePath &p_path, bool p_enabled) {
+ List<ReplicationProperty>::Element *E = properties.find(p_path);
+ ERR_FAIL_COND(!E);
+ if (E->get().sync == p_enabled) {
+ return;
+ }
+ E->get().sync = p_enabled;
+ sync_props.clear();
+ for (const ReplicationProperty &prop : properties) {
+ if (prop.sync) {
+ sync_props.push_back(p_path);
+ }
+ }
+}
+
+void SceneReplicationConfig::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_properties"), &SceneReplicationConfig::get_properties);
+ ClassDB::bind_method(D_METHOD("add_property", "path", "index"), &SceneReplicationConfig::add_property, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("has_property", "path"), &SceneReplicationConfig::has_property);
+ ClassDB::bind_method(D_METHOD("remove_property", "path"), &SceneReplicationConfig::remove_property);
+ ClassDB::bind_method(D_METHOD("property_get_index", "path"), &SceneReplicationConfig::property_get_index);
+ ClassDB::bind_method(D_METHOD("property_get_spawn", "path"), &SceneReplicationConfig::property_get_spawn);
+ ClassDB::bind_method(D_METHOD("property_set_spawn", "path", "enabled"), &SceneReplicationConfig::property_set_spawn);
+ ClassDB::bind_method(D_METHOD("property_get_sync", "path"), &SceneReplicationConfig::property_get_sync);
+ ClassDB::bind_method(D_METHOD("property_set_sync", "path", "enabled"), &SceneReplicationConfig::property_set_sync);
+}
diff --git a/modules/multiplayer/scene_replication_config.h b/modules/multiplayer/scene_replication_config.h
new file mode 100644
index 0000000000..ab3658d2a7
--- /dev/null
+++ b/modules/multiplayer/scene_replication_config.h
@@ -0,0 +1,91 @@
+/*************************************************************************/
+/* scene_replication_config.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SCENE_REPLICATION_CONFIG_H
+#define SCENE_REPLICATION_CONFIG_H
+
+#include "core/io/resource.h"
+
+#include "core/variant/typed_array.h"
+
+class SceneReplicationConfig : public Resource {
+ GDCLASS(SceneReplicationConfig, Resource);
+ OBJ_SAVE_TYPE(SceneReplicationConfig);
+ RES_BASE_EXTENSION("repl");
+
+private:
+ struct ReplicationProperty {
+ NodePath name;
+ bool spawn = true;
+ bool sync = true;
+
+ bool operator==(const ReplicationProperty &p_to) {
+ return name == p_to.name;
+ }
+
+ ReplicationProperty() {}
+
+ ReplicationProperty(const NodePath &p_name) {
+ name = p_name;
+ }
+ };
+
+ List<ReplicationProperty> properties;
+ List<NodePath> spawn_props;
+ List<NodePath> sync_props;
+
+protected:
+ static void _bind_methods();
+
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+public:
+ TypedArray<NodePath> get_properties() const;
+
+ void add_property(const NodePath &p_path, int p_index = -1);
+ void remove_property(const NodePath &p_path);
+ bool has_property(const NodePath &p_path) const;
+
+ int property_get_index(const NodePath &p_path) const;
+ bool property_get_spawn(const NodePath &p_path);
+ void property_set_spawn(const NodePath &p_path, bool p_enabled);
+
+ bool property_get_sync(const NodePath &p_path);
+ void property_set_sync(const NodePath &p_path, bool p_enabled);
+
+ const List<NodePath> &get_spawn_properties() { return spawn_props; }
+ const List<NodePath> &get_sync_properties() { return sync_props; }
+
+ SceneReplicationConfig() {}
+};
+
+#endif // SCENE_REPLICATION_CONFIG_H
diff --git a/modules/multiplayer/scene_replication_interface.cpp b/modules/multiplayer/scene_replication_interface.cpp
new file mode 100644
index 0000000000..6e3dbfab47
--- /dev/null
+++ b/modules/multiplayer/scene_replication_interface.cpp
@@ -0,0 +1,536 @@
+/*************************************************************************/
+/* scene_replication_interface.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "scene_replication_interface.h"
+
+#include "core/io/marshalls.h"
+#include "scene/main/node.h"
+
+#include "multiplayer_spawner.h"
+#include "multiplayer_synchronizer.h"
+#include "scene_multiplayer.h"
+
+#define MAKE_ROOM(m_amount) \
+ if (packet_cache.size() < m_amount) \
+ packet_cache.resize(m_amount);
+
+void SceneReplicationInterface::_free_remotes(int p_id) {
+ const HashMap<uint32_t, ObjectID> remotes = rep_state->peer_get_remotes(p_id);
+ for (const KeyValue<uint32_t, ObjectID> &E : remotes) {
+ Node *node = rep_state->get_node(E.value);
+ ERR_CONTINUE(!node);
+ node->queue_delete();
+ }
+}
+
+void SceneReplicationInterface::on_peer_change(int p_id, bool p_connected) {
+ if (p_connected) {
+ rep_state->on_peer_change(p_id, p_connected);
+ for (const ObjectID &oid : rep_state->get_spawned_nodes()) {
+ _update_spawn_visibility(p_id, oid);
+ }
+ for (const ObjectID &oid : rep_state->get_synced_nodes()) {
+ MultiplayerSynchronizer *sync = rep_state->get_synchronizer(oid);
+ ERR_CONTINUE(!sync); // ERR_BUG
+ if (sync->is_multiplayer_authority()) {
+ _update_sync_visibility(p_id, oid);
+ }
+ }
+ } else {
+ _free_remotes(p_id);
+ rep_state->on_peer_change(p_id, p_connected);
+ }
+}
+
+void SceneReplicationInterface::on_reset() {
+ for (int pid : rep_state->get_peers()) {
+ _free_remotes(pid);
+ }
+ rep_state->reset();
+}
+
+void SceneReplicationInterface::on_network_process() {
+ uint64_t msec = OS::get_singleton()->get_ticks_msec();
+ for (int peer : rep_state->get_peers()) {
+ _send_sync(peer, msec);
+ }
+}
+
+Error SceneReplicationInterface::on_spawn(Object *p_obj, Variant p_config) {
+ Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V(!node || p_config.get_type() != Variant::OBJECT, ERR_INVALID_PARAMETER);
+ MultiplayerSpawner *spawner = Object::cast_to<MultiplayerSpawner>(p_config.get_validated_object());
+ ERR_FAIL_COND_V(!spawner, ERR_INVALID_PARAMETER);
+ Error err = rep_state->config_add_spawn(node, spawner);
+ ERR_FAIL_COND_V(err != OK, err);
+ const ObjectID oid = node->get_instance_id();
+ if (multiplayer->has_multiplayer_peer() && spawner->is_multiplayer_authority()) {
+ rep_state->ensure_net_id(oid);
+ _update_spawn_visibility(0, oid);
+ }
+ ERR_FAIL_COND_V(err != OK, err);
+ return OK;
+}
+
+Error SceneReplicationInterface::on_despawn(Object *p_obj, Variant p_config) {
+ Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V(!node || p_config.get_type() != Variant::OBJECT, ERR_INVALID_PARAMETER);
+ MultiplayerSpawner *spawner = Object::cast_to<MultiplayerSpawner>(p_config.get_validated_object());
+ ERR_FAIL_COND_V(!p_obj || !spawner, ERR_INVALID_PARAMETER);
+ // Forcibly despawn to all peers that knowns me.
+ int len = 0;
+ Error err = _make_despawn_packet(node, len);
+ ERR_FAIL_COND_V(err != OK, ERR_BUG);
+ const ObjectID oid = p_obj->get_instance_id();
+ for (int pid : rep_state->get_peers()) {
+ if (!rep_state->is_peer_spawn(pid, oid)) {
+ continue;
+ }
+ _send_raw(packet_cache.ptr(), len, pid, true);
+ }
+ // Also remove spawner tracking from the replication state.
+ return rep_state->config_del_spawn(node, spawner);
+}
+
+Error SceneReplicationInterface::on_replication_start(Object *p_obj, Variant p_config) {
+ Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V(!node || p_config.get_type() != Variant::OBJECT, ERR_INVALID_PARAMETER);
+ MultiplayerSynchronizer *sync = Object::cast_to<MultiplayerSynchronizer>(p_config.get_validated_object());
+ ERR_FAIL_COND_V(!sync, ERR_INVALID_PARAMETER);
+
+ // Add to synchronizer list and setup visibility.
+ rep_state->config_add_sync(node, sync);
+ const ObjectID oid = node->get_instance_id();
+ sync->connect("visibility_changed", callable_mp(this, &SceneReplicationInterface::_visibility_changed).bind(oid));
+ if (multiplayer->has_multiplayer_peer() && sync->is_multiplayer_authority()) {
+ _update_sync_visibility(0, oid);
+ }
+
+ // Try to apply initial state if spawning (hack to apply if before ready).
+ if (pending_spawn == p_obj->get_instance_id()) {
+ pending_spawn = ObjectID(); // Make sure this only happens once.
+ const List<NodePath> props = sync->get_replication_config()->get_spawn_properties();
+ Vector<Variant> vars;
+ vars.resize(props.size());
+ int consumed;
+ Error err = MultiplayerAPI::decode_and_decompress_variants(vars, pending_buffer, pending_buffer_size, consumed);
+ ERR_FAIL_COND_V(err, err);
+ err = MultiplayerSynchronizer::set_state(props, node, vars);
+ ERR_FAIL_COND_V(err, err);
+ }
+ return OK;
+}
+
+Error SceneReplicationInterface::on_replication_stop(Object *p_obj, Variant p_config) {
+ Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V(!node || p_config.get_type() != Variant::OBJECT, ERR_INVALID_PARAMETER);
+ MultiplayerSynchronizer *sync = Object::cast_to<MultiplayerSynchronizer>(p_config.get_validated_object());
+ ERR_FAIL_COND_V(!sync, ERR_INVALID_PARAMETER);
+ sync->disconnect("visibility_changed", callable_mp(this, &SceneReplicationInterface::_visibility_changed));
+ return rep_state->config_del_sync(node, sync);
+}
+
+void SceneReplicationInterface::_visibility_changed(int p_peer, ObjectID p_oid) {
+ if (rep_state->is_spawned_node(p_oid)) {
+ _update_spawn_visibility(p_peer, p_oid);
+ }
+ if (rep_state->is_synced_node(p_oid)) {
+ _update_sync_visibility(p_peer, p_oid);
+ }
+}
+
+Error SceneReplicationInterface::_update_sync_visibility(int p_peer, const ObjectID &p_oid) {
+ MultiplayerSynchronizer *sync = rep_state->get_synchronizer(p_oid);
+ ERR_FAIL_COND_V(!sync || !sync->is_multiplayer_authority(), ERR_BUG);
+ bool is_visible = sync->is_visible_to(p_peer);
+ if (p_peer == 0) {
+ for (int pid : rep_state->get_peers()) {
+ // Might be visible to this specific peer.
+ is_visible = is_visible || sync->is_visible_to(pid);
+ if (rep_state->is_peer_sync(pid, p_oid) == is_visible) {
+ continue;
+ }
+ if (is_visible) {
+ rep_state->peer_add_sync(pid, p_oid);
+ } else {
+ rep_state->peer_del_sync(pid, p_oid);
+ }
+ }
+ return OK;
+ } else {
+ if (is_visible == rep_state->is_peer_sync(p_peer, p_oid)) {
+ return OK;
+ }
+ if (is_visible) {
+ return rep_state->peer_add_sync(p_peer, p_oid);
+ } else {
+ return rep_state->peer_del_sync(p_peer, p_oid);
+ }
+ }
+}
+
+Error SceneReplicationInterface::_update_spawn_visibility(int p_peer, const ObjectID &p_oid) {
+ MultiplayerSpawner *spawner = rep_state->get_spawner(p_oid);
+ MultiplayerSynchronizer *sync = rep_state->get_synchronizer(p_oid);
+ Node *node = Object::cast_to<Node>(ObjectDB::get_instance(p_oid));
+ ERR_FAIL_COND_V(!node || !spawner || !spawner->is_multiplayer_authority(), ERR_BUG);
+ bool is_visible = !sync || sync->is_visible_to(p_peer);
+ // Spawn (and despawn) when needed.
+ HashSet<int> to_spawn;
+ HashSet<int> to_despawn;
+ if (p_peer) {
+ if (is_visible == rep_state->is_peer_spawn(p_peer, p_oid)) {
+ return OK;
+ }
+ if (is_visible) {
+ to_spawn.insert(p_peer);
+ } else {
+ to_despawn.insert(p_peer);
+ }
+ } else {
+ // Check visibility for each peers.
+ for (int pid : rep_state->get_peers()) {
+ bool peer_visible = is_visible || sync->is_visible_to(pid);
+ if (peer_visible == rep_state->is_peer_spawn(pid, p_oid)) {
+ continue;
+ }
+ if (peer_visible) {
+ to_spawn.insert(pid);
+ } else {
+ to_despawn.insert(pid);
+ }
+ }
+ }
+ if (to_spawn.size()) {
+ int len = 0;
+ _make_spawn_packet(node, len);
+ for (int pid : to_spawn) {
+ int path_id;
+ multiplayer->get_path_cache()->send_object_cache(spawner, pid, path_id);
+ _send_raw(packet_cache.ptr(), len, pid, true);
+ rep_state->peer_add_spawn(pid, p_oid);
+ }
+ }
+ if (to_despawn.size()) {
+ int len = 0;
+ _make_despawn_packet(node, len);
+ for (int pid : to_despawn) {
+ rep_state->peer_del_spawn(pid, p_oid);
+ _send_raw(packet_cache.ptr(), len, pid, true);
+ }
+ }
+ return OK;
+}
+
+Error SceneReplicationInterface::_send_raw(const uint8_t *p_buffer, int p_size, int p_peer, bool p_reliable) {
+ ERR_FAIL_COND_V(!p_buffer || p_size < 1, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(!multiplayer, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(!multiplayer->has_multiplayer_peer(), ERR_UNCONFIGURED);
+
+#ifdef DEBUG_ENABLED
+ multiplayer->profile_bandwidth("out", p_size);
+#endif
+
+ Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
+ peer->set_target_peer(p_peer);
+ peer->set_transfer_channel(0);
+ peer->set_transfer_mode(p_reliable ? MultiplayerPeer::TRANSFER_MODE_RELIABLE : MultiplayerPeer::TRANSFER_MODE_UNRELIABLE);
+ return peer->put_packet(p_buffer, p_size);
+}
+
+Error SceneReplicationInterface::_make_spawn_packet(Node *p_node, int &r_len) {
+ ERR_FAIL_COND_V(!multiplayer, ERR_BUG);
+
+ const ObjectID oid = p_node->get_instance_id();
+ MultiplayerSpawner *spawner = rep_state->get_spawner(oid);
+ ERR_FAIL_COND_V(!spawner || !p_node, ERR_BUG);
+
+ uint32_t nid = rep_state->get_net_id(oid);
+ ERR_FAIL_COND_V(!nid, ERR_UNCONFIGURED);
+
+ // Prepare custom arg and scene_id
+ uint8_t scene_id = spawner->find_spawnable_scene_index_from_object(oid);
+ bool is_custom = scene_id == MultiplayerSpawner::INVALID_ID;
+ Variant spawn_arg = spawner->get_spawn_argument(oid);
+ int spawn_arg_size = 0;
+ if (is_custom) {
+ Error err = MultiplayerAPI::encode_and_compress_variant(spawn_arg, nullptr, spawn_arg_size, false);
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ // Prepare spawn state.
+ int state_size = 0;
+ Vector<Variant> state_vars;
+ Vector<const Variant *> state_varp;
+ MultiplayerSynchronizer *synchronizer = rep_state->get_synchronizer(oid);
+ if (synchronizer) {
+ ERR_FAIL_COND_V(synchronizer->get_replication_config().is_null(), ERR_BUG);
+ const List<NodePath> props = synchronizer->get_replication_config()->get_spawn_properties();
+ Error err = MultiplayerSynchronizer::get_state(props, p_node, state_vars, state_varp);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Unable to retrieve spawn state.");
+ err = MultiplayerAPI::encode_and_compress_variants(state_varp.ptrw(), state_varp.size(), nullptr, state_size);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Unable to encode spawn state.");
+ }
+
+ // Encode scene ID, path ID, net ID, node name.
+ int path_id = multiplayer->get_path_cache()->make_object_cache(spawner);
+ CharString cname = p_node->get_name().operator String().utf8();
+ int nlen = encode_cstring(cname.get_data(), nullptr);
+ MAKE_ROOM(1 + 1 + 4 + 4 + 4 + nlen + (is_custom ? 4 + spawn_arg_size : 0) + state_size);
+ uint8_t *ptr = packet_cache.ptrw();
+ ptr[0] = (uint8_t)SceneMultiplayer::NETWORK_COMMAND_SPAWN;
+ ptr[1] = scene_id;
+ int ofs = 2;
+ ofs += encode_uint32(path_id, &ptr[ofs]);
+ ofs += encode_uint32(nid, &ptr[ofs]);
+ ofs += encode_uint32(nlen, &ptr[ofs]);
+ ofs += encode_cstring(cname.get_data(), &ptr[ofs]);
+ // Write args
+ if (is_custom) {
+ ofs += encode_uint32(spawn_arg_size, &ptr[ofs]);
+ Error err = MultiplayerAPI::encode_and_compress_variant(spawn_arg, &ptr[ofs], spawn_arg_size, false);
+ ERR_FAIL_COND_V(err, err);
+ ofs += spawn_arg_size;
+ }
+ // Write state.
+ if (state_size) {
+ Error err = MultiplayerAPI::encode_and_compress_variants(state_varp.ptrw(), state_varp.size(), &ptr[ofs], state_size);
+ ERR_FAIL_COND_V(err, err);
+ ofs += state_size;
+ }
+ r_len = ofs;
+ return OK;
+}
+
+Error SceneReplicationInterface::_make_despawn_packet(Node *p_node, int &r_len) {
+ const ObjectID oid = p_node->get_instance_id();
+ MAKE_ROOM(5);
+ uint8_t *ptr = packet_cache.ptrw();
+ ptr[0] = (uint8_t)SceneMultiplayer::NETWORK_COMMAND_DESPAWN;
+ int ofs = 1;
+ uint32_t nid = rep_state->get_net_id(oid);
+ ofs += encode_uint32(nid, &ptr[ofs]);
+ r_len = ofs;
+ return OK;
+}
+
+Error SceneReplicationInterface::on_spawn_receive(int p_from, const uint8_t *p_buffer, int p_buffer_len) {
+ ERR_FAIL_COND_V_MSG(p_buffer_len < 14, ERR_INVALID_DATA, "Invalid spawn packet received");
+ int ofs = 1; // The spawn/despawn command.
+ uint8_t scene_id = p_buffer[ofs];
+ ofs += 1;
+ uint32_t node_target = decode_uint32(&p_buffer[ofs]);
+ ofs += 4;
+ MultiplayerSpawner *spawner = Object::cast_to<MultiplayerSpawner>(multiplayer->get_path_cache()->get_cached_object(p_from, node_target));
+ ERR_FAIL_COND_V(!spawner, ERR_DOES_NOT_EXIST);
+ ERR_FAIL_COND_V(p_from != spawner->get_multiplayer_authority(), ERR_UNAUTHORIZED);
+
+ uint32_t net_id = decode_uint32(&p_buffer[ofs]);
+ ofs += 4;
+ uint32_t name_len = decode_uint32(&p_buffer[ofs]);
+ ofs += 4;
+ ERR_FAIL_COND_V_MSG(name_len > uint32_t(p_buffer_len - ofs), ERR_INVALID_DATA, vformat("Invalid spawn packet size: %d, wants: %d", p_buffer_len, ofs + name_len));
+ ERR_FAIL_COND_V_MSG(name_len < 1, ERR_INVALID_DATA, "Zero spawn name size.");
+
+ // We need to make sure no trickery happens here, but we want to allow autogenerated ("@") node names.
+ const String name = String::utf8((const char *)&p_buffer[ofs], name_len);
+ ERR_FAIL_COND_V_MSG(name.validate_node_name() != name, ERR_INVALID_DATA, vformat("Invalid node name received: '%s'. Make sure to add nodes via 'add_child(node, true)' remotely.", name));
+ ofs += name_len;
+
+ // Check that we can spawn.
+ Node *parent = spawner->get_node_or_null(spawner->get_spawn_path());
+ ERR_FAIL_COND_V(!parent, ERR_UNCONFIGURED);
+ ERR_FAIL_COND_V(parent->has_node(name), ERR_INVALID_DATA);
+
+ Node *node = nullptr;
+ if (scene_id == MultiplayerSpawner::INVALID_ID) {
+ // Custom spawn.
+ ERR_FAIL_COND_V(p_buffer_len - ofs < 4, ERR_INVALID_DATA);
+ uint32_t arg_size = decode_uint32(&p_buffer[ofs]);
+ ofs += 4;
+ ERR_FAIL_COND_V(arg_size > uint32_t(p_buffer_len - ofs), ERR_INVALID_DATA);
+ Variant v;
+ Error err = MultiplayerAPI::decode_and_decompress_variant(v, &p_buffer[ofs], arg_size, nullptr, false);
+ ERR_FAIL_COND_V(err != OK, err);
+ ofs += arg_size;
+ node = spawner->instantiate_custom(v);
+ } else {
+ // Scene based spawn.
+ node = spawner->instantiate_scene(scene_id);
+ }
+ ERR_FAIL_COND_V(!node, ERR_UNAUTHORIZED);
+ node->set_name(name);
+ rep_state->peer_add_remote(p_from, net_id, node, spawner);
+ // The initial state will be applied during the sync config (i.e. before _ready).
+ int state_len = p_buffer_len - ofs;
+ if (state_len) {
+ pending_spawn = node->get_instance_id();
+ pending_buffer = &p_buffer[ofs];
+ pending_buffer_size = state_len;
+ }
+ parent->add_child(node);
+ spawner->emit_signal(SNAME("spawned"), node);
+
+ pending_spawn = ObjectID();
+ pending_buffer = nullptr;
+ pending_buffer_size = 0;
+ return OK;
+}
+
+Error SceneReplicationInterface::on_despawn_receive(int p_from, const uint8_t *p_buffer, int p_buffer_len) {
+ ERR_FAIL_COND_V_MSG(p_buffer_len < 5, ERR_INVALID_DATA, "Invalid spawn packet received");
+ int ofs = 1; // The spawn/despawn command.
+ uint32_t net_id = decode_uint32(&p_buffer[ofs]);
+ ofs += 4;
+ Node *node = nullptr;
+ Error err = rep_state->peer_del_remote(p_from, net_id, &node);
+ ERR_FAIL_COND_V(err != OK, err);
+ ERR_FAIL_COND_V(!node, ERR_BUG);
+
+ MultiplayerSpawner *spawner = rep_state->get_spawner(node->get_instance_id());
+ ERR_FAIL_COND_V(!spawner, ERR_DOES_NOT_EXIST);
+ ERR_FAIL_COND_V(p_from != spawner->get_multiplayer_authority(), ERR_UNAUTHORIZED);
+
+ if (node->get_parent() != nullptr) {
+ node->get_parent()->remove_child(node);
+ }
+ node->queue_delete();
+ spawner->emit_signal(SNAME("despawned"), node);
+
+ return OK;
+}
+
+void SceneReplicationInterface::_send_sync(int p_peer, uint64_t p_msec) {
+ const HashSet<ObjectID> &to_sync = rep_state->get_peer_sync_nodes(p_peer);
+ if (to_sync.is_empty()) {
+ return;
+ }
+ MAKE_ROOM(sync_mtu);
+ uint8_t *ptr = packet_cache.ptrw();
+ ptr[0] = SceneMultiplayer::NETWORK_COMMAND_SYNC;
+ int ofs = 1;
+ ofs += encode_uint16(rep_state->peer_sync_next(p_peer), &ptr[1]);
+ // Can only send updates for already notified nodes.
+ // This is a lazy implementation, we could optimize much more here with by grouping by replication config.
+ for (const ObjectID &oid : to_sync) {
+ if (!rep_state->update_sync_time(oid, p_msec)) {
+ continue; // nothing to sync.
+ }
+ MultiplayerSynchronizer *sync = rep_state->get_synchronizer(oid);
+ ERR_CONTINUE(!sync || !sync->get_replication_config().is_valid());
+ Node *node = rep_state->get_node(oid);
+ ERR_CONTINUE(!node);
+ uint32_t net_id = rep_state->get_net_id(oid);
+ if (net_id == 0 || (net_id & 0x80000000)) {
+ int path_id = 0;
+ bool verified = multiplayer->get_path_cache()->send_object_cache(sync, p_peer, path_id);
+ ERR_CONTINUE_MSG(path_id < 0, "This should never happen!");
+ if (net_id == 0) {
+ // First time path based ID.
+ net_id = path_id | 0x80000000;
+ rep_state->set_net_id(oid, net_id | 0x80000000);
+ }
+ if (!verified) {
+ // The path based sync is not yet confirmed, skipping.
+ continue;
+ }
+ }
+ int size;
+ Vector<Variant> vars;
+ Vector<const Variant *> varp;
+ const List<NodePath> props = sync->get_replication_config()->get_sync_properties();
+ Error err = MultiplayerSynchronizer::get_state(props, node, vars, varp);
+ ERR_CONTINUE_MSG(err != OK, "Unable to retrieve sync state.");
+ err = MultiplayerAPI::encode_and_compress_variants(varp.ptrw(), varp.size(), nullptr, size);
+ ERR_CONTINUE_MSG(err != OK, "Unable to encode sync state.");
+ // TODO Handle single state above MTU.
+ ERR_CONTINUE_MSG(size > 3 + 4 + 4 + sync_mtu, vformat("Node states bigger then MTU will not be sent (%d > %d): %s", size, sync_mtu, node->get_path()));
+ if (ofs + 4 + 4 + size > sync_mtu) {
+ // Send what we got, and reset write.
+ _send_raw(packet_cache.ptr(), ofs, p_peer, false);
+ ofs = 3;
+ }
+ if (size) {
+ ofs += encode_uint32(rep_state->get_net_id(oid), &ptr[ofs]);
+ ofs += encode_uint32(size, &ptr[ofs]);
+ MultiplayerAPI::encode_and_compress_variants(varp.ptrw(), varp.size(), &ptr[ofs], size);
+ ofs += size;
+ }
+ }
+ if (ofs > 3) {
+ // Got some left over to send.
+ _send_raw(packet_cache.ptr(), ofs, p_peer, false);
+ }
+}
+
+Error SceneReplicationInterface::on_sync_receive(int p_from, const uint8_t *p_buffer, int p_buffer_len) {
+ ERR_FAIL_COND_V_MSG(p_buffer_len < 11, ERR_INVALID_DATA, "Invalid sync packet received");
+ uint16_t time = decode_uint16(&p_buffer[1]);
+ int ofs = 3;
+ rep_state->peer_sync_recv(p_from, time);
+ while (ofs + 8 < p_buffer_len) {
+ uint32_t net_id = decode_uint32(&p_buffer[ofs]);
+ ofs += 4;
+ uint32_t size = decode_uint32(&p_buffer[ofs]);
+ ofs += 4;
+ Node *node = nullptr;
+ if (net_id & 0x80000000) {
+ MultiplayerSynchronizer *sync = Object::cast_to<MultiplayerSynchronizer>(multiplayer->get_path_cache()->get_cached_object(p_from, net_id & 0x7FFFFFFF));
+ ERR_FAIL_COND_V(!sync || sync->get_multiplayer_authority() != p_from, ERR_UNAUTHORIZED);
+ node = sync->get_node(sync->get_root_path());
+ } else {
+ node = rep_state->peer_get_remote(p_from, net_id);
+ }
+ if (!node) {
+ // Not received yet.
+ ofs += size;
+ continue;
+ }
+ const ObjectID oid = node->get_instance_id();
+ if (!rep_state->update_last_node_sync(oid, time)) {
+ // State is too old.
+ ofs += size;
+ continue;
+ }
+ MultiplayerSynchronizer *sync = rep_state->get_synchronizer(oid);
+ ERR_FAIL_COND_V(!sync, ERR_BUG);
+ ERR_FAIL_COND_V(size > uint32_t(p_buffer_len - ofs), ERR_BUG);
+ const List<NodePath> props = sync->get_replication_config()->get_sync_properties();
+ Vector<Variant> vars;
+ vars.resize(props.size());
+ int consumed;
+ Error err = MultiplayerAPI::decode_and_decompress_variants(vars, &p_buffer[ofs], size, consumed);
+ ERR_FAIL_COND_V(err, err);
+ err = MultiplayerSynchronizer::set_state(props, node, vars);
+ ERR_FAIL_COND_V(err, err);
+ ofs += size;
+ }
+ return OK;
+}
diff --git a/modules/multiplayer/scene_replication_interface.h b/modules/multiplayer/scene_replication_interface.h
new file mode 100644
index 0000000000..8981647429
--- /dev/null
+++ b/modules/multiplayer/scene_replication_interface.h
@@ -0,0 +1,86 @@
+/*************************************************************************/
+/* scene_replication_interface.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SCENE_REPLICATION_INTERFACE_H
+#define SCENE_REPLICATION_INTERFACE_H
+
+#include "scene/main/multiplayer_api.h"
+
+#include "scene_replication_state.h"
+
+class SceneMultiplayer;
+
+class SceneReplicationInterface : public RefCounted {
+ GDCLASS(SceneReplicationInterface, RefCounted);
+
+private:
+ void _send_sync(int p_peer, uint64_t p_msec);
+ Error _make_spawn_packet(Node *p_node, int &r_len);
+ Error _make_despawn_packet(Node *p_node, int &r_len);
+ Error _send_raw(const uint8_t *p_buffer, int p_size, int p_peer, bool p_reliable);
+
+ void _visibility_changed(int p_peer, ObjectID p_oid);
+ Error _update_sync_visibility(int p_peer, const ObjectID &p_oid);
+ Error _update_spawn_visibility(int p_peer, const ObjectID &p_oid);
+ void _free_remotes(int p_peer);
+
+ Ref<SceneReplicationState> rep_state;
+ SceneMultiplayer *multiplayer = nullptr;
+ PackedByteArray packet_cache;
+ int sync_mtu = 1350; // Highly dependent on underlying protocol.
+
+ // An hack to apply the initial state before ready.
+ ObjectID pending_spawn;
+ const uint8_t *pending_buffer = nullptr;
+ int pending_buffer_size = 0;
+
+public:
+ static void make_default();
+
+ void on_reset();
+ void on_peer_change(int p_id, bool p_connected);
+
+ Error on_spawn(Object *p_obj, Variant p_config);
+ Error on_despawn(Object *p_obj, Variant p_config);
+ Error on_replication_start(Object *p_obj, Variant p_config);
+ Error on_replication_stop(Object *p_obj, Variant p_config);
+ void on_network_process();
+
+ Error on_spawn_receive(int p_from, const uint8_t *p_buffer, int p_buffer_len);
+ Error on_despawn_receive(int p_from, const uint8_t *p_buffer, int p_buffer_len);
+ Error on_sync_receive(int p_from, const uint8_t *p_buffer, int p_buffer_len);
+
+ SceneReplicationInterface(SceneMultiplayer *p_multiplayer) {
+ rep_state.instantiate();
+ multiplayer = p_multiplayer;
+ }
+};
+
+#endif // SCENE_REPLICATION_INTERFACE_H
diff --git a/modules/multiplayer/scene_replication_state.cpp b/modules/multiplayer/scene_replication_state.cpp
new file mode 100644
index 0000000000..25442bb7fa
--- /dev/null
+++ b/modules/multiplayer/scene_replication_state.cpp
@@ -0,0 +1,267 @@
+/*************************************************************************/
+/* scene_replication_state.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "scene_replication_state.h"
+
+#include "scene/scene_string_names.h"
+
+#include "multiplayer_spawner.h"
+#include "multiplayer_synchronizer.h"
+
+SceneReplicationState::TrackedNode &SceneReplicationState::_track(const ObjectID &p_id) {
+ if (!tracked_nodes.has(p_id)) {
+ tracked_nodes[p_id] = TrackedNode(p_id);
+ Node *node = Object::cast_to<Node>(ObjectDB::get_instance(p_id));
+ node->connect(SceneStringNames::get_singleton()->tree_exited, callable_mp(this, &SceneReplicationState::_untrack).bind(p_id), Node::CONNECT_ONESHOT);
+ }
+ return tracked_nodes[p_id];
+}
+
+void SceneReplicationState::_untrack(const ObjectID &p_id) {
+ if (tracked_nodes.has(p_id)) {
+ uint32_t net_id = tracked_nodes[p_id].net_id;
+ uint32_t peer = tracked_nodes[p_id].remote_peer;
+ tracked_nodes.erase(p_id);
+ // If it was spawned by a remote, remove it from the received nodes.
+ if (peer && peers_info.has(peer)) {
+ peers_info[peer].recv_nodes.erase(net_id);
+ }
+ // If we spawned or synced it, we need to remove it from any peer it was sent to.
+ if (net_id || peer == 0) {
+ for (KeyValue<int, PeerInfo> &E : peers_info) {
+ E.value.sync_nodes.erase(p_id);
+ E.value.spawn_nodes.erase(p_id);
+ }
+ }
+ }
+}
+
+const HashMap<uint32_t, ObjectID> SceneReplicationState::peer_get_remotes(int p_peer) const {
+ return peers_info.has(p_peer) ? peers_info[p_peer].recv_nodes : HashMap<uint32_t, ObjectID>();
+}
+
+bool SceneReplicationState::update_last_node_sync(const ObjectID &p_id, uint16_t p_time) {
+ TrackedNode *tnode = tracked_nodes.getptr(p_id);
+ ERR_FAIL_COND_V(!tnode, false);
+ if (p_time <= tnode->last_sync && tnode->last_sync - p_time < 32767) {
+ return false;
+ }
+ tnode->last_sync = p_time;
+ return true;
+}
+
+bool SceneReplicationState::update_sync_time(const ObjectID &p_id, uint64_t p_msec) {
+ TrackedNode *tnode = tracked_nodes.getptr(p_id);
+ ERR_FAIL_COND_V(!tnode, false);
+ MultiplayerSynchronizer *sync = get_synchronizer(p_id);
+ if (!sync) {
+ return false;
+ }
+ if (tnode->last_sync_msec == p_msec) {
+ return true;
+ }
+ if (p_msec >= tnode->last_sync_msec + sync->get_replication_interval_msec()) {
+ tnode->last_sync_msec = p_msec;
+ return true;
+ }
+ return false;
+}
+
+uint32_t SceneReplicationState::get_net_id(const ObjectID &p_id) const {
+ const TrackedNode *tnode = tracked_nodes.getptr(p_id);
+ ERR_FAIL_COND_V(!tnode, 0);
+ return tnode->net_id;
+}
+
+void SceneReplicationState::set_net_id(const ObjectID &p_id, uint32_t p_net_id) {
+ TrackedNode *tnode = tracked_nodes.getptr(p_id);
+ ERR_FAIL_COND(!tnode);
+ tnode->net_id = p_net_id;
+}
+
+uint32_t SceneReplicationState::ensure_net_id(const ObjectID &p_id) {
+ TrackedNode *tnode = tracked_nodes.getptr(p_id);
+ ERR_FAIL_COND_V(!tnode, 0);
+ if (tnode->net_id == 0) {
+ tnode->net_id = ++last_net_id;
+ }
+ return tnode->net_id;
+}
+
+void SceneReplicationState::on_peer_change(int p_peer, bool p_connected) {
+ if (p_connected) {
+ peers_info[p_peer] = PeerInfo();
+ known_peers.insert(p_peer);
+ } else {
+ peers_info.erase(p_peer);
+ known_peers.erase(p_peer);
+ }
+}
+
+void SceneReplicationState::reset() {
+ peers_info.clear();
+ known_peers.clear();
+ // Tracked nodes are cleared on deletion, here we only reset the ids so they can be later re-assigned.
+ for (KeyValue<ObjectID, TrackedNode> &E : tracked_nodes) {
+ TrackedNode &tobj = E.value;
+ tobj.net_id = 0;
+ tobj.remote_peer = 0;
+ tobj.last_sync = 0;
+ }
+}
+
+Error SceneReplicationState::config_add_spawn(Node *p_node, MultiplayerSpawner *p_spawner) {
+ const ObjectID oid = p_node->get_instance_id();
+ TrackedNode &tobj = _track(oid);
+ ERR_FAIL_COND_V(tobj.spawner != ObjectID(), ERR_ALREADY_IN_USE);
+ tobj.spawner = p_spawner->get_instance_id();
+ spawned_nodes.insert(oid);
+ return OK;
+}
+
+Error SceneReplicationState::config_del_spawn(Node *p_node, MultiplayerSpawner *p_spawner) {
+ const ObjectID oid = p_node->get_instance_id();
+ ERR_FAIL_COND_V(!is_tracked(oid), ERR_INVALID_PARAMETER);
+ TrackedNode &tobj = _track(oid);
+ ERR_FAIL_COND_V(tobj.spawner != p_spawner->get_instance_id(), ERR_INVALID_PARAMETER);
+ tobj.spawner = ObjectID();
+ spawned_nodes.erase(oid);
+ for (KeyValue<int, PeerInfo> &E : peers_info) {
+ E.value.spawn_nodes.erase(oid);
+ }
+ return OK;
+}
+
+Error SceneReplicationState::config_add_sync(Node *p_node, MultiplayerSynchronizer *p_sync) {
+ const ObjectID oid = p_node->get_instance_id();
+ TrackedNode &tobj = _track(oid);
+ ERR_FAIL_COND_V(tobj.synchronizer != ObjectID(), ERR_ALREADY_IN_USE);
+ tobj.synchronizer = p_sync->get_instance_id();
+ synced_nodes.insert(oid);
+ return OK;
+}
+
+Error SceneReplicationState::config_del_sync(Node *p_node, MultiplayerSynchronizer *p_sync) {
+ const ObjectID oid = p_node->get_instance_id();
+ ERR_FAIL_COND_V(!is_tracked(oid), ERR_INVALID_PARAMETER);
+ TrackedNode &tobj = _track(oid);
+ ERR_FAIL_COND_V(tobj.synchronizer != p_sync->get_instance_id(), ERR_INVALID_PARAMETER);
+ tobj.synchronizer = ObjectID();
+ synced_nodes.erase(oid);
+ for (KeyValue<int, PeerInfo> &E : peers_info) {
+ E.value.sync_nodes.erase(oid);
+ }
+ return OK;
+}
+
+Error SceneReplicationState::peer_add_sync(int p_peer, const ObjectID &p_id) {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), ERR_INVALID_PARAMETER);
+ peers_info[p_peer].sync_nodes.insert(p_id);
+ return OK;
+}
+
+Error SceneReplicationState::peer_del_sync(int p_peer, const ObjectID &p_id) {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), ERR_INVALID_PARAMETER);
+ peers_info[p_peer].sync_nodes.erase(p_id);
+ return OK;
+}
+
+const HashSet<ObjectID> SceneReplicationState::get_peer_sync_nodes(int p_peer) {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), HashSet<ObjectID>());
+ return peers_info[p_peer].sync_nodes;
+}
+
+bool SceneReplicationState::is_peer_sync(int p_peer, const ObjectID &p_id) const {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), false);
+ return peers_info[p_peer].sync_nodes.has(p_id);
+}
+
+Error SceneReplicationState::peer_add_spawn(int p_peer, const ObjectID &p_id) {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), ERR_INVALID_PARAMETER);
+ peers_info[p_peer].spawn_nodes.insert(p_id);
+ return OK;
+}
+
+Error SceneReplicationState::peer_del_spawn(int p_peer, const ObjectID &p_id) {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), ERR_INVALID_PARAMETER);
+ peers_info[p_peer].spawn_nodes.erase(p_id);
+ return OK;
+}
+
+const HashSet<ObjectID> SceneReplicationState::get_peer_spawn_nodes(int p_peer) {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), HashSet<ObjectID>());
+ return peers_info[p_peer].spawn_nodes;
+}
+
+bool SceneReplicationState::is_peer_spawn(int p_peer, const ObjectID &p_id) const {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), false);
+ return peers_info[p_peer].spawn_nodes.has(p_id);
+}
+
+Node *SceneReplicationState::peer_get_remote(int p_peer, uint32_t p_net_id) {
+ PeerInfo *info = peers_info.getptr(p_peer);
+ return info && info->recv_nodes.has(p_net_id) ? Object::cast_to<Node>(ObjectDB::get_instance(info->recv_nodes[p_net_id])) : nullptr;
+}
+
+Error SceneReplicationState::peer_add_remote(int p_peer, uint32_t p_net_id, Node *p_node, MultiplayerSpawner *p_spawner) {
+ ERR_FAIL_COND_V(!p_node || !p_spawner, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), ERR_UNAVAILABLE);
+ PeerInfo &pinfo = peers_info[p_peer];
+ ObjectID oid = p_node->get_instance_id();
+ TrackedNode &tobj = _track(oid);
+ tobj.spawner = p_spawner->get_instance_id();
+ tobj.net_id = p_net_id;
+ tobj.remote_peer = p_peer;
+ tobj.last_sync = pinfo.last_recv_sync;
+ // Also track as a remote.
+ ERR_FAIL_COND_V(pinfo.recv_nodes.has(p_net_id), ERR_ALREADY_IN_USE);
+ pinfo.recv_nodes[p_net_id] = oid;
+ return OK;
+}
+
+Error SceneReplicationState::peer_del_remote(int p_peer, uint32_t p_net_id, Node **r_node) {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), ERR_UNAUTHORIZED);
+ PeerInfo &info = peers_info[p_peer];
+ ERR_FAIL_COND_V(!info.recv_nodes.has(p_net_id), ERR_UNAUTHORIZED);
+ *r_node = Object::cast_to<Node>(ObjectDB::get_instance(info.recv_nodes[p_net_id]));
+ info.recv_nodes.erase(p_net_id);
+ return OK;
+}
+
+uint16_t SceneReplicationState::peer_sync_next(int p_peer) {
+ ERR_FAIL_COND_V(!peers_info.has(p_peer), 0);
+ PeerInfo &info = peers_info[p_peer];
+ return ++info.last_sent_sync;
+}
+
+void SceneReplicationState::peer_sync_recv(int p_peer, uint16_t p_time) {
+ ERR_FAIL_COND(!peers_info.has(p_peer));
+ peers_info[p_peer].last_recv_sync = p_time;
+}
diff --git a/modules/multiplayer/scene_replication_state.h b/modules/multiplayer/scene_replication_state.h
new file mode 100644
index 0000000000..bdff6ae3b7
--- /dev/null
+++ b/modules/multiplayer/scene_replication_state.h
@@ -0,0 +1,135 @@
+/*************************************************************************/
+/* scene_replication_state.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SCENE_REPLICATION_STATE_H
+#define SCENE_REPLICATION_STATE_H
+
+#include "core/object/ref_counted.h"
+
+#include "multiplayer_spawner.h"
+#include "multiplayer_synchronizer.h"
+
+class MultiplayerSpawner;
+class MultiplayerSynchronizer;
+class Node;
+
+class SceneReplicationState : public RefCounted {
+private:
+ struct TrackedNode {
+ ObjectID id;
+ uint32_t net_id = 0;
+ uint32_t remote_peer = 0;
+ ObjectID spawner;
+ ObjectID synchronizer;
+ uint16_t last_sync = 0;
+ uint64_t last_sync_msec = 0;
+
+ bool operator==(const ObjectID &p_other) { return id == p_other; }
+
+ Node *get_node() const { return id.is_valid() ? Object::cast_to<Node>(ObjectDB::get_instance(id)) : nullptr; }
+ MultiplayerSpawner *get_spawner() const { return spawner.is_valid() ? Object::cast_to<MultiplayerSpawner>(ObjectDB::get_instance(spawner)) : nullptr; }
+ MultiplayerSynchronizer *get_synchronizer() const { return synchronizer.is_valid() ? Object::cast_to<MultiplayerSynchronizer>(ObjectDB::get_instance(synchronizer)) : nullptr; }
+ TrackedNode() {}
+ TrackedNode(const ObjectID &p_id) { id = p_id; }
+ TrackedNode(const ObjectID &p_id, uint32_t p_net_id) {
+ id = p_id;
+ net_id = p_net_id;
+ }
+ };
+
+ struct PeerInfo {
+ HashSet<ObjectID> sync_nodes;
+ HashSet<ObjectID> spawn_nodes;
+ HashMap<uint32_t, ObjectID> recv_nodes;
+ uint16_t last_sent_sync = 0;
+ uint16_t last_recv_sync = 0;
+ };
+
+ HashSet<int> known_peers;
+ uint32_t last_net_id = 0;
+ HashMap<ObjectID, TrackedNode> tracked_nodes;
+ HashMap<int, PeerInfo> peers_info;
+ HashSet<ObjectID> spawned_nodes;
+ HashSet<ObjectID> synced_nodes;
+
+ TrackedNode &_track(const ObjectID &p_id);
+ void _untrack(const ObjectID &p_id);
+ bool is_tracked(const ObjectID &p_id) const { return tracked_nodes.has(p_id); }
+
+public:
+ const HashSet<int> get_peers() const { return known_peers; }
+ const HashSet<ObjectID> &get_spawned_nodes() const { return spawned_nodes; }
+ bool is_spawned_node(const ObjectID &p_id) const { return spawned_nodes.has(p_id); }
+ const HashSet<ObjectID> &get_synced_nodes() const { return synced_nodes; }
+ bool is_synced_node(const ObjectID &p_id) const { return synced_nodes.has(p_id); }
+
+ MultiplayerSynchronizer *get_synchronizer(const ObjectID &p_id) { return tracked_nodes.has(p_id) ? tracked_nodes[p_id].get_synchronizer() : nullptr; }
+ MultiplayerSpawner *get_spawner(const ObjectID &p_id) { return tracked_nodes.has(p_id) ? tracked_nodes[p_id].get_spawner() : nullptr; }
+ Node *get_node(const ObjectID &p_id) { return tracked_nodes.has(p_id) ? tracked_nodes[p_id].get_node() : nullptr; }
+ bool update_last_node_sync(const ObjectID &p_id, uint16_t p_time);
+ bool update_sync_time(const ObjectID &p_id, uint64_t p_msec);
+
+ uint32_t get_net_id(const ObjectID &p_id) const;
+ void set_net_id(const ObjectID &p_id, uint32_t p_net_id);
+ uint32_t ensure_net_id(const ObjectID &p_id);
+
+ void reset();
+ void on_peer_change(int p_peer, bool p_connected);
+
+ Error config_add_spawn(Node *p_node, MultiplayerSpawner *p_spawner);
+ Error config_del_spawn(Node *p_node, MultiplayerSpawner *p_spawner);
+
+ Error config_add_sync(Node *p_node, MultiplayerSynchronizer *p_sync);
+ Error config_del_sync(Node *p_node, MultiplayerSynchronizer *p_sync);
+
+ Error peer_add_sync(int p_peer, const ObjectID &p_id);
+ Error peer_del_sync(int p_peer, const ObjectID &p_id);
+
+ const HashSet<ObjectID> get_peer_sync_nodes(int p_peer);
+ bool is_peer_sync(int p_peer, const ObjectID &p_id) const;
+
+ Error peer_add_spawn(int p_peer, const ObjectID &p_id);
+ Error peer_del_spawn(int p_peer, const ObjectID &p_id);
+
+ const HashSet<ObjectID> get_peer_spawn_nodes(int p_peer);
+ bool is_peer_spawn(int p_peer, const ObjectID &p_id) const;
+
+ const HashMap<uint32_t, ObjectID> peer_get_remotes(int p_peer) const;
+ Node *peer_get_remote(int p_peer, uint32_t p_net_id);
+ Error peer_add_remote(int p_peer, uint32_t p_net_id, Node *p_node, MultiplayerSpawner *p_spawner);
+ Error peer_del_remote(int p_peer, uint32_t p_net_id, Node **r_node);
+
+ uint16_t peer_sync_next(int p_peer);
+ void peer_sync_recv(int p_peer, uint16_t p_time);
+
+ SceneReplicationState() {}
+};
+
+#endif // SCENE_REPLICATION_STATE_H
diff --git a/modules/multiplayer/scene_rpc_interface.cpp b/modules/multiplayer/scene_rpc_interface.cpp
new file mode 100644
index 0000000000..65090b9316
--- /dev/null
+++ b/modules/multiplayer/scene_rpc_interface.cpp
@@ -0,0 +1,521 @@
+/*************************************************************************/
+/* scene_rpc_interface.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "scene_rpc_interface.h"
+
+#include "core/debugger/engine_debugger.h"
+#include "core/io/marshalls.h"
+#include "scene/main/multiplayer_api.h"
+#include "scene/main/node.h"
+#include "scene/main/window.h"
+
+#include "scene_multiplayer.h"
+
+// The RPC meta is composed by a single byte that contains (starting from the least significant bit):
+// - `NetworkCommands` in the first four bits.
+// - `NetworkNodeIdCompression` in the next 2 bits.
+// - `NetworkNameIdCompression` in the next 1 bit.
+// - `byte_only_or_no_args` in the next 1 bit.
+#define NODE_ID_COMPRESSION_SHIFT SceneMultiplayer::CMD_FLAG_0_SHIFT
+#define NAME_ID_COMPRESSION_SHIFT SceneMultiplayer::CMD_FLAG_2_SHIFT
+#define BYTE_ONLY_OR_NO_ARGS_SHIFT SceneMultiplayer::CMD_FLAG_3_SHIFT
+
+#define NODE_ID_COMPRESSION_FLAG ((1 << NODE_ID_COMPRESSION_SHIFT) | (1 << (NODE_ID_COMPRESSION_SHIFT + 1)))
+#define NAME_ID_COMPRESSION_FLAG (1 << NAME_ID_COMPRESSION_SHIFT)
+#define BYTE_ONLY_OR_NO_ARGS_FLAG (1 << BYTE_ONLY_OR_NO_ARGS_SHIFT)
+
+#ifdef DEBUG_ENABLED
+_FORCE_INLINE_ void SceneRPCInterface::_profile_node_data(const String &p_what, ObjectID p_id) {
+ if (EngineDebugger::is_profiling("rpc")) {
+ Array values;
+ values.push_back(p_id);
+ values.push_back(p_what);
+ EngineDebugger::profiler_add_frame_data("rpc", values);
+ }
+}
+#else
+_FORCE_INLINE_ void SceneRPCInterface::_profile_node_data(const String &p_what, ObjectID p_id) {}
+#endif
+
+// Returns the packet size stripping the node path added when the node is not yet cached.
+int get_packet_len(uint32_t p_node_target, int p_packet_len) {
+ if (p_node_target & 0x80000000) {
+ int ofs = p_node_target & 0x7FFFFFFF;
+ return p_packet_len - (p_packet_len - ofs);
+ } else {
+ return p_packet_len;
+ }
+}
+
+void SceneRPCInterface::_parse_rpc_config(const Variant &p_config, bool p_for_node, RPCConfigCache &r_cache) {
+ if (p_config.get_type() == Variant::NIL) {
+ return;
+ }
+ ERR_FAIL_COND(p_config.get_type() != Variant::DICTIONARY);
+ const Dictionary config = p_config;
+ Array names = config.keys();
+ names.sort(); // Ensure ID order
+ for (int i = 0; i < names.size(); i++) {
+ ERR_CONTINUE(names[i].get_type() != Variant::STRING);
+ String name = names[i].operator String();
+ ERR_CONTINUE(config[name].get_type() != Variant::DICTIONARY);
+ ERR_CONTINUE(!config[name].operator Dictionary().has("rpc_mode"));
+ Dictionary dict = config[name];
+ RPCConfig cfg;
+ cfg.name = name;
+ cfg.rpc_mode = ((MultiplayerAPI::RPCMode)dict.get("rpc_mode", MultiplayerAPI::RPC_MODE_AUTHORITY).operator int());
+ cfg.transfer_mode = ((MultiplayerPeer::TransferMode)dict.get("transfer_mode", MultiplayerPeer::TRANSFER_MODE_RELIABLE).operator int());
+ cfg.call_local = dict.get("call_local", false).operator bool();
+ cfg.channel = dict.get("channel", 0).operator int();
+ uint16_t id = ((uint16_t)i);
+ if (p_for_node) {
+ id |= (1 << 15);
+ }
+ r_cache.configs[id] = cfg;
+ r_cache.ids[name] = id;
+ }
+}
+
+const SceneRPCInterface::RPCConfigCache &SceneRPCInterface::_get_node_config(const Node *p_node) {
+ const ObjectID oid = p_node->get_instance_id();
+ if (rpc_cache.has(oid)) {
+ return rpc_cache[oid];
+ }
+ RPCConfigCache cache;
+ _parse_rpc_config(p_node->get_node_rpc_config(), true, cache);
+ if (p_node->get_script_instance()) {
+ _parse_rpc_config(p_node->get_script_instance()->get_rpc_config(), false, cache);
+ }
+ rpc_cache[oid] = cache;
+ return rpc_cache[oid];
+}
+
+_FORCE_INLINE_ bool _can_call_mode(Node *p_node, MultiplayerAPI::RPCMode mode, int p_remote_id) {
+ switch (mode) {
+ case MultiplayerAPI::RPC_MODE_DISABLED: {
+ return false;
+ } break;
+ case MultiplayerAPI::RPC_MODE_ANY_PEER: {
+ return true;
+ } break;
+ case MultiplayerAPI::RPC_MODE_AUTHORITY: {
+ return !p_node->is_multiplayer_authority() && p_remote_id == p_node->get_multiplayer_authority();
+ } break;
+ }
+
+ return false;
+}
+
+String SceneRPCInterface::get_rpc_md5(const Object *p_obj) {
+ const Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V(!node, "");
+ const RPCConfigCache cache = _get_node_config(node);
+ String rpc_list;
+ for (const KeyValue<uint16_t, RPCConfig> &config : cache.configs) {
+ rpc_list += String(config.value.name);
+ }
+ return rpc_list.md5_text();
+}
+
+Node *SceneRPCInterface::_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len) {
+ Node *root_node = SceneTree::get_singleton()->get_root()->get_node(multiplayer->get_root_path());
+ ERR_FAIL_COND_V(!root_node, nullptr);
+ Node *node = nullptr;
+
+ if (p_node_target & 0x80000000) {
+ // Use full path (not cached yet).
+ int ofs = p_node_target & 0x7FFFFFFF;
+
+ ERR_FAIL_COND_V_MSG(ofs >= p_packet_len, nullptr, "Invalid packet received. Size smaller than declared.");
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs);
+
+ NodePath np = paths;
+
+ node = root_node->get_node(np);
+
+ if (!node) {
+ ERR_PRINT("Failed to get path from RPC: " + String(np) + ".");
+ }
+ return node;
+ } else {
+ // Use cached path.
+ return Object::cast_to<Node>(multiplayer->get_path_cache()->get_cached_object(p_from, p_node_target));
+ }
+}
+
+void SceneRPCInterface::process_rpc(int p_from, const uint8_t *p_packet, int p_packet_len) {
+ // Extract packet meta
+ int packet_min_size = 1;
+ int name_id_offset = 1;
+ ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small.");
+ // Compute the meta size, which depends on the compression level.
+ int node_id_compression = (p_packet[0] & NODE_ID_COMPRESSION_FLAG) >> NODE_ID_COMPRESSION_SHIFT;
+ int name_id_compression = (p_packet[0] & NAME_ID_COMPRESSION_FLAG) >> NAME_ID_COMPRESSION_SHIFT;
+
+ switch (node_id_compression) {
+ case NETWORK_NODE_ID_COMPRESSION_8:
+ packet_min_size += 1;
+ name_id_offset += 1;
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_16:
+ packet_min_size += 2;
+ name_id_offset += 2;
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_32:
+ packet_min_size += 4;
+ name_id_offset += 4;
+ break;
+ default:
+ ERR_FAIL_MSG("Was not possible to extract the node id compression mode.");
+ }
+ switch (name_id_compression) {
+ case NETWORK_NAME_ID_COMPRESSION_8:
+ packet_min_size += 1;
+ break;
+ case NETWORK_NAME_ID_COMPRESSION_16:
+ packet_min_size += 2;
+ break;
+ default:
+ ERR_FAIL_MSG("Was not possible to extract the name id compression mode.");
+ }
+ ERR_FAIL_COND_MSG(p_packet_len < packet_min_size, "Invalid packet received. Size too small.");
+
+ uint32_t node_target = 0;
+ switch (node_id_compression) {
+ case NETWORK_NODE_ID_COMPRESSION_8:
+ node_target = p_packet[1];
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_16:
+ node_target = decode_uint16(p_packet + 1);
+ break;
+ case NETWORK_NODE_ID_COMPRESSION_32:
+ node_target = decode_uint32(p_packet + 1);
+ break;
+ default:
+ // Unreachable, checked before.
+ CRASH_NOW();
+ }
+
+ Node *node = _process_get_node(p_from, p_packet, node_target, p_packet_len);
+ ERR_FAIL_COND_MSG(node == nullptr, "Invalid packet received. Requested node was not found.");
+
+ uint16_t name_id = 0;
+ switch (name_id_compression) {
+ case NETWORK_NAME_ID_COMPRESSION_8:
+ name_id = p_packet[name_id_offset];
+ break;
+ case NETWORK_NAME_ID_COMPRESSION_16:
+ name_id = decode_uint16(p_packet + name_id_offset);
+ break;
+ default:
+ // Unreachable, checked before.
+ CRASH_NOW();
+ }
+
+ const int packet_len = get_packet_len(node_target, p_packet_len);
+ _process_rpc(node, name_id, p_from, p_packet, packet_len, packet_min_size);
+}
+
+void SceneRPCInterface::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+ ERR_FAIL_COND_MSG(p_offset > p_packet_len, "Invalid packet received. Size too small.");
+
+ // Check that remote can call the RPC on this node.
+ const RPCConfigCache &cache_config = _get_node_config(p_node);
+ ERR_FAIL_COND(!cache_config.configs.has(p_rpc_method_id));
+ const RPCConfig &config = cache_config.configs[p_rpc_method_id];
+
+ bool can_call = _can_call_mode(p_node, config.rpc_mode, p_from);
+ ERR_FAIL_COND_MSG(!can_call, "RPC '" + String(config.name) + "' is not allowed on node " + p_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)config.rpc_mode) + ", authority is " + itos(p_node->get_multiplayer_authority()) + ".");
+
+ int argc = 0;
+
+ const bool byte_only_or_no_args = p_packet[0] & BYTE_ONLY_OR_NO_ARGS_FLAG;
+ if (byte_only_or_no_args) {
+ if (p_offset < p_packet_len) {
+ // This packet contains only bytes.
+ argc = 1;
+ }
+ } else {
+ // Normal variant, takes the argument count from the packet.
+ ERR_FAIL_COND_MSG(p_offset >= p_packet_len, "Invalid packet received. Size too small.");
+ argc = p_packet[p_offset];
+ p_offset += 1;
+ }
+
+ Vector<Variant> args;
+ Vector<const Variant *> argp;
+ args.resize(argc);
+ argp.resize(argc);
+
+#ifdef DEBUG_ENABLED
+ _profile_node_data("rpc_in", p_node->get_instance_id());
+#endif
+
+ int out;
+ MultiplayerAPI::decode_and_decompress_variants(args, &p_packet[p_offset], p_packet_len - p_offset, out, byte_only_or_no_args, multiplayer->is_object_decoding_allowed());
+ for (int i = 0; i < argc; i++) {
+ argp.write[i] = &args[i];
+ }
+
+ Callable::CallError ce;
+
+ p_node->callp(config.name, (const Variant **)argp.ptr(), argc, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, config.name, (const Variant **)argp.ptr(), argc, ce);
+ error = "RPC - " + error;
+ ERR_PRINT(error);
+ }
+}
+
+void SceneRPCInterface::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount) {
+ Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
+ ERR_FAIL_COND_MSG(peer.is_null(), "Attempt to call RPC without active multiplayer peer.");
+
+ ERR_FAIL_COND_MSG(peer->get_connection_status() == MultiplayerPeer::CONNECTION_CONNECTING, "Attempt to call RPC while multiplayer peer is not connected yet.");
+
+ ERR_FAIL_COND_MSG(peer->get_connection_status() == MultiplayerPeer::CONNECTION_DISCONNECTED, "Attempt to call RPC while multiplayer peer is disconnected.");
+
+ ERR_FAIL_COND_MSG(p_argcount > 255, "Too many arguments (>255).");
+
+ if (p_to != 0 && !multiplayer->get_connected_peers().has(ABS(p_to))) {
+ ERR_FAIL_COND_MSG(p_to == multiplayer->get_unique_id(), "Attempt to call RPC on yourself! Peer unique ID: " + itos(multiplayer->get_unique_id()) + ".");
+
+ ERR_FAIL_MSG("Attempt to call RPC with unknown peer ID: " + itos(p_to) + ".");
+ }
+
+ // See if all peers have cached path (if so, call can be fast).
+ int psc_id;
+ const bool has_all_peers = multiplayer->get_path_cache()->send_object_cache(p_from, p_to, psc_id);
+
+ // Create base packet, lots of hardcode because it must be tight.
+
+ int ofs = 0;
+
+#define MAKE_ROOM(m_amount) \
+ if (packet_cache.size() < m_amount) \
+ packet_cache.resize(m_amount);
+
+ // Encode meta.
+ uint8_t command_type = SceneMultiplayer::NETWORK_COMMAND_REMOTE_CALL;
+ uint8_t node_id_compression = UINT8_MAX;
+ uint8_t name_id_compression = UINT8_MAX;
+ bool byte_only_or_no_args = false;
+
+ MAKE_ROOM(1);
+ // The meta is composed along the way, so just set 0 for now.
+ packet_cache.write[0] = 0;
+ ofs += 1;
+
+ // Encode Node ID.
+ if (has_all_peers) {
+ // Compress the node ID only if all the target peers already know it.
+ if (psc_id >= 0 && psc_id <= 255) {
+ // We can encode the id in 1 byte
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_8;
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = static_cast<uint8_t>(psc_id);
+ ofs += 1;
+ } else if (psc_id >= 0 && psc_id <= 65535) {
+ // We can encode the id in 2 bytes
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_16;
+ MAKE_ROOM(ofs + 2);
+ encode_uint16(static_cast<uint16_t>(psc_id), &(packet_cache.write[ofs]));
+ ofs += 2;
+ } else {
+ // Too big, let's use 4 bytes.
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
+ MAKE_ROOM(ofs + 4);
+ encode_uint32(psc_id, &(packet_cache.write[ofs]));
+ ofs += 4;
+ }
+ } else {
+ // The targets don't know the node yet, so we need to use 32 bits int.
+ node_id_compression = NETWORK_NODE_ID_COMPRESSION_32;
+ MAKE_ROOM(ofs + 4);
+ encode_uint32(psc_id, &(packet_cache.write[ofs]));
+ ofs += 4;
+ }
+
+ // Encode method ID
+ if (p_rpc_id <= UINT8_MAX) {
+ // The ID fits in 1 byte
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_8;
+ MAKE_ROOM(ofs + 1);
+ packet_cache.write[ofs] = static_cast<uint8_t>(p_rpc_id);
+ ofs += 1;
+ } else {
+ // The ID is larger, let's use 2 bytes
+ name_id_compression = NETWORK_NAME_ID_COMPRESSION_16;
+ MAKE_ROOM(ofs + 2);
+ encode_uint16(p_rpc_id, &(packet_cache.write[ofs]));
+ ofs += 2;
+ }
+
+ int len;
+ Error err = MultiplayerAPI::encode_and_compress_variants(p_arg, p_argcount, nullptr, len, &byte_only_or_no_args, multiplayer->is_object_decoding_allowed());
+ ERR_FAIL_COND_MSG(err != OK, "Unable to encode RPC arguments. THIS IS LIKELY A BUG IN THE ENGINE!");
+ if (byte_only_or_no_args) {
+ MAKE_ROOM(ofs + len);
+ } else {
+ MAKE_ROOM(ofs + 1 + len);
+ packet_cache.write[ofs] = p_argcount;
+ ofs += 1;
+ }
+ if (len) {
+ MultiplayerAPI::encode_and_compress_variants(p_arg, p_argcount, &packet_cache.write[ofs], len, &byte_only_or_no_args, multiplayer->is_object_decoding_allowed());
+ ofs += len;
+ }
+
+ ERR_FAIL_COND(command_type > 7);
+ ERR_FAIL_COND(node_id_compression > 3);
+ ERR_FAIL_COND(name_id_compression > 1);
+
+ // We can now set the meta
+ packet_cache.write[0] = command_type + (node_id_compression << NODE_ID_COMPRESSION_SHIFT) + (name_id_compression << NAME_ID_COMPRESSION_SHIFT) + (byte_only_or_no_args ? BYTE_ONLY_OR_NO_ARGS_FLAG : 0);
+
+#ifdef DEBUG_ENABLED
+ multiplayer->profile_bandwidth("out", ofs);
+#endif
+
+ // Take chance and set transfer mode, since all send methods will use it.
+ peer->set_transfer_channel(p_config.channel);
+ peer->set_transfer_mode(p_config.transfer_mode);
+
+ if (has_all_peers) {
+ // They all have verified paths, so send fast.
+ peer->set_target_peer(p_to); // To all of you.
+ peer->put_packet(packet_cache.ptr(), ofs); // A message with love.
+ } else {
+ // Unreachable because the node ID is never compressed if the peers doesn't know it.
+ CRASH_COND(node_id_compression != NETWORK_NODE_ID_COMPRESSION_32);
+
+ // Not all verified path, so send one by one.
+
+ // Append path at the end, since we will need it for some packets.
+ NodePath from_path = multiplayer->get_root_path().rel_path_to(p_from->get_path());
+ CharString pname = String(from_path).utf8();
+ int path_len = encode_cstring(pname.get_data(), nullptr);
+ MAKE_ROOM(ofs + path_len);
+ encode_cstring(pname.get_data(), &(packet_cache.write[ofs]));
+
+ for (const int &P : multiplayer->get_connected_peers()) {
+ if (p_to < 0 && P == -p_to) {
+ continue; // Continue, excluded.
+ }
+
+ if (p_to > 0 && P != p_to) {
+ continue; // Continue, not for this peer.
+ }
+
+ bool confirmed = multiplayer->get_path_cache()->is_cache_confirmed(from_path, P);
+
+ peer->set_target_peer(P); // To this one specifically.
+
+ if (confirmed) {
+ // This one confirmed path, so use id.
+ encode_uint32(psc_id, &(packet_cache.write[1]));
+ peer->put_packet(packet_cache.ptr(), ofs);
+ } else {
+ // This one did not confirm path yet, so use entire path (sorry!).
+ encode_uint32(0x80000000 | ofs, &(packet_cache.write[1])); // Offset to path and flag.
+ peer->put_packet(packet_cache.ptr(), ofs + path_len);
+ }
+ }
+ }
+}
+
+Error SceneRPCInterface::rpcp(Object *p_obj, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount) {
+ Ref<MultiplayerPeer> peer = multiplayer->get_multiplayer_peer();
+ ERR_FAIL_COND_V_MSG(!peer.is_valid(), ERR_UNCONFIGURED, "Trying to call an RPC while no multiplayer peer is active.");
+ Node *node = Object::cast_to<Node>(p_obj);
+ ERR_FAIL_COND_V_MSG(!node || !node->is_inside_tree(), ERR_INVALID_PARAMETER, "The object must be a valid Node inside the SceneTree");
+ ERR_FAIL_COND_V_MSG(peer->get_connection_status() != MultiplayerPeer::CONNECTION_CONNECTED, ERR_CONNECTION_ERROR, "Trying to call an RPC via a multiplayer peer which is not connected.");
+
+ int caller_id = multiplayer->get_unique_id();
+ bool call_local_native = false;
+ bool call_local_script = false;
+ const RPCConfigCache &config_cache = _get_node_config(node);
+ uint16_t rpc_id = config_cache.ids.has(p_method) ? config_cache.ids[p_method] : UINT16_MAX;
+ ERR_FAIL_COND_V_MSG(rpc_id == UINT16_MAX, ERR_INVALID_PARAMETER,
+ vformat("Unable to get the RPC configuration for the function \"%s\" at path: \"%s\". This happens when the method is missing or not marked for RPCs in the local script.", p_method, node->get_path()));
+ const RPCConfig &config = config_cache.configs[rpc_id];
+
+ ERR_FAIL_COND_V_MSG(p_peer_id == caller_id && !config.call_local, ERR_INVALID_PARAMETER, "RPC '" + p_method + "' on yourself is not allowed by selected mode.");
+
+ if (p_peer_id == 0 || p_peer_id == caller_id || (p_peer_id < 0 && p_peer_id != -caller_id)) {
+ if (rpc_id & (1 << 15)) {
+ call_local_native = config.call_local;
+ } else {
+ call_local_script = config.call_local;
+ }
+ }
+
+ if (p_peer_id != caller_id) {
+#ifdef DEBUG_ENABLED
+ _profile_node_data("rpc_out", node->get_instance_id());
+#endif
+
+ _send_rpc(node, p_peer_id, rpc_id, config, p_method, p_arg, p_argcount);
+ }
+
+ if (call_local_native) {
+ Callable::CallError ce;
+
+ multiplayer->set_remote_sender_override(multiplayer->get_unique_id());
+ node->callp(p_method, p_arg, p_argcount, ce);
+ multiplayer->set_remote_sender_override(0);
+
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in local call: - " + error + ".";
+ ERR_PRINT(error);
+ return FAILED;
+ }
+ }
+
+ if (call_local_script) {
+ Callable::CallError ce;
+ ce.error = Callable::CallError::CALL_OK;
+
+ multiplayer->set_remote_sender_override(multiplayer->get_unique_id());
+ node->get_script_instance()->callp(p_method, p_arg, p_argcount, ce);
+ multiplayer->set_remote_sender_override(0);
+
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in script local call: - " + error + ".";
+ ERR_PRINT(error);
+ return FAILED;
+ }
+ }
+ return OK;
+}
diff --git a/modules/multiplayer/scene_rpc_interface.h b/modules/multiplayer/scene_rpc_interface.h
new file mode 100644
index 0000000000..aa9be525a2
--- /dev/null
+++ b/modules/multiplayer/scene_rpc_interface.h
@@ -0,0 +1,102 @@
+/*************************************************************************/
+/* scene_rpc_interface.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SCENE_RPC_INTERFACE_H
+#define SCENE_RPC_INTERFACE_H
+
+#include "core/object/ref_counted.h"
+#include "scene/main/multiplayer_api.h"
+
+class SceneMultiplayer;
+class Node;
+
+class SceneRPCInterface : public RefCounted {
+ GDCLASS(SceneRPCInterface, RefCounted);
+
+private:
+ struct RPCConfig {
+ StringName name;
+ MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+ bool call_local = false;
+ MultiplayerPeer::TransferMode transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
+ int channel = 0;
+
+ bool operator==(RPCConfig const &p_other) const {
+ return name == p_other.name;
+ }
+ };
+
+ struct RPCConfigCache {
+ HashMap<uint16_t, RPCConfig> configs;
+ HashMap<StringName, uint16_t> ids;
+ };
+
+ struct SortRPCConfig {
+ StringName::AlphCompare compare;
+ bool operator()(const RPCConfig &p_a, const RPCConfig &p_b) const {
+ return compare(p_a.name, p_b.name);
+ }
+ };
+
+ enum NetworkNodeIdCompression {
+ NETWORK_NODE_ID_COMPRESSION_8 = 0,
+ NETWORK_NODE_ID_COMPRESSION_16,
+ NETWORK_NODE_ID_COMPRESSION_32,
+ };
+
+ enum NetworkNameIdCompression {
+ NETWORK_NAME_ID_COMPRESSION_8 = 0,
+ NETWORK_NAME_ID_COMPRESSION_16,
+ };
+
+ SceneMultiplayer *multiplayer = nullptr;
+ Vector<uint8_t> packet_cache;
+
+ HashMap<ObjectID, RPCConfigCache> rpc_cache;
+
+protected:
+ _FORCE_INLINE_ void _profile_node_data(const String &p_what, ObjectID p_id);
+ void _process_rpc(Node *p_node, const uint16_t p_rpc_method_id, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+
+ void _send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const RPCConfig &p_config, const StringName &p_name, const Variant **p_arg, int p_argcount);
+ Node *_process_get_node(int p_from, const uint8_t *p_packet, uint32_t p_node_target, int p_packet_len);
+
+ void _parse_rpc_config(const Variant &p_config, bool p_for_node, RPCConfigCache &r_cache);
+ const RPCConfigCache &_get_node_config(const Node *p_node);
+
+public:
+ Error rpcp(Object *p_obj, int p_peer_id, const StringName &p_method, const Variant **p_arg, int p_argcount);
+ void process_rpc(int p_from, const uint8_t *p_packet, int p_packet_len);
+ String get_rpc_md5(const Object *p_obj);
+
+ SceneRPCInterface(SceneMultiplayer *p_multiplayer) { multiplayer = p_multiplayer; }
+};
+
+#endif // SCENE_RPC_INTERFACE_H
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index bcbc721dbb..2cdb5b7cb4 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -249,8 +249,10 @@ Array GodotNavigationServer::map_get_regions(RID p_map) const {
Array regions_rids;
const NavMap *map = map_owner.get_or_null(p_map);
ERR_FAIL_COND_V(map == nullptr, regions_rids);
- for (NavRegion *region : map->get_regions()) {
- regions_rids.push_back(region->get_self());
+ const LocalVector<NavRegion *> regions = map->get_regions();
+ regions_rids.resize(regions.size());
+ for (uint32_t i = 0; i < regions.size(); i++) {
+ regions_rids[i] = regions[i]->get_self();
}
return regions_rids;
}
@@ -259,8 +261,10 @@ Array GodotNavigationServer::map_get_agents(RID p_map) const {
Array agents_rids;
const NavMap *map = map_owner.get_or_null(p_map);
ERR_FAIL_COND_V(map == nullptr, agents_rids);
- for (RvoAgent *agent : map->get_agents()) {
- agents_rids.push_back(agent->get_self());
+ const LocalVector<RvoAgent *> agents = map->get_agents();
+ agents_rids.resize(agents.size());
+ for (uint32_t i = 0; i < agents.size(); i++) {
+ agents_rids[i] = agents[i]->get_self();
}
return agents_rids;
}
@@ -539,15 +543,15 @@ COMMAND_1(free, RID, p_object) {
NavMap *map = map_owner.get_or_null(p_object);
// Removes any assigned region
- std::vector<NavRegion *> regions = map->get_regions();
- for (size_t i(0); i < regions.size(); i++) {
+ LocalVector<NavRegion *> regions = map->get_regions();
+ for (uint32_t i = 0; i < regions.size(); i++) {
map->remove_region(regions[i]);
regions[i]->set_map(nullptr);
}
// Remove any assigned agent
- std::vector<RvoAgent *> agents = map->get_agents();
- for (size_t i(0); i < agents.size(); i++) {
+ LocalVector<RvoAgent *> agents = map->get_agents();
+ for (uint32_t i = 0; i < agents.size(); i++) {
map->remove_agent(agents[i]);
agents[i]->set_map(nullptr);
}
diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h
index 8e7e99888c..da1f8cba0b 100644
--- a/modules/navigation/godot_navigation_server.h
+++ b/modules/navigation/godot_navigation_server.h
@@ -69,7 +69,7 @@ class GodotNavigationServer : public NavigationServer3D {
/// Mutex used to make any operation threadsafe.
Mutex operations_mutex;
- std::vector<SetCommand *> commands;
+ LocalVector<SetCommand *> commands;
mutable RID_Owner<NavMap> map_owner;
mutable RID_Owner<NavRegion> region_owner;
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index 17d6e0a0a1..49029b5513 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -30,9 +30,9 @@
#include "nav_map.h"
+#include "core/object/worker_thread_pool.h"
#include "nav_region.h"
#include "rvo_agent.h"
-
#include <algorithm>
#define THREE_POINTS_CROSS_PRODUCT(m_a, m_b, m_c) (((m_c) - (m_a)).cross((m_b) - (m_a)))
@@ -117,7 +117,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
}
// List of all reachable navigation polys.
- std::vector<gd::NavigationPoly> navigation_polys;
+ LocalVector<gd::NavigationPoly> navigation_polys;
navigation_polys.reserve(polygons.size() * 0.75);
// Add the start polygon to the reachable navigation polygons.
@@ -170,20 +170,18 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
const Vector3 new_entry = Geometry3D::get_closest_point_to_segment(least_cost_poly->entry, pathway);
const float new_distance = (least_cost_poly->entry.distance_to(new_entry) * region_travel_cost) + region_enter_cost + least_cost_poly->traveled_distance;
- const std::vector<gd::NavigationPoly>::iterator it = std::find(
- navigation_polys.begin(),
- navigation_polys.end(),
- gd::NavigationPoly(connection.polygon));
+ int64_t already_visited_polygon_index = navigation_polys.find(gd::NavigationPoly(connection.polygon));
- if (it != navigation_polys.end()) {
+ if (already_visited_polygon_index != -1) {
// Polygon already visited, check if we can reduce the travel cost.
- if (new_distance < it->traveled_distance) {
- it->back_navigation_poly_id = least_cost_id;
- it->back_navigation_edge = connection.edge;
- it->back_navigation_edge_pathway_start = connection.pathway_start;
- it->back_navigation_edge_pathway_end = connection.pathway_end;
- it->traveled_distance = new_distance;
- it->entry = new_entry;
+ gd::NavigationPoly &avp = navigation_polys[already_visited_polygon_index];
+ if (new_distance < avp.traveled_distance) {
+ avp.back_navigation_poly_id = least_cost_id;
+ avp.back_navigation_edge = connection.edge;
+ avp.back_navigation_edge_pathway_start = connection.pathway_start;
+ avp.back_navigation_edge_pathway_end = connection.pathway_end;
+ avp.traveled_distance = new_distance;
+ avp.entry = new_entry;
}
} else {
// Add the neighbour polygon to the reachable ones.
@@ -470,15 +468,15 @@ void NavMap::add_region(NavRegion *p_region) {
}
void NavMap::remove_region(NavRegion *p_region) {
- const std::vector<NavRegion *>::iterator it = std::find(regions.begin(), regions.end(), p_region);
- if (it != regions.end()) {
- regions.erase(it);
+ int64_t region_index = regions.find(p_region);
+ if (region_index != -1) {
+ regions.remove_at_unordered(region_index);
regenerate_links = true;
}
}
bool NavMap::has_agent(RvoAgent *agent) const {
- return std::find(agents.begin(), agents.end(), agent) != agents.end();
+ return (agents.find(agent) != -1);
}
void NavMap::add_agent(RvoAgent *agent) {
@@ -490,15 +488,15 @@ void NavMap::add_agent(RvoAgent *agent) {
void NavMap::remove_agent(RvoAgent *agent) {
remove_agent_as_controlled(agent);
- const std::vector<RvoAgent *>::iterator it = std::find(agents.begin(), agents.end(), agent);
- if (it != agents.end()) {
- agents.erase(it);
+ int64_t agent_index = agents.find(agent);
+ if (agent_index != -1) {
+ agents.remove_at_unordered(agent_index);
agents_dirty = true;
}
}
void NavMap::set_agent_as_controlled(RvoAgent *agent) {
- const bool exist = std::find(controlled_agents.begin(), controlled_agents.end(), agent) != controlled_agents.end();
+ const bool exist = (controlled_agents.find(agent) != -1);
if (!exist) {
ERR_FAIL_COND(!has_agent(agent));
controlled_agents.push_back(agent);
@@ -506,22 +504,23 @@ void NavMap::set_agent_as_controlled(RvoAgent *agent) {
}
void NavMap::remove_agent_as_controlled(RvoAgent *agent) {
- const std::vector<RvoAgent *>::iterator it = std::find(controlled_agents.begin(), controlled_agents.end(), agent);
- if (it != controlled_agents.end()) {
- controlled_agents.erase(it);
+ int64_t active_avoidance_agent_index = controlled_agents.find(agent);
+ if (active_avoidance_agent_index != -1) {
+ controlled_agents.remove_at_unordered(active_avoidance_agent_index);
+ agents_dirty = true;
}
}
void NavMap::sync() {
// Check if we need to update the links.
if (regenerate_polygons) {
- for (size_t r(0); r < regions.size(); r++) {
+ for (uint32_t r = 0; r < regions.size(); r++) {
regions[r]->scratch_polygons();
}
regenerate_links = true;
}
- for (size_t r(0); r < regions.size(); r++) {
+ for (uint32_t r = 0; r < regions.size(); r++) {
if (regions[r]->sync()) {
regenerate_links = true;
}
@@ -529,33 +528,33 @@ void NavMap::sync() {
if (regenerate_links) {
// Remove regions connections.
- for (size_t r(0); r < regions.size(); r++) {
+ for (uint32_t r = 0; r < regions.size(); r++) {
regions[r]->get_connections().clear();
}
// Resize the polygon count.
int count = 0;
- for (size_t r(0); r < regions.size(); r++) {
+ for (uint32_t r = 0; r < regions.size(); r++) {
count += regions[r]->get_polygons().size();
}
polygons.resize(count);
// Copy all region polygons in the map.
count = 0;
- for (size_t r(0); r < regions.size(); r++) {
- std::copy(
- regions[r]->get_polygons().data(),
- regions[r]->get_polygons().data() + regions[r]->get_polygons().size(),
- polygons.begin() + count);
+ for (uint32_t r = 0; r < regions.size(); r++) {
+ const LocalVector<gd::Polygon> &polygons_source = regions[r]->get_polygons();
+ for (uint32_t n = 0; n < polygons_source.size(); n++) {
+ polygons[count + n] = polygons_source[n];
+ }
count += regions[r]->get_polygons().size();
}
// Group all edges per key.
HashMap<gd::EdgeKey, Vector<gd::Edge::Connection>, gd::EdgeKey> connections;
- for (size_t poly_id(0); poly_id < polygons.size(); poly_id++) {
+ for (uint32_t poly_id = 0; poly_id < polygons.size(); poly_id++) {
gd::Polygon &poly(polygons[poly_id]);
- for (size_t p(0); p < poly.points.size(); p++) {
+ for (uint32_t p = 0; p < poly.points.size(); p++) {
int next_point = (p + 1) % poly.points.size();
gd::EdgeKey ek(poly.points[p].key, poly.points[next_point].key);
@@ -662,6 +661,7 @@ void NavMap::sync() {
// Update agents tree.
if (agents_dirty) {
+ // cannot use LocalVector here as RVO library expects std::vector to build KdTree
std::vector<RVO::Agent *> raw_agents;
raw_agents.reserve(agents.size());
for (size_t i(0); i < agents.size(); i++) {
@@ -683,14 +683,8 @@ void NavMap::compute_single_step(uint32_t index, RvoAgent **agent) {
void NavMap::step(real_t p_deltatime) {
deltatime = p_deltatime;
if (controlled_agents.size() > 0) {
- if (step_work_pool.get_thread_count() == 0) {
- step_work_pool.init();
- }
- step_work_pool.do_work(
- controlled_agents.size(),
- this,
- &NavMap::compute_single_step,
- controlled_agents.data());
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &NavMap::compute_single_step, controlled_agents.ptr(), controlled_agents.size(), -1, true, SNAME("NavigationMapAgents"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
}
@@ -700,7 +694,7 @@ void NavMap::dispatch_callbacks() {
}
}
-void NavMap::clip_path(const std::vector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly) const {
+void NavMap::clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly) const {
Vector3 from = path[path.size() - 1];
if (from.is_equal_approx(p_to_point)) {
@@ -736,5 +730,4 @@ NavMap::NavMap() {
}
NavMap::~NavMap() {
- step_work_pool.finish();
}
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h
index 2036dbecd7..e50a1afbe9 100644
--- a/modules/navigation/nav_map.h
+++ b/modules/navigation/nav_map.h
@@ -34,8 +34,8 @@
#include "nav_rid.h"
#include "core/math/math_defs.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/rb_map.h"
-#include "core/templates/thread_work_pool.h"
#include "nav_utils.h"
#include <KdTree.h>
@@ -58,10 +58,10 @@ class NavMap : public NavRid {
bool regenerate_polygons = true;
bool regenerate_links = true;
- std::vector<NavRegion *> regions;
+ LocalVector<NavRegion *> regions;
/// Map polygons
- std::vector<gd::Polygon> polygons;
+ LocalVector<gd::Polygon> polygons;
/// Rvo world
RVO::KdTree rvo;
@@ -70,10 +70,10 @@ class NavMap : public NavRid {
bool agents_dirty = false;
/// All the Agents (even the controlled one)
- std::vector<RvoAgent *> agents;
+ LocalVector<RvoAgent *> agents;
/// Controlled agents
- std::vector<RvoAgent *> controlled_agents;
+ LocalVector<RvoAgent *> controlled_agents;
/// Physics delta time
real_t deltatime = 0.0;
@@ -81,9 +81,6 @@ class NavMap : public NavRid {
/// Change the id each time the map is updated.
uint32_t map_update_id = 0;
- /// Pooled threads for computing steps
- ThreadWorkPool step_work_pool;
-
public:
NavMap();
~NavMap();
@@ -114,14 +111,14 @@ public:
void add_region(NavRegion *p_region);
void remove_region(NavRegion *p_region);
- const std::vector<NavRegion *> &get_regions() const {
+ const LocalVector<NavRegion *> &get_regions() const {
return regions;
}
bool has_agent(RvoAgent *agent) const;
void add_agent(RvoAgent *agent);
void remove_agent(RvoAgent *agent);
- const std::vector<RvoAgent *> &get_agents() const {
+ const LocalVector<RvoAgent *> &get_agents() const {
return agents;
}
@@ -138,7 +135,7 @@ public:
private:
void compute_single_step(uint32_t index, RvoAgent **agent);
- void clip_path(const std::vector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly) const;
+ void clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly) const;
};
#endif // NAV_MAP_H
diff --git a/modules/navigation/nav_region.h b/modules/navigation/nav_region.h
index 484856ae36..c9d2d80f6c 100644
--- a/modules/navigation/nav_region.h
+++ b/modules/navigation/nav_region.h
@@ -53,7 +53,7 @@ class NavRegion : public NavRid {
bool polygons_dirty = true;
/// Cache
- std::vector<gd::Polygon> polygons;
+ LocalVector<gd::Polygon> polygons;
public:
NavRegion() {}
@@ -93,7 +93,7 @@ public:
Vector3 get_connection_pathway_start(int p_connection_id) const;
Vector3 get_connection_pathway_end(int p_connection_id) const;
- std::vector<gd::Polygon> const &get_polygons() const {
+ LocalVector<gd::Polygon> const &get_polygons() const {
return polygons;
}
diff --git a/modules/navigation/nav_utils.h b/modules/navigation/nav_utils.h
index a9f4e0e2fc..47f04b6a75 100644
--- a/modules/navigation/nav_utils.h
+++ b/modules/navigation/nav_utils.h
@@ -34,7 +34,7 @@
#include "core/math/vector3.h"
#include "core/templates/hash_map.h"
#include "core/templates/hashfuncs.h"
-#include "core/templates/vector.h"
+#include "core/templates/local_vector.h"
#include <vector>
class NavRegion;
@@ -96,13 +96,13 @@ struct Polygon {
NavRegion *owner = nullptr;
/// The points of this `Polygon`
- std::vector<Point> points;
+ LocalVector<Point> points;
/// Are the points clockwise ?
bool clockwise;
/// The edges of this `Polygon`
- std::vector<Edge> edges;
+ LocalVector<Edge> edges;
/// The center of this `Polygon`
Vector3 center;
@@ -124,6 +124,8 @@ struct NavigationPoly {
/// The distance to the destination.
float traveled_distance = 0.0;
+ NavigationPoly() { poly = nullptr; }
+
NavigationPoly(const Polygon *p_poly) :
poly(p_poly) {}
diff --git a/modules/noise/editor/noise_editor_plugin.cpp b/modules/noise/editor/noise_editor_plugin.cpp
index 32c3f0aad4..27a86f45b5 100644
--- a/modules/noise/editor/noise_editor_plugin.cpp
+++ b/modules/noise/editor/noise_editor_plugin.cpp
@@ -54,7 +54,7 @@ public:
set_custom_minimum_size(Size2(0, EDSCALE * PREVIEW_HEIGHT));
_texture_rect = memnew(TextureRect);
- _texture_rect->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ _texture_rect->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
_texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_COVERED);
add_child(_texture_rect);
diff --git a/modules/ogg/config.py b/modules/ogg/config.py
index 5a417ba8dd..f7ec4de6be 100644
--- a/modules/ogg/config.py
+++ b/modules/ogg/config.py
@@ -8,8 +8,8 @@ def configure(env):
def get_doc_classes():
return [
- "OGGPacketSequence",
- "OGGPacketSequencePlayback",
+ "OggPacketSequence",
+ "OggPacketSequencePlayback",
]
diff --git a/modules/ogg/doc_classes/OGGPacketSequence.xml b/modules/ogg/doc_classes/OggPacketSequence.xml
index bff3691ce0..d3bd4455d8 100644
--- a/modules/ogg/doc_classes/OGGPacketSequence.xml
+++ b/modules/ogg/doc_classes/OggPacketSequence.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OGGPacketSequence" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+<class name="OggPacketSequence" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
- A sequence of OGG packets.
+ A sequence of Ogg packets.
</brief_description>
<description>
- A sequence of OGG packets.
+ A sequence of Ogg packets.
</description>
<tutorials>
</tutorials>
@@ -21,7 +21,7 @@
Contains the granule positions for each page in this packet sequence.
</member>
<member name="packet_data" type="Array" setter="set_packet_data" getter="get_packet_data" default="[]">
- Contains the raw packets that make up this OGGPacketSequence.
+ Contains the raw packets that make up this OggPacketSequence.
</member>
<member name="sampling_rate" type="float" setter="set_sampling_rate" getter="get_sampling_rate" default="0.0">
Holds sample rate information about this sequence. Must be set by another class that actually understands the codec.
diff --git a/modules/ogg/doc_classes/OGGPacketSequencePlayback.xml b/modules/ogg/doc_classes/OggPacketSequencePlayback.xml
index 11fc1f4cb6..5c0d75278b 100644
--- a/modules/ogg/doc_classes/OGGPacketSequencePlayback.xml
+++ b/modules/ogg/doc_classes/OggPacketSequencePlayback.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OGGPacketSequencePlayback" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+<class name="OggPacketSequencePlayback" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
</brief_description>
<description>
diff --git a/modules/ogg/ogg_packet_sequence.cpp b/modules/ogg/ogg_packet_sequence.cpp
index da52ecfdd5..de8bf4a087 100644
--- a/modules/ogg/ogg_packet_sequence.cpp
+++ b/modules/ogg/ogg_packet_sequence.cpp
@@ -31,7 +31,7 @@
#include "ogg_packet_sequence.h"
#include "core/variant/typed_array.h"
-void OGGPacketSequence::push_page(int64_t p_granule_pos, const Vector<PackedByteArray> &p_data) {
+void OggPacketSequence::push_page(int64_t p_granule_pos, const Vector<PackedByteArray> &p_data) {
Vector<PackedByteArray> data_stored;
for (int i = 0; i < p_data.size(); i++) {
data_stored.push_back(p_data[i]);
@@ -41,7 +41,7 @@ void OGGPacketSequence::push_page(int64_t p_granule_pos, const Vector<PackedByte
data_version++;
}
-void OGGPacketSequence::set_packet_data(const Array &p_data) {
+void OggPacketSequence::set_packet_data(const Array &p_data) {
data_version++; // Update the data version so old playbacks know that they can't rely on us anymore.
page_data.clear();
for (int page_idx = 0; page_idx < p_data.size(); page_idx++) {
@@ -54,7 +54,7 @@ void OGGPacketSequence::set_packet_data(const Array &p_data) {
}
}
-Array OGGPacketSequence::get_packet_data() const {
+Array OggPacketSequence::get_packet_data() const {
Array ret;
for (const Vector<PackedByteArray> &page : page_data) {
Array page_variant;
@@ -66,7 +66,7 @@ Array OGGPacketSequence::get_packet_data() const {
return ret;
}
-void OGGPacketSequence::set_packet_granule_positions(const Array &p_granule_positions) {
+void OggPacketSequence::set_packet_granule_positions(const Array &p_granule_positions) {
data_version++; // Update the data version so old playbacks know that they can't rely on us anymore.
page_granule_positions.clear();
for (int page_idx = 0; page_idx < p_granule_positions.size(); page_idx++) {
@@ -75,7 +75,7 @@ void OGGPacketSequence::set_packet_granule_positions(const Array &p_granule_posi
}
}
-Array OGGPacketSequence::get_packet_granule_positions() const {
+Array OggPacketSequence::get_packet_granule_positions() const {
Array ret;
for (int64_t granule_pos : page_granule_positions) {
ret.push_back(granule_pos);
@@ -83,22 +83,22 @@ Array OGGPacketSequence::get_packet_granule_positions() const {
return ret;
}
-void OGGPacketSequence::set_sampling_rate(float p_sampling_rate) {
+void OggPacketSequence::set_sampling_rate(float p_sampling_rate) {
sampling_rate = p_sampling_rate;
}
-float OGGPacketSequence::get_sampling_rate() const {
+float OggPacketSequence::get_sampling_rate() const {
return sampling_rate;
}
-int64_t OGGPacketSequence::get_final_granule_pos() const {
+int64_t OggPacketSequence::get_final_granule_pos() const {
if (!page_granule_positions.is_empty()) {
return page_granule_positions[page_granule_positions.size() - 1];
}
return -1;
}
-float OGGPacketSequence::get_length() const {
+float OggPacketSequence::get_length() const {
int64_t granule_pos = get_final_granule_pos();
if (granule_pos < 0) {
return 0;
@@ -106,33 +106,33 @@ float OGGPacketSequence::get_length() const {
return granule_pos / sampling_rate;
}
-Ref<OGGPacketSequencePlayback> OGGPacketSequence::instance_playback() {
- Ref<OGGPacketSequencePlayback> playback;
+Ref<OggPacketSequencePlayback> OggPacketSequence::instantiate_playback() {
+ Ref<OggPacketSequencePlayback> playback;
playback.instantiate();
- playback->ogg_packet_sequence = Ref<OGGPacketSequence>(this);
+ playback->ogg_packet_sequence = Ref<OggPacketSequence>(this);
playback->data_version = data_version;
return playback;
}
-void OGGPacketSequence::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_packet_data", "packet_data"), &OGGPacketSequence::set_packet_data);
- ClassDB::bind_method(D_METHOD("get_packet_data"), &OGGPacketSequence::get_packet_data);
+void OggPacketSequence::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_packet_data", "packet_data"), &OggPacketSequence::set_packet_data);
+ ClassDB::bind_method(D_METHOD("get_packet_data"), &OggPacketSequence::get_packet_data);
- ClassDB::bind_method(D_METHOD("set_packet_granule_positions", "granule_positions"), &OGGPacketSequence::set_packet_granule_positions);
- ClassDB::bind_method(D_METHOD("get_packet_granule_positions"), &OGGPacketSequence::get_packet_granule_positions);
+ ClassDB::bind_method(D_METHOD("set_packet_granule_positions", "granule_positions"), &OggPacketSequence::set_packet_granule_positions);
+ ClassDB::bind_method(D_METHOD("get_packet_granule_positions"), &OggPacketSequence::get_packet_granule_positions);
- ClassDB::bind_method(D_METHOD("set_sampling_rate", "sampling_rate"), &OGGPacketSequence::set_sampling_rate);
- ClassDB::bind_method(D_METHOD("get_sampling_rate"), &OGGPacketSequence::get_sampling_rate);
+ ClassDB::bind_method(D_METHOD("set_sampling_rate", "sampling_rate"), &OggPacketSequence::set_sampling_rate);
+ ClassDB::bind_method(D_METHOD("get_sampling_rate"), &OggPacketSequence::get_sampling_rate);
- ClassDB::bind_method(D_METHOD("get_length"), &OGGPacketSequence::get_length);
+ ClassDB::bind_method(D_METHOD("get_length"), &OggPacketSequence::get_length);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "packet_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_data", "get_packet_data");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "granule_positions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_granule_positions", "get_packet_granule_positions");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sampling_rate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_sampling_rate", "get_sampling_rate");
}
-bool OGGPacketSequencePlayback::next_ogg_packet(ogg_packet **p_packet) const {
+bool OggPacketSequencePlayback::next_ogg_packet(ogg_packet **p_packet) const {
ERR_FAIL_COND_V(data_version != ogg_packet_sequence->data_version, false);
ERR_FAIL_COND_V(ogg_packet_sequence->page_data.is_empty(), false);
ERR_FAIL_COND_V(ogg_packet_sequence->page_granule_positions.is_empty(), false);
@@ -161,7 +161,7 @@ bool OGGPacketSequencePlayback::next_ogg_packet(ogg_packet **p_packet) const {
return true;
}
-uint32_t OGGPacketSequencePlayback::seek_page_internal(int64_t granule, uint32_t after_page_inclusive, uint32_t before_page_inclusive) {
+uint32_t OggPacketSequencePlayback::seek_page_internal(int64_t granule, uint32_t after_page_inclusive, uint32_t before_page_inclusive) {
// FIXME: This function needs better corner case handling.
if (before_page_inclusive == after_page_inclusive) {
return before_page_inclusive;
@@ -198,7 +198,7 @@ uint32_t OGGPacketSequencePlayback::seek_page_internal(int64_t granule, uint32_t
}
}
-bool OGGPacketSequencePlayback::seek_page(int64_t p_granule_pos) {
+bool OggPacketSequencePlayback::seek_page(int64_t p_granule_pos) {
int correct_page = seek_page_internal(p_granule_pos, 0, ogg_packet_sequence->page_data.size() - 1);
if (correct_page == -1) {
return false;
@@ -213,10 +213,10 @@ bool OGGPacketSequencePlayback::seek_page(int64_t p_granule_pos) {
return true;
}
-OGGPacketSequencePlayback::OGGPacketSequencePlayback() {
+OggPacketSequencePlayback::OggPacketSequencePlayback() {
packet = new ogg_packet();
}
-OGGPacketSequencePlayback::~OGGPacketSequencePlayback() {
+OggPacketSequencePlayback::~OggPacketSequencePlayback() {
delete packet;
}
diff --git a/modules/ogg/ogg_packet_sequence.h b/modules/ogg/ogg_packet_sequence.h
index 73e3cb4fff..efd3b64a39 100644
--- a/modules/ogg/ogg_packet_sequence.h
+++ b/modules/ogg/ogg_packet_sequence.h
@@ -38,12 +38,12 @@
#include "core/variant/variant.h"
#include "thirdparty/libogg/ogg/ogg.h"
-class OGGPacketSequencePlayback;
+class OggPacketSequencePlayback;
-class OGGPacketSequence : public Resource {
- GDCLASS(OGGPacketSequence, Resource);
+class OggPacketSequence : public Resource {
+ GDCLASS(OggPacketSequence, Resource);
- friend class OGGPacketSequencePlayback;
+ friend class OggPacketSequencePlayback;
// List of pages, each of which is a list of packets on that page. The innermost PackedByteArrays contain complete ogg packets.
Vector<Vector<PackedByteArray>> page_data;
@@ -73,7 +73,7 @@ public:
void set_packet_granule_positions(const Array &p_granule_positions);
Array get_packet_granule_positions() const;
- // Sets a sampling rate associated with this object. OGGPacketSequence doesn't understand codecs,
+ // Sets a sampling rate associated with this object. OggPacketSequence doesn't understand codecs,
// so this value is naively stored as a convenience.
void set_sampling_rate(float p_sampling_rate);
@@ -86,18 +86,18 @@ public:
// Returns the granule position of the last page in this sequence.
int64_t get_final_granule_pos() const;
- Ref<OGGPacketSequencePlayback> instance_playback();
+ Ref<OggPacketSequencePlayback> instantiate_playback();
- OGGPacketSequence() {}
- virtual ~OGGPacketSequence() {}
+ OggPacketSequence() {}
+ virtual ~OggPacketSequence() {}
};
-class OGGPacketSequencePlayback : public RefCounted {
- GDCLASS(OGGPacketSequencePlayback, RefCounted);
+class OggPacketSequencePlayback : public RefCounted {
+ GDCLASS(OggPacketSequencePlayback, RefCounted);
- friend class OGGPacketSequence;
+ friend class OggPacketSequence;
- Ref<OGGPacketSequence> ogg_packet_sequence;
+ Ref<OggPacketSequence> ogg_packet_sequence;
mutable int64_t page_cursor = 0;
mutable int32_t packet_cursor = 0;
@@ -121,8 +121,8 @@ public:
// Returns true on success, false on failure.
bool seek_page(int64_t p_granule_pos);
- OGGPacketSequencePlayback();
- virtual ~OGGPacketSequencePlayback();
+ OggPacketSequencePlayback();
+ virtual ~OggPacketSequencePlayback();
};
#endif // OGG_PACKET_SEQUENCE_H
diff --git a/modules/ogg/register_types.cpp b/modules/ogg/register_types.cpp
index 01f04aa3d5..aca6d1e1f8 100644
--- a/modules/ogg/register_types.cpp
+++ b/modules/ogg/register_types.cpp
@@ -37,8 +37,8 @@ void initialize_ogg_module(ModuleInitializationLevel p_level) {
return;
}
- GDREGISTER_CLASS(OGGPacketSequence);
- GDREGISTER_CLASS(OGGPacketSequencePlayback);
+ GDREGISTER_CLASS(OggPacketSequence);
+ GDREGISTER_CLASS(OggPacketSequencePlayback);
}
void uninitialize_ogg_module(ModuleInitializationLevel p_level) {
diff --git a/modules/openxr/SCsub b/modules/openxr/SCsub
index 8783e061d2..593d1ff3c1 100644
--- a/modules/openxr/SCsub
+++ b/modules/openxr/SCsub
@@ -35,7 +35,11 @@ if env["platform"] == "android":
# may need to include java parts of the openxr loader
elif env["platform"] == "linuxbsd":
- env_thirdparty.AppendUnique(CPPDEFINES=["XR_OS_LINUX", "XR_USE_PLATFORM_XLIB"])
+ env_thirdparty.AppendUnique(CPPDEFINES=["XR_OS_LINUX"])
+
+ if env["x11"]:
+ env_thirdparty.AppendUnique(CPPDEFINES=["XR_USE_PLATFORM_XLIB"])
+
# FIXME: Review what needs to be set for Android and macOS.
env_thirdparty.AppendUnique(CPPDEFINES=["HAVE_SECURE_GETENV"])
elif env["platform"] == "windows":
diff --git a/modules/openxr/action_map/openxr_action.h b/modules/openxr/action_map/openxr_action.h
index 5e57f89133..a7c1c9988c 100644
--- a/modules/openxr/action_map/openxr_action.h
+++ b/modules/openxr/action_map/openxr_action.h
@@ -84,4 +84,4 @@ public:
VARIANT_ENUM_CAST(OpenXRAction::ActionType);
-#endif // !OPENXR_ACTION_H
+#endif // OPENXR_ACTION_H
diff --git a/modules/openxr/action_map/openxr_action_map.h b/modules/openxr/action_map/openxr_action_map.h
index dcd8fc71aa..8659cd3942 100644
--- a/modules/openxr/action_map/openxr_action_map.h
+++ b/modules/openxr/action_map/openxr_action_map.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OPENXR_ACTION_SETS_H
-#define OPENXR_ACTION_SETS_H
+#ifndef OPENXR_ACTION_MAP_H
+#define OPENXR_ACTION_MAP_H
#include "core/io/resource.h"
@@ -79,4 +79,4 @@ public:
~OpenXRActionMap();
};
-#endif // !OPENXR_ACTION_SETS_H
+#endif // OPENXR_ACTION_MAP_H
diff --git a/modules/openxr/action_map/openxr_action_set.h b/modules/openxr/action_map/openxr_action_set.h
index b1d7168894..2ef7ba4c32 100644
--- a/modules/openxr/action_map/openxr_action_set.h
+++ b/modules/openxr/action_map/openxr_action_set.h
@@ -72,4 +72,4 @@ public:
~OpenXRActionSet();
};
-#endif // !OPENXR_ACTION_SET_H
+#endif // OPENXR_ACTION_SET_H
diff --git a/modules/openxr/action_map/openxr_defs.h b/modules/openxr/action_map/openxr_defs.h
index 9bdd9a6ded..446e6eb9c6 100644
--- a/modules/openxr/action_map/openxr_defs.h
+++ b/modules/openxr/action_map/openxr_defs.h
@@ -121,4 +121,4 @@ public:
static PackedStringArray get_interaction_profile_paths();
};
-#endif // !OPENXR_DEFS_H
+#endif // OPENXR_DEFS_H
diff --git a/modules/openxr/action_map/openxr_interaction_profile.cpp b/modules/openxr/action_map/openxr_interaction_profile.cpp
index 342c36cdff..99d7a17acf 100644
--- a/modules/openxr/action_map/openxr_interaction_profile.cpp
+++ b/modules/openxr/action_map/openxr_interaction_profile.cpp
@@ -40,7 +40,7 @@ void OpenXRIPBinding::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_paths"), &OpenXRIPBinding::get_paths);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "paths", PROPERTY_HINT_ARRAY_TYPE, "STRING"), "set_paths", "get_paths");
- ClassDB::bind_method(D_METHOD("has_path"), &OpenXRIPBinding::has_path);
+ ClassDB::bind_method(D_METHOD("has_path", "path"), &OpenXRIPBinding::has_path);
ClassDB::bind_method(D_METHOD("add_path", "path"), &OpenXRIPBinding::add_path);
ClassDB::bind_method(D_METHOD("remove_path", "path"), &OpenXRIPBinding::remove_path);
}
diff --git a/modules/openxr/action_map/openxr_interaction_profile.h b/modules/openxr/action_map/openxr_interaction_profile.h
index 46b1bda50f..c77fd490bb 100644
--- a/modules/openxr/action_map/openxr_interaction_profile.h
+++ b/modules/openxr/action_map/openxr_interaction_profile.h
@@ -98,4 +98,4 @@ public:
~OpenXRInteractionProfile();
};
-#endif // !OPENXR_INTERACTION_PROFILE_H
+#endif // OPENXR_INTERACTION_PROFILE_H
diff --git a/modules/openxr/doc_classes/OpenXRIPBinding.xml b/modules/openxr/doc_classes/OpenXRIPBinding.xml
index 9e1176874a..f96637f2f5 100644
--- a/modules/openxr/doc_classes/OpenXRIPBinding.xml
+++ b/modules/openxr/doc_classes/OpenXRIPBinding.xml
@@ -24,7 +24,7 @@
</method>
<method name="has_path" qualifiers="const">
<return type="bool" />
- <argument index="0" name="arg0" type="String" />
+ <argument index="0" name="path" type="String" />
<description>
Returns [code]true[/code] if this input/output path is part of this binding.
</description>
diff --git a/modules/openxr/doc_classes/OpenXRInterface.xml b/modules/openxr/doc_classes/OpenXRInterface.xml
index 74f708bc95..25bf496de9 100644
--- a/modules/openxr/doc_classes/OpenXRInterface.xml
+++ b/modules/openxr/doc_classes/OpenXRInterface.xml
@@ -5,10 +5,10 @@
</brief_description>
<description>
The OpenXR interface allows Godot to interact with OpenXR runtimes and make it possible to create XR experiences and games.
- Due to the needs of OpenXR this interface works slightly different then other plugin based XR interfaces. It needs to be initialised when Godot starts. You need to enable OpenXR, settings for this can be found in your games project settings under the XR heading. You do need to mark a viewport for use with XR in order for Godot to know which render result should be output to the headset.
+ Due to the needs of OpenXR this interface works slightly different than other plugin based XR interfaces. It needs to be initialised when Godot starts. You need to enable OpenXR, settings for this can be found in your games project settings under the XR heading. You do need to mark a viewport for use with XR in order for Godot to know which render result should be output to the headset.
</description>
<tutorials>
- <link title="OpenXR documentation">$DOCS_URL/tutorials/vr/openxr/index.html</link>
+ <link title="Setting up XR">$DOCS_URL/tutorials/xr/setting_up_xr.html</link>
</tutorials>
<signals>
<signal name="pose_recentered">
diff --git a/modules/openxr/editor/openxr_action_editor.h b/modules/openxr/editor/openxr_action_editor.h
index 6e1b7ab779..6cf098cf08 100644
--- a/modules/openxr/editor/openxr_action_editor.h
+++ b/modules/openxr/editor/openxr_action_editor.h
@@ -64,4 +64,4 @@ public:
OpenXRActionEditor(Ref<OpenXRAction> p_action);
};
-#endif // !OPENXR_ACTION_EDITOR_H
+#endif // OPENXR_ACTION_EDITOR_H
diff --git a/modules/openxr/editor/openxr_action_map_editor.cpp b/modules/openxr/editor/openxr_action_map_editor.cpp
index 87b7f50224..0a2d0a3110 100644
--- a/modules/openxr/editor/openxr_action_map_editor.cpp
+++ b/modules/openxr/editor/openxr_action_map_editor.cpp
@@ -258,7 +258,7 @@ void OpenXRActionMapEditor::_load_action_map(const String p_path, bool p_create_
}
void OpenXRActionMapEditor::_on_save_action_map() {
- Error err = ResourceSaver::save(edited_path, action_map);
+ Error err = ResourceSaver::save(action_map, edited_path);
if (err != OK) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Error saving file: %s"), edited_path));
return;
diff --git a/modules/openxr/editor/openxr_action_map_editor.h b/modules/openxr/editor/openxr_action_map_editor.h
index dfc941b500..a19bc90f56 100644
--- a/modules/openxr/editor/openxr_action_map_editor.h
+++ b/modules/openxr/editor/openxr_action_map_editor.h
@@ -97,4 +97,4 @@ public:
~OpenXRActionMapEditor();
};
-#endif // !OPENXR_ACTION_MAP_EDITOR_H
+#endif // OPENXR_ACTION_MAP_EDITOR_H
diff --git a/modules/openxr/editor/openxr_action_set_editor.h b/modules/openxr/editor/openxr_action_set_editor.h
index f3960dcbf9..d8c85d03dd 100644
--- a/modules/openxr/editor/openxr_action_set_editor.h
+++ b/modules/openxr/editor/openxr_action_set_editor.h
@@ -85,4 +85,4 @@ public:
OpenXRActionSetEditor(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRActionSet> p_action_set);
};
-#endif // !OPENXR_ACTION_SET_EDITOR_H
+#endif // OPENXR_ACTION_SET_EDITOR_H
diff --git a/modules/openxr/editor/openxr_editor_plugin.h b/modules/openxr/editor/openxr_editor_plugin.h
index af8ee7d54c..ce230ee95b 100644
--- a/modules/openxr/editor/openxr_editor_plugin.h
+++ b/modules/openxr/editor/openxr_editor_plugin.h
@@ -50,4 +50,4 @@ public:
~OpenXREditorPlugin();
};
-#endif // !OPENXR_EDITOR_PLUGIN_H
+#endif // OPENXR_EDITOR_PLUGIN_H
diff --git a/modules/openxr/editor/openxr_interaction_profile_editor.cpp b/modules/openxr/editor/openxr_interaction_profile_editor.cpp
index 24ac5494dd..e2dc2d1b74 100644
--- a/modules/openxr/editor/openxr_interaction_profile_editor.cpp
+++ b/modules/openxr/editor/openxr_interaction_profile_editor.cpp
@@ -169,9 +169,7 @@ void OpenXRInteractionProfileEditor::_add_io_path(VBoxContainer *p_container, co
Button *path_add = memnew(Button);
path_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
path_add->set_flat(true);
- Vector<Variant> add_binds;
- add_binds.push_back(String(p_io_path->openxr_path));
- path_add->connect("pressed", callable_mp(this, &OpenXRInteractionProfileEditor::select_action_for), add_binds);
+ path_add->connect("pressed", callable_mp(this, &OpenXRInteractionProfileEditor::select_action_for).bind(String(p_io_path->openxr_path)));
path_hb->add_child(path_add);
if (interaction_profile.is_valid()) {
@@ -198,10 +196,7 @@ void OpenXRInteractionProfileEditor::_add_io_path(VBoxContainer *p_container, co
Button *action_rem = memnew(Button);
action_rem->set_flat(true);
action_rem->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
- Vector<Variant> remove_binds;
- remove_binds.push_back(action->get_name_with_set());
- remove_binds.push_back(String(p_io_path->openxr_path));
- action_rem->connect("pressed", callable_mp((OpenXRInteractionProfileEditorBase *)this, &OpenXRInteractionProfileEditorBase::_remove_binding), remove_binds);
+ action_rem->connect("pressed", callable_mp((OpenXRInteractionProfileEditorBase *)this, &OpenXRInteractionProfileEditorBase::_remove_binding).bind(action->get_name_with_set(), String(p_io_path->openxr_path)));
action_hb->add_child(action_rem);
}
}
diff --git a/modules/openxr/editor/openxr_interaction_profile_editor.h b/modules/openxr/editor/openxr_interaction_profile_editor.h
index f50da1a003..20a37a80eb 100644
--- a/modules/openxr/editor/openxr_interaction_profile_editor.h
+++ b/modules/openxr/editor/openxr_interaction_profile_editor.h
@@ -80,4 +80,4 @@ public:
OpenXRInteractionProfileEditor(Ref<OpenXRActionMap> p_action_map, Ref<OpenXRInteractionProfile> p_interaction_profile);
};
-#endif // !OPENXR_INTERACTION_PROFILE_EDITOR_H
+#endif // OPENXR_INTERACTION_PROFILE_EDITOR_H
diff --git a/modules/openxr/editor/openxr_select_action_dialog.cpp b/modules/openxr/editor/openxr_select_action_dialog.cpp
index c2a2965200..80e58044d5 100644
--- a/modules/openxr/editor/openxr_select_action_dialog.cpp
+++ b/modules/openxr/editor/openxr_select_action_dialog.cpp
@@ -96,11 +96,9 @@ void OpenXRSelectActionDialog::open() {
Button *action_button = memnew(Button);
String action_name = action->get_name_with_set();
- Vector<Variant> binds;
- binds.push_back(action_name);
action_button->set_flat(true);
action_button->set_text(action->get_name() + ": " + action->get_localized_name());
- action_button->connect("pressed", callable_mp(this, &OpenXRSelectActionDialog::_on_select_action), binds);
+ action_button->connect("pressed", callable_mp(this, &OpenXRSelectActionDialog::_on_select_action).bind(action_name));
action_hb->add_child(action_button);
action_buttons[action_name] = action_button->get_path();
diff --git a/modules/openxr/editor/openxr_select_action_dialog.h b/modules/openxr/editor/openxr_select_action_dialog.h
index ea2c30373b..cbe1380e18 100644
--- a/modules/openxr/editor/openxr_select_action_dialog.h
+++ b/modules/openxr/editor/openxr_select_action_dialog.h
@@ -64,4 +64,4 @@ public:
OpenXRSelectActionDialog(Ref<OpenXRActionMap> p_action_map);
};
-#endif // !OPENXR_SELECT_ACTION_DIALOG_H
+#endif // OPENXR_SELECT_ACTION_DIALOG_H
diff --git a/modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp b/modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp
index 12b110f146..23b025db08 100644
--- a/modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp
+++ b/modules/openxr/editor/openxr_select_interaction_profile_dialog.cpp
@@ -80,11 +80,9 @@ void OpenXRSelectInteractionProfileDialog::open(PackedStringArray p_do_not_inclu
String path = interaction_profiles[i];
if (!p_do_not_include.has(path)) {
Button *ip_button = memnew(Button);
- Vector<Variant> binds;
- binds.push_back(path);
ip_button->set_flat(true);
ip_button->set_text(OpenXRDefs::get_profile(path)->display_name);
- ip_button->connect("pressed", callable_mp(this, &OpenXRSelectInteractionProfileDialog::_on_select_interaction_profile), binds);
+ ip_button->connect("pressed", callable_mp(this, &OpenXRSelectInteractionProfileDialog::_on_select_interaction_profile).bind(path));
main_vb->add_child(ip_button);
ip_buttons[path] = ip_button->get_path();
diff --git a/modules/openxr/editor/openxr_select_interaction_profile_dialog.h b/modules/openxr/editor/openxr_select_interaction_profile_dialog.h
index d177861ff3..54bfe3120a 100644
--- a/modules/openxr/editor/openxr_select_interaction_profile_dialog.h
+++ b/modules/openxr/editor/openxr_select_interaction_profile_dialog.h
@@ -63,4 +63,4 @@ public:
OpenXRSelectInteractionProfileDialog();
};
-#endif // !OPENXR_SELECT_INTERACTION_PROFILE_DIALOG_H
+#endif // OPENXR_SELECT_INTERACTION_PROFILE_DIALOG_H
diff --git a/modules/openxr/extensions/openxr_android_extension.h b/modules/openxr/extensions/openxr_android_extension.h
index e102197a55..88b0e310e7 100644
--- a/modules/openxr/extensions/openxr_android_extension.h
+++ b/modules/openxr/extensions/openxr_android_extension.h
@@ -44,4 +44,4 @@ private:
static OpenXRAndroidExtension *singleton;
};
-#endif // !OPENXR_ANDROID_EXTENSION_H
+#endif // OPENXR_ANDROID_EXTENSION_H
diff --git a/modules/openxr/extensions/openxr_extension_wrapper.h b/modules/openxr/extensions/openxr_extension_wrapper.h
index 0f7c0ba0bc..ecc6e0dd4e 100644
--- a/modules/openxr/extensions/openxr_extension_wrapper.h
+++ b/modules/openxr/extensions/openxr_extension_wrapper.h
@@ -32,7 +32,7 @@
#define OPENXR_EXTENSION_WRAPPER_H
#include "core/error/error_macros.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/templates/hash_map.h"
#include "core/templates/rid.h"
@@ -97,11 +97,11 @@ public:
virtual String get_swapchain_format_name(int64_t p_swapchain_format) const = 0;
virtual bool get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) = 0;
virtual void cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) = 0;
- virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, CameraMatrix &r_camera_matrix) = 0;
+ virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) = 0;
virtual bool copy_render_target_to_image(RID p_from_render_target, void *p_swapchain_graphics_data, int p_image_index) = 0;
OpenXRGraphicsExtensionWrapper(OpenXRAPI *p_openxr_api) :
OpenXRExtensionWrapper(p_openxr_api){};
};
-#endif // ~OPENXR_EXTENSION_WRAPPER_H
+#endif // OPENXR_EXTENSION_WRAPPER_H
diff --git a/modules/openxr/extensions/openxr_htc_vive_tracker_extension.h b/modules/openxr/extensions/openxr_htc_vive_tracker_extension.h
index 7670bc074b..7f37351f27 100644
--- a/modules/openxr/extensions/openxr_htc_vive_tracker_extension.h
+++ b/modules/openxr/extensions/openxr_htc_vive_tracker_extension.h
@@ -49,4 +49,4 @@ private:
bool available = false;
};
-#endif // !OPENXR_HTC_VIVE_TRACKER_EXTENSION_H
+#endif // OPENXR_HTC_VIVE_TRACKER_EXTENSION_H
diff --git a/modules/openxr/extensions/openxr_vulkan_extension.cpp b/modules/openxr/extensions/openxr_vulkan_extension.cpp
index 2ddf3b8a7d..2608c4ac17 100644
--- a/modules/openxr/extensions/openxr_vulkan_extension.cpp
+++ b/modules/openxr/extensions/openxr_vulkan_extension.cpp
@@ -34,7 +34,6 @@
#include "../openxr_api.h"
#include "../openxr_util.h"
#include "servers/rendering/renderer_rd/effects/copy_effects.h"
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/rendering_server_globals.h"
#include "servers/rendering_server.h"
@@ -421,7 +420,7 @@ bool OpenXRVulkanExtension::get_swapchain_image_data(XrSwapchain p_swapchain, in
return true;
}
-bool OpenXRVulkanExtension::create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, CameraMatrix &r_camera_matrix) {
+bool OpenXRVulkanExtension::create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) {
// Even though this is a Vulkan renderer we're using OpenGL coordinate systems
XrMatrix4x4f matrix;
XrMatrix4x4f_CreateProjectionFov(&matrix, GRAPHICS_OPENGL, p_fov, (float)p_z_near, (float)p_z_far);
@@ -439,7 +438,6 @@ bool OpenXRVulkanExtension::copy_render_target_to_image(RID p_from_render_target
SwapchainGraphicsData *data = (SwapchainGraphicsData *)p_swapchain_graphics_data;
ERR_FAIL_NULL_V(data, false);
ERR_FAIL_COND_V(p_from_render_target.is_null(), false);
- ERR_FAIL_NULL_V(RendererStorageRD::base_singleton, false);
RID source_image = RendererRD::TextureStorage::get_singleton()->render_target_get_rd_texture(p_from_render_target);
ERR_FAIL_COND_V(source_image.is_null(), false);
diff --git a/modules/openxr/extensions/openxr_vulkan_extension.h b/modules/openxr/extensions/openxr_vulkan_extension.h
index 1e34fe1f80..5dddc4b9c9 100644
--- a/modules/openxr/extensions/openxr_vulkan_extension.h
+++ b/modules/openxr/extensions/openxr_vulkan_extension.h
@@ -63,7 +63,7 @@ public:
virtual String get_swapchain_format_name(int64_t p_swapchain_format) const override;
virtual bool get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) override;
virtual void cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) override;
- virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, CameraMatrix &r_camera_matrix) override;
+ virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) override;
virtual bool copy_render_target_to_image(RID p_from_render_target, void *p_swapchain_graphics_data, int p_image_index) override;
private:
@@ -90,4 +90,4 @@ private:
XrResult xrCreateVulkanDeviceKHR(XrInstance p_instance, const XrVulkanDeviceCreateInfoKHR *p_create_info, VkDevice *r_device, VkResult *r_result);
};
-#endif // !OPENXR_VULKAN_EXTENSION_H
+#endif // OPENXR_VULKAN_EXTENSION_H
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp
index 5e35942012..92d074cb75 100644
--- a/modules/openxr/openxr_api.cpp
+++ b/modules/openxr/openxr_api.cpp
@@ -58,19 +58,14 @@ bool OpenXRAPI::openxr_is_enabled(bool p_check_run_in_editor) {
// @TODO we need an overrule switch so we can force enable openxr, i.e run "godot --openxr_enabled"
if (Engine::get_singleton()->is_editor_hint() && p_check_run_in_editor) {
-#ifdef TOOLS_ENABLED
// Disabled for now, using XR inside of the editor we'll be working on during the coming months.
return false;
-
- // bool enabled = GLOBAL_GET("xr/openxr/in_editor"); // EDITOR_GET("xr/openxr/in_editor");
- // return enabled;
-#else
- // we should never get here, editor hint won't be true if the editor isn't compiled in.
- return false;
-#endif
} else {
- bool enabled = GLOBAL_GET("xr/openxr/enabled");
- return enabled;
+ if (XRServer::get_xr_mode() == XRServer::XRMODE_DEFAULT) {
+ return GLOBAL_GET("xr/openxr/enabled");
+ } else {
+ return XRServer::get_xr_mode() == XRServer::XRMODE_ON;
+ }
}
}
@@ -1180,7 +1175,7 @@ bool OpenXRAPI::get_view_transform(uint32_t p_view, Transform3D &r_transform) {
return true;
}
-bool OpenXRAPI::get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, CameraMatrix &p_camera_matrix) {
+bool OpenXRAPI::get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, Projection &p_camera_matrix) {
ERR_FAIL_COND_V(!running, false);
ERR_FAIL_NULL_V(graphics_extension, false);
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index fe9e2937b2..dc224c4237 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OPENXR_DRIVER_H
-#define OPENXR_DRIVER_H
+#ifndef OPENXR_API_H
+#define OPENXR_API_H
#include "core/error/error_macros.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/math/transform_3d.h"
#include "core/math/vector2.h"
#include "core/os/memory.h"
@@ -249,7 +249,7 @@ public:
Size2 get_recommended_target_size();
XRPose::TrackingConfidence get_head_center(Transform3D &r_transform, Vector3 &r_linear_velocity, Vector3 &r_angular_velocity);
bool get_view_transform(uint32_t p_view, Transform3D &r_transform);
- bool get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, CameraMatrix &p_camera_matrix);
+ bool get_view_projection(uint32_t p_view, double p_z_near, double p_z_far, Projection &p_camera_matrix);
bool process();
void pre_render();
@@ -292,4 +292,4 @@ public:
~OpenXRAPI();
};
-#endif // !OPENXR_DRIVER_H
+#endif // OPENXR_API_H
diff --git a/modules/openxr/openxr_interface.cpp b/modules/openxr/openxr_interface.cpp
index 9dfa005600..6c2f08e21d 100644
--- a/modules/openxr/openxr_interface.cpp
+++ b/modules/openxr/openxr_interface.cpp
@@ -123,7 +123,7 @@ void OpenXRInterface::_load_action_map() {
#ifdef TOOLS_ENABLED
// Save our action sets so our user can
action_map->set_path(default_tres_name, true);
- ResourceSaver::save(default_tres_name, action_map);
+ ResourceSaver::save(action_map, default_tres_name);
#endif
}
}
@@ -631,8 +631,8 @@ Transform3D OpenXRInterface::get_transform_for_view(uint32_t p_view, const Trans
return p_cam_transform * xr_server->get_reference_frame() * t;
}
-CameraMatrix OpenXRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
- CameraMatrix cm;
+Projection OpenXRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
+ Projection cm;
if (openxr_api) {
if (openxr_api->get_view_projection(p_view, p_z_near, p_z_far, cm)) {
diff --git a/modules/openxr/openxr_interface.h b/modules/openxr/openxr_interface.h
index a223acfed0..a99012fd1d 100644
--- a/modules/openxr/openxr_interface.h
+++ b/modules/openxr/openxr_interface.h
@@ -121,7 +121,7 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual void process() override;
virtual void pre_render() override;
@@ -140,4 +140,4 @@ public:
~OpenXRInterface();
};
-#endif // !OPENXR_INTERFACE_H
+#endif // OPENXR_INTERFACE_H
diff --git a/modules/openxr/openxr_util.h b/modules/openxr/openxr_util.h
index 4371b74d2f..a5cc7cd512 100644
--- a/modules/openxr/openxr_util.h
+++ b/modules/openxr/openxr_util.h
@@ -44,4 +44,4 @@ public:
static String make_xr_version_string(XrVersion p_version);
};
-#endif // !OPENXR_UTIL_H
+#endif // OPENXR_UTIL_H
diff --git a/modules/raycast/lightmap_raycaster.h b/modules/raycast/lightmap_raycaster.h
index 4266b46ea8..2e9f59dda4 100644
--- a/modules/raycast/lightmap_raycaster.h
+++ b/modules/raycast/lightmap_raycaster.h
@@ -74,4 +74,4 @@ public:
~LightmapRaycasterEmbree();
};
-#endif
+#endif // LIGHTMAP_RAYCASTER_H
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp
index 89e75f774e..13824c3830 100644
--- a/modules/raycast/raycast_occlusion_cull.cpp
+++ b/modules/raycast/raycast_occlusion_cull.cpp
@@ -30,6 +30,7 @@
#include "raycast_occlusion_cull.h"
#include "core/config/project_settings.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/local_vector.h"
#ifdef __SSE2__
@@ -78,9 +79,9 @@ void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) {
memset(camera_ray_masks.ptr(), ~0, camera_rays_tile_count * TILE_RAYS * sizeof(uint32_t));
}
-void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) {
+void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {
CameraRayThreadData td;
- td.thread_count = p_thread_work_pool.get_thread_count();
+ td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count();
td.z_near = p_cam_projection.get_z_near();
td.z_far = p_cam_projection.get_z_far() * 1.05f;
@@ -88,7 +89,7 @@ void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D
td.camera_dir = -p_cam_transform.basis.get_column(2);
td.camera_orthogonal = p_cam_orthogonal;
- CameraMatrix inv_camera_matrix = p_cam_projection.inverse();
+ Projection inv_camera_matrix = p_cam_projection.inverse();
Vector3 camera_corner_proj = Vector3(-1.0f, -1.0f, -1.0f);
Vector3 camera_corner_view = inv_camera_matrix.xform(camera_corner_proj);
td.pixel_corner = p_cam_transform.xform(camera_corner_view);
@@ -106,7 +107,8 @@ void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D
debug_tex_range = td.z_far;
- p_thread_work_pool.do_work(td.thread_count, this, &RaycastHZBuffer::_camera_rays_threaded, &td);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RaycastHZBuffer::_camera_rays_threaded, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCullUpdateCamera"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, const CameraRayThreadData *p_data) {
@@ -331,10 +333,10 @@ void RaycastOcclusionCull::scenario_remove_instance(RID p_scenario, RID p_instan
}
void RaycastOcclusionCull::Scenario::_update_dirty_instance_thread(int p_idx, RID *p_instances) {
- _update_dirty_instance(p_idx, p_instances, nullptr);
+ _update_dirty_instance(p_idx, p_instances);
}
-void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool) {
+void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances) {
OccluderInstance *occ_inst = instances.getptr(p_instances[p_idx]);
if (!occ_inst) {
@@ -355,14 +357,16 @@ void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_in
const Vector3 *read_ptr = occ->vertices.ptr();
Vector3 *write_ptr = occ_inst->xformed_vertices.ptr();
- if (p_thread_pool && vertices_size > 1024) {
+ if (vertices_size > 1024) {
TransformThreadData td;
td.xform = occ_inst->xform;
td.read = read_ptr;
td.write = write_ptr;
td.vertex_count = vertices_size;
- td.thread_count = p_thread_pool->get_thread_count();
- p_thread_pool->do_work(td.thread_count, this, &Scenario::_transform_vertices_thread, &td);
+ td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count();
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_transform_vertices_thread, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCull"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
} else {
_transform_vertices_range(read_ptr, write_ptr, occ_inst->xform, 0, vertices_size);
}
@@ -392,7 +396,7 @@ void RaycastOcclusionCull::Scenario::_commit_scene(void *p_ud) {
scenario->commit_done = true;
}
-bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) {
+bool RaycastOcclusionCull::Scenario::update() {
ERR_FAIL_COND_V(singleton == nullptr, false);
if (commit_thread == nullptr) {
@@ -426,13 +430,15 @@ bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) {
instances.erase(removed_instances[i]);
}
- if (dirty_instances_array.size() / p_thread_pool.get_thread_count() > 128) {
+ if (dirty_instances_array.size() / WorkerThreadPool::get_singleton()->get_thread_count() > 128) {
// Lots of instances, use per-instance threading
- p_thread_pool.do_work(dirty_instances_array.size(), this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr());
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr(), dirty_instances_array.size(), -1, true, SNAME("RaycastOcclusionCullUpdate"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
+
} else {
// Few instances, use threading on the vertex transforms
for (unsigned int i = 0; i < dirty_instances_array.size(); i++) {
- _update_dirty_instance(i, dirty_instances_array.ptr(), &p_thread_pool);
+ _update_dirty_instance(i, dirty_instances_array.ptr());
}
}
@@ -484,7 +490,7 @@ void RaycastOcclusionCull::Scenario::_raycast(uint32_t p_idx, const RaycastThrea
rtcIntersect16((const int *)&p_raycast_data->masks[p_idx * TILE_RAYS], ebr_scene[current_scene_idx], &ctx, &p_raycast_data->rays[p_idx]);
}
-void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count, ThreadWorkPool &p_thread_pool) const {
+void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count) const {
ERR_FAIL_COND(singleton == nullptr);
if (raycast_singleton->ebr_device == nullptr) {
return; // Embree is initialized on demand when there is some scenario with occluders in it.
@@ -498,7 +504,8 @@ void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32
td.rays = r_rays;
td.masks = p_valid_masks;
- p_thread_pool.do_work(p_tile_count, this, &Scenario::_raycast, &td);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_raycast, &td, p_tile_count, -1, true, SNAME("RaycastOcclusionCullRaycast"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
}
////////////////////////////////////////////////////////
@@ -524,7 +531,7 @@ void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size)
buffers[p_buffer].resize(p_size);
}
-void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) {
+void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) {
if (!buffers.has(p_buffer)) {
return;
}
@@ -537,16 +544,16 @@ void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_
Scenario &scenario = scenarios[buffer.scenario_rid];
- bool removed = scenario.update(p_thread_pool);
+ bool removed = scenario.update();
if (removed) {
scenarios.erase(buffer.scenario_rid);
return;
}
- buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_thread_pool);
+ buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal);
- scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count, p_thread_pool);
+ scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count);
buffer.sort_rays(-p_cam_transform.basis.get_column(2), p_cam_orthogonal);
buffer.update_mips();
}
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h
index 6562c4e9c4..056b808640 100644
--- a/modules/raycast/raycast_occlusion_cull.h
+++ b/modules/raycast/raycast_occlusion_cull.h
@@ -28,11 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef OCCLUSION_CULL_RAYCASTER_H
-#define OCCLUSION_CULL_RAYCASTER_H
+#ifndef RAYCAST_OCCLUSION_CULL_H
+#define RAYCAST_OCCLUSION_CULL_H
#include "core/io/image.h"
-#include "core/math/camera_matrix.h"
+#include "core/math/projection.h"
#include "core/object/object.h"
#include "core/object/ref_counted.h"
#include "core/templates/local_vector.h"
@@ -76,7 +76,7 @@ public:
virtual void clear() override;
virtual void resize(const Size2i &p_size) override;
void sort_rays(const Vector3 &p_camera_dir, bool p_orthogonal);
- void update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool);
+ void update_camera_rays(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal);
~RaycastHZBuffer();
};
@@ -143,14 +143,14 @@ private:
LocalVector<RID> removed_instances;
void _update_dirty_instance_thread(int p_idx, RID *p_instances);
- void _update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool);
+ void _update_dirty_instance(int p_idx, RID *p_instances);
void _transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data);
void _transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform3D &p_xform, int p_from, int p_to);
static void _commit_scene(void *p_ud);
- bool update(ThreadWorkPool &p_thread_pool);
+ bool update();
void _raycast(uint32_t p_thread, const RaycastThreadData *p_raycast_data) const;
- void raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count, ThreadWorkPool &p_thread_pool) const;
+ void raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count) const;
};
static RaycastOcclusionCull *raycast_singleton;
@@ -183,7 +183,8 @@ public:
virtual HZBuffer *buffer_get_ptr(RID p_buffer) override;
virtual void buffer_set_scenario(RID p_buffer, RID p_scenario) override;
virtual void buffer_set_size(RID p_buffer, const Vector2i &p_size) override;
- virtual void buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) override;
+ virtual void buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) override;
+
virtual RID buffer_get_debug_texture(RID p_buffer) override;
virtual void set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) override;
@@ -192,4 +193,4 @@ public:
~RaycastOcclusionCull();
};
-#endif // OCCLUSION_CULL_RAYCASTER_H
+#endif // RAYCAST_OCCLUSION_CULL_H
diff --git a/modules/raycast/static_raycaster.h b/modules/raycast/static_raycaster.h
index e2909f9b56..607a392683 100644
--- a/modules/raycast/static_raycaster.h
+++ b/modules/raycast/static_raycaster.h
@@ -61,4 +61,4 @@ public:
~StaticRaycasterEmbree();
};
-#endif
+#endif // STATIC_RAYCASTER_H
diff --git a/modules/regex/regex.cpp b/modules/regex/regex.cpp
index bbe92139e0..67ce37219b 100644
--- a/modules/regex/regex.cpp
+++ b/modules/regex/regex.cpp
@@ -194,6 +194,7 @@ Error RegEx::compile(const String &p_pattern) {
Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end) const {
ERR_FAIL_COND_V(!is_valid(), nullptr);
+ ERR_FAIL_COND_V_MSG(p_offset < 0, nullptr, "RegEx search offset must be >= 0");
Ref<RegExMatch> result = memnew(RegExMatch);
@@ -258,6 +259,8 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end)
}
Array RegEx::search_all(const String &p_subject, int p_offset, int p_end) const {
+ ERR_FAIL_COND_V_MSG(p_offset < 0, Array(), "RegEx search offset must be >= 0");
+
int last_end = -1;
Array result;
Ref<RegExMatch> match = search(p_subject, p_offset, p_end);
@@ -274,6 +277,7 @@ Array RegEx::search_all(const String &p_subject, int p_offset, int p_end) const
String RegEx::sub(const String &p_subject, const String &p_replacement, bool p_all, int p_offset, int p_end) const {
ERR_FAIL_COND_V(!is_valid(), String());
+ ERR_FAIL_COND_V_MSG(p_offset < 0, String(), "RegEx sub offset must be >= 0");
// safety_zone is the number of chars we allocate in addition to the number of chars expected in order to
// guard against the PCRE API writing one additional \0 at the end. PCRE's API docs are unclear on whether
diff --git a/modules/regex/tests/test_regex.h b/modules/regex/tests/test_regex.h
index 3f500e7b2f..91af393db1 100644
--- a/modules/regex/tests/test_regex.h
+++ b/modules/regex/tests/test_regex.h
@@ -130,16 +130,6 @@ TEST_CASE("[RegEx] Empty Pattern") {
CHECK(re.is_valid());
}
-TEST_CASE("[RegEx] Invalid offset") {
- const String s = "Godot";
-
- RegEx re("o");
- REQUIRE(re.is_valid());
- CHECK(re.search(s, -1) == nullptr);
- CHECK(re.search_all(s, -1).size() == 0);
- CHECK(re.sub(s, "", true, -1) == "");
-}
-
TEST_CASE("[RegEx] Invalid end position") {
const String s = "Godot";
diff --git a/modules/svg/image_loader_svg.cpp b/modules/svg/image_loader_svg.cpp
index dcb1f1d744..87e2fae2d0 100644
--- a/modules/svg/image_loader_svg.cpp
+++ b/modules/svg/image_loader_svg.cpp
@@ -80,8 +80,8 @@ void ImageLoaderSVG::create_image_from_string(Ref<Image> p_image, String p_strin
float fw, fh;
picture->size(&fw, &fh);
- uint32_t width = MIN(fw * p_scale, 16 * 1024);
- uint32_t height = MIN(fh * p_scale, 16 * 1024);
+ uint32_t width = MIN(round(fw * p_scale), 16 * 1024);
+ uint32_t height = MIN(round(fh * p_scale), 16 * 1024);
picture->size(width, height);
std::unique_ptr<tvg::SwCanvas> sw_canvas = tvg::SwCanvas::gen();
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
index 2d764a4006..73e5c2bf74 100644
--- a/modules/text_server_adv/SCsub
+++ b/modules/text_server_adv/SCsub
@@ -117,11 +117,11 @@ if env["builtin_harfbuzz"]:
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_harfbuzz.Append(CPPPATH=["#thirdparty/harfbuzz/src"])
+ env_harfbuzz.Prepend(CPPPATH=["#thirdparty/harfbuzz/src"])
env_harfbuzz.Append(CCFLAGS=["-DHAVE_ICU"])
if env["builtin_icu"]:
- env_harfbuzz.Append(CPPPATH=["#thirdparty/icu4c/common/"])
+ env_harfbuzz.Prepend(CPPPATH=["#thirdparty/icu4c/common/", "#thirdparty/icu4c/i18n/"])
env_harfbuzz.Append(CCFLAGS=["-DU_HAVE_LIB_SUFFIX=1", "-DU_LIB_SUFFIX_C_NAME=_godot", "-DHAVE_ICU_BUILTIN"])
if freetype_enabled:
@@ -132,9 +132,9 @@ if env["builtin_harfbuzz"]:
]
)
if env["builtin_freetype"]:
- env_harfbuzz.Append(CPPPATH=["#thirdparty/freetype/include"])
+ env_harfbuzz.Prepend(CPPPATH=["#thirdparty/freetype/include"])
if env["builtin_graphite"]:
- env_harfbuzz.Append(CPPPATH=["#thirdparty/graphite/include"])
+ env_harfbuzz.Prepend(CPPPATH=["#thirdparty/graphite/include"])
env_harfbuzz.Append(CCFLAGS=["-DGRAPHITE2_STATIC"])
if env["platform"] == "android" or env["platform"] == "linuxbsd":
@@ -146,7 +146,7 @@ if env["builtin_harfbuzz"]:
else:
env_harfbuzz.Append(CCFLAGS=["-DHB_NO_MT"])
- env_text_server_adv.Append(CPPPATH=["#thirdparty/harfbuzz/src"])
+ env_text_server_adv.Prepend(CPPPATH=["#thirdparty/harfbuzz/src"])
lib = env_harfbuzz.add_library("harfbuzz_builtin", thirdparty_sources)
thirdparty_obj += lib
@@ -209,7 +209,7 @@ if env["builtin_graphite"] and freetype_enabled:
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_graphite.Append(CPPPATH=["#thirdparty/graphite/src", "#thirdparty/graphite/include"])
+ env_graphite.Prepend(CPPPATH=["#thirdparty/graphite/src", "#thirdparty/graphite/include"])
env_graphite.Append(
CCFLAGS=[
"-DGRAPHITE2_STATIC",
@@ -439,6 +439,10 @@ if env["builtin_icu"]:
"common/uvectr32.cpp",
"common/uvectr64.cpp",
"common/wintz.cpp",
+ "i18n/scriptset.cpp",
+ "i18n/ucln_in.cpp",
+ "i18n/uspoof.cpp",
+ "i18n/uspoof_impl.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
@@ -447,11 +451,11 @@ if env["builtin_icu"]:
if env_icu["tools"]:
env_icu.Depends("#thirdparty/icu4c/icudata.gen.h", "#thirdparty/icu4c/" + icu_data_name)
env_icu.Command("#thirdparty/icu4c/icudata.gen.h", "#thirdparty/icu4c/" + icu_data_name, make_icu_data)
- env_text_server_adv.Append(CPPPATH=["#thirdparty/icu4c/"])
+ env_text_server_adv.Prepend(CPPPATH=["#thirdparty/icu4c/"])
else:
thirdparty_sources += ["icu_data/icudata_stub.cpp"]
- env_icu.Append(CPPPATH=["#thirdparty/icu4c/common/"])
+ env_icu.Prepend(CPPPATH=["#thirdparty/icu4c/common/", "#thirdparty/icu4c/i18n/"])
env_icu.Append(
CXXFLAGS=[
"-DU_STATIC_IMPLEMENTATION",
@@ -463,6 +467,7 @@ if env["builtin_icu"]:
"-DUCONFIG_NO_IDNA",
"-DUCONFIG_NO_FILE_IO",
"-DUCONFIG_NO_TRANSLITERATION",
+ "-DUCONFIG_NO_REGULAR_EXPRESSIONS",
"-DPKGDATA_MODE=static",
"-DU_ENABLE_DYLOAD=0",
"-DU_HAVE_LIB_SUFFIX=1",
@@ -480,7 +485,7 @@ if env["builtin_icu"]:
if env_text_server_adv["tools"]:
env_text_server_adv.Append(CXXFLAGS=["-DICU_STATIC_DATA"])
- env_text_server_adv.Append(CPPPATH=["#thirdparty/icu4c/common/"])
+ env_text_server_adv.Prepend(CPPPATH=["#thirdparty/icu4c/common/", "#thirdparty/icu4c/i18n/"])
lib = env_icu.add_library("icu_builtin", thirdparty_sources)
thirdparty_obj += lib
@@ -504,13 +509,13 @@ if env["builtin_icu"]:
module_obj = []
if env["builtin_msdfgen"] and msdfgen_enabled:
- env_text_server_adv.Append(CPPPATH=["#thirdparty/msdfgen"])
+ env_text_server_adv.Prepend(CPPPATH=["#thirdparty/msdfgen"])
if env["builtin_freetype"] and freetype_enabled:
- env_text_server_adv.Append(CPPPATH=["#thirdparty/freetype/include"])
+ env_text_server_adv.Prepend(CPPPATH=["#thirdparty/freetype/include"])
if env["builtin_graphite"] and freetype_enabled:
- env_text_server_adv.Append(CPPPATH=["#thirdparty/graphite/include"])
+ env_text_server_adv.Prepend(CPPPATH=["#thirdparty/graphite/include"])
env_text_server_adv.add_source_files(module_obj, "*.cpp")
env.modules_sources += module_obj
diff --git a/modules/text_server_adv/gdextension_build/SConstruct b/modules/text_server_adv/gdextension_build/SConstruct
index 69848a9e52..0170c007ae 100644
--- a/modules/text_server_adv/gdextension_build/SConstruct
+++ b/modules/text_server_adv/gdextension_build/SConstruct
@@ -624,15 +624,15 @@ env.Append(CPPDEFINES=["GDEXTENSION"])
env.Append(CPPPATH=["../"])
sources = Glob("../*.cpp")
-if env["platform"] == "osx":
- methods.write_osx_plist(
- f'./bin/libtextserver_advanced.osx.{env["target"]}.framework',
- f'libtextserver_advanced.osx.{env["target"]}',
+if env["platform"] == "macos":
+ methods.write_macos_plist(
+ f'./bin/libtextserver_advanced.macos.{env["target"]}.framework',
+ f'libtextserver_advanced.macos.{env["target"]}',
"org.godotengine.textserver_advanced",
"ICU / HarfBuzz / Graphite Text Server",
)
library = env.SharedLibrary(
- f'./bin/libtextserver_advanced.osx.{env["target"]}.framework/libtextserver_advanced.osx.{env["target"]}',
+ f'./bin/libtextserver_advanced.macos.{env["target"]}.framework/libtextserver_advanced.macos.{env["target"]}',
source=sources,
)
else:
diff --git a/modules/text_server_adv/gdextension_build/methods.py b/modules/text_server_adv/gdextension_build/methods.py
index d404f2851e..3c5229462c 100644
--- a/modules/text_server_adv/gdextension_build/methods.py
+++ b/modules/text_server_adv/gdextension_build/methods.py
@@ -98,7 +98,7 @@ def make_icu_data(target, source, env):
g.write("#endif")
-def write_osx_plist(target, binary_name, identifier, name):
+def write_macos_plist(target, binary_name, identifier, name):
os.makedirs(f"{target}/Resourece/", exist_ok=True)
f = open(f"{target}/Resourece/Info.plist", "w")
diff --git a/modules/text_server_adv/gdextension_build/text_server_adv.gdextension b/modules/text_server_adv/gdextension_build/text_server_adv.gdextension
index 5956476a5e..11ed271ae9 100644
--- a/modules/text_server_adv/gdextension_build/text_server_adv.gdextension
+++ b/modules/text_server_adv/gdextension_build/text_server_adv.gdextension
@@ -8,5 +8,5 @@ linux.64.debug = "bin/libtextserver_advanced.linux.debug.64.so"
linux.64.release = "bin/libtextserver_advanced.linux.release.64.so"
windows.64.debug = "bin/libtextserver_advanced.windows.debug.64.dll"
windows.64.release = "bin/libtextserver_advanced.windows.release.64.dll"
-macos.debug = "bin/libtextserver_advanced.osx.debug.framework"
-macos.release = "bin/libtextserver_advanced.osx.release.framework"
+macos.debug = "bin/libtextserver_advanced.macos.debug.framework"
+macos.release = "bin/libtextserver_advanced.macos.release.framework"
diff --git a/modules/text_server_adv/script_iterator.h b/modules/text_server_adv/script_iterator.h
index 2bd045b91a..025b62c6fb 100644
--- a/modules/text_server_adv/script_iterator.h
+++ b/modules/text_server_adv/script_iterator.h
@@ -75,4 +75,4 @@ public:
ScriptIterator(const String &p_string, int p_start, int p_length);
};
-#endif //SCRIPT_ITERATOR_H
+#endif // SCRIPT_ITERATOR_H
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index c4269a53f4..bb49fb5248 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "text_server_adv.h"
+#include "core/object/worker_thread_pool.h"
#ifdef GDEXTENSION
// Headers for building as GDExtension plug-in.
@@ -75,7 +76,7 @@ using namespace core_bind;
hb_font_funcs_t *TextServerAdvanced::funcs = nullptr;
-TextServerAdvanced::bmp_font_t *TextServerAdvanced::_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref) {
+TextServerAdvanced::bmp_font_t *TextServerAdvanced::_bmp_font_create(TextServerAdvanced::FontForSizeAdvanced *p_face, bool p_unref) {
bmp_font_t *bm_font = memnew(bmp_font_t);
if (!bm_font) {
@@ -228,11 +229,11 @@ void TextServerAdvanced::_bmp_free_font_funcs() {
}
}
-void TextServerAdvanced::_bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref) {
+void TextServerAdvanced::_bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontForSizeAdvanced *p_face, bool p_unref) {
hb_font_set_funcs(p_font, funcs, _bmp_font_create(p_face, p_unref), _bmp_font_destroy);
}
-hb_font_t *TextServerAdvanced::_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, hb_destroy_func_t p_destroy) {
+hb_font_t *TextServerAdvanced::_bmp_font_create(TextServerAdvanced::FontForSizeAdvanced *p_face, hb_destroy_func_t p_destroy) {
hb_font_t *font;
hb_face_t *face = hb_face_create(nullptr, 0);
@@ -345,6 +346,8 @@ bool TextServerAdvanced::has_feature(Feature p_feature) const {
case FEATURE_FONT_VARIABLE:
case FEATURE_CONTEXT_SENSITIVE_CASE_CONVERSION:
case FEATURE_USE_SUPPORT_DATA:
+ case FEATURE_UNICODE_IDENTIFIERS:
+ case FEATURE_UNICODE_SECURITY:
return true;
default: {
}
@@ -375,7 +378,7 @@ int64_t TextServerAdvanced::get_features() const {
void TextServerAdvanced::free_rid(const RID &p_rid) {
_THREAD_SAFE_METHOD_
if (font_owner.owns(p_rid)) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_rid);
font_owner.free(p_rid);
memdelete(fd);
} else if (shaped_owner.owns(p_rid)) {
@@ -476,259 +479,267 @@ bool TextServerAdvanced::is_locale_right_to_left(const String &p_locale) const {
}
}
-_FORCE_INLINE_ void TextServerAdvanced::_insert_feature(const StringName &p_name, int32_t p_tag) {
+_FORCE_INLINE_ void TextServerAdvanced::_insert_feature(const StringName &p_name, int32_t p_tag, Variant::Type p_vtype, bool p_hidden) {
+ FeatureInfo fi;
+ fi.name = p_name;
+ fi.vtype = p_vtype;
+ fi.hidden = p_hidden;
+
feature_sets.insert(p_name, p_tag);
- feature_sets_inv.insert(p_tag, p_name);
+ feature_sets_inv.insert(p_tag, fi);
}
void TextServerAdvanced::_insert_feature_sets() {
// Registered OpenType feature tags.
- _insert_feature("access_all_alternates", HB_TAG('a', 'a', 'l', 't'));
- _insert_feature("above_base_forms", HB_TAG('a', 'b', 'v', 'f'));
- _insert_feature("above_base_mark_positioning", HB_TAG('a', 'b', 'v', 'm'));
- _insert_feature("above_base_substitutions", HB_TAG('a', 'b', 'v', 's'));
- _insert_feature("alternative_fractions", HB_TAG('a', 'f', 'r', 'c'));
- _insert_feature("akhands", HB_TAG('a', 'k', 'h', 'n'));
- _insert_feature("below_base_forms", HB_TAG('b', 'l', 'w', 'f'));
- _insert_feature("below_base_mark_positioning", HB_TAG('b', 'l', 'w', 'm'));
- _insert_feature("below_base_substitutions", HB_TAG('b', 'l', 'w', 's'));
- _insert_feature("contextual_alternates", HB_TAG('c', 'a', 'l', 't'));
- _insert_feature("case_sensitive_forms", HB_TAG('c', 'a', 's', 'e'));
- _insert_feature("glyph_composition", HB_TAG('c', 'c', 'm', 'p'));
- _insert_feature("conjunct_form_after_ro", HB_TAG('c', 'f', 'a', 'r'));
- _insert_feature("conjunct_forms", HB_TAG('c', 'j', 'c', 't'));
- _insert_feature("contextual_ligatures", HB_TAG('c', 'l', 'i', 'g'));
- _insert_feature("centered_cjk_punctuation", HB_TAG('c', 'p', 'c', 't'));
- _insert_feature("capital_spacing", HB_TAG('c', 'p', 's', 'p'));
- _insert_feature("contextual_swash", HB_TAG('c', 's', 'w', 'h'));
- _insert_feature("cursive_positioning", HB_TAG('c', 'u', 'r', 's'));
- _insert_feature("character_variant_01", HB_TAG('c', 'v', '0', '1'));
- _insert_feature("character_variant_02", HB_TAG('c', 'v', '0', '2'));
- _insert_feature("character_variant_03", HB_TAG('c', 'v', '0', '3'));
- _insert_feature("character_variant_04", HB_TAG('c', 'v', '0', '4'));
- _insert_feature("character_variant_05", HB_TAG('c', 'v', '0', '5'));
- _insert_feature("character_variant_06", HB_TAG('c', 'v', '0', '6'));
- _insert_feature("character_variant_07", HB_TAG('c', 'v', '0', '7'));
- _insert_feature("character_variant_08", HB_TAG('c', 'v', '0', '8'));
- _insert_feature("character_variant_09", HB_TAG('c', 'v', '0', '9'));
- _insert_feature("character_variant_10", HB_TAG('c', 'v', '1', '0'));
- _insert_feature("character_variant_11", HB_TAG('c', 'v', '1', '1'));
- _insert_feature("character_variant_12", HB_TAG('c', 'v', '1', '2'));
- _insert_feature("character_variant_13", HB_TAG('c', 'v', '1', '3'));
- _insert_feature("character_variant_14", HB_TAG('c', 'v', '1', '4'));
- _insert_feature("character_variant_15", HB_TAG('c', 'v', '1', '5'));
- _insert_feature("character_variant_16", HB_TAG('c', 'v', '1', '6'));
- _insert_feature("character_variant_17", HB_TAG('c', 'v', '1', '7'));
- _insert_feature("character_variant_18", HB_TAG('c', 'v', '1', '8'));
- _insert_feature("character_variant_19", HB_TAG('c', 'v', '1', '9'));
- _insert_feature("character_variant_20", HB_TAG('c', 'v', '2', '0'));
- _insert_feature("character_variant_21", HB_TAG('c', 'v', '2', '1'));
- _insert_feature("character_variant_22", HB_TAG('c', 'v', '2', '2'));
- _insert_feature("character_variant_23", HB_TAG('c', 'v', '2', '3'));
- _insert_feature("character_variant_24", HB_TAG('c', 'v', '2', '4'));
- _insert_feature("character_variant_25", HB_TAG('c', 'v', '2', '5'));
- _insert_feature("character_variant_26", HB_TAG('c', 'v', '2', '6'));
- _insert_feature("character_variant_27", HB_TAG('c', 'v', '2', '7'));
- _insert_feature("character_variant_28", HB_TAG('c', 'v', '2', '8'));
- _insert_feature("character_variant_29", HB_TAG('c', 'v', '2', '9'));
- _insert_feature("character_variant_30", HB_TAG('c', 'v', '3', '0'));
- _insert_feature("character_variant_31", HB_TAG('c', 'v', '3', '1'));
- _insert_feature("character_variant_32", HB_TAG('c', 'v', '3', '2'));
- _insert_feature("character_variant_33", HB_TAG('c', 'v', '3', '3'));
- _insert_feature("character_variant_34", HB_TAG('c', 'v', '3', '4'));
- _insert_feature("character_variant_35", HB_TAG('c', 'v', '3', '5'));
- _insert_feature("character_variant_36", HB_TAG('c', 'v', '3', '6'));
- _insert_feature("character_variant_37", HB_TAG('c', 'v', '3', '7'));
- _insert_feature("character_variant_38", HB_TAG('c', 'v', '3', '8'));
- _insert_feature("character_variant_39", HB_TAG('c', 'v', '3', '9'));
- _insert_feature("character_variant_40", HB_TAG('c', 'v', '4', '0'));
- _insert_feature("character_variant_41", HB_TAG('c', 'v', '4', '1'));
- _insert_feature("character_variant_42", HB_TAG('c', 'v', '4', '2'));
- _insert_feature("character_variant_43", HB_TAG('c', 'v', '4', '3'));
- _insert_feature("character_variant_44", HB_TAG('c', 'v', '4', '4'));
- _insert_feature("character_variant_45", HB_TAG('c', 'v', '4', '5'));
- _insert_feature("character_variant_46", HB_TAG('c', 'v', '4', '6'));
- _insert_feature("character_variant_47", HB_TAG('c', 'v', '4', '7'));
- _insert_feature("character_variant_48", HB_TAG('c', 'v', '4', '8'));
- _insert_feature("character_variant_49", HB_TAG('c', 'v', '4', '9'));
- _insert_feature("character_variant_50", HB_TAG('c', 'v', '5', '0'));
- _insert_feature("character_variant_51", HB_TAG('c', 'v', '5', '1'));
- _insert_feature("character_variant_52", HB_TAG('c', 'v', '5', '2'));
- _insert_feature("character_variant_53", HB_TAG('c', 'v', '5', '3'));
- _insert_feature("character_variant_54", HB_TAG('c', 'v', '5', '4'));
- _insert_feature("character_variant_55", HB_TAG('c', 'v', '5', '5'));
- _insert_feature("character_variant_56", HB_TAG('c', 'v', '5', '6'));
- _insert_feature("character_variant_57", HB_TAG('c', 'v', '5', '7'));
- _insert_feature("character_variant_58", HB_TAG('c', 'v', '5', '8'));
- _insert_feature("character_variant_59", HB_TAG('c', 'v', '5', '9'));
- _insert_feature("character_variant_60", HB_TAG('c', 'v', '6', '0'));
- _insert_feature("character_variant_61", HB_TAG('c', 'v', '6', '1'));
- _insert_feature("character_variant_62", HB_TAG('c', 'v', '6', '2'));
- _insert_feature("character_variant_63", HB_TAG('c', 'v', '6', '3'));
- _insert_feature("character_variant_64", HB_TAG('c', 'v', '6', '4'));
- _insert_feature("character_variant_65", HB_TAG('c', 'v', '6', '5'));
- _insert_feature("character_variant_66", HB_TAG('c', 'v', '6', '6'));
- _insert_feature("character_variant_67", HB_TAG('c', 'v', '6', '7'));
- _insert_feature("character_variant_68", HB_TAG('c', 'v', '6', '8'));
- _insert_feature("character_variant_69", HB_TAG('c', 'v', '6', '9'));
- _insert_feature("character_variant_70", HB_TAG('c', 'v', '7', '0'));
- _insert_feature("character_variant_71", HB_TAG('c', 'v', '7', '1'));
- _insert_feature("character_variant_72", HB_TAG('c', 'v', '7', '2'));
- _insert_feature("character_variant_73", HB_TAG('c', 'v', '7', '3'));
- _insert_feature("character_variant_74", HB_TAG('c', 'v', '7', '4'));
- _insert_feature("character_variant_75", HB_TAG('c', 'v', '7', '5'));
- _insert_feature("character_variant_76", HB_TAG('c', 'v', '7', '6'));
- _insert_feature("character_variant_77", HB_TAG('c', 'v', '7', '7'));
- _insert_feature("character_variant_78", HB_TAG('c', 'v', '7', '8'));
- _insert_feature("character_variant_79", HB_TAG('c', 'v', '7', '9'));
- _insert_feature("character_variant_80", HB_TAG('c', 'v', '8', '0'));
- _insert_feature("character_variant_81", HB_TAG('c', 'v', '8', '1'));
- _insert_feature("character_variant_82", HB_TAG('c', 'v', '8', '2'));
- _insert_feature("character_variant_83", HB_TAG('c', 'v', '8', '3'));
- _insert_feature("character_variant_84", HB_TAG('c', 'v', '8', '4'));
- _insert_feature("character_variant_85", HB_TAG('c', 'v', '8', '5'));
- _insert_feature("character_variant_86", HB_TAG('c', 'v', '8', '6'));
- _insert_feature("character_variant_87", HB_TAG('c', 'v', '8', '7'));
- _insert_feature("character_variant_88", HB_TAG('c', 'v', '8', '8'));
- _insert_feature("character_variant_89", HB_TAG('c', 'v', '8', '9'));
- _insert_feature("character_variant_90", HB_TAG('c', 'v', '9', '0'));
- _insert_feature("character_variant_91", HB_TAG('c', 'v', '9', '1'));
- _insert_feature("character_variant_92", HB_TAG('c', 'v', '9', '2'));
- _insert_feature("character_variant_93", HB_TAG('c', 'v', '9', '3'));
- _insert_feature("character_variant_94", HB_TAG('c', 'v', '9', '4'));
- _insert_feature("character_variant_95", HB_TAG('c', 'v', '9', '5'));
- _insert_feature("character_variant_96", HB_TAG('c', 'v', '9', '6'));
- _insert_feature("character_variant_97", HB_TAG('c', 'v', '9', '7'));
- _insert_feature("character_variant_98", HB_TAG('c', 'v', '9', '8'));
- _insert_feature("character_variant_99", HB_TAG('c', 'v', '9', '9'));
- _insert_feature("petite_capitals_from_capitals", HB_TAG('c', '2', 'p', 'c'));
- _insert_feature("small_capitals_from_capitals", HB_TAG('c', '2', 's', 'c'));
- _insert_feature("distances", HB_TAG('d', 'i', 's', 't'));
- _insert_feature("discretionary_ligatures", HB_TAG('d', 'l', 'i', 'g'));
- _insert_feature("denominators", HB_TAG('d', 'n', 'o', 'm'));
- _insert_feature("dotless_forms", HB_TAG('d', 't', 'l', 's'));
- _insert_feature("expert_forms", HB_TAG('e', 'x', 'p', 't'));
- _insert_feature("final_glyph_on_line_alternates", HB_TAG('f', 'a', 'l', 't'));
- _insert_feature("terminal_forms_2", HB_TAG('f', 'i', 'n', '2'));
- _insert_feature("terminal_forms_3", HB_TAG('f', 'i', 'n', '3'));
- _insert_feature("terminal_forms", HB_TAG('f', 'i', 'n', 'a'));
- _insert_feature("flattened_accent_forms", HB_TAG('f', 'l', 'a', 'c'));
- _insert_feature("fractions", HB_TAG('f', 'r', 'a', 'c'));
- _insert_feature("full_widths", HB_TAG('f', 'w', 'i', 'd'));
- _insert_feature("half_forms", HB_TAG('h', 'a', 'l', 'f'));
- _insert_feature("halant_forms", HB_TAG('h', 'a', 'l', 'n'));
- _insert_feature("alternate_half_widths", HB_TAG('h', 'a', 'l', 't'));
- _insert_feature("historical_forms", HB_TAG('h', 'i', 's', 't'));
- _insert_feature("horizontal_kana_alternates", HB_TAG('h', 'k', 'n', 'a'));
- _insert_feature("historical_ligatures", HB_TAG('h', 'l', 'i', 'g'));
- _insert_feature("hangul", HB_TAG('h', 'n', 'g', 'l'));
- _insert_feature("hojo_kanji_forms", HB_TAG('h', 'o', 'j', 'o'));
- _insert_feature("half_widths", HB_TAG('h', 'w', 'i', 'd'));
- _insert_feature("initial_forms", HB_TAG('i', 'n', 'i', 't'));
- _insert_feature("isolated_forms", HB_TAG('i', 's', 'o', 'l'));
- _insert_feature("italics", HB_TAG('i', 't', 'a', 'l'));
- _insert_feature("justification_alternates", HB_TAG('j', 'a', 'l', 't'));
- _insert_feature("jis78_forms", HB_TAG('j', 'p', '7', '8'));
- _insert_feature("jis83_forms", HB_TAG('j', 'p', '8', '3'));
- _insert_feature("jis90_forms", HB_TAG('j', 'p', '9', '0'));
- _insert_feature("jis2004_forms", HB_TAG('j', 'p', '0', '4'));
- _insert_feature("kerning", HB_TAG('k', 'e', 'r', 'n'));
- _insert_feature("left_bounds", HB_TAG('l', 'f', 'b', 'd'));
- _insert_feature("standard_ligatures", HB_TAG('l', 'i', 'g', 'a'));
- _insert_feature("leading_jamo_forms", HB_TAG('l', 'j', 'm', 'o'));
- _insert_feature("lining_figures", HB_TAG('l', 'n', 'u', 'm'));
- _insert_feature("localized_forms", HB_TAG('l', 'o', 'c', 'l'));
- _insert_feature("left_to_right_alternates", HB_TAG('l', 't', 'r', 'a'));
- _insert_feature("left_to_right_mirrored_forms", HB_TAG('l', 't', 'r', 'm'));
- _insert_feature("mark_positioning", HB_TAG('m', 'a', 'r', 'k'));
- _insert_feature("medial_forms_2", HB_TAG('m', 'e', 'd', '2'));
- _insert_feature("medial_forms", HB_TAG('m', 'e', 'd', 'i'));
- _insert_feature("mathematical_greek", HB_TAG('m', 'g', 'r', 'k'));
- _insert_feature("mark_to_mark_positioning", HB_TAG('m', 'k', 'm', 'k'));
- _insert_feature("mark_positioning_via_substitution", HB_TAG('m', 's', 'e', 't'));
- _insert_feature("alternate_annotation_forms", HB_TAG('n', 'a', 'l', 't'));
- _insert_feature("nlc_kanji_forms", HB_TAG('n', 'l', 'c', 'k'));
- _insert_feature("nukta_forms", HB_TAG('n', 'u', 'k', 't'));
- _insert_feature("numerators", HB_TAG('n', 'u', 'm', 'r'));
- _insert_feature("oldstyle_figures", HB_TAG('o', 'n', 'u', 'm'));
- _insert_feature("optical_bounds", HB_TAG('o', 'p', 'b', 'd'));
- _insert_feature("ordinals", HB_TAG('o', 'r', 'd', 'n'));
- _insert_feature("ornaments", HB_TAG('o', 'r', 'n', 'm'));
- _insert_feature("proportional_alternate_widths", HB_TAG('p', 'a', 'l', 't'));
- _insert_feature("petite_capitals", HB_TAG('p', 'c', 'a', 'p'));
- _insert_feature("proportional_kana", HB_TAG('p', 'k', 'n', 'a'));
- _insert_feature("proportional_figures", HB_TAG('p', 'n', 'u', 'm'));
- _insert_feature("pre_base_forms", HB_TAG('p', 'r', 'e', 'f'));
- _insert_feature("pre_base_substitutions", HB_TAG('p', 'r', 'e', 's'));
- _insert_feature("post_base_forms", HB_TAG('p', 's', 't', 'f'));
- _insert_feature("post_base_substitutions", HB_TAG('p', 's', 't', 's'));
- _insert_feature("proportional_widths", HB_TAG('p', 'w', 'i', 'd'));
- _insert_feature("quarter_widths", HB_TAG('q', 'w', 'i', 'd'));
- _insert_feature("randomize", HB_TAG('r', 'a', 'n', 'd'));
- _insert_feature("required_contextual_alternates", HB_TAG('r', 'c', 'l', 't'));
- _insert_feature("rakar_forms", HB_TAG('r', 'k', 'r', 'f'));
- _insert_feature("required_ligatures", HB_TAG('r', 'l', 'i', 'g'));
- _insert_feature("reph_forms", HB_TAG('r', 'p', 'h', 'f'));
- _insert_feature("right_bounds", HB_TAG('r', 't', 'b', 'd'));
- _insert_feature("right_to_left_alternates", HB_TAG('r', 't', 'l', 'a'));
- _insert_feature("right_to_left_mirrored_forms", HB_TAG('r', 't', 'l', 'm'));
- _insert_feature("ruby_notation_forms", HB_TAG('r', 'u', 'b', 'y'));
- _insert_feature("required_variation_alternates", HB_TAG('r', 'v', 'r', 'n'));
- _insert_feature("stylistic_alternates", HB_TAG('s', 'a', 'l', 't'));
- _insert_feature("scientific_inferiors", HB_TAG('s', 'i', 'n', 'f'));
- _insert_feature("optical_size", HB_TAG('s', 'i', 'z', 'e'));
- _insert_feature("small_capitals", HB_TAG('s', 'm', 'c', 'p'));
- _insert_feature("simplified_forms", HB_TAG('s', 'm', 'p', 'l'));
- _insert_feature("stylistic_set_01", HB_TAG('s', 's', '0', '1'));
- _insert_feature("stylistic_set_02", HB_TAG('s', 's', '0', '2'));
- _insert_feature("stylistic_set_03", HB_TAG('s', 's', '0', '3'));
- _insert_feature("stylistic_set_04", HB_TAG('s', 's', '0', '4'));
- _insert_feature("stylistic_set_05", HB_TAG('s', 's', '0', '5'));
- _insert_feature("stylistic_set_06", HB_TAG('s', 's', '0', '6'));
- _insert_feature("stylistic_set_07", HB_TAG('s', 's', '0', '7'));
- _insert_feature("stylistic_set_08", HB_TAG('s', 's', '0', '8'));
- _insert_feature("stylistic_set_09", HB_TAG('s', 's', '0', '9'));
- _insert_feature("stylistic_set_10", HB_TAG('s', 's', '1', '0'));
- _insert_feature("stylistic_set_11", HB_TAG('s', 's', '1', '1'));
- _insert_feature("stylistic_set_12", HB_TAG('s', 's', '1', '2'));
- _insert_feature("stylistic_set_13", HB_TAG('s', 's', '1', '3'));
- _insert_feature("stylistic_set_14", HB_TAG('s', 's', '1', '4'));
- _insert_feature("stylistic_set_15", HB_TAG('s', 's', '1', '5'));
- _insert_feature("stylistic_set_16", HB_TAG('s', 's', '1', '6'));
- _insert_feature("stylistic_set_17", HB_TAG('s', 's', '1', '7'));
- _insert_feature("stylistic_set_18", HB_TAG('s', 's', '1', '8'));
- _insert_feature("stylistic_set_19", HB_TAG('s', 's', '1', '9'));
- _insert_feature("stylistic_set_20", HB_TAG('s', 's', '2', '0'));
- _insert_feature("math_script_style_alternates", HB_TAG('s', 's', 't', 'y'));
- _insert_feature("stretching_glyph_decomposition", HB_TAG('s', 't', 'c', 'h'));
- _insert_feature("subscript", HB_TAG('s', 'u', 'b', 's'));
- _insert_feature("superscript", HB_TAG('s', 'u', 'p', 's'));
- _insert_feature("swash", HB_TAG('s', 'w', 's', 'h'));
- _insert_feature("titling", HB_TAG('t', 'i', 't', 'l'));
- _insert_feature("trailing_jamo_forms", HB_TAG('t', 'j', 'm', 'o'));
- _insert_feature("traditional_name_forms", HB_TAG('t', 'n', 'a', 'm'));
- _insert_feature("tabular_figures", HB_TAG('t', 'n', 'u', 'm'));
- _insert_feature("traditional_forms", HB_TAG('t', 'r', 'a', 'd'));
- _insert_feature("third_widths", HB_TAG('t', 'w', 'i', 'd'));
- _insert_feature("unicase", HB_TAG('u', 'n', 'i', 'c'));
- _insert_feature("alternate_vertical_metrics", HB_TAG('v', 'a', 'l', 't'));
- _insert_feature("vattu_variants", HB_TAG('v', 'a', 't', 'u'));
- _insert_feature("vertical_writing", HB_TAG('v', 'e', 'r', 't'));
- _insert_feature("alternate_vertical_half_metrics", HB_TAG('v', 'h', 'a', 'l'));
- _insert_feature("vowel_jamo_forms", HB_TAG('v', 'j', 'm', 'o'));
- _insert_feature("vertical_kana_alternates", HB_TAG('v', 'k', 'n', 'a'));
- _insert_feature("vertical_kerning", HB_TAG('v', 'k', 'r', 'n'));
- _insert_feature("proportional_alternate_vertical_metrics", HB_TAG('v', 'p', 'a', 'l'));
- _insert_feature("vertical_alternates_and_rotation", HB_TAG('v', 'r', 't', '2'));
- _insert_feature("vertical_alternates_for_rotation", HB_TAG('v', 'r', 't', 'r'));
- _insert_feature("slashed_zero", HB_TAG('z', 'e', 'r', 'o'));
+ // Name, Tag, Data Type, Hidden
+ _insert_feature("access_all_alternates", HB_TAG('a', 'a', 'l', 't'), Variant::Type::INT, false);
+ _insert_feature("above_base_forms", HB_TAG('a', 'b', 'v', 'f'), Variant::Type::INT, true);
+ _insert_feature("above_base_mark_positioning", HB_TAG('a', 'b', 'v', 'm'), Variant::Type::INT, true);
+ _insert_feature("above_base_substitutions", HB_TAG('a', 'b', 'v', 's'), Variant::Type::INT, true);
+ _insert_feature("alternative_fractions", HB_TAG('a', 'f', 'r', 'c'), Variant::Type::INT, false);
+ _insert_feature("akhands", HB_TAG('a', 'k', 'h', 'n'), Variant::Type::INT, true);
+ _insert_feature("below_base_forms", HB_TAG('b', 'l', 'w', 'f'), Variant::Type::INT, true);
+ _insert_feature("below_base_mark_positioning", HB_TAG('b', 'l', 'w', 'm'), Variant::Type::INT, true);
+ _insert_feature("below_base_substitutions", HB_TAG('b', 'l', 'w', 's'), Variant::Type::INT, true);
+ _insert_feature("contextual_alternates", HB_TAG('c', 'a', 'l', 't'), Variant::Type::BOOL, false);
+ _insert_feature("case_sensitive_forms", HB_TAG('c', 'a', 's', 'e'), Variant::Type::BOOL, false);
+ _insert_feature("glyph_composition", HB_TAG('c', 'c', 'm', 'p'), Variant::Type::INT, true);
+ _insert_feature("conjunct_form_after_ro", HB_TAG('c', 'f', 'a', 'r'), Variant::Type::INT, true);
+ _insert_feature("contextual_half_width_spacing", HB_TAG('c', 'h', 'w', 's'), Variant::Type::INT, true);
+ _insert_feature("conjunct_forms", HB_TAG('c', 'j', 'c', 't'), Variant::Type::INT, true);
+ _insert_feature("contextual_ligatures", HB_TAG('c', 'l', 'i', 'g'), Variant::Type::BOOL, false);
+ _insert_feature("centered_cjk_punctuation", HB_TAG('c', 'p', 'c', 't'), Variant::Type::BOOL, false);
+ _insert_feature("capital_spacing", HB_TAG('c', 'p', 's', 'p'), Variant::Type::BOOL, false);
+ _insert_feature("contextual_swash", HB_TAG('c', 's', 'w', 'h'), Variant::Type::INT, false);
+ _insert_feature("cursive_positioning", HB_TAG('c', 'u', 'r', 's'), Variant::Type::INT, true);
+ _insert_feature("character_variant_01", HB_TAG('c', 'v', '0', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_02", HB_TAG('c', 'v', '0', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_03", HB_TAG('c', 'v', '0', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_04", HB_TAG('c', 'v', '0', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_05", HB_TAG('c', 'v', '0', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_06", HB_TAG('c', 'v', '0', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_07", HB_TAG('c', 'v', '0', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_08", HB_TAG('c', 'v', '0', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_09", HB_TAG('c', 'v', '0', '9'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_10", HB_TAG('c', 'v', '1', '0'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_11", HB_TAG('c', 'v', '1', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_12", HB_TAG('c', 'v', '1', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_13", HB_TAG('c', 'v', '1', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_14", HB_TAG('c', 'v', '1', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_15", HB_TAG('c', 'v', '1', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_16", HB_TAG('c', 'v', '1', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_17", HB_TAG('c', 'v', '1', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_18", HB_TAG('c', 'v', '1', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_19", HB_TAG('c', 'v', '1', '9'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_20", HB_TAG('c', 'v', '2', '0'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_21", HB_TAG('c', 'v', '2', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_22", HB_TAG('c', 'v', '2', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_23", HB_TAG('c', 'v', '2', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_24", HB_TAG('c', 'v', '2', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_25", HB_TAG('c', 'v', '2', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_26", HB_TAG('c', 'v', '2', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_27", HB_TAG('c', 'v', '2', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_28", HB_TAG('c', 'v', '2', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_29", HB_TAG('c', 'v', '2', '9'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_30", HB_TAG('c', 'v', '3', '0'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_31", HB_TAG('c', 'v', '3', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_32", HB_TAG('c', 'v', '3', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_33", HB_TAG('c', 'v', '3', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_34", HB_TAG('c', 'v', '3', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_35", HB_TAG('c', 'v', '3', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_36", HB_TAG('c', 'v', '3', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_37", HB_TAG('c', 'v', '3', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_38", HB_TAG('c', 'v', '3', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_39", HB_TAG('c', 'v', '3', '9'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_40", HB_TAG('c', 'v', '4', '0'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_41", HB_TAG('c', 'v', '4', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_42", HB_TAG('c', 'v', '4', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_43", HB_TAG('c', 'v', '4', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_44", HB_TAG('c', 'v', '4', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_45", HB_TAG('c', 'v', '4', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_46", HB_TAG('c', 'v', '4', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_47", HB_TAG('c', 'v', '4', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_48", HB_TAG('c', 'v', '4', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_49", HB_TAG('c', 'v', '4', '9'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_50", HB_TAG('c', 'v', '5', '0'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_51", HB_TAG('c', 'v', '5', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_52", HB_TAG('c', 'v', '5', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_53", HB_TAG('c', 'v', '5', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_54", HB_TAG('c', 'v', '5', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_55", HB_TAG('c', 'v', '5', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_56", HB_TAG('c', 'v', '5', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_57", HB_TAG('c', 'v', '5', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_58", HB_TAG('c', 'v', '5', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_59", HB_TAG('c', 'v', '5', '9'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_60", HB_TAG('c', 'v', '6', '0'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_61", HB_TAG('c', 'v', '6', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_62", HB_TAG('c', 'v', '6', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_63", HB_TAG('c', 'v', '6', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_64", HB_TAG('c', 'v', '6', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_65", HB_TAG('c', 'v', '6', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_66", HB_TAG('c', 'v', '6', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_67", HB_TAG('c', 'v', '6', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_68", HB_TAG('c', 'v', '6', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_69", HB_TAG('c', 'v', '6', '9'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_70", HB_TAG('c', 'v', '7', '0'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_71", HB_TAG('c', 'v', '7', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_72", HB_TAG('c', 'v', '7', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_73", HB_TAG('c', 'v', '7', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_74", HB_TAG('c', 'v', '7', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_75", HB_TAG('c', 'v', '7', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_76", HB_TAG('c', 'v', '7', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_77", HB_TAG('c', 'v', '7', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_78", HB_TAG('c', 'v', '7', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_79", HB_TAG('c', 'v', '7', '9'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_80", HB_TAG('c', 'v', '8', '0'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_81", HB_TAG('c', 'v', '8', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_82", HB_TAG('c', 'v', '8', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_83", HB_TAG('c', 'v', '8', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_84", HB_TAG('c', 'v', '8', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_85", HB_TAG('c', 'v', '8', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_86", HB_TAG('c', 'v', '8', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_87", HB_TAG('c', 'v', '8', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_88", HB_TAG('c', 'v', '8', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_89", HB_TAG('c', 'v', '8', '9'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_90", HB_TAG('c', 'v', '9', '0'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_91", HB_TAG('c', 'v', '9', '1'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_92", HB_TAG('c', 'v', '9', '2'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_93", HB_TAG('c', 'v', '9', '3'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_94", HB_TAG('c', 'v', '9', '4'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_95", HB_TAG('c', 'v', '9', '5'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_96", HB_TAG('c', 'v', '9', '6'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_97", HB_TAG('c', 'v', '9', '7'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_98", HB_TAG('c', 'v', '9', '8'), Variant::Type::BOOL, false);
+ _insert_feature("character_variant_99", HB_TAG('c', 'v', '9', '9'), Variant::Type::BOOL, false);
+ _insert_feature("petite_capitals_from_capitals", HB_TAG('c', '2', 'p', 'c'), Variant::Type::BOOL, false);
+ _insert_feature("small_capitals_from_capitals", HB_TAG('c', '2', 's', 'c'), Variant::Type::BOOL, false);
+ _insert_feature("distances", HB_TAG('d', 'i', 's', 't'), Variant::Type::INT, true);
+ _insert_feature("discretionary_ligatures", HB_TAG('d', 'l', 'i', 'g'), Variant::Type::BOOL, false);
+ _insert_feature("denominators", HB_TAG('d', 'n', 'o', 'm'), Variant::Type::BOOL, false);
+ _insert_feature("dotless_forms", HB_TAG('d', 't', 'l', 's'), Variant::Type::INT, true);
+ _insert_feature("expert_forms", HB_TAG('e', 'x', 'p', 't'), Variant::Type::BOOL, true);
+ _insert_feature("final_glyph_on_line_alternates", HB_TAG('f', 'a', 'l', 't'), Variant::Type::INT, false);
+ _insert_feature("terminal_forms_2", HB_TAG('f', 'i', 'n', '2'), Variant::Type::INT, true);
+ _insert_feature("terminal_forms_3", HB_TAG('f', 'i', 'n', '3'), Variant::Type::INT, true);
+ _insert_feature("terminal_forms", HB_TAG('f', 'i', 'n', 'a'), Variant::Type::INT, true);
+ _insert_feature("flattened_accent_forms", HB_TAG('f', 'l', 'a', 'c'), Variant::Type::INT, true);
+ _insert_feature("fractions", HB_TAG('f', 'r', 'a', 'c'), Variant::Type::BOOL, false);
+ _insert_feature("full_widths", HB_TAG('f', 'w', 'i', 'd'), Variant::Type::BOOL, false);
+ _insert_feature("half_forms", HB_TAG('h', 'a', 'l', 'f'), Variant::Type::INT, true);
+ _insert_feature("halant_forms", HB_TAG('h', 'a', 'l', 'n'), Variant::Type::INT, true);
+ _insert_feature("alternate_half_widths", HB_TAG('h', 'a', 'l', 't'), Variant::Type::BOOL, false);
+ _insert_feature("historical_forms", HB_TAG('h', 'i', 's', 't'), Variant::Type::INT, false);
+ _insert_feature("horizontal_kana_alternates", HB_TAG('h', 'k', 'n', 'a'), Variant::Type::BOOL, false);
+ _insert_feature("historical_ligatures", HB_TAG('h', 'l', 'i', 'g'), Variant::Type::BOOL, false);
+ _insert_feature("hangul", HB_TAG('h', 'n', 'g', 'l'), Variant::Type::INT, false);
+ _insert_feature("hojo_kanji_forms", HB_TAG('h', 'o', 'j', 'o'), Variant::Type::INT, false);
+ _insert_feature("half_widths", HB_TAG('h', 'w', 'i', 'd'), Variant::Type::BOOL, false);
+ _insert_feature("initial_forms", HB_TAG('i', 'n', 'i', 't'), Variant::Type::INT, true);
+ _insert_feature("isolated_forms", HB_TAG('i', 's', 'o', 'l'), Variant::Type::INT, true);
+ _insert_feature("italics", HB_TAG('i', 't', 'a', 'l'), Variant::Type::INT, false);
+ _insert_feature("justification_alternates", HB_TAG('j', 'a', 'l', 't'), Variant::Type::INT, false);
+ _insert_feature("jis78_forms", HB_TAG('j', 'p', '7', '8'), Variant::Type::INT, false);
+ _insert_feature("jis83_forms", HB_TAG('j', 'p', '8', '3'), Variant::Type::INT, false);
+ _insert_feature("jis90_forms", HB_TAG('j', 'p', '9', '0'), Variant::Type::INT, false);
+ _insert_feature("jis2004_forms", HB_TAG('j', 'p', '0', '4'), Variant::Type::INT, false);
+ _insert_feature("kerning", HB_TAG('k', 'e', 'r', 'n'), Variant::Type::BOOL, false);
+ _insert_feature("left_bounds", HB_TAG('l', 'f', 'b', 'd'), Variant::Type::INT, false);
+ _insert_feature("standard_ligatures", HB_TAG('l', 'i', 'g', 'a'), Variant::Type::BOOL, false);
+ _insert_feature("leading_jamo_forms", HB_TAG('l', 'j', 'm', 'o'), Variant::Type::INT, true);
+ _insert_feature("lining_figures", HB_TAG('l', 'n', 'u', 'm'), Variant::Type::INT, false);
+ _insert_feature("localized_forms", HB_TAG('l', 'o', 'c', 'l'), Variant::Type::INT, true);
+ _insert_feature("left_to_right_alternates", HB_TAG('l', 't', 'r', 'a'), Variant::Type::INT, true);
+ _insert_feature("left_to_right_mirrored_forms", HB_TAG('l', 't', 'r', 'm'), Variant::Type::INT, true);
+ _insert_feature("mark_positioning", HB_TAG('m', 'a', 'r', 'k'), Variant::Type::INT, true);
+ _insert_feature("medial_forms_2", HB_TAG('m', 'e', 'd', '2'), Variant::Type::INT, true);
+ _insert_feature("medial_forms", HB_TAG('m', 'e', 'd', 'i'), Variant::Type::INT, true);
+ _insert_feature("mathematical_greek", HB_TAG('m', 'g', 'r', 'k'), Variant::Type::BOOL, false);
+ _insert_feature("mark_to_mark_positioning", HB_TAG('m', 'k', 'm', 'k'), Variant::Type::INT, true);
+ _insert_feature("mark_positioning_via_substitution", HB_TAG('m', 's', 'e', 't'), Variant::Type::INT, true);
+ _insert_feature("alternate_annotation_forms", HB_TAG('n', 'a', 'l', 't'), Variant::Type::INT, false);
+ _insert_feature("nlc_kanji_forms", HB_TAG('n', 'l', 'c', 'k'), Variant::Type::INT, false);
+ _insert_feature("nukta_forms", HB_TAG('n', 'u', 'k', 't'), Variant::Type::INT, true);
+ _insert_feature("numerators", HB_TAG('n', 'u', 'm', 'r'), Variant::Type::BOOL, false);
+ _insert_feature("oldstyle_figures", HB_TAG('o', 'n', 'u', 'm'), Variant::Type::INT, false);
+ _insert_feature("optical_bounds", HB_TAG('o', 'p', 'b', 'd'), Variant::Type::INT, true);
+ _insert_feature("ordinals", HB_TAG('o', 'r', 'd', 'n'), Variant::Type::BOOL, false);
+ _insert_feature("ornaments", HB_TAG('o', 'r', 'n', 'm'), Variant::Type::INT, false);
+ _insert_feature("proportional_alternate_widths", HB_TAG('p', 'a', 'l', 't'), Variant::Type::BOOL, false);
+ _insert_feature("petite_capitals", HB_TAG('p', 'c', 'a', 'p'), Variant::Type::BOOL, false);
+ _insert_feature("proportional_kana", HB_TAG('p', 'k', 'n', 'a'), Variant::Type::BOOL, false);
+ _insert_feature("proportional_figures", HB_TAG('p', 'n', 'u', 'm'), Variant::Type::BOOL, false);
+ _insert_feature("pre_base_forms", HB_TAG('p', 'r', 'e', 'f'), Variant::Type::INT, true);
+ _insert_feature("pre_base_substitutions", HB_TAG('p', 'r', 'e', 's'), Variant::Type::INT, true);
+ _insert_feature("post_base_forms", HB_TAG('p', 's', 't', 'f'), Variant::Type::INT, true);
+ _insert_feature("post_base_substitutions", HB_TAG('p', 's', 't', 's'), Variant::Type::INT, true);
+ _insert_feature("proportional_widths", HB_TAG('p', 'w', 'i', 'd'), Variant::Type::BOOL, false);
+ _insert_feature("quarter_widths", HB_TAG('q', 'w', 'i', 'd'), Variant::Type::BOOL, false);
+ _insert_feature("randomize", HB_TAG('r', 'a', 'n', 'd'), Variant::Type::INT, false);
+ _insert_feature("required_contextual_alternates", HB_TAG('r', 'c', 'l', 't'), Variant::Type::BOOL, true);
+ _insert_feature("rakar_forms", HB_TAG('r', 'k', 'r', 'f'), Variant::Type::INT, true);
+ _insert_feature("required_ligatures", HB_TAG('r', 'l', 'i', 'g'), Variant::Type::BOOL, true);
+ _insert_feature("reph_forms", HB_TAG('r', 'p', 'h', 'f'), Variant::Type::INT, true);
+ _insert_feature("right_bounds", HB_TAG('r', 't', 'b', 'd'), Variant::Type::INT, false);
+ _insert_feature("right_to_left_alternates", HB_TAG('r', 't', 'l', 'a'), Variant::Type::INT, true);
+ _insert_feature("right_to_left_mirrored_forms", HB_TAG('r', 't', 'l', 'm'), Variant::Type::INT, true);
+ _insert_feature("ruby_notation_forms", HB_TAG('r', 'u', 'b', 'y'), Variant::Type::INT, false);
+ _insert_feature("required_variation_alternates", HB_TAG('r', 'v', 'r', 'n'), Variant::Type::INT, true);
+ _insert_feature("stylistic_alternates", HB_TAG('s', 'a', 'l', 't'), Variant::Type::INT, false);
+ _insert_feature("scientific_inferiors", HB_TAG('s', 'i', 'n', 'f'), Variant::Type::BOOL, false);
+ _insert_feature("optical_size", HB_TAG('s', 'i', 'z', 'e'), Variant::Type::INT, false);
+ _insert_feature("small_capitals", HB_TAG('s', 'm', 'c', 'p'), Variant::Type::BOOL, false);
+ _insert_feature("simplified_forms", HB_TAG('s', 'm', 'p', 'l'), Variant::Type::INT, false);
+ _insert_feature("stylistic_set_01", HB_TAG('s', 's', '0', '1'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_02", HB_TAG('s', 's', '0', '2'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_03", HB_TAG('s', 's', '0', '3'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_04", HB_TAG('s', 's', '0', '4'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_05", HB_TAG('s', 's', '0', '5'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_06", HB_TAG('s', 's', '0', '6'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_07", HB_TAG('s', 's', '0', '7'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_08", HB_TAG('s', 's', '0', '8'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_09", HB_TAG('s', 's', '0', '9'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_10", HB_TAG('s', 's', '1', '0'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_11", HB_TAG('s', 's', '1', '1'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_12", HB_TAG('s', 's', '1', '2'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_13", HB_TAG('s', 's', '1', '3'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_14", HB_TAG('s', 's', '1', '4'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_15", HB_TAG('s', 's', '1', '5'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_16", HB_TAG('s', 's', '1', '6'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_17", HB_TAG('s', 's', '1', '7'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_18", HB_TAG('s', 's', '1', '8'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_19", HB_TAG('s', 's', '1', '9'), Variant::Type::BOOL, false);
+ _insert_feature("stylistic_set_20", HB_TAG('s', 's', '2', '0'), Variant::Type::BOOL, false);
+ _insert_feature("math_script_style_alternates", HB_TAG('s', 's', 't', 'y'), Variant::Type::INT, true);
+ _insert_feature("stretching_glyph_decomposition", HB_TAG('s', 't', 'c', 'h'), Variant::Type::INT, true);
+ _insert_feature("subscript", HB_TAG('s', 'u', 'b', 's'), Variant::Type::BOOL, false);
+ _insert_feature("superscript", HB_TAG('s', 'u', 'p', 's'), Variant::Type::BOOL, false);
+ _insert_feature("swash", HB_TAG('s', 'w', 's', 'h'), Variant::Type::INT, false);
+ _insert_feature("titling", HB_TAG('t', 'i', 't', 'l'), Variant::Type::BOOL, false);
+ _insert_feature("trailing_jamo_forms", HB_TAG('t', 'j', 'm', 'o'), Variant::Type::INT, true);
+ _insert_feature("traditional_name_forms", HB_TAG('t', 'n', 'a', 'm'), Variant::Type::INT, false);
+ _insert_feature("tabular_figures", HB_TAG('t', 'n', 'u', 'm'), Variant::Type::BOOL, false);
+ _insert_feature("traditional_forms", HB_TAG('t', 'r', 'a', 'd'), Variant::Type::INT, false);
+ _insert_feature("third_widths", HB_TAG('t', 'w', 'i', 'd'), Variant::Type::BOOL, false);
+ _insert_feature("unicase", HB_TAG('u', 'n', 'i', 'c'), Variant::Type::BOOL, false);
+ _insert_feature("alternate_vertical_metrics", HB_TAG('v', 'a', 'l', 't'), Variant::Type::INT, false);
+ _insert_feature("vattu_variants", HB_TAG('v', 'a', 't', 'u'), Variant::Type::INT, true);
+ _insert_feature("vertical_contextual_half_width_spacing", HB_TAG('v', 'c', 'h', 'w'), Variant::Type::BOOL, false);
+ _insert_feature("vertical_alternates", HB_TAG('v', 'e', 'r', 't'), Variant::Type::INT, false);
+ _insert_feature("alternate_vertical_half_metrics", HB_TAG('v', 'h', 'a', 'l'), Variant::Type::BOOL, false);
+ _insert_feature("vowel_jamo_forms", HB_TAG('v', 'j', 'm', 'o'), Variant::Type::INT, true);
+ _insert_feature("vertical_kana_alternates", HB_TAG('v', 'k', 'n', 'a'), Variant::Type::INT, false);
+ _insert_feature("vertical_kerning", HB_TAG('v', 'k', 'r', 'n'), Variant::Type::BOOL, false);
+ _insert_feature("proportional_alternate_vertical_metrics", HB_TAG('v', 'p', 'a', 'l'), Variant::Type::BOOL, false);
+ _insert_feature("vertical_alternates_and_rotation", HB_TAG('v', 'r', 't', '2'), Variant::Type::INT, false);
+ _insert_feature("vertical_alternates_for_rotation", HB_TAG('v', 'r', 't', 'r'), Variant::Type::INT, false);
+ _insert_feature("slashed_zero", HB_TAG('z', 'e', 'r', 'o'), Variant::Type::BOOL, false);
// Registered OpenType variation tag.
- _insert_feature("italic", HB_TAG('i', 't', 'a', 'l'));
- _insert_feature("optical_size", HB_TAG('o', 'p', 's', 'z'));
- _insert_feature("slant", HB_TAG('s', 'l', 'n', 't'));
- _insert_feature("width", HB_TAG('w', 'd', 't', 'h'));
- _insert_feature("weight", HB_TAG('w', 'g', 'h', 't'));
+ _insert_feature("italic", HB_TAG('i', 't', 'a', 'l'), Variant::Type::INT, false);
+ _insert_feature("optical_size", HB_TAG('o', 'p', 's', 'z'), Variant::Type::INT, false);
+ _insert_feature("slant", HB_TAG('s', 'l', 'n', 't'), Variant::Type::INT, false);
+ _insert_feature("width", HB_TAG('w', 'd', 't', 'h'), Variant::Type::INT, false);
+ _insert_feature("weight", HB_TAG('w', 'g', 'h', 't'), Variant::Type::INT, false);
}
int64_t TextServerAdvanced::name_to_tag(const String &p_name) const {
@@ -740,9 +751,23 @@ int64_t TextServerAdvanced::name_to_tag(const String &p_name) const {
return hb_tag_from_string(p_name.replace("custom_", "").ascii().get_data(), -1);
}
+Variant::Type TextServerAdvanced::_get_tag_type(int64_t p_tag) const {
+ if (feature_sets_inv.has(p_tag)) {
+ return feature_sets_inv[p_tag].vtype;
+ }
+ return Variant::Type::INT;
+}
+
+bool TextServerAdvanced::_get_tag_hidden(int64_t p_tag) const {
+ if (feature_sets_inv.has(p_tag)) {
+ return feature_sets_inv[p_tag].hidden;
+ }
+ return false;
+}
+
String TextServerAdvanced::tag_to_name(int64_t p_tag) const {
if (feature_sets_inv.has(p_tag)) {
- return feature_sets_inv[p_tag];
+ return feature_sets_inv[p_tag].name;
}
// No readable name, use tag string.
@@ -756,7 +781,7 @@ String TextServerAdvanced::tag_to_name(int64_t p_tag) const {
/* Font Glyph Rendering */
/*************************************************************************/
-_FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_texture_pos_for_glyph(FontDataForSizeAdvanced *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const {
+_FORCE_INLINE_ TextServerAdvanced::FontTexturePosition TextServerAdvanced::find_texture_pos_for_glyph(FontForSizeAdvanced *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const {
FontTexturePosition ret;
ret.index = -1;
@@ -953,7 +978,7 @@ void TextServerAdvanced::_generateMTSDF_threaded(uint32_t y, void *p_td) const {
}
}
-_FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(FontDataAdvanced *p_font_data, FontDataForSizeAdvanced *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const {
+_FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(FontAdvanced *p_font_data, FontForSizeAdvanced *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const {
msdfgen::Shape shape;
shape.contours.clear();
@@ -1017,10 +1042,8 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
td.projection = &projection;
td.distancePixelConversion = &distancePixelConversion;
- if (p_font_data->work_pool.get_thread_count() == 0) {
- p_font_data->work_pool.init();
- }
- p_font_data->work_pool.do_work(h, this, &TextServerAdvanced::_generateMTSDF_threaded, &td);
+ WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &TextServerAdvanced::_generateMTSDF_threaded, &td, h, -1, true, SNAME("FontServerRasterizeMSDF"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task);
msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config);
@@ -1059,7 +1082,7 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
#endif
#ifdef MODULE_FREETYPE_ENABLED
-_FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitmap(FontDataForSizeAdvanced *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const {
+_FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitmap(FontForSizeAdvanced *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const {
int w = bitmap.width;
int h = bitmap.rows;
@@ -1136,12 +1159,12 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitma
/* Font Cache */
/*************************************************************************/
-_FORCE_INLINE_ bool TextServerAdvanced::_ensure_glyph(FontDataAdvanced *p_font_data, const Vector2i &p_size, int32_t p_glyph) const {
+_FORCE_INLINE_ bool TextServerAdvanced::_ensure_glyph(FontAdvanced *p_font_data, const Vector2i &p_size, int32_t p_glyph) const {
ERR_FAIL_COND_V(!_ensure_cache_for_size(p_font_data, p_size), false);
int32_t glyph_index = p_glyph & 0xffffff; // Remove subpixel shifts.
- FontDataForSizeAdvanced *fd = p_font_data->cache[p_size];
+ FontForSizeAdvanced *fd = p_font_data->cache[p_size];
if (fd->glyph_map.has(p_glyph)) {
return fd->glyph_map[p_glyph].found;
}
@@ -1260,13 +1283,13 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_glyph(FontDataAdvanced *p_font_d
return false;
}
-_FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced *p_font_data, const Vector2i &p_size) const {
+_FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_font_data, const Vector2i &p_size) const {
ERR_FAIL_COND_V(p_size.x <= 0, false);
if (p_font_data->cache.has(p_size)) {
return true;
}
- FontDataForSizeAdvanced *fd = memnew(FontDataForSizeAdvanced);
+ FontForSizeAdvanced *fd = memnew(FontForSizeAdvanced);
fd->size = p_size;
if (p_font_data->data_ptr && (p_font_data->data_size > 0)) {
// Init dynamic font.
@@ -1338,7 +1361,13 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
fd->underline_position = (-FT_MulFix(fd->face->underline_position, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale;
fd->underline_thickness = (FT_MulFix(fd->face->underline_thickness, fd->face->size->metrics.y_scale) / 64.0) / fd->oversampling * fd->scale;
+#if HB_VERSION_ATLEAST(3, 3, 0)
hb_font_set_synthetic_slant(fd->hb_handle, p_font_data->transform[0][1]);
+#else
+#ifndef _MSC_VER
+#warning Building with HarfBuzz < 3.3.0, synthetic slant offset correction disabled.
+#endif
+#endif
if (!p_font_data->face_init) {
// Get style flags and name.
@@ -1350,29 +1379,31 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
}
p_font_data->style_flags = 0;
if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) {
- p_font_data->style_flags |= FONT_BOLD;
+ p_font_data->style_flags.set_flag(FONT_BOLD);
}
if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) {
- p_font_data->style_flags |= FONT_ITALIC;
+ p_font_data->style_flags.set_flag(FONT_ITALIC);
}
if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) {
- p_font_data->style_flags |= FONT_FIXED_WIDTH;
+ p_font_data->style_flags.set_flag(FONT_FIXED_WIDTH);
}
+
+ hb_face_t *hb_face = hb_font_get_face(fd->hb_handle);
// Get supported scripts from OpenType font data.
p_font_data->supported_scripts.clear();
- unsigned int count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GSUB, 0, nullptr, nullptr);
+ unsigned int count = hb_ot_layout_table_get_script_tags(hb_face, HB_OT_TAG_GSUB, 0, nullptr, nullptr);
if (count != 0) {
hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
- hb_ot_layout_table_get_script_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GSUB, 0, &count, script_tags);
+ hb_ot_layout_table_get_script_tags(hb_face, HB_OT_TAG_GSUB, 0, &count, script_tags);
for (unsigned int i = 0; i < count; i++) {
p_font_data->supported_scripts.insert(script_tags[i]);
}
memfree(script_tags);
}
- count = hb_ot_layout_table_get_script_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GPOS, 0, nullptr, nullptr);
+ count = hb_ot_layout_table_get_script_tags(hb_face, HB_OT_TAG_GPOS, 0, nullptr, nullptr);
if (count != 0) {
hb_tag_t *script_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
- hb_ot_layout_table_get_script_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GPOS, 0, &count, script_tags);
+ hb_ot_layout_table_get_script_tags(hb_face, HB_OT_TAG_GPOS, 0, &count, script_tags);
for (unsigned int i = 0; i < count; i++) {
p_font_data->supported_scripts.insert(script_tags[i]);
}
@@ -1596,21 +1627,61 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
// Read OpenType feature tags.
p_font_data->supported_features.clear();
- count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GSUB, 0, nullptr, nullptr);
+ count = hb_ot_layout_table_get_feature_tags(hb_face, HB_OT_TAG_GSUB, 0, nullptr, nullptr);
if (count != 0) {
hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
- hb_ot_layout_table_get_feature_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GSUB, 0, &count, feature_tags);
+ hb_ot_layout_table_get_feature_tags(hb_face, HB_OT_TAG_GSUB, 0, &count, feature_tags);
for (unsigned int i = 0; i < count; i++) {
- p_font_data->supported_features[feature_tags[i]] = 1;
+ Dictionary ftr;
+
+#if HB_VERSION_ATLEAST(2, 1, 0)
+ hb_ot_name_id_t lbl_id;
+ if (hb_ot_layout_feature_get_name_ids(hb_face, HB_OT_TAG_GSUB, i, &lbl_id, nullptr, nullptr, nullptr, nullptr)) {
+ PackedInt32Array lbl;
+ unsigned int text_size = hb_ot_name_get_utf32(hb_face, lbl_id, hb_language_from_string(TranslationServer::get_singleton()->get_tool_locale().ascii().get_data(), -1), nullptr, nullptr) + 1;
+ lbl.resize(text_size);
+ memset((uint32_t *)lbl.ptrw(), 0, sizeof(uint32_t) * text_size);
+ hb_ot_name_get_utf32(hb_face, lbl_id, hb_language_from_string(TranslationServer::get_singleton()->get_tool_locale().ascii().get_data(), -1), &text_size, (uint32_t *)lbl.ptrw());
+ ftr["label"] = String((const char32_t *)lbl.ptr());
+ }
+#else
+#ifndef _MSC_VER
+#warning Building with HarfBuzz < 2.1.0, readable OpenType feature names disabled.
+#endif
+#endif
+ ftr["type"] = _get_tag_type(feature_tags[i]);
+ ftr["hidden"] = _get_tag_hidden(feature_tags[i]);
+
+ p_font_data->supported_features[feature_tags[i]] = ftr;
}
memfree(feature_tags);
}
- count = hb_ot_layout_table_get_feature_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GPOS, 0, nullptr, nullptr);
+ count = hb_ot_layout_table_get_feature_tags(hb_face, HB_OT_TAG_GPOS, 0, nullptr, nullptr);
if (count != 0) {
hb_tag_t *feature_tags = (hb_tag_t *)memalloc(count * sizeof(hb_tag_t));
- hb_ot_layout_table_get_feature_tags(hb_font_get_face(fd->hb_handle), HB_OT_TAG_GPOS, 0, &count, feature_tags);
+ hb_ot_layout_table_get_feature_tags(hb_face, HB_OT_TAG_GPOS, 0, &count, feature_tags);
for (unsigned int i = 0; i < count; i++) {
- p_font_data->supported_features[feature_tags[i]] = 1;
+ Dictionary ftr;
+
+#if HB_VERSION_ATLEAST(2, 1, 0)
+ hb_ot_name_id_t lbl_id;
+ if (hb_ot_layout_feature_get_name_ids(hb_face, HB_OT_TAG_GPOS, i, &lbl_id, nullptr, nullptr, nullptr, nullptr)) {
+ PackedInt32Array lbl;
+ unsigned int text_size = hb_ot_name_get_utf32(hb_face, lbl_id, hb_language_from_string(TranslationServer::get_singleton()->get_tool_locale().ascii().get_data(), -1), nullptr, nullptr) + 1;
+ lbl.resize(text_size);
+ memset((uint32_t *)lbl.ptrw(), 0, sizeof(uint32_t) * text_size);
+ hb_ot_name_get_utf32(hb_face, lbl_id, hb_language_from_string(TranslationServer::get_singleton()->get_tool_locale().ascii().get_data(), -1), &text_size, (uint32_t *)lbl.ptrw());
+ ftr["label"] = String((const char32_t *)lbl.ptr());
+ }
+#else
+#ifndef _MSC_VER
+#warning Building with HarfBuzz < 2.1.0, readable OpenType feature names disabled.
+#endif
+#endif
+ ftr["type"] = _get_tag_type(feature_tags[i]);
+ ftr["hidden"] = _get_tag_hidden(feature_tags[i]);
+
+ p_font_data->supported_features[feature_tags[i]] = ftr;
}
memfree(feature_tags);
}
@@ -1676,8 +1747,8 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontDataAdvanced
return true;
}
-_FORCE_INLINE_ void TextServerAdvanced::_font_clear_cache(FontDataAdvanced *p_font_data) {
- for (const KeyValue<Vector2i, FontDataForSizeAdvanced *> &E : p_font_data->cache) {
+_FORCE_INLINE_ void TextServerAdvanced::_font_clear_cache(FontAdvanced *p_font_data) {
+ for (const KeyValue<Vector2i, FontForSizeAdvanced *> &E : p_font_data->cache) {
memdelete(E.value);
}
p_font_data->cache.clear();
@@ -1688,7 +1759,7 @@ _FORCE_INLINE_ void TextServerAdvanced::_font_clear_cache(FontDataAdvanced *p_fo
}
hb_font_t *TextServerAdvanced::_font_get_hb_handle(const RID &p_font_rid, int64_t p_size) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, nullptr);
MutexLock lock(fd->mutex);
@@ -1702,13 +1773,13 @@ hb_font_t *TextServerAdvanced::_font_get_hb_handle(const RID &p_font_rid, int64_
RID TextServerAdvanced::create_font() {
_THREAD_SAFE_METHOD_
- FontDataAdvanced *fd = memnew(FontDataAdvanced);
+ FontAdvanced *fd = memnew(FontAdvanced);
return font_owner.make_rid(fd);
}
void TextServerAdvanced::font_set_data(const RID &p_font_rid, const PackedByteArray &p_data) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1719,7 +1790,7 @@ void TextServerAdvanced::font_set_data(const RID &p_font_rid, const PackedByteAr
}
void TextServerAdvanced::font_set_data_ptr(const RID &p_font_rid, const uint8_t *p_data_ptr, int64_t p_data_size) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1733,7 +1804,7 @@ void TextServerAdvanced::font_set_face_index(const RID &p_font_rid, int64_t p_fa
ERR_FAIL_COND(p_face_index < 0);
ERR_FAIL_COND(p_face_index >= 0x7FFF);
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1744,7 +1815,7 @@ void TextServerAdvanced::font_set_face_index(const RID &p_font_rid, int64_t p_fa
}
int64_t TextServerAdvanced::font_get_face_index(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
MutexLock lock(fd->mutex);
@@ -1752,7 +1823,7 @@ int64_t TextServerAdvanced::font_get_face_index(const RID &p_font_rid) const {
}
int64_t TextServerAdvanced::font_get_face_count(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
MutexLock lock(fd->mutex);
@@ -1792,8 +1863,8 @@ int64_t TextServerAdvanced::font_get_face_count(const RID &p_font_rid) const {
return face_count;
}
-void TextServerAdvanced::font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+void TextServerAdvanced::font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) {
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1802,8 +1873,8 @@ void TextServerAdvanced::font_set_style(const RID &p_font_rid, int64_t /*FontSty
fd->style_flags = p_style;
}
-int64_t /*FontStyle*/ TextServerAdvanced::font_get_style(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+BitField<TextServer::FontStyle> TextServerAdvanced::font_get_style(const RID &p_font_rid) const {
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
MutexLock lock(fd->mutex);
@@ -1813,7 +1884,7 @@ int64_t /*FontStyle*/ TextServerAdvanced::font_get_style(const RID &p_font_rid)
}
void TextServerAdvanced::font_set_style_name(const RID &p_font_rid, const String &p_name) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1823,7 +1894,7 @@ void TextServerAdvanced::font_set_style_name(const RID &p_font_rid, const String
}
String TextServerAdvanced::font_get_style_name(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, String());
MutexLock lock(fd->mutex);
@@ -1833,7 +1904,7 @@ String TextServerAdvanced::font_get_style_name(const RID &p_font_rid) const {
}
void TextServerAdvanced::font_set_name(const RID &p_font_rid, const String &p_name) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1843,7 +1914,7 @@ void TextServerAdvanced::font_set_name(const RID &p_font_rid, const String &p_na
}
String TextServerAdvanced::font_get_name(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, String());
MutexLock lock(fd->mutex);
@@ -1853,7 +1924,7 @@ String TextServerAdvanced::font_get_name(const RID &p_font_rid) const {
}
void TextServerAdvanced::font_set_antialiased(const RID &p_font_rid, bool p_antialiased) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1864,7 +1935,7 @@ void TextServerAdvanced::font_set_antialiased(const RID &p_font_rid, bool p_anti
}
bool TextServerAdvanced::font_is_antialiased(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1872,12 +1943,12 @@ bool TextServerAdvanced::font_is_antialiased(const RID &p_font_rid) const {
}
void TextServerAdvanced::font_set_generate_mipmaps(const RID &p_font_rid, bool p_generate_mipmaps) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
if (fd->mipmaps != p_generate_mipmaps) {
- for (KeyValue<Vector2i, FontDataForSizeAdvanced *> &E : fd->cache) {
+ for (KeyValue<Vector2i, FontForSizeAdvanced *> &E : fd->cache) {
for (int i = 0; i < E.value->textures.size(); i++) {
E.value->textures.write[i].dirty = true;
}
@@ -1887,7 +1958,7 @@ void TextServerAdvanced::font_set_generate_mipmaps(const RID &p_font_rid, bool p
}
bool TextServerAdvanced::font_get_generate_mipmaps(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1895,7 +1966,7 @@ bool TextServerAdvanced::font_get_generate_mipmaps(const RID &p_font_rid) const
}
void TextServerAdvanced::font_set_multichannel_signed_distance_field(const RID &p_font_rid, bool p_msdf) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1906,7 +1977,7 @@ void TextServerAdvanced::font_set_multichannel_signed_distance_field(const RID &
}
bool TextServerAdvanced::font_is_multichannel_signed_distance_field(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1914,7 +1985,7 @@ bool TextServerAdvanced::font_is_multichannel_signed_distance_field(const RID &p
}
void TextServerAdvanced::font_set_msdf_pixel_range(const RID &p_font_rid, int64_t p_msdf_pixel_range) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1925,7 +1996,7 @@ void TextServerAdvanced::font_set_msdf_pixel_range(const RID &p_font_rid, int64_
}
int64_t TextServerAdvanced::font_get_msdf_pixel_range(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1933,7 +2004,7 @@ int64_t TextServerAdvanced::font_get_msdf_pixel_range(const RID &p_font_rid) con
}
void TextServerAdvanced::font_set_msdf_size(const RID &p_font_rid, int64_t p_msdf_size) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1944,7 +2015,7 @@ void TextServerAdvanced::font_set_msdf_size(const RID &p_font_rid, int64_t p_msd
}
int64_t TextServerAdvanced::font_get_msdf_size(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1952,7 +2023,7 @@ int64_t TextServerAdvanced::font_get_msdf_size(const RID &p_font_rid) const {
}
void TextServerAdvanced::font_set_fixed_size(const RID &p_font_rid, int64_t p_fixed_size) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1960,7 +2031,7 @@ void TextServerAdvanced::font_set_fixed_size(const RID &p_font_rid, int64_t p_fi
}
int64_t TextServerAdvanced::font_get_fixed_size(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1968,7 +2039,7 @@ int64_t TextServerAdvanced::font_get_fixed_size(const RID &p_font_rid) const {
}
void TextServerAdvanced::font_set_force_autohinter(const RID &p_font_rid, bool p_force_autohinter) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1979,7 +2050,7 @@ void TextServerAdvanced::font_set_force_autohinter(const RID &p_font_rid, bool p
}
bool TextServerAdvanced::font_is_force_autohinter(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1987,7 +2058,7 @@ bool TextServerAdvanced::font_is_force_autohinter(const RID &p_font_rid) const {
}
void TextServerAdvanced::font_set_hinting(const RID &p_font_rid, TextServer::Hinting p_hinting) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1998,7 +2069,7 @@ void TextServerAdvanced::font_set_hinting(const RID &p_font_rid, TextServer::Hin
}
TextServer::Hinting TextServerAdvanced::font_get_hinting(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, HINTING_NONE);
MutexLock lock(fd->mutex);
@@ -2006,7 +2077,7 @@ TextServer::Hinting TextServerAdvanced::font_get_hinting(const RID &p_font_rid)
}
void TextServerAdvanced::font_set_subpixel_positioning(const RID &p_font_rid, TextServer::SubpixelPositioning p_subpixel) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2014,7 +2085,7 @@ void TextServerAdvanced::font_set_subpixel_positioning(const RID &p_font_rid, Te
}
TextServer::SubpixelPositioning TextServerAdvanced::font_get_subpixel_positioning(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, SUBPIXEL_POSITIONING_DISABLED);
MutexLock lock(fd->mutex);
@@ -2022,7 +2093,7 @@ TextServer::SubpixelPositioning TextServerAdvanced::font_get_subpixel_positionin
}
void TextServerAdvanced::font_set_embolden(const RID &p_font_rid, double p_strength) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2033,7 +2104,7 @@ void TextServerAdvanced::font_set_embolden(const RID &p_font_rid, double p_stren
}
double TextServerAdvanced::font_get_embolden(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -2041,7 +2112,7 @@ double TextServerAdvanced::font_get_embolden(const RID &p_font_rid) const {
}
void TextServerAdvanced::font_set_transform(const RID &p_font_rid, const Transform2D &p_transform) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2052,7 +2123,7 @@ void TextServerAdvanced::font_set_transform(const RID &p_font_rid, const Transfo
}
Transform2D TextServerAdvanced::font_get_transform(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Transform2D());
MutexLock lock(fd->mutex);
@@ -2060,7 +2131,7 @@ Transform2D TextServerAdvanced::font_get_transform(const RID &p_font_rid) const
}
void TextServerAdvanced::font_set_variation_coordinates(const RID &p_font_rid, const Dictionary &p_variation_coordinates) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2071,7 +2142,7 @@ void TextServerAdvanced::font_set_variation_coordinates(const RID &p_font_rid, c
}
Dictionary TextServerAdvanced::font_get_variation_coordinates(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
MutexLock lock(fd->mutex);
@@ -2079,7 +2150,7 @@ Dictionary TextServerAdvanced::font_get_variation_coordinates(const RID &p_font_
}
void TextServerAdvanced::font_set_oversampling(const RID &p_font_rid, double p_oversampling) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2090,7 +2161,7 @@ void TextServerAdvanced::font_set_oversampling(const RID &p_font_rid, double p_o
}
double TextServerAdvanced::font_get_oversampling(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -2098,30 +2169,30 @@ double TextServerAdvanced::font_get_oversampling(const RID &p_font_rid) const {
}
Array TextServerAdvanced::font_get_size_cache_list(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Array());
MutexLock lock(fd->mutex);
Array ret;
- for (const KeyValue<Vector2i, FontDataForSizeAdvanced *> &E : fd->cache) {
+ for (const KeyValue<Vector2i, FontForSizeAdvanced *> &E : fd->cache) {
ret.push_back(E.key);
}
return ret;
}
void TextServerAdvanced::font_clear_size_cache(const RID &p_font_rid) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
- for (const KeyValue<Vector2i, FontDataForSizeAdvanced *> &E : fd->cache) {
+ for (const KeyValue<Vector2i, FontForSizeAdvanced *> &E : fd->cache) {
memdelete(E.value);
}
fd->cache.clear();
}
void TextServerAdvanced::font_remove_size_cache(const RID &p_font_rid, const Vector2i &p_size) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2132,7 +2203,7 @@ void TextServerAdvanced::font_remove_size_cache(const RID &p_font_rid, const Vec
}
void TextServerAdvanced::font_set_ascent(const RID &p_font_rid, int64_t p_size, double p_ascent) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2143,7 +2214,7 @@ void TextServerAdvanced::font_set_ascent(const RID &p_font_rid, int64_t p_size,
}
double TextServerAdvanced::font_get_ascent(const RID &p_font_rid, int64_t p_size) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -2159,7 +2230,7 @@ double TextServerAdvanced::font_get_ascent(const RID &p_font_rid, int64_t p_size
}
void TextServerAdvanced::font_set_descent(const RID &p_font_rid, int64_t p_size, double p_descent) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
Vector2i size = _get_size(fd, p_size);
@@ -2169,7 +2240,7 @@ void TextServerAdvanced::font_set_descent(const RID &p_font_rid, int64_t p_size,
}
double TextServerAdvanced::font_get_descent(const RID &p_font_rid, int64_t p_size) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -2185,7 +2256,7 @@ double TextServerAdvanced::font_get_descent(const RID &p_font_rid, int64_t p_siz
}
void TextServerAdvanced::font_set_underline_position(const RID &p_font_rid, int64_t p_size, double p_underline_position) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2196,7 +2267,7 @@ void TextServerAdvanced::font_set_underline_position(const RID &p_font_rid, int6
}
double TextServerAdvanced::font_get_underline_position(const RID &p_font_rid, int64_t p_size) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -2212,7 +2283,7 @@ double TextServerAdvanced::font_get_underline_position(const RID &p_font_rid, in
}
void TextServerAdvanced::font_set_underline_thickness(const RID &p_font_rid, int64_t p_size, double p_underline_thickness) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2223,7 +2294,7 @@ void TextServerAdvanced::font_set_underline_thickness(const RID &p_font_rid, int
}
double TextServerAdvanced::font_get_underline_thickness(const RID &p_font_rid, int64_t p_size) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -2239,7 +2310,7 @@ double TextServerAdvanced::font_get_underline_thickness(const RID &p_font_rid, i
}
void TextServerAdvanced::font_set_scale(const RID &p_font_rid, int64_t p_size, double p_scale) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2255,7 +2326,7 @@ void TextServerAdvanced::font_set_scale(const RID &p_font_rid, int64_t p_size, d
}
double TextServerAdvanced::font_get_scale(const RID &p_font_rid, int64_t p_size) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -2270,60 +2341,8 @@ double TextServerAdvanced::font_get_scale(const RID &p_font_rid, int64_t p_size)
}
}
-void TextServerAdvanced::font_set_spacing(const RID &p_font_rid, int64_t p_size, TextServer::SpacingType p_spacing, int64_t p_value) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
- ERR_FAIL_COND(!fd);
-
- MutexLock lock(fd->mutex);
- Vector2i size = _get_size(fd, p_size);
-
- ERR_FAIL_COND(!_ensure_cache_for_size(fd, size));
- switch (p_spacing) {
- case TextServer::SPACING_GLYPH: {
- fd->cache[size]->spacing_glyph = p_value;
- } break;
- case TextServer::SPACING_SPACE: {
- fd->cache[size]->spacing_space = p_value;
- } break;
- default: {
- ERR_FAIL_MSG("Invalid spacing type: " + String::num_int64(p_spacing));
- } break;
- }
-}
-
-int64_t TextServerAdvanced::font_get_spacing(const RID &p_font_rid, int64_t p_size, TextServer::SpacingType p_spacing) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
- ERR_FAIL_COND_V(!fd, 0);
-
- MutexLock lock(fd->mutex);
- Vector2i size = _get_size(fd, p_size);
-
- ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0);
-
- switch (p_spacing) {
- case TextServer::SPACING_GLYPH: {
- if (fd->msdf) {
- return fd->cache[size]->spacing_glyph * (double)p_size / (double)fd->msdf_source_size;
- } else {
- return fd->cache[size]->spacing_glyph;
- }
- } break;
- case TextServer::SPACING_SPACE: {
- if (fd->msdf) {
- return fd->cache[size]->spacing_space * (double)p_size / (double)fd->msdf_source_size;
- } else {
- return fd->cache[size]->spacing_space;
- }
- } break;
- default: {
- ERR_FAIL_V_MSG(0, "Invalid spacing type: " + String::num_int64(p_spacing));
- } break;
- }
- return 0;
-}
-
int64_t TextServerAdvanced::font_get_texture_count(const RID &p_font_rid, const Vector2i &p_size) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
MutexLock lock(fd->mutex);
@@ -2335,7 +2354,7 @@ int64_t TextServerAdvanced::font_get_texture_count(const RID &p_font_rid, const
}
void TextServerAdvanced::font_clear_textures(const RID &p_font_rid, const Vector2i &p_size) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
Vector2i size = _get_size_outline(fd, p_size);
@@ -2345,7 +2364,7 @@ void TextServerAdvanced::font_clear_textures(const RID &p_font_rid, const Vector
}
void TextServerAdvanced::font_remove_texture(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2357,7 +2376,7 @@ void TextServerAdvanced::font_remove_texture(const RID &p_font_rid, const Vector
}
void TextServerAdvanced::font_set_texture_image(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const Ref<Image> &p_image) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
ERR_FAIL_COND(p_image.is_null());
@@ -2383,14 +2402,12 @@ void TextServerAdvanced::font_set_texture_image(const RID &p_font_rid, const Vec
img->generate_mipmaps();
}
- tex.texture = Ref<ImageTexture>();
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
tex.dirty = false;
}
Ref<Image> TextServerAdvanced::font_get_texture_image(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Ref<Image>());
MutexLock lock(fd->mutex);
@@ -2407,7 +2424,7 @@ Ref<Image> TextServerAdvanced::font_get_texture_image(const RID &p_font_rid, con
}
void TextServerAdvanced::font_set_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const PackedInt32Array &p_offset) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2423,7 +2440,7 @@ void TextServerAdvanced::font_set_texture_offsets(const RID &p_font_rid, const V
}
PackedInt32Array TextServerAdvanced::font_get_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, PackedInt32Array());
MutexLock lock(fd->mutex);
@@ -2436,7 +2453,7 @@ PackedInt32Array TextServerAdvanced::font_get_texture_offsets(const RID &p_font_
}
Array TextServerAdvanced::font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Array());
MutexLock lock(fd->mutex);
@@ -2452,7 +2469,7 @@ Array TextServerAdvanced::font_get_glyph_list(const RID &p_font_rid, const Vecto
}
void TextServerAdvanced::font_clear_glyphs(const RID &p_font_rid, const Vector2i &p_size) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2463,7 +2480,7 @@ void TextServerAdvanced::font_clear_glyphs(const RID &p_font_rid, const Vector2i
}
void TextServerAdvanced::font_remove_glyph(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2474,7 +2491,7 @@ void TextServerAdvanced::font_remove_glyph(const RID &p_font_rid, const Vector2i
}
double TextServerAdvanced::_get_extra_advance(RID p_font_rid, int p_font_size) const {
- const FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ const FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -2488,7 +2505,7 @@ double TextServerAdvanced::_get_extra_advance(RID p_font_rid, int p_font_size) c
}
Vector2 TextServerAdvanced::font_get_glyph_advance(const RID &p_font_rid, int64_t p_size, int64_t p_glyph) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Vector2());
MutexLock lock(fd->mutex);
@@ -2516,7 +2533,7 @@ Vector2 TextServerAdvanced::font_get_glyph_advance(const RID &p_font_rid, int64_
}
void TextServerAdvanced::font_set_glyph_advance(const RID &p_font_rid, int64_t p_size, int64_t p_glyph, const Vector2 &p_advance) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2531,7 +2548,7 @@ void TextServerAdvanced::font_set_glyph_advance(const RID &p_font_rid, int64_t p
}
Vector2 TextServerAdvanced::font_get_glyph_offset(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Vector2());
MutexLock lock(fd->mutex);
@@ -2552,7 +2569,7 @@ Vector2 TextServerAdvanced::font_get_glyph_offset(const RID &p_font_rid, const V
}
void TextServerAdvanced::font_set_glyph_offset(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, const Vector2 &p_offset) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2567,7 +2584,7 @@ void TextServerAdvanced::font_set_glyph_offset(const RID &p_font_rid, const Vect
}
Vector2 TextServerAdvanced::font_get_glyph_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Vector2());
MutexLock lock(fd->mutex);
@@ -2588,7 +2605,7 @@ Vector2 TextServerAdvanced::font_get_glyph_size(const RID &p_font_rid, const Vec
}
void TextServerAdvanced::font_set_glyph_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, const Vector2 &p_gl_size) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2603,7 +2620,7 @@ void TextServerAdvanced::font_set_glyph_size(const RID &p_font_rid, const Vector
}
Rect2 TextServerAdvanced::font_get_glyph_uv_rect(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Rect2());
MutexLock lock(fd->mutex);
@@ -2619,7 +2636,7 @@ Rect2 TextServerAdvanced::font_get_glyph_uv_rect(const RID &p_font_rid, const Ve
}
void TextServerAdvanced::font_set_glyph_uv_rect(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, const Rect2 &p_uv_rect) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2634,7 +2651,7 @@ void TextServerAdvanced::font_set_glyph_uv_rect(const RID &p_font_rid, const Vec
}
int64_t TextServerAdvanced::font_get_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, -1);
MutexLock lock(fd->mutex);
@@ -2650,7 +2667,7 @@ int64_t TextServerAdvanced::font_get_glyph_texture_idx(const RID &p_font_rid, co
}
void TextServerAdvanced::font_set_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, int64_t p_texture_idx) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2665,7 +2682,7 @@ void TextServerAdvanced::font_set_glyph_texture_idx(const RID &p_font_rid, const
}
RID TextServerAdvanced::font_get_glyph_texture_rid(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, RID());
MutexLock lock(fd->mutex);
@@ -2690,8 +2707,7 @@ RID TextServerAdvanced::font_get_glyph_texture_rid(const RID &p_font_rid, const
img->generate_mipmaps();
}
if (tex.texture.is_null()) {
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
} else {
tex.texture->update(img);
}
@@ -2705,7 +2721,7 @@ RID TextServerAdvanced::font_get_glyph_texture_rid(const RID &p_font_rid, const
}
Size2 TextServerAdvanced::font_get_glyph_texture_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Size2());
MutexLock lock(fd->mutex);
@@ -2730,8 +2746,7 @@ Size2 TextServerAdvanced::font_get_glyph_texture_size(const RID &p_font_rid, con
img->generate_mipmaps();
}
if (tex.texture.is_null()) {
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
} else {
tex.texture->update(img);
}
@@ -2745,7 +2760,7 @@ Size2 TextServerAdvanced::font_get_glyph_texture_size(const RID &p_font_rid, con
}
Dictionary TextServerAdvanced::font_get_glyph_contours(const RID &p_font_rid, int64_t p_size, int64_t p_index) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
MutexLock lock(fd->mutex);
@@ -2795,7 +2810,7 @@ Dictionary TextServerAdvanced::font_get_glyph_contours(const RID &p_font_rid, in
}
Array TextServerAdvanced::font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Array());
MutexLock lock(fd->mutex);
@@ -2804,14 +2819,14 @@ Array TextServerAdvanced::font_get_kerning_list(const RID &p_font_rid, int64_t p
ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Array());
Array ret;
- for (const KeyValue<Vector2i, FontDataForSizeAdvanced *> &E : fd->cache) {
+ for (const KeyValue<Vector2i, FontForSizeAdvanced *> &E : fd->cache) {
ret.push_back(E.key);
}
return ret;
}
void TextServerAdvanced::font_clear_kerning_map(const RID &p_font_rid, int64_t p_size) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2822,7 +2837,7 @@ void TextServerAdvanced::font_clear_kerning_map(const RID &p_font_rid, int64_t p
}
void TextServerAdvanced::font_remove_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2833,7 +2848,7 @@ void TextServerAdvanced::font_remove_kerning(const RID &p_font_rid, int64_t p_si
}
void TextServerAdvanced::font_set_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2844,7 +2859,7 @@ void TextServerAdvanced::font_set_kerning(const RID &p_font_rid, int64_t p_size,
}
Vector2 TextServerAdvanced::font_get_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Vector2());
MutexLock lock(fd->mutex);
@@ -2877,7 +2892,7 @@ Vector2 TextServerAdvanced::font_get_kerning(const RID &p_font_rid, int64_t p_si
}
int64_t TextServerAdvanced::font_get_glyph_index(const RID &p_font_rid, int64_t p_size, int64_t p_char, int64_t p_variation_selector) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), 0, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + ".");
ERR_FAIL_COND_V_MSG((p_variation_selector >= 0xd800 && p_variation_selector <= 0xdfff) || (p_variation_selector > 0x10ffff), 0, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_variation_selector, 16) + ".");
@@ -2902,7 +2917,7 @@ int64_t TextServerAdvanced::font_get_glyph_index(const RID &p_font_rid, int64_t
}
bool TextServerAdvanced::font_has_char(const RID &p_font_rid, int64_t p_char) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), false, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + ".");
@@ -2910,7 +2925,7 @@ bool TextServerAdvanced::font_has_char(const RID &p_font_rid, int64_t p_char) co
if (fd->cache.is_empty()) {
ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), false);
}
- FontDataForSizeAdvanced *at_size = fd->cache.begin()->value;
+ FontForSizeAdvanced *at_size = fd->cache.begin()->value;
#ifdef MODULE_FREETYPE_ENABLED
if (at_size && at_size->face) {
@@ -2921,14 +2936,14 @@ bool TextServerAdvanced::font_has_char(const RID &p_font_rid, int64_t p_char) co
}
String TextServerAdvanced::font_get_supported_chars(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, String());
MutexLock lock(fd->mutex);
if (fd->cache.is_empty()) {
ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), String());
}
- FontDataForSizeAdvanced *at_size = fd->cache.begin()->value;
+ FontForSizeAdvanced *at_size = fd->cache.begin()->value;
String chars;
#ifdef MODULE_FREETYPE_ENABLED
@@ -2954,7 +2969,7 @@ String TextServerAdvanced::font_get_supported_chars(const RID &p_font_rid) const
}
void TextServerAdvanced::font_render_range(const RID &p_font_rid, const Vector2i &p_size, int64_t p_start, int64_t p_end) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
ERR_FAIL_COND_MSG((p_start >= 0xd800 && p_start <= 0xdfff) || (p_start > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_start, 16) + ".");
ERR_FAIL_COND_MSG((p_end >= 0xd800 && p_end <= 0xdfff) || (p_end > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_end, 16) + ".");
@@ -2987,7 +3002,7 @@ void TextServerAdvanced::font_render_range(const RID &p_font_rid, const Vector2i
}
void TextServerAdvanced::font_render_glyph(const RID &p_font_rid, const Vector2i &p_size, int64_t p_index) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -3016,7 +3031,7 @@ void TextServerAdvanced::font_render_glyph(const RID &p_font_rid, const Vector2i
}
void TextServerAdvanced::font_draw_glyph(const RID &p_font_rid, const RID &p_canvas, int64_t p_size, const Vector2 &p_pos, int64_t p_index, const Color &p_color) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -3062,8 +3077,7 @@ void TextServerAdvanced::font_draw_glyph(const RID &p_font_rid, const RID &p_can
img->generate_mipmaps();
}
if (tex.texture.is_null()) {
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
} else {
tex.texture->update(img);
}
@@ -3095,7 +3109,7 @@ void TextServerAdvanced::font_draw_glyph(const RID &p_font_rid, const RID &p_can
}
void TextServerAdvanced::font_draw_glyph_outline(const RID &p_font_rid, const RID &p_canvas, int64_t p_size, int64_t p_outline_size, const Vector2 &p_pos, int64_t p_index, const Color &p_color) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -3141,8 +3155,7 @@ void TextServerAdvanced::font_draw_glyph_outline(const RID &p_font_rid, const RI
img->generate_mipmaps();
}
if (tex.texture.is_null()) {
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
} else {
tex.texture->update(img);
}
@@ -3174,7 +3187,7 @@ void TextServerAdvanced::font_draw_glyph_outline(const RID &p_font_rid, const RI
}
bool TextServerAdvanced::font_is_language_supported(const RID &p_font_rid, const String &p_language) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -3186,7 +3199,7 @@ bool TextServerAdvanced::font_is_language_supported(const RID &p_font_rid, const
}
void TextServerAdvanced::font_set_language_support_override(const RID &p_font_rid, const String &p_language, bool p_supported) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -3194,7 +3207,7 @@ void TextServerAdvanced::font_set_language_support_override(const RID &p_font_ri
}
bool TextServerAdvanced::font_get_language_support_override(const RID &p_font_rid, const String &p_language) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -3202,7 +3215,7 @@ bool TextServerAdvanced::font_get_language_support_override(const RID &p_font_ri
}
void TextServerAdvanced::font_remove_language_support_override(const RID &p_font_rid, const String &p_language) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -3210,7 +3223,7 @@ void TextServerAdvanced::font_remove_language_support_override(const RID &p_font
}
PackedStringArray TextServerAdvanced::font_get_language_support_overrides(const RID &p_font_rid) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, PackedStringArray());
MutexLock lock(fd->mutex);
@@ -3222,7 +3235,7 @@ PackedStringArray TextServerAdvanced::font_get_language_support_overrides(const
}
bool TextServerAdvanced::font_is_script_supported(const RID &p_font_rid, const String &p_script) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -3236,7 +3249,7 @@ bool TextServerAdvanced::font_is_script_supported(const RID &p_font_rid, const S
}
void TextServerAdvanced::font_set_script_support_override(const RID &p_font_rid, const String &p_script, bool p_supported) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -3244,7 +3257,7 @@ void TextServerAdvanced::font_set_script_support_override(const RID &p_font_rid,
}
bool TextServerAdvanced::font_get_script_support_override(const RID &p_font_rid, const String &p_script) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -3252,7 +3265,7 @@ bool TextServerAdvanced::font_get_script_support_override(const RID &p_font_rid,
}
void TextServerAdvanced::font_remove_script_support_override(const RID &p_font_rid, const String &p_script) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -3260,7 +3273,7 @@ void TextServerAdvanced::font_remove_script_support_override(const RID &p_font_r
}
PackedStringArray TextServerAdvanced::font_get_script_support_overrides(const RID &p_font_rid) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, PackedStringArray());
MutexLock lock(fd->mutex);
@@ -3272,7 +3285,7 @@ PackedStringArray TextServerAdvanced::font_get_script_support_overrides(const RI
}
void TextServerAdvanced::font_set_opentype_feature_overrides(const RID &p_font_rid, const Dictionary &p_overrides) {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -3282,7 +3295,7 @@ void TextServerAdvanced::font_set_opentype_feature_overrides(const RID &p_font_r
}
Dictionary TextServerAdvanced::font_get_opentype_feature_overrides(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
MutexLock lock(fd->mutex);
@@ -3290,7 +3303,7 @@ Dictionary TextServerAdvanced::font_get_opentype_feature_overrides(const RID &p_
}
Dictionary TextServerAdvanced::font_supported_feature_list(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
MutexLock lock(fd->mutex);
@@ -3300,7 +3313,7 @@ Dictionary TextServerAdvanced::font_supported_feature_list(const RID &p_font_rid
}
Dictionary TextServerAdvanced::font_supported_variation_list(const RID &p_font_rid) const {
- FontDataAdvanced *fd = font_owner.get_or_null(p_font_rid);
+ FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
MutexLock lock(fd->mutex);
@@ -3580,6 +3593,31 @@ bool TextServerAdvanced::shaped_text_get_preserve_control(const RID &p_shaped) c
return sd->preserve_control;
}
+void TextServerAdvanced::shaped_text_set_spacing(const RID &p_shaped, SpacingType p_spacing, int64_t p_value) {
+ ERR_FAIL_INDEX((int)p_spacing, 4);
+ ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND(!sd);
+
+ MutexLock lock(sd->mutex);
+ if (sd->extra_spacing[p_spacing] != p_value) {
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ sd->extra_spacing[p_spacing] = p_value;
+ invalidate(sd, false);
+ }
+}
+
+int64_t TextServerAdvanced::shaped_text_get_spacing(const RID &p_shaped, SpacingType p_spacing) const {
+ ERR_FAIL_INDEX_V((int)p_spacing, 4, 0);
+
+ const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0);
+
+ MutexLock lock(sd->mutex);
+ return sd->extra_spacing[p_spacing];
+}
+
TextServer::Orientation TextServerAdvanced::shaped_text_get_orientation(const RID &p_shaped) const {
const ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, TextServer::ORIENTATION_HORIZONTAL);
@@ -3847,6 +3885,9 @@ RID TextServerAdvanced::shaped_text_substr(const RID &p_shaped, int64_t p_start,
new_sd->direction = sd->direction;
new_sd->custom_punct = sd->custom_punct;
new_sd->para_direction = sd->para_direction;
+ for (int i = 0; i < TextServer::SPACING_MAX; i++) {
+ new_sd->extra_spacing[i] = sd->extra_spacing[i];
+ }
if (!_shape_substr(new_sd, sd, p_start, p_length)) {
memdelete(new_sd);
@@ -3972,7 +4013,7 @@ RID TextServerAdvanced::shaped_text_get_parent(const RID &p_shaped) const {
return sd->parent;
}
-double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags) {
+double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<TextServer::JustificationFlag> p_jst_flags) {
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.0);
@@ -3988,7 +4029,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
int start_pos = 0;
int end_pos = sd->glyphs.size() - 1;
- if ((p_jst_flags & JUSTIFICATION_AFTER_LAST_TAB) == JUSTIFICATION_AFTER_LAST_TAB) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_AFTER_LAST_TAB)) {
int start, end, delta;
if (sd->para_direction == DIRECTION_LTR) {
start = sd->glyphs.size() - 1;
@@ -4014,7 +4055,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
}
double justification_width;
- if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) == JUSTIFICATION_CONSTRAIN_ELLIPSIS) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_CONSTRAIN_ELLIPSIS)) {
if (sd->overrun_trim_data.trim_pos >= 0) {
if (sd->para_direction == DIRECTION_RTL) {
start_pos = sd->overrun_trim_data.trim_pos;
@@ -4029,7 +4070,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
justification_width = sd->width;
}
- if ((p_jst_flags & JUSTIFICATION_TRIM_EDGE_SPACES) == JUSTIFICATION_TRIM_EDGE_SPACES) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_TRIM_EDGE_SPACES)) {
// Trim spaces.
while ((start_pos < end_pos) && ((sd->glyphs[start_pos].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT)) {
justification_width -= sd->glyphs[start_pos].advance * sd->glyphs[start_pos].repeat;
@@ -4068,7 +4109,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
}
}
- if ((elongation_count > 0) && ((p_jst_flags & JUSTIFICATION_KASHIDA) == JUSTIFICATION_KASHIDA)) {
+ if ((elongation_count > 0) && p_jst_flags.has_flag(JUSTIFICATION_KASHIDA)) {
double delta_width_per_kashida = (p_width - justification_width) / elongation_count;
for (int i = start_pos; i <= end_pos; i++) {
Glyph &gl = sd->glyphs.write[i];
@@ -4089,7 +4130,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
}
}
}
- if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) {
+ if ((space_count > 0) && p_jst_flags.has_flag(JUSTIFICATION_WORD_BOUND)) {
double delta_width_per_space = (p_width - justification_width) / space_count;
double adv_remain = 0;
for (int i = start_pos; i <= end_pos; i++) {
@@ -4122,7 +4163,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
sd->fit_width_minimum_reached = true;
}
- if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) != JUSTIFICATION_CONSTRAIN_ELLIPSIS) {
+ if (!p_jst_flags.has_flag(JUSTIFICATION_CONSTRAIN_ELLIPSIS)) {
sd->width = justification_width;
}
@@ -4185,7 +4226,7 @@ double TextServerAdvanced::shaped_text_tab_align(const RID &p_shaped, const Pack
return 0.0;
}
-void TextServerAdvanced::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, int64_t p_trim_flags) {
+void TextServerAdvanced::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) {
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped_line);
ERR_FAIL_COND_MSG(!sd, "ShapedTextDataAdvanced invalid.");
@@ -4197,14 +4238,14 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(const RID &p_shaped_l
sd->text_trimmed = false;
sd->overrun_trim_data.ellipsis_glyph_buf.clear();
- bool add_ellipsis = (p_trim_flags & OVERRUN_ADD_ELLIPSIS) == OVERRUN_ADD_ELLIPSIS;
- bool cut_per_word = (p_trim_flags & OVERRUN_TRIM_WORD_ONLY) == OVERRUN_TRIM_WORD_ONLY;
- bool enforce_ellipsis = (p_trim_flags & OVERRUN_ENFORCE_ELLIPSIS) == OVERRUN_ENFORCE_ELLIPSIS;
- bool justification_aware = (p_trim_flags & OVERRUN_JUSTIFICATION_AWARE) == OVERRUN_JUSTIFICATION_AWARE;
+ bool add_ellipsis = p_trim_flags.has_flag(OVERRUN_ADD_ELLIPSIS);
+ bool cut_per_word = p_trim_flags.has_flag(OVERRUN_TRIM_WORD_ONLY);
+ bool enforce_ellipsis = p_trim_flags.has_flag(OVERRUN_ENFORCE_ELLIPSIS);
+ bool justification_aware = p_trim_flags.has_flag(OVERRUN_JUSTIFICATION_AWARE);
Glyph *sd_glyphs = sd->glyphs.ptrw();
- if ((p_trim_flags & OVERRUN_TRIM) == OVERRUN_NO_TRIM || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
+ if (p_trim_flags.has_flag(OVERRUN_TRIM) || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
sd->overrun_trim_data.trim_pos = -1;
sd->overrun_trim_data.ellipsis_pos = -1;
return;
@@ -4257,7 +4298,7 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(const RID &p_shaped_l
int ellipsis_width = 0;
if (add_ellipsis && whitespace_gl_font_rid.is_valid()) {
- ellipsis_width = 3 * dot_adv.x + font_get_spacing(whitespace_gl_font_rid, last_gl_font_size, SPACING_GLYPH) + (cut_per_word ? whitespace_adv.x : 0);
+ ellipsis_width = 3 * dot_adv.x + sd->extra_spacing[SPACING_GLYPH] + (cut_per_word ? whitespace_adv.x : 0);
}
int ell_min_characters = 6;
@@ -4405,7 +4446,7 @@ bool TextServerAdvanced::shaped_text_update_breaks(const RID &p_shaped) {
i++;
}
int r_end = sd->spans[i].end;
- UBreakIterator *bi = ubrk_open(UBRK_LINE, language.ascii().get_data(), data + _convert_pos_inv(sd, r_start), _convert_pos_inv(sd, r_end - r_start), &err);
+ UBreakIterator *bi = ubrk_open(UBRK_LINE, (language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale().ascii().get_data() : language.ascii().get_data(), data + _convert_pos_inv(sd, r_start), _convert_pos_inv(sd, r_end - r_start), &err);
if (U_FAILURE(err)) {
// No data loaded - use fallback.
for (int j = r_start; j < r_end; j++) {
@@ -4851,15 +4892,16 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star
}
RID f = p_fonts[p_fb_index];
- FontDataAdvanced *fd = font_owner.get_or_null(f);
+ FontAdvanced *fd = font_owner.get_or_null(f);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
Vector2i fss = _get_size(fd, fs);
hb_font_t *hb_font = _font_get_hb_handle(f, fs);
double scale = font_get_scale(f, fs);
- double sp_sp = font_get_spacing(f, fs, SPACING_SPACE);
- double sp_gl = font_get_spacing(f, fs, SPACING_GLYPH);
+ double sp_sp = p_sd->extra_spacing[SPACING_SPACE];
+ double sp_gl = p_sd->extra_spacing[SPACING_GLYPH];
+ bool last_run = (p_sd->end == p_end);
double ea = _get_extra_advance(f, fs);
bool subpos = (font_get_subpixel_positioning(f) == SUBPIXEL_POSITIONING_ONE_HALF) || (font_get_subpixel_positioning(f) == SUBPIXEL_POSITIONING_ONE_QUARTER) || (font_get_subpixel_positioning(f) == SUBPIXEL_POSITIONING_AUTO && fs <= SUBPIXEL_POSITIONING_ONE_HALF_MAX_SIZE);
ERR_FAIL_COND(hb_font == nullptr);
@@ -4873,7 +4915,10 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star
}
hb_buffer_set_script(p_sd->hb_buffer, p_script);
- if (!p_sd->spans[p_span].language.is_empty()) {
+ if (p_sd->spans[p_span].language.is_empty()) {
+ hb_language_t lang = hb_language_from_string(TranslationServer::get_singleton()->get_tool_locale().ascii().get_data(), -1);
+ hb_buffer_set_language(p_sd->hb_buffer, lang);
+ } else {
hb_language_t lang = hb_language_from_string(p_sd->spans[p_span].language.ascii().get_data(), -1);
hb_buffer_set_language(p_sd->hb_buffer, lang);
}
@@ -4954,10 +4999,13 @@ void TextServerAdvanced::_shape_run(ShapedTextDataAdvanced *p_sd, int64_t p_star
}
gl.y_off = -Math::round(glyph_pos[i].y_offset / (64.0 / scale));
}
- if (sp_sp && is_whitespace(p_sd->text[glyph_info[i].cluster])) {
- gl.advance += sp_sp;
- } else {
- gl.advance += sp_gl;
+ if (!last_run || i < glyph_count - 1) {
+ // Do not add extra spacing to the last glyph of the string.
+ if (sp_sp && is_whitespace(p_sd->text[glyph_info[i].cluster])) {
+ gl.advance += sp_sp;
+ } else {
+ gl.advance += sp_gl;
+ }
}
if (p_sd->preserve_control) {
@@ -5288,9 +5336,9 @@ Size2 TextServerAdvanced::shaped_text_get_size(const RID &p_shaped) const {
const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
}
if (sd->orientation == TextServer::ORIENTATION_HORIZONTAL) {
- return Size2((sd->text_trimmed ? sd->width_trimmed : sd->width), sd->ascent + sd->descent).ceil();
+ return Size2((sd->text_trimmed ? sd->width_trimmed : sd->width), sd->ascent + sd->descent + sd->extra_spacing[SPACING_TOP] + sd->extra_spacing[SPACING_BOTTOM]).ceil();
} else {
- return Size2(sd->ascent + sd->descent, (sd->text_trimmed ? sd->width_trimmed : sd->width)).ceil();
+ return Size2(sd->ascent + sd->descent + sd->extra_spacing[SPACING_TOP] + sd->extra_spacing[SPACING_BOTTOM], (sd->text_trimmed ? sd->width_trimmed : sd->width)).ceil();
}
}
@@ -5302,7 +5350,7 @@ double TextServerAdvanced::shaped_text_get_ascent(const RID &p_shaped) const {
if (!sd->valid) {
const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
}
- return sd->ascent;
+ return sd->ascent + sd->extra_spacing[SPACING_TOP];
}
double TextServerAdvanced::shaped_text_get_descent(const RID &p_shaped) const {
@@ -5313,7 +5361,7 @@ double TextServerAdvanced::shaped_text_get_descent(const RID &p_shaped) const {
if (!sd->valid) {
const_cast<TextServerAdvanced *>(this)->shaped_text_shape(p_shaped);
}
- return sd->descent;
+ return sd->descent + sd->extra_spacing[SPACING_BOTTOM];
}
double TextServerAdvanced::shaped_text_get_width(const RID &p_shaped) const {
@@ -5593,6 +5641,68 @@ String TextServerAdvanced::percent_sign(const String &p_language) const {
return "%";
}
+int TextServerAdvanced::is_confusable(const String &p_string, const PackedStringArray &p_dict) const {
+ UErrorCode status = U_ZERO_ERROR;
+ int match_index = -1;
+
+ Char16String utf16 = p_string.utf16();
+ Vector<UChar *> skeletons;
+ skeletons.resize(p_dict.size());
+
+ USpoofChecker *sc = uspoof_open(&status);
+ uspoof_setChecks(sc, USPOOF_CONFUSABLE, &status);
+ for (int i = 0; i < p_dict.size(); i++) {
+ Char16String word = p_dict[i].utf16();
+ int32_t len = uspoof_getSkeleton(sc, 0, word.get_data(), -1, NULL, 0, &status);
+ skeletons.write[i] = (UChar *)memalloc(++len * sizeof(UChar));
+ status = U_ZERO_ERROR;
+ uspoof_getSkeleton(sc, 0, word.get_data(), -1, skeletons.write[i], len, &status);
+ }
+
+ int32_t len = uspoof_getSkeleton(sc, 0, utf16.get_data(), -1, NULL, 0, &status);
+ UChar *skel = (UChar *)memalloc(++len * sizeof(UChar));
+ status = U_ZERO_ERROR;
+ uspoof_getSkeleton(sc, 0, utf16.get_data(), -1, skel, len, &status);
+ for (int i = 0; i < skeletons.size(); i++) {
+ if (u_strcmp(skel, skeletons[i]) == 0) {
+ match_index = i;
+ break;
+ }
+ }
+ memfree(skel);
+
+ for (int i = 0; i < skeletons.size(); i++) {
+ memfree(skeletons.write[i]);
+ }
+ uspoof_close(sc);
+
+ ERR_FAIL_COND_V_MSG(U_FAILURE(status), -1, u_errorName(status));
+
+ return match_index;
+}
+
+bool TextServerAdvanced::spoof_check(const String &p_string) const {
+ UErrorCode status = U_ZERO_ERROR;
+ Char16String utf16 = p_string.utf16();
+
+ USet *allowed = uset_openEmpty();
+ uset_addAll(allowed, uspoof_getRecommendedSet(&status));
+ uset_addAll(allowed, uspoof_getInclusionSet(&status));
+
+ USpoofChecker *sc = uspoof_open(&status);
+ uspoof_setAllowedChars(sc, allowed, &status);
+ uspoof_setRestrictionLevel(sc, USPOOF_MODERATELY_RESTRICTIVE);
+
+ int32_t bitmask = uspoof_check(sc, utf16.get_data(), -1, NULL, &status);
+
+ uspoof_close(sc);
+ uset_close(allowed);
+
+ ERR_FAIL_COND_V_MSG(U_FAILURE(status), false, u_errorName(status));
+
+ return (bitmask != 0);
+}
+
String TextServerAdvanced::strip_diacritics(const String &p_string) const {
UErrorCode err = U_ZERO_ERROR;
@@ -5627,16 +5737,18 @@ String TextServerAdvanced::strip_diacritics(const String &p_string) const {
}
String TextServerAdvanced::string_to_upper(const String &p_string, const String &p_language) const {
+ const String lang = (p_language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : p_language;
+
// Convert to UTF-16.
Char16String utf16 = p_string.utf16();
Vector<char16_t> upper;
UErrorCode err = U_ZERO_ERROR;
- int32_t len = u_strToUpper(nullptr, 0, utf16.get_data(), -1, p_language.ascii().get_data(), &err);
+ int32_t len = u_strToUpper(nullptr, 0, utf16.get_data(), -1, lang.ascii().get_data(), &err);
ERR_FAIL_COND_V_MSG(err != U_BUFFER_OVERFLOW_ERROR, p_string, u_errorName(err));
upper.resize(len);
err = U_ZERO_ERROR;
- u_strToUpper(upper.ptrw(), len, utf16.get_data(), -1, p_language.ascii().get_data(), &err);
+ u_strToUpper(upper.ptrw(), len, utf16.get_data(), -1, lang.ascii().get_data(), &err);
ERR_FAIL_COND_V_MSG(U_FAILURE(err), p_string, u_errorName(err));
// Convert back to UTF-32.
@@ -5644,16 +5756,17 @@ String TextServerAdvanced::string_to_upper(const String &p_string, const String
}
String TextServerAdvanced::string_to_lower(const String &p_string, const String &p_language) const {
+ const String lang = (p_language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : p_language;
// Convert to UTF-16.
Char16String utf16 = p_string.utf16();
Vector<char16_t> lower;
UErrorCode err = U_ZERO_ERROR;
- int32_t len = u_strToLower(nullptr, 0, utf16.get_data(), -1, p_language.ascii().get_data(), &err);
+ int32_t len = u_strToLower(nullptr, 0, utf16.get_data(), -1, lang.ascii().get_data(), &err);
ERR_FAIL_COND_V_MSG(err != U_BUFFER_OVERFLOW_ERROR, p_string, u_errorName(err));
lower.resize(len);
err = U_ZERO_ERROR;
- u_strToLower(lower.ptrw(), len, utf16.get_data(), -1, p_language.ascii().get_data(), &err);
+ u_strToLower(lower.ptrw(), len, utf16.get_data(), -1, lang.ascii().get_data(), &err);
ERR_FAIL_COND_V_MSG(U_FAILURE(err), p_string, u_errorName(err));
// Convert back to UTF-32.
@@ -5661,12 +5774,13 @@ String TextServerAdvanced::string_to_lower(const String &p_string, const String
}
PackedInt32Array TextServerAdvanced::string_get_word_breaks(const String &p_string, const String &p_language) const {
+ const String lang = (p_language.is_empty()) ? TranslationServer::get_singleton()->get_tool_locale() : p_language;
// Convert to UTF-16.
Char16String utf16 = p_string.utf16();
HashSet<int> breaks;
UErrorCode err = U_ZERO_ERROR;
- UBreakIterator *bi = ubrk_open(UBRK_LINE, p_language.ascii().get_data(), (const UChar *)utf16.get_data(), utf16.length(), &err);
+ UBreakIterator *bi = ubrk_open(UBRK_LINE, lang.ascii().get_data(), (const UChar *)utf16.get_data(), utf16.length(), &err);
if (U_FAILURE(err)) {
// No data loaded - use fallback.
for (int i = 0; i < p_string.length(); i++) {
@@ -5707,6 +5821,191 @@ PackedInt32Array TextServerAdvanced::string_get_word_breaks(const String &p_stri
return ret;
}
+bool TextServerAdvanced::is_valid_identifier(const String &p_string) const {
+ enum UAX31SequenceStatus {
+ SEQ_NOT_STARTED,
+ SEQ_STARTED,
+ SEQ_STARTED_VIR,
+ SEQ_NEAR_END,
+ };
+
+ const char32_t *str = p_string.ptr();
+ int len = p_string.length();
+
+ if (len == 0) {
+ return false; // Empty string.
+ }
+
+ UErrorCode err = U_ZERO_ERROR;
+ Char16String utf16 = p_string.utf16();
+ const UNormalizer2 *norm_c = unorm2_getNFCInstance(&err);
+ if (U_FAILURE(err)) {
+ return false; // Failed to load normalizer.
+ }
+ bool isnurom = unorm2_isNormalized(norm_c, utf16.ptr(), utf16.length(), &err);
+ if (U_FAILURE(err) || !isnurom) {
+ return false; // Do not conform to Normalization Form C.
+ }
+
+ UAX31SequenceStatus A1_sequence_status = SEQ_NOT_STARTED;
+ UScriptCode A1_scr = USCRIPT_INHERITED;
+ UAX31SequenceStatus A2_sequence_status = SEQ_NOT_STARTED;
+ UScriptCode A2_scr = USCRIPT_INHERITED;
+ UAX31SequenceStatus B_sequence_status = SEQ_NOT_STARTED;
+ UScriptCode B_scr = USCRIPT_INHERITED;
+
+ for (int i = 0; i < len; i++) {
+ err = U_ZERO_ERROR;
+ UScriptCode scr = uscript_getScript(str[i], &err);
+ if (U_FAILURE(err)) {
+ return false; // Invalid script.
+ }
+ if (uscript_getUsage(scr) != USCRIPT_USAGE_RECOMMENDED) {
+ return false; // Not a recommended script.
+ }
+ uint8_t cat = u_charType(str[i]);
+ int32_t jt = u_getIntPropertyValue(str[i], UCHAR_JOINING_TYPE);
+
+ // UAX #31 section 2.3 subsections A1, A2 and B, check ZWNJ and ZWJ usage.
+ switch (A1_sequence_status) {
+ case SEQ_NEAR_END: {
+ if ((A1_scr > USCRIPT_INHERITED) && (scr > USCRIPT_INHERITED) && (scr != A1_scr)) {
+ return false; // Mixed script.
+ }
+ if (jt == U_JT_RIGHT_JOINING || jt == U_JT_DUAL_JOINING) {
+ A1_sequence_status = SEQ_NOT_STARTED; // Valid end of sequence, reset.
+ } else if (jt != U_JT_TRANSPARENT) {
+ return false; // Invalid end of sequence.
+ }
+ } break;
+ case SEQ_STARTED: {
+ if ((A1_scr > USCRIPT_INHERITED) && (scr > USCRIPT_INHERITED) && (scr != A1_scr)) {
+ A1_sequence_status = SEQ_NOT_STARTED; // Reset.
+ } else {
+ if (jt != U_JT_TRANSPARENT) {
+ if (str[i] == 0x200C /*ZWNJ*/) {
+ A1_sequence_status = SEQ_NEAR_END;
+ continue;
+ } else {
+ A1_sequence_status = SEQ_NOT_STARTED; // Reset.
+ }
+ }
+ }
+ } break;
+ default:
+ break;
+ }
+ if (A1_sequence_status == SEQ_NOT_STARTED) {
+ if (jt == U_JT_LEFT_JOINING || jt == U_JT_DUAL_JOINING) {
+ A1_sequence_status = SEQ_STARTED;
+ A1_scr = scr;
+ }
+ };
+
+ switch (A2_sequence_status) {
+ case SEQ_NEAR_END: {
+ if ((A2_scr > USCRIPT_INHERITED) && (scr > USCRIPT_INHERITED) && (scr != A2_scr)) {
+ return false; // Mixed script.
+ }
+ if (cat == U_UPPERCASE_LETTER || cat == U_LOWERCASE_LETTER || cat == U_TITLECASE_LETTER || cat == U_MODIFIER_LETTER || cat == U_OTHER_LETTER) {
+ A2_sequence_status = SEQ_NOT_STARTED; // Valid end of sequence, reset.
+ } else if (cat != U_MODIFIER_LETTER || u_getCombiningClass(str[i]) == 0) {
+ return false; // Invalid end of sequence.
+ }
+ } break;
+ case SEQ_STARTED_VIR: {
+ if ((A2_scr > USCRIPT_INHERITED) && (scr > USCRIPT_INHERITED) && (scr != A2_scr)) {
+ A2_sequence_status = SEQ_NOT_STARTED; // Reset.
+ } else {
+ if (str[i] == 0x200C /*ZWNJ*/) {
+ A2_sequence_status = SEQ_NEAR_END;
+ continue;
+ } else if (cat != U_MODIFIER_LETTER || u_getCombiningClass(str[i]) == 0) {
+ A2_sequence_status = SEQ_NOT_STARTED; // Reset.
+ }
+ }
+ } break;
+ case SEQ_STARTED: {
+ if ((A2_scr > USCRIPT_INHERITED) && (scr > USCRIPT_INHERITED) && (scr != A2_scr)) {
+ A2_sequence_status = SEQ_NOT_STARTED; // Reset.
+ } else {
+ if (u_getCombiningClass(str[i]) == 9 /*Virama Combining Class*/) {
+ A2_sequence_status = SEQ_STARTED_VIR;
+ } else if (cat != U_MODIFIER_LETTER) {
+ A2_sequence_status = SEQ_NOT_STARTED; // Reset.
+ }
+ }
+ } break;
+ default:
+ break;
+ }
+ if (A2_sequence_status == SEQ_NOT_STARTED) {
+ if (cat == U_UPPERCASE_LETTER || cat == U_LOWERCASE_LETTER || cat == U_TITLECASE_LETTER || cat == U_MODIFIER_LETTER || cat == U_OTHER_LETTER) {
+ A2_sequence_status = SEQ_STARTED;
+ A2_scr = scr;
+ }
+ }
+
+ switch (B_sequence_status) {
+ case SEQ_NEAR_END: {
+ if ((B_scr > USCRIPT_INHERITED) && (scr > USCRIPT_INHERITED) && (scr != B_scr)) {
+ return false; // Mixed script.
+ }
+ if (u_getIntPropertyValue(str[i], UCHAR_INDIC_SYLLABIC_CATEGORY) != U_INSC_VOWEL_DEPENDENT) {
+ B_sequence_status = SEQ_NOT_STARTED; // Valid end of sequence, reset.
+ } else {
+ return false; // Invalid end of sequence.
+ }
+ } break;
+ case SEQ_STARTED_VIR: {
+ if ((B_scr > USCRIPT_INHERITED) && (scr > USCRIPT_INHERITED) && (scr != B_scr)) {
+ B_sequence_status = SEQ_NOT_STARTED; // Reset.
+ } else {
+ if (str[i] == 0x200D /*ZWJ*/) {
+ B_sequence_status = SEQ_NEAR_END;
+ continue;
+ } else if (cat != U_MODIFIER_LETTER || u_getCombiningClass(str[i]) == 0) {
+ B_sequence_status = SEQ_NOT_STARTED; // Reset.
+ }
+ }
+ } break;
+ case SEQ_STARTED: {
+ if ((B_scr > USCRIPT_INHERITED) && (scr > USCRIPT_INHERITED) && (scr != B_scr)) {
+ B_sequence_status = SEQ_NOT_STARTED; // Reset.
+ } else {
+ if (u_getCombiningClass(str[i]) == 9 /*Virama Combining Class*/) {
+ B_sequence_status = SEQ_STARTED_VIR;
+ } else if (cat != U_MODIFIER_LETTER) {
+ B_sequence_status = SEQ_NOT_STARTED; // Reset.
+ }
+ }
+ } break;
+ default:
+ break;
+ }
+ if (B_sequence_status == SEQ_NOT_STARTED) {
+ if (cat == U_UPPERCASE_LETTER || cat == U_LOWERCASE_LETTER || cat == U_TITLECASE_LETTER || cat == U_MODIFIER_LETTER || cat == U_OTHER_LETTER) {
+ B_sequence_status = SEQ_STARTED;
+ B_scr = scr;
+ }
+ }
+
+ if (u_hasBinaryProperty(str[i], UCHAR_PATTERN_SYNTAX) || u_hasBinaryProperty(str[i], UCHAR_PATTERN_WHITE_SPACE) || u_hasBinaryProperty(str[i], UCHAR_NONCHARACTER_CODE_POINT)) {
+ return false; // Not a XID_Start or XID_Continue character.
+ }
+ if (i == 0) {
+ if (!(cat == U_LOWERCASE_LETTER || cat == U_UPPERCASE_LETTER || cat == U_TITLECASE_LETTER || cat == U_OTHER_LETTER || cat == U_MODIFIER_LETTER || cat == U_LETTER_NUMBER || str[0] == 0x2118 || str[0] == 0x212E || str[0] == 0x309B || str[0] == 0x309C || str[0] == 0x005F)) {
+ return false; // Not a XID_Start character.
+ }
+ } else {
+ if (!(cat == U_LOWERCASE_LETTER || cat == U_UPPERCASE_LETTER || cat == U_TITLECASE_LETTER || cat == U_OTHER_LETTER || cat == U_MODIFIER_LETTER || cat == U_LETTER_NUMBER || cat == U_NON_SPACING_MARK || cat == U_COMBINING_SPACING_MARK || cat == U_DECIMAL_DIGIT_NUMBER || cat == U_CONNECTOR_PUNCTUATION || str[i] == 0x2118 || str[i] == 0x212E || str[i] == 0x309B || str[i] == 0x309C || str[i] == 0x1369 || str[i] == 0x1371 || str[i] == 0x00B7 || str[i] == 0x0387 || str[i] == 0x19DA || str[i] == 0x0E33 || str[i] == 0x0EB3 || str[i] == 0xFF9E || str[i] == 0xFF9F)) {
+ return false; // Not a XID_Continue character.
+ }
+ }
+ }
+ return true;
+}
+
TextServerAdvanced::TextServerAdvanced() {
_insert_num_systems_lang();
_insert_feature_sets();
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index e7690cb70d..b337abea7a 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -65,11 +65,12 @@
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/classes/image_texture.hpp>
#include <godot_cpp/classes/ref.hpp>
+#include <godot_cpp/classes/worker_thread_pool.hpp>
#include <godot_cpp/templates/hash_map.hpp>
#include <godot_cpp/templates/hash_set.hpp>
#include <godot_cpp/templates/rid_owner.hpp>
-#include <godot_cpp/templates/thread_work_pool.hpp>
+
#include <godot_cpp/templates/vector.hpp>
using namespace godot;
@@ -77,9 +78,9 @@ using namespace godot;
#else
// Headers for building as built-in module.
+#include "core/object/worker_thread_pool.h"
#include "core/templates/hash_map.h"
#include "core/templates/rid_owner.h"
-#include "core/templates/thread_work_pool.h"
#include "scene/resources/texture.h"
#include "servers/text/text_server_extension.h"
@@ -100,6 +101,7 @@ using namespace godot;
#include <unicode/uloc.h>
#include <unicode/unorm2.h>
#include <unicode/uscript.h>
+#include <unicode/uspoof.h>
#include <unicode/ustring.h>
#include <unicode/utypes.h>
@@ -133,12 +135,19 @@ class TextServerAdvanced : public TextServerExtension {
};
Vector<NumSystemData> num_systems;
+
+ struct FeatureInfo {
+ StringName name;
+ Variant::Type vtype = Variant::INT;
+ bool hidden = false;
+ };
+
HashMap<StringName, int32_t> feature_sets;
- HashMap<int32_t, StringName> feature_sets_inv;
+ HashMap<int32_t, FeatureInfo> feature_sets_inv;
void _insert_num_systems_lang();
void _insert_feature_sets();
- _FORCE_INLINE_ void _insert_feature(const StringName &p_name, int32_t p_tag);
+ _FORCE_INLINE_ void _insert_feature(const StringName &p_name, int32_t p_tag, Variant::Type p_vtype = Variant::INT, bool p_hidden = false);
// ICU support data.
@@ -176,7 +185,7 @@ class TextServerAdvanced : public TextServerExtension {
Vector2 advance;
};
- struct FontDataForSizeAdvanced {
+ struct FontForSizeAdvanced {
double ascent = 0.0;
double descent = 0.0;
double underline_position = 0.0;
@@ -184,9 +193,6 @@ class TextServerAdvanced : public TextServerExtension {
double scale = 1.0;
double oversampling = 1.0;
- int spacing_glyph = 0;
- int spacing_space = 0;
-
Vector2i size;
Vector<FontTexture> textures;
@@ -199,7 +205,7 @@ class TextServerAdvanced : public TextServerExtension {
FT_StreamRec stream;
#endif
- ~FontDataForSizeAdvanced() {
+ ~FontForSizeAdvanced() {
if (hb_handle != nullptr) {
hb_font_destroy(hb_handle);
}
@@ -211,7 +217,7 @@ class TextServerAdvanced : public TextServerExtension {
}
};
- struct FontDataAdvanced {
+ struct FontAdvanced {
Mutex mutex;
bool antialiased = true;
@@ -228,11 +234,11 @@ class TextServerAdvanced : public TextServerExtension {
double embolden = 0.0;
Transform2D transform;
- uint32_t style_flags = 0;
+ BitField<TextServer::FontStyle> style_flags = 0;
String font_name;
String style_name;
- HashMap<Vector2i, FontDataForSizeAdvanced *, VariantHasher, VariantComparator> cache;
+ HashMap<Vector2i, FontForSizeAdvanced *, VariantHasher, VariantComparator> cache;
bool face_init = false;
HashSet<uint32_t> supported_scripts;
@@ -248,30 +254,28 @@ class TextServerAdvanced : public TextServerExtension {
const uint8_t *data_ptr;
size_t data_size;
int face_index = 0;
- mutable ThreadWorkPool work_pool;
- ~FontDataAdvanced() {
- work_pool.finish();
- for (const KeyValue<Vector2i, FontDataForSizeAdvanced *> &E : cache) {
+ ~FontAdvanced() {
+ for (const KeyValue<Vector2i, FontForSizeAdvanced *> &E : cache) {
memdelete(E.value);
}
cache.clear();
}
};
- _FORCE_INLINE_ FontTexturePosition find_texture_pos_for_glyph(FontDataForSizeAdvanced *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const;
+ _FORCE_INLINE_ FontTexturePosition find_texture_pos_for_glyph(FontForSizeAdvanced *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const;
#ifdef MODULE_MSDFGEN_ENABLED
- _FORCE_INLINE_ FontGlyph rasterize_msdf(FontDataAdvanced *p_font_data, FontDataForSizeAdvanced *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const;
+ _FORCE_INLINE_ FontGlyph rasterize_msdf(FontAdvanced *p_font_data, FontForSizeAdvanced *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const;
#endif
#ifdef MODULE_FREETYPE_ENABLED
- _FORCE_INLINE_ FontGlyph rasterize_bitmap(FontDataForSizeAdvanced *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const;
+ _FORCE_INLINE_ FontGlyph rasterize_bitmap(FontForSizeAdvanced *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const;
#endif
- _FORCE_INLINE_ bool _ensure_glyph(FontDataAdvanced *p_font_data, const Vector2i &p_size, int32_t p_glyph) const;
- _FORCE_INLINE_ bool _ensure_cache_for_size(FontDataAdvanced *p_font_data, const Vector2i &p_size) const;
- _FORCE_INLINE_ void _font_clear_cache(FontDataAdvanced *p_font_data);
+ _FORCE_INLINE_ bool _ensure_glyph(FontAdvanced *p_font_data, const Vector2i &p_size, int32_t p_glyph) const;
+ _FORCE_INLINE_ bool _ensure_cache_for_size(FontAdvanced *p_font_data, const Vector2i &p_size) const;
+ _FORCE_INLINE_ void _font_clear_cache(FontAdvanced *p_font_data);
void _generateMTSDF_threaded(uint32_t y, void *p_td) const;
- _FORCE_INLINE_ Vector2i _get_size(const FontDataAdvanced *p_font_data, int p_size) const {
+ _FORCE_INLINE_ Vector2i _get_size(const FontAdvanced *p_font_data, int p_size) const {
if (p_font_data->msdf) {
return Vector2i(p_font_data->msdf_source_size, 0);
} else if (p_font_data->fixed_size > 0) {
@@ -281,7 +285,7 @@ class TextServerAdvanced : public TextServerExtension {
}
}
- _FORCE_INLINE_ Vector2i _get_size_outline(const FontDataAdvanced *p_font_data, const Vector2i &p_size) const {
+ _FORCE_INLINE_ Vector2i _get_size_outline(const FontAdvanced *p_font_data, const Vector2i &p_size) const {
if (p_font_data->msdf) {
return Vector2i(p_font_data->msdf_source_size, 0);
} else if (p_font_data->fixed_size > 0) {
@@ -292,6 +296,8 @@ class TextServerAdvanced : public TextServerExtension {
}
_FORCE_INLINE_ double _get_extra_advance(RID p_font_rid, int p_font_size) const;
+ _FORCE_INLINE_ Variant::Type _get_tag_type(int64_t p_tag) const;
+ _FORCE_INLINE_ bool _get_tag_hidden(int64_t p_tag) const;
// Shaped text cache data.
struct TrimData {
@@ -351,6 +357,7 @@ class TextServerAdvanced : public TextServerExtension {
double descent = 0.0; // Descent for horizontal layout, 1/2 of width for vertical.
double width = 0.0; // Width for horizontal layout, height for vertical.
double width_trimmed = 0.0;
+ int extra_spacing[4] = { 0, 0, 0, 0 };
double upos = 0.0;
double uthk = 0.0;
@@ -389,7 +396,7 @@ class TextServerAdvanced : public TextServerExtension {
// Common data.
double oversampling = 1.0;
- mutable RID_PtrOwner<FontDataAdvanced> font_owner;
+ mutable RID_PtrOwner<FontAdvanced> font_owner;
mutable RID_PtrOwner<ShapedTextDataAdvanced> shaped_owner;
void _realign(ShapedTextDataAdvanced *p_sd) const;
@@ -407,11 +414,11 @@ class TextServerAdvanced : public TextServerExtension {
static hb_font_funcs_t *funcs;
struct bmp_font_t {
- TextServerAdvanced::FontDataForSizeAdvanced *face = nullptr;
+ TextServerAdvanced::FontForSizeAdvanced *face = nullptr;
bool unref = false; /* Whether to destroy bm_face when done. */
};
- static bmp_font_t *_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref);
+ static bmp_font_t *_bmp_font_create(TextServerAdvanced::FontForSizeAdvanced *p_face, bool p_unref);
static void _bmp_font_destroy(void *p_data);
static hb_bool_t _bmp_get_nominal_glyph(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_unicode, hb_codepoint_t *r_glyph, void *p_user_data);
static hb_position_t _bmp_get_glyph_h_advance(hb_font_t *p_font, void *p_font_data, hb_codepoint_t p_glyph, void *p_user_data);
@@ -422,8 +429,8 @@ class TextServerAdvanced : public TextServerExtension {
static hb_bool_t _bmp_get_font_h_extents(hb_font_t *p_font, void *p_font_data, hb_font_extents_t *r_metrics, void *p_user_data);
static void _bmp_create_font_funcs();
static void _bmp_free_font_funcs();
- static void _bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontDataForSizeAdvanced *p_face, bool p_unref);
- static hb_font_t *_bmp_font_create(TextServerAdvanced::FontDataForSizeAdvanced *p_face, hb_destroy_func_t p_destroy);
+ static void _bmp_font_set_funcs(hb_font_t *p_font, TextServerAdvanced::FontForSizeAdvanced *p_face, bool p_unref);
+ static hb_font_t *_bmp_font_create(TextServerAdvanced::FontForSizeAdvanced *p_face, hb_destroy_func_t p_destroy);
hb_font_t *_font_get_hb_handle(const RID &p_font, int64_t p_font_size) const;
@@ -479,8 +486,8 @@ public:
virtual int64_t font_get_face_count(const RID &p_font_rid) const override;
- virtual void font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) override;
- virtual int64_t /*FontStyle*/ font_get_style(const RID &p_font_rid) const override;
+ virtual void font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) override;
+ virtual BitField<FontStyle> font_get_style(const RID &p_font_rid) const override;
virtual void font_set_style_name(const RID &p_font_rid, const String &p_name) override;
virtual String font_get_style_name(const RID &p_font_rid) const override;
@@ -546,9 +553,6 @@ public:
virtual void font_set_scale(const RID &p_font_rid, int64_t p_size, double p_scale) override;
virtual double font_get_scale(const RID &p_font_rid, int64_t p_size) const override;
- virtual void font_set_spacing(const RID &p_font_rid, int64_t p_size, SpacingType p_spacing, int64_t p_value) override;
- virtual int64_t font_get_spacing(const RID &p_font_rid, int64_t p_size, SpacingType p_spacing) const override;
-
virtual int64_t font_get_texture_count(const RID &p_font_rid, const Vector2i &p_size) const override;
virtual void font_clear_textures(const RID &p_font_rid, const Vector2i &p_size) override;
virtual void font_remove_texture(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) override;
@@ -646,6 +650,9 @@ public:
virtual void shaped_text_set_preserve_control(const RID &p_shaped, bool p_enabled) override;
virtual bool shaped_text_get_preserve_control(const RID &p_shaped) const override;
+ virtual void shaped_text_set_spacing(const RID &p_shaped, SpacingType p_spacing, int64_t p_value) override;
+ virtual int64_t shaped_text_get_spacing(const RID &p_shaped, SpacingType p_spacing) const override;
+
virtual bool shaped_text_add_string(const RID &p_shaped, const String &p_text, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
virtual bool shaped_text_add_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int64_t p_length = 1) override;
virtual bool shaped_text_resize_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
@@ -657,7 +664,7 @@ public:
virtual RID shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const override;
virtual RID shaped_text_get_parent(const RID &p_shaped) const override;
- virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
+ virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<TextServer::JustificationFlag> p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
virtual double shaped_text_tab_align(const RID &p_shaped, const PackedFloat32Array &p_tab_stops) override;
virtual bool shaped_text_shape(const RID &p_shaped) override;
@@ -669,7 +676,7 @@ public:
virtual const Glyph *shaped_text_get_ellipsis_glyphs(const RID &p_shaped) const override;
virtual int64_t shaped_text_get_ellipsis_glyph_count(const RID &p_shaped) const override;
- virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, int64_t p_trim_flags) override;
+ virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) override;
virtual bool shaped_text_is_ready(const RID &p_shaped) const override;
@@ -695,7 +702,11 @@ public:
virtual PackedInt32Array string_get_word_breaks(const String &p_string, const String &p_language = "") const override;
+ virtual int is_confusable(const String &p_string, const PackedStringArray &p_dict) const override;
+ virtual bool spoof_check(const String &p_string) const override;
+
virtual String strip_diacritics(const String &p_string) const override;
+ virtual bool is_valid_identifier(const String &p_string) const override;
virtual String string_to_upper(const String &p_string, const String &p_language = "") const override;
virtual String string_to_lower(const String &p_string, const String &p_language = "") const override;
diff --git a/modules/text_server_fb/SCsub b/modules/text_server_fb/SCsub
index 121f38fcd5..ca9322e450 100644
--- a/modules/text_server_fb/SCsub
+++ b/modules/text_server_fb/SCsub
@@ -9,9 +9,9 @@ msdfgen_enabled = env.module_check_dependencies("text_server_fb", ["msdfgen"], T
env_text_server_fb = env_modules.Clone()
if env["builtin_msdfgen"] and msdfgen_enabled:
- env_text_server_fb.Append(CPPPATH=["#thirdparty/msdfgen"])
+ env_text_server_fb.Prepend(CPPPATH=["#thirdparty/msdfgen"])
if env["builtin_freetype"] and freetype_enabled:
- env_text_server_fb.Append(CPPPATH=["#thirdparty/freetype/include"])
+ env_text_server_fb.Prepend(CPPPATH=["#thirdparty/freetype/include"])
env_text_server_fb.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/text_server_fb/gdextension_build/SConstruct b/modules/text_server_fb/gdextension_build/SConstruct
index 6c9e10db18..de0a549900 100644
--- a/modules/text_server_fb/gdextension_build/SConstruct
+++ b/modules/text_server_fb/gdextension_build/SConstruct
@@ -184,15 +184,15 @@ env.Append(CPPDEFINES=["GDEXTENSION"])
env.Append(CPPPATH=["../"])
sources = Glob("../*.cpp")
-if env["platform"] == "osx":
- methods.write_osx_plist(
- f'./bin/libtextserver_fallback.osx.{env["target"]}.framework',
- f'libtextserver_fallback.osx.{env["target"]}',
+if env["platform"] == "macos":
+ methods.write_macos_plist(
+ f'./bin/libtextserver_fallback.macos.{env["target"]}.framework',
+ f'libtextserver_fallback.macos.{env["target"]}',
"org.godotengine.textserver_fallback",
"Fallback Text Server",
)
library = env.SharedLibrary(
- f'./bin/libtextserver_fallback.osx.{env["target"]}.framework/libtextserver_fallback.osx.{env["target"]}',
+ f'./bin/libtextserver_fallback.macos.{env["target"]}.framework/libtextserver_fallback.macos.{env["target"]}',
source=sources,
)
else:
diff --git a/modules/text_server_fb/gdextension_build/methods.py b/modules/text_server_fb/gdextension_build/methods.py
index d404f2851e..3c5229462c 100644
--- a/modules/text_server_fb/gdextension_build/methods.py
+++ b/modules/text_server_fb/gdextension_build/methods.py
@@ -98,7 +98,7 @@ def make_icu_data(target, source, env):
g.write("#endif")
-def write_osx_plist(target, binary_name, identifier, name):
+def write_macos_plist(target, binary_name, identifier, name):
os.makedirs(f"{target}/Resourece/", exist_ok=True)
f = open(f"{target}/Resourece/Info.plist", "w")
diff --git a/modules/text_server_fb/gdextension_build/text_server_fb.gdextension b/modules/text_server_fb/gdextension_build/text_server_fb.gdextension
index 1026c6cb85..9236555d63 100644
--- a/modules/text_server_fb/gdextension_build/text_server_fb.gdextension
+++ b/modules/text_server_fb/gdextension_build/text_server_fb.gdextension
@@ -8,5 +8,5 @@ linux.64.debug = "bin/libtextserver_fallback.linux.debug.64.so"
linux.64.release = "bin/libtextserver_fallback.linux.release.64.so"
windows.64.debug = "bin/libtextserver_fallback.windows.debug.64.dll"
windows.64.release = "bin/libtextserver_fallback.windows.release.64.dll"
-macos.debug = "bin/libtextserver_fallback.osx.debug.framework"
-macos.release = "bin/libtextserver_fallback.osx.release.framework"
+macos.debug = "bin/libtextserver_fallback.macos.debug.framework"
+macos.release = "bin/libtextserver_fallback.macos.release.framework"
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index f93c5909c9..50ea4677b1 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -104,7 +104,7 @@ int64_t TextServerFallback::get_features() const {
void TextServerFallback::free_rid(const RID &p_rid) {
_THREAD_SAFE_METHOD_
if (font_owner.owns(p_rid)) {
- FontDataFallback *fd = font_owner.get_or_null(p_rid);
+ FontFallback *fd = font_owner.get_or_null(p_rid);
font_owner.free(p_rid);
memdelete(fd);
} else if (shaped_owner.owns(p_rid)) {
@@ -199,7 +199,7 @@ String TextServerFallback::tag_to_name(int64_t p_tag) const {
/* Font Glyph Rendering */
/*************************************************************************/
-_FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_texture_pos_for_glyph(FontDataForSizeFallback *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const {
+_FORCE_INLINE_ TextServerFallback::FontTexturePosition TextServerFallback::find_texture_pos_for_glyph(FontForSizeFallback *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const {
FontTexturePosition ret;
ret.index = -1;
@@ -397,7 +397,7 @@ void TextServerFallback::_generateMTSDF_threaded(uint32_t y, void *p_td) const {
}
}
-_FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(FontDataFallback *p_font_data, FontDataForSizeFallback *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const {
+_FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(FontFallback *p_font_data, FontForSizeFallback *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const {
msdfgen::Shape shape;
shape.contours.clear();
@@ -461,10 +461,8 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
td.projection = &projection;
td.distancePixelConversion = &distancePixelConversion;
- if (p_font_data->work_pool.get_thread_count() == 0) {
- p_font_data->work_pool.init();
- }
- p_font_data->work_pool.do_work(h, this, &TextServerFallback::_generateMTSDF_threaded, &td);
+ WorkerThreadPool::GroupID group_id = WorkerThreadPool::get_singleton()->add_template_group_task(this, &TextServerFallback::_generateMTSDF_threaded, &td, h, -1, true, SNAME("TextServerFBRenderMSDF"));
+ WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_id);
msdfgen::msdfErrorCorrection(image, shape, projection, p_pixel_range, config);
@@ -502,7 +500,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
#endif
#ifdef MODULE_FREETYPE_ENABLED
-_FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitmap(FontDataForSizeFallback *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const {
+_FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitmap(FontForSizeFallback *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const {
int w = bitmap.width;
int h = bitmap.rows;
@@ -579,12 +577,12 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma
/* Font Cache */
/*************************************************************************/
-_FORCE_INLINE_ bool TextServerFallback::_ensure_glyph(FontDataFallback *p_font_data, const Vector2i &p_size, int32_t p_glyph) const {
+_FORCE_INLINE_ bool TextServerFallback::_ensure_glyph(FontFallback *p_font_data, const Vector2i &p_size, int32_t p_glyph) const {
ERR_FAIL_COND_V(!_ensure_cache_for_size(p_font_data, p_size), false);
int32_t glyph_index = p_glyph & 0xffffff; // Remove subpixel shifts.
- FontDataForSizeFallback *fd = p_font_data->cache[p_size];
+ FontForSizeFallback *fd = p_font_data->cache[p_size];
if (fd->glyph_map.has(p_glyph)) {
return fd->glyph_map[p_glyph].found;
}
@@ -705,13 +703,13 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_glyph(FontDataFallback *p_font_d
return false;
}
-_FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback *p_font_data, const Vector2i &p_size) const {
+_FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_font_data, const Vector2i &p_size) const {
ERR_FAIL_COND_V(p_size.x <= 0, false);
if (p_font_data->cache.has(p_size)) {
return true;
}
- FontDataForSizeFallback *fd = memnew(FontDataForSizeFallback);
+ FontForSizeFallback *fd = memnew(FontForSizeFallback);
fd->size = p_size;
if (p_font_data->data_ptr && (p_font_data->data_size > 0)) {
// Init dynamic font.
@@ -791,13 +789,13 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback
}
p_font_data->style_flags = 0;
if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) {
- p_font_data->style_flags |= FONT_BOLD;
+ p_font_data->style_flags.set_flag(FONT_BOLD);
}
if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) {
- p_font_data->style_flags |= FONT_ITALIC;
+ p_font_data->style_flags.set_flag(FONT_ITALIC);
}
if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) {
- p_font_data->style_flags |= FONT_FIXED_WIDTH;
+ p_font_data->style_flags.set_flag(FONT_FIXED_WIDTH);
}
// Read OpenType variations.
p_font_data->supported_varaitions.clear();
@@ -851,8 +849,8 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontDataFallback
return true;
}
-_FORCE_INLINE_ void TextServerFallback::_font_clear_cache(FontDataFallback *p_font_data) {
- for (const KeyValue<Vector2i, FontDataForSizeFallback *> &E : p_font_data->cache) {
+_FORCE_INLINE_ void TextServerFallback::_font_clear_cache(FontFallback *p_font_data) {
+ for (const KeyValue<Vector2i, FontForSizeFallback *> &E : p_font_data->cache) {
memdelete(E.value);
}
@@ -864,13 +862,13 @@ _FORCE_INLINE_ void TextServerFallback::_font_clear_cache(FontDataFallback *p_fo
RID TextServerFallback::create_font() {
_THREAD_SAFE_METHOD_
- FontDataFallback *fd = memnew(FontDataFallback);
+ FontFallback *fd = memnew(FontFallback);
return font_owner.make_rid(fd);
}
void TextServerFallback::font_set_data(const RID &p_font_rid, const PackedByteArray &p_data) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -881,7 +879,7 @@ void TextServerFallback::font_set_data(const RID &p_font_rid, const PackedByteAr
}
void TextServerFallback::font_set_data_ptr(const RID &p_font_rid, const uint8_t *p_data_ptr, int64_t p_data_size) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -891,8 +889,8 @@ void TextServerFallback::font_set_data_ptr(const RID &p_font_rid, const uint8_t
fd->data_size = p_data_size;
}
-void TextServerFallback::font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+void TextServerFallback::font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) {
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -905,7 +903,7 @@ void TextServerFallback::font_set_face_index(const RID &p_font_rid, int64_t p_fa
ERR_FAIL_COND(p_face_index < 0);
ERR_FAIL_COND(p_face_index >= 0x7FFF);
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -916,7 +914,7 @@ void TextServerFallback::font_set_face_index(const RID &p_font_rid, int64_t p_fa
}
int64_t TextServerFallback::font_get_face_index(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
MutexLock lock(fd->mutex);
@@ -924,7 +922,7 @@ int64_t TextServerFallback::font_get_face_index(const RID &p_font_rid) const {
}
int64_t TextServerFallback::font_get_face_count(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
MutexLock lock(fd->mutex);
@@ -964,8 +962,8 @@ int64_t TextServerFallback::font_get_face_count(const RID &p_font_rid) const {
return face_count;
}
-int64_t /*FontStyle*/ TextServerFallback::font_get_style(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+BitField<TextServer::FontStyle> TextServerFallback::font_get_style(const RID &p_font_rid) const {
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
MutexLock lock(fd->mutex);
@@ -975,7 +973,7 @@ int64_t /*FontStyle*/ TextServerFallback::font_get_style(const RID &p_font_rid)
}
void TextServerFallback::font_set_style_name(const RID &p_font_rid, const String &p_name) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -985,7 +983,7 @@ void TextServerFallback::font_set_style_name(const RID &p_font_rid, const String
}
String TextServerFallback::font_get_style_name(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, String());
MutexLock lock(fd->mutex);
@@ -995,7 +993,7 @@ String TextServerFallback::font_get_style_name(const RID &p_font_rid) const {
}
void TextServerFallback::font_set_name(const RID &p_font_rid, const String &p_name) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1005,7 +1003,7 @@ void TextServerFallback::font_set_name(const RID &p_font_rid, const String &p_na
}
String TextServerFallback::font_get_name(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, String());
MutexLock lock(fd->mutex);
@@ -1015,7 +1013,7 @@ String TextServerFallback::font_get_name(const RID &p_font_rid) const {
}
void TextServerFallback::font_set_antialiased(const RID &p_font_rid, bool p_antialiased) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1026,7 +1024,7 @@ void TextServerFallback::font_set_antialiased(const RID &p_font_rid, bool p_anti
}
bool TextServerFallback::font_is_antialiased(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1034,12 +1032,12 @@ bool TextServerFallback::font_is_antialiased(const RID &p_font_rid) const {
}
void TextServerFallback::font_set_generate_mipmaps(const RID &p_font_rid, bool p_generate_mipmaps) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
if (fd->mipmaps != p_generate_mipmaps) {
- for (KeyValue<Vector2i, FontDataForSizeFallback *> &E : fd->cache) {
+ for (KeyValue<Vector2i, FontForSizeFallback *> &E : fd->cache) {
for (int i = 0; i < E.value->textures.size(); i++) {
E.value->textures.write[i].dirty = true;
}
@@ -1049,7 +1047,7 @@ void TextServerFallback::font_set_generate_mipmaps(const RID &p_font_rid, bool p
}
bool TextServerFallback::font_get_generate_mipmaps(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1057,7 +1055,7 @@ bool TextServerFallback::font_get_generate_mipmaps(const RID &p_font_rid) const
}
void TextServerFallback::font_set_multichannel_signed_distance_field(const RID &p_font_rid, bool p_msdf) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1068,7 +1066,7 @@ void TextServerFallback::font_set_multichannel_signed_distance_field(const RID &
}
bool TextServerFallback::font_is_multichannel_signed_distance_field(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1076,7 +1074,7 @@ bool TextServerFallback::font_is_multichannel_signed_distance_field(const RID &p
}
void TextServerFallback::font_set_msdf_pixel_range(const RID &p_font_rid, int64_t p_msdf_pixel_range) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1087,7 +1085,7 @@ void TextServerFallback::font_set_msdf_pixel_range(const RID &p_font_rid, int64_
}
int64_t TextServerFallback::font_get_msdf_pixel_range(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1095,7 +1093,7 @@ int64_t TextServerFallback::font_get_msdf_pixel_range(const RID &p_font_rid) con
}
void TextServerFallback::font_set_msdf_size(const RID &p_font_rid, int64_t p_msdf_size) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1106,7 +1104,7 @@ void TextServerFallback::font_set_msdf_size(const RID &p_font_rid, int64_t p_msd
}
int64_t TextServerFallback::font_get_msdf_size(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1114,7 +1112,7 @@ int64_t TextServerFallback::font_get_msdf_size(const RID &p_font_rid) const {
}
void TextServerFallback::font_set_fixed_size(const RID &p_font_rid, int64_t p_fixed_size) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1122,7 +1120,7 @@ void TextServerFallback::font_set_fixed_size(const RID &p_font_rid, int64_t p_fi
}
int64_t TextServerFallback::font_get_fixed_size(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1130,7 +1128,7 @@ int64_t TextServerFallback::font_get_fixed_size(const RID &p_font_rid) const {
}
void TextServerFallback::font_set_force_autohinter(const RID &p_font_rid, bool p_force_autohinter) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1141,7 +1139,7 @@ void TextServerFallback::font_set_force_autohinter(const RID &p_font_rid, bool p
}
bool TextServerFallback::font_is_force_autohinter(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -1149,7 +1147,7 @@ bool TextServerFallback::font_is_force_autohinter(const RID &p_font_rid) const {
}
void TextServerFallback::font_set_hinting(const RID &p_font_rid, TextServer::Hinting p_hinting) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1160,7 +1158,7 @@ void TextServerFallback::font_set_hinting(const RID &p_font_rid, TextServer::Hin
}
TextServer::Hinting TextServerFallback::font_get_hinting(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, HINTING_NONE);
MutexLock lock(fd->mutex);
@@ -1168,7 +1166,7 @@ TextServer::Hinting TextServerFallback::font_get_hinting(const RID &p_font_rid)
}
void TextServerFallback::font_set_subpixel_positioning(const RID &p_font_rid, TextServer::SubpixelPositioning p_subpixel) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1176,7 +1174,7 @@ void TextServerFallback::font_set_subpixel_positioning(const RID &p_font_rid, Te
}
TextServer::SubpixelPositioning TextServerFallback::font_get_subpixel_positioning(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, SUBPIXEL_POSITIONING_DISABLED);
MutexLock lock(fd->mutex);
@@ -1184,7 +1182,7 @@ TextServer::SubpixelPositioning TextServerFallback::font_get_subpixel_positionin
}
void TextServerFallback::font_set_embolden(const RID &p_font_rid, double p_strength) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1195,7 +1193,7 @@ void TextServerFallback::font_set_embolden(const RID &p_font_rid, double p_stren
}
double TextServerFallback::font_get_embolden(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -1203,7 +1201,7 @@ double TextServerFallback::font_get_embolden(const RID &p_font_rid) const {
}
void TextServerFallback::font_set_transform(const RID &p_font_rid, const Transform2D &p_transform) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1214,7 +1212,7 @@ void TextServerFallback::font_set_transform(const RID &p_font_rid, const Transfo
}
Transform2D TextServerFallback::font_get_transform(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Transform2D());
MutexLock lock(fd->mutex);
@@ -1222,7 +1220,7 @@ Transform2D TextServerFallback::font_get_transform(const RID &p_font_rid) const
}
void TextServerFallback::font_set_variation_coordinates(const RID &p_font_rid, const Dictionary &p_variation_coordinates) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1233,7 +1231,7 @@ void TextServerFallback::font_set_variation_coordinates(const RID &p_font_rid, c
}
Dictionary TextServerFallback::font_get_variation_coordinates(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
MutexLock lock(fd->mutex);
@@ -1241,7 +1239,7 @@ Dictionary TextServerFallback::font_get_variation_coordinates(const RID &p_font_
}
void TextServerFallback::font_set_oversampling(const RID &p_font_rid, double p_oversampling) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1252,7 +1250,7 @@ void TextServerFallback::font_set_oversampling(const RID &p_font_rid, double p_o
}
double TextServerFallback::font_get_oversampling(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -1260,30 +1258,30 @@ double TextServerFallback::font_get_oversampling(const RID &p_font_rid) const {
}
Array TextServerFallback::font_get_size_cache_list(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Array());
MutexLock lock(fd->mutex);
Array ret;
- for (const KeyValue<Vector2i, FontDataForSizeFallback *> &E : fd->cache) {
+ for (const KeyValue<Vector2i, FontForSizeFallback *> &E : fd->cache) {
ret.push_back(E.key);
}
return ret;
}
void TextServerFallback::font_clear_size_cache(const RID &p_font_rid) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
- for (const KeyValue<Vector2i, FontDataForSizeFallback *> &E : fd->cache) {
+ for (const KeyValue<Vector2i, FontForSizeFallback *> &E : fd->cache) {
memdelete(E.value);
}
fd->cache.clear();
}
void TextServerFallback::font_remove_size_cache(const RID &p_font_rid, const Vector2i &p_size) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1294,7 +1292,7 @@ void TextServerFallback::font_remove_size_cache(const RID &p_font_rid, const Vec
}
void TextServerFallback::font_set_ascent(const RID &p_font_rid, int64_t p_size, double p_ascent) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1305,7 +1303,7 @@ void TextServerFallback::font_set_ascent(const RID &p_font_rid, int64_t p_size,
}
double TextServerFallback::font_get_ascent(const RID &p_font_rid, int64_t p_size) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -1321,7 +1319,7 @@ double TextServerFallback::font_get_ascent(const RID &p_font_rid, int64_t p_size
}
void TextServerFallback::font_set_descent(const RID &p_font_rid, int64_t p_size, double p_descent) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
Vector2i size = _get_size(fd, p_size);
@@ -1331,7 +1329,7 @@ void TextServerFallback::font_set_descent(const RID &p_font_rid, int64_t p_size,
}
double TextServerFallback::font_get_descent(const RID &p_font_rid, int64_t p_size) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -1347,7 +1345,7 @@ double TextServerFallback::font_get_descent(const RID &p_font_rid, int64_t p_siz
}
void TextServerFallback::font_set_underline_position(const RID &p_font_rid, int64_t p_size, double p_underline_position) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1358,7 +1356,7 @@ void TextServerFallback::font_set_underline_position(const RID &p_font_rid, int6
}
double TextServerFallback::font_get_underline_position(const RID &p_font_rid, int64_t p_size) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -1374,7 +1372,7 @@ double TextServerFallback::font_get_underline_position(const RID &p_font_rid, in
}
void TextServerFallback::font_set_underline_thickness(const RID &p_font_rid, int64_t p_size, double p_underline_thickness) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1385,7 +1383,7 @@ void TextServerFallback::font_set_underline_thickness(const RID &p_font_rid, int
}
double TextServerFallback::font_get_underline_thickness(const RID &p_font_rid, int64_t p_size) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -1401,7 +1399,7 @@ double TextServerFallback::font_get_underline_thickness(const RID &p_font_rid, i
}
void TextServerFallback::font_set_scale(const RID &p_font_rid, int64_t p_size, double p_scale) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1417,7 +1415,7 @@ void TextServerFallback::font_set_scale(const RID &p_font_rid, int64_t p_size, d
}
double TextServerFallback::font_get_scale(const RID &p_font_rid, int64_t p_size) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0.0);
MutexLock lock(fd->mutex);
@@ -1432,60 +1430,8 @@ double TextServerFallback::font_get_scale(const RID &p_font_rid, int64_t p_size)
}
}
-void TextServerFallback::font_set_spacing(const RID &p_font_rid, int64_t p_size, TextServer::SpacingType p_spacing, int64_t p_value) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
- ERR_FAIL_COND(!fd);
-
- MutexLock lock(fd->mutex);
- Vector2i size = _get_size(fd, p_size);
-
- ERR_FAIL_COND(!_ensure_cache_for_size(fd, size));
- switch (p_spacing) {
- case TextServer::SPACING_GLYPH: {
- fd->cache[size]->spacing_glyph = p_value;
- } break;
- case TextServer::SPACING_SPACE: {
- fd->cache[size]->spacing_space = p_value;
- } break;
- default: {
- ERR_FAIL_MSG("Invalid spacing type: " + String::num_int64(p_spacing));
- } break;
- }
-}
-
-int64_t TextServerFallback::font_get_spacing(const RID &p_font_rid, int64_t p_size, TextServer::SpacingType p_spacing) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
- ERR_FAIL_COND_V(!fd, 0);
-
- MutexLock lock(fd->mutex);
- Vector2i size = _get_size(fd, p_size);
-
- ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), 0);
-
- switch (p_spacing) {
- case TextServer::SPACING_GLYPH: {
- if (fd->msdf) {
- return fd->cache[size]->spacing_glyph * (double)p_size / (double)fd->msdf_source_size;
- } else {
- return fd->cache[size]->spacing_glyph;
- }
- } break;
- case TextServer::SPACING_SPACE: {
- if (fd->msdf) {
- return fd->cache[size]->spacing_space * (double)p_size / (double)fd->msdf_source_size;
- } else {
- return fd->cache[size]->spacing_space;
- }
- } break;
- default: {
- ERR_FAIL_V_MSG(0, "Invalid spacing type: " + String::num_int64(p_spacing));
- } break;
- }
- return 0;
-}
-
int64_t TextServerFallback::font_get_texture_count(const RID &p_font_rid, const Vector2i &p_size) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
MutexLock lock(fd->mutex);
@@ -1497,7 +1443,7 @@ int64_t TextServerFallback::font_get_texture_count(const RID &p_font_rid, const
}
void TextServerFallback::font_clear_textures(const RID &p_font_rid, const Vector2i &p_size) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
Vector2i size = _get_size_outline(fd, p_size);
@@ -1507,7 +1453,7 @@ void TextServerFallback::font_clear_textures(const RID &p_font_rid, const Vector
}
void TextServerFallback::font_remove_texture(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1519,7 +1465,7 @@ void TextServerFallback::font_remove_texture(const RID &p_font_rid, const Vector
}
void TextServerFallback::font_set_texture_image(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const Ref<Image> &p_image) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
ERR_FAIL_COND(p_image.is_null());
@@ -1545,14 +1491,12 @@ void TextServerFallback::font_set_texture_image(const RID &p_font_rid, const Vec
img->generate_mipmaps();
}
- tex.texture = Ref<ImageTexture>();
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
tex.dirty = false;
}
Ref<Image> TextServerFallback::font_get_texture_image(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Ref<Image>());
MutexLock lock(fd->mutex);
@@ -1569,7 +1513,7 @@ Ref<Image> TextServerFallback::font_get_texture_image(const RID &p_font_rid, con
}
void TextServerFallback::font_set_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index, const PackedInt32Array &p_offset) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1585,7 +1529,7 @@ void TextServerFallback::font_set_texture_offsets(const RID &p_font_rid, const V
}
PackedInt32Array TextServerFallback::font_get_texture_offsets(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, PackedInt32Array());
MutexLock lock(fd->mutex);
@@ -1598,7 +1542,7 @@ PackedInt32Array TextServerFallback::font_get_texture_offsets(const RID &p_font_
}
Array TextServerFallback::font_get_glyph_list(const RID &p_font_rid, const Vector2i &p_size) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Array());
MutexLock lock(fd->mutex);
@@ -1614,7 +1558,7 @@ Array TextServerFallback::font_get_glyph_list(const RID &p_font_rid, const Vecto
}
void TextServerFallback::font_clear_glyphs(const RID &p_font_rid, const Vector2i &p_size) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1625,7 +1569,7 @@ void TextServerFallback::font_clear_glyphs(const RID &p_font_rid, const Vector2i
}
void TextServerFallback::font_remove_glyph(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1636,7 +1580,7 @@ void TextServerFallback::font_remove_glyph(const RID &p_font_rid, const Vector2i
}
Vector2 TextServerFallback::font_get_glyph_advance(const RID &p_font_rid, int64_t p_size, int64_t p_glyph) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Vector2());
MutexLock lock(fd->mutex);
@@ -1664,7 +1608,7 @@ Vector2 TextServerFallback::font_get_glyph_advance(const RID &p_font_rid, int64_
}
void TextServerFallback::font_set_glyph_advance(const RID &p_font_rid, int64_t p_size, int64_t p_glyph, const Vector2 &p_advance) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1679,7 +1623,7 @@ void TextServerFallback::font_set_glyph_advance(const RID &p_font_rid, int64_t p
}
Vector2 TextServerFallback::font_get_glyph_offset(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Vector2());
MutexLock lock(fd->mutex);
@@ -1700,7 +1644,7 @@ Vector2 TextServerFallback::font_get_glyph_offset(const RID &p_font_rid, const V
}
void TextServerFallback::font_set_glyph_offset(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, const Vector2 &p_offset) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1715,7 +1659,7 @@ void TextServerFallback::font_set_glyph_offset(const RID &p_font_rid, const Vect
}
Vector2 TextServerFallback::font_get_glyph_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Vector2());
MutexLock lock(fd->mutex);
@@ -1736,7 +1680,7 @@ Vector2 TextServerFallback::font_get_glyph_size(const RID &p_font_rid, const Vec
}
void TextServerFallback::font_set_glyph_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, const Vector2 &p_gl_size) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1751,7 +1695,7 @@ void TextServerFallback::font_set_glyph_size(const RID &p_font_rid, const Vector
}
Rect2 TextServerFallback::font_get_glyph_uv_rect(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Rect2());
MutexLock lock(fd->mutex);
@@ -1767,7 +1711,7 @@ Rect2 TextServerFallback::font_get_glyph_uv_rect(const RID &p_font_rid, const Ve
}
void TextServerFallback::font_set_glyph_uv_rect(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, const Rect2 &p_uv_rect) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1782,7 +1726,7 @@ void TextServerFallback::font_set_glyph_uv_rect(const RID &p_font_rid, const Vec
}
int64_t TextServerFallback::font_get_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, -1);
MutexLock lock(fd->mutex);
@@ -1798,7 +1742,7 @@ int64_t TextServerFallback::font_get_glyph_texture_idx(const RID &p_font_rid, co
}
void TextServerFallback::font_set_glyph_texture_idx(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph, int64_t p_texture_idx) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1813,7 +1757,7 @@ void TextServerFallback::font_set_glyph_texture_idx(const RID &p_font_rid, const
}
RID TextServerFallback::font_get_glyph_texture_rid(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, RID());
MutexLock lock(fd->mutex);
@@ -1838,8 +1782,7 @@ RID TextServerFallback::font_get_glyph_texture_rid(const RID &p_font_rid, const
img->generate_mipmaps();
}
if (tex.texture.is_null()) {
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
} else {
tex.texture->update(img);
}
@@ -1853,7 +1796,7 @@ RID TextServerFallback::font_get_glyph_texture_rid(const RID &p_font_rid, const
}
Size2 TextServerFallback::font_get_glyph_texture_size(const RID &p_font_rid, const Vector2i &p_size, int64_t p_glyph) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Size2());
MutexLock lock(fd->mutex);
@@ -1878,8 +1821,7 @@ Size2 TextServerFallback::font_get_glyph_texture_size(const RID &p_font_rid, con
img->generate_mipmaps();
}
if (tex.texture.is_null()) {
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
} else {
tex.texture->update(img);
}
@@ -1893,7 +1835,7 @@ Size2 TextServerFallback::font_get_glyph_texture_size(const RID &p_font_rid, con
}
Dictionary TextServerFallback::font_get_glyph_contours(const RID &p_font_rid, int64_t p_size, int64_t p_index) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
MutexLock lock(fd->mutex);
@@ -1943,7 +1885,7 @@ Dictionary TextServerFallback::font_get_glyph_contours(const RID &p_font_rid, in
}
Array TextServerFallback::font_get_kerning_list(const RID &p_font_rid, int64_t p_size) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Array());
MutexLock lock(fd->mutex);
@@ -1959,7 +1901,7 @@ Array TextServerFallback::font_get_kerning_list(const RID &p_font_rid, int64_t p
}
void TextServerFallback::font_clear_kerning_map(const RID &p_font_rid, int64_t p_size) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1970,7 +1912,7 @@ void TextServerFallback::font_clear_kerning_map(const RID &p_font_rid, int64_t p
}
void TextServerFallback::font_remove_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1981,7 +1923,7 @@ void TextServerFallback::font_remove_kerning(const RID &p_font_rid, int64_t p_si
}
void TextServerFallback::font_set_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair, const Vector2 &p_kerning) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -1992,7 +1934,7 @@ void TextServerFallback::font_set_kerning(const RID &p_font_rid, int64_t p_size,
}
Vector2 TextServerFallback::font_get_kerning(const RID &p_font_rid, int64_t p_size, const Vector2i &p_glyph_pair) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Vector2());
MutexLock lock(fd->mutex);
@@ -2032,7 +1974,7 @@ int64_t TextServerFallback::font_get_glyph_index(const RID &p_font_rid, int64_t
}
bool TextServerFallback::font_has_char(const RID &p_font_rid, int64_t p_char) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
ERR_FAIL_COND_V_MSG((p_char >= 0xd800 && p_char <= 0xdfff) || (p_char > 0x10ffff), false, "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_char, 16) + ".");
@@ -2040,7 +1982,7 @@ bool TextServerFallback::font_has_char(const RID &p_font_rid, int64_t p_char) co
if (fd->cache.is_empty()) {
ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), false);
}
- FontDataForSizeFallback *at_size = fd->cache.begin()->value;
+ FontForSizeFallback *at_size = fd->cache.begin()->value;
#ifdef MODULE_FREETYPE_ENABLED
if (at_size && at_size->face) {
@@ -2051,14 +1993,14 @@ bool TextServerFallback::font_has_char(const RID &p_font_rid, int64_t p_char) co
}
String TextServerFallback::font_get_supported_chars(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, String());
MutexLock lock(fd->mutex);
if (fd->cache.is_empty()) {
ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, fd->msdf ? Vector2i(fd->msdf_source_size, 0) : Vector2i(16, 0)), String());
}
- FontDataForSizeFallback *at_size = fd->cache.begin()->value;
+ FontForSizeFallback *at_size = fd->cache.begin()->value;
String chars;
#ifdef MODULE_FREETYPE_ENABLED
@@ -2084,7 +2026,7 @@ String TextServerFallback::font_get_supported_chars(const RID &p_font_rid) const
}
void TextServerFallback::font_render_range(const RID &p_font_rid, const Vector2i &p_size, int64_t p_start, int64_t p_end) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
ERR_FAIL_COND_MSG((p_start >= 0xd800 && p_start <= 0xdfff) || (p_start > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_start, 16) + ".");
ERR_FAIL_COND_MSG((p_end >= 0xd800 && p_end <= 0xdfff) || (p_end > 0x10ffff), "Unicode parsing error: Invalid unicode codepoint " + String::num_int64(p_end, 16) + ".");
@@ -2117,7 +2059,7 @@ void TextServerFallback::font_render_range(const RID &p_font_rid, const Vector2i
}
void TextServerFallback::font_render_glyph(const RID &p_font_rid, const Vector2i &p_size, int64_t p_index) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2146,7 +2088,7 @@ void TextServerFallback::font_render_glyph(const RID &p_font_rid, const Vector2i
}
void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_canvas, int64_t p_size, const Vector2 &p_pos, int64_t p_index, const Color &p_color) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2192,8 +2134,7 @@ void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_can
img->generate_mipmaps();
}
if (tex.texture.is_null()) {
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
} else {
tex.texture->update(img);
}
@@ -2225,7 +2166,7 @@ void TextServerFallback::font_draw_glyph(const RID &p_font_rid, const RID &p_can
}
void TextServerFallback::font_draw_glyph_outline(const RID &p_font_rid, const RID &p_canvas, int64_t p_size, int64_t p_outline_size, const Vector2 &p_pos, int64_t p_index, const Color &p_color) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2271,8 +2212,7 @@ void TextServerFallback::font_draw_glyph_outline(const RID &p_font_rid, const RI
img->generate_mipmaps();
}
if (tex.texture.is_null()) {
- tex.texture.instantiate();
- tex.texture->create_from_image(img);
+ tex.texture = ImageTexture::create_from_image(img);
} else {
tex.texture->update(img);
}
@@ -2304,7 +2244,7 @@ void TextServerFallback::font_draw_glyph_outline(const RID &p_font_rid, const RI
}
bool TextServerFallback::font_is_language_supported(const RID &p_font_rid, const String &p_language) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -2316,7 +2256,7 @@ bool TextServerFallback::font_is_language_supported(const RID &p_font_rid, const
}
void TextServerFallback::font_set_language_support_override(const RID &p_font_rid, const String &p_language, bool p_supported) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2324,7 +2264,7 @@ void TextServerFallback::font_set_language_support_override(const RID &p_font_ri
}
bool TextServerFallback::font_get_language_support_override(const RID &p_font_rid, const String &p_language) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -2332,7 +2272,7 @@ bool TextServerFallback::font_get_language_support_override(const RID &p_font_ri
}
void TextServerFallback::font_remove_language_support_override(const RID &p_font_rid, const String &p_language) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2340,7 +2280,7 @@ void TextServerFallback::font_remove_language_support_override(const RID &p_font
}
PackedStringArray TextServerFallback::font_get_language_support_overrides(const RID &p_font_rid) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, PackedStringArray());
MutexLock lock(fd->mutex);
@@ -2352,7 +2292,7 @@ PackedStringArray TextServerFallback::font_get_language_support_overrides(const
}
bool TextServerFallback::font_is_script_supported(const RID &p_font_rid, const String &p_script) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -2364,7 +2304,7 @@ bool TextServerFallback::font_is_script_supported(const RID &p_font_rid, const S
}
void TextServerFallback::font_set_script_support_override(const RID &p_font_rid, const String &p_script, bool p_supported) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2372,7 +2312,7 @@ void TextServerFallback::font_set_script_support_override(const RID &p_font_rid,
}
bool TextServerFallback::font_get_script_support_override(const RID &p_font_rid, const String &p_script) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, false);
MutexLock lock(fd->mutex);
@@ -2380,7 +2320,7 @@ bool TextServerFallback::font_get_script_support_override(const RID &p_font_rid,
}
void TextServerFallback::font_remove_script_support_override(const RID &p_font_rid, const String &p_script) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2390,7 +2330,7 @@ void TextServerFallback::font_remove_script_support_override(const RID &p_font_r
}
PackedStringArray TextServerFallback::font_get_script_support_overrides(const RID &p_font_rid) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, PackedStringArray());
MutexLock lock(fd->mutex);
@@ -2402,7 +2342,7 @@ PackedStringArray TextServerFallback::font_get_script_support_overrides(const RI
}
void TextServerFallback::font_set_opentype_feature_overrides(const RID &p_font_rid, const Dictionary &p_overrides) {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
MutexLock lock(fd->mutex);
@@ -2412,7 +2352,7 @@ void TextServerFallback::font_set_opentype_feature_overrides(const RID &p_font_r
}
Dictionary TextServerFallback::font_get_opentype_feature_overrides(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
MutexLock lock(fd->mutex);
@@ -2424,7 +2364,7 @@ Dictionary TextServerFallback::font_supported_feature_list(const RID &p_font_rid
}
Dictionary TextServerFallback::font_supported_variation_list(const RID &p_font_rid) const {
- FontDataFallback *fd = font_owner.get_or_null(p_font_rid);
+ FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, Dictionary());
MutexLock lock(fd->mutex);
@@ -2630,6 +2570,31 @@ bool TextServerFallback::shaped_text_get_preserve_control(const RID &p_shaped) c
return sd->preserve_control;
}
+void TextServerFallback::shaped_text_set_spacing(const RID &p_shaped, SpacingType p_spacing, int64_t p_value) {
+ ERR_FAIL_INDEX((int)p_spacing, 4);
+ ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND(!sd);
+
+ MutexLock lock(sd->mutex);
+ if (sd->extra_spacing[p_spacing] != p_value) {
+ if (sd->parent != RID()) {
+ full_copy(sd);
+ }
+ sd->extra_spacing[p_spacing] = p_value;
+ invalidate(sd);
+ }
+}
+
+int64_t TextServerFallback::shaped_text_get_spacing(const RID &p_shaped, SpacingType p_spacing) const {
+ ERR_FAIL_INDEX_V((int)p_spacing, 4, 0);
+
+ const ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
+ ERR_FAIL_COND_V(!sd, 0);
+
+ MutexLock lock(sd->mutex);
+ return sd->extra_spacing[p_spacing];
+}
+
int64_t TextServerFallback::shaped_get_span_count(const RID &p_shaped) const {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0);
@@ -2912,6 +2877,9 @@ RID TextServerFallback::shaped_text_substr(const RID &p_shaped, int64_t p_start,
new_sd->sort_valid = false;
new_sd->upos = sd->upos;
new_sd->uthk = sd->uthk;
+ for (int i = 0; i < TextServer::SPACING_MAX; i++) {
+ new_sd->extra_spacing[i] = sd->extra_spacing[i];
+ }
if (p_length > 0) {
new_sd->text = sd->text.substr(p_start - sd->start, p_length);
@@ -2980,7 +2948,7 @@ RID TextServerFallback::shaped_text_get_parent(const RID &p_shaped) const {
return sd->parent;
}
-double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags) {
+double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<JustificationFlag> p_jst_flags) {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.0);
@@ -2995,7 +2963,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
int start_pos = 0;
int end_pos = sd->glyphs.size() - 1;
- if ((p_jst_flags & JUSTIFICATION_AFTER_LAST_TAB) == JUSTIFICATION_AFTER_LAST_TAB) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_AFTER_LAST_TAB)) {
int start, end, delta;
if (sd->para_direction == DIRECTION_LTR) {
start = sd->glyphs.size() - 1;
@@ -3021,7 +2989,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
}
double justification_width;
- if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) == JUSTIFICATION_CONSTRAIN_ELLIPSIS) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_CONSTRAIN_ELLIPSIS)) {
if (sd->overrun_trim_data.trim_pos >= 0) {
end_pos = sd->overrun_trim_data.trim_pos;
justification_width = sd->width_trimmed;
@@ -3032,7 +3000,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
justification_width = sd->width;
}
- if ((p_jst_flags & JUSTIFICATION_TRIM_EDGE_SPACES) == JUSTIFICATION_TRIM_EDGE_SPACES) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_TRIM_EDGE_SPACES)) {
// Trim spaces.
while ((start_pos < end_pos) && ((sd->glyphs[start_pos].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT)) {
justification_width -= sd->glyphs[start_pos].advance * sd->glyphs[start_pos].repeat;
@@ -3064,7 +3032,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
}
}
- if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) {
+ if ((space_count > 0) && p_jst_flags.has_flag(JUSTIFICATION_WORD_BOUND)) {
double delta_width_per_space = (p_width - justification_width) / space_count;
for (int i = start_pos; i <= end_pos; i++) {
Glyph &gl = sd->glyphs.write[i];
@@ -3082,7 +3050,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
sd->fit_width_minimum_reached = true;
}
- if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) != JUSTIFICATION_CONSTRAIN_ELLIPSIS) {
+ if (!p_jst_flags.has_flag(JUSTIFICATION_CONSTRAIN_ELLIPSIS)) {
sd->width = justification_width;
}
@@ -3217,7 +3185,7 @@ bool TextServerFallback::shaped_text_update_justification_ops(const RID &p_shape
return true;
}
-void TextServerFallback::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, int64_t p_trim_flags) {
+void TextServerFallback::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped_line);
ERR_FAIL_COND_MSG(!sd, "ShapedTextDataFallback invalid.");
@@ -3229,14 +3197,14 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(const RID &p_shaped_l
sd->text_trimmed = false;
sd->overrun_trim_data.ellipsis_glyph_buf.clear();
- bool add_ellipsis = (p_trim_flags & OVERRUN_ADD_ELLIPSIS) == OVERRUN_ADD_ELLIPSIS;
- bool cut_per_word = (p_trim_flags & OVERRUN_TRIM_WORD_ONLY) == OVERRUN_TRIM_WORD_ONLY;
- bool enforce_ellipsis = (p_trim_flags & OVERRUN_ENFORCE_ELLIPSIS) == OVERRUN_ENFORCE_ELLIPSIS;
- bool justification_aware = (p_trim_flags & OVERRUN_JUSTIFICATION_AWARE) == OVERRUN_JUSTIFICATION_AWARE;
+ bool add_ellipsis = p_trim_flags.has_flag(OVERRUN_ADD_ELLIPSIS);
+ bool cut_per_word = p_trim_flags.has_flag(OVERRUN_TRIM_WORD_ONLY);
+ bool enforce_ellipsis = p_trim_flags.has_flag(OVERRUN_ENFORCE_ELLIPSIS);
+ bool justification_aware = p_trim_flags.has_flag(OVERRUN_JUSTIFICATION_AWARE);
Glyph *sd_glyphs = sd->glyphs.ptrw();
- if ((p_trim_flags & OVERRUN_TRIM) == OVERRUN_NO_TRIM || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
+ if (p_trim_flags.has_flag(OVERRUN_TRIM) || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
sd->overrun_trim_data.trim_pos = -1;
sd->overrun_trim_data.ellipsis_pos = -1;
return;
@@ -3289,7 +3257,7 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(const RID &p_shaped_l
int ellipsis_width = 0;
if (add_ellipsis && whitespace_gl_font_rid.is_valid()) {
- ellipsis_width = 3 * dot_adv.x + font_get_spacing(whitespace_gl_font_rid, last_gl_font_size, SPACING_GLYPH) + (cut_per_word ? whitespace_adv.x : 0);
+ ellipsis_width = 3 * dot_adv.x + sd->extra_spacing[SPACING_GLYPH] + (cut_per_word ? whitespace_adv.x : 0);
}
int ell_min_characters = 6;
@@ -3491,10 +3459,13 @@ bool TextServerFallback::shaped_text_shape(const RID &p_shaped) {
sd->descent = MAX(sd->descent, Math::round(font_get_glyph_advance(gl.font_rid, gl.font_size, gl.index).x * 0.5));
}
}
- if (font_get_spacing(gl.font_rid, gl.font_size, TextServer::SPACING_SPACE) && is_whitespace(sd->text[j - sd->start])) {
- gl.advance += font_get_spacing(gl.font_rid, gl.font_size, TextServer::SPACING_SPACE);
- } else {
- gl.advance += font_get_spacing(gl.font_rid, gl.font_size, TextServer::SPACING_GLYPH);
+ if (j < sd->end - 1) {
+ // Do not add extra spacing to the last glyph of the string.
+ if (is_whitespace(sd->text[j - sd->start])) {
+ gl.advance += sd->extra_spacing[SPACING_SPACE];
+ } else {
+ gl.advance += sd->extra_spacing[SPACING_GLYPH];
+ }
}
sd->upos = MAX(sd->upos, font_get_underline_position(gl.font_rid, gl.font_size));
sd->uthk = MAX(sd->uthk, font_get_underline_thickness(gl.font_rid, gl.font_size));
@@ -3621,9 +3592,9 @@ Size2 TextServerFallback::shaped_text_get_size(const RID &p_shaped) const {
const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
}
if (sd->orientation == TextServer::ORIENTATION_HORIZONTAL) {
- return Size2(sd->width, sd->ascent + sd->descent).ceil();
+ return Size2(sd->width, sd->ascent + sd->descent + sd->extra_spacing[SPACING_TOP] + sd->extra_spacing[SPACING_BOTTOM]).ceil();
} else {
- return Size2(sd->ascent + sd->descent, sd->width).ceil();
+ return Size2(sd->ascent + sd->descent + sd->extra_spacing[SPACING_TOP] + sd->extra_spacing[SPACING_BOTTOM], sd->width).ceil();
}
}
@@ -3635,7 +3606,7 @@ double TextServerFallback::shaped_text_get_ascent(const RID &p_shaped) const {
if (!sd->valid) {
const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
}
- return sd->ascent;
+ return sd->ascent + sd->extra_spacing[SPACING_TOP];
}
double TextServerFallback::shaped_text_get_descent(const RID &p_shaped) const {
@@ -3646,7 +3617,7 @@ double TextServerFallback::shaped_text_get_descent(const RID &p_shaped) const {
if (!sd->valid) {
const_cast<TextServerFallback *>(this)->shaped_text_shape(p_shaped);
}
- return sd->descent;
+ return sd->descent + sd->extra_spacing[SPACING_BOTTOM];
}
double TextServerFallback::shaped_text_get_width(const RID &p_shaped) const {
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index e4c81aed5b..adb5cbb817 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEXT_SERVER_FALLBACK_H
-#define TEXT_SERVER_FALLBACK_H
+#ifndef TEXT_SERVER_FB_H
+#define TEXT_SERVER_FB_H
/*************************************************************************/
/* Fallback Text Server provides simplified TS functionality, without */
@@ -79,9 +79,9 @@ using namespace godot;
#include "servers/text/text_server_extension.h"
+#include "core/object/worker_thread_pool.h"
#include "core/templates/hash_map.h"
#include "core/templates/rid_owner.h"
-#include "core/templates/thread_work_pool.h"
#include "scene/resources/texture.h"
#include "modules/modules_enabled.gen.h" // For freetype, msdfgen.
@@ -144,7 +144,7 @@ class TextServerFallback : public TextServerExtension {
Vector2 advance;
};
- struct FontDataForSizeFallback {
+ struct FontForSizeFallback {
double ascent = 0.0;
double descent = 0.0;
double underline_position = 0.0;
@@ -152,9 +152,6 @@ class TextServerFallback : public TextServerExtension {
double scale = 1.0;
double oversampling = 1.0;
- int spacing_glyph = 0;
- int spacing_space = 0;
-
Vector2i size;
Vector<FontTexture> textures;
@@ -166,7 +163,7 @@ class TextServerFallback : public TextServerExtension {
FT_StreamRec stream;
#endif
- ~FontDataForSizeFallback() {
+ ~FontForSizeFallback() {
#ifdef MODULE_FREETYPE_ENABLED
if (face != nullptr) {
FT_Done_Face(face);
@@ -175,7 +172,7 @@ class TextServerFallback : public TextServerExtension {
}
};
- struct FontDataFallback {
+ struct FontFallback {
Mutex mutex;
bool antialiased = true;
@@ -192,11 +189,11 @@ class TextServerFallback : public TextServerExtension {
double embolden = 0.0;
Transform2D transform;
- uint32_t style_flags = 0;
+ BitField<TextServer::FontStyle> style_flags = 0;
String font_name;
String style_name;
- HashMap<Vector2i, FontDataForSizeFallback *, VariantHasher, VariantComparator> cache;
+ HashMap<Vector2i, FontForSizeFallback *, VariantHasher, VariantComparator> cache;
bool face_init = false;
Dictionary supported_varaitions;
@@ -211,30 +208,27 @@ class TextServerFallback : public TextServerExtension {
size_t data_size;
int face_index = 0;
- mutable ThreadWorkPool work_pool;
-
- ~FontDataFallback() {
- work_pool.finish();
- for (const KeyValue<Vector2i, FontDataForSizeFallback *> &E : cache) {
+ ~FontFallback() {
+ for (const KeyValue<Vector2i, FontForSizeFallback *> &E : cache) {
memdelete(E.value);
}
cache.clear();
}
};
- _FORCE_INLINE_ FontTexturePosition find_texture_pos_for_glyph(FontDataForSizeFallback *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const;
+ _FORCE_INLINE_ FontTexturePosition find_texture_pos_for_glyph(FontForSizeFallback *p_data, int p_color_size, Image::Format p_image_format, int p_width, int p_height, bool p_msdf) const;
#ifdef MODULE_MSDFGEN_ENABLED
- _FORCE_INLINE_ FontGlyph rasterize_msdf(FontDataFallback *p_font_data, FontDataForSizeFallback *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const;
+ _FORCE_INLINE_ FontGlyph rasterize_msdf(FontFallback *p_font_data, FontForSizeFallback *p_data, int p_pixel_range, int p_rect_margin, FT_Outline *outline, const Vector2 &advance) const;
#endif
#ifdef MODULE_FREETYPE_ENABLED
- _FORCE_INLINE_ FontGlyph rasterize_bitmap(FontDataForSizeFallback *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const;
+ _FORCE_INLINE_ FontGlyph rasterize_bitmap(FontForSizeFallback *p_data, int p_rect_margin, FT_Bitmap bitmap, int yofs, int xofs, const Vector2 &advance) const;
#endif
- _FORCE_INLINE_ bool _ensure_glyph(FontDataFallback *p_font_data, const Vector2i &p_size, int32_t p_glyph) const;
- _FORCE_INLINE_ bool _ensure_cache_for_size(FontDataFallback *p_font_data, const Vector2i &p_size) const;
- _FORCE_INLINE_ void _font_clear_cache(FontDataFallback *p_font_data);
+ _FORCE_INLINE_ bool _ensure_glyph(FontFallback *p_font_data, const Vector2i &p_size, int32_t p_glyph) const;
+ _FORCE_INLINE_ bool _ensure_cache_for_size(FontFallback *p_font_data, const Vector2i &p_size) const;
+ _FORCE_INLINE_ void _font_clear_cache(FontFallback *p_font_data);
void _generateMTSDF_threaded(uint32_t y, void *p_td) const;
- _FORCE_INLINE_ Vector2i _get_size(const FontDataFallback *p_font_data, int p_size) const {
+ _FORCE_INLINE_ Vector2i _get_size(const FontFallback *p_font_data, int p_size) const {
if (p_font_data->msdf) {
return Vector2i(p_font_data->msdf_source_size, 0);
} else if (p_font_data->fixed_size > 0) {
@@ -244,7 +238,7 @@ class TextServerFallback : public TextServerExtension {
}
}
- _FORCE_INLINE_ Vector2i _get_size_outline(const FontDataFallback *p_font_data, const Vector2i &p_size) const {
+ _FORCE_INLINE_ Vector2i _get_size_outline(const FontFallback *p_font_data, const Vector2i &p_size) const {
if (p_font_data->msdf) {
return Vector2i(p_font_data->msdf_source_size, 0);
} else if (p_font_data->fixed_size > 0) {
@@ -312,6 +306,7 @@ class TextServerFallback : public TextServerExtension {
double descent = 0.0; // Descent for horizontal layout, 1/2 of width for vertical.
double width = 0.0; // Width for horizontal layout, height for vertical.
double width_trimmed = 0.0;
+ int extra_spacing[4] = { 0, 0, 0, 0 };
double upos = 0.0;
double uthk = 0.0;
@@ -326,7 +321,7 @@ class TextServerFallback : public TextServerExtension {
// Common data.
double oversampling = 1.0;
- mutable RID_PtrOwner<FontDataFallback> font_owner;
+ mutable RID_PtrOwner<FontFallback> font_owner;
mutable RID_PtrOwner<ShapedTextDataFallback> shaped_owner;
void _realign(ShapedTextDataFallback *p_sd) const;
@@ -370,8 +365,8 @@ public:
virtual int64_t font_get_face_count(const RID &p_font_rid) const override;
- virtual void font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) override;
- virtual int64_t /*FontStyle*/ font_get_style(const RID &p_font_rid) const override;
+ virtual void font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) override;
+ virtual BitField<FontStyle> font_get_style(const RID &p_font_rid) const override;
virtual void font_set_style_name(const RID &p_font_rid, const String &p_name) override;
virtual String font_get_style_name(const RID &p_font_rid) const override;
@@ -437,9 +432,6 @@ public:
virtual void font_set_scale(const RID &p_font_rid, int64_t p_size, double p_scale) override;
virtual double font_get_scale(const RID &p_font_rid, int64_t p_size) const override;
- virtual void font_set_spacing(const RID &p_font_rid, int64_t p_size, SpacingType p_spacing, int64_t p_value) override;
- virtual int64_t font_get_spacing(const RID &p_font_rid, int64_t p_size, SpacingType p_spacing) const override;
-
virtual int64_t font_get_texture_count(const RID &p_font_rid, const Vector2i &p_size) const override;
virtual void font_clear_textures(const RID &p_font_rid, const Vector2i &p_size) override;
virtual void font_remove_texture(const RID &p_font_rid, const Vector2i &p_size, int64_t p_texture_index) override;
@@ -536,6 +528,9 @@ public:
virtual void shaped_text_set_preserve_control(const RID &p_shaped, bool p_enabled) override;
virtual bool shaped_text_get_preserve_control(const RID &p_shaped) const override;
+ virtual void shaped_text_set_spacing(const RID &p_shaped, SpacingType p_spacing, int64_t p_value) override;
+ virtual int64_t shaped_text_get_spacing(const RID &p_shaped, SpacingType p_spacing) const override;
+
virtual bool shaped_text_add_string(const RID &p_shaped, const String &p_text, const Array &p_fonts, int64_t p_size, const Dictionary &p_opentype_features = Dictionary(), const String &p_language = "", const Variant &p_meta = Variant()) override;
virtual bool shaped_text_add_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER, int64_t p_length = 1) override;
virtual bool shaped_text_resize_object(const RID &p_shaped, const Variant &p_key, const Size2 &p_size, InlineAlignment p_inline_align = INLINE_ALIGNMENT_CENTER) override;
@@ -547,7 +542,7 @@ public:
virtual RID shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const override;
virtual RID shaped_text_get_parent(const RID &p_shaped) const override;
- virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
+ virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<TextServer::JustificationFlag> p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
virtual double shaped_text_tab_align(const RID &p_shaped, const PackedFloat32Array &p_tab_stops) override;
virtual bool shaped_text_shape(const RID &p_shaped) override;
@@ -559,7 +554,7 @@ public:
virtual const Glyph *shaped_text_get_ellipsis_glyphs(const RID &p_shaped) const override;
virtual int64_t shaped_text_get_ellipsis_glyph_count(const RID &p_shaped) const override;
- virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, int64_t p_trim_flags) override;
+ virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) override;
virtual bool shaped_text_is_ready(const RID &p_shaped) const override;
@@ -588,4 +583,4 @@ public:
~TextServerFallback();
};
-#endif // TEXT_SERVER_FALLBACK_H
+#endif // TEXT_SERVER_FB_H
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 77e370849f..c4462ba687 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -331,7 +331,7 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) {
Ref<Image> img;
img.instantiate();
img->create(w, h, false, Image::FORMAT_RGBA8);
- texture->create_from_image(img);
+ texture->set_image(img);
} else {
/* tear down the partial theora setup */
diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h
index 8940ed6aff..00d799dc24 100644
--- a/modules/theora/video_stream_theora.h
+++ b/modules/theora/video_stream_theora.h
@@ -170,7 +170,7 @@ protected:
static void _bind_methods();
public:
- Ref<VideoStreamPlayback> instance_playback() override {
+ Ref<VideoStreamPlayback> instantiate_playback() override {
Ref<VideoStreamPlaybackTheora> pb = memnew(VideoStreamPlaybackTheora);
pb->set_audio_track(audio_track);
pb->set_file(file);
@@ -192,4 +192,4 @@ public:
virtual String get_resource_type(const String &p_path) const;
};
-#endif
+#endif // VIDEO_STREAM_THEORA_H
diff --git a/modules/tinyexr/image_loader_tinyexr.h b/modules/tinyexr/image_loader_tinyexr.h
index c147861c26..0d3de93956 100644
--- a/modules/tinyexr/image_loader_tinyexr.h
+++ b/modules/tinyexr/image_loader_tinyexr.h
@@ -40,4 +40,4 @@ public:
ImageLoaderTinyEXR();
};
-#endif
+#endif // IMAGE_LOADER_TINYEXR_H
diff --git a/modules/upnp/upnp.h b/modules/upnp/upnp.h
index 6d87b42c56..be7ede3ee0 100644
--- a/modules/upnp/upnp.h
+++ b/modules/upnp/upnp.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_UPNP_H
-#define GODOT_UPNP_H
+#ifndef UPNP_H
+#define UPNP_H
#include "core/object/ref_counted.h"
@@ -121,4 +121,4 @@ public:
VARIANT_ENUM_CAST(UPNP::UPNPResult)
-#endif // GODOT_UPNP_H
+#endif // UPNP_H
diff --git a/modules/upnp/upnp_device.h b/modules/upnp/upnp_device.h
index 18491dce27..1c9dc82df5 100644
--- a/modules/upnp/upnp_device.h
+++ b/modules/upnp/upnp_device.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_UPNP_DEVICE_H
-#define GODOT_UPNP_DEVICE_H
+#ifndef UPNP_DEVICE_H
+#define UPNP_DEVICE_H
#include "core/object/ref_counted.h"
@@ -90,4 +90,4 @@ private:
VARIANT_ENUM_CAST(UPNPDevice::IGDStatus)
-#endif // GODOT_UPNP_DEVICE_H
+#endif // UPNP_DEVICE_H
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index ceea0eaf1d..7f8e9d8254 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -42,10 +42,32 @@
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
+#include "scene/gui/check_button.h"
+#include "scene/gui/graph_edit.h"
+#include "scene/gui/separator.h"
#include "scene/gui/view_panner.h"
#include "scene/main/window.h"
#ifdef TOOLS_ENABLED
+
+void VisualScriptEditedProperty::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_edited_property", "value"), &VisualScriptEditedProperty::set_edited_property);
+ ClassDB::bind_method(D_METHOD("get_edited_property"), &VisualScriptEditedProperty::get_edited_property);
+
+ ADD_PROPERTY(PropertyInfo(Variant::NIL, "edited_property", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), "set_edited_property", "get_edited_property");
+}
+
+void VisualScriptEditedProperty::set_edited_property(Variant p_variant) {
+ edited_property = p_variant;
+}
+
+Variant VisualScriptEditedProperty::get_edited_property() const {
+ return edited_property;
+}
+
+/////////////////
+
class VisualScriptEditorSignalEdit : public Object {
GDCLASS(VisualScriptEditorSignalEdit, Object);
@@ -376,6 +398,12 @@ static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
case Variant::VECTOR3I:
color = Color(0.84, 0.49, 0.93);
break;
+ case Variant::VECTOR4:
+ color = Color(0.84, 0.49, 0.94);
+ break;
+ case Variant::VECTOR4I:
+ color = Color(0.84, 0.49, 0.94);
+ break;
case Variant::TRANSFORM2D:
color = Color(0.77, 0.93, 0.41);
break;
@@ -681,8 +709,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->set_meta("__vnode", node);
gnode->set_name(itos(E));
- gnode->connect("dragged", callable_mp(this, &VisualScriptEditor::_node_moved), varray(E));
- gnode->connect("close_request", callable_mp(this, &VisualScriptEditor::_remove_node), varray(E), CONNECT_DEFERRED);
+ gnode->connect("dragged", callable_mp(this, &VisualScriptEditor::_node_moved).bind(E));
+ gnode->connect("close_request", callable_mp(this, &VisualScriptEditor::_remove_node).bind(E), CONNECT_DEFERRED);
{
Ref<VisualScriptFunction> v = node;
@@ -702,7 +730,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *btn = memnew(Button);
btn->set_text(TTR("Add Input Port"));
hbnc->add_child(btn);
- btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_input_port), varray(E), CONNECT_DEFERRED);
+ btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_input_port).bind(E), CONNECT_DEFERRED);
}
if (nd_list->is_output_port_editable()) {
if (nd_list->is_input_port_editable()) {
@@ -712,7 +740,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *btn = memnew(Button);
btn->set_text(TTR("Add Output Port"));
hbnc->add_child(btn);
- btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_output_port), varray(E), CONNECT_DEFERRED);
+ btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_output_port).bind(E), CONNECT_DEFERRED);
}
gnode->add_child(hbnc);
} else if (Object::cast_to<VisualScriptExpression>(node.ptr())) {
@@ -722,7 +750,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
line_edit->set_expand_to_text_length_enabled(true);
line_edit->add_theme_font_override("font", get_theme_font(SNAME("source"), SNAME("EditorFonts")));
gnode->add_child(line_edit);
- line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E));
+ line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed).bind(E));
} else {
String text = node->get_text();
if (!text.is_empty()) {
@@ -738,7 +766,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->set_comment(true);
gnode->set_resizable(true);
gnode->set_custom_minimum_size(vsc->get_size() * EDSCALE);
- gnode->connect("resize_request", callable_mp(this, &VisualScriptEditor::_comment_node_resized), varray(E));
+ gnode->connect("resize_request", callable_mp(this, &VisualScriptEditor::_comment_node_resized).bind(E));
}
if (node_styles.has(node->get_category())) {
@@ -841,8 +869,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
name_box->set_text(left_name);
name_box->set_expand_to_text_length_enabled(true);
- name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E));
- name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E, i, true));
+ name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size).bind(E));
+ name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out).bind(name_box, E, i, true));
} else {
hbc->add_child(memnew(Label(left_name)));
}
@@ -855,13 +883,13 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
opbtn->select(left_type);
opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
hbc->add_child(opbtn);
- opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E, i, true), CONNECT_DEFERRED);
+ opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type).bind(E, i, true), CONNECT_DEFERRED);
}
Button *rmbtn = memnew(Button);
rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
hbc->add_child(rmbtn);
- rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_input_port), varray(E, i), CONNECT_DEFERRED);
+ rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_input_port).bind(E, i), CONNECT_DEFERRED);
} else {
hbc->add_child(memnew(Label(left_name)));
}
@@ -880,7 +908,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
if (left_type == Variant::COLOR) {
button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- button->connect("draw", callable_mp(this, &VisualScriptEditor::_draw_color_over_button), varray(button, value));
+ button->connect("draw", callable_mp(this, &VisualScriptEditor::_draw_color_over_button).bind(button, value));
} else if (left_type == Variant::OBJECT && Ref<Resource>(value).is_valid()) {
Ref<Resource> res = value;
Array arr;
@@ -935,7 +963,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
} else {
button->set_text(value);
}
- button->connect("pressed", callable_mp(this, &VisualScriptEditor::_default_value_edited), varray(button, E, i));
+ button->connect("pressed", callable_mp(this, &VisualScriptEditor::_default_value_edited).bind(button, E, i));
hbc2->add_child(button);
}
} else {
@@ -959,7 +987,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Button *rmbtn = memnew(Button);
rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
hbc->add_child(rmbtn);
- rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_output_port), varray(E, i), CONNECT_DEFERRED);
+ rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_output_port).bind(E, i), CONNECT_DEFERRED);
if (nd_list->is_output_port_type_editable()) {
OptionButton *opbtn = memnew(OptionButton);
@@ -969,7 +997,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
opbtn->select(right_type);
opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
hbc->add_child(opbtn);
- opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E, i, false), CONNECT_DEFERRED);
+ opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type).bind(E, i, false), CONNECT_DEFERRED);
}
if (nd_list->is_output_port_name_editable()) {
@@ -978,8 +1006,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
name_box->set_text(right_name);
name_box->set_expand_to_text_length_enabled(true);
- name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E));
- name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E, i, false));
+ name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size).bind(E));
+ name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out).bind(name_box, E, i, false));
} else {
hbc->add_child(memnew(Label(right_name)));
}
@@ -1227,7 +1255,7 @@ void VisualScriptEditor::_member_selected() {
selected = ti->get_metadata(0);
if (ti->get_parent() == members->get_root()->get_first_child()) {
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::META);
#else
bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL);
@@ -1464,7 +1492,7 @@ void VisualScriptEditor::_add_func_input() {
func_input_vbox->add_child(hbox);
hbox->set_meta("id", hbox->get_index());
- delete_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_func_input), varray(hbox));
+ delete_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_func_input).bind(hbox));
name_box->select_all();
name_box->grab_focus();
@@ -2208,7 +2236,7 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
String(d["type"]) == "files" ||
String(d["type"]) == "nodes")) {
if (String(d["type"]) == "obj_property") {
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Getter. Hold Shift to drop a generic signature."), find_keycode_name(Key::META)));
#else
const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."));
@@ -2216,7 +2244,7 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
}
if (String(d["type"]) == "nodes") {
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a simple reference to the node."), find_keycode_name(Key::META)));
#else
const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a simple reference to the node."));
@@ -2224,7 +2252,7 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
}
if (String(d["type"]) == "visual_script_variable_drag") {
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Variable Setter."), find_keycode_name(Key::META)));
#else
const_cast<VisualScriptEditor *>(this)->_show_hint(TTR("Hold Ctrl to drop a Variable Setter."));
@@ -2287,7 +2315,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "visual_script_variable_drag") {
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
bool use_set = Input::get_singleton()->is_key_pressed(Key::META);
#else
bool use_set = Input::get_singleton()->is_key_pressed(Key::CTRL);
@@ -2396,7 +2424,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "files") {
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
bool use_preload = Input::get_singleton()->is_key_pressed(Key::META);
#else
bool use_preload = Input::get_singleton()->is_key_pressed(Key::CTRL);
@@ -2459,7 +2487,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
return;
}
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
bool use_node = Input::get_singleton()->is_key_pressed(Key::META);
#else
bool use_node = Input::get_singleton()->is_key_pressed(Key::CTRL);
@@ -2524,7 +2552,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
Node *node = Object::cast_to<Node>(obj);
Vector2 pos = _get_pos_in_graph(p_point);
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
bool use_get = Input::get_singleton()->is_key_pressed(Key::META);
#else
bool use_get = Input::get_singleton()->is_key_pressed(Key::CTRL);
@@ -3378,7 +3406,7 @@ void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<Visua
}
void VisualScriptEditor::_selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting) {
-#ifdef OSX_ENABLED
+#ifdef MACOS_ENABLED
bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::META);
#else
bool held_ctrl = Input::get_singleton()->is_key_pressed(Key::CTRL);
@@ -3892,14 +3920,14 @@ int VisualScriptEditor::_create_new_node_from_name(const String &p_text, const V
return new_id;
}
-void VisualScriptEditor::_default_value_changed() {
+void VisualScriptEditor::_default_value_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing) {
Ref<VisualScriptNode> vsn = script->get_node(editing_id);
if (vsn.is_null()) {
return;
}
undo_redo->create_action(TTR("Change Input Value"));
- undo_redo->add_do_method(vsn.ptr(), "set_default_input_value", editing_input, default_value_edit->get_variant());
+ undo_redo->add_do_method(vsn.ptr(), "set_default_input_value", editing_input, p_value);
undo_redo->add_undo_method(vsn.ptr(), "set_default_input_value", editing_input, vsn->get_default_input_value(editing_input));
undo_redo->add_do_method(this, "_update_graph", editing_id);
@@ -3922,9 +3950,6 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i
Variant::construct(pinfo.type, existing, &existingp, 1, ce);
}
- default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_screen_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y) * graph->get_zoom());
- default_value_edit->reset_size();
-
if (pinfo.type == Variant::NODE_PATH) {
Node *edited_scene = get_tree()->get_edited_scene_root();
if (edited_scene) { // Fixing an old crash bug ( Visual Script Crashes on editing NodePath with an empty scene open).
@@ -3942,11 +3967,33 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i
}
}
- if (default_value_edit->edit(nullptr, pinfo.name, pinfo.type, existing, pinfo.hint, pinfo.hint_string)) {
- if (pinfo.hint == PROPERTY_HINT_MULTILINE_TEXT) {
- default_value_edit->popup_centered_ratio();
+ edited_default_property_holder->set_edited_property(existing);
+
+ if (default_property_editor) {
+ default_property_editor->disconnect("property_changed", callable_mp(this, &VisualScriptEditor::_default_value_changed));
+ default_property_editor_popup->remove_child(default_property_editor);
+ }
+
+ default_property_editor = EditorInspector::instantiate_property_editor(edited_default_property_holder.ptr(), pinfo.type, "edited_property", pinfo.hint, pinfo.hint_string, PROPERTY_USAGE_NONE);
+ if (default_property_editor) {
+ default_property_editor->set_object_and_property(edited_default_property_holder.ptr(), "edited_property");
+ default_property_editor->update_property();
+ default_property_editor->set_name_split_ratio(0);
+ default_property_editor_popup->add_child(default_property_editor);
+
+ default_property_editor->connect("property_changed", callable_mp(this, &VisualScriptEditor::_default_value_changed));
+
+ Button *button = Object::cast_to<Button>(p_button);
+ if (button) {
+ default_property_editor_popup->set_position(button->get_screen_position() + Vector2(0, button->get_size().height) * graph->get_zoom());
+ }
+
+ default_property_editor_popup->reset_size();
+
+ if (pinfo.hint == PROPERTY_HINT_MULTILINE_TEXT || !button) {
+ default_property_editor_popup->popup_centered_ratio();
} else {
- default_value_edit->popup();
+ default_property_editor_popup->popup();
}
}
@@ -3982,9 +4029,9 @@ void VisualScriptEditor::_notification(int p_what) {
case NOTIFICATION_READY: {
variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members));
- variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph), varray(-1), CONNECT_DEFERRED);
+ variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph).bind(-1), CONNECT_DEFERRED);
signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members));
- signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph), varray(-1), CONNECT_DEFERRED);
+ signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph).bind(-1), CONNECT_DEFERRED);
[[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
@@ -4602,7 +4649,7 @@ VisualScriptEditor::VisualScriptEditor() {
members->set_hide_root(true);
members->connect("button_clicked", callable_mp(this, &VisualScriptEditor::_member_button));
members->connect("item_edited", callable_mp(this, &VisualScriptEditor::_member_edited));
- members->connect("cell_selected", callable_mp(this, &VisualScriptEditor::_member_selected), varray(), CONNECT_DEFERRED);
+ members->connect("cell_selected", callable_mp(this, &VisualScriptEditor::_member_selected), CONNECT_DEFERRED);
members->connect("gui_input", callable_mp(this, &VisualScriptEditor::_members_gui_input));
members->connect("item_mouse_selected", callable_mp(this, &VisualScriptEditor::_member_rmb_selected));
members->set_allow_rmb_select(true);
@@ -4628,7 +4675,7 @@ VisualScriptEditor::VisualScriptEditor() {
graph = memnew(GraphEdit);
add_child(graph);
graph->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- graph->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ graph->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
graph->set_show_zoom_label(true);
graph->connect("node_selected", callable_mp(this, &VisualScriptEditor::_node_selected));
graph->connect("begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
@@ -4717,7 +4764,7 @@ VisualScriptEditor::VisualScriptEditor() {
function_create_dialog = memnew(ConfirmationDialog);
function_create_dialog->set_title(TTR("Create Function"));
function_create_dialog->add_child(function_vb);
- function_create_dialog->get_ok_button()->set_text(TTR("Create"));
+ function_create_dialog->set_ok_button_text(TTR("Create"));
function_create_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function));
add_child(function_create_dialog);
@@ -4761,7 +4808,7 @@ VisualScriptEditor::VisualScriptEditor() {
graph->connect("connection_to_empty", callable_mp(this, &VisualScriptEditor::_graph_connect_to_empty));
edit_signal_dialog = memnew(AcceptDialog);
- edit_signal_dialog->get_ok_button()->set_text(TTR("Close"));
+ edit_signal_dialog->set_ok_button_text(TTR("Close"));
add_child(edit_signal_dialog);
signal_editor = memnew(VisualScriptEditorSignalEdit);
@@ -4771,7 +4818,7 @@ VisualScriptEditor::VisualScriptEditor() {
edit_signal_edit->edit(signal_editor);
edit_variable_dialog = memnew(AcceptDialog);
- edit_variable_dialog->get_ok_button()->set_text(TTR("Close"));
+ edit_variable_dialog->set_ok_button_text(TTR("Close"));
add_child(edit_variable_dialog);
variable_editor = memnew(VisualScriptEditorVariableEdit);
@@ -4789,9 +4836,11 @@ VisualScriptEditor::VisualScriptEditor() {
set_process_input(true);
- default_value_edit = memnew(CustomPropertyEditor);
- add_child(default_value_edit);
- default_value_edit->connect("variant_changed", callable_mp(this, &VisualScriptEditor::_default_value_changed));
+ default_property_editor_popup = memnew(PopupPanel);
+ default_property_editor_popup->set_min_size(Size2i(180, 0) * EDSCALE);
+ add_child(default_property_editor_popup);
+
+ edited_default_property_holder.instantiate();
new_connect_node_select = memnew(VisualScriptPropertySelector);
add_child(new_connect_node_select);
@@ -4821,12 +4870,15 @@ VisualScriptEditor::VisualScriptEditor() {
base_type_map.insert("Rect2i", Variant::RECT2I);
base_type_map.insert("Vector3", Variant::VECTOR3);
base_type_map.insert("Vector3i", Variant::VECTOR3I);
+ base_type_map.insert("Vector4", Variant::VECTOR4);
+ base_type_map.insert("Vector4i", Variant::VECTOR4I);
base_type_map.insert("Transform2D", Variant::TRANSFORM2D);
base_type_map.insert("Plane", Variant::PLANE);
base_type_map.insert("Quaternion", Variant::QUATERNION);
base_type_map.insert("AABB", Variant::AABB);
base_type_map.insert("Basis", Variant::BASIS);
base_type_map.insert("Transform3D", Variant::TRANSFORM3D);
+ base_type_map.insert("Projection", Variant::PROJECTION);
base_type_map.insert("Color", Variant::COLOR);
base_type_map.insert("NodePath", Variant::NODE_PATH);
base_type_map.insert("RID", Variant::RID);
diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h
index fd59d22cbe..6b337e52f6 100644
--- a/modules/visual_script/editor/visual_script_editor.h
+++ b/modules/visual_script/editor/visual_script_editor.h
@@ -28,21 +28,37 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VISUALSCRIPT_EDITOR_H
-#define VISUALSCRIPT_EDITOR_H
+#ifndef VISUAL_SCRIPT_EDITOR_H
+#define VISUAL_SCRIPT_EDITOR_H
#include "../visual_script.h"
#include "editor/create_dialog.h"
#include "editor/plugins/script_editor_plugin.h"
-#include "editor/property_editor.h"
-#include "scene/gui/graph_edit.h"
#include "visual_script_property_selector.h"
+class GraphEdit;
+
class VisualScriptEditorSignalEdit;
class VisualScriptEditorVariableEdit;
#ifdef TOOLS_ENABLED
+class VisualScriptEditedProperty : public RefCounted {
+ GDCLASS(VisualScriptEditedProperty, RefCounted);
+
+private:
+ Variant edited_property;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_edited_property(Variant p_variant);
+ Variant get_edited_property() const;
+
+ VisualScriptEditedProperty() {}
+};
+
// TODO: Maybe this class should be refactored.
// See https://github.com/godotengine/godot/issues/51913
class VisualScriptEditor : public ScriptEditorBase {
@@ -115,7 +131,9 @@ class VisualScriptEditor : public ScriptEditorBase {
AcceptDialog *edit_variable_dialog = nullptr;
EditorInspector *edit_variable_edit = nullptr;
- CustomPropertyEditor *default_value_edit = nullptr;
+ PopupPanel *default_property_editor_popup = nullptr;
+ EditorProperty *default_property_editor = nullptr;
+ Ref<VisualScriptEditedProperty> edited_default_property_holder;
UndoRedo *undo_redo = nullptr;
@@ -276,7 +294,7 @@ class VisualScriptEditor : public ScriptEditorBase {
int data_disconnect_node = 0;
int data_disconnect_port = 0;
- void _default_value_changed();
+ void _default_value_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing);
void _default_value_edited(Node *p_button, int p_id, int p_input_port);
void _menu_option(int p_what);
@@ -374,4 +392,4 @@ public:
#endif
-#endif // VISUALSCRIPT_EDITOR_H
+#endif // VISUAL_SCRIPT_EDITOR_H
diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp
index ae30655301..712c89368b 100644
--- a/modules/visual_script/editor/visual_script_property_selector.cpp
+++ b/modules/visual_script/editor/visual_script_property_selector.cpp
@@ -39,6 +39,7 @@
#include "editor/doc_tools.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
#include "scene/main/node.h"
#include "scene/main/window.h"
@@ -533,7 +534,7 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() {
scroller->add_child(help_bit);
help_bit->connect("request_hide", callable_mp(this, &VisualScriptPropertySelector::_hide_requested));
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
get_ok_button()->set_disabled(true);
set_hide_on_ok(false);
}
diff --git a/modules/visual_script/editor/visual_script_property_selector.h b/modules/visual_script/editor/visual_script_property_selector.h
index 91d81bba47..4de626467e 100644
--- a/modules/visual_script/editor/visual_script_property_selector.h
+++ b/modules/visual_script/editor/visual_script_property_selector.h
@@ -28,13 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VISUALSCRIPT_PROPERTYSELECTOR_H
-#define VISUALSCRIPT_PROPERTYSELECTOR_H
+#ifndef VISUAL_SCRIPT_PROPERTY_SELECTOR_H
+#define VISUAL_SCRIPT_PROPERTY_SELECTOR_H
#include "../visual_script.h"
#include "editor/editor_help.h"
-#include "editor/property_editor.h"
#include "scene/gui/rich_text_label.h"
+#include "scene/gui/tree.h"
class VisualScriptPropertySelector : public ConfirmationDialog {
GDCLASS(VisualScriptPropertySelector, ConfirmationDialog);
@@ -226,4 +226,4 @@ public:
SearchRunner(VisualScriptPropertySelector *p_selector_ui, Tree *p_results_tree);
};
-#endif // VISUALSCRIPT_PROPERTYSELECTOR_H
+#endif // VISUAL_SCRIPT_PROPERTY_SELECTOR_H
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index c5bcf23c8e..4215a979e0 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -279,7 +279,7 @@ void VisualScript::add_node(int p_id, const Ref<VisualScriptNode> &p_node, const
nd.pos = p_pos;
Ref<VisualScriptNode> vsn = p_node;
- vsn->connect("ports_changed", callable_mp(this, &VisualScript::_node_ports_changed), varray(p_id));
+ vsn->connect("ports_changed", callable_mp(this, &VisualScript::_node_ports_changed).bind(p_id));
vsn->script_used = Ref<VisualScript>(this);
vsn->validate_input_default_values(); // Validate when fully loaded.
@@ -948,7 +948,7 @@ bool VisualScript::are_subnodes_edited() const {
}
#endif
-const Vector<Multiplayer::RPCConfig> VisualScript::get_rpc_methods() const {
+const Variant VisualScript::get_rpc_config() const {
return rpc_functions;
}
@@ -1012,22 +1012,16 @@ void VisualScript::_set_data(const Dictionary &p_data) {
for (const KeyValue<StringName, Function> &E : functions) {
if (E.value.func_id >= 0 && nodes.has(E.value.func_id)) {
Ref<VisualScriptFunction> vsf = nodes[E.value.func_id].node;
- if (vsf.is_valid()) {
- if (vsf->get_rpc_mode() != Multiplayer::RPC_MODE_DISABLED) {
- Multiplayer::RPCConfig nd;
- nd.name = E.key;
- nd.rpc_mode = vsf->get_rpc_mode();
- nd.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; // TODO
- if (rpc_functions.find(nd) == -1) {
- rpc_functions.push_back(nd);
- }
- }
+ if (!vsf.is_valid() || vsf->get_rpc_mode() == MultiplayerAPI::RPC_MODE_DISABLED) {
+ continue;
}
+ Dictionary nd;
+ nd["rpc_mode"] = vsf->get_rpc_mode();
+ nd["transfer_mode"] = MultiplayerPeer::TRANSFER_MODE_RELIABLE; // TODO
+ nd["call_local"] = false; // TODO
+ rpc_functions[E.key] = nd;
}
}
-
- // Sort so we are 100% that they are always the same.
- rpc_functions.sort_custom<Multiplayer::SortRPCConfig>();
}
Dictionary VisualScript::_get_data() const {
@@ -1811,8 +1805,8 @@ Ref<Script> VisualScriptInstance::get_script() const {
return script;
}
-const Vector<Multiplayer::RPCConfig> VisualScriptInstance::get_rpc_methods() const {
- return script->get_rpc_methods();
+const Variant VisualScriptInstance::get_rpc_config() const {
+ return script->get_rpc_config();
}
void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_owner) {
@@ -2128,7 +2122,14 @@ void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p
binds.push_back(p_binds[i]);
}
binds.push_back(Ref<VisualScriptFunctionState>(this)); //add myself on the back to avoid dying from unreferencing
- p_obj->connect(p_signal, Callable(this, "_signal_callback"), binds, CONNECT_ONESHOT);
+
+ Vector<const Variant *> bind_ptrs;
+ bind_ptrs.resize(p_binds.size());
+ for (int i = 0; i < bind_ptrs.size(); i++) {
+ bind_ptrs.write[i] = &binds.write[i];
+ }
+
+ p_obj->connect(p_signal, Callable(this, "_signal_callback").bindp((const Variant **)bind_ptrs.ptr(), bind_ptrs.size()), CONNECT_ONESHOT);
}
bool VisualScriptFunctionState::is_valid() const {
@@ -2435,6 +2436,9 @@ void VisualScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) c
void VisualScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const {
}
+void VisualScriptLanguage::get_public_annotations(List<MethodInfo> *p_annotations) const {
+}
+
void VisualScriptLanguage::profiling_start() {
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index c2e4d0e597..14cb14e8d9 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -235,7 +235,7 @@ private:
HashMap<StringName, Function> functions;
HashMap<StringName, Variable> variables;
HashMap<StringName, Vector<Argument>> custom_signals;
- Vector<Multiplayer::RPCConfig> rpc_functions;
+ Dictionary rpc_functions;
HashMap<Object *, VisualScriptInstance *> instances;
@@ -363,7 +363,7 @@ public:
virtual int get_member_line(const StringName &p_member) const override;
- virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
+ virtual const Variant get_rpc_config() const override;
#ifdef TOOLS_ENABLED
virtual bool are_subnodes_edited() const;
@@ -444,7 +444,7 @@ public:
virtual ScriptLanguage *get_language();
- virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
+ virtual const Variant get_rpc_config() const;
VisualScriptInstance();
~VisualScriptInstance();
@@ -599,6 +599,7 @@ public:
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
+ virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override;
virtual void profiling_start() override;
virtual void profiling_stop() override;
diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h
index c93eb0686b..7e10f98f36 100644
--- a/modules/visual_script/visual_script_expression.h
+++ b/modules/visual_script/visual_script_expression.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef VISUALSCRIPTEXPRESSION_H
-#define VISUALSCRIPTEXPRESSION_H
+#ifndef VISUAL_SCRIPT_EXPRESSION_H
+#define VISUAL_SCRIPT_EXPRESSION_H
#include "visual_script.h"
#include "visual_script_builtin_funcs.h"
@@ -281,4 +281,4 @@ public:
void register_visual_script_expression_node();
-#endif // VISUALSCRIPTEXPRESSION_H
+#endif // VISUAL_SCRIPT_EXPRESSION_H
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 2dfc6da181..5907e6a489 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -90,7 +90,7 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value
}
if (p_name == "rpc/mode") {
- rpc_mode = Multiplayer::RPCMode(int(p_value));
+ rpc_mode = MultiplayerAPI::RPCMode(int(p_value));
return true;
}
@@ -261,11 +261,11 @@ int VisualScriptFunction::get_argument_count() const {
return arguments.size();
}
-void VisualScriptFunction::set_rpc_mode(Multiplayer::RPCMode p_mode) {
+void VisualScriptFunction::set_rpc_mode(MultiplayerAPI::RPCMode p_mode) {
rpc_mode = p_mode;
}
-Multiplayer::RPCMode VisualScriptFunction::get_rpc_mode() const {
+MultiplayerAPI::RPCMode VisualScriptFunction::get_rpc_mode() const {
return rpc_mode;
}
@@ -311,14 +311,14 @@ void VisualScriptFunction::reset_state() {
stack_size = 256;
stack_less = false;
sequenced = true;
- rpc_mode = Multiplayer::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
}
VisualScriptFunction::VisualScriptFunction() {
stack_size = 256;
stack_less = false;
sequenced = true;
- rpc_mode = Multiplayer::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
}
void VisualScriptFunction::set_stack_less(bool p_enable) {
@@ -4025,6 +4025,8 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR2I), create_node_deconst_typed<Variant::Type::VECTOR2I>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3), create_node_deconst_typed<Variant::Type::VECTOR3>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3I), create_node_deconst_typed<Variant::Type::VECTOR3I>);
+ VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR4), create_node_deconst_typed<Variant::Type::VECTOR4>);
+ VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR4I), create_node_deconst_typed<Variant::Type::VECTOR4I>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::COLOR), create_node_deconst_typed<Variant::Type::COLOR>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2), create_node_deconst_typed<Variant::Type::RECT2>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2I), create_node_deconst_typed<Variant::Type::RECT2I>);
@@ -4034,6 +4036,7 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::AABB), create_node_deconst_typed<Variant::Type::AABB>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::BASIS), create_node_deconst_typed<Variant::Type::BASIS>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::TRANSFORM3D), create_node_deconst_typed<Variant::Type::TRANSFORM3D>);
+ VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::PROJECTION), create_node_deconst_typed<Variant::Type::PROJECTION>);
VisualScriptLanguage::singleton->add_register_func("functions/compose_array", create_node_generic<VisualScriptComposeArray>);
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index 18573f8682..35e3c490cd 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -33,6 +33,7 @@
#include "core/object/gdvirtual.gen.inc"
#include "core/object/script_language.h"
+#include "scene/main/multiplayer_api.h"
#include "visual_script.h"
class VisualScriptFunction : public VisualScriptNode {
@@ -49,7 +50,7 @@ class VisualScriptFunction : public VisualScriptNode {
bool stack_less;
int stack_size;
- Multiplayer::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
bool sequenced;
protected:
@@ -90,8 +91,8 @@ public:
void set_stack_size(int p_size);
int get_stack_size() const;
- void set_rpc_mode(Multiplayer::RPCMode p_mode);
- Multiplayer::RPCMode get_rpc_mode() const;
+ void set_rpc_mode(MultiplayerAPI::RPCMode p_mode);
+ MultiplayerAPI::RPCMode get_rpc_mode() const;
virtual VisualScriptNodeInstance *instantiate(VisualScriptInstance *p_instance) override;
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.cpp b/modules/vorbis/audio_stream_ogg_vorbis.cpp
index 89a6b03ff8..8315eea614 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/vorbis/audio_stream_ogg_vorbis.cpp
@@ -34,7 +34,7 @@
#include "core/variant/typed_array.h"
#include "thirdparty/libogg/ogg/ogg.h"
-int AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) {
+int AudioStreamPlaybackOggVorbis::_mix_internal(AudioFrame *p_buffer, int p_frames) {
ERR_FAIL_COND_V(!ready, 0);
if (!active) {
@@ -43,28 +43,93 @@ int AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fram
int todo = p_frames;
- int start_buffer = 0;
+ int beat_length_frames = -1;
+ bool beat_loop = vorbis_stream->has_loop();
+ if (beat_loop && vorbis_stream->get_bpm() > 0 && vorbis_stream->get_beat_count() > 0) {
+ beat_length_frames = vorbis_stream->get_beat_count() * vorbis_data->get_sampling_rate() * 60 / vorbis_stream->get_bpm();
+ }
while (todo > 0 && active) {
AudioFrame *buffer = p_buffer;
- if (start_buffer > 0) {
- buffer = buffer + start_buffer;
+ buffer += p_frames - todo;
+
+ int to_mix = todo;
+ if (beat_length_frames >= 0 && (beat_length_frames - (int)frames_mixed) < to_mix) {
+ to_mix = MAX(0, beat_length_frames - (int)frames_mixed);
}
- int mixed = _mix_frames_vorbis(buffer, todo);
+
+ int mixed = _mix_frames_vorbis(buffer, to_mix);
ERR_FAIL_COND_V(mixed < 0, 0);
todo -= mixed;
frames_mixed += mixed;
- start_buffer += mixed;
+
+ if (loop_fade_remaining < FADE_SIZE) {
+ int to_fade = loop_fade_remaining + MIN(FADE_SIZE - loop_fade_remaining, mixed);
+ for (int i = loop_fade_remaining; i < to_fade; i++) {
+ buffer[i - loop_fade_remaining] += loop_fade[i] * (float(FADE_SIZE - i) / float(FADE_SIZE));
+ }
+ loop_fade_remaining = to_fade;
+ }
+
+ if (beat_length_frames >= 0) {
+ /**
+ * Length determined by beat length
+ * This code is commented out because, in practice, it is prefered that the fade
+ * is done by the transitioner and this stream just goes on until it ends while fading out.
+ *
+ * End fade implementation is left here for reference in case at some point this feature
+ * is desired.
+
+ if (!beat_loop && (int)frames_mixed > beat_length_frames - FADE_SIZE) {
+ print_line("beat length fade/after mix?");
+ //No loop, just fade and finish
+ for (int i = 0; i < mixed; i++) {
+ int idx = frames_mixed + i - mixed;
+ buffer[i] *= 1.0 - float(MAX(0, (idx - (beat_length_frames - FADE_SIZE)))) / float(FADE_SIZE);
+ }
+ if ((int)frames_mixed == beat_length_frames) {
+ for (int i = p_frames - todo; i < p_frames; i++) {
+ p_buffer[i] = AudioFrame(0, 0);
+ }
+ active = false;
+ break;
+ }
+ } else
+ **/
+
+ if (beat_loop && beat_length_frames <= (int)frames_mixed) {
+ // End of file when doing beat-based looping. <= used instead of == because importer editing
+ if (!have_packets_left && !have_samples_left) {
+ //Nothing remaining, so do nothing.
+ loop_fade_remaining = FADE_SIZE;
+ } else {
+ // Add some loop fade;
+ int faded_mix = _mix_frames_vorbis(loop_fade, FADE_SIZE);
+
+ for (int i = faded_mix; i < FADE_SIZE; i++) {
+ // In case lesss was mixed, pad with zeros
+ loop_fade[i] = AudioFrame(0, 0);
+ }
+ loop_fade_remaining = 0;
+ }
+
+ seek(vorbis_stream->loop_offset);
+ loops++;
+ // We still have buffer to fill, start from this element in the next iteration.
+ continue;
+ }
+ }
+
if (!have_packets_left && !have_samples_left) {
- //end of file!
+ // Actual end of file!
bool is_not_empty = mixed > 0 || vorbis_stream->get_length() > 0;
if (vorbis_stream->loop && is_not_empty) {
//loop
seek(vorbis_stream->loop_offset);
loops++;
- // we still have buffer to fill, start from this element in the next iteration.
- start_buffer = p_frames - todo;
+ // We still have buffer to fill, start from this element in the next iteration.
+
} else {
for (int i = p_frames - todo; i < p_frames; i++) {
p_buffer[i] = AudioFrame(0, 0);
@@ -76,7 +141,7 @@ int AudioStreamPlaybackOGGVorbis::_mix_internal(AudioFrame *p_buffer, int p_fram
return p_frames - todo;
}
-int AudioStreamPlaybackOGGVorbis::_mix_frames_vorbis(AudioFrame *p_buffer, int p_frames) {
+int AudioStreamPlaybackOggVorbis::_mix_frames_vorbis(AudioFrame *p_buffer, int p_frames) {
ERR_FAIL_COND_V(!ready, 0);
if (!have_samples_left) {
ogg_packet *packet = nullptr;
@@ -119,18 +184,18 @@ int AudioStreamPlaybackOGGVorbis::_mix_frames_vorbis(AudioFrame *p_buffer, int p
return frames;
}
-float AudioStreamPlaybackOGGVorbis::get_stream_sampling_rate() {
+float AudioStreamPlaybackOggVorbis::get_stream_sampling_rate() {
return vorbis_data->get_sampling_rate();
}
-bool AudioStreamPlaybackOGGVorbis::_alloc_vorbis() {
+bool AudioStreamPlaybackOggVorbis::_alloc_vorbis() {
vorbis_info_init(&info);
info_is_allocated = true;
vorbis_comment_init(&comment);
comment_is_allocated = true;
ERR_FAIL_COND_V(vorbis_data.is_null(), false);
- vorbis_data_playback = vorbis_data->instance_playback();
+ vorbis_data_playback = vorbis_data->instantiate_playback();
ogg_packet *packet;
int err;
@@ -158,31 +223,36 @@ bool AudioStreamPlaybackOGGVorbis::_alloc_vorbis() {
return true;
}
-void AudioStreamPlaybackOGGVorbis::start(float p_from_pos) {
+void AudioStreamPlaybackOggVorbis::start(float p_from_pos) {
ERR_FAIL_COND(!ready);
+ loop_fade_remaining = FADE_SIZE;
active = true;
seek(p_from_pos);
loops = 0;
begin_resample();
}
-void AudioStreamPlaybackOGGVorbis::stop() {
+void AudioStreamPlaybackOggVorbis::stop() {
active = false;
}
-bool AudioStreamPlaybackOGGVorbis::is_playing() const {
+bool AudioStreamPlaybackOggVorbis::is_playing() const {
return active;
}
-int AudioStreamPlaybackOGGVorbis::get_loop_count() const {
+int AudioStreamPlaybackOggVorbis::get_loop_count() const {
return loops;
}
-float AudioStreamPlaybackOGGVorbis::get_playback_position() const {
+float AudioStreamPlaybackOggVorbis::get_playback_position() const {
return float(frames_mixed) / vorbis_data->get_sampling_rate();
}
-void AudioStreamPlaybackOGGVorbis::seek(float p_time) {
+void AudioStreamPlaybackOggVorbis::tag_used_streams() {
+ vorbis_stream->tag_used(get_playback_position());
+}
+
+void AudioStreamPlaybackOggVorbis::seek(float p_time) {
ERR_FAIL_COND(!ready);
ERR_FAIL_COND(vorbis_stream.is_null());
if (!active) {
@@ -300,7 +370,7 @@ void AudioStreamPlaybackOGGVorbis::seek(float p_time) {
}
}
-AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() {
+AudioStreamPlaybackOggVorbis::~AudioStreamPlaybackOggVorbis() {
if (block_is_allocated) {
vorbis_block_clear(&block);
}
@@ -315,13 +385,13 @@ AudioStreamPlaybackOGGVorbis::~AudioStreamPlaybackOGGVorbis() {
}
}
-Ref<AudioStreamPlayback> AudioStreamOGGVorbis::instance_playback() {
- Ref<AudioStreamPlaybackOGGVorbis> ovs;
+Ref<AudioStreamPlayback> AudioStreamOggVorbis::instantiate_playback() {
+ Ref<AudioStreamPlaybackOggVorbis> ovs;
ERR_FAIL_COND_V(packet_sequence.is_null(), nullptr);
ovs.instantiate();
- ovs->vorbis_stream = Ref<AudioStreamOGGVorbis>(this);
+ ovs->vorbis_stream = Ref<AudioStreamOggVorbis>(this);
ovs->vorbis_data = packet_sequence;
ovs->frames_mixed = 0;
ovs->active = false;
@@ -333,11 +403,11 @@ Ref<AudioStreamPlayback> AudioStreamOGGVorbis::instance_playback() {
return nullptr;
}
-String AudioStreamOGGVorbis::get_stream_name() const {
+String AudioStreamOggVorbis::get_stream_name() const {
return ""; //return stream_name;
}
-void AudioStreamOGGVorbis::maybe_update_info() {
+void AudioStreamOggVorbis::maybe_update_info() {
ERR_FAIL_COND(packet_sequence.is_null());
vorbis_info info;
@@ -347,7 +417,7 @@ void AudioStreamOGGVorbis::maybe_update_info() {
vorbis_info_init(&info);
vorbis_comment_init(&comment);
- Ref<OGGPacketSequencePlayback> packet_sequence_playback = packet_sequence->instance_playback();
+ Ref<OggPacketSequencePlayback> packet_sequence_playback = packet_sequence->instantiate_playback();
for (int i = 0; i < 3; i++) {
ogg_packet *packet;
@@ -373,57 +443,99 @@ void AudioStreamOGGVorbis::maybe_update_info() {
vorbis_info_clear(&info);
}
-void AudioStreamOGGVorbis::set_packet_sequence(Ref<OGGPacketSequence> p_packet_sequence) {
+void AudioStreamOggVorbis::set_packet_sequence(Ref<OggPacketSequence> p_packet_sequence) {
packet_sequence = p_packet_sequence;
if (packet_sequence.is_valid()) {
maybe_update_info();
}
}
-Ref<OGGPacketSequence> AudioStreamOGGVorbis::get_packet_sequence() const {
+Ref<OggPacketSequence> AudioStreamOggVorbis::get_packet_sequence() const {
return packet_sequence;
}
-void AudioStreamOGGVorbis::set_loop(bool p_enable) {
+void AudioStreamOggVorbis::set_loop(bool p_enable) {
loop = p_enable;
}
-bool AudioStreamOGGVorbis::has_loop() const {
+bool AudioStreamOggVorbis::has_loop() const {
return loop;
}
-void AudioStreamOGGVorbis::set_loop_offset(float p_seconds) {
+void AudioStreamOggVorbis::set_loop_offset(float p_seconds) {
loop_offset = p_seconds;
}
-float AudioStreamOGGVorbis::get_loop_offset() const {
+float AudioStreamOggVorbis::get_loop_offset() const {
return loop_offset;
}
-float AudioStreamOGGVorbis::get_length() const {
+float AudioStreamOggVorbis::get_length() const {
ERR_FAIL_COND_V(packet_sequence.is_null(), 0);
return packet_sequence->get_length();
}
-bool AudioStreamOGGVorbis::is_monophonic() const {
+void AudioStreamOggVorbis::set_bpm(double p_bpm) {
+ ERR_FAIL_COND(p_bpm < 0);
+ bpm = p_bpm;
+ emit_changed();
+}
+
+double AudioStreamOggVorbis::get_bpm() const {
+ return bpm;
+}
+
+void AudioStreamOggVorbis::set_beat_count(int p_beat_count) {
+ ERR_FAIL_COND(p_beat_count < 0);
+ beat_count = p_beat_count;
+ emit_changed();
+}
+
+int AudioStreamOggVorbis::get_beat_count() const {
+ return beat_count;
+}
+
+void AudioStreamOggVorbis::set_bar_beats(int p_bar_beats) {
+ ERR_FAIL_COND(p_bar_beats < 2);
+ bar_beats = p_bar_beats;
+ emit_changed();
+}
+
+int AudioStreamOggVorbis::get_bar_beats() const {
+ return bar_beats;
+}
+
+bool AudioStreamOggVorbis::is_monophonic() const {
return false;
}
-void AudioStreamOGGVorbis::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_packet_sequence", "packet_sequence"), &AudioStreamOGGVorbis::set_packet_sequence);
- ClassDB::bind_method(D_METHOD("get_packet_sequence"), &AudioStreamOGGVorbis::get_packet_sequence);
+void AudioStreamOggVorbis::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_packet_sequence", "packet_sequence"), &AudioStreamOggVorbis::set_packet_sequence);
+ ClassDB::bind_method(D_METHOD("get_packet_sequence"), &AudioStreamOggVorbis::get_packet_sequence);
+
+ ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamOggVorbis::set_loop);
+ ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamOggVorbis::has_loop);
+
+ ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamOggVorbis::set_loop_offset);
+ ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamOggVorbis::get_loop_offset);
+
+ ClassDB::bind_method(D_METHOD("set_bpm", "bpm"), &AudioStreamOggVorbis::set_bpm);
+ ClassDB::bind_method(D_METHOD("get_bpm"), &AudioStreamOggVorbis::get_bpm);
- ClassDB::bind_method(D_METHOD("set_loop", "enable"), &AudioStreamOGGVorbis::set_loop);
- ClassDB::bind_method(D_METHOD("has_loop"), &AudioStreamOGGVorbis::has_loop);
+ ClassDB::bind_method(D_METHOD("set_beat_count", "count"), &AudioStreamOggVorbis::set_beat_count);
+ ClassDB::bind_method(D_METHOD("get_beat_count"), &AudioStreamOggVorbis::get_beat_count);
- ClassDB::bind_method(D_METHOD("set_loop_offset", "seconds"), &AudioStreamOGGVorbis::set_loop_offset);
- ClassDB::bind_method(D_METHOD("get_loop_offset"), &AudioStreamOGGVorbis::get_loop_offset);
+ ClassDB::bind_method(D_METHOD("set_bar_beats", "count"), &AudioStreamOggVorbis::set_bar_beats);
+ ClassDB::bind_method(D_METHOD("get_bar_beats"), &AudioStreamOggVorbis::get_bar_beats);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "packet_sequence", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_packet_sequence", "get_packet_sequence");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), "set_bpm", "get_bpm");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,1,or_greater"), "set_beat_count", "get_beat_count");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,1,or_greater"), "set_bar_beats", "get_bar_beats");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "loop_offset"), "set_loop_offset", "get_loop_offset");
}
-AudioStreamOGGVorbis::AudioStreamOGGVorbis() {}
+AudioStreamOggVorbis::AudioStreamOggVorbis() {}
-AudioStreamOGGVorbis::~AudioStreamOGGVorbis() {}
+AudioStreamOggVorbis::~AudioStreamOggVorbis() {}
diff --git a/modules/vorbis/audio_stream_ogg_vorbis.h b/modules/vorbis/audio_stream_ogg_vorbis.h
index b09ef9ff5d..0350e1f761 100644
--- a/modules/vorbis/audio_stream_ogg_vorbis.h
+++ b/modules/vorbis/audio_stream_ogg_vorbis.h
@@ -28,23 +28,29 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef AUDIO_STREAM_LIBVORBIS_H
-#define AUDIO_STREAM_LIBVORBIS_H
+#ifndef AUDIO_STREAM_OGG_VORBIS_H
+#define AUDIO_STREAM_OGG_VORBIS_H
#include "core/variant/variant.h"
#include "modules/ogg/ogg_packet_sequence.h"
#include "servers/audio/audio_stream.h"
#include "thirdparty/libvorbis/vorbis/codec.h"
-class AudioStreamOGGVorbis;
+class AudioStreamOggVorbis;
-class AudioStreamPlaybackOGGVorbis : public AudioStreamPlaybackResampled {
- GDCLASS(AudioStreamPlaybackOGGVorbis, AudioStreamPlaybackResampled);
+class AudioStreamPlaybackOggVorbis : public AudioStreamPlaybackResampled {
+ GDCLASS(AudioStreamPlaybackOggVorbis, AudioStreamPlaybackResampled);
uint32_t frames_mixed = 0;
bool active = false;
int loops = 0;
+ enum {
+ FADE_SIZE = 256
+ };
+ AudioFrame loop_fade[FADE_SIZE];
+ int loop_fade_remaining = FADE_SIZE;
+
vorbis_info info;
vorbis_comment comment;
vorbis_dsp_state dsp_state;
@@ -60,12 +66,13 @@ class AudioStreamPlaybackOGGVorbis : public AudioStreamPlaybackResampled {
bool have_samples_left = false;
bool have_packets_left = false;
- friend class AudioStreamOGGVorbis;
+ friend class AudioStreamOggVorbis;
- Ref<OGGPacketSequence> vorbis_data;
- Ref<OGGPacketSequencePlayback> vorbis_data_playback;
- Ref<AudioStreamOGGVorbis> vorbis_stream;
+ Ref<OggPacketSequence> vorbis_data;
+ Ref<OggPacketSequencePlayback> vorbis_data_playback;
+ Ref<AudioStreamOggVorbis> vorbis_stream;
+ int _mix_frames(AudioFrame *p_buffer, int p_frames);
int _mix_frames_vorbis(AudioFrame *p_buffer, int p_frames);
// Allocates vorbis data structures. Returns true upon success, false on failure.
@@ -85,16 +92,18 @@ public:
virtual float get_playback_position() const override;
virtual void seek(float p_time) override;
- AudioStreamPlaybackOGGVorbis() {}
- ~AudioStreamPlaybackOGGVorbis();
+ virtual void tag_used_streams() override;
+
+ AudioStreamPlaybackOggVorbis() {}
+ ~AudioStreamPlaybackOggVorbis();
};
-class AudioStreamOGGVorbis : public AudioStream {
- GDCLASS(AudioStreamOGGVorbis, AudioStream);
+class AudioStreamOggVorbis : public AudioStream {
+ GDCLASS(AudioStreamOggVorbis, AudioStream);
OBJ_SAVE_TYPE(AudioStream); // Saves derived classes with common type so they can be interchanged.
RES_BASE_EXTENSION("oggvorbisstr");
- friend class AudioStreamPlaybackOGGVorbis;
+ friend class AudioStreamPlaybackOggVorbis;
int channels = 1;
float length = 0.0;
@@ -105,30 +114,43 @@ class AudioStreamOGGVorbis : public AudioStream {
// Also causes allocation and deallocation.
void maybe_update_info();
- Ref<OGGPacketSequence> packet_sequence;
+ Ref<OggPacketSequence> packet_sequence;
+
+ double bpm = 0;
+ int beat_count = 0;
+ int bar_beats = 4;
protected:
static void _bind_methods();
public:
void set_loop(bool p_enable);
- bool has_loop() const;
+ virtual bool has_loop() const override;
void set_loop_offset(float p_seconds);
float get_loop_offset() const;
- virtual Ref<AudioStreamPlayback> instance_playback() override;
+ void set_bpm(double p_bpm);
+ virtual double get_bpm() const override;
+
+ void set_beat_count(int p_beat_count);
+ virtual int get_beat_count() const override;
+
+ void set_bar_beats(int p_bar_beats);
+ virtual int get_bar_beats() const override;
+
+ virtual Ref<AudioStreamPlayback> instantiate_playback() override;
virtual String get_stream_name() const override;
- void set_packet_sequence(Ref<OGGPacketSequence> p_packet_sequence);
- Ref<OGGPacketSequence> get_packet_sequence() const;
+ void set_packet_sequence(Ref<OggPacketSequence> p_packet_sequence);
+ Ref<OggPacketSequence> get_packet_sequence() const;
virtual float get_length() const override; //if supported, otherwise return 0
virtual bool is_monophonic() const override;
- AudioStreamOGGVorbis();
- virtual ~AudioStreamOGGVorbis();
+ AudioStreamOggVorbis();
+ virtual ~AudioStreamOggVorbis();
};
-#endif // AUDIO_STREAM_LIBVORBIS_H
+#endif // AUDIO_STREAM_OGG_VORBIS_H
diff --git a/modules/vorbis/config.py b/modules/vorbis/config.py
index 978eccb29f..7ce885a37a 100644
--- a/modules/vorbis/config.py
+++ b/modules/vorbis/config.py
@@ -8,8 +8,8 @@ def configure(env):
def get_doc_classes():
return [
- "AudioStreamOGGVorbis",
- "AudioStreamPlaybackOGGVorbis",
+ "AudioStreamOggVorbis",
+ "AudioStreamPlaybackOggVorbis",
]
diff --git a/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/vorbis/doc_classes/AudioStreamOggVorbis.xml
index 2f210a6cb4..225ea4e6ae 100644
--- a/modules/vorbis/doc_classes/AudioStreamOGGVorbis.xml
+++ b/modules/vorbis/doc_classes/AudioStreamOggVorbis.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamOGGVorbis" inherits="AudioStream" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+<class name="AudioStreamOggVorbis" inherits="AudioStream" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
</brief_description>
<description>
@@ -7,14 +7,20 @@
<tutorials>
</tutorials>
<members>
+ <member name="bar_beats" type="int" setter="set_bar_beats" getter="get_bar_beats" default="4">
+ </member>
+ <member name="beat_count" type="int" setter="set_beat_count" getter="get_beat_count" default="0">
+ </member>
+ <member name="bpm" type="float" setter="set_bpm" getter="get_bpm" default="0.0">
+ </member>
<member name="loop" type="bool" setter="set_loop" getter="has_loop" default="false">
If [code]true[/code], the stream will automatically loop when it reaches the end.
</member>
<member name="loop_offset" type="float" setter="set_loop_offset" getter="get_loop_offset" default="0.0">
Time in seconds at which the stream starts after being looped.
</member>
- <member name="packet_sequence" type="OGGPacketSequence" setter="set_packet_sequence" getter="get_packet_sequence">
- Contains the raw OGG data for this stream.
+ <member name="packet_sequence" type="OggPacketSequence" setter="set_packet_sequence" getter="get_packet_sequence">
+ Contains the raw Ogg data for this stream.
</member>
</members>
</class>
diff --git a/modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml b/modules/vorbis/doc_classes/AudioStreamPlaybackOggVorbis.xml
index 68aa46147f..0879c773ac 100644
--- a/modules/vorbis/doc_classes/AudioStreamPlaybackOGGVorbis.xml
+++ b/modules/vorbis/doc_classes/AudioStreamPlaybackOggVorbis.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlaybackOGGVorbis" inherits="AudioStreamPlaybackResampled" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+<class name="AudioStreamPlaybackOggVorbis" inherits="AudioStreamPlaybackResampled" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
</brief_description>
<description>
diff --git a/modules/vorbis/register_types.cpp b/modules/vorbis/register_types.cpp
index 7f81f88cdb..84a71fe82d 100644
--- a/modules/vorbis/register_types.cpp
+++ b/modules/vorbis/register_types.cpp
@@ -40,13 +40,13 @@ void initialize_vorbis_module(ModuleInitializationLevel p_level) {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- Ref<ResourceImporterOGGVorbis> ogg_vorbis_importer;
+ Ref<ResourceImporterOggVorbis> ogg_vorbis_importer;
ogg_vorbis_importer.instantiate();
ResourceFormatImporter::get_singleton()->add_importer(ogg_vorbis_importer);
}
#endif
- GDREGISTER_CLASS(AudioStreamOGGVorbis);
- GDREGISTER_CLASS(AudioStreamPlaybackOGGVorbis);
+ GDREGISTER_CLASS(AudioStreamOggVorbis);
+ GDREGISTER_CLASS(AudioStreamPlaybackOggVorbis);
}
void uninitialize_vorbis_module(ModuleInitializationLevel p_level) {
diff --git a/modules/vorbis/resource_importer_ogg_vorbis.cpp b/modules/vorbis/resource_importer_ogg_vorbis.cpp
index 7ee6446313..bf5f7206b8 100644
--- a/modules/vorbis/resource_importer_ogg_vorbis.cpp
+++ b/modules/vorbis/resource_importer_ogg_vorbis.cpp
@@ -30,56 +30,59 @@
#include "resource_importer_ogg_vorbis.h"
-#include "audio_stream_ogg_vorbis.h"
#include "core/io/file_access.h"
#include "core/io/resource_saver.h"
#include "scene/resources/texture.h"
#include "thirdparty/libogg/ogg/ogg.h"
#include "thirdparty/libvorbis/vorbis/codec.h"
-String ResourceImporterOGGVorbis::get_importer_name() const {
+#ifdef TOOLS_ENABLED
+#include "editor/import/audio_stream_import_settings.h"
+#endif
+
+String ResourceImporterOggVorbis::get_importer_name() const {
return "oggvorbisstr";
}
-String ResourceImporterOGGVorbis::get_visible_name() const {
+String ResourceImporterOggVorbis::get_visible_name() const {
return "oggvorbisstr";
}
-void ResourceImporterOGGVorbis::get_recognized_extensions(List<String> *p_extensions) const {
+void ResourceImporterOggVorbis::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("ogg");
}
-String ResourceImporterOGGVorbis::get_save_extension() const {
+String ResourceImporterOggVorbis::get_save_extension() const {
return "oggvorbisstr";
}
-String ResourceImporterOGGVorbis::get_resource_type() const {
- return "AudioStreamOGGVorbis";
+String ResourceImporterOggVorbis::get_resource_type() const {
+ return "AudioStreamOggVorbis";
}
-bool ResourceImporterOGGVorbis::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
+bool ResourceImporterOggVorbis::get_option_visibility(const String &p_path, const String &p_option, const HashMap<StringName, Variant> &p_options) const {
return true;
}
-int ResourceImporterOGGVorbis::get_preset_count() const {
+int ResourceImporterOggVorbis::get_preset_count() const {
return 0;
}
-String ResourceImporterOGGVorbis::get_preset_name(int p_idx) const {
+String ResourceImporterOggVorbis::get_preset_name(int p_idx) const {
return String();
}
-void ResourceImporterOGGVorbis::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
+void ResourceImporterOggVorbis::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "bpm", PROPERTY_HINT_RANGE, "0,400,0.01,or_greater"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "beat_count", PROPERTY_HINT_RANGE, "0,512,or_greater"), 0));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "bar_beats", PROPERTY_HINT_RANGE, "2,32,or_greater"), 4));
}
-Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
- bool loop = p_options["loop"];
- float loop_offset = p_options["loop_offset"];
-
- Ref<FileAccess> f = FileAccess::open(p_source_file, FileAccess::READ);
- ERR_FAIL_COND_V_MSG(f.is_null(), ERR_CANT_OPEN, "Cannot open file '" + p_source_file + "'.");
+Ref<AudioStreamOggVorbis> ResourceImporterOggVorbis::import_ogg_vorbis(const String &p_path) {
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+ ERR_FAIL_COND_V_MSG(f.is_null(), Ref<AudioStreamOggVorbis>(), "Cannot open file '" + p_path + "'.");
uint64_t len = f->get_length();
@@ -89,10 +92,10 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin
f->get_buffer(w, len);
- Ref<AudioStreamOGGVorbis> ogg_vorbis_stream;
+ Ref<AudioStreamOggVorbis> ogg_vorbis_stream;
ogg_vorbis_stream.instantiate();
- Ref<OGGPacketSequence> ogg_packet_sequence;
+ Ref<OggPacketSequence> ogg_packet_sequence;
ogg_packet_sequence.instantiate();
ogg_stream_state stream_state;
@@ -107,16 +110,16 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin
size_t packet_count = 0;
bool done = false;
while (!done) {
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
while (ogg_sync_pageout(&sync_state, &page) != 1) {
if (cursor >= len) {
done = true;
break;
}
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
char *sync_buf = ogg_sync_buffer(&sync_state, OGG_SYNC_BUFFER_SIZE);
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
- ERR_FAIL_COND_V(cursor > len, Error::ERR_INVALID_DATA);
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V(cursor > len, Ref<AudioStreamOggVorbis>());
size_t copy_size = len - cursor;
if (copy_size > OGG_SYNC_BUFFER_SIZE) {
copy_size = OGG_SYNC_BUFFER_SIZE;
@@ -124,22 +127,22 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin
memcpy(sync_buf, &file_data[cursor], copy_size);
ogg_sync_wrote(&sync_state, copy_size);
cursor += copy_size;
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
}
if (done) {
break;
}
- ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Ref<AudioStreamOggVorbis>(), "Ogg sync error " + itos(err));
// Have a page now.
if (!initialized_stream) {
if (ogg_stream_init(&stream_state, ogg_page_serialno(&page))) {
- ERR_FAIL_V_MSG(Error::ERR_OUT_OF_MEMORY, "Failed allocating memory for OGG Vorbis stream.");
+ ERR_FAIL_V_MSG(Ref<AudioStreamOggVorbis>(), "Failed allocating memory for Ogg Vorbis stream.");
}
initialized_stream = true;
}
ogg_stream_pagein(&stream_state, &page);
- ERR_FAIL_COND_V_MSG((err = ogg_stream_check(&stream_state)), Error::ERR_INVALID_DATA, "Ogg stream error " + itos(err));
+ ERR_FAIL_COND_V_MSG((err = ogg_stream_check(&stream_state)), Ref<AudioStreamOggVorbis>(), "Ogg stream error " + itos(err));
int desync_iters = 0;
Vector<Vector<uint8_t>> packet_data;
@@ -150,7 +153,7 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin
if (err == -1) {
// According to the docs this is usually recoverable, but don't sit here spinning forever.
desync_iters++;
- ERR_FAIL_COND_V_MSG(desync_iters > 100, Error::ERR_INVALID_DATA, "Packet sync issue during ogg import");
+ ERR_FAIL_COND_V_MSG(desync_iters > 100, Ref<AudioStreamOggVorbis>(), "Packet sync issue during Ogg import");
continue;
} else if (err == 0) {
// Not enough data to fully reconstruct a packet. Go on to the next page.
@@ -183,15 +186,48 @@ Error ResourceImporterOGGVorbis::import(const String &p_source_file, const Strin
ogg_sync_clear(&sync_state);
if (ogg_packet_sequence->get_packet_granule_positions().is_empty()) {
- ERR_FAIL_V_MSG(Error::ERR_FILE_CORRUPT, "OGG Vorbis decoding failed. Check that your data is a valid OGG Vorbis audio stream.");
+ ERR_FAIL_V_MSG(Ref<AudioStreamOggVorbis>(), "Ogg Vorbis decoding failed. Check that your data is a valid Ogg Vorbis audio stream.");
}
ogg_vorbis_stream->set_packet_sequence(ogg_packet_sequence);
+
+ return ogg_vorbis_stream;
+}
+
+#ifdef TOOLS_ENABLED
+
+bool ResourceImporterOggVorbis::has_advanced_options() const {
+ return true;
+}
+
+void ResourceImporterOggVorbis::show_advanced_options(const String &p_path) {
+ Ref<AudioStreamOggVorbis> ogg_stream = import_ogg_vorbis(p_path);
+ if (ogg_stream.is_valid()) {
+ AudioStreamImportSettings::get_singleton()->edit(p_path, "oggvorbisstr", ogg_stream);
+ }
+}
+#endif
+
+Error ResourceImporterOggVorbis::import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
+ bool loop = p_options["loop"];
+ float loop_offset = p_options["loop_offset"];
+ double bpm = p_options["bpm"];
+ int beat_count = p_options["beat_count"];
+ int bar_beats = p_options["bar_beats"];
+
+ Ref<AudioStreamOggVorbis> ogg_vorbis_stream = import_ogg_vorbis(p_source_file);
+ if (ogg_vorbis_stream.is_null()) {
+ return ERR_CANT_OPEN;
+ }
+
ogg_vorbis_stream->set_loop(loop);
ogg_vorbis_stream->set_loop_offset(loop_offset);
+ ogg_vorbis_stream->set_bpm(bpm);
+ ogg_vorbis_stream->set_beat_count(beat_count);
+ ogg_vorbis_stream->set_bar_beats(bar_beats);
- return ResourceSaver::save(p_save_path + ".oggvorbisstr", ogg_vorbis_stream);
+ return ResourceSaver::save(ogg_vorbis_stream, p_save_path + ".oggvorbisstr");
}
-ResourceImporterOGGVorbis::ResourceImporterOGGVorbis() {
+ResourceImporterOggVorbis::ResourceImporterOggVorbis() {
}
diff --git a/modules/vorbis/resource_importer_ogg_vorbis.h b/modules/vorbis/resource_importer_ogg_vorbis.h
index 3b4a68a1fd..a1a970e2cc 100644
--- a/modules/vorbis/resource_importer_ogg_vorbis.h
+++ b/modules/vorbis/resource_importer_ogg_vorbis.h
@@ -31,10 +31,11 @@
#ifndef RESOURCE_IMPORTER_OGG_VORBIS_H
#define RESOURCE_IMPORTER_OGG_VORBIS_H
+#include "audio_stream_ogg_vorbis.h"
#include "core/io/resource_importer.h"
-class ResourceImporterOGGVorbis : public ResourceImporter {
- GDCLASS(ResourceImporterOGGVorbis, ResourceImporter);
+class ResourceImporterOggVorbis : public ResourceImporter {
+ GDCLASS(ResourceImporterOggVorbis, ResourceImporter);
enum {
OGG_SYNC_BUFFER_SIZE = 8192,
@@ -43,7 +44,13 @@ class ResourceImporterOGGVorbis : public ResourceImporter {
private:
// virtual int get_samples_in_packet(Vector<uint8_t> p_packet) = 0;
+ static Ref<AudioStreamOggVorbis> import_ogg_vorbis(const String &p_path);
+
public:
+#ifdef TOOLS_ENABLED
+ virtual bool has_advanced_options() const override;
+ virtual void show_advanced_options(const String &p_path) override;
+#endif
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
@@ -56,7 +63,7 @@ public:
virtual Error import(const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
- ResourceImporterOGGVorbis();
+ ResourceImporterOggVorbis();
};
#endif // RESOURCE_IMPORTER_OGG_VORBIS_H
diff --git a/modules/webp/image_loader_webp.h b/modules/webp/image_loader_webp.h
index 448f683eb3..9a5dc6cd7c 100644
--- a/modules/webp/image_loader_webp.h
+++ b/modules/webp/image_loader_webp.h
@@ -40,4 +40,4 @@ public:
ImageLoaderWebP();
};
-#endif
+#endif // IMAGE_LOADER_WEBP_H
diff --git a/modules/webp/resource_saver_webp.cpp b/modules/webp/resource_saver_webp.cpp
index d270d39163..bd71c2869a 100644
--- a/modules/webp/resource_saver_webp.cpp
+++ b/modules/webp/resource_saver_webp.cpp
@@ -35,7 +35,7 @@
#include "scene/resources/texture.h"
#include "webp_common.h"
-Error ResourceSaverWebP::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
+Error ResourceSaverWebP::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<ImageTexture> texture = p_resource;
ERR_FAIL_COND_V_MSG(!texture.is_valid(), ERR_INVALID_PARAMETER, "Can't save invalid texture as WEBP.");
diff --git a/modules/webp/resource_saver_webp.h b/modules/webp/resource_saver_webp.h
index 59e944efa0..cbd5864463 100644
--- a/modules/webp/resource_saver_webp.h
+++ b/modules/webp/resource_saver_webp.h
@@ -39,7 +39,7 @@ public:
static Error save_image(const String &p_path, const Ref<Image> &p_img, const bool p_lossy = false, const float p_quality = 0.75f);
static Vector<uint8_t> save_image_to_buffer(const Ref<Image> &p_img, const bool p_lossy = false, const float p_quality = 0.75f);
- virtual Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0);
+ virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
virtual bool recognize(const Ref<Resource> &p_resource) const;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
diff --git a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
index 3996a002ed..df92097135 100644
--- a/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
+++ b/modules/webrtc/doc_classes/WebRTCMultiplayerPeer.xml
@@ -57,7 +57,7 @@
Initialize the multiplayer peer with the given [code]peer_id[/code] (must be between 1 and 2147483647).
If [code]server_compatibilty[/code] is [code]false[/code] (default), the multiplayer peer will be immediately in state [constant MultiplayerPeer.CONNECTION_CONNECTED] and [signal MultiplayerPeer.connection_succeeded] will not be emitted.
If [code]server_compatibilty[/code] is [code]true[/code] the peer will suppress all [signal MultiplayerPeer.peer_connected] signals until a peer with id [constant MultiplayerPeer.TARGET_PEER_SERVER] connects and then emit [signal MultiplayerPeer.connection_succeeded]. After that the signal [signal MultiplayerPeer.peer_connected] will be emitted for every already connected peer, and any new peer that might connect. If the server peer disconnects after that, signal [signal MultiplayerPeer.server_disconnected] will be emitted and state will become [constant MultiplayerPeer.CONNECTION_CONNECTED].
- You can optionally specify a [code]channels_config[/code] array of [enum TransferMode] which will be used to create extra channels (WebRTC only supports one transfer mode per channel).
+ You can optionally specify a [code]channels_config[/code] array of [enum MultiplayerPeer.TransferMode] which will be used to create extra channels (WebRTC only supports one transfer mode per channel).
</description>
</method>
<method name="remove_peer">
diff --git a/modules/webrtc/webrtc_data_channel.h b/modules/webrtc/webrtc_data_channel.h
index 75e29283ec..9d20ad3266 100644
--- a/modules/webrtc/webrtc_data_channel.h
+++ b/modules/webrtc/webrtc_data_channel.h
@@ -81,4 +81,5 @@ public:
VARIANT_ENUM_CAST(WebRTCDataChannel::WriteMode);
VARIANT_ENUM_CAST(WebRTCDataChannel::ChannelState);
+
#endif // WEBRTC_DATA_CHANNEL_H
diff --git a/modules/webrtc/webrtc_multiplayer_peer.cpp b/modules/webrtc/webrtc_multiplayer_peer.cpp
index 6f68b84ad3..e03b6b2473 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.cpp
+++ b/modules/webrtc/webrtc_multiplayer_peer.cpp
@@ -197,14 +197,14 @@ Error WebRTCMultiplayerPeer::initialize(int p_self_id, bool p_server_compat, Arr
cfg["ordered"] = true;
switch (mode) {
- case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED:
+ case TRANSFER_MODE_UNRELIABLE_ORDERED:
cfg["maxPacketLifetime"] = 1;
break;
- case Multiplayer::TRANSFER_MODE_UNRELIABLE:
+ case TRANSFER_MODE_UNRELIABLE:
cfg["maxPacketLifetime"] = 1;
cfg["ordered"] = false;
break;
- case Multiplayer::TRANSFER_MODE_RELIABLE:
+ case TRANSFER_MODE_RELIABLE:
break;
default:
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, vformat("The 'channels_config' array must contain only enum values from 'MultiplayerPeer.Multiplayer::TransferMode'. Got: %d", mode));
@@ -339,13 +339,13 @@ Error WebRTCMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_si
int ch = get_transfer_channel();
if (ch == 0) {
switch (get_transfer_mode()) {
- case Multiplayer::TRANSFER_MODE_RELIABLE:
+ case TRANSFER_MODE_RELIABLE:
ch = CH_RELIABLE;
break;
- case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED:
+ case TRANSFER_MODE_UNRELIABLE_ORDERED:
ch = CH_ORDERED;
break;
- case Multiplayer::TRANSFER_MODE_UNRELIABLE:
+ case TRANSFER_MODE_UNRELIABLE:
ch = CH_UNRELIABLE;
break;
}
diff --git a/modules/webrtc/webrtc_multiplayer_peer.h b/modules/webrtc/webrtc_multiplayer_peer.h
index 97550a3e9d..ea7c60036b 100644
--- a/modules/webrtc/webrtc_multiplayer_peer.h
+++ b/modules/webrtc/webrtc_multiplayer_peer.h
@@ -28,10 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WEBRTC_MULTIPLAYER_H
-#define WEBRTC_MULTIPLAYER_H
+#ifndef WEBRTC_MULTIPLAYER_PEER_H
+#define WEBRTC_MULTIPLAYER_PEER_H
-#include "core/multiplayer/multiplayer_peer.h"
+#include "scene/main/multiplayer_peer.h"
#include "webrtc_peer_connection.h"
class WebRTCMultiplayerPeer : public MultiplayerPeer {
@@ -106,4 +106,4 @@ public:
ConnectionStatus get_connection_status() const override;
};
-#endif // WEBRTC_MULTIPLAYER_H
+#endif // WEBRTC_MULTIPLAYER_PEER_H
diff --git a/modules/webrtc/webrtc_peer_connection.h b/modules/webrtc/webrtc_peer_connection.h
index 8c324d0942..122ea3d00f 100644
--- a/modules/webrtc/webrtc_peer_connection.h
+++ b/modules/webrtc/webrtc_peer_connection.h
@@ -74,4 +74,5 @@ public:
};
VARIANT_ENUM_CAST(WebRTCPeerConnection::ConnectionState);
+
#endif // WEBRTC_PEER_CONNECTION_H
diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h
index ca327a56fa..b71fd78124 100644
--- a/modules/websocket/emws_client.h
+++ b/modules/websocket/emws_client.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EMWSCLIENT_H
-#define EMWSCLIENT_H
+#ifndef EMWS_CLIENT_H
+#define EMWS_CLIENT_H
#ifdef JAVASCRIPT_ENABLED
@@ -68,4 +68,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // EMWSCLIENT_H
+#endif // EMWS_CLIENT_H
diff --git a/modules/websocket/emws_peer.h b/modules/websocket/emws_peer.h
index 6bb4552c37..f52f615c35 100644
--- a/modules/websocket/emws_peer.h
+++ b/modules/websocket/emws_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EMWSPEER_H
-#define EMWSPEER_H
+#ifndef EMWS_PEER_H
+#define EMWS_PEER_H
#ifdef JAVASCRIPT_ENABLED
@@ -90,4 +90,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // LSWPEER_H
+#endif // EMWS_PEER_H
diff --git a/modules/websocket/emws_server.h b/modules/websocket/emws_server.h
index ae31d9dbb0..14a9449605 100644
--- a/modules/websocket/emws_server.h
+++ b/modules/websocket/emws_server.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EMWSSERVER_H
-#define EMWSSERVER_H
+#ifndef EMWS_SERVER_H
+#define EMWS_SERVER_H
#ifdef JAVASCRIPT_ENABLED
@@ -61,4 +61,4 @@ public:
#endif
-#endif // LWSSERVER_H
+#endif // EMWS_SERVER_H
diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h
index db529a669d..3259e78b3b 100644
--- a/modules/websocket/websocket_multiplayer_peer.h
+++ b/modules/websocket/websocket_multiplayer_peer.h
@@ -32,8 +32,8 @@
#define WEBSOCKET_MULTIPLAYER_PEER_H
#include "core/error/error_list.h"
-#include "core/multiplayer/multiplayer_peer.h"
#include "core/templates/list.h"
+#include "scene/main/multiplayer_peer.h"
#include "websocket_peer.h"
class WebSocketMultiplayerPeer : public MultiplayerPeer {
diff --git a/modules/websocket/websocket_peer.h b/modules/websocket/websocket_peer.h
index 13fef2424f..22099f7258 100644
--- a/modules/websocket/websocket_peer.h
+++ b/modules/websocket/websocket_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WEBSOCKETPEER_H
-#define WEBSOCKETPEER_H
+#ifndef WEBSOCKET_PEER_H
+#define WEBSOCKET_PEER_H
#include "core/error/error_list.h"
#include "core/io/packet_peer.h"
@@ -66,4 +66,5 @@ public:
};
VARIANT_ENUM_CAST(WebSocketPeer::WriteMode);
-#endif // WEBSOCKETPEER_H
+
+#endif // WEBSOCKET_PEER_H
diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h
index 7bd80851f5..ac04c4e57e 100644
--- a/modules/websocket/websocket_server.h
+++ b/modules/websocket/websocket_server.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WEBSOCKET_H
-#define WEBSOCKET_H
+#ifndef WEBSOCKET_SERVER_H
+#define WEBSOCKET_SERVER_H
#include "core/crypto/crypto.h"
#include "core/object/ref_counted.h"
@@ -87,4 +87,4 @@ public:
~WebSocketServer();
};
-#endif // WEBSOCKET_H
+#endif // WEBSOCKET_SERVER_H
diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h
index 22d7ffa839..58b867fbe4 100644
--- a/modules/websocket/wsl_client.h
+++ b/modules/websocket/wsl_client.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WSLCLIENT_H
-#define WSLCLIENT_H
+#ifndef WSL_CLIENT_H
+#define WSL_CLIENT_H
#ifndef JAVASCRIPT_ENABLED
@@ -88,4 +88,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // WSLCLIENT_H
+#endif // WSL_CLIENT_H
diff --git a/modules/websocket/wsl_peer.h b/modules/websocket/wsl_peer.h
index abeecdd537..aabd3fd43e 100644
--- a/modules/websocket/wsl_peer.h
+++ b/modules/websocket/wsl_peer.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WSLPEER_H
-#define WSLPEER_H
+#ifndef WSL_PEER_H
+#define WSL_PEER_H
#ifndef JAVASCRIPT_ENABLED
@@ -112,4 +112,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // LSWPEER_H
+#endif // WSL_PEER_H
diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h
index a920e9c665..ec7567c732 100644
--- a/modules/websocket/wsl_server.h
+++ b/modules/websocket/wsl_server.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef WSLSERVER_H
-#define WSLSERVER_H
+#ifndef WSL_SERVER_H
+#define WSL_SERVER_H
#ifndef JAVASCRIPT_ENABLED
@@ -95,4 +95,4 @@ public:
#endif // JAVASCRIPT_ENABLED
-#endif // WSLSERVER_H
+#endif // WSL_SERVER_H
diff --git a/modules/webxr/godot_webxr.h b/modules/webxr/godot_webxr.h
index 34225df001..52104895d4 100644
--- a/modules/webxr/godot_webxr.h
+++ b/modules/webxr/godot_webxr.h
@@ -82,4 +82,4 @@ extern int *godot_webxr_get_bounds_geometry();
}
#endif
-#endif /* GODOT_WEBXR_H */
+#endif // GODOT_WEBXR_H
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 74e744402b..07e6760555 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -363,8 +363,8 @@ Transform3D WebXRInterfaceJS::get_transform_for_view(uint32_t p_view, const Tran
return p_cam_transform * xr_server->get_reference_frame() * transform_for_eye;
};
-CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
- CameraMatrix eye;
+Projection WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
+ Projection eye;
float *js_matrix = godot_webxr_get_projection_for_eye(p_view + 1);
if (!initialized || js_matrix == nullptr) {
diff --git a/modules/webxr/webxr_interface_js.h b/modules/webxr/webxr_interface_js.h
index 31858194f6..f1ffedba46 100644
--- a/modules/webxr/webxr_interface_js.h
+++ b/modules/webxr/webxr_interface_js.h
@@ -87,7 +87,7 @@ public:
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
- virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void process() override;