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-rw-r--r--modules/bullet/bullet_physics_server.cpp4
-rw-r--r--modules/bullet/bullet_physics_server.h2
-rw-r--r--modules/bullet/rigid_body_bullet.cpp14
-rw-r--r--modules/bullet/rigid_body_bullet.h5
-rw-r--r--modules/bullet/shape_bullet.cpp25
-rw-r--r--modules/bullet/shape_bullet.h6
-rw-r--r--modules/camera/camera_osx.mm24
-rw-r--r--modules/csg/csg_gizmos.cpp36
-rw-r--r--modules/csg/csg_shape.cpp17
-rw-r--r--modules/csg/doc_classes/CSGMesh3D.xml3
-rw-r--r--modules/enet/doc_classes/NetworkedMultiplayerENet.xml11
-rw-r--r--modules/enet/networked_multiplayer_enet.cpp67
-rw-r--r--modules/enet/networked_multiplayer_enet.h3
-rw-r--r--modules/etc/SCsub48
-rw-r--r--modules/etc/image_compress_etc.cpp226
-rw-r--r--modules/etc/texture_loader_pkm.cpp114
-rw-r--r--modules/etcpak/SCsub36
-rw-r--r--modules/etcpak/config.py (renamed from modules/etc/config.py)0
-rw-r--r--modules/etcpak/image_compress_etcpak.cpp184
-rw-r--r--modules/etcpak/image_compress_etcpak.h52
-rw-r--r--modules/etcpak/register_types.cpp42
-rw-r--r--modules/etcpak/register_types.h (renamed from modules/etc/image_compress_etc.h)11
-rw-r--r--modules/fbx/SCsub3
-rw-r--r--modules/fbx/data/fbx_material.cpp4
-rw-r--r--modules/fbx/data/fbx_mesh_data.cpp35
-rw-r--r--modules/fbx/data/fbx_mesh_data.h18
-rw-r--r--modules/fbx/data/pivot_transform.cpp2
-rw-r--r--modules/fbx/editor_scene_importer_fbx.cpp49
-rw-r--r--modules/fbx/fbx_parser/FBXAnimation.cpp21
-rw-r--r--modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp41
-rw-r--r--modules/fbx/fbx_parser/FBXDeformer.cpp8
-rw-r--r--modules/fbx/fbx_parser/FBXDocument.cpp99
-rw-r--r--modules/fbx/fbx_parser/FBXDocument.h129
-rw-r--r--modules/fbx/fbx_parser/FBXDocumentUtil.cpp39
-rw-r--r--modules/fbx/fbx_parser/FBXDocumentUtil.h7
-rw-r--r--modules/fbx/fbx_parser/FBXMaterial.cpp27
-rw-r--r--modules/fbx/fbx_parser/FBXMeshGeometry.h2
-rw-r--r--modules/fbx/fbx_parser/FBXModel.cpp5
-rw-r--r--modules/fbx/fbx_parser/FBXNodeAttribute.cpp11
-rw-r--r--modules/fbx/fbx_parser/FBXParser.cpp42
-rw-r--r--modules/fbx/fbx_parser/FBXParser.h9
-rw-r--r--modules/fbx/fbx_parser/FBXProperties.cpp43
-rw-r--r--modules/fbx/fbx_parser/FBXProperties.h28
-rw-r--r--modules/fbx/fbx_parser/FBXTokenizer.cpp4
-rw-r--r--modules/fbx/fbx_parser/FBXTokenizer.h4
-rw-r--r--modules/fbx/fbx_parser/FBXUtil.cpp2
-rw-r--r--modules/fbx/tools/import_utils.h4
-rw-r--r--modules/gdnative/nativescript/nativescript.cpp4
-rw-r--r--modules/gdnative/nativescript/nativescript.h4
-rw-r--r--modules/gdnative/tests/test_variant.h2
-rw-r--r--modules/gdnavigation/gd_navigation_server.cpp10
-rw-r--r--modules/gdnavigation/nav_map.cpp8
-rw-r--r--modules/gdscript/gdscript.cpp8
-rw-r--r--modules/gdscript/gdscript.h1
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp131
-rw-r--r--modules/gdscript/gdscript_analyzer.h2
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp297
-rw-r--r--modules/gdscript/gdscript_byte_codegen.h80
-rw-r--r--modules/gdscript/gdscript_codegen.h16
-rw-r--r--modules/gdscript/gdscript_compiler.cpp110
-rw-r--r--modules/gdscript/gdscript_compiler.h6
-rw-r--r--modules/gdscript/gdscript_disassembler.cpp108
-rw-r--r--modules/gdscript/gdscript_editor.cpp2
-rw-r--r--modules/gdscript/gdscript_function.cpp4
-rw-r--r--modules/gdscript/gdscript_function.h62
-rw-r--r--modules/gdscript/gdscript_lambda_callable.cpp95
-rw-r--r--modules/gdscript/gdscript_lambda_callable.h65
-rw-r--r--modules/gdscript/gdscript_parser.cpp269
-rw-r--r--modules/gdscript/gdscript_parser.h52
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp10
-rw-r--r--modules/gdscript/gdscript_tokenizer.h3
-rw-r--r--modules/gdscript/gdscript_vm.cpp289
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.cpp1
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp1
-rw-r--r--modules/gdscript/register_types.cpp8
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp584
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.h126
-rw-r--r--modules/gdscript/tests/gdscript_test_runner_suite.h (renamed from modules/etc/texture_loader_pkm.h)34
-rw-r--r--modules/gdscript/tests/scripts/.gitignore2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/missing_argument.gd6
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/missing_argument.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/missing_colon.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/missing_colon.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd6
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd3
-rw-r--r--modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out3
-rw-r--r--modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.gd7
-rw-r--r--modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.out2
-rw-r--r--modules/gdscript/tests/scripts/parser/features/variable_declaration.gd12
-rw-r--r--modules/gdscript/tests/scripts/parser/features/variable_declaration.out7
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd2
-rw-r--r--modules/gdscript/tests/scripts/parser/warnings/unused_variable.out5
-rw-r--r--modules/gdscript/tests/scripts/project.godot10
-rw-r--r--modules/gdscript/tests/test_gdscript.cpp90
-rw-r--r--modules/gdscript/tests/test_gdscript.h8
-rw-r--r--modules/glslang/register_types.cpp2
-rw-r--r--modules/gltf/gltf_document.cpp23
-rw-r--r--modules/gridmap/grid_map.cpp12
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp94
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.h2
-rw-r--r--modules/lightmapper_rd/lm_blendseams.glsl4
-rw-r--r--modules/lightmapper_rd/lm_common_inc.glsl7
-rw-r--r--modules/lightmapper_rd/lm_compute.glsl23
-rw-r--r--modules/lightmapper_rd/lm_raster.glsl4
-rw-r--r--modules/mbedtls/crypto_mbedtls.cpp6
-rw-r--r--modules/mbedtls/packet_peer_mbed_dtls.cpp6
-rw-r--r--modules/mbedtls/stream_peer_mbedtls.cpp2
-rw-r--r--modules/minimp3/audio_stream_mp3.cpp4
-rw-r--r--modules/mono/csharp_script.cpp4
-rw-r--r--modules/mono/editor/godotsharp_export.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_wasm_m2n.h2
-rw-r--r--modules/mono/mono_gd/support/ios_support.mm8
-rw-r--r--modules/pvr/image_compress_pvrtc.cpp2
-rw-r--r--modules/raycast/SCsub86
-rw-r--r--modules/raycast/config.py12
-rw-r--r--modules/raycast/godot_update_embree.py260
-rw-r--r--modules/raycast/lightmap_raycaster.cpp202
-rw-r--r--modules/raycast/lightmap_raycaster.h77
-rw-r--r--modules/raycast/raycast_occlusion_cull.cpp583
-rw-r--r--modules/raycast/raycast_occlusion_cull.h184
-rw-r--r--modules/raycast/register_types.cpp (renamed from modules/etc/register_types.cpp)23
-rw-r--r--modules/raycast/register_types.h (renamed from modules/etc/register_types.h)9
-rw-r--r--modules/squish/image_decompress_squish.cpp (renamed from modules/squish/image_compress_squish.cpp)84
-rw-r--r--modules/squish/image_decompress_squish.h (renamed from modules/squish/image_compress_squish.h)9
-rw-r--r--modules/squish/register_types.cpp4
-rw-r--r--modules/stb_vorbis/audio_stream_ogg_vorbis.cpp4
-rw-r--r--modules/text_server_adv/SCsub2
-rw-r--r--modules/theora/video_stream_theora.cpp5
-rw-r--r--modules/tinyexr/image_saver_tinyexr.cpp2
-rw-r--r--modules/visual_script/visual_script.cpp6
-rw-r--r--modules/visual_script/visual_script_editor.cpp8
-rw-r--r--modules/webm/video_stream_webm.cpp2
-rw-r--r--modules/webp/image_loader_webp.cpp2
-rw-r--r--modules/websocket/packet_buffer.h5
-rw-r--r--modules/websocket/websocket_client.cpp32
-rw-r--r--modules/websocket/websocket_multiplayer_peer.cpp20
-rw-r--r--modules/webxr/native/library_godot_webxr.js2
-rw-r--r--modules/webxr/webxr_interface_js.cpp2
-rw-r--r--modules/xatlas_unwrap/register_types.cpp210
151 files changed, 4439 insertions, 1760 deletions
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 93642f2d5c..e601884486 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -824,10 +824,10 @@ bool BulletPhysicsServer3D::body_is_omitting_force_integration(RID p_body) const
return body->get_omit_forces_integration();
}
-void BulletPhysicsServer3D::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) {
+void BulletPhysicsServer3D::body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata) {
RigidBodyBullet *body = rigid_body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
- body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method, p_udata);
+ body->set_force_integration_callback(p_callable, p_udata);
}
void BulletPhysicsServer3D::body_set_ray_pickable(RID p_body, bool p_enable) {
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h
index 856ff74963..de0379c873 100644
--- a/modules/bullet/bullet_physics_server.h
+++ b/modules/bullet/bullet_physics_server.h
@@ -246,7 +246,7 @@ public:
virtual void body_set_omit_force_integration(RID p_body, bool p_omit) override;
virtual bool body_is_omitting_force_integration(RID p_body) const override;
- virtual void body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata = Variant()) override;
+ virtual void body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata = Variant()) override;
virtual void body_set_ray_pickable(RID p_body, bool p_enable) override;
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 433bff8c38..675da1a597 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -346,16 +346,17 @@ void RigidBodyBullet::dispatch_callbacks() {
Variant variantBodyDirect = bodyDirect;
- Object *obj = ObjectDB::get_instance(force_integration_callback->id);
+ Object *obj = force_integration_callback->callable.get_object();
if (!obj) {
// Remove integration callback
- set_force_integration_callback(ObjectID(), StringName());
+ set_force_integration_callback(Callable());
} else {
const Variant *vp[2] = { &variantBodyDirect, &force_integration_callback->udata };
Callable::CallError responseCallError;
int argc = (force_integration_callback->udata.get_type() == Variant::NIL) ? 1 : 2;
- obj->call(force_integration_callback->method, vp, argc, responseCallError);
+ Variant rv;
+ force_integration_callback->callable.call(vp, argc, rv, responseCallError);
}
}
@@ -371,16 +372,15 @@ void RigidBodyBullet::dispatch_callbacks() {
previousActiveState = btBody->isActive();
}
-void RigidBodyBullet::set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata) {
+void RigidBodyBullet::set_force_integration_callback(const Callable &p_callable, const Variant &p_udata) {
if (force_integration_callback) {
memdelete(force_integration_callback);
force_integration_callback = nullptr;
}
- if (p_id.is_valid()) {
+ if (p_callable.get_object()) {
force_integration_callback = memnew(ForceIntegrationCallback);
- force_integration_callback->id = p_id;
- force_integration_callback->method = p_method;
+ force_integration_callback->callable = p_callable;
force_integration_callback->udata = p_udata;
}
}
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index a4be7f9e07..843ff4a7af 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -154,8 +154,7 @@ public:
};
struct ForceIntegrationCallback {
- ObjectID id;
- StringName method;
+ Callable callable;
Variant udata;
};
@@ -240,7 +239,7 @@ public:
virtual void set_space(SpaceBullet *p_space);
virtual void dispatch_callbacks();
- void set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant());
+ void set_force_integration_callback(const Callable &p_callable, const Variant &p_udata = Variant());
void scratch_space_override_modificator();
virtual void on_collision_filters_change();
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 471b154813..40e785d699 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -142,7 +142,7 @@ btScaledBvhTriangleMeshShape *ShapeBullet::create_shape_concave(btBvhTriangleMes
}
}
-btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(Vector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) {
+btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(Vector<float> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) {
const btScalar ignoredHeightScale(1);
const int YAxis = 1; // 0=X, 1=Y, 2=Z
const bool flipQuadEdges = false;
@@ -480,17 +480,10 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) {
ERR_FAIL_COND_MSG(l_width < 2, "Map width must be at least 2.");
ERR_FAIL_COND_MSG(l_depth < 2, "Map depth must be at least 2.");
- // TODO This code will need adjustments if real_t is set to `double`,
- // because that precision is unnecessary for a heightmap and Bullet doesn't support it...
-
- Vector<real_t> l_heights;
+ Vector<float> l_heights;
Variant l_heights_v = d["heights"];
-#ifdef REAL_T_IS_DOUBLE
- if (l_heights_v.get_type() == Variant::PACKED_FLOAT64_ARRAY) {
-#else
if (l_heights_v.get_type() == Variant::PACKED_FLOAT32_ARRAY) {
-#endif
// Ready-to-use heights can be passed
l_heights = l_heights_v;
@@ -511,9 +504,9 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) {
l_heights.resize(l_image->get_width() * l_image->get_height());
- real_t *w = l_heights.ptrw();
+ float *w = l_heights.ptrw();
const uint8_t *r = im_data.ptr();
- real_t *rp = (real_t *)r;
+ float *rp = (float *)r;
// At this point, `rp` could be used directly for Bullet, but I don't know how safe it would be.
for (int i = 0; i < l_heights.size(); ++i) {
@@ -521,11 +514,7 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) {
}
} else {
-#ifdef REAL_T_IS_DOUBLE
- ERR_FAIL_MSG("Expected PackedFloat64Array or float Image.");
-#else
ERR_FAIL_MSG("Expected PackedFloat32Array or float Image.");
-#endif
}
ERR_FAIL_COND(l_width <= 0);
@@ -534,11 +523,11 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) {
// Compute min and max heights if not specified.
if (!d.has("min_height") && !d.has("max_height")) {
- const real_t *r = l_heights.ptr();
+ const float *r = l_heights.ptr();
int heights_size = l_heights.size();
for (int i = 0; i < heights_size; ++i) {
- real_t h = r[i];
+ float h = r[i];
if (h < l_min_height) {
l_min_height = h;
@@ -559,7 +548,7 @@ PhysicsServer3D::ShapeType HeightMapShapeBullet::get_type() const {
return PhysicsServer3D::SHAPE_HEIGHTMAP;
}
-void HeightMapShapeBullet::setup(Vector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) {
+void HeightMapShapeBullet::setup(Vector<float> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) {
// TODO cell size must be tweaked using localScaling, which is a shared property for all Bullet shapes
// If this array is resized outside of here, it should be preserved due to CoW
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index bfd95747eb..5080d13d99 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -89,7 +89,7 @@ public:
/// IMPORTANT: Remember to delete the shape interface by calling: delete my_shape->getMeshInterface();
static class btConvexPointCloudShape *create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
static class btScaledBvhTriangleMeshShape *create_shape_concave(btBvhTriangleMeshShape *p_mesh_shape, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
- static class btHeightfieldTerrainShape *create_shape_height_field(Vector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
+ static class btHeightfieldTerrainShape *create_shape_height_field(Vector<float> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
static class btRayShape *create_shape_ray(real_t p_length, bool p_slips_on_slope);
};
@@ -212,7 +212,7 @@ private:
class HeightMapShapeBullet : public ShapeBullet {
public:
- Vector<real_t> heights;
+ Vector<float> heights;
int width = 0;
int depth = 0;
real_t min_height = 0.0;
@@ -226,7 +226,7 @@ public:
virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
private:
- void setup(Vector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
+ void setup(Vector<float> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
};
class RayShapeBullet : public ShapeBullet {
diff --git a/modules/camera/camera_osx.mm b/modules/camera/camera_osx.mm
index 3d2053ad23..9b59b68075 100644
--- a/modules/camera/camera_osx.mm
+++ b/modules/camera/camera_osx.mm
@@ -106,15 +106,15 @@
if (input) {
[self removeInput:input];
// don't release this
- input = NULL;
+ input = nullptr;
}
// free up our output
if (output) {
[self removeOutput:output];
- [output setSampleBufferDelegate:nil queue:NULL];
+ [output setSampleBufferDelegate:nil queue:nullptr];
[output release];
- output = NULL;
+ output = nullptr;
}
[self commitConfiguration];
@@ -141,9 +141,9 @@
// get our buffers
unsigned char *dataY = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 0);
unsigned char *dataCbCr = (unsigned char *)CVPixelBufferGetBaseAddressOfPlane(pixelBuffer, 1);
- if (dataY == NULL) {
+ if (dataY == nullptr) {
print_line("Couldn't access Y pixel buffer data");
- } else if (dataCbCr == NULL) {
+ } else if (dataCbCr == nullptr) {
print_line("Couldn't access CbCr pixel buffer data");
} else {
Ref<Image> img[2];
@@ -220,8 +220,8 @@ AVCaptureDevice *CameraFeedOSX::get_device() const {
};
CameraFeedOSX::CameraFeedOSX() {
- device = NULL;
- capture_session = NULL;
+ device = nullptr;
+ capture_session = nullptr;
};
void CameraFeedOSX::set_device(AVCaptureDevice *p_device) {
@@ -240,14 +240,14 @@ void CameraFeedOSX::set_device(AVCaptureDevice *p_device) {
};
CameraFeedOSX::~CameraFeedOSX() {
- if (capture_session != NULL) {
+ if (capture_session != nullptr) {
[capture_session release];
- capture_session = NULL;
+ capture_session = nullptr;
};
- if (device != NULL) {
+ if (device != nullptr) {
[device release];
- device = NULL;
+ device = nullptr;
};
};
@@ -267,7 +267,7 @@ void CameraFeedOSX::deactivate_feed() {
if (capture_session) {
[capture_session cleanup];
[capture_session release];
- capture_session = NULL;
+ capture_session = nullptr;
};
};
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp
index e23442ef99..8a46dcca65 100644
--- a/modules/csg/csg_gizmos.cpp
+++ b/modules/csg/csg_gizmos.cpp
@@ -292,27 +292,16 @@ bool CSGShape3DGizmoPlugin::is_selectable_when_hidden() const {
}
void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
-
p_gizmo->clear();
- Ref<Material> material;
- switch (cs->get_operation()) {
- case CSGShape3D::OPERATION_UNION:
- material = get_material("shape_union_material", p_gizmo);
- break;
- case CSGShape3D::OPERATION_INTERSECTION:
- material = get_material("shape_intersection_material", p_gizmo);
- break;
- case CSGShape3D::OPERATION_SUBTRACTION:
- material = get_material("shape_subtraction_material", p_gizmo);
- break;
- }
-
- Ref<Material> handles_material = get_material("handles");
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
Vector<Vector3> faces = cs->get_brush_faces();
+ if (faces.size() == 0) {
+ return;
+ }
+
Vector<Vector3> lines;
lines.resize(faces.size() * 2);
{
@@ -328,6 +317,21 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
}
+ Ref<Material> material;
+ switch (cs->get_operation()) {
+ case CSGShape3D::OPERATION_UNION:
+ material = get_material("shape_union_material", p_gizmo);
+ break;
+ case CSGShape3D::OPERATION_INTERSECTION:
+ material = get_material("shape_intersection_material", p_gizmo);
+ break;
+ case CSGShape3D::OPERATION_SUBTRACTION:
+ material = get_material("shape_subtraction_material", p_gizmo);
+ break;
+ }
+
+ Ref<Material> handles_material = get_material("handles");
+
p_gizmo->add_lines(lines, material);
p_gizmo->add_collision_segments(lines);
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 77be493be9..541b7036ac 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -89,6 +89,7 @@ uint32_t CSGShape3D::get_collision_mask() const {
}
void CSGShape3D::set_collision_mask_bit(int p_bit, bool p_value) {
+ ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive.");
uint32_t mask = get_collision_mask();
if (p_value) {
mask |= 1 << p_bit;
@@ -99,20 +100,23 @@ void CSGShape3D::set_collision_mask_bit(int p_bit, bool p_value) {
}
bool CSGShape3D::get_collision_mask_bit(int p_bit) const {
+ ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive.");
return get_collision_mask() & (1 << p_bit);
}
void CSGShape3D::set_collision_layer_bit(int p_bit, bool p_value) {
- uint32_t mask = get_collision_layer();
+ ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive.");
+ uint32_t layer = get_collision_layer();
if (p_value) {
- mask |= 1 << p_bit;
+ layer |= 1 << p_bit;
} else {
- mask &= ~(1 << p_bit);
+ layer &= ~(1 << p_bit);
}
- set_collision_layer(mask);
+ set_collision_layer(layer);
}
bool CSGShape3D::get_collision_layer_bit(int p_bit) const {
+ ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive.");
return get_collision_layer() & (1 << p_bit);
}
@@ -880,7 +884,7 @@ void CSGMesh3D::set_mesh(const Ref<Mesh> &p_mesh) {
mesh->connect("changed", callable_mp(this, &CSGMesh3D::_mesh_changed));
}
- _make_dirty();
+ _mesh_changed();
}
Ref<Mesh> CSGMesh3D::get_mesh() {
@@ -1741,7 +1745,6 @@ CSGBrush *CSGPolygon3D::_build_brush() {
path_cache->connect("tree_exited", callable_mp(this, &CSGPolygon3D::_path_exited));
path_cache->connect("curve_changed", callable_mp(this, &CSGPolygon3D::_path_changed));
- path_cache = nullptr;
}
curve = path->get_curve();
if (curve.is_null()) {
@@ -2226,7 +2229,7 @@ void CSGPolygon3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "depth", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_depth", "get_depth");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "spin_degrees", PROPERTY_HINT_RANGE, "1,360,0.1"), "set_spin_degrees", "get_spin_degrees");
ADD_PROPERTY(PropertyInfo(Variant::INT, "spin_sides", PROPERTY_HINT_RANGE, "3,64,1"), "set_spin_sides", "get_spin_sides");
- ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Path"), "set_path_node", "get_path_node");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "path_node", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Path3D"), "set_path_node", "get_path_node");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_interval", PROPERTY_HINT_EXP_RANGE, "0.001,1000.0,0.001,or_greater"), "set_path_interval", "get_path_interval");
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_rotation", PROPERTY_HINT_ENUM, "Polygon,Path,PathFollow"), "set_path_rotation", "get_path_rotation");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "path_local"), "set_path_local", "is_path_local");
diff --git a/modules/csg/doc_classes/CSGMesh3D.xml b/modules/csg/doc_classes/CSGMesh3D.xml
index 1bab8f4ee9..5fa8427843 100644
--- a/modules/csg/doc_classes/CSGMesh3D.xml
+++ b/modules/csg/doc_classes/CSGMesh3D.xml
@@ -4,7 +4,7 @@
A CSG Mesh shape that uses a mesh resource.
</brief_description>
<description>
- This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more then two faces.
+ This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more than two faces.
</description>
<tutorials>
</tutorials>
@@ -16,6 +16,7 @@
</member>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
The [Mesh] resource to use as a CSG shape.
+ [b]Note:[/b] When using an [ArrayMesh], avoid meshes with vertex normals unless a flat shader is required. By default, CSGMesh will ignore the mesh's vertex normals and use a smooth shader calculated using the faces' normals. If a flat shader is required, ensure that all faces' vertex normals are parallel.
</member>
</members>
<constants>
diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
index c8f32ffde6..f22ff29349 100644
--- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
+++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
@@ -33,10 +33,10 @@
</argument>
<argument index="3" name="out_bandwidth" type="int" default="0">
</argument>
- <argument index="4" name="client_port" type="int" default="0">
+ <argument index="4" name="local_port" type="int" default="0">
</argument>
<description>
- Create client that connects to a server at [code]address[/code] using specified [code]port[/code]. The given address needs to be either a fully qualified domain name (e.g. [code]"www.example.com"[/code]) or an IP address in IPv4 or IPv6 format (e.g. [code]"192.168.1.1"[/code]). The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. Returns [constant OK] if a client was created, [constant ERR_ALREADY_IN_USE] if this NetworkedMultiplayerENet instance already has an open connection (in which case you need to call [method close_connection] first) or [constant ERR_CANT_CREATE] if the client could not be created. If [code]client_port[/code] is specified, the client will also listen to the given port; this is useful for some NAT traversal techniques.
+ Create client that connects to a server at [code]address[/code] using specified [code]port[/code]. The given address needs to be either a fully qualified domain name (e.g. [code]"www.example.com"[/code]) or an IP address in IPv4 or IPv6 format (e.g. [code]"192.168.1.1"[/code]). The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. Returns [constant OK] if a client was created, [constant ERR_ALREADY_IN_USE] if this NetworkedMultiplayerENet instance already has an open connection (in which case you need to call [method close_connection] first) or [constant ERR_CANT_CREATE] if the client could not be created. If [code]local_port[/code] is specified, the client will also listen to the given port; this is useful for some NAT traversal techniques.
</description>
</method>
<method name="create_server">
@@ -72,6 +72,13 @@
Returns the channel of the last packet fetched via [method PacketPeer.get_packet].
</description>
</method>
+ <method name="get_local_port" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ Returns the local port to which this peer is bound.
+ </description>
+ </method>
<method name="get_packet_channel" qualifiers="const">
<return type="int">
</return>
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 25b87145b6..1cf77b307d 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -68,7 +68,7 @@ int NetworkedMultiplayerENet::get_last_packet_channel() const {
Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int p_in_bandwidth, int p_out_bandwidth) {
ERR_FAIL_COND_V_MSG(active, ERR_ALREADY_IN_USE, "The multiplayer instance is already active.");
- ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The port number must be set between 0 and 65535 (inclusive).");
+ ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The local port number must be between 0 and 65535 (inclusive).");
ERR_FAIL_COND_V_MSG(p_max_clients < 1 || p_max_clients > 4095, ERR_INVALID_PARAMETER, "The number of clients must be set between 1 and 4095 (inclusive).");
ERR_FAIL_COND_V_MSG(p_in_bandwidth < 0, ERR_INVALID_PARAMETER, "The incoming bandwidth limit must be greater than or equal to 0 (0 disables the limit).");
ERR_FAIL_COND_V_MSG(p_out_bandwidth < 0, ERR_INVALID_PARAMETER, "The outgoing bandwidth limit must be greater than or equal to 0 (0 disables the limit).");
@@ -115,46 +115,37 @@ Error NetworkedMultiplayerENet::create_server(int p_port, int p_max_clients, int
connection_status = CONNECTION_CONNECTED;
return OK;
}
-
-Error NetworkedMultiplayerENet::create_client(const String &p_address, int p_port, int p_in_bandwidth, int p_out_bandwidth, int p_client_port) {
+Error NetworkedMultiplayerENet::create_client(const String &p_address, int p_port, int p_in_bandwidth, int p_out_bandwidth, int p_local_port) {
ERR_FAIL_COND_V_MSG(active, ERR_ALREADY_IN_USE, "The multiplayer instance is already active.");
- ERR_FAIL_COND_V_MSG(p_port < 0 || p_port > 65535, ERR_INVALID_PARAMETER, "The server port number must be set between 0 and 65535 (inclusive).");
- ERR_FAIL_COND_V_MSG(p_client_port < 0 || p_client_port > 65535, ERR_INVALID_PARAMETER, "The client port number must be set between 0 and 65535 (inclusive).");
+ ERR_FAIL_COND_V_MSG(p_port < 1 || p_port > 65535, ERR_INVALID_PARAMETER, "The remote port number must be between 1 and 65535 (inclusive).");
+ ERR_FAIL_COND_V_MSG(p_local_port < 0 || p_local_port > 65535, ERR_INVALID_PARAMETER, "The local port number must be between 0 and 65535 (inclusive).");
ERR_FAIL_COND_V_MSG(p_in_bandwidth < 0, ERR_INVALID_PARAMETER, "The incoming bandwidth limit must be greater than or equal to 0 (0 disables the limit).");
ERR_FAIL_COND_V_MSG(p_out_bandwidth < 0, ERR_INVALID_PARAMETER, "The outgoing bandwidth limit must be greater than or equal to 0 (0 disables the limit).");
- if (p_client_port != 0) {
- ENetAddress c_client;
+ ENetAddress c_client;
#ifdef GODOT_ENET
- if (bind_ip.is_wildcard()) {
- c_client.wildcard = 1;
- } else {
- enet_address_set_ip(&c_client, bind_ip.get_ipv6(), 16);
- }
+ if (bind_ip.is_wildcard()) {
+ c_client.wildcard = 1;
+ } else {
+ enet_address_set_ip(&c_client, bind_ip.get_ipv6(), 16);
+ }
#else
- if (bind_ip.is_wildcard()) {
- c_client.host = 0;
- } else {
- ERR_FAIL_COND_V_MSG(!bind_ip.is_ipv4(), ERR_INVALID_PARAMETER, "Wildcard IP addresses are only permitted in IPv4, not IPv6.");
- c_client.host = *(uint32_t *)bind_ip.get_ipv4();
- }
+ if (bind_ip.is_wildcard()) {
+ c_client.host = 0;
+ } else {
+ ERR_FAIL_COND_V_MSG(!bind_ip.is_ipv4(), ERR_INVALID_PARAMETER, "Wildcard IP addresses are only permitted in IPv4, not IPv6.");
+ c_client.host = *(uint32_t *)bind_ip.get_ipv4();
+ }
#endif
- c_client.port = p_client_port;
+ c_client.port = p_local_port;
- host = enet_host_create(&c_client /* create a client host */,
- 1 /* only allow 1 outgoing connection */,
- channel_count /* allow up to channel_count to be used */,
- p_in_bandwidth /* limit incoming bandwidth if > 0 */,
- p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
- } else {
- host = enet_host_create(nullptr /* create a client host */,
- 1 /* only allow 1 outgoing connection */,
- channel_count /* allow up to channel_count to be used */,
- p_in_bandwidth /* limit incoming bandwidth if > 0 */,
- p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
- }
+ host = enet_host_create(&c_client /* create a client host */,
+ 1 /* only allow 1 outgoing connection */,
+ channel_count /* allow up to channel_count to be used */,
+ p_in_bandwidth /* limit incoming bandwidth if > 0 */,
+ p_out_bandwidth /* limit outgoing bandwidth if > 0 */);
ERR_FAIL_COND_V_MSG(!host, ERR_CANT_CREATE, "Couldn't create the ENet client host.");
#ifdef GODOT_ENET
@@ -562,7 +553,7 @@ Error NetworkedMultiplayerENet::put_packet(const uint8_t *p_buffer, int p_buffer
ENetPacket *packet = enet_packet_create(nullptr, p_buffer_size + 8, packet_flags);
encode_uint32(unique_id, &packet->data[0]); // Source ID
encode_uint32(target_peer, &packet->data[4]); // Dest ID
- copymem(&packet->data[8], p_buffer, p_buffer_size);
+ memcpy(&packet->data[8], p_buffer, p_buffer_size);
if (server) {
if (target_peer == 0) {
@@ -673,7 +664,7 @@ size_t NetworkedMultiplayerENet::enet_compress(void *context, const ENetBuffer *
while (total) {
for (size_t i = 0; i < inBufferCount; i++) {
int to_copy = MIN(total, int(inBuffers[i].dataLength));
- copymem(&enet->src_compressor_mem.write[ofs], inBuffers[i].data, to_copy);
+ memcpy(&enet->src_compressor_mem.write[ofs], inBuffers[i].data, to_copy);
ofs += to_copy;
total -= to_copy;
}
@@ -710,7 +701,7 @@ size_t NetworkedMultiplayerENet::enet_compress(void *context, const ENetBuffer *
return 0; // Do not bother
}
- copymem(outData, enet->dst_compressor_mem.ptr(), ret);
+ memcpy(outData, enet->dst_compressor_mem.ptr(), ret);
return ret;
}
@@ -784,6 +775,11 @@ int NetworkedMultiplayerENet::get_peer_port(int p_peer_id) const {
#endif
}
+int NetworkedMultiplayerENet::get_local_port() const {
+ ERR_FAIL_COND_V_MSG(!active || !host, 0, "The multiplayer instance isn't currently active.");
+ return host->address.port;
+}
+
void NetworkedMultiplayerENet::set_peer_timeout(int p_peer_id, int p_timeout_limit, int p_timeout_min, int p_timeout_max) {
ERR_FAIL_COND_MSG(!peer_map.has(p_peer_id), vformat("Peer ID %d not found in the list of peers.", p_peer_id));
ERR_FAIL_COND_MSG(!is_server() && p_peer_id != 1, "Can't change the timeout of peers other then the server when acting as a client.");
@@ -832,7 +828,7 @@ bool NetworkedMultiplayerENet::is_server_relay_enabled() const {
void NetworkedMultiplayerENet::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_server", "port", "max_clients", "in_bandwidth", "out_bandwidth"), &NetworkedMultiplayerENet::create_server, DEFVAL(32), DEFVAL(0), DEFVAL(0));
- ClassDB::bind_method(D_METHOD("create_client", "address", "port", "in_bandwidth", "out_bandwidth", "client_port"), &NetworkedMultiplayerENet::create_client, DEFVAL(0), DEFVAL(0), DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("create_client", "address", "port", "in_bandwidth", "out_bandwidth", "local_port"), &NetworkedMultiplayerENet::create_client, DEFVAL(0), DEFVAL(0), DEFVAL(0));
ClassDB::bind_method(D_METHOD("close_connection", "wait_usec"), &NetworkedMultiplayerENet::close_connection, DEFVAL(100));
ClassDB::bind_method(D_METHOD("disconnect_peer", "id", "now"), &NetworkedMultiplayerENet::disconnect_peer, DEFVAL(false));
ClassDB::bind_method(D_METHOD("set_compression_mode", "mode"), &NetworkedMultiplayerENet::set_compression_mode);
@@ -846,6 +842,7 @@ void NetworkedMultiplayerENet::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_dtls_verify_enabled"), &NetworkedMultiplayerENet::is_dtls_verify_enabled);
ClassDB::bind_method(D_METHOD("get_peer_address", "id"), &NetworkedMultiplayerENet::get_peer_address);
ClassDB::bind_method(D_METHOD("get_peer_port", "id"), &NetworkedMultiplayerENet::get_peer_port);
+ ClassDB::bind_method(D_METHOD("get_local_port"), &NetworkedMultiplayerENet::get_local_port);
ClassDB::bind_method(D_METHOD("set_peer_timeout", "id", "timeout_limit", "timeout_min", "timeout_max"), &NetworkedMultiplayerENet::set_peer_timeout);
ClassDB::bind_method(D_METHOD("get_packet_channel"), &NetworkedMultiplayerENet::get_packet_channel);
diff --git a/modules/enet/networked_multiplayer_enet.h b/modules/enet/networked_multiplayer_enet.h
index b99b14d218..c589cd9fbf 100644
--- a/modules/enet/networked_multiplayer_enet.h
+++ b/modules/enet/networked_multiplayer_enet.h
@@ -127,10 +127,11 @@ public:
virtual IP_Address get_peer_address(int p_peer_id) const;
virtual int get_peer_port(int p_peer_id) const;
+ virtual int get_local_port() const;
void set_peer_timeout(int p_peer_id, int p_timeout_limit, int p_timeout_min, int p_timeout_max);
Error create_server(int p_port, int p_max_clients = 32, int p_in_bandwidth = 0, int p_out_bandwidth = 0);
- Error create_client(const String &p_address, int p_port, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_client_port = 0);
+ Error create_client(const String &p_address, int p_port, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_local_port = 0);
void close_connection(uint32_t wait_usec = 100);
diff --git a/modules/etc/SCsub b/modules/etc/SCsub
deleted file mode 100644
index 9b46f17916..0000000000
--- a/modules/etc/SCsub
+++ /dev/null
@@ -1,48 +0,0 @@
-#!/usr/bin/env python
-
-Import("env")
-Import("env_modules")
-
-env_etc = env_modules.Clone()
-
-# Thirdparty source files
-
-thirdparty_obj = []
-
-# Not unbundled so far since not widespread as shared library
-thirdparty_dir = "#thirdparty/etc2comp/"
-thirdparty_sources = [
- "EtcBlock4x4.cpp",
- "EtcBlock4x4Encoding.cpp",
- "EtcBlock4x4Encoding_ETC1.cpp",
- "EtcBlock4x4Encoding_R11.cpp",
- "EtcBlock4x4Encoding_RG11.cpp",
- "EtcBlock4x4Encoding_RGB8A1.cpp",
- "EtcBlock4x4Encoding_RGB8.cpp",
- "EtcBlock4x4Encoding_RGBA8.cpp",
- "Etc.cpp",
- "EtcDifferentialTrys.cpp",
- "EtcFilter.cpp",
- "EtcImage.cpp",
- "EtcIndividualTrys.cpp",
- "EtcMath.cpp",
- "EtcSortedBlockList.cpp",
-]
-thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
-
-env_etc.Prepend(CPPPATH=[thirdparty_dir])
-
-env_thirdparty = env_etc.Clone()
-env_thirdparty.disable_warnings()
-env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
-env.modules_sources += thirdparty_obj
-
-# Godot source files
-
-module_obj = []
-
-env_etc.add_source_files(module_obj, "*.cpp")
-env.modules_sources += module_obj
-
-# Needed to force rebuilding the module files when the thirdparty library is updated.
-env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/etc/image_compress_etc.cpp b/modules/etc/image_compress_etc.cpp
deleted file mode 100644
index 41cbbe3f54..0000000000
--- a/modules/etc/image_compress_etc.cpp
+++ /dev/null
@@ -1,226 +0,0 @@
-/*************************************************************************/
-/* image_compress_etc.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "image_compress_etc.h"
-
-#include "core/io/image.h"
-#include "core/os/copymem.h"
-#include "core/os/os.h"
-#include "core/string/print_string.h"
-
-#include <Etc.h>
-#include <EtcFilter.h>
-
-static Image::Format _get_etc2_mode(Image::UsedChannels format) {
- switch (format) {
- case Image::USED_CHANNELS_R:
- return Image::FORMAT_ETC2_R11;
-
- case Image::USED_CHANNELS_RG:
- return Image::FORMAT_ETC2_RG11;
-
- case Image::USED_CHANNELS_RGB:
- return Image::FORMAT_ETC2_RGB8;
-
- case Image::USED_CHANNELS_RGBA:
- return Image::FORMAT_ETC2_RGBA8;
-
- // TODO: would be nice if we could use FORMAT_ETC2_RGB8A1 for FORMAT_RGBA5551
- default:
- // TODO: Kept for compatibility, but should be investigated whether it's correct or if it should error out
- return Image::FORMAT_ETC2_RGBA8;
- }
-}
-
-static Etc::Image::Format _image_format_to_etc2comp_format(Image::Format format) {
- switch (format) {
- case Image::FORMAT_ETC:
- return Etc::Image::Format::ETC1;
-
- case Image::FORMAT_ETC2_R11:
- return Etc::Image::Format::R11;
-
- case Image::FORMAT_ETC2_R11S:
- return Etc::Image::Format::SIGNED_R11;
-
- case Image::FORMAT_ETC2_RG11:
- return Etc::Image::Format::RG11;
-
- case Image::FORMAT_ETC2_RG11S:
- return Etc::Image::Format::SIGNED_RG11;
-
- case Image::FORMAT_ETC2_RGB8:
- return Etc::Image::Format::RGB8;
-
- case Image::FORMAT_ETC2_RGBA8:
- return Etc::Image::Format::RGBA8;
-
- case Image::FORMAT_ETC2_RGB8A1:
- return Etc::Image::Format::RGB8A1;
-
- default:
- ERR_FAIL_V(Etc::Image::Format::UNKNOWN);
- }
-}
-
-static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_format, Image::UsedChannels p_channels) {
- Image::Format img_format = p_img->get_format();
-
- if (img_format >= Image::FORMAT_DXT1) {
- return; //do not compress, already compressed
- }
-
- if (img_format > Image::FORMAT_RGBA8) {
- // TODO: we should be able to handle FORMAT_RGBA4444 and FORMAT_RGBA5551 eventually
- return;
- }
-
- // FIXME: Commented out during Vulkan rebase.
- /*
- if (force_etc1_format) {
- // If VRAM compression is using ETC, but image has alpha, convert to RGBA4444 or LA8
- // This saves space while maintaining the alpha channel
- if (detected_channels == Image::USED_CHANNELS_RGBA) {
- if (p_img->has_mipmaps()) {
- // Image doesn't support mipmaps with RGBA4444 textures
- p_img->clear_mipmaps();
- }
- p_img->convert(Image::FORMAT_RGBA4444);
- return;
- } else if (detected_channels == Image::USE_CHANNELS_LA) {
- p_img->convert(Image::FORMAT_LA8);
- return;
- }
- }
- */
-
- uint32_t imgw = p_img->get_width(), imgh = p_img->get_height();
-
- Image::Format etc_format = force_etc1_format ? Image::FORMAT_ETC : _get_etc2_mode(p_channels);
-
- Ref<Image> img = p_img->duplicate();
-
- if (img->get_format() != Image::FORMAT_RGBA8) {
- img->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert
- }
-
- if (img->has_mipmaps()) {
- if (next_power_of_2(imgw) != imgw || next_power_of_2(imgh) != imgh) {
- img->resize_to_po2();
- imgw = img->get_width();
- imgh = img->get_height();
- }
- } else {
- if (imgw % 4 != 0 || imgh % 4 != 0) {
- if (imgw % 4) {
- imgw += 4 - imgw % 4;
- }
- if (imgh % 4) {
- imgh += 4 - imgh % 4;
- }
-
- img->resize(imgw, imgh);
- }
- }
-
- const uint8_t *r = img->get_data().ptr();
- ERR_FAIL_COND(!r);
-
- unsigned int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps());
- int mmc = 1 + (p_img->has_mipmaps() ? Image::get_image_required_mipmaps(imgw, imgh, etc_format) : 0);
-
- Vector<uint8_t> dst_data;
- dst_data.resize(target_size);
-
- uint8_t *w = dst_data.ptrw();
-
- // prepare parameters to be passed to etc2comp
- int num_cpus = OS::get_singleton()->get_processor_count();
- int encoding_time = 0;
- float effort = 0.0; //default, reasonable time
-
- if (p_lossy_quality > 0.95) {
- effort = 80;
- } else if (p_lossy_quality > 0.85) {
- effort = 60;
- } else if (p_lossy_quality > 0.75) {
- effort = 40;
- }
-
- Etc::ErrorMetric error_metric = Etc::ErrorMetric::RGBX; // NOTE: we can experiment with other error metrics
- Etc::Image::Format etc2comp_etc_format = _image_format_to_etc2comp_format(etc_format);
-
- int wofs = 0;
-
- print_verbose("ETC: Begin encoding, format: " + Image::get_format_name(etc_format));
- uint64_t t = OS::get_singleton()->get_ticks_msec();
- for (int i = 0; i < mmc; i++) {
- // convert source image to internal etc2comp format (which is equivalent to Image::FORMAT_RGBAF)
- // NOTE: We can alternatively add a case to Image::convert to handle Image::FORMAT_RGBAF conversion.
- int mipmap_ofs = 0, mipmap_size = 0, mipmap_w = 0, mipmap_h = 0;
- img->get_mipmap_offset_size_and_dimensions(i, mipmap_ofs, mipmap_size, mipmap_w, mipmap_h);
- const uint8_t *src = &r[mipmap_ofs];
-
- Etc::ColorFloatRGBA *src_rgba_f = new Etc::ColorFloatRGBA[mipmap_w * mipmap_h];
- for (int j = 0; j < mipmap_w * mipmap_h; j++) {
- int si = j * 4; // RGBA8
- src_rgba_f[j] = Etc::ColorFloatRGBA::ConvertFromRGBA8(src[si], src[si + 1], src[si + 2], src[si + 3]);
- }
-
- unsigned char *etc_data = nullptr;
- unsigned int etc_data_len = 0;
- unsigned int extended_width = 0, extended_height = 0;
- Etc::Encode((float *)src_rgba_f, mipmap_w, mipmap_h, etc2comp_etc_format, error_metric, effort, num_cpus, num_cpus, &etc_data, &etc_data_len, &extended_width, &extended_height, &encoding_time);
-
- CRASH_COND(wofs + etc_data_len > target_size);
- memcpy(&w[wofs], etc_data, etc_data_len);
- wofs += etc_data_len;
-
- delete[] etc_data;
- delete[] src_rgba_f;
- }
-
- print_verbose("ETC: Time encoding: " + rtos(OS::get_singleton()->get_ticks_msec() - t));
-
- p_img->create(imgw, imgh, p_img->has_mipmaps(), etc_format, dst_data);
-}
-
-static void _compress_etc1(Image *p_img, float p_lossy_quality) {
- _compress_etc(p_img, p_lossy_quality, true, Image::USED_CHANNELS_RGB);
-}
-
-static void _compress_etc2(Image *p_img, float p_lossy_quality, Image::UsedChannels p_channels) {
- _compress_etc(p_img, p_lossy_quality, false, p_channels);
-}
-
-void _register_etc_compress_func() {
- Image::_image_compress_etc1_func = _compress_etc1;
- Image::_image_compress_etc2_func = _compress_etc2;
-}
diff --git a/modules/etc/texture_loader_pkm.cpp b/modules/etc/texture_loader_pkm.cpp
deleted file mode 100644
index 95db9315d5..0000000000
--- a/modules/etc/texture_loader_pkm.cpp
+++ /dev/null
@@ -1,114 +0,0 @@
-/*************************************************************************/
-/* texture_loader_pkm.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "texture_loader_pkm.h"
-
-#include "core/os/file_access.h"
-#include <string.h>
-
-struct ETC1Header {
- char tag[6]; // "PKM 10"
- uint16_t format = 0; // Format == number of mips (== zero)
- uint16_t texWidth = 0; // Texture dimensions, multiple of 4 (big-endian)
- uint16_t texHeight = 0;
- uint16_t origWidth = 0; // Original dimensions (big-endian)
- uint16_t origHeight = 0;
-};
-
-RES ResourceFormatPKM::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
- if (r_error) {
- *r_error = ERR_CANT_OPEN;
- }
-
- Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
- if (!f) {
- return RES();
- }
-
- FileAccessRef fref(f);
- if (r_error) {
- *r_error = ERR_FILE_CORRUPT;
- }
-
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Unable to open PKM texture file '" + p_path + "'.");
-
- // big endian
- f->set_endian_swap(true);
-
- ETC1Header h;
- f->get_buffer((uint8_t *)&h.tag, sizeof(h.tag));
- ERR_FAIL_COND_V_MSG(strncmp(h.tag, "PKM 10", sizeof(h.tag)), RES(), "Invalid or unsupported PKM texture file '" + p_path + "'.");
-
- h.format = f->get_16();
- h.texWidth = f->get_16();
- h.texHeight = f->get_16();
- h.origWidth = f->get_16();
- h.origHeight = f->get_16();
-
- Vector<uint8_t> src_data;
-
- uint32_t size = h.texWidth * h.texHeight / 2;
- src_data.resize(size);
- uint8_t *wb = src_data.ptrw();
- f->get_buffer(wb, size);
-
- int mipmaps = h.format;
- int width = h.origWidth;
- int height = h.origHeight;
-
- Ref<Image> img = memnew(Image(width, height, mipmaps, Image::FORMAT_ETC, src_data));
-
- Ref<ImageTexture> texture = memnew(ImageTexture);
- texture->create_from_image(img);
-
- if (r_error) {
- *r_error = OK;
- }
-
- f->close();
- memdelete(f);
- return texture;
-}
-
-void ResourceFormatPKM::get_recognized_extensions(List<String> *p_extensions) const {
- p_extensions->push_back("pkm");
-}
-
-bool ResourceFormatPKM::handles_type(const String &p_type) const {
- return ClassDB::is_parent_class(p_type, "Texture2D");
-}
-
-String ResourceFormatPKM::get_resource_type(const String &p_path) const {
- if (p_path.get_extension().to_lower() == "pkm") {
- return "ImageTexture";
- }
- return "";
-}
diff --git a/modules/etcpak/SCsub b/modules/etcpak/SCsub
new file mode 100644
index 0000000000..2d3b69be75
--- /dev/null
+++ b/modules/etcpak/SCsub
@@ -0,0 +1,36 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_etcpak = env_modules.Clone()
+
+# Thirdparty source files
+
+thirdparty_obj = []
+
+thirdparty_dir = "#thirdparty/etcpak/"
+thirdparty_sources = [
+ "Dither.cpp",
+ "ProcessDxtc.cpp",
+ "ProcessRGB.cpp",
+ "Tables.cpp",
+]
+thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+env_etcpak.Prepend(CPPPATH=[thirdparty_dir])
+
+env_thirdparty = env_etcpak.Clone()
+env_thirdparty.disable_warnings()
+env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
+env.modules_sources += thirdparty_obj
+
+# Godot source files
+
+module_obj = []
+
+env_etcpak.add_source_files(module_obj, "*.cpp")
+env.modules_sources += module_obj
+
+# Needed to force rebuilding the module files when the thirdparty library is updated.
+env.Depends(module_obj, thirdparty_obj)
diff --git a/modules/etc/config.py b/modules/etcpak/config.py
index 53b8f2f2e3..53b8f2f2e3 100644
--- a/modules/etc/config.py
+++ b/modules/etcpak/config.py
diff --git a/modules/etcpak/image_compress_etcpak.cpp b/modules/etcpak/image_compress_etcpak.cpp
new file mode 100644
index 0000000000..abc3c26188
--- /dev/null
+++ b/modules/etcpak/image_compress_etcpak.cpp
@@ -0,0 +1,184 @@
+/*************************************************************************/
+/* image_compress_etcpak.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "image_compress_etcpak.h"
+
+#include "core/os/os.h"
+#include "core/string/print_string.h"
+
+#include "thirdparty/etcpak/ProcessDxtc.hpp"
+#include "thirdparty/etcpak/ProcessRGB.hpp"
+
+EtcpakType _determine_etc_type(Image::UsedChannels p_channels) {
+ switch (p_channels) {
+ case Image::USED_CHANNELS_L:
+ return EtcpakType::ETCPAK_TYPE_ETC1;
+ case Image::USED_CHANNELS_LA:
+ return EtcpakType::ETCPAK_TYPE_ETC2_ALPHA;
+ case Image::USED_CHANNELS_R:
+ return EtcpakType::ETCPAK_TYPE_ETC2;
+ case Image::USED_CHANNELS_RG:
+ return EtcpakType::ETCPAK_TYPE_ETC2_RA_AS_RG;
+ case Image::USED_CHANNELS_RGB:
+ return EtcpakType::ETCPAK_TYPE_ETC2;
+ case Image::USED_CHANNELS_RGBA:
+ return EtcpakType::ETCPAK_TYPE_ETC2_ALPHA;
+ default:
+ return EtcpakType::ETCPAK_TYPE_ETC2_ALPHA;
+ }
+}
+
+EtcpakType _determine_dxt_type(Image::UsedChannels p_channels) {
+ switch (p_channels) {
+ case Image::USED_CHANNELS_L:
+ return EtcpakType::ETCPAK_TYPE_DXT1;
+ case Image::USED_CHANNELS_LA:
+ return EtcpakType::ETCPAK_TYPE_DXT5;
+ case Image::USED_CHANNELS_R:
+ return EtcpakType::ETCPAK_TYPE_DXT5;
+ case Image::USED_CHANNELS_RG:
+ return EtcpakType::ETCPAK_TYPE_DXT5_RA_AS_RG;
+ case Image::USED_CHANNELS_RGB:
+ return EtcpakType::ETCPAK_TYPE_DXT5;
+ case Image::USED_CHANNELS_RGBA:
+ return EtcpakType::ETCPAK_TYPE_DXT5;
+ default:
+ return EtcpakType::ETCPAK_TYPE_DXT5;
+ }
+}
+
+void _compress_etc1(Image *r_img, float p_lossy_quality) {
+ _compress_etcpak(EtcpakType::ETCPAK_TYPE_ETC1, r_img, p_lossy_quality);
+}
+
+void _compress_etc2(Image *r_img, float p_lossy_quality, Image::UsedChannels p_channels) {
+ EtcpakType type = _determine_etc_type(p_channels);
+ _compress_etcpak(type, r_img, p_lossy_quality);
+}
+
+void _compress_bc(Image *r_img, float p_lossy_quality, Image::UsedChannels p_channels) {
+ EtcpakType type = _determine_dxt_type(p_channels);
+ _compress_etcpak(type, r_img, p_lossy_quality);
+}
+
+void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_quality) {
+ uint64_t start_time = OS::get_singleton()->get_ticks_msec();
+
+ // TODO: See how to handle lossy quality.
+
+ Image::Format img_format = r_img->get_format();
+ if (img_format >= Image::FORMAT_DXT1) {
+ return; // Do not compress, already compressed.
+ }
+ if (img_format > Image::FORMAT_RGBA8) {
+ // TODO: we should be able to handle FORMAT_RGBA4444 and FORMAT_RGBA5551 eventually
+ return;
+ }
+
+ // Use RGBA8 to convert.
+ if (img_format != Image::FORMAT_RGBA8) {
+ r_img->convert(Image::FORMAT_RGBA8);
+ }
+
+ // Determine output format based on Etcpak type.
+ Image::Format target_format = Image::FORMAT_RGBA8;
+ if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC1) {
+ target_format = Image::FORMAT_ETC;
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2) {
+ target_format = Image::FORMAT_ETC2_RGB8;
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2_RA_AS_RG) {
+ target_format = Image::FORMAT_ETC2_RA_AS_RG;
+ r_img->convert_rg_to_ra_rgba8();
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2_ALPHA) {
+ target_format = Image::FORMAT_ETC2_RGBA8;
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_DXT1) {
+ target_format = Image::FORMAT_DXT1;
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_DXT5_RA_AS_RG) {
+ target_format = Image::FORMAT_DXT5_RA_AS_RG;
+ r_img->convert_rg_to_ra_rgba8();
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_DXT5) {
+ target_format = Image::FORMAT_DXT5;
+ } else {
+ ERR_FAIL_MSG("Invalid or unsupported Etcpak compression format.");
+ }
+
+ // Compress image data and (if required) mipmaps.
+
+ const bool mipmaps = r_img->has_mipmaps();
+ const int width = r_img->get_width();
+ const int height = r_img->get_height();
+ const uint8_t *src_read = r_img->get_data().ptr();
+
+ print_verbose(vformat("ETCPAK: Encoding image size %dx%d to format %s.", width, height, Image::get_format_name(target_format)));
+
+ int dest_size = Image::get_image_data_size(width, height, target_format, mipmaps);
+ Vector<uint8_t> dest_data;
+ dest_data.resize(dest_size);
+ uint8_t *dest_write = dest_data.ptrw();
+
+ int mip_count = mipmaps ? Image::get_image_required_mipmaps(width, height, target_format) : 0;
+
+ for (int i = 0; i < mip_count + 1; i++) {
+ // Get write mip metrics for target image.
+ int mip_w, mip_h;
+ int mip_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, mip_w, mip_h);
+ // Ensure that mip offset is a multiple of 8 (etcpak expects uint64_t pointer).
+ ERR_FAIL_COND(mip_ofs % 8 != 0);
+ uint64_t *dest_mip_write = (uint64_t *)&dest_write[mip_ofs];
+
+ // Block size. Align stride to multiple of 4 (RGBA8).
+ mip_w = (mip_w + 3) & ~3;
+ mip_h = (mip_h + 3) & ~3;
+ const uint32_t blocks = mip_w * mip_h / 16;
+
+ // Get mip data from source image for reading.
+ int src_mip_ofs = r_img->get_mipmap_offset(i);
+ const uint32_t *src_mip_read = (const uint32_t *)&src_read[src_mip_ofs];
+
+ if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC1) {
+ CompressEtc1RgbDither(src_mip_read, dest_mip_write, blocks, mip_w);
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2 || p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2_RA_AS_RG) {
+ CompressEtc2Rgb(src_mip_read, dest_mip_write, blocks, mip_w);
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_ETC2_ALPHA) {
+ CompressEtc2Rgba(src_mip_read, dest_mip_write, blocks, mip_w);
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_DXT1) {
+ CompressDxt1Dither(src_mip_read, dest_mip_write, blocks, mip_w);
+ } else if (p_compresstype == EtcpakType::ETCPAK_TYPE_DXT5 || p_compresstype == EtcpakType::ETCPAK_TYPE_DXT5_RA_AS_RG) {
+ CompressDxt5(src_mip_read, dest_mip_write, blocks, mip_w);
+ } else {
+ ERR_FAIL_MSG("Invalid or unsupported Etcpak compression format.");
+ }
+ }
+
+ // Replace original image with compressed one.
+ r_img->create(width, height, mipmaps, target_format, dest_data);
+
+ print_verbose(vformat("ETCPAK encode took %s ms.", rtos(OS::get_singleton()->get_ticks_msec() - start_time)));
+}
diff --git a/modules/etcpak/image_compress_etcpak.h b/modules/etcpak/image_compress_etcpak.h
new file mode 100644
index 0000000000..ccf157fada
--- /dev/null
+++ b/modules/etcpak/image_compress_etcpak.h
@@ -0,0 +1,52 @@
+/*************************************************************************/
+/* image_compress_etcpak.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef IMAGE_COMPRESS_ETCPAK_H
+#define IMAGE_COMPRESS_ETCPAK_H
+
+#include "core/io/image.h"
+
+enum class EtcpakType {
+ ETCPAK_TYPE_ETC1,
+ ETCPAK_TYPE_ETC2,
+ ETCPAK_TYPE_ETC2_ALPHA,
+ ETCPAK_TYPE_ETC2_RA_AS_RG,
+ ETCPAK_TYPE_DXT1,
+ ETCPAK_TYPE_DXT5,
+ ETCPAK_TYPE_DXT5_RA_AS_RG,
+};
+
+void _compress_etc1(Image *r_img, float p_lossy_quality);
+void _compress_etc2(Image *r_img, float p_lossy_quality, Image::UsedChannels p_channels);
+void _compress_bc(Image *r_img, float p_lossy_quality, Image::UsedChannels p_channels);
+
+void _compress_etcpak(EtcpakType p_compresstype, Image *r_img, float p_lossy_quality);
+
+#endif // IMAGE_COMPRESS_ETCPAK_H
diff --git a/modules/etcpak/register_types.cpp b/modules/etcpak/register_types.cpp
new file mode 100644
index 0000000000..d57d2f747a
--- /dev/null
+++ b/modules/etcpak/register_types.cpp
@@ -0,0 +1,42 @@
+/*************************************************************************/
+/* register_types.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "register_types.h"
+
+#include "image_compress_etcpak.h"
+
+void register_etcpak_types() {
+ Image::_image_compress_etc1_func = _compress_etc1;
+ Image::_image_compress_etc2_func = _compress_etc2;
+ Image::_image_compress_bc_func = _compress_bc;
+}
+
+void unregister_etcpak_types() {
+}
diff --git a/modules/etc/image_compress_etc.h b/modules/etcpak/register_types.h
index 44a06194e9..a9e10a4aae 100644
--- a/modules/etc/image_compress_etc.h
+++ b/modules/etcpak/register_types.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* image_compress_etc.h */
+/* register_types.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,9 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef IMAGE_COMPRESS_ETC_H
-#define IMAGE_COMPRESS_ETC_H
+#ifndef ETCPAK_REGISTER_TYPES_H
+#define ETCPAK_REGISTER_TYPES_H
-void _register_etc_compress_func();
+void register_etcpak_types();
+void unregister_etcpak_types();
-#endif // IMAGE_COMPRESS_ETC_H
+#endif // ETCPAK_REGISTER_TYPES_H
diff --git a/modules/fbx/SCsub b/modules/fbx/SCsub
index 84220a66fa..0311fddfee 100644
--- a/modules/fbx/SCsub
+++ b/modules/fbx/SCsub
@@ -8,6 +8,9 @@ env_fbx = env_modules.Clone()
# Make includes relative to the folder path specified here so our includes are clean
env_fbx.Prepend(CPPPATH=["#modules/fbx/"])
+if env["builtin_zlib"]:
+ env_fbx.Prepend(CPPPATH=["#thirdparty/zlib/"])
+
# Godot's own source files
env_fbx.add_source_files(env.modules_sources, "tools/*.cpp")
env_fbx.add_source_files(env.modules_sources, "data/*.cpp")
diff --git a/modules/fbx/data/fbx_material.cpp b/modules/fbx/data/fbx_material.cpp
index 5995097b2f..d54ac86e9f 100644
--- a/modules/fbx/data/fbx_material.cpp
+++ b/modules/fbx/data/fbx_material.cpp
@@ -277,7 +277,7 @@ Ref<StandardMaterial3D> FBXMaterial::import_material(ImportState &state) {
}
/// ALL below is related to properties
- for (FBXDocParser::LazyPropertyMap::value_type iter : material->Props()->GetLazyProperties()) {
+ for (FBXDocParser::LazyPropertyMap::value_type iter : material->GetLazyProperties()) {
const std::string name = iter.first;
if (name.empty()) {
@@ -317,7 +317,7 @@ Ref<StandardMaterial3D> FBXMaterial::import_material(ImportState &state) {
ERR_CONTINUE_MSG(desc == PROPERTY_DESC_NOT_FOUND, "The FBX material parameter: `" + String(name.c_str()) + "` was not recognized. Please open an issue so we can add the support to it.");
- const FBXDocParser::PropertyTable *tbl = material->Props();
+ const FBXDocParser::PropertyTable *tbl = material;
FBXDocParser::PropertyPtr prop = tbl->Get(name);
ERR_CONTINUE_MSG(prop == nullptr, "This file may be corrupted because is not possible to extract the material parameter: " + String(name.c_str()));
diff --git a/modules/fbx/data/fbx_mesh_data.cpp b/modules/fbx/data/fbx_mesh_data.cpp
index b088dd8640..304d1598f6 100644
--- a/modules/fbx/data/fbx_mesh_data.cpp
+++ b/modules/fbx/data/fbx_mesh_data.cpp
@@ -101,20 +101,6 @@ HashMap<int, Vector2> collect_uv(const Vector<VertexData<Vector2>> *p_data, Hash
return collection;
}
-typedef int Vertex;
-typedef int SurfaceId;
-typedef int PolygonId;
-typedef int DataIndex;
-
-struct SurfaceData {
- Ref<SurfaceTool> surface_tool;
- OrderedHashMap<Vertex, int> lookup_table; // proposed fix is to replace lookup_table[vertex_id] to give the position of the vertices_map[int] index.
- LocalVector<Vertex> vertices_map; // this must be ordered the same as insertion <-- slow to do find() operation.
- Ref<Material> material;
- HashMap<PolygonId, Vector<DataIndex>> surface_polygon_vertex;
- Array morphs;
-};
-
EditorSceneImporterMeshNode3D *FBXMeshData::create_fbx_mesh(const ImportState &state, const FBXDocParser::MeshGeometry *p_mesh_geometry, const FBXDocParser::Model *model, bool use_compression) {
mesh_geometry = p_mesh_geometry;
// todo: make this just use a uint64_t FBX ID this is a copy of our original materials unfortunately.
@@ -307,11 +293,9 @@ EditorSceneImporterMeshNode3D *FBXMeshData::create_fbx_mesh(const ImportState &s
// Triangulate the various polygons and add the indices.
for (const PolygonId *polygon_id = surface->surface_polygon_vertex.next(nullptr); polygon_id != nullptr; polygon_id = surface->surface_polygon_vertex.next(polygon_id)) {
const Vector<DataIndex> *indices = surface->surface_polygon_vertex.getptr(*polygon_id);
-
triangulate_polygon(
- surface->surface_tool,
+ surface,
*indices,
- surface->vertices_map,
vertices);
}
}
@@ -336,7 +320,7 @@ EditorSceneImporterMeshNode3D *FBXMeshData::create_fbx_mesh(const ImportState &s
morph_st->begin(Mesh::PRIMITIVE_TRIANGLES);
for (unsigned int vi = 0; vi < surface->vertices_map.size(); vi += 1) {
- const Vertex vertex = surface->vertices_map[vi];
+ const Vertex &vertex = surface->vertices_map[vi];
add_vertex(
state,
morph_st,
@@ -398,6 +382,9 @@ EditorSceneImporterMeshNode3D *FBXMeshData::create_fbx_mesh(const ImportState &s
EditorSceneImporterMeshNode3D *godot_mesh = memnew(EditorSceneImporterMeshNode3D);
godot_mesh->set_mesh(mesh);
+ const String name = ImportUtils::FBXNodeToName(model->Name());
+ godot_mesh->set_name(name); // hurry up compiling >.<
+ mesh->set_name("mesh3d-" + name);
return godot_mesh;
}
@@ -816,8 +803,10 @@ void FBXMeshData::add_vertex(
p_surface_tool->add_vertex((p_vertices_position[p_vertex] + p_morph_value) * p_scale);
}
-void FBXMeshData::triangulate_polygon(Ref<SurfaceTool> st, Vector<int> p_polygon_vertex, const Vector<Vertex> p_surface_vertex_map, const std::vector<Vector3> &p_vertices) const {
+void FBXMeshData::triangulate_polygon(SurfaceData *surface, const Vector<int> &p_polygon_vertex, const std::vector<Vector3> &p_vertices) const {
+ Ref<SurfaceTool> st(surface->surface_tool);
const int polygon_vertex_count = p_polygon_vertex.size();
+ //const Vector<Vertex>& p_surface_vertex_map
if (polygon_vertex_count == 1) {
// point to triangle
st->add_index(p_polygon_vertex[0]);
@@ -856,9 +845,9 @@ void FBXMeshData::triangulate_polygon(Ref<SurfaceTool> st, Vector<int> p_polygon
is_simple_convex = true;
Vector3 first_vec;
for (int i = 0; i < polygon_vertex_count; i += 1) {
- const Vector3 p1 = p_vertices[p_surface_vertex_map[p_polygon_vertex[i]]];
- const Vector3 p2 = p_vertices[p_surface_vertex_map[p_polygon_vertex[(i + 1) % polygon_vertex_count]]];
- const Vector3 p3 = p_vertices[p_surface_vertex_map[p_polygon_vertex[(i + 2) % polygon_vertex_count]]];
+ const Vector3 p1 = p_vertices[surface->vertices_map[p_polygon_vertex[i]]];
+ const Vector3 p2 = p_vertices[surface->vertices_map[p_polygon_vertex[(i + 1) % polygon_vertex_count]]];
+ const Vector3 p3 = p_vertices[surface->vertices_map[p_polygon_vertex[(i + 2) % polygon_vertex_count]]];
const Vector3 edge1 = p1 - p2;
const Vector3 edge2 = p3 - p2;
@@ -893,7 +882,7 @@ void FBXMeshData::triangulate_polygon(Ref<SurfaceTool> st, Vector<int> p_polygon
std::vector<Vector3> poly_vertices(polygon_vertex_count);
for (int i = 0; i < polygon_vertex_count; i += 1) {
- poly_vertices[i] = p_vertices[p_surface_vertex_map[p_polygon_vertex[i]]];
+ poly_vertices[i] = p_vertices[surface->vertices_map[p_polygon_vertex[i]]];
}
const Vector3 poly_norm = get_poly_normal(poly_vertices);
diff --git a/modules/fbx/data/fbx_mesh_data.h b/modules/fbx/data/fbx_mesh_data.h
index 77510ff2ec..575f833584 100644
--- a/modules/fbx/data/fbx_mesh_data.h
+++ b/modules/fbx/data/fbx_mesh_data.h
@@ -32,6 +32,8 @@
#define FBX_MESH_DATA_H
#include "core/templates/hash_map.h"
+#include "core/templates/local_vector.h"
+#include "core/templates/ordered_hash_map.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/import/scene_importer_mesh_node_3d.h"
#include "scene/3d/mesh_instance_3d.h"
@@ -47,6 +49,20 @@ struct FBXMeshData;
struct FBXBone;
struct ImportState;
+typedef int Vertex;
+typedef int SurfaceId;
+typedef int PolygonId;
+typedef int DataIndex;
+
+struct SurfaceData {
+ Ref<SurfaceTool> surface_tool;
+ OrderedHashMap<Vertex, int> lookup_table; // proposed fix is to replace lookup_table[vertex_id] to give the position of the vertices_map[int] index.
+ LocalVector<Vertex> vertices_map; // this must be ordered the same as insertion <-- slow to do find() operation.
+ Ref<Material> material;
+ HashMap<PolygonId, Vector<DataIndex>> surface_polygon_vertex;
+ Array morphs;
+};
+
struct VertexWeightMapping {
Vector<real_t> weights;
Vector<int> bones;
@@ -127,7 +143,7 @@ private:
const Vector3 &p_morph_value = Vector3(),
const Vector3 &p_morph_normal = Vector3());
- void triangulate_polygon(Ref<SurfaceTool> st, Vector<int> p_polygon_vertex, Vector<int> p_surface_vertex_map, const std::vector<Vector3> &p_vertices) const;
+ void triangulate_polygon(SurfaceData *surface, const Vector<int> &p_polygon_vertex, const std::vector<Vector3> &p_vertices) const;
/// This function is responsible to convert the FBX polygon vertex to
/// vertex index.
diff --git a/modules/fbx/data/pivot_transform.cpp b/modules/fbx/data/pivot_transform.cpp
index 1895af6f9f..f4055c830f 100644
--- a/modules/fbx/data/pivot_transform.cpp
+++ b/modules/fbx/data/pivot_transform.cpp
@@ -33,7 +33,7 @@
#include "tools/import_utils.h"
void PivotTransform::ReadTransformChain() {
- const FBXDocParser::PropertyTable *props = fbx_model->Props();
+ const FBXDocParser::PropertyTable *props = fbx_model;
const FBXDocParser::Model::RotOrder &rot = fbx_model->RotationOrder();
const FBXDocParser::TransformInheritance &inheritType = fbx_model->InheritType();
inherit_type = inheritType; // copy the inherit type we need it in the second step.
diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp
index 55d524883f..ccbea21541 100644
--- a/modules/fbx/editor_scene_importer_fbx.cpp
+++ b/modules/fbx/editor_scene_importer_fbx.cpp
@@ -44,7 +44,6 @@
#include "scene/3d/bone_attachment_3d.h"
#include "scene/3d/camera_3d.h"
#include "scene/3d/light_3d.h"
-#include "scene/3d/mesh_instance_3d.h"
#include "scene/main/node.h"
#include "scene/resources/material.h"
@@ -105,7 +104,7 @@ Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_fl
bool is_binary = false;
data.resize(f->get_len());
- ERR_FAIL_COND_V(data.size() < 64, NULL);
+ ERR_FAIL_COND_V(data.size() < 64, nullptr);
f->get_buffer(data.ptrw(), data.size());
PackedByteArray fbx_header;
@@ -121,15 +120,27 @@ Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_fl
print_verbose("[doc] opening fbx file: " + p_path);
print_verbose("[doc] fbx header: " + fbx_header_string);
+ bool corrupt = false;
// safer to check this way as there can be different formatted headers
if (fbx_header_string.find("Kaydara FBX Binary", 0) != -1) {
is_binary = true;
print_verbose("[doc] is binary");
- FBXDocParser::TokenizeBinary(tokens, (const char *)data.ptrw(), (size_t)data.size());
+
+ FBXDocParser::TokenizeBinary(tokens, (const char *)data.ptrw(), (size_t)data.size(), corrupt);
+
} else {
print_verbose("[doc] is ascii");
- FBXDocParser::Tokenize(tokens, (const char *)data.ptrw(), (size_t)data.size());
+ FBXDocParser::Tokenize(tokens, (const char *)data.ptrw(), (size_t)data.size(), corrupt);
+ }
+
+ if (corrupt) {
+ for (FBXDocParser::TokenPtr token : tokens) {
+ delete token;
+ }
+ tokens.clear();
+ ERR_PRINT(vformat("Cannot import FBX file: %s the file is corrupt so we safely exited parsing the file.", p_path));
+ return memnew(Node3D);
}
// The import process explained:
@@ -141,6 +152,16 @@ Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_fl
// use this information to construct a very rudimentary
// parse-tree representing the FBX scope structure
FBXDocParser::Parser parser(tokens, is_binary);
+
+ if (parser.IsCorrupt()) {
+ for (FBXDocParser::TokenPtr token : tokens) {
+ delete token;
+ }
+ tokens.clear();
+ ERR_PRINT(vformat("Cannot import FBX file: %s the file is corrupt so we safely exited parsing the file.", p_path));
+ return memnew(Node3D);
+ }
+
FBXDocParser::ImportSettings settings;
settings.strictMode = false;
@@ -153,12 +174,10 @@ Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_fl
// safety for version handling
if (doc.IsSafeToImport()) {
bool is_blender_fbx = false;
- //const FBXDocParser::PropertyPtr app_vendor = p_document->GlobalSettingsPtr()->Props()
- // p_document->Creator()
- const FBXDocParser::PropertyTable *import_props = doc.GetMetadataProperties();
- const FBXDocParser::PropertyPtr app_name = import_props->Get("Original|ApplicationName");
- const FBXDocParser::PropertyPtr app_vendor = import_props->Get("Original|ApplicationVendor");
- const FBXDocParser::PropertyPtr app_version = import_props->Get("Original|ApplicationVersion");
+ const FBXDocParser::PropertyTable &import_props = doc.GetMetadataProperties();
+ const FBXDocParser::PropertyPtr app_name = import_props.Get("Original|ApplicationName");
+ const FBXDocParser::PropertyPtr app_vendor = import_props.Get("Original|ApplicationVendor");
+ const FBXDocParser::PropertyPtr app_version = import_props.Get("Original|ApplicationVersion");
//
if (app_name) {
const FBXDocParser::TypedProperty<std::string> *app_name_string = dynamic_cast<const FBXDocParser::TypedProperty<std::string> *>(app_name);
@@ -200,6 +219,11 @@ Node3D *EditorSceneImporterFBX::import_scene(const String &p_path, uint32_t p_fl
return spatial;
} else {
+ for (FBXDocParser::TokenPtr token : tokens) {
+ delete token;
+ }
+ tokens.clear();
+
ERR_PRINT(vformat("Cannot import FBX file: %s. It uses file format %d which is unsupported by Godot. Please re-export it or convert it to a newer format.", p_path, doc.FBXVersion()));
}
}
@@ -892,7 +916,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
uint64_t target_id = target->ID();
String target_name = ImportUtils::FBXNodeToName(target->Name());
- const FBXDocParser::PropertyTable *properties = curve_node->Props();
+ const FBXDocParser::PropertyTable *properties = curve_node;
bool got_x = false, got_y = false, got_z = false;
float offset_x = FBXDocParser::PropertyGet<float>(properties, "d|X", got_x);
float offset_y = FBXDocParser::PropertyGet<float>(properties, "d|Y", got_y);
@@ -990,7 +1014,6 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
int track_idx = animation->add_track(Animation::TYPE_TRANSFORM);
// animation->track_set_path(track_idx, node_path);
- // animation->track_set_path(track_idx, node_path);
Ref<FBXBone> bone;
// note we must not run the below code if the entry doesn't exist, it will create dummy entries which is very bad.
@@ -1047,7 +1070,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
Ref<FBXNode> target_node = state.fbx_target_map[target_id];
const FBXDocParser::Model *model = target_node->fbx_model;
- const FBXDocParser::PropertyTable *props = model->Props();
+ const FBXDocParser::PropertyTable *props = dynamic_cast<const FBXDocParser::PropertyTable *>(model);
Map<StringName, FBXTrack> &track_data = track->value();
FBXTrack &translation_keys = track_data[StringName("T")];
diff --git a/modules/fbx/fbx_parser/FBXAnimation.cpp b/modules/fbx/fbx_parser/FBXAnimation.cpp
index 4ab5edebb1..0fbff035fd 100644
--- a/modules/fbx/fbx_parser/FBXAnimation.cpp
+++ b/modules/fbx/fbx_parser/FBXAnimation.cpp
@@ -128,11 +128,9 @@ AnimationCurve::~AnimationCurve() {
// ------------------------------------------------------------------------------------------------
AnimationCurveNode::AnimationCurveNode(uint64_t id, const ElementPtr element, const std::string &name,
- const Document &doc, const char *const *target_prop_whitelist /*= NULL*/,
+ const Document &doc, const char *const *target_prop_whitelist /*= nullptr*/,
size_t whitelist_size /*= 0*/) :
- Object(id, element, name), doc(doc) {
- const ScopePtr sc = GetRequiredScope(element);
-
+ Object(id, element, name), target(), doc(doc) {
// find target node
const char *whitelist[] = { "Model", "NodeAttribute", "Deformer" };
const std::vector<const Connection *> &conns = doc.GetConnectionsBySourceSequenced(ID(), whitelist, 3);
@@ -154,8 +152,6 @@ AnimationCurveNode::AnimationCurveNode(uint64_t id, const ElementPtr element, co
prop = con->PropertyName();
break;
}
-
- props = GetPropertyTable(doc, "AnimationCurveNode.FbxAnimCurveNode", element, sc, false);
}
// ------------------------------------------------------------------------------------------------
@@ -187,10 +183,6 @@ const AnimationMap &AnimationCurveNode::Curves() const {
// ------------------------------------------------------------------------------------------------
AnimationLayer::AnimationLayer(uint64_t id, const ElementPtr element, const std::string &name, const Document &doc) :
Object(id, element, name), doc(doc) {
- const ScopePtr sc = GetRequiredScope(element);
-
- // note: the props table here bears little importance and is usually absent
- props = GetPropertyTable(doc, "AnimationLayer.FbxAnimLayer", element, sc, true);
}
// ------------------------------------------------------------------------------------------------
@@ -248,11 +240,6 @@ const AnimationCurveNodeList AnimationLayer::Nodes(const char *const *target_pro
// ------------------------------------------------------------------------------------------------
AnimationStack::AnimationStack(uint64_t id, const ElementPtr element, const std::string &name, const Document &doc) :
Object(id, element, name) {
- const ScopePtr sc = GetRequiredScope(element);
-
- // note: we don't currently use any of these properties so we shouldn't bother if it is missing
- props = GetPropertyTable(doc, "AnimationStack.FbxAnimStack", element, sc, true);
-
// resolve attached animation layers
const std::vector<const Connection *> &conns = doc.GetConnectionsByDestinationSequenced(ID(), "AnimationLayer");
layers.reserve(conns.size());
@@ -282,9 +269,5 @@ AnimationStack::AnimationStack(uint64_t id, const ElementPtr element, const std:
// ------------------------------------------------------------------------------------------------
AnimationStack::~AnimationStack() {
- if (props != nullptr) {
- delete props;
- props = nullptr;
- }
}
} // namespace FBXDocParser
diff --git a/modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp b/modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp
index 1d2b7765c5..1eee10b251 100644
--- a/modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp
+++ b/modules/fbx/fbx_parser/FBXBinaryTokenizer.cpp
@@ -130,6 +130,7 @@ Token::Token(const char *sbegin, const char *send, TokenType type, size_t offset
line(offset),
column(BINARY_MARKER) {
#ifdef DEBUG_ENABLED
+ // contents is bad.. :/
contents = std::string(sbegin, static_cast<size_t>(send - sbegin));
#endif
// calc length
@@ -232,9 +233,11 @@ unsigned int ReadString(const char *&sbegin_out, const char *&send_out, const ch
}
// ------------------------------------------------------------------------------------------------
-void ReadData(const char *&sbegin_out, const char *&send_out, const char *input, const char *&cursor, const char *end) {
+void ReadData(const char *&sbegin_out, const char *&send_out, const char *input, const char *&cursor, const char *end, bool &corrupt) {
if (Offset(cursor, end) < 1) {
TokenizeError("cannot ReadData, out of bounds reading length", input, cursor);
+ corrupt = true;
+ return;
}
const char type = *cursor;
@@ -328,9 +331,7 @@ void ReadData(const char *&sbegin_out, const char *&send_out, const char *input,
}
cursor += comp_len;
break;
- }
-
- // string
+ } // string
case 'S': {
const char *sb, *se;
// 0 characters can legally happen in such strings
@@ -338,11 +339,15 @@ void ReadData(const char *&sbegin_out, const char *&send_out, const char *input,
break;
}
default:
+ corrupt = true; // must exit
TokenizeError("cannot ReadData, unexpected type code: " + std::string(&type, 1), input, cursor);
+ return;
}
if (cursor > end) {
+ corrupt = true; // must exit
TokenizeError("cannot ReadData, the remaining size is too small for the data type: " + std::string(&type, 1), input, cursor);
+ return;
}
// the type code is contained in the returned range
@@ -350,7 +355,7 @@ void ReadData(const char *&sbegin_out, const char *&send_out, const char *input,
}
// ------------------------------------------------------------------------------------------------
-bool ReadScope(TokenList &output_tokens, const char *input, const char *&cursor, const char *end, bool const is64bits) {
+bool ReadScope(TokenList &output_tokens, const char *input, const char *&cursor, const char *end, bool const is64bits, bool &corrupt) {
// the first word contains the offset at which this block ends
const uint64_t end_offset = is64bits ? ReadDoubleWord(input, cursor, end) : ReadWord(input, cursor, end);
@@ -364,8 +369,12 @@ bool ReadScope(TokenList &output_tokens, const char *input, const char *&cursor,
if (end_offset > Offset(input, end)) {
TokenizeError("block offset is out of range", input, cursor);
+ corrupt = true;
+ return false;
} else if (end_offset < Offset(input, cursor)) {
TokenizeError("block offset is negative out of range", input, cursor);
+ corrupt = true;
+ return false;
}
// the second data word contains the number of properties in the scope
@@ -375,7 +384,7 @@ bool ReadScope(TokenList &output_tokens, const char *input, const char *&cursor,
const uint64_t prop_length = is64bits ? ReadDoubleWord(input, cursor, end) : ReadWord(input, cursor, end);
// now comes the name of the scope/key
- const char *sbeg, *send;
+ const char *sbeg = nullptr, *send = nullptr;
ReadString(sbeg, send, input, cursor, end);
output_tokens.push_back(new_Token(sbeg, send, TokenType_KEY, Offset(input, cursor)));
@@ -383,7 +392,10 @@ bool ReadScope(TokenList &output_tokens, const char *input, const char *&cursor,
// now come the individual properties
const char *begin_cursor = cursor;
for (unsigned int i = 0; i < prop_count; ++i) {
- ReadData(sbeg, send, input, cursor, begin_cursor + prop_length);
+ ReadData(sbeg, send, input, cursor, begin_cursor + prop_length, corrupt);
+ if (corrupt) {
+ return false;
+ }
output_tokens.push_back(new_Token(sbeg, send, TokenType_DATA, Offset(input, cursor)));
@@ -394,6 +406,8 @@ bool ReadScope(TokenList &output_tokens, const char *input, const char *&cursor,
if (Offset(begin_cursor, cursor) != prop_length) {
TokenizeError("property length not reached, something is wrong", input, cursor);
+ corrupt = true;
+ return false;
}
// at the end of each nested block, there is a NUL record to indicate
@@ -410,13 +424,18 @@ bool ReadScope(TokenList &output_tokens, const char *input, const char *&cursor,
// XXX this is vulnerable to stack overflowing ..
while (Offset(input, cursor) < end_offset - sentinel_block_length) {
- ReadScope(output_tokens, input, cursor, input + end_offset - sentinel_block_length, is64bits);
+ ReadScope(output_tokens, input, cursor, input + end_offset - sentinel_block_length, is64bits, corrupt);
+ if (corrupt) {
+ return false;
+ }
}
output_tokens.push_back(new_Token(cursor, cursor + 1, TokenType_CLOSE_BRACKET, Offset(input, cursor)));
for (unsigned int i = 0; i < sentinel_block_length; ++i) {
if (cursor[i] != '\0') {
TokenizeError("failed to read nested block sentinel, expected all bytes to be 0", input, cursor);
+ corrupt = true;
+ return false;
}
}
cursor += sentinel_block_length;
@@ -424,6 +443,8 @@ bool ReadScope(TokenList &output_tokens, const char *input, const char *&cursor,
if (Offset(input, cursor) != end_offset) {
TokenizeError("scope length not reached, something is wrong", input, cursor);
+ corrupt = true;
+ return false;
}
return true;
@@ -432,7 +453,7 @@ bool ReadScope(TokenList &output_tokens, const char *input, const char *&cursor,
// ------------------------------------------------------------------------------------------------
// TODO: Test FBX Binary files newer than the 7500 version to check if the 64 bits address behaviour is consistent
-void TokenizeBinary(TokenList &output_tokens, const char *input, size_t length) {
+void TokenizeBinary(TokenList &output_tokens, const char *input, size_t length, bool &corrupt) {
if (length < 0x1b) {
//TokenizeError("file is too short",0);
}
@@ -459,7 +480,7 @@ void TokenizeBinary(TokenList &output_tokens, const char *input, size_t length)
const bool is64bits = version >= 7500;
const char *end = input + length;
while (cursor < end) {
- if (!ReadScope(output_tokens, input, cursor, input + length, is64bits)) {
+ if (!ReadScope(output_tokens, input, cursor, input + length, is64bits, corrupt)) {
break;
}
}
diff --git a/modules/fbx/fbx_parser/FBXDeformer.cpp b/modules/fbx/fbx_parser/FBXDeformer.cpp
index 4b774e6b2a..039718ae15 100644
--- a/modules/fbx/fbx_parser/FBXDeformer.cpp
+++ b/modules/fbx/fbx_parser/FBXDeformer.cpp
@@ -89,10 +89,6 @@ using namespace Util;
// ------------------------------------------------------------------------------------------------
Deformer::Deformer(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name) :
Object(id, element, name) {
- const ScopePtr sc = GetRequiredScope(element);
-
- const std::string &classname = ParseTokenAsString(GetRequiredToken(element, 2));
- props = GetPropertyTable(doc, "Deformer.Fbx" + classname, element, sc, true);
}
// ------------------------------------------------------------------------------------------------
@@ -101,10 +97,6 @@ Deformer::~Deformer() {
Constraint::Constraint(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name) :
Object(id, element, name) {
- const ScopePtr sc = GetRequiredScope(element);
- const std::string &classname = ParseTokenAsString(GetRequiredToken(element, 2));
- // used something.fbx as this is a cache name.
- props = GetPropertyTable(doc, "Something.Fbx" + classname, element, sc, true);
}
Constraint::~Constraint() {
diff --git a/modules/fbx/fbx_parser/FBXDocument.cpp b/modules/fbx/fbx_parser/FBXDocument.cpp
index d156db201b..bb85d6ff7c 100644
--- a/modules/fbx/fbx_parser/FBXDocument.cpp
+++ b/modules/fbx/fbx_parser/FBXDocument.cpp
@@ -228,7 +228,7 @@ ObjectPtr LazyObject::LoadObject() {
// ------------------------------------------------------------------------------------------------
Object::Object(uint64_t id, const ElementPtr element, const std::string &name) :
- element(element), name(name), id(id) {
+ PropertyTable(element), element(element), name(name), id(id) {
}
// ------------------------------------------------------------------------------------------------
@@ -237,17 +237,13 @@ Object::~Object() {
}
// ------------------------------------------------------------------------------------------------
-FileGlobalSettings::FileGlobalSettings(const Document &doc, const PropertyTable *props) :
- props(props), doc(doc) {
+FileGlobalSettings::FileGlobalSettings(const Document &doc) :
+ PropertyTable(), doc(doc) {
// empty
}
// ------------------------------------------------------------------------------------------------
FileGlobalSettings::~FileGlobalSettings() {
- if (props != nullptr) {
- delete props;
- props = nullptr;
- }
}
// ------------------------------------------------------------------------------------------------
@@ -287,15 +283,12 @@ Document::~Document() {
delete v.second;
}
- if (metadata_properties != nullptr) {
- delete metadata_properties;
- }
// clear globals import pointer
globals.reset();
}
// ------------------------------------------------------------------------------------------------
-static const unsigned int LowerSupportedVersion = 7300;
+static const unsigned int LowerSupportedVersion = 7100;
static const unsigned int UpperSupportedVersion = 7700;
bool Document::ReadHeader() {
@@ -306,6 +299,11 @@ bool Document::ReadHeader() {
DOMError("no FBXHeaderExtension dictionary found");
}
+ if (parser.IsCorrupt()) {
+ DOMError("File is corrupt");
+ return false;
+ }
+
const ScopePtr shead = ehead->Compound();
fbxVersion = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(shead, "FBXVersion", ehead), 0));
@@ -325,18 +323,11 @@ bool Document::ReadHeader() {
creator = ParseTokenAsString(GetRequiredToken(ecreator, 0));
}
- //
// Scene Info
- //
-
const ElementPtr scene_info = shead->GetElement("SceneInfo");
if (scene_info) {
- PropertyTable *fileExportProps = const_cast<PropertyTable *>(GetPropertyTable(*this, "", scene_info, scene_info->Compound(), true));
-
- if (fileExportProps) {
- metadata_properties = fileExportProps;
- }
+ metadata_properties.Setup(scene_info);
}
const ElementPtr etimestamp = shead->GetElement("CreationTimeStamp");
@@ -358,23 +349,7 @@ bool Document::ReadHeader() {
void Document::ReadGlobalSettings() {
ERR_FAIL_COND_MSG(globals != nullptr, "Global settings is already setup this is a serious error and should be reported");
- const ScopePtr sc = parser.GetRootScope();
- const ElementPtr ehead = sc->GetElement("GlobalSettings");
- if (nullptr == ehead || !ehead->Compound()) {
- DOMWarning("no GlobalSettings dictionary found");
- globals = std::make_shared<FileGlobalSettings>(*this, new PropertyTable());
- return;
- }
-
- const PropertyTable *props = GetPropertyTable(*this, "", ehead, ehead->Compound(), true);
-
- //double v = PropertyGet<float>( *props, std::string("UnitScaleFactor"), 1.0 );
-
- if (!props) {
- DOMError("GlobalSettings dictionary contains no property table");
- }
-
- globals = std::make_shared<FileGlobalSettings>(*this, props);
+ globals = std::make_shared<FileGlobalSettings>(*this);
}
// ------------------------------------------------------------------------------------------------
@@ -445,58 +420,6 @@ void Document::ReadObjects() {
// ------------------------------------------------------------------------------------------------
void Document::ReadPropertyTemplates() {
- const ScopePtr sc = parser.GetRootScope();
- // read property templates from "Definitions" section
- const ElementPtr edefs = sc->GetElement("Definitions");
- if (!edefs || !edefs->Compound()) {
- DOMWarning("no Definitions dictionary found");
- return;
- }
-
- const ScopePtr sdefs = edefs->Compound();
- const ElementCollection otypes = sdefs->GetCollection("ObjectType");
- for (ElementMap::const_iterator it = otypes.first; it != otypes.second; ++it) {
- const ElementPtr el = (*it).second;
- const ScopePtr sc_2 = el->Compound();
- if (!sc_2) {
- DOMWarning("expected nested scope in ObjectType, ignoring", el);
- continue;
- }
-
- const TokenList &tok = el->Tokens();
- if (tok.empty()) {
- DOMWarning("expected name for ObjectType element, ignoring", el);
- continue;
- }
-
- const std::string &oname = ParseTokenAsString(tok[0]);
-
- const ElementCollection templs = sc_2->GetCollection("PropertyTemplate");
- for (ElementMap::const_iterator iter = templs.first; iter != templs.second; ++iter) {
- const ElementPtr el_2 = (*iter).second;
- const ScopePtr sc_3 = el_2->Compound();
- if (!sc_3) {
- DOMWarning("expected nested scope in PropertyTemplate, ignoring", el);
- continue;
- }
-
- const TokenList &tok_2 = el_2->Tokens();
- if (tok_2.empty()) {
- DOMWarning("expected name for PropertyTemplate element, ignoring", el);
- continue;
- }
-
- const std::string &pname = ParseTokenAsString(tok_2[0]);
-
- const ElementPtr Properties70 = sc_3->GetElement("Properties70");
- if (Properties70) {
- // PropertyTable(const ElementPtr element, const PropertyTable* templateProps);
- const PropertyTable *props = new PropertyTable(Properties70, nullptr);
-
- templates[oname + "." + pname] = props;
- }
- }
- }
}
// ------------------------------------------------------------------------------------------------
diff --git a/modules/fbx/fbx_parser/FBXDocument.h b/modules/fbx/fbx_parser/FBXDocument.h
index 20e635a6a4..9664cd763a 100644
--- a/modules/fbx/fbx_parser/FBXDocument.h
+++ b/modules/fbx/fbx_parser/FBXDocument.h
@@ -130,7 +130,7 @@ private:
};
/** Base class for in-memory (DOM) representations of FBX objects */
-class Object {
+class Object : public PropertyTable {
public:
Object(uint64_t id, const ElementPtr element, const std::string &name);
@@ -149,9 +149,9 @@ public:
}
protected:
- const ElementPtr element;
+ const ElementPtr element = nullptr;
const std::string name;
- const uint64_t id = 0;
+ const uint64_t id;
};
/** DOM class for generic FBX NoteAttribute blocks. NoteAttribute's just hold a property table,
@@ -159,22 +159,13 @@ protected:
class NodeAttribute : public Object {
public:
NodeAttribute(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name);
-
virtual ~NodeAttribute();
-
- const PropertyTable *Props() const {
- return props;
- }
-
-private:
- const PropertyTable *props;
};
/** DOM base class for FBX camera settings attached to a node */
class CameraSwitcher : public NodeAttribute {
public:
CameraSwitcher(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name);
-
virtual ~CameraSwitcher();
int CameraID() const {
@@ -190,26 +181,26 @@ public:
}
private:
- int cameraId;
+ int cameraId = 0;
std::string cameraName;
std::string cameraIndexName;
};
#define fbx_stringize(a) #a
-#define fbx_simple_property(name, type, default_value) \
- type name() const { \
- return PropertyGet<type>(Props(), fbx_stringize(name), (default_value)); \
+#define fbx_simple_property(name, type, default_value) \
+ type name() const { \
+ return PropertyGet<type>(this, fbx_stringize(name), (default_value)); \
}
// XXX improve logging
-#define fbx_simple_enum_property(name, type, default_value) \
- type name() const { \
- const int ival = PropertyGet<int>(Props(), fbx_stringize(name), static_cast<int>(default_value)); \
- if (ival < 0 || ival >= AI_CONCAT(type, _MAX)) { \
- return static_cast<type>(default_value); \
- } \
- return static_cast<type>(ival); \
+#define fbx_simple_enum_property(name, type, default_value) \
+ type name() const { \
+ const int ival = PropertyGet<int>(this, fbx_stringize(name), static_cast<int>(default_value)); \
+ if (ival < 0 || ival >= AI_CONCAT(type, _MAX)) { \
+ return static_cast<type>(default_value); \
+ } \
+ return static_cast<type>(ival); \
}
class FbxPoseNode;
@@ -256,7 +247,7 @@ public:
}
private:
- uint64_t target_id;
+ uint64_t target_id = 0;
Transform transform;
};
@@ -264,7 +255,6 @@ private:
class Camera : public NodeAttribute {
public:
Camera(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name);
-
virtual ~Camera();
fbx_simple_property(Position, Vector3, Vector3(0, 0, 0));
@@ -380,7 +370,6 @@ public:
};
Model(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name);
-
virtual ~Model();
fbx_simple_property(QuaternionInterpolate, int, 0);
@@ -466,10 +455,6 @@ public:
return culling;
}
- const PropertyTable *Props() const {
- return props;
- }
-
/** Get material links */
const std::vector<const Material *> &GetMaterials() const {
return materials;
@@ -498,13 +483,11 @@ private:
std::string shading;
std::string culling;
- const PropertyTable *props = nullptr;
};
class ModelLimbNode : public Model {
public:
ModelLimbNode(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name);
-
virtual ~ModelLimbNode();
};
@@ -512,7 +495,6 @@ public:
class Texture : public Object {
public:
Texture(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name);
-
virtual ~Texture();
const std::string &Type() const {
@@ -539,10 +521,6 @@ public:
return uvScaling;
}
- const PropertyTable *Props() const {
- return props;
- }
-
// return a 4-tuple
const unsigned int *Crop() const {
return crop;
@@ -560,10 +538,8 @@ private:
std::string relativeFileName;
std::string fileName;
std::string alphaSource;
- const PropertyTable *props = nullptr;
unsigned int crop[4] = { 0 };
-
const Video *media = nullptr;
};
@@ -626,8 +602,8 @@ public:
private:
std::vector<const Texture *> textures;
- BlendMode blendMode;
- float alpha;
+ BlendMode blendMode = BlendMode::BlendMode_Additive;
+ float alpha = 0;
};
typedef std::map<std::string, const Texture *> TextureMap;
@@ -656,10 +632,6 @@ public:
return relativeFileName;
}
- const PropertyTable *Props() const {
- return props;
- }
-
const uint8_t *Content() const {
return content;
}
@@ -687,7 +659,6 @@ private:
std::string type;
std::string relativeFileName;
std::string fileName;
- const PropertyTable *props = nullptr;
uint64_t contentLength = 0;
uint8_t *content = nullptr;
@@ -708,10 +679,6 @@ public:
return multilayer;
}
- const PropertyTable *Props() const {
- return props;
- }
-
const TextureMap &Textures() const {
return textures;
}
@@ -722,8 +689,7 @@ public:
private:
std::string shading;
- bool multilayer;
- const PropertyTable *props;
+ bool multilayer = false;
TextureMap textures;
LayeredTextureMap layeredTextures;
@@ -791,13 +757,9 @@ public:
virtual ~AnimationCurveNode();
- const PropertyTable *Props() const {
- return props;
- }
-
const AnimationMap &Curves() const;
- /** Object the curve is assigned to, this can be NULL if the
+ /** Object the curve is assigned to, this can be nullptr if the
* target object has no DOM representation or could not
* be read for other reasons.*/
Object *Target() const {
@@ -819,7 +781,6 @@ public:
private:
Object *target = nullptr;
- const PropertyTable *props;
mutable AnimationMap curves;
std::string prop;
const Document &doc;
@@ -837,18 +798,12 @@ public:
AnimationLayer(uint64_t id, const ElementPtr element, const std::string &name, const Document &doc);
virtual ~AnimationLayer();
- const PropertyTable *Props() const {
- //ai_assert(props.get());
- return props;
- }
-
/* the optional white list specifies a list of property names for which the caller
wants animations for. Curves not matching this list will not be added to the
animation layer. */
const AnimationCurveNodeList Nodes(const char *const *target_prop_whitelist = nullptr, size_t whitelist_size = 0) const;
private:
- const PropertyTable *props;
const Document &doc;
};
@@ -863,16 +818,11 @@ public:
fbx_simple_property(ReferenceStart, int64_t, 0L);
fbx_simple_property(ReferenceStop, int64_t, 0L);
- const PropertyTable *Props() const {
- return props;
- }
-
const AnimationLayerList &Layers() const {
return layers;
}
private:
- const PropertyTable *props = nullptr;
AnimationLayerList layers;
};
@@ -881,14 +831,6 @@ class Deformer : public Object {
public:
Deformer(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name);
virtual ~Deformer();
-
- const PropertyTable *Props() const {
- //ai_assert(props.get());
- return props;
- }
-
-private:
- const PropertyTable *props;
};
/** Constraints are from Maya they can help us with BoneAttachments :) **/
@@ -896,9 +838,6 @@ class Constraint : public Object {
public:
Constraint(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name);
virtual ~Constraint();
-
-private:
- const PropertyTable *props;
};
typedef std::vector<float> WeightArray;
@@ -924,7 +863,7 @@ public:
}
private:
- float percent;
+ float percent = 0;
WeightArray fullWeights;
std::vector<const ShapeGeometry *> shapeGeometries;
};
@@ -1006,7 +945,7 @@ private:
Transform transformLink;
Transform transformAssociateModel;
SkinLinkMode link_mode;
- bool valid_transformAssociateModel;
+ bool valid_transformAssociateModel = false;
const Model *node = nullptr;
};
@@ -1037,8 +976,8 @@ public:
}
private:
- float accuracy;
- SkinType skinType;
+ float accuracy = 0;
+ SkinType skinType = SkinType::Skin_Linear;
std::vector<const Cluster *> clusters;
};
@@ -1050,7 +989,7 @@ public:
// note: a connection ensures that the source and dest objects exist, but
// not that they have DOM representations, so the return value of one of
- // these functions can still be NULL.
+ // these functions can still be nullptr.
Object *SourceObject() const;
Object *DestinationObject() const;
@@ -1087,10 +1026,10 @@ public:
}
public:
- uint64_t insertionOrder;
+ uint64_t insertionOrder = 0;
const std::string prop;
- uint64_t src, dest;
+ uint64_t src = 0, dest = 0;
const Document &doc;
};
@@ -1105,15 +1044,10 @@ typedef std::multimap<uint64_t, const Connection *> ConnectionMap;
/** DOM class for global document settings, a single instance per document can
* be accessed via Document.Globals(). */
-class FileGlobalSettings {
+class FileGlobalSettings : public PropertyTable {
public:
- FileGlobalSettings(const Document &doc, const PropertyTable *props);
-
- ~FileGlobalSettings();
-
- const PropertyTable *Props() const {
- return props;
- }
+ FileGlobalSettings(const Document &doc);
+ virtual ~FileGlobalSettings();
const Document &GetDocument() const {
return doc;
@@ -1158,7 +1092,6 @@ public:
fbx_simple_property(CustomFrameRate, float, -1.0f);
private:
- const PropertyTable *props = nullptr;
const Document &doc;
};
@@ -1196,7 +1129,7 @@ public:
return globals.get();
}
- const PropertyTable *GetMetadataProperties() const {
+ const PropertyTable &GetMetadataProperties() const {
return metadata_properties;
}
@@ -1293,7 +1226,7 @@ private:
std::vector<uint64_t> materials;
std::vector<uint64_t> skins;
mutable std::vector<const AnimationStack *> animationStacksResolved;
- PropertyTable *metadata_properties = nullptr;
+ PropertyTable metadata_properties;
std::shared_ptr<FileGlobalSettings> globals = nullptr;
};
} // namespace FBXDocParser
diff --git a/modules/fbx/fbx_parser/FBXDocumentUtil.cpp b/modules/fbx/fbx_parser/FBXDocumentUtil.cpp
index df50a32c39..4a33024969 100644
--- a/modules/fbx/fbx_parser/FBXDocumentUtil.cpp
+++ b/modules/fbx/fbx_parser/FBXDocumentUtil.cpp
@@ -95,14 +95,14 @@ void DOMError(const std::string &message, const std::shared_ptr<Token> token) {
print_error("[FBX-DOM]" + String(message.c_str()) + ";" + String(token->StringContents().c_str()));
}
-void DOMError(const std::string &message, const Element *element /*= NULL*/) {
+void DOMError(const std::string &message, const Element *element /*= nullptr*/) {
if (element) {
DOMError(message, element->KeyToken());
}
print_error("[FBX-DOM] " + String(message.c_str()));
}
-void DOMError(const std::string &message, const std::shared_ptr<Element> element /*= NULL*/) {
+void DOMError(const std::string &message, const std::shared_ptr<Element> element /*= nullptr*/) {
if (element) {
DOMError(message, element->KeyToken());
}
@@ -117,7 +117,7 @@ void DOMWarning(const std::string &message, const Token *token) {
print_verbose("[FBX-DOM] warning:" + String(message.c_str()) + ";" + String(token->StringContents().c_str()));
}
-void DOMWarning(const std::string &message, const Element *element /*= NULL*/) {
+void DOMWarning(const std::string &message, const Element *element /*= nullptr*/) {
if (element) {
DOMWarning(message, element->KeyToken());
return;
@@ -129,7 +129,7 @@ void DOMWarning(const std::string &message, const std::shared_ptr<Token> token)
print_verbose("[FBX-DOM] warning:" + String(message.c_str()) + ";" + String(token->StringContents().c_str()));
}
-void DOMWarning(const std::string &message, const std::shared_ptr<Element> element /*= NULL*/) {
+void DOMWarning(const std::string &message, const std::shared_ptr<Element> element /*= nullptr*/) {
if (element) {
DOMWarning(message, element->KeyToken());
return;
@@ -137,36 +137,5 @@ void DOMWarning(const std::string &message, const std::shared_ptr<Element> eleme
print_verbose("[FBX-DOM] warning:" + String(message.c_str()));
}
-// ------------------------------------------------------------------------------------------------
-// fetch a property table and the corresponding property template
-const PropertyTable *GetPropertyTable(const Document &doc,
- const std::string &templateName,
- const ElementPtr element,
- const ScopePtr sc,
- bool no_warn /*= false*/) {
- // todo: make this an abstraction
- const ElementPtr Properties70 = sc->GetElement("Properties70");
- const PropertyTable *templateProps = static_cast<const PropertyTable *>(nullptr);
-
- if (templateName.length()) {
- PropertyTemplateMap::const_iterator it = doc.Templates().find(templateName);
- if (it != doc.Templates().end()) {
- templateProps = (*it).second;
- }
- }
-
- if (!Properties70 || !Properties70->Compound()) {
- if (!no_warn) {
- DOMWarning("property table (Properties70) not found", element);
- }
- if (templateProps) {
- return new const PropertyTable(templateProps);
- } else {
- return new const PropertyTable();
- }
- }
-
- return new PropertyTable(Properties70, templateProps);
-}
} // namespace Util
} // namespace FBXDocParser
diff --git a/modules/fbx/fbx_parser/FBXDocumentUtil.h b/modules/fbx/fbx_parser/FBXDocumentUtil.h
index daa9de4a33..ba86191c4a 100644
--- a/modules/fbx/fbx_parser/FBXDocumentUtil.h
+++ b/modules/fbx/fbx_parser/FBXDocumentUtil.h
@@ -98,13 +98,6 @@ void DOMWarning(const std::string &message, const Element *element);
void DOMWarning(const std::string &message, const std::shared_ptr<Token> token);
void DOMWarning(const std::string &message, const std::shared_ptr<Element> element);
-// fetch a property table and the corresponding property template
-const PropertyTable *GetPropertyTable(const Document &doc,
- const std::string &templateName,
- const ElementPtr element,
- const ScopePtr sc,
- bool no_warn = false);
-
// ------------------------------------------------------------------------------------------------
template <typename T>
const T *ProcessSimpleConnection(const Connection &con,
diff --git a/modules/fbx/fbx_parser/FBXMaterial.cpp b/modules/fbx/fbx_parser/FBXMaterial.cpp
index 219da1b2f4..bf8922267e 100644
--- a/modules/fbx/fbx_parser/FBXMaterial.cpp
+++ b/modules/fbx/fbx_parser/FBXMaterial.cpp
@@ -118,8 +118,6 @@ Material::Material(uint64_t id, const ElementPtr element, const Document &doc, c
DOMWarning("shading mode not recognized: " + shading, element);
}
- props = GetPropertyTable(doc, templateName, element, sc);
-
// resolve texture links
const std::vector<const Connection *> &conns = doc.GetConnectionsByDestinationSequenced(ID());
for (const Connection *con : conns) {
@@ -163,10 +161,6 @@ Material::Material(uint64_t id, const ElementPtr element, const Document &doc, c
// ------------------------------------------------------------------------------------------------
Material::~Material() {
- if (props != nullptr) {
- delete props;
- props = nullptr;
- }
}
// ------------------------------------------------------------------------------------------------
@@ -219,17 +213,15 @@ Texture::Texture(uint64_t id, const ElementPtr element, const Document &doc, con
alphaSource = ParseTokenAsString(GetRequiredToken(Texture_Alpha_Source, 0));
}
- props = GetPropertyTable(doc, "Texture.FbxFileTexture", element, sc);
-
// 3DS Max and FBX SDK use "Scaling" and "Translation" instead of "ModelUVScaling" and "ModelUVTranslation". Use these properties if available.
- bool ok;
- const Vector3 &scaling = PropertyGet<Vector3>(props, "Scaling", ok);
+ bool ok = true;
+ const Vector3 &scaling = PropertyGet<Vector3>(this, "Scaling", ok);
if (ok) {
uvScaling.x = scaling.x;
uvScaling.y = scaling.y;
}
- const Vector3 &trans = PropertyGet<Vector3>(props, "Translation", ok);
+ const Vector3 &trans = PropertyGet<Vector3>(this, "Translation", ok);
if (ok) {
uvTrans.x = trans.x;
uvTrans.y = trans.y;
@@ -254,10 +246,6 @@ Texture::Texture(uint64_t id, const ElementPtr element, const Document &doc, con
}
Texture::~Texture() {
- if (props != nullptr) {
- delete props;
- props = nullptr;
- }
}
LayeredTexture::LayeredTexture(uint64_t id, const ElementPtr element, const Document & /*doc*/, const std::string &name) :
@@ -337,7 +325,7 @@ Video::Video(uint64_t id, const ElementPtr element, const Document &doc, const s
DOMError("embedded content is not surrounded by quotation marks", element);
} else {
size_t targetLength = 0;
- auto numTokens = Content->Tokens().size();
+ const size_t numTokens = Content->Tokens().size();
// First time compute size (it could be large like 64Gb and it is good to allocate it once)
for (uint32_t tokenIdx = 0; tokenIdx < numTokens; ++tokenIdx) {
const Token *dataToken = GetRequiredToken(Content, tokenIdx);
@@ -390,18 +378,11 @@ Video::Video(uint64_t id, const ElementPtr element, const Document &doc, const s
// runtimeError.what());
}
}
-
- props = GetPropertyTable(doc, "Video.FbxVideo", element, sc);
}
Video::~Video() {
if (content) {
delete[] content;
}
-
- if (props != nullptr) {
- delete props;
- props = nullptr;
- }
}
} // namespace FBXDocParser
diff --git a/modules/fbx/fbx_parser/FBXMeshGeometry.h b/modules/fbx/fbx_parser/FBXMeshGeometry.h
index 710e644c68..05493c4aec 100644
--- a/modules/fbx/fbx_parser/FBXMeshGeometry.h
+++ b/modules/fbx/fbx_parser/FBXMeshGeometry.h
@@ -96,7 +96,7 @@ public:
Geometry(uint64_t id, const ElementPtr element, const std::string &name, const Document &doc);
virtual ~Geometry();
- /** Get the Skin attached to this geometry or NULL */
+ /** Get the Skin attached to this geometry or nullptr */
const Skin *DeformerSkin() const;
const std::vector<const BlendShape *> &get_blend_shapes() const;
diff --git a/modules/fbx/fbx_parser/FBXModel.cpp b/modules/fbx/fbx_parser/FBXModel.cpp
index 767994441f..03c9de0c35 100644
--- a/modules/fbx/fbx_parser/FBXModel.cpp
+++ b/modules/fbx/fbx_parser/FBXModel.cpp
@@ -98,16 +98,11 @@ Model::Model(uint64_t id, const ElementPtr element, const Document &doc, const s
culling = ParseTokenAsString(GetRequiredToken(Culling, 0));
}
- props = GetPropertyTable(doc, "Model.FbxNode", element, sc);
ResolveLinks(element, doc);
}
// ------------------------------------------------------------------------------------------------
Model::~Model() {
- if (props != nullptr) {
- delete props;
- props = nullptr;
- }
}
ModelLimbNode::ModelLimbNode(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name) :
diff --git a/modules/fbx/fbx_parser/FBXNodeAttribute.cpp b/modules/fbx/fbx_parser/FBXNodeAttribute.cpp
index 2749fc9f4d..15184a0f5d 100644
--- a/modules/fbx/fbx_parser/FBXNodeAttribute.cpp
+++ b/modules/fbx/fbx_parser/FBXNodeAttribute.cpp
@@ -84,16 +84,7 @@ using namespace Util;
// ------------------------------------------------------------------------------------------------
NodeAttribute::NodeAttribute(uint64_t id, const ElementPtr element, const Document &doc, const std::string &name) :
- Object(id, element, name), props() {
- const ScopePtr sc = GetRequiredScope(element);
-
- const std::string &classname = ParseTokenAsString(GetRequiredToken(element, 2));
-
- // hack on the deriving type but Null/LimbNode attributes are the only case in which
- // the property table is by design absent and no warning should be generated
- // for it.
- const bool is_null_or_limb = !strcmp(classname.c_str(), "Null") || !strcmp(classname.c_str(), "LimbNode");
- props = GetPropertyTable(doc, "NodeAttribute.Fbx" + classname, element, sc, is_null_or_limb);
+ Object(id, element, name) {
}
// ------------------------------------------------------------------------------------------------
diff --git a/modules/fbx/fbx_parser/FBXParser.cpp b/modules/fbx/fbx_parser/FBXParser.cpp
index 166d98bb8c..98435b5c0f 100644
--- a/modules/fbx/fbx_parser/FBXParser.cpp
+++ b/modules/fbx/fbx_parser/FBXParser.cpp
@@ -74,8 +74,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the FBX parser and the rudimentary DOM that we use
*/
-#include "thirdparty/zlib/zlib.h"
#include <stdlib.h> /* strtol */
+#include <zlib.h>
#include "ByteSwapper.h"
#include "FBXParseTools.h"
@@ -131,6 +131,8 @@ Element::Element(const TokenPtr key_token, Parser &parser) :
if (!n) {
print_error("unexpected end of file, expected bracket, comma or key" + String(parser.LastToken()->StringContents().c_str()));
+ parser.corrupt = true;
+ return;
}
const TokenType ty = n->Type();
@@ -143,6 +145,8 @@ Element::Element(const TokenPtr key_token, Parser &parser) :
if (ty != TokenType_OPEN_BRACKET && ty != TokenType_CLOSE_BRACKET && ty != TokenType_COMMA && ty != TokenType_KEY) {
print_error("unexpected token; expected bracket, comma or key" + String(n->StringContents().c_str()));
+ parser.corrupt = true;
+ return;
}
}
@@ -150,11 +154,17 @@ Element::Element(const TokenPtr key_token, Parser &parser) :
compound = new_Scope(parser);
parser.scopes.push_back(compound);
+ if (parser.corrupt) {
+ return;
+ }
+
// current token should be a TOK_CLOSE_BRACKET
n = parser.CurrentToken();
if (n && n->Type() != TokenType_CLOSE_BRACKET) {
print_error("expected closing bracket" + String(n->StringContents().c_str()));
+ parser.corrupt = true;
+ return;
}
parser.AdvanceToNextToken();
@@ -173,22 +183,31 @@ Scope::Scope(Parser &parser, bool topLevel) {
TokenPtr t = parser.CurrentToken();
if (t->Type() != TokenType_OPEN_BRACKET) {
print_error("expected open bracket" + String(t->StringContents().c_str()));
+ parser.corrupt = true;
+ return;
}
}
TokenPtr n = parser.AdvanceToNextToken();
if (n == nullptr) {
print_error("unexpected end of file");
+ parser.corrupt = true;
+ return;
}
// note: empty scopes are allowed
while (n && n->Type() != TokenType_CLOSE_BRACKET) {
if (n->Type() != TokenType_KEY) {
print_error("unexpected token, expected TOK_KEY" + String(n->StringContents().c_str()));
+ parser.corrupt = true;
+ return;
}
const std::string str = n->StringContents();
+ if (parser.corrupt) {
+ return;
+ }
// std::multimap<std::string, ElementPtr> (key and value)
elements.insert(ElementMap::value_type(str, new_Element(n, parser)));
@@ -216,7 +235,7 @@ Scope::~Scope() {
// ------------------------------------------------------------------------------------------------
Parser::Parser(const TokenList &tokens, bool is_binary) :
- tokens(tokens), cursor(tokens.begin()), is_binary(is_binary) {
+ corrupt(false), tokens(tokens), cursor(tokens.begin()), is_binary(is_binary) {
root = new_Scope(*this, true);
scopes.push_back(root);
}
@@ -1187,7 +1206,7 @@ std::string ParseTokenAsString(const TokenPtr t) {
// ------------------------------------------------------------------------------------------------
// extract a required element from a scope, abort if the element cannot be found
-ElementPtr GetRequiredElement(const ScopePtr sc, const std::string &index, const ElementPtr element /*= NULL*/) {
+ElementPtr GetRequiredElement(const ScopePtr sc, const std::string &index, const ElementPtr element /*= nullptr*/) {
const ElementPtr el = sc->GetElement(index);
TokenPtr token = el->KeyToken();
ERR_FAIL_COND_V(!token, nullptr);
@@ -1208,7 +1227,7 @@ bool HasElement(const ScopePtr sc, const std::string &index) {
// ------------------------------------------------------------------------------------------------
// extract a required element from a scope, abort if the element cannot be found
-ElementPtr GetOptionalElement(const ScopePtr sc, const std::string &index, const ElementPtr element /*= NULL*/) {
+ElementPtr GetOptionalElement(const ScopePtr sc, const std::string &index, const ElementPtr element /*= nullptr*/) {
const ElementPtr el = sc->GetElement(index);
return el;
}
@@ -1231,6 +1250,21 @@ ScopePtr GetRequiredScope(const ElementPtr el) {
}
// ------------------------------------------------------------------------------------------------
+// extract optional compound scope
+ScopePtr GetOptionalScope(const ElementPtr el) {
+ if (el) {
+ ScopePtr s = el->Compound();
+ TokenPtr token = el->KeyToken();
+
+ if (token && s) {
+ return s;
+ }
+ }
+
+ return nullptr;
+}
+
+// ------------------------------------------------------------------------------------------------
// get token at a particular index
TokenPtr GetRequiredToken(const ElementPtr el, unsigned int index) {
if (el) {
diff --git a/modules/fbx/fbx_parser/FBXParser.h b/modules/fbx/fbx_parser/FBXParser.h
index 37d27d3dca..8b248e8791 100644
--- a/modules/fbx/fbx_parser/FBXParser.h
+++ b/modules/fbx/fbx_parser/FBXParser.h
@@ -160,7 +160,7 @@ public:
}
ElementPtr FindElementCaseInsensitive(const std::string &elementName) const {
- for (auto element = elements.begin(); element != elements.end(); ++element) {
+ for (FBXDocParser::ElementMap::const_iterator element = elements.begin(); element != elements.end(); ++element) {
if (element->first.compare(elementName)) {
return element->second;
}
@@ -199,6 +199,10 @@ public:
return is_binary;
}
+ bool IsCorrupt() const {
+ return corrupt;
+ }
+
private:
friend class Scope;
friend class Element;
@@ -208,6 +212,7 @@ private:
TokenPtr CurrentToken() const;
private:
+ bool corrupt = false;
ScopeList scopes;
const TokenList &tokens;
@@ -249,6 +254,8 @@ bool HasElement(const ScopePtr sc, const std::string &index);
// extract a required element from a scope, abort if the element cannot be found
ElementPtr GetRequiredElement(const ScopePtr sc, const std::string &index, const ElementPtr element = nullptr);
ScopePtr GetRequiredScope(const ElementPtr el); // New in 2020. (less likely to destroy application)
+ScopePtr GetOptionalScope(const ElementPtr el); // New in 2021. (even LESS likely to destroy application now)
+
ElementPtr GetOptionalElement(const ScopePtr sc, const std::string &index, const ElementPtr element = nullptr);
// extract required compound scope
ScopePtr GetRequiredScope(const ElementPtr el);
diff --git a/modules/fbx/fbx_parser/FBXProperties.cpp b/modules/fbx/fbx_parser/FBXProperties.cpp
index 84e71512d6..37717e9109 100644
--- a/modules/fbx/fbx_parser/FBXProperties.cpp
+++ b/modules/fbx/fbx_parser/FBXProperties.cpp
@@ -94,7 +94,7 @@ Property::~Property() {
namespace {
// ------------------------------------------------------------------------------------------------
-// read a typed property out of a FBX element. The return value is NULL if the property cannot be read.
+// read a typed property out of a FBX element. The return value is nullptr if the property cannot be read.
PropertyPtr ReadTypedProperty(const ElementPtr element) {
//ai_assert(element.KeyToken().StringContents() == "P");
@@ -145,19 +145,33 @@ std::string PeekPropertyName(const Element &element) {
} // namespace
// ------------------------------------------------------------------------------------------------
-PropertyTable::PropertyTable() {
+PropertyTable::PropertyTable() :
+ element(nullptr) {
}
-// ------------------------------------------------------------------------------------------------
-PropertyTable::PropertyTable(const PropertyTable *templateProps) :
- templateProps(templateProps), element() {
+// Is used when dealing with FBX Objects not metadata.
+PropertyTable::PropertyTable(const ElementPtr element) :
+ element(element) {
+ Setup(element);
}
// ------------------------------------------------------------------------------------------------
-PropertyTable::PropertyTable(const ElementPtr element, const PropertyTable *templateProps) :
- templateProps(templateProps), element(element) {
- const ScopePtr scope = GetRequiredScope(element);
- ERR_FAIL_COND(!scope);
+PropertyTable::~PropertyTable() {
+ for (PropertyMap::value_type &v : props) {
+ delete v.second;
+ }
+}
+
+void PropertyTable::Setup(ElementPtr ptr) {
+ const ScopePtr sc = GetRequiredScope(ptr);
+ const ElementPtr Properties70 = sc->GetElement("Properties70");
+ const ScopePtr scope = GetOptionalScope(Properties70);
+
+ // no scope, no care.
+ if (!scope) {
+ return; // NOTE: this is not an error this is actually a Object, without properties, here we will nullptr it.
+ }
+
for (const ElementMap::value_type &v : scope->Elements()) {
if (v.first != "P") {
DOMWarning("expected only P elements in property table", v.second);
@@ -182,13 +196,6 @@ PropertyTable::PropertyTable(const ElementPtr element, const PropertyTable *temp
}
// ------------------------------------------------------------------------------------------------
-PropertyTable::~PropertyTable() {
- for (PropertyMap::value_type &v : props) {
- delete v.second;
- }
-}
-
-// ------------------------------------------------------------------------------------------------
PropertyPtr PropertyTable::Get(const std::string &name) const {
PropertyMap::const_iterator it = props.find(name);
if (it == props.end()) {
@@ -203,10 +210,6 @@ PropertyPtr PropertyTable::Get(const std::string &name) const {
if (it == props.end()) {
// check property template
- if (templateProps) {
- return templateProps->Get(name);
- }
-
return nullptr;
}
}
diff --git a/modules/fbx/fbx_parser/FBXProperties.h b/modules/fbx/fbx_parser/FBXProperties.h
index 0595b25fa7..bfd27ac94e 100644
--- a/modules/fbx/fbx_parser/FBXProperties.h
+++ b/modules/fbx/fbx_parser/FBXProperties.h
@@ -137,36 +137,31 @@ class PropertyTable {
public:
// in-memory property table with no source element
PropertyTable();
- PropertyTable(const PropertyTable *templateProps);
- PropertyTable(const ElementPtr element, const PropertyTable *templateProps);
- ~PropertyTable();
+ PropertyTable(const ElementPtr element);
+ virtual ~PropertyTable();
PropertyPtr Get(const std::string &name) const;
+ void Setup(ElementPtr ptr);
// PropertyTable's need not be coupled with FBX elements so this can be NULL
- ElementPtr GetElement() const {
+ ElementPtr GetElement() {
return element;
}
- PropertyMap &GetProperties() const {
+ PropertyMap &GetProperties() {
return props;
}
- const LazyPropertyMap &GetLazyProperties() const {
+ const LazyPropertyMap &GetLazyProperties() {
return lazyProps;
}
- const PropertyTable *TemplateProps() const {
- return templateProps;
- }
-
DirectPropertyMap GetUnparsedProperties() const;
private:
LazyPropertyMap lazyProps;
mutable PropertyMap props;
- const PropertyTable *templateProps = nullptr;
- const ElementPtr element = nullptr;
+ ElementPtr element = nullptr;
};
// ------------------------------------------------------------------------------------------------
@@ -191,16 +186,11 @@ template <typename T>
inline T PropertyGet(const PropertyTable *in, const std::string &name, bool &result, bool useTemplate = false) {
PropertyPtr prop = in->Get(name);
if (nullptr == prop) {
- if (!useTemplate) {
- result = false;
- return T();
- }
- const PropertyTable *templ = in->TemplateProps();
- if (nullptr == templ) {
+ if (nullptr == in) {
result = false;
return T();
}
- prop = templ->Get(name);
+ prop = in->Get(name);
if (nullptr == prop) {
result = false;
return T();
diff --git a/modules/fbx/fbx_parser/FBXTokenizer.cpp b/modules/fbx/fbx_parser/FBXTokenizer.cpp
index ea4568fe32..81c5b128e8 100644
--- a/modules/fbx/fbx_parser/FBXTokenizer.cpp
+++ b/modules/fbx/fbx_parser/FBXTokenizer.cpp
@@ -141,7 +141,7 @@ void ProcessDataToken(TokenList &output_tokens, const char *&start, const char *
} // namespace
// ------------------------------------------------------------------------------------------------
-void Tokenize(TokenList &output_tokens, const char *input, size_t length) {
+void Tokenize(TokenList &output_tokens, const char *input, size_t length, bool &corrupt) {
// line and column numbers numbers are one-based
unsigned int line = 1;
unsigned int column = 1;
@@ -185,6 +185,8 @@ void Tokenize(TokenList &output_tokens, const char *input, size_t length) {
case '\"':
if (token_begin) {
TokenizeError("unexpected double-quote", line, column);
+ corrupt = true;
+ return;
}
token_begin = cur;
in_double_quotes = true;
diff --git a/modules/fbx/fbx_parser/FBXTokenizer.h b/modules/fbx/fbx_parser/FBXTokenizer.h
index 1e7e5e6535..184d0fd894 100644
--- a/modules/fbx/fbx_parser/FBXTokenizer.h
+++ b/modules/fbx/fbx_parser/FBXTokenizer.h
@@ -187,7 +187,7 @@ typedef std::vector<TokenPtr> TokenList;
* @param output_tokens Receives a list of all tokens in the input data.
* @param input_buffer Textual input buffer to be processed, 0-terminated.
* @print_error if something goes wrong */
-void Tokenize(TokenList &output_tokens, const char *input, size_t length);
+void Tokenize(TokenList &output_tokens, const char *input, size_t length, bool &corrupt);
/** Tokenizer function for binary FBX files.
*
@@ -197,7 +197,7 @@ void Tokenize(TokenList &output_tokens, const char *input, size_t length);
* @param input_buffer Binary input buffer to be processed.
* @param length Length of input buffer, in bytes. There is no 0-terminal.
* @print_error if something goes wrong */
-void TokenizeBinary(TokenList &output_tokens, const char *input, size_t length);
+void TokenizeBinary(TokenList &output_tokens, const char *input, size_t length, bool &corrupt);
} // namespace FBXDocParser
#endif // FBX_TOKENIZER_H
diff --git a/modules/fbx/fbx_parser/FBXUtil.cpp b/modules/fbx/fbx_parser/FBXUtil.cpp
index 4295cb6f5e..1f14a69099 100644
--- a/modules/fbx/fbx_parser/FBXUtil.cpp
+++ b/modules/fbx/fbx_parser/FBXUtil.cpp
@@ -121,7 +121,7 @@ static const uint8_t base64DecodeTable[128] = {
};
uint8_t DecodeBase64(char ch) {
- const auto idx = static_cast<uint8_t>(ch);
+ const uint8_t idx = static_cast<uint8_t>(ch);
if (idx > 127) {
return 255;
}
diff --git a/modules/fbx/tools/import_utils.h b/modules/fbx/tools/import_utils.h
index bea28ffeda..cf0f811e35 100644
--- a/modules/fbx/tools/import_utils.h
+++ b/modules/fbx/tools/import_utils.h
@@ -267,7 +267,7 @@ public:
*/
// static void set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<ImageTexture> texture) {
// ERR_FAIL_COND(texture.is_null());
- // ERR_FAIL_COND(map_mode == NULL);
+ // ERR_FAIL_COND(map_mode == nullptr);
// aiTextureMapMode tex_mode = map_mode[0];
// int32_t flags = Texture::FLAGS_DEFAULT;
@@ -382,7 +382,7 @@ public:
// String &path,
// AssimpImageData &image_state) {
// aiString ai_filename = aiString();
- // if (AI_SUCCESS == ai_material->GetTexture(texture_type, 0, &ai_filename, NULL, NULL, NULL, NULL, image_state.map_mode)) {
+ // if (AI_SUCCESS == ai_material->GetTexture(texture_type, 0, &ai_filename, nullptr, nullptr, nullptr, nullptr, image_state.map_mode)) {
// return CreateAssimpTexture(state, ai_filename, filename, path, image_state);
// }
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp
index f795bef59f..3283f28de5 100644
--- a/modules/gdnative/nativescript/nativescript.cpp
+++ b/modules/gdnative/nativescript/nativescript.cpp
@@ -41,6 +41,8 @@
#include "core/os/file_access.h"
#include "core/os/os.h"
+#include "main/main.h"
+
#include "scene/main/scene_tree.h"
#include "scene/resources/resource_format_text.h"
@@ -1248,6 +1250,7 @@ void NativeScriptLanguage::init() {
if (generate_c_api(E->next()->get()) != OK) {
ERR_PRINT("Failed to generate C API\n");
}
+ Main::cleanup(true);
exit(0);
}
@@ -1257,6 +1260,7 @@ void NativeScriptLanguage::init() {
if (generate_c_builtin_api(E->next()->get()) != OK) {
ERR_PRINT("Failed to generate C builtin API\n");
}
+ Main::cleanup(true);
exit(0);
}
#endif
diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h
index d6ba2bbec1..4bd54f9c46 100644
--- a/modules/gdnative/nativescript/nativescript.h
+++ b/modules/gdnative/nativescript/nativescript.h
@@ -90,8 +90,8 @@ struct NativeScriptDesc {
bool is_tool = false;
inline NativeScriptDesc() {
- zeromem(&create_func, sizeof(godot_nativescript_instance_create_func));
- zeromem(&destroy_func, sizeof(godot_nativescript_instance_destroy_func));
+ memset(&create_func, 0, sizeof(godot_nativescript_instance_create_func));
+ memset(&destroy_func, 0, sizeof(godot_nativescript_instance_destroy_func));
}
};
diff --git a/modules/gdnative/tests/test_variant.h b/modules/gdnative/tests/test_variant.h
index aeceb6e68f..2850036604 100644
--- a/modules/gdnative/tests/test_variant.h
+++ b/modules/gdnative/tests/test_variant.h
@@ -107,7 +107,7 @@ TEST_CASE("[GDNative Variant] Variant call") {
godot_string_name_new_with_latin1_chars(&method, "is_valid_identifier");
godot_variant_call_error error;
- godot_variant_call(&self, &method, NULL, 0, &ret, &error);
+ godot_variant_call(&self, &method, nullptr, 0, &ret, &error);
CHECK(godot_variant_get_type(&ret) == GODOT_VARIANT_TYPE_BOOL);
CHECK(godot_variant_as_bool(&ret));
diff --git a/modules/gdnavigation/gd_navigation_server.cpp b/modules/gdnavigation/gd_navigation_server.cpp
index 39f208c7a4..88ef434e0f 100644
--- a/modules/gdnavigation/gd_navigation_server.cpp
+++ b/modules/gdnavigation/gd_navigation_server.cpp
@@ -122,7 +122,7 @@ GdNavigationServer::~GdNavigationServer() {
}
void GdNavigationServer::add_command(SetCommand *command) const {
- auto mut_this = const_cast<GdNavigationServer *>(this);
+ GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
{
MutexLock lock(commands_mutex);
mut_this->commands.push_back(command);
@@ -130,7 +130,7 @@ void GdNavigationServer::add_command(SetCommand *command) const {
}
RID GdNavigationServer::map_create() const {
- auto mut_this = const_cast<GdNavigationServer *>(this);
+ GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
NavMap *space = memnew(NavMap);
RID rid = map_owner.make_rid(space);
@@ -240,7 +240,7 @@ RID GdNavigationServer::map_get_closest_point_owner(RID p_map, const Vector3 &p_
}
RID GdNavigationServer::region_create() const {
- auto mut_this = const_cast<GdNavigationServer *>(this);
+ GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
NavRegion *reg = memnew(NavRegion);
RID rid = region_owner.make_rid(reg);
@@ -330,7 +330,7 @@ Vector3 GdNavigationServer::region_get_connection_pathway_end(RID p_region, int
}
RID GdNavigationServer::agent_create() const {
- auto mut_this = const_cast<GdNavigationServer *>(this);
+ GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
RvoAgent *agent = memnew(RvoAgent());
RID rid = agent_owner.make_rid(agent);
@@ -504,7 +504,7 @@ COMMAND_1(free, RID, p_object) {
}
void GdNavigationServer::set_active(bool p_active) const {
- auto mut_this = const_cast<GdNavigationServer *>(this);
+ GdNavigationServer *mut_this = const_cast<GdNavigationServer *>(this);
MutexLock lock(mut_this->operations_mutex);
mut_this->active = p_active;
}
diff --git a/modules/gdnavigation/nav_map.cpp b/modules/gdnavigation/nav_map.cpp
index 464082221f..2513c62b6a 100644
--- a/modules/gdnavigation/nav_map.cpp
+++ b/modules/gdnavigation/nav_map.cpp
@@ -168,7 +168,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
const Vector3 new_entry = Geometry3D::get_closest_point_to_segment(least_cost_poly->entry, pathway);
const float new_distance = least_cost_poly->entry.distance_to(new_entry) + least_cost_poly->traveled_distance;
- auto it = std::find(
+ const std::vector<gd::NavigationPoly>::iterator it = std::find(
navigation_polys.begin(),
navigation_polys.end(),
gd::NavigationPoly(connection.polygon));
@@ -504,7 +504,7 @@ void NavMap::add_region(NavRegion *p_region) {
}
void NavMap::remove_region(NavRegion *p_region) {
- std::vector<NavRegion *>::iterator it = std::find(regions.begin(), regions.end(), p_region);
+ const std::vector<NavRegion *>::iterator it = std::find(regions.begin(), regions.end(), p_region);
if (it != regions.end()) {
regions.erase(it);
regenerate_links = true;
@@ -524,7 +524,7 @@ void NavMap::add_agent(RvoAgent *agent) {
void NavMap::remove_agent(RvoAgent *agent) {
remove_agent_as_controlled(agent);
- auto it = std::find(agents.begin(), agents.end(), agent);
+ const std::vector<RvoAgent *>::iterator it = std::find(agents.begin(), agents.end(), agent);
if (it != agents.end()) {
agents.erase(it);
agents_dirty = true;
@@ -540,7 +540,7 @@ void NavMap::set_agent_as_controlled(RvoAgent *agent) {
}
void NavMap::remove_agent_as_controlled(RvoAgent *agent) {
- auto it = std::find(controlled_agents.begin(), controlled_agents.end(), agent);
+ const std::vector<RvoAgent *>::iterator it = std::find(controlled_agents.begin(), controlled_agents.end(), agent);
if (it != controlled_agents.end()) {
controlled_agents.erase(it);
}
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index c9c5d00aa5..5f590383d0 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -45,6 +45,10 @@
#include "gdscript_parser.h"
#include "gdscript_warning.h"
+#ifdef TESTS_ENABLED
+#include "tests/gdscript_test_runner.h"
+#endif
+
///////////////////////////
GDScriptNativeClass::GDScriptNativeClass(const StringName &p_name) {
@@ -1766,6 +1770,10 @@ void GDScriptLanguage::init() {
for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
_add_global(E->get().name, E->get().ptr);
}
+
+#ifdef TESTS_ENABLED
+ GDScriptTests::GDScriptTestRunner::handle_cmdline();
+#endif
}
String GDScriptLanguage::get_type() const {
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 12c909fd4f..98da5ad4cb 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -270,6 +270,7 @@ public:
class GDScriptInstance : public ScriptInstance {
friend class GDScript;
friend class GDScriptFunction;
+ friend class GDScriptLambdaCallable;
friend class GDScriptCompiler;
friend struct GDScriptUtilityFunctionsDefinitions;
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index bdca64c146..17ae52f3ab 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -856,6 +856,7 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
case GDScriptParser::Node::DICTIONARY:
case GDScriptParser::Node::GET_NODE:
case GDScriptParser::Node::IDENTIFIER:
+ case GDScriptParser::Node::LAMBDA:
case GDScriptParser::Node::LITERAL:
case GDScriptParser::Node::PRELOAD:
case GDScriptParser::Node::SELF:
@@ -1458,6 +1459,9 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre
case GDScriptParser::Node::IDENTIFIER:
reduce_identifier(static_cast<GDScriptParser::IdentifierNode *>(p_expression));
break;
+ case GDScriptParser::Node::LAMBDA:
+ reduce_lambda(static_cast<GDScriptParser::LambdaNode *>(p_expression));
+ break;
case GDScriptParser::Node::LITERAL:
reduce_literal(static_cast<GDScriptParser::LiteralNode *>(p_expression));
break;
@@ -2061,6 +2065,12 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
is_self = true;
} else if (callee_type == GDScriptParser::Node::SUBSCRIPT) {
GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(p_call->callee);
+ if (subscript->base == nullptr) {
+ // Invalid syntax, error already set on parser.
+ p_call->set_datatype(call_type);
+ mark_node_unsafe(p_call);
+ return;
+ }
if (!subscript->is_attribute) {
// Invalid call. Error already sent in parser.
// TODO: Could check if Callable here.
@@ -2097,6 +2107,8 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
if (is_self && parser->current_function != nullptr && parser->current_function->is_static && !is_static) {
push_error(vformat(R"*(Cannot call non-static function "%s()" from static function "%s()".)*", p_call->function_name, parser->current_function->identifier->name), p_call->callee);
+ } else if (is_self && !is_static && !lambda_stack.is_empty()) {
+ push_error(vformat(R"*(Cannot call non-static function "%s()" from a lambda function.)*", p_call->function_name), p_call->callee);
}
call_type = return_type;
@@ -2219,6 +2231,8 @@ void GDScriptAnalyzer::reduce_get_node(GDScriptParser::GetNodeNode *p_get_node)
if (!ClassDB::is_parent_class(GDScriptParser::get_real_class_name(parser->current_class->base_type.native_type), result.native_type)) {
push_error(R"*(Cannot use shorthand "get_node()" notation ("$") on a class that isn't a node.)*", p_get_node);
+ } else if (!lambda_stack.is_empty()) {
+ push_error(R"*(Cannot use shorthand "get_node()" notation ("$") inside a lambda. Use a captured variable instead.)*", p_get_node);
}
p_get_node->set_datatype(result);
@@ -2346,6 +2360,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
case GDScriptParser::ClassNode::Member::ENUM_VALUE:
p_identifier->is_constant = true;
p_identifier->reduced_value = member.enum_value.value;
+ p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT;
break;
case GDScriptParser::ClassNode::Member::VARIABLE:
p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_VARIABLE;
@@ -2446,42 +2461,65 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
}
}
+ bool found_source = false;
// Check if identifier is local.
// If that's the case, the declaration already was solved before.
switch (p_identifier->source) {
case GDScriptParser::IdentifierNode::FUNCTION_PARAMETER:
p_identifier->set_datatype(p_identifier->parameter_source->get_datatype());
- return;
+ found_source = true;
+ break;
case GDScriptParser::IdentifierNode::LOCAL_CONSTANT:
case GDScriptParser::IdentifierNode::MEMBER_CONSTANT:
p_identifier->set_datatype(p_identifier->constant_source->get_datatype());
p_identifier->is_constant = true;
// TODO: Constant should have a value on the node itself.
p_identifier->reduced_value = p_identifier->constant_source->initializer->reduced_value;
- return;
+ found_source = true;
+ break;
case GDScriptParser::IdentifierNode::MEMBER_VARIABLE:
p_identifier->variable_source->usages++;
[[fallthrough]];
case GDScriptParser::IdentifierNode::LOCAL_VARIABLE:
p_identifier->set_datatype(p_identifier->variable_source->get_datatype());
- return;
+ found_source = true;
+ break;
case GDScriptParser::IdentifierNode::LOCAL_ITERATOR:
p_identifier->set_datatype(p_identifier->bind_source->get_datatype());
- return;
+ found_source = true;
+ break;
case GDScriptParser::IdentifierNode::LOCAL_BIND: {
GDScriptParser::DataType result = p_identifier->bind_source->get_datatype();
result.is_constant = true;
p_identifier->set_datatype(result);
- return;
- }
+ found_source = true;
+ } break;
case GDScriptParser::IdentifierNode::UNDEFINED_SOURCE:
break;
}
// Not a local, so check members.
- reduce_identifier_from_base(p_identifier);
- if (p_identifier->get_datatype().is_set()) {
- // Found.
+ if (!found_source) {
+ reduce_identifier_from_base(p_identifier);
+ if (p_identifier->source != GDScriptParser::IdentifierNode::UNDEFINED_SOURCE || p_identifier->get_datatype().is_set()) {
+ // Found.
+ found_source = true;
+ }
+ }
+
+ if (found_source) {
+ // If the identifier is local, check if it's any kind of capture by comparing their source function.
+ // Only capture locals and members and enum values. Constants are still accessible from the lambda using the script reference.
+ if (p_identifier->source == GDScriptParser::IdentifierNode::UNDEFINED_SOURCE || p_identifier->source == GDScriptParser::IdentifierNode::MEMBER_CONSTANT || lambda_stack.is_empty()) {
+ return;
+ }
+
+ GDScriptParser::FunctionNode *function_test = lambda_stack.back()->get()->function;
+ while (function_test != nullptr && function_test != p_identifier->source_function && function_test->source_lambda != nullptr && !function_test->source_lambda->captures_indices.has(p_identifier->name)) {
+ function_test->source_lambda->captures_indices[p_identifier->name] = function_test->source_lambda->captures.size();
+ function_test->source_lambda->captures.push_back(p_identifier);
+ function_test = function_test->source_lambda->parent_function;
+ }
return;
}
@@ -2563,6 +2601,57 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
p_identifier->set_datatype(dummy); // Just so type is set to something.
}
+void GDScriptAnalyzer::reduce_lambda(GDScriptParser::LambdaNode *p_lambda) {
+ // Lambda is always a Callable.
+ GDScriptParser::DataType lambda_type;
+ lambda_type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
+ lambda_type.kind = GDScriptParser::DataType::BUILTIN;
+ lambda_type.builtin_type = Variant::CALLABLE;
+ p_lambda->set_datatype(lambda_type);
+
+ if (p_lambda->function == nullptr) {
+ return;
+ }
+
+ GDScriptParser::FunctionNode *previous_function = parser->current_function;
+ parser->current_function = p_lambda->function;
+
+ lambda_stack.push_back(p_lambda);
+
+ for (int i = 0; i < p_lambda->function->parameters.size(); i++) {
+ resolve_parameter(p_lambda->function->parameters[i]);
+ }
+
+ resolve_suite(p_lambda->function->body);
+
+ int captures_amount = p_lambda->captures.size();
+ if (captures_amount > 0) {
+ // Create space for lambda parameters.
+ // At the beginning to not mess with optional parameters.
+ int param_count = p_lambda->function->parameters.size();
+ p_lambda->function->parameters.resize(param_count + captures_amount);
+ for (int i = param_count - 1; i >= 0; i--) {
+ p_lambda->function->parameters.write[i + captures_amount] = p_lambda->function->parameters[i];
+ p_lambda->function->parameters_indices[p_lambda->function->parameters[i]->identifier->name] = i + captures_amount;
+ }
+
+ // Add captures as extra parameters at the beginning.
+ for (int i = 0; i < p_lambda->captures.size(); i++) {
+ GDScriptParser::IdentifierNode *capture = p_lambda->captures[i];
+ GDScriptParser::ParameterNode *capture_param = parser->alloc_node<GDScriptParser::ParameterNode>();
+ capture_param->identifier = capture;
+ capture_param->usages = capture->usages;
+ capture_param->set_datatype(capture->get_datatype());
+
+ p_lambda->function->parameters.write[i] = capture_param;
+ p_lambda->function->parameters_indices[capture->name] = i;
+ }
+ }
+
+ lambda_stack.pop_back();
+ parser->current_function = previous_function;
+}
+
void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
p_literal->reduced_value = p_literal->value;
p_literal->is_constant = true;
@@ -2621,25 +2710,6 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
GDScriptParser::DataType result_type;
- // Reduce index first. If it's a constant StringName, use attribute instead.
- if (!p_subscript->is_attribute) {
- if (p_subscript->index == nullptr) {
- return;
- }
- reduce_expression(p_subscript->index);
-
- if (p_subscript->index->is_constant && p_subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
- GDScriptParser::IdentifierNode *attribute = parser->alloc_node<GDScriptParser::IdentifierNode>();
- // Copy location for better error message.
- attribute->start_line = p_subscript->index->start_line;
- attribute->end_line = p_subscript->index->end_line;
- attribute->leftmost_column = p_subscript->index->leftmost_column;
- attribute->rightmost_column = p_subscript->index->rightmost_column;
- p_subscript->is_attribute = true;
- p_subscript->attribute = attribute;
- }
- }
-
if (p_subscript->is_attribute) {
if (p_subscript->attribute == nullptr) {
return;
@@ -2682,7 +2752,10 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
}
}
} else {
- // Index was already reduced before.
+ if (p_subscript->index == nullptr) {
+ return;
+ }
+ reduce_expression(p_subscript->index);
if (p_subscript->base->is_constant && p_subscript->index->is_constant) {
// Just try to get it.
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 8430d3f4a5..aabf407c76 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -42,6 +42,7 @@ class GDScriptAnalyzer {
HashMap<String, Ref<GDScriptParserRef>> depended_parsers;
const GDScriptParser::EnumNode *current_enum = nullptr;
+ List<const GDScriptParser::LambdaNode *> lambda_stack;
Error resolve_inheritance(GDScriptParser::ClassNode *p_class, bool p_recursive = true);
GDScriptParser::DataType resolve_datatype(GDScriptParser::TypeNode *p_type);
@@ -82,6 +83,7 @@ class GDScriptAnalyzer {
void reduce_get_node(GDScriptParser::GetNodeNode *p_get_node);
void reduce_identifier(GDScriptParser::IdentifierNode *p_identifier, bool can_be_builtin = false);
void reduce_identifier_from_base(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType *p_base = nullptr);
+ void reduce_lambda(GDScriptParser::LambdaNode *p_lambda);
void reduce_literal(GDScriptParser::LiteralNode *p_literal);
void reduce_preload(GDScriptParser::PreloadNode *p_preload);
void reduce_self(GDScriptParser::SelfNode *p_self);
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index ec1116197e..0da99ccee3 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -47,7 +47,8 @@ uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool
}
uint32_t GDScriptByteCodeGenerator::add_local(const StringName &p_name, const GDScriptDataType &p_type) {
- int stack_pos = increase_stack();
+ int stack_pos = locals.size() + RESERVED_STACK;
+ locals.push_back(StackSlot(p_type.builtin_type));
add_stack_identifier(p_name, stack_pos);
return stack_pos;
}
@@ -59,37 +60,94 @@ uint32_t GDScriptByteCodeGenerator::add_local_constant(const StringName &p_name,
}
uint32_t GDScriptByteCodeGenerator::add_or_get_constant(const Variant &p_constant) {
- if (constant_map.has(p_constant)) {
- return constant_map[p_constant];
- }
- int index = constant_map.size();
- constant_map[p_constant] = index;
- return index;
+ return get_constant_pos(p_constant);
}
uint32_t GDScriptByteCodeGenerator::add_or_get_name(const StringName &p_name) {
return get_name_map_pos(p_name);
}
-uint32_t GDScriptByteCodeGenerator::add_temporary() {
- current_temporaries++;
- int idx = increase_stack();
-#ifdef DEBUG_ENABLED
- temp_stack.push_back(idx);
-#endif
- return idx;
+uint32_t GDScriptByteCodeGenerator::add_temporary(const GDScriptDataType &p_type) {
+ Variant::Type temp_type = Variant::NIL;
+ if (p_type.has_type) {
+ if (p_type.kind == GDScriptDataType::BUILTIN) {
+ switch (p_type.builtin_type) {
+ case Variant::NIL:
+ case Variant::BOOL:
+ case Variant::INT:
+ case Variant::FLOAT:
+ case Variant::STRING:
+ case Variant::VECTOR2:
+ case Variant::VECTOR2I:
+ case Variant::RECT2:
+ case Variant::RECT2I:
+ case Variant::VECTOR3:
+ case Variant::VECTOR3I:
+ case Variant::TRANSFORM2D:
+ case Variant::PLANE:
+ case Variant::QUAT:
+ case Variant::AABB:
+ case Variant::BASIS:
+ case Variant::TRANSFORM:
+ case Variant::COLOR:
+ case Variant::STRING_NAME:
+ case Variant::NODE_PATH:
+ case Variant::RID:
+ case Variant::OBJECT:
+ case Variant::CALLABLE:
+ case Variant::SIGNAL:
+ case Variant::DICTIONARY:
+ case Variant::ARRAY:
+ temp_type = p_type.builtin_type;
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
+ case Variant::PACKED_STRING_ARRAY:
+ case Variant::PACKED_VECTOR2_ARRAY:
+ case Variant::PACKED_VECTOR3_ARRAY:
+ case Variant::PACKED_COLOR_ARRAY:
+ case Variant::VARIANT_MAX:
+ // Packed arrays are reference counted, so we don't use the pool for them.
+ temp_type = Variant::NIL;
+ break;
+ }
+ } else {
+ temp_type = Variant::OBJECT;
+ }
+ }
+
+ if (!temporaries_pool.has(temp_type)) {
+ temporaries_pool[temp_type] = List<int>();
+ }
+
+ List<int> &pool = temporaries_pool[temp_type];
+ if (pool.is_empty()) {
+ StackSlot new_temp(temp_type);
+ int idx = temporaries.size();
+ pool.push_back(idx);
+ temporaries.push_back(new_temp);
+
+ // First time using this, so adjust to the proper type.
+ if (temp_type != Variant::NIL) {
+ Address addr(Address::TEMPORARY, idx, p_type);
+ write_type_adjust(addr, temp_type);
+ }
+ }
+ int slot = pool.front()->get();
+ pool.pop_front();
+ used_temporaries.push_back(slot);
+ return slot;
}
void GDScriptByteCodeGenerator::pop_temporary() {
- ERR_FAIL_COND(current_temporaries == 0);
- current_stack_size--;
-#ifdef DEBUG_ENABLED
- if (temp_stack.back()->get() != current_stack_size) {
- ERR_PRINT("Mismatched popping of temporary value");
- }
- temp_stack.pop_back();
-#endif
- current_temporaries--;
+ ERR_FAIL_COND(used_temporaries.is_empty());
+ int slot_idx = used_temporaries.back()->get();
+ const StackSlot &slot = temporaries[slot_idx];
+ temporaries_pool[slot.type].push_back(slot_idx);
+ used_temporaries.pop_back();
}
void GDScriptByteCodeGenerator::start_parameters() {
@@ -124,12 +182,18 @@ void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName
GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
#ifdef DEBUG_ENABLED
- if (current_temporaries != 0) {
- ERR_PRINT("Non-zero temporary variables at end of function: " + itos(current_temporaries));
+ if (!used_temporaries.is_empty()) {
+ ERR_PRINT("Non-zero temporary variables at end of function: " + itos(used_temporaries.size()));
}
#endif
append(GDScriptFunction::OPCODE_END, 0);
+ for (int i = 0; i < temporaries.size(); i++) {
+ for (int j = 0; j < temporaries[i].bytecode_indices.size(); j++) {
+ opcodes.write[temporaries[i].bytecode_indices[j]] = (i + max_locals + RESERVED_STACK) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ }
+ }
+
if (constant_map.size()) {
function->_constant_count = constant_map.size();
function->constants.resize(constant_map.size());
@@ -319,10 +383,22 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
function->_methods_count = 0;
}
+ if (lambdas_map.size()) {
+ function->lambdas.resize(lambdas_map.size());
+ function->_lambdas_ptr = function->lambdas.ptrw();
+ function->_lambdas_count = lambdas_map.size();
+ for (const Map<GDScriptFunction *, int>::Element *E = lambdas_map.front(); E; E = E->next()) {
+ function->lambdas.write[E->get()] = E->key();
+ }
+ } else {
+ function->_lambdas_ptr = nullptr;
+ function->_lambdas_count = 0;
+ }
+
if (debug_stack) {
function->stack_debug = stack_debug;
}
- function->_stack_size = stack_max;
+ function->_stack_size = RESERVED_STACK + max_locals + temporaries.size();
function->_instruction_args_size = instr_args_max;
function->_ptrcall_args_size = ptrcall_max;
@@ -346,6 +422,117 @@ void GDScriptByteCodeGenerator::set_initial_line(int p_line) {
#define IS_BUILTIN_TYPE(m_var, m_type) \
(m_var.type.has_type && m_var.type.kind == GDScriptDataType::BUILTIN && m_var.type.builtin_type == m_type)
+void GDScriptByteCodeGenerator::write_type_adjust(const Address &p_target, Variant::Type p_new_type) {
+ switch (p_new_type) {
+ case Variant::BOOL:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_BOOL, 1);
+ break;
+ case Variant::INT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_INT, 1);
+ break;
+ case Variant::FLOAT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_FLOAT, 1);
+ break;
+ case Variant::STRING:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING, 1);
+ break;
+ case Variant::VECTOR2:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2, 1);
+ break;
+ case Variant::VECTOR2I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR2I, 1);
+ break;
+ case Variant::RECT2:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2, 1);
+ break;
+ case Variant::RECT2I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_RECT2I, 1);
+ break;
+ case Variant::VECTOR3:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3, 1);
+ break;
+ case Variant::VECTOR3I:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_VECTOR3I, 1);
+ break;
+ case Variant::TRANSFORM2D:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM2D, 1);
+ break;
+ case Variant::PLANE:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PLANE, 1);
+ break;
+ case Variant::QUAT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_QUAT, 1);
+ break;
+ case Variant::AABB:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_AABB, 1);
+ break;
+ case Variant::BASIS:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_BASIS, 1);
+ break;
+ case Variant::TRANSFORM:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_TRANSFORM, 1);
+ break;
+ case Variant::COLOR:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_COLOR, 1);
+ break;
+ case Variant::STRING_NAME:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_STRING_NAME, 1);
+ break;
+ case Variant::NODE_PATH:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_NODE_PATH, 1);
+ break;
+ case Variant::RID:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_RID, 1);
+ break;
+ case Variant::OBJECT:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_OBJECT, 1);
+ break;
+ case Variant::CALLABLE:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_CALLABLE, 1);
+ break;
+ case Variant::SIGNAL:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_SIGNAL, 1);
+ break;
+ case Variant::DICTIONARY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_DICTIONARY, 1);
+ break;
+ case Variant::ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_ARRAY, 1);
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY, 1);
+ break;
+ case Variant::PACKED_INT32_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY, 1);
+ break;
+ case Variant::PACKED_INT64_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY, 1);
+ break;
+ case Variant::PACKED_FLOAT32_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY, 1);
+ break;
+ case Variant::PACKED_FLOAT64_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY, 1);
+ break;
+ case Variant::PACKED_STRING_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY, 1);
+ break;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY, 1);
+ break;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY, 1);
+ break;
+ case Variant::PACKED_COLOR_ARRAY:
+ append(GDScriptFunction::OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY, 1);
+ break;
+ case Variant::NIL:
+ case Variant::VARIANT_MAX:
+ return;
+ }
+ append(p_target);
+}
+
void GDScriptByteCodeGenerator::write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) {
if (HAS_BUILTIN_TYPE(p_left_operand)) {
// Gather specific operator.
@@ -396,7 +583,7 @@ void GDScriptByteCodeGenerator::write_type_test(const Address &p_target, const A
}
void GDScriptByteCodeGenerator::write_type_test_builtin(const Address &p_target, const Address &p_source, Variant::Type p_type) {
- append(GDScriptFunction::OPCODE_IS_BUILTIN, 3);
+ append(GDScriptFunction::OPCODE_IS_BUILTIN, 2);
append(p_source);
append(p_target);
append(p_type);
@@ -612,7 +799,8 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr
} break;
case GDScriptDataType::NATIVE: {
int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_target.type.native_type];
- class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
+ class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE, 3);
append(p_target);
append(p_source);
@@ -621,8 +809,7 @@ void GDScriptByteCodeGenerator::write_assign(const Address &p_target, const Addr
case GDScriptDataType::SCRIPT:
case GDScriptDataType::GDSCRIPT: {
Variant script = p_target.type.script_type;
- int idx = get_constant_pos(script);
- idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT, 3);
append(p_target);
@@ -673,6 +860,12 @@ void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_
function->default_arguments.push_back(opcodes.size());
}
+void GDScriptByteCodeGenerator::write_store_named_global(const Address &p_dst, const StringName &p_global) {
+ append(GDScriptFunction::OPCODE_STORE_NAMED_GLOBAL, 1);
+ append(p_dst);
+ append(p_global);
+}
+
void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
int index = 0;
@@ -683,16 +876,14 @@ void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Addres
} break;
case GDScriptDataType::NATIVE: {
int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_type.native_type];
- class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
append(GDScriptFunction::OPCODE_CAST_TO_NATIVE, 3);
- index = class_idx;
+ index = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
} break;
case GDScriptDataType::SCRIPT:
case GDScriptDataType::GDSCRIPT: {
Variant script = p_type.script_type;
- int idx = get_constant_pos(script);
- idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
-
+ int idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append(GDScriptFunction::OPCODE_CAST_TO_SCRIPT, 3);
index = idx;
} break;
@@ -807,6 +998,14 @@ void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target,
return;
}
+ if (p_target.mode == Address::TEMPORARY) {
+ Variant::Type result_type = Variant::get_builtin_method_return_type(p_type, p_method);
+ Variant::Type temp_type = temporaries[p_target.address].type;
+ if (result_type != temp_type) {
+ write_type_adjust(p_target, result_type);
+ }
+ }
+
append(GDScriptFunction::OPCODE_CALL_BUILTIN_TYPE_VALIDATED, 2 + p_arguments.size());
for (int i = 0; i < p_arguments.size(); i++) {
@@ -903,7 +1102,7 @@ void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const S
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
- append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
+ append(GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
append(p_target);
append(p_arguments.size());
append(p_function_name);
@@ -914,7 +1113,7 @@ void GDScriptByteCodeGenerator::write_call_self_async(const Address &p_target, c
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
- append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
+ append(GDScriptFunction::ADDR_SELF);
append(p_target);
append(p_arguments.size());
append(p_function_name);
@@ -931,6 +1130,17 @@ void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_targ
append(p_function_name);
}
+void GDScriptByteCodeGenerator::write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures) {
+ append(GDScriptFunction::OPCODE_CREATE_LAMBDA, 1 + p_captures.size());
+ for (int i = 0; i < p_captures.size(); i++) {
+ append(p_captures[i]);
+ }
+
+ append(p_target);
+ append(p_captures.size());
+ append(p_function);
+}
+
void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) {
// Try to find an appropriate constructor.
bool all_have_type = true;
@@ -999,7 +1209,7 @@ void GDScriptByteCodeGenerator::write_construct_typed_array(const Address &p_tar
if (p_element_type.script_type) {
Variant script_type = Ref<Script>(p_element_type.script_type);
int addr = get_constant_pos(script_type);
- addr |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS;
+ addr |= GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS;
append(addr);
} else {
append(Address()); // null.
@@ -1296,8 +1506,7 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
const GDScriptDataType &element_type = function->return_type.get_container_element_type();
Variant script = function->return_type.script_type;
- int script_idx = get_constant_pos(script);
- script_idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);
append(p_return_value);
@@ -1326,7 +1535,7 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
Variant script = function->return_type.script_type;
int script_idx = get_constant_pos(script);
- script_idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ script_idx |= (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append(GDScriptFunction::OPCODE_RETURN_TYPED_ARRAY, 2);
append(p_return_value);
@@ -1343,14 +1552,14 @@ void GDScriptByteCodeGenerator::write_return(const Address &p_return_value) {
append(GDScriptFunction::OPCODE_RETURN_TYPED_NATIVE, 2);
append(p_return_value);
int class_idx = GDScriptLanguage::get_singleton()->get_global_map()[function->return_type.native_type];
- class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
+ Variant nc = GDScriptLanguage::get_singleton()->get_global_array()[class_idx];
+ class_idx = get_constant_pos(nc) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append(class_idx);
} break;
case GDScriptDataType::GDSCRIPT:
case GDScriptDataType::SCRIPT: {
Variant script = function->return_type.script_type;
- int script_idx = get_constant_pos(script);
- script_idx |= (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ int script_idx = get_constant_pos(script) | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
append(GDScriptFunction::OPCODE_RETURN_TYPED_SCRIPT, 2);
append(p_return_value);
diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h
index 6eaec91504..c060476f39 100644
--- a/modules/gdscript/gdscript_byte_codegen.h
+++ b/modules/gdscript/gdscript_byte_codegen.h
@@ -37,6 +37,17 @@
#include "gdscript_utility_functions.h"
class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
+ struct StackSlot {
+ Variant::Type type = Variant::NIL;
+ Vector<int> bytecode_indices;
+
+ StackSlot() = default;
+ StackSlot(Variant::Type p_type) :
+ type(p_type) {}
+ };
+
+ const static int RESERVED_STACK = 3; // For self, class, and nil.
+
bool ended = false;
GDScriptFunction *function = nullptr;
bool debug_stack = false;
@@ -47,15 +58,17 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
List<int> stack_identifiers_counts;
Map<StringName, int> local_constants;
+ Vector<StackSlot> locals;
+ Vector<StackSlot> temporaries;
+ List<int> used_temporaries;
+ Map<Variant::Type, List<int>> temporaries_pool;
+
List<GDScriptFunction::StackDebug> stack_debug;
List<Map<StringName, int>> block_identifier_stack;
Map<StringName, int> block_identifiers;
- int current_stack_size = 0;
- int current_temporaries = 0;
- int current_locals = 0;
+ int max_locals = 0;
int current_line = 0;
- int stack_max = 0;
int instr_args_max = 0;
int ptrcall_max = 0;
@@ -80,6 +93,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
Map<Variant::ValidatedUtilityFunction, int> utilities_map;
Map<GDScriptUtilityFunctions::FunctionPtr, int> gds_utilities_map;
Map<MethodBind *, int> method_bind_map;
+ Map<GDScriptFunction *, int> lambdas_map;
// Lists since these can be nested.
List<int> if_jmp_addrs;
@@ -102,7 +116,9 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
List<List<int>> match_continues_to_patch;
void add_stack_identifier(const StringName &p_id, int p_stackpos) {
- current_locals++;
+ if (locals.size() > max_locals) {
+ max_locals = locals.size();
+ }
stack_identifiers[p_id] = p_stackpos;
if (debug_stack) {
block_identifiers[p_id] = p_stackpos;
@@ -116,7 +132,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
}
void push_stack_identifiers() {
- stack_identifiers_counts.push_back(current_locals);
+ stack_identifiers_counts.push_back(locals.size());
stack_id_stack.push_back(stack_identifiers);
if (debug_stack) {
Map<StringName, int> block_ids(block_identifiers);
@@ -126,17 +142,16 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
}
void pop_stack_identifiers() {
- current_locals = stack_identifiers_counts.back()->get();
+ int current_locals = stack_identifiers_counts.back()->get();
stack_identifiers_counts.pop_back();
stack_identifiers = stack_id_stack.back()->get();
stack_id_stack.pop_back();
#ifdef DEBUG_ENABLED
- if (current_temporaries != 0) {
- ERR_PRINT("Leaving block with non-zero temporary variables: " + itos(current_temporaries));
+ if (!used_temporaries.is_empty()) {
+ ERR_PRINT("Leaving block with non-zero temporary variables: " + itos(used_temporaries.size()));
}
#endif
- current_stack_size = current_locals;
-
+ locals.resize(current_locals);
if (debug_stack) {
for (Map<StringName, int>::Element *E = block_identifiers.front(); E; E = E->next()) {
GDScriptFunction::StackDebug sd;
@@ -279,16 +294,13 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
return pos;
}
- void alloc_stack(int p_level) {
- if (p_level >= stack_max) {
- stack_max = p_level + 1;
+ int get_lambda_function_pos(GDScriptFunction *p_lambda_function) {
+ if (lambdas_map.has(p_lambda_function)) {
+ return lambdas_map[p_lambda_function];
}
- }
-
- int increase_stack() {
- int top = current_stack_size++;
- alloc_stack(current_stack_size);
- return top;
+ int pos = lambdas_map.size();
+ lambdas_map[p_lambda_function] = pos;
+ return pos;
}
void alloc_ptrcall(int p_params) {
@@ -300,26 +312,21 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
int address_of(const Address &p_address) {
switch (p_address.mode) {
case Address::SELF:
- return GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS;
+ return GDScriptFunction::ADDR_SELF;
case Address::CLASS:
- return GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS;
+ return GDScriptFunction::ADDR_CLASS;
case Address::MEMBER:
return p_address.address | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
- case Address::CLASS_CONSTANT:
- return p_address.address | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS);
- case Address::LOCAL_CONSTANT:
case Address::CONSTANT:
- return p_address.address | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
+ return p_address.address | (GDScriptFunction::ADDR_TYPE_CONSTANT << GDScriptFunction::ADDR_BITS);
case Address::LOCAL_VARIABLE:
- case Address::TEMPORARY:
case Address::FUNCTION_PARAMETER:
return p_address.address | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- case Address::GLOBAL:
- return p_address.address | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS);
- case Address::NAMED_GLOBAL:
- return p_address.address | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS);
+ case Address::TEMPORARY:
+ temporaries.write[p_address.address].bytecode_indices.push_back(opcodes.size());
+ return -1;
case Address::NIL:
- return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
+ return GDScriptFunction::ADDR_NIL;
}
return -1; // Unreachable.
}
@@ -389,6 +396,10 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
opcodes.push_back(get_method_bind_pos(p_method));
}
+ void append(GDScriptFunction *p_lambda_function) {
+ opcodes.push_back(get_lambda_function_pos(p_lambda_function));
+ }
+
void patch_jump(int p_address) {
opcodes.write[p_address] = opcodes.size();
}
@@ -399,7 +410,7 @@ public:
virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) override;
virtual uint32_t add_or_get_constant(const Variant &p_constant) override;
virtual uint32_t add_or_get_name(const StringName &p_name) override;
- virtual uint32_t add_temporary() override;
+ virtual uint32_t add_temporary(const GDScriptDataType &p_type) override;
virtual void pop_temporary() override;
virtual void start_parameters() override;
@@ -416,6 +427,7 @@ public:
#endif
virtual void set_initial_line(int p_line) override;
+ virtual void write_type_adjust(const Address &p_target, Variant::Type p_new_type) override;
virtual void write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) override;
virtual void write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) override;
virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) override;
@@ -441,6 +453,7 @@ public:
virtual void write_assign_true(const Address &p_target) override;
virtual void write_assign_false(const Address &p_target) override;
virtual void write_assign_default_parameter(const Address &p_dst, const Address &p_src) override;
+ virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) override;
virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) override;
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
@@ -453,6 +466,7 @@ public:
virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
+ virtual void write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures) override;
virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override;
virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override;
virtual void write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) override;
diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h
index 3c05f14cf7..ae9a8ede5e 100644
--- a/modules/gdscript/gdscript_codegen.h
+++ b/modules/gdscript/gdscript_codegen.h
@@ -45,13 +45,9 @@ public:
CLASS,
MEMBER,
CONSTANT,
- CLASS_CONSTANT,
- LOCAL_CONSTANT,
LOCAL_VARIABLE,
FUNCTION_PARAMETER,
TEMPORARY,
- GLOBAL,
- NAMED_GLOBAL,
NIL,
};
AddressMode mode = NIL;
@@ -75,7 +71,7 @@ public:
virtual uint32_t add_local_constant(const StringName &p_name, const Variant &p_constant) = 0;
virtual uint32_t add_or_get_constant(const Variant &p_constant) = 0;
virtual uint32_t add_or_get_name(const StringName &p_name) = 0;
- virtual uint32_t add_temporary() = 0;
+ virtual uint32_t add_temporary(const GDScriptDataType &p_type) = 0;
virtual void pop_temporary() = 0;
virtual void start_parameters() = 0;
@@ -84,9 +80,6 @@ public:
virtual void start_block() = 0;
virtual void end_block() = 0;
- // virtual int get_max_stack_level() = 0;
- // virtual int get_max_function_arguments() = 0;
-
virtual void write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCMode p_rpc_mode, const GDScriptDataType &p_return_type) = 0;
virtual GDScriptFunction *write_end() = 0;
@@ -95,9 +88,7 @@ public:
#endif
virtual void set_initial_line(int p_line) = 0;
- // virtual void alloc_stack(int p_level) = 0; // Is this needed?
- // virtual void alloc_call(int p_arg_count) = 0; // This might be automatic from other functions.
-
+ virtual void write_type_adjust(const Address &p_target, Variant::Type p_new_type) = 0;
virtual void write_unary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand) = 0;
virtual void write_binary_operator(const Address &p_target, Variant::Operator p_operator, const Address &p_left_operand, const Address &p_right_operand) = 0;
virtual void write_type_test(const Address &p_target, const Address &p_source, const Address &p_type) = 0;
@@ -123,6 +114,7 @@ public:
virtual void write_assign_true(const Address &p_target) = 0;
virtual void write_assign_false(const Address &p_target) = 0;
virtual void write_assign_default_parameter(const Address &dst, const Address &src) = 0;
+ virtual void write_store_named_global(const Address &p_dst, const StringName &p_global) = 0;
virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) = 0;
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
@@ -135,13 +127,13 @@ public:
virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
+ virtual void write_lambda(const Address &p_target, GDScriptFunction *p_function, const Vector<Address> &p_captures) = 0;
virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) = 0;
virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) = 0;
virtual void write_construct_typed_array(const Address &p_target, const GDScriptDataType &p_element_type, const Vector<Address> &p_arguments) = 0;
virtual void write_construct_dictionary(const Address &p_target, const Vector<Address> &p_arguments) = 0;
virtual void write_await(const Address &p_target, const Address &p_operand) = 0;
virtual void write_if(const Address &p_condition) = 0;
- // virtual void write_elseif(const Address &p_condition) = 0; This kind of makes things more difficult for no real benefit.
virtual void write_else() = 0;
virtual void write_endif() = 0;
virtual void start_for(const GDScriptDataType &p_iterator_type, const GDScriptDataType &p_list_type) = 0;
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 6a91148575..37ce8ae2cb 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -262,7 +262,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->constants.has(identifier)) {
- return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS_CONSTANT, gen->add_or_get_name(identifier)); // TODO: Get type here.
+ return codegen.add_constant(scr->constants[identifier]); // TODO: Get type here.
}
if (scr->native.is_valid()) {
nc = scr->native.ptr();
@@ -319,7 +319,8 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
- return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::GLOBAL, idx); // TODO: Get type.
+ Variant global = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ return codegen.add_constant(global); // TODO: Get type.
}
// Try global classes.
@@ -347,7 +348,9 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
#ifdef TOOLS_ENABLED
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
- return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NAMED_GLOBAL, gen->add_or_get_name(identifier)); // TODO: Get type.
+ GDScriptCodeGenerator::Address global = codegen.add_temporary(); // TODO: Get type.
+ gen->write_store_named_global(global, identifier);
+ return global;
}
#endif
@@ -424,8 +427,8 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
break;
case GDScriptParser::DictionaryNode::LUA_TABLE:
- // Lua-style: key is an identifier interpreted as string.
- String key = static_cast<const GDScriptParser::IdentifierNode *>(dn->elements[i].key)->name;
+ // Lua-style: key is an identifier interpreted as StringName.
+ StringName key = static_cast<const GDScriptParser::IdentifierNode *>(dn->elements[i].key)->name;
element = codegen.add_constant(key);
break;
}
@@ -677,9 +680,9 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
name = subscript->attribute->name;
named = true;
} else {
- if (subscript->index->type == GDScriptParser::Node::LITERAL && static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value.get_type() == Variant::STRING) {
+ if (subscript->index->is_constant && subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
// Also, somehow, named (speed up anyway).
- name = static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value;
+ name = subscript->index->reduced_value;
named = true;
} else {
// Regular indexing.
@@ -708,7 +711,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
case GDScriptParser::Node::UNARY_OPERATOR: {
const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
- GDScriptCodeGenerator::Address result = codegen.add_temporary();
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(unary->get_datatype()));
GDScriptCodeGenerator::Address operand = _parse_expression(codegen, r_error, unary->operand);
if (r_error) {
@@ -726,7 +729,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
case GDScriptParser::Node::BINARY_OPERATOR: {
const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
- GDScriptCodeGenerator::Address result = codegen.add_temporary();
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype()));
switch (binary->operation) {
case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
@@ -1088,6 +1091,34 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
return GDScriptCodeGenerator::Address(); // Assignment does not return a value.
} break;
+ case GDScriptParser::Node::LAMBDA: {
+ const GDScriptParser::LambdaNode *lambda = static_cast<const GDScriptParser::LambdaNode *>(p_expression);
+ GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(lambda->get_datatype()));
+
+ Vector<GDScriptCodeGenerator::Address> captures;
+ captures.resize(lambda->captures.size());
+ for (int i = 0; i < lambda->captures.size(); i++) {
+ captures.write[i] = _parse_expression(codegen, r_error, lambda->captures[i]);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+ }
+
+ GDScriptFunction *function = _parse_function(r_error, codegen.script, codegen.class_node, lambda->function, false, true);
+ if (r_error) {
+ return GDScriptCodeGenerator::Address();
+ }
+
+ gen->write_lambda(result, function, captures);
+
+ for (int i = 0; i < captures.size(); i++) {
+ if (captures[i].mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ }
+
+ return result;
+ } break;
default: {
ERR_FAIL_V_MSG(GDScriptCodeGenerator::Address(), "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); // Unreachable code.
} break;
@@ -1801,8 +1832,8 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Sui
return OK;
}
-Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
- Error error = OK;
+GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready, bool p_for_lambda) {
+ r_error = OK;
CodeGen codegen;
codegen.generator = memnew(GDScriptByteCodeGenerator);
@@ -1819,7 +1850,11 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
return_type.builtin_type = Variant::NIL;
if (p_func) {
- func_name = p_func->identifier->name;
+ if (p_func->identifier) {
+ func_name = p_func->identifier->name;
+ } else {
+ func_name = "<anonymous lambda>";
+ }
is_static = p_func->is_static;
rpc_mode = p_func->rpc_mode;
return_type = _gdtype_from_datatype(p_func->get_datatype(), p_script);
@@ -1850,11 +1885,11 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
}
// Parse initializer if applies.
- bool is_implicit_initializer = !p_for_ready && !p_func;
- bool is_initializer = p_func && String(p_func->identifier->name) == GDScriptLanguage::get_singleton()->strings._init;
- bool is_for_ready = p_for_ready || (p_func && String(p_func->identifier->name) == "_ready");
+ bool is_implicit_initializer = !p_for_ready && !p_func && !p_for_lambda;
+ bool is_initializer = p_func && !p_for_lambda && String(p_func->identifier->name) == GDScriptLanguage::get_singleton()->strings._init;
+ bool is_for_ready = p_for_ready || (p_func && !p_for_lambda && String(p_func->identifier->name) == "_ready");
- if (is_implicit_initializer || is_for_ready) {
+ if (!p_for_lambda && (is_implicit_initializer || is_for_ready)) {
// Initialize class fields.
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
@@ -1881,10 +1916,10 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
codegen.generator->write_construct_array(dst_address, Vector<GDScriptCodeGenerator::Address>());
}
}
- GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, error, field->initializer, false, true);
- if (error) {
+ GDScriptCodeGenerator::Address src_address = _parse_expression(codegen, r_error, field->initializer, false, true);
+ if (r_error) {
memdelete(codegen.generator);
- return error;
+ return nullptr;
}
codegen.generator->write_assign(dst_address, src_address);
@@ -1911,10 +1946,10 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
codegen.generator->start_parameters();
for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
const GDScriptParser::ParameterNode *parameter = p_func->parameters[i];
- GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, error, parameter->default_value, true);
- if (error) {
+ GDScriptCodeGenerator::Address src_addr = _parse_expression(codegen, r_error, parameter->default_value, true);
+ if (r_error) {
memdelete(codegen.generator);
- return error;
+ return nullptr;
}
GDScriptCodeGenerator::Address dst_addr = codegen.parameters[parameter->identifier->name];
codegen.generator->write_assign_default_parameter(dst_addr, src_addr);
@@ -1925,10 +1960,10 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
codegen.generator->end_parameters();
}
- Error err = _parse_block(codegen, p_func->body);
- if (err) {
+ r_error = _parse_block(codegen, p_func->body);
+ if (r_error) {
memdelete(codegen.generator);
- return err;
+ return nullptr;
}
}
@@ -1954,6 +1989,10 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
signature += "::" + String(func_name);
}
+ if (p_for_lambda) {
+ signature += "(lambda)";
+ }
+
codegen.generator->set_signature(signature);
}
#endif
@@ -1961,8 +2000,10 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
if (p_func) {
codegen.generator->set_initial_line(p_func->start_line);
#ifdef TOOLS_ENABLED
- p_script->member_lines[func_name] = p_func->start_line;
- p_script->doc_functions[func_name] = p_func->doc_description;
+ if (!p_for_lambda) {
+ p_script->member_lines[func_name] = p_func->start_line;
+ p_script->doc_functions[func_name] = p_func->doc_description;
+ }
#endif
} else {
codegen.generator->set_initial_line(0);
@@ -1991,11 +2032,13 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
#endif
}
- p_script->member_functions[func_name] = gd_function;
+ if (!p_for_lambda) {
+ p_script->member_functions[func_name] = gd_function;
+ }
memdelete(codegen.generator);
- return OK;
+ return gd_function;
}
Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
@@ -2388,7 +2431,8 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
if (!has_ready && function->identifier->name == "_ready") {
has_ready = true;
}
- Error err = _parse_function(p_script, p_class, function);
+ Error err = OK;
+ _parse_function(err, p_script, p_class, function);
if (err) {
return err;
}
@@ -2413,7 +2457,8 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
{
// Create an implicit constructor in any case.
- Error err = _parse_function(p_script, p_class, nullptr);
+ Error err = OK;
+ _parse_function(err, p_script, p_class, nullptr);
if (err) {
return err;
}
@@ -2421,7 +2466,8 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa
if (!has_ready && p_class->onready_used) {
//create a _ready constructor
- Error err = _parse_function(p_script, p_class, nullptr, true);
+ Error err = OK;
+ _parse_function(err, p_script, p_class, nullptr, true);
if (err) {
return err;
}
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 651391f972..7d5bee93ac 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -61,12 +61,12 @@ class GDScriptCompiler {
GDScriptCodeGenerator::Address add_local_constant(const StringName &p_name, const Variant &p_value) {
uint32_t addr = generator->add_local_constant(p_name, p_value);
- locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_CONSTANT, addr);
+ locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr);
return locals[p_name];
}
GDScriptCodeGenerator::Address add_temporary(const GDScriptDataType &p_type = GDScriptDataType()) {
- uint32_t addr = generator->add_temporary();
+ uint32_t addr = generator->add_temporary(p_type);
return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::TEMPORARY, addr, p_type);
}
@@ -128,7 +128,7 @@ class GDScriptCompiler {
GDScriptCodeGenerator::Address _parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested);
void _add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block);
Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals = true);
- Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false);
+ GDScriptFunction *_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false, bool p_for_lambda = false);
Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter);
Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state);
diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp
index 33acbb2a35..789af57b4c 100644
--- a/modules/gdscript/gdscript_disassembler.cpp
+++ b/modules/gdscript/gdscript_disassembler.cpp
@@ -69,35 +69,23 @@ static String _disassemble_address(const GDScript *p_script, const GDScriptFunct
int addr = p_address & GDScriptFunction::ADDR_MASK;
switch (p_address >> GDScriptFunction::ADDR_BITS) {
- case GDScriptFunction::ADDR_TYPE_SELF: {
- return "self";
- } break;
- case GDScriptFunction::ADDR_TYPE_CLASS: {
- return "class";
- } break;
case GDScriptFunction::ADDR_TYPE_MEMBER: {
return "member(" + p_script->debug_get_member_by_index(addr) + ")";
} break;
- case GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT: {
- return "class_const(" + p_function.get_global_name(addr) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT: {
+ case GDScriptFunction::ADDR_TYPE_CONSTANT: {
return "const(" + _get_variant_string(p_function.get_constant(addr)) + ")";
} break;
case GDScriptFunction::ADDR_TYPE_STACK: {
- return "stack(" + itos(addr) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_STACK_VARIABLE: {
- return "var_stack(" + itos(addr) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_GLOBAL: {
- return "global(" + _get_variant_string(GDScriptLanguage::get_singleton()->get_global_array()[addr]) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL: {
- return "named_global(" + p_function.get_global_name(addr) + ")";
- } break;
- case GDScriptFunction::ADDR_TYPE_NIL: {
- return "nil";
+ switch (addr) {
+ case GDScriptFunction::ADDR_STACK_SELF:
+ return "self";
+ case GDScriptFunction::ADDR_STACK_CLASS:
+ return "class";
+ case GDScriptFunction::ADDR_STACK_NIL:
+ return "nil";
+ default:
+ return "stack(" + itos(addr) + ")";
+ }
} break;
}
@@ -733,7 +721,7 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
text += "await ";
text += DADDR(1);
- incr += 2;
+ incr = 2;
} break;
case OPCODE_AWAIT_RESUME: {
text += "await resume ";
@@ -741,6 +729,25 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr = 2;
} break;
+ case OPCODE_CREATE_LAMBDA: {
+ int captures_count = _code_ptr[ip + 1 + instr_var_args];
+ GDScriptFunction *lambda = _lambdas_ptr[_code_ptr[ip + 2 + instr_var_args]];
+
+ text += DADDR(1 + captures_count);
+ text += "create lambda from ";
+ text += lambda->name.operator String();
+ text += "function, captures (";
+
+ for (int i = 0; i < captures_count; i++) {
+ if (i > 0) {
+ text += ", ";
+ }
+ text += DADDR(1 + i);
+ }
+ text += ")";
+
+ incr = 3 + captures_count;
+ } break;
case OPCODE_JUMP: {
text += "jump ";
text += itos(_code_ptr[ip + 1]);
@@ -885,6 +892,14 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr += 5;
} break;
DISASSEMBLE_ITERATE_TYPES(DISASSEMBLE_ITERATE);
+ case OPCODE_STORE_NAMED_GLOBAL: {
+ text += "store named global ";
+ text += DADDR(1);
+ text += " = ";
+ text += String(_global_names_ptr[_code_ptr[ip + 2]]);
+
+ incr += 3;
+ } break;
case OPCODE_LINE: {
int line = _code_ptr[ip + 1] - 1;
if (line >= 0 && line < p_code_lines.size()) {
@@ -898,6 +913,51 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr += 2;
} break;
+
+#define DISASSEMBLE_TYPE_ADJUST(m_v_type) \
+ case OPCODE_TYPE_ADJUST_##m_v_type: { \
+ text += "type adjust ("; \
+ text += #m_v_type; \
+ text += ") "; \
+ text += DADDR(1); \
+ incr += 2; \
+ } break
+
+ DISASSEMBLE_TYPE_ADJUST(BOOL);
+ DISASSEMBLE_TYPE_ADJUST(INT);
+ DISASSEMBLE_TYPE_ADJUST(FLOAT);
+ DISASSEMBLE_TYPE_ADJUST(STRING);
+ DISASSEMBLE_TYPE_ADJUST(VECTOR2);
+ DISASSEMBLE_TYPE_ADJUST(VECTOR2I);
+ DISASSEMBLE_TYPE_ADJUST(RECT2);
+ DISASSEMBLE_TYPE_ADJUST(RECT2I);
+ DISASSEMBLE_TYPE_ADJUST(VECTOR3);
+ DISASSEMBLE_TYPE_ADJUST(VECTOR3I);
+ DISASSEMBLE_TYPE_ADJUST(TRANSFORM2D);
+ DISASSEMBLE_TYPE_ADJUST(PLANE);
+ DISASSEMBLE_TYPE_ADJUST(QUAT);
+ DISASSEMBLE_TYPE_ADJUST(AABB);
+ DISASSEMBLE_TYPE_ADJUST(BASIS);
+ DISASSEMBLE_TYPE_ADJUST(TRANSFORM);
+ DISASSEMBLE_TYPE_ADJUST(COLOR);
+ DISASSEMBLE_TYPE_ADJUST(STRING_NAME);
+ DISASSEMBLE_TYPE_ADJUST(NODE_PATH);
+ DISASSEMBLE_TYPE_ADJUST(RID);
+ DISASSEMBLE_TYPE_ADJUST(OBJECT);
+ DISASSEMBLE_TYPE_ADJUST(CALLABLE);
+ DISASSEMBLE_TYPE_ADJUST(SIGNAL);
+ DISASSEMBLE_TYPE_ADJUST(DICTIONARY);
+ DISASSEMBLE_TYPE_ADJUST(ARRAY);
+ DISASSEMBLE_TYPE_ADJUST(PACKED_BYTE_ARRAY);
+ DISASSEMBLE_TYPE_ADJUST(PACKED_INT32_ARRAY);
+ DISASSEMBLE_TYPE_ADJUST(PACKED_INT64_ARRAY);
+ DISASSEMBLE_TYPE_ADJUST(PACKED_FLOAT32_ARRAY);
+ DISASSEMBLE_TYPE_ADJUST(PACKED_FLOAT64_ARRAY);
+ DISASSEMBLE_TYPE_ADJUST(PACKED_STRING_ARRAY);
+ DISASSEMBLE_TYPE_ADJUST(PACKED_VECTOR2_ARRAY);
+ DISASSEMBLE_TYPE_ADJUST(PACKED_VECTOR3_ARRAY);
+ DISASSEMBLE_TYPE_ADJUST(PACKED_COLOR_ARRAY);
+
case OPCODE_ASSERT: {
text += "assert (";
text += DADDR(1);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 136c9f2afb..099abd35a7 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -3075,7 +3075,7 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol
// We cannot determine the exact nature of the identifier here
// Otherwise these codes would work
StringName enumName = ClassDB::get_integer_constant_enum("@GlobalScope", p_symbol, true);
- if (enumName != NULL) {
+ if (enumName != nullptr) {
r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_ENUM;
r_result.class_name = "@GlobalScope";
r_result.class_member = enumName;
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 7b37aa40a2..78399114a5 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -150,6 +150,10 @@ GDScriptFunction::GDScriptFunction() {
}
GDScriptFunction::~GDScriptFunction() {
+ for (int i = 0; i < lambdas.size(); i++) {
+ memdelete(lambdas[i]);
+ }
+
#ifdef DEBUG_ENABLED
MutexLock lock(GDScriptLanguage::get_singleton()->lock);
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index 9fc75b66ce..70b62ced6d 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -301,6 +301,7 @@ public:
OPCODE_CALL_PTRCALL_PACKED_COLOR_ARRAY,
OPCODE_AWAIT,
OPCODE_AWAIT_RESUME,
+ OPCODE_CREATE_LAMBDA,
OPCODE_JUMP,
OPCODE_JUMP_IF,
OPCODE_JUMP_IF_NOT,
@@ -350,6 +351,41 @@ public:
OPCODE_ITERATE_PACKED_VECTOR3_ARRAY,
OPCODE_ITERATE_PACKED_COLOR_ARRAY,
OPCODE_ITERATE_OBJECT,
+ OPCODE_STORE_NAMED_GLOBAL,
+ OPCODE_TYPE_ADJUST_BOOL,
+ OPCODE_TYPE_ADJUST_INT,
+ OPCODE_TYPE_ADJUST_FLOAT,
+ OPCODE_TYPE_ADJUST_STRING,
+ OPCODE_TYPE_ADJUST_VECTOR2,
+ OPCODE_TYPE_ADJUST_VECTOR2I,
+ OPCODE_TYPE_ADJUST_RECT2,
+ OPCODE_TYPE_ADJUST_RECT2I,
+ OPCODE_TYPE_ADJUST_VECTOR3,
+ OPCODE_TYPE_ADJUST_VECTOR3I,
+ OPCODE_TYPE_ADJUST_TRANSFORM2D,
+ OPCODE_TYPE_ADJUST_PLANE,
+ OPCODE_TYPE_ADJUST_QUAT,
+ OPCODE_TYPE_ADJUST_AABB,
+ OPCODE_TYPE_ADJUST_BASIS,
+ OPCODE_TYPE_ADJUST_TRANSFORM,
+ OPCODE_TYPE_ADJUST_COLOR,
+ OPCODE_TYPE_ADJUST_STRING_NAME,
+ OPCODE_TYPE_ADJUST_NODE_PATH,
+ OPCODE_TYPE_ADJUST_RID,
+ OPCODE_TYPE_ADJUST_OBJECT,
+ OPCODE_TYPE_ADJUST_CALLABLE,
+ OPCODE_TYPE_ADJUST_SIGNAL,
+ OPCODE_TYPE_ADJUST_DICTIONARY,
+ OPCODE_TYPE_ADJUST_ARRAY,
+ OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY,
+ OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY,
+ OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY,
+ OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY,
+ OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY,
+ OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY,
+ OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY,
+ OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY,
+ OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY,
OPCODE_ASSERT,
OPCODE_BREAKPOINT,
OPCODE_LINE,
@@ -360,16 +396,18 @@ public:
ADDR_BITS = 24,
ADDR_MASK = ((1 << ADDR_BITS) - 1),
ADDR_TYPE_MASK = ~ADDR_MASK,
- ADDR_TYPE_SELF = 0,
- ADDR_TYPE_CLASS = 1,
+ ADDR_TYPE_STACK = 0,
+ ADDR_TYPE_CONSTANT = 1,
ADDR_TYPE_MEMBER = 2,
- ADDR_TYPE_CLASS_CONSTANT = 3,
- ADDR_TYPE_LOCAL_CONSTANT = 4,
- ADDR_TYPE_STACK = 5,
- ADDR_TYPE_STACK_VARIABLE = 6,
- ADDR_TYPE_GLOBAL = 7,
- ADDR_TYPE_NAMED_GLOBAL = 8,
- ADDR_TYPE_NIL = 9
+ };
+
+ enum FixedAddresses {
+ ADDR_STACK_SELF = 0,
+ ADDR_STACK_CLASS = 1,
+ ADDR_STACK_NIL = 2,
+ ADDR_SELF = ADDR_STACK_SELF | (ADDR_TYPE_STACK << ADDR_BITS),
+ ADDR_CLASS = ADDR_STACK_CLASS | (ADDR_TYPE_STACK << ADDR_BITS),
+ ADDR_NIL = ADDR_STACK_NIL | (ADDR_TYPE_STACK << ADDR_BITS),
};
enum Instruction {
@@ -422,6 +460,8 @@ private:
const GDScriptUtilityFunctions::FunctionPtr *_gds_utilities_ptr = nullptr;
int _methods_count = 0;
MethodBind **_methods_ptr = nullptr;
+ int _lambdas_count = 0;
+ GDScriptFunction **_lambdas_ptr = nullptr;
const int *_code_ptr = nullptr;
int _code_size = 0;
int _argument_count = 0;
@@ -451,6 +491,7 @@ private:
Vector<Variant::ValidatedUtilityFunction> utilities;
Vector<GDScriptUtilityFunctions::FunctionPtr> gds_utilities;
Vector<MethodBind *> methods;
+ Vector<GDScriptFunction *> lambdas;
Vector<int> code;
Vector<GDScriptDataType> argument_types;
GDScriptDataType return_type;
@@ -462,7 +503,7 @@ private:
List<StackDebug> stack_debug;
- _FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const;
+ _FORCE_INLINE_ Variant *_get_variant(int p_address, GDScriptInstance *p_instance, Variant *p_stack, String &r_error) const;
_FORCE_INLINE_ String _get_call_error(const Callable::CallError &p_err, const String &p_where, const Variant **argptrs) const;
friend class GDScriptLanguage;
@@ -497,7 +538,6 @@ public:
#endif
Vector<uint8_t> stack;
int stack_size = 0;
- Variant self;
uint32_t alloca_size = 0;
int ip = 0;
int line = 0;
diff --git a/modules/gdscript/gdscript_lambda_callable.cpp b/modules/gdscript/gdscript_lambda_callable.cpp
new file mode 100644
index 0000000000..0bc109b6e1
--- /dev/null
+++ b/modules/gdscript/gdscript_lambda_callable.cpp
@@ -0,0 +1,95 @@
+/*************************************************************************/
+/* gdscript_lambda_callable.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdscript_lambda_callable.h"
+
+#include "core/templates/hashfuncs.h"
+#include "gdscript.h"
+
+bool GDScriptLambdaCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
+ // Lambda callables are only compared by reference.
+ return p_a == p_b;
+}
+
+bool GDScriptLambdaCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
+ // Lambda callables are only compared by reference.
+ return p_a < p_b;
+}
+
+uint32_t GDScriptLambdaCallable::hash() const {
+ return h;
+}
+
+String GDScriptLambdaCallable::get_as_text() const {
+ if (function->get_name() != StringName()) {
+ return function->get_name().operator String() + "(lambda)";
+ }
+ return "(anonymous lambda)";
+}
+
+CallableCustom::CompareEqualFunc GDScriptLambdaCallable::get_compare_equal_func() const {
+ return compare_equal;
+}
+
+CallableCustom::CompareLessFunc GDScriptLambdaCallable::get_compare_less_func() const {
+ return compare_less;
+}
+
+ObjectID GDScriptLambdaCallable::get_object() const {
+ return script->get_instance_id();
+}
+
+void GDScriptLambdaCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
+ int captures_amount = captures.size();
+
+ if (captures_amount > 0) {
+ Vector<const Variant *> args;
+ args.resize(p_argcount + captures_amount);
+ for (int i = 0; i < captures_amount; i++) {
+ args.write[i] = &captures[i];
+ }
+ for (int i = 0; i < p_argcount; i++) {
+ args.write[i + captures_amount] = p_arguments[i];
+ }
+
+ r_return_value = function->call(nullptr, args.ptrw(), args.size(), r_call_error);
+ r_call_error.argument -= captures_amount;
+ } else {
+ r_return_value = function->call(nullptr, p_arguments, p_argcount, r_call_error);
+ }
+}
+
+GDScriptLambdaCallable::GDScriptLambdaCallable(Ref<GDScript> p_script, GDScriptFunction *p_function, const Vector<Variant> &p_captures) {
+ script = p_script;
+ function = p_function;
+ captures = p_captures;
+
+ h = (uint32_t)hash_djb2_one_64((uint64_t)this);
+}
diff --git a/modules/gdscript/gdscript_lambda_callable.h b/modules/gdscript/gdscript_lambda_callable.h
new file mode 100644
index 0000000000..357c845250
--- /dev/null
+++ b/modules/gdscript/gdscript_lambda_callable.h
@@ -0,0 +1,65 @@
+/*************************************************************************/
+/* gdscript_lambda_callable.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_LAMBDA_CALLABLE
+#define GDSCRIPT_LAMBDA_CALLABLE
+
+#include "core/object/reference.h"
+#include "core/templates/vector.h"
+#include "core/variant/callable.h"
+#include "core/variant/variant.h"
+
+class GDScript;
+class GDScriptFunction;
+class GDScriptInstance;
+
+class GDScriptLambdaCallable : public CallableCustom {
+ GDScriptFunction *function = nullptr;
+ Ref<GDScript> script;
+ uint32_t h;
+
+ Vector<Variant> captures;
+
+ static bool compare_equal(const CallableCustom *p_a, const CallableCustom *p_b);
+ static bool compare_less(const CallableCustom *p_a, const CallableCustom *p_b);
+
+public:
+ uint32_t hash() const override;
+ String get_as_text() const override;
+ CompareEqualFunc get_compare_equal_func() const override;
+ CompareLessFunc get_compare_less_func() const override;
+ ObjectID get_object() const override;
+ void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
+
+ GDScriptLambdaCallable(Ref<GDScript> p_script, GDScriptFunction *p_function, const Vector<Variant> &p_captures);
+ virtual ~GDScriptLambdaCallable() = default;
+};
+
+#endif // GDSCRIPT_LAMBDA_CALLABLE
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 695154e9a9..f9027c3a87 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -402,6 +402,8 @@ Error GDScriptParser::parse(const String &p_source_code, const String &p_script_
}
GDScriptTokenizer::Token GDScriptParser::advance() {
+ lambda_ended = false; // Empty marker since we're past the end in any case.
+
if (current.type == GDScriptTokenizer::Token::TK_EOF) {
ERR_FAIL_COND_V_MSG(current.type == GDScriptTokenizer::Token::TK_EOF, current, "GDScript parser bug: Trying to advance past the end of stream.");
}
@@ -428,7 +430,7 @@ bool GDScriptParser::match(GDScriptTokenizer::Token::Type p_token_type) {
return true;
}
-bool GDScriptParser::check(GDScriptTokenizer::Token::Type p_token_type) {
+bool GDScriptParser::check(GDScriptTokenizer::Token::Type p_token_type) const {
if (p_token_type == GDScriptTokenizer::Token::IDENTIFIER) {
return current.is_identifier();
}
@@ -443,7 +445,7 @@ bool GDScriptParser::consume(GDScriptTokenizer::Token::Type p_token_type, const
return false;
}
-bool GDScriptParser::is_at_end() {
+bool GDScriptParser::is_at_end() const {
return check(GDScriptTokenizer::Token::TK_EOF);
}
@@ -494,16 +496,34 @@ void GDScriptParser::pop_multiline() {
tokenizer.set_multiline_mode(multiline_stack.size() > 0 ? multiline_stack.back()->get() : false);
}
-bool GDScriptParser::is_statement_end() {
+bool GDScriptParser::is_statement_end_token() const {
return check(GDScriptTokenizer::Token::NEWLINE) || check(GDScriptTokenizer::Token::SEMICOLON) || check(GDScriptTokenizer::Token::TK_EOF);
}
+bool GDScriptParser::is_statement_end() const {
+ return lambda_ended || in_lambda || is_statement_end_token();
+}
+
void GDScriptParser::end_statement(const String &p_context) {
bool found = false;
while (is_statement_end() && !is_at_end()) {
// Remove sequential newlines/semicolons.
+ if (is_statement_end_token()) {
+ // Only consume if this is an actual token.
+ advance();
+ } else if (lambda_ended) {
+ lambda_ended = false; // Consume this "token".
+ found = true;
+ break;
+ } else {
+ if (!found) {
+ lambda_ended = true; // Mark the lambda as done since we found something else to end the statement.
+ found = true;
+ }
+ break;
+ }
+
found = true;
- advance();
}
if (!found && !is_at_end()) {
push_error(vformat(R"(Expected end of statement after %s, found "%s" instead.)", p_context, current.get_name()));
@@ -811,6 +831,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
VariableNode *variable = alloc_node<VariableNode>();
variable->identifier = parse_identifier();
+ variable->export_info.name = variable->identifier->name;
if (match(GDScriptTokenizer::Token::COLON)) {
if (check(GDScriptTokenizer::Token::NEWLINE)) {
@@ -860,8 +881,6 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
end_statement("variable declaration");
- variable->export_info.name = variable->identifier->name;
-
return variable;
}
@@ -1183,36 +1202,7 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
return enum_node;
}
-GDScriptParser::FunctionNode *GDScriptParser::parse_function() {
- bool _static = false;
- if (previous.type == GDScriptTokenizer::Token::STATIC) {
- // TODO: Improve message if user uses "static" with "var" or "const"
- if (!consume(GDScriptTokenizer::Token::FUNC, R"(Expected "func" after "static".)")) {
- return nullptr;
- }
- _static = true;
- }
-
- FunctionNode *function = alloc_node<FunctionNode>();
- make_completion_context(COMPLETION_OVERRIDE_METHOD, function);
-
- if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected function name after "func".)")) {
- return nullptr;
- }
-
- FunctionNode *previous_function = current_function;
- current_function = function;
-
- function->identifier = parse_identifier();
- function->is_static = _static;
-
- push_multiline(true);
- consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected opening "(" after function name.)");
-
- SuiteNode *body = alloc_node<SuiteNode>();
- SuiteNode *previous_suite = current_suite;
- current_suite = body;
-
+void GDScriptParser::parse_function_signature(FunctionNode *p_function, SuiteNode *p_body, const String &p_type) {
if (!check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE) && !is_at_end()) {
bool default_used = false;
do {
@@ -1232,29 +1222,61 @@ GDScriptParser::FunctionNode *GDScriptParser::parse_function() {
continue;
}
}
- if (function->parameters_indices.has(parameter->identifier->name)) {
- push_error(vformat(R"(Parameter with name "%s" was already declared for this function.)", parameter->identifier->name));
+ if (p_function->parameters_indices.has(parameter->identifier->name)) {
+ push_error(vformat(R"(Parameter with name "%s" was already declared for this %s.)", parameter->identifier->name, p_type));
} else {
- function->parameters_indices[parameter->identifier->name] = function->parameters.size();
- function->parameters.push_back(parameter);
- body->add_local(parameter);
+ p_function->parameters_indices[parameter->identifier->name] = p_function->parameters.size();
+ p_function->parameters.push_back(parameter);
+ p_body->add_local(parameter, current_function);
}
} while (match(GDScriptTokenizer::Token::COMMA));
}
pop_multiline();
- consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after function parameters.)*");
+ consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, vformat(R"*(Expected closing ")" after %s parameters.)*", p_type));
if (match(GDScriptTokenizer::Token::FORWARD_ARROW)) {
- make_completion_context(COMPLETION_TYPE_NAME_OR_VOID, function);
- function->return_type = parse_type(true);
- if (function->return_type == nullptr) {
+ make_completion_context(COMPLETION_TYPE_NAME_OR_VOID, p_function);
+ p_function->return_type = parse_type(true);
+ if (p_function->return_type == nullptr) {
push_error(R"(Expected return type or "void" after "->".)");
}
}
// TODO: Improve token consumption so it synchronizes to a statement boundary. This way we can get into the function body with unrecognized tokens.
- consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after function declaration.)");
+ consume(GDScriptTokenizer::Token::COLON, vformat(R"(Expected ":" after %s declaration.)", p_type));
+}
+
+GDScriptParser::FunctionNode *GDScriptParser::parse_function() {
+ bool _static = false;
+ if (previous.type == GDScriptTokenizer::Token::STATIC) {
+ // TODO: Improve message if user uses "static" with "var" or "const"
+ if (!consume(GDScriptTokenizer::Token::FUNC, R"(Expected "func" after "static".)")) {
+ return nullptr;
+ }
+ _static = true;
+ }
+
+ FunctionNode *function = alloc_node<FunctionNode>();
+ make_completion_context(COMPLETION_OVERRIDE_METHOD, function);
+
+ if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected function name after "func".)")) {
+ return nullptr;
+ }
+
+ FunctionNode *previous_function = current_function;
+ current_function = function;
+
+ function->identifier = parse_identifier();
+ function->is_static = _static;
+
+ SuiteNode *body = alloc_node<SuiteNode>();
+ SuiteNode *previous_suite = current_suite;
+ current_suite = body;
+
+ push_multiline(true);
+ consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected opening "(" after function name.)");
+ parse_function_signature(function, body, "function");
current_suite = previous_suite;
function->body = parse_suite("function declaration", body);
@@ -1340,29 +1362,34 @@ bool GDScriptParser::register_annotation(const MethodInfo &p_info, uint32_t p_ta
return true;
}
-GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context, SuiteNode *p_suite) {
+GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context, SuiteNode *p_suite, bool p_for_lambda) {
SuiteNode *suite = p_suite != nullptr ? p_suite : alloc_node<SuiteNode>();
suite->parent_block = current_suite;
+ suite->parent_function = current_function;
current_suite = suite;
bool multiline = false;
- if (check(GDScriptTokenizer::Token::NEWLINE)) {
+ if (match(GDScriptTokenizer::Token::NEWLINE)) {
multiline = true;
}
if (multiline) {
- consume(GDScriptTokenizer::Token::NEWLINE, vformat(R"(Expected newline after %s.)", p_context));
-
if (!consume(GDScriptTokenizer::Token::INDENT, vformat(R"(Expected indented block after %s.)", p_context))) {
current_suite = suite->parent_block;
return suite;
}
}
+ int error_count = 0;
+
do {
Node *statement = parse_statement();
if (statement == nullptr) {
+ if (error_count++ > 100) {
+ push_error("Too many statement errors.", suite);
+ break;
+ }
continue;
}
suite->statements.push_back(statement);
@@ -1375,7 +1402,7 @@ GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context,
if (local.type != SuiteNode::Local::UNDEFINED) {
push_error(vformat(R"(There is already a %s named "%s" declared in this scope.)", local.get_name(), variable->identifier->name));
}
- current_suite->add_local(variable);
+ current_suite->add_local(variable, current_function);
break;
}
case Node::CONSTANT: {
@@ -1390,19 +1417,29 @@ GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context,
}
push_error(vformat(R"(There is already a %s named "%s" declared in this scope.)", name, constant->identifier->name));
}
- current_suite->add_local(constant);
+ current_suite->add_local(constant, current_function);
break;
}
default:
break;
}
- } while (multiline && !check(GDScriptTokenizer::Token::DEDENT) && !is_at_end());
+ } while (multiline && !check(GDScriptTokenizer::Token::DEDENT) && !lambda_ended && !is_at_end());
if (multiline) {
- consume(GDScriptTokenizer::Token::DEDENT, vformat(R"(Missing unindent at the end of %s.)", p_context));
+ if (!lambda_ended) {
+ consume(GDScriptTokenizer::Token::DEDENT, vformat(R"(Missing unindent at the end of %s.)", p_context));
+
+ } else {
+ match(GDScriptTokenizer::Token::DEDENT);
+ }
+ } else if (previous.type == GDScriptTokenizer::Token::SEMICOLON) {
+ consume(GDScriptTokenizer::Token::NEWLINE, vformat(R"(Expected newline after ";" at the end of %s.)", p_context));
}
+ if (p_for_lambda) {
+ lambda_ended = true;
+ }
current_suite = suite->parent_block;
return suite;
}
@@ -1459,6 +1496,10 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
push_error(R"(Constructor cannot return a value.)");
}
n_return->return_value = parse_expression(false);
+ } else if (in_lambda && !is_statement_end_token()) {
+ // Try to parse it anyway as this might not be the statement end in a lambda.
+ // If this fails the expression will be nullptr, but that's the same as no return, so it's fine.
+ n_return->return_value = parse_expression(false);
}
result = n_return;
@@ -1487,10 +1528,18 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
default: {
// Expression statement.
ExpressionNode *expression = parse_expression(true); // Allow assignment here.
+ bool has_ended_lambda = false;
if (expression == nullptr) {
- push_error(vformat(R"(Expected statement, found "%s" instead.)", previous.get_name()));
+ if (in_lambda) {
+ // If it's not a valid expression beginning, it might be the continuation of the outer expression where this lambda is.
+ lambda_ended = true;
+ has_ended_lambda = true;
+ } else {
+ push_error(vformat(R"(Expected statement, found "%s" instead.)", previous.get_name()));
+ }
}
end_statement("expression");
+ lambda_ended = lambda_ended || has_ended_lambda;
result = expression;
#ifdef DEBUG_ENABLED
@@ -1514,7 +1563,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
if (unreachable && result != nullptr) {
current_suite->has_unreachable_code = true;
if (current_function) {
- push_warning(result, GDScriptWarning::UNREACHABLE_CODE, current_function->identifier->name);
+ push_warning(result, GDScriptWarning::UNREACHABLE_CODE, current_function->identifier ? current_function->identifier->name : "<anonymous lambda>");
} else {
// TODO: Properties setters and getters with unreachable code are not being warned
}
@@ -1599,7 +1648,7 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
SuiteNode *suite = alloc_node<SuiteNode>();
if (n_for->variable) {
- suite->add_local(SuiteNode::Local(n_for->variable));
+ suite->add_local(SuiteNode::Local(n_for->variable, current_function));
}
suite->parent_for = n_for;
@@ -1754,7 +1803,7 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
branch->patterns[0]->binds.get_key_list(&binds);
for (List<StringName>::Element *E = binds.front(); E != nullptr; E = E->next()) {
- SuiteNode::Local local(branch->patterns[0]->binds[E->get()]);
+ SuiteNode::Local local(branch->patterns[0]->binds[E->get()], current_function);
suite->add_local(local);
}
}
@@ -1954,7 +2003,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_precedence(Precedence p_pr
// Completion can appear whenever an expression is expected.
make_completion_context(COMPLETION_IDENTIFIER, nullptr);
- GDScriptTokenizer::Token token = advance();
+ GDScriptTokenizer::Token token = current;
ParseFunction prefix_rule = get_rule(token.type)->prefix;
if (prefix_rule == nullptr) {
@@ -1962,6 +2011,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_precedence(Precedence p_pr
return nullptr;
}
+ advance(); // Only consume the token if there's a valid rule.
+
ExpressionNode *previous_operand = (this->*prefix_rule)(nullptr, p_can_assign);
while (p_precedence <= get_rule(current.type)->precedence) {
@@ -2003,6 +2054,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_identifier(ExpressionNode
if (current_suite != nullptr && current_suite->has_local(identifier->name)) {
const SuiteNode::Local &declaration = current_suite->get_local(identifier->name);
+
+ identifier->source_function = declaration.source_function;
switch (declaration.type) {
case SuiteNode::Local::CONSTANT:
identifier->source = IdentifierNode::LOCAL_CONSTANT;
@@ -2056,6 +2109,9 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_self(ExpressionNode *p_pre
if (current_function && current_function->is_static) {
push_error(R"(Cannot use "self" inside a static function.)");
}
+ if (in_lambda) {
+ push_error(R"(Cannot use "self" inside a lambda.)");
+ }
SelfNode *self = alloc_node<SelfNode>();
self->current_class = current_class;
return self;
@@ -2441,6 +2497,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_dictionary(ExpressionNode
push_error(R"(Expected "=" after dictionary key.)");
}
}
+ key->is_constant = true;
+ key->reduced_value = static_cast<IdentifierNode *>(key)->name;
break;
case DictionaryNode::PYTHON_DICT:
if (!match(GDScriptTokenizer::Token::COLON)) {
@@ -2487,7 +2545,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_attribute(ExpressionNode *
if (for_completion) {
bool is_builtin = false;
- if (p_previous_operand->type == Node::IDENTIFIER) {
+ if (p_previous_operand && p_previous_operand->type == Node::IDENTIFIER) {
const IdentifierNode *id = static_cast<const IdentifierNode *>(p_previous_operand);
Variant::Type builtin_type = get_builtin_type(id->name);
if (builtin_type < Variant::VARIANT_MAX) {
@@ -2674,6 +2732,65 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_preload(ExpressionNode *p_
return preload;
}
+GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_previous_operand, bool p_can_assign) {
+ LambdaNode *lambda = alloc_node<LambdaNode>();
+ lambda->parent_function = current_function;
+ FunctionNode *function = alloc_node<FunctionNode>();
+ function->source_lambda = lambda;
+
+ function->is_static = current_function != nullptr ? current_function->is_static : false;
+
+ if (match(GDScriptTokenizer::Token::IDENTIFIER)) {
+ function->identifier = parse_identifier();
+ }
+
+ bool multiline_context = multiline_stack.back()->get();
+
+ // Reset the multiline stack since we don't want the multiline mode one in the lambda body.
+ push_multiline(false);
+ if (multiline_context) {
+ tokenizer.push_expression_indented_block();
+ }
+
+ push_multiline(true); // For the parameters.
+ if (function->identifier) {
+ consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected opening "(" after lambda name.)");
+ } else {
+ consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected opening "(" after "func".)");
+ }
+
+ FunctionNode *previous_function = current_function;
+ current_function = function;
+
+ SuiteNode *body = alloc_node<SuiteNode>();
+ SuiteNode *previous_suite = current_suite;
+ current_suite = body;
+
+ parse_function_signature(function, body, "lambda");
+
+ current_suite = previous_suite;
+
+ bool previous_in_lambda = in_lambda;
+ in_lambda = true;
+
+ function->body = parse_suite("lambda declaration", body, true);
+
+ pop_multiline();
+
+ if (multiline_context) {
+ // If we're in multiline mode, we want to skip the spurious DEDENT and NEWLINE tokens.
+ while (check(GDScriptTokenizer::Token::DEDENT) || check(GDScriptTokenizer::Token::INDENT) || check(GDScriptTokenizer::Token::NEWLINE)) {
+ current = tokenizer.scan(); // Not advance() since we don't want to change the previous token.
+ }
+ tokenizer.pop_expression_indented_block();
+ }
+
+ current_function = previous_function;
+ in_lambda = previous_in_lambda;
+ lambda->function = function;
+ return lambda;
+}
+
GDScriptParser::ExpressionNode *GDScriptParser::parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign) {
// Just for better error messages.
GDScriptTokenizer::Token::Type invalid = previous.type;
@@ -3018,7 +3135,7 @@ GDScriptParser::ParseRule *GDScriptParser::get_rule(GDScriptTokenizer::Token::Ty
{ nullptr, nullptr, PREC_NONE }, // CONST,
{ nullptr, nullptr, PREC_NONE }, // ENUM,
{ nullptr, nullptr, PREC_NONE }, // EXTENDS,
- { nullptr, nullptr, PREC_NONE }, // FUNC,
+ { &GDScriptParser::parse_lambda, nullptr, PREC_NONE }, // FUNC,
{ nullptr, &GDScriptParser::parse_binary_operator, PREC_CONTENT_TEST }, // IN,
{ nullptr, &GDScriptParser::parse_binary_operator, PREC_TYPE_TEST }, // IS,
{ nullptr, nullptr, PREC_NONE }, // NAMESPACE,
@@ -3754,6 +3871,10 @@ void GDScriptParser::TreePrinter::print_dictionary(DictionaryNode *p_dictionary)
}
void GDScriptParser::TreePrinter::print_expression(ExpressionNode *p_expression) {
+ if (p_expression == nullptr) {
+ push_text("<invalid expression>");
+ return;
+ }
switch (p_expression->type) {
case Node::ARRAY:
print_array(static_cast<ArrayNode *>(p_expression));
@@ -3782,6 +3903,9 @@ void GDScriptParser::TreePrinter::print_expression(ExpressionNode *p_expression)
case Node::IDENTIFIER:
print_identifier(static_cast<IdentifierNode *>(p_expression));
break;
+ case Node::LAMBDA:
+ print_lambda(static_cast<LambdaNode *>(p_expression));
+ break;
case Node::LITERAL:
print_literal(static_cast<LiteralNode *>(p_expression));
break;
@@ -3841,12 +3965,17 @@ void GDScriptParser::TreePrinter::print_for(ForNode *p_for) {
decrease_indent();
}
-void GDScriptParser::TreePrinter::print_function(FunctionNode *p_function) {
+void GDScriptParser::TreePrinter::print_function(FunctionNode *p_function, const String &p_context) {
for (const List<AnnotationNode *>::Element *E = p_function->annotations.front(); E != nullptr; E = E->next()) {
print_annotation(E->get());
}
- push_text("Function ");
- print_identifier(p_function->identifier);
+ push_text(p_context);
+ push_text(" ");
+ if (p_function->identifier) {
+ print_identifier(p_function->identifier);
+ } else {
+ push_text("<anonymous>");
+ }
push_text("( ");
for (int i = 0; i < p_function->parameters.size(); i++) {
if (i > 0) {
@@ -3900,6 +4029,18 @@ void GDScriptParser::TreePrinter::print_if(IfNode *p_if, bool p_is_elif) {
}
}
+void GDScriptParser::TreePrinter::print_lambda(LambdaNode *p_lambda) {
+ print_function(p_lambda->function, "Lambda");
+ push_text("| captures [ ");
+ for (int i = 0; i < p_lambda->captures.size(); i++) {
+ if (i > 0) {
+ push_text(" , ");
+ }
+ push_text(p_lambda->captures[i]->name.operator String());
+ }
+ push_line(" ]");
+}
+
void GDScriptParser::TreePrinter::print_literal(LiteralNode *p_literal) {
// Prefix for string types.
switch (p_literal->value.get_type()) {
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 272d21ffce..b1b29a7bd1 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -76,6 +76,7 @@ public:
struct GetNodeNode;
struct IdentifierNode;
struct IfNode;
+ struct LambdaNode;
struct LiteralNode;
struct MatchNode;
struct MatchBranchNode;
@@ -267,6 +268,7 @@ public:
GET_NODE,
IDENTIFIER,
IF,
+ LAMBDA,
LITERAL,
MATCH,
MATCH_BRANCH,
@@ -728,6 +730,7 @@ public:
bool is_coroutine = false;
MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
MethodInfo info;
+ LambdaNode *source_lambda = nullptr;
#ifdef TOOLS_ENABLED
Vector<Variant> default_arg_values;
String doc_description;
@@ -771,6 +774,7 @@ public:
VariableNode *variable_source;
IdentifierNode *bind_source;
};
+ FunctionNode *source_function = nullptr;
int usages = 0; // Useful for binds/iterator variable.
@@ -789,6 +793,21 @@ public:
}
};
+ struct LambdaNode : public ExpressionNode {
+ FunctionNode *function = nullptr;
+ FunctionNode *parent_function = nullptr;
+ Vector<IdentifierNode *> captures;
+ Map<StringName, int> captures_indices;
+
+ bool has_name() const {
+ return function && function->identifier;
+ }
+
+ LambdaNode() {
+ type = LAMBDA;
+ }
+ };
+
struct LiteralNode : public ExpressionNode {
Variant value;
@@ -942,6 +961,7 @@ public:
IdentifierNode *bind;
};
StringName name;
+ FunctionNode *source_function = nullptr;
int start_line = 0, end_line = 0;
int start_column = 0, end_column = 0;
@@ -951,10 +971,11 @@ public:
String get_name() const;
Local() {}
- Local(ConstantNode *p_constant) {
+ Local(ConstantNode *p_constant, FunctionNode *p_source_function) {
type = CONSTANT;
constant = p_constant;
name = p_constant->identifier->name;
+ source_function = p_source_function;
start_line = p_constant->start_line;
end_line = p_constant->end_line;
@@ -963,10 +984,11 @@ public:
leftmost_column = p_constant->leftmost_column;
rightmost_column = p_constant->rightmost_column;
}
- Local(VariableNode *p_variable) {
+ Local(VariableNode *p_variable, FunctionNode *p_source_function) {
type = VARIABLE;
variable = p_variable;
name = p_variable->identifier->name;
+ source_function = p_source_function;
start_line = p_variable->start_line;
end_line = p_variable->end_line;
@@ -975,10 +997,11 @@ public:
leftmost_column = p_variable->leftmost_column;
rightmost_column = p_variable->rightmost_column;
}
- Local(ParameterNode *p_parameter) {
+ Local(ParameterNode *p_parameter, FunctionNode *p_source_function) {
type = PARAMETER;
parameter = p_parameter;
name = p_parameter->identifier->name;
+ source_function = p_source_function;
start_line = p_parameter->start_line;
end_line = p_parameter->end_line;
@@ -987,10 +1010,11 @@ public:
leftmost_column = p_parameter->leftmost_column;
rightmost_column = p_parameter->rightmost_column;
}
- Local(IdentifierNode *p_identifier) {
+ Local(IdentifierNode *p_identifier, FunctionNode *p_source_function) {
type = FOR_VARIABLE;
bind = p_identifier;
name = p_identifier->name;
+ source_function = p_source_function;
start_line = p_identifier->start_line;
end_line = p_identifier->end_line;
@@ -1015,9 +1039,9 @@ public:
bool has_local(const StringName &p_name) const;
const Local &get_local(const StringName &p_name) const;
template <class T>
- void add_local(T *p_local) {
+ void add_local(T *p_local, FunctionNode *p_source_function) {
locals_indices[p_local->identifier->name] = locals.size();
- locals.push_back(Local(p_local));
+ locals.push_back(Local(p_local, p_source_function));
}
void add_local(const Local &p_local) {
locals_indices[p_local.name] = locals.size();
@@ -1191,6 +1215,8 @@ private:
CompletionCall completion_call;
List<CompletionCall> completion_call_stack;
bool passed_cursor = false;
+ bool in_lambda = false;
+ bool lambda_ended = false; // Marker for when a lambda ends, to apply an end of statement if needed.
typedef bool (GDScriptParser::*AnnotationAction)(const AnnotationNode *p_annotation, Node *p_target);
struct AnnotationInfo {
@@ -1278,10 +1304,11 @@ private:
GDScriptTokenizer::Token advance();
bool match(GDScriptTokenizer::Token::Type p_token_type);
- bool check(GDScriptTokenizer::Token::Type p_token_type);
+ bool check(GDScriptTokenizer::Token::Type p_token_type) const;
bool consume(GDScriptTokenizer::Token::Type p_token_type, const String &p_error_message);
- bool is_at_end();
- bool is_statement_end();
+ bool is_at_end() const;
+ bool is_statement_end_token() const;
+ bool is_statement_end() const;
void end_statement(const String &p_context);
void synchronize();
void push_multiline(bool p_state);
@@ -1299,7 +1326,8 @@ private:
EnumNode *parse_enum();
ParameterNode *parse_parameter();
FunctionNode *parse_function();
- SuiteNode *parse_suite(const String &p_context, SuiteNode *p_suite = nullptr);
+ void parse_function_signature(FunctionNode *p_function, SuiteNode *p_body, const String &p_type);
+ SuiteNode *parse_suite(const String &p_context, SuiteNode *p_suite = nullptr, bool p_for_lambda = false);
// Annotations
AnnotationNode *parse_annotation(uint32_t p_valid_targets);
bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, int p_optional_arguments = 0, bool p_is_vararg = false);
@@ -1354,6 +1382,7 @@ private:
ExpressionNode *parse_await(ExpressionNode *p_previous_operand, bool p_can_assign);
ExpressionNode *parse_attribute(ExpressionNode *p_previous_operand, bool p_can_assign);
ExpressionNode *parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign);
+ ExpressionNode *parse_lambda(ExpressionNode *p_previous_operand, bool p_can_assign);
ExpressionNode *parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign);
TypeNode *parse_type(bool p_allow_void = false);
#ifdef TOOLS_ENABLED
@@ -1415,10 +1444,11 @@ public:
void print_expression(ExpressionNode *p_expression);
void print_enum(EnumNode *p_enum);
void print_for(ForNode *p_for);
- void print_function(FunctionNode *p_function);
+ void print_function(FunctionNode *p_function, const String &p_context = "Function");
void print_get_node(GetNodeNode *p_get_node);
void print_if(IfNode *p_if, bool p_is_elif = false);
void print_identifier(IdentifierNode *p_identifier);
+ void print_lambda(LambdaNode *p_lambda);
void print_literal(LiteralNode *p_literal);
void print_match(MatchNode *p_match);
void print_match_branch(MatchBranchNode *p_match_branch);
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index e432dfc891..2e6388d92f 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -242,6 +242,16 @@ void GDScriptTokenizer::set_multiline_mode(bool p_state) {
multiline_mode = p_state;
}
+void GDScriptTokenizer::push_expression_indented_block() {
+ indent_stack_stack.push_back(indent_stack);
+}
+
+void GDScriptTokenizer::pop_expression_indented_block() {
+ ERR_FAIL_COND(indent_stack_stack.size() == 0);
+ indent_stack = indent_stack_stack.back()->get();
+ indent_stack_stack.pop_back();
+}
+
int GDScriptTokenizer::get_cursor_line() const {
return cursor_line;
}
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index bea4b14019..84b82c07f0 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -217,6 +217,7 @@ private:
Token last_newline;
int pending_indents = 0;
List<int> indent_stack;
+ List<List<int>> indent_stack_stack; // For lambdas, which require manipulating the indentation point.
List<char32_t> paren_stack;
char32_t indent_char = '\0';
int position = 0;
@@ -263,6 +264,8 @@ public:
void set_multiline_mode(bool p_state);
bool is_past_cursor() const;
static String get_token_name(Token::Type p_token_type);
+ void push_expression_indented_block(); // For lambdas, or blocks inside expressions.
+ void pop_expression_indented_block(); // For lambdas, or blocks inside expressions.
GDScriptTokenizer();
};
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 6b7da4a467..4757ec6ca9 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -33,23 +33,24 @@
#include "core/core_string_names.h"
#include "core/os/os.h"
#include "gdscript.h"
+#include "gdscript_lambda_callable.h"
-Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, GDScript *p_script, Variant &self, Variant &static_ref, Variant *p_stack, String &r_error) const {
+Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_instance, Variant *p_stack, String &r_error) const {
int address = p_address & ADDR_MASK;
//sequential table (jump table generated by compiler)
switch ((p_address & ADDR_TYPE_MASK) >> ADDR_BITS) {
- case ADDR_TYPE_SELF: {
+ case ADDR_TYPE_STACK: {
#ifdef DEBUG_ENABLED
- if (unlikely(!p_instance)) {
- r_error = "Cannot access self without instance.";
- return nullptr;
- }
+ ERR_FAIL_INDEX_V(address, _stack_size, nullptr);
#endif
- return &self;
+ return &p_stack[address];
} break;
- case ADDR_TYPE_CLASS: {
- return &static_ref;
+ case ADDR_TYPE_CONSTANT: {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_INDEX_V(address, _constant_count, nullptr);
+#endif
+ return &_constants_ptr[address];
} break;
case ADDR_TYPE_MEMBER: {
#ifdef DEBUG_ENABLED
@@ -61,65 +62,6 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta
//member indexing is O(1)
return &p_instance->members.write[address];
} break;
- case ADDR_TYPE_CLASS_CONSTANT: {
- //todo change to index!
- GDScript *s = p_script;
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _global_names_count, nullptr);
-#endif
- const StringName *sn = &_global_names_ptr[address];
-
- while (s) {
- GDScript *o = s;
- while (o) {
- Map<StringName, Variant>::Element *E = o->constants.find(*sn);
- if (E) {
- return &E->get();
- }
- o = o->_owner;
- }
- s = s->_base;
- }
-
- ERR_FAIL_V_MSG(nullptr, "GDScriptCompiler bug.");
- } break;
- case ADDR_TYPE_LOCAL_CONSTANT: {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _constant_count, nullptr);
-#endif
- return &_constants_ptr[address];
- } break;
- case ADDR_TYPE_STACK:
- case ADDR_TYPE_STACK_VARIABLE: {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _stack_size, nullptr);
-#endif
- return &p_stack[address];
- } break;
- case ADDR_TYPE_GLOBAL: {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, GDScriptLanguage::get_singleton()->get_global_array_size(), nullptr);
-#endif
- return &GDScriptLanguage::get_singleton()->get_global_array()[address];
- } break;
-#ifdef TOOLS_ENABLED
- case ADDR_TYPE_NAMED_GLOBAL: {
-#ifdef DEBUG_ENABLED
- ERR_FAIL_INDEX_V(address, _global_names_count, nullptr);
-#endif
- StringName id = _global_names_ptr[address];
-
- if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(id)) {
- return (Variant *)&GDScriptLanguage::get_singleton()->get_named_globals_map()[id];
- } else {
- r_error = "Autoload singleton '" + String(id) + "' has been removed.";
- return nullptr;
- }
- } break;
-#endif
- case ADDR_TYPE_NIL: {
- return &nil;
- } break;
}
ERR_FAIL_V_MSG(nullptr, "Bad code! (unknown addressing mode).");
@@ -291,6 +233,7 @@ String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const
&&OPCODE_CALL_PTRCALL_PACKED_COLOR_ARRAY, \
&&OPCODE_AWAIT, \
&&OPCODE_AWAIT_RESUME, \
+ &&OPCODE_CREATE_LAMBDA, \
&&OPCODE_JUMP, \
&&OPCODE_JUMP_IF, \
&&OPCODE_JUMP_IF_NOT, \
@@ -340,6 +283,41 @@ String GDScriptFunction::_get_call_error(const Callable::CallError &p_err, const
&&OPCODE_ITERATE_PACKED_VECTOR3_ARRAY, \
&&OPCODE_ITERATE_PACKED_COLOR_ARRAY, \
&&OPCODE_ITERATE_OBJECT, \
+ &&OPCODE_STORE_NAMED_GLOBAL, \
+ &&OPCODE_TYPE_ADJUST_BOOL, \
+ &&OPCODE_TYPE_ADJUST_INT, \
+ &&OPCODE_TYPE_ADJUST_FLOAT, \
+ &&OPCODE_TYPE_ADJUST_STRING, \
+ &&OPCODE_TYPE_ADJUST_VECTOR2, \
+ &&OPCODE_TYPE_ADJUST_VECTOR2I, \
+ &&OPCODE_TYPE_ADJUST_RECT2, \
+ &&OPCODE_TYPE_ADJUST_RECT2I, \
+ &&OPCODE_TYPE_ADJUST_VECTOR3, \
+ &&OPCODE_TYPE_ADJUST_VECTOR3I, \
+ &&OPCODE_TYPE_ADJUST_TRANSFORM2D, \
+ &&OPCODE_TYPE_ADJUST_PLANE, \
+ &&OPCODE_TYPE_ADJUST_QUAT, \
+ &&OPCODE_TYPE_ADJUST_AABB, \
+ &&OPCODE_TYPE_ADJUST_BASIS, \
+ &&OPCODE_TYPE_ADJUST_TRANSFORM, \
+ &&OPCODE_TYPE_ADJUST_COLOR, \
+ &&OPCODE_TYPE_ADJUST_STRING_NAME, \
+ &&OPCODE_TYPE_ADJUST_NODE_PATH, \
+ &&OPCODE_TYPE_ADJUST_RID, \
+ &&OPCODE_TYPE_ADJUST_OBJECT, \
+ &&OPCODE_TYPE_ADJUST_CALLABLE, \
+ &&OPCODE_TYPE_ADJUST_SIGNAL, \
+ &&OPCODE_TYPE_ADJUST_DICTIONARY, \
+ &&OPCODE_TYPE_ADJUST_ARRAY, \
+ &&OPCODE_TYPE_ADJUST_PACKED_BYTE_ARRAY, \
+ &&OPCODE_TYPE_ADJUST_PACKED_INT32_ARRAY, \
+ &&OPCODE_TYPE_ADJUST_PACKED_INT64_ARRAY, \
+ &&OPCODE_TYPE_ADJUST_PACKED_FLOAT32_ARRAY, \
+ &&OPCODE_TYPE_ADJUST_PACKED_FLOAT64_ARRAY, \
+ &&OPCODE_TYPE_ADJUST_PACKED_STRING_ARRAY, \
+ &&OPCODE_TYPE_ADJUST_PACKED_VECTOR2_ARRAY, \
+ &&OPCODE_TYPE_ADJUST_PACKED_VECTOR3_ARRAY, \
+ &&OPCODE_TYPE_ADJUST_PACKED_COLOR_ARRAY, \
&&OPCODE_ASSERT, \
&&OPCODE_BREAKPOINT, \
&&OPCODE_LINE, \
@@ -415,11 +393,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
r_err.error = Callable::CallError::CALL_OK;
- Variant self;
- Variant static_ref;
Variant retvalue;
Variant *stack = nullptr;
- Variant **instruction_args;
+ Variant **instruction_args = nullptr;
const void **call_args_ptr = nullptr;
int defarg = 0;
@@ -444,7 +420,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
script = p_state->script;
p_instance = p_state->instance;
defarg = p_state->defarg;
- self = p_state->self;
} else {
if (p_argcount != _argument_count) {
@@ -462,55 +437,49 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
}
- alloca_size = sizeof(Variant *) * _instruction_args_size + sizeof(Variant) * _stack_size;
+ // Add 3 here for self, class, and nil.
+ alloca_size = sizeof(Variant *) * 3 + sizeof(Variant *) * _instruction_args_size + sizeof(Variant) * _stack_size;
- if (alloca_size) {
- uint8_t *aptr = (uint8_t *)alloca(alloca_size);
+ uint8_t *aptr = (uint8_t *)alloca(alloca_size);
+ stack = (Variant *)aptr;
- if (_stack_size) {
- stack = (Variant *)aptr;
- for (int i = 0; i < p_argcount; i++) {
- if (!argument_types[i].has_type) {
- memnew_placement(&stack[i], Variant(*p_args[i]));
- continue;
- }
-
- if (!argument_types[i].is_type(*p_args[i], true)) {
- r_err.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_err.argument = i;
- r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT;
- return Variant();
- }
- if (argument_types[i].kind == GDScriptDataType::BUILTIN) {
- Variant arg;
- Variant::construct(argument_types[i].builtin_type, arg, &p_args[i], 1, r_err);
- memnew_placement(&stack[i], Variant(arg));
- } else {
- memnew_placement(&stack[i], Variant(*p_args[i]));
- }
- }
- for (int i = p_argcount; i < _stack_size; i++) {
- memnew_placement(&stack[i], Variant);
- }
- } else {
- stack = nullptr;
+ for (int i = 0; i < p_argcount; i++) {
+ if (!argument_types[i].has_type) {
+ memnew_placement(&stack[i + 3], Variant(*p_args[i]));
+ continue;
}
- if (_instruction_args_size) {
- instruction_args = (Variant **)&aptr[sizeof(Variant) * _stack_size];
+ if (!argument_types[i].is_type(*p_args[i], true)) {
+ r_err.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_err.argument = i;
+ r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT;
+ return Variant();
+ }
+ if (argument_types[i].kind == GDScriptDataType::BUILTIN) {
+ Variant arg;
+ Variant::construct(argument_types[i].builtin_type, arg, &p_args[i], 1, r_err);
+ memnew_placement(&stack[i + 3], Variant(arg));
} else {
- instruction_args = nullptr;
+ memnew_placement(&stack[i + 3], Variant(*p_args[i]));
}
+ }
+ for (int i = p_argcount + 3; i < _stack_size; i++) {
+ memnew_placement(&stack[i], Variant);
+ }
+
+ memnew_placement(&stack[ADDR_STACK_NIL], Variant);
+ if (_instruction_args_size) {
+ instruction_args = (Variant **)&aptr[sizeof(Variant) * _stack_size];
} else {
- stack = nullptr;
instruction_args = nullptr;
}
if (p_instance) {
- self = p_instance->owner;
+ memnew_placement(&stack[ADDR_STACK_SELF], Variant(p_instance->owner));
script = p_instance->script.ptr();
} else {
+ memnew_placement(&stack[ADDR_STACK_SELF], Variant);
script = _script;
}
}
@@ -520,7 +489,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
call_args_ptr = nullptr;
}
- static_ref = script;
+ memnew_placement(&stack[ADDR_STACK_CLASS], Variant(script));
String err_text;
@@ -541,10 +510,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#define CHECK_SPACE(m_space) \
GD_ERR_BREAK((ip + m_space) > _code_size)
-#define GET_VARIANT_PTR(m_v, m_code_ofs) \
- Variant *m_v; \
- m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text); \
- if (unlikely(!m_v)) \
+#define GET_VARIANT_PTR(m_v, m_code_ofs) \
+ Variant *m_v; \
+ m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, stack, err_text); \
+ if (unlikely(!m_v)) \
OPCODE_BREAK;
#else
@@ -552,7 +521,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#define CHECK_SPACE(m_space)
#define GET_VARIANT_PTR(m_v, m_code_ofs) \
Variant *m_v; \
- m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, script, self, static_ref, stack, err_text);
+ m_v = _get_variant(_code_ptr[ip + m_code_ofs], p_instance, stack, err_text);
#endif
@@ -1485,13 +1454,17 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
if (err.error != Callable::CallError::CALL_OK) {
String methodstr = *methodname;
String basestr = _get_var_type(base);
+ bool is_callable = false;
if (methodstr == "call") {
- if (argc >= 1) {
+ if (argc >= 1 && base->get_type() != Variant::CALLABLE) {
methodstr = String(*argptrs[0]) + " (via call)";
if (err.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
err.argument += 1;
}
+ } else {
+ methodstr = base->operator String() + " (Callable)";
+ is_callable = true;
}
} else if (methodstr == "free") {
if (err.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
@@ -1511,7 +1484,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
}
}
- err_text = _get_call_error(err, "function '" + methodstr + "' in base '" + basestr + "'", (const Variant **)argptrs);
+ err_text = _get_call_error(err, "function '" + methodstr + (is_callable ? "" : "' in base '" + basestr) + "'", (const Variant **)argptrs);
OPCODE_BREAK;
}
#endif
@@ -2038,7 +2011,6 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
memnew_placement(&gdfs->state.stack.write[sizeof(Variant) * i], Variant(stack[i]));
}
gdfs->state.stack_size = _stack_size;
- gdfs->state.self = self;
gdfs->state.alloca_size = alloca_size;
gdfs->state.ip = ip + 2;
gdfs->state.line = line;
@@ -2091,6 +2063,34 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
DISPATCH_OPCODE;
+ OPCODE(OPCODE_CREATE_LAMBDA) {
+ CHECK_SPACE(2 + instr_arg_count);
+
+ ip += instr_arg_count;
+
+ int captures_count = _code_ptr[ip + 1];
+ GD_ERR_BREAK(captures_count < 0);
+
+ int lambda_index = _code_ptr[ip + 2];
+ GD_ERR_BREAK(lambda_index < 0 || lambda_index >= _lambdas_count);
+ GDScriptFunction *lambda = _lambdas_ptr[lambda_index];
+
+ Vector<Variant> captures;
+ captures.resize(captures_count);
+ for (int i = 0; i < captures_count; i++) {
+ GET_INSTRUCTION_ARG(arg, i);
+ captures.write[i] = *arg;
+ }
+
+ GDScriptLambdaCallable *callable = memnew(GDScriptLambdaCallable(Ref<GDScript>(script), lambda, captures));
+
+ GET_INSTRUCTION_ARG(result, captures_count);
+ *result = Callable(callable);
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
OPCODE(OPCODE_JUMP) {
CHECK_SPACE(2);
int to = _code_ptr[ip + 1];
@@ -3028,6 +3028,63 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
DISPATCH_OPCODE;
+ OPCODE(OPCODE_STORE_NAMED_GLOBAL) {
+ CHECK_SPACE(3);
+ int globalname_idx = _code_ptr[ip + 2];
+ GD_ERR_BREAK(globalname_idx < 0 || globalname_idx >= _global_names_count);
+ const StringName *globalname = &_global_names_ptr[globalname_idx];
+
+ GET_INSTRUCTION_ARG(dst, 0);
+ *dst = GDScriptLanguage::get_singleton()->get_named_globals_map()[*globalname];
+
+ ip += 3;
+ }
+ DISPATCH_OPCODE;
+
+#define OPCODE_TYPE_ADJUST(m_v_type, m_c_type) \
+ OPCODE(OPCODE_TYPE_ADJUST_##m_v_type) { \
+ CHECK_SPACE(2); \
+ GET_INSTRUCTION_ARG(arg, 0); \
+ VariantTypeAdjust<m_c_type>::adjust(arg); \
+ ip += 2; \
+ } \
+ DISPATCH_OPCODE
+
+ OPCODE_TYPE_ADJUST(BOOL, bool);
+ OPCODE_TYPE_ADJUST(INT, int64_t);
+ OPCODE_TYPE_ADJUST(FLOAT, double);
+ OPCODE_TYPE_ADJUST(STRING, String);
+ OPCODE_TYPE_ADJUST(VECTOR2, Vector2);
+ OPCODE_TYPE_ADJUST(VECTOR2I, Vector2i);
+ OPCODE_TYPE_ADJUST(RECT2, Rect2);
+ OPCODE_TYPE_ADJUST(RECT2I, Rect2i);
+ OPCODE_TYPE_ADJUST(VECTOR3, Vector3);
+ OPCODE_TYPE_ADJUST(VECTOR3I, Vector3i);
+ OPCODE_TYPE_ADJUST(TRANSFORM2D, Transform2D);
+ OPCODE_TYPE_ADJUST(PLANE, Plane);
+ OPCODE_TYPE_ADJUST(QUAT, Quat);
+ OPCODE_TYPE_ADJUST(AABB, AABB);
+ OPCODE_TYPE_ADJUST(BASIS, Basis);
+ OPCODE_TYPE_ADJUST(TRANSFORM, Transform);
+ OPCODE_TYPE_ADJUST(COLOR, Color);
+ OPCODE_TYPE_ADJUST(STRING_NAME, StringName);
+ OPCODE_TYPE_ADJUST(NODE_PATH, NodePath);
+ OPCODE_TYPE_ADJUST(RID, RID);
+ OPCODE_TYPE_ADJUST(OBJECT, Object *);
+ OPCODE_TYPE_ADJUST(CALLABLE, Callable);
+ OPCODE_TYPE_ADJUST(SIGNAL, Signal);
+ OPCODE_TYPE_ADJUST(DICTIONARY, Dictionary);
+ OPCODE_TYPE_ADJUST(ARRAY, Array);
+ OPCODE_TYPE_ADJUST(PACKED_BYTE_ARRAY, PackedByteArray);
+ OPCODE_TYPE_ADJUST(PACKED_INT32_ARRAY, PackedInt32Array);
+ OPCODE_TYPE_ADJUST(PACKED_INT64_ARRAY, PackedInt64Array);
+ OPCODE_TYPE_ADJUST(PACKED_FLOAT32_ARRAY, PackedFloat32Array);
+ OPCODE_TYPE_ADJUST(PACKED_FLOAT64_ARRAY, PackedFloat64Array);
+ OPCODE_TYPE_ADJUST(PACKED_STRING_ARRAY, PackedStringArray);
+ OPCODE_TYPE_ADJUST(PACKED_VECTOR2_ARRAY, PackedVector2Array);
+ OPCODE_TYPE_ADJUST(PACKED_VECTOR3_ARRAY, PackedVector3Array);
+ OPCODE_TYPE_ADJUST(PACKED_COLOR_ARRAY, PackedColorArray);
+
OPCODE(OPCODE_ASSERT) {
CHECK_SPACE(3);
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp
index 912c9a174e..0432e7caea 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.cpp
+++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp
@@ -32,7 +32,6 @@
#include "core/config/project_settings.h"
#include "core/io/json.h"
-#include "core/os/copymem.h"
#include "editor/doc_tools.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index 9f2373bf56..030633274c 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -400,6 +400,7 @@ GDScriptTextDocument::~GDScriptTextDocument() {
void GDScriptTextDocument::sync_script_content(const String &p_path, const String &p_content) {
String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(p_path);
GDScriptLanguageProtocol::get_singleton()->get_workspace()->parse_script(path, p_content);
+ EditorFileSystem::get_singleton()->update_file(path);
}
void GDScriptTextDocument::show_native_symbol_in_editor(const String &p_symbol_id) {
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 19fd3daf20..2d2f94f5e0 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -163,19 +163,19 @@ void unregister_gdscript_types() {
#ifdef TESTS_ENABLED
void test_tokenizer() {
- TestGDScript::test(TestGDScript::TestType::TEST_TOKENIZER);
+ GDScriptTests::test(GDScriptTests::TestType::TEST_TOKENIZER);
}
void test_parser() {
- TestGDScript::test(TestGDScript::TestType::TEST_PARSER);
+ GDScriptTests::test(GDScriptTests::TestType::TEST_PARSER);
}
void test_compiler() {
- TestGDScript::test(TestGDScript::TestType::TEST_COMPILER);
+ GDScriptTests::test(GDScriptTests::TestType::TEST_COMPILER);
}
void test_bytecode() {
- TestGDScript::test(TestGDScript::TestType::TEST_BYTECODE);
+ GDScriptTests::test(GDScriptTests::TestType::TEST_BYTECODE);
}
REGISTER_TEST_COMMAND("gdscript-tokenizer", &test_tokenizer);
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
new file mode 100644
index 0000000000..76ae43e792
--- /dev/null
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -0,0 +1,584 @@
+/*************************************************************************/
+/* gdscript_test_runner.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdscript_test_runner.h"
+
+#include "../gdscript.h"
+#include "../gdscript_analyzer.h"
+#include "../gdscript_compiler.h"
+#include "../gdscript_parser.h"
+
+#include "core/config/project_settings.h"
+#include "core/core_string_names.h"
+#include "core/io/file_access_pack.h"
+#include "core/os/dir_access.h"
+#include "core/os/os.h"
+#include "core/string/string_builder.h"
+#include "scene/resources/packed_scene.h"
+
+#include "tests/test_macros.h"
+
+namespace GDScriptTests {
+
+void init_autoloads() {
+ Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+
+ // First pass, add the constants so they exist before any script is loaded.
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
+
+ if (info.is_singleton) {
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ ScriptServer::get_language(i)->add_global_constant(info.name, Variant());
+ }
+ }
+ }
+
+ // Second pass, load into global constants.
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
+
+ if (!info.is_singleton) {
+ // Skip non-singletons since we don't have a scene tree here anyway.
+ continue;
+ }
+
+ RES res = ResourceLoader::load(info.path);
+ ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
+ Node *n = nullptr;
+ if (res->is_class("PackedScene")) {
+ Ref<PackedScene> ps = res;
+ n = ps->instance();
+ } else if (res->is_class("Script")) {
+ Ref<Script> script_res = res;
+ StringName ibt = script_res->get_instance_base_type();
+ bool valid_type = ClassDB::is_parent_class(ibt, "Node");
+ ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
+
+ Object *obj = ClassDB::instance(ibt);
+
+ ERR_CONTINUE_MSG(obj == nullptr,
+ "Cannot instance script for autoload, expected 'Node' inheritance, got: " +
+ String(ibt));
+
+ n = Object::cast_to<Node>(obj);
+ n->set_script(script_res);
+ }
+
+ ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path);
+ n->set_name(info.name);
+
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ ScriptServer::get_language(i)->add_global_constant(info.name, n);
+ }
+ }
+}
+
+void init_language(const String &p_base_path) {
+ // Setup project settings since it's needed by the languages to get the global scripts.
+ // This also sets up the base resource path.
+ Error err = ProjectSettings::get_singleton()->setup(p_base_path, String(), true);
+ if (err) {
+ print_line("Could not load project settings.");
+ // Keep going since some scripts still work without this.
+ }
+
+ // Initialize the language for the test routine.
+ GDScriptLanguage::get_singleton()->init();
+ init_autoloads();
+}
+
+void finish_language() {
+ GDScriptLanguage::get_singleton()->finish();
+ ScriptServer::global_classes_clear();
+}
+
+StringName GDScriptTestRunner::test_function_name;
+
+GDScriptTestRunner::GDScriptTestRunner(const String &p_source_dir, bool p_init_language) {
+ test_function_name = StaticCString::create("test");
+ do_init_languages = p_init_language;
+
+ source_dir = p_source_dir;
+ if (!source_dir.ends_with("/")) {
+ source_dir += "/";
+ }
+
+ if (do_init_languages) {
+ init_language(p_source_dir);
+
+ // Enable all warnings for GDScript, so we can test them.
+ ProjectSettings::get_singleton()->set_setting("debug/gdscript/warnings/enable", true);
+ for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) {
+ String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower();
+ ProjectSettings::get_singleton()->set_setting("debug/gdscript/warnings/" + warning, true);
+ }
+ }
+
+ // Enable printing to show results
+ _print_line_enabled = true;
+ _print_error_enabled = true;
+}
+
+GDScriptTestRunner::~GDScriptTestRunner() {
+ test_function_name = StringName();
+ if (do_init_languages) {
+ finish_language();
+ }
+}
+
+int GDScriptTestRunner::run_tests() {
+ if (!make_tests()) {
+ FAIL("An error occurred while making the tests.");
+ return -1;
+ }
+
+ if (!generate_class_index()) {
+ FAIL("An error occurred while generating class index.");
+ return -1;
+ }
+
+ int failed = 0;
+ for (int i = 0; i < tests.size(); i++) {
+ GDScriptTest test = tests[i];
+ GDScriptTest::TestResult result = test.run_test();
+
+ String expected = FileAccess::get_file_as_string(test.get_output_file());
+ INFO(test.get_source_file());
+ if (!result.passed) {
+ INFO(expected);
+ failed++;
+ }
+
+ CHECK_MESSAGE(result.passed, (result.passed ? String() : result.output));
+ }
+
+ return failed;
+}
+
+bool GDScriptTestRunner::generate_outputs() {
+ is_generating = true;
+
+ if (!make_tests()) {
+ print_line("Failed to generate a test output.");
+ return false;
+ }
+
+ if (!generate_class_index()) {
+ return false;
+ }
+
+ for (int i = 0; i < tests.size(); i++) {
+ OS::get_singleton()->print(".");
+ GDScriptTest test = tests[i];
+ bool result = test.generate_output();
+
+ if (!result) {
+ print_line("\nCould not generate output for " + test.get_source_file());
+ return false;
+ }
+ }
+ print_line("\nGenerated output files for " + itos(tests.size()) + " tests successfully.");
+
+ return true;
+}
+
+bool GDScriptTestRunner::make_tests_for_dir(const String &p_dir) {
+ Error err = OK;
+ DirAccessRef dir(DirAccess::open(p_dir, &err));
+
+ if (err != OK) {
+ return false;
+ }
+
+ String current_dir = dir->get_current_dir();
+
+ dir->list_dir_begin();
+ String next = dir->get_next();
+
+ while (!next.is_empty()) {
+ if (dir->current_is_dir()) {
+ if (next == "." || next == "..") {
+ next = dir->get_next();
+ continue;
+ }
+ if (!make_tests_for_dir(current_dir.plus_file(next))) {
+ return false;
+ }
+ } else {
+ if (next.get_extension().to_lower() == "gd") {
+ String out_file = next.get_basename() + ".out";
+ if (!is_generating && !dir->file_exists(out_file)) {
+ ERR_FAIL_V_MSG(false, "Could not find output file for " + next);
+ }
+ GDScriptTest test(current_dir.plus_file(next), current_dir.plus_file(out_file), source_dir);
+ tests.push_back(test);
+ }
+ }
+
+ next = dir->get_next();
+ }
+
+ dir->list_dir_end();
+
+ return true;
+}
+
+bool GDScriptTestRunner::make_tests() {
+ Error err = OK;
+ DirAccessRef dir(DirAccess::open(source_dir, &err));
+
+ ERR_FAIL_COND_V_MSG(err != OK, false, "Could not open specified test directory.");
+
+ return make_tests_for_dir(dir->get_current_dir());
+}
+
+bool GDScriptTestRunner::generate_class_index() {
+ StringName gdscript_name = GDScriptLanguage::get_singleton()->get_name();
+ for (int i = 0; i < tests.size(); i++) {
+ GDScriptTest test = tests[i];
+ String base_type;
+
+ String class_name = GDScriptLanguage::get_singleton()->get_global_class_name(test.get_source_file(), &base_type);
+ if (class_name == String()) {
+ continue;
+ }
+ ERR_FAIL_COND_V_MSG(ScriptServer::is_global_class(class_name), false,
+ "Class name '" + class_name + "' from " + test.get_source_file() + " is already used in " + ScriptServer::get_global_class_path(class_name));
+
+ ScriptServer::add_global_class(class_name, base_type, gdscript_name, test.get_source_file());
+ }
+ return true;
+}
+
+GDScriptTest::GDScriptTest(const String &p_source_path, const String &p_output_path, const String &p_base_dir) {
+ source_file = p_source_path;
+ output_file = p_output_path;
+ base_dir = p_base_dir;
+ _print_handler.printfunc = print_handler;
+ _error_handler.errfunc = error_handler;
+}
+
+void GDScriptTestRunner::handle_cmdline() {
+ List<String> cmdline_args = OS::get_singleton()->get_cmdline_args();
+ // TODO: this could likely be ported to use test commands:
+ // https://github.com/godotengine/godot/pull/41355
+ // Currently requires to startup the whole engine, which is slow.
+ String test_cmd = "--gdscript-test";
+ String gen_cmd = "--gdscript-generate-tests";
+
+ for (List<String>::Element *E = cmdline_args.front(); E != nullptr; E = E->next()) {
+ String &cmd = E->get();
+ if (cmd == test_cmd || cmd == gen_cmd) {
+ if (E->next() == nullptr) {
+ ERR_PRINT("Needed a path for the test files.");
+ exit(-1);
+ }
+
+ const String &path = E->next()->get();
+
+ GDScriptTestRunner runner(path, false);
+ int failed = 0;
+ if (cmd == test_cmd) {
+ failed = runner.run_tests();
+ } else {
+ bool completed = runner.generate_outputs();
+ failed = completed ? 0 : -1;
+ }
+ exit(failed);
+ }
+ }
+}
+
+void GDScriptTest::enable_stdout() {
+ // TODO: this could likely be handled by doctest or `tests/test_macros.h`.
+ OS::get_singleton()->set_stdout_enabled(true);
+ OS::get_singleton()->set_stderr_enabled(true);
+}
+
+void GDScriptTest::disable_stdout() {
+ // TODO: this could likely be handled by doctest or `tests/test_macros.h`.
+ OS::get_singleton()->set_stdout_enabled(false);
+ OS::get_singleton()->set_stderr_enabled(false);
+}
+
+void GDScriptTest::print_handler(void *p_this, const String &p_message, bool p_error) {
+ TestResult *result = (TestResult *)p_this;
+ result->output += p_message + "\n";
+}
+
+void GDScriptTest::error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, ErrorHandlerType p_type) {
+ ErrorHandlerData *data = (ErrorHandlerData *)p_this;
+ GDScriptTest *self = data->self;
+ TestResult *result = data->result;
+
+ result->status = GDTEST_RUNTIME_ERROR;
+
+ StringBuilder builder;
+ builder.append(">> ");
+ switch (p_type) {
+ case ERR_HANDLER_ERROR:
+ builder.append("ERROR");
+ break;
+ case ERR_HANDLER_WARNING:
+ builder.append("WARNING");
+ break;
+ case ERR_HANDLER_SCRIPT:
+ builder.append("SCRIPT ERROR");
+ break;
+ case ERR_HANDLER_SHADER:
+ builder.append("SHADER ERROR");
+ break;
+ default:
+ builder.append("Unknown error type");
+ break;
+ }
+
+ builder.append("\n>> ");
+ builder.append(p_function);
+ builder.append("\n>> ");
+ builder.append(p_function);
+ builder.append("\n>> ");
+ builder.append(String(p_file).trim_prefix(self->base_dir));
+ builder.append("\n>> ");
+ builder.append(itos(p_line));
+ builder.append("\n>> ");
+ builder.append(p_error);
+ if (strlen(p_explanation) > 0) {
+ builder.append("\n>> ");
+ builder.append(p_explanation);
+ }
+ builder.append("\n");
+
+ result->output = builder.as_string();
+}
+
+bool GDScriptTest::check_output(const String &p_output) const {
+ Error err = OK;
+ String expected = FileAccess::get_file_as_string(output_file, &err);
+
+ ERR_FAIL_COND_V_MSG(err != OK, false, "Error when opening the output file.");
+
+ String got = p_output.strip_edges(); // TODO: may be hacky.
+ got += "\n"; // Make sure to insert newline for CI static checks.
+
+ return got == expected;
+}
+
+String GDScriptTest::get_text_for_status(GDScriptTest::TestStatus p_status) const {
+ switch (p_status) {
+ case GDTEST_OK:
+ return "GDTEST_OK";
+ case GDTEST_LOAD_ERROR:
+ return "GDTEST_LOAD_ERROR";
+ case GDTEST_PARSER_ERROR:
+ return "GDTEST_PARSER_ERROR";
+ case GDTEST_ANALYZER_ERROR:
+ return "GDTEST_ANALYZER_ERROR";
+ case GDTEST_COMPILER_ERROR:
+ return "GDTEST_COMPILER_ERROR";
+ case GDTEST_RUNTIME_ERROR:
+ return "GDTEST_RUNTIME_ERROR";
+ }
+ return "";
+}
+
+GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
+ disable_stdout();
+
+ TestResult result;
+ result.status = GDTEST_OK;
+ result.output = String();
+
+ Error err = OK;
+
+ // Create script.
+ Ref<GDScript> script;
+ script.instance();
+ script->set_path(source_file);
+ script->set_script_path(source_file);
+ err = script->load_source_code(source_file);
+ if (err != OK) {
+ enable_stdout();
+ result.status = GDTEST_LOAD_ERROR;
+ result.passed = false;
+ ERR_FAIL_V_MSG(result, "\nCould not load source code for: '" + source_file + "'");
+ }
+
+ // Test parsing.
+ GDScriptParser parser;
+ err = parser.parse(script->get_source_code(), source_file, false);
+ if (err != OK) {
+ enable_stdout();
+ result.status = GDTEST_PARSER_ERROR;
+ result.output = get_text_for_status(result.status) + "\n";
+
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E; E = E->next()) {
+ result.output += E->get().message + "\n"; // TODO: line, column?
+ break; // Only the first error since the following might be cascading.
+ }
+ if (!p_is_generating) {
+ result.passed = check_output(result.output);
+ }
+ return result;
+ }
+
+ // Test type-checking.
+ GDScriptAnalyzer analyzer(&parser);
+ err = analyzer.analyze();
+ if (err != OK) {
+ enable_stdout();
+ result.status = GDTEST_ANALYZER_ERROR;
+ result.output = get_text_for_status(result.status) + "\n";
+
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E; E = E->next()) {
+ result.output += E->get().message + "\n"; // TODO: line, column?
+ break; // Only the first error since the following might be cascading.
+ }
+ if (!p_is_generating) {
+ result.passed = check_output(result.output);
+ }
+ return result;
+ }
+
+ StringBuilder warning_string;
+ for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E != nullptr; E = E->next()) {
+ const GDScriptWarning warning = E->get();
+ warning_string.append(">> WARNING");
+ warning_string.append("\n>> Line: ");
+ warning_string.append(itos(warning.start_line));
+ warning_string.append("\n>> ");
+ warning_string.append(warning.get_name());
+ warning_string.append("\n>> ");
+ warning_string.append(warning.get_message());
+ warning_string.append("\n");
+ }
+ result.output += warning_string.as_string();
+
+ // Test compiling.
+ GDScriptCompiler compiler;
+ err = compiler.compile(&parser, script.ptr(), false);
+ if (err != OK) {
+ enable_stdout();
+ result.status = GDTEST_COMPILER_ERROR;
+ result.output = get_text_for_status(result.status) + "\n";
+ result.output = compiler.get_error();
+ if (!p_is_generating) {
+ result.passed = check_output(result.output);
+ }
+ return result;
+ }
+
+ // Test running.
+ const Map<StringName, GDScriptFunction *>::Element *test_function_element = script->get_member_functions().find(GDScriptTestRunner::test_function_name);
+ if (test_function_element == nullptr) {
+ enable_stdout();
+ result.status = GDTEST_LOAD_ERROR;
+ result.output = "";
+ result.passed = false;
+ ERR_FAIL_V_MSG(result, "\nCould not find test function on: '" + source_file + "'");
+ }
+
+ script->reload();
+
+ // Create object instance for test.
+ Object *obj = ClassDB::instance(script->get_native()->get_name());
+ Ref<Reference> obj_ref;
+ if (obj->is_reference()) {
+ obj_ref = Ref<Reference>(Object::cast_to<Reference>(obj));
+ }
+ obj->set_script(script);
+ GDScriptInstance *instance = static_cast<GDScriptInstance *>(obj->get_script_instance());
+
+ // Setup output handlers.
+ ErrorHandlerData error_data(&result, this);
+
+ _print_handler.userdata = &result;
+ _error_handler.userdata = &error_data;
+ add_print_handler(&_print_handler);
+ add_error_handler(&_error_handler);
+
+ // Call test function.
+ Callable::CallError call_err;
+ instance->call(GDScriptTestRunner::test_function_name, nullptr, 0, call_err);
+
+ // Tear down output handlers.
+ remove_print_handler(&_print_handler);
+ remove_error_handler(&_error_handler);
+
+ // Check results.
+ if (call_err.error != Callable::CallError::CALL_OK) {
+ enable_stdout();
+ result.status = GDTEST_LOAD_ERROR;
+ result.passed = false;
+ ERR_FAIL_V_MSG(result, "\nCould not call test function on: '" + source_file + "'");
+ }
+
+ result.output = get_text_for_status(result.status) + "\n" + result.output;
+ if (!p_is_generating) {
+ result.passed = check_output(result.output);
+ }
+
+ if (obj_ref.is_null()) {
+ memdelete(obj);
+ }
+
+ enable_stdout();
+ return result;
+}
+
+GDScriptTest::TestResult GDScriptTest::run_test() {
+ return execute_test_code(false);
+}
+
+bool GDScriptTest::generate_output() {
+ TestResult result = execute_test_code(true);
+ if (result.status == GDTEST_LOAD_ERROR) {
+ return false;
+ }
+
+ Error err = OK;
+ FileAccessRef out_file = FileAccess::open(output_file, FileAccess::WRITE, &err);
+ if (err != OK) {
+ return false;
+ }
+
+ String output = result.output.strip_edges(); // TODO: may be hacky.
+ output += "\n"; // Make sure to insert newline for CI static checks.
+
+ out_file->store_string(output);
+ out_file->close();
+
+ return true;
+}
+
+} // namespace GDScriptTests
diff --git a/modules/gdscript/tests/gdscript_test_runner.h b/modules/gdscript/tests/gdscript_test_runner.h
new file mode 100644
index 0000000000..9b2d14a371
--- /dev/null
+++ b/modules/gdscript/tests/gdscript_test_runner.h
@@ -0,0 +1,126 @@
+/*************************************************************************/
+/* gdscript_test_runner.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_TEST_H
+#define GDSCRIPT_TEST_H
+
+#include "../gdscript.h"
+#include "core/error/error_macros.h"
+#include "core/string/print_string.h"
+#include "core/string/ustring.h"
+#include "core/templates/vector.h"
+
+namespace GDScriptTests {
+
+void init_autoloads();
+void init_language(const String &p_base_path);
+void finish_language();
+
+// Single test instance in a suite.
+class GDScriptTest {
+public:
+ enum TestStatus {
+ GDTEST_OK,
+ GDTEST_LOAD_ERROR,
+ GDTEST_PARSER_ERROR,
+ GDTEST_ANALYZER_ERROR,
+ GDTEST_COMPILER_ERROR,
+ GDTEST_RUNTIME_ERROR,
+ };
+
+ struct TestResult {
+ TestStatus status;
+ String output;
+ bool passed;
+ };
+
+private:
+ struct ErrorHandlerData {
+ TestResult *result;
+ GDScriptTest *self;
+ ErrorHandlerData(TestResult *p_result, GDScriptTest *p_this) {
+ result = p_result;
+ self = p_this;
+ }
+ };
+
+ String source_file;
+ String output_file;
+ String base_dir;
+
+ PrintHandlerList _print_handler;
+ ErrorHandlerList _error_handler;
+
+ void enable_stdout();
+ void disable_stdout();
+ bool check_output(const String &p_output) const;
+ String get_text_for_status(TestStatus p_status) const;
+
+ TestResult execute_test_code(bool p_is_generating);
+
+public:
+ static void print_handler(void *p_this, const String &p_message, bool p_error);
+ static void error_handler(void *p_this, const char *p_function, const char *p_file, int p_line, const char *p_error, const char *p_explanation, ErrorHandlerType p_type);
+ TestResult run_test();
+ bool generate_output();
+
+ const String &get_source_file() const { return source_file; }
+ const String &get_output_file() const { return output_file; }
+
+ GDScriptTest(const String &p_source_path, const String &p_output_path, const String &p_base_dir);
+ GDScriptTest() :
+ GDScriptTest(String(), String(), String()) {} // Needed to use in Vector.
+};
+
+class GDScriptTestRunner {
+ String source_dir;
+ Vector<GDScriptTest> tests;
+
+ bool is_generating = false;
+ bool do_init_languages = false;
+
+ bool make_tests();
+ bool make_tests_for_dir(const String &p_dir);
+ bool generate_class_index();
+
+public:
+ static StringName test_function_name;
+
+ static void handle_cmdline();
+ int run_tests();
+ bool generate_outputs();
+
+ GDScriptTestRunner(const String &p_source_dir, bool p_init_language);
+ ~GDScriptTestRunner();
+};
+
+} // namespace GDScriptTests
+
+#endif // GDSCRIPT_TEST_H
diff --git a/modules/etc/texture_loader_pkm.h b/modules/gdscript/tests/gdscript_test_runner_suite.h
index 2ed5e75807..136907b316 100644
--- a/modules/etc/texture_loader_pkm.h
+++ b/modules/gdscript/tests/gdscript_test_runner_suite.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* texture_loader_pkm.h */
+/* gdscript_test_runner_suite.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,20 +28,26 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEXTURE_LOADER_PKM_H
-#define TEXTURE_LOADER_PKM_H
+#ifndef GDSCRIPT_TEST_RUNNER_SUITE_H
+#define GDSCRIPT_TEST_RUNNER_SUITE_H
-#include "core/io/resource_loader.h"
-#include "scene/resources/texture.h"
+#include "gdscript_test_runner.h"
+#include "tests/test_macros.h"
-class ResourceFormatPKM : public ResourceFormatLoader {
-public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
+namespace GDScriptTests {
- virtual ~ResourceFormatPKM() {}
-};
+TEST_SUITE("[Modules][GDScript]") {
+ // GDScript 2.0 is still under heavy construction.
+ // Allow the tests to fail, but do not ignore errors during development.
+ // Update the scripts and expected output as needed.
+ TEST_CASE("Script compilation and runtime") {
+ GDScriptTestRunner runner("modules/gdscript/tests/scripts", true);
+ int fail_count = runner.run_tests();
+ INFO("Make sure `*.out` files have expected results.");
+ REQUIRE_MESSAGE(fail_count == 0, "All GDScript tests should pass.");
+ }
+}
-#endif // TEXTURE_LOADER_PKM_H
+} // namespace GDScriptTests
+
+#endif // GDSCRIPT_TEST_RUNNER_SUITE_H
diff --git a/modules/gdscript/tests/scripts/.gitignore b/modules/gdscript/tests/scripts/.gitignore
new file mode 100644
index 0000000000..94c5b1bf6b
--- /dev/null
+++ b/modules/gdscript/tests/scripts/.gitignore
@@ -0,0 +1,2 @@
+# Ignore metadata if someone open this on Godot.
+/.godot
diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_argument.gd b/modules/gdscript/tests/scripts/parser/errors/missing_argument.gd
new file mode 100644
index 0000000000..c56ad94095
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/missing_argument.gd
@@ -0,0 +1,6 @@
+func args(a, b):
+ print(a)
+ print(b)
+
+func test():
+ args(1,)
diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_argument.out b/modules/gdscript/tests/scripts/parser/errors/missing_argument.out
new file mode 100644
index 0000000000..fc2a891109
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/missing_argument.out
@@ -0,0 +1,2 @@
+GDTEST_ANALYZER_ERROR
+Too few arguments for "args()" call. Expected at least 2 but received 1.
diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd
new file mode 100644
index 0000000000..a1077e1985
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.gd
@@ -0,0 +1,2 @@
+func test():
+ var a = ("missing paren ->"
diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.out b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.out
new file mode 100644
index 0000000000..7326afa33d
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/missing_closing_expr_paren.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Expected closing ")" after grouping expression.
diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_colon.gd b/modules/gdscript/tests/scripts/parser/errors/missing_colon.gd
new file mode 100644
index 0000000000..62cb633e9e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/missing_colon.gd
@@ -0,0 +1,3 @@
+func test():
+ if true # Missing colon here.
+ print("true")
diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_colon.out b/modules/gdscript/tests/scripts/parser/errors/missing_colon.out
new file mode 100644
index 0000000000..687b963bc8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/missing_colon.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Expected ":" after "if" condition.
diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd
new file mode 100644
index 0000000000..116b0151da
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.gd
@@ -0,0 +1,6 @@
+func args(a, b):
+ print(a)
+ print(b)
+
+func test():
+ args(1,2
diff --git a/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.out b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.out
new file mode 100644
index 0000000000..34ea7ac323
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/missing_paren_after_args.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Expected closing ")" after call arguments.
diff --git a/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.gd b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.gd
new file mode 100644
index 0000000000..9ad77f1432
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.gd
@@ -0,0 +1,3 @@
+func test():
+ print("Using spaces")
+ print("Using tabs")
diff --git a/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out
new file mode 100644
index 0000000000..6390de9788
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/mixing_tabs_spaces.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Used "\t" for indentation instead " " as used before in the file.
diff --git a/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd
new file mode 100644
index 0000000000..3875ce3936
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.gd
@@ -0,0 +1,3 @@
+extends Node
+func test():
+ var a = $ # Expected some node path.
diff --git a/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.out b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.out
new file mode 100644
index 0000000000..b3dc181a22
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/nothing_after_dollar.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Expect node path as string or identifier after "$".
diff --git a/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd
new file mode 100644
index 0000000000..6fd2692d47
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.gd
@@ -0,0 +1,3 @@
+extends Node
+func test():
+ $23 # Can't use number here.
diff --git a/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.out b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.out
new file mode 100644
index 0000000000..b3dc181a22
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Expect node path as string or identifier after "$".
diff --git a/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd
new file mode 100644
index 0000000000..1836d42226
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.gd
@@ -0,0 +1,3 @@
+extends Node
+func test():
+ $MyNode/23 # Can't use number here.
diff --git a/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.out b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.out
new file mode 100644
index 0000000000..dcb4ccecb0
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/errors/wrong_value_after_dollar_slash.out
@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Expect node path after "/".
diff --git a/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd
new file mode 100644
index 0000000000..08f2eedb2d
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.gd
@@ -0,0 +1,2 @@
+func test():
+ print("A"); print("B")
diff --git a/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out
new file mode 100644
index 0000000000..fc03f3efe8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/semicolon_as_end_statement.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+A
+B
diff --git a/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.gd b/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.gd
new file mode 100644
index 0000000000..6097b11b10
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.gd
@@ -0,0 +1,7 @@
+# See https://github.com/godotengine/godot/issues/41066.
+
+func f(p, ): ## <-- no errors
+ print(p)
+
+func test():
+ f(0, ) ## <-- no error
diff --git a/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.out b/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.out
new file mode 100644
index 0000000000..94e2ec2af8
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/trailing_comma_in_function_args.out
@@ -0,0 +1,2 @@
+GDTEST_OK
+0
diff --git a/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd
new file mode 100644
index 0000000000..3b48f10ca7
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.gd
@@ -0,0 +1,12 @@
+var a # No init.
+var b = 42 # Init.
+
+func test():
+ var c # No init, local.
+ var d = 23 # Init, local.
+
+ a = 1
+ c = 2
+
+ prints(a, b, c, d)
+ print("OK")
diff --git a/modules/gdscript/tests/scripts/parser/features/variable_declaration.out b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out
new file mode 100644
index 0000000000..2e0a63c024
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/features/variable_declaration.out
@@ -0,0 +1,7 @@
+GDTEST_OK
+>> WARNING
+>> Line: 5
+>> UNASSIGNED_VARIABLE
+>> The variable 'c' was used but never assigned a value.
+1 42 2 23
+OK
diff --git a/modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd
new file mode 100644
index 0000000000..68e3bd424f
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.gd
@@ -0,0 +1,2 @@
+func test():
+ var unused = "not used"
diff --git a/modules/gdscript/tests/scripts/parser/warnings/unused_variable.out b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.out
new file mode 100644
index 0000000000..270e0e69c0
--- /dev/null
+++ b/modules/gdscript/tests/scripts/parser/warnings/unused_variable.out
@@ -0,0 +1,5 @@
+GDTEST_OK
+>> WARNING
+>> Line: 2
+>> UNUSED_VARIABLE
+>> The local variable 'unused' is declared but never used in the block. If this is intended, prefix it with an underscore: '_unused'
diff --git a/modules/gdscript/tests/scripts/project.godot b/modules/gdscript/tests/scripts/project.godot
new file mode 100644
index 0000000000..25b49c0abd
--- /dev/null
+++ b/modules/gdscript/tests/scripts/project.godot
@@ -0,0 +1,10 @@
+; This is not an actual project.
+; This config only exists to properly set up the test environment.
+; It also helps for opening Godot to edit the scripts, but please don't
+; let the editor changes be saved.
+
+config_version=4
+
+[application]
+
+config/name="GDScript Integration Test Suite"
diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp
index 3cc0eee672..36da64bbaa 100644
--- a/modules/gdscript/tests/test_gdscript.cpp
+++ b/modules/gdscript/tests/test_gdscript.cpp
@@ -47,7 +47,7 @@
#include "editor/editor_settings.h"
#endif
-namespace TestGDScript {
+namespace GDScriptTests {
static void test_tokenizer(const String &p_code, const Vector<String> &p_lines) {
GDScriptTokenizer tokenizer;
@@ -66,7 +66,7 @@ static void test_tokenizer(const String &p_code, const Vector<String> &p_lines)
StringBuilder token;
token += " --> "; // Padding for line number.
- for (int l = current.start_line; l <= current.end_line; l++) {
+ for (int l = current.start_line; l <= current.end_line && l <= p_lines.size(); l++) {
print_line(vformat("%04d %s", l, p_lines[l - 1]).replace("\t", tab));
}
@@ -118,6 +118,18 @@ static void test_parser(const String &p_code, const String &p_script_path, const
print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
}
}
+
+ GDScriptAnalyzer analyzer(&parser);
+ analyzer.analyze();
+
+ if (err != OK) {
+ const List<GDScriptParser::ParserError> &errors = parser.get_errors();
+ for (const List<GDScriptParser::ParserError>::Element *E = errors.front(); E != nullptr; E = E->next()) {
+ const GDScriptParser::ParserError &error = E->get();
+ print_line(vformat("%02d:%02d: %s", error.line, error.column, error.message));
+ }
+ }
+
#ifdef TOOLS_ENABLED
GDScriptParser::TreePrinter printer;
printer.print_tree(parser);
@@ -183,60 +195,6 @@ static void test_compiler(const String &p_code, const String &p_script_path, con
}
}
-void init_autoloads() {
- Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
-
- // First pass, add the constants so they exist before any script is loaded.
- for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
- const ProjectSettings::AutoloadInfo &info = E->get();
-
- if (info.is_singleton) {
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->add_global_constant(info.name, Variant());
- }
- }
- }
-
- // Second pass, load into global constants.
- for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
- const ProjectSettings::AutoloadInfo &info = E->get();
-
- if (!info.is_singleton) {
- // Skip non-singletons since we don't have a scene tree here anyway.
- continue;
- }
-
- RES res = ResourceLoader::load(info.path);
- ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
- Node *n = nullptr;
- if (res->is_class("PackedScene")) {
- Ref<PackedScene> ps = res;
- n = ps->instance();
- } else if (res->is_class("Script")) {
- Ref<Script> script_res = res;
- StringName ibt = script_res->get_instance_base_type();
- bool valid_type = ClassDB::is_parent_class(ibt, "Node");
- ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
-
- Object *obj = ClassDB::instance(ibt);
-
- ERR_CONTINUE_MSG(obj == nullptr,
- "Cannot instance script for autoload, expected 'Node' inheritance, got: " +
- String(ibt));
-
- n = Object::cast_to<Node>(obj);
- n->set_script(script_res);
- }
-
- ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path);
- n->set_name(info.name);
-
- for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- ScriptServer::get_language(i)->add_global_constant(info.name, n);
- }
- }
-}
-
void test(TestType p_type) {
List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
@@ -253,20 +211,8 @@ void test(TestType p_type) {
FileAccessRef fa = FileAccess::open(test, FileAccess::READ);
ERR_FAIL_COND_MSG(!fa, "Could not open file: " + test);
- // Init PackedData since it's used by ProjectSettings.
- PackedData *packed_data = memnew(PackedData);
-
- // Setup project settings since it's needed by the languages to get the global scripts.
- // This also sets up the base resource path.
- Error err = ProjectSettings::get_singleton()->setup(fa->get_path_absolute().get_base_dir(), String(), true);
- if (err) {
- print_line("Could not load project settings.");
- // Keep going since some scripts still work without this.
- }
-
// Initialize the language for the test routine.
- ScriptServer::init_languages();
- init_autoloads();
+ init_language(fa->get_path_absolute().get_base_dir());
Vector<uint8_t> buf;
int flen = fa->get_len();
@@ -300,8 +246,6 @@ void test(TestType p_type) {
print_line("Not implemented.");
}
- // Destroy stuff we set up earlier.
- ScriptServer::finish_languages();
- memdelete(packed_data);
+ finish_language();
}
-} // namespace TestGDScript
+} // namespace GDScriptTests
diff --git a/modules/gdscript/tests/test_gdscript.h b/modules/gdscript/tests/test_gdscript.h
index bbda46cdad..c7ee5a2208 100644
--- a/modules/gdscript/tests/test_gdscript.h
+++ b/modules/gdscript/tests/test_gdscript.h
@@ -31,7 +31,10 @@
#ifndef TEST_GDSCRIPT_H
#define TEST_GDSCRIPT_H
-namespace TestGDScript {
+#include "gdscript_test_runner.h"
+#include "tests/test_macros.h"
+
+namespace GDScriptTests {
enum TestType {
TEST_TOKENIZER,
@@ -41,6 +44,7 @@ enum TestType {
};
void test(TestType p_type);
-} // namespace TestGDScript
+
+} // namespace GDScriptTests
#endif // TEST_GDSCRIPT_H
diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp
index 14135265b9..4331daadfc 100644
--- a/modules/glslang/register_types.cpp
+++ b/modules/glslang/register_types.cpp
@@ -173,7 +173,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
ret.resize(SpirV.size() * sizeof(uint32_t));
{
uint8_t *w = ret.ptrw();
- copymem(w, &SpirV[0], SpirV.size() * sizeof(uint32_t));
+ memcpy(w, &SpirV[0], SpirV.size() * sizeof(uint32_t));
}
return ret;
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 0b70175a24..e67e29f7b4 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -1157,7 +1157,7 @@ Error GLTFDocument::_encode_buffer_view(Ref<GLTFState> state, const double *src,
}
int64_t old_size = gltf_buffer.size();
gltf_buffer.resize(old_size + (buffer.size() * sizeof(int8_t)));
- copymem(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(int8_t));
+ memcpy(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(int8_t));
bv->byte_length = buffer.size() * sizeof(int8_t);
} break;
case COMPONENT_TYPE_UNSIGNED_BYTE: {
@@ -1203,7 +1203,7 @@ Error GLTFDocument::_encode_buffer_view(Ref<GLTFState> state, const double *src,
}
int64_t old_size = gltf_buffer.size();
gltf_buffer.resize(old_size + (buffer.size() * sizeof(int16_t)));
- copymem(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(int16_t));
+ memcpy(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(int16_t));
bv->byte_length = buffer.size() * sizeof(int16_t);
} break;
case COMPONENT_TYPE_UNSIGNED_SHORT: {
@@ -1227,7 +1227,7 @@ Error GLTFDocument::_encode_buffer_view(Ref<GLTFState> state, const double *src,
}
int64_t old_size = gltf_buffer.size();
gltf_buffer.resize(old_size + (buffer.size() * sizeof(uint16_t)));
- copymem(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(uint16_t));
+ memcpy(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(uint16_t));
bv->byte_length = buffer.size() * sizeof(uint16_t);
} break;
case COMPONENT_TYPE_INT: {
@@ -1247,7 +1247,7 @@ Error GLTFDocument::_encode_buffer_view(Ref<GLTFState> state, const double *src,
}
int64_t old_size = gltf_buffer.size();
gltf_buffer.resize(old_size + (buffer.size() * sizeof(int32_t)));
- copymem(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(int32_t));
+ memcpy(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(int32_t));
bv->byte_length = buffer.size() * sizeof(int32_t);
} break;
case COMPONENT_TYPE_FLOAT: {
@@ -1267,7 +1267,7 @@ Error GLTFDocument::_encode_buffer_view(Ref<GLTFState> state, const double *src,
}
int64_t old_size = gltf_buffer.size();
gltf_buffer.resize(old_size + (buffer.size() * sizeof(float)));
- copymem(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(float));
+ memcpy(gltf_buffer.ptrw() + old_size, buffer.ptrw(), buffer.size() * sizeof(float));
bv->byte_length = buffer.size() * sizeof(float);
} break;
}
@@ -2389,9 +2389,9 @@ Error GLTFDocument::_serialize_meshes(Ref<GLTFState> state) {
for (int i = 0; i < ret_size; i++) {
Color tangent;
tangent.r = tarr[(i * 4) + 0];
- tangent.r = tarr[(i * 4) + 1];
- tangent.r = tarr[(i * 4) + 2];
- tangent.r = tarr[(i * 4) + 3];
+ tangent.g = tarr[(i * 4) + 1];
+ tangent.b = tarr[(i * 4) + 2];
+ tangent.a = tarr[(i * 4) + 3];
}
t["TANGENT"] = _encode_accessor_as_color(state, attribs, true);
}
@@ -2864,7 +2864,7 @@ Error GLTFDocument::_serialize_images(Ref<GLTFState> state, const String &p_path
bv->byte_length = buffer.size();
state->buffers.write[bi].resize(state->buffers[bi].size() + bv->byte_length);
- copymem(&state->buffers.write[bi].write[bv->byte_offset], buffer.ptr(), buffer.size());
+ memcpy(&state->buffers.write[bi].write[bv->byte_offset], buffer.ptr(), buffer.size());
ERR_FAIL_COND_V(bv->byte_offset + bv->byte_length > state->buffers[bi].size(), ERR_FILE_CORRUPT);
state->buffer_views.push_back(bv);
@@ -3293,6 +3293,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
}
img->decompress();
img->convert(Image::FORMAT_RGBA8);
+ img->convert_ra_rgba8_to_rg();
for (int32_t y = 0; y < img->get_height(); y++) {
for (int32_t x = 0; x < img->get_width(); x++) {
Color c = img->get_pixel(x, y);
@@ -4958,8 +4959,8 @@ GLTFMeshIndex GLTFDocument::_convert_mesh_instance(Ref<GLTFState> state, MeshIns
if (godot_array_mesh.is_valid()) {
surface_name = godot_array_mesh->surface_get_name(surface_i);
}
- if (p_mesh_instance->get_surface_material(surface_i).is_valid()) {
- mat = p_mesh_instance->get_surface_material(surface_i);
+ if (p_mesh_instance->get_surface_override_material(surface_i).is_valid()) {
+ mat = p_mesh_instance->get_surface_override_material(surface_i);
}
if (p_mesh_instance->get_material_override().is_valid()) {
mat = p_mesh_instance->get_material_override();
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 4e4f88ed6a..eaceaac33c 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -152,6 +152,7 @@ uint32_t GridMap::get_collision_mask() const {
}
void GridMap::set_collision_mask_bit(int p_bit, bool p_value) {
+ ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive.");
uint32_t mask = get_collision_mask();
if (p_value) {
mask |= 1 << p_bit;
@@ -162,20 +163,23 @@ void GridMap::set_collision_mask_bit(int p_bit, bool p_value) {
}
bool GridMap::get_collision_mask_bit(int p_bit) const {
+ ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive.");
return get_collision_mask() & (1 << p_bit);
}
void GridMap::set_collision_layer_bit(int p_bit, bool p_value) {
- uint32_t mask = get_collision_layer();
+ ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive.");
+ uint32_t layer = get_collision_layer();
if (p_value) {
- mask |= 1 << p_bit;
+ layer |= 1 << p_bit;
} else {
- mask &= ~(1 << p_bit);
+ layer &= ~(1 << p_bit);
}
- set_collision_layer(mask);
+ set_collision_layer(layer);
}
bool GridMap::get_collision_layer_bit(int p_bit) const {
+ ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive.");
return get_collision_layer() & (1 << p_bit);
}
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index 61ebabdfb6..3b0fbb1c47 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -162,8 +162,8 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
MeshInstance &mi = mesh_instances.write[m_i];
Size2i s = Size2i(mi.data.albedo_on_uv2->get_width(), mi.data.albedo_on_uv2->get_height());
sizes.push_back(s);
- atlas_size.width = MAX(atlas_size.width, s.width);
- atlas_size.height = MAX(atlas_size.height, s.height);
+ atlas_size.width = MAX(atlas_size.width, s.width + 2);
+ atlas_size.height = MAX(atlas_size.height, s.height + 2);
}
int max = nearest_power_of_2_templated(atlas_size.width);
@@ -186,10 +186,12 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
//determine best texture array atlas size by bruteforce fitting
while (atlas_size.x <= p_max_texture_size && atlas_size.y <= p_max_texture_size) {
- Vector<Vector2i> source_sizes = sizes;
+ Vector<Vector2i> source_sizes;
Vector<int> source_indices;
- source_indices.resize(source_sizes.size());
+ source_sizes.resize(sizes.size());
+ source_indices.resize(sizes.size());
for (int i = 0; i < source_indices.size(); i++) {
+ source_sizes.write[i] = sizes[i] + Vector2i(2, 2); // Add padding between lightmaps
source_indices.write[i] = i;
}
Vector<Vector3i> atlas_offsets;
@@ -207,7 +209,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
if (ofs.z > 0) {
//valid
ofs.z = slices;
- atlas_offsets.write[sidx] = ofs;
+ atlas_offsets.write[sidx] = ofs + Vector3i(1, 1, 0); // Center lightmap in the reserved oversized region
} else {
new_indices.push_back(sidx);
new_sources.push_back(source_sizes[i]);
@@ -272,7 +274,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
return BAKE_OK;
}
-void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &grid_texture_sdf, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) {
+void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata) {
HashMap<Vertex, uint32_t, VertexHash> vertex_map;
//fill triangles array and vertex array
@@ -432,10 +434,10 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
triangle_indices.resize(triangle_sort.size());
Vector<uint32_t> grid_indices;
grid_indices.resize(grid_size * grid_size * grid_size * 2);
- zeromem(grid_indices.ptrw(), grid_indices.size() * sizeof(uint32_t));
+ memset(grid_indices.ptrw(), 0, grid_indices.size() * sizeof(uint32_t));
Vector<bool> solid;
solid.resize(grid_size * grid_size * grid_size);
- zeromem(solid.ptrw(), solid.size() * sizeof(bool));
+ memset(solid.ptrw(), 0, solid.size() * sizeof(bool));
{
uint32_t *tiw = triangle_indices.ptrw();
@@ -482,14 +484,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
img->save_png("res://grid_layer_" + itos(1000 + i).substr(1, 3) + ".png");
}
#endif
- if (p_step_function) {
- p_step_function(0.45, TTR("Generating Signed Distance Field"), p_bake_userdata, true);
- }
-
- //generate SDF for raytracing
- Vector<uint32_t> euclidean_pos = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), false);
- Vector<uint32_t> euclidean_neg = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), true);
- Vector<int8_t> sdf8 = Geometry3D::generate_sdf8(euclidean_pos, euclidean_neg);
/*****************************/
/*** CREATE GPU STRUCTURES ***/
@@ -551,10 +545,6 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
tf.format = RD::DATA_FORMAT_R32G32_UINT;
texdata.write[0] = grid_indices.to_byte_array();
grid_texture = rd->texture_create(tf, RD::TextureView(), texdata);
- //sdf
- tf.format = RD::DATA_FORMAT_R8_SNORM;
- texdata.write[0] = sdf8.to_byte_array();
- grid_texture_sdf = rd->texture_create(tf, RD::TextureView(), texdata);
}
}
@@ -755,8 +745,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
light_environment_tex = rd->texture_create(tfp, RD::TextureView(), tdata);
#ifdef DEBUG_TEXTURES
- panorama_tex->convert(Image::FORMAT_RGB8);
- panorama_tex->save_png("res://0_panorama.png");
+ panorama_tex->save_exr("res://0_panorama.exr", false);
#endif
}
}
@@ -770,7 +759,6 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RID lights_buffer;
RID triangle_cell_indices_buffer;
RID grid_texture;
- RID grid_texture_sdf;
RID seams_buffer;
RID probe_positions_buffer;
@@ -783,11 +771,10 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
rd->free(lights_buffer); \
rd->free(triangle_cell_indices_buffer); \
rd->free(grid_texture); \
- rd->free(grid_texture_sdf); \
rd->free(seams_buffer); \
rd->free(probe_positions_buffer);
- _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, box_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, grid_texture_sdf, seams_buffer, p_step_function, p_bake_userdata);
+ _create_acceleration_structures(rd, atlas_size, atlas_slices, bounds, grid_size, probe_positions, p_generate_probes, slice_triangle_count, slice_seam_count, vertex_buffer, triangle_buffer, box_buffer, lights_buffer, triangle_cell_indices_buffer, probe_positions_buffer, grid_texture, seams_buffer, p_step_function, p_bake_userdata);
if (p_step_function) {
p_step_function(0.47, TTR("Preparing shaders"), p_bake_userdata, true);
@@ -883,27 +870,20 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 9;
- u.ids.push_back(grid_texture_sdf);
- base_uniforms.push_back(u);
- }
- {
- RD::Uniform u;
- u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 10;
u.ids.push_back(albedo_array_tex);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- u.binding = 11;
+ u.binding = 10;
u.ids.push_back(emission_array_tex);
base_uniforms.push_back(u);
}
{
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_SAMPLER;
- u.binding = 12;
+ u.binding = 11;
u.ids.push_back(sampler);
base_uniforms.push_back(u);
}
@@ -937,13 +917,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
Ref<Image> img;
img.instance();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAF, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://1_position_" + itos(i) + ".png");
+ img->save_exr("res://1_position_" + itos(i) + ".exr", false);
s = rd->texture_get_data(normal_tex, i);
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://1_normal_" + itos(i) + ".png");
+ img->save_exr("res://1_normal_" + itos(i) + ".exr", false);
}
#endif
@@ -966,27 +944,27 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
ERR_FAIL_COND_V(err != OK, BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES);
- //unoccluder
+ // Unoccluder
RID compute_shader_unocclude = rd->shader_create_from_bytecode(compute_shader->get_bytecode("unocclude"));
ERR_FAIL_COND_V(compute_shader_unocclude.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); // internal check, should not happen
RID compute_shader_unocclude_pipeline = rd->compute_pipeline_create(compute_shader_unocclude);
- //direct light
+ // Direct light
RID compute_shader_primary = rd->shader_create_from_bytecode(compute_shader->get_bytecode("primary"));
ERR_FAIL_COND_V(compute_shader_primary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); // internal check, should not happen
RID compute_shader_primary_pipeline = rd->compute_pipeline_create(compute_shader_primary);
- //indirect light
+ // Indirect light
RID compute_shader_secondary = rd->shader_create_from_bytecode(compute_shader->get_bytecode("secondary"));
ERR_FAIL_COND_V(compute_shader_secondary.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
RID compute_shader_secondary_pipeline = rd->compute_pipeline_create(compute_shader_secondary);
- //dilate
+ // Dilate
RID compute_shader_dilate = rd->shader_create_from_bytecode(compute_shader->get_bytecode("dilate"));
ERR_FAIL_COND_V(compute_shader_dilate.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
RID compute_shader_dilate_pipeline = rd->compute_pipeline_create(compute_shader_dilate);
- //dilate
+ // Light probes
RID compute_shader_light_probes = rd->shader_create_from_bytecode(compute_shader->get_bytecode("light_probes"));
ERR_FAIL_COND_V(compute_shader_light_probes.is_null(), BAKE_ERROR_LIGHTMAP_CANT_PRE_BAKE_MESHES); //internal check, should not happen
RID compute_shader_light_probes_pipeline = rd->compute_pipeline_create(compute_shader_light_probes);
@@ -1153,8 +1131,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
Ref<Image> img;
img.instance();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://2_light_primary_" + itos(i) + ".png");
+ img->save_exr("res://2_light_primary_" + itos(i) + ".exr", false);
}
#endif
@@ -1212,7 +1189,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 6;
- u.ids.push_back(light_environment_tex); //reuse unocclude tex
+ u.ids.push_back(light_environment_tex);
uniforms.push_back(u);
}
}
@@ -1298,7 +1275,15 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
}
}
}
+
+ if (b == 0) {
+ // This disables the environment for subsequent bounces
+ push_constant.environment_xform[3] = -99.0f;
+ }
}
+
+ // Restore the correct environment transform
+ push_constant.environment_xform[3] = 0.0f;
}
/* LIGHPROBES */
@@ -1449,8 +1434,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
Ref<Image> img;
img.instance();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://4_light_secondary_" + itos(i) + ".png");
+ img->save_exr("res://4_light_secondary_" + itos(i) + ".exr", false);
}
#endif
@@ -1582,6 +1566,11 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
clear_colors.push_back(Color(0, 0, 0, 1));
for (int i = 0; i < atlas_slices; i++) {
int subslices = (p_bake_sh ? 4 : 1);
+
+ if (slice_seam_count[i] == 0) {
+ continue;
+ }
+
for (int k = 0; k < subslices; k++) {
RasterSeamsPushConstant seams_push_constant;
seams_push_constant.slice = uint32_t(i * subslices + k);
@@ -1654,8 +1643,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
Ref<Image> img;
img.instance();
img->create(atlas_size.width, atlas_size.height, false, Image::FORMAT_RGBAH, s);
- img->convert(Image::FORMAT_RGBA8);
- img->save_png("res://5_blendseams" + itos(i) + ".png");
+ img->save_exr("res://5_blendseams" + itos(i) + ".exr", false);
}
#endif
if (p_step_function) {
@@ -1674,7 +1662,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
if (probe_positions.size() > 0) {
probe_values.resize(probe_positions.size() * 9);
Vector<uint8_t> probe_data = rd->buffer_get_data(light_probe_buffer);
- copymem(probe_values.ptrw(), probe_data.ptr(), probe_data.size());
+ memcpy(probe_values.ptrw(), probe_data.ptr(), probe_data.size());
rd->free(light_probe_buffer);
#ifdef DEBUG_TEXTURES
@@ -1682,7 +1670,7 @@ LightmapperRD::BakeError LightmapperRD::bake(BakeQuality p_quality, bool p_use_d
Ref<Image> img2;
img2.instance();
img2->create(probe_values.size(), 1, false, Image::FORMAT_RGBAF, probe_data);
- img2->save_png("res://6_lightprobes.png");
+ img2->save_exr("res://6_lightprobes.exr", false);
}
#endif
}
@@ -1743,7 +1731,7 @@ Vector<Color> LightmapperRD::get_bake_probe_sh(int p_probe) const {
ERR_FAIL_INDEX_V(p_probe, probe_positions.size(), Vector<Color>());
Vector<Color> ret;
ret.resize(9);
- copymem(ret.ptrw(), &probe_values[p_probe * 9], sizeof(Color) * 9);
+ memcpy(ret.ptrw(), &probe_values[p_probe * 9], sizeof(Color) * 9);
return ret;
}
diff --git a/modules/lightmapper_rd/lightmapper_rd.h b/modules/lightmapper_rd/lightmapper_rd.h
index f2a826a447..7ab7f34464 100644
--- a/modules/lightmapper_rd/lightmapper_rd.h
+++ b/modules/lightmapper_rd/lightmapper_rd.h
@@ -231,7 +231,7 @@ class LightmapperRD : public Lightmapper {
Vector<Color> probe_values;
BakeError _blit_meshes_into_atlas(int p_max_texture_size, Vector<Ref<Image>> &albedo_images, Vector<Ref<Image>> &emission_images, AABB &bounds, Size2i &atlas_size, int &atlas_slices, BakeStepFunc p_step_function, void *p_bake_userdata);
- void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &grid_texture_sdf, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata);
+ void _create_acceleration_structures(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, AABB &bounds, int grid_size, Vector<Probe> &probe_positions, GenerateProbes p_generate_probes, Vector<int> &slice_triangle_count, Vector<int> &slice_seam_count, RID &vertex_buffer, RID &triangle_buffer, RID &box_buffer, RID &lights_buffer, RID &triangle_cell_indices_buffer, RID &probe_positions_buffer, RID &grid_texture, RID &seams_buffer, BakeStepFunc p_step_function, void *p_bake_userdata);
void _raster_geometry(RenderingDevice *rd, Size2i atlas_size, int atlas_slices, int grid_size, AABB bounds, float p_bias, Vector<int> slice_triangle_count, RID position_tex, RID unocclude_tex, RID normal_tex, RID raster_depth_buffer, RID rasterize_shader, RID raster_base_uniform);
public:
diff --git a/modules/lightmapper_rd/lm_blendseams.glsl b/modules/lightmapper_rd/lm_blendseams.glsl
index e47e5fcc51..374c48082e 100644
--- a/modules/lightmapper_rd/lm_blendseams.glsl
+++ b/modules/lightmapper_rd/lm_blendseams.glsl
@@ -7,7 +7,7 @@ triangles = "#define MODE_TRIANGLES";
#version 450
-VERSION_DEFINES
+#VERSION_DEFINES
#include "lm_common_inc.glsl"
@@ -74,7 +74,7 @@ void main() {
#version 450
-VERSION_DEFINES
+#VERSION_DEFINES
#include "lm_common_inc.glsl"
diff --git a/modules/lightmapper_rd/lm_common_inc.glsl b/modules/lightmapper_rd/lm_common_inc.glsl
index f8a0cd16de..1581639036 100644
--- a/modules/lightmapper_rd/lm_common_inc.glsl
+++ b/modules/lightmapper_rd/lm_common_inc.glsl
@@ -84,9 +84,8 @@ layout(set = 0, binding = 7, std430) restrict readonly buffer Probes {
probe_positions;
layout(set = 0, binding = 8) uniform utexture3D grid;
-layout(set = 0, binding = 9) uniform texture3D grid_sdf;
-layout(set = 0, binding = 10) uniform texture2DArray albedo_tex;
-layout(set = 0, binding = 11) uniform texture2DArray emission_tex;
+layout(set = 0, binding = 9) uniform texture2DArray albedo_tex;
+layout(set = 0, binding = 10) uniform texture2DArray emission_tex;
-layout(set = 0, binding = 12) uniform sampler linear_sampler;
+layout(set = 0, binding = 11) uniform sampler linear_sampler;
diff --git a/modules/lightmapper_rd/lm_compute.glsl b/modules/lightmapper_rd/lm_compute.glsl
index eb9d817f99..9ca40535f9 100644
--- a/modules/lightmapper_rd/lm_compute.glsl
+++ b/modules/lightmapper_rd/lm_compute.glsl
@@ -10,7 +10,7 @@ light_probes = "#define MODE_LIGHT_PROBES";
#version 450
-VERSION_DEFINES
+#VERSION_DEFINES
// One 2D local group focusing in one layer at a time, though all
// in parallel (no barriers) makes more sense than a 3D local group
@@ -96,15 +96,22 @@ params;
bool ray_hits_triangle(vec3 from, vec3 dir, float max_dist, vec3 p0, vec3 p1, vec3 p2, out float r_distance, out vec3 r_barycentric) {
const vec3 e0 = p1 - p0;
const vec3 e1 = p0 - p2;
- vec3 triangleNormal = cross(e1, e0);
+ vec3 triangle_normal = cross(e1, e0);
- const vec3 e2 = (1.0 / dot(triangleNormal, dir)) * (p0 - from);
+ float n_dot_dir = dot(triangle_normal, dir);
+
+ if (abs(n_dot_dir) < 0.01) {
+ return false;
+ }
+
+ const vec3 e2 = (p0 - from) / n_dot_dir;
const vec3 i = cross(dir, e2);
r_barycentric.y = dot(i, e1);
r_barycentric.z = dot(i, e0);
r_barycentric.x = 1.0 - (r_barycentric.z + r_barycentric.y);
- r_distance = dot(triangleNormal, e2);
+ r_distance = dot(triangle_normal, e2);
+
return (r_distance > params.bias) && (r_distance < max_dist) && all(greaterThanEqual(r_barycentric, vec3(0.0)));
}
@@ -307,8 +314,6 @@ void main() {
continue;
}
- d /= lights.data[i].range;
-
attenuation = get_omni_attenuation(d, 1.0 / lights.data[i].range, lights.data[i].attenuation);
if (lights.data[i].type == LIGHT_TYPE_SPOT) {
@@ -410,7 +415,7 @@ void main() {
uint tidx;
vec3 barycentric;
- vec3 light;
+ vec3 light = vec3(0.0);
if (trace_ray(position + ray_dir * params.bias, position + ray_dir * length(params.world_size), tidx, barycentric)) {
//hit a triangle
vec2 uv0 = vertices.data[triangles.data[tidx].indices.x].uv;
@@ -419,8 +424,8 @@ void main() {
vec3 uvw = vec3(barycentric.x * uv0 + barycentric.y * uv1 + barycentric.z * uv2, float(triangles.data[tidx].slice));
light = textureLod(sampler2DArray(source_light, linear_sampler), uvw, 0.0).rgb;
- } else {
- //did not hit a triangle, reach out for the sky
+ } else if (params.env_transform[0][3] == 0.0) { // Use env_transform[0][3] to indicate when we are computing the first bounce
+ // Did not hit a triangle, reach out for the sky
vec3 sky_dir = normalize(mat3(params.env_transform) * ray_dir);
vec2 st = vec2(
diff --git a/modules/lightmapper_rd/lm_raster.glsl b/modules/lightmapper_rd/lm_raster.glsl
index 6c2904192b..55ca193cc1 100644
--- a/modules/lightmapper_rd/lm_raster.glsl
+++ b/modules/lightmapper_rd/lm_raster.glsl
@@ -2,7 +2,7 @@
#version 450
-VERSION_DEFINES
+#VERSION_DEFINES
#include "lm_common_inc.glsl"
@@ -56,7 +56,7 @@ void main() {
#version 450
-VERSION_DEFINES
+#VERSION_DEFINES
#include "lm_common_inc.glsl"
diff --git a/modules/mbedtls/crypto_mbedtls.cpp b/modules/mbedtls/crypto_mbedtls.cpp
index 73931b0365..987306af2a 100644
--- a/modules/mbedtls/crypto_mbedtls.cpp
+++ b/modules/mbedtls/crypto_mbedtls.cpp
@@ -409,7 +409,7 @@ Vector<uint8_t> CryptoMbedTLS::sign(HashingContext::HashType p_hash_type, Vector
int ret = mbedtls_pk_sign(&(key->pkey), type, p_hash.ptr(), size, buf, &sig_size, mbedtls_ctr_drbg_random, &ctr_drbg);
ERR_FAIL_COND_V_MSG(ret, out, "Error while signing: " + itos(ret));
out.resize(sig_size);
- copymem(out.ptrw(), buf, sig_size);
+ memcpy(out.ptrw(), buf, sig_size);
return out;
}
@@ -432,7 +432,7 @@ Vector<uint8_t> CryptoMbedTLS::encrypt(Ref<CryptoKey> p_key, Vector<uint8_t> p_p
int ret = mbedtls_pk_encrypt(&(key->pkey), p_plaintext.ptr(), p_plaintext.size(), buf, &size, sizeof(buf), mbedtls_ctr_drbg_random, &ctr_drbg);
ERR_FAIL_COND_V_MSG(ret, out, "Error while encrypting: " + itos(ret));
out.resize(size);
- copymem(out.ptrw(), buf, size);
+ memcpy(out.ptrw(), buf, size);
return out;
}
@@ -446,6 +446,6 @@ Vector<uint8_t> CryptoMbedTLS::decrypt(Ref<CryptoKey> p_key, Vector<uint8_t> p_c
int ret = mbedtls_pk_decrypt(&(key->pkey), p_ciphertext.ptr(), p_ciphertext.size(), buf, &size, sizeof(buf), mbedtls_ctr_drbg_random, &ctr_drbg);
ERR_FAIL_COND_V_MSG(ret, out, "Error while decrypting: " + itos(ret));
out.resize(size);
- copymem(out.ptrw(), buf, size);
+ memcpy(out.ptrw(), buf, size);
return out;
}
diff --git a/modules/mbedtls/packet_peer_mbed_dtls.cpp b/modules/mbedtls/packet_peer_mbed_dtls.cpp
index 8a6cdfb131..342ded6ea1 100644
--- a/modules/mbedtls/packet_peer_mbed_dtls.cpp
+++ b/modules/mbedtls/packet_peer_mbed_dtls.cpp
@@ -74,7 +74,7 @@ int PacketPeerMbedDTLS::bio_recv(void *ctx, unsigned char *buf, size_t len) {
if (err != OK) {
return MBEDTLS_ERR_SSL_INTERNAL_ERROR;
}
- copymem(buf, buffer, buffer_size);
+ memcpy(buf, buffer, buffer_size);
return buffer_size;
}
@@ -89,8 +89,8 @@ int PacketPeerMbedDTLS::_set_cookie() {
uint8_t client_id[18];
IP_Address addr = base->get_packet_address();
uint16_t port = base->get_packet_port();
- copymem(client_id, addr.get_ipv6(), 16);
- copymem(&client_id[16], (uint8_t *)&port, 2);
+ memcpy(client_id, addr.get_ipv6(), 16);
+ memcpy(&client_id[16], (uint8_t *)&port, 2);
return mbedtls_ssl_set_client_transport_id(ssl_ctx->get_context(), client_id, 18);
}
diff --git a/modules/mbedtls/stream_peer_mbedtls.cpp b/modules/mbedtls/stream_peer_mbedtls.cpp
index b39a6ecc2f..8e40451806 100644
--- a/modules/mbedtls/stream_peer_mbedtls.cpp
+++ b/modules/mbedtls/stream_peer_mbedtls.cpp
@@ -242,7 +242,7 @@ void StreamPeerMbedTLS::poll() {
return;
}
- // We could pass NULL as second parameter, but some behaviour sanitizers don't seem to like that.
+ // We could pass nullptr as second parameter, but some behaviour sanitizers don't seem to like that.
// Passing a 1 byte buffer to workaround it.
uint8_t byte;
int ret = mbedtls_ssl_read(ssl_ctx->get_context(), &byte, 0);
diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp
index aaa05a910c..24ec206191 100644
--- a/modules/minimp3/audio_stream_mp3.cpp
+++ b/modules/minimp3/audio_stream_mp3.cpp
@@ -172,7 +172,7 @@ void AudioStreamMP3::set_data(const Vector<uint8_t> &p_data) {
clear_data();
data = memalloc(src_data_len);
- copymem(data, src_datar, src_data_len);
+ memcpy(data, src_datar, src_data_len);
data_len = src_data_len;
}
@@ -183,7 +183,7 @@ Vector<uint8_t> AudioStreamMP3::get_data() const {
vdata.resize(data_len);
{
uint8_t *w = vdata.ptrw();
- copymem(w, data, data_len);
+ memcpy(w, data, data_len);
}
}
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 43f57a7caa..09f3ea1f50 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -2016,7 +2016,7 @@ void CSharpInstance::connect_event_signals() {
StringName signal_name = event_signal.field->get_name();
// TODO: Use pooling for ManagedCallable instances.
- auto event_signal_callable = memnew(EventSignalCallable(owner, &event_signal));
+ EventSignalCallable *event_signal_callable = memnew(EventSignalCallable(owner, &event_signal));
Callable callable(event_signal_callable);
connected_event_signals.push_back(callable);
@@ -2027,7 +2027,7 @@ void CSharpInstance::connect_event_signals() {
void CSharpInstance::disconnect_event_signals() {
for (const List<Callable>::Element *E = connected_event_signals.front(); E; E = E->next()) {
const Callable &callable = E->get();
- auto event_signal_callable = static_cast<const EventSignalCallable *>(callable.get_custom());
+ const EventSignalCallable *event_signal_callable = static_cast<const EventSignalCallable *>(callable.get_custom());
owner->disconnect(event_signal_callable->get_signal(), callable);
}
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 4b858c0e82..54dbaebf38 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -91,7 +91,7 @@ Error get_assembly_dependencies(GDMonoAssembly *p_assembly, MonoAssemblyName *re
mono_assembly_get_assemblyref(image, i, reusable_aname);
- GDMonoAssembly *ref_assembly = NULL;
+ GDMonoAssembly *ref_assembly = nullptr;
if (!GDMono::get_singleton()->load_assembly(ref_name, reusable_aname, &ref_assembly, /* refonly: */ true, p_search_dirs)) {
ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + ref_name + "'.");
}
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 560788fb3a..c523d381f6 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -119,11 +119,11 @@ void gd_mono_profiler_init() {
const String env_var_name = "MONO_ENV_OPTIONS";
if (OS::get_singleton()->has_environment(env_var_name)) {
- const auto mono_env_ops = OS::get_singleton()->get_environment(env_var_name);
+ const String mono_env_ops = OS::get_singleton()->get_environment(env_var_name);
// Usually MONO_ENV_OPTIONS looks like: --profile=jb:prof=timeline,ctl=remote,host=127.0.0.1:55467
const String prefix = "--profile=";
if (mono_env_ops.begins_with(prefix)) {
- const auto ops = mono_env_ops.substr(prefix.length(), mono_env_ops.length());
+ const String ops = mono_env_ops.substr(prefix.length(), mono_env_ops.length());
mono_profiler_load(ops.utf8());
}
}
diff --git a/modules/mono/mono_gd/gd_mono_wasm_m2n.h b/modules/mono/mono_gd/gd_mono_wasm_m2n.h
index 159a2ed7b6..366662ff81 100644
--- a/modules/mono/mono_gd/gd_mono_wasm_m2n.h
+++ b/modules/mono/mono_gd/gd_mono_wasm_m2n.h
@@ -176,7 +176,7 @@ T m2n_arg_cast(Mono_InterpMethodArguments *p_margs, size_t p_idx) {
} else if constexpr (cookie == 'F') {
return *reinterpret_cast<float *>(&p_margs->fargs[fidx(p_idx)]);
} else if constexpr (cookie == 'D') {
- return (T)(size_t)p_margs->fargs[p_idx];
+ return (T)p_margs->fargs[p_idx];
}
}
diff --git a/modules/mono/mono_gd/support/ios_support.mm b/modules/mono/mono_gd/support/ios_support.mm
index cdee04edcf..23424fbaf9 100644
--- a/modules/mono/mono_gd/support/ios_support.mm
+++ b/modules/mono/mono_gd/support/ios_support.mm
@@ -57,9 +57,9 @@ void ios_mono_log_callback(const char *log_domain, const char *log_level, const
}
void initialize() {
- mono_dllmap_insert(NULL, "System.Native", NULL, "__Internal", NULL);
- mono_dllmap_insert(NULL, "System.IO.Compression.Native", NULL, "__Internal", NULL);
- mono_dllmap_insert(NULL, "System.Security.Cryptography.Native.Apple", NULL, "__Internal", NULL);
+ mono_dllmap_insert(nullptr, "System.Native", nullptr, "__Internal", nullptr);
+ mono_dllmap_insert(nullptr, "System.IO.Compression.Native", nullptr, "__Internal", nullptr);
+ mono_dllmap_insert(nullptr, "System.Security.Cryptography.Native.Apple", nullptr, "__Internal", nullptr);
#ifdef IOS_DEVICE
// This function is defined in an auto-generated source file
@@ -85,7 +85,7 @@ void cleanup() {
GD_PINVOKE_EXPORT const char *xamarin_get_locale_country_code() {
NSLocale *locale = [NSLocale currentLocale];
NSString *countryCode = [locale objectForKey:NSLocaleCountryCode];
- if (countryCode == NULL) {
+ if (countryCode == nullptr) {
return strdup("US");
}
return strdup([countryCode UTF8String]);
diff --git a/modules/pvr/image_compress_pvrtc.cpp b/modules/pvr/image_compress_pvrtc.cpp
index d2d8976694..6cb9837f49 100644
--- a/modules/pvr/image_compress_pvrtc.cpp
+++ b/modules/pvr/image_compress_pvrtc.cpp
@@ -65,7 +65,7 @@ static void _compress_pvrtc1_4bpp(Image *p_img) {
img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h);
Javelin::RgbaBitmap bm(w, h);
void *dst = (void *)bm.GetData();
- copymem(dst, &r[ofs], size);
+ memcpy(dst, &r[ofs], size);
Javelin::ColorRgba<unsigned char> *dp = bm.GetData();
for (int j = 0; j < size / 4; j++) {
// Red and blue colors are swapped.
diff --git a/modules/raycast/SCsub b/modules/raycast/SCsub
new file mode 100644
index 0000000000..68e9df5263
--- /dev/null
+++ b/modules/raycast/SCsub
@@ -0,0 +1,86 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+embree_src = [
+ "common/sys/sysinfo.cpp",
+ "common/sys/alloc.cpp",
+ "common/sys/filename.cpp",
+ "common/sys/library.cpp",
+ "common/sys/thread.cpp",
+ "common/sys/string.cpp",
+ "common/sys/regression.cpp",
+ "common/sys/mutex.cpp",
+ "common/sys/condition.cpp",
+ "common/sys/barrier.cpp",
+ "common/math/constants.cpp",
+ "common/simd/sse.cpp",
+ "common/lexers/stringstream.cpp",
+ "common/lexers/tokenstream.cpp",
+ "common/tasking/taskschedulerinternal.cpp",
+ "common/algorithms/parallel_for.cpp",
+ "common/algorithms/parallel_reduce.cpp",
+ "common/algorithms/parallel_prefix_sum.cpp",
+ "common/algorithms/parallel_for_for.cpp",
+ "common/algorithms/parallel_for_for_prefix_sum.cpp",
+ "common/algorithms/parallel_partition.cpp",
+ "common/algorithms/parallel_sort.cpp",
+ "common/algorithms/parallel_set.cpp",
+ "common/algorithms/parallel_map.cpp",
+ "common/algorithms/parallel_filter.cpp",
+ "kernels/common/device.cpp",
+ "kernels/common/stat.cpp",
+ "kernels/common/acceln.cpp",
+ "kernels/common/accelset.cpp",
+ "kernels/common/state.cpp",
+ "kernels/common/rtcore.cpp",
+ "kernels/common/rtcore_builder.cpp",
+ "kernels/common/scene.cpp",
+ "kernels/common/alloc.cpp",
+ "kernels/common/geometry.cpp",
+ "kernels/common/scene_triangle_mesh.cpp",
+ "kernels/geometry/primitive4.cpp",
+ "kernels/builders/primrefgen.cpp",
+ "kernels/bvh/bvh.cpp",
+ "kernels/bvh/bvh_statistics.cpp",
+ "kernels/bvh/bvh4_factory.cpp",
+ "kernels/bvh/bvh8_factory.cpp",
+ "kernels/bvh/bvh_collider.cpp",
+ "kernels/bvh/bvh_rotate.cpp",
+ "kernels/bvh/bvh_refit.cpp",
+ "kernels/bvh/bvh_builder.cpp",
+ "kernels/bvh/bvh_builder_morton.cpp",
+ "kernels/bvh/bvh_builder_sah.cpp",
+ "kernels/bvh/bvh_builder_sah_spatial.cpp",
+ "kernels/bvh/bvh_builder_sah_mb.cpp",
+ "kernels/bvh/bvh_builder_twolevel.cpp",
+ "kernels/bvh/bvh_intersector1_bvh4.cpp",
+]
+
+embree_dir = "#thirdparty/embree-aarch64/"
+
+env_embree = env_modules.Clone()
+embree_sources = [embree_dir + file for file in embree_src]
+env_embree.Prepend(CPPPATH=[embree_dir, embree_dir + "include"])
+env_embree.Append(CPPFLAGS=["-DEMBREE_TARGET_SSE2", "-DEMBREE_LOWEST_ISA", "-DTASKING_INTERNAL", "-DNDEBUG"])
+
+if not env_embree.msvc:
+ env_embree.Append(CPPFLAGS=["-msse2", "-mxsave"])
+ if env["platform"] == "windows":
+ env_embree.Append(CPPFLAGS=["-mstackrealign"])
+
+if env["platform"] == "windows":
+ if env.msvc:
+ env.Append(LINKFLAGS=["psapi.lib"])
+ env_embree.Append(CPPFLAGS=["-D__SSE2__", "-D__SSE__"])
+ else:
+ env.Append(LIBS=["psapi"])
+
+env_embree.disable_warnings()
+env_embree.add_source_files(env.modules_sources, embree_sources)
+
+env_raycast = env_modules.Clone()
+env_raycast.Prepend(CPPPATH=[embree_dir, embree_dir + "include", embree_dir + "common"])
+
+env_raycast.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/raycast/config.py b/modules/raycast/config.py
new file mode 100644
index 0000000000..26493da41b
--- /dev/null
+++ b/modules/raycast/config.py
@@ -0,0 +1,12 @@
+def can_build(env, platform):
+ if platform == "android":
+ return env["android_arch"] in ["arm64v8", "x86", "x86_64"]
+
+ if platform == "javascript":
+ return False # No SIMD support yet
+
+ return True
+
+
+def configure(env):
+ pass
diff --git a/modules/raycast/godot_update_embree.py b/modules/raycast/godot_update_embree.py
new file mode 100644
index 0000000000..db4fa95c21
--- /dev/null
+++ b/modules/raycast/godot_update_embree.py
@@ -0,0 +1,260 @@
+import glob, os, shutil, subprocess, re
+
+include_dirs = [
+ "common/tasking",
+ "kernels/bvh",
+ "kernels/builders",
+ "common/sys",
+ "kernels",
+ "kernels/common",
+ "common/math",
+ "common/algorithms",
+ "common/lexers",
+ "common/simd",
+ "include/embree3",
+ "kernels/subdiv",
+ "kernels/geometry",
+]
+
+cpp_files = [
+ "common/sys/sysinfo.cpp",
+ "common/sys/alloc.cpp",
+ "common/sys/filename.cpp",
+ "common/sys/library.cpp",
+ "common/sys/thread.cpp",
+ "common/sys/string.cpp",
+ "common/sys/regression.cpp",
+ "common/sys/mutex.cpp",
+ "common/sys/condition.cpp",
+ "common/sys/barrier.cpp",
+ "common/math/constants.cpp",
+ "common/simd/sse.cpp",
+ "common/lexers/stringstream.cpp",
+ "common/lexers/tokenstream.cpp",
+ "common/tasking/taskschedulerinternal.cpp",
+ "common/algorithms/parallel_for.cpp",
+ "common/algorithms/parallel_reduce.cpp",
+ "common/algorithms/parallel_prefix_sum.cpp",
+ "common/algorithms/parallel_for_for.cpp",
+ "common/algorithms/parallel_for_for_prefix_sum.cpp",
+ "common/algorithms/parallel_partition.cpp",
+ "common/algorithms/parallel_sort.cpp",
+ "common/algorithms/parallel_set.cpp",
+ "common/algorithms/parallel_map.cpp",
+ "common/algorithms/parallel_filter.cpp",
+ "kernels/common/device.cpp",
+ "kernels/common/stat.cpp",
+ "kernels/common/acceln.cpp",
+ "kernels/common/accelset.cpp",
+ "kernels/common/state.cpp",
+ "kernels/common/rtcore.cpp",
+ "kernels/common/rtcore_builder.cpp",
+ "kernels/common/scene.cpp",
+ "kernels/common/alloc.cpp",
+ "kernels/common/geometry.cpp",
+ "kernels/common/scene_triangle_mesh.cpp",
+ "kernels/geometry/primitive4.cpp",
+ "kernels/builders/primrefgen.cpp",
+ "kernels/bvh/bvh.cpp",
+ "kernels/bvh/bvh_statistics.cpp",
+ "kernels/bvh/bvh4_factory.cpp",
+ "kernels/bvh/bvh8_factory.cpp",
+ "kernels/bvh/bvh_collider.cpp",
+ "kernels/bvh/bvh_rotate.cpp",
+ "kernels/bvh/bvh_refit.cpp",
+ "kernels/bvh/bvh_builder.cpp",
+ "kernels/bvh/bvh_builder_morton.cpp",
+ "kernels/bvh/bvh_builder_sah.cpp",
+ "kernels/bvh/bvh_builder_sah_spatial.cpp",
+ "kernels/bvh/bvh_builder_sah_mb.cpp",
+ "kernels/bvh/bvh_builder_twolevel.cpp",
+ "kernels/bvh/bvh_intersector1.cpp",
+ "kernels/bvh/bvh_intersector1_bvh4.cpp",
+]
+
+os.chdir("../../thirdparty")
+
+dir_name = "embree-aarch64"
+if os.path.exists(dir_name):
+ shutil.rmtree(dir_name)
+
+subprocess.run(["git", "clone", "https://github.com/lighttransport/embree-aarch64.git", "embree-tmp"])
+os.chdir("embree-tmp")
+
+commit_hash = str(subprocess.check_output(["git", "rev-parse", "HEAD"], universal_newlines=True)).strip()
+
+all_files = set(cpp_files)
+
+dest_dir = os.path.join("..", dir_name)
+for include_dir in include_dirs:
+ headers = glob.iglob(os.path.join(include_dir, "*.h"))
+ all_files.update(headers)
+
+for f in all_files:
+ d = os.path.join(dest_dir, os.path.dirname(f))
+ if not os.path.exists(d):
+ os.makedirs(d)
+ shutil.copy2(f, d)
+
+with open(os.path.join(dest_dir, "kernels/hash.h"), "w") as hash_file:
+ hash_file.write(
+ f"""
+// Copyright 2009-2020 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#define RTC_HASH "{commit_hash}"
+"""
+ )
+
+with open(os.path.join(dest_dir, "kernels/config.h"), "w") as config_file:
+ config_file.write(
+ """
+// Copyright 2009-2020 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+/* #undef EMBREE_RAY_MASK */
+/* #undef EMBREE_STAT_COUNTERS */
+/* #undef EMBREE_BACKFACE_CULLING */
+/* #undef EMBREE_BACKFACE_CULLING_CURVES */
+#define EMBREE_FILTER_FUNCTION
+/* #undef EMBREE_IGNORE_INVALID_RAYS */
+#define EMBREE_GEOMETRY_TRIANGLE
+/* #undef EMBREE_GEOMETRY_QUAD */
+/* #undef EMBREE_GEOMETRY_CURVE */
+/* #undef EMBREE_GEOMETRY_SUBDIVISION */
+/* #undef EMBREE_GEOMETRY_USER */
+/* #undef EMBREE_GEOMETRY_INSTANCE */
+/* #undef EMBREE_GEOMETRY_GRID */
+/* #undef EMBREE_GEOMETRY_POINT */
+/* #undef EMBREE_RAY_PACKETS */
+/* #undef EMBREE_COMPACT_POLYS */
+
+#define EMBREE_CURVE_SELF_INTERSECTION_AVOIDANCE_FACTOR 2.0
+
+#if defined(EMBREE_GEOMETRY_TRIANGLE)
+ #define IF_ENABLED_TRIS(x) x
+#else
+ #define IF_ENABLED_TRIS(x)
+#endif
+
+#if defined(EMBREE_GEOMETRY_QUAD)
+ #define IF_ENABLED_QUADS(x) x
+#else
+ #define IF_ENABLED_QUADS(x)
+#endif
+
+#if defined(EMBREE_GEOMETRY_CURVE) || defined(EMBREE_GEOMETRY_POINT)
+ #define IF_ENABLED_CURVES_OR_POINTS(x) x
+#else
+ #define IF_ENABLED_CURVES_OR_POINTS(x)
+#endif
+
+#if defined(EMBREE_GEOMETRY_CURVE)
+ #define IF_ENABLED_CURVES(x) x
+#else
+ #define IF_ENABLED_CURVES(x)
+#endif
+
+#if defined(EMBREE_GEOMETRY_POINT)
+ #define IF_ENABLED_POINTS(x) x
+#else
+ #define IF_ENABLED_POINTS(x)
+#endif
+
+#if defined(EMBREE_GEOMETRY_SUBDIVISION)
+ #define IF_ENABLED_SUBDIV(x) x
+#else
+ #define IF_ENABLED_SUBDIV(x)
+#endif
+
+#if defined(EMBREE_GEOMETRY_USER)
+ #define IF_ENABLED_USER(x) x
+#else
+ #define IF_ENABLED_USER(x)
+#endif
+
+#if defined(EMBREE_GEOMETRY_INSTANCE)
+ #define IF_ENABLED_INSTANCE(x) x
+#else
+ #define IF_ENABLED_INSTANCE(x)
+#endif
+
+#if defined(EMBREE_GEOMETRY_GRID)
+ #define IF_ENABLED_GRIDS(x) x
+#else
+ #define IF_ENABLED_GRIDS(x)
+#endif
+"""
+ )
+
+
+with open("CMakeLists.txt", "r") as cmake_file:
+ cmake_content = cmake_file.read()
+ major_version = int(re.compile(r"EMBREE_VERSION_MAJOR\s(\d+)").findall(cmake_content)[0])
+ minor_version = int(re.compile(r"EMBREE_VERSION_MINOR\s(\d+)").findall(cmake_content)[0])
+ patch_version = int(re.compile(r"EMBREE_VERSION_PATCH\s(\d+)").findall(cmake_content)[0])
+
+with open(os.path.join(dest_dir, "include/embree3/rtcore_config.h"), "w") as config_file:
+ config_file.write(
+ f"""
+// Copyright 2009-2020 Intel Corporation
+// SPDX-License-Identifier: Apache-2.0
+
+#pragma once
+
+#define RTC_VERSION_MAJOR {major_version}
+#define RTC_VERSION_MINOR {minor_version}
+#define RTC_VERSION_PATCH {patch_version}
+#define RTC_VERSION {major_version}{minor_version:02d}{patch_version:02d}
+#define RTC_VERSION_STRING "{major_version}.{minor_version}.{patch_version}"
+
+#define RTC_MAX_INSTANCE_LEVEL_COUNT 1
+
+#define EMBREE_MIN_WIDTH 0
+#define RTC_MIN_WIDTH EMBREE_MIN_WIDTH
+
+#define EMBREE_STATIC_LIB
+/* #undef EMBREE_API_NAMESPACE */
+
+#if defined(EMBREE_API_NAMESPACE)
+# define RTC_NAMESPACE
+# define RTC_NAMESPACE_BEGIN namespace {{
+# define RTC_NAMESPACE_END }}
+# define RTC_NAMESPACE_USE using namespace ;
+# define RTC_API_EXTERN_C
+# undef EMBREE_API_NAMESPACE
+#else
+# define RTC_NAMESPACE_BEGIN
+# define RTC_NAMESPACE_END
+# define RTC_NAMESPACE_USE
+# if defined(__cplusplus)
+# define RTC_API_EXTERN_C extern "C"
+# else
+# define RTC_API_EXTERN_C
+# endif
+#endif
+
+#if defined(ISPC)
+# define RTC_API_IMPORT extern "C" unmasked
+# define RTC_API_EXPORT extern "C" unmasked
+#elif defined(EMBREE_STATIC_LIB)
+# define RTC_API_IMPORT RTC_API_EXTERN_C
+# define RTC_API_EXPORT RTC_API_EXTERN_C
+#elif defined(_WIN32)
+# define RTC_API_IMPORT RTC_API_EXTERN_C __declspec(dllimport)
+# define RTC_API_EXPORT RTC_API_EXTERN_C __declspec(dllexport)
+#else
+# define RTC_API_IMPORT RTC_API_EXTERN_C
+# define RTC_API_EXPORT RTC_API_EXTERN_C __attribute__ ((visibility ("default")))
+#endif
+
+#if defined(RTC_EXPORT_API)
+# define RTC_API RTC_API_EXPORT
+#else
+# define RTC_API RTC_API_IMPORT
+#endif
+"""
+ )
+
+os.chdir("..")
+shutil.rmtree("embree-tmp")
diff --git a/modules/raycast/lightmap_raycaster.cpp b/modules/raycast/lightmap_raycaster.cpp
new file mode 100644
index 0000000000..9039622d3d
--- /dev/null
+++ b/modules/raycast/lightmap_raycaster.cpp
@@ -0,0 +1,202 @@
+/*************************************************************************/
+/* lightmap_raycaster.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef TOOLS_ENABLED
+
+#include "lightmap_raycaster.h"
+
+// From Embree.
+#include <math/vec2.h>
+#include <math/vec3.h>
+
+#include <pmmintrin.h>
+
+using namespace embree;
+
+LightmapRaycaster *LightmapRaycasterEmbree::create_embree_raycaster() {
+ return memnew(LightmapRaycasterEmbree);
+}
+
+void LightmapRaycasterEmbree::make_default_raycaster() {
+ create_function = create_embree_raycaster;
+}
+
+void LightmapRaycasterEmbree::filter_function(const struct RTCFilterFunctionNArguments *p_args) {
+ RTCHit *hit = (RTCHit *)p_args->hit;
+
+ unsigned int geomID = hit->geomID;
+ float u = hit->u;
+ float v = hit->v;
+
+ LightmapRaycasterEmbree *scene = (LightmapRaycasterEmbree *)p_args->geometryUserPtr;
+ RTCGeometry geom = rtcGetGeometry(scene->embree_scene, geomID);
+
+ rtcInterpolate0(geom, hit->primID, hit->u, hit->v, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, &hit->u, 2);
+
+ if (scene->alpha_textures.has(geomID)) {
+ const AlphaTextureData &alpha_texture = scene->alpha_textures[geomID];
+
+ if (alpha_texture.sample(hit->u, hit->v) < 128) {
+ p_args->valid[0] = 0;
+ return;
+ }
+ }
+
+ rtcInterpolate0(geom, hit->primID, u, v, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, &hit->Ng_x, 3);
+}
+
+bool LightmapRaycasterEmbree::intersect(Ray &r_ray) {
+ RTCIntersectContext context;
+
+ rtcInitIntersectContext(&context);
+
+ rtcIntersect1(embree_scene, &context, (RTCRayHit *)&r_ray);
+ return r_ray.geomID != RTC_INVALID_GEOMETRY_ID;
+}
+
+void LightmapRaycasterEmbree::intersect(Vector<Ray> &r_rays) {
+ Ray *rays = r_rays.ptrw();
+ for (int i = 0; i < r_rays.size(); ++i) {
+ intersect(rays[i]);
+ }
+}
+
+void LightmapRaycasterEmbree::set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) {
+ if (p_alpha_texture.is_valid() && p_alpha_texture->get_size() != Vector2i()) {
+ AlphaTextureData tex;
+ tex.size = p_alpha_texture->get_size();
+ tex.data = p_alpha_texture->get_data();
+ alpha_textures.insert(p_id, tex);
+ }
+}
+
+float blerp(float c00, float c10, float c01, float c11, float tx, float ty) {
+ return Math::lerp(Math::lerp(c00, c10, tx), Math::lerp(c01, c11, tx), ty);
+}
+
+uint8_t LightmapRaycasterEmbree::AlphaTextureData::sample(float u, float v) const {
+ float x = u * size.x;
+ float y = v * size.y;
+ int xi = (int)x;
+ int yi = (int)y;
+
+ uint8_t texels[4];
+
+ for (int i = 0; i < 4; ++i) {
+ int sample_x = CLAMP(xi + i % 2, 0, size.x - 1);
+ int sample_y = CLAMP(yi + i / 2, 0, size.y - 1);
+ texels[i] = data[sample_y * size.x + sample_x];
+ }
+
+ return Math::round(blerp(texels[0], texels[1], texels[2], texels[3], x - xi, y - yi));
+}
+
+void LightmapRaycasterEmbree::add_mesh(const Vector<Vector3> &p_vertices, const Vector<Vector3> &p_normals, const Vector<Vector2> &p_uv2s, unsigned int p_id) {
+ RTCGeometry embree_mesh = rtcNewGeometry(embree_device, RTC_GEOMETRY_TYPE_TRIANGLE);
+
+ rtcSetGeometryVertexAttributeCount(embree_mesh, 2);
+
+ int vertex_count = p_vertices.size();
+
+ ERR_FAIL_COND(vertex_count % 3 != 0);
+ ERR_FAIL_COND(vertex_count != p_uv2s.size());
+
+ Vec3fa *embree_vertices = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count);
+ Vec2fa *embree_light_uvs = (Vec2fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 0, RTC_FORMAT_FLOAT2, sizeof(Vec2fa), vertex_count);
+ uint32_t *embree_triangles = (uint32_t *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, sizeof(uint32_t) * 3, vertex_count / 3);
+
+ Vec3fa *embree_normals = nullptr;
+ if (!p_normals.is_empty()) {
+ embree_normals = (Vec3fa *)rtcSetNewGeometryBuffer(embree_mesh, RTC_BUFFER_TYPE_VERTEX_ATTRIBUTE, 1, RTC_FORMAT_FLOAT3, sizeof(Vec3fa), vertex_count);
+ }
+
+ for (int i = 0; i < vertex_count; i++) {
+ embree_vertices[i] = Vec3fa(p_vertices[i].x, p_vertices[i].y, p_vertices[i].z);
+ embree_light_uvs[i] = Vec2fa(p_uv2s[i].x, p_uv2s[i].y);
+ if (embree_normals != nullptr) {
+ embree_normals[i] = Vec3fa(p_normals[i].x, p_normals[i].y, p_normals[i].z);
+ }
+ embree_triangles[i] = i;
+ }
+
+ rtcCommitGeometry(embree_mesh);
+ rtcSetGeometryIntersectFilterFunction(embree_mesh, filter_function);
+ rtcSetGeometryUserData(embree_mesh, this);
+ rtcAttachGeometryByID(embree_scene, embree_mesh, p_id);
+ rtcReleaseGeometry(embree_mesh);
+}
+
+void LightmapRaycasterEmbree::commit() {
+ rtcCommitScene(embree_scene);
+}
+
+void LightmapRaycasterEmbree::set_mesh_filter(const Set<int> &p_mesh_ids) {
+ for (Set<int>::Element *E = p_mesh_ids.front(); E; E = E->next()) {
+ rtcDisableGeometry(rtcGetGeometry(embree_scene, E->get()));
+ }
+ rtcCommitScene(embree_scene);
+ filter_meshes = p_mesh_ids;
+}
+
+void LightmapRaycasterEmbree::clear_mesh_filter() {
+ for (Set<int>::Element *E = filter_meshes.front(); E; E = E->next()) {
+ rtcEnableGeometry(rtcGetGeometry(embree_scene, E->get()));
+ }
+ rtcCommitScene(embree_scene);
+ filter_meshes.clear();
+}
+
+void embree_error_handler(void *p_user_data, RTCError p_code, const char *p_str) {
+ print_error("Embree error: " + String(p_str));
+}
+
+LightmapRaycasterEmbree::LightmapRaycasterEmbree() {
+ _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
+ _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
+
+ embree_device = rtcNewDevice(nullptr);
+ rtcSetDeviceErrorFunction(embree_device, &embree_error_handler, nullptr);
+ embree_scene = rtcNewScene(embree_device);
+}
+
+LightmapRaycasterEmbree::~LightmapRaycasterEmbree() {
+ _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_OFF);
+ _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_OFF);
+
+ if (embree_scene != nullptr) {
+ rtcReleaseScene(embree_scene);
+ }
+
+ if (embree_device != nullptr) {
+ rtcReleaseDevice(embree_device);
+ }
+}
+
+#endif
diff --git a/modules/raycast/lightmap_raycaster.h b/modules/raycast/lightmap_raycaster.h
new file mode 100644
index 0000000000..4c3de27837
--- /dev/null
+++ b/modules/raycast/lightmap_raycaster.h
@@ -0,0 +1,77 @@
+/*************************************************************************/
+/* lightmap_raycaster.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef TOOLS_ENABLED
+
+#include "core/object/object.h"
+#include "scene/3d/lightmapper.h"
+#include "scene/resources/mesh.h"
+
+#include <embree3/rtcore.h>
+
+class LightmapRaycasterEmbree : public LightmapRaycaster {
+ GDCLASS(LightmapRaycasterEmbree, LightmapRaycaster);
+
+private:
+ struct AlphaTextureData {
+ Vector<uint8_t> data;
+ Vector2i size;
+
+ uint8_t sample(float u, float v) const;
+ };
+
+ RTCDevice embree_device;
+ RTCScene embree_scene;
+
+ static void filter_function(const struct RTCFilterFunctionNArguments *p_args);
+
+ Map<unsigned int, AlphaTextureData> alpha_textures;
+ Set<int> filter_meshes;
+
+public:
+ virtual bool intersect(Ray &p_ray) override;
+
+ virtual void intersect(Vector<Ray> &r_rays) override;
+
+ virtual void add_mesh(const Vector<Vector3> &p_vertices, const Vector<Vector3> &p_normals, const Vector<Vector2> &p_uv2s, unsigned int p_id) override;
+ virtual void set_mesh_alpha_texture(Ref<Image> p_alpha_texture, unsigned int p_id) override;
+ virtual void commit() override;
+
+ virtual void set_mesh_filter(const Set<int> &p_mesh_ids) override;
+ virtual void clear_mesh_filter() override;
+
+ static LightmapRaycaster *create_embree_raycaster();
+ static void make_default_raycaster();
+
+ LightmapRaycasterEmbree();
+ ~LightmapRaycasterEmbree();
+};
+
+#endif
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp
new file mode 100644
index 0000000000..66558efa8c
--- /dev/null
+++ b/modules/raycast/raycast_occlusion_cull.cpp
@@ -0,0 +1,583 @@
+/*************************************************************************/
+/* raycast_occlusion_cull.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "raycast_occlusion_cull.h"
+#include "core/config/project_settings.h"
+#include "core/templates/local_vector.h"
+
+#ifdef __SSE2__
+#include <pmmintrin.h>
+#endif
+
+RaycastOcclusionCull *RaycastOcclusionCull::raycast_singleton = nullptr;
+
+void RaycastOcclusionCull::RaycastHZBuffer::clear() {
+ HZBuffer::clear();
+
+ camera_rays.clear();
+ camera_ray_masks.clear();
+ packs_size = Size2i();
+}
+
+void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) {
+ if (p_size == Size2i()) {
+ clear();
+ return;
+ }
+
+ if (!sizes.is_empty() && p_size == sizes[0]) {
+ return; // Size didn't change
+ }
+
+ HZBuffer::resize(p_size);
+
+ packs_size = Size2i(Math::ceil(p_size.x / (float)TILE_SIZE), Math::ceil(p_size.y / (float)TILE_SIZE));
+ int ray_packets_count = packs_size.x * packs_size.y;
+ camera_rays.resize(ray_packets_count);
+ camera_ray_masks.resize(ray_packets_count * TILE_SIZE * TILE_SIZE);
+}
+
+void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) {
+ CameraRayThreadData td;
+ td.camera_matrix = p_cam_projection;
+ td.camera_transform = p_cam_transform;
+ td.camera_orthogonal = p_cam_orthogonal;
+ td.thread_count = p_thread_work_pool.get_thread_count();
+
+ p_thread_work_pool.do_work(td.thread_count, this, &RaycastHZBuffer::_camera_rays_threaded, &td);
+}
+
+void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, RaycastOcclusionCull::RaycastHZBuffer::CameraRayThreadData *p_data) {
+ uint32_t packs_total = camera_rays.size();
+ uint32_t total_threads = p_data->thread_count;
+ uint32_t from = p_thread * packs_total / total_threads;
+ uint32_t to = (p_thread + 1 == total_threads) ? packs_total : ((p_thread + 1) * packs_total / total_threads);
+ _generate_camera_rays(p_data->camera_transform, p_data->camera_matrix, p_data->camera_orthogonal, from, to);
+}
+
+void RaycastOcclusionCull::RaycastHZBuffer::_generate_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to) {
+ Size2i buffer_size = sizes[0];
+
+ CameraMatrix inv_camera_matrix = p_cam_projection.inverse();
+ float z_far = p_cam_projection.get_z_far() * 1.05f;
+ debug_tex_range = z_far;
+
+ RayPacket *ray_packets = camera_rays.ptr();
+ uint32_t *ray_masks = camera_ray_masks.ptr();
+
+ for (int i = p_from; i < p_to; i++) {
+ RayPacket &packet = ray_packets[i];
+ int tile_x = (i % packs_size.x) * TILE_SIZE;
+ int tile_y = (i / packs_size.x) * TILE_SIZE;
+
+ for (int j = 0; j < TILE_RAYS; j++) {
+ float x = tile_x + j % TILE_SIZE;
+ float y = tile_y + j / TILE_SIZE;
+
+ ray_masks[i * TILE_RAYS + j] = ~0U;
+
+ if (x >= buffer_size.x || y >= buffer_size.y) {
+ ray_masks[i * TILE_RAYS + j] = 0U;
+ } else {
+ float u = x / (buffer_size.x - 1);
+ float v = y / (buffer_size.y - 1);
+ u = u * 2.0f - 1.0f;
+ v = v * 2.0f - 1.0f;
+
+ Plane pixel_proj = Plane(u, v, -1.0, 1.0);
+ Plane pixel_view = inv_camera_matrix.xform4(pixel_proj);
+ Vector3 pixel_world = p_cam_transform.xform(pixel_view.normal);
+
+ Vector3 dir;
+ if (p_cam_orthogonal) {
+ dir = -p_cam_transform.basis.get_axis(2);
+ } else {
+ dir = (pixel_world - p_cam_transform.origin).normalized();
+ }
+
+ packet.ray.org_x[j] = pixel_world.x;
+ packet.ray.org_y[j] = pixel_world.y;
+ packet.ray.org_z[j] = pixel_world.z;
+
+ packet.ray.dir_x[j] = dir.x;
+ packet.ray.dir_y[j] = dir.y;
+ packet.ray.dir_z[j] = dir.z;
+
+ packet.ray.tnear[j] = 0.0f;
+
+ packet.ray.time[j] = 0.0f;
+
+ packet.ray.flags[j] = 0;
+ packet.ray.mask[j] = -1;
+ packet.hit.geomID[j] = RTC_INVALID_GEOMETRY_ID;
+ }
+
+ packet.ray.tfar[j] = z_far;
+ }
+ }
+}
+
+void RaycastOcclusionCull::RaycastHZBuffer::sort_rays() {
+ if (is_empty()) {
+ return;
+ }
+
+ Size2i buffer_size = sizes[0];
+ for (int i = 0; i < packs_size.y; i++) {
+ for (int j = 0; j < packs_size.x; j++) {
+ for (int tile_i = 0; tile_i < TILE_SIZE; tile_i++) {
+ for (int tile_j = 0; tile_j < TILE_SIZE; tile_j++) {
+ int x = j * TILE_SIZE + tile_j;
+ int y = i * TILE_SIZE + tile_i;
+ if (x >= buffer_size.x || y >= buffer_size.y) {
+ continue;
+ }
+ int k = tile_i * TILE_SIZE + tile_j;
+ int packet_index = i * packs_size.x + j;
+ mips[0][y * buffer_size.x + x] = camera_rays[packet_index].ray.tfar[k];
+ }
+ }
+ }
+ }
+}
+
+////////////////////////////////////////////////////////
+
+bool RaycastOcclusionCull::is_occluder(RID p_rid) {
+ return occluder_owner.owns(p_rid);
+}
+
+RID RaycastOcclusionCull::occluder_allocate() {
+ return occluder_owner.allocate_rid();
+}
+
+void RaycastOcclusionCull::occluder_initialize(RID p_occluder) {
+ Occluder *occluder = memnew(Occluder);
+ occluder_owner.initialize_rid(p_occluder, occluder);
+}
+
+void RaycastOcclusionCull::occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) {
+ Occluder *occluder = occluder_owner.getornull(p_occluder);
+ ERR_FAIL_COND(!occluder);
+
+ occluder->vertices = p_vertices;
+ occluder->indices = p_indices;
+
+ for (Set<InstanceID>::Element *E = occluder->users.front(); E; E = E->next()) {
+ RID scenario_rid = E->get().scenario;
+ RID instance_rid = E->get().instance;
+ ERR_CONTINUE(!scenarios.has(scenario_rid));
+ Scenario &scenario = scenarios[scenario_rid];
+ ERR_CONTINUE(!scenario.instances.has(instance_rid));
+
+ if (!scenario.dirty_instances.has(instance_rid)) {
+ scenario.dirty_instances.insert(instance_rid);
+ scenario.dirty_instances_array.push_back(instance_rid);
+ }
+ }
+}
+
+void RaycastOcclusionCull::free_occluder(RID p_occluder) {
+ Occluder *occluder = occluder_owner.getornull(p_occluder);
+ ERR_FAIL_COND(!occluder);
+ memdelete(occluder);
+ occluder_owner.free(p_occluder);
+}
+
+////////////////////////////////////////////////////////
+
+void RaycastOcclusionCull::add_scenario(RID p_scenario) {
+ if (scenarios.has(p_scenario)) {
+ scenarios[p_scenario].removed = false;
+ } else {
+ scenarios[p_scenario] = Scenario();
+ }
+}
+
+void RaycastOcclusionCull::remove_scenario(RID p_scenario) {
+ ERR_FAIL_COND(!scenarios.has(p_scenario));
+ Scenario &scenario = scenarios[p_scenario];
+ scenario.removed = true;
+}
+
+void RaycastOcclusionCull::scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform &p_xform, bool p_enabled) {
+ ERR_FAIL_COND(!scenarios.has(p_scenario));
+ Scenario &scenario = scenarios[p_scenario];
+
+ if (!scenario.instances.has(p_instance)) {
+ scenario.instances[p_instance] = OccluderInstance();
+ }
+
+ OccluderInstance &instance = scenario.instances[p_instance];
+
+ if (instance.removed) {
+ instance.removed = false;
+ scenario.removed_instances.erase(p_instance);
+ }
+
+ bool changed = false;
+
+ if (instance.occluder != p_occluder) {
+ Occluder *old_occluder = occluder_owner.getornull(instance.occluder);
+ if (old_occluder) {
+ old_occluder->users.erase(InstanceID(p_scenario, p_instance));
+ }
+
+ instance.occluder = p_occluder;
+
+ if (p_occluder.is_valid()) {
+ Occluder *occluder = occluder_owner.getornull(p_occluder);
+ ERR_FAIL_COND(!occluder);
+ occluder->users.insert(InstanceID(p_scenario, p_instance));
+ }
+ changed = true;
+ }
+
+ if (instance.xform != p_xform) {
+ scenario.instances[p_instance].xform = p_xform;
+ changed = true;
+ }
+
+ if (instance.enabled != p_enabled) {
+ instance.enabled = p_enabled;
+ scenario.dirty = true; // The scenario needs a scene re-build, but the instance doesn't need update
+ }
+
+ if (changed && !scenario.dirty_instances.has(p_instance)) {
+ scenario.dirty_instances.insert(p_instance);
+ scenario.dirty_instances_array.push_back(p_instance);
+ scenario.dirty = true;
+ }
+}
+
+void RaycastOcclusionCull::scenario_remove_instance(RID p_scenario, RID p_instance) {
+ ERR_FAIL_COND(!scenarios.has(p_scenario));
+ Scenario &scenario = scenarios[p_scenario];
+
+ if (scenario.instances.has(p_instance)) {
+ OccluderInstance &instance = scenario.instances[p_instance];
+
+ if (!instance.removed) {
+ Occluder *occluder = occluder_owner.getornull(instance.occluder);
+ if (occluder) {
+ occluder->users.erase(InstanceID(p_scenario, p_instance));
+ }
+
+ scenario.removed_instances.push_back(p_instance);
+ instance.removed = true;
+ }
+ }
+}
+
+void RaycastOcclusionCull::Scenario::_update_dirty_instance_thread(int p_idx, RID *p_instances) {
+ _update_dirty_instance(p_idx, p_instances, nullptr);
+}
+
+void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool) {
+ OccluderInstance *occ_inst = instances.getptr(p_instances[p_idx]);
+
+ if (!occ_inst) {
+ return;
+ }
+
+ Occluder *occ = raycast_singleton->occluder_owner.getornull(occ_inst->occluder);
+
+ if (!occ) {
+ return;
+ }
+
+ int vertices_size = occ->vertices.size();
+
+ // Embree requires the last element to be readable by a 16-byte SSE load instruction, so we add padding to be safe.
+ occ_inst->xformed_vertices.resize(vertices_size + 1);
+
+ const Vector3 *read_ptr = occ->vertices.ptr();
+ Vector3 *write_ptr = occ_inst->xformed_vertices.ptr();
+
+ if (p_thread_pool && vertices_size > 1024) {
+ TransformThreadData td;
+ td.xform = occ_inst->xform;
+ td.read = read_ptr;
+ td.write = write_ptr;
+ td.vertex_count = vertices_size;
+ td.thread_count = p_thread_pool->get_thread_count();
+ p_thread_pool->do_work(td.thread_count, this, &Scenario::_transform_vertices_thread, &td);
+ } else {
+ _transform_vertices_range(read_ptr, write_ptr, occ_inst->xform, 0, vertices_size);
+ }
+
+ occ_inst->indices.resize(occ->indices.size());
+ memcpy(occ_inst->indices.ptr(), occ->indices.ptr(), occ->indices.size() * sizeof(int32_t));
+}
+
+void RaycastOcclusionCull::Scenario::_transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data) {
+ uint32_t vertex_total = p_data->vertex_count;
+ uint32_t total_threads = p_data->thread_count;
+ uint32_t from = p_thread * vertex_total / total_threads;
+ uint32_t to = (p_thread + 1 == total_threads) ? vertex_total : ((p_thread + 1) * vertex_total / total_threads);
+ _transform_vertices_range(p_data->read, p_data->write, p_data->xform, from, to);
+}
+
+void RaycastOcclusionCull::Scenario::_transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform &p_xform, int p_from, int p_to) {
+ for (int i = p_from; i < p_to; i++) {
+ p_write[i] = p_xform.xform(p_read[i]);
+ }
+}
+
+void RaycastOcclusionCull::Scenario::_commit_scene(void *p_ud) {
+ Scenario *scenario = (Scenario *)p_ud;
+ int commit_idx = 1 - (scenario->current_scene_idx);
+ rtcCommitScene(scenario->ebr_scene[commit_idx]);
+ scenario->commit_done = true;
+}
+
+bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) {
+ ERR_FAIL_COND_V(singleton == nullptr, false);
+
+ if (commit_thread == nullptr) {
+ commit_thread = memnew(Thread);
+ }
+
+ if (commit_thread->is_started()) {
+ if (commit_done) {
+ commit_thread->wait_to_finish();
+ current_scene_idx = 1 - current_scene_idx;
+ } else {
+ return false;
+ }
+ }
+
+ if (removed) {
+ if (ebr_scene[0]) {
+ rtcReleaseScene(ebr_scene[0]);
+ }
+ if (ebr_scene[1]) {
+ rtcReleaseScene(ebr_scene[1]);
+ }
+ return true;
+ }
+
+ if (!dirty && removed_instances.is_empty() && dirty_instances_array.is_empty()) {
+ return false;
+ }
+
+ for (unsigned int i = 0; i < removed_instances.size(); i++) {
+ instances.erase(removed_instances[i]);
+ }
+
+ if (dirty_instances_array.size() / p_thread_pool.get_thread_count() > 128) {
+ // Lots of instances, use per-instance threading
+ p_thread_pool.do_work(dirty_instances_array.size(), this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr());
+ } else {
+ // Few instances, use threading on the vertex transforms
+ for (unsigned int i = 0; i < dirty_instances_array.size(); i++) {
+ _update_dirty_instance(i, dirty_instances_array.ptr(), &p_thread_pool);
+ }
+ }
+
+ dirty_instances.clear();
+ dirty_instances_array.clear();
+ removed_instances.clear();
+
+ if (raycast_singleton->ebr_device == nullptr) {
+ raycast_singleton->_init_embree();
+ }
+
+ int next_scene_idx = 1 - current_scene_idx;
+ RTCScene &next_scene = ebr_scene[next_scene_idx];
+
+ if (next_scene) {
+ rtcReleaseScene(next_scene);
+ }
+
+ next_scene = rtcNewScene(raycast_singleton->ebr_device);
+ rtcSetSceneBuildQuality(next_scene, RTCBuildQuality(raycast_singleton->build_quality));
+
+ const RID *inst_rid = nullptr;
+ while ((inst_rid = instances.next(inst_rid))) {
+ OccluderInstance *occ_inst = instances.getptr(*inst_rid);
+ Occluder *occ = raycast_singleton->occluder_owner.getornull(occ_inst->occluder);
+
+ if (!occ || !occ_inst->enabled) {
+ continue;
+ }
+
+ RTCGeometry geom = rtcNewGeometry(raycast_singleton->ebr_device, RTC_GEOMETRY_TYPE_TRIANGLE);
+ rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_VERTEX, 0, RTC_FORMAT_FLOAT3, occ_inst->xformed_vertices.ptr(), 0, sizeof(Vector3), occ_inst->xformed_vertices.size());
+ rtcSetSharedGeometryBuffer(geom, RTC_BUFFER_TYPE_INDEX, 0, RTC_FORMAT_UINT3, occ_inst->indices.ptr(), 0, sizeof(uint32_t) * 3, occ_inst->indices.size() / 3);
+ rtcCommitGeometry(geom);
+ rtcAttachGeometry(next_scene, geom);
+ rtcReleaseGeometry(geom);
+ }
+
+ dirty = false;
+ commit_done = false;
+ commit_thread->start(&Scenario::_commit_scene, this);
+ return false;
+}
+
+void RaycastOcclusionCull::Scenario::_raycast(uint32_t p_idx, const RaycastThreadData *p_raycast_data) const {
+ RTCIntersectContext ctx;
+ rtcInitIntersectContext(&ctx);
+ ctx.flags = RTC_INTERSECT_CONTEXT_FLAG_COHERENT;
+
+ rtcIntersect16((const int *)&p_raycast_data->masks[p_idx * TILE_RAYS], ebr_scene[current_scene_idx], &ctx, &p_raycast_data->rays[p_idx]);
+}
+
+void RaycastOcclusionCull::Scenario::raycast(LocalVector<RayPacket> &r_rays, const LocalVector<uint32_t> p_valid_masks, ThreadWorkPool &p_thread_pool) const {
+ ERR_FAIL_COND(singleton == nullptr);
+ if (raycast_singleton->ebr_device == nullptr) {
+ return; // Embree is initialized on demand when there is some scenario with occluders in it.
+ }
+
+ if (ebr_scene[current_scene_idx] == nullptr) {
+ return;
+ }
+
+ RaycastThreadData td;
+ td.rays = r_rays.ptr();
+ td.masks = p_valid_masks.ptr();
+
+ p_thread_pool.do_work(r_rays.size(), this, &Scenario::_raycast, &td);
+}
+
+////////////////////////////////////////////////////////
+
+void RaycastOcclusionCull::add_buffer(RID p_buffer) {
+ ERR_FAIL_COND(buffers.has(p_buffer));
+ buffers[p_buffer] = RaycastHZBuffer();
+}
+
+void RaycastOcclusionCull::remove_buffer(RID p_buffer) {
+ ERR_FAIL_COND(!buffers.has(p_buffer));
+ buffers.erase(p_buffer);
+}
+
+void RaycastOcclusionCull::buffer_set_scenario(RID p_buffer, RID p_scenario) {
+ ERR_FAIL_COND(!buffers.has(p_buffer));
+ ERR_FAIL_COND(p_scenario.is_valid() && !scenarios.has(p_scenario));
+ buffers[p_buffer].scenario_rid = p_scenario;
+}
+
+void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size) {
+ ERR_FAIL_COND(!buffers.has(p_buffer));
+ buffers[p_buffer].resize(p_size);
+}
+
+void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) {
+ if (!buffers.has(p_buffer)) {
+ return;
+ }
+
+ RaycastHZBuffer &buffer = buffers[p_buffer];
+
+ if (buffer.is_empty() || !scenarios.has(buffer.scenario_rid)) {
+ return;
+ }
+
+ Scenario &scenario = scenarios[buffer.scenario_rid];
+
+ bool removed = scenario.update(p_thread_pool);
+
+ if (removed) {
+ scenarios.erase(buffer.scenario_rid);
+ return;
+ }
+
+ buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_thread_pool);
+
+ scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks, p_thread_pool);
+ buffer.sort_rays();
+ buffer.update_mips();
+}
+
+RaycastOcclusionCull::HZBuffer *RaycastOcclusionCull::buffer_get_ptr(RID p_buffer) {
+ if (!buffers.has(p_buffer)) {
+ return nullptr;
+ }
+ return &buffers[p_buffer];
+}
+
+RID RaycastOcclusionCull::buffer_get_debug_texture(RID p_buffer) {
+ ERR_FAIL_COND_V(!buffers.has(p_buffer), RID());
+ return buffers[p_buffer].get_debug_texture();
+}
+
+////////////////////////////////////////////////////////
+
+void RaycastOcclusionCull::set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) {
+ if (build_quality == p_quality) {
+ return;
+ }
+
+ build_quality = p_quality;
+
+ const RID *scenario_rid = nullptr;
+ while ((scenario_rid = scenarios.next(scenario_rid))) {
+ scenarios[*scenario_rid].dirty = true;
+ }
+}
+
+void RaycastOcclusionCull::_init_embree() {
+#ifdef __SSE2__
+ _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
+ _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
+#endif
+
+ String settings = vformat("threads=%d", MAX(1, OS::get_singleton()->get_processor_count() - 2));
+ ebr_device = rtcNewDevice(settings.utf8().ptr());
+}
+
+RaycastOcclusionCull::RaycastOcclusionCull() {
+ raycast_singleton = this;
+ int default_quality = GLOBAL_GET("rendering/occlusion_culling/bvh_build_quality");
+ build_quality = RS::ViewportOcclusionCullingBuildQuality(default_quality);
+}
+
+RaycastOcclusionCull::~RaycastOcclusionCull() {
+ const RID *scenario_rid = nullptr;
+ while ((scenario_rid = scenarios.next(scenario_rid))) {
+ Scenario &scenario = scenarios[*scenario_rid];
+ if (scenario.commit_thread) {
+ scenario.commit_thread->wait_to_finish();
+ memdelete(scenario.commit_thread);
+ }
+ }
+
+ if (ebr_device != nullptr) {
+#ifdef __SSE2__
+ _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_OFF);
+ _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_OFF);
+#endif
+ rtcReleaseDevice(ebr_device);
+ }
+
+ raycast_singleton = nullptr;
+}
diff --git a/modules/raycast/raycast_occlusion_cull.h b/modules/raycast/raycast_occlusion_cull.h
new file mode 100644
index 0000000000..acaceb9459
--- /dev/null
+++ b/modules/raycast/raycast_occlusion_cull.h
@@ -0,0 +1,184 @@
+/*************************************************************************/
+/* raycast_occlusion_cull.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef OCCLUSION_CULL_RAYCASTER_H
+#define OCCLUSION_CULL_RAYCASTER_H
+
+#include "core/io/image.h"
+#include "core/math/camera_matrix.h"
+#include "core/object/object.h"
+#include "core/object/reference.h"
+#include "core/templates/local_vector.h"
+#include "core/templates/rid_owner.h"
+#include "scene/resources/mesh.h"
+#include "servers/rendering/renderer_scene_occlusion_cull.h"
+
+#include <embree3/rtcore.h>
+
+class RaycastOcclusionCull : public RendererSceneOcclusionCull {
+ typedef RTCRayHit16 RayPacket;
+
+public:
+ class RaycastHZBuffer : public HZBuffer {
+ private:
+ Size2i packs_size;
+
+ struct CameraRayThreadData {
+ CameraMatrix camera_matrix;
+ Transform camera_transform;
+ bool camera_orthogonal;
+ int thread_count;
+ Size2i buffer_size;
+ };
+
+ void _camera_rays_threaded(uint32_t p_thread, CameraRayThreadData *p_data);
+ void _generate_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to);
+
+ public:
+ LocalVector<RayPacket> camera_rays;
+ LocalVector<uint32_t> camera_ray_masks;
+ RID scenario_rid;
+
+ virtual void clear() override;
+ virtual void resize(const Size2i &p_size) override;
+ void sort_rays();
+ void update_camera_rays(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool);
+ };
+
+private:
+ struct InstanceID {
+ RID scenario;
+ RID instance;
+
+ bool operator<(const InstanceID &rhs) const {
+ if (instance == rhs.instance) {
+ return rhs.scenario < scenario;
+ }
+ return instance < rhs.instance;
+ }
+
+ InstanceID() {}
+ InstanceID(RID s, RID i) :
+ scenario(s), instance(i) {}
+ };
+
+ struct Occluder {
+ PackedVector3Array vertices;
+ PackedInt32Array indices;
+ Set<InstanceID> users;
+ };
+
+ struct OccluderInstance {
+ RID occluder;
+ LocalVector<uint32_t> indices;
+ LocalVector<Vector3> xformed_vertices;
+ Transform xform;
+ bool enabled = true;
+ bool removed = false;
+ };
+
+ struct Scenario {
+ struct RaycastThreadData {
+ RayPacket *rays;
+ const uint32_t *masks;
+ };
+
+ struct TransformThreadData {
+ uint32_t thread_count;
+ uint32_t vertex_count;
+ Transform xform;
+ const Vector3 *read;
+ Vector3 *write;
+ };
+
+ Thread *commit_thread = nullptr;
+ bool commit_done = true;
+ bool dirty = false;
+ bool removed = false;
+
+ RTCScene ebr_scene[2] = { nullptr, nullptr };
+ int current_scene_idx = 0;
+
+ HashMap<RID, OccluderInstance> instances;
+ Set<RID> dirty_instances; // To avoid duplicates
+ LocalVector<RID> dirty_instances_array; // To iterate and split into threads
+ LocalVector<RID> removed_instances;
+
+ void _update_dirty_instance_thread(int p_idx, RID *p_instances);
+ void _update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool);
+ void _transform_vertices_thread(uint32_t p_thread, TransformThreadData *p_data);
+ void _transform_vertices_range(const Vector3 *p_read, Vector3 *p_write, const Transform &p_xform, int p_from, int p_to);
+ static void _commit_scene(void *p_ud);
+ bool update(ThreadWorkPool &p_thread_pool);
+
+ void _raycast(uint32_t p_thread, const RaycastThreadData *p_raycast_data) const;
+ void raycast(LocalVector<RayPacket> &r_rays, const LocalVector<uint32_t> p_valid_masks, ThreadWorkPool &p_thread_pool) const;
+ };
+
+ static RaycastOcclusionCull *raycast_singleton;
+
+ static const int TILE_SIZE = 4;
+ static const int TILE_RAYS = TILE_SIZE * TILE_SIZE;
+
+ RTCDevice ebr_device = nullptr;
+ RID_PtrOwner<Occluder> occluder_owner;
+ HashMap<RID, Scenario> scenarios;
+ HashMap<RID, RaycastHZBuffer> buffers;
+ RS::ViewportOcclusionCullingBuildQuality build_quality;
+
+ void _init_embree();
+
+public:
+ virtual bool is_occluder(RID p_rid) override;
+ virtual RID occluder_allocate() override;
+ virtual void occluder_initialize(RID p_occluder) override;
+ virtual void occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) override;
+ virtual void free_occluder(RID p_occluder) override;
+
+ virtual void add_scenario(RID p_scenario) override;
+ virtual void remove_scenario(RID p_scenario) override;
+ virtual void scenario_set_instance(RID p_scenario, RID p_instance, RID p_occluder, const Transform &p_xform, bool p_enabled) override;
+ virtual void scenario_remove_instance(RID p_scenario, RID p_instance) override;
+
+ virtual void add_buffer(RID p_buffer) override;
+ virtual void remove_buffer(RID p_buffer) override;
+ virtual HZBuffer *buffer_get_ptr(RID p_buffer) override;
+ virtual void buffer_set_scenario(RID p_buffer, RID p_scenario) override;
+ virtual void buffer_set_size(RID p_buffer, const Vector2i &p_size) override;
+ virtual void buffer_update(RID p_buffer, const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) override;
+ virtual RID buffer_get_debug_texture(RID p_buffer) override;
+
+ virtual void set_build_quality(RS::ViewportOcclusionCullingBuildQuality p_quality) override;
+
+ RaycastOcclusionCull();
+ ~RaycastOcclusionCull();
+};
+
+#endif // OCCLUSION_CULL_RAYCASTER_H
diff --git a/modules/etc/register_types.cpp b/modules/raycast/register_types.cpp
index b165bccb3e..78ca91309f 100644
--- a/modules/etc/register_types.cpp
+++ b/modules/raycast/register_types.cpp
@@ -30,19 +30,20 @@
#include "register_types.h"
-#include "image_compress_etc.h"
-#include "texture_loader_pkm.h"
+#include "lightmap_raycaster.h"
+#include "raycast_occlusion_cull.h"
-static Ref<ResourceFormatPKM> resource_loader_pkm;
+RaycastOcclusionCull *raycast_occlusion_cull = nullptr;
-void register_etc_types() {
- resource_loader_pkm.instance();
- ResourceLoader::add_resource_format_loader(resource_loader_pkm);
-
- _register_etc_compress_func();
+void register_raycast_types() {
+#ifdef TOOLS_ENABLED
+ LightmapRaycasterEmbree::make_default_raycaster();
+#endif
+ raycast_occlusion_cull = memnew(RaycastOcclusionCull);
}
-void unregister_etc_types() {
- ResourceLoader::remove_resource_format_loader(resource_loader_pkm);
- resource_loader_pkm.unref();
+void unregister_raycast_types() {
+ if (raycast_occlusion_cull) {
+ memdelete(raycast_occlusion_cull);
+ }
}
diff --git a/modules/etc/register_types.h b/modules/raycast/register_types.h
index e8cbb635ae..789604a491 100644
--- a/modules/etc/register_types.h
+++ b/modules/raycast/register_types.h
@@ -28,10 +28,5 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef ETC_REGISTER_TYPES_H
-#define ETC_REGISTER_TYPES_H
-
-void register_etc_types();
-void unregister_etc_types();
-
-#endif // ETC_REGISTER_TYPES_H
+void register_raycast_types();
+void unregister_raycast_types();
diff --git a/modules/squish/image_compress_squish.cpp b/modules/squish/image_decompress_squish.cpp
index cce08034df..1450b0fe88 100644
--- a/modules/squish/image_compress_squish.cpp
+++ b/modules/squish/image_decompress_squish.cpp
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* image_compress_squish.cpp */
+/* image_decompress_squish.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "image_compress_squish.h"
+#include "image_decompress_squish.h"
#include <squish.h>
@@ -76,83 +76,3 @@ void image_decompress_squish(Image *p_image) {
p_image->convert_ra_rgba8_to_rg();
}
}
-
-void image_compress_squish(Image *p_image, float p_lossy_quality, Image::UsedChannels p_channels) {
- if (p_image->get_format() >= Image::FORMAT_DXT1) {
- return; //do not compress, already compressed
- }
-
- int w = p_image->get_width();
- int h = p_image->get_height();
-
- if (p_image->get_format() <= Image::FORMAT_RGBA8) {
- int squish_comp = squish::kColourRangeFit;
-
- if (p_lossy_quality > 0.85) {
- squish_comp = squish::kColourIterativeClusterFit;
- } else if (p_lossy_quality > 0.75) {
- squish_comp = squish::kColourClusterFit;
- }
-
- Image::Format target_format = Image::FORMAT_RGBA8;
-
- p_image->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert
-
- switch (p_channels) {
- case Image::USED_CHANNELS_L: {
- target_format = Image::FORMAT_DXT1;
- squish_comp |= squish::kDxt1;
- } break;
- case Image::USED_CHANNELS_LA: {
- target_format = Image::FORMAT_DXT5;
- squish_comp |= squish::kDxt5;
- } break;
- case Image::USED_CHANNELS_R: {
- target_format = Image::FORMAT_RGTC_R;
- squish_comp |= squish::kBc4;
- } break;
- case Image::USED_CHANNELS_RG: {
- target_format = Image::FORMAT_RGTC_RG;
- squish_comp |= squish::kBc5;
- } break;
- case Image::USED_CHANNELS_RGB: {
- target_format = Image::FORMAT_DXT1;
- squish_comp |= squish::kDxt1;
- } break;
- case Image::USED_CHANNELS_RGBA: {
- //TODO, should convert both, then measure which one does a better job
- target_format = Image::FORMAT_DXT5;
- squish_comp |= squish::kDxt5;
-
- } break;
- default: {
- ERR_PRINT("Unknown image format, defaulting to RGBA8");
- break;
- }
- }
-
- Vector<uint8_t> data;
- int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps());
- int mm_count = p_image->has_mipmaps() ? Image::get_image_required_mipmaps(w, h, target_format) : 0;
- data.resize(target_size);
- int shift = Image::get_format_pixel_rshift(target_format);
-
- const uint8_t *rb = p_image->get_data().ptr();
- uint8_t *wb = data.ptrw();
-
- int dst_ofs = 0;
-
- for (int i = 0; i <= mm_count; i++) {
- int bw = w % 4 != 0 ? w + (4 - w % 4) : w;
- int bh = h % 4 != 0 ? h + (4 - h % 4) : h;
-
- int src_ofs = p_image->get_mipmap_offset(i);
- squish::CompressImage(&rb[src_ofs], w, h, &wb[dst_ofs], squish_comp);
- dst_ofs += (MAX(4, bw) * MAX(4, bh)) >> shift;
- w = MAX(w / 2, 1);
- h = MAX(h / 2, 1);
- }
-
- p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
- }
-}
diff --git a/modules/squish/image_compress_squish.h b/modules/squish/image_decompress_squish.h
index 301d30fcf1..fff5839ac4 100644
--- a/modules/squish/image_compress_squish.h
+++ b/modules/squish/image_decompress_squish.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* image_compress_squish.h */
+/* image_decompress_squish.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,12 +28,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef IMAGE_COMPRESS_SQUISH_H
-#define IMAGE_COMPRESS_SQUISH_H
+#ifndef IMAGE_DECOMPRESS_SQUISH_H
+#define IMAGE_DECOMPRESS_SQUISH_H
#include "core/io/image.h"
-void image_compress_squish(Image *p_image, float p_lossy_quality, Image::UsedChannels p_channels);
void image_decompress_squish(Image *p_image);
-#endif // IMAGE_COMPRESS_SQUISH_H
+#endif // IMAGE_DECOMPRESS_SQUISH_H
diff --git a/modules/squish/register_types.cpp b/modules/squish/register_types.cpp
index 451e9d8e93..51aab040e7 100644
--- a/modules/squish/register_types.cpp
+++ b/modules/squish/register_types.cpp
@@ -29,10 +29,10 @@
/*************************************************************************/
#include "register_types.h"
-#include "image_compress_squish.h"
+
+#include "image_decompress_squish.h"
void register_squish_types() {
- Image::set_compress_bc_func(image_compress_squish);
Image::_image_decompress_bc = image_decompress_squish;
}
diff --git a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
index 6732078efc..e8e481de2d 100644
--- a/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+++ b/modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
@@ -204,7 +204,7 @@ void AudioStreamOGGVorbis::set_data(const Vector<uint8_t> &p_data) {
clear_data();
data = memalloc(src_data_len);
- copymem(data, src_datar, src_data_len);
+ memcpy(data, src_datar, src_data_len);
data_len = src_data_len;
break;
@@ -221,7 +221,7 @@ Vector<uint8_t> AudioStreamOGGVorbis::get_data() const {
vdata.resize(data_len);
{
uint8_t *w = vdata.ptrw();
- copymem(w, data, data_len);
+ memcpy(w, data, data_len);
}
}
diff --git a/modules/text_server_adv/SCsub b/modules/text_server_adv/SCsub
index e7863f88a3..a55b6dc283 100644
--- a/modules/text_server_adv/SCsub
+++ b/modules/text_server_adv/SCsub
@@ -448,7 +448,7 @@ if env["builtin_icu"]:
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- icu_data_name = "icudt68l.dat"
+ icu_data_name = "icudt69l.dat"
if env_icu["tools"]:
env_icu.Depends("#thirdparty/icu4c/icudata.gen.h", "#thirdparty/icu4c/" + icu_data_name)
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index c5f6dc0d99..54f5b3f424 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -225,7 +225,7 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) {
/* identify the codec: try theora */
if (!theora_p && th_decode_headerin(&ti, &tc, &ts, &op) >= 0) {
/* it is theora */
- copymem(&to, &test, sizeof(test));
+ memcpy(&to, &test, sizeof(test));
theora_p = 1;
} else if (!vorbis_p && vorbis_synthesis_headerin(&vi, &vc, &op) >= 0) {
/* it is vorbis */
@@ -238,7 +238,7 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) {
audio_track_skip--;
} else {
- copymem(&vo, &test, sizeof(test));
+ memcpy(&vo, &test, sizeof(test));
vorbis_p = 1;
}
} else {
@@ -603,6 +603,7 @@ float VideoStreamPlaybackTheora::get_playback_position() const {
};
void VideoStreamPlaybackTheora::seek(float p_time) {
+ WARN_PRINT_ONCE("Seeking in Theora and WebM videos is not implemented yet (it's only supported for GDNative-provided video streams).");
}
void VideoStreamPlaybackTheora::set_mix_callback(AudioMixCallback p_callback, void *p_userdata) {
diff --git a/modules/tinyexr/image_saver_tinyexr.cpp b/modules/tinyexr/image_saver_tinyexr.cpp
index f747763248..6a2fb0f666 100644
--- a/modules/tinyexr/image_saver_tinyexr.cpp
+++ b/modules/tinyexr/image_saver_tinyexr.cpp
@@ -169,7 +169,7 @@ Error save_exr(const String &p_path, const Ref<Image> &p_img, bool p_grayscale)
{ 0 }, // R
{ 1, 0 }, // GR
{ 2, 1, 0 }, // BGR
- { 2, 1, 0, 3 } // BGRA
+ { 3, 2, 1, 0 } // ABGR
};
int channel_count = get_channel_count(format);
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 6d5fff88d9..765a5fe023 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -1537,7 +1537,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
state->flow_stack_pos = flow_stack_pos;
state->stack.resize(p_stack_size);
state->pass = p_pass;
- copymem(state->stack.ptrw(), p_stack, p_stack_size);
+ memcpy(state->stack.ptrw(), p_stack, p_stack_size);
// Step 2, run away, return directly.
r_error.error = Callable::CallError::CALL_OK;
@@ -1607,7 +1607,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
}
next = node->sequence_outputs[output];
- VSDEBUG("GOT NEXT NODE - " + (next ? itos(next->get_id()) : "NULL"));
+ VSDEBUG("GOT NEXT NODE - " + (next ? itos(next->get_id()) : "Null"));
}
if (flow_stack) {
@@ -1802,7 +1802,7 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p
sequence_bits[i] = false; // All starts as false.
}
- zeromem(pass_stack, f->pass_stack_size * sizeof(int));
+ memset(pass_stack, 0, f->pass_stack_size * sizeof(int));
Map<int, VisualScriptNodeInstance *>::Element *E = instances.find(f->node);
if (!E) {
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 3cdf60708b..02ec9ccd06 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -710,7 +710,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
has_gnode_text = true;
LineEdit *line_edit = memnew(LineEdit);
line_edit->set_text(node->get_text());
- line_edit->set_expand_to_text_length(true);
+ line_edit->set_expand_to_text_length_enabled(true);
line_edit->add_theme_font_override("font", get_theme_font("source", "EditorFonts"));
gnode->add_child(line_edit);
line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E->get()));
@@ -843,7 +843,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
hbc->add_child(name_box);
name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
name_box->set_text(left_name);
- name_box->set_expand_to_text_length(true);
+ name_box->set_expand_to_text_length_enabled(true);
name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, true));
} else {
@@ -938,7 +938,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
hbc->add_child(name_box);
name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
name_box->set_text(right_name);
- name_box->set_expand_to_text_length(true);
+ name_box->set_expand_to_text_length_enabled(true);
name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, false));
} else {
@@ -4322,7 +4322,7 @@ VisualScriptEditor::VisualScriptEditor() {
function_name_box = memnew(LineEdit);
function_name_edit->add_child(function_name_box);
function_name_box->connect("gui_input", callable_mp(this, &VisualScriptEditor::_fn_name_box_input));
- function_name_box->set_expand_to_text_length(true);
+ function_name_box->set_expand_to_text_length_enabled(true);
add_child(function_name_edit);
/// Actual Graph ///
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index 101001cba0..a6b64b342e 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -194,7 +194,7 @@ float VideoStreamPlaybackWebm::get_playback_position() const {
}
void VideoStreamPlaybackWebm::seek(float p_time) {
- //Not implemented
+ WARN_PRINT_ONCE("Seeking in Theora and WebM videos is not implemented yet (it's only supported for GDNative-provided video streams).");
}
void VideoStreamPlaybackWebm::set_audio_track(int p_idx) {
diff --git a/modules/webp/image_loader_webp.cpp b/modules/webp/image_loader_webp.cpp
index b304c4824f..6e62840a3e 100644
--- a/modules/webp/image_loader_webp.cpp
+++ b/modules/webp/image_loader_webp.cpp
@@ -68,7 +68,7 @@ static Vector<uint8_t> _webp_lossy_pack(const Ref<Image> &p_image, float p_quali
w[1] = 'E';
w[2] = 'B';
w[3] = 'P';
- copymem(&w[4], dst_buff, dst_size);
+ memcpy(&w[4], dst_buff, dst_size);
free(dst_buff);
return dst;
diff --git a/modules/websocket/packet_buffer.h b/modules/websocket/packet_buffer.h
index ed756363cf..e99a379767 100644
--- a/modules/websocket/packet_buffer.h
+++ b/modules/websocket/packet_buffer.h
@@ -31,7 +31,6 @@
#ifndef PACKET_BUFFER_H
#define PACKET_BUFFER_H
-#include "core/os/copymem.h"
#include "core/templates/ring_buffer.h"
template <class T>
@@ -66,7 +65,7 @@ public:
if (p_info) {
_Packet p;
p.size = p_size;
- copymem(&p.info, p_info, sizeof(T));
+ memcpy(&p.info, p_info, sizeof(T));
_packets.write(p);
}
@@ -86,7 +85,7 @@ public:
ERR_FAIL_COND_V(p_bytes < (int)p.size, ERR_OUT_OF_MEMORY);
r_read = p.size;
- copymem(r_info, &p.info, sizeof(T));
+ memcpy(r_info, &p.info, sizeof(T));
_payload.read(r_payload, p.size);
return OK;
}
diff --git a/modules/websocket/websocket_client.cpp b/modules/websocket/websocket_client.cpp
index 425013f811..1e9183ebfa 100644
--- a/modules/websocket/websocket_client.cpp
+++ b/modules/websocket/websocket_client.cpp
@@ -43,34 +43,18 @@ Error WebSocketClient::connect_to_url(String p_url, const Vector<String> p_proto
String host = p_url;
String path = "/";
- int p_len = -1;
+ String scheme = "";
int port = 80;
- bool ssl = false;
- if (host.begins_with("wss://")) {
- ssl = true; // we should implement this
- host = host.substr(6, host.length() - 6);
- port = 443;
- } else {
- ssl = false;
- if (host.begins_with("ws://")) {
- host = host.substr(5, host.length() - 5);
- }
- }
+ Error err = p_url.parse_url(scheme, host, port, path);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Invalid URL: " + p_url);
- // Path
- p_len = host.find("/");
- if (p_len != -1) {
- path = host.substr(p_len, host.length() - p_len);
- host = host.substr(0, p_len);
+ bool ssl = false;
+ if (scheme == "wss://") {
+ ssl = true;
}
-
- // Port
- p_len = host.rfind(":");
- if (p_len != -1 && p_len == host.find(":")) {
- port = host.substr(p_len, host.length() - p_len).to_int();
- host = host.substr(0, p_len);
+ if (port == 0) {
+ port = ssl ? 443 : 80;
}
-
return connect_to_host(host, path, port, ssl, p_protocols, p_custom_headers);
}
diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp
index 758ed66c80..fa0ef7060f 100644
--- a/modules/websocket/websocket_multiplayer_peer.cpp
+++ b/modules/websocket/websocket_multiplayer_peer.cpp
@@ -99,6 +99,8 @@ Error WebSocketMultiplayerPeer::get_packet(const uint8_t **r_buffer, int &r_buff
_current_packet.data = nullptr;
}
+ ERR_FAIL_COND_V(_incoming_packets.size() == 0, ERR_UNAVAILABLE);
+
_current_packet = _incoming_packets.front()->get();
_incoming_packets.pop_front();
@@ -168,10 +170,10 @@ Vector<uint8_t> WebSocketMultiplayerPeer::_make_pkt(uint8_t p_type, int32_t p_fr
out.resize(PROTO_SIZE + p_data_size);
uint8_t *w = out.ptrw();
- copymem(&w[0], &p_type, 1);
- copymem(&w[1], &p_from, 4);
- copymem(&w[5], &p_to, 4);
- copymem(&w[PROTO_SIZE], p_data, p_data_size);
+ memcpy(&w[0], &p_type, 1);
+ memcpy(&w[1], &p_from, 4);
+ memcpy(&w[5], &p_to, 4);
+ memcpy(&w[PROTO_SIZE], p_data, p_data_size);
return out;
}
@@ -211,7 +213,7 @@ void WebSocketMultiplayerPeer::_store_pkt(int32_t p_source, int32_t p_dest, cons
packet.size = p_data_size;
packet.source = p_source;
packet.destination = p_dest;
- copymem(packet.data, &p_data[PROTO_SIZE], p_data_size);
+ memcpy(packet.data, &p_data[PROTO_SIZE], p_data_size);
_incoming_packets.push_back(packet);
emit_signal("peer_packet", p_source);
}
@@ -263,9 +265,9 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
uint8_t type = 0;
uint32_t from = 0;
int32_t to = 0;
- copymem(&type, in_buffer, 1);
- copymem(&from, &in_buffer[1], 4);
- copymem(&to, &in_buffer[5], 4);
+ memcpy(&type, in_buffer, 1);
+ memcpy(&from, &in_buffer[1], 4);
+ memcpy(&to, &in_buffer[5], 4);
if (is_server()) { // Server can resend
@@ -299,7 +301,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u
// System message
ERR_FAIL_COND(data_size < 4);
int id = 0;
- copymem(&id, &in_buffer[PROTO_SIZE], 4);
+ memcpy(&id, &in_buffer[PROTO_SIZE], 4);
switch (type) {
case SYS_ADD: // Add peer
diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js
index 8e9ef8a73c..6e19a8ac6e 100644
--- a/modules/webxr/native/library_godot_webxr.js
+++ b/modules/webxr/native/library_godot_webxr.js
@@ -71,10 +71,8 @@ const GodotWebXR = {
// enabled or disabled. When using the WebXR API Emulator, this
// gets picked up automatically, however, in the Oculus Browser
// on the Quest, we need to pause and resume the main loop.
- Browser.pauseAsyncCallbacks();
Browser.mainLoop.pause();
window.setTimeout(function () {
- Browser.resumeAsyncCallbacks();
Browser.mainLoop.resume();
}, 0);
},
diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp
index 4dce2c2b23..06f3fe6284 100644
--- a/modules/webxr/webxr_interface_js.cpp
+++ b/modules/webxr/webxr_interface_js.cpp
@@ -253,7 +253,7 @@ bool WebXRInterfaceJS::initialize() {
void WebXRInterfaceJS::uninitialize() {
if (initialized) {
XRServer *xr_server = XRServer::get_singleton();
- if (xr_server != NULL) {
+ if (xr_server != nullptr) {
// no longer our primary interface
xr_server->clear_primary_interface_if(this);
}
diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp
index e1f9521a48..8913ef1b65 100644
--- a/modules/xatlas_unwrap/register_types.cpp
+++ b/modules/xatlas_unwrap/register_types.cpp
@@ -29,26 +29,19 @@
/*************************************************************************/
#include "register_types.h"
-
-#include "core/error/error_macros.h"
-
#include "core/crypto/crypto_core.h"
-
#include "thirdparty/xatlas/xatlas.h"
-#include <stdio.h>
-#include <stdlib.h>
+extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y);
-extern bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache);
-
-bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, float **r_uvs, int **r_vertices, int *r_vertex_count, int **r_indices, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y, int *&r_cache_data, unsigned int &r_cache_size, bool &r_used_cache) {
+bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, int p_index_count, const uint8_t *p_cache_data, bool *r_use_cache, uint8_t **r_mesh_cache, int *r_mesh_cache_size, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) {
CryptoCore::MD5Context ctx;
ctx.start();
ctx.update((unsigned char *)&p_texel_size, sizeof(float));
ctx.update((unsigned char *)p_indices, sizeof(int) * p_index_count);
- ctx.update((unsigned char *)p_vertices, sizeof(float) * p_vertex_count);
- ctx.update((unsigned char *)p_normals, sizeof(float) * p_vertex_count);
+ ctx.update((unsigned char *)p_vertices, sizeof(float) * p_vertex_count * 3);
+ ctx.update((unsigned char *)p_normals, sizeof(float) * p_vertex_count * 3);
unsigned char hash[16];
ctx.finish(hash);
@@ -56,38 +49,37 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
bool cached = false;
unsigned int cache_idx = 0;
- if (r_used_cache && r_cache_size) {
- //Check if hash is in cache data
+ *r_mesh_cache = nullptr;
+ *r_mesh_cache_size = 0;
- int *cache_data = r_cache_data;
+ if (p_cache_data) {
+ //Check if hash is in cache data
+ int *cache_data = (int *)p_cache_data;
int n_entries = cache_data[0];
- unsigned int r_idx = 1;
+ unsigned int read_idx = 1;
for (int i = 0; i < n_entries; ++i) {
- if (memcmp(&cache_data[r_idx], hash, 16) == 0) {
+ if (memcmp(&cache_data[read_idx], hash, 16) == 0) {
cached = true;
- cache_idx = r_idx;
+ cache_idx = read_idx;
break;
}
- r_idx += 4; // hash
- r_idx += 2; // size hint
+ read_idx += 4; // hash
+ read_idx += 2; // size hint
- int vertex_count = cache_data[r_idx];
- r_idx += 1; // vertex count
- r_idx += vertex_count; // vertex
- r_idx += vertex_count * 2; // uvs
+ int vertex_count = cache_data[read_idx];
+ read_idx += 1; // vertex count
+ read_idx += vertex_count; // vertex
+ read_idx += vertex_count * 2; // uvs
- int index_count = cache_data[r_idx];
- r_idx += 1; // index count
- r_idx += index_count; // indices
+ int index_count = cache_data[read_idx];
+ read_idx += 1; // index count
+ read_idx += index_count; // indices
}
}
- if (r_used_cache && cached) {
- int *cache_data = r_cache_data;
-
- // Return cache data pointer to the caller
- r_cache_data = &cache_data[cache_idx];
+ if (cached) {
+ int *cache_data = (int *)p_cache_data;
cache_idx += 4;
@@ -99,96 +91,92 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
// Load vertices
*r_vertex_count = cache_data[cache_idx];
cache_idx++;
- *r_vertices = &cache_data[cache_idx];
+ *r_vertex = &cache_data[cache_idx];
cache_idx += *r_vertex_count;
// Load UVs
- *r_uvs = (float *)&cache_data[cache_idx];
+ *r_uv = (float *)&cache_data[cache_idx];
cache_idx += *r_vertex_count * 2;
// Load indices
*r_index_count = cache_data[cache_idx];
cache_idx++;
- *r_indices = &cache_data[cache_idx];
-
- // Return cache data size to the caller
- r_cache_size = sizeof(int) * (4 + 2 + 1 + *r_vertex_count + (*r_vertex_count * 2) + 1 + *r_index_count); // hash + size hint + vertex_count + vertices + uvs + index_count + indices
- r_used_cache = true;
- return true;
- }
-
- //set up input mesh
- xatlas::MeshDecl input_mesh;
- input_mesh.indexData = p_indices;
- input_mesh.indexCount = p_index_count;
- input_mesh.indexFormat = xatlas::IndexFormat::UInt32;
-
- input_mesh.vertexCount = p_vertex_count;
- input_mesh.vertexPositionData = p_vertices;
- input_mesh.vertexPositionStride = sizeof(float) * 3;
- input_mesh.vertexNormalData = p_normals;
- input_mesh.vertexNormalStride = sizeof(uint32_t) * 3;
- input_mesh.vertexUvData = nullptr;
- input_mesh.vertexUvStride = 0;
-
- xatlas::ChartOptions chart_options;
- xatlas::PackOptions pack_options;
-
- pack_options.maxChartSize = 4096;
- pack_options.blockAlign = true;
- pack_options.padding = 1;
- pack_options.texelsPerUnit = 1.0 / p_texel_size;
+ *r_index = &cache_data[cache_idx];
+ } else {
+ // set up input mesh
+ xatlas::MeshDecl input_mesh;
+ input_mesh.indexData = p_indices;
+ input_mesh.indexCount = p_index_count;
+ input_mesh.indexFormat = xatlas::IndexFormat::UInt32;
+
+ input_mesh.vertexCount = p_vertex_count;
+ input_mesh.vertexPositionData = p_vertices;
+ input_mesh.vertexPositionStride = sizeof(float) * 3;
+ input_mesh.vertexNormalData = p_normals;
+ input_mesh.vertexNormalStride = sizeof(uint32_t) * 3;
+ input_mesh.vertexUvData = NULL;
+ input_mesh.vertexUvStride = 0;
+
+ xatlas::ChartOptions chart_options;
+ chart_options.fixWinding = true;
+
+ xatlas::PackOptions pack_options;
+ pack_options.padding = 1;
+ pack_options.maxChartSize = 4094; // Lightmap atlassing needs 2 for padding between meshes, so 4096-2
+ pack_options.blockAlign = true;
+ pack_options.texelsPerUnit = 1.0 / p_texel_size;
+
+ xatlas::Atlas *atlas = xatlas::Create();
+
+ xatlas::AddMeshError err = xatlas::AddMesh(atlas, input_mesh, 1);
+ ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Success, false, xatlas::StringForEnum(err));
+
+ xatlas::Generate(atlas, chart_options, pack_options);
+
+ *r_size_hint_x = atlas->width;
+ *r_size_hint_y = atlas->height;
+
+ float w = *r_size_hint_x;
+ float h = *r_size_hint_y;
+
+ if (w == 0 || h == 0) {
+ xatlas::Destroy(atlas);
+ return false; //could not bake because there is no area
+ }
- xatlas::Atlas *atlas = xatlas::Create();
- printf("Adding mesh..\n");
- xatlas::AddMeshError err = xatlas::AddMesh(atlas, input_mesh, 1);
- ERR_FAIL_COND_V_MSG(err != xatlas::AddMeshError::Success, false, xatlas::StringForEnum(err));
+ const xatlas::Mesh &output = atlas->meshes[0];
+
+ *r_vertex = (int *)memalloc(sizeof(int) * output.vertexCount);
+ ERR_FAIL_NULL_V_MSG(*r_vertex, false, "Out of memory.");
+ *r_uv = (float *)memalloc(sizeof(float) * output.vertexCount * 2);
+ ERR_FAIL_NULL_V_MSG(*r_uv, false, "Out of memory.");
+ *r_index = (int *)memalloc(sizeof(int) * output.indexCount);
+ ERR_FAIL_NULL_V_MSG(*r_index, false, "Out of memory.");
+
+ float max_x = 0;
+ float max_y = 0;
+ for (uint32_t i = 0; i < output.vertexCount; i++) {
+ (*r_vertex)[i] = output.vertexArray[i].xref;
+ (*r_uv)[i * 2 + 0] = output.vertexArray[i].uv[0] / w;
+ (*r_uv)[i * 2 + 1] = output.vertexArray[i].uv[1] / h;
+ max_x = MAX(max_x, output.vertexArray[i].uv[0]);
+ max_y = MAX(max_y, output.vertexArray[i].uv[1]);
+ }
- printf("Generate..\n");
- xatlas::Generate(atlas, chart_options, pack_options);
+ *r_vertex_count = output.vertexCount;
- *r_size_hint_x = atlas->width;
- *r_size_hint_y = atlas->height;
+ for (uint32_t i = 0; i < output.indexCount; i++) {
+ (*r_index)[i] = output.indexArray[i];
+ }
- float w = *r_size_hint_x;
- float h = *r_size_hint_y;
+ *r_index_count = output.indexCount;
- if (w == 0 || h == 0) {
xatlas::Destroy(atlas);
- return false; //could not bake because there is no area
- }
-
- const xatlas::Mesh &output = atlas->meshes[0];
-
- *r_vertices = (int *)malloc(sizeof(int) * output.vertexCount);
- ERR_FAIL_NULL_V_MSG(*r_vertices, false, "Out of memory.");
- *r_uvs = (float *)malloc(sizeof(float) * output.vertexCount * 2);
- ERR_FAIL_NULL_V_MSG(*r_uvs, false, "Out of memory.");
- *r_indices = (int *)malloc(sizeof(int) * output.indexCount);
- ERR_FAIL_NULL_V_MSG(*r_indices, false, "Out of memory.");
-
- float max_x = 0.0;
- float max_y = 0.0;
- for (uint32_t i = 0; i < output.vertexCount; i++) {
- (*r_vertices)[i] = output.vertexArray[i].xref;
- (*r_uvs)[i * 2 + 0] = output.vertexArray[i].uv[0] / w;
- (*r_uvs)[i * 2 + 1] = output.vertexArray[i].uv[1] / h;
- max_x = MAX(max_x, output.vertexArray[i].uv[0]);
- max_y = MAX(max_y, output.vertexArray[i].uv[1]);
}
- printf("Final texture size: %f,%f - max %f,%f\n", w, h, max_x, max_y);
- *r_vertex_count = output.vertexCount;
+ if (*r_use_cache) {
+ // Build cache data for current mesh
- for (uint32_t i = 0; i < output.indexCount; i++) {
- (*r_indices)[i] = output.indexArray[i];
- }
-
- *r_index_count = output.indexCount;
-
- xatlas::Destroy(atlas);
-
- if (r_used_cache) {
unsigned int new_cache_size = 4 + 2 + 1 + *r_vertex_count + (*r_vertex_count * 2) + 1 + *r_index_count; // hash + size hint + vertex_count + vertices + uvs + index_count + indices
new_cache_size *= sizeof(int);
int *new_cache_data = (int *)memalloc(new_cache_size);
@@ -208,11 +196,11 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
new_cache_idx++;
// vertices
- memcpy(&new_cache_data[new_cache_idx], *r_vertices, sizeof(int) * *r_vertex_count);
+ memcpy(&new_cache_data[new_cache_idx], *r_vertex, sizeof(int) * (*r_vertex_count));
new_cache_idx += *r_vertex_count;
// uvs
- memcpy(&new_cache_data[new_cache_idx], *r_uvs, sizeof(float) * *r_vertex_count * 2);
+ memcpy(&new_cache_data[new_cache_idx], *r_uv, sizeof(float) * (*r_vertex_count) * 2);
new_cache_idx += *r_vertex_count * 2;
// index count
@@ -220,15 +208,15 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver
new_cache_idx++;
// indices
- memcpy(&new_cache_data[new_cache_idx], *r_indices, sizeof(int) * *r_index_count);
- new_cache_idx += *r_index_count;
+ memcpy(&new_cache_data[new_cache_idx], *r_index, sizeof(int) * (*r_index_count));
// Return cache data to the caller
- r_cache_data = new_cache_data;
- r_cache_size = new_cache_size;
- r_used_cache = false;
+ *r_mesh_cache = (uint8_t *)new_cache_data;
+ *r_mesh_cache_size = new_cache_size;
}
+ *r_use_cache = cached; // Return whether cache was used.
+
return true;
}