diff options
Diffstat (limited to 'modules')
258 files changed, 6997 insertions, 1956 deletions
diff --git a/modules/assimp/SCsub b/modules/assimp/SCsub new file mode 100644 index 0000000000..61a357809a --- /dev/null +++ b/modules/assimp/SCsub @@ -0,0 +1,95 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_assimp = env_modules.Clone() +env_assimp.Append(CPPPATH=['#thirdparty/assimp']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/include']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/code/Importer/IFC']) +env_assimp.Append(CPPPATH=['#thirdparty/misc']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/code']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/contrib/irrXML/']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/contrib/unzip/']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/code/Importer/STEPParser']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/']) +env_assimp.Append(CPPPATH=['#thirdparty/zlib/']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/contrib/openddlparser/include']) +env_assimp.Append(CPPPATH=['#thirdparty/assimp/contrib/rapidjson/include']) +env_assimp.Append(CPPPATH=['.']) +#env_assimp.Append(CPPFLAGS=['-DASSIMP_DOUBLE_PRECISION']) # TODO default to what godot is compiled with for future double support +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_BOOST_WORKAROUND']) +env_assimp.Append(CPPFLAGS=['-DOPENDDLPARSER_BUILD']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OWN_ZLIB']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_EXPORT']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_X_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_AMF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_3DS_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD3_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD5_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MDL_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD2_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_PLY_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_ASE_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OBJ_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_HMP_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_SMD_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MDC_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MD5_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_STL_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_LWO_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_DXF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_NFF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_RAW_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_SIB_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OFF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_AC_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_BVH_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_IRRMESH_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_IRR_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_Q3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_B3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_COLLADA_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_TERRAGEN_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_CSM_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_LWS_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OGRE_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_OPENGEX_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_MS3D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_COB_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_BLEND_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_Q3BSP_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_NDO_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_STEP_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_IFC_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_XGL_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_ASSBIN_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_GLTF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_C4D_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_3MF_IMPORTER']) +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_NO_X3D_IMPORTER']) + +env_assimp.Append(CPPFLAGS=['-DASSIMP_BUILD_SINGLETHREADED']) + +if (not env.msvc): + env_assimp.Append(CXXFLAGS=['-std=c++11']) +elif (env.msvc == False and env['platform'] == 'windows'): + env_assimp.Append(LDFLAGS=['-pthread']) + +if(env['platform'] == 'windows'): + env_assimp.Append(CPPFLAGS=['-DPLATFORM_WINDOWS']) + env_assimp.Append(CPPFLAGS=['-DPLATFORM=WINDOWS']) +elif(env['platform'] == 'x11'): + env_assimp.Append(CPPFLAGS=['-DPLATFORM_LINUX']) + env_assimp.Append(CPPFLAGS=['-DPLATFORM=LINUX']) +elif(env['platform'] == 'osx'): + env_assimp.Append(CPPFLAGS=['-DPLATFORM_DARWIN']) + env_assimp.Append(CPPFLAGS=['-DPLATFORM=DARWIN']) + +env_thirdparty = env_assimp.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(env.modules_sources, Glob('#thirdparty/assimp/code/*.cpp')) + +# Godot's own source files +env_assimp.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/assimp/config.py b/modules/assimp/config.py new file mode 100644 index 0000000000..098f1eafa9 --- /dev/null +++ b/modules/assimp/config.py @@ -0,0 +1,5 @@ +def can_build(env, platform): + return env['tools'] + +def configure(env): + pass diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp new file mode 100644 index 0000000000..4662cf9d0a --- /dev/null +++ b/modules/assimp/editor_scene_importer_assimp.cpp @@ -0,0 +1,2181 @@ +/*************************************************************************/ +/* editor_scene_importer_assimp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "assimp/DefaultLogger.hpp" +#include "assimp/Importer.hpp" +#include "assimp/LogStream.hpp" +#include "assimp/Logger.hpp" +#include "assimp/SceneCombiner.h" +#include "assimp/cexport.h" +#include "assimp/cimport.h" +#include "assimp/matrix4x4.h" +#include "assimp/pbrmaterial.h" +#include "assimp/postprocess.h" +#include "assimp/scene.h" + +#include "core/bind/core_bind.h" +#include "core/io/image_loader.h" +#include "editor/editor_file_system.h" +#include "editor/import/resource_importer_scene.h" +#include "editor_scene_importer_assimp.h" +#include "editor_settings.h" +#include "scene/3d/camera.h" +#include "scene/3d/light.h" +#include "scene/3d/mesh_instance.h" +#include "scene/animation/animation_player.h" +#include "scene/main/node.h" +#include "scene/resources/material.h" +#include "scene/resources/surface_tool.h" +#include "zutil.h" +#include <string> + +void EditorSceneImporterAssimp::get_extensions(List<String> *r_extensions) const { + + const String import_setting_string = "filesystem/import/open_asset_import/"; + + Map<String, ImportFormat> import_format; + { + Vector<String> exts; + exts.push_back("fbx"); + ImportFormat import = { exts, true }; + import_format.insert("fbx", import); + } + { + Vector<String> exts; + exts.push_back("pmx"); + ImportFormat import = { exts, true }; + import_format.insert("mmd", import); + } + for (Map<String, ImportFormat>::Element *E = import_format.front(); E; E = E->next()) { + _register_project_setting_import(E->key(), import_setting_string, E->get().extensions, r_extensions, E->get().is_default); + } +} + +void EditorSceneImporterAssimp::_register_project_setting_import(const String generic, const String import_setting_string, const Vector<String> &exts, List<String> *r_extensions, const bool p_enabled) const { + const String use_generic = "use_" + generic; + _GLOBAL_DEF(import_setting_string + use_generic, p_enabled, true); + if (ProjectSettings::get_singleton()->get(import_setting_string + use_generic)) { + for (int32_t i = 0; i < exts.size(); i++) { + r_extensions->push_back(exts[i]); + } + } +} + +uint32_t EditorSceneImporterAssimp::get_import_flags() const { + return IMPORT_SCENE; +} + +AssimpStream::AssimpStream() { + // empty +} + +AssimpStream::~AssimpStream() { + // empty +} + +void AssimpStream::write(const char *message) { + print_verbose(String("Open Asset Import: ") + String(message).strip_edges()); +} + +void EditorSceneImporterAssimp::_bind_methods() { +} + +Node *EditorSceneImporterAssimp::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err) { + Assimp::Importer importer; + std::wstring w_path = ProjectSettings::get_singleton()->globalize_path(p_path).c_str(); + std::string s_path(w_path.begin(), w_path.end()); + importer.SetPropertyBool(AI_CONFIG_PP_FD_REMOVE, true); + // Cannot remove pivot points because the static mesh will be in the wrong place + importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS, true); + int32_t max_bone_weights = 4; + //if (p_flags & IMPORT_ANIMATION_EIGHT_WEIGHTS) { + // const int eight_bones = 8; + // importer.SetPropertyBool(AI_CONFIG_PP_LBW_MAX_WEIGHTS, eight_bones); + // max_bone_weights = eight_bones; + //} + + importer.SetPropertyInteger(AI_CONFIG_PP_SBP_REMOVE, aiPrimitiveType_LINE | aiPrimitiveType_POINT); + //importer.SetPropertyFloat(AI_CONFIG_PP_DB_THRESHOLD, 1.0f); + int32_t post_process_Steps = aiProcess_CalcTangentSpace | + //aiProcess_FlipUVs | + //aiProcess_FlipWindingOrder | + aiProcess_DropNormals | + aiProcess_GenSmoothNormals | + aiProcess_JoinIdenticalVertices | + aiProcess_ImproveCacheLocality | + aiProcess_LimitBoneWeights | + //aiProcess_RemoveRedundantMaterials | // Causes a crash + aiProcess_SplitLargeMeshes | + aiProcess_Triangulate | + aiProcess_GenUVCoords | + //aiProcess_FindDegenerates | + aiProcess_SortByPType | + aiProcess_FindInvalidData | + aiProcess_TransformUVCoords | + aiProcess_FindInstances | + //aiProcess_FixInfacingNormals | + //aiProcess_ValidateDataStructure | + aiProcess_OptimizeMeshes | + //aiProcess_OptimizeGraph | + //aiProcess_Debone | + aiProcess_EmbedTextures | + aiProcess_SplitByBoneCount | + 0; + const aiScene *scene = importer.ReadFile(s_path.c_str(), + post_process_Steps); + ERR_EXPLAIN(String("Open Asset Import failed to open: ") + String(importer.GetErrorString())); + ERR_FAIL_COND_V(scene == NULL, NULL); + return _generate_scene(p_path, scene, p_flags, p_bake_fps, max_bone_weights); +} + +template <class T> +struct EditorSceneImporterAssetImportInterpolate { + + T lerp(const T &a, const T &b, float c) const { + + return a + (b - a) * c; + } + + T catmull_rom(const T &p0, const T &p1, const T &p2, const T &p3, float t) { + + float t2 = t * t; + float t3 = t2 * t; + + return 0.5f * ((2.0f * p1) + (-p0 + p2) * t + (2.0f * p0 - 5.0f * p1 + 4 * p2 - p3) * t2 + (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3); + } + + T bezier(T start, T control_1, T control_2, T end, float t) { + /* Formula from Wikipedia article on Bezier curves. */ + real_t omt = (1.0 - t); + real_t omt2 = omt * omt; + real_t omt3 = omt2 * omt; + real_t t2 = t * t; + real_t t3 = t2 * t; + + return start * omt3 + control_1 * omt2 * t * 3.0 + control_2 * omt * t2 * 3.0 + end * t3; + } +}; + +//thank you for existing, partial specialization +template <> +struct EditorSceneImporterAssetImportInterpolate<Quat> { + + Quat lerp(const Quat &a, const Quat &b, float c) const { + ERR_FAIL_COND_V(!a.is_normalized(), Quat()); + ERR_FAIL_COND_V(!b.is_normalized(), Quat()); + + return a.slerp(b, c).normalized(); + } + + Quat catmull_rom(const Quat &p0, const Quat &p1, const Quat &p2, const Quat &p3, float c) { + ERR_FAIL_COND_V(!p1.is_normalized(), Quat()); + ERR_FAIL_COND_V(!p2.is_normalized(), Quat()); + + return p1.slerp(p2, c).normalized(); + } + + Quat bezier(Quat start, Quat control_1, Quat control_2, Quat end, float t) { + ERR_FAIL_COND_V(!start.is_normalized(), Quat()); + ERR_FAIL_COND_V(!end.is_normalized(), Quat()); + + return start.slerp(end, t).normalized(); + } +}; + +template <class T> +T EditorSceneImporterAssimp::_interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time, AssetImportAnimation::Interpolation p_interp) { + //could use binary search, worth it? + int idx = -1; + for (int i = 0; i < p_times.size(); i++) { + if (p_times[i] > p_time) + break; + idx++; + } + + EditorSceneImporterAssetImportInterpolate<T> interp; + + switch (p_interp) { + case AssetImportAnimation::INTERP_LINEAR: { + + if (idx == -1) { + return p_values[0]; + } else if (idx >= p_times.size() - 1) { + return p_values[p_times.size() - 1]; + } + + float c = (p_time - p_times[idx]) / (p_times[idx + 1] - p_times[idx]); + + return interp.lerp(p_values[idx], p_values[idx + 1], c); + + } break; + case AssetImportAnimation::INTERP_STEP: { + + if (idx == -1) { + return p_values[0]; + } else if (idx >= p_times.size() - 1) { + return p_values[p_times.size() - 1]; + } + + return p_values[idx]; + + } break; + case AssetImportAnimation::INTERP_CATMULLROMSPLINE: { + + if (idx == -1) { + return p_values[1]; + } else if (idx >= p_times.size() - 1) { + return p_values[1 + p_times.size() - 1]; + } + + float c = (p_time - p_times[idx]) / (p_times[idx + 1] - p_times[idx]); + + return interp.catmull_rom(p_values[idx - 1], p_values[idx], p_values[idx + 1], p_values[idx + 3], c); + + } break; + case AssetImportAnimation::INTERP_CUBIC_SPLINE: { + + if (idx == -1) { + return p_values[1]; + } else if (idx >= p_times.size() - 1) { + return p_values[(p_times.size() - 1) * 3 + 1]; + } + + float c = (p_time - p_times[idx]) / (p_times[idx + 1] - p_times[idx]); + + T from = p_values[idx * 3 + 1]; + T c1 = from + p_values[idx * 3 + 2]; + T to = p_values[idx * 3 + 4]; + T c2 = to + p_values[idx * 3 + 3]; + + return interp.bezier(from, c1, c2, to, c); + + } break; + } + + ERR_FAIL_V(p_values[0]); +} + +Spatial *EditorSceneImporterAssimp::_generate_scene(const String &p_path, const aiScene *scene, const uint32_t p_flags, int p_bake_fps, const int32_t p_max_bone_weights) { + ERR_FAIL_COND_V(scene == NULL, NULL); + Spatial *root = memnew(Spatial); + AnimationPlayer *ap = NULL; + if (p_flags & IMPORT_ANIMATION) { + ap = memnew(AnimationPlayer); + root->add_child(ap); + ap->set_owner(root); + ap->set_name(TTR("AnimationPlayer")); + } + Set<String> bone_names; + Set<String> light_names; + Set<String> camera_names; + real_t factor = 1.0f; + String ext = p_path.get_file().get_extension().to_lower(); + if ((ext == "fbx")) { + if (scene->mMetaData != NULL) { + scene->mMetaData->Get("UnitScaleFactor", factor); + factor = factor * 0.01f; + } + } + for (size_t l = 0; l < scene->mNumLights; l++) { + Light *light = NULL; + aiLight *ai_light = scene->mLights[l]; + ERR_CONTINUE(ai_light == NULL); + if (ai_light->mType == aiLightSource_DIRECTIONAL) { + light = memnew(DirectionalLight); + Vector3 dir = Vector3(ai_light->mDirection.y, ai_light->mDirection.x, ai_light->mDirection.z); + dir.normalize(); + Transform xform; + Quat quat; + quat.set_euler(dir); + Vector3 pos = Vector3(ai_light->mPosition.x, ai_light->mPosition.y, ai_light->mPosition.z); + pos = factor * pos; + xform.origin = pos; + light->set_transform(xform); + } else if (ai_light->mType == aiLightSource_POINT) { + light = memnew(OmniLight); + Vector3 pos = Vector3(ai_light->mPosition.x, ai_light->mPosition.y, ai_light->mPosition.z); + Transform xform; + xform.origin = pos; + pos = factor * pos; + light->set_transform(xform); + // No idea for energy + light->set_param(Light::PARAM_ATTENUATION, 0.0f); + } else if (ai_light->mType == aiLightSource_SPOT) { + light = memnew(SpotLight); + Vector3 pos = Vector3(ai_light->mPosition.x, ai_light->mPosition.y, ai_light->mPosition.z); + pos = factor * pos; + Transform xform; + xform.origin = pos; + Vector3 dir = Vector3(ai_light->mDirection.y, ai_light->mDirection.x, ai_light->mDirection.z); + dir.normalize(); + Quat quat; + quat.set_euler(dir); + xform.basis = quat; + light->set_transform(xform); + // No idea for energy + light->set_param(Light::PARAM_ATTENUATION, 0.0f); + } + ERR_CONTINUE(light == NULL); + light->set_color(Color(ai_light->mColorDiffuse.r, ai_light->mColorDiffuse.g, ai_light->mColorDiffuse.b)); + root->add_child(light); + light->set_name(_ai_string_to_string(ai_light->mName)); + light->set_owner(root); + light_names.insert(_ai_string_to_string(scene->mLights[l]->mName)); + } + for (size_t c = 0; c < scene->mNumCameras; c++) { + aiCamera *ai_camera = scene->mCameras[c]; + Camera *camera = memnew(Camera); + float near = ai_camera->mClipPlaneNear; + if (Math::is_equal_approx(near, 0.0f)) { + near = 0.1f; + } + camera->set_perspective(Math::rad2deg(ai_camera->mHorizontalFOV) * 2.0f, near, ai_camera->mClipPlaneFar); + Vector3 pos = Vector3(ai_camera->mPosition.x, ai_camera->mPosition.y, ai_camera->mPosition.z); + + Vector3 look_at = Vector3(ai_camera->mLookAt.y, ai_camera->mLookAt.x, ai_camera->mLookAt.z).normalized(); + Quat quat; + quat.set_euler(look_at); + Transform xform; + xform.basis = quat; + xform.set_origin(pos); + root->add_child(camera); + camera->set_transform(xform); + camera->set_name(_ai_string_to_string(ai_camera->mName)); + camera->set_owner(root); + camera_names.insert(_ai_string_to_string(scene->mCameras[c]->mName)); + } + Map<Skeleton *, MeshInstance *> skeletons; + Map<String, Transform> bone_rests; + Vector<MeshInstance *> meshes; + int32_t mesh_count = 0; + Skeleton *s = memnew(Skeleton); + Set<String> removed_bones; + Map<String, Map<uint32_t, String> > path_morph_mesh_names; + _generate_node(p_path, scene, scene->mRootNode, root, root, bone_names, light_names, camera_names, skeletons, bone_rests, meshes, mesh_count, s, p_max_bone_weights, removed_bones, path_morph_mesh_names); + for (Map<Skeleton *, MeshInstance *>::Element *E = skeletons.front(); E; E = E->next()) { + E->key()->localize_rests(); + } + Set<String> removed_nodes; + Set<Node *> keep_nodes; + _keep_node(p_path, root, root, keep_nodes); + _fill_kept_node(keep_nodes); + _filter_node(p_path, root, root, keep_nodes, removed_nodes); + if (p_flags & IMPORT_ANIMATION) { + for (size_t i = 0; i < scene->mNumAnimations; i++) { + _import_animation(p_path, meshes, scene, ap, i, p_bake_fps, skeletons, removed_nodes, removed_bones, path_morph_mesh_names); + } + List<StringName> animation_names; + ap->get_animation_list(&animation_names); + if (animation_names.empty()) { + root->remove_child(ap); + memdelete(ap); + } + } + return root; +} + +void EditorSceneImporterAssimp::_fill_kept_node(Set<Node *> &keep_nodes) { + for (Set<Node *>::Element *E = keep_nodes.front(); E; E = E->next()) { + Node *node = E->get(); + while (node != NULL) { + if (keep_nodes.has(node) == false) { + keep_nodes.insert(node); + } + node = node->get_parent(); + } + } +} + +String EditorSceneImporterAssimp::_find_skeleton_bone_root(Map<Skeleton *, MeshInstance *> &skeletons, Map<MeshInstance *, String> &meshes, Spatial *root) { + for (Map<Skeleton *, MeshInstance *>::Element *E = skeletons.front(); E; E = E->next()) { + if (meshes.has(E->get())) { + String name = meshes[E->get()]; + if (name != "") { + return name; + } + } + } + return ""; +} + +void EditorSceneImporterAssimp::_set_bone_parent(Skeleton *s, Node *p_owner, aiNode *p_node) { + for (int32_t j = 0; j < s->get_bone_count(); j++) { + String bone_name = s->get_bone_name(j); + const aiNode *ai_bone_node = _ai_find_node(p_node, bone_name); + if (ai_bone_node == NULL) { + continue; + } + ai_bone_node = ai_bone_node->mParent; + while (ai_bone_node != NULL) { + int32_t node_parent_index = -1; + String parent_bone_name = _ai_string_to_string(ai_bone_node->mName); + node_parent_index = s->find_bone(parent_bone_name); + if (node_parent_index != -1) { + s->set_bone_parent(j, node_parent_index); + break; + } + ai_bone_node = ai_bone_node->mParent; + } + } +} + +void EditorSceneImporterAssimp::_insert_animation_track(const aiScene *p_scene, const String p_path, int p_bake_fps, Ref<Animation> animation, float ticks_per_second, float length, const Skeleton *sk, const aiNodeAnim *track, String node_name, NodePath node_path) { + + if (track->mNumRotationKeys || track->mNumPositionKeys || track->mNumScalingKeys) { + //make transform track + int track_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_TRANSFORM); + animation->track_set_path(track_idx, node_path); + //first determine animation length + + for (size_t i = 0; i < track->mNumRotationKeys; i++) { + length = MAX(length, track->mRotationKeys[i].mTime / ticks_per_second); + } + for (size_t i = 0; i < track->mNumPositionKeys; i++) { + length = MAX(length, track->mPositionKeys[i].mTime / ticks_per_second); + } + for (size_t i = 0; i < track->mNumScalingKeys; i++) { + length = MAX(length, track->mScalingKeys[i].mTime / ticks_per_second); + } + + float increment = 1.0 / float(p_bake_fps); + float time = 0.0; + + Vector3 base_pos; + Quat base_rot; + Vector3 base_scale = Vector3(1, 1, 1); + + if (track->mNumRotationKeys != 0) { + aiQuatKey key = track->mRotationKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + real_t w = key.mValue.w; + Quat q(x, y, z, w); + q = q.normalized(); + base_rot = q; + } + + if (track->mNumPositionKeys != 0) { + aiVectorKey key = track->mPositionKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + base_pos = Vector3(x, y, z); + } + + if (track->mNumScalingKeys != 0) { + aiVectorKey key = track->mScalingKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + base_scale = Vector3(x, y, z); + } + + bool last = false; + + Vector<Vector3> pos_values; + Vector<float> pos_times; + Vector<Vector3> scale_values; + Vector<float> scale_times; + Vector<Quat> rot_values; + Vector<float> rot_times; + + for (size_t p = 0; p < track->mNumPositionKeys; p++) { + aiVector3D pos = track->mPositionKeys[p].mValue; + pos_values.push_back(Vector3(pos.x, pos.y, pos.z)); + pos_times.push_back(track->mPositionKeys[p].mTime / ticks_per_second); + } + + for (size_t r = 0; r < track->mNumRotationKeys; r++) { + aiQuaternion quat = track->mRotationKeys[r].mValue; + rot_values.push_back(Quat(quat.x, quat.y, quat.z, quat.w).normalized()); + rot_times.push_back(track->mRotationKeys[r].mTime / ticks_per_second); + } + + for (size_t sc = 0; sc < track->mNumScalingKeys; sc++) { + aiVector3D scale = track->mScalingKeys[sc].mValue; + scale_values.push_back(Vector3(scale.x, scale.y, scale.z)); + scale_times.push_back(track->mScalingKeys[sc].mTime / ticks_per_second); + } + while (true) { + Vector3 pos = base_pos; + Quat rot = base_rot; + Vector3 scale = base_scale; + + if (pos_values.size()) { + pos = _interpolate_track<Vector3>(pos_times, pos_values, time, AssetImportAnimation::INTERP_LINEAR); + } + + if (rot_values.size()) { + rot = _interpolate_track<Quat>(rot_times, rot_values, time, AssetImportAnimation::INTERP_LINEAR).normalized(); + } + + if (scale_values.size()) { + scale = _interpolate_track<Vector3>(scale_times, scale_values, time, AssetImportAnimation::INTERP_LINEAR); + } + + if (sk != NULL && sk->find_bone(node_name) != -1) { + Transform xform; + xform.basis.set_quat_scale(rot, scale); + xform.origin = pos; + + int bone = sk->find_bone(node_name); + Transform rest_xform = sk->get_bone_rest(bone); + xform = rest_xform.affine_inverse() * xform; + rot = xform.basis.get_rotation_quat(); + scale = xform.basis.get_scale(); + pos = xform.origin; + } + { + Transform xform; + xform.basis.set_quat_scale(rot, scale); + xform.origin = pos; + Transform anim_xform; + String ext = p_path.get_file().get_extension().to_lower(); + if (ext == "fbx") { + real_t factor = 1.0f; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UnitScaleFactor", factor); + } + anim_xform = anim_xform.scaled(Vector3(factor, factor, factor)); + } + xform = anim_xform * xform; + rot = xform.basis.get_rotation_quat(); + scale = xform.basis.get_scale(); + pos = xform.origin; + } + rot.normalize(); + + animation->track_set_interpolation_type(track_idx, Animation::INTERPOLATION_LINEAR); + animation->transform_track_insert_key(track_idx, time, pos, rot, scale); + + if (last) { + break; + } + time += increment; + if (time >= length) { + last = true; + time = length; + } + } + } +} + +void EditorSceneImporterAssimp::_import_animation(const String p_path, const Vector<MeshInstance *> p_meshes, const aiScene *p_scene, AnimationPlayer *ap, int32_t p_index, int p_bake_fps, Map<Skeleton *, MeshInstance *> p_skeletons, const Set<String> p_removed_nodes, const Set<String> removed_bones, const Map<String, Map<uint32_t, String> > p_path_morph_mesh_names) { + String name = "Animation"; + aiAnimation const *anim = NULL; + if (p_index != -1) { + anim = p_scene->mAnimations[p_index]; + if (anim->mName.length > 0) { + name = _ai_anim_string_to_string(anim->mName); + } + } + + Ref<Animation> animation; + animation.instance(); + float length = 0.0f; + animation->set_name(name); + float ticks_per_second = p_scene->mAnimations[p_index]->mTicksPerSecond; + + if (p_scene->mMetaData != NULL && Math::is_equal_approx(ticks_per_second, 0.0f)) { + int32_t time_mode = 0; + p_scene->mMetaData->Get("TimeMode", time_mode); + ticks_per_second = _get_fbx_fps(time_mode, p_scene); + } + + if ((p_path.get_file().get_extension().to_lower() == "glb" || p_path.get_file().get_extension().to_lower() == "gltf") && Math::is_equal_approx(ticks_per_second, 0.0f)) { + ticks_per_second = 1000.0f; + } + + if (Math::is_equal_approx(ticks_per_second, 0.0f)) { + ticks_per_second = 25.0f; + } + + length = anim->mDuration / ticks_per_second; + if (anim) { + Map<String, Vector<const aiNodeAnim *> > node_tracks; + for (size_t i = 0; i < anim->mNumChannels; i++) { + const aiNodeAnim *track = anim->mChannels[i]; + String node_name = _ai_string_to_string(track->mNodeName); + NodePath node_path = node_name; + bool is_bone = false; + if (node_name.split(ASSIMP_FBX_KEY).size() > 1) { + String p_track_type = node_name.split(ASSIMP_FBX_KEY)[1]; + if (p_track_type == "_Translation" || p_track_type == "_Rotation" || p_track_type == "_Scaling") { + continue; + } + } + for (Map<Skeleton *, MeshInstance *>::Element *E = p_skeletons.front(); E; E = E->next()) { + Skeleton *sk = E->key(); + const String path = ap->get_owner()->get_path_to(sk); + if (path.empty()) { + continue; + } + if (sk->find_bone(node_name) == -1) { + continue; + } + node_path = path + ":" + node_name; + ERR_CONTINUE(ap->get_owner()->has_node(node_path) == false); + _insert_animation_track(p_scene, p_path, p_bake_fps, animation, ticks_per_second, length, sk, track, node_name, node_path); + is_bone = true; + } + if (is_bone) { + continue; + } + Node *node = ap->get_owner()->find_node(node_name); + if (node == NULL) { + continue; + } + if (p_removed_nodes.has(node_name)) { + continue; + } + const String path = ap->get_owner()->get_path_to(node); + if (path.empty()) { + print_verbose("Can't animate path"); + continue; + } + node_path = path; + if (ap->get_owner()->has_node(node_path) == false) { + continue; + } + _insert_animation_track(p_scene, p_path, p_bake_fps, animation, ticks_per_second, length, NULL, track, node_name, node_path); + } + for (size_t i = 0; i < anim->mNumChannels; i++) { + const aiNodeAnim *track = anim->mChannels[i]; + String node_name = _ai_string_to_string(track->mNodeName); + Vector<String> split_name = node_name.split(ASSIMP_FBX_KEY); + String bare_name = split_name[0]; + Node *node = ap->get_owner()->find_node(bare_name); + if (node != NULL && split_name.size() > 1) { + Map<String, Vector<const aiNodeAnim *> >::Element *E = node_tracks.find(bare_name); + Vector<const aiNodeAnim *> ai_tracks; + if (E) { + ai_tracks = E->get(); + ai_tracks.push_back(anim->mChannels[i]); + } else { + ai_tracks.push_back(anim->mChannels[i]); + } + node_tracks.insert(bare_name, ai_tracks); + } + } + for (Map<Skeleton *, MeshInstance *>::Element *E = p_skeletons.front(); E; E = E->next()) { + Skeleton *sk = E->key(); + Map<String, Vector<const aiNodeAnim *> > anim_tracks; + for (int32_t i = 0; i < sk->get_bone_count(); i++) { + String _bone_name = sk->get_bone_name(i); + Vector<const aiNodeAnim *> ai_tracks; + + if (sk->find_bone(_bone_name) == -1) { + continue; + } + for (size_t j = 0; j < anim->mNumChannels; j++) { + if (_ai_string_to_string(anim->mChannels[j]->mNodeName).split(ASSIMP_FBX_KEY).size() == 1) { + continue; + } + String track_name = _ai_string_to_string(anim->mChannels[j]->mNodeName).split(ASSIMP_FBX_KEY)[0]; + if (track_name != _bone_name) { + continue; + } + if (sk->find_bone(_bone_name) == -1) { + continue; + } + ai_tracks.push_back(anim->mChannels[j]); + } + if (ai_tracks.size() == 0) { + continue; + } + anim_tracks.insert(_bone_name, ai_tracks); + } + for (Map<String, Vector<const aiNodeAnim *> >::Element *F = anim_tracks.front(); F; F = F->next()) { + _insert_pivot_anim_track(p_meshes, F->key(), F->get(), ap, sk, length, ticks_per_second, animation, p_bake_fps, p_path, p_scene); + } + } + for (Map<String, Vector<const aiNodeAnim *> >::Element *E = node_tracks.front(); E; E = E->next()) { + if (p_removed_nodes.has(E->key())) { + continue; + } + if (removed_bones.find(E->key())) { + continue; + } + _insert_pivot_anim_track(p_meshes, E->key(), E->get(), ap, NULL, length, ticks_per_second, animation, p_bake_fps, p_path, p_scene); + } + for (size_t i = 0; i < anim->mNumMorphMeshChannels; i++) { + const aiMeshMorphAnim *anim_mesh = anim->mMorphMeshChannels[i]; + const String prop_name = _ai_string_to_string(anim_mesh->mName); + const String mesh_name = prop_name.split("*")[0]; + if (p_removed_nodes.has(mesh_name)) { + continue; + } + ERR_CONTINUE(prop_name.split("*").size() != 2); + const MeshInstance *mesh_instance = Object::cast_to<MeshInstance>(ap->get_owner()->find_node(mesh_name)); + ERR_CONTINUE(mesh_instance == NULL); + if (ap->get_owner()->find_node(mesh_instance->get_name()) == NULL) { + print_verbose("Can't find mesh in scene: " + mesh_instance->get_name()); + continue; + } + const String path = ap->get_owner()->get_path_to(mesh_instance); + if (path.empty()) { + print_verbose("Can't find mesh in scene"); + continue; + } + Ref<Mesh> mesh = mesh_instance->get_mesh(); + ERR_CONTINUE(mesh.is_null()); + const Map<String, Map<uint32_t, String> >::Element *E = p_path_morph_mesh_names.find(mesh_name); + ERR_CONTINUE(E == NULL); + for (size_t k = 0; k < anim_mesh->mNumKeys; k++) { + for (size_t j = 0; j < anim_mesh->mKeys[k].mNumValuesAndWeights; j++) { + const Map<uint32_t, String>::Element *F = E->get().find(anim_mesh->mKeys[k].mValues[j]); + ERR_CONTINUE(F == NULL); + const String prop = "blend_shapes/" + F->get(); + const NodePath node_path = String(path) + ":" + prop; + ERR_CONTINUE(ap->get_owner()->has_node(node_path) == false); + int32_t blend_track_idx = -1; + if (animation->find_track(node_path) == -1) { + blend_track_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_VALUE); + animation->track_set_interpolation_type(blend_track_idx, Animation::INTERPOLATION_LINEAR); + animation->track_set_path(blend_track_idx, node_path); + } else { + blend_track_idx = animation->find_track(node_path); + } + float t = anim_mesh->mKeys[k].mTime / ticks_per_second; + float w = anim_mesh->mKeys[k].mWeights[j]; + animation->track_insert_key(blend_track_idx, t, w); + } + } + } + } + animation->set_length(length); + if (animation->get_track_count()) { + ap->add_animation(name, animation); + } +} + +void EditorSceneImporterAssimp::_insert_pivot_anim_track(const Vector<MeshInstance *> p_meshes, const String p_node_name, Vector<const aiNodeAnim *> F, AnimationPlayer *ap, Skeleton *sk, float &length, float ticks_per_second, Ref<Animation> animation, int p_bake_fps, const String &p_path, const aiScene *p_scene) { + NodePath node_path; + if (sk != NULL) { + const String path = ap->get_owner()->get_path_to(sk); + if (path.empty()) { + return; + } + if (sk->find_bone(p_node_name) == -1) { + return; + } + node_path = path + ":" + p_node_name; + } else { + Node *node = ap->get_owner()->find_node(p_node_name); + if (node == NULL) { + return; + } + const String path = ap->get_owner()->get_path_to(node); + node_path = path; + } + if (node_path.is_empty()) { + return; + } + + Vector<Vector3> pos_values; + Vector<float> pos_times; + Vector<Vector3> scale_values; + Vector<float> scale_times; + Vector<Quat> rot_values; + Vector<float> rot_times; + Vector3 base_pos; + Quat base_rot; + Vector3 base_scale = Vector3(1, 1, 1); + bool is_translation = false; + bool is_rotation = false; + bool is_scaling = false; + for (int32_t k = 0; k < F.size(); k++) { + String p_track_type = _ai_string_to_string(F[k]->mNodeName).split(ASSIMP_FBX_KEY)[1]; + if (p_track_type == "_Translation") { + is_translation = is_translation || true; + } else if (p_track_type == "_Rotation") { + is_rotation = is_rotation || true; + } else if (p_track_type == "_Scaling") { + is_scaling = is_scaling || true; + } else { + continue; + } + ERR_CONTINUE(ap->get_owner()->has_node(node_path) == false); + + if (F[k]->mNumRotationKeys || F[k]->mNumPositionKeys || F[k]->mNumScalingKeys) { + + if (is_rotation) { + for (size_t i = 0; i < F[k]->mNumRotationKeys; i++) { + length = MAX(length, F[k]->mRotationKeys[i].mTime / ticks_per_second); + } + } + if (is_translation) { + for (size_t i = 0; i < F[k]->mNumPositionKeys; i++) { + length = MAX(length, F[k]->mPositionKeys[i].mTime / ticks_per_second); + } + } + if (is_scaling) { + for (size_t i = 0; i < F[k]->mNumScalingKeys; i++) { + length = MAX(length, F[k]->mScalingKeys[i].mTime / ticks_per_second); + } + } + + if (is_rotation == false && is_translation == false && is_scaling == false) { + return; + } + + if (is_rotation) { + if (F[k]->mNumRotationKeys != 0) { + aiQuatKey key = F[k]->mRotationKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + real_t w = key.mValue.w; + Quat q(x, y, z, w); + q = q.normalized(); + base_rot = q; + } + } + + if (is_translation) { + if (F[k]->mNumPositionKeys != 0) { + aiVectorKey key = F[k]->mPositionKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + base_pos = Vector3(x, y, z); + } + } + + if (is_scaling) { + if (F[k]->mNumScalingKeys != 0) { + aiVectorKey key = F[k]->mScalingKeys[0]; + real_t x = key.mValue.x; + real_t y = key.mValue.y; + real_t z = key.mValue.z; + base_scale = Vector3(x, y, z); + } + } + if (is_translation) { + for (size_t p = 0; p < F[k]->mNumPositionKeys; p++) { + aiVector3D pos = F[k]->mPositionKeys[p].mValue; + pos_values.push_back(Vector3(pos.x, pos.y, pos.z)); + pos_times.push_back(F[k]->mPositionKeys[p].mTime / ticks_per_second); + } + } + + if (is_rotation) { + for (size_t r = 0; r < F[k]->mNumRotationKeys; r++) { + aiQuaternion quat = F[k]->mRotationKeys[r].mValue; + rot_values.push_back(Quat(quat.x, quat.y, quat.z, quat.w).normalized()); + rot_times.push_back(F[k]->mRotationKeys[r].mTime / ticks_per_second); + } + } + + if (is_scaling) { + for (size_t sc = 0; sc < F[k]->mNumScalingKeys; sc++) { + aiVector3D scale = F[k]->mScalingKeys[sc].mValue; + scale_values.push_back(Vector3(scale.x, scale.y, scale.z)); + scale_times.push_back(F[k]->mScalingKeys[sc].mTime / ticks_per_second); + } + } + } + } + int32_t track_idx = animation->get_track_count(); + animation->add_track(Animation::TYPE_TRANSFORM); + animation->track_set_path(track_idx, node_path); + float increment = 1.0 / float(p_bake_fps); + float time = 0.0; + bool last = false; + while (true) { + Vector3 pos = Vector3(); + Quat rot = Quat(); + Vector3 scale = Vector3(1.0f, 1.0f, 1.0f); + if (is_translation && pos_values.size()) { + pos = _interpolate_track<Vector3>(pos_times, pos_values, time, AssetImportAnimation::INTERP_LINEAR); + Transform anim_xform; + String ext = p_path.get_file().get_extension().to_lower(); + if (ext == "fbx") { + aiNode *ai_node = _ai_find_node(p_scene->mRootNode, p_node_name); + Transform mesh_xform = _get_global_ai_node_transform(p_scene, ai_node); + pos = mesh_xform.origin + pos; + real_t factor = 1.0f; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UnitScaleFactor", factor); + factor = factor * 0.01f; + } + pos = pos * factor; + } + } + if (is_rotation && rot_values.size()) { + rot = _interpolate_track<Quat>(rot_times, rot_values, time, AssetImportAnimation::INTERP_LINEAR).normalized(); + } + if (is_scaling && scale_values.size()) { + scale = _interpolate_track<Vector3>(scale_times, scale_values, time, AssetImportAnimation::INTERP_LINEAR); + } + animation->track_set_interpolation_type(track_idx, Animation::INTERPOLATION_LINEAR); + animation->transform_track_insert_key(track_idx, time, pos, rot, scale); + + if (last) { + break; + } + time += increment; + if (time >= length) { + last = true; + time = length; + } + } +} + +float EditorSceneImporterAssimp::_get_fbx_fps(int32_t time_mode, const aiScene *p_scene) { + switch (time_mode) { + case AssetImportFbx::TIME_MODE_DEFAULT: return 24; //hack + case AssetImportFbx::TIME_MODE_120: return 120; + case AssetImportFbx::TIME_MODE_100: return 100; + case AssetImportFbx::TIME_MODE_60: return 60; + case AssetImportFbx::TIME_MODE_50: return 50; + case AssetImportFbx::TIME_MODE_48: return 48; + case AssetImportFbx::TIME_MODE_30: return 30; + case AssetImportFbx::TIME_MODE_30_DROP: return 30; + case AssetImportFbx::TIME_MODE_NTSC_DROP_FRAME: return 29.9700262f; + case AssetImportFbx::TIME_MODE_NTSC_FULL_FRAME: return 29.9700262f; + case AssetImportFbx::TIME_MODE_PAL: return 25; + case AssetImportFbx::TIME_MODE_CINEMA: return 24; + case AssetImportFbx::TIME_MODE_1000: return 1000; + case AssetImportFbx::TIME_MODE_CINEMA_ND: return 23.976f; + case AssetImportFbx::TIME_MODE_CUSTOM: + int32_t frame_rate; + p_scene->mMetaData->Get("FrameRate", frame_rate); + return frame_rate; + } + return 0; +} + +Transform EditorSceneImporterAssimp::_get_global_ai_node_transform(const aiScene *p_scene, const aiNode *p_current_node) { + aiNode const *current_node = p_current_node; + Transform xform; + while (current_node != NULL) { + xform = _ai_matrix_transform(current_node->mTransformation) * xform; + current_node = current_node->mParent; + } + return xform; +} + +void EditorSceneImporterAssimp::_generate_node_bone(const aiScene *p_scene, const aiNode *p_node, Map<String, bool> &p_mesh_bones, Skeleton *p_skeleton, const String p_path, const int32_t p_max_bone_weights) { + for (size_t i = 0; i < p_node->mNumMeshes; i++) { + const unsigned int mesh_idx = p_node->mMeshes[i]; + const aiMesh *ai_mesh = p_scene->mMeshes[mesh_idx]; + for (size_t j = 0; j < ai_mesh->mNumBones; j++) { + String bone_name = _ai_string_to_string(ai_mesh->mBones[j]->mName); + if (p_skeleton->find_bone(bone_name) != -1) { + continue; + } + p_mesh_bones.insert(bone_name, true); + p_skeleton->add_bone(bone_name); + int32_t idx = p_skeleton->find_bone(bone_name); + Transform xform = _ai_matrix_transform(ai_mesh->mBones[j]->mOffsetMatrix); + String ext = p_path.get_file().get_extension().to_lower(); + if (ext == "fbx") { + Transform mesh_xform = _get_global_ai_node_transform(p_scene, p_node); + mesh_xform.basis = Basis(); + xform = mesh_xform.affine_inverse() * xform; + } + p_skeleton->set_bone_rest(idx, xform.affine_inverse()); + } + } +} + +void EditorSceneImporterAssimp::_generate_node_bone_parents(const aiScene *p_scene, const aiNode *p_node, Map<String, bool> &p_mesh_bones, Skeleton *p_skeleton, const MeshInstance *p_mi) { + for (size_t i = 0; i < p_node->mNumMeshes; i++) { + const unsigned int mesh_idx = p_node->mMeshes[i]; + const aiMesh *ai_mesh = p_scene->mMeshes[mesh_idx]; + + for (size_t j = 0; j < ai_mesh->mNumBones; j++) { + aiNode *bone_node = p_scene->mRootNode->FindNode(ai_mesh->mBones[j]->mName); + ERR_CONTINUE(bone_node == NULL); + aiNode *bone_node_parent = bone_node->mParent; + while (bone_node_parent != NULL) { + String bone_parent_name = _ai_string_to_string(bone_node_parent->mName); + bone_parent_name = bone_parent_name.split(ASSIMP_FBX_KEY)[0]; + if (bone_parent_name == p_mi->get_name()) { + break; + } + if (p_mi->get_parent() == NULL) { + break; + } + if (bone_parent_name == p_mi->get_parent()->get_name()) { + break; + } + if (bone_node_parent->mParent == p_scene->mRootNode) { + break; + } + if (p_skeleton->find_bone(bone_parent_name) == -1) { + p_mesh_bones.insert(bone_parent_name, true); + } + bone_node_parent = bone_node_parent->mParent; + } + } + } +} +void EditorSceneImporterAssimp::_calculate_skeleton_root(Skeleton *s, const aiScene *p_scene, aiNode *&p_ai_skeleton_root, Map<String, bool> &mesh_bones, const aiNode *p_node) { + if (s->get_bone_count() > 0) { + String bone_name = s->get_bone_name(0); + p_ai_skeleton_root = _ai_find_node(p_scene->mRootNode, bone_name); + for (size_t i = 0; i < p_scene->mRootNode->mNumChildren; i++) { + if (p_ai_skeleton_root == NULL) { + break; + } + aiNode *found = p_scene->mRootNode->mChildren[i]->FindNode(p_ai_skeleton_root->mName); + if (found) { + p_ai_skeleton_root = p_scene->mRootNode->mChildren[i]; + break; + } + } + } + + if (p_ai_skeleton_root == NULL) { + p_ai_skeleton_root = p_scene->mRootNode->FindNode(p_node->mName); + while (p_ai_skeleton_root && p_ai_skeleton_root->mParent && p_ai_skeleton_root->mParent != p_scene->mRootNode) { + p_ai_skeleton_root = p_scene->mRootNode->FindNode(p_ai_skeleton_root->mName)->mParent; + } + } + p_ai_skeleton_root = _ai_find_node(p_scene->mRootNode, _ai_string_to_string(p_ai_skeleton_root->mName).split(ASSIMP_FBX_KEY)[0]); +} + +void EditorSceneImporterAssimp::_fill_skeleton(const aiScene *p_scene, const aiNode *p_node, Spatial *p_current, Node *p_owner, Skeleton *p_skeleton, const Map<String, bool> p_mesh_bones, const Map<String, Transform> &p_bone_rests, Set<String> p_tracks, const String p_path, Set<String> &r_removed_bones) { + String node_name = _ai_string_to_string(p_node->mName); + if (p_mesh_bones.find(node_name) != NULL && p_skeleton->find_bone(node_name) == -1) { + r_removed_bones.insert(node_name); + p_skeleton->add_bone(node_name); + int32_t idx = p_skeleton->find_bone(node_name); + Transform xform = _get_global_ai_node_transform(p_scene, p_node); + xform = _format_rot_xform(p_path, p_scene) * xform; + p_skeleton->set_bone_rest(idx, xform); + } + + for (size_t i = 0; i < p_node->mNumChildren; i++) { + _fill_skeleton(p_scene, p_node->mChildren[i], p_current, p_owner, p_skeleton, p_mesh_bones, p_bone_rests, p_tracks, p_path, r_removed_bones); + } +} + +void EditorSceneImporterAssimp::_keep_node(const String &p_path, Node *p_current, Node *p_owner, Set<Node *> &r_keep_nodes) { + if (p_current == p_owner) { + r_keep_nodes.insert(p_current); + } + + if (p_current->get_class() != Spatial().get_class()) { + r_keep_nodes.insert(p_current); + } + + for (int i = 0; i < p_current->get_child_count(); i++) { + _keep_node(p_path, p_current->get_child(i), p_owner, r_keep_nodes); + } +} + +void EditorSceneImporterAssimp::_filter_node(const String &p_path, Node *p_current, Node *p_owner, const Set<Node *> p_keep_nodes, Set<String> &r_removed_nodes) { + if (p_keep_nodes.has(p_current) == false) { + r_removed_nodes.insert(p_current->get_name()); + p_current->queue_delete(); + } + for (int i = 0; i < p_current->get_child_count(); i++) { + _filter_node(p_path, p_current->get_child(i), p_owner, p_keep_nodes, r_removed_nodes); + } +} + +void EditorSceneImporterAssimp::_generate_node(const String &p_path, const aiScene *p_scene, const aiNode *p_node, Node *p_parent, Node *p_owner, Set<String> &r_bone_name, Set<String> p_light_names, Set<String> p_camera_names, Map<Skeleton *, MeshInstance *> &r_skeletons, const Map<String, Transform> &p_bone_rests, Vector<MeshInstance *> &r_mesh_instances, int32_t &r_mesh_count, Skeleton *p_skeleton, const int32_t p_max_bone_weights, Set<String> &r_removed_bones, Map<String, Map<uint32_t, String> > &r_name_morph_mesh_names) { + Spatial *child_node = NULL; + if (p_node == NULL) { + return; + } + String node_name = _ai_string_to_string(p_node->mName); + real_t factor = 1.0f; + String ext = p_path.get_file().get_extension().to_lower(); + if (ext == "fbx") { + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UnitScaleFactor", factor); + factor = factor * 0.01f; + } + } + { + Transform xform = _ai_matrix_transform(p_node->mTransformation); + + child_node = memnew(Spatial); + p_parent->add_child(child_node); + child_node->set_owner(p_owner); + if (p_node == p_scene->mRootNode) { + if ((ext == "fbx") && p_node == p_scene->mRootNode) { + xform = xform.scaled(Vector3(factor, factor, factor)); + Transform format_xform = _format_rot_xform(p_path, p_scene); + xform = format_xform * xform; + } + } + child_node->set_transform(xform * child_node->get_transform()); + } + + if (p_node->mNumMeshes > 0) { + MeshInstance *mesh_node = memnew(MeshInstance); + p_parent->add_child(mesh_node); + mesh_node->set_owner(p_owner); + mesh_node->set_transform(child_node->get_transform()); + { + Map<String, bool> mesh_bones; + p_skeleton->set_use_bones_in_world_transform(true); + _generate_node_bone(p_scene, p_node, mesh_bones, p_skeleton, p_path, p_max_bone_weights); + Set<String> tracks; + _get_track_set(p_scene, tracks); + aiNode *skeleton_root = NULL; + _calculate_skeleton_root(p_skeleton, p_scene, skeleton_root, mesh_bones, p_node); + _generate_node_bone_parents(p_scene, p_node, mesh_bones, p_skeleton, mesh_node); + if (p_skeleton->get_bone_count() > 0) { + _fill_skeleton(p_scene, skeleton_root, mesh_node, p_owner, p_skeleton, mesh_bones, p_bone_rests, tracks, p_path, r_removed_bones); + _set_bone_parent(p_skeleton, p_owner, p_scene->mRootNode); + } + MeshInstance *mi = Object::cast_to<MeshInstance>(mesh_node); + if (mi) { + r_mesh_instances.push_back(mi); + } + _add_mesh_to_mesh_instance(p_node, p_scene, p_skeleton, p_path, mesh_node, p_owner, r_bone_name, r_mesh_count, p_max_bone_weights, r_name_morph_mesh_names); + } + if (mesh_node != NULL && p_skeleton->get_bone_count() > 0 && p_owner->find_node(p_skeleton->get_name()) == NULL) { + Node *node = p_owner->find_node(_ai_string_to_string(p_scene->mRootNode->mName)); + ERR_FAIL_COND(node == NULL); + node->add_child(p_skeleton); + p_skeleton->set_owner(p_owner); + if (ext == "fbx") { + Transform mesh_xform = _get_global_ai_node_transform(p_scene, p_node); + mesh_xform.origin = Vector3(); + p_skeleton->set_transform(mesh_xform); + } + r_skeletons.insert(p_skeleton, mesh_node); + } + for (size_t i = 0; i < p_node->mNumMeshes; i++) { + if (p_scene->mMeshes[p_node->mMeshes[i]]->HasBones()) { + mesh_node->set_name(node_name); + // Meshes without skeletons must not have skeletons + mesh_node->set_skeleton_path(String(mesh_node->get_path_to(p_owner)) + "/" + p_owner->get_path_to(p_skeleton)); + } + } + child_node->get_parent()->remove_child(child_node); + memdelete(child_node); + child_node = mesh_node; + } else if (p_light_names.has(node_name)) { + Spatial *light_node = Object::cast_to<Light>(p_owner->find_node(node_name)); + ERR_FAIL_COND(light_node == NULL); + if (!p_parent->has_node(light_node->get_path())) { + p_parent->add_child(light_node); + } + light_node->set_owner(p_owner); + light_node->set_transform(child_node->get_transform().scaled(Vector3(factor, factor, factor)) * + light_node->get_transform().scaled(Vector3(factor, factor, factor))); + child_node->get_parent()->remove_child(child_node); + memdelete(child_node); + child_node = light_node; + } else if (p_camera_names.has(node_name)) { + Spatial *camera_node = Object::cast_to<Camera>(p_owner->find_node(node_name)); + ERR_FAIL_COND(camera_node == NULL); + if (!p_parent->has_node(camera_node->get_path())) { + p_parent->add_child(camera_node); + } + camera_node->set_owner(p_owner); + camera_node->set_transform(child_node->get_transform().scaled(Vector3(factor, factor, factor)) * + camera_node->get_transform().scaled(Vector3(factor, factor, factor))); + camera_node->scale(Vector3(factor, factor, factor)); + child_node->get_parent()->remove_child(child_node); + memdelete(child_node); + child_node = camera_node; + } + child_node->set_name(node_name); + for (size_t i = 0; i < p_node->mNumChildren; i++) { + _generate_node(p_path, p_scene, p_node->mChildren[i], child_node, p_owner, r_bone_name, p_light_names, p_camera_names, r_skeletons, p_bone_rests, r_mesh_instances, r_mesh_count, p_skeleton, p_max_bone_weights, r_removed_bones, r_name_morph_mesh_names); + } +} + +aiNode *EditorSceneImporterAssimp::_ai_find_node(aiNode *ai_child_node, const String bone_name) { + + if (_ai_string_to_string(ai_child_node->mName) == bone_name) { + return ai_child_node; + } + aiNode *target = NULL; + for (size_t i = 0; i < ai_child_node->mNumChildren; i++) { + + target = _ai_find_node(ai_child_node->mChildren[i], bone_name); + if (target != NULL) { + return target; + } + } + return target; +} + +Transform EditorSceneImporterAssimp::_format_rot_xform(const String p_path, const aiScene *p_scene) { + String ext = p_path.get_file().get_extension().to_lower(); + + Transform xform; + int32_t up_axis = 0; + Vector3 up_axis_vec3 = Vector3(); + + int32_t front_axis = 0; + Vector3 front_axis_vec3 = Vector3(); + + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UpAxis", up_axis); + if (up_axis == AssetImportFbx::UP_VECTOR_AXIS_X) { + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("FrontAxis", front_axis); + if (front_axis == AssetImportFbx::FRONT_PARITY_EVEN) { + // y + } else if (front_axis == AssetImportFbx::FRONT_PARITY_ODD) { + // z + //front_axis_vec3 = Vector3(0.0f, Math::deg2rad(-180.f), 0.0f); + } + } + } else if (up_axis == AssetImportFbx::UP_VECTOR_AXIS_Y) { + up_axis_vec3 = Vector3(Math::deg2rad(-90.f), 0.0f, 0.0f); + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("FrontAxis", front_axis); + if (front_axis == AssetImportFbx::FRONT_PARITY_EVEN) { + // x + } else if (front_axis == AssetImportFbx::FRONT_PARITY_ODD) { + // z + } + } + } else if (up_axis == AssetImportFbx::UP_VECTOR_AXIS_Z) { + up_axis_vec3 = Vector3(0.0f, Math ::deg2rad(90.f), 0.0f); + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("FrontAxis", front_axis); + if (front_axis == AssetImportFbx::FRONT_PARITY_EVEN) { + // x + } else if (front_axis == AssetImportFbx::FRONT_PARITY_ODD) { + // y + } + } + } + } + + int32_t up_axis_sign = 0; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("UpAxisSign", up_axis_sign); + up_axis_vec3 = up_axis_vec3 * up_axis_sign; + } + + int32_t front_axis_sign = 0; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("FrontAxisSign", front_axis_sign); + front_axis_vec3 = front_axis_vec3 * front_axis_sign; + } + + int32_t coord_axis = 0; + Vector3 coord_axis_vec3 = Vector3(); + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("CoordAxis", coord_axis); + if (coord_axis == AssetImportFbx::COORD_LEFT) { + } else if (coord_axis == AssetImportFbx::COORD_RIGHT) { + } + } + + int32_t coord_axis_sign = 0; + if (p_scene->mMetaData != NULL) { + p_scene->mMetaData->Get("CoordAxisSign", coord_axis_sign); + } + + Quat up_quat; + up_quat.set_euler(up_axis_vec3); + + Quat coord_quat; + coord_quat.set_euler(coord_axis_vec3); + + Quat front_quat; + front_quat.set_euler(front_axis_vec3); + + xform.basis.set_quat(up_quat * coord_quat * front_quat); + return xform; +} + +void EditorSceneImporterAssimp::_get_track_set(const aiScene *p_scene, Set<String> &tracks) { + for (size_t i = 0; i < p_scene->mNumAnimations; i++) { + for (size_t j = 0; j < p_scene->mAnimations[i]->mNumChannels; j++) { + aiString ai_name = p_scene->mAnimations[i]->mChannels[j]->mNodeName; + String name = _ai_string_to_string(ai_name); + tracks.insert(name); + } + } +} + +void EditorSceneImporterAssimp::_add_mesh_to_mesh_instance(const aiNode *p_node, const aiScene *p_scene, Skeleton *s, const String &p_path, MeshInstance *p_mesh_instance, Node *p_owner, Set<String> &r_bone_name, int32_t &r_mesh_count, int32_t p_max_bone_weights, Map<String, Map<uint32_t, String> > &r_name_morph_mesh_names) { + Ref<ArrayMesh> mesh; + mesh.instance(); + bool has_uvs = false; + for (size_t i = 0; i < p_node->mNumMeshes; i++) { + const unsigned int mesh_idx = p_node->mMeshes[i]; + const aiMesh *ai_mesh = p_scene->mMeshes[mesh_idx]; + + Map<uint32_t, Vector<float> > vertex_weight; + Map<uint32_t, Vector<String> > vertex_bone_name; + for (size_t b = 0; b < ai_mesh->mNumBones; b++) { + aiBone *bone = ai_mesh->mBones[b]; + for (size_t w = 0; w < bone->mNumWeights; w++) { + String name = _ai_string_to_string(bone->mName); + aiVertexWeight ai_weights = bone->mWeights[w]; + uint32_t vertexId = ai_weights.mVertexId; + Map<uint32_t, Vector<float> >::Element *result = vertex_weight.find(vertexId); + Vector<float> weights; + if (result != NULL) { + weights.append_array(result->value()); + } + weights.push_back(ai_weights.mWeight); + if (vertex_weight.has(vertexId)) { + vertex_weight[vertexId] = weights; + } else { + vertex_weight.insert(vertexId, weights); + } + Map<uint32_t, Vector<String> >::Element *bone_result = vertex_bone_name.find(vertexId); + Vector<String> bone_names; + if (bone_result != NULL) { + bone_names.append_array(bone_result->value()); + } + bone_names.push_back(name); + if (vertex_bone_name.has(vertexId)) { + vertex_bone_name[vertexId] = bone_names; + } else { + vertex_bone_name.insert(vertexId, bone_names); + } + } + } + + Ref<SurfaceTool> st; + st.instance(); + st->begin(Mesh::PRIMITIVE_TRIANGLES); + + for (size_t j = 0; j < ai_mesh->mNumVertices; j++) { + if (ai_mesh->HasTextureCoords(0)) { + has_uvs = true; + st->add_uv(Vector2(ai_mesh->mTextureCoords[0][j].x, 1.0f - ai_mesh->mTextureCoords[0][j].y)); + } + if (ai_mesh->HasTextureCoords(1)) { + has_uvs = true; + st->add_uv2(Vector2(ai_mesh->mTextureCoords[1][j].x, 1.0f - ai_mesh->mTextureCoords[1][j].y)); + } + if (ai_mesh->HasVertexColors(0)) { + Color color = Color(ai_mesh->mColors[0]->r, ai_mesh->mColors[0]->g, ai_mesh->mColors[0]->b, ai_mesh->mColors[0]->a); + st->add_color(color); + } + if (ai_mesh->mNormals != NULL) { + const aiVector3D normals = ai_mesh->mNormals[j]; + const Vector3 godot_normal = Vector3(normals.x, normals.y, normals.z); + st->add_normal(godot_normal); + if (ai_mesh->HasTangentsAndBitangents()) { + const aiVector3D tangents = ai_mesh->mTangents[j]; + const Vector3 godot_tangent = Vector3(tangents.x, tangents.y, tangents.z); + const aiVector3D bitangent = ai_mesh->mBitangents[j]; + const Vector3 godot_bitangent = Vector3(bitangent.x, bitangent.y, bitangent.z); + float d = godot_normal.cross(godot_tangent).dot(godot_bitangent) > 0.0f ? 1.0f : -1.0f; + st->add_tangent(Plane(tangents.x, tangents.y, tangents.z, d)); + } + } + + if (s != NULL && s->get_bone_count() > 0) { + Map<uint32_t, Vector<String> >::Element *I = vertex_bone_name.find(j); + Vector<int32_t> bones; + if (I != NULL) { + Vector<String> bone_names; + bone_names.append_array(I->value()); + for (int32_t f = 0; f < bone_names.size(); f++) { + int32_t bone = s->find_bone(bone_names[f]); + ERR_EXPLAIN("Asset Importer: Mesh can't find bone " + bone_names[f]); + ERR_FAIL_COND(bone == -1); + bones.push_back(bone); + } + if (s->get_bone_count()) { + int32_t add = CLAMP(p_max_bone_weights - bones.size(), 0, p_max_bone_weights); + for (int32_t f = 0; f < add; f++) { + bones.push_back(0); + } + } + st->add_bones(bones); + Map<uint32_t, Vector<float> >::Element *E = vertex_weight.find(j); + Vector<float> weights; + if (E != NULL) { + weights = E->value(); + if (weights.size() != p_max_bone_weights) { + int32_t add = CLAMP(p_max_bone_weights - weights.size(), 0, p_max_bone_weights); + for (int32_t f = 0; f < add; f++) { + weights.push_back(0.0f); + } + } + } + ERR_CONTINUE(weights.size() == 0); + st->add_weights(weights); + } + } + const aiVector3D pos = ai_mesh->mVertices[j]; + Vector3 godot_pos = Vector3(pos.x, pos.y, pos.z); + st->add_vertex(godot_pos); + } + for (size_t j = 0; j < ai_mesh->mNumFaces; j++) { + const aiFace face = ai_mesh->mFaces[j]; + ERR_FAIL_COND(face.mNumIndices != 3); + Vector<size_t> order; + order.push_back(2); + order.push_back(1); + order.push_back(0); + for (int32_t k = 0; k < order.size(); k++) { + st->add_index(face.mIndices[order[k]]); + } + } + if (ai_mesh->HasTangentsAndBitangents() == false && has_uvs) { + st->generate_tangents(); + } + aiMaterial *ai_material = p_scene->mMaterials[ai_mesh->mMaterialIndex]; + Ref<SpatialMaterial> mat; + mat.instance(); + + int32_t mat_two_sided = 0; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_TWOSIDED, mat_two_sided)) { + if (mat_two_sided > 0) { + mat->set_cull_mode(SpatialMaterial::CULL_DISABLED); + } + } + + const String mesh_name = _ai_string_to_string(ai_mesh->mName); + aiString mat_name; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_NAME, mat_name)) { + mat->set_name(_ai_string_to_string(mat_name)); + } + + aiTextureType tex_normal = aiTextureType_NORMALS; + { + aiString ai_filename = aiString(); + String filename = ""; + aiTextureMapMode map_mode[2]; + + if (AI_SUCCESS == ai_material->GetTexture(tex_normal, 0, &ai_filename, NULL, NULL, NULL, NULL, map_mode)) { + filename = _ai_raw_string_to_string(ai_filename); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + + if (texture != NULL) { + if (map_mode != NULL) { + _set_texture_mapping_mode(map_mode, texture); + } + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + { + aiString ai_filename = aiString(); + String filename = ""; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_NORMAL_TEXTURE, ai_filename)) { + filename = _ai_raw_string_to_string(ai_filename); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + aiTextureType tex_emissive = aiTextureType_EMISSIVE; + + if (ai_material->GetTextureCount(tex_emissive) > 0) { + + aiString ai_filename = aiString(); + String filename = ""; + aiTextureMapMode map_mode[2]; + + if (AI_SUCCESS == ai_material->GetTexture(tex_emissive, 0, &ai_filename, NULL, NULL, NULL, NULL, map_mode)) { + filename = _ai_raw_string_to_string(ai_filename); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::FEATURE_EMISSION, true); + mat->set_texture(SpatialMaterial::TEXTURE_EMISSION, texture); + } + } + } + } + + aiTextureType tex_albedo = aiTextureType_DIFFUSE; + if (ai_material->GetTextureCount(tex_albedo) > 0) { + + aiString ai_filename = aiString(); + String filename = ""; + aiTextureMapMode map_mode[2]; + if (AI_SUCCESS == ai_material->GetTexture(tex_albedo, 0, &ai_filename, NULL, NULL, NULL, NULL, map_mode)) { + filename = _ai_raw_string_to_string(ai_filename); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() != Image::ALPHA_NONE) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } + } else { + aiColor4D clr_diffuse; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_COLOR_DIFFUSE, clr_diffuse)) { + if (Math::is_equal_approx(clr_diffuse.a, 1.0f) == false) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_albedo(Color(clr_diffuse.r, clr_diffuse.g, clr_diffuse.b, clr_diffuse.a)); + } + } + + aiString tex_gltf_base_color_path = aiString(); + aiTextureMapMode map_mode[2]; + if (AI_SUCCESS == ai_material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_TEXTURE, &tex_gltf_base_color_path, NULL, NULL, NULL, NULL, map_mode)) { + String filename = _ai_raw_string_to_string(tex_gltf_base_color_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + _set_texture_mapping_mode(map_mode, texture); + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_base_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR, pbr_base_color)) { + if (Math::is_equal_approx(pbr_base_color.a, 1.0f) == false) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_albedo(Color(pbr_base_color.r, pbr_base_color.g, pbr_base_color.b, pbr_base_color.a)); + } + } + { + aiString tex_fbx_pbs_base_color_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_BASE_COLOR_TEXTURE, tex_fbx_pbs_base_color_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_base_color_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_base_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_BASE_COLOR_FACTOR, pbr_base_color)) { + mat->set_albedo(Color(pbr_base_color.r, pbr_base_color.g, pbr_base_color.b, pbr_base_color.a)); + } + } + + aiUVTransform pbr_base_color_uv_xform; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_BASE_COLOR_UV_XFORM, pbr_base_color_uv_xform)) { + mat->set_uv1_offset(Vector3(pbr_base_color_uv_xform.mTranslation.x, pbr_base_color_uv_xform.mTranslation.y, 0.0f)); + mat->set_uv1_scale(Vector3(pbr_base_color_uv_xform.mScaling.x, pbr_base_color_uv_xform.mScaling.y, 1.0f)); + } + } + + { + aiString tex_fbx_pbs_normal_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_NORMAL_TEXTURE, tex_fbx_pbs_normal_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_normal_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + aiString cull_mode; + if (p_node->mMetaData) { + p_node->mMetaData->Get("Culling", cull_mode); + } + if (cull_mode.length != 0 && cull_mode == aiString("CullingOff")) { + mat->set_cull_mode(SpatialMaterial::CULL_DISABLED); + } + + { + aiString tex_fbx_stingray_normal_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_NORMAL_TEXTURE, tex_fbx_stingray_normal_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_stingray_normal_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + mat->set_feature(SpatialMaterial::Feature::FEATURE_NORMAL_MAPPING, true); + mat->set_texture(SpatialMaterial::TEXTURE_NORMAL, texture); + } + } + } + } + + { + aiString tex_fbx_pbs_base_color_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_TEXTURE, tex_fbx_pbs_base_color_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_base_color_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_base_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_BASE_COLOR_FACTOR, pbr_base_color)) { + mat->set_albedo(Color(pbr_base_color.r, pbr_base_color.g, pbr_base_color.b, pbr_base_color.a)); + } + } + + aiUVTransform pbr_base_color_uv_xform; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_UV_XFORM, pbr_base_color_uv_xform)) { + mat->set_uv1_offset(Vector3(pbr_base_color_uv_xform.mTranslation.x, pbr_base_color_uv_xform.mTranslation.y, 0.0f)); + mat->set_uv1_scale(Vector3(pbr_base_color_uv_xform.mScaling.x, pbr_base_color_uv_xform.mScaling.y, 1.0f)); + } + } + + { + aiString tex_fbx_pbs_emissive_path = aiString(); + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_TEXTURE, tex_fbx_pbs_emissive_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_emissive_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + _find_texture_path(p_path, path, found); + if (texture != NULL) { + if (texture->get_data()->detect_alpha() == Image::ALPHA_BLEND) { + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_depth_draw_mode(SpatialMaterial::DepthDrawMode::DEPTH_DRAW_ALPHA_OPAQUE_PREPASS); + } + mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); + } + } + } else { + aiColor4D pbr_emmissive_color; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_FACTOR, pbr_emmissive_color)) { + mat->set_emission(Color(pbr_emmissive_color.r, pbr_emmissive_color.g, pbr_emmissive_color.b, pbr_emmissive_color.a)); + } + } + + real_t pbr_emission_intensity; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_INTENSITY_FACTOR, pbr_emission_intensity)) { + mat->set_emission_energy(pbr_emission_intensity); + } + } + + aiString tex_gltf_pbr_metallicroughness_path; + if (AI_SUCCESS == ai_material->GetTexture(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE, &tex_gltf_pbr_metallicroughness_path)) { + String filename = _ai_raw_string_to_string(tex_gltf_pbr_metallicroughness_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + mat->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_BLUE); + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + mat->set_roughness_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GREEN); + } + } + } else { + float pbr_roughness = 0.0f; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR, pbr_roughness)) { + mat->set_roughness(pbr_roughness); + } + float pbr_metallic = 0.0f; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR, pbr_metallic)) { + mat->set_metallic(pbr_metallic); + } + } + { + aiString tex_fbx_pbs_metallic_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_TEXTURE, tex_fbx_pbs_metallic_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_metallic_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + mat->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_metallic = 0.0f; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_FACTOR, pbr_metallic)) { + mat->set_metallic(pbr_metallic); + } + } + + aiString tex_fbx_pbs_rough_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_TEXTURE, tex_fbx_pbs_rough_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_rough_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + mat->set_roughness_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_roughness = 0.04f; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_FACTOR, pbr_roughness)) { + mat->set_roughness(pbr_roughness); + } + } + } + + { + aiString tex_fbx_pbs_metallic_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_METALNESS_TEXTURE, tex_fbx_pbs_metallic_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_metallic_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_METALLIC, texture); + mat->set_metallic_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_metallic = 0.0f; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_METALNESS_FACTOR, pbr_metallic)) { + mat->set_metallic(pbr_metallic); + } + } + + aiString tex_fbx_pbs_rough_path; + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_TEXTURE, tex_fbx_pbs_rough_path)) { + String filename = _ai_raw_string_to_string(tex_fbx_pbs_rough_path); + String path = p_path.get_base_dir() + "/" + filename.replace("\\", "/"); + bool found = false; + _find_texture_path(p_path, path, found); + if (found) { + Ref<Texture> texture = _load_texture(p_scene, path); + if (texture != NULL) { + mat->set_texture(SpatialMaterial::TEXTURE_ROUGHNESS, texture); + mat->set_roughness_texture_channel(SpatialMaterial::TEXTURE_CHANNEL_GRAYSCALE); + } + } + } else { + float pbr_roughness = 0.04f; + + if (AI_SUCCESS == ai_material->Get(AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_FACTOR, pbr_roughness)) { + mat->set_roughness(pbr_roughness); + } + } + } + + Array array_mesh = st->commit_to_arrays(); + Array morphs; + morphs.resize(ai_mesh->mNumAnimMeshes); + Mesh::PrimitiveType primitive = Mesh::PRIMITIVE_TRIANGLES; + Map<uint32_t, String> morph_mesh_idx_names; + for (size_t j = 0; j < ai_mesh->mNumAnimMeshes; j++) { + + String ai_anim_mesh_name = _ai_string_to_string(ai_mesh->mAnimMeshes[j]->mName); + mesh->set_blend_shape_mode(Mesh::BLEND_SHAPE_MODE_NORMALIZED); + if (ai_anim_mesh_name.empty()) { + ai_anim_mesh_name = String("morph_") + itos(j); + } + mesh->add_blend_shape(ai_anim_mesh_name); + morph_mesh_idx_names.insert(j, ai_anim_mesh_name); + Array array_copy; + array_copy.resize(VisualServer::ARRAY_MAX); + + for (int l = 0; l < VisualServer::ARRAY_MAX; l++) { + array_copy[l] = array_mesh[l].duplicate(true); + } + + const size_t num_vertices = ai_mesh->mAnimMeshes[j]->mNumVertices; + array_copy[Mesh::ARRAY_INDEX] = Variant(); + if (ai_mesh->mAnimMeshes[j]->HasPositions()) { + PoolVector3Array vertices; + vertices.resize(num_vertices); + for (size_t l = 0; l < num_vertices; l++) { + const aiVector3D ai_pos = ai_mesh->mAnimMeshes[j]->mVertices[l]; + Vector3 position = Vector3(ai_pos.x, ai_pos.y, ai_pos.z); + vertices.write()[l] = position; + } + PoolVector3Array new_vertices = array_copy[VisualServer::ARRAY_VERTEX].duplicate(true); + + for (int32_t l = 0; l < vertices.size(); l++) { + PoolVector3Array::Write w = new_vertices.write(); + w[l] = vertices[l]; + } + ERR_CONTINUE(vertices.size() != new_vertices.size()); + array_copy[VisualServer::ARRAY_VERTEX] = new_vertices; + } + + int32_t color_set = 0; + if (ai_mesh->mAnimMeshes[j]->HasVertexColors(color_set)) { + PoolColorArray colors; + colors.resize(num_vertices); + for (size_t l = 0; l < num_vertices; l++) { + const aiColor4D ai_color = ai_mesh->mAnimMeshes[j]->mColors[color_set][l]; + Color color = Color(ai_color.r, ai_color.g, ai_color.b, ai_color.a); + colors.write()[l] = color; + } + PoolColorArray new_colors = array_copy[VisualServer::ARRAY_COLOR].duplicate(true); + + for (int32_t l = 0; l < colors.size(); l++) { + PoolColorArray::Write w = new_colors.write(); + w[l] = colors[l]; + } + array_copy[VisualServer::ARRAY_COLOR] = new_colors; + } + + if (ai_mesh->mAnimMeshes[j]->HasNormals()) { + PoolVector3Array normals; + normals.resize(num_vertices); + for (size_t l = 0; l < num_vertices; l++) { + const aiVector3D ai_normal = ai_mesh->mAnimMeshes[i]->mNormals[l]; + Vector3 normal = Vector3(ai_normal.x, ai_normal.y, ai_normal.z); + normals.write()[l] = normal; + } + PoolVector3Array new_normals = array_copy[VisualServer::ARRAY_NORMAL].duplicate(true); + + for (int l = 0; l < normals.size(); l++) { + PoolVector3Array::Write w = new_normals.write(); + w[l] = normals[l]; + } + array_copy[VisualServer::ARRAY_NORMAL] = new_normals; + } + + if (ai_mesh->mAnimMeshes[j]->HasTangentsAndBitangents()) { + PoolColorArray tangents; + tangents.resize(num_vertices); + PoolColorArray::Write w = tangents.write(); + for (size_t l = 0; l < num_vertices; l++) { + _calc_tangent_from_mesh(ai_mesh, j, l, l, w); + } + PoolRealArray new_tangents = array_copy[VisualServer::ARRAY_TANGENT].duplicate(true); + ERR_CONTINUE(new_tangents.size() != tangents.size() * 4); + for (int32_t l = 0; l < tangents.size(); l++) { + new_tangents.write()[l + 0] = tangents[l].r; + new_tangents.write()[l + 1] = tangents[l].g; + new_tangents.write()[l + 2] = tangents[l].b; + new_tangents.write()[l + 3] = tangents[l].a; + } + + array_copy[VisualServer::ARRAY_TANGENT] = new_tangents; + } + + morphs[j] = array_copy; + } + r_name_morph_mesh_names.insert(_ai_raw_string_to_string(p_node->mName), morph_mesh_idx_names); + mesh->add_surface_from_arrays(primitive, array_mesh, morphs); + mesh->surface_set_material(i, mat); + mesh->surface_set_name(i, _ai_string_to_string(ai_mesh->mName)); + r_mesh_count++; + print_line(String("Open Asset Import: Created mesh (including instances) ") + _ai_string_to_string(ai_mesh->mName) + " " + itos(r_mesh_count) + " of " + itos(p_scene->mNumMeshes)); + } + p_mesh_instance->set_mesh(mesh); +} + +Ref<Texture> EditorSceneImporterAssimp::_load_texture(const aiScene *p_scene, String p_path) { + Vector<String> split_path = p_path.get_basename().split("*"); + if (split_path.size() == 2) { + size_t texture_idx = split_path[1].to_int(); + ERR_FAIL_COND_V(texture_idx >= p_scene->mNumTextures, Ref<Texture>()); + aiTexture *tex = p_scene->mTextures[texture_idx]; + String filename = _ai_raw_string_to_string(tex->mFilename); + filename = filename.get_file(); + print_verbose("Open Asset Import: Loading embedded texture " + filename); + if (tex->mHeight == 0) { + if (tex->CheckFormat("png")) { + Ref<Image> img = Image::_png_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); + ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(img); + t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + return t; + } else if (tex->CheckFormat("jpg")) { + Ref<Image> img = Image::_jpg_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); + ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(img); + t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + return t; + } else if (tex->CheckFormat("dds")) { + ERR_EXPLAIN("Open Asset Import: Embedded dds not implemented"); + ERR_FAIL_COND_V(true, Ref<Texture>()); + //Ref<Image> img = Image::_dds_mem_loader_func((uint8_t *)tex->pcData, tex->mWidth); + //ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + //Ref<ImageTexture> t; + //t.instance(); + //t->create_from_image(img); + //t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + //return t; + } + } else { + Ref<Image> img; + img.instance(); + PoolByteArray arr; + uint32_t size = tex->mWidth * tex->mHeight; + arr.resize(size); + memcpy(arr.write().ptr(), tex->pcData, size); + ERR_FAIL_COND_V(arr.size() % 4 != 0, Ref<Texture>()); + //ARGB8888 to RGBA8888 + for (int32_t i = 0; i < arr.size() / 4; i++) { + arr.write().ptr()[(4 * i) + 3] = arr[(4 * i) + 0]; + arr.write().ptr()[(4 * i) + 0] = arr[(4 * i) + 1]; + arr.write().ptr()[(4 * i) + 1] = arr[(4 * i) + 2]; + arr.write().ptr()[(4 * i) + 2] = arr[(4 * i) + 3]; + } + img->create(tex->mWidth, tex->mHeight, true, Image::FORMAT_RGBA8, arr); + ERR_FAIL_COND_V(img.is_null(), Ref<Texture>()); + + Ref<ImageTexture> t; + t.instance(); + t->create_from_image(img); + t->set_storage(ImageTexture::STORAGE_COMPRESS_LOSSY); + return t; + } + return Ref<Texture>(); + } + Ref<Texture> p_texture = ResourceLoader::load(p_path, "Texture"); + return p_texture; +} + +void EditorSceneImporterAssimp::_calc_tangent_from_mesh(const aiMesh *ai_mesh, int i, int tri_index, int index, PoolColorArray::Write &w) { + const aiVector3D normals = ai_mesh->mAnimMeshes[i]->mNormals[tri_index]; + const Vector3 godot_normal = Vector3(normals.x, normals.y, normals.z); + const aiVector3D tangent = ai_mesh->mAnimMeshes[i]->mTangents[tri_index]; + const Vector3 godot_tangent = Vector3(tangent.x, tangent.y, tangent.z); + const aiVector3D bitangent = ai_mesh->mAnimMeshes[i]->mBitangents[tri_index]; + const Vector3 godot_bitangent = Vector3(bitangent.x, bitangent.y, bitangent.z); + float d = godot_normal.cross(godot_tangent).dot(godot_bitangent) > 0.0f ? 1.0f : -1.0f; + Color plane_tangent = Color(tangent.x, tangent.y, tangent.z, d); + w[index] = plane_tangent; +} + +void EditorSceneImporterAssimp::_set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<Texture> texture) { + ERR_FAIL_COND(map_mode == NULL); + aiTextureMapMode tex_mode = aiTextureMapMode::aiTextureMapMode_Wrap; + //for (size_t i = 0; i < 3; i++) { + tex_mode = map_mode[0]; + //} + int32_t flags = Texture::FLAGS_DEFAULT; + if (tex_mode == aiTextureMapMode_Wrap) { + //Default + } else if (tex_mode == aiTextureMapMode_Clamp) { + flags = flags & ~Texture::FLAG_REPEAT; + } else if (tex_mode == aiTextureMapMode_Mirror) { + flags = flags | Texture::FLAG_MIRRORED_REPEAT; + } + texture->set_flags(flags); +} + +void EditorSceneImporterAssimp::_find_texture_path(const String &r_p_path, String &r_path, bool &r_found) { + + _Directory dir; + + List<String> exts; + ImageLoader::get_recognized_extensions(&exts); + + Vector<String> split_path = r_path.get_basename().split("*"); + if (split_path.size() == 2) { + r_found = true; + return; + } + + if (dir.file_exists(r_p_path.get_base_dir() + r_path.get_file())) { + r_path = r_p_path.get_base_dir() + r_path.get_file(); + r_found = true; + return; + } + + for (int32_t i = 0; i < exts.size(); i++) { + if (r_found) { + return; + } + if (r_found == false) { + _find_texture_path(r_p_path, dir, r_path, r_found, "." + exts[i]); + } + } +} + +void EditorSceneImporterAssimp::_find_texture_path(const String &p_path, _Directory &dir, String &path, bool &found, String extension) { + String name = path.get_basename() + extension; + if (dir.file_exists(name)) { + found = true; + path = name; + return; + } + String name_ignore_sub_directory = p_path.get_base_dir() + "/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_ignore_sub_directory)) { + found = true; + path = name_ignore_sub_directory; + return; + } + + String name_find_texture_sub_directory = p_path.get_base_dir() + "/textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_texture_sub_directory)) { + found = true; + path = name_find_texture_sub_directory; + return; + } + String name_find_texture_upper_sub_directory = p_path.get_base_dir() + "/Textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_texture_upper_sub_directory)) { + found = true; + path = name_find_texture_upper_sub_directory; + return; + } + String name_find_texture_outside_sub_directory = p_path.get_base_dir() + "/../textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_texture_outside_sub_directory)) { + found = true; + path = name_find_texture_outside_sub_directory; + return; + } + + String name_find_upper_texture_outside_sub_directory = p_path.get_base_dir() + "/../Textures/" + path.get_file().get_basename() + extension; + if (dir.file_exists(name_find_upper_texture_outside_sub_directory)) { + found = true; + path = name_find_upper_texture_outside_sub_directory; + return; + } +} + +String EditorSceneImporterAssimp::_ai_string_to_string(const aiString p_string) const { + Vector<char> raw_name; + raw_name.resize(p_string.length); + memcpy(raw_name.ptrw(), p_string.C_Str(), p_string.length); + String name; + name.parse_utf8(raw_name.ptrw(), raw_name.size()); + if (name.find(":") != -1) { + String replaced_name = name.split(":")[1]; + print_verbose("Replacing " + name + " containing : with " + replaced_name); + name = replaced_name; + } + if (name.find(".") != -1) { + String replaced_name = name.replace(".", ""); + print_verbose("Replacing " + name + " containing . with " + replaced_name); + name = replaced_name; + } + return name; +} + +String EditorSceneImporterAssimp::_ai_anim_string_to_string(const aiString p_string) const { + Vector<char> raw_name; + raw_name.resize(p_string.length); + memcpy(raw_name.ptrw(), p_string.C_Str(), p_string.length); + String name; + name.parse_utf8(raw_name.ptrw(), raw_name.size()); + if (name.find(":") != -1) { + String replaced_name = name.split(":")[1]; + print_verbose("Replacing " + name + " containing : with " + replaced_name); + name = replaced_name; + } + return name; +} + +String EditorSceneImporterAssimp::_ai_raw_string_to_string(const aiString p_string) const { + Vector<char> raw_name; + raw_name.resize(p_string.length); + memcpy(raw_name.ptrw(), p_string.C_Str(), p_string.length); + String name; + name.parse_utf8(raw_name.ptrw(), raw_name.size()); + return name; +} + +Ref<Animation> EditorSceneImporterAssimp::import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps) { + return Ref<Animation>(); +} + +const Transform EditorSceneImporterAssimp::_ai_matrix_transform(const aiMatrix4x4 p_matrix) { + aiMatrix4x4 matrix = p_matrix; + Transform xform; + xform.set(matrix.a1, matrix.b1, matrix.c1, matrix.a2, matrix.b2, matrix.c2, matrix.a3, matrix.b3, matrix.c3, matrix.a4, matrix.b4, matrix.c4); + xform.basis.inverse(); + xform.basis.transpose(); + Vector3 scale = xform.basis.get_scale(); + Quat rot = xform.basis.get_rotation_quat(); + xform.basis.set_quat_scale(rot, scale); + return xform; +} diff --git a/modules/assimp/editor_scene_importer_assimp.h b/modules/assimp/editor_scene_importer_assimp.h new file mode 100644 index 0000000000..8f9ed434ae --- /dev/null +++ b/modules/assimp/editor_scene_importer_assimp.h @@ -0,0 +1,206 @@ +/*************************************************************************/ +/* editor_scene_importer_assimp.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef EDITOR_SCENE_IMPORTER_ASSIMP_H +#define EDITOR_SCENE_IMPORTER_ASSIMP_H + +#ifdef TOOLS_ENABLED +#include "core/bind/core_bind.h" +#include "core/io/resource_importer.h" +#include "core/vector.h" +#include "editor/import/resource_importer_scene.h" +#include "editor/project_settings_editor.h" +#include "scene/3d/mesh_instance.h" +#include "scene/3d/skeleton.h" +#include "scene/3d/spatial.h" +#include "scene/animation/animation_player.h" +#include "scene/resources/animation.h" +#include "scene/resources/surface_tool.h" + +#include "assimp/DefaultLogger.hpp" +#include "assimp/LogStream.hpp" +#include "assimp/Logger.hpp" +#include "assimp/matrix4x4.h" +#include "assimp/scene.h" +#include "assimp/types.h" + +class AssimpStream : public Assimp::LogStream { +public: + // Constructor + AssimpStream(); + + // Destructor + ~AssimpStream(); + // Write something using your own functionality + void write(const char *message); +}; + +#define AI_MATKEY_FBX_MAYA_BASE_COLOR_FACTOR "$raw.Maya|baseColor", 0, 0 +#define AI_MATKEY_FBX_MAYA_METALNESS_FACTOR "$raw.Maya|metalness", 0, 0 +#define AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_FACTOR "$raw.Maya|diffuseRoughness", 0, 0 + +#define AI_MATKEY_FBX_MAYA_METALNESS_TEXTURE "$raw.Maya|metalness|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_METALNESS_UV_XFORM "$raw.Maya|metalness|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_TEXTURE "$raw.Maya|diffuseRoughness|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_DIFFUSE_ROUGHNESS_UV_XFORM "$raw.Maya|diffuseRoughness|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_BASE_COLOR_TEXTURE "$raw.Maya|baseColor|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_BASE_COLOR_UV_XFORM "$raw.Maya|baseColor|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_NORMAL_TEXTURE "$raw.Maya|normalCamera|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_NORMAL_UV_XFORM "$raw.Maya|normalCamera|uvtrafo", aiTextureType_UNKNOWN, 0 + +#define AI_MATKEY_FBX_NORMAL_TEXTURE "$raw.Maya|normalCamera|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_NORMAL_UV_XFORM "$raw.Maya|normalCamera|uvtrafo", aiTextureType_UNKNOWN, 0 + +#define AI_MATKEY_FBX_MAYA_STINGRAY_DISPLACEMENT_SCALING_FACTOR "$raw.Maya|displacementscaling", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_BASE_COLOR_FACTOR "$raw.Maya|base_color", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_FACTOR "$raw.Maya|emissive", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_FACTOR "$raw.Maya|metallic", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_FACTOR "$raw.Maya|roughness", 0, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_INTENSITY_FACTOR "$raw.Maya|emissive_intensity", 0, 0 + +#define AI_MATKEY_FBX_MAYA_STINGRAY_NORMAL_TEXTURE "$raw.Maya|TEX_normal_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_NORMAL_UV_XFORM "$raw.Maya|TEX_normal_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_TEXTURE "$raw.Maya|TEX_color_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_COLOR_UV_XFORM "$raw.Maya|TEX_color_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_TEXTURE "$raw.Maya|TEX_metallic_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_METALLIC_UV_XFORM "$raw.Maya|TEX_metallic_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_TEXTURE "$raw.Maya|TEX_roughness_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_ROUGHNESS_UV_XFORM "$raw.Maya|TEX_roughness_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_TEXTURE "$raw.Maya|TEX_emissive_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_EMISSIVE_UV_XFORM "$raw.Maya|TEX_emissive_map|uvtrafo", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_AO_TEXTURE "$raw.Maya|TEX_ao_map|file", aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_FBX_MAYA_STINGRAY_AO_UV_XFORM "$raw.Maya|TEX_ao_map|uvtrafo", aiTextureType_UNKNOWN, 0 + +class EditorSceneImporterAssimp : public EditorSceneImporter { +private: + GDCLASS(EditorSceneImporterAssimp, EditorSceneImporter); + const String ASSIMP_FBX_KEY = "_$AssimpFbx$"; + + struct AssetImportAnimation { + enum Interpolation { + INTERP_LINEAR, + INTERP_STEP, + INTERP_CATMULLROMSPLINE, + INTERP_CUBIC_SPLINE + }; + }; + + struct AssetImportFbx { + enum ETimeMode { + TIME_MODE_DEFAULT = 0, + TIME_MODE_120 = 1, + TIME_MODE_100 = 2, + TIME_MODE_60 = 3, + TIME_MODE_50 = 4, + TIME_MODE_48 = 5, + TIME_MODE_30 = 6, + TIME_MODE_30_DROP = 7, + TIME_MODE_NTSC_DROP_FRAME = 8, + TIME_MODE_NTSC_FULL_FRAME = 9, + TIME_MODE_PAL = 10, + TIME_MODE_CINEMA = 11, + TIME_MODE_1000 = 12, + TIME_MODE_CINEMA_ND = 13, + TIME_MODE_CUSTOM = 14, + TIME_MODE_TIME_MODE_COUNT = 15 + }; + enum UpAxis { + UP_VECTOR_AXIS_X = 1, + UP_VECTOR_AXIS_Y = 2, + UP_VECTOR_AXIS_Z = 3 + }; + enum FrontAxis { + FRONT_PARITY_EVEN = 1, + FRONT_PARITY_ODD = 2, + }; + + enum CoordAxis { + COORD_RIGHT = 0, + COORD_LEFT = 1 + }; + }; + Spatial *_generate_scene(const String &p_path, const aiScene *scene, const uint32_t p_flags, int p_bake_fps, const int32_t p_max_bone_weights); + void _fill_kept_node(Set<Node *> &keep_nodes); + String _find_skeleton_bone_root(Map<Skeleton *, MeshInstance *> &skeletons, Map<MeshInstance *, String> &meshes, Spatial *root); + void _set_bone_parent(Skeleton *s, Node *p_owner, aiNode *p_node); + Transform _get_global_ai_node_transform(const aiScene *p_scene, const aiNode *p_current_node); + void _generate_node_bone(const aiScene *p_scene, const aiNode *p_node, Map<String, bool> &p_mesh_bones, Skeleton *p_skeleton, const String p_path, const int32_t p_max_bone_weights); + void _generate_node_bone_parents(const aiScene *p_scene, const aiNode *p_node, Map<String, bool> &p_mesh_bones, Skeleton *p_skeleton, const MeshInstance *p_mi); + void _calculate_skeleton_root(Skeleton *s, const aiScene *p_scene, aiNode *&p_ai_skeleton_root, Map<String, bool> &mesh_bones, const aiNode *p_node); + void _fill_skeleton(const aiScene *p_scene, const aiNode *p_node, Spatial *p_current, Node *p_owner, Skeleton *p_skeleton, const Map<String, bool> p_mesh_bones, const Map<String, Transform> &p_bone_rests, Set<String> p_tracks, const String p_path, Set<String> &r_removed_bones); + void _keep_node(const String &p_path, Node *p_current, Node *p_owner, Set<Node *> &r_keep_nodes); + void _filter_node(const String &p_path, Node *p_current, Node *p_owner, const Set<Node *> p_keep_nodes, Set<String> &r_removed_nodes); + void _generate_node(const String &p_path, const aiScene *p_scene, const aiNode *p_node, Node *p_parent, Node *p_owner, Set<String> &r_bone_name, Set<String> p_light_names, Set<String> p_camera_names, Map<Skeleton *, MeshInstance *> &r_skeletons, const Map<String, Transform> &p_bone_rests, Vector<MeshInstance *> &r_mesh_instances, int32_t &r_mesh_count, Skeleton *p_skeleton, const int32_t p_max_bone_weights, Set<String> &r_removed_bones, Map<String, Map<uint32_t, String> > &r_name_morph_mesh_names); + aiNode *_ai_find_node(aiNode *ai_child_node, const String bone_name); + Transform _format_rot_xform(const String p_path, const aiScene *p_scene); + void _get_track_set(const aiScene *p_scene, Set<String> &tracks); + void _insert_animation_track(const aiScene *p_scene, const String p_path, int p_bake_fps, Ref<Animation> animation, float ticks_per_second, float length, const Skeleton *sk, const aiNodeAnim *track, String node_name, NodePath node_path); + void _add_mesh_to_mesh_instance(const aiNode *p_node, const aiScene *p_scene, Skeleton *s, const String &p_path, MeshInstance *p_mesh_instance, Node *p_owner, Set<String> &r_bone_name, int32_t &r_mesh_count, int32_t p_max_bone_weights, Map<String, Map<uint32_t, String> > &r_name_morph_mesh_names); + Ref<Texture> _load_texture(const aiScene *p_scene, String p_path); + void _calc_tangent_from_mesh(const aiMesh *ai_mesh, int i, int tri_index, int index, PoolColorArray::Write &w); + void _set_texture_mapping_mode(aiTextureMapMode *map_mode, Ref<Texture> texture); + void _find_texture_path(const String &p_path, String &path, bool &r_found); + void _find_texture_path(const String &p_path, _Directory &dir, String &path, bool &found, String extension); + String _ai_string_to_string(const aiString p_string) const; + String _ai_anim_string_to_string(const aiString p_string) const; + String _ai_raw_string_to_string(const aiString p_string) const; + void _import_animation(const String p_path, const Vector<MeshInstance *> p_meshes, const aiScene *p_scene, AnimationPlayer *ap, int32_t p_index, int p_bake_fps, Map<Skeleton *, MeshInstance *> p_skeletons, const Set<String> p_removed_nodes, const Set<String> removed_bones, const Map<String, Map<uint32_t, String> > p_path_morph_mesh_names); + void _insert_pivot_anim_track(const Vector<MeshInstance *> p_meshes, const String p_node_name, Vector<const aiNodeAnim *> F, AnimationPlayer *ap, Skeleton *sk, float &length, float ticks_per_second, Ref<Animation> animation, int p_bake_fps, const String &p_path, const aiScene *p_scene); + float _get_fbx_fps(int32_t time_mode, const aiScene *p_scene); + template <class T> + T _interpolate_track(const Vector<float> &p_times, const Vector<T> &p_values, float p_time, AssetImportAnimation::Interpolation p_interp); + const Transform _ai_matrix_transform(const aiMatrix4x4 p_matrix); + void _register_project_setting_import(const String generic, const String import_setting_string, const Vector<String> &exts, List<String> *r_extensions, const bool p_enabled) const; + + struct ImportFormat { + Vector<String> extensions; + bool is_default; + }; + +protected: + static void _bind_methods(); + +public: + EditorSceneImporterAssimp() { + Assimp::DefaultLogger::create("", Assimp::Logger::VERBOSE); + unsigned int severity = Assimp::Logger::Info | Assimp::Logger::Err | Assimp::Logger::Warn; + Assimp::DefaultLogger::get()->attachStream(new AssimpStream(), severity); + } + ~EditorSceneImporterAssimp() { + Assimp::DefaultLogger::kill(); + } + + virtual void get_extensions(List<String> *r_extensions) const; + virtual uint32_t get_import_flags() const; + virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = NULL); + virtual Ref<Animation> import_animation(const String &p_path, uint32_t p_flags, int p_bake_fps); +}; +#endif +#endif diff --git a/modules/assimp/godot_update_assimp.sh b/modules/assimp/godot_update_assimp.sh new file mode 100644 index 0000000000..dcf1e6d4a2 --- /dev/null +++ b/modules/assimp/godot_update_assimp.sh @@ -0,0 +1,261 @@ +rm -rf ../../thirdparty/assimp +cd ../../thirdparty/ +git clone https://github.com/assimp/assimp.git +cd assimp +rm -rf code/3DSExporter.h +rm -rf code/3DSLoader.h +rm -rf code/3MFXmlTags.h +rm -rf code/ABCImporter.h +rm -rf code/ACLoader.h +rm -rf code/AMFImporter_Macro.hpp +rm -rf code/ASELoader.h +rm -rf code/assbin_chunks.h +rm -rf code/AssbinExporter.h +rm -rf code/AssbinLoader.h +rm -rf code/AssimpCExport.cpp +rm -rf code/AssxmlExporter.h +rm -rf code/B3DImporter.h +# rm -rf code/BaseProcess.cpp +# rm -rf code/BaseProcess.h +# rm -rf code/Bitmap.cpp +rm -rf code/BlenderBMesh.cpp +rm -rf code/BlenderBMesh.h +rm -rf code/BlenderCustomData.cpp +rm -rf code/BlenderCustomData.h +rm -rf code/BlenderIntermediate.h +rm -rf code/BlenderLoader.h +rm -rf code/BlenderModifier.h +rm -rf code/BlenderSceneGen.h +rm -rf code/BlenderTessellator.h +rm -rf code/BVHLoader.h +rm -rf code/C4DImporter.h +# rm -rf code/CalcTangentsProcess.h +# rm -rf code/CInterfaceIOWrapper.cpp +# rm -rf code/CInterfaceIOWrapper.h +rm -rf code/COBLoader.h +rm -rf code/COBScene.h +rm -rf code/ColladaExporter.h +rm -rf code/ColladaLoader.h +# rm -rf code/ComputeUVMappingProcess.h +# rm -rf code/ConvertToLHProcess.h +# rm -rf code/CreateAnimMesh.cpp +rm -rf code/CSMLoader.h +rm -rf code/D3MFExporter.h +rm -rf code/D3MFImporter.h +rm -rf code/D3MFOpcPackage.h +# rm -rf code/DeboneProcess.h +# rm -rf code/DefaultIOStream.cpp +# rm -rf code/DefaultIOSystem.cpp +# rm -rf code/DefaultProgressHandler.h +# rm -rf code/DropFaceNormalsProcess.cpp +# rm -rf code/DropFaceNormalsProcess.h +rm -rf code/DXFHelper.h +rm -rf code/DXFLoader.h +# rm -rf code/EmbedTexturesProcess.cpp +# rm -rf code/EmbedTexturesProcess.h +# rm -rf code/FBXCommon.h +# rm -rf code/FBXCompileConfig.h +# rm -rf code/FBXDeformer.cpp +# rm -rf code/FBXDocumentUtil.cpp +# rm -rf code/FBXDocumentUtil.h +# rm -rf code/FBXExporter.h +# rm -rf code/FBXExportNode.h +# rm -rf code/FBXExportProperty.h +# rm -rf code/FBXImporter.cpp +# rm -rf code/FBXImporter.h +# rm -rf code/FBXImportSettings.h +# rm -rf code/FBXMeshGeometry.h +# rm -rf code/FBXModel.cpp +# rm -rf code/FBXNodeAttribute.cpp +# rm -rf code/FBXParser.h +# rm -rf code/FBXProperties.cpp +# rm -rf code/FBXProperties.h +# rm -rf code/FBXTokenizer.cpp +# rm -rf code/FBXTokenizer.h +# rm -rf code/FBXUtil.cpp +# rm -rf code/FBXUtil.h +# rm -rf code/FileLogStream.h +# rm -rf code/FindDegenerates.h +# rm -rf code/FindInstancesProcess.h +# rm -rf code/FindInvalidDataProcess.h +rm -rf code/FIReader.hpp +# rm -rf code/FixNormalsStep.cpp +# rm -rf code/FixNormalsStep.h +# rm -rf code/GenFaceNormalsProcess.cpp +# rm -rf code/GenFaceNormalsProcess.h +# rm -rf code/GenVertexNormalsProcess.cpp +# rm -rf code/GenVertexNormalsProcess.h +rm -rf code/glTF2Asset.h +rm -rf code/glTF2Asset.inl +rm -rf code/glTF2AssetWriter.inl +rm -rf code/glTF2Exporter.cpp +rm -rf code/glTF2Importer.cpp +rm -rf code/glTF2AssetWriter.h +rm -rf code/glTFAsset.h +rm -rf code/glTFAsset.inl +rm -rf code/glTFAssetWriter.inl +rm -rf code/glTFExporter.cpp +rm -rf code/glTFImporter.cpp +rm -rf code/glTF2Exporter.h +rm -rf code/glTF2Importer.h +rm -rf code/glTFAssetWriter.h +rm -rf code/glTFExporter.h +rm -rf code/glTFImporter.h +rm -rf code/HalfLifeFileData.h +rm -rf code/HMPFileData.h +rm -rf code/HMPLoader.h +rm -rf code/HMPLoader.cpp +rm -rf code/IFF.h +# rm -rf code/Importer.h +# rm -rf code/ImproveCacheLocality.h +rm -rf code/IRRLoader.h +rm -rf code/IRRMeshLoader.h +rm -rf code/IRRShared.h +# rm -rf code/JoinVerticesProcess.h +# rm -rf code/LimitBoneWeightsProcess.cpp +# rm -rf code/LimitBoneWeightsProcess.h +rm -rf code/LWSLoader.h +rm -rf code/makefile.mingw +# rm -rf code/MakeVerboseFormat.cpp +# rm -rf code/MakeVerboseFormat.h +# rm -rf code/MaterialSystem.h +rm -rf code/MD2FileData.h +rm -rf code/MD2Loader.h +rm -rf code/MD2NormalTable.h +rm -rf code/MD3FileData.h +rm -rf code/MD3Loader.h +rm -rf code/MD4FileData.h +rm -rf code/MD5Loader.h +rm -rf code/MD5Parser.cpp +rm -rf code/MDCFileData.h +rm -rf code/MDCLoader.h +rm -rf code/MDLDefaultColorMap.h +# rm -rf code/MMDCpp14.h +# rm -rf code/MMDImporter.h +rm -rf code/MS3DLoader.h +rm -rf code/NDOLoader.h +rm -rf code/NFFLoader.h +rm -rf code/ObjExporter.h +rm -rf code/ObjFileImporter.h +rm -rf code/ObjFileMtlImporter.h +rm -rf code/ObjFileParser.h +rm -rf code/ObjTools.h +rm -rf code/ObjExporter.cpp +rm -rf code/ObjFileImporter.cpp +rm -rf code/ObjFileMtlImporter.cpp +rm -rf code/ObjFileParser.cpp +rm -rf code/OFFLoader.h +rm -rf code/OFFLoader.cpp +rm -rf code/OgreImporter.cpp +rm -rf code/OgreImporter.h +rm -rf code/OgreParsingUtils.h +rm -rf code/OgreXmlSerializer.h +rm -rf code/OgreXmlSerializer.cpp +rm -rf code/OgreBinarySerializer.cpp +rm -rf code/OpenGEXExporter.cpp +rm -rf code/OpenGEXExporter.h +rm -rf code/OpenGEXImporter.h +rm -rf code/OpenGEXStructs.h +rm -rf code/OpenGEXImporter.cpp +# rm -rf code/OptimizeGraph.h +# rm -rf code/OptimizeMeshes.cpp +# rm -rf code/OptimizeMeshes.h +rm -rf code/PlyExporter.h +rm -rf code/PlyLoader.h +# rm -rf code/PolyTools.h +# rm -rf code/PostStepRegistry.cpp +# rm -rf code/PretransformVertices.h +rm -rf code/Q3BSPFileData.h +rm -rf code/Q3BSPFileImporter.h +rm -rf code/Q3BSPFileParser.cpp +rm -rf code/Q3BSPFileParser.h +rm -rf code/Q3BSPZipArchive.cpp +rm -rf code/Q3BSPZipArchive.h +rm -rf code/Q3DLoader.h +rm -rf code/Q3DLoader.cpp +rm -rf code/Q3BSPFileImporter.cpp +rm -rf code/RawLoader.h +# rm -rf code/RemoveComments.cpp +# rm -rf code/RemoveRedundantMaterials.cpp +# rm -rf code/RemoveRedundantMaterials.h +# rm -rf code/RemoveVCProcess.h +# rm -rf code/ScaleProcess.cpp +# rm -rf code/ScaleProcess.h +# rm -rf code/scene.cpp +# rm -rf code/ScenePreprocessor.cpp +# rm -rf code/ScenePreprocessor.h +# rm -rf code/ScenePrivate.h +# rm -rf code/SGSpatialSort.cpp +rm -rf code/SIBImporter.h +rm -rf code/SMDLoader.cpp +# rm -rf code/simd.cpp +# rm -rf code/simd.h +# rm -rf code/SortByPTypeProcess.h +# rm -rf code/SplitByBoneCountProcess.h +# rm -rf code/SplitLargeMeshes.h +# rm -rf code/StdOStreamLogStream.h +rm -rf code/StepExporter.h +rm -rf code/StepExporter.cpp +rm -rf code/STLExporter.cpp +rm -rf code/STLExporter.h +rm -rf code/STLLoader.h +rm -rf code/STLLoader.cpp +# rm -rf code/TargetAnimation.cpp +# rm -rf code/TargetAnimation.h +rm -rf code/TerragenLoader.h +rm -rf code/TerragenLoader.cpp +# rm -rf code/TextureTransform.h +# rm -rf code/TriangulateProcess.h +rm -rf code/UnrealLoader.h +# rm -rf code/ValidateDataStructure.h +# rm -rf code/Version.cpp +# rm -rf code/VertexTriangleAdjacency.cpp +# rm -rf code/VertexTriangleAdjacency.h +# rm -rf code/Win32DebugLogStream.h +rm -rf code/X3DImporter_Macro.hpp +rm -rf code/X3DImporter_Metadata.cpp +rm -rf code/X3DImporter_Networking.cpp +rm -rf code/X3DImporter_Texturing.cpp +rm -rf code/X3DImporter_Shape.cpp +rm -rf code/X3DImporter_Rendering.cpp +rm -rf code/X3DImporter_Postprocess.cpp +rm -rf code/X3DImporter_Light.cpp +rm -rf code/X3DImporter_Group.cpp +rm -rf code/X3DImporter_Geometry3D.cpp +rm -rf code/X3DImporter_Geometry2D.cpp +rm -rf code/X3DImporter.cpp +rm -rf code/X3DExporter.cpp +rm -rf code/X3DVocabulary.cpp +rm -rf code/XFileExporter.h +rm -rf code/XFileExporter.cpp +rm -rf code/XFileHelper.h +rm -rf code/XFileHelper.cpp +rm -rf code/XFileImporter.h +rm -rf code/XFileImporter.cpp +rm -rf code/XFileParser.h +rm -rf code/XFileParser.cpp +rm -rf code/XGLLoader.h +rm -rf code/XGLLoader.cpp +rm -rf code/Importer +rm -rf .git +rm -rf cmake-modules +rm -rf doc +rm -rf packaging +rm -rf port +rm -rf samples +rm -rf scripts +rm -rf test +rm -rf tools +rm -rf contrib/zlib +rm -rf contrib/android-cmake +rm -rf contrib/gtest +rm -rf contrib/clipper +rm -rf contrib/irrXML +rm -rf contrib/Open3DGC +rm -rf contrib/openddlparser +rm -rf contrib/poly2tri +rm -rf contrib/rapidjson +rm -rf contrib/unzip +rm -rf contrib/zip +rm -rf contrib/stb_image +rm .travis* diff --git a/modules/assimp/register_types.cpp b/modules/assimp/register_types.cpp new file mode 100644 index 0000000000..0afb1e72bf --- /dev/null +++ b/modules/assimp/register_types.cpp @@ -0,0 +1,53 @@ +/*************************************************************************/ +/* register_types.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "register_types.h" + +#include "editor/editor_node.h" +#include "editor_scene_importer_assimp.h" + +#ifdef TOOLS_ENABLED +static void _editor_init() { + Ref<EditorSceneImporterAssimp> import_assimp; + import_assimp.instance(); + ResourceImporterScene::get_singleton()->add_importer(import_assimp); +} +#endif + +void register_assimp_types() { + +#ifdef TOOLS_ENABLED + ClassDB::register_class<EditorSceneImporterAssimp>(); + EditorNode::add_init_callback(_editor_init); +#endif +} + +void unregister_assimp_types() { +} diff --git a/modules/assimp/register_types.h b/modules/assimp/register_types.h new file mode 100644 index 0000000000..f841cd26b2 --- /dev/null +++ b/modules/assimp/register_types.h @@ -0,0 +1,32 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +void register_assimp_types(); +void unregister_assimp_types(); diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub index 0416dd7f5f..7e714ba43f 100644 --- a/modules/bullet/SCsub +++ b/modules/bullet/SCsub @@ -187,8 +187,8 @@ if env['builtin_bullet']: thirdparty_sources = [thirdparty_dir + file for file in bullet2_src] env_bullet.Append(CPPPATH=[thirdparty_dir]) - if env['target'] == "debug" or env['target'] == "release_debug": - env_bullet.Append(CCFLAGS=['-DBT_DEBUG']) + # if env['target'] == "debug" or env['target'] == "release_debug": + # env_bullet.Append(CCFLAGS=['-DBT_DEBUG']) env_thirdparty = env_bullet.Clone() env_thirdparty.disable_warnings() diff --git a/modules/bullet/btRayShape.cpp b/modules/bullet/btRayShape.cpp index 935d86daa6..b902d08eca 100644 --- a/modules/bullet/btRayShape.cpp +++ b/modules/bullet/btRayShape.cpp @@ -79,7 +79,7 @@ void btRayShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVecto void btRayShape::getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const { #define MARGIN_BROADPHASE 0.1 btVector3 localAabbMin(0, 0, 0); - btVector3 localAabbMax(m_shapeAxis * m_length); + btVector3 localAabbMax(m_shapeAxis * (m_cacheScaledLength + m_collisionMargin)); btTransformAabb(localAabbMin, localAabbMax, MARGIN_BROADPHASE, t, aabbMin, aabbMax); } @@ -97,8 +97,8 @@ void btRayShape::getPreferredPenetrationDirection(int index, btVector3 &penetrat void btRayShape::reload_cache() { - m_cacheScaledLength = m_length * m_localScaling[2] + m_collisionMargin; + m_cacheScaledLength = m_length * m_localScaling[2]; m_cacheSupportPoint.setIdentity(); - m_cacheSupportPoint.setOrigin(m_shapeAxis * m_cacheScaledLength); + m_cacheSupportPoint.setOrigin(m_shapeAxis * (m_cacheScaledLength + m_collisionMargin)); } diff --git a/modules/bullet/bullet_types_converter.h b/modules/bullet/bullet_types_converter.h index 57c3300b3d..ba36331d07 100644 --- a/modules/bullet/bullet_types_converter.h +++ b/modules/bullet/bullet_types_converter.h @@ -31,7 +31,7 @@ #ifndef BULLET_TYPES_CONVERTER_H #define BULLET_TYPES_CONVERTER_H -#include "core/math/matrix3.h" +#include "core/math/basis.h" #include "core/math/transform.h" #include "core/math/vector3.h" #include "core/typedefs.h" diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index 91a5ed095a..ef5f21fc21 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -69,8 +69,12 @@ void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_s CollisionObjectBullet::CollisionObjectBullet(Type p_type) : RIDBullet(), type(p_type), + instance_id(0), + collisionLayer(0), + collisionMask(0), collisionsEnabled(true), m_isStatic(false), + ray_pickable(false), bt_collision_object(NULL), body_scale(1., 1., 1.), force_shape_reset(false), diff --git a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml index a4dc61d0bc..1f91349f32 100644 --- a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml +++ b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.1"> +<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/doc_classes/BulletPhysicsServer.xml b/modules/bullet/doc_classes/BulletPhysicsServer.xml index 1486936cf4..8adc659b2c 100644 --- a/modules/bullet/doc_classes/BulletPhysicsServer.xml +++ b/modules/bullet/doc_classes/BulletPhysicsServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.1"> +<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/godot_ray_world_algorithm.cpp b/modules/bullet/godot_ray_world_algorithm.cpp index 449f625e17..3e06239453 100644 --- a/modules/bullet/godot_ray_world_algorithm.cpp +++ b/modules/bullet/godot_ray_world_algorithm.cpp @@ -35,8 +35,6 @@ #include <BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h> -#define RAY_STABILITY_MARGIN 0.1 - /** @author AndreaCatania */ @@ -102,7 +100,7 @@ void GodotRayWorldAlgorithm::processCollision(const btCollisionObjectWrapper *bo btScalar depth(ray_shape->getScaledLength() * (btResult.m_closestHitFraction - 1)); - if (depth >= -RAY_STABILITY_MARGIN) + if (depth >= -ray_shape->getMargin() * 0.5) depth = 0; if (ray_shape->getSlipsOnSlope()) diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index 7babfcc133..360950c4c7 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -333,14 +333,6 @@ void GodotDeepPenetrationContactResultCallback::addContactPoint(const btVector3 m_other_compound_shape_index = isSwapped ? m_index0 : m_index1; m_pointWorld = isSwapped ? (pointInWorldOnB + (normalOnBInWorld * depth)) : pointInWorldOnB; - const btCollisionObjectWrapper *bw0 = m_body0Wrap; - if (isSwapped) - bw0 = m_body1Wrap; - - if (bw0->getCollisionShape()->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) { - m_pointNormalWorld = bw0->m_worldTransform.getBasis().transpose() * btVector3(0, 0, 1); - } else { - m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld; - } + m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld; } } diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index 784e99ab86..1e1bea846a 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -167,7 +167,7 @@ public: KinematicShape() : shape(NULL) {} - const bool is_active() const { return shape; } + bool is_active() const { return shape; } }; struct KinematicUtilities { diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index 1aba31f03d..b590d63167 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -510,16 +510,17 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) { // Compute min and max heights if not specified. if (!d.has("min_height") && !d.has("max_height")) { - PoolVector<real_t>::Read r = heights.read(); - int heights_size = heights.size(); + PoolVector<real_t>::Read r = l_heights.read(); + int heights_size = l_heights.size(); for (int i = 0; i < heights_size; ++i) { real_t h = r[i]; - if (h < l_min_height) + if (h < l_min_height) { l_min_height = h; - else if (h > l_max_height) + } else if (h > l_max_height) { l_max_height = h; + } } } diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 6562b18b3c..8fb8eba057 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -658,6 +658,8 @@ void SpaceBullet::check_ghost_overlaps() { for (x = areas.size() - 1; 0 <= x; --x) { area = areas[x]; + btVector3 area_scale(area->get_bt_body_scale()); + if (!area->is_monitoring()) continue; @@ -681,9 +683,10 @@ void SpaceBullet::check_ghost_overlaps() { bool hasOverlap = false; btCollisionObject *overlapped_bt_co = ghostOverlaps[i]; RigidCollisionObjectBullet *otherObject = static_cast<RigidCollisionObjectBullet *>(overlapped_bt_co->getUserPointer()); + btVector3 other_body_scale(otherObject->get_bt_body_scale()); if (!area->is_transform_changed() && !otherObject->is_transform_changed()) { - hasOverlap = true; + hasOverlap = -1 != area->find_overlapping_object(otherObject); goto collision_found; } @@ -698,19 +701,38 @@ void SpaceBullet::check_ghost_overlaps() { if (!area->get_bt_shape(y)->isConvex()) continue; - gjk_input.m_transformA = area->get_transform__bullet() * area->get_bt_shape_transform(y); + btTransform area_shape_treansform(area->get_bt_shape_transform(y)); + area_shape_treansform.getOrigin() *= area_scale; + + gjk_input.m_transformA = + area->get_transform__bullet() * + area_shape_treansform; + area_shape = static_cast<btConvexShape *>(area->get_bt_shape(y)); // For each other object shape for (z = otherObject->get_shape_count() - 1; 0 <= z; --z) { other_body_shape = static_cast<btCollisionShape *>(otherObject->get_bt_shape(z)); - gjk_input.m_transformB = otherObject->get_transform__bullet() * otherObject->get_bt_shape_transform(z); + + if (other_body_shape->isConcave()) + continue; + + btTransform other_shape_transform(otherObject->get_bt_shape_transform(z)); + other_shape_transform.getOrigin() *= other_body_scale; + + gjk_input.m_transformB = + otherObject->get_transform__bullet() * + other_shape_transform; if (other_body_shape->isConvex()) { btPointCollector result; - btGjkPairDetector gjk_pair_detector(area_shape, static_cast<btConvexShape *>(other_body_shape), gjk_simplex_solver, gjk_epa_pen_solver); + btGjkPairDetector gjk_pair_detector( + area_shape, + static_cast<btConvexShape *>(other_body_shape), + gjk_simplex_solver, + gjk_epa_pen_solver); gjk_pair_detector.getClosestPoints(gjk_input, result, 0); if (0 >= result.m_distance) { @@ -1224,6 +1246,21 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC return false; } +void SpaceBullet::convert_to_separation_result(PhysicsServer::SeparationResult *r_result, const SpaceBullet::RecoverResult &p_recover_result, int p_shape_id, const btCollisionObject *p_other_object) const { + + const btRigidBody *btRigid = static_cast<const btRigidBody *>(p_other_object); + CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(p_other_object->getUserPointer()); + + r_result->collision_depth = p_recover_result.penetration_distance; + B_TO_G(p_recover_result.pointWorld, r_result->collision_point); + B_TO_G(p_recover_result.normal, r_result->collision_normal); + B_TO_G(btRigid->getVelocityInLocalPoint(p_recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_result->collider_velocity); + r_result->collision_local_shape = p_shape_id; + r_result->collider_id = collisionObject->get_instance_id(); + r_result->collider = collisionObject->get_self(); + r_result->collider_shape = p_recover_result.other_compound_shape_index; +} + int SpaceBullet::recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results) { RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask()); @@ -1275,22 +1312,19 @@ int SpaceBullet::recover_from_penetration_ray(RigidBodyBullet *p_body, const btT btCompoundShape *cs = static_cast<btCompoundShape *>(otherObject->getCollisionShape()); for (int x = cs->getNumChildShapes() - 1; 0 <= x; --x) { - RecoverResult r_recover_result; - if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(x), p_body->get_bt_collision_object(), otherObject, kinIndex, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), p_recover_movement_scale, r_delta_recover_movement, &r_recover_result)) { + RecoverResult recover_result; + if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(x), p_body->get_bt_collision_object(), otherObject, kinIndex, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), p_recover_movement_scale, r_delta_recover_movement, &recover_result)) { - const btRigidBody *btRigid = static_cast<const btRigidBody *>(otherObject); - CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(otherObject->getUserPointer()); - - r_results[ray_index].collision_depth = r_recover_result.penetration_distance; - B_TO_G(r_recover_result.pointWorld, r_results[ray_index].collision_point); - B_TO_G(r_recover_result.normal, r_results[ray_index].collision_normal); - B_TO_G(btRigid->getVelocityInLocalPoint(r_recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_results[ray_index].collider_velocity); - r_results[ray_index].collision_local_shape = kinIndex; - r_results[ray_index].collider_id = collisionObject->get_instance_id(); - r_results[ray_index].collider = collisionObject->get_self(); - r_results[ray_index].collider_shape = r_recover_result.other_compound_shape_index; + convert_to_separation_result(&r_results[ray_index], recover_result, kinIndex, otherObject); } } + } else { + + RecoverResult recover_result; + if (RFP_convex_world_test(kin_shape.shape, otherObject->getCollisionShape(), p_body->get_bt_collision_object(), otherObject, kinIndex, 0, body_shape_position, otherObject->getWorldTransform(), p_recover_movement_scale, r_delta_recover_movement, &recover_result)) { + + convert_to_separation_result(&r_results[ray_index], recover_result, kinIndex, otherObject); + } } } diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index 9f36c63982..7bf6a216b5 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -212,6 +212,7 @@ private: /// Using this we leave Bullet to select the best algorithm, For example GJK in case we have Convex Convex, or a Bullet accelerated algorithm bool RFP_convex_world_test(const btConvexShape *p_shapeA, const btCollisionShape *p_shapeB, btCollisionObject *p_objectA, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result = NULL); + void convert_to_separation_result(PhysicsServer::SeparationResult *r_result, const SpaceBullet::RecoverResult &p_recover_result, int p_shape_id, const btCollisionObject *p_other_object) const; int recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results); }; #endif diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index 12282b4730..0eb539b182 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -32,7 +32,7 @@ #include "core/math/face3.h" #include "core/math/geometry.h" #include "core/os/os.h" -#include "core/sort.h" +#include "core/sort_array.h" #include "thirdparty/misc/triangulator.h" void CSGBrush::clear() { @@ -666,14 +666,14 @@ void CSGBrushOperation::_add_poly_points(const BuildPoly &p_poly, int p_edge, in if (opposite_point == prev_point) continue; //not going back - EdgeSort e; + EdgeSort e2; Vector2 local_vec = t2d.xform(p_poly.points[opposite_point].point); - e.angle = -local_vec.angle(); //negate so we can sort by minimum angle - e.edge = edge; - e.edge_point = opposite_point; - e.prev_point = to_point; + e2.angle = -local_vec.angle(); //negate so we can sort by minimum angle + e2.edge = edge; + e2.edge_point = opposite_point; + e2.prev_point = to_point; - next_edges.push_back(e); + next_edges.push_back(e2); } //finally, sort by minimum angle @@ -953,13 +953,15 @@ void CSGBrushOperation::_merge_poly(MeshMerge &mesh, int p_face_idx, const Build //duplicate point int insert_at = with_outline_vertex; - polys.write[i].points.insert(insert_at, polys[i].points[insert_at]); + int point = polys[i].points[insert_at]; + polys.write[i].points.insert(insert_at, point); insert_at++; //insert all others, outline should be backwards (must check) int holesize = polys[i].holes[j].size(); for (int k = 0; k <= holesize; k++) { int idx = (from_hole_vertex + k) % holesize; - polys.write[i].points.insert(insert_at, polys[i].holes[j][idx]); + int point2 = polys[i].holes[j][idx]; + polys.write[i].points.insert(insert_at, point2); insert_at++; } diff --git a/modules/csg/csg.h b/modules/csg/csg.h index ac16575e82..4fa1a945cc 100644 --- a/modules/csg/csg.h +++ b/modules/csg/csg.h @@ -31,7 +31,6 @@ #ifndef CSG_H #define CSG_H -#include "core/dvector.h" #include "core/map.h" #include "core/math/aabb.h" #include "core/math/plane.h" @@ -39,6 +38,7 @@ #include "core/math/transform.h" #include "core/math/vector3.h" #include "core/oa_hash_map.h" +#include "core/pool_vector.h" #include "scene/resources/material.h" struct CSGBrush { diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp index 3044887ef5..d4069b901f 100644 --- a/modules/csg/csg_gizmos.cpp +++ b/modules/csg/csg_gizmos.cpp @@ -283,6 +283,10 @@ String CSGShapeSpatialGizmoPlugin::get_name() const { return "CSGShapes"; } +int CSGShapeSpatialGizmoPlugin::get_priority() const { + return -1; +} + bool CSGShapeSpatialGizmoPlugin::is_selectable_when_hidden() const { return true; } diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h index b208c39938..0915d05111 100644 --- a/modules/csg/csg_gizmos.h +++ b/modules/csg/csg_gizmos.h @@ -42,6 +42,7 @@ class CSGShapeSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { public: bool has_gizmo(Spatial *p_spatial); String get_name() const; + int get_priority() const; bool is_selectable_when_hidden() const; void redraw(EditorSpatialGizmo *p_gizmo); diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index f62e6f5c40..775ec67ba6 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -531,6 +531,13 @@ void CSGShape::_notification(int p_what) { } } + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + + if (parent) { + parent->_make_dirty(); + } + } + if (p_what == NOTIFICATION_EXIT_TREE) { if (parent) @@ -799,8 +806,8 @@ CSGBrush *CSGMesh::_build_brush() { uvw[as + j + 1] = uv[1]; uvw[as + j + 2] = uv[2]; - sw[j / 3] = !flat; - mw[j / 3] = mat; + sw[(as + j) / 3] = !flat; + mw[(as + j) / 3] = mat; } } else { int as = vertices.size(); @@ -842,8 +849,8 @@ CSGBrush *CSGMesh::_build_brush() { uvw[as + j + 1] = uv[1]; uvw[as + j + 2] = uv[2]; - sw[j / 3] = !flat; - mw[j / 3] = mat; + sw[(as + j) / 3] = !flat; + mw[(as + j) / 3] = mat; } } } diff --git a/modules/csg/doc_classes/CSGBox.xml b/modules/csg/doc_classes/CSGBox.xml index 5ec7b5089d..1684850f0a 100644 --- a/modules/csg/doc_classes/CSGBox.xml +++ b/modules/csg/doc_classes/CSGBox.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGBox" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGBox" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Box shape. </brief_description> diff --git a/modules/csg/doc_classes/CSGCombiner.xml b/modules/csg/doc_classes/CSGCombiner.xml index 69c5df5840..819a4a3a22 100644 --- a/modules/csg/doc_classes/CSGCombiner.xml +++ b/modules/csg/doc_classes/CSGCombiner.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGCombiner" inherits="CSGShape" category="Core" version="3.1"> +<class name="CSGCombiner" inherits="CSGShape" category="Core" version="3.2"> <brief_description> A CSG node that allows you to combine other CSG modifiers. </brief_description> diff --git a/modules/csg/doc_classes/CSGCylinder.xml b/modules/csg/doc_classes/CSGCylinder.xml index 92b170ed1f..50a88d6773 100644 --- a/modules/csg/doc_classes/CSGCylinder.xml +++ b/modules/csg/doc_classes/CSGCylinder.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGCylinder" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGCylinder" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Cylinder shape. </brief_description> diff --git a/modules/csg/doc_classes/CSGMesh.xml b/modules/csg/doc_classes/CSGMesh.xml index 58e2bc1c4b..fc9815d7c0 100644 --- a/modules/csg/doc_classes/CSGMesh.xml +++ b/modules/csg/doc_classes/CSGMesh.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGMesh" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGMesh" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Mesh shape that uses a mesh resource. </brief_description> diff --git a/modules/csg/doc_classes/CSGPolygon.xml b/modules/csg/doc_classes/CSGPolygon.xml index a33e5557cb..ae75f7e01b 100644 --- a/modules/csg/doc_classes/CSGPolygon.xml +++ b/modules/csg/doc_classes/CSGPolygon.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGPolygon" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGPolygon" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> Extrudes a 2D polygon shape to create a 3D mesh. </brief_description> diff --git a/modules/csg/doc_classes/CSGPrimitive.xml b/modules/csg/doc_classes/CSGPrimitive.xml index 2591bab7e3..502a8230e4 100644 --- a/modules/csg/doc_classes/CSGPrimitive.xml +++ b/modules/csg/doc_classes/CSGPrimitive.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGPrimitive" inherits="CSGShape" category="Core" version="3.1"> +<class name="CSGPrimitive" inherits="CSGShape" category="Core" version="3.2"> <brief_description> Base class for CSG primitives. </brief_description> diff --git a/modules/csg/doc_classes/CSGShape.xml b/modules/csg/doc_classes/CSGShape.xml index 56087cbb82..ccfc5a04c0 100644 --- a/modules/csg/doc_classes/CSGShape.xml +++ b/modules/csg/doc_classes/CSGShape.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGShape" inherits="VisualInstance" category="Core" version="3.1"> +<class name="CSGShape" inherits="VisualInstance" category="Core" version="3.2"> <brief_description> The CSG base class. </brief_description> @@ -29,6 +29,12 @@ Returns an individual bit on the collision mask. </description> </method> + <method name="get_meshes" qualifiers="const"> + <return type="Array"> + </return> + <description> + </description> + </method> <method name="is_root_shape" qualifiers="const"> <return type="bool"> </return> diff --git a/modules/csg/doc_classes/CSGSphere.xml b/modules/csg/doc_classes/CSGSphere.xml index a0069879cb..088c9f14eb 100644 --- a/modules/csg/doc_classes/CSGSphere.xml +++ b/modules/csg/doc_classes/CSGSphere.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGSphere" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGSphere" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Sphere shape. </brief_description> diff --git a/modules/csg/doc_classes/CSGTorus.xml b/modules/csg/doc_classes/CSGTorus.xml index 187d71a2fa..946637bd2c 100644 --- a/modules/csg/doc_classes/CSGTorus.xml +++ b/modules/csg/doc_classes/CSGTorus.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSGTorus" inherits="CSGPrimitive" category="Core" version="3.1"> +<class name="CSGTorus" inherits="CSGPrimitive" category="Core" version="3.2"> <brief_description> A CSG Torus shape. </brief_description> diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp index a063942269..0a94690989 100644 --- a/modules/dds/texture_loader_dds.cpp +++ b/modules/dds/texture_loader_dds.cpp @@ -263,14 +263,14 @@ RES ResourceFormatDDS::load(const String &p_path, const String &p_original_path, colsize = 4; } - int w = width; - int h = height; + int w2 = width; + int h2 = height; for (uint32_t i = 1; i < mipmaps; i++) { - w = (w + 1) >> 1; - h = (h + 1) >> 1; - size += w * h * info.block_size; + w2 = (w2 + 1) >> 1; + h2 = (h2 + 1) >> 1; + size += w2 * h2 * info.block_size; } src_data.resize(size + 256 * colsize); diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index 4976a90945..c1bec533dd 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> PacketPeer implementation using the ENet library. </brief_description> @@ -36,7 +36,7 @@ <argument index="4" name="client_port" type="int" default="0"> </argument> <description> - Create client that connects to a server at [code]address[/code] using specified [code]port[/code]. The given address needs to be either a fully qualified domain nome (e.g. [code]www.example.com[/code]) or an IP address in IPv4 or IPv6 format (e.g. [code]192.168.1.1[/code]). The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. Returns [code]OK[/code] if a client was created, [code]ERR_ALREADY_IN_USE[/code] if this NetworkedMultiplayerEnet instance already has an open connection (in which case you need to call [method close_connection] first) or [code]ERR_CANT_CREATE[/code] if the client could not be created. If [code]client_port[/code] is specified, the client will also listen to the given port, this is useful in some NAT traversal technique. + Create client that connects to a server at [code]address[/code] using specified [code]port[/code]. The given address needs to be either a fully qualified domain name (e.g. [code]www.example.com[/code]) or an IP address in IPv4 or IPv6 format (e.g. [code]192.168.1.1[/code]). The [code]port[/code] is the port the server is listening on. The [code]in_bandwidth[/code] and [code]out_bandwidth[/code] parameters can be used to limit the incoming and outgoing bandwidth to the given number of bytes per second. The default of 0 means unlimited bandwidth. Note that ENet will strategically drop packets on specific sides of a connection between peers to ensure the peer's bandwidth is not overwhelmed. The bandwidth parameters also determine the window size of a connection which limits the amount of reliable packets that may be in transit at any given time. Returns [code]OK[/code] if a client was created, [code]ERR_ALREADY_IN_USE[/code] if this NetworkedMultiplayerEnet instance already has an open connection (in which case you need to call [method close_connection] first) or [code]ERR_CANT_CREATE[/code] if the client could not be created. If [code]client_port[/code] is specified, the client will also listen to the given port, this is useful in some NAT traversal technique. </description> </method> <method name="create_server"> diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp index e53846e269..000917507a 100644 --- a/modules/enet/networked_multiplayer_enet.cpp +++ b/modules/enet/networked_multiplayer_enet.cpp @@ -231,6 +231,13 @@ void NetworkedMultiplayerENet::poll() { break; } + // A client joined with an invalid ID (neagtive values, 0, and 1 are reserved). + // Probably trying to exploit us. + if (server && ((int)event.data < 2 || peer_map.has((int)event.data))) { + enet_peer_reset(event.peer); + ERR_CONTINUE(true); + } + int *new_id = memnew(int); *new_id = event.data; @@ -426,7 +433,6 @@ bool NetworkedMultiplayerENet::is_server() const { void NetworkedMultiplayerENet::close_connection(uint32_t wait_usec) { ERR_FAIL_COND(!active); - ERR_FAIL_COND(wait_usec < 0); _pop_current_packet(); diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp index 01fbc316cf..9cd37ac950 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp +++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp @@ -31,7 +31,7 @@ #include "arvr_interface_gdnative.h" #include "main/input_default.h" #include "servers/arvr/arvr_positional_tracker.h" -#include "servers/visual/visual_server_global.h" +#include "servers/visual/visual_server_globals.h" ARVRInterfaceGDNative::ARVRInterfaceGDNative() { // testing @@ -223,7 +223,7 @@ void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_ Ref<ARVRInterfaceGDNative> new_interface; new_interface.instance(); - new_interface->set_interface((godot_arvr_interface_gdnative *const)p_interface); + new_interface->set_interface((const godot_arvr_interface_gdnative *)p_interface); ARVRServer::get_singleton()->add_interface(new_interface); } diff --git a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml index be86ff0541..afb014d608 100644 --- a/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml +++ b/modules/gdnative/doc_classes/ARVRInterfaceGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.1"> +<class name="ARVRInterfaceGDNative" inherits="ARVRInterface" category="Core" version="3.2"> <brief_description> GDNative wrapper for an ARVR interface </brief_description> diff --git a/modules/gdnative/doc_classes/GDNative.xml b/modules/gdnative/doc_classes/GDNative.xml index ca0457623f..e5a59aad07 100644 --- a/modules/gdnative/doc_classes/GDNative.xml +++ b/modules/gdnative/doc_classes/GDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDNative" inherits="Reference" category="Core" version="3.1"> +<class name="GDNative" inherits="Reference" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/GDNativeLibrary.xml b/modules/gdnative/doc_classes/GDNativeLibrary.xml index 754a6d2514..ba5278d440 100644 --- a/modules/gdnative/doc_classes/GDNativeLibrary.xml +++ b/modules/gdnative/doc_classes/GDNativeLibrary.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.1"> +<class name="GDNativeLibrary" inherits="Resource" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml index 4433179726..ba481a6d6e 100644 --- a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml +++ b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index 37d5b79e7a..c50f9eee22 100644 --- a/modules/gdnative/doc_classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NativeScript" inherits="Script" category="Core" version="3.1"> +<class name="NativeScript" inherits="Script" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/PacketPeerGDNative.xml b/modules/gdnative/doc_classes/PacketPeerGDNative.xml index 0ae54bc9c7..f4d7d22f5b 100644 --- a/modules/gdnative/doc_classes/PacketPeerGDNative.xml +++ b/modules/gdnative/doc_classes/PacketPeerGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.1"> +<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/PluginScript.xml b/modules/gdnative/doc_classes/PluginScript.xml index 1876d06c20..8510708124 100644 --- a/modules/gdnative/doc_classes/PluginScript.xml +++ b/modules/gdnative/doc_classes/PluginScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PluginScript" inherits="Script" category="Core" version="3.1"> +<class name="PluginScript" inherits="Script" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml b/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml index 61a7f60499..8e7f4698ff 100644 --- a/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml +++ b/modules/gdnative/doc_classes/ResourceFormatLoaderVideoStreamGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceFormatLoaderVideoStreamGDNative" inherits="ResourceFormatLoader" category="Core" version="3.1"> +<class name="ResourceFormatLoaderVideoStreamGDNative" inherits="ResourceFormatLoader" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/StreamPeerGDNative.xml b/modules/gdnative/doc_classes/StreamPeerGDNative.xml index d86cd2c25a..eddebf4889 100644 --- a/modules/gdnative/doc_classes/StreamPeerGDNative.xml +++ b/modules/gdnative/doc_classes/StreamPeerGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.1"> +<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/doc_classes/VideoStreamGDNative.xml b/modules/gdnative/doc_classes/VideoStreamGDNative.xml index 20575c768b..d5c5ed7ccf 100644 --- a/modules/gdnative/doc_classes/VideoStreamGDNative.xml +++ b/modules/gdnative/doc_classes/VideoStreamGDNative.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamGDNative" inherits="VideoStream" category="Core" version="3.1"> +<class name="VideoStreamGDNative" inherits="VideoStream" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 34325db9fd..e8278825bc 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -414,6 +414,7 @@ bool GDNative::terminate() { if (error || !library_terminate) { OS::get_singleton()->close_dynamic_library(native_handle); native_handle = NULL; + initialized = false; return true; } diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp index 18da9d811e..6849ff03d7 100644 --- a/modules/gdnative/gdnative/array.cpp +++ b/modules/gdnative/gdnative/array.cpp @@ -34,7 +34,7 @@ #include "core/os/memory.h" #include "core/color.h" -#include "core/dvector.h" +#include "core/pool_vector.h" #include "core/variant.h" diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp index 4441a03ca1..d77c7d91ac 100644 --- a/modules/gdnative/gdnative/basis.cpp +++ b/modules/gdnative/gdnative/basis.cpp @@ -30,7 +30,7 @@ #include "gdnative/basis.h" -#include "core/math/matrix3.h" +#include "core/math/basis.h" #include "core/variant.h" #ifdef __cplusplus diff --git a/modules/gdnative/gdnative/dictionary.cpp b/modules/gdnative/gdnative/dictionary.cpp index a18d221a7c..2c6c9e2de2 100644 --- a/modules/gdnative/gdnative/dictionary.cpp +++ b/modules/gdnative/gdnative/dictionary.cpp @@ -155,12 +155,26 @@ godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_self) { return raw_dest; } +// GDNative core 1.1 + godot_bool GDAPI godot_dictionary_erase_with_return(godot_dictionary *p_self, const godot_variant *p_key) { Dictionary *self = (Dictionary *)p_self; const Variant *key = (const Variant *)p_key; return self->erase(*key); } +godot_variant GDAPI godot_dictionary_get_with_default(const godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_default) { + const Dictionary *self = (const Dictionary *)p_self; + const Variant *key = (const Variant *)p_key; + const Variant *def = (const Variant *)p_default; + + godot_variant raw_dest; + Variant *dest = (Variant *)&raw_dest; + memnew_placement(dest, Variant(self->get(*key, *def))); + + return raw_dest; +} + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp index 68e064d829..74c540ca14 100644 --- a/modules/gdnative/gdnative/pool_arrays.cpp +++ b/modules/gdnative/gdnative/pool_arrays.cpp @@ -31,7 +31,7 @@ #include "gdnative/pool_arrays.h" #include "core/array.h" -#include "core/dvector.h" +#include "core/pool_vector.h" #include "core/variant.h" #include "core/color.h" diff --git a/modules/gdnative/gdnative/string.cpp b/modules/gdnative/gdnative/string.cpp index 4b8d79305c..913c57eb56 100644 --- a/modules/gdnative/gdnative/string.cpp +++ b/modules/gdnative/gdnative/string.cpp @@ -30,7 +30,7 @@ #include "gdnative/string.h" -#include "core/string_db.h" +#include "core/string_name.h" #include "core/ustring.h" #include "core/variant.h" diff --git a/modules/gdnative/gdnative/string_name.cpp b/modules/gdnative/gdnative/string_name.cpp index d2862c5980..dcbb773c25 100644 --- a/modules/gdnative/gdnative/string_name.cpp +++ b/modules/gdnative/gdnative/string_name.cpp @@ -30,7 +30,7 @@ #include "gdnative/string_name.h" -#include "core/string_db.h" +#include "core/string_name.h" #include "core/ustring.h" #include <string.h> diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 7680471409..71e7eecd1d 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -107,6 +107,23 @@ ] }, { + "name": "godot_dictionary_get_with_default", + "return_type": "godot_variant", + "arguments": [ + ["const godot_dictionary *", "p_self"], + ["const godot_variant *", "p_key"], + ["const godot_variant *", "p_default"] + ] + }, + { + "name": "godot_dictionary_erase_with_return", + "return_type": "bool", + "arguments": [ + ["godot_dictionary *", "p_self"], + ["const godot_variant *", "p_key"] + ] + }, + { "name": "godot_node_path_get_as_property_path", "return_type": "godot_node_path", "arguments": [ @@ -234,14 +251,6 @@ ] }, { - "name": "godot_dictionary_erase_with_return", - "return_type": "bool", - "arguments": [ - ["godot_dictionary *", "p_self"], - ["const godot_variant *", "p_key"] - ] - }, - { "name": "godot_is_instance_valid", "return_type": "bool", "arguments": [ @@ -6410,6 +6419,41 @@ ] } ] + }, + { + "name": "net", + "type": "NET", + "version": { + "major": 3, + "minor": 1 + }, + "next": null, + "api": [ + { + "name": "godot_net_bind_stream_peer", + "return_type": "void", + "arguments": [ + ["godot_object *", "p_obj"], + ["const godot_net_stream_peer *", "p_interface"] + ] + }, + { + "name": "godot_net_bind_packet_peer", + "return_type": "void", + "arguments": [ + ["godot_object *", "p_obj"], + ["const godot_net_packet_peer *", "p_interface"] + ] + }, + { + "name": "godot_net_bind_multiplayer_peer", + "return_type": "void", + "arguments": [ + ["godot_object *", "p_obj"], + ["const godot_net_multiplayer_peer *", "p_interface"] + ] + } + ] } ] } diff --git a/modules/gdnative/gdnative_builders.py b/modules/gdnative/gdnative_builders.py index cd356ce513..7ab0e01108 100644 --- a/modules/gdnative/gdnative_builders.py +++ b/modules/gdnative/gdnative_builders.py @@ -45,6 +45,7 @@ def _build_gdnative_api_struct_header(api): '#include <android/godot_android.h>', '#include <arvr/godot_arvr.h>', '#include <nativescript/godot_nativescript.h>', + '#include <net/godot_net.h>', '#include <pluginscript/godot_pluginscript.h>', '#include <videodecoder/godot_videodecoder.h>', '', @@ -213,7 +214,7 @@ def _build_gdnative_api_struct_source(api): 'extern const godot_gdnative_core_api_struct api_struct = {', '\tGDNATIVE_' + api['core']['type'] + ',', '\t{' + str(api['core']['version']['major']) + ', ' + str(api['core']['version']['minor']) + '},', - '\tNULL,', + '\t(const godot_gdnative_api_struct *)&api_1_1,', '\t' + str(len(api['extensions'])) + ',', '\tgdnative_extensions_pointers,', ] diff --git a/modules/gdnative/include/gdnative/dictionary.h b/modules/gdnative/include/gdnative/dictionary.h index 7703742899..14e35b4692 100644 --- a/modules/gdnative/include/gdnative/dictionary.h +++ b/modules/gdnative/include/gdnative/dictionary.h @@ -94,8 +94,12 @@ godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self, godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_self); +// GDNative core 1.1 + godot_bool GDAPI godot_dictionary_erase_with_return(godot_dictionary *p_self, const godot_variant *p_key); +godot_variant GDAPI godot_dictionary_get_with_default(const godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_default); + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h index 89e2771926..d7de04e725 100644 --- a/modules/gdnative/include/net/godot_net.h +++ b/modules/gdnative/include/net/godot_net.h @@ -51,9 +51,9 @@ typedef struct { /* This is StreamPeer */ godot_error (*get_data)(void *user, uint8_t *p_buffer, int p_bytes); - godot_error (*get_partial_data)(void *user, uint8_t *p_buffer, int p_bytes, int &r_received); + godot_error (*get_partial_data)(void *user, uint8_t *p_buffer, int p_bytes, int *r_received); godot_error (*put_data)(void *user, const uint8_t *p_data, int p_bytes); - godot_error (*put_partial_data)(void *user, const uint8_t *p_data, int p_bytes, int &r_sent); + godot_error (*put_partial_data)(void *user, const uint8_t *p_data, int p_bytes, int *r_sent); int (*get_available_bytes)(const void *user); @@ -61,7 +61,7 @@ typedef struct { } godot_net_stream_peer; /* Binds a StreamPeerGDNative to the provided interface */ -void godot_net_bind_stream_peer(godot_object *p_obj, godot_net_stream_peer *p_interface); +void godot_net_bind_stream_peer(godot_object *p_obj, const godot_net_stream_peer *p_interface); typedef struct { godot_gdnative_api_version version; /* version of our API */ @@ -69,7 +69,7 @@ typedef struct { godot_object *data; /* User reference */ /* This is PacketPeer */ - godot_error (*get_packet)(void *, const uint8_t **, int &); + godot_error (*get_packet)(void *, const uint8_t **, int *); godot_error (*put_packet)(void *, const uint8_t *, int); godot_int (*get_available_packet_count)(const void *); godot_int (*get_max_packet_size)(const void *); @@ -86,7 +86,7 @@ typedef struct { godot_object *data; /* User reference */ /* This is PacketPeer */ - godot_error (*get_packet)(void *, const uint8_t **, int &); + godot_error (*get_packet)(void *, const uint8_t **, int *); godot_error (*put_packet)(void *, const uint8_t *, int); godot_int (*get_available_packet_count)(const void *); godot_int (*get_max_packet_size)(const void *); diff --git a/modules/gdnative/include/videodecoder/godot_videodecoder.h b/modules/gdnative/include/videodecoder/godot_videodecoder.h index 360fc0f5f5..1b08be30f0 100644 --- a/modules/gdnative/include/videodecoder/godot_videodecoder.h +++ b/modules/gdnative/include/videodecoder/godot_videodecoder.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp index b99c5d31ab..7eb4294732 100644 --- a/modules/gdnative/nativescript/api_generator.cpp +++ b/modules/gdnative/nativescript/api_generator.cpp @@ -279,7 +279,7 @@ List<ClassAPI> generate_c_api_classes() { MethodInfo &method_info = m->get(); //method name - method_api.method_name = m->get().name; + method_api.method_name = method_info.name; //method return type if (method_api.method_name.find(":") != -1) { method_api.return_type = method_api.method_name.get_slice(":", 1); @@ -321,6 +321,8 @@ List<ClassAPI> generate_c_api_classes() { arg_type = arg_info.hint_string; } else if (arg_info.type == Variant::NIL) { arg_type = "Variant"; + } else if (arg_info.type == Variant::OBJECT) { + arg_type = arg_info.class_name; } else { arg_type = Variant::get_type_name(arg_info.type); } diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 0370060937..5cf144d4fe 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -39,7 +39,7 @@ #include "core/project_settings.h" #include "scene/main/scene_tree.h" -#include "scene/resources/scene_format_text.h" +#include "scene/resources/resource_format_text.h" #include <stdlib.h> @@ -160,8 +160,10 @@ bool NativeScript::can_instance() const { NativeScriptDesc *script_data = get_script_desc(); #ifdef TOOLS_ENABLED - - return script_data || (!is_tool() && !ScriptServer::is_scripting_enabled()); + // Only valid if this is either a tool script or a "regular" script. + // (so an environment whre scripting is disabled (and not the editor) would not + // create objects). + return script_data && (is_tool() || ScriptServer::is_scripting_enabled()); #else return script_data; #endif @@ -199,25 +201,6 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { return NULL; } -#ifdef TOOLS_ENABLED - if (!ScriptServer::is_scripting_enabled() && !is_tool()) { - // placeholder for nodes. For tools we want the rool thing. - - PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(NSL, Ref<Script>(this), p_this)); - placeholders.insert(sins); - - if (script_data->create_func.create_func) { - script_data->create_func.create_func( - (godot_object *)p_this, - script_data->create_func.method_data); - } - - _update_placeholder(sins); - - return sins; - } -#endif - NativeScriptInstance *nsi = memnew(NativeScriptInstance); nsi->owner = p_this; @@ -246,6 +229,19 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) { return nsi; } +PlaceHolderScriptInstance *NativeScript::placeholder_instance_create(Object *p_this) { +#ifdef TOOLS_ENABLED + PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(NSL, Ref<Script>(this), p_this)); + placeholders.insert(sins); + + _update_placeholder(sins); + + return sins; +#else + return NULL; +#endif +} + bool NativeScript::instance_has(const Object *p_this) const { return instance_owners.has((Object *)p_this); } @@ -1036,8 +1032,16 @@ NativeScriptLanguage::~NativeScriptLanguage() { for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { - if (L->get().is_valid()) - L->get()->terminate(); + Ref<GDNative> lib = L->get(); + // only shut down valid libs, duh! + if (lib.is_valid()) { + + // If it's a singleton-library then the gdnative module + // manages the destruction at engine shutdown, not NativeScript. + if (!lib->get_library()->is_singleton()) { + lib->terminate(); + } + } } NSL->library_classes.clear(); @@ -1599,18 +1603,20 @@ bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const } String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const { - Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript"); - if (script.is_valid()) { + if (!p_path.empty()) { + Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript"); + if (script.is_valid()) { + if (r_base_type) + *r_base_type = script->get_instance_base_type(); + if (r_icon_path) + *r_icon_path = script->get_script_class_icon_path(); + return script->get_script_class_name(); + } if (r_base_type) - *r_base_type = script->get_instance_base_type(); + *r_base_type = String(); if (r_icon_path) - *r_icon_path = script->get_script_class_icon_path(); - return script->get_script_class_name(); + *r_icon_path = String(); } - if (r_base_type) - *r_base_type = String(); - if (r_icon_path) - *r_icon_path = String(); return String(); } @@ -1639,10 +1645,19 @@ void NativeReloadNode::_notification(int p_what) { continue; } + // Don't unload what should not be reloaded! if (!gdn->get_library()->is_reloadable()) { continue; } + // singleton libraries might have alive pointers living inside the + // editor. Also reloading a singleton library would mean that + // the singleton entry will not be called again, as this only + // happens at engine startup. + if (gdn->get_library()->is_singleton()) { + continue; + } + gdn->terminate(); } @@ -1670,6 +1685,12 @@ void NativeReloadNode::_notification(int p_what) { continue; } + // since singleton libraries are not unloaded there is no point + // in loading them again. + if (gdn->get_library()->is_singleton()) { + continue; + } + if (!gdn->initialize()) { libs_to_remove.insert(L->key()); continue; diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index 8dd5ba3b9c..a6865c6243 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -149,6 +149,7 @@ public: virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so virtual ScriptInstance *instance_create(Object *p_this); + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this); virtual bool instance_has(const Object *p_this) const; virtual bool has_source_code() const; diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.cpp b/modules/gdnative/net/multiplayer_peer_gdnative.cpp index 2466838357..bdeba149d2 100644 --- a/modules/gdnative/net/multiplayer_peer_gdnative.cpp +++ b/modules/gdnative/net/multiplayer_peer_gdnative.cpp @@ -43,7 +43,7 @@ void MultiplayerPeerGDNative::set_native_multiplayer_peer(const godot_net_multip Error MultiplayerPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); - return (Error)interface->get_packet(interface->data, r_buffer, r_buffer_size); + return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size); } Error MultiplayerPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) { diff --git a/modules/gdnative/net/packet_peer_gdnative.cpp b/modules/gdnative/net/packet_peer_gdnative.cpp index 9adfd841b2..877baff9e2 100644 --- a/modules/gdnative/net/packet_peer_gdnative.cpp +++ b/modules/gdnative/net/packet_peer_gdnative.cpp @@ -46,7 +46,7 @@ void PacketPeerGDNative::_bind_methods() { Error PacketPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); - return (Error)interface->get_packet(interface->data, r_buffer, r_buffer_size); + return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size); } Error PacketPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) { diff --git a/modules/gdnative/net/stream_peer_gdnative.cpp b/modules/gdnative/net/stream_peer_gdnative.cpp index 1b141fa2e6..8a4ea35f95 100644 --- a/modules/gdnative/net/stream_peer_gdnative.cpp +++ b/modules/gdnative/net/stream_peer_gdnative.cpp @@ -37,7 +37,7 @@ StreamPeerGDNative::StreamPeerGDNative() { StreamPeerGDNative::~StreamPeerGDNative() { } -void StreamPeerGDNative::set_native_stream_peer(godot_net_stream_peer *p_interface) { +void StreamPeerGDNative::set_native_stream_peer(const godot_net_stream_peer *p_interface) { interface = p_interface; } @@ -51,7 +51,7 @@ Error StreamPeerGDNative::put_data(const uint8_t *p_data, int p_bytes) { Error StreamPeerGDNative::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) { ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); - return (Error)(interface->put_partial_data(interface->data, p_data, p_bytes, r_sent)); + return (Error)(interface->put_partial_data(interface->data, p_data, p_bytes, &r_sent)); } Error StreamPeerGDNative::get_data(uint8_t *p_buffer, int p_bytes) { @@ -61,7 +61,7 @@ Error StreamPeerGDNative::get_data(uint8_t *p_buffer, int p_bytes) { Error StreamPeerGDNative::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) { ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED); - return (Error)(interface->get_partial_data(interface->data, p_buffer, p_bytes, r_received)); + return (Error)(interface->get_partial_data(interface->data, p_buffer, p_bytes, &r_received)); } int StreamPeerGDNative::get_available_bytes() const { @@ -71,7 +71,7 @@ int StreamPeerGDNative::get_available_bytes() const { extern "C" { -void GDAPI godot_net_bind_stream_peer(godot_object *p_obj, godot_net_stream_peer *p_interface) { +void GDAPI godot_net_bind_stream_peer(godot_object *p_obj, const godot_net_stream_peer *p_interface) { ((StreamPeerGDNative *)p_obj)->set_native_stream_peer(p_interface); } } diff --git a/modules/gdnative/net/stream_peer_gdnative.h b/modules/gdnative/net/stream_peer_gdnative.h index f39fdbb1d3..7859d57a4b 100644 --- a/modules/gdnative/net/stream_peer_gdnative.h +++ b/modules/gdnative/net/stream_peer_gdnative.h @@ -41,14 +41,14 @@ class StreamPeerGDNative : public StreamPeer { protected: static void _bind_methods(); - godot_net_stream_peer *interface; + const godot_net_stream_peer *interface; public: StreamPeerGDNative(); ~StreamPeerGDNative(); /* Sets the interface implementation from GDNative */ - void set_native_stream_peer(godot_net_stream_peer *p_interface); + void set_native_stream_peer(const godot_net_stream_peer *p_interface); /* Specific to StreamPeer */ Error put_data(const uint8_t *p_data, int p_bytes); diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index ca1dd66a13..c9d92c09ed 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -173,8 +173,7 @@ Error PluginScriptLanguage::complete_code(const String &p_code, const String &p_ for (int i = 0; i < options.size(); i++) { r_options->push_back(String(options[i])); } - Error err = *(Error *)&tmp; - return err; + return (Error)tmp; } return ERR_UNAVAILABLE; } diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index b38de75caa..2094dca6e4 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -125,8 +125,8 @@ static void actual_discoverer_handler() { // Check for removed files if (!changed) { - for (int i = 0; i < current_files.size(); i++) { - if (!file_paths.has(current_files[i])) { + for (int j = 0; j < current_files.size(); j++) { + if (!file_paths.has(current_files[j])) { changed = true; break; } diff --git a/modules/gdnative/videodecoder/register_types.cpp b/modules/gdnative/videodecoder/register_types.cpp index ea78cb1970..0a0b2f64d5 100644 --- a/modules/gdnative/videodecoder/register_types.cpp +++ b/modules/gdnative/videodecoder/register_types.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdnative/videodecoder/register_types.h b/modules/gdnative/videodecoder/register_types.h index dd1943fc47..f082343d8c 100644 --- a/modules/gdnative/videodecoder/register_types.h +++ b/modules/gdnative/videodecoder/register_types.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.cpp b/modules/gdnative/videodecoder/video_stream_gdnative.cpp index a1590cef43..8fcebe7855 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.cpp +++ b/modules/gdnative/videodecoder/video_stream_gdnative.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -76,7 +76,7 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) { } break; case SEEK_CUR: { // Just in case it doesn't exist - if (pos < 0 && -pos > file->get_position()) { + if (pos < 0 && (size_t)-pos > file->get_position()) { return -1; } pos = pos + static_cast<int>(file->get_position()); @@ -86,7 +86,7 @@ int64_t GDAPI godot_videodecoder_file_seek(void *ptr, int64_t pos, int whence) { } break; case SEEK_END: { // Just in case something goes wrong - if (-pos > len) { + if ((size_t)-pos > len) { return -1; } file->seek_end(pos); @@ -117,18 +117,20 @@ bool VideoStreamPlaybackGDNative::open_file(const String &p_file) { file = FileAccess::open(p_file, FileAccess::READ); bool file_opened = interface->open_file(data_struct, file); - num_channels = interface->get_channels(data_struct); - mix_rate = interface->get_mix_rate(data_struct); + if (file_opened) { + num_channels = interface->get_channels(data_struct); + mix_rate = interface->get_mix_rate(data_struct); - godot_vector2 vec = interface->get_texture_size(data_struct); - texture_size = *(Vector2 *)&vec; + godot_vector2 vec = interface->get_texture_size(data_struct); + texture_size = *(Vector2 *)&vec; - pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float)); - memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float)); - pcm_write_idx = -1; - samples_decoded = 0; + pcm = (float *)memalloc(num_channels * AUX_BUFFER_SIZE * sizeof(float)); + memset(pcm, 0, num_channels * AUX_BUFFER_SIZE * sizeof(float)); + pcm_write_idx = -1; + samples_decoded = 0; - texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE); + texture->create((int)texture_size.width, (int)texture_size.height, Image::FORMAT_RGBA8, Texture::FLAG_FILTER | Texture::FLAG_VIDEO_SURFACE); + } return file_opened; } @@ -355,9 +357,9 @@ RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const St if (r_error) { *r_error = ERR_CANT_OPEN; } - memdelete(f); return RES(); } + memdelete(f); VideoStreamGDNative *stream = memnew(VideoStreamGDNative); stream->set_file(p_path); Ref<VideoStreamGDNative> ogv_stream = Ref<VideoStreamGDNative>(stream); diff --git a/modules/gdnative/videodecoder/video_stream_gdnative.h b/modules/gdnative/videodecoder/video_stream_gdnative.h index f9dec46b72..aafd02f33d 100644 --- a/modules/gdnative/videodecoder/video_stream_gdnative.h +++ b/modules/gdnative/videodecoder/video_stream_gdnative.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index 4cefdbd7cb..46796c68eb 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScript" inherits="Script" category="Core" version="3.1"> +<class name="GDScript" inherits="Script" category="Core" version="3.2"> <brief_description> A script implemented in the GDScript programming language. </brief_description> diff --git a/modules/gdscript/doc_classes/GDScriptFunctionState.xml b/modules/gdscript/doc_classes/GDScriptFunctionState.xml index c205cedef5..f38f39b612 100644 --- a/modules/gdscript/doc_classes/GDScriptFunctionState.xml +++ b/modules/gdscript/doc_classes/GDScriptFunctionState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScriptFunctionState" inherits="Reference" category="Core" version="3.1"> +<class name="GDScriptFunctionState" inherits="Reference" category="Core" version="3.2"> <brief_description> State of a function call after yielding. </brief_description> diff --git a/modules/gdscript/doc_classes/GDScriptNativeClass.xml b/modules/gdscript/doc_classes/GDScriptNativeClass.xml index 90935b5c22..e86b69c31c 100644 --- a/modules/gdscript/doc_classes/GDScriptNativeClass.xml +++ b/modules/gdscript/doc_classes/GDScriptNativeClass.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GDScriptNativeClass" inherits="Reference" category="Core" version="3.1"> +<class name="GDScriptNativeClass" inherits="Reference" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 6d85eb3c90..4385cf12ad 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -152,12 +152,13 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Variant::CallErro } ERR_FAIL_COND_V(_baseptr->native.is_null(), Variant()); - if (_baseptr->native.ptr()) { owner = _baseptr->native->instance(); } else { owner = memnew(Reference); //by default, no base means use reference } + ERR_EXPLAIN("Can't inherit from a virtual class"); + ERR_FAIL_COND_V(!owner, Variant()); Reference *r = Object::cast_to<Reference>(owner); if (r) { @@ -483,7 +484,7 @@ bool GDScript::_update_exports() { placeholder_fallback_enabled = true; return false; } - } else if (!valid || placeholder_fallback_enabled) { + } else if (placeholder_fallback_enabled) { return false; } @@ -1108,12 +1109,12 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const //instance a fake script for editing the values Vector<_GDScriptMemberSort> msort; - for (Map<StringName, PropertyInfo>::Element *E = sptr->member_info.front(); E; E = E->next()) { + for (Map<StringName, PropertyInfo>::Element *F = sptr->member_info.front(); F; F = F->next()) { _GDScriptMemberSort ms; - ERR_CONTINUE(!sptr->member_indices.has(E->key())); - ms.index = sptr->member_indices[E->key()].index; - ms.name = E->key(); + ERR_CONTINUE(!sptr->member_indices.has(F->key())); + ms.index = sptr->member_indices[F->key()].index; + ms.name = F->key(); msort.push_back(ms); } @@ -1834,73 +1835,92 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b PoolVector<uint8_t> sourcef; Error err; - FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); + FileAccessRef f = FileAccess::open(p_path, FileAccess::READ, &err); if (err) { return String(); } - int len = f->get_len(); - sourcef.resize(len + 1); - PoolVector<uint8_t>::Write w = sourcef.write(); - int r = f->get_buffer(w.ptr(), len); - f->close(); - memdelete(f); - ERR_FAIL_COND_V(r != len, String()); - w[len] = 0; - - String s; - if (s.parse_utf8((const char *)w.ptr())) { - return String(); - } + String source = f->get_as_utf8_string(); GDScriptParser parser; - - parser.parse(s, p_path.get_base_dir(), true, p_path); + parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true); if (parser.get_parse_tree() && parser.get_parse_tree()->type == GDScriptParser::Node::TYPE_CLASS) { const GDScriptParser::ClassNode *c = static_cast<const GDScriptParser::ClassNode *>(parser.get_parse_tree()); + if (r_icon_path) { + if (c->icon_path.empty() || c->icon_path.is_abs_path()) + *r_icon_path = c->icon_path; + else if (c->icon_path.is_rel_path()) + *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); + } if (r_base_type) { - GDScriptParser::DataType base_type; - if (c->base_type.has_type) { - base_type = c->base_type; - while (base_type.has_type && base_type.kind != GDScriptParser::DataType::NATIVE) { - switch (base_type.kind) { - case GDScriptParser::DataType::CLASS: { - base_type = base_type.class_type->base_type; - } break; - case GDScriptParser::DataType::GDSCRIPT: { - Ref<GDScript> gds = base_type.script_type; - if (gds.is_valid()) { - base_type.kind = GDScriptParser::DataType::NATIVE; - base_type.native_type = gds->get_instance_base_type(); - } else { - base_type = GDScriptParser::DataType(); + + const GDScriptParser::ClassNode *subclass = c; + String path = p_path; + GDScriptParser subparser; + while (subclass) { + if (subclass->extends_used) { + if (subclass->extends_file) { + if (subclass->extends_class.size() == 0) { + get_global_class_name(subclass->extends_file, r_base_type); + subclass = NULL; + break; + } else { + Vector<StringName> extend_classes = subclass->extends_class; + + FileAccessRef subfile = FileAccess::open(subclass->extends_file, FileAccess::READ); + if (!subfile) { + break; + } + String subsource = subfile->get_as_utf8_string(); + + if (subsource.empty()) { + break; } - } break; - default: { - base_type = GDScriptParser::DataType(); - } break; + String subpath = subclass->extends_file; + if (subpath.is_rel_path()) { + subpath = path.get_base_dir().plus_file(subpath).simplify_path(); + } + + if (OK != subparser.parse(subsource, subpath.get_base_dir(), true, subpath, false, NULL, true)) { + break; + } + path = subpath; + if (!subparser.get_parse_tree() || subparser.get_parse_tree()->type != GDScriptParser::Node::TYPE_CLASS) { + break; + } + subclass = static_cast<const GDScriptParser::ClassNode *>(subparser.get_parse_tree()); + + while (extend_classes.size() > 0) { + bool found = false; + for (int i = 0; i < subclass->subclasses.size(); i++) { + const GDScriptParser::ClassNode *inner_class = subclass->subclasses[i]; + if (inner_class->name == extend_classes[0]) { + extend_classes.remove(0); + found = true; + subclass = inner_class; + break; + } + } + if (!found) { + subclass = NULL; + break; + } + } + } + } else if (subclass->extends_class.size() == 1) { + *r_base_type = subclass->extends_class[0]; + subclass = NULL; + } else { + break; } - } - } - if (base_type.has_type) { - *r_base_type = base_type.native_type; - } else { - // Fallback - if (c->extends_used && c->extends_class.size() == 1) { - *r_base_type = c->extends_class[0]; - } else if (!c->extends_used) { + } else { *r_base_type = "Reference"; + subclass = NULL; } } } - if (r_icon_path) { - if (c->icon_path.empty() || c->icon_path.is_abs_path()) - *r_icon_path = c->icon_path; - else if (c->icon_path.is_rel_path()) - *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); - } return c->name; } @@ -1945,7 +1965,7 @@ String GDScriptWarning::get_message() const { return "Assignment operation, but the function '" + symbols[0] + "()' returns void."; } break; case NARROWING_CONVERSION: { - return "Narrowing coversion (float is converted to int and lose precision)."; + return "Narrowing conversion (float is converted to int and loses precision)."; } break; case FUNCTION_MAY_YIELD: { CHECK_SYMBOLS(1); @@ -2182,6 +2202,26 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con return ""; } +void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) { + + FileAccessRef file = FileAccess::open(p_path, FileAccess::READ); + ERR_FAIL_COND(!file); + + String source = file->get_as_utf8_string(); + if (source.empty()) { + return; + } + + GDScriptParser parser; + if (OK != parser.parse(source, p_path.get_base_dir(), true, p_path, false, NULL, true)) { + return; + } + + for (const List<String>::Element *E = parser.get_dependencies().front(); E; E = E->next()) { + p_dependencies->push_back(E->get()); + } +} + Error ResourceFormatSaverGDScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) { Ref<GDScript> sqscr = p_resource; diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 86c00c0b59..ded873c7d3 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -511,6 +511,7 @@ public: virtual void get_recognized_extensions(List<String> *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; + virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false); }; class ResourceFormatSaverGDScript : public ResourceFormatSaver { diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index e59b57b39a..ae67521749 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -139,17 +139,32 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D result.native_type = result.script_type->get_instance_base_type(); } break; case GDScriptParser::DataType::CLASS: { - result.kind = GDScriptDataType::GDSCRIPT; - if (!p_datatype.class_type->owner) { - result.script_type = Ref<GDScript>(main_script); - } else { - result.script_type = class_map[p_datatype.class_type->name]; + // Locate class by constructing the path to it and following that path + GDScriptParser::ClassNode *class_type = p_datatype.class_type; + List<StringName> names; + while (class_type->owner) { + names.push_back(class_type->name); + class_type = class_type->owner; } - result.native_type = result.script_type->get_instance_base_type(); + + Ref<GDScript> script = Ref<GDScript>(main_script); + while (names.back()) { + if (!script->subclasses.has(names.back()->get())) { + ERR_PRINT("Parser bug: Cannot locate datatype class."); + result.has_type = false; + return GDScriptDataType(); + } + script = script->subclasses[names.back()->get()]; + names.pop_back(); + } + + result.kind = GDScriptDataType::GDSCRIPT; + result.script_type = script; + result.native_type = script->get_instance_base_type(); } break; default: { ERR_PRINT("Parser bug: converting unresolved type."); - result.has_type = false; + return GDScriptDataType(); } } @@ -460,12 +475,14 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.alloc_stack(slevel); } - switch (cn->cast_type.kind) { - case GDScriptParser::DataType::BUILTIN: { + GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type); + + switch (cast_type.kind) { + case GDScriptDataType::BUILTIN: { codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_BUILTIN); codegen.opcodes.push_back(cn->cast_type.builtin_type); } break; - case GDScriptParser::DataType::NATIVE: { + case GDScriptDataType::NATIVE: { int class_idx; if (GDScriptLanguage::get_singleton()->get_global_map().has(cn->cast_type.native_type)) { @@ -478,32 +495,8 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_NATIVE); // perform operator codegen.opcodes.push_back(class_idx); // variable type } break; - case GDScriptParser::DataType::CLASS: { - - Variant script; - int idx = -1; - if (!cn->cast_type.class_type->owner) { - script = codegen.script; - } else { - StringName name = cn->cast_type.class_type->name; - if (codegen.script->subclasses.has(name) && class_map[name] == codegen.script->subclasses[name]) { - idx = codegen.get_name_map_pos(name); - idx |= GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS; - } else { - script = class_map[name]; - } - } - - if (idx < 0) { - idx = codegen.get_constant_pos(script); - idx |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS; //make it a local constant (faster access) - } - - codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_SCRIPT); // perform operator - codegen.opcodes.push_back(idx); // variable type - } break; - case GDScriptParser::DataType::SCRIPT: - case GDScriptParser::DataType::GDSCRIPT: { + case GDScriptDataType::SCRIPT: + case GDScriptDataType::GDSCRIPT: { Variant script = cn->cast_type.script_type; int idx = codegen.get_constant_pos(script); @@ -1149,18 +1142,18 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: if (src_address_b < 0) return -1; - GDScriptParser::DataType assign_type = on->arguments[0]->get_datatype(); + GDScriptDataType assign_type = _gdtype_from_datatype(on->arguments[0]->get_datatype()); if (assign_type.has_type && !on->arguments[1]->get_datatype().has_type) { // Typed assignment switch (assign_type.kind) { - case GDScriptParser::DataType::BUILTIN: { + case GDScriptDataType::BUILTIN: { codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); // perform operator codegen.opcodes.push_back(assign_type.builtin_type); // variable type codegen.opcodes.push_back(dst_address_a); // argument 1 codegen.opcodes.push_back(src_address_b); // argument 2 } break; - case GDScriptParser::DataType::NATIVE: { + case GDScriptDataType::NATIVE: { int class_idx; if (GDScriptLanguage::get_singleton()->get_global_map().has(assign_type.native_type)) { @@ -1175,34 +1168,8 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: codegen.opcodes.push_back(dst_address_a); // argument 1 codegen.opcodes.push_back(src_address_b); // argument 2 } break; - case GDScriptParser::DataType::CLASS: { - - Variant script; - int idx = -1; - if (!assign_type.class_type->owner) { - script = codegen.script; - } else { - StringName name = assign_type.class_type->name; - if (codegen.script->subclasses.has(name) && class_map[name] == codegen.script->subclasses[name]) { - idx = codegen.get_name_map_pos(name); - idx |= GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS; - } else { - script = class_map[name]; - } - } - - if (idx < 0) { - idx = codegen.get_constant_pos(script); - idx |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS; //make it a local constant (faster access) - } - - codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT); // perform operator - codegen.opcodes.push_back(idx); // variable type - codegen.opcodes.push_back(dst_address_a); // argument 1 - codegen.opcodes.push_back(src_address_b); // argument 2 - } break; - case GDScriptParser::DataType::SCRIPT: - case GDScriptParser::DataType::GDSCRIPT: { + case GDScriptDataType::SCRIPT: + case GDScriptDataType::GDSCRIPT: { Variant script = assign_type.script_type; int idx = codegen.get_constant_pos(script); @@ -1360,15 +1327,15 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo // jump unconditionally // continue address // compile the condition - int ret = _parse_expression(codegen, branch.compiled_pattern, p_stack_level); - if (ret < 0) { + int ret2 = _parse_expression(codegen, branch.compiled_pattern, p_stack_level); + if (ret2 < 0) { memdelete(id); memdelete(op); return ERR_PARSE_ERROR; } codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF); - codegen.opcodes.push_back(ret); + codegen.opcodes.push_back(ret2); codegen.opcodes.push_back(codegen.opcodes.size() + 3); int continue_addr = codegen.opcodes.size(); codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); @@ -1396,17 +1363,12 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo case GDScriptParser::ControlFlowNode::CF_IF: { -#ifdef DEBUG_ENABLED - codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE); - codegen.opcodes.push_back(cf->line); - codegen.current_line = cf->line; -#endif - int ret = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); - if (ret < 0) + int ret2 = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); + if (ret2 < 0) return ERR_PARSE_ERROR; codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT); - codegen.opcodes.push_back(ret); + codegen.opcodes.push_back(ret2); int else_addr = codegen.opcodes.size(); codegen.opcodes.push_back(0); //temporary @@ -1421,9 +1383,9 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo codegen.opcodes.push_back(0); codegen.opcodes.write[else_addr] = codegen.opcodes.size(); - Error err = _parse_block(codegen, cf->body_else, p_stack_level, p_break_addr, p_continue_addr); - if (err) - return err; + Error err2 = _parse_block(codegen, cf->body_else, p_stack_level, p_break_addr, p_continue_addr); + if (err2) + return err2; codegen.opcodes.write[end_addr] = codegen.opcodes.size(); } else { @@ -1444,14 +1406,14 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo codegen.push_stack_identifiers(); codegen.add_stack_identifier(static_cast<const GDScriptParser::IdentifierNode *>(cf->arguments[0])->name, iter_stack_pos); - int ret = _parse_expression(codegen, cf->arguments[1], slevel, false); - if (ret < 0) + int ret2 = _parse_expression(codegen, cf->arguments[1], slevel, false); + if (ret2 < 0) return ERR_COMPILATION_FAILED; //assign container codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); codegen.opcodes.push_back(container_pos); - codegen.opcodes.push_back(ret); + codegen.opcodes.push_back(ret2); //begin loop codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE_BEGIN); @@ -1493,11 +1455,11 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo codegen.opcodes.push_back(0); int continue_addr = codegen.opcodes.size(); - int ret = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); - if (ret < 0) + int ret2 = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); + if (ret2 < 0) return ERR_PARSE_ERROR; codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT); - codegen.opcodes.push_back(ret); + codegen.opcodes.push_back(ret2); codegen.opcodes.push_back(break_addr); Error err = _parse_block(codegen, cf->body, p_stack_level, break_addr, continue_addr); if (err) @@ -1508,9 +1470,6 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo codegen.opcodes.write[break_addr + 1] = codegen.opcodes.size(); } break; - case GDScriptParser::ControlFlowNode::CF_SWITCH: { - - } break; case GDScriptParser::ControlFlowNode::CF_BREAK: { if (p_break_addr < 0) { @@ -1536,21 +1495,21 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo } break; case GDScriptParser::ControlFlowNode::CF_RETURN: { - int ret; + int ret2; if (cf->arguments.size()) { - ret = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); - if (ret < 0) + ret2 = _parse_expression(codegen, cf->arguments[0], p_stack_level, false); + if (ret2 < 0) return ERR_PARSE_ERROR; } else { - ret = GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS; + ret2 = GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS; } codegen.opcodes.push_back(GDScriptFunction::OPCODE_RETURN); - codegen.opcodes.push_back(ret); + codegen.opcodes.push_back(ret2); } break; } @@ -1561,12 +1520,12 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s); - int ret = _parse_expression(codegen, as->condition, p_stack_level, false); - if (ret < 0) + int ret2 = _parse_expression(codegen, as->condition, p_stack_level, false); + if (ret2 < 0) return ERR_PARSE_ERROR; codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSERT); - codegen.opcodes.push_back(ret); + codegen.opcodes.push_back(ret2); #endif } break; case GDScriptParser::Node::TYPE_BREAKPOINT: { @@ -1593,8 +1552,8 @@ Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::Blo } break; default: { //expression - int ret = _parse_expression(codegen, s, p_stack_level, true); - if (ret < 0) + int ret2 = _parse_expression(codegen, s, p_stack_level, true); + if (ret2 < 0) return ERR_PARSE_ERROR; } break; } @@ -1853,22 +1812,21 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser return OK; } -Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { +Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { + + parsing_classes.insert(p_script); if (p_class->owner && p_class->owner->owner) { // Owner is not root - StringName owner_name = p_class->owner->name; - if (!parsed_classes.has(owner_name)) { - if (parsing_classes.has(owner_name)) { - _set_error("Cyclic class reference for '" + String(owner_name) + "'.", p_class); + if (!parsed_classes.has(p_script->_owner)) { + if (parsing_classes.has(p_script->_owner)) { + _set_error("Cyclic class reference for '" + String(p_class->name) + "'.", p_class); return ERR_PARSE_ERROR; } - parsing_classes.insert(owner_name); - Error err = _parse_class_level(class_map[owner_name].ptr(), class_map[owner_name]->_owner, p_class->owner, p_keep_state); + Error err = _parse_class_level(p_script->_owner, p_class->owner, p_keep_state); if (err) { return err; } - parsing_classes.erase(owner_name); } } @@ -1886,47 +1844,26 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner p_script->_signals.clear(); p_script->initializer = NULL; - p_script->subclasses.clear(); - p_script->_owner = p_owner; p_script->tool = p_class->tool; p_script->name = p_class->name; Ref<GDScriptNativeClass> native; + GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type); // Inheritance - switch (p_class->base_type.kind) { - case GDScriptParser::DataType::CLASS: { - StringName base_name = p_class->base_type.class_type->name; - // Make sure dependency is parsed first - if (!parsed_classes.has(base_name)) { - if (parsing_classes.has(base_name)) { - _set_error("Cyclic class reference for '" + String(base_name) + "'.", p_class); - return ERR_PARSE_ERROR; - } - parsing_classes.insert(base_name); - Error err = _parse_class_level(class_map[base_name].ptr(), class_map[base_name]->_owner, p_class->base_type.class_type, p_keep_state); - if (err) { - return err; - } - parsing_classes.erase(base_name); - } - Ref<GDScript> base = class_map[base_name]; - p_script->base = base; - p_script->_base = p_script->base.ptr(); - p_script->member_indices = base->member_indices; - } break; - case GDScriptParser::DataType::GDSCRIPT: { - Ref<GDScript> base = p_class->base_type.script_type; - p_script->base = base; - p_script->_base = p_script->base.ptr(); - p_script->member_indices = base->member_indices; - } break; - case GDScriptParser::DataType::NATIVE: { - int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_class->base_type.native_type]; + switch (base_type.kind) { + case GDScriptDataType::NATIVE: { + int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type]; native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx]; ERR_FAIL_COND_V(native.is_null(), ERR_BUG); p_script->native = native; } break; + case GDScriptDataType::GDSCRIPT: { + Ref<GDScript> base = base_type.script_type; + p_script->base = base; + p_script->_base = base.ptr(); + p_script->member_indices = base->member_indices; + } break; default: { _set_error("Parser bug: invalid inheritance.", p_class); return ERR_BUG; @@ -2020,24 +1957,19 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner p_script->_signals[name] = p_class->_signals[i].arguments; } - if (p_class->owner) { - parsed_classes.insert(p_class->name); - if (parsing_classes.has(p_class->name)) { - parsing_classes.erase(p_class->name); - } - } + parsed_classes.insert(p_script); + parsing_classes.erase(p_script); //parse sub-classes for (int i = 0; i < p_class->subclasses.size(); i++) { StringName name = p_class->subclasses[i]->name; - Ref<GDScript> subclass = class_map[name]; + GDScript *subclass = p_script->subclasses[name].ptr(); // Subclass might still be parsing, just skip it - if (!parsed_classes.has(name) && !parsing_classes.has(name)) { - parsing_classes.insert(name); - Error err = _parse_class_level(subclass.ptr(), p_script, p_class->subclasses[i], p_keep_state); + if (!parsed_classes.has(subclass) && !parsing_classes.has(subclass)) { + Error err = _parse_class_level(subclass, p_class->subclasses[i], p_keep_state); if (err) return err; } @@ -2048,7 +1980,6 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner #endif p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants - p_script->subclasses.insert(name, subclass); } return OK; @@ -2119,8 +2050,8 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa instance->owner = E->get(); //needed for hot reloading - for (Map<StringName, GDScript::MemberInfo>::Element *E = p_script->member_indices.front(); E; E = E->next()) { - instance->member_indices_cache[E->key()] = E->get().index; + for (Map<StringName, GDScript::MemberInfo>::Element *F = p_script->member_indices.front(); F; F = F->next()) { + instance->member_indices_cache[F->key()] = F->get().index; } instance->owner->set_script_instance(instance); @@ -2147,9 +2078,9 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa for (int i = 0; i < p_class->subclasses.size(); i++) { StringName name = p_class->subclasses[i]->name; - Ref<GDScript> subclass = class_map[name]; + GDScript *subclass = p_script->subclasses[name].ptr(); - Error err = _parse_class_blocks(subclass.ptr(), p_class->subclasses[i], p_keep_state); + Error err = _parse_class_blocks(subclass, p_class->subclasses[i], p_keep_state); if (err) { return err; } @@ -2159,7 +2090,7 @@ Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptPa return OK; } -void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { +void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) { Map<StringName, Ref<GDScript> > old_subclasses; @@ -2167,6 +2098,8 @@ void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptPar old_subclasses = p_script->subclasses; } + p_script->subclasses.clear(); + for (int i = 0; i < p_class->subclasses.size(); i++) { StringName name = p_class->subclasses[i]->name; @@ -2178,10 +2111,10 @@ void GDScriptCompiler::_make_scripts(const GDScript *p_script, const GDScriptPar subclass.instance(); } - subclass->_owner = const_cast<GDScript *>(p_script); - class_map.insert(name, subclass); + subclass->_owner = p_script; + p_script->subclasses.insert(name, subclass); - _make_scripts(subclass.ptr(), p_class->subclasses[i], p_keep_state); + _make_scripts(subclass.ptr(), p_class->subclasses[i], false); } } @@ -2200,7 +2133,8 @@ Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_scri // Create scripts for subclasses beforehand so they can be referenced _make_scripts(p_script, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); - Error err = _parse_class_level(p_script, NULL, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); + p_script->_owner = NULL; + Error err = _parse_class_level(p_script, static_cast<const GDScriptParser::ClassNode *>(root), p_keep_state); if (err) return err; diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h index 8440807a56..2cf630ba72 100644 --- a/modules/gdscript/gdscript_compiler.h +++ b/modules/gdscript/gdscript_compiler.h @@ -38,9 +38,8 @@ class GDScriptCompiler { const GDScriptParser *parser; - Map<StringName, Ref<GDScript> > class_map; - Set<StringName> parsed_classes; - Set<StringName> parsing_classes; + Set<GDScript *> parsed_classes; + Set<GDScript *> parsing_classes; GDScript *main_script; struct CodeGen { @@ -149,9 +148,9 @@ class GDScriptCompiler { int _parse_expression(CodeGen &codegen, const GDScriptParser::Node *p_expression, int p_stack_level, bool p_root = false, bool p_initializer = false); Error _parse_block(CodeGen &codegen, const GDScriptParser::BlockNode *p_block, int p_stack_level = 0, int p_break_addr = -1, int p_continue_addr = -1); Error _parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false); - Error _parse_class_level(GDScript *p_script, GDScript *p_owner, const GDScriptParser::ClassNode *p_class, bool p_keep_state); + Error _parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); Error _parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); - void _make_scripts(const GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); + void _make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); int err_line; int err_column; StringName source; diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 08ad101967..fafc73b7e6 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -479,12 +479,15 @@ struct GDScriptCompletionContext { Object *base; String base_path; int line; + uint32_t depth; GDScriptCompletionContext() : _class(NULL), function(NULL), block(NULL), - base(NULL) {} + base(NULL), + line(0), + depth(0) {} }; struct GDScriptCompletionIdentifier { @@ -615,6 +618,9 @@ static GDScriptCompletionIdentifier _type_from_gdtype(const GDScriptDataType &p_ ci.type.script_type = p_gdtype.script_type; switch (p_gdtype.kind) { + case GDScriptDataType::UNINITIALIZED: { + ERR_EXPLAIN("Uninitialized completion. Please report a bug."); + } break; case GDScriptDataType::BUILTIN: { ci.type.kind = GDScriptParser::DataType::BUILTIN; } break; @@ -631,12 +637,18 @@ static GDScriptCompletionIdentifier _type_from_gdtype(const GDScriptDataType &p_ return ci; } -static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type); -static bool _guess_identifier_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type); -static bool _guess_method_return_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type); +static bool _guess_identifier_type(GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type); +static bool _guess_identifier_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type); +static bool _guess_method_return_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type); -static bool _guess_expression_type(const GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_expression, GDScriptCompletionIdentifier &r_type) { +static bool _guess_expression_type(GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_expression, GDScriptCompletionIdentifier &r_type) { bool found = false; + + if (++p_context.depth > 100) { + print_error("Maximum _guess_expression_type depth limit reached. Please file a bugreport."); + return false; + } + switch (p_expression->type) { case GDScriptParser::Node::TYPE_CONSTANT: { const GDScriptParser::ConstantNode *cn = static_cast<const GDScriptParser::ConstantNode *>(p_expression); @@ -773,12 +785,12 @@ static bool _guess_expression_type(const GDScriptCompletionContext &p_context, c if (mb && mb->is_const()) { bool all_is_const = true; Vector<Variant> args; - GDScriptCompletionContext c = p_context; - c.line = op->line; + GDScriptCompletionContext c2 = p_context; + c2.line = op->line; for (int i = 2; all_is_const && i < op->arguments.size(); i++) { GDScriptCompletionIdentifier arg; - if (_guess_expression_type(c, op->arguments[i], arg)) { + if (_guess_expression_type(c2, op->arguments[i], arg)) { if (arg.type.has_type && arg.type.is_constant && arg.value.get_type() != Variant::OBJECT) { args.push_back(arg.value); } else { @@ -1125,7 +1137,7 @@ static bool _guess_expression_type(const GDScriptCompletionContext &p_context, c return found; } -static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) { +static bool _guess_identifier_type(GDScriptCompletionContext &p_context, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) { // Look in blocks first const GDScriptParser::BlockNode *blk = p_context.block; @@ -1270,9 +1282,9 @@ static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, c for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) { if (E->get().name == p_context.function->name) { MethodInfo &mi = E->get(); - for (List<PropertyInfo>::Element *E = mi.arguments.front(); E; E = E->next()) { - if (E->get().name == p_identifier) { - r_type = _type_from_property(E->get()); + for (List<PropertyInfo>::Element *F = mi.arguments.front(); F; F = F->next()) { + if (F->get().name == p_identifier) { + r_type = _type_from_property(F->get()); return true; } } @@ -1355,7 +1367,7 @@ static bool _guess_identifier_type(const GDScriptCompletionContext &p_context, c return false; } -static bool _guess_identifier_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) { +static bool _guess_identifier_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_identifier, GDScriptCompletionIdentifier &r_type) { GDScriptParser::DataType base_type = p_base.type; bool _static = base_type.is_meta_type; while (base_type.has_type) { @@ -1544,7 +1556,7 @@ static bool _find_last_return_in_block(const GDScriptCompletionContext &p_contex return false; } -static bool _guess_method_return_type_from_base(const GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type) { +static bool _guess_method_return_type_from_base(GDScriptCompletionContext &p_context, const GDScriptCompletionIdentifier &p_base, const StringName &p_method, GDScriptCompletionIdentifier &r_type) { GDScriptParser::DataType base_type = p_base.type; bool _static = base_type.is_meta_type; @@ -2225,8 +2237,8 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con if (obj) { List<String> options; obj->get_argument_options(p_method, p_argidx, &options); - for (List<String>::Element *E = options.front(); E; E = E->next()) { - r_result.insert(E->get()); + for (List<String>::Element *F = options.front(); F; F = F->next()) { + r_result.insert(F->get()); } } } @@ -2309,7 +2321,7 @@ static void _find_call_arguments(const GDScriptCompletionContext &p_context, con } } -static void _find_call_arguments(const GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_node, int p_argidx, Set<String> &r_result, bool &r_forced, String &r_arghint) { +static void _find_call_arguments(GDScriptCompletionContext &p_context, const GDScriptParser::Node *p_node, int p_argidx, Set<String> &r_result, bool &r_forced, String &r_arghint) { if (!p_node || p_node->type != GDScriptParser::Node::TYPE_OPERATOR) { return; @@ -2794,12 +2806,12 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base if (base_type.class_type) { for (Map<StringName, GDScriptParser::ClassNode::Constant>::Element *E = base_type.class_type->constant_expressions.front(); E; E = E->next()) { GDScriptCompletionIdentifier constant; - GDScriptCompletionContext c = context; - c._class = base_type.class_type; - c.function = NULL; - c.block = NULL; - c.line = E->value().expression->line; - if (_guess_expression_type(c, E->value().expression, constant)) { + GDScriptCompletionContext c2 = context; + c2._class = base_type.class_type; + c2.function = NULL; + c2.block = NULL; + c2.line = E->value().expression->line; + if (_guess_expression_type(c2, E->value().expression, constant)) { if (constant.type.has_type && constant.type.is_meta_type) { options.insert(E->key().operator String()); } diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 966c02d4ec..cff9ba55b8 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -329,10 +329,15 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } if (!argument_types[i].is_type(*p_args[i], true)) { - r_err.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_err.argument = i; - r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT; - return Variant(); + if (argument_types[i].is_type(Variant(), true)) { + memnew_placement(&stack[i], Variant); + continue; + } else { + r_err.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_err.argument = i; + r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT; + return Variant(); + } } if (argument_types[i].kind == GDScriptDataType::BUILTIN) { Variant arg = Variant::construct(argument_types[i].builtin_type, &p_args[i], 1, r_err); @@ -1083,7 +1088,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a if (argc >= 1) { methodstr = String(*argptrs[0]) + " (via call)"; if (err.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) { - err.argument -= 1; + err.argument += 1; } } } else if (methodstr == "free") { diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index f4058664ff..cefc28d77f 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -36,7 +36,7 @@ #include "core/reference.h" #include "core/script_language.h" #include "core/self_list.h" -#include "core/string_db.h" +#include "core/string_name.h" #include "core/variant.h" class GDScriptInstance; @@ -45,10 +45,11 @@ class GDScript; struct GDScriptDataType { bool has_type; enum { + UNINITIALIZED, BUILTIN, NATIVE, SCRIPT, - GDSCRIPT + GDSCRIPT, } kind; Variant::Type builtin_type; StringName native_type; @@ -58,6 +59,8 @@ struct GDScriptDataType { if (!has_type) return true; // Can't type check switch (kind) { + case UNINITIALIZED: + break; case BUILTIN: { Variant::Type var_type = p_variant.get_type(); bool valid = builtin_type == var_type; @@ -113,6 +116,8 @@ struct GDScriptDataType { PropertyInfo info; if (has_type) { switch (kind) { + case UNINITIALIZED: + break; case BUILTIN: { info.type = builtin_type; } break; @@ -134,7 +139,9 @@ struct GDScriptDataType { } GDScriptDataType() : - has_type(false) {} + has_type(false), + kind(UNINITIALIZED), + builtin_type(Variant::NIL) {} }; class GDScriptFunction { diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 44d44462ca..46c9efd54f 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -768,11 +768,30 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ (void)VariantParser::parse(&ss, r_ret, errs, line); } break; case VAR_TO_BYTES: { - VALIDATE_ARG_COUNT(1); + bool full_objects = false; + if (p_arg_count < 1) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + r_ret = Variant(); + return; + } else if (p_arg_count > 2) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = 2; + r_ret = Variant(); + } else if (p_arg_count == 2) { + if (p_args[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; + r_ret = Variant(); + return; + } + full_objects = *p_args[1]; + } PoolByteArray barr; int len; - Error err = encode_variant(*p_args[0], NULL, len); + Error err = encode_variant(*p_args[0], NULL, len, full_objects); if (err) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; @@ -784,15 +803,35 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ barr.resize(len); { PoolByteArray::Write w = barr.write(); - encode_variant(*p_args[0], w.ptr(), len); + encode_variant(*p_args[0], w.ptr(), len, full_objects); } r_ret = barr; } break; case BYTES_TO_VAR: { - VALIDATE_ARG_COUNT(1); + bool allow_objects = false; + if (p_arg_count < 1) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; + r_error.argument = 1; + r_ret = Variant(); + return; + } else if (p_arg_count > 2) { + r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; + r_error.argument = 2; + r_ret = Variant(); + } else if (p_arg_count == 2) { + if (p_args[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; + r_ret = Variant(); + return; + } + allow_objects = *p_args[1]; + } + if (p_args[0]->get_type() != Variant::POOL_BYTE_ARRAY) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; - r_error.argument = 0; + r_error.argument = 1; r_error.expected = Variant::POOL_BYTE_ARRAY; r_ret = Variant(); return; @@ -802,7 +841,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ Variant ret; { PoolByteArray::Read r = varr.read(); - Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, allow_objects); if (err != OK) { r_ret = RTR("Not enough bytes for decoding bytes, or invalid format."); r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; @@ -1805,13 +1844,15 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { } break; case VAR_TO_BYTES: { - MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT)); + MethodInfo mi("var2bytes", PropertyInfo(Variant::NIL, "var", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT), PropertyInfo(Variant::BOOL, "full_objects")); + mi.default_arguments.push_back(false); mi.return_val.type = Variant::POOL_BYTE_ARRAY; return mi; } break; case BYTES_TO_VAR: { - MethodInfo mi(Variant::NIL, "bytes2var", PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes")); + MethodInfo mi(Variant::NIL, "bytes2var", PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes"), PropertyInfo(Variant::BOOL, "allow_objects")); + mi.default_arguments.push_back(false); mi.return_val.type = Variant::NIL; mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; return mi; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index af189fdb7e..e75b8a14a3 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -473,29 +473,31 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } Ref<Resource> res; - if (!validating) { + dependencies.push_back(path); + if (!dependencies_only) { + if (!validating) { - //this can be too slow for just validating code - if (for_completion && ScriptCodeCompletionCache::get_singleton() && FileAccess::exists(path)) { - res = ScriptCodeCompletionCache::get_singleton()->get_cached_resource(path); - } else if (!for_completion || FileAccess::exists(path)) { - res = ResourceLoader::load(path); - } - } else { + //this can be too slow for just validating code + if (for_completion && ScriptCodeCompletionCache::get_singleton() && FileAccess::exists(path)) { + res = ScriptCodeCompletionCache::get_singleton()->get_cached_resource(path); + } else if (!for_completion || FileAccess::exists(path)) { + res = ResourceLoader::load(path); + } + } else { - if (!FileAccess::exists(path)) { + if (!FileAccess::exists(path)) { + _set_error("Can't preload resource at path: " + path); + return NULL; + } else if (ScriptCodeCompletionCache::get_singleton()) { + res = ScriptCodeCompletionCache::get_singleton()->get_cached_resource(path); + } + } + if (!res.is_valid()) { _set_error("Can't preload resource at path: " + path); return NULL; - } else if (ScriptCodeCompletionCache::get_singleton()) { - res = ScriptCodeCompletionCache::get_singleton()->get_cached_resource(path); } } - if (!res.is_valid()) { - _set_error("Can't preload resource at path: " + path); - return NULL; - } - if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { _set_error("Expected ')' after 'preload' path"); return NULL; @@ -503,7 +505,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s Ref<GDScript> gds = res; if (gds.is_valid() && !gds->is_valid()) { - _set_error("Could not fully preload the script, possible cyclic reference or compilation error."); + _set_error("Could not fully preload the script, possible cyclic reference or compilation error. Use 'load()' instead if a cyclic reference is intended."); return NULL; } @@ -775,7 +777,8 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } _add_warning(GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, -1, identifier.operator String()); } - } // fallthrough + FALLTHROUGH; + } case GDScriptTokenizer::TK_OP_ASSIGN: { lv->assignments += 1; lv->usages--; // Assignment is not really usage @@ -812,19 +815,31 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s bfn = true; } - // Check parents for the constant - if (!bfn && cln->extends_file != StringName()) { - Ref<GDScript> parent = ResourceLoader::load(cln->extends_file); - if (parent.is_valid() && parent->is_valid()) { - Map<StringName, Variant> parent_constants; - parent->get_constants(&parent_constants); - if (parent_constants.has(identifier)) { + if (!dependencies_only) { + if (!bfn && ScriptServer::is_global_class(identifier)) { + Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(identifier)); + if (scr.is_valid() && scr->is_valid()) { ConstantNode *constant = alloc_node<ConstantNode>(); - constant->value = parent_constants[identifier]; + constant->value = scr; expr = constant; bfn = true; } } + + // Check parents for the constant + if (!bfn && cln->extends_file != StringName()) { + Ref<GDScript> parent = ResourceLoader::load(cln->extends_file); + if (parent.is_valid() && parent->is_valid()) { + Map<StringName, Variant> parent_constants; + parent->get_constants(&parent_constants); + if (parent_constants.has(identifier)) { + ConstantNode *constant = alloc_node<ConstantNode>(); + constant->value = parent_constants[identifier]; + expr = constant; + bfn = true; + } + } + } } } @@ -2082,7 +2097,7 @@ GDScriptParser::PatternNode *GDScriptParser::_parse_pattern(bool p_static) { return NULL; } pattern->pt_type = GDScriptParser::PatternNode::PT_BIND; - pattern->bind = tokenizer->get_token_identifier(); + pattern->bind = tokenizer->get_token_literal(); // Check if variable name is already used BlockNode *bl = current_block; while (bl) { @@ -2211,6 +2226,8 @@ GDScriptParser::PatternNode *GDScriptParser::_parse_pattern(bool p_static) { void GDScriptParser::_parse_pattern_block(BlockNode *p_block, Vector<PatternBranchNode *> &p_branches, bool p_static) { int indent_level = tab_level.back()->get(); + p_block->has_return = true; + while (true) { while (tokenizer->get_token() == GDScriptTokenizer::TK_NEWLINE && _parse_newline()) @@ -2268,8 +2285,8 @@ void GDScriptParser::_parse_pattern_block(BlockNode *p_block, Vector<PatternBran current_block = p_block; - if (catch_all && branch->body->has_return) { - p_block->has_return = true; + if (!branch->body->has_return) { + p_block->has_return = false; } p_branches.push_back(branch); @@ -2640,14 +2657,14 @@ void GDScriptParser::_transform_match_statment(MatchNode *p_match_statement) { local_var->assign = e->value(); local_var->set_datatype(local_var->assign->get_datatype()); - IdentifierNode *id = alloc_node<IdentifierNode>(); - id->name = local_var->name; - id->declared_block = branch->body; - id->set_datatype(local_var->assign->get_datatype()); + IdentifierNode *id2 = alloc_node<IdentifierNode>(); + id2->name = local_var->name; + id2->declared_block = branch->body; + id2->set_datatype(local_var->assign->get_datatype()); OperatorNode *op = alloc_node<OperatorNode>(); op->op = OperatorNode::OP_ASSIGN; - op->arguments.push_back(id); + op->arguments.push_back(id2); op->arguments.push_back(local_var->assign); branch->body->statements.push_front(op); @@ -2694,9 +2711,9 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { if (pending_newline != -1) { - NewLineNode *nl = alloc_node<NewLineNode>(); - nl->line = pending_newline; - p_block->statements.push_back(nl); + NewLineNode *nl2 = alloc_node<NewLineNode>(); + nl2->line = pending_newline; + p_block->statements.push_back(nl2); pending_newline = -1; } @@ -2727,6 +2744,8 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { } break; case GDScriptTokenizer::TK_NEWLINE: { + int line = tokenizer->get_token_line(); + if (!_parse_newline()) { if (!error_set) { p_block->end_line = tokenizer->get_token_line(); @@ -2735,9 +2754,9 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { return; } - NewLineNode *nl = alloc_node<NewLineNode>(); - nl->line = tokenizer->get_token_line(); - p_block->statements.push_back(nl); + NewLineNode *nl2 = alloc_node<NewLineNode>(); + nl2->line = line; + p_block->statements.push_back(nl2); } break; case GDScriptTokenizer::TK_CF_PASS: { @@ -2922,14 +2941,14 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { cf_else->cf_type = ControlFlowNode::CF_IF; //condition - Node *condition = _parse_and_reduce_expression(p_block, p_static); - if (!condition) { + Node *condition2 = _parse_and_reduce_expression(p_block, p_static); + if (!condition2) { if (_recover_from_completion()) { break; } return; } - cf_else->arguments.push_back(condition); + cf_else->arguments.push_back(condition2); cf_else->cf_type = ControlFlowNode::CF_IF; cf_if->body_else->statements.push_back(cf_else); @@ -2992,8 +3011,8 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { case GDScriptTokenizer::TK_CF_WHILE: { tokenizer->advance(); - Node *condition = _parse_and_reduce_expression(p_block, p_static); - if (!condition) { + Node *condition2 = _parse_and_reduce_expression(p_block, p_static); + if (!condition2) { if (_recover_from_completion()) { break; } @@ -3003,7 +3022,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { ControlFlowNode *cf_while = alloc_node<ControlFlowNode>(); cf_while->cf_type = ControlFlowNode::CF_WHILE; - cf_while->arguments.push_back(condition); + cf_while->arguments.push_back(condition2); cf_while->body = alloc_node<BlockNode>(); cf_while->body->parent_block = p_block; @@ -3053,7 +3072,6 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { } DataType iter_type; - iter_type.is_constant = true; if (container->type == Node::TYPE_OPERATOR) { @@ -3378,6 +3396,13 @@ void GDScriptParser::_parse_extends(ClassNode *p_class) { p_class->extends_file = constant; tokenizer->advance(); + // Add parent script as a dependency + String parent = constant; + if (parent.is_rel_path()) { + parent = base_path.plus_file(parent).simplify_path(); + } + dependencies.push_back(parent); + if (tokenizer->get_token() != GDScriptTokenizer::TK_PERIOD) { return; } else @@ -3494,16 +3519,20 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { tokenizer->advance(); if ((tokenizer->get_token() == GDScriptTokenizer::TK_CONSTANT && tokenizer->get_token_constant().get_type() == Variant::STRING)) { - Variant constant = tokenizer->get_token_constant(); - String icon_path = constant.operator String(); +#ifdef TOOLS_ENABLED + if (Engine::get_singleton()->is_editor_hint()) { + Variant constant = tokenizer->get_token_constant(); + String icon_path = constant.operator String(); - String abs_icon_path = icon_path.is_rel_path() ? self_path.get_base_dir().plus_file(icon_path).simplify_path() : icon_path; - if (!FileAccess::exists(abs_icon_path)) { - _set_error("No class icon found at: " + abs_icon_path); - return; - } + String abs_icon_path = icon_path.is_rel_path() ? self_path.get_base_dir().plus_file(icon_path).simplify_path() : icon_path; + if (!FileAccess::exists(abs_icon_path)) { + _set_error("No class icon found at: " + abs_icon_path); + return; + } - p_class->icon_path = icon_path; + p_class->icon_path = icon_path; + } +#endif tokenizer->advance(); } else { @@ -3608,7 +3637,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } - }; //fallthrough to function + FALLTHROUGH; + } case GDScriptTokenizer::TK_PR_FUNCTION: { bool _static = false; @@ -4058,7 +4088,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { break; } - }; //fallthrough to use the same + FALLTHROUGH; + } case Variant::REAL: { if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "EASE") { @@ -4483,6 +4514,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { #ifdef DEBUG_ENABLED _add_warning(GDScriptWarning::DEPRECATED_KEYWORD, tokenizer->get_token_line(), "slave", "puppet"); #endif + FALLTHROUGH; case GDScriptTokenizer::TK_PR_PUPPET: { //may be fallthrough from export, ignore if so @@ -4550,9 +4582,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { continue; } break; case GDScriptTokenizer::TK_PR_VAR: { - //variale declaration and (eventual) initialization + // variable declaration and (eventual) initialization ClassNode::Member member; + bool autoexport = tokenizer->get_token(-1) == GDScriptTokenizer::TK_PR_EXPORT; if (current_export.type != Variant::NIL) { member._export = current_export; @@ -4686,6 +4719,16 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { ConstantNode *cn = static_cast<ConstantNode *>(subexpr); if (cn->value.get_type() != Variant::NIL) { + if (member._export.type != Variant::NIL && cn->value.get_type() != member._export.type) { + if (Variant::can_convert(cn->value.get_type(), member._export.type)) { + Variant::CallError err; + const Variant *args = &cn->value; + cn->value = Variant::construct(member._export.type, &args, 1, err); + } else { + _set_error("Cannot convert the provided value to the export type."); + return; + } + } member.default_value = cn->value; } } @@ -4700,12 +4743,12 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { op->arguments.push_back(subexpr); #ifdef DEBUG_ENABLED - NewLineNode *nl = alloc_node<NewLineNode>(); - nl->line = line; + NewLineNode *nl2 = alloc_node<NewLineNode>(); + nl2->line = line; if (onready) - p_class->ready->statements.push_back(nl); + p_class->ready->statements.push_back(nl2); else - p_class->initializer->statements.push_back(nl); + p_class->initializer->statements.push_back(nl2); #endif if (onready) p_class->ready->statements.push_back(op); @@ -4720,6 +4763,25 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { _set_error("Type-less export needs a constant expression assigned to infer type."); return; } + + if (member._export.type != Variant::NIL) { + IdentifierNode *id = alloc_node<IdentifierNode>(); + id->name = member.identifier; + + ConstantNode *cn = alloc_node<ConstantNode>(); + + Variant::CallError ce2; + cn->value = Variant::construct(member._export.type, NULL, 0, ce2); + + OperatorNode *op = alloc_node<OperatorNode>(); + op->op = OperatorNode::OP_INIT_ASSIGN; + op->arguments.push_back(id); + op->arguments.push_back(cn); + + p_class->initializer->statements.push_back(op); + + member.initial_assignment = op; + } } if (autoexport && member.data_type.has_type) { @@ -5232,7 +5294,8 @@ String GDScriptParser::DataType::to_string() const { if (!gds_class.empty()) { return gds_class; } - } // fallthrough + FALLTHROUGH; + } case SCRIPT: { if (is_meta_type) { return script_type->get_class_name().operator String(); @@ -5400,7 +5463,7 @@ GDScriptParser::DataType GDScriptParser::_resolve_type(const DataType &p_source, String script_path = ScriptServer::get_global_class_path(id); if (script_path == self_path) { result.kind = DataType::CLASS; - result.class_type = current_class; + result.class_type = static_cast<ClassNode *>(head); } else { Ref<Script> script = ResourceLoader::load(script_path); Ref<GDScript> gds = script; @@ -5499,10 +5562,10 @@ GDScriptParser::DataType GDScriptParser::_resolve_type(const DataType &p_source, result.script_type = gds; found = true; } else { - Ref<Script> scr = constants[id]; - if (scr.is_valid()) { + Ref<Script> scr2 = constants[id]; + if (scr2.is_valid()) { result.kind = DataType::SCRIPT; - result.script_type = scr; + result.script_type = scr2; found = true; } } @@ -5594,6 +5657,9 @@ GDScriptParser::DataType GDScriptParser::_type_from_gdtype(const GDScriptDataTyp result.script_type = p_gdtype.script_type; switch (p_gdtype.kind) { + case GDScriptDataType::UNINITIALIZED: { + ERR_EXPLAIN("Uninitialized datatype. Please report a bug."); + } break; case GDScriptDataType::BUILTIN: { result.kind = DataType::BUILTIN; } break; @@ -6619,7 +6685,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat bool match = false; List<MethodInfo> constructors; Variant::get_constructor_list(tn->vtype, &constructors); - PropertyInfo return_type; + PropertyInfo return_type2; for (List<MethodInfo>::Element *E = constructors.front(); E; E = E->next()) { MethodInfo &mi = E->get(); @@ -6658,13 +6724,13 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat if (types_match) { match = true; - return_type = mi.return_val; + return_type2 = mi.return_val; break; } } if (match) { - return _type_from_property(return_type, false); + return _type_from_property(return_type2, false); } else if (check_types) { String err = "No constructor of '"; err += Variant::get_type_name(tn->vtype); @@ -6795,7 +6861,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat return_type = original_type; return_type.is_meta_type = false; - valid = true; // There's always an initializer, we can asume this is true + valid = true; // There's always an initializer, we can assume this is true } if (!valid) { @@ -7200,6 +7266,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType DataType result; result.has_type = true; result.script_type = scr; + result.is_constant = true; result.is_meta_type = true; Ref<GDScript> gds = scr; if (gds.is_valid()) { @@ -7250,6 +7317,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType if (singleton.is_valid()) { DataType result; result.has_type = true; + result.is_constant = true; result.script_type = singleton; Ref<GDScript> gds = singleton; @@ -7431,7 +7499,8 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) { found_setter = true; FunctionNode *setter = p_class->functions[j]; - if (setter->arguments.size() != 1) { + if (setter->get_required_argument_count() != 1 && + !(setter->get_required_argument_count() == 0 && setter->default_values.size() > 0)) { _set_error("Setter function needs to receive exactly 1 argument. See '" + setter->name + "()' definition at line " + itos(setter->line) + ".", v.line); @@ -7450,7 +7519,7 @@ void GDScriptParser::_check_class_level_types(ClassNode *p_class) { found_getter = true; FunctionNode *getter = p_class->functions[j]; - if (getter->arguments.size() != 0) { + if (getter->get_required_argument_count() != 0) { _set_error("Getter function can't receive arguments. See '" + getter->name + "()' definition at line " + itos(getter->line) + ".", v.line); @@ -7576,7 +7645,7 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { } parent_signature += " " + p_function->name + "("; if (arg_types.size()) { - int i = 0; + int j = 0; for (List<DataType>::Element *E = arg_types.front(); E; E = E->next()) { if (E != arg_types.front()) { parent_signature += ", "; @@ -7586,11 +7655,11 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { arg = "Variant"; } parent_signature += arg; - if (i == arg_types.size() - default_arg_count) { + if (j == arg_types.size() - default_arg_count) { parent_signature += "=default"; } - i++; + j++; } } parent_signature += ")"; @@ -7804,13 +7873,16 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { return; } - if (!lh_type.has_type && check_types) { - if (op->arguments[0]->type == Node::TYPE_OPERATOR) { - _mark_line_as_unsafe(op->line); + if (check_types) { + if (!lh_type.has_type) { + if (op->arguments[0]->type == Node::TYPE_OPERATOR) { + _mark_line_as_unsafe(op->line); + } + } + if (lh_type.is_constant) { + _set_error("Cannot assign a new value to a constant.", op->line); + return; } - } else if (lh_type.is_constant) { - _set_error("Cannot assign a new value to a constant.", op->line); - return; } DataType rh_type; @@ -7979,7 +8051,8 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { if (cn->value.get_type() == Variant::STRING) { break; } - } // falthrough + FALLTHROUGH; + } default: { _mark_line_as_safe(statement->line); _reduce_node_type(statement); // Test for safety anyway @@ -8111,6 +8184,10 @@ Error GDScriptParser::_parse(const String &p_base_path) { return ERR_PARSE_ERROR; } + if (dependencies_only) { + return OK; + } + _determine_inheritance(main_class); if (error_set) { @@ -8189,7 +8266,7 @@ Error GDScriptParser::parse_bytecode(const Vector<uint8_t> &p_bytecode, const St return ret; } -Error GDScriptParser::parse(const String &p_code, const String &p_base_path, bool p_just_validate, const String &p_self_path, bool p_for_completion, Set<int> *r_safe_lines) { +Error GDScriptParser::parse(const String &p_code, const String &p_base_path, bool p_just_validate, const String &p_self_path, bool p_for_completion, Set<int> *r_safe_lines, bool p_dependencies_only) { clear(); @@ -8199,6 +8276,7 @@ Error GDScriptParser::parse(const String &p_code, const String &p_base_path, boo validating = p_just_validate; for_completion = p_for_completion; + dependencies_only = p_dependencies_only; #ifdef DEBUG_ENABLED safe_lines = r_safe_lines; #endif // DEBUG_ENABLED @@ -8255,6 +8333,8 @@ void GDScriptParser::clear() { parenthesis = 0; current_export.type = Variant::NIL; check_types = true; + dependencies_only = false; + dependencies.clear(); error = ""; #ifdef DEBUG_ENABLED safe_lines = NULL; diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index b4a705c9e7..809bff8f20 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -95,6 +95,7 @@ public: } DataType() : + kind(UNRESOLVED), has_type(false), is_constant(false), is_meta_type(false), @@ -168,6 +169,7 @@ public: MultiplayerAPI::RPCMode rpc_mode; int usages; }; + struct Constant { Node *expression; DataType type; @@ -219,6 +221,7 @@ public: virtual DataType get_datatype() const { return return_type; } virtual void set_datatype(const DataType &p_datatype) { return_type = p_datatype; } + int get_required_argument_count() { return arguments.size() - default_values.size(); } FunctionNode() { type = TYPE_FUNCTION; @@ -443,7 +446,6 @@ public: CF_IF, CF_FOR, CF_WHILE, - CF_SWITCH, CF_BREAK, CF_CONTINUE, CF_RETURN, @@ -531,6 +533,8 @@ private: int error_line; int error_column; bool check_types; + bool dependencies_only; + List<String> dependencies; #ifdef DEBUG_ENABLED Set<int> *safe_lines; #endif // DEBUG_ENABLED @@ -632,7 +636,7 @@ public: #ifdef DEBUG_ENABLED const List<GDScriptWarning> &get_warnings() const { return warnings; } #endif // DEBUG_ENABLED - Error parse(const String &p_code, const String &p_base_path = "", bool p_just_validate = false, const String &p_self_path = "", bool p_for_completion = false, Set<int> *r_safe_lines = NULL); + Error parse(const String &p_code, const String &p_base_path = "", bool p_just_validate = false, const String &p_self_path = "", bool p_for_completion = false, Set<int> *r_safe_lines = NULL, bool p_dependencies_only = false); Error parse_bytecode(const Vector<uint8_t> &p_bytecode, const String &p_base_path = "", const String &p_self_path = ""); bool is_tool_script() const; @@ -651,6 +655,8 @@ public: int get_completion_argument_index(); int get_completion_identifier_is_function(); + const List<String> &get_dependencies() const { return dependencies; } + void clear(); GDScriptParser(); ~GDScriptParser(); diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 127a00a9f3..abc739d645 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -80,10 +80,7 @@ const char *GDScriptTokenizer::token_names[TK_MAX] = { "elif", "else", "for", - "do", "while", - "switch (reserved)", - "case (reserved)", "break", "continue", "pass", @@ -224,9 +221,6 @@ static const _kws _keyword_list[] = { { GDScriptTokenizer::TK_CF_ELSE, "else" }, { GDScriptTokenizer::TK_CF_FOR, "for" }, { GDScriptTokenizer::TK_CF_WHILE, "while" }, - { GDScriptTokenizer::TK_CF_DO, "do" }, - { GDScriptTokenizer::TK_CF_SWITCH, "switch" }, - { GDScriptTokenizer::TK_CF_CASE, "case" }, { GDScriptTokenizer::TK_CF_BREAK, "break" }, { GDScriptTokenizer::TK_CF_CONTINUE, "continue" }, { GDScriptTokenizer::TK_CF_RETURN, "return" }, @@ -291,9 +285,6 @@ bool GDScriptTokenizer::is_token_literal(int p_offset, bool variable_safe) const case TK_CF_ELSE: case TK_CF_FOR: case TK_CF_WHILE: - case TK_CF_DO: - case TK_CF_SWITCH: - case TK_CF_CASE: case TK_CF_BREAK: case TK_CF_CONTINUE: case TK_CF_RETURN: @@ -753,7 +744,7 @@ void GDScriptTokenizerText::_advance() { } INCPOS(1); is_node_path = true; - + FALLTHROUGH; case '\'': case '"': { @@ -998,11 +989,11 @@ void GDScriptTokenizerText::_advance() { //built in func? - for (int i = 0; i < GDScriptFunctions::FUNC_MAX; i++) { + for (int j = 0; j < GDScriptFunctions::FUNC_MAX; j++) { - if (str == GDScriptFunctions::get_func_name(GDScriptFunctions::Function(i))) { + if (str == GDScriptFunctions::get_func_name(GDScriptFunctions::Function(j))) { - _make_built_in_func(GDScriptFunctions::Function(i)); + _make_built_in_func(GDScriptFunctions::Function(j)); found = true; break; } @@ -1208,7 +1199,8 @@ Error GDScriptTokenizerBuffer::set_code_buffer(const Vector<uint8_t> &p_buffer) Variant v; int len; - Error err = decode_variant(v, b, total_len, &len); + // An object cannot be constant, never decode objects + Error err = decode_variant(v, b, total_len, &len, false); if (err) return err; b += len; @@ -1376,11 +1368,12 @@ Vector<uint8_t> GDScriptTokenizerBuffer::parse_code_string(const String &p_code) for (Map<int, Variant>::Element *E = rev_constant_map.front(); E; E = E->next()) { int len; - Error err = encode_variant(E->get(), NULL, len); + // Objects cannot be constant, never encode objects + Error err = encode_variant(E->get(), NULL, len, false); ERR_FAIL_COND_V(err != OK, Vector<uint8_t>()); int pos = buf.size(); buf.resize(pos + len); - encode_variant(E->get(), &buf.write[pos], len); + encode_variant(E->get(), &buf.write[pos], len, false); } for (Map<int, uint32_t>::Element *E = rev_line_map.front(); E; E = E->next()) { @@ -1426,7 +1419,7 @@ StringName GDScriptTokenizerBuffer::get_token_identifier(int p_offset) const { ERR_FAIL_INDEX_V(offset, tokens.size(), StringName()); uint32_t identifier = tokens[offset] >> TOKEN_BITS; - ERR_FAIL_INDEX_V(identifier, (uint32_t)identifiers.size(), StringName()); + ERR_FAIL_UNSIGNED_INDEX_V(identifier, (uint32_t)identifiers.size(), StringName()); return identifiers[identifier]; } @@ -1482,7 +1475,7 @@ const Variant &GDScriptTokenizerBuffer::get_token_constant(int p_offset) const { int offset = token + p_offset; ERR_FAIL_INDEX_V(offset, tokens.size(), nil); uint32_t constant = tokens[offset] >> TOKEN_BITS; - ERR_FAIL_INDEX_V(constant, (uint32_t)constants.size(), nil); + ERR_FAIL_UNSIGNED_INDEX_V(constant, (uint32_t)constants.size(), nil); return constants[constant]; } String GDScriptTokenizerBuffer::get_token_error(int p_offset) const { diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h index abacdf0322..7b977ff67c 100644 --- a/modules/gdscript/gdscript_tokenizer.h +++ b/modules/gdscript/gdscript_tokenizer.h @@ -32,7 +32,7 @@ #define GDSCRIPT_TOKENIZER_H #include "core/pair.h" -#include "core/string_db.h" +#include "core/string_name.h" #include "core/ustring.h" #include "core/variant.h" #include "core/vmap.h" @@ -86,10 +86,7 @@ public: TK_CF_ELIF, TK_CF_ELSE, TK_CF_FOR, - TK_CF_DO, TK_CF_WHILE, - TK_CF_SWITCH, - TK_CF_CASE, TK_CF_BREAK, TK_CF_CONTINUE, TK_CF_PASS, @@ -118,7 +115,7 @@ public: TK_PR_REMOTE, TK_PR_SYNC, TK_PR_MASTER, - TK_PR_SLAVE, + TK_PR_SLAVE, // Deprecated by TK_PR_PUPPET, to remove in 4.0 TK_PR_PUPPET, TK_PR_REMOTESYNC, TK_PR_MASTERSYNC, @@ -176,7 +173,7 @@ public: #ifdef DEBUG_ENABLED virtual const Vector<Pair<int, String> > &get_warning_skips() const = 0; virtual const Set<String> &get_warning_global_skips() const = 0; - virtual const bool is_ignoring_warnings() const = 0; + virtual bool is_ignoring_warnings() const = 0; #endif // DEBUG_ENABLED virtual ~GDScriptTokenizer(){}; @@ -248,7 +245,7 @@ public: #ifdef DEBUG_ENABLED virtual const Vector<Pair<int, String> > &get_warning_skips() const { return warning_skips; } virtual const Set<String> &get_warning_global_skips() const { return warning_global_skips; } - virtual const bool is_ignoring_warnings() const { return ignore_warnings; } + virtual bool is_ignoring_warnings() const { return ignore_warnings; } #endif // DEBUG_ENABLED }; @@ -292,7 +289,7 @@ public: static Set<String> s; return s; } - virtual const bool is_ignoring_warnings() const { return true; } + virtual bool is_ignoring_warnings() const { return true; } #endif // DEBUG_ENABLED GDScriptTokenizerBuffer(); }; diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 2ea116d79b..655be4eb20 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GridMap" inherits="Spatial" category="Core" version="3.1"> +<class name="GridMap" inherits="Spatial" category="Core" version="3.2"> <brief_description> Node for 3D tile-based maps. </brief_description> diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index fe1eac6dc9..32a014e76d 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -517,7 +517,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { Ref<NavigationMesh> navmesh = mesh_library->get_item_navmesh(c.item); if (navmesh.is_valid()) { Octant::NavMesh nm; - nm.xform = xform; + nm.xform = xform * mesh_library->get_item_navmesh_transform(c.item); if (navigation) { nm.id = navigation->navmesh_add(navmesh, xform, this); diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 12c4a18a64..17eb6f674c 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -289,11 +289,11 @@ void GridMapEditor::_update_selection_transform() { scale *= node->get_cell_size(); pos *= node->get_cell_size(); - Transform xf; - xf.basis.scale(scale); - xf.origin = pos; + Transform xf2; + xf2.basis.scale(scale); + xf2.origin = pos; - VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf); + VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf2); } } } @@ -631,7 +631,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) { if (set_items.size()) { - undo_redo->create_action("GridMap Paint"); + undo_redo->create_action(TTR("GridMap Paint")); for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) { const SetItem &si = E->get(); @@ -717,6 +717,26 @@ void GridMapEditor::_set_display_mode(int p_mode) { update_palette(); } +void GridMapEditor::_text_changed(const String &p_text) { + update_palette(); +} + +void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) { + + Ref<InputEventKey> k = p_ie; + + if (k.is_valid() && (k->get_scancode() == KEY_UP || k->get_scancode() == KEY_DOWN || k->get_scancode() == KEY_PAGEUP || k->get_scancode() == KEY_PAGEDOWN)) { + + mesh_library_palette->call("_gui_input", k); + search_box->accept_event(); + } +} + +void GridMapEditor::_icon_size_changed(float p_value) { + mesh_library_palette->set_icon_scale(p_value); + update_palette(); +} + void GridMapEditor::update_palette() { int selected = mesh_library_palette->get_current(); @@ -730,8 +750,9 @@ void GridMapEditor::update_palette() { } float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64); + min_size *= EDSCALE; mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size)); - mesh_library_palette->set_fixed_column_width(min_size * 3 / 2); + mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5)); mesh_library_palette->set_max_text_lines(2); Ref<MeshLibrary> mesh_library = node->get_mesh_library(); @@ -754,23 +775,28 @@ void GridMapEditor::update_palette() { } il.sort(); + String filter = search_box->get_text().strip_edges(); + int item = 0; for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) { int id = E->get().id; - - mesh_library_palette->add_item(""); - String name = mesh_library->get_item_name(id); Ref<Texture> preview = mesh_library->get_item_preview(id); + if (name == "") { + name = "#" + itos(id); + } + + if (filter != "" && !filter.is_subsequence_ofi(name)) + continue; + + mesh_library_palette->add_item(""); if (!preview.is_null()) { mesh_library_palette->set_item_icon(item, preview); mesh_library_palette->set_item_tooltip(item, name); } - if (name != "") { - mesh_library_palette->set_item_text(item, name); - } + mesh_library_palette->set_item_text(item, name); mesh_library_palette->set_item_metadata(item, id); item++; @@ -985,6 +1011,7 @@ void GridMapEditor::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: { options->set_icon(get_icon("GridMap", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); } break; } } @@ -1031,6 +1058,9 @@ void GridMapEditor::_floor_changed(float p_value) { void GridMapEditor::_bind_methods() { + ClassDB::bind_method("_text_changed", &GridMapEditor::_text_changed); + ClassDB::bind_method("_sbox_input", &GridMapEditor::_sbox_input); + ClassDB::bind_method("_icon_size_changed", &GridMapEditor::_icon_size_changed); ClassDB::bind_method("_menu_option", &GridMapEditor::_menu_option); ClassDB::bind_method("_configure", &GridMapEditor::_configure); ClassDB::bind_method("_item_selected_cbk", &GridMapEditor::_item_selected_cbk); @@ -1132,6 +1162,12 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { add_child(hb); hb->set_h_size_flags(SIZE_EXPAND_FILL); + search_box = memnew(LineEdit); + search_box->set_h_size_flags(SIZE_EXPAND_FILL); + hb->add_child(search_box); + search_box->connect("text_changed", this, "_text_changed"); + search_box->connect("gui_input", this, "_sbox_input"); + mode_thumbnail = memnew(ToolButton); mode_thumbnail->set_toggle_mode(true); mode_thumbnail->set_pressed(true); @@ -1146,6 +1182,15 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { hb->add_child(mode_list); mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST)); + size_slider = memnew(HSlider); + size_slider->set_h_size_flags(SIZE_EXPAND_FILL); + size_slider->set_min(0.1f); + size_slider->set_max(4.0f); + size_slider->set_step(0.1f); + size_slider->set_value(1.0f); + size_slider->connect("value_changed", this, "_icon_size_changed"); + add_child(size_slider); + EDITOR_DEF("editors/grid_map/preview_size", 64); display_mode = DISPLAY_THUMBNAIL; diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 81a21a76ae..59b8ac13da 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -79,6 +79,8 @@ class GridMapEditor : public VBoxContainer { double accumulated_floor_delta; ToolButton *mode_thumbnail; ToolButton *mode_list; + LineEdit *search_box; + HSlider *size_slider; HBoxContainer *spatial_editor_hb; ConfirmationDialog *settings_dialog; VBoxContainer *settings_vbc; @@ -193,6 +195,11 @@ class GridMapEditor : public VBoxContainer { void _update_cursor_instance(); void _update_clip(); + void _text_changed(const String &p_text); + void _sbox_input(const Ref<InputEvent> &p_ie); + + void _icon_size_changed(float p_value); + void _update_duplicate_indicator(); void _duplicate_paste(); void _update_selection_transform(); diff --git a/modules/mbedtls/stream_peer_mbed_tls.cpp b/modules/mbedtls/stream_peer_mbed_tls.cpp index 973713f500..45d3b86919 100755 --- a/modules/mbedtls/stream_peer_mbed_tls.cpp +++ b/modules/mbedtls/stream_peer_mbed_tls.cpp @@ -270,7 +270,10 @@ void StreamPeerMbedTLS::poll() { return; } - int ret = mbedtls_ssl_read(&ssl, NULL, 0); + // We could pass NULL as second parameter, but some behaviour sanitizers doesn't seem to like that. + // Passing a 1 byte buffer to workaround it. + uint8_t byte; + int ret = mbedtls_ssl_read(&ssl, &byte, 0); if (ret == MBEDTLS_ERR_SSL_WANT_READ || ret == MBEDTLS_ERR_SSL_WANT_WRITE) { // Nothing to read/write (non blocking IO) @@ -313,7 +316,7 @@ void StreamPeerMbedTLS::disconnect_from_stream() { Ref<StreamPeerTCP> tcp = base; if (tcp.is_valid() && tcp->get_status() == StreamPeerTCP::STATUS_CONNECTED) { - // We are still connected on the socket, try to send close notity. + // We are still connected on the socket, try to send close notify. mbedtls_ssl_close_notify(&ssl); } diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml index 359d654433..0a75ad4784 100644 --- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml +++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.1"> +<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.2"> <brief_description> Generic mobile VR implementation </brief_description> diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 78cc667718..b4fbd417d7 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -31,7 +31,7 @@ #include "mobile_vr_interface.h" #include "core/os/input.h" #include "core/os/os.h" -#include "servers/visual/visual_server_global.h" +#include "servers/visual/visual_server_globals.h" StringName MobileVRInterface::get_name() const { return "Native mobile"; diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 0b21ba3347..dfdb4a0b3a 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -139,14 +139,24 @@ void CSharpLanguage::finish() { } #endif - // Release gchandle bindings before finalizing mono runtime - script_bindings.clear(); + // Make sure all script binding gchandles are released before finalizing GDMono + for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) { + CSharpScriptBinding &script_binding = E->value(); + + if (script_binding.gchandle.is_valid()) { + script_binding.gchandle->release(); + script_binding.inited = false; + } + } if (gdmono) { memdelete(gdmono); gdmono = NULL; } + // Clear here, after finalizing all domains to make sure there is nothing else referencing the elements. + script_bindings.clear(); + finalizing = false; } @@ -439,7 +449,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) { Variant::_RID }; - for (int i = 0; i < sizeof(var_types) / sizeof(Variant::Type); i++) { + for (unsigned int i = 0; i < sizeof(var_types) / sizeof(Variant::Type); i++) { if (p_var_type_name == Variant::get_type_name(var_types[i])) return p_var_type_name; } @@ -489,6 +499,47 @@ String CSharpLanguage::_get_indentation() const { return "\t"; } +String CSharpLanguage::debug_get_error() const { + + return _debug_error; +} + +int CSharpLanguage::debug_get_stack_level_count() const { + + if (_debug_parse_err_line >= 0) + return 1; + + // TODO: StackTrace + return 1; +} + +int CSharpLanguage::debug_get_stack_level_line(int p_level) const { + + if (_debug_parse_err_line >= 0) + return _debug_parse_err_line; + + // TODO: StackTrace + return 1; +} + +String CSharpLanguage::debug_get_stack_level_function(int p_level) const { + + if (_debug_parse_err_line >= 0) + return String(); + + // TODO: StackTrace + return String(); +} + +String CSharpLanguage::debug_get_stack_level_source(int p_level) const { + + if (_debug_parse_err_line >= 0) + return _debug_parse_err_file; + + // TODO: StackTrace + return String(); +} + Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info() { #ifdef DEBUG_ENABLED @@ -578,7 +629,7 @@ void CSharpLanguage::frame() { if (exc) { GDMonoUtils::debug_unhandled_exception(exc); - _UNREACHABLE_(); + GD_UNREACHABLE(); } } } @@ -709,13 +760,13 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { // Script::instances are deleted during managed object disposal, which happens on domain finalize. // Only placeholders are kept. Therefore we need to keep a copy before that happens. - for (Set<Object *>::Element *E = script->instances.front(); E; E = E->next()) { - script->pending_reload_instances.insert(E->get()->get_instance_id()); + for (Set<Object *>::Element *F = script->instances.front(); F; F = F->next()) { + script->pending_reload_instances.insert(F->get()->get_instance_id()); } #ifdef TOOLS_ENABLED - for (Set<PlaceHolderScriptInstance *>::Element *E = script->placeholders.front(); E; E = E->next()) { - script->pending_reload_instances.insert(E->get()->get_owner()->get_instance_id()); + for (Set<PlaceHolderScriptInstance *>::Element *F = script->placeholders.front(); F; F = F->next()) { + script->pending_reload_instances.insert(F->get()->get_owner()->get_instance_id()); } #endif @@ -948,12 +999,11 @@ void CSharpLanguage::thread_exit() { bool CSharpLanguage::debug_break_parse(const String &p_file, int p_line, const String &p_error) { - // Break because of parse error + // Not a parser error in our case, but it's still used for other type of errors if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { - // TODO - //_debug_parse_err_line = p_line; - //_debug_parse_err_file = p_file; - //_debug_error = p_error; + _debug_parse_err_line = p_line; + _debug_parse_err_file = p_file; + _debug_error = p_error; ScriptDebugger::get_singleton()->debug(this, false); return true; } else { @@ -964,10 +1014,9 @@ bool CSharpLanguage::debug_break_parse(const String &p_file, int p_line, const S bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) { if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) { - // TODO - //_debug_parse_err_line = -1; - //_debug_parse_err_file = ""; - //_debug_error = p_error; + _debug_parse_err_line = -1; + _debug_parse_err_file = ""; + _debug_error = p_error; ScriptDebugger::get_singleton()->debug(this, p_allow_continue); return true; } else { @@ -975,6 +1024,13 @@ bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) { } } +void CSharpLanguage::_uninitialize_script_bindings() { + for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) { + CSharpScriptBinding &script_binding = E->value(); + script_binding.inited = false; + } +} + void CSharpLanguage::set_language_index(int p_idx) { ERR_FAIL_COND(lang_idx != -1); @@ -1054,12 +1110,14 @@ CSharpLanguage::~CSharpLanguage() { singleton = NULL; } -void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) { +bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object) { #ifdef DEBUG_ENABLED // I don't trust you - if (p_object->get_script_instance()) - CRASH_COND(NULL != CAST_CSHARP_INSTANCE(p_object->get_script_instance())); + if (p_object->get_script_instance()) { + CSharpInstance *csharp_instance = CAST_CSHARP_INSTANCE(p_object->get_script_instance()); + CRASH_COND(csharp_instance != NULL && !csharp_instance->is_destructing_script_instance()); + } #endif StringName type_name = p_object->get_class_name(); @@ -1068,29 +1126,21 @@ void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) { const ClassDB::ClassInfo *classinfo = ClassDB::classes.getptr(type_name); while (classinfo && !classinfo->exposed) classinfo = classinfo->inherits_ptr; - ERR_FAIL_NULL_V(classinfo, NULL); + ERR_FAIL_NULL_V(classinfo, false); type_name = classinfo->name; GDMonoClass *type_class = GDMonoUtils::type_get_proxy_class(type_name); - ERR_FAIL_NULL_V(type_class, NULL); + ERR_FAIL_NULL_V(type_class, false); MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(type_class, type_name, p_object); - ERR_FAIL_NULL_V(mono_object, NULL); - - CSharpScriptBinding script_binding; - - script_binding.type_name = type_name; - script_binding.wrapper_class = type_class; // cache - script_binding.gchandle = MonoGCHandle::create_strong(mono_object); + ERR_FAIL_NULL_V(mono_object, false); - void *data; - - { - SCOPED_MUTEX_LOCK(language_bind_mutex); - data = (void *)script_bindings.insert(p_object, script_binding); - } + r_script_binding.inited = true; + r_script_binding.type_name = type_name; + r_script_binding.wrapper_class = type_class; // cache + r_script_binding.gchandle = MonoGCHandle::create_strong(mono_object); // Tie managed to unmanaged Reference *ref = Object::cast_to<Reference>(p_object); @@ -1104,7 +1154,28 @@ void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) { ref->reference(); } - return data; + return true; +} + +void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) { + + SCOPED_MUTEX_LOCK(language_bind_mutex); + + Map<Object *, CSharpScriptBinding>::Element *match = script_bindings.find(p_object); + if (match) + return (void *)match; + + CSharpScriptBinding script_binding; + + if (!setup_csharp_script_binding(script_binding, p_object)) + return NULL; + + return (void *)insert_script_binding(p_object, script_binding); +} + +Map<Object *, CSharpScriptBinding>::Element *CSharpLanguage::insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding) { + + return script_bindings.insert(p_object, p_script_binding); } void CSharpLanguage::free_instance_binding_data(void *p_data) { @@ -1125,10 +1196,15 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) { Map<Object *, CSharpScriptBinding>::Element *data = (Map<Object *, CSharpScriptBinding>::Element *)p_data; - // Set the native instance field to IntPtr.Zero, if not yet garbage collected - MonoObject *mono_object = data->value().gchandle->get_target(); - if (mono_object) { - CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, NULL); + CSharpScriptBinding &script_binding = data->value(); + + if (script_binding.inited) { + // Set the native instance field to IntPtr.Zero, if not yet garbage collected. + // This is done to avoid trying to dispose the native instance from Dispose(bool). + MonoObject *mono_object = script_binding.gchandle->get_target(); + if (mono_object) { + CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, NULL); + } } script_bindings.erase(data); @@ -1144,9 +1220,10 @@ void CSharpLanguage::refcount_incremented_instance_binding(Object *p_object) { #endif void *data = p_object->get_script_instance_binding(get_language_index()); - if (!data) - return; - Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle; + CRASH_COND(!data); + + CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); + Ref<MonoGCHandle> &gchandle = script_binding.gchandle; if (ref_owner->reference_get_count() > 1 && gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 // The reference count was increased after the managed side was the only one referencing our owner. @@ -1175,9 +1252,10 @@ bool CSharpLanguage::refcount_decremented_instance_binding(Object *p_object) { int refcount = ref_owner->reference_get_count(); void *data = p_object->get_script_instance_binding(get_language_index()); - if (!data) - return refcount == 0; - Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle; + CRASH_COND(!data); + + CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); + Ref<MonoGCHandle> &gchandle = script_binding.gchandle; if (refcount == 1 && gchandle.is_valid() && !gchandle->is_weak()) { // The managed side also holds a reference, hence 1 instead of 0 // If owner owner is no longer referenced by the unmanaged side, @@ -1223,6 +1301,10 @@ MonoObject *CSharpInstance::get_mono_object() const { return gchandle->get_target(); } +Object *CSharpInstance::get_owner() { + return owner; +} + bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(!script.is_valid(), false); @@ -1233,14 +1315,14 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) { GDMonoClass *top = script->script_class; while (top && top != script->native) { - GDMonoField *field = script->script_class->get_field(p_name); + GDMonoField *field = top->get_field(p_name); if (field) { field->set_value_from_variant(mono_object, p_value); return true; } - GDMonoProperty *property = script->script_class->get_property(p_name); + GDMonoProperty *property = top->get_property(p_name); if (property) { property->set_value(mono_object, GDMonoMarshal::variant_to_mono_object(p_value, property->get_type())); @@ -1483,14 +1565,8 @@ bool CSharpInstance::_unreference_owner_unsafe() { // Unsafe refcount decrement. The managed instance also counts as a reference. // See: _reference_owner_unsafe() - bool die = static_cast<Reference *>(owner)->unreference(); - - if (die) { - memdelete(owner); - owner = NULL; - } - - return die; + // Destroying the owner here means self destructing, so we defer the owner destruction to the caller. + return static_cast<Reference *>(owner)->unreference(); } MonoObject *CSharpInstance::_internal_new_managed() { @@ -1498,32 +1574,46 @@ MonoObject *CSharpInstance::_internal_new_managed() { CRASH_COND(!gchandle.is_valid()); #endif + // Search the constructor first, to fail with an error if it's not found before allocating anything else. + GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0); + if (ctor == NULL) { + ERR_PRINTS("Cannot create script instance because the class does not define a parameterless constructor: " + script->get_path()); + + ERR_EXPLAIN("Constructor not found"); + ERR_FAIL_V(NULL); + } + CSharpLanguage::get_singleton()->release_script_gchandle(gchandle); ERR_FAIL_NULL_V(owner, NULL); ERR_FAIL_COND_V(script.is_null(), NULL); - if (base_ref) - _reference_owner_unsafe(); - MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, script->script_class->get_mono_ptr()); if (!mono_object) { + // Important to clear this before destroying the script instance here script = Ref<CSharpScript>(); - owner->set_script_instance(NULL); + owner = NULL; + + bool die = _unreference_owner_unsafe(); + // Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug. + CRASH_COND(die == true); + ERR_EXPLAIN("Failed to allocate memory for the object"); ERR_FAIL_V(NULL); } + // Tie managed to unmanaged + gchandle = MonoGCHandle::create_strong(mono_object); + + if (base_ref) + _reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback) + CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, owner); // Construct - GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0); ctor->invoke_raw(mono_object, NULL); - // Tie managed to unmanaged - gchandle = MonoGCHandle::create_strong(mono_object); - return mono_object; } @@ -1536,25 +1626,36 @@ void CSharpInstance::mono_object_disposed(MonoObject *p_obj) { CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle); } -void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted) { +void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance) { #ifdef DEBUG_ENABLED CRASH_COND(!base_ref); CRASH_COND(gchandle.is_null()); #endif + + r_remove_script_instance = false; + if (_unreference_owner_unsafe()) { - r_owner_deleted = true; + // Safe to self destruct here with memdelete(owner), but it's deferred to the caller to prevent future mistakes. + r_delete_owner = true; } else { - r_owner_deleted = false; + r_delete_owner = false; CSharpLanguage::get_singleton()->release_script_gchandle(p_obj, gchandle); - if (p_is_finalizer && !GDMono::get_singleton()->is_finalizing_scripts_domain()) { - // If the native instance is still alive, then it was - // referenced from another thread before the finalizer could - // unreference it and delete it, so we want to keep it. - // GC.ReRegisterForFinalize(this) is not safe because the objects - // referenced by this could have already been collected. - // Instead we will create a new managed instance here. - _internal_new_managed(); + + if (!p_is_finalizer) { + // If the native instance is still alive and Dispose() was called + // (instead of the finalizer), then we remove the script instance. + r_remove_script_instance = true; + } else if (!GDMono::get_singleton()->is_finalizing_scripts_domain()) { + // If the native instance is still alive and this is called from the finalizer, + // then it was referenced from another thread before the finalizer could + // unreference and delete it, so we want to keep it. + // GC.ReRegisterForFinalize(this) is not safe because the objects referenced by 'this' + // could have already been collected. Instead we will create a new managed instance here. + MonoObject *new_managed = _internal_new_managed(); + if (!new_managed) { + r_remove_script_instance = true; + } } } } @@ -1608,7 +1709,7 @@ bool CSharpInstance::refcount_decremented() { return ref_dying; } -MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(GDMonoClassMember *p_member) const { +MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(IMonoClassMember *p_member) const { if (p_member->has_attribute(CACHED_CLASS(RemoteAttribute))) return MultiplayerAPI::RPC_MODE_REMOTE; @@ -1750,6 +1851,8 @@ CSharpInstance::CSharpInstance() : CSharpInstance::~CSharpInstance() { + destructing_script_instance = true; + if (gchandle.is_valid()) { if (!predelete_notified && !ref_dying) { // This destructor is not called from the owners destructor. @@ -1762,9 +1865,7 @@ CSharpInstance::~CSharpInstance() { if (mono_object) { MonoException *exc = NULL; - destructing_script_instance = true; GDMonoUtils::dispose(mono_object, &exc); - destructing_script_instance = false; if (exc) { GDMonoUtils::set_pending_exception(exc); @@ -1772,11 +1873,23 @@ CSharpInstance::~CSharpInstance() { } } - gchandle->release(); // Make sure it's released + gchandle->release(); // Make sure the gchandle is released } - if (base_ref && !ref_dying && owner) { // it may be called from the owner's destructor - _unreference_owner_unsafe(); + // If not being called from the owner's destructor, and we still hold a reference to the owner + if (base_ref && !ref_dying && owner && unsafe_referenced) { + // The owner's script or script instance is being replaced (or removed) + + // Transfer ownership to an "instance binding" + + void *data = owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()); + CRASH_COND(data == NULL); + + CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); + CRASH_COND(!script_binding.inited); + + bool die = _unreference_owner_unsafe(); + CRASH_COND(die == true); // The "instance binding" should be holding a reference } if (script.is_valid() && owner) { @@ -1820,6 +1933,9 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List bool CSharpScript::_update_exports() { #ifdef TOOLS_ENABLED + if (!Engine::get_singleton()->is_editor_hint()) + return false; + placeholder_fallback_enabled = true; // until proven otherwise if (!valid) @@ -1841,13 +1957,21 @@ bool CSharpScript::_update_exports() { MonoObject *tmp_object = mono_object_new(SCRIPTS_DOMAIN, script_class->get_mono_ptr()); if (!tmp_object) { - ERR_PRINT("Failed to create temporary MonoObject"); + ERR_PRINT("Failed to allocate temporary MonoObject"); return false; } uint32_t tmp_pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(tmp_object); // pin it (not sure if needed) GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0); + + if (ctor == NULL) { + ERR_PRINTS("Cannot construct temporary MonoObject because the class does not define a parameterless constructor: " + get_path()); + + ERR_EXPLAIN("Constructor not found"); + ERR_FAIL_V(NULL); + } + MonoException *ctor_exc = NULL; ctor->invoke(tmp_object, NULL, &ctor_exc); @@ -2019,7 +2143,7 @@ bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Ve * Returns false if there was an error, otherwise true. * If there was an error, r_prop_info and r_exported are not assigned any value. */ -bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) { +bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported) { StringName name = p_member->get_name(); @@ -2034,9 +2158,9 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p ManagedType type; - if (p_member->get_member_type() == GDMonoClassMember::MEMBER_TYPE_FIELD) { + if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_FIELD) { type = static_cast<GDMonoField *>(p_member)->get_type(); - } else if (p_member->get_member_type() == GDMonoClassMember::MEMBER_TYPE_PROPERTY) { + } else if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_PROPERTY) { type = static_cast<GDMonoProperty *>(p_member)->get_type(); } else { CRASH_NOW(); @@ -2050,7 +2174,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p return true; } - if (p_member->get_member_type() == GDMonoClassMember::MEMBER_TYPE_PROPERTY) { + if (p_member->get_member_type() == IMonoClassMember::MEMBER_TYPE_PROPERTY) { GDMonoProperty *property = static_cast<GDMonoProperty *>(p_member); if (!property->has_getter() || !property->has_setter()) { ERR_PRINTS("Cannot export property because it does not provide a getter or a setter: " + p_class->get_full_name() + "." + name.operator String()); @@ -2113,7 +2237,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p return false; } - if (val != i) { + if (val != (unsigned int)i) { uses_default_values = false; } @@ -2128,8 +2252,11 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p hint_string = name_only_hint_string; } } else if (variant_type == Variant::OBJECT && CACHED_CLASS(GodotReference)->is_assignable_from(type.type_class)) { + GDMonoClass *field_native_class = GDMonoUtils::get_class_native_base(type.type_class); + CRASH_COND(field_native_class == NULL); + hint = PROPERTY_HINT_RESOURCE_TYPE; - hint_string = NATIVE_GDMONOCLASS_NAME(type.type_class); + hint_string = NATIVE_GDMONOCLASS_NAME(field_native_class); } else { hint = PropertyHint(CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr)); hint_string = CACHED_FIELD(ExportAttribute, hintString)->get_string_value(attr); @@ -2224,17 +2351,18 @@ void CSharpScript::_bind_methods() { ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &CSharpScript::_new, MethodInfo(Variant::OBJECT, "new")); } -Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class) { +Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native) { // This method should not fail CRASH_COND(!p_class); + // TODO: Cache the 'CSharpScript' associated with this 'p_class' instead of allocating a new one every time Ref<CSharpScript> script = memnew(CSharpScript); script->name = p_class->get_name(); script->script_class = p_class; - script->native = GDMonoUtils::get_class_native_base(script->script_class); + script->native = p_native; CRASH_COND(script->native == NULL); @@ -2328,22 +2456,64 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg /* STEP 1, CREATE */ + // Search the constructor first, to fail with an error if it's not found before allocating anything else. + GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount); + if (ctor == NULL) { + if (p_argcount == 0) { + ERR_PRINTS("Cannot create script instance because the class does not define a parameterless constructor: " + get_path()); + } + + ERR_EXPLAIN("Constructor not found"); + ERR_FAIL_V(NULL); + } + + Ref<Reference> ref; + if (p_isref) { + // Hold it alive. Important if we have to dispose a script instance binding before creating the CSharpInstance. + ref = Ref<Reference>(static_cast<Reference *>(p_owner)); + } + + // If the object had a script instance binding, dispose it before adding the CSharpInstance + if (p_owner->has_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index())) { + void *data = p_owner->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()); + CRASH_COND(data == NULL); + + CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); + if (script_binding.inited && script_binding.gchandle.is_valid()) { + MonoObject *mono_object = script_binding.gchandle->get_target(); + if (mono_object) { + MonoException *exc = NULL; + GDMonoUtils::dispose(mono_object, &exc); + + if (exc) { + GDMonoUtils::set_pending_exception(exc); + } + } + + script_binding.inited = false; + } + } + CSharpInstance *instance = memnew(CSharpInstance); instance->base_ref = p_isref; instance->script = Ref<CSharpScript>(this); instance->owner = p_owner; instance->owner->set_script_instance(instance); - if (instance->base_ref) - instance->_reference_owner_unsafe(); - /* STEP 2, INITIALIZE AND CONSTRUCT */ MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, script_class->get_mono_ptr()); if (!mono_object) { + // Important to clear this before destroying the script instance here instance->script = Ref<CSharpScript>(); - instance->owner->set_script_instance(NULL); + instance->owner = NULL; + + bool die = instance->_unreference_owner_unsafe(); + // Not ok for the owner to die here. If there is a situation where this can happen, it will be considered a bug. + CRASH_COND(die == true); + + p_owner->set_script_instance(NULL); r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL; ERR_EXPLAIN("Failed to allocate memory for the object"); ERR_FAIL_V(NULL); @@ -2352,6 +2522,9 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg // Tie managed to unmanaged instance->gchandle = MonoGCHandle::create_strong(mono_object); + if (instance->base_ref) + instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback) + { SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); instances.insert(instance->owner); @@ -2360,7 +2533,6 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, instance->owner); // Construct - GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount); ctor->invoke(mono_object, p_args); /* STEP 3, PARTY */ @@ -2579,6 +2751,7 @@ Error CSharpScript::reload(bool p_keep_state) { } load_script_signals(script_class, native); + _update_exports(); } return OK; diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 8a09be79a6..99877a4379 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -127,7 +127,7 @@ class CSharpScript : public Script { bool _update_exports(); #ifdef TOOLS_ENABLED - bool _get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported); + bool _get_member_export(GDMonoClass *p_class, IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported); #endif CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error); @@ -135,7 +135,7 @@ class CSharpScript : public Script { // Do not use unless you know what you are doing friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *); - static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class); + static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native); protected: static void _bind_methods(); @@ -162,7 +162,7 @@ public: virtual bool has_script_signal(const StringName &p_signal) const; virtual void get_script_signal_list(List<MethodInfo> *r_signals) const; - /* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const; + virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const; virtual void get_script_property_list(List<PropertyInfo> *p_list) const; virtual void update_exports(); @@ -206,8 +206,15 @@ class CSharpInstance : public ScriptInstance { Ref<MonoGCHandle> gchandle; bool _reference_owner_unsafe(); + + /* + * If true is returned, the caller must memdelete the script instance's owner. + */ bool _unreference_owner_unsafe(); + /* + * If NULL is returned, the caller must destroy the script instance by removing it from its owner. + */ MonoObject *_internal_new_managed(); // Do not use unless you know what you are doing @@ -216,13 +223,15 @@ class CSharpInstance : public ScriptInstance { void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount); - MultiplayerAPI::RPCMode _member_get_rpc_mode(GDMonoClassMember *p_member) const; + MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const; public: MonoObject *get_mono_object() const; _FORCE_INLINE_ bool is_destructing_script_instance() { return destructing_script_instance; } + virtual Object *get_owner(); + virtual bool set(const StringName &p_name, const Variant &p_value); virtual bool get(const StringName &p_name, Variant &r_ret) const; virtual void get_property_list(List<PropertyInfo> *p_properties) const; @@ -235,7 +244,12 @@ public: virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); void mono_object_disposed(MonoObject *p_obj); - void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted); + + /* + * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if + * 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner. + */ + void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance); virtual void refcount_incremented(); virtual bool refcount_decremented(); @@ -255,6 +269,7 @@ public: }; struct CSharpScriptBinding { + bool inited; StringName type_name; GDMonoClass *wrapper_class; Ref<MonoGCHandle> gchandle; @@ -294,9 +309,19 @@ class CSharpLanguage : public ScriptLanguage { Dictionary scripts_metadata; + // For debug_break and debug_break_parse + int _debug_parse_err_line; + String _debug_parse_err_file; + String _debug_error; + + friend class GDMono; + void _uninitialize_script_bindings(); + public: StringNameCache string_names; + Mutex *get_language_bind_mutex() { return language_bind_mutex; } + _FORCE_INLINE_ int get_language_index() { return lang_idx; } void set_language_index(int p_idx); @@ -348,11 +373,11 @@ public: /* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {} /* DEBUGGER FUNCTIONS */ - /* TODO */ virtual String debug_get_error() const { return ""; } - /* TODO */ virtual int debug_get_stack_level_count() const { return 1; } - /* TODO */ virtual int debug_get_stack_level_line(int p_level) const { return 1; } - /* TODO */ virtual String debug_get_stack_level_function(int p_level) const { return ""; } - /* TODO */ virtual String debug_get_stack_level_source(int p_level) const { return ""; } + virtual String debug_get_error() const; + virtual int debug_get_stack_level_count() const; + virtual int debug_get_stack_level_line(int p_level) const; + virtual String debug_get_stack_level_function(int p_level) const; + virtual String debug_get_stack_level_source(int p_level) const; /* TODO */ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {} /* TODO */ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {} /* TODO */ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {} @@ -391,6 +416,9 @@ public: virtual void refcount_incremented_instance_binding(Object *p_object); virtual bool refcount_decremented_instance_binding(Object *p_object); + Map<Object *, CSharpScriptBinding>::Element *insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding); + bool setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object); + #ifdef DEBUG_ENABLED Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace); #endif diff --git a/modules/mono/doc_classes/@C#.xml b/modules/mono/doc_classes/@C#.xml index 082bc30fd8..a821713d0d 100644 --- a/modules/mono/doc_classes/@C#.xml +++ b/modules/mono/doc_classes/@C#.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="@C#" category="Core" version="3.1"> +<class name="@C#" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml index a1f7399653..7f22388132 100644 --- a/modules/mono/doc_classes/CSharpScript.xml +++ b/modules/mono/doc_classes/CSharpScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="CSharpScript" inherits="Script" category="Core" version="3.1"> +<class name="CSharpScript" inherits="Script" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml index 921c1ca825..21835e639c 100644 --- a/modules/mono/doc_classes/GodotSharp.xml +++ b/modules/mono/doc_classes/GodotSharp.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="GodotSharp" inherits="Object" category="Core" version="3.1"> +<class name="GodotSharp" inherits="Object" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs index 4137f5eaef..967e3bcc19 100644 --- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs +++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs @@ -18,11 +18,11 @@ namespace GodotSharpTools.Build [MethodImpl(MethodImplOptions.InternalCall)] private extern static string godot_icall_BuildInstance_get_MSBuildPath(); [MethodImpl(MethodImplOptions.InternalCall)] - private extern static string godot_icall_BuildInstance_get_FrameworkPath(); - [MethodImpl(MethodImplOptions.InternalCall)] private extern static string godot_icall_BuildInstance_get_MonoWindowsBinDir(); [MethodImpl(MethodImplOptions.InternalCall)] private extern static bool godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows(); + [MethodImpl(MethodImplOptions.InternalCall)] + private extern static bool godot_icall_BuildInstance_get_PrintBuildOutput(); private static string GetMSBuildPath() { @@ -34,11 +34,6 @@ namespace GodotSharpTools.Build return msbuildPath; } - private static string GetFrameworkPath() - { - return godot_icall_BuildInstance_get_FrameworkPath(); - } - private static string MonoWindowsBinDir { get @@ -60,6 +55,14 @@ namespace GodotSharpTools.Build } } + private static bool PrintBuildOutput + { + get + { + return godot_icall_BuildInstance_get_PrintBuildOutput(); + } + } + private string solution; private string config; @@ -78,23 +81,19 @@ namespace GodotSharpTools.Build public bool Build(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null) { - bool debugMSBuild = IsDebugMSBuildRequested(); - List<string> customPropertiesList = new List<string>(); if (customProperties != null) customPropertiesList.AddRange(customProperties); - string frameworkPath = GetFrameworkPath(); - - if (!string.IsNullOrEmpty(frameworkPath)) - customPropertiesList.Add("FrameworkPathOverride=" + frameworkPath); - string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customPropertiesList); ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs); - bool redirectOutput = !debugMSBuild; + bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput; + + if (!redirectOutput) // TODO: or if stdout verbose + Console.WriteLine($"Running: \"{startInfo.FileName}\" {startInfo.Arguments}"); startInfo.RedirectStandardOutput = redirectOutput; startInfo.RedirectStandardError = redirectOutput; @@ -135,8 +134,6 @@ namespace GodotSharpTools.Build public bool BuildAsync(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null) { - bool debugMSBuild = IsDebugMSBuildRequested(); - if (process != null) throw new InvalidOperationException("Already in use"); @@ -145,16 +142,14 @@ namespace GodotSharpTools.Build if (customProperties != null) customPropertiesList.AddRange(customProperties); - string frameworkPath = GetFrameworkPath(); - - if (!string.IsNullOrEmpty(frameworkPath)) - customPropertiesList.Add("FrameworkPathOverride=" + frameworkPath); - string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customPropertiesList); ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs); - bool redirectOutput = !debugMSBuild; + bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput; + + if (!redirectOutput) // TODO: or if stdout verbose + Console.WriteLine($"Running: \"{startInfo.FileName}\" {startInfo.Arguments}"); startInfo.RedirectStandardOutput = redirectOutput; startInfo.RedirectStandardError = redirectOutput; diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj index f9e9f41977..2871c041f5 100644 --- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj +++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj @@ -8,6 +8,7 @@ <RootNamespace>GodotSharpTools</RootNamespace> <AssemblyName>GodotSharpTools</AssemblyName> <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> + <BaseIntermediateOutputPath>obj</BaseIntermediateOutputPath> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> @@ -40,6 +41,7 @@ <Compile Include="Build\BuildSystem.cs" /> <Compile Include="Editor\MonoDevelopInstance.cs" /> <Compile Include="Project\ProjectExtensions.cs" /> + <Compile Include="Project\IdentifierUtils.cs" /> <Compile Include="Project\ProjectGenerator.cs" /> <Compile Include="Project\ProjectUtils.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> diff --git a/modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs b/modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs new file mode 100644 index 0000000000..83e2d2cf8d --- /dev/null +++ b/modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs @@ -0,0 +1,199 @@ +using System; +using System.Collections.Generic; +using System.Globalization; +using System.Text; + +namespace GodotSharpTools.Project +{ + public static class IdentifierUtils + { + public static string SanitizeQualifiedIdentifier(string qualifiedIdentifier, bool allowEmptyIdentifiers) + { + if (string.IsNullOrEmpty(qualifiedIdentifier)) + throw new ArgumentException($"{nameof(qualifiedIdentifier)} cannot be empty", nameof(qualifiedIdentifier)); + + string[] identifiers = qualifiedIdentifier.Split(new[] { '.' }); + + for (int i = 0; i < identifiers.Length; i++) + { + identifiers[i] = SanitizeIdentifier(identifiers[i], allowEmpty: allowEmptyIdentifiers); + } + + return string.Join(".", identifiers); + } + + public static string SanitizeIdentifier(string identifier, bool allowEmpty) + { + if (string.IsNullOrEmpty(identifier)) + { + if (allowEmpty) + return "Empty"; // Default value for empty identifiers + + throw new ArgumentException($"{nameof(identifier)} cannot be empty if {nameof(allowEmpty)} is false", nameof(identifier)); + } + + if (identifier.Length > 511) + identifier = identifier.Substring(0, 511); + + var identifierBuilder = new StringBuilder(); + int startIndex = 0; + + if (identifier[0] == '@') + { + identifierBuilder.Append('@'); + startIndex += 1; + } + + for (int i = startIndex; i < identifier.Length; i++) + { + char @char = identifier[i]; + + switch (Char.GetUnicodeCategory(@char)) + { + case UnicodeCategory.UppercaseLetter: + case UnicodeCategory.LowercaseLetter: + case UnicodeCategory.TitlecaseLetter: + case UnicodeCategory.ModifierLetter: + case UnicodeCategory.LetterNumber: + case UnicodeCategory.OtherLetter: + identifierBuilder.Append(@char); + break; + case UnicodeCategory.NonSpacingMark: + case UnicodeCategory.SpacingCombiningMark: + case UnicodeCategory.ConnectorPunctuation: + case UnicodeCategory.DecimalDigitNumber: + // Identifiers may start with underscore + if (identifierBuilder.Length > startIndex || @char == '_') + identifierBuilder.Append(@char); + break; + default: + break; + } + } + + if (identifierBuilder.Length == startIndex) + { + // All characters were invalid so now it's empty. Fill it with something. + identifierBuilder.Append("Empty"); + } + + identifier = identifierBuilder.ToString(); + + if (identifier[0] != '@' && IsKeyword(identifier, anyDoubleUnderscore: true)) + identifier = '@' + identifier; + + return identifier; + } + + static bool IsKeyword(string value, bool anyDoubleUnderscore) + { + // Identifiers that start with double underscore are meant to be used for reserved keywords. + // Only existing keywords are enforced, but it may be useful to forbid any identifier + // that begins with double underscore to prevent issues with future C# versions. + if (anyDoubleUnderscore) + { + if (value.Length > 2 && value[0] == '_' && value[1] == '_' && value[2] != '_') + return true; + } + else + { + if (_doubleUnderscoreKeywords.Contains(value)) + return true; + } + + return _keywords.Contains(value); + } + + static HashSet<string> _doubleUnderscoreKeywords = new HashSet<string> + { + "__arglist", + "__makeref", + "__reftype", + "__refvalue", + }; + + static HashSet<string> _keywords = new HashSet<string> + { + "as", + "do", + "if", + "in", + "is", + "for", + "int", + "new", + "out", + "ref", + "try", + "base", + "bool", + "byte", + "case", + "char", + "else", + "enum", + "goto", + "lock", + "long", + "null", + "this", + "true", + "uint", + "void", + "break", + "catch", + "class", + "const", + "event", + "false", + "fixed", + "float", + "sbyte", + "short", + "throw", + "ulong", + "using", + "where", + "while", + "yield", + "double", + "extern", + "object", + "params", + "public", + "return", + "sealed", + "sizeof", + "static", + "string", + "struct", + "switch", + "typeof", + "unsafe", + "ushort", + "checked", + "decimal", + "default", + "finally", + "foreach", + "partial", + "private", + "virtual", + "abstract", + "continue", + "delegate", + "explicit", + "implicit", + "internal", + "operator", + "override", + "readonly", + "volatile", + "interface", + "namespace", + "protected", + "unchecked", + "stackalloc", + }; + } +} diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs index 9135006172..89279c69a6 100644 --- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs +++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs @@ -140,6 +140,9 @@ namespace GodotSharpTools.Project public static ProjectRootElement CreateLibraryProject(string name, out ProjectPropertyGroupElement mainGroup) { + if (string.IsNullOrEmpty(name)) + throw new ArgumentException($"{nameof(name)} cannot be empty", nameof(name)); + var root = ProjectRootElement.Create(); root.DefaultTargets = "Build"; @@ -149,7 +152,7 @@ namespace GodotSharpTools.Project mainGroup.AddProperty("ProjectGuid", "{" + Guid.NewGuid().ToString().ToUpper() + "}"); mainGroup.AddProperty("OutputType", "Library"); mainGroup.AddProperty("OutputPath", Path.Combine("bin", "$(Configuration)")); - mainGroup.AddProperty("RootNamespace", name); + mainGroup.AddProperty("RootNamespace", IdentifierUtils.SanitizeQualifiedIdentifier(name, allowEmptyIdentifiers: true)); mainGroup.AddProperty("AssemblyName", name); mainGroup.AddProperty("TargetFrameworkVersion", "v4.5"); diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 0b6a6a327c..84e2303cf6 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -38,6 +38,7 @@ #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/os.h" +#include "core/string_builder.h" #include "core/ucaps.h" #include "../glue/cs_compressed.gen.h" @@ -97,7 +98,7 @@ #define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type #define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array" -#define BINDINGS_GENERATOR_VERSION UINT32_C(6) +#define BINDINGS_GENERATOR_VERSION UINT32_C(8) const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n"; @@ -105,6 +106,16 @@ bool BindingsGenerator::verbose_output = false; BindingsGenerator *BindingsGenerator::singleton = NULL; +static String fix_doc_description(const String &p_bbcode) { + + // This seems to be the correct way to do this. It's the same EditorHelp does. + + return p_bbcode.dedent() + .replace("\t", "") + .replace("\r", "") + .strip_edges(); +} + static String snake_to_pascal_case(const String &p_identifier, bool p_input_is_upper = false) { String ret; @@ -173,6 +184,457 @@ static String snake_to_camel_case(const String &p_identifier, bool p_input_is_up return ret; } +String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype) { + + // Based on the version in EditorHelp + + if (p_bbcode.empty()) + return String(); + + DocData *doc = EditorHelp::get_doc_data(); + + String bbcode = p_bbcode; + + StringBuilder xml_output; + + xml_output.append("<para>"); + + List<String> tag_stack; + bool code_tag = false; + + int pos = 0; + while (pos < bbcode.length()) { + int brk_pos = bbcode.find("[", pos); + + if (brk_pos < 0) + brk_pos = bbcode.length(); + + if (brk_pos > pos) { + String text = bbcode.substr(pos, brk_pos - pos); + if (code_tag || tag_stack.size() > 0) { + xml_output.append(text.xml_escape()); + } else { + Vector<String> lines = text.split("\n"); + for (int i = 0; i < lines.size(); i++) { + if (i != 0) + xml_output.append("<para>"); + + xml_output.append(lines[i].xml_escape()); + + if (i != lines.size() - 1) + xml_output.append("</para>\n"); + } + } + } + + if (brk_pos == bbcode.length()) + break; // nothing else to add + + int brk_end = bbcode.find("]", brk_pos + 1); + + if (brk_end == -1) { + String text = bbcode.substr(brk_pos, bbcode.length() - brk_pos); + if (code_tag || tag_stack.size() > 0) { + xml_output.append(text.xml_escape()); + } else { + Vector<String> lines = text.split("\n"); + for (int i = 0; i < lines.size(); i++) { + if (i != 0) + xml_output.append("<para>"); + + xml_output.append(lines[i].xml_escape()); + + if (i != lines.size() - 1) + xml_output.append("</para>\n"); + } + } + + break; + } + + String tag = bbcode.substr(brk_pos + 1, brk_end - brk_pos - 1); + + if (tag.begins_with("/")) { + bool tag_ok = tag_stack.size() && tag_stack.front()->get() == tag.substr(1, tag.length()); + + if (!tag_ok) { + xml_output.append("["); + pos = brk_pos + 1; + continue; + } + + tag_stack.pop_front(); + pos = brk_end + 1; + code_tag = false; + + if (tag == "/url") { + xml_output.append("</a>"); + } else if (tag == "/code") { + xml_output.append("</c>"); + } else if (tag == "/codeblock") { + xml_output.append("</code>"); + } + } else if (code_tag) { + xml_output.append("["); + pos = brk_pos + 1; + } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ")) { + String link_target = tag.substr(tag.find(" ") + 1, tag.length()); + String link_tag = tag.substr(0, tag.find(" ")); + + Vector<String> link_target_parts = link_target.split("."); + + if (link_target_parts.size() <= 0 || link_target_parts.size() > 2) { + ERR_PRINTS("Invalid reference format: " + tag); + + xml_output.append("<c>"); + xml_output.append(tag); + xml_output.append("</c>"); + + pos = brk_end + 1; + continue; + } + + const TypeInterface *target_itype; + StringName target_cname; + + if (link_target_parts.size() == 2) { + target_itype = _get_type_or_null(TypeReference(link_target_parts[0])); + if (!target_itype) { + target_itype = _get_type_or_null(TypeReference("_" + link_target_parts[0])); + } + target_cname = link_target_parts[1]; + } else { + target_itype = p_itype; + target_cname = link_target_parts[0]; + } + + if (link_tag == "method") { + if (!target_itype || !target_itype->is_object_type) { + if (OS::get_singleton()->is_stdout_verbose()) { + if (target_itype) { + OS::get_singleton()->print("Cannot resolve method reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data()); + } else { + OS::get_singleton()->print("Cannot resolve type from method reference in documentation: %s\n", link_target.utf8().get_data()); + } + } + + // TODO Map what we can + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else { + const MethodInterface *target_imethod = target_itype->find_method_by_name(target_cname); + + if (target_imethod) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_imethod->proxy_name); + xml_output.append("\"/>"); + } + } + } else if (link_tag == "member") { + if (!target_itype || !target_itype->is_object_type) { + if (OS::get_singleton()->is_stdout_verbose()) { + if (target_itype) { + OS::get_singleton()->print("Cannot resolve member reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data()); + } else { + OS::get_singleton()->print("Cannot resolve type from member reference in documentation: %s\n", link_target.utf8().get_data()); + } + } + + // TODO Map what we can + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else { + const PropertyInterface *target_iprop = target_itype->find_property_by_name(target_cname); + + if (target_iprop) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_iprop->proxy_name); + xml_output.append("\"/>"); + } + } + } else if (link_tag == "signal") { + // We do not declare signals in any way in C#, so there is nothing to reference + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else if (link_tag == "enum") { + StringName search_cname = !target_itype ? target_cname : + StringName(target_itype->name + "." + (String)target_cname); + + const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname); + + if (!enum_match && search_cname != target_cname) { + enum_match = enum_types.find(target_cname); + } + + if (enum_match) { + const TypeInterface &target_enum_itype = enum_match->value(); + + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve enum reference in documentation: " + link_target); + + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } + } else if (link_tag == "const") { + if (!target_itype || !target_itype->is_object_type) { + if (OS::get_singleton()->is_stdout_verbose()) { + if (target_itype) { + OS::get_singleton()->print("Cannot resolve constant reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data()); + } else { + OS::get_singleton()->print("Cannot resolve type from constant reference in documentation: %s\n", link_target.utf8().get_data()); + } + } + + // TODO Map what we can + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } else if (!target_itype && target_cname == name_cache.type_at_GlobalScope) { + String target_name = (String)target_cname; + + // Try to find as a global constant + const ConstantInterface *target_iconst = find_constant_by_name(target_name, global_constants); + + if (target_iconst) { + // Found global constant + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "." BINDINGS_GLOBAL_SCOPE_CLASS "."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + // Try to find as global enum constant + const EnumInterface *target_ienum = NULL; + + for (const List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) { + target_ienum = &E->get(); + target_iconst = find_constant_by_name(target_name, target_ienum->constants); + if (target_iconst) + break; + } + + if (target_iconst) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_ienum->cname); + xml_output.append("."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve global constant reference in documentation: " + link_target); + + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } + } + } else { + String target_name = (String)target_cname; + + // Try to find the constant in the current class + const ConstantInterface *target_iconst = find_constant_by_name(target_name, target_itype->constants); + + if (target_iconst) { + // Found constant in current class + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + // Try to find as enum constant in the current class + const EnumInterface *target_ienum = NULL; + + for (const List<EnumInterface>::Element *E = target_itype->enums.front(); E; E = E->next()) { + target_ienum = &E->get(); + target_iconst = find_constant_by_name(target_name, target_ienum->constants); + if (target_iconst) + break; + } + + if (target_iconst) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("."); + xml_output.append(target_ienum->cname); + xml_output.append("."); + xml_output.append(target_iconst->proxy_name); + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve constant reference in documentation: " + link_target); + + xml_output.append("<c>"); + xml_output.append(link_target); + xml_output.append("</c>"); + } + } + } + } + + pos = brk_end + 1; + } else if (doc->class_list.has(tag)) { + if (tag == "Array" || tag == "Dictionary") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE_COLLECTIONS "."); + xml_output.append(tag); + xml_output.append("\"/>"); + } else if (tag == "bool" || tag == "int") { + xml_output.append("<see cref=\""); + xml_output.append(tag); + xml_output.append("\"/>"); + } else if (tag == "float") { + xml_output.append("<see cref=\"" +#ifdef REAL_T_IS_DOUBLE + "double" +#else + "float" +#endif + "\"/>"); + } else if (tag == "Variant") { + // We use System.Object for Variant, so there is no Variant type in C# + xml_output.append("<c>Variant</c>"); + } else if (tag == "String") { + xml_output.append("<see cref=\"string\"/>"); + } else if (tag == "Nil") { + xml_output.append("<see langword=\"null\"/>"); + } else if (tag.begins_with("@")) { + // @GlobalScope, @GDScript, etc + xml_output.append("<c>"); + xml_output.append(tag); + xml_output.append("</c>"); + } else if (tag == "PoolByteArray") { + xml_output.append("<see cref=\"byte\"/>"); + } else if (tag == "PoolIntArray") { + xml_output.append("<see cref=\"int\"/>"); + } else if (tag == "PoolRealArray") { +#ifdef REAL_T_IS_DOUBLE + xml_output.append("<see cref=\"double\"/>"); +#else + xml_output.append("<see cref=\"float\"/>"); +#endif + } else if (tag == "PoolStringArray") { + xml_output.append("<see cref=\"string\"/>"); + } else if (tag == "PoolVector2Array") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector2\"/>"); + } else if (tag == "PoolVector3Array") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector3\"/>"); + } else if (tag == "PoolColorArray") { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Color\"/>"); + } else { + const TypeInterface *target_itype = _get_type_or_null(TypeReference(tag)); + + if (!target_itype) { + target_itype = _get_type_or_null(TypeReference("_" + tag)); + } + + if (target_itype) { + xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "."); + xml_output.append(target_itype->proxy_name); + xml_output.append("\"/>"); + } else { + ERR_PRINTS("Cannot resolve type reference in documentation: " + tag); + + xml_output.append("<c>"); + xml_output.append(tag); + xml_output.append("</c>"); + } + } + + pos = brk_end + 1; + } else if (tag == "b") { + // bold is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "i") { + // italics is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "code") { + xml_output.append("<c>"); + + code_tag = true; + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "codeblock") { + xml_output.append("<code>"); + + code_tag = true; + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "center") { + // center is alignment not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "br") { + xml_output.append("\n"); // FIXME: Should use <para> instead. Luckily this tag isn't used for now. + pos = brk_end + 1; + } else if (tag == "u") { + // underline is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "s") { + // strikethrough is not supported in xml comments + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag == "url") { + int end = bbcode.find("[", brk_end); + if (end == -1) + end = bbcode.length(); + String url = bbcode.substr(brk_end + 1, end - brk_end - 1); + xml_output.append("<a href=\""); + xml_output.append(url); + xml_output.append("\">"); + xml_output.append(url); + + pos = brk_end + 1; + tag_stack.push_front(tag); + } else if (tag.begins_with("url=")) { + String url = tag.substr(4, tag.length()); + xml_output.append("<a href=\""); + xml_output.append(url); + xml_output.append("\">"); + + pos = brk_end + 1; + tag_stack.push_front("url"); + } else if (tag == "img") { + int end = bbcode.find("[", brk_end); + if (end == -1) + end = bbcode.length(); + String image = bbcode.substr(brk_end + 1, end - brk_end - 1); + + // Not supported. Just append the bbcode. + xml_output.append("[img]"); + xml_output.append(image); + xml_output.append("[/img]"); + + pos = end; + tag_stack.push_front(tag); + } else if (tag.begins_with("color=")) { + // Not supported. + pos = brk_end + 1; + tag_stack.push_front("color"); + } else if (tag.begins_with("font=")) { + // Not supported. + pos = brk_end + 1; + tag_stack.push_front("font"); + } else { + xml_output.append("["); // ignore + pos = brk_pos + 1; + } + } + + xml_output.append("</para>"); + + return xml_output.as_string(); +} + int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) { CRASH_COND(p_ienum.constants.empty()); @@ -299,6 +761,9 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { // Constants (in partial GD class) + p_output.push_back("\n#pragma warning disable CS1591 // Disable warning: " + "'Missing XML comment for publicly visible type or member'\n"); + p_output.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); p_output.push_back(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{"); @@ -306,20 +771,20 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { const ConstantInterface &iconstant = E->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), NULL); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); + p_output.push_back(summary_lines[i]); p_output.push_back("\n"); } - } - p_output.push_back(INDENT2 "/// </summary>"); + p_output.push_back(INDENT2 "/// </summary>"); + } } p_output.push_back(MEMBER_BEGIN "public const int "); @@ -365,31 +830,31 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { p_output.push_back(enum_proxy_name); p_output.push_back("\n" INDENT1 OPEN_BLOCK); - for (const List<ConstantInterface>::Element *E = ienum.constants.front(); E; E = E->next()) { - const ConstantInterface &iconstant = E->get(); + for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) { + const ConstantInterface &iconstant = F->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - p_output.push_back(INDENT2 "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), NULL); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + p_output.push_back(INDENT2 "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); + p_output.push_back(summary_lines[i]); p_output.push_back("\n"); } - } - p_output.push_back(INDENT2 "/// </summary>\n"); + p_output.push_back(INDENT2 "/// </summary>\n"); + } } p_output.push_back(INDENT2); p_output.push_back(iconstant.proxy_name); p_output.push_back(" = "); p_output.push_back(itos(iconstant.value)); - p_output.push_back(E != ienum.constants.back() ? ",\n" : "\n"); + p_output.push_back(F != ienum.constants.back() ? ",\n" : "\n"); } p_output.push_back(INDENT1 CLOSE_BLOCK); @@ -399,6 +864,8 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) { } p_output.push_back(CLOSE_BLOCK); // end of namespace + + p_output.push_back("\n#pragma warning restore CS1591\n"); } Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output) { @@ -472,8 +939,6 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, String output_dir = output_file.get_base_dir(); if (!DirAccess::exists(output_dir)) { - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); - ERR_FAIL_COND_V(!da, ERR_CANT_CREATE); Error err = da->make_dir_recursive(ProjectSettings::get_singleton()->globalize_path(output_dir)); ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); } @@ -705,7 +1170,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls; if (verbose_output) - OS::get_singleton()->print(String("Generating " + itype.proxy_name + ".cs...\n").utf8()); + OS::get_singleton()->print("Generating %s.cs...\n", itype.proxy_name.utf8().get_data()); String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor"); // Used only for derived types @@ -714,28 +1179,31 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back("using System;\n"); // IntPtr output.push_back("using System.Diagnostics;\n"); // DebuggerBrowsable - output.push_back("\n#pragma warning disable CS1591 // Disable warning: " - "'Missing XML comment for publicly visible type or member'\n"); + output.push_back("\n" + "#pragma warning disable CS1591 // Disable warning: " + "'Missing XML comment for publicly visible type or member'\n" + "#pragma warning disable CS1573 // Disable warning: " + "'Parameter has no matching param tag in the XML comment'\n"); output.push_back("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK); const DocData::ClassDoc *class_doc = itype.class_doc; if (class_doc && class_doc->description.size()) { - output.push_back(INDENT1 "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(class_doc->description), &itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = class_doc->description.split("\n"); + if (summary_lines.size()) { + output.push_back(INDENT1 "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { output.push_back(INDENT1 "/// "); - output.push_back(description_line.xml_escape()); + output.push_back(summary_lines[i]); output.push_back("\n"); } - } - output.push_back(INDENT1 "/// </summary>\n"); + output.push_back(INDENT1 "/// </summary>\n"); + } } output.push_back(INDENT1 "public "); @@ -769,20 +1237,20 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str const ConstantInterface &iconstant = E->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + output.push_back(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { output.push_back(INDENT2 "/// "); - output.push_back(description_line.xml_escape()); + output.push_back(summary_lines[i]); output.push_back("\n"); } - } - output.push_back(INDENT2 "/// </summary>"); + output.push_back(INDENT2 "/// </summary>"); + } } output.push_back(MEMBER_BEGIN "public const int "); @@ -806,31 +1274,31 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back(ienum.cname.operator String()); output.push_back(MEMBER_BEGIN OPEN_BLOCK); - for (const List<ConstantInterface>::Element *E = ienum.constants.front(); E; E = E->next()) { - const ConstantInterface &iconstant = E->get(); + for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) { + const ConstantInterface &iconstant = F->get(); if (iconstant.const_doc && iconstant.const_doc->description.size()) { - output.push_back(INDENT3 "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = iconstant.const_doc->description.split("\n"); + if (summary_lines.size()) { + output.push_back(INDENT3 "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { output.push_back(INDENT3 "/// "); - output.push_back(description_line.xml_escape()); + output.push_back(summary_lines[i]); output.push_back("\n"); } - } - output.push_back(INDENT3 "/// </summary>\n"); + output.push_back(INDENT3 "/// </summary>\n"); + } } output.push_back(INDENT3); output.push_back(iconstant.proxy_name); output.push_back(" = "); output.push_back(itos(iconstant.value)); - output.push_back(E != ienum.constants.back() ? ",\n" : "\n"); + output.push_back(F != ienum.constants.back() ? ",\n" : "\n"); } output.push_back(INDENT2 CLOSE_BLOCK); @@ -849,9 +1317,17 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str } } + // TODO: BINDINGS_NATIVE_NAME_FIELD should be StringName, once we support it in C# + if (itype.is_singleton) { // Add the type name and the singleton pointer as static fields + output.push_back(MEMBER_BEGIN "private static Godot.Object singleton;\n"); + output.push_back(MEMBER_BEGIN "public static Godot.Object Singleton\n" INDENT2 "{\n" INDENT3 + "get\n" INDENT3 "{\n" INDENT4 "if (singleton == null)\n" INDENT5 + "singleton = Engine.GetSingleton(" BINDINGS_NATIVE_NAME_FIELD ");\n" INDENT4 + "return singleton;\n" INDENT3 "}\n" INDENT2 "}\n"); + output.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \""); output.push_back(itype.name); output.push_back("\";\n"); @@ -922,7 +1398,9 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output.push_back(INDENT1 CLOSE_BLOCK /* class */ CLOSE_BLOCK /* namespace */); - output.push_back("\n#pragma warning restore CS1591\n"); + output.push_back("\n" + "#pragma warning restore CS1591\n" + "#pragma warning restore CS1573\n"); return _save_file(p_output_file, output); } @@ -972,33 +1450,21 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte const TypeInterface *prop_itype = _get_type_or_null(proptype_name); ERR_FAIL_NULL_V(prop_itype, ERR_BUG); // Property type not found - String prop_proxy_name = escape_csharp_keyword(snake_to_pascal_case(p_iprop.cname)); - - // Prevent property and enclosing type from sharing the same name - if (prop_proxy_name == p_itype.proxy_name) { - if (verbose_output) { - WARN_PRINTS("Name of property `" + prop_proxy_name + "` is ambiguous with the name of its class `" + - p_itype.proxy_name + "`. Renaming property to `" + prop_proxy_name + "_`"); - } - - prop_proxy_name += "_"; - } - if (p_iprop.prop_doc && p_iprop.prop_doc->description.size()) { - p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(p_iprop.prop_doc->description), &p_itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = p_iprop.prop_doc->description.split("\n"); + if (summary_lines.size()) { + p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); + p_output.push_back(summary_lines[i]); p_output.push_back("\n"); } - } - p_output.push_back(INDENT2 "/// </summary>"); + p_output.push_back(INDENT2 "/// </summary>"); + } } p_output.push_back(MEMBER_BEGIN "public "); @@ -1008,7 +1474,7 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte p_output.push_back(prop_itype->cs_type); p_output.push_back(" "); - p_output.push_back(prop_proxy_name.replace("/", "__")); + p_output.push_back(p_iprop.proxy_name); p_output.push_back("\n" INDENT2 OPEN_BLOCK); if (getter) { @@ -1129,7 +1595,10 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf icall_params += arg_type->cs_in.empty() ? arg_in : sformat(arg_type->cs_in, arg_in); - default_args_doc.push_back(INDENT2 "/// <param name=\"" + iarg.name + "\">If the param is null, then the default value is " + def_arg + "</param>\n"); + // Apparently the name attribute must not include the @ + String param_tag_name = iarg.name.begins_with("@") ? iarg.name.substr(1, iarg.name.length()) : iarg.name; + + default_args_doc.push_back(INDENT2 "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + def_arg + "</param>\n"); } else { icall_params += arg_type->cs_in.empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name); } @@ -1145,24 +1614,24 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf } if (p_imethod.method_doc && p_imethod.method_doc->description.size()) { - p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); + String xml_summary = bbcode_to_xml(fix_doc_description(p_imethod.method_doc->description), &p_itype); + Vector<String> summary_lines = xml_summary.split("\n"); - Vector<String> description_lines = p_imethod.method_doc->description.split("\n"); + if (summary_lines.size() || default_args_doc.size()) { + p_output.push_back(MEMBER_BEGIN "/// <summary>\n"); - for (int i = 0; i < description_lines.size(); i++) { - String description_line = description_lines[i].strip_edges(); - if (description_line.size()) { + for (int i = 0; i < summary_lines.size(); i++) { p_output.push_back(INDENT2 "/// "); - p_output.push_back(description_line.xml_escape()); + p_output.push_back(summary_lines[i]); p_output.push_back("\n"); } - } - for (List<String>::Element *E = default_args_doc.front(); E; E = E->next()) { - p_output.push_back(E->get().xml_escape()); - } + for (List<String>::Element *E = default_args_doc.front(); E; E = E->next()) { + p_output.push_back(E->get()); + } - p_output.push_back(INDENT2 "/// </summary>"); + p_output.push_back(INDENT2 "/// </summary>"); + } } if (!p_imethod.is_internal) { @@ -1274,7 +1743,7 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls; - OS::get_singleton()->print(String("Generating " + itype.name + "...\n").utf8()); + OS::get_singleton()->print("Generating %s...\n", itype.name.utf8().get_data()); String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor"); // Used only for derived types @@ -1534,20 +2003,13 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte String vararg_arg = "arg" + argc_str; String real_argc_str = itos(p_imethod.arguments.size() - 1); // Arguments count without vararg - p_output.push_back("\tVector<Variant> varargs;\n" - "\tint vararg_length = mono_array_length("); + p_output.push_back("\tint vararg_length = mono_array_length("); p_output.push_back(vararg_arg); p_output.push_back(");\n\tint total_length = "); p_output.push_back(real_argc_str); - p_output.push_back(" + vararg_length;\n\t"); - p_output.push_back(err_fail_macro); - p_output.push_back("(varargs.resize(vararg_length) != OK"); - p_output.push_back(fail_ret); - p_output.push_back(");\n\tVector<Variant*> " C_LOCAL_PTRCALL_ARGS ";\n\t"); - p_output.push_back(err_fail_macro); - p_output.push_back("(call_args.resize(total_length) != OK"); - p_output.push_back(fail_ret); - p_output.push_back(");\n"); + p_output.push_back(" + vararg_length;\n" + "\tArgumentsVector<Variant> varargs(vararg_length);\n" + "\tArgumentsVector<const Variant *> " C_LOCAL_PTRCALL_ARGS "(total_length);\n"); p_output.push_back(c_in_statements); p_output.push_back("\tfor (int i = 0; i < vararg_length; i++) " OPEN_BLOCK "\t\tMonoObject* elem = mono_array_get("); @@ -1556,7 +2018,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte "\t\tvarargs.set(i, GDMonoMarshal::mono_object_to_variant(elem));\n" "\t\t" C_LOCAL_PTRCALL_ARGS ".set("); p_output.push_back(real_argc_str); - p_output.push_back(" + i, &varargs.write[i]);\n\t" CLOSE_BLOCK); + p_output.push_back(" + i, &varargs.get(i));\n\t" CLOSE_BLOCK); } else { p_output.push_back(c_in_statements); p_output.push_back("\tconst void* " C_LOCAL_PTRCALL_ARGS "["); @@ -1578,7 +2040,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte } p_output.push_back(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", "); - p_output.push_back(p_imethod.arguments.size() ? "(const Variant**)" C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL"); + p_output.push_back(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL"); p_output.push_back(", total_length, vcall_error);\n"); // See the comment on the C_LOCAL_VARARG_RET declaration @@ -1722,7 +2184,6 @@ void BindingsGenerator::_populate_object_type_interfaces() { PropertyInterface iprop; iprop.cname = property.name; - iprop.proxy_name = escape_csharp_keyword(snake_to_pascal_case(iprop.cname)); iprop.setter = ClassDB::get_property_setter(type_cname, iprop.cname); iprop.getter = ClassDB::get_property_getter(type_cname, iprop.cname); @@ -1730,6 +2191,8 @@ void BindingsGenerator::_populate_object_type_interfaces() { iprop.index = ClassDB::get_property_index(type_cname, iprop.cname, &valid); ERR_FAIL_COND(!valid); + iprop.proxy_name = escape_csharp_keyword(snake_to_pascal_case(iprop.cname)); + // Prevent property and enclosing type from sharing the same name if (iprop.proxy_name == itype.proxy_name) { if (verbose_output) { @@ -1740,6 +2203,8 @@ void BindingsGenerator::_populate_object_type_interfaces() { iprop.proxy_name += "_"; } + iprop.proxy_name = iprop.proxy_name.replace("/", "__"); // Some members have a slash... + iprop.prop_doc = NULL; for (int i = 0; i < itype.class_doc->properties.size(); i++) { @@ -1881,8 +2346,8 @@ void BindingsGenerator::_populate_object_type_interfaces() { } if (!imethod.is_virtual && imethod.name[0] == '_') { - for (const List<PropertyInterface>::Element *E = itype.properties.front(); E; E = E->next()) { - const PropertyInterface &iprop = E->get(); + for (const List<PropertyInterface>::Element *F = itype.properties.front(); F; F = F->next()) { + const PropertyInterface &iprop = F->get(); if (iprop.setter == imethod.name || iprop.getter == imethod.name) { imethod.is_internal = true; @@ -2032,6 +2497,7 @@ void BindingsGenerator::_default_argument_from_variant(const Variant &p_val, Arg r_iarg.default_argument = "null"; break; } + FALLTHROUGH; case Variant::DICTIONARY: case Variant::_RID: r_iarg.default_argument = "new %s()"; @@ -2344,9 +2810,9 @@ void BindingsGenerator::_populate_global_constants() { if (enum_name != StringName()) { EnumInterface ienum(enum_name); - List<EnumInterface>::Element *match = global_enums.find(ienum); - if (match) { - match->get().constants.push_back(iconstant); + List<EnumInterface>::Element *enum_match = global_enums.find(ienum); + if (enum_match) { + enum_match->get().constants.push_back(iconstant); } else { ienum.constants.push_back(iconstant); global_enums.push_back(ienum); diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h index 8a1c942f6b..42071f9c0d 100644 --- a/modules/mono/editor/bindings_generator.h +++ b/modules/mono/editor/bindings_generator.h @@ -87,8 +87,13 @@ class BindingsGenerator { StringName cname; bool is_enum; - TypeReference() { - is_enum = false; + TypeReference() : + is_enum(false) { + } + + TypeReference(const StringName &p_cname) : + cname(p_cname), + is_enum(false) { } }; @@ -321,6 +326,15 @@ class BindingsGenerator { return NULL; } + const PropertyInterface *find_property_by_name(const StringName &p_cname) const { + for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) { + if (E->get().cname == p_cname) + return &E->get(); + } + + return NULL; + } + const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const { for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) { if (E->get().proxy_name == p_proxy_name) @@ -482,6 +496,8 @@ class BindingsGenerator { StringName type_VarArg; StringName type_Object; StringName type_Reference; + StringName type_String; + StringName type_at_GlobalScope; StringName enum_Error; NameCache() { @@ -493,6 +509,8 @@ class BindingsGenerator { type_VarArg = StaticCString::create("VarArg"); type_Object = StaticCString::create("Object"); type_Reference = StaticCString::create("Reference"); + type_String = StaticCString::create("String"); + type_at_GlobalScope = StaticCString::create("@GlobalScope"); enum_Error = StaticCString::create("Error"); } @@ -511,6 +529,15 @@ class BindingsGenerator { return NULL; } + const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const { + for (const List<ConstantInterface>::Element *E = p_constants.front(); E; E = E->next()) { + if (E->get().name == p_name) + return &E->get(); + } + + return NULL; + } + inline String get_unique_sig(const TypeInterface &p_type) { if (p_type.is_reference) return "Ref"; @@ -522,6 +549,8 @@ class BindingsGenerator { return p_type.name; } + String bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype); + int _determine_enum_prefix(const EnumInterface &p_ienum); void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length); diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index 5d9f4d8d54..00c780d1b7 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -100,22 +100,24 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { if (msbuild_tools_path.empty() || !FileAccess::exists(msbuild_tools_path)) { // Try to search it again if it wasn't found last time or if it was removed from its location msbuild_tools_path = MonoRegUtils::find_msbuild_tools_path(); - } - - if (msbuild_tools_path.length()) { - if (!msbuild_tools_path.ends_with("\\")) - msbuild_tools_path += "\\"; - return GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe"); + if (msbuild_tools_path.empty()) { + ERR_PRINTS("Cannot find executable for '" PROP_NAME_MSBUILD_VS "'. Tried with path: " + msbuild_tools_path); + return NULL; + } } - print_verbose("Cannot find executable for '" PROP_NAME_MSBUILD_VS "'. Trying with '" PROP_NAME_MSBUILD_MONO "'..."); - } // FALL THROUGH + if (!msbuild_tools_path.ends_with("\\")) + msbuild_tools_path += "\\"; + + return GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe"); + } break; case GodotSharpBuilds::MSBUILD_MONO: { String msbuild_path = GDMono::get_singleton()->get_mono_reg_info().bin_dir.plus_file("msbuild.bat"); if (!FileAccess::exists(msbuild_path)) { - WARN_PRINTS("Cannot find executable for '" PROP_NAME_MSBUILD_MONO "'. Tried with path: " + msbuild_path); + ERR_PRINTS("Cannot find executable for '" PROP_NAME_MSBUILD_MONO "'. Tried with path: " + msbuild_path); + return NULL; } return GDMonoMarshal::mono_string_from_godot(msbuild_path); @@ -124,7 +126,8 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { String xbuild_path = GDMono::get_singleton()->get_mono_reg_info().bin_dir.plus_file("xbuild.bat"); if (!FileAccess::exists(xbuild_path)) { - WARN_PRINTS("Cannot find executable for '" PROP_NAME_XBUILD "'. Tried with path: " + xbuild_path); + ERR_PRINTS("Cannot find executable for '" PROP_NAME_XBUILD "'. Tried with path: " + xbuild_path); + return NULL; } return GDMonoMarshal::mono_string_from_godot(xbuild_path); @@ -144,7 +147,7 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { } if (xbuild_path.empty()) { - WARN_PRINT("Cannot find binary for '" PROP_NAME_XBUILD "'"); + ERR_PRINT("Cannot find binary for '" PROP_NAME_XBUILD "'"); return NULL; } } else { @@ -154,7 +157,7 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { } if (msbuild_path.empty()) { - WARN_PRINT("Cannot find binary for '" PROP_NAME_MSBUILD_MONO "'"); + ERR_PRINT("Cannot find binary for '" PROP_NAME_MSBUILD_MONO "'"); return NULL; } } @@ -168,22 +171,6 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { #endif } -MonoString *godot_icall_BuildInstance_get_FrameworkPath() { - -#if defined(WINDOWS_ENABLED) - const MonoRegInfo &mono_reg_info = GDMono::get_singleton()->get_mono_reg_info(); - if (mono_reg_info.assembly_dir.length()) { - String framework_path = path_join(mono_reg_info.assembly_dir, "mono", "4.5"); - return GDMonoMarshal::mono_string_from_godot(framework_path); - } - - ERR_EXPLAIN("Cannot find Mono's assemblies directory in the registry"); - ERR_FAIL_V(NULL); -#else - return NULL; -#endif -} - MonoString *godot_icall_BuildInstance_get_MonoWindowsBinDir() { #if defined(WINDOWS_ENABLED) @@ -208,6 +195,11 @@ MonoBoolean godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows() { #endif } +MonoBoolean godot_icall_BuildInstance_get_PrintBuildOutput() { + + return (bool)EDITOR_GET("mono/builds/print_build_output"); +} + void GodotSharpBuilds::register_internal_calls() { static bool registered = false; @@ -216,9 +208,9 @@ void GodotSharpBuilds::register_internal_calls() { mono_add_internal_call("GodotSharpTools.Build.BuildSystem::godot_icall_BuildInstance_ExitCallback", (void *)godot_icall_BuildInstance_ExitCallback); mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MSBuildPath", (void *)godot_icall_BuildInstance_get_MSBuildPath); - mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_FrameworkPath", (void *)godot_icall_BuildInstance_get_FrameworkPath); mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MonoWindowsBinDir", (void *)godot_icall_BuildInstance_get_MonoWindowsBinDir); mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows", (void *)godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows); + mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_PrintBuildOutput", (void *)godot_icall_BuildInstance_get_PrintBuildOutput); } void GodotSharpBuilds::show_build_error_dialog(const String &p_message) { @@ -459,7 +451,11 @@ GodotSharpBuilds::GodotSharpBuilds() { // Build tool settings EditorSettings *ed_settings = EditorSettings::get_singleton(); +#ifdef WINDOWS_ENABLED + EDITOR_DEF("mono/builds/build_tool", MSBUILD_VS); +#else EDITOR_DEF("mono/builds/build_tool", MSBUILD_MONO); +#endif ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/builds/build_tool", PROPERTY_HINT_ENUM, PROP_NAME_MSBUILD_MONO @@ -467,6 +463,8 @@ GodotSharpBuilds::GodotSharpBuilds() { "," PROP_NAME_MSBUILD_VS #endif "," PROP_NAME_XBUILD)); + + EDITOR_DEF("mono/builds/print_build_output", false); } GodotSharpBuilds::~GodotSharpBuilds() { @@ -517,7 +515,7 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) { // Remove old issues file - String issues_file = "msbuild_issues.csv"; + String issues_file = get_msbuild_issues_filename(); DirAccessRef d = DirAccess::create_for_path(log_dirpath); if (d->file_exists(issues_file)) { Error err = d->remove(issues_file); @@ -584,7 +582,8 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) { exit_code = klass->get_field("exitCode")->get_int_value(mono_object); if (exit_code != 0) { - print_verbose("MSBuild finished with exit code " + itos(exit_code)); + String log_filepath = build_info.get_log_dirpath().plus_file(get_msbuild_log_filename()); + print_verbose("MSBuild exited with code: " + itos(exit_code) + ". Log file: " + log_filepath); } build_tab->on_build_exit(exit_code == 0 ? MonoBuildTab::RESULT_SUCCESS : MonoBuildTab::RESULT_ERROR); diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h index 2d53583916..652d30538a 100644 --- a/modules/mono/editor/godotsharp_builds.h +++ b/modules/mono/editor/godotsharp_builds.h @@ -76,6 +76,9 @@ public: static void show_build_error_dialog(const String &p_message); + static const char *get_msbuild_issues_filename() { return "msbuild_issues.csv"; } + static const char *get_msbuild_log_filename() { return "msbuild_log.txt"; } + void build_exit_callback(const MonoBuildInfo &p_build_info, int p_exit_code); void restart_build(MonoBuildTab *p_build_tab); diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp index cee4405826..921b9f987b 100644 --- a/modules/mono/editor/godotsharp_editor.cpp +++ b/modules/mono/editor/godotsharp_editor.cpp @@ -30,6 +30,7 @@ #include "godotsharp_editor.h" +#include "core/message_queue.h" #include "core/os/os.h" #include "core/project_settings.h" #include "scene/gui/control.h" @@ -114,10 +115,33 @@ bool GodotSharpEditor::_create_project_solution() { void GodotSharpEditor::_make_api_solutions_if_needed() { // I'm sick entirely of ProgressDialog + + static int attempts_left = 100; + + if (MessageQueue::get_singleton()->is_flushing() || !SceneTree::get_singleton()) { + ERR_FAIL_COND(attempts_left == 0); // You've got to be kidding + + if (SceneTree::get_singleton()) { + SceneTree::get_singleton()->connect("idle_frame", this, "_make_api_solutions_if_needed", Vector<Variant>()); + } else { + call_deferred("_make_api_solutions_if_needed"); + } + + attempts_left--; + return; + } + + // Recursion guard needed because signals don't play well with ProgressDialog either, but unlike + // the message queue, with signals the collateral damage should be minimal in the worst case. static bool recursion_guard = false; if (!recursion_guard) { recursion_guard = true; + + // Oneshot signals don't play well with ProgressDialog either, so we do it this way instead + SceneTree::get_singleton()->disconnect("idle_frame", this, "_make_api_solutions_if_needed"); + _make_api_solutions_if_needed_impl(); + recursion_guard = false; } } @@ -143,9 +167,6 @@ void GodotSharpEditor::_remove_create_sln_menu_option() { menu_popup->remove_item(menu_popup->get_item_index(MENU_CREATE_SLN)); - if (menu_popup->get_item_count() == 0) - menu_button->hide(); - bottom_panel_btn->show(); } @@ -164,6 +185,16 @@ void GodotSharpEditor::_toggle_about_dialog_on_start(bool p_enabled) { } } +void GodotSharpEditor::_build_solution_pressed() { + + if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) { + if (!_create_project_solution()) + return; // Failed to create solution + } + + MonoBottomPanel::get_singleton()->call("_build_project_pressed"); +} + void GodotSharpEditor::_menu_option_pressed(int p_id) { switch (p_id) { @@ -199,6 +230,7 @@ void GodotSharpEditor::_notification(int p_notification) { void GodotSharpEditor::_bind_methods() { + ClassDB::bind_method(D_METHOD("_build_solution_pressed"), &GodotSharpEditor::_build_solution_pressed); ClassDB::bind_method(D_METHOD("_create_project_solution"), &GodotSharpEditor::_create_project_solution); ClassDB::bind_method(D_METHOD("_make_api_solutions_if_needed"), &GodotSharpEditor::_make_api_solutions_if_needed); ClassDB::bind_method(D_METHOD("_remove_create_sln_menu_option"), &GodotSharpEditor::_remove_create_sln_menu_option); @@ -248,19 +280,30 @@ Error GodotSharpEditor::open_in_external_editor(const Ref<Script> &p_script, int static String vscode_path; if (vscode_path.empty() || !FileAccess::exists(vscode_path)) { - static List<String> vscode_name; - vscode_name.push_back("code"); - vscode_name.push_back("code-oss"); - vscode_name.push_back("vscode"); - vscode_name.push_back("vscode-oss"); - vscode_name.push_back("visual-studio-code"); - vscode_name.push_back("visual-studio-code-oss"); // Try to search it again if it wasn't found last time or if it was removed from its location - for (int i = 0; i < vscode_name.size(); i++) { - vscode_path = path_which(vscode_name[i]); - if (!vscode_path.empty() || FileAccess::exists(vscode_path)) + bool found = false; + + // TODO: Use initializer lists once C++11 is allowed + + static Vector<String> vscode_names; + if (vscode_names.empty()) { + vscode_names.push_back("code"); + vscode_names.push_back("code-oss"); + vscode_names.push_back("vscode"); + vscode_names.push_back("vscode-oss"); + vscode_names.push_back("visual-studio-code"); + vscode_names.push_back("visual-studio-code-oss"); + } + for (int i = 0; i < vscode_names.size(); i++) { + vscode_path = path_which(vscode_names[i]); + if (!vscode_path.empty()) { + found = true; break; + } } + + if (!found) + vscode_path.clear(); // Not found, clear so next time the empty() check is enough } List<String> args; @@ -378,9 +421,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { editor->add_child(memnew(MonoReloadNode)); - menu_button = memnew(MenuButton); - menu_button->set_text(TTR("Mono")); - menu_popup = menu_button->get_popup(); + menu_popup = memnew(PopupMenu); + menu_popup->hide(); + menu_popup->set_as_toplevel(true); + menu_popup->set_pass_on_modal_close_click(false); + + editor->add_tool_submenu_item("Mono", menu_popup); // TODO: Remove or edit this info dialog once Mono support is no longer in alpha { @@ -411,12 +457,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { about_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); about_label->set_autowrap(true); String about_text = - String("C# support in Godot Engine is a brand new feature and a work in progress.\n") + - "It is currently in an alpha stage and is not suitable for use in production.\n\n" + - "As of Godot 3.1, C# support is not feature-complete and may crash in some situations. " + - "Bugs and usability issues will be addressed gradually over future 3.x releases, " + - "including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" + - "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc:\n\n" + + String("C# support in Godot Engine is in late alpha stage and, while already usable, ") + + "it is not meant for use in production.\n\n" + + "Projects can be exported to Linux, macOS and Windows, but not yet to mobile or web platforms. " + + "Bugs and usability issues will be addressed gradually over future releases, " + + "potentially including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" + + "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, MSBuild version, IDE, etc.:\n\n" + " https://github.com/godotengine/godot/issues\n\n" + "Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!"; about_label->set_text(about_text); @@ -434,7 +480,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { String csproj_path = GodotSharpDirs::get_project_csproj_path(); if (FileAccess::exists(sln_path) && FileAccess::exists(csproj_path)) { - // We can't use EditorProgress here. It calls Main::iterarion() and the main loop is not initialized yet. + // Defer this task because EditorProgress calls Main::iterarion() and the main loop is not yet initialized. call_deferred("_make_api_solutions_if_needed"); } else { bottom_panel_btn->hide(); @@ -443,16 +489,18 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { menu_popup->connect("id_pressed", this, "_menu_option_pressed"); - if (menu_popup->get_item_count() == 0) - menu_button->hide(); - - editor->get_menu_hb()->add_child(menu_button); + ToolButton *build_button = memnew(ToolButton); + build_button->set_text("Build"); + build_button->set_tooltip("Build solution"); + build_button->set_focus_mode(Control::FOCUS_NONE); + build_button->connect("pressed", this, "_build_solution_pressed"); + editor->get_menu_hb()->add_child(build_button); // External editor settings EditorSettings *ed_settings = EditorSettings::get_singleton(); EDITOR_DEF("mono/editor/external_editor", EDITOR_NONE); - String settings_hint_str = "None"; + String settings_hint_str = "Disabled"; #ifdef WINDOWS_ENABLED settings_hint_str += ",MonoDevelop,Visual Studio Code"; diff --git a/modules/mono/editor/godotsharp_editor.h b/modules/mono/editor/godotsharp_editor.h index c9744a9eed..cf0d2aec84 100644 --- a/modules/mono/editor/godotsharp_editor.h +++ b/modules/mono/editor/godotsharp_editor.h @@ -65,6 +65,8 @@ class GodotSharpEditor : public Node { void _menu_option_pressed(int p_id); + void _build_solution_pressed(); + static GodotSharpEditor *singleton; protected: diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 47341e3555..ee5fed1a0c 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -124,7 +124,7 @@ void GodotSharpExport::_export_begin(const Set<String> &p_features, bool p_debug ERR_FAIL_COND(!load_success); Vector<String> search_dirs; - GDMonoAssembly::fill_search_dirs(search_dirs); + GDMonoAssembly::fill_search_dirs(search_dirs, build_config); Error depend_error = _get_assembly_dependencies(scripts_assembly, search_dirs, dependencies); ERR_FAIL_COND(depend_error != OK); } @@ -194,8 +194,8 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c String path; bool has_extension = ref_name.ends_with(".dll") || ref_name.ends_with(".exe"); - for (int i = 0; i < p_search_dirs.size(); i++) { - const String &search_dir = p_search_dirs[i]; + for (int j = 0; j < p_search_dirs.size(); j++) { + const String &search_dir = p_search_dirs[j]; if (has_extension) { path = search_dir.plus_file(ref_name); diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp index 55a334bc4e..21ce9ca5c4 100644 --- a/modules/mono/editor/mono_bottom_panel.cpp +++ b/modules/mono/editor/mono_bottom_panel.cpp @@ -125,9 +125,14 @@ void MonoBottomPanel::_build_tabs_item_selected(int p_idx) { void MonoBottomPanel::_build_tabs_nothing_selected() { - if (build_tabs->get_tab_count() != 0) // just in case + if (build_tabs->get_tab_count() != 0) { // just in case build_tabs->set_visible(false); + // This callback is called when clicking on the empty space of the list. + // ItemList won't deselect the items automatically, so we must do it ourselves. + build_tabs_list->unselect_all(); + } + warnings_btn->set_visible(false); errors_btn->set_visible(false); view_log_btn->set_visible(false); @@ -156,10 +161,20 @@ void MonoBottomPanel::_build_project_pressed() { if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) return; // No solution to build - String scripts_metadata_path = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor"); - Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path); + String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor"); + String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player"); + + Error metadata_err = CSharpProject::generate_scripts_metadata(GodotSharpDirs::get_project_csproj_path(), scripts_metadata_path_editor); ERR_FAIL_COND(metadata_err != OK); + if (FileAccess::exists(scripts_metadata_path_editor)) { + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Error copy_err = da->copy(scripts_metadata_path_editor, scripts_metadata_path_player); + + ERR_EXPLAIN("Failed to copy scripts metadata file"); + ERR_FAIL_COND(copy_err != OK); + } + bool build_success = GodotSharpBuilds::get_singleton()->build_project_blocking("Tools"); if (build_success) { @@ -187,7 +202,7 @@ void MonoBottomPanel::_view_log_pressed() { String log_dirpath = build_tab->get_build_info().get_log_dirpath(); - OS::get_singleton()->shell_open(log_dirpath.plus_file("msbuild_log.txt")); + OS::get_singleton()->shell_open(log_dirpath.plus_file(GodotSharpBuilds::get_msbuild_log_filename())); } } @@ -421,7 +436,7 @@ void MonoBuildTab::on_build_exit(BuildResult result) { build_exited = true; build_result = result; - _load_issues_from_file(logs_dir.plus_file("msbuild_issues.csv")); + _load_issues_from_file(logs_dir.plus_file(GodotSharpBuilds::get_msbuild_issues_filename())); _update_issues_list(); MonoBottomPanel::get_singleton()->raise_build_tab(this); diff --git a/modules/mono/editor/mono_bottom_panel.h b/modules/mono/editor/mono_bottom_panel.h index d3109592a9..406e46f7ce 100644 --- a/modules/mono/editor/mono_bottom_panel.h +++ b/modules/mono/editor/mono_bottom_panel.h @@ -51,8 +51,8 @@ class MonoBottomPanel : public VBoxContainer { ItemList *build_tabs_list; TabContainer *build_tabs; - Button *warnings_btn; - Button *errors_btn; + ToolButton *warnings_btn; + ToolButton *errors_btn; Button *view_log_btn; void _update_build_tabs_list(); diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp index 1281ed669f..dfb652a7aa 100644 --- a/modules/mono/editor/script_class_parser.cpp +++ b/modules/mono/editor/script_class_parser.cpp @@ -266,6 +266,20 @@ Error ScriptClassParser::_skip_generic_type_params() { if (tk == TK_IDENTIFIER) { tk = get_token(); + // Type specifications can end with "?" to denote nullable types, such as IList<int?> + if (tk == TK_SYMBOL) { + tk = get_token(); + if (value.operator String() != "?") { + error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found unexpected symbol '" + value + "'"; + error = true; + return ERR_PARSE_ERROR; + } + if (tk != TK_OP_GREATER && tk != TK_COMMA) { + error_str = "Nullable type symbol '?' is only allowed after an identifier, but found " + get_token_name(tk) + " next."; + error = true; + return ERR_PARSE_ERROR; + } + } if (tk == TK_PERIOD) { while (true) { @@ -322,6 +336,15 @@ Error ScriptClassParser::_parse_type_full_name(String &r_full_name) { r_full_name += String(value); + if (code[idx] == '<') { + idx++; + + // We don't mind if the base is generic, but we skip it any ways since this information is not needed + Error err = _skip_generic_type_params(); + if (err) + return err; + } + if (code[idx] != '.') // We only want to take the next token if it's a period return OK; @@ -344,22 +367,12 @@ Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) { Token tk = get_token(); - bool generic = false; - if (tk == TK_OP_LESS) { - Error err = _skip_generic_type_params(); - if (err) - return err; - // We don't add it to the base list if it's generic - generic = true; - tk = get_token(); - } - if (tk == TK_COMMA) { - Error err = _parse_class_base(r_base); + err = _parse_class_base(r_base); if (err) return err; } else if (tk == TK_IDENTIFIER && String(value) == "where") { - Error err = _parse_type_constraints(); + err = _parse_type_constraints(); if (err) { return err; } @@ -373,9 +386,7 @@ Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) { return ERR_PARSE_ERROR; } - if (!generic) { - r_base.push_back(name); - } + r_base.push_back(name); return OK; } @@ -567,7 +578,7 @@ Error ScriptClassParser::parse(const String &p_code) { if (full_name.length()) full_name += "."; full_name += class_decl.name; - OS::get_singleton()->print(String("Ignoring generic class declaration: " + class_decl.name).utf8()); + OS::get_singleton()->print("Ignoring generic class declaration: %s\n", class_decl.name.utf8().get_data()); } } } else if (tk == TK_IDENTIFIER && String(value) == "struct") { diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs index d5a35d7ae0..1ee64f3b71 100644 --- a/modules/mono/glue/Managed/Files/Array.cs +++ b/modules/mono/glue/Managed/Files/Array.cs @@ -50,6 +50,9 @@ namespace Godot.Collections internal IntPtr GetPtr() { + if (disposed) + throw new ObjectDisposedException(GetType().FullName); + return safeHandle.DangerousGetHandle(); } @@ -152,6 +155,11 @@ namespace Godot.Collections godot_icall_Array_RemoveAt(GetPtr(), index); } + public Error Resize(int newSize) + { + return godot_icall_Array_Resize(GetPtr(), newSize); + } + IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); @@ -200,6 +208,9 @@ namespace Godot.Collections internal extern static void godot_icall_Array_RemoveAt(IntPtr ptr, int index); [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static Error godot_icall_Array_Resize(IntPtr ptr, int newSize); + + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass); } @@ -336,6 +347,11 @@ namespace Godot.Collections objectArray.RemoveAt(index); } + public Error Resize(int newSize) + { + return objectArray.Resize(newSize); + } + IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs index b318d96bb9..ac9576cebd 100644 --- a/modules/mono/glue/Managed/Files/Basis.cs +++ b/modules/mono/glue/Managed/Files/Basis.cs @@ -45,74 +45,119 @@ namespace Godot new Basis(0f, -1f, 0f, 0f, 0f, -1f, 1f, 0f, 0f) }; + // NOTE: x, y and z are public-only. Use Column0, Column1 and Column2 internally. + + /// <summary> + /// Returns the basis matrix’s x vector. + /// This is equivalent to <see cref="Column0"/>. + /// </summary> public Vector3 x { - get { return GetAxis(0); } - set { SetAxis(0, value); } + get => Column0; + set => Column0 = value; } + /// <summary> + /// Returns the basis matrix’s y vector. + /// This is equivalent to <see cref="Column1"/>. + /// </summary> public Vector3 y { - get { return GetAxis(1); } - set { SetAxis(1, value); } + + get => Column1; + set => Column1 = value; } + /// <summary> + /// Returns the basis matrix’s z vector. + /// This is equivalent to <see cref="Column2"/>. + /// </summary> public Vector3 z { - get { return GetAxis(2); } - set { SetAxis(2, value); } + + get => Column2; + set => Column2 = value; } - private Vector3 _x; - private Vector3 _y; - private Vector3 _z; + public Vector3 Row0; + public Vector3 Row1; + public Vector3 Row2; - public static Basis Identity + public Vector3 Column0 + { + get => new Vector3(Row0.x, Row1.x, Row2.x); + set + { + this.Row0.x = value.x; + this.Row1.x = value.y; + this.Row2.x = value.z; + } + } + public Vector3 Column1 { - get { return identity; } + get => new Vector3(Row0.y, Row1.y, Row2.y); + set + { + this.Row0.y = value.x; + this.Row1.y = value.y; + this.Row2.y = value.z; + } + } + public Vector3 Column2 + { + get => new Vector3(Row0.z, Row1.z, Row2.z); + set + { + this.Row0.z = value.x; + this.Row1.z = value.y; + this.Row2.z = value.z; + } } + public static Basis Identity => identity; + public Vector3 Scale { get { - return new Vector3 + real_t detSign = Mathf.Sign(Determinant()); + return detSign * new Vector3 ( - new Vector3(this[0, 0], this[1, 0], this[2, 0]).Length(), - new Vector3(this[0, 1], this[1, 1], this[2, 1]).Length(), - new Vector3(this[0, 2], this[1, 2], this[2, 2]).Length() + new Vector3(this.Row0[0], this.Row1[0], this.Row2[0]).Length(), + new Vector3(this.Row0[1], this.Row1[1], this.Row2[1]).Length(), + new Vector3(this.Row0[2], this.Row1[2], this.Row2[2]).Length() ); } } - public Vector3 this[int index] + public Vector3 this[int columnIndex] { get { - switch (index) + switch (columnIndex) { case 0: - return _x; + return Column0; case 1: - return _y; + return Column1; case 2: - return _z; + return Column2; default: throw new IndexOutOfRangeException(); } } set { - switch (index) + switch (columnIndex) { case 0: - _x = value; + Column0 = value; return; case 1: - _y = value; + Column1 = value; return; case 2: - _z = value; + Column2 = value; return; default: throw new IndexOutOfRangeException(); @@ -120,51 +165,53 @@ namespace Godot } } - public real_t this[int index, int axis] + public real_t this[int columnIndex, int rowIndex] { get { - switch (index) + switch (columnIndex) { case 0: - return _x[axis]; + return Column0[rowIndex]; case 1: - return _y[axis]; + return Column1[rowIndex]; case 2: - return _z[axis]; + return Column2[rowIndex]; default: throw new IndexOutOfRangeException(); } } set { - switch (index) + switch (columnIndex) { case 0: - _x[axis] = value; + { + var column0 = Column0; + column0[rowIndex] = value; + Column0 = column0; return; + } case 1: - _y[axis] = value; + { + var column1 = Column1; + column1[rowIndex] = value; + Column1 = column1; return; + } case 2: - _z[axis] = value; + { + var column2 = Column2; + column2[rowIndex] = value; + Column2 = column2; return; + } default: throw new IndexOutOfRangeException(); } } } - internal static Basis CreateFromAxes(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis) - { - return new Basis - ( - xAxis.x, yAxis.x, zAxis.x, - xAxis.y, yAxis.y, zAxis.y, - xAxis.z, yAxis.z, zAxis.z - ); - } - internal Quat RotationQuat() { Basis orthonormalizedBasis = Orthonormalized(); @@ -191,29 +238,19 @@ namespace Godot private void SetDiagonal(Vector3 diagonal) { - _x = new Vector3(diagonal.x, 0, 0); - _y = new Vector3(0, diagonal.y, 0); - _z = new Vector3(0, 0, diagonal.z); + Row0 = new Vector3(diagonal.x, 0, 0); + Row1 = new Vector3(0, diagonal.y, 0); + Row2 = new Vector3(0, 0, diagonal.z); } public real_t Determinant() { - return this[0, 0] * (this[1, 1] * this[2, 2] - this[2, 1] * this[1, 2]) - - this[1, 0] * (this[0, 1] * this[2, 2] - this[2, 1] * this[0, 2]) + - this[2, 0] * (this[0, 1] * this[1, 2] - this[1, 1] * this[0, 2]); - } + real_t cofac00 = Row1[1] * Row2[2] - Row1[2] * Row2[1]; + real_t cofac10 = Row1[2] * Row2[0] - Row1[0] * Row2[2]; + real_t cofac20 = Row1[0] * Row2[1] - Row1[1] * Row2[0]; - public Vector3 GetAxis(int axis) - { - return new Vector3(this[0, axis], this[1, axis], this[2, axis]); - } - - public void SetAxis(int axis, Vector3 value) - { - this[0, axis] = value.x; - this[1, axis] = value.y; - this[2, axis] = value.z; + return Row0[0] * cofac00 + Row0[1] * cofac10 + Row0[2] * cofac20; } public Vector3 GetEuler() @@ -223,32 +260,80 @@ namespace Godot Vector3 euler; euler.z = 0.0f; - real_t mxy = m[1, 2]; - + real_t mxy = m.Row1[2]; if (mxy < 1.0f) { if (mxy > -1.0f) { euler.x = Mathf.Asin(-mxy); - euler.y = Mathf.Atan2(m[0, 2], m[2, 2]); - euler.z = Mathf.Atan2(m[1, 0], m[1, 1]); + euler.y = Mathf.Atan2(m.Row0[2], m.Row2[2]); + euler.z = Mathf.Atan2(m.Row1[0], m.Row1[1]); } else { euler.x = Mathf.Pi * 0.5f; - euler.y = -Mathf.Atan2(-m[0, 1], m[0, 0]); + euler.y = -Mathf.Atan2(-m.Row0[1], m.Row0[0]); } } else { euler.x = -Mathf.Pi * 0.5f; - euler.y = -Mathf.Atan2(-m[0, 1], m[0, 0]); + euler.y = -Mathf.Atan2(-m.Row0[1], m.Row0[0]); } return euler; } + public Vector3 GetRow(int index) + { + switch (index) + { + case 0: + return Row0; + case 1: + return Row1; + case 2: + return Row2; + default: + throw new IndexOutOfRangeException(); + } + } + + public void SetRow(int index, Vector3 value) + { + switch (index) + { + case 0: + Row0 = value; + return; + case 1: + Row1 = value; + return; + case 2: + Row2 = value; + return; + default: + throw new IndexOutOfRangeException(); + } + } + + public Vector3 GetColumn(int index) + { + return this[index]; + } + + public void SetColumn(int index, Vector3 value) + { + this[index] = value; + } + + [Obsolete("GetAxis is deprecated. Use GetColumn instead.")] + public Vector3 GetAxis(int axis) + { + return new Vector3(this.Row0[axis], this.Row1[axis], this.Row2[axis]); + } + public int GetOrthogonalIndex() { var orth = this; @@ -257,7 +342,9 @@ namespace Godot { for (int j = 0; j < 3; j++) { - real_t v = orth[i, j]; + var row = orth.GetRow(i); + + real_t v = row[j]; if (v > 0.5f) v = 1.0f; @@ -266,7 +353,9 @@ namespace Godot else v = 0f; - orth[i, j] = v; + row[j] = v; + + orth.SetRow(i, row); } } @@ -281,57 +370,45 @@ namespace Godot public Basis Inverse() { - var inv = this; - - real_t[] co = { - inv[1, 1] * inv[2, 2] - inv[1, 2] * inv[2, 1], - inv[1, 2] * inv[2, 0] - inv[1, 0] * inv[2, 2], - inv[1, 0] * inv[2, 1] - inv[1, 1] * inv[2, 0] - }; + real_t cofac00 = Row1[1] * Row2[2] - Row1[2] * Row2[1]; + real_t cofac10 = Row1[2] * Row2[0] - Row1[0] * Row2[2]; + real_t cofac20 = Row1[0] * Row2[1] - Row1[1] * Row2[0]; - real_t det = inv[0, 0] * co[0] + inv[0, 1] * co[1] + inv[0, 2] * co[2]; + real_t det = Row0[0] * cofac00 + Row0[1] * cofac10 + Row0[2] * cofac20; if (det == 0) - { - return new Basis - ( - real_t.NaN, real_t.NaN, real_t.NaN, - real_t.NaN, real_t.NaN, real_t.NaN, - real_t.NaN, real_t.NaN, real_t.NaN - ); - } + throw new InvalidOperationException("Matrix determinant is zero and cannot be inverted."); - real_t s = 1.0f / det; + real_t detInv = 1.0f / det; - inv = new Basis + real_t cofac01 = Row0[2] * Row2[1] - Row0[1] * Row2[2]; + real_t cofac02 = Row0[1] * Row1[2] - Row0[2] * Row1[1]; + real_t cofac11 = Row0[0] * Row2[2] - Row0[2] * Row2[0]; + real_t cofac12 = Row0[2] * Row1[0] - Row0[0] * Row1[2]; + real_t cofac21 = Row0[1] * Row2[0] - Row0[0] * Row2[1]; + real_t cofac22 = Row0[0] * Row1[1] - Row0[1] * Row1[0]; + + return new Basis ( - co[0] * s, - inv[0, 2] * inv[2, 1] - inv[0, 1] * inv[2, 2] * s, - inv[0, 1] * inv[1, 2] - inv[0, 2] * inv[1, 1] * s, - co[1] * s, - inv[0, 0] * inv[2, 2] - inv[0, 2] * inv[2, 0] * s, - inv[0, 2] * inv[1, 0] - inv[0, 0] * inv[1, 2] * s, - co[2] * s, - inv[0, 1] * inv[2, 0] - inv[0, 0] * inv[2, 1] * s, - inv[0, 0] * inv[1, 1] - inv[0, 1] * inv[1, 0] * s + cofac00 * detInv, cofac01 * detInv, cofac02 * detInv, + cofac10 * detInv, cofac11 * detInv, cofac12 * detInv, + cofac20 * detInv, cofac21 * detInv, cofac22 * detInv ); - - return inv; } public Basis Orthonormalized() { - Vector3 xAxis = GetAxis(0); - Vector3 yAxis = GetAxis(1); - Vector3 zAxis = GetAxis(2); + Vector3 column0 = GetColumn(0); + Vector3 column1 = GetColumn(1); + Vector3 column2 = GetColumn(2); - xAxis.Normalize(); - yAxis = yAxis - xAxis * xAxis.Dot(yAxis); - yAxis.Normalize(); - zAxis = zAxis - xAxis * xAxis.Dot(zAxis) - yAxis * yAxis.Dot(zAxis); - zAxis.Normalize(); + column0.Normalize(); + column1 = column1 - column0 * column0.Dot(column1); + column1.Normalize(); + column2 = column2 - column0 * column0.Dot(column2) - column1 * column1.Dot(column2); + column2.Normalize(); - return CreateFromAxes(xAxis, yAxis, zAxis); + return new Basis(column0, column1, column2); } public Basis Rotated(Vector3 axis, real_t phi) @@ -343,49 +420,49 @@ namespace Godot { var m = this; - m[0, 0] *= scale.x; - m[0, 1] *= scale.x; - m[0, 2] *= scale.x; - m[1, 0] *= scale.y; - m[1, 1] *= scale.y; - m[1, 2] *= scale.y; - m[2, 0] *= scale.z; - m[2, 1] *= scale.z; - m[2, 2] *= scale.z; + m.Row0[0] *= scale.x; + m.Row0[1] *= scale.x; + m.Row0[2] *= scale.x; + m.Row1[0] *= scale.y; + m.Row1[1] *= scale.y; + m.Row1[2] *= scale.y; + m.Row2[0] *= scale.z; + m.Row2[1] *= scale.z; + m.Row2[2] *= scale.z; return m; } public real_t Tdotx(Vector3 with) { - return this[0, 0] * with[0] + this[1, 0] * with[1] + this[2, 0] * with[2]; + return this.Row0[0] * with[0] + this.Row1[0] * with[1] + this.Row2[0] * with[2]; } public real_t Tdoty(Vector3 with) { - return this[0, 1] * with[0] + this[1, 1] * with[1] + this[2, 1] * with[2]; + return this.Row0[1] * with[0] + this.Row1[1] * with[1] + this.Row2[1] * with[2]; } public real_t Tdotz(Vector3 with) { - return this[0, 2] * with[0] + this[1, 2] * with[1] + this[2, 2] * with[2]; + return this.Row0[2] * with[0] + this.Row1[2] * with[1] + this.Row2[2] * with[2]; } public Basis Transposed() { var tr = this; - real_t temp = tr[0, 1]; - tr[0, 1] = tr[1, 0]; - tr[1, 0] = temp; + real_t temp = tr.Row0[1]; + tr.Row0[1] = tr.Row1[0]; + tr.Row1[0] = temp; - temp = tr[0, 2]; - tr[0, 2] = tr[2, 0]; - tr[2, 0] = temp; + temp = tr.Row0[2]; + tr.Row0[2] = tr.Row2[0]; + tr.Row2[0] = temp; - temp = tr[1, 2]; - tr[1, 2] = tr[2, 1]; - tr[2, 1] = temp; + temp = tr.Row1[2]; + tr.Row1[2] = tr.Row2[1]; + tr.Row2[1] = temp; return tr; } @@ -394,9 +471,9 @@ namespace Godot { return new Vector3 ( - this[0].Dot(v), - this[1].Dot(v), - this[2].Dot(v) + this.Row0.Dot(v), + this.Row1.Dot(v), + this.Row2.Dot(v) ); } @@ -404,60 +481,60 @@ namespace Godot { return new Vector3 ( - this[0, 0] * v.x + this[1, 0] * v.y + this[2, 0] * v.z, - this[0, 1] * v.x + this[1, 1] * v.y + this[2, 1] * v.z, - this[0, 2] * v.x + this[1, 2] * v.y + this[2, 2] * v.z + this.Row0[0] * v.x + this.Row1[0] * v.y + this.Row2[0] * v.z, + this.Row0[1] * v.x + this.Row1[1] * v.y + this.Row2[1] * v.z, + this.Row0[2] * v.x + this.Row1[2] * v.y + this.Row2[2] * v.z ); } public Quat Quat() { - real_t trace = _x[0] + _y[1] + _z[2]; + real_t trace = Row0[0] + Row1[1] + Row2[2]; if (trace > 0.0f) { real_t s = Mathf.Sqrt(trace + 1.0f) * 2f; real_t inv_s = 1f / s; return new Quat( - (_z[1] - _y[2]) * inv_s, - (_x[2] - _z[0]) * inv_s, - (_y[0] - _x[1]) * inv_s, + (Row2[1] - Row1[2]) * inv_s, + (Row0[2] - Row2[0]) * inv_s, + (Row1[0] - Row0[1]) * inv_s, s * 0.25f ); } - if (_x[0] > _y[1] && _x[0] > _z[2]) + if (Row0[0] > Row1[1] && Row0[0] > Row2[2]) { - real_t s = Mathf.Sqrt(_x[0] - _y[1] - _z[2] + 1.0f) * 2f; + real_t s = Mathf.Sqrt(Row0[0] - Row1[1] - Row2[2] + 1.0f) * 2f; real_t inv_s = 1f / s; return new Quat( s * 0.25f, - (_x[1] + _y[0]) * inv_s, - (_x[2] + _z[0]) * inv_s, - (_z[1] - _y[2]) * inv_s + (Row0[1] + Row1[0]) * inv_s, + (Row0[2] + Row2[0]) * inv_s, + (Row2[1] - Row1[2]) * inv_s ); } - if (_y[1] > _z[2]) + if (Row1[1] > Row2[2]) { - real_t s = Mathf.Sqrt(-_x[0] + _y[1] - _z[2] + 1.0f) * 2f; + real_t s = Mathf.Sqrt(-Row0[0] + Row1[1] - Row2[2] + 1.0f) * 2f; real_t inv_s = 1f / s; return new Quat( - (_x[1] + _y[0]) * inv_s, + (Row0[1] + Row1[0]) * inv_s, s * 0.25f, - (_y[2] + _z[1]) * inv_s, - (_x[2] - _z[0]) * inv_s + (Row1[2] + Row2[1]) * inv_s, + (Row0[2] - Row2[0]) * inv_s ); } else { - real_t s = Mathf.Sqrt(-_x[0] - _y[1] + _z[2] + 1.0f) * 2f; + real_t s = Mathf.Sqrt(-Row0[0] - Row1[1] + Row2[2] + 1.0f) * 2f; real_t inv_s = 1f / s; return new Quat( - (_x[2] + _z[0]) * inv_s, - (_y[2] + _z[1]) * inv_s, + (Row0[2] + Row2[0]) * inv_s, + (Row1[2] + Row2[1]) * inv_s, s * 0.25f, - (_y[0] - _x[1]) * inv_s + (Row1[0] - Row0[1]) * inv_s ); } } @@ -479,9 +556,9 @@ namespace Godot real_t yz = quat.y * zs; real_t zz = quat.z * zs; - _x = new Vector3(1.0f - (yy + zz), xy - wz, xz + wy); - _y = new Vector3(xy + wz, 1.0f - (xx + zz), yz - wx); - _z = new Vector3(xz - wy, yz + wx, 1.0f - (xx + yy)); + Row0 = new Vector3(1.0f - (yy + zz), xy - wz, xz + wy); + Row1 = new Vector3(xy + wz, 1.0f - (xx + zz), yz - wx); + Row2 = new Vector3(xz - wy, yz + wx, 1.0f - (xx + yy)); } public Basis(Vector3 euler) @@ -511,21 +588,21 @@ namespace Godot real_t cosine = Mathf.Cos(phi); real_t sine = Mathf.Sin(phi); - _x = new Vector3 + Row0 = new Vector3 ( axis_sq.x + cosine * (1.0f - axis_sq.x), axis.x * axis.y * (1.0f - cosine) - axis.z * sine, axis.z * axis.x * (1.0f - cosine) + axis.y * sine ); - _y = new Vector3 + Row1 = new Vector3 ( axis.x * axis.y * (1.0f - cosine) + axis.z * sine, axis_sq.y + cosine * (1.0f - axis_sq.y), axis.y * axis.z * (1.0f - cosine) - axis.x * sine ); - _z = new Vector3 + Row2 = new Vector3 ( axis.z * axis.x * (1.0f - cosine) - axis.y * sine, axis.y * axis.z * (1.0f - cosine) + axis.x * sine, @@ -533,32 +610,32 @@ namespace Godot ); } - public Basis(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis) + public Basis(Vector3 column0, Vector3 column1, Vector3 column2) { - _x = new Vector3(xAxis.x, yAxis.x, zAxis.x); - _y = new Vector3(xAxis.y, yAxis.y, zAxis.y); - _z = new Vector3(xAxis.z, yAxis.z, zAxis.z); + Row0 = new Vector3(column0.x, column1.x, column2.x); + Row1 = new Vector3(column0.y, column1.y, column2.y); + Row2 = new Vector3(column0.z, column1.z, column2.z); // Same as: - // SetAxis(0, xAxis); - // SetAxis(1, yAxis); - // SetAxis(2, zAxis); - // We need to assign the struct fields so we can't do that... + // Column0 = column0; + // Column1 = column1; + // Column2 = column2; + // We need to assign the struct fields here first so we can't do it that way... } internal Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz) { - _x = new Vector3(xx, xy, xz); - _y = new Vector3(yx, yy, yz); - _z = new Vector3(zx, zy, zz); + Row0 = new Vector3(xx, xy, xz); + Row1 = new Vector3(yx, yy, yz); + Row2 = new Vector3(zx, zy, zz); } public static Basis operator *(Basis left, Basis right) { return new Basis ( - right.Tdotx(left[0]), right.Tdoty(left[0]), right.Tdotz(left[0]), - right.Tdotx(left[1]), right.Tdoty(left[1]), right.Tdotz(left[1]), - right.Tdotx(left[2]), right.Tdoty(left[2]), right.Tdotz(left[2]) + right.Tdotx(left.Row0), right.Tdoty(left.Row0), right.Tdotz(left.Row0), + right.Tdotx(left.Row1), right.Tdoty(left.Row1), right.Tdotz(left.Row1), + right.Tdotx(left.Row2), right.Tdoty(left.Row2), right.Tdotz(left.Row2) ); } @@ -584,21 +661,21 @@ namespace Godot public bool Equals(Basis other) { - return _x.Equals(other[0]) && _y.Equals(other[1]) && _z.Equals(other[2]); + return Row0.Equals(other.Row0) && Row1.Equals(other.Row1) && Row2.Equals(other.Row2); } public override int GetHashCode() { - return _x.GetHashCode() ^ _y.GetHashCode() ^ _z.GetHashCode(); + return Row0.GetHashCode() ^ Row1.GetHashCode() ^ Row2.GetHashCode(); } public override string ToString() { return String.Format("({0}, {1}, {2})", new object[] { - _x.ToString(), - _y.ToString(), - _z.ToString() + Row0.ToString(), + Row1.ToString(), + Row2.ToString() }); } @@ -606,9 +683,9 @@ namespace Godot { return String.Format("({0}, {1}, {2})", new object[] { - _x.ToString(format), - _y.ToString(format), - _z.ToString(format) + Row0.ToString(format), + Row1.ToString(format), + Row2.ToString(format) }); } } diff --git a/modules/mono/glue/Managed/Files/DebuggingUtils.cs b/modules/mono/glue/Managed/Files/DebuggingUtils.cs index b27816084e..edfe3464ec 100644 --- a/modules/mono/glue/Managed/Files/DebuggingUtils.cs +++ b/modules/mono/glue/Managed/Files/DebuggingUtils.cs @@ -19,6 +19,12 @@ namespace Godot sb.Append(" "); } + public static void InstallTraceListener() + { + Trace.Listeners.Clear(); + Trace.Listeners.Add(new GodotTraceListener()); + } + public static void GetStackFrameInfo(StackFrame frame, out string fileName, out int fileLineNumber, out string methodDecl) { fileName = frame.GetFileName(); diff --git a/modules/mono/glue/Managed/Files/Dictionary.cs b/modules/mono/glue/Managed/Files/Dictionary.cs index 7695f03cd6..fb4521065f 100644 --- a/modules/mono/glue/Managed/Files/Dictionary.cs +++ b/modules/mono/glue/Managed/Files/Dictionary.cs @@ -54,6 +54,9 @@ namespace Godot.Collections internal IntPtr GetPtr() { + if (disposed) + throw new ObjectDisposedException(GetType().FullName); + return safeHandle.DangerousGetHandle(); } diff --git a/modules/mono/glue/Managed/Files/DynamicObject.cs b/modules/mono/glue/Managed/Files/DynamicObject.cs new file mode 100644 index 0000000000..9504415664 --- /dev/null +++ b/modules/mono/glue/Managed/Files/DynamicObject.cs @@ -0,0 +1,213 @@ + +using System; +using System.Collections.Generic; +using System.Dynamic; +using System.Linq.Expressions; +using System.Runtime.CompilerServices; + +namespace Godot +{ + /// <summary> + /// Represents an <see cref="Godot.Object"/> whose members can be dynamically accessed at runtime through the Variant API. + /// </summary> + /// <remarks> + /// <para> + /// The <see cref="Godot.DynamicGodotObject"/> class enables access to the Variant + /// members of a <see cref="Godot.Object"/> instance at runtime. + /// </para> + /// <para> + /// This allows accessing the class members using their original names in the engine as well as the members from the + /// script attached to the <see cref="Godot.Object"/>, regardless of the scripting language it was written in. + /// </para> + /// </remarks> + /// <example> + /// This sample shows how to use <see cref="Godot.DynamicGodotObject"/> to dynamically access the engine members of a <see cref="Godot.Object"/>. + /// <code> + /// dynamic sprite = GetNode("Sprite").DynamicGodotObject; + /// sprite.add_child(this); + /// + /// if ((sprite.hframes * sprite.vframes) > 0) + /// sprite.frame = 0; + /// </code> + /// </example> + /// <example> + /// This sample shows how to use <see cref="Godot.DynamicGodotObject"/> to dynamically access the members of the script attached to a <see cref="Godot.Object"/>. + /// <code> + /// dynamic childNode = GetNode("ChildNode").DynamicGodotObject; + /// + /// if (childNode.print_allowed) + /// { + /// childNode.message = "Hello from C#"; + /// childNode.print_message(3); + /// } + /// </code> + /// The <c>ChildNode</c> node has the following GDScript script attached: + /// <code> + /// // # ChildNode.gd + /// // var print_allowed = true + /// // var message = "" + /// // + /// // func print_message(times): + /// // for i in times: + /// // print(message) + /// </code> + /// </example> + public class DynamicGodotObject : DynamicObject + { + /// <summary> + /// Gets the <see cref="Godot.Object"/> associated with this <see cref="Godot.DynamicGodotObject"/>. + /// </summary> + public Object Value { get; } + + /// <summary> + /// Initializes a new instance of the <see cref="Godot.DynamicGodotObject"/> class. + /// </summary> + /// <param name="godotObject"> + /// The <see cref="Godot.Object"/> that will be associated with this <see cref="Godot.DynamicGodotObject"/>. + /// </param> + /// <exception cref="System.ArgumentNullException"> + /// Thrown when the <paramref name="godotObject"/> parameter is null. + /// </exception> + public DynamicGodotObject(Object godotObject) + { + if (godotObject == null) + throw new ArgumentNullException(nameof(godotObject)); + + this.Value = godotObject; + } + + public override IEnumerable<string> GetDynamicMemberNames() + { + return godot_icall_DynamicGodotObject_SetMemberList(Object.GetPtr(Value)); + } + + public override bool TryBinaryOperation(BinaryOperationBinder binder, object arg, out object result) + { + switch (binder.Operation) + { + case ExpressionType.Equal: + case ExpressionType.NotEqual: + if (binder.ReturnType == typeof(bool) || binder.ReturnType.IsAssignableFrom(typeof(bool))) + { + if (arg == null) + { + bool boolResult = Object.IsInstanceValid(Value); + + if (binder.Operation == ExpressionType.Equal) + boolResult = !boolResult; + + result = boolResult; + return true; + } + + if (arg is Object other) + { + bool boolResult = (Value == other); + + if (binder.Operation == ExpressionType.NotEqual) + boolResult = !boolResult; + + result = boolResult; + return true; + } + } + + break; + default: + // We're not implementing operators <, <=, >, and >= (LessThan, LessThanOrEqual, GreaterThan, GreaterThanOrEqual). + // These are used on the actual pointers in variant_op.cpp. It's better to let the user do that explicitly. + break; + } + + return base.TryBinaryOperation(binder, arg, out result); + } + + public override bool TryConvert(ConvertBinder binder, out object result) + { + if (binder.Type == typeof(Object)) + { + result = Value; + return true; + } + + if (typeof(Object).IsAssignableFrom(binder.Type)) + { + // Throws InvalidCastException when the cast fails + result = Convert.ChangeType(Value, binder.Type); + return true; + } + + return base.TryConvert(binder, out result); + } + + public override bool TryGetIndex(GetIndexBinder binder, object[] indexes, out object result) + { + if (indexes.Length == 1) + { + if (indexes[0] is string name) + { + return godot_icall_DynamicGodotObject_GetMember(Object.GetPtr(Value), name, out result); + } + } + + return base.TryGetIndex(binder, indexes, out result); + } + + public override bool TryGetMember(GetMemberBinder binder, out object result) + { + return godot_icall_DynamicGodotObject_GetMember(Object.GetPtr(Value), binder.Name, out result); + } + + public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) + { + return godot_icall_DynamicGodotObject_InvokeMember(Object.GetPtr(Value), binder.Name, args, out result); + } + + public override bool TrySetIndex(SetIndexBinder binder, object[] indexes, object value) + { + if (indexes.Length == 1) + { + if (indexes[0] is string name) + { + return godot_icall_DynamicGodotObject_SetMember(Object.GetPtr(Value), name, value); + } + } + + return base.TrySetIndex(binder, indexes, value); + } + + public override bool TrySetMember(SetMemberBinder binder, object value) + { + return godot_icall_DynamicGodotObject_SetMember(Object.GetPtr(Value), binder.Name, value); + } + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string[] godot_icall_DynamicGodotObject_SetMemberList(IntPtr godotObject); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_DynamicGodotObject_InvokeMember(IntPtr godotObject, string name, object[] args, out object result); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_DynamicGodotObject_GetMember(IntPtr godotObject, string name, out object result); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_DynamicGodotObject_SetMember(IntPtr godotObject, string name, object value); + + #region We don't override these methods + + // Looks like this is not usable from C# + //public override bool TryCreateInstance(CreateInstanceBinder binder, object[] args, out object result); + + // Object members cannot be deleted + //public override bool TryDeleteIndex(DeleteIndexBinder binder, object[] indexes); + //public override bool TryDeleteMember(DeleteMemberBinder binder); + + // Invokation on the object itself, e.g.: obj(param) + //public override bool TryInvoke(InvokeBinder binder, object[] args, out object result); + + // No unnary operations to handle + //public override bool TryUnaryOperation(UnaryOperationBinder binder, out object result); + + #endregion + } +} diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index 75a35a9eea..d968f8a78f 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -1,4 +1,5 @@ using System; +using System.Collections.Generic; using System.Runtime.CompilerServices; #if REAL_T_IS_DOUBLE using real_t = System.Double; @@ -12,12 +13,12 @@ namespace Godot { public static partial class GD { - public static object Bytes2Var(byte[] bytes) + public static object Bytes2Var(byte[] bytes, bool allow_objects = false) { - return godot_icall_GD_bytes2var(bytes); + return godot_icall_GD_bytes2var(bytes, allow_objects); } - public static object Convert(object what, int type) + public static object Convert(object what, Variant.Type type) { return godot_icall_GD_convert(what, type); } @@ -50,7 +51,7 @@ namespace Godot return godot_icall_GD_hash(var); } - public static Object InstanceFromId(int instanceId) + public static Object InstanceFromId(ulong instanceId) { return godot_icall_GD_instance_from_id(instanceId); } @@ -110,71 +111,62 @@ namespace Godot godot_icall_GD_printt(what); } - public static int[] Range(int length) + public static double Randf() { - var ret = new int[length]; - - for (int i = 0; i < length; i++) - { - ret[i] = i; - } - - return ret; + return godot_icall_GD_randf(); } - public static int[] Range(int from, int to) + public static uint Randi() { - if (to < from) - return new int[0]; + return godot_icall_GD_randi(); + } - var ret = new int[to - from]; + public static void Randomize() + { + godot_icall_GD_randomize(); + } - for (int i = from; i < to; i++) - { - ret[i - from] = i; - } + public static double RandRange(double from, double to) + { + return godot_icall_GD_rand_range(from, to); + } - return ret; + public static uint RandSeed(ulong seed, out ulong newSeed) + { + return godot_icall_GD_rand_seed(seed, out newSeed); } - public static int[] Range(int from, int to, int increment) + public static IEnumerable<int> Range(int end) { - if (to < from && increment > 0) - return new int[0]; - if (to > from && increment < 0) - return new int[0]; + return Range(0, end, 1); + } - // Calculate count - int count; + public static IEnumerable<int> Range(int start, int end) + { + return Range(start, end, 1); + } - if (increment > 0) - count = (to - from - 1) / increment + 1; - else - count = (from - to - 1) / -increment + 1; + public static IEnumerable<int> Range(int start, int end, int step) + { + if (end < start && step > 0) + yield break; - var ret = new int[count]; + if (end > start && step < 0) + yield break; - if (increment > 0) + if (step > 0) { - int idx = 0; - for (int i = from; i < to; i += increment) - { - ret[idx++] = i; - } + for (int i = start; i < end; i += step) + yield return i; } else { - int idx = 0; - for (int i = from; i > to; i += increment) - { - ret[idx++] = i; - } + for (int i = start; i > end; i += step) + yield return i; } - - return ret; } - public static void Seed(int seed) + public static void Seed(ulong seed) { godot_icall_GD_seed(seed); } @@ -194,9 +186,9 @@ namespace Godot return godot_icall_GD_type_exists(type); } - public static byte[] Var2Bytes(object var) + public static byte[] Var2Bytes(object var, bool full_objects = false) { - return godot_icall_GD_var2bytes(var); + return godot_icall_GD_var2bytes(var, full_objects); } public static string Var2Str(object var) @@ -205,16 +197,16 @@ namespace Godot } [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_bytes2var(byte[] bytes); + internal extern static object godot_icall_GD_bytes2var(byte[] bytes, bool allow_objects); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_convert(object what, int type); + internal extern static object godot_icall_GD_convert(object what, Variant.Type type); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static int godot_icall_GD_hash(object var); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static Object godot_icall_GD_instance_from_id(int instance_id); + internal extern static Object godot_icall_GD_instance_from_id(ulong instance_id); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_GD_print(object[] what); @@ -232,7 +224,22 @@ namespace Godot internal extern static void godot_icall_GD_printt(object[] what); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_GD_seed(int seed); + internal extern static double godot_icall_GD_randf(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static uint godot_icall_GD_randi(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_randomize(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static double godot_icall_GD_rand_range(double from, double to); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static uint godot_icall_GD_rand_seed(ulong seed, out ulong newSeed); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_seed(ulong seed); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static string godot_icall_GD_str(object[] what); @@ -244,7 +251,7 @@ namespace Godot internal extern static bool godot_icall_GD_type_exists(string type); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static byte[] godot_icall_GD_var2bytes(object what); + internal extern static byte[] godot_icall_GD_var2bytes(object what, bool full_objects); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static string godot_icall_GD_var2str(object var); diff --git a/modules/mono/glue/Managed/Files/GodotTraceListener.cs b/modules/mono/glue/Managed/Files/GodotTraceListener.cs new file mode 100644 index 0000000000..f1a00ae0fa --- /dev/null +++ b/modules/mono/glue/Managed/Files/GodotTraceListener.cs @@ -0,0 +1,37 @@ +using System; +using System.Diagnostics; + +namespace Godot +{ + internal class GodotTraceListener : TraceListener + { + public override void Write(string message) + { + GD.PrintRaw(message); + } + + public override void WriteLine(string message) + { + GD.Print(message); + } + + public override void Fail(string message, string detailMessage) + { + GD.PrintErr("Assertion failed: ", message); + if (detailMessage != null) + { + GD.PrintErr(" Details: ", detailMessage); + } + + try + { + var stackTrace = new StackTrace(true).ToString(); + GD.PrintErr(stackTrace); + } + catch + { + // ignored + } + } + } +} diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs index dcab3c1ffc..5f5de12959 100644 --- a/modules/mono/glue/Managed/Files/Mathf.cs +++ b/modules/mono/glue/Managed/Files/Mathf.cs @@ -289,13 +289,13 @@ namespace Godot public static int Wrap(int value, int min, int max) { int rng = max - min; - return min + ((value - min) % rng + rng) % rng; + return rng != 0 ? min + ((value - min) % rng + rng) % rng : min; } public static real_t Wrap(real_t value, real_t min, real_t max) { real_t rng = max - min; - return min + ((value - min) % rng + rng) % rng; + return !IsEqualApprox(rng, default(real_t)) ? min + ((value - min) % rng + rng) % rng : min; } } } diff --git a/modules/mono/glue/Managed/Files/MathfEx.cs b/modules/mono/glue/Managed/Files/MathfEx.cs index 2ef02cc288..414762f7b1 100644 --- a/modules/mono/glue/Managed/Files/MathfEx.cs +++ b/modules/mono/glue/Managed/Files/MathfEx.cs @@ -35,5 +35,10 @@ namespace Godot { return (int)Math.Round(s); } + + public static bool IsEqualApprox(real_t a, real_t b, real_t ratio = Mathf.Epsilon) + { + return Abs(a - b) < ratio; + } } }
\ No newline at end of file diff --git a/modules/mono/glue/Managed/Files/NodePath.cs b/modules/mono/glue/Managed/Files/NodePath.cs index 2c89bec87f..94a4ed1de9 100644 --- a/modules/mono/glue/Managed/Files/NodePath.cs +++ b/modules/mono/glue/Managed/Files/NodePath.cs @@ -3,7 +3,7 @@ using System.Runtime.CompilerServices; namespace Godot { - public partial class NodePath : IDisposable + public sealed partial class NodePath : IDisposable { private bool disposed = false; @@ -11,7 +11,13 @@ namespace Godot internal static IntPtr GetPtr(NodePath instance) { - return instance == null ? IntPtr.Zero : instance.ptr; + if (instance == null) + return IntPtr.Zero; + + if (instance.disposed) + throw new ObjectDisposedException(instance.GetType().FullName); + + return instance.ptr; } ~NodePath() @@ -25,7 +31,7 @@ namespace Godot GC.SuppressFinalize(this); } - protected virtual void Dispose(bool disposing) + private void Dispose(bool disposing) { if (disposed) return; @@ -49,7 +55,7 @@ namespace Godot get { return ptr; } } - public NodePath() : this(string.Empty) {} + public NodePath() : this(string.Empty) { } public NodePath(string path) { diff --git a/modules/mono/glue/Managed/Files/Object.base.cs b/modules/mono/glue/Managed/Files/Object.base.cs index 30490a715f..e152d56871 100644 --- a/modules/mono/glue/Managed/Files/Object.base.cs +++ b/modules/mono/glue/Managed/Files/Object.base.cs @@ -30,7 +30,13 @@ namespace Godot internal static IntPtr GetPtr(Object instance) { - return instance == null ? IntPtr.Zero : instance.ptr; + if (instance == null) + return IntPtr.Zero; + + if (instance.disposed) + throw new ObjectDisposedException(instance.GetType().FullName); + + return instance.ptr; } ~Object() @@ -67,11 +73,39 @@ namespace Godot disposed = true; } + /// <summary> + /// Returns a new <see cref="Godot.SignalAwaiter"/> awaiter configured to complete when the instance + /// <paramref name="source"/> emits the signal specified by the <paramref name="signal"/> parameter. + /// </summary> + /// <param name="source"> + /// The instance the awaiter will be listening to. + /// </param> + /// <param name="signal"> + /// The signal the awaiter will be waiting for. + /// </param> + /// <example> + /// This sample prints a message once every frame up to 100 times. + /// <code> + /// public override void _Ready() + /// { + /// for (int i = 0; i < 100; i++) + /// { + /// await ToSignal(GetTree(), "idle_frame"); + /// GD.Print($"Frame {i}"); + /// } + /// } + /// </code> + /// </example> public SignalAwaiter ToSignal(Object source, string signal) { return new SignalAwaiter(source, signal, this); } + /// <summary> + /// Gets a new <see cref="Godot.DynamicGodotObject"/> associated with this instance. + /// </summary> + public dynamic DynamicObject => new DynamicGodotObject(this); + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static IntPtr godot_icall_Object_Ctor(Object obj); diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs index fd1ac01083..d0c15146a5 100644 --- a/modules/mono/glue/Managed/Files/Quat.cs +++ b/modules/mono/glue/Managed/Files/Quat.cs @@ -123,22 +123,23 @@ namespace Godot // Calculate cosine real_t cosom = x * b.x + y * b.y + z * b.z + w * b.w; - var to1 = new real_t[4]; + var to1 = new Quat(); // Adjust signs if necessary if (cosom < 0.0) { - cosom = -cosom; to1[0] = -b.x; - to1[1] = -b.y; - to1[2] = -b.z; - to1[3] = -b.w; + cosom = -cosom; + to1.x = -b.x; + to1.y = -b.y; + to1.z = -b.z; + to1.w = -b.w; } else { - to1[0] = b.x; - to1[1] = b.y; - to1[2] = b.z; - to1[3] = b.w; + to1.x = b.x; + to1.y = b.y; + to1.z = b.z; + to1.w = b.w; } real_t sinom, scale0, scale1; @@ -162,10 +163,10 @@ namespace Godot // Calculate final values return new Quat ( - scale0 * x + scale1 * to1[0], - scale0 * y + scale1 * to1[1], - scale0 * z + scale1 * to1[2], - scale0 * w + scale1 * to1[3] + scale0 * x + scale1 * to1.x, + scale0 * y + scale1 * to1.y, + scale0 * z + scale1 * to1.z, + scale0 * w + scale1 * to1.w ); } @@ -347,9 +348,9 @@ namespace Godot public override bool Equals(object obj) { - if (obj is Vector2) + if (obj is Quat) { - return Equals((Vector2)obj); + return Equals((Quat)obj); } return false; diff --git a/modules/mono/glue/Managed/Files/RID.cs b/modules/mono/glue/Managed/Files/RID.cs index b862b8cac0..f1268c8518 100644 --- a/modules/mono/glue/Managed/Files/RID.cs +++ b/modules/mono/glue/Managed/Files/RID.cs @@ -3,7 +3,7 @@ using System.Runtime.CompilerServices; namespace Godot { - public partial class RID : IDisposable + public sealed partial class RID : IDisposable { private bool disposed = false; @@ -11,7 +11,13 @@ namespace Godot internal static IntPtr GetPtr(RID instance) { - return instance == null ? IntPtr.Zero : instance.ptr; + if (instance == null) + return IntPtr.Zero; + + if (instance.disposed) + throw new ObjectDisposedException(instance.GetType().FullName); + + return instance.ptr; } ~RID() @@ -25,7 +31,7 @@ namespace Godot GC.SuppressFinalize(this); } - protected virtual void Dispose(bool disposing) + private void Dispose(bool disposing) { if (disposed) return; diff --git a/modules/mono/glue/Managed/Files/Transform.cs b/modules/mono/glue/Managed/Files/Transform.cs index fa85855edd..bd79144873 100644 --- a/modules/mono/glue/Managed/Files/Transform.cs +++ b/modules/mono/glue/Managed/Files/Transform.cs @@ -71,21 +71,21 @@ namespace Godot { // Make rotation matrix // Z vector - Vector3 zAxis = eye - target; + Vector3 column2 = eye - target; - zAxis.Normalize(); + column2.Normalize(); - Vector3 yAxis = up; + Vector3 column1 = up; - Vector3 xAxis = yAxis.Cross(zAxis); + Vector3 column0 = column1.Cross(column2); // Recompute Y = Z cross X - yAxis = zAxis.Cross(xAxis); + column1 = column2.Cross(column0); - xAxis.Normalize(); - yAxis.Normalize(); + column0.Normalize(); + column1.Normalize(); - basis = Basis.CreateFromAxes(xAxis, yAxis, zAxis); + basis = new Basis(column0, column1, column2); origin = eye; } @@ -94,9 +94,9 @@ namespace Godot { return new Transform(basis, new Vector3 ( - origin[0] += basis[0].Dot(ofs), - origin[1] += basis[1].Dot(ofs), - origin[2] += basis[2].Dot(ofs) + origin[0] += basis.Row0.Dot(ofs), + origin[1] += basis.Row1.Dot(ofs), + origin[2] += basis.Row2.Dot(ofs) )); } @@ -104,9 +104,9 @@ namespace Godot { return new Vector3 ( - basis[0].Dot(v) + origin.x, - basis[1].Dot(v) + origin.y, - basis[2].Dot(v) + origin.z + basis.Row0.Dot(v) + origin.x, + basis.Row1.Dot(v) + origin.y, + basis.Row2.Dot(v) + origin.z ); } @@ -116,9 +116,9 @@ namespace Godot return new Vector3 ( - basis[0, 0] * vInv.x + basis[1, 0] * vInv.y + basis[2, 0] * vInv.z, - basis[0, 1] * vInv.x + basis[1, 1] * vInv.y + basis[2, 1] * vInv.z, - basis[0, 2] * vInv.x + basis[1, 2] * vInv.y + basis[2, 2] * vInv.z + basis.Row0[0] * vInv.x + basis.Row1[0] * vInv.y + basis.Row2[0] * vInv.z, + basis.Row0[1] * vInv.x + basis.Row1[1] * vInv.y + basis.Row2[1] * vInv.z, + basis.Row0[2] * vInv.x + basis.Row1[2] * vInv.y + basis.Row2[2] * vInv.z ); } @@ -134,9 +134,9 @@ namespace Godot public static Transform FlipZ { get { return _flipZ; } } // Constructors - public Transform(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis, Vector3 origin) + public Transform(Vector3 column0, Vector3 column1, Vector3 column2, Vector3 origin) { - basis = Basis.CreateFromAxes(xAxis, yAxis, zAxis); + basis = new Basis(column0, column1, column2); this.origin = origin; } diff --git a/modules/mono/glue/Managed/Files/Transform2D.cs b/modules/mono/glue/Managed/Files/Transform2D.cs index c9e5b560b2..f7bb41d523 100644 --- a/modules/mono/glue/Managed/Files/Transform2D.cs +++ b/modules/mono/glue/Managed/Files/Transform2D.cs @@ -13,42 +13,65 @@ namespace Godot { public Vector2 x; public Vector2 y; - public Vector2 o; - - public Vector2 Origin - { - get { return o; } - } + public Vector2 origin; public real_t Rotation { - get { return Mathf.Atan2(y.x, o.y); } + get + { + real_t det = BasisDeterminant(); + Transform2D t = Orthonormalized(); + if (det < 0) + { + t.ScaleBasis(new Vector2(1, -1)); + } + return Mathf.Atan2(t.x.y, t.x.x); + } + set + { + Vector2 scale = Scale; + x.x = y.y = Mathf.Cos(value); + x.y = y.x = Mathf.Sin(value); + y.x *= -1; + Scale = scale; + } } public Vector2 Scale { - get { return new Vector2(x.Length(), y.Length()); } + get + { + real_t detSign = Mathf.Sign(BasisDeterminant()); + return new Vector2(x.Length(), detSign * y.Length()); + } + set + { + x = x.Normalized(); + y = y.Normalized(); + x *= value.x; + y *= value.y; + } } - public Vector2 this[int index] + public Vector2 this[int rowIndex] { get { - switch (index) + switch (rowIndex) { case 0: return x; case 1: return y; case 2: - return o; + return origin; default: throw new IndexOutOfRangeException(); } } set { - switch (index) + switch (rowIndex) { case 0: x = value; @@ -57,7 +80,7 @@ namespace Godot y = value; return; case 2: - o = value; + origin = value; return; default: throw new IndexOutOfRangeException(); @@ -65,30 +88,29 @@ namespace Godot } } - - public real_t this[int index, int axis] + public real_t this[int rowIndex, int columnIndex] { get { - switch (index) + switch (rowIndex) { case 0: - return x[axis]; + return x[columnIndex]; case 1: - return y[axis]; + return y[columnIndex]; default: throw new IndexOutOfRangeException(); } } set { - switch (index) + switch (rowIndex) { case 0: - x[axis] = value; + x[columnIndex] = value; return; case 1: - y[axis] = value; + y[columnIndex] = value; return; default: throw new IndexOutOfRangeException(); @@ -98,34 +120,32 @@ namespace Godot public Transform2D AffineInverse() { - var inv = this; - - real_t det = this[0, 0] * this[1, 1] - this[1, 0] * this[0, 1]; + real_t det = BasisDeterminant(); if (det == 0) - { - return new Transform2D - ( - float.NaN, float.NaN, - float.NaN, float.NaN, - float.NaN, float.NaN - ); - } + throw new InvalidOperationException("Matrix determinant is zero and cannot be inverted."); - real_t idet = 1.0f / det; + var inv = this; + + real_t temp = inv[0, 0]; + inv[0, 0] = inv[1, 1]; + inv[1, 1] = temp; - real_t temp = this[0, 0]; - this[0, 0] = this[1, 1]; - this[1, 1] = temp; + real_t detInv = 1.0f / det; - this[0] *= new Vector2(idet, -idet); - this[1] *= new Vector2(-idet, idet); + inv[0] *= new Vector2(detInv, -detInv); + inv[1] *= new Vector2(-detInv, detInv); - this[2] = BasisXform(-this[2]); + inv[2] = BasisXform(-inv[2]); return inv; } + private real_t BasisDeterminant() + { + return x.x * y.y - x.y * y.x; + } + public Vector2 BasisXform(Vector2 v) { return new Vector2(Tdotx(v), Tdoty(v)); @@ -168,8 +188,8 @@ namespace Godot } // Extract parameters - Vector2 p1 = Origin; - Vector2 p2 = m.Origin; + Vector2 p1 = origin; + Vector2 p2 = m.origin; // Construct matrix var res = new Transform2D(Mathf.Atan2(v.y, v.x), p1.LinearInterpolate(p2, c)); @@ -189,7 +209,7 @@ namespace Godot inv.x.y = inv.y.x; inv.y.x = temp; - inv.o = inv.BasisXform(-inv.o); + inv.origin = inv.BasisXform(-inv.origin); return inv; } @@ -221,10 +241,18 @@ namespace Godot var copy = this; copy.x *= scale; copy.y *= scale; - copy.o *= scale; + copy.origin *= scale; return copy; } + private void ScaleBasis(Vector2 scale) + { + x.x *= scale.x; + x.y *= scale.y; + y.x *= scale.x; + y.y *= scale.y; + } + private real_t Tdotx(Vector2 with) { return this[0, 0] * with[0] + this[1, 0] * with[1]; @@ -238,66 +266,61 @@ namespace Godot public Transform2D Translated(Vector2 offset) { var copy = this; - copy.o += copy.BasisXform(offset); + copy.origin += copy.BasisXform(offset); return copy; } public Vector2 Xform(Vector2 v) { - return new Vector2(Tdotx(v), Tdoty(v)) + o; + return new Vector2(Tdotx(v), Tdoty(v)) + origin; } public Vector2 XformInv(Vector2 v) { - Vector2 vInv = v - o; + Vector2 vInv = v - origin; return new Vector2(x.Dot(vInv), y.Dot(vInv)); } // Constants - private static readonly Transform2D _identity = new Transform2D(new Vector2(1f, 0f), new Vector2(0f, 1f), Vector2.Zero); - private static readonly Transform2D _flipX = new Transform2D(new Vector2(-1f, 0f), new Vector2(0f, 1f), Vector2.Zero); - private static readonly Transform2D _flipY = new Transform2D(new Vector2(1f, 0f), new Vector2(0f, -1f), Vector2.Zero); + private static readonly Transform2D _identity = new Transform2D(1, 0, 0, 1, 0, 0); + private static readonly Transform2D _flipX = new Transform2D(-1, 0, 0, 1, 0, 0); + private static readonly Transform2D _flipY = new Transform2D(1, 0, 0, -1, 0, 0); - public static Transform2D Identity { get { return _identity; } } - public static Transform2D FlipX { get { return _flipX; } } - public static Transform2D FlipY { get { return _flipY; } } + public static Transform2D Identity => _identity; + public static Transform2D FlipX => _flipX; + public static Transform2D FlipY => _flipY; // Constructors - public Transform2D(Vector2 xAxis, Vector2 yAxis, Vector2 origin) + public Transform2D(Vector2 xAxis, Vector2 yAxis, Vector2 originPos) { x = xAxis; y = yAxis; - o = origin; + origin = originPos; } public Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) { x = new Vector2(xx, xy); y = new Vector2(yx, yy); - o = new Vector2(ox, oy); + origin = new Vector2(ox, oy); } public Transform2D(real_t rot, Vector2 pos) { - real_t cr = Mathf.Cos(rot); - real_t sr = Mathf.Sin(rot); - x.x = cr; - y.y = cr; - x.y = -sr; - y.x = sr; - o = pos; + x.x = y.y = Mathf.Cos(rot); + x.y = y.x = Mathf.Sin(rot); + y.x *= -1; + origin = pos; } public static Transform2D operator *(Transform2D left, Transform2D right) { - left.o = left.Xform(right.o); + left.origin = left.Xform(right.origin); - real_t x0, x1, y0, y1; - - x0 = left.Tdotx(right.x); - x1 = left.Tdoty(right.x); - y0 = left.Tdotx(right.y); - y1 = left.Tdoty(right.y); + real_t x0 = left.Tdotx(right.x); + real_t x1 = left.Tdoty(right.x); + real_t y0 = left.Tdotx(right.y); + real_t y1 = left.Tdoty(right.y); left.x.x = x0; left.x.y = x1; @@ -319,22 +342,17 @@ namespace Godot public override bool Equals(object obj) { - if (obj is Transform2D) - { - return Equals((Transform2D)obj); - } - - return false; + return obj is Transform2D transform2D && Equals(transform2D); } public bool Equals(Transform2D other) { - return x.Equals(other.x) && y.Equals(other.y) && o.Equals(other.o); + return x.Equals(other.x) && y.Equals(other.y) && origin.Equals(other.origin); } public override int GetHashCode() { - return x.GetHashCode() ^ y.GetHashCode() ^ o.GetHashCode(); + return x.GetHashCode() ^ y.GetHashCode() ^ origin.GetHashCode(); } public override string ToString() @@ -343,7 +361,7 @@ namespace Godot { x.ToString(), y.ToString(), - o.ToString() + origin.ToString() }); } @@ -353,7 +371,7 @@ namespace Godot { x.ToString(format), y.ToString(format), - o.ToString(format) + origin.ToString(format) }); } } diff --git a/modules/mono/glue/Managed/Files/Vector2.cs b/modules/mono/glue/Managed/Files/Vector2.cs index ce41886bfc..73a3252fdb 100644 --- a/modules/mono/glue/Managed/Files/Vector2.cs +++ b/modules/mono/glue/Managed/Files/Vector2.cs @@ -84,7 +84,7 @@ namespace Godot public real_t AngleToPoint(Vector2 to) { - return Mathf.Atan2(x - to.x, y - to.y); + return Mathf.Atan2(y - to.y, x - to.x); } public real_t Aspect() diff --git a/modules/mono/glue/Managed/Managed.csproj b/modules/mono/glue/Managed/Managed.csproj index 1f82dde5e7..61f738922b 100644 --- a/modules/mono/glue/Managed/Managed.csproj +++ b/modules/mono/glue/Managed/Managed.csproj @@ -11,7 +11,7 @@ </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> <DebugSymbols>true</DebugSymbols> - <DebugType>full</DebugType> + <DebugType>portable</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug</OutputPath> <DefineConstants>DEBUG;</DefineConstants> diff --git a/modules/mono/glue/arguments_vector.h b/modules/mono/glue/arguments_vector.h new file mode 100644 index 0000000000..8c0f308c15 --- /dev/null +++ b/modules/mono/glue/arguments_vector.h @@ -0,0 +1,68 @@ +/*************************************************************************/ +/* arguments_vector.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ARGUMENTS_VECTOR_H +#define ARGUMENTS_VECTOR_H + +#include "core/os/memory.h" + +template <typename T, int POOL_SIZE = 5> +struct ArgumentsVector { + +private: + T pool[POOL_SIZE]; + T *_ptr; + int size; + + ArgumentsVector(); + ArgumentsVector(const ArgumentsVector &); + +public: + T *ptr() { return _ptr; } + T &get(int p_idx) { return _ptr[p_idx]; } + void set(int p_idx, const T &p_value) { _ptr[p_idx] = p_value; } + + explicit ArgumentsVector(int p_size) : + size(p_size) { + if (p_size <= POOL_SIZE) { + _ptr = pool; + } else { + _ptr = memnew_arr(T, p_size); + } + } + + ~ArgumentsVector() { + if (size > POOL_SIZE) { + memdelete_arr(_ptr); + } + } +}; + +#endif // ARGUMENTS_VECTOR_H diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp index 88adc3e256..b690de0d20 100644 --- a/modules/mono/glue/base_object_glue.cpp +++ b/modules/mono/glue/base_object_glue.cpp @@ -33,12 +33,14 @@ #ifdef MONO_GLUE_ENABLED #include "core/reference.h" -#include "core/string_db.h" +#include "core/string_name.h" #include "../csharp_script.h" +#include "../mono_gd/gd_mono_class.h" #include "../mono_gd/gd_mono_internals.h" #include "../mono_gd/gd_mono_utils.h" #include "../signal_awaiter_utils.h" +#include "arguments_vector.h" Object *godot_icall_Object_Ctor(MonoObject *p_obj) { Object *instance = memnew(Object); @@ -65,14 +67,17 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) { void *data = p_ptr->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()); if (data) { - Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle; - if (gchandle.is_valid()) { - CSharpLanguage::release_script_gchandle(p_obj, gchandle); + CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); + if (script_binding.inited) { + Ref<MonoGCHandle> &gchandle = script_binding.gchandle; + if (gchandle.is_valid()) { + CSharpLanguage::release_script_gchandle(p_obj, gchandle); + } } } } -void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_finalizer) { +void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer) { #ifdef DEBUG_ENABLED CRASH_COND(p_ptr == NULL); // This is only called with Reference derived classes @@ -85,11 +90,14 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_ CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(ref->get_script_instance()); if (cs_instance) { if (!cs_instance->is_destructing_script_instance()) { - bool r_owner_deleted; - cs_instance->mono_object_disposed_baseref(p_obj, p_is_finalizer, r_owner_deleted); - if (!r_owner_deleted && !p_is_finalizer) { - // If the native instance is still alive and Dispose() was called - // (instead of the finalizer), then we remove the script instance. + bool delete_owner; + bool remove_script_instance; + + cs_instance->mono_object_disposed_baseref(p_obj, p_is_finalizer, delete_owner, remove_script_instance); + + if (delete_owner) { + memdelete(ref); + } else if (remove_script_instance) { ref->set_script_instance(NULL); } } @@ -105,9 +113,12 @@ void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_ void *data = ref->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()); if (data) { - Ref<MonoGCHandle> &gchandle = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get().gchandle; - if (gchandle.is_valid()) { - CSharpLanguage::release_script_gchandle(p_obj, gchandle); + CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); + if (script_binding.inited) { + Ref<MonoGCHandle> &gchandle = script_binding.gchandle; + if (gchandle.is_valid()) { + CSharpLanguage::release_script_gchandle(p_obj, gchandle); + } } } } @@ -138,7 +149,7 @@ MonoObject *godot_icall_Object_weakref(Object *p_obj) { wref->set_obj(p_obj); } - return GDMonoUtils::create_managed_for_godot_object(CACHED_CLASS(WeakRef), Reference::get_class_static(), Object::cast_to<Object>(wref.ptr())); + return GDMonoUtils::unmanaged_get_managed(wref.ptr()); } Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, Object *p_target, MonoObject *p_awaiter) { @@ -146,6 +157,67 @@ Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, return SignalAwaiterUtils::connect_signal_awaiter(p_source, signal, p_target, p_awaiter); } +MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) { + List<PropertyInfo> property_list; + p_ptr->get_property_list(&property_list); + + MonoArray *result = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), property_list.size()); + + int i = 0; + for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) { + MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get().name); + mono_array_set(result, MonoString *, i, boxed); + i++; + } + + return result; +} + +MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoString *p_name, MonoArray *p_args, MonoObject **r_result) { + String name = GDMonoMarshal::mono_string_to_godot(p_name); + + int argc = mono_array_length(p_args); + + ArgumentsVector<Variant> arg_store(argc); + ArgumentsVector<const Variant *> args(argc); + + for (int i = 0; i < argc; i++) { + MonoObject *elem = mono_array_get(p_args, MonoObject *, i); + arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem)); + args.set(i, &arg_store.get(i)); + } + + Variant::CallError error; + Variant result = p_ptr->call(StringName(name), args.ptr(), argc, error); + + *r_result = GDMonoMarshal::variant_to_mono_object(result); + + return error.error == OK; +} + +MonoBoolean godot_icall_DynamicGodotObject_GetMember(Object *p_ptr, MonoString *p_name, MonoObject **r_result) { + String name = GDMonoMarshal::mono_string_to_godot(p_name); + + bool valid; + Variant value = p_ptr->get(StringName(name), &valid); + + if (valid) { + *r_result = GDMonoMarshal::variant_to_mono_object(value); + } + + return valid; +} + +MonoBoolean godot_icall_DynamicGodotObject_SetMember(Object *p_ptr, MonoString *p_name, MonoObject *p_value) { + String name = GDMonoMarshal::mono_string_to_godot(p_name); + Variant value = GDMonoMarshal::mono_object_to_variant(p_value); + + bool valid; + p_ptr->set(StringName(name), value, &valid); + + return valid; +} + void godot_register_object_icalls() { mono_add_internal_call("Godot.Object::godot_icall_Object_Ctor", (void *)godot_icall_Object_Ctor); mono_add_internal_call("Godot.Object::godot_icall_Object_Disposed", (void *)godot_icall_Object_Disposed); @@ -153,6 +225,10 @@ void godot_register_object_icalls() { mono_add_internal_call("Godot.Object::godot_icall_Object_ClassDB_get_method", (void *)godot_icall_Object_ClassDB_get_method); mono_add_internal_call("Godot.Object::godot_icall_Object_weakref", (void *)godot_icall_Object_weakref); mono_add_internal_call("Godot.SignalAwaiter::godot_icall_SignalAwaiter_connect", (void *)godot_icall_SignalAwaiter_connect); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMemberList", (void *)godot_icall_DynamicGodotObject_SetMemberList); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_InvokeMember", (void *)godot_icall_DynamicGodotObject_InvokeMember); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_GetMember", (void *)godot_icall_DynamicGodotObject_GetMember); + mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMember", (void *)godot_icall_DynamicGodotObject_SetMember); } #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/glue/base_object_glue.h b/modules/mono/glue/base_object_glue.h index e126fac6ca..9b5224a347 100644 --- a/modules/mono/glue/base_object_glue.h +++ b/modules/mono/glue/base_object_glue.h @@ -42,7 +42,7 @@ Object *godot_icall_Object_Ctor(MonoObject *p_obj); void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr); -void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_finalizer); +void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer); MethodBind *godot_icall_Object_ClassDB_get_method(MonoString *p_type, MonoString *p_method); @@ -50,6 +50,16 @@ MonoObject *godot_icall_Object_weakref(Object *p_obj); Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, Object *p_target, MonoObject *p_awaiter); +// DynamicGodotObject + +MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr); + +MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoString *p_name, MonoArray *p_args, MonoObject **r_result); + +MonoBoolean godot_icall_DynamicGodotObject_GetMember(Object *p_ptr, MonoString *p_name, MonoObject **r_result); + +MonoBoolean godot_icall_DynamicGodotObject_SetMember(Object *p_ptr, MonoString *p_name, MonoObject *p_value); + // Register internal calls void godot_register_object_icalls(); diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp index 0e5747a014..1aad1c53bc 100644 --- a/modules/mono/glue/collections_glue.cpp +++ b/modules/mono/glue/collections_glue.cpp @@ -81,12 +81,12 @@ void godot_icall_Array_Clear(Array *ptr) { ptr->clear(); } -bool godot_icall_Array_Contains(Array *ptr, MonoObject *item) { +MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item) { return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1; } void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) { - int count = ptr->size(); + unsigned int count = ptr->size(); if (mono_array_length(array) < (array_index + count)) { MonoException *exc = mono_get_exception_argument("", "Destination array was not long enough. Check destIndex and length, and the array's lower bounds."); @@ -94,7 +94,7 @@ void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) { return; } - for (int i = 0; i < count; i++) { + for (unsigned int i = 0; i < count; i++) { MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(ptr->operator[](i)); mono_array_setref(array, array_index, boxed); array_index++; @@ -113,7 +113,7 @@ void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item) { ptr->insert(index, GDMonoMarshal::mono_object_to_variant(item)); } -bool godot_icall_Array_Remove(Array *ptr, MonoObject *item) { +MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) { int idx = ptr->find(GDMonoMarshal::mono_object_to_variant(item)); if (idx >= 0) { ptr->remove(idx); @@ -130,6 +130,10 @@ void godot_icall_Array_RemoveAt(Array *ptr, int index) { ptr->remove(index); } +Error godot_icall_Array_Resize(Array *ptr, int new_size) { + return ptr->resize(new_size); +} + void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class) { MonoType *elem_type = mono_reflection_type_get_type(refltype); @@ -204,21 +208,21 @@ void godot_icall_Dictionary_Clear(Dictionary *ptr) { ptr->clear(); } -bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) { +MonoBoolean godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) { // no dupes Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); return ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value); } -bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) { +MonoBoolean godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) { return ptr->has(GDMonoMarshal::mono_object_to_variant(key)); } -bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) { +MonoBoolean godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) { return ptr->erase(GDMonoMarshal::mono_object_to_variant(key)); } -bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) { +MonoBoolean godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) { Variant varKey = GDMonoMarshal::mono_object_to_variant(key); // no dupes @@ -231,7 +235,7 @@ bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject return false; } -bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) { +MonoBoolean godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) { Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); if (ret == NULL) { *value = NULL; @@ -241,7 +245,7 @@ bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoOb return true; } -bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class) { +MonoBoolean godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class) { Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); if (ret == NULL) { *value = NULL; @@ -274,6 +278,7 @@ void godot_register_collections_icalls() { mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert); mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove); mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt); + mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", (void *)godot_icall_Array_Resize); mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo); mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor); diff --git a/modules/mono/glue/collections_glue.h b/modules/mono/glue/collections_glue.h index 52ca98b7f9..85a2e243a2 100644 --- a/modules/mono/glue/collections_glue.h +++ b/modules/mono/glue/collections_glue.h @@ -55,7 +55,7 @@ void godot_icall_Array_Add(Array *ptr, MonoObject *item); void godot_icall_Array_Clear(Array *ptr); -bool godot_icall_Array_Contains(Array *ptr, MonoObject *item); +MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item); void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index); @@ -63,10 +63,12 @@ int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item); void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item); -bool godot_icall_Array_Remove(Array *ptr, MonoObject *item); +MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item); void godot_icall_Array_RemoveAt(Array *ptr, int index); +Error godot_icall_Array_Resize(Array *ptr, int new_size); + void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class); // Dictionary @@ -91,17 +93,17 @@ void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *va void godot_icall_Dictionary_Clear(Dictionary *ptr); -bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value); +MonoBoolean godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value); -bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key); +MonoBoolean godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key); -bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key); +MonoBoolean godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key); -bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value); +MonoBoolean godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value); -bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value); +MonoBoolean godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value); -bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class); +MonoBoolean godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class); void godot_icall_Dictionary_Generic_GetValueTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class); diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index e49ed876e7..d756131ac9 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -41,18 +41,18 @@ #include "../mono_gd/gd_mono_utils.h" -MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes) { +MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects) { Variant ret; PoolByteArray varr = GDMonoMarshal::mono_array_to_PoolByteArray(p_bytes); PoolByteArray::Read r = varr.read(); - Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, p_allow_objects); if (err != OK) { ret = RTR("Not enough bytes for decoding bytes, or invalid format."); } return GDMonoMarshal::variant_to_mono_object(ret); } -MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type) { +MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) { Variant what = GDMonoMarshal::mono_object_to_variant(p_what); const Variant *args[1] = { &what }; Variant::CallError ce; @@ -65,7 +65,7 @@ int godot_icall_GD_hash(MonoObject *p_var) { return GDMonoMarshal::mono_object_to_variant(p_var).hash(); } -MonoObject *godot_icall_GD_instance_from_id(int p_instance_id) { +MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id) { return GDMonoUtils::unmanaged_get_managed(ObjectDB::get_instance(p_instance_id)); } @@ -115,7 +115,29 @@ void godot_icall_GD_printt(MonoArray *p_what) { print_line(str); } -void godot_icall_GD_seed(int p_seed) { +double godot_icall_GD_randf() { + return Math::randf(); +} + +uint32_t godot_icall_GD_randi() { + return Math::rand(); +} + +void godot_icall_GD_randomize() { + Math::randomize(); +} + +double godot_icall_GD_rand_range(double from, double to) { + return Math::random(from, to); +} + +uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed) { + int ret = Math::rand_from_seed(&seed); + *newSeed = seed; + return ret; +} + +void godot_icall_GD_seed(uint64_t p_seed) { Math::seed(p_seed); } @@ -153,7 +175,7 @@ MonoObject *godot_icall_GD_str2var(MonoString *p_str) { return GDMonoMarshal::variant_to_mono_object(ret); } -bool godot_icall_GD_type_exists(MonoString *p_type) { +MonoBoolean godot_icall_GD_type_exists(MonoString *p_type) { return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type)); } @@ -165,19 +187,19 @@ void godot_icall_GD_pushwarning(MonoString *p_str) { WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str)); } -MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var) { +MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects) { Variant var = GDMonoMarshal::mono_object_to_variant(p_var); PoolByteArray barr; int len; - Error err = encode_variant(var, NULL, len); + Error err = encode_variant(var, NULL, len, p_full_objects); ERR_EXPLAIN("Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID)."); ERR_FAIL_COND_V(err != OK, NULL); barr.resize(len); { PoolByteArray::Write w = barr.write(); - encode_variant(var, w.ptr(), len); + encode_variant(var, w.ptr(), len, p_full_objects); } return GDMonoMarshal::PoolByteArray_to_mono_array(barr); @@ -201,6 +223,11 @@ void godot_register_gd_icalls() { mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw); mono_add_internal_call("Godot.GD::godot_icall_GD_prints", (void *)godot_icall_GD_prints); mono_add_internal_call("Godot.GD::godot_icall_GD_printt", (void *)godot_icall_GD_printt); + mono_add_internal_call("Godot.GD::godot_icall_GD_randf", (void *)godot_icall_GD_randf); + mono_add_internal_call("Godot.GD::godot_icall_GD_randi", (void *)godot_icall_GD_randi); + mono_add_internal_call("Godot.GD::godot_icall_GD_randomize", (void *)godot_icall_GD_randomize); + mono_add_internal_call("Godot.GD::godot_icall_GD_rand_range", (void *)godot_icall_GD_rand_range); + mono_add_internal_call("Godot.GD::godot_icall_GD_rand_seed", (void *)godot_icall_GD_rand_seed); mono_add_internal_call("Godot.GD::godot_icall_GD_seed", (void *)godot_icall_GD_seed); mono_add_internal_call("Godot.GD::godot_icall_GD_str", (void *)godot_icall_GD_str); mono_add_internal_call("Godot.GD::godot_icall_GD_str2var", (void *)godot_icall_GD_str2var); diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h index 00611fef12..910979aae3 100644 --- a/modules/mono/glue/gd_glue.h +++ b/modules/mono/glue/gd_glue.h @@ -35,13 +35,13 @@ #include "../mono_gd/gd_mono_marshal.h" -MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes); +MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects); -MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type); +MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type); int godot_icall_GD_hash(MonoObject *p_var); -MonoObject *godot_icall_GD_instance_from_id(int p_instance_id); +MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id); void godot_icall_GD_print(MonoArray *p_what); @@ -53,15 +53,25 @@ void godot_icall_GD_prints(MonoArray *p_what); void godot_icall_GD_printt(MonoArray *p_what); -void godot_icall_GD_seed(int p_seed); +double godot_icall_GD_randf(); + +uint32_t godot_icall_GD_randi(); + +void godot_icall_GD_randomize(); + +double godot_icall_GD_rand_range(double from, double to); + +uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed); + +void godot_icall_GD_seed(uint64_t p_seed); MonoString *godot_icall_GD_str(MonoArray *p_what); MonoObject *godot_icall_GD_str2var(MonoString *p_str); -bool godot_icall_GD_type_exists(MonoString *p_type); +MonoBoolean godot_icall_GD_type_exists(MonoString *p_type); -MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var); +MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects); MonoString *godot_icall_GD_var2str(MonoObject *p_var); diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h index b6e8ac6909..1836130b76 100644 --- a/modules/mono/glue/glue_header.h +++ b/modules/mono/glue/glue_header.h @@ -74,4 +74,6 @@ void godot_register_glue_header_icalls() { } \ Object *m_instance = ci->creation_func(); +#include "arguments_vector.h" + #endif // MONO_GLUE_ENABLED diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index 3943c0c7d7..09a1fc6fbc 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -99,7 +99,6 @@ public: String sln_filepath; String csproj_filepath; - String data_mono_bin_dir; String data_editor_tools_dir; String data_editor_prebuilt_api_dir; #endif @@ -107,6 +106,10 @@ public: String data_mono_etc_dir; String data_mono_lib_dir; +#ifdef WINDOWS_ENABLED + String data_mono_bin_dir; +#endif + private: _GodotSharpDirs() { res_data_dir = "res://.mono"; @@ -146,10 +149,13 @@ private: data_editor_prebuilt_api_dir = data_dir_root.plus_file("Api"); String data_mono_root_dir = data_dir_root.plus_file("Mono"); - data_mono_bin_dir = data_mono_root_dir.plus_file("bin"); data_mono_etc_dir = data_mono_root_dir.plus_file("etc"); data_mono_lib_dir = data_mono_root_dir.plus_file("lib"); +#ifdef WINDOWS_ENABLED + data_mono_bin_dir = data_mono_root_dir.plus_file("bin"); +#endif + #ifdef OSX_ENABLED if (!DirAccess::exists(data_editor_tools_dir)) { data_editor_tools_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Tools"); @@ -160,7 +166,6 @@ private: } if (!DirAccess::exists(data_mono_root_dir)) { - data_mono_bin_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/bin"); data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc"); data_mono_lib_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/lib"); } @@ -178,6 +183,10 @@ private: data_mono_etc_dir = data_mono_root_dir.plus_file("etc"); data_mono_lib_dir = data_mono_root_dir.plus_file("lib"); +#ifdef WINDOWS_ENABLED + data_mono_bin_dir = data_mono_root_dir.plus_file("bin"); +#endif + #ifdef OSX_ENABLED if (!DirAccess::exists(data_mono_root_dir)) { data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc"); @@ -251,10 +260,6 @@ String get_project_csproj_path() { return _GodotSharpDirs::get_singleton().csproj_filepath; } -String get_data_mono_bin_dir() { - return _GodotSharpDirs::get_singleton().data_mono_bin_dir; -} - String get_data_editor_tools_dir() { return _GodotSharpDirs::get_singleton().data_editor_tools_dir; } @@ -272,4 +277,10 @@ String get_data_mono_lib_dir() { return _GodotSharpDirs::get_singleton().data_mono_lib_dir; } +#ifdef WINDOWS_ENABLED +String get_data_mono_bin_dir() { + return _GodotSharpDirs::get_singleton().data_mono_bin_dir; +} +#endif + } // namespace GodotSharpDirs diff --git a/modules/mono/godotsharp_dirs.h b/modules/mono/godotsharp_dirs.h index a038e6486c..556df959e2 100644 --- a/modules/mono/godotsharp_dirs.h +++ b/modules/mono/godotsharp_dirs.h @@ -53,7 +53,6 @@ String get_build_logs_dir(); String get_project_sln_path(); String get_project_csproj_path(); -String get_data_mono_bin_dir(); String get_data_editor_tools_dir(); String get_data_editor_prebuilt_api_dir(); #endif @@ -61,6 +60,10 @@ String get_data_editor_prebuilt_api_dir(); String get_data_mono_etc_dir(); String get_data_mono_lib_dir(); +#ifdef WINDOWS_ENABLED +String get_data_mono_bin_dir(); +#endif + } // namespace GodotSharpDirs #endif // GODOTSHARP_DIRS_H diff --git a/modules/mono/mono_gc_handle.cpp b/modules/mono/mono_gc_handle.cpp index b6c9b5f7dd..a9e2136a19 100644 --- a/modules/mono/mono_gc_handle.cpp +++ b/modules/mono/mono_gc_handle.cpp @@ -65,7 +65,7 @@ Ref<MonoGCHandle> MonoGCHandle::create_weak(MonoObject *p_object) { void MonoGCHandle::release() { #ifdef DEBUG_ENABLED - CRASH_COND(GDMono::get_singleton() == NULL); + CRASH_COND(!released && GDMono::get_singleton() == NULL); #endif if (!released && GDMono::get_singleton()->is_runtime_initialized()) { diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 900caefe1c..bba7df2c6a 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -34,6 +34,7 @@ #include <mono/metadata/mono-config.h> #include <mono/metadata/mono-debug.h> #include <mono/metadata/mono-gc.h> +#include <mono/metadata/profiler.h> #include "core/os/dir_access.h" #include "core/os/file_access.h" @@ -54,16 +55,9 @@ #include "main/main.h" #endif -#ifdef MONO_PRINT_HANDLER_ENABLED -void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) { - - if (is_stdout) { - OS::get_singleton()->print(string); - } else { - OS::get_singleton()->printerr(string); - } -} -#endif +#define OUT_OF_SYNC_ERR_MESSAGE(m_assembly_name) "The assembly '" m_assembly_name "' is out of sync. " \ + "This error is expected if you just upgraded to a newer Godot version. " \ + "Building the project will update the assembly to the correct version." GDMono *GDMono::singleton = NULL; @@ -90,6 +84,14 @@ void setup_runtime_main_args() { mono_runtime_set_main_args(main_args.size(), main_args.ptrw()); } +void gdmono_profiler_init() { + String profiler_args = GLOBAL_DEF("mono/profiler/args", "log:calls,alloc,sample,output=output.mlpd"); + bool profiler_enabled = GLOBAL_DEF("mono/profiler/enabled", false); + if (profiler_enabled) { + mono_profiler_load(profiler_args.utf8()); + } +} + #ifdef DEBUG_ENABLED static bool _wait_for_debugger_msecs(uint32_t p_msecs) { @@ -102,7 +104,7 @@ static bool _wait_for_debugger_msecs(uint32_t p_msecs) { OS::get_singleton()->delay_usec((p_msecs < 25 ? p_msecs : 25) * 1000); - int tdiff = OS::get_singleton()->get_ticks_msec() - last_tick; + uint32_t tdiff = OS::get_singleton()->get_ticks_msec() - last_tick; if (tdiff > p_msecs) { p_msecs = 0; @@ -132,7 +134,7 @@ void gdmono_debug_init() { CharString da_args = OS::get_singleton()->get_environment("GODOT_MONO_DEBUGGER_AGENT").utf8(); - if (da_args == "") { + if (da_args.length() == 0) { da_args = String("--debugger-agent=transport=dt_socket,address=127.0.0.1:" + itos(da_port) + ",embedding=1,server=y,suspend=" + (da_suspend ? "y,timeout=" + itos(da_timeout) : "n")) .utf8(); @@ -150,6 +152,50 @@ void gdmono_debug_init() { } // namespace +void GDMono::add_mono_shared_libs_dir_to_path() { + // By default Mono seems to search shared libraries in the following directories: + // Current working directory, @executable_path@ and PATH + // The parent directory of the image file (assembly where the dllimport method is declared) + // @executable_path@/../lib + // @executable_path@/../Libraries (__MACH__ only) + + // This does not work when embedding Mono unless we use the same directory structure. + // To fix this we append the directory containing our shared libraries to PATH. + +#if defined(WINDOWS_ENABLED) || defined(UNIX_ENABLED) + String path_var("PATH"); + String path_value = OS::get_singleton()->get_environment(path_var); + +#ifdef WINDOWS_ENABLED + path_value += ';'; + + String bundled_bin_dir = GodotSharpDirs::get_data_mono_bin_dir(); +#ifdef TOOLS_ENABLED + if (DirAccess::exists(bundled_bin_dir)) { + path_value += bundled_bin_dir; + } else { + path_value += mono_reg_info.bin_dir; + } +#else + if (DirAccess::exists(bundled_bin_dir)) + path_value += bundled_bin_dir; +#endif // TOOLS_ENABLED + +#else + path_value += ':'; + + String bundled_lib_dir = GodotSharpDirs::get_data_mono_lib_dir(); + if (DirAccess::exists(bundled_lib_dir)) { + path_value += bundled_lib_dir; + } else { + // TODO: Do we need to add the lib dir when using the system installed Mono on Unix platforms? + } +#endif // WINDOWS_ENABLED + + OS::get_singleton()->set_environment(path_var, path_value); +#endif // WINDOWS_ENABLED || UNIX_ENABLED +} + void GDMono::initialize() { ERR_FAIL_NULL(Engine::get_singleton()); @@ -162,11 +208,6 @@ void GDMono::initialize() { GDMonoLog::get_singleton()->initialize(); -#ifdef MONO_PRINT_HANDLER_ENABLED - mono_trace_set_print_handler(gdmono_MonoPrintCallback); - mono_trace_set_printerr_handler(gdmono_MonoPrintCallback); -#endif - String assembly_rootdir; String config_dir; @@ -213,18 +254,32 @@ void GDMono::initialize() { assembly_rootdir = bundled_assembly_rootdir; config_dir = bundled_config_dir; } + +#ifdef WINDOWS_ENABLED + if (assembly_rootdir.empty() || config_dir.empty()) { + // Assertion: if they are not set, then they weren't found in the registry + CRASH_COND(mono_reg_info.assembly_dir.length() > 0 || mono_reg_info.config_dir.length() > 0); + + ERR_PRINT("Cannot find Mono in the registry"); + } +#endif // WINDOWS_ENABLED + #else // These are always the directories in export templates assembly_rootdir = bundled_assembly_rootdir; config_dir = bundled_config_dir; -#endif +#endif // TOOLS_ENABLED // Leak if we call mono_set_dirs more than once mono_set_dirs(assembly_rootdir.length() ? assembly_rootdir.utf8().get_data() : NULL, config_dir.length() ? config_dir.utf8().get_data() : NULL); + add_mono_shared_libs_dir_to_path(); + GDMonoAssembly::initialize(); + gdmono_profiler_init(); + #ifdef DEBUG_ENABLED gdmono_debug_init(); #endif @@ -233,6 +288,29 @@ void GDMono::initialize() { mono_install_unhandled_exception_hook(&unhandled_exception_hook, NULL); +#ifndef TOOLS_ENABLED + if (!DirAccess::exists("res://.mono")) { + // 'res://.mono/' is missing so there is nothing to load. We don't need to initialize mono, but + // we still do so unless mscorlib is missing (which is the case for projects that don't use C#). + + String mscorlib_fname("mscorlib.dll"); + + Vector<String> search_dirs; + GDMonoAssembly::fill_search_dirs(search_dirs); + + bool found = false; + for (int i = 0; i < search_dirs.size(); i++) { + if (FileAccess::exists(search_dirs[i].plus_file(mscorlib_fname))) { + found = true; + break; + } + } + + if (!found) + return; // mscorlib is missing, do not initialize mono + } +#endif + root_domain = mono_jit_init_version("GodotEngine.RootDomain", "v4.0.30319"); ERR_EXPLAIN("Mono: Failed to initialize runtime"); @@ -290,15 +368,15 @@ void GDMono::initialize() { // metadata, so we invalidate the version in the metadata and unload the script domain. if (core_api_assembly_out_of_sync) { - ERR_PRINT("The loaded Core API assembly is out of sync"); + ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(CORE_API_ASSEMBLY_NAME)); metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true); } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) { - ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed"); + ERR_PRINT("The loaded assembly '" CORE_API_ASSEMBLY_NAME "' is in sync, but the cache update failed"); metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true); } if (editor_api_assembly_out_of_sync) { - ERR_PRINT("The loaded Editor API assembly is out of sync"); + ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(EDITOR_API_ASSEMBLY_NAME)); metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true); } @@ -327,7 +405,7 @@ namespace GodotSharpBindings { uint64_t get_core_api_hash(); #ifdef TOOLS_ENABLED uint64_t get_editor_api_hash(); -#endif // TOOLS_ENABLED +#endif uint32_t get_bindings_version(); void register_generated_icalls(); @@ -344,29 +422,20 @@ void GDMono::_register_internal_calls() { #endif } -#ifdef DEBUG_METHODS_ENABLED void GDMono::_initialize_and_check_api_hashes() { - api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE); - #ifdef MONO_GLUE_ENABLED - if (api_core_hash != GodotSharpBindings::get_core_api_hash()) { + if (get_api_core_hash() != GodotSharpBindings::get_core_api_hash()) { ERR_PRINT("Mono: Core API hash mismatch!"); } -#endif #ifdef TOOLS_ENABLED - api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR); - -#ifdef MONO_GLUE_ENABLED - if (api_editor_hash != GodotSharpBindings::get_editor_api_hash()) { + if (get_api_editor_hash() != GodotSharpBindings::get_editor_api_hash()) { ERR_PRINT("Mono: Editor API hash mismatch!"); } -#endif - #endif // TOOLS_ENABLED +#endif // MONO_GLUE_ENABLED } -#endif // DEBUG_METHODS_ENABLED void GDMono::add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly) { @@ -518,6 +587,8 @@ bool GDMono::_load_core_api_assembly() { CS_GLUE_VERSION != api_assembly_ver.cs_glue_version; if (!core_api_assembly_out_of_sync) { GDMonoUtils::update_godot_api_cache(); + + _install_trace_listener(); } #else GDMonoUtils::update_godot_api_cache(); @@ -621,6 +692,23 @@ bool GDMono::_load_api_assemblies() { return true; } +void GDMono::_install_trace_listener() { + +#ifdef DEBUG_ENABLED + // Install the trace listener now before the project assembly is loaded + typedef void (*DebuggingUtils_InstallTraceListener)(MonoObject **); + MonoException *exc = NULL; + GDMonoClass *debug_utils = core_api_assembly->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); + DebuggingUtils_InstallTraceListener install_func = + (DebuggingUtils_InstallTraceListener)debug_utils->get_method_thunk("InstallTraceListener"); + install_func((MonoObject **)&exc); + if (exc) { + ERR_PRINT("Failed to install System.Diagnostics.Trace listener"); + GDMonoUtils::debug_print_unhandled_exception(exc); + } +#endif +} + #ifdef TOOLS_ENABLED String GDMono::_get_api_assembly_metadata_path() { @@ -710,8 +798,6 @@ Error GDMono::_unload_scripts_domain() { if (mono_domain_get() != root_domain) mono_domain_set(root_domain, true); - mono_gc_collect(mono_gc_max_generation()); - finalizing_scripts_domain = true; if (!mono_domain_finalize(scripts_domain, 2000)) { @@ -779,6 +865,8 @@ Error GDMono::reload_scripts_domain() { } } + CSharpLanguage::get_singleton()->_uninitialize_script_bindings(); + Error err = _load_scripts_domain(); if (err != OK) { ERR_PRINT("Mono: Failed to load scripts domain"); @@ -798,7 +886,7 @@ Error GDMono::reload_scripts_domain() { // metadata, so we invalidate the version in the metadata and unload the script domain. if (core_api_assembly_out_of_sync) { - ERR_PRINT("The loaded Core API assembly is out of sync"); + ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(CORE_API_ASSEMBLY_NAME)); metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true); } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) { ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed"); @@ -806,11 +894,11 @@ Error GDMono::reload_scripts_domain() { } if (editor_api_assembly_out_of_sync) { - ERR_PRINT("The loaded Editor API assembly is out of sync"); + ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(EDITOR_API_ASSEMBLY_NAME)); metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true); } - Error err = _unload_scripts_domain(); + err = _unload_scripts_domain(); if (err != OK) { WARN_PRINT("Mono: Failed to unload scripts domain"); } @@ -847,14 +935,20 @@ Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) { if (mono_domain_get() == p_domain) mono_domain_set(root_domain, true); - mono_gc_collect(mono_gc_max_generation()); if (!mono_domain_finalize(p_domain, 2000)) { ERR_PRINT("Mono: Domain finalization timeout"); } + mono_gc_collect(mono_gc_max_generation()); _domain_assemblies_cleanup(mono_domain_get_id(p_domain)); +#ifdef TOOLS_ENABLED + if (p_domain == tools_domain) { + editor_tools_assembly = NULL; + } +#endif + MonoException *exc = NULL; mono_domain_try_unload(p_domain, (MonoObject **)&exc); @@ -915,7 +1009,7 @@ void GDMono::unhandled_exception_hook(MonoObject *p_exc, void *) { ScriptDebugger::get_singleton()->idle_poll(); #endif abort(); - _UNREACHABLE_(); + GD_UNREACHABLE(); } GDMono::GDMono() { @@ -946,23 +1040,29 @@ GDMono::GDMono() { editor_tools_assembly = NULL; #endif -#ifdef DEBUG_METHODS_ENABLED api_core_hash = 0; #ifdef TOOLS_ENABLED api_editor_hash = 0; #endif -#endif } GDMono::~GDMono() { if (is_runtime_initialized()) { - if (scripts_domain) { +#ifdef TOOLS_ENABLED + if (tools_domain) { + Error err = finalize_and_unload_domain(tools_domain); + if (err != OK) { + ERR_PRINT("Mono: Failed to unload tools domain"); + } + } +#endif + if (scripts_domain) { Error err = _unload_scripts_domain(); if (err != OK) { - WARN_PRINT("Mono: Failed to unload scripts domain"); + ERR_PRINT("Mono: Failed to unload scripts domain"); } } @@ -983,6 +1083,8 @@ GDMono::~GDMono() { mono_jit_cleanup(root_domain); + print_verbose("Mono: Finalized"); + runtime_initialized = false; } @@ -1074,17 +1176,9 @@ void _GodotSharp::_bind_methods() { _GodotSharp::_GodotSharp() { singleton = this; - queue_empty = true; -#ifndef NO_THREADS - queue_mutex = Mutex::create(); -#endif } _GodotSharp::~_GodotSharp() { singleton = NULL; - - if (queue_mutex) { - memdelete(queue_mutex); - } } diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h index 13de3061b3..216c96a612 100644 --- a/modules/mono/mono_gd/gd_mono.h +++ b/modules/mono/mono_gd/gd_mono.h @@ -125,6 +125,8 @@ class GDMono { String _get_api_assembly_metadata_path(); #endif + void _install_trace_listener(); + void _register_internal_calls(); Error _load_scripts_domain(); @@ -134,13 +136,11 @@ class GDMono { Error _load_tools_domain(); #endif -#ifdef DEBUG_METHODS_ENABLED uint64_t api_core_hash; #ifdef TOOLS_ENABLED uint64_t api_editor_hash; #endif void _initialize_and_check_api_hashes(); -#endif GDMonoLog *gdmono_log; @@ -148,15 +148,23 @@ class GDMono { MonoRegInfo mono_reg_info; #endif + void add_mono_shared_libs_dir_to_path(); + protected: static GDMono *singleton; public: -#ifdef DEBUG_METHODS_ENABLED - uint64_t get_api_core_hash() { return api_core_hash; } + uint64_t get_api_core_hash() { + if (api_core_hash == 0) + api_core_hash = ClassDB::get_api_hash(ClassDB::API_CORE); + return api_core_hash; + } #ifdef TOOLS_ENABLED - uint64_t get_api_editor_hash() { return api_editor_hash; } -#endif + uint64_t get_api_editor_hash() { + if (api_editor_hash == 0) + api_editor_hash = ClassDB::get_api_hash(ClassDB::API_EDITOR); + return api_editor_hash; + } #endif #ifdef TOOLS_ENABLED @@ -268,12 +276,6 @@ class _GodotSharp : public Object { List<NodePath *> np_delete_queue; List<RID *> rid_delete_queue; - bool queue_empty; - -#ifndef NO_THREADS - Mutex *queue_mutex; -#endif - protected: static _GodotSharp *singleton; static void _bind_methods(); diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index 85273bfdb4..8fec28b186 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -50,7 +50,7 @@ void GDMonoAssembly::fill_search_dirs(Vector<String> &r_search_dirs, const Strin const char *rootdir = mono_assembly_getrootdir(); if (rootdir) { - String framework_dir = String(rootdir).plus_file("mono").plus_file("4.5"); + String framework_dir = String::utf8(rootdir).plus_file("mono").plus_file("4.5"); r_search_dirs.push_back(framework_dir); r_search_dirs.push_back(framework_dir.plus_file("Facades")); } @@ -277,6 +277,7 @@ Error GDMonoAssembly::load(bool p_refonly) { ERR_FAIL_NULL_V(image, ERR_FILE_CANT_OPEN); #ifdef DEBUG_ENABLED + Vector<uint8_t> pdb_data; String pdb_path(path + ".pdb"); if (!FileAccess::exists(pdb_path)) { @@ -286,8 +287,9 @@ Error GDMonoAssembly::load(bool p_refonly) { goto no_pdb; } - pdb_data.clear(); pdb_data = FileAccess::get_file_as_array(pdb_path); + + // mono_debug_close_image doesn't seem to be needed mono_debug_open_image_from_memory(image, &pdb_data[0], pdb_data.size()); no_pdb: @@ -306,6 +308,9 @@ no_pdb: ERR_FAIL_COND_V(status != MONO_IMAGE_OK || assembly == NULL, ERR_FILE_CANT_OPEN); + // Decrement refcount which was previously incremented by mono_image_open_from_data_with_name + mono_image_close(image); + loaded = true; modified_time = last_modified_time; @@ -321,8 +326,6 @@ Error GDMonoAssembly::wrapper_for_image(MonoImage *p_image) { image = p_image; - mono_image_addref(image); - loaded = true; return OK; @@ -332,13 +335,6 @@ void GDMonoAssembly::unload() { ERR_FAIL_COND(!loaded); -#ifdef DEBUG_ENABLED - if (pdb_data.size()) { - mono_debug_close_image(image); - pdb_data.clear(); - } -#endif - for (Map<MonoClass *, GDMonoClass *>::Element *E = cached_raw.front(); E; E = E->next()) { memdelete(E->value()); } @@ -346,8 +342,6 @@ void GDMonoAssembly::unload() { cached_classes.clear(); cached_raw.clear(); - mono_image_close(image); - assembly = NULL; image = NULL; loaded = false; diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h index 8f47ee26f8..32432af37d 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.h +++ b/modules/mono/mono_gd/gd_mono_assembly.h @@ -84,10 +84,6 @@ class GDMonoAssembly { bool gdobject_class_cache_updated; Map<StringName, GDMonoClass *> gdobject_class_cache; -#ifdef DEBUG_ENABLED - Vector<uint8_t> pdb_data; -#endif - static bool no_search; static bool in_preload; static Vector<String> search_dirs; diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp index bf2a84c708..92324d73f9 100644 --- a/modules/mono/mono_gd/gd_mono_class.cpp +++ b/modules/mono/mono_gd/gd_mono_class.cpp @@ -59,8 +59,16 @@ MonoType *GDMonoClass::get_mono_type() { return get_mono_type(mono_class); } -bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const { +uint32_t GDMonoClass::get_flags() const { + return mono_class_get_flags(mono_class); +} +bool GDMonoClass::is_static() const { + uint32_t static_class_flags = MONO_TYPE_ATTR_ABSTRACT | MONO_TYPE_ATTR_SEALED; + return (get_flags() & static_class_flags) == static_class_flags; +} + +bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const { return mono_class_is_assignable_from(mono_class, p_from->mono_class); } diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h index 08718ec1a4..4af909450e 100644 --- a/modules/mono/mono_gd/gd_mono_class.h +++ b/modules/mono/mono_gd/gd_mono_class.h @@ -109,6 +109,9 @@ public: String get_full_name() const; MonoType *get_mono_type(); + uint32_t get_flags() const; + bool is_static() const; + bool is_assignable_from(GDMonoClass *p_from) const; _FORCE_INLINE_ StringName get_namespace() const { return namespace_name; } diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp index a9d993412e..5e9d4db122 100644 --- a/modules/mono/mono_gd/gd_mono_field.cpp +++ b/modules/mono/mono_gd/gd_mono_field.cpp @@ -49,7 +49,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_ #define SET_FROM_ARRAY(m_type) \ { \ MonoArray *managed = GDMonoMarshal::m_type##_to_mono_array(p_value.operator ::m_type()); \ - mono_field_set_value(p_object, mono_field, &managed); \ + mono_field_set_value(p_object, mono_field, managed); \ } switch (type.type_encoding) { @@ -505,20 +505,20 @@ bool GDMonoField::is_static() { return mono_field_get_flags(mono_field) & MONO_FIELD_ATTR_STATIC; } -GDMonoClassMember::Visibility GDMonoField::get_visibility() { +IMonoClassMember::Visibility GDMonoField::get_visibility() { switch (mono_field_get_flags(mono_field) & MONO_FIELD_ATTR_FIELD_ACCESS_MASK) { case MONO_FIELD_ATTR_PRIVATE: - return GDMonoClassMember::PRIVATE; + return IMonoClassMember::PRIVATE; case MONO_FIELD_ATTR_FAM_AND_ASSEM: - return GDMonoClassMember::PROTECTED_AND_INTERNAL; + return IMonoClassMember::PROTECTED_AND_INTERNAL; case MONO_FIELD_ATTR_ASSEMBLY: - return GDMonoClassMember::INTERNAL; + return IMonoClassMember::INTERNAL; case MONO_FIELD_ATTR_FAMILY: - return GDMonoClassMember::PROTECTED; + return IMonoClassMember::PROTECTED; case MONO_FIELD_ATTR_PUBLIC: - return GDMonoClassMember::PUBLIC; + return IMonoClassMember::PUBLIC; default: - ERR_FAIL_V(GDMonoClassMember::PRIVATE); + ERR_FAIL_V(IMonoClassMember::PRIVATE); } } diff --git a/modules/mono/mono_gd/gd_mono_field.h b/modules/mono/mono_gd/gd_mono_field.h index 319e895ab9..e348583370 100644 --- a/modules/mono/mono_gd/gd_mono_field.h +++ b/modules/mono/mono_gd/gd_mono_field.h @@ -32,10 +32,10 @@ #define GDMONOFIELD_H #include "gd_mono.h" -#include "gd_mono_class_member.h" #include "gd_mono_header.h" +#include "i_mono_class_member.h" -class GDMonoField : public GDMonoClassMember { +class GDMonoField : public IMonoClassMember { GDMonoClass *owner; MonoClassField *mono_field; @@ -47,15 +47,15 @@ class GDMonoField : public GDMonoClassMember { MonoCustomAttrInfo *attributes; public: - virtual MemberType get_member_type() { return MEMBER_TYPE_FIELD; } + virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_FIELD; } - virtual StringName get_name() { return name; } + virtual StringName get_name() GD_FINAL { return name; } - virtual bool is_static(); - virtual Visibility get_visibility(); + virtual bool is_static() GD_FINAL; + virtual Visibility get_visibility() GD_FINAL; - virtual bool has_attribute(GDMonoClass *p_attr_class); - virtual MonoObject *get_attribute(GDMonoClass *p_attr_class); + virtual bool has_attribute(GDMonoClass *p_attr_class) GD_FINAL; + virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) GD_FINAL; void fetch_attributes(); _FORCE_INLINE_ ManagedType get_type() const { return type; } diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h index 23306d11b9..dd8c047386 100644 --- a/modules/mono/mono_gd/gd_mono_header.h +++ b/modules/mono/mono_gd/gd_mono_header.h @@ -35,7 +35,7 @@ class GDMonoAssembly; class GDMonoClass; -class GDMonoClassMember; +class IMonoClassMember; class GDMonoField; class GDMonoProperty; class GDMonoMethod; diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp index 0574b0025d..c8cba5cf1b 100644 --- a/modules/mono/mono_gd/gd_mono_internals.cpp +++ b/modules/mono/mono_gd/gd_mono_internals.cpp @@ -34,6 +34,8 @@ #include "../mono_gc_handle.h" #include "../utils/macros.h" #include "../utils/thread_local.h" +#include "gd_mono_class.h" +#include "gd_mono_marshal.h" #include "gd_mono_utils.h" #include <mono/metadata/exception.h> @@ -55,10 +57,48 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) { CRASH_COND(!klass); - Ref<MonoGCHandle> gchandle = ref ? MonoGCHandle::create_weak(managed) : - MonoGCHandle::create_strong(managed); + GDMonoClass *native = GDMonoUtils::get_class_native_base(klass); - Ref<CSharpScript> script = CSharpScript::create_for_managed_type(klass); + CRASH_COND(native == NULL); + + if (native == klass) { + // If it's just a wrapper Godot class and not a custom inheriting class, then attach a + // script binding instead. One of the advantages of this is that if a script is attached + // later and it's not a C# script, then the managed object won't have to be disposed. + // Another reason for doing this is that this instance could outlive CSharpLanguage, which would + // be problematic when using a script. See: https://github.com/godotengine/godot/issues/25621 + + CSharpScriptBinding script_binding; + + script_binding.inited = true; + script_binding.type_name = NATIVE_GDMONOCLASS_NAME(klass); + script_binding.wrapper_class = klass; + script_binding.gchandle = MonoGCHandle::create_strong(managed); + + Reference *kref = Object::cast_to<Reference>(unmanaged); + if (kref) { + // Unsafe refcount increment. The managed instance also counts as a reference. + // This way if the unmanaged world has no references to our owner + // but the managed instance is alive, the refcount will be 1 instead of 0. + // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) + + kref->reference(); + } + + // The object was just created, no script instance binding should have been attached + CRASH_COND(unmanaged->has_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index())); + + void *data = (void *)CSharpLanguage::get_singleton()->insert_script_binding(unmanaged, script_binding); + + // Should be thread safe because the object was just created and nothing else should be referencing it + unmanaged->set_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index(), data); + + return; + } + + Ref<MonoGCHandle> gchandle = ref ? MonoGCHandle::create_weak(managed) : MonoGCHandle::create_strong(managed); + + Ref<CSharpScript> script = CSharpScript::create_for_managed_type(klass, native); CRASH_COND(script.is_null()); @@ -72,7 +112,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) { void unhandled_exception(MonoException *p_exc) { mono_unhandled_exception((MonoObject *)p_exc); // prints the exception as well abort(); - _UNREACHABLE_(); + GD_UNREACHABLE(); } } // namespace GDMonoInternals diff --git a/modules/mono/mono_gd/gd_mono_internals.h b/modules/mono/mono_gd/gd_mono_internals.h index 09cb59ee6b..2d77bde27c 100644 --- a/modules/mono/mono_gd/gd_mono_internals.h +++ b/modules/mono/mono_gd/gd_mono_internals.h @@ -45,7 +45,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged); * Do not call this function directly. * Use GDMonoUtils::debug_unhandled_exception(MonoException *) instead. */ -_NO_RETURN_ void unhandled_exception(MonoException *p_exc); +GD_NORETURN void unhandled_exception(MonoException *p_exc); } // namespace GDMonoInternals diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp index fa4850ca8c..ec89df1959 100644 --- a/modules/mono/mono_gd/gd_mono_log.cpp +++ b/modules/mono/mono_gd/gd_mono_log.cpp @@ -52,7 +52,7 @@ static int log_level_get_id(const char *p_log_level) { return -1; } -void gdmono_MonoLogCallback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) { +static void mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *user_data) { FileAccess *f = GDMonoLog::get_singleton()->get_log_file(); @@ -153,7 +153,7 @@ void GDMonoLog::initialize() { if (log_file) { print_verbose("Mono: Logfile is " + log_file_path); - mono_trace_set_log_handler(gdmono_MonoLogCallback, this); + mono_trace_set_log_handler(mono_log_callback, this); } else { OS::get_singleton()->printerr("Mono: No log file, using default log handler\n"); } diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 74395de41c..7fe8ae608a 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -68,39 +68,39 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) { } break; case MONO_TYPE_VALUETYPE: { - GDMonoClass *tclass = p_type.type_class; + GDMonoClass *vtclass = p_type.type_class; - if (tclass == CACHED_CLASS(Vector2)) + if (vtclass == CACHED_CLASS(Vector2)) return Variant::VECTOR2; - if (tclass == CACHED_CLASS(Rect2)) + if (vtclass == CACHED_CLASS(Rect2)) return Variant::RECT2; - if (tclass == CACHED_CLASS(Transform2D)) + if (vtclass == CACHED_CLASS(Transform2D)) return Variant::TRANSFORM2D; - if (tclass == CACHED_CLASS(Vector3)) + if (vtclass == CACHED_CLASS(Vector3)) return Variant::VECTOR3; - if (tclass == CACHED_CLASS(Basis)) + if (vtclass == CACHED_CLASS(Basis)) return Variant::BASIS; - if (tclass == CACHED_CLASS(Quat)) + if (vtclass == CACHED_CLASS(Quat)) return Variant::QUAT; - if (tclass == CACHED_CLASS(Transform)) + if (vtclass == CACHED_CLASS(Transform)) return Variant::TRANSFORM; - if (tclass == CACHED_CLASS(AABB)) + if (vtclass == CACHED_CLASS(AABB)) return Variant::AABB; - if (tclass == CACHED_CLASS(Color)) + if (vtclass == CACHED_CLASS(Color)) return Variant::COLOR; - if (tclass == CACHED_CLASS(Plane)) + if (vtclass == CACHED_CLASS(Plane)) return Variant::PLANE; - if (mono_class_is_enum(tclass->get_mono_ptr())) + if (mono_class_is_enum(vtclass->get_mono_ptr())) return Variant::INT; } break; @@ -294,60 +294,60 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty } break; case MONO_TYPE_VALUETYPE: { - GDMonoClass *tclass = p_type.type_class; + GDMonoClass *vtclass = p_type.type_class; - if (tclass == CACHED_CLASS(Vector2)) { + if (vtclass == CACHED_CLASS(Vector2)) { GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from); } - if (tclass == CACHED_CLASS(Rect2)) { + if (vtclass == CACHED_CLASS(Rect2)) { GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from); } - if (tclass == CACHED_CLASS(Transform2D)) { + if (vtclass == CACHED_CLASS(Transform2D)) { GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from); } - if (tclass == CACHED_CLASS(Vector3)) { + if (vtclass == CACHED_CLASS(Vector3)) { GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from); } - if (tclass == CACHED_CLASS(Basis)) { + if (vtclass == CACHED_CLASS(Basis)) { GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from); } - if (tclass == CACHED_CLASS(Quat)) { + if (vtclass == CACHED_CLASS(Quat)) { GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from); } - if (tclass == CACHED_CLASS(Transform)) { + if (vtclass == CACHED_CLASS(Transform)) { GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from); } - if (tclass == CACHED_CLASS(AABB)) { + if (vtclass == CACHED_CLASS(AABB)) { GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from); } - if (tclass == CACHED_CLASS(Color)) { + if (vtclass == CACHED_CLASS(Color)) { GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from); } - if (tclass == CACHED_CLASS(Plane)) { + if (vtclass == CACHED_CLASS(Plane)) { GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane()); return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from); } - if (mono_class_is_enum(tclass->get_mono_ptr())) { - MonoType *enum_basetype = mono_class_enum_basetype(tclass->get_mono_ptr()); + if (mono_class_is_enum(vtclass->get_mono_ptr())) { + MonoType *enum_basetype = mono_class_enum_basetype(vtclass->get_mono_ptr()); MonoClass *enum_baseclass = mono_class_from_mono_type(enum_basetype); switch (mono_type_get_type(enum_basetype)) { case MONO_TYPE_BOOLEAN: { @@ -624,39 +624,39 @@ Variant mono_object_to_variant(MonoObject *p_obj) { } break; case MONO_TYPE_VALUETYPE: { - GDMonoClass *tclass = type.type_class; + GDMonoClass *vtclass = type.type_class; - if (tclass == CACHED_CLASS(Vector2)) + if (vtclass == CACHED_CLASS(Vector2)) return MARSHALLED_IN(Vector2, (GDMonoMarshal::M_Vector2 *)mono_object_unbox(p_obj)); - if (tclass == CACHED_CLASS(Rect2)) + if (vtclass == CACHED_CLASS(Rect2)) return MARSHALLED_IN(Rect2, (GDMonoMarshal::M_Rect2 *)mono_object_unbox(p_obj)); - if (tclass == CACHED_CLASS(Transform2D)) + if (vtclass == CACHED_CLASS(Transform2D)) return MARSHALLED_IN(Transform2D, (GDMonoMarshal::M_Transform2D *)mono_object_unbox(p_obj)); - if (tclass == CACHED_CLASS(Vector3)) + if (vtclass == CACHED_CLASS(Vector3)) return MARSHALLED_IN(Vector3, (GDMonoMarshal::M_Vector3 *)mono_object_unbox(p_obj)); - if (tclass == CACHED_CLASS(Basis)) + if (vtclass == CACHED_CLASS(Basis)) return MARSHALLED_IN(Basis, (GDMonoMarshal::M_Basis *)mono_object_unbox(p_obj)); - if (tclass == CACHED_CLASS(Quat)) + if (vtclass == CACHED_CLASS(Quat)) return MARSHALLED_IN(Quat, (GDMonoMarshal::M_Quat *)mono_object_unbox(p_obj)); - if (tclass == CACHED_CLASS(Transform)) + if (vtclass == CACHED_CLASS(Transform)) return MARSHALLED_IN(Transform, (GDMonoMarshal::M_Transform *)mono_object_unbox(p_obj)); - if (tclass == CACHED_CLASS(AABB)) + if (vtclass == CACHED_CLASS(AABB)) return MARSHALLED_IN(AABB, (GDMonoMarshal::M_AABB *)mono_object_unbox(p_obj)); - if (tclass == CACHED_CLASS(Color)) + if (vtclass == CACHED_CLASS(Color)) return MARSHALLED_IN(Color, (GDMonoMarshal::M_Color *)mono_object_unbox(p_obj)); - if (tclass == CACHED_CLASS(Plane)) + if (vtclass == CACHED_CLASS(Plane)) return MARSHALLED_IN(Plane, (GDMonoMarshal::M_Plane *)mono_object_unbox(p_obj)); - if (mono_class_is_enum(tclass->get_mono_ptr())) + if (mono_class_is_enum(vtclass->get_mono_ptr())) return unbox<int32_t>(p_obj); } break; @@ -698,7 +698,11 @@ Variant mono_object_to_variant(MonoObject *p_obj) { // GodotObject if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) { Object *ptr = unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_obj)); - return ptr ? Variant(ptr) : Variant(); + if (ptr != NULL) { + Reference *ref = Object::cast_to<Reference>(ptr); + return ref ? Variant(Ref<Reference>(ref)) : Variant(ptr); + } + return Variant(); } if (CACHED_CLASS(NodePath) == type_class) { @@ -736,7 +740,7 @@ Variant mono_object_to_variant(MonoObject *p_obj) { UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_dict) { - MonoException *exc = NULL; + exc = NULL; MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return *unbox<Dictionary *>(ret); @@ -749,7 +753,7 @@ Variant mono_object_to_variant(MonoObject *p_obj) { UNLIKELY_UNHANDLED_EXCEPTION(exc); if (is_array) { - MonoException *exc = NULL; + exc = NULL; MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return *unbox<Array *>(ret); diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index 5e2deea43c..4f86e02f87 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -206,9 +206,10 @@ enum { // In the future we may force this if we want to ref return these structs #ifdef GD_MONO_FORCE_INTEROP_STRUCT_COPY -// Sometimes clang-format can be an ass -GD_STATIC_ASSERT(MATCHES_Vector2 &&MATCHES_Rect2 &&MATCHES_Transform2D &&MATCHES_Vector3 && - MATCHES_Basis &&MATCHES_Quat &&MATCHES_Transform &&MATCHES_AABB &&MATCHES_Color &&MATCHES_Plane); +/* clang-format off */ +GD_STATIC_ASSERT(MATCHES_Vector2 && MATCHES_Rect2 && MATCHES_Transform2D && MATCHES_Vector3 && + MATCHES_Basis && MATCHES_Quat && MATCHES_Transform && MATCHES_AABB && MATCHES_Color &&MATCHES_Plane); +/* clang-format on */ #endif } // namespace InteropLayout diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp index 071d852ce7..7f11e4671d 100644 --- a/modules/mono/mono_gd/gd_mono_method.cpp +++ b/modules/mono/mono_gd/gd_mono_method.cpp @@ -78,20 +78,20 @@ bool GDMonoMethod::is_static() { return mono_method_get_flags(mono_method, NULL) & MONO_METHOD_ATTR_STATIC; } -GDMonoClassMember::Visibility GDMonoMethod::get_visibility() { +IMonoClassMember::Visibility GDMonoMethod::get_visibility() { switch (mono_method_get_flags(mono_method, NULL) & MONO_METHOD_ATTR_ACCESS_MASK) { case MONO_METHOD_ATTR_PRIVATE: - return GDMonoClassMember::PRIVATE; + return IMonoClassMember::PRIVATE; case MONO_METHOD_ATTR_FAM_AND_ASSEM: - return GDMonoClassMember::PROTECTED_AND_INTERNAL; + return IMonoClassMember::PROTECTED_AND_INTERNAL; case MONO_METHOD_ATTR_ASSEM: - return GDMonoClassMember::INTERNAL; + return IMonoClassMember::INTERNAL; case MONO_METHOD_ATTR_FAMILY: - return GDMonoClassMember::PROTECTED; + return IMonoClassMember::PROTECTED; case MONO_METHOD_ATTR_PUBLIC: - return GDMonoClassMember::PUBLIC; + return IMonoClassMember::PUBLIC; default: - ERR_FAIL_V(GDMonoClassMember::PRIVATE); + ERR_FAIL_V(IMonoClassMember::PRIVATE); } } diff --git a/modules/mono/mono_gd/gd_mono_method.h b/modules/mono/mono_gd/gd_mono_method.h index c4a994177e..f74cef438d 100644 --- a/modules/mono/mono_gd/gd_mono_method.h +++ b/modules/mono/mono_gd/gd_mono_method.h @@ -32,10 +32,10 @@ #define GD_MONO_METHOD_H #include "gd_mono.h" -#include "gd_mono_class_member.h" #include "gd_mono_header.h" +#include "i_mono_class_member.h" -class GDMonoMethod : public GDMonoClassMember { +class GDMonoMethod : public IMonoClassMember { StringName name; @@ -57,17 +57,17 @@ class GDMonoMethod : public GDMonoClassMember { MonoMethod *mono_method; public: - virtual MemberType get_member_type() { return MEMBER_TYPE_METHOD; } + virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_METHOD; } - virtual StringName get_name() { return name; } + virtual StringName get_name() GD_FINAL { return name; } - virtual bool is_static(); + virtual bool is_static() GD_FINAL; - virtual Visibility get_visibility(); + virtual Visibility get_visibility() GD_FINAL; - virtual bool has_attribute(GDMonoClass *p_attr_class); - virtual MonoObject *get_attribute(GDMonoClass *p_attr_class); - virtual void fetch_attributes(); + virtual bool has_attribute(GDMonoClass *p_attr_class) GD_FINAL; + virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) GD_FINAL; + void fetch_attributes(); _FORCE_INLINE_ int get_parameters_count() { return params_count; } _FORCE_INLINE_ ManagedType get_return_type() { return return_type; } diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp index 04fd8b8e63..5842e26241 100644 --- a/modules/mono/mono_gd/gd_mono_property.cpp +++ b/modules/mono/mono_gd/gd_mono_property.cpp @@ -80,24 +80,24 @@ bool GDMonoProperty::is_static() { return mono_method_get_flags(prop_method, NULL) & MONO_METHOD_ATTR_STATIC; } -GDMonoClassMember::Visibility GDMonoProperty::get_visibility() { +IMonoClassMember::Visibility GDMonoProperty::get_visibility() { MonoMethod *prop_method = mono_property_get_get_method(mono_property); if (prop_method == NULL) prop_method = mono_property_get_set_method(mono_property); switch (mono_method_get_flags(prop_method, NULL) & MONO_METHOD_ATTR_ACCESS_MASK) { case MONO_METHOD_ATTR_PRIVATE: - return GDMonoClassMember::PRIVATE; + return IMonoClassMember::PRIVATE; case MONO_METHOD_ATTR_FAM_AND_ASSEM: - return GDMonoClassMember::PROTECTED_AND_INTERNAL; + return IMonoClassMember::PROTECTED_AND_INTERNAL; case MONO_METHOD_ATTR_ASSEM: - return GDMonoClassMember::INTERNAL; + return IMonoClassMember::INTERNAL; case MONO_METHOD_ATTR_FAMILY: - return GDMonoClassMember::PROTECTED; + return IMonoClassMember::PROTECTED; case MONO_METHOD_ATTR_PUBLIC: - return GDMonoClassMember::PUBLIC; + return IMonoClassMember::PUBLIC; default: - ERR_FAIL_V(GDMonoClassMember::PRIVATE); + ERR_FAIL_V(IMonoClassMember::PRIVATE); } } diff --git a/modules/mono/mono_gd/gd_mono_property.h b/modules/mono/mono_gd/gd_mono_property.h index 934ce68904..2700c460b0 100644 --- a/modules/mono/mono_gd/gd_mono_property.h +++ b/modules/mono/mono_gd/gd_mono_property.h @@ -32,10 +32,10 @@ #define GD_MONO_PROPERTY_H #include "gd_mono.h" -#include "gd_mono_class_member.h" #include "gd_mono_header.h" +#include "i_mono_class_member.h" -class GDMonoProperty : public GDMonoClassMember { +class GDMonoProperty : public IMonoClassMember { GDMonoClass *owner; MonoProperty *mono_property; @@ -47,15 +47,15 @@ class GDMonoProperty : public GDMonoClassMember { MonoCustomAttrInfo *attributes; public: - virtual MemberType get_member_type() { return MEMBER_TYPE_PROPERTY; } + virtual MemberType get_member_type() GD_FINAL { return MEMBER_TYPE_PROPERTY; } - virtual StringName get_name() { return name; } + virtual StringName get_name() GD_FINAL { return name; } - virtual bool is_static(); - virtual Visibility get_visibility(); + virtual bool is_static() GD_FINAL; + virtual Visibility get_visibility() GD_FINAL; - virtual bool has_attribute(GDMonoClass *p_attr_class); - virtual MonoObject *get_attribute(GDMonoClass *p_attr_class); + virtual bool has_attribute(GDMonoClass *p_attr_class) GD_FINAL; + virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) GD_FINAL; void fetch_attributes(); bool has_getter(); diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 97a00a504d..6cc1c8afc2 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -39,6 +39,7 @@ #include "../csharp_script.h" #include "../utils/macros.h" +#include "../utils/mutex_utils.h" #include "gd_mono.h" #include "gd_mono_class.h" #include "gd_mono_marshal.h" @@ -265,61 +266,72 @@ void clear_cache() { } MonoObject *unmanaged_get_managed(Object *unmanaged) { - if (unmanaged) { - if (unmanaged->get_script_instance()) { - CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance()); - if (cs_instance) { - return cs_instance->get_mono_object(); - } + if (!unmanaged) + return NULL; + + if (unmanaged->get_script_instance()) { + CSharpInstance *cs_instance = CAST_CSHARP_INSTANCE(unmanaged->get_script_instance()); + + if (cs_instance) { + return cs_instance->get_mono_object(); } + } + + // If the owner does not have a CSharpInstance... - // If the owner does not have a CSharpInstance... + void *data = unmanaged->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()); - void *data = unmanaged->get_script_instance_binding(CSharpLanguage::get_singleton()->get_language_index()); + ERR_FAIL_NULL_V(data, NULL); - if (data) { - CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value(); + CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->value(); + + if (!script_binding.inited) { + SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->get_language_bind_mutex()); + + if (!script_binding.inited) { // Other thread may have set it up + // Already had a binding that needs to be setup + CSharpLanguage::get_singleton()->setup_csharp_script_binding(script_binding, unmanaged); + + ERR_FAIL_COND_V(!script_binding.inited, NULL); + } + } - Ref<MonoGCHandle> &gchandle = script_binding.gchandle; - ERR_FAIL_COND_V(gchandle.is_null(), NULL); + Ref<MonoGCHandle> &gchandle = script_binding.gchandle; + ERR_FAIL_COND_V(gchandle.is_null(), NULL); - MonoObject *target = gchandle->get_target(); + MonoObject *target = gchandle->get_target(); - if (target) - return target; + if (target) + return target; - CSharpLanguage::get_singleton()->release_script_gchandle(gchandle); + CSharpLanguage::get_singleton()->release_script_gchandle(gchandle); - // Create a new one + // Create a new one #ifdef DEBUG_ENABLED - CRASH_COND(script_binding.type_name == StringName()); - CRASH_COND(script_binding.wrapper_class == NULL); + CRASH_COND(script_binding.type_name == StringName()); + CRASH_COND(script_binding.wrapper_class == NULL); #endif - MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged); - ERR_FAIL_NULL_V(mono_object, NULL); + MonoObject *mono_object = GDMonoUtils::create_managed_for_godot_object(script_binding.wrapper_class, script_binding.type_name, unmanaged); + ERR_FAIL_NULL_V(mono_object, NULL); - gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE); + gchandle->set_handle(MonoGCHandle::new_strong_handle(mono_object), MonoGCHandle::STRONG_HANDLE); - // Tie managed to unmanaged - Reference *ref = Object::cast_to<Reference>(unmanaged); + // Tie managed to unmanaged + Reference *ref = Object::cast_to<Reference>(unmanaged); - if (ref) { - // Unsafe refcount increment. The managed instance also counts as a reference. - // This way if the unmanaged world has no references to our owner - // but the managed instance is alive, the refcount will be 1 instead of 0. - // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) + if (ref) { + // Unsafe refcount increment. The managed instance also counts as a reference. + // This way if the unmanaged world has no references to our owner + // but the managed instance is alive, the refcount will be 1 instead of 0. + // See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr) - ref->reference(); - } - - return mono_object; - } + ref->reference(); } - return NULL; + return mono_object; } void set_main_thread(MonoThread *p_thread) { @@ -362,6 +374,11 @@ GDMonoClass *type_get_proxy_class(const StringName &p_type) { GDMonoClass *klass = GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name); + if (klass && klass->is_static()) { + // A static class means this is a Godot singleton class. If an instance is needed we use Godot.Object. + return mono_cache.class_GodotObject; + } + #ifdef TOOLS_ENABLED if (!klass) { return GDMono::get_singleton()->get_editor_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name); @@ -565,7 +582,7 @@ void debug_send_unhandled_exception_error(MonoException *p_exc) { if (unexpected_exc) { GDMonoInternals::unhandled_exception(unexpected_exc); - _UNREACHABLE_(); + GD_UNREACHABLE(); } Vector<ScriptLanguage::StackInfo> _si; @@ -604,7 +621,7 @@ void debug_unhandled_exception(MonoException *p_exc) { ScriptDebugger::get_singleton()->idle_poll(); #endif GDMonoInternals::unhandled_exception(p_exc); // prints the exception as well - _UNREACHABLE_(); + GD_UNREACHABLE(); } void print_unhandled_exception(MonoException *p_exc) { @@ -615,7 +632,7 @@ void set_pending_exception(MonoException *p_exc) { #ifdef HAS_PENDING_EXCEPTIONS if (get_runtime_invoke_count() == 0) { debug_unhandled_exception(p_exc); - _UNREACHABLE_(); + GD_UNREACHABLE(); } if (!mono_runtime_set_pending_exception(p_exc, false)) { @@ -624,7 +641,7 @@ void set_pending_exception(MonoException *p_exc) { } #else debug_unhandled_exception(p_exc); - _UNREACHABLE_(); + GD_UNREACHABLE(); #endif } diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index 6febc50a5f..e88bf1ced9 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -44,7 +44,7 @@ #define UNLIKELY_UNHANDLED_EXCEPTION(m_exc) \ if (unlikely(m_exc != NULL)) { \ GDMonoUtils::debug_unhandled_exception(m_exc); \ - _UNREACHABLE_(); \ + GD_UNREACHABLE(); \ } namespace GDMonoUtils { @@ -214,7 +214,7 @@ void set_exception_message(MonoException *p_exc, String message); void debug_print_unhandled_exception(MonoException *p_exc); void debug_send_unhandled_exception_error(MonoException *p_exc); -_NO_RETURN_ void debug_unhandled_exception(MonoException *p_exc); +GD_NORETURN void debug_unhandled_exception(MonoException *p_exc); void print_unhandled_exception(MonoException *p_exc); /** diff --git a/modules/mono/mono_gd/gd_mono_class_member.h b/modules/mono/mono_gd/i_mono_class_member.h index 5bd21178ba..553d9edc72 100644 --- a/modules/mono/mono_gd/gd_mono_class_member.h +++ b/modules/mono/mono_gd/i_mono_class_member.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* gd_mono_class_member.h */ +/* i_mono_class_member.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,14 +28,14 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GD_MONO_CLASS_MEMBER_H -#define GD_MONO_CLASS_MEMBER_H +#ifndef I_MONO_CLASS_MEMBER_H +#define I_MONO_CLASS_MEMBER_H #include "gd_mono_header.h" #include <mono/metadata/object.h> -class GDMonoClassMember { +class IMonoClassMember { public: enum Visibility { PRIVATE, @@ -51,7 +51,7 @@ public: MEMBER_TYPE_METHOD }; - virtual ~GDMonoClassMember() {} + virtual ~IMonoClassMember() {} virtual MemberType get_member_type() = 0; @@ -65,4 +65,4 @@ public: virtual MonoObject *get_attribute(GDMonoClass *p_attr_class) = 0; }; -#endif // GD_MONO_CLASS_MEMBER_H +#endif // I_MONO_CLASS_MEMBER_H diff --git a/modules/mono/mono_reg_utils.py b/modules/mono/mono_reg_utils.py index c8ebb54ded..583708bf07 100644 --- a/modules/mono/mono_reg_utils.py +++ b/modules/mono/mono_reg_utils.py @@ -40,7 +40,7 @@ def _reg_open_key_bits(key, subkey, bits): def _find_mono_in_reg(subkey, bits): try: with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey: - value, regtype = winreg.QueryValueEx(hKey, 'SdkInstallRoot') + value = winreg.QueryValueEx(hKey, 'SdkInstallRoot')[0] return value except (WindowsError, OSError): return None @@ -49,7 +49,7 @@ def _find_mono_in_reg(subkey, bits): def _find_mono_in_reg_old(subkey, bits): try: with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey: - default_clr, regtype = winreg.QueryValueEx(hKey, 'DefaultCLR') + default_clr = winreg.QueryValueEx(hKey, 'DefaultCLR')[0] if default_clr: return _find_mono_in_reg(subkey + '\\' + default_clr, bits) return None @@ -91,7 +91,13 @@ def find_msbuild_tools_path_reg(): if not val: raise ValueError('Value of `installationPath` entry is empty') - return os.path.join(val, "MSBuild\\15.0\\Bin") + # Since VS2019, the directory is simply named "Current" + msbuild_dir = os.path.join(val, 'MSBuild\\Current\\Bin') + if os.path.isdir(msbuild_dir): + return msbuild_dir + + # Directory name "15.0" is used in VS 2017 + return os.path.join(val, 'MSBuild\\15.0\\Bin') raise ValueError('Cannot find `installationPath` entry') except ValueError as e: @@ -106,7 +112,7 @@ def find_msbuild_tools_path_reg(): try: subkey = r'SOFTWARE\Microsoft\MSBuild\ToolsVersions\14.0' with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey: - value, regtype = winreg.QueryValueEx(hKey, 'MSBuildToolsPath') + value = winreg.QueryValueEx(hKey, 'MSBuildToolsPath')[0] return value except (WindowsError, OSError): return '' diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h index 94e1193adf..e44f254e1c 100644 --- a/modules/mono/utils/macros.h +++ b/modules/mono/utils/macros.h @@ -31,39 +31,53 @@ #ifndef UTIL_MACROS_H #define UTIL_MACROS_H -#define _GD_VARNAME_CONCAT_B(m_ignore, m_name) m_name -#define _GD_VARNAME_CONCAT_A(m_a, m_b, m_c) _GD_VARNAME_CONCAT_B(hello there, m_a##m_b##m_c) -#define _GD_VARNAME_CONCAT(m_a, m_b, m_c) _GD_VARNAME_CONCAT_A(m_a, m_b, m_c) -#define GD_UNIQUE_NAME(m_name) _GD_VARNAME_CONCAT(m_name, _, __COUNTER__) +#define _GD_VARNAME_CONCAT_B_(m_ignore, m_name) m_name +#define _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_B_(hello there, m_a##m_b##m_c) +#define _GD_VARNAME_CONCAT_(m_a, m_b, m_c) _GD_VARNAME_CONCAT_A_(m_a, m_b, m_c) +#define GD_UNIQUE_NAME(m_name) _GD_VARNAME_CONCAT_(m_name, _, __COUNTER__) -// noreturn +// static assert +// TODO: Get rid of this macro once we upgrade to C++11 -#if __cpp_static_assert +#ifdef __cpp_static_assert #define GD_STATIC_ASSERT(m_cond) static_assert((m_cond), "Condition '" #m_cond "' failed") #else #define GD_STATIC_ASSERT(m_cond) typedef int GD_UNIQUE_NAME(godot_static_assert)[((m_cond) ? 1 : -1)] #endif -#undef _NO_RETURN_ +// final +// TODO: Get rid of this macro once we upgrade to C++11 + +#if (__cplusplus >= 201103L) +#define GD_FINAL final +#else +#define GD_FINAL +#endif + +// noreturn +// TODO: Get rid of this macro once we upgrade to C++11 -#ifdef __GNUC__ -#define _NO_RETURN_ __attribute__((noreturn)) -#elif _MSC_VER -#define _NO_RETURN_ __declspec(noreturn) +#if (__cplusplus >= 201103L) +#define GD_NORETURN [[noreturn]] +#elif defined(__GNUC__) +#define GD_NORETURN __attribute__((noreturn)) +#elif defined(_MSC_VER) +#define GD_NORETURN __declspec(noreturn) #else -#error Platform or compiler not supported +#define GD_NORETURN +#pragma message "Macro GD_NORETURN will have no effect" #endif // unreachable #if defined(_MSC_VER) -#define _UNREACHABLE_() __assume(0) +#define GD_UNREACHABLE() __assume(0) #elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 405 -#define _UNREACHABLE_() __builtin_unreachable() +#define GD_UNREACHABLE() __builtin_unreachable() #else -#define _UNREACHABLE_() \ - CRASH_NOW(); \ - do { \ +#define GD_UNREACHABLE() \ + CRASH_NOW(); \ + do { \ } while (true); #endif diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp index 76b250e038..98aeadc8c8 100644 --- a/modules/mono/utils/mono_reg_utils.cpp +++ b/modules/mono/utils/mono_reg_utils.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "mono_reg_utils.h" +#include "core/os/dir_access.h" #ifdef WINDOWS_ENABLED @@ -158,8 +159,6 @@ MonoRegInfo find_mono() { if (_find_mono_in_reg_old("Software\\Novell\\Mono", info) == ERROR_SUCCESS) return info; - ERR_PRINT("Cannot find mono in the registry"); - return MonoRegInfo(); } @@ -202,6 +201,13 @@ String find_msbuild_tools_path() { val += "\\"; } + // Since VS2019, the directory is simply named "Current" + String msbuild_dir = val + "MSBuild\\Current\\Bin"; + if (DirAccess::exists(msbuild_dir)) { + return msbuild_dir; + } + + // Directory name "15.0" is used in VS 2017 return val + "MSBuild\\15.0\\Bin"; } } diff --git a/modules/mono/utils/osx_utils.cpp b/modules/mono/utils/osx_utils.cpp index 5ed982200f..f1362be249 100644 --- a/modules/mono/utils/osx_utils.cpp +++ b/modules/mono/utils/osx_utils.cpp @@ -30,10 +30,10 @@ #include "osx_utils.h" -#include "core/print_string.h" - #ifdef OSX_ENABLED +#include "core/print_string.h" + #include <CoreFoundation/CoreFoundation.h> #include <CoreServices/CoreServices.h> diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index ba54160a90..25f104b221 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NoiseTexture" inherits="Texture" category="Core" version="3.1"> +<class name="NoiseTexture" inherits="Texture" category="Core" version="3.2"> <brief_description> [OpenSimplexNoise] filled texture. </brief_description> @@ -17,6 +17,8 @@ <member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap"> If true, the resulting texture contains a normal map created from the original noise interpreted as a bump map. </member> + <member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength"> + </member> <member name="height" type="int" setter="set_height" getter="get_height"> Height of the generated texture. </member> diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index 31f13f341c..b5bc35df69 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="OpenSimplexNoise" inherits="Resource" category="Core" version="3.1"> +<class name="OpenSimplexNoise" inherits="Resource" category="Core" version="3.2"> <brief_description> Noise generator based on Open Simplex. </brief_description> diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp index b8126ab775..9240183265 100644 --- a/modules/opensimplex/noise_texture.cpp +++ b/modules/opensimplex/noise_texture.cpp @@ -41,6 +41,7 @@ NoiseTexture::NoiseTexture() { size = Vector2i(512, 512); seamless = false; as_normalmap = false; + bump_strength = 8.0; flags = FLAGS_DEFAULT; noise = Ref<OpenSimplexNoise>(); @@ -68,6 +69,9 @@ void NoiseTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_as_normalmap", "as_normalmap"), &NoiseTexture::set_as_normalmap); ClassDB::bind_method(D_METHOD("is_normalmap"), &NoiseTexture::is_normalmap); + ClassDB::bind_method(D_METHOD("set_bump_strength", "bump_strength"), &NoiseTexture::set_bump_strength); + ClassDB::bind_method(D_METHOD("get_bump_strength"), &NoiseTexture::get_bump_strength); + ClassDB::bind_method(D_METHOD("_update_texture"), &NoiseTexture::_update_texture); ClassDB::bind_method(D_METHOD("_generate_texture"), &NoiseTexture::_generate_texture); ClassDB::bind_method(D_METHOD("_thread_done", "image"), &NoiseTexture::_thread_done); @@ -76,9 +80,19 @@ void NoiseTexture::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "seamless"), "set_seamless", "get_seamless"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normalmap"), "set_as_normalmap", "is_normalmap"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "OpenSimplexNoise"), "set_noise", "get_noise"); } +void NoiseTexture::_validate_property(PropertyInfo &property) const { + + if (property.name == "bump_strength") { + if (!as_normalmap) { + property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; + } + } +} + void NoiseTexture::_set_texture_data(const Ref<Image> &p_image) { data = p_image; if (data.is_valid()) { @@ -129,7 +143,7 @@ Ref<Image> NoiseTexture::_generate_texture() { } if (as_normalmap) { - image->bumpmap_to_normalmap(); + image->bumpmap_to_normalmap(bump_strength); } return image; @@ -202,12 +216,26 @@ void NoiseTexture::set_as_normalmap(bool p_as_normalmap) { if (p_as_normalmap == as_normalmap) return; as_normalmap = p_as_normalmap; _queue_update(); + _change_notify(); } bool NoiseTexture::is_normalmap() { return as_normalmap; } +void NoiseTexture::set_bump_strength(float p_bump_strength) { + + if (p_bump_strength == bump_strength) return; + bump_strength = p_bump_strength; + if (as_normalmap) + _queue_update(); +} + +float NoiseTexture::get_bump_strength() { + + return bump_strength; +} + int NoiseTexture::get_width() const { return size.x; diff --git a/modules/opensimplex/noise_texture.h b/modules/opensimplex/noise_texture.h index d1705f4070..0d00ee154d 100644 --- a/modules/opensimplex/noise_texture.h +++ b/modules/opensimplex/noise_texture.h @@ -58,6 +58,7 @@ private: Vector2i size; bool seamless; bool as_normalmap; + float bump_strength; void _thread_done(const Ref<Image> &p_image); static void _thread_function(void *p_ud); @@ -69,6 +70,7 @@ private: protected: static void _bind_methods(); + virtual void _validate_property(PropertyInfo &property) const; public: void set_noise(Ref<OpenSimplexNoise> p_noise); @@ -83,6 +85,9 @@ public: void set_as_normalmap(bool p_seamless); bool is_normalmap(); + void set_bump_strength(float p_bump_strength); + float get_bump_strength(); + int get_width() const; int get_height() const; diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp index b2d6b5e718..3a3a698e5c 100644 --- a/modules/opensimplex/open_simplex_noise.cpp +++ b/modules/opensimplex/open_simplex_noise.cpp @@ -173,6 +173,7 @@ void OpenSimplexNoise::_bind_methods() { ClassDB::bind_method(D_METHOD("get_image", "width", "height"), &OpenSimplexNoise::get_image); ClassDB::bind_method(D_METHOD("get_seamless_image", "size"), &OpenSimplexNoise::get_seamless_image); + ClassDB::bind_method(D_METHOD("get_noise_1d", "x"), &OpenSimplexNoise::get_noise_1d); ClassDB::bind_method(D_METHOD("get_noise_2d", "x", "y"), &OpenSimplexNoise::get_noise_2d); ClassDB::bind_method(D_METHOD("get_noise_3d", "x", "y", "z"), &OpenSimplexNoise::get_noise_3d); ClassDB::bind_method(D_METHOD("get_noise_4d", "x", "y", "z", "w"), &OpenSimplexNoise::get_noise_4d); @@ -187,6 +188,11 @@ void OpenSimplexNoise::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity"); } +float OpenSimplexNoise::get_noise_1d(float x) { + + return get_noise_2d(x, 1.0); +} + float OpenSimplexNoise::get_noise_2d(float x, float y) { x /= period; diff --git a/modules/opensimplex/open_simplex_noise.h b/modules/opensimplex/open_simplex_noise.h index ac4c6e361f..96885f5893 100644 --- a/modules/opensimplex/open_simplex_noise.h +++ b/modules/opensimplex/open_simplex_noise.h @@ -73,6 +73,7 @@ public: Ref<Image> get_image(int p_width, int p_height); Ref<Image> get_seamless_image(int p_size); + float get_noise_1d(float x); float get_noise_2d(float x, float y); float get_noise_3d(float x, float y, float z); float get_noise_4d(float x, float y, float z, float w); diff --git a/modules/opus/SCsub b/modules/opus/SCsub index 508aec7057..b72144c679 100644 --- a/modules/opus/SCsub +++ b/modules/opus/SCsub @@ -12,187 +12,194 @@ if env['builtin_opus']: thirdparty_dir = "#thirdparty/opus/" thirdparty_sources = [ - "silk/tables_other.c", - "silk/sum_sqr_shift.c", - "silk/PLC.c", - "silk/dec_API.c", - "silk/decode_pulses.c", - "silk/inner_prod_aligned.c", - "silk/init_encoder.c", - "silk/interpolate.c", - "silk/stereo_encode_pred.c", - "silk/decode_frame.c", - "silk/NLSF_del_dec_quant.c", - "silk/VAD.c", - "silk/resampler_private_AR2.c", - "silk/NLSF_unpack.c", - "silk/resampler_down2.c", - "silk/sort.c", - "silk/resampler_private_IIR_FIR.c", - "silk/resampler_down2_3.c", - "silk/resampler_private_up2_HQ.c", - "silk/tables_gain.c", - "silk/stereo_find_predictor.c", - "silk/stereo_quant_pred.c", - "silk/NLSF_stabilize.c", - "silk/ana_filt_bank_1.c", - "silk/check_control_input.c", - "silk/bwexpander.c", - "silk/A2NLSF.c", - "silk/LPC_inv_pred_gain.c", - "silk/log2lin.c", - "silk/process_NLSFs.c", - "silk/sigm_Q15.c", - "silk/VQ_WMat_EC.c", - "silk/quant_LTP_gains.c", - "silk/resampler_private_down_FIR.c", - "silk/NLSF_decode.c", - "silk/control_codec.c", - "silk/NLSF_VQ_weights_laroia.c", - "silk/decode_pitch.c", - "silk/stereo_decode_pred.c", - "silk/tables_pulses_per_block.c", + + # Sync with opus_sources.mk + "opus.c", + "opus_decoder.c", + "opus_encoder.c", + "opus_multistream.c", + "opus_multistream_encoder.c", + "opus_multistream_decoder.c", + "repacketizer.c", + + "analysis.c", + "mlp.c", + "mlp_data.c", + + # Sync with libopusfile Makefile.am + "info.c", + "internal.c", + "opusfile.c", + "stream.c", + + # Sync with celt_sources.mk + "celt/bands.c", + "celt/celt.c", + "celt/celt_encoder.c", + "celt/celt_decoder.c", + "celt/cwrs.c", + "celt/entcode.c", + "celt/entdec.c", + "celt/entenc.c", + "celt/kiss_fft.c", + "celt/laplace.c", + "celt/mathops.c", + "celt/mdct.c", + "celt/modes.c", + "celt/pitch.c", + "celt/celt_lpc.c", + "celt/quant_bands.c", + "celt/rate.c", + "celt/vq.c", + #"celt/arm/arm_celt_map.c", + #"celt/arm/armcpu.c", + #"celt/arm/celt_ne10_fft.c", + #"celt/arm/celt_ne10_mdct.c", + #"celt/arm/celt_neon_intr.c", + + # Sync with silk_sources.mk + "silk/CNG.c", + "silk/code_signs.c", "silk/init_decoder.c", - "silk/table_LSF_cos.c", "silk/decode_core.c", - "silk/code_signs.c", - "silk/enc_API.c", - "silk/tables_LTP.c", - "silk/pitch_est_tables.c", - "silk/biquad_alt.c", - "silk/encode_indices.c", - "silk/tables_NLSF_CB_WB.c", - "silk/debug.c", + "silk/decode_frame.c", "silk/decode_parameters.c", - "silk/tables_pitch_lag.c", - "silk/NLSF2A.c", - "silk/resampler.c", "silk/decode_indices.c", - "silk/NLSF_VQ.c", - "silk/bwexpander_32.c", - "silk/tables_NLSF_CB_NB_MB.c", + "silk/decode_pulses.c", + "silk/decoder_set_fs.c", + "silk/dec_API.c", + "silk/enc_API.c", + "silk/encode_indices.c", "silk/encode_pulses.c", + "silk/gain_quant.c", + "silk/interpolate.c", + "silk/LP_variable_cutoff.c", + "silk/NLSF_decode.c", + "silk/NSQ.c", "silk/NSQ_del_dec.c", - "silk/control_SNR.c", + "silk/PLC.c", "silk/shell_coder.c", + "silk/tables_gain.c", + "silk/tables_LTP.c", + "silk/tables_NLSF_CB_NB_MB.c", + "silk/tables_NLSF_CB_WB.c", + "silk/tables_other.c", + "silk/tables_pitch_lag.c", + "silk/tables_pulses_per_block.c", + "silk/VAD.c", + "silk/control_audio_bandwidth.c", + "silk/quant_LTP_gains.c", + "silk/VQ_WMat_EC.c", + "silk/HP_variable_cutoff.c", "silk/NLSF_encode.c", - "silk/stereo_MS_to_LR.c", + "silk/NLSF_VQ.c", + "silk/NLSF_unpack.c", + "silk/NLSF_del_dec_quant.c", + "silk/process_NLSFs.c", "silk/stereo_LR_to_MS.c", - "silk/HP_variable_cutoff.c", + "silk/stereo_MS_to_LR.c", + "silk/check_control_input.c", + "silk/control_SNR.c", + "silk/init_encoder.c", + "silk/control_codec.c", + "silk/A2NLSF.c", + "silk/ana_filt_bank_1.c", + "silk/biquad_alt.c", + "silk/bwexpander_32.c", + "silk/bwexpander.c", + "silk/debug.c", + "silk/decode_pitch.c", + "silk/inner_prod_aligned.c", + "silk/lin2log.c", + "silk/log2lin.c", "silk/LPC_analysis_filter.c", - "silk/CNG.c", - "silk/decoder_set_fs.c", + "silk/LPC_inv_pred_gain.c", + "silk/table_LSF_cos.c", + "silk/NLSF2A.c", + "silk/NLSF_stabilize.c", + "silk/NLSF_VQ_weights_laroia.c", + "silk/pitch_est_tables.c", + "silk/resampler.c", + "silk/resampler_down2_3.c", + "silk/resampler_down2.c", + "silk/resampler_private_AR2.c", + "silk/resampler_private_down_FIR.c", + "silk/resampler_private_IIR_FIR.c", + "silk/resampler_private_up2_HQ.c", "silk/resampler_rom.c", - "silk/control_audio_bandwidth.c", - "silk/lin2log.c", - "silk/LP_variable_cutoff.c", - "silk/NSQ.c", - "silk/gain_quant.c", - "celt/laplace.c", - "celt/vq.c", - "celt/quant_bands.c", - "celt/kiss_fft.c", - "celt/entcode.c", - "celt/entenc.c", - "celt/celt_lpc.c", - "celt/pitch.c", - "celt/rate.c", - "celt/mathops.c", - #"celt/arm/armcpu.c", - #"celt/arm/celt_neon_intr.c", - #"celt/arm/celt_ne10_mdct.c", - #"celt/arm/celt_ne10_fft.c", - #"celt/arm/arm_celt_map.c", - "celt/celt_encoder.c", - "celt/celt.c", - "celt/bands.c", - "celt/cwrs.c", - "celt/entdec.c", - "celt/celt_decoder.c", - "celt/mdct.c", - "celt/modes.c", - "repacketizer.c", - "mlp_data.c", - "opus_multistream.c", - "opusfile.c", - "opus_encoder.c", - "analysis.c", - "mlp.c", - "info.c", - "stream.c", - "opus_decoder.c", - "internal.c", - "wincerts.c", - "opus.c", - "opus_multistream_encoder.c", - "http.c", - "opus_multistream_decoder.c" + "silk/sigm_Q15.c", + "silk/sort.c", + "silk/sum_sqr_shift.c", + "silk/stereo_decode_pred.c", + "silk/stereo_encode_pred.c", + "silk/stereo_find_predictor.c", + "silk/stereo_quant_pred.c", ] opus_sources_silk = [] - if("opus_fixed_point" in env and env.opus_fixed_point == "yes"): + if env["platform"] in ["android", "iphone", "javascript"]: env_opus.Append(CFLAGS=["-DFIXED_POINT"]) opus_sources_silk = [ - "silk/fixed/schur64_FIX.c", - "silk/fixed/residual_energy16_FIX.c", + "silk/fixed/LTP_analysis_filter_FIX.c", + "silk/fixed/LTP_scale_ctrl_FIX.c", + "silk/fixed/corrMatrix_FIX.c", "silk/fixed/encode_frame_FIX.c", - "silk/fixed/regularize_correlations_FIX.c", - "silk/fixed/apply_sine_window_FIX.c", - "silk/fixed/solve_LS_FIX.c", - "silk/fixed/schur_FIX.c", - "silk/fixed/pitch_analysis_core_FIX.c", - "silk/fixed/noise_shape_analysis_FIX.c", + "silk/fixed/find_LPC_FIX.c", "silk/fixed/find_LTP_FIX.c", - "silk/fixed/vector_ops_FIX.c", - "silk/fixed/autocorr_FIX.c", - "silk/fixed/warped_autocorrelation_FIX.c", "silk/fixed/find_pitch_lags_FIX.c", - "silk/fixed/k2a_Q16_FIX.c", - "silk/fixed/LTP_scale_ctrl_FIX.c", - "silk/fixed/corrMatrix_FIX.c", + "silk/fixed/find_pred_coefs_FIX.c", + "silk/fixed/noise_shape_analysis_FIX.c", "silk/fixed/prefilter_FIX.c", - "silk/fixed/find_LPC_FIX.c", - "silk/fixed/residual_energy_FIX.c", "silk/fixed/process_gains_FIX.c", - "silk/fixed/LTP_analysis_filter_FIX.c", - "silk/fixed/k2a_FIX.c", + "silk/fixed/regularize_correlations_FIX.c", + "silk/fixed/residual_energy16_FIX.c", + "silk/fixed/residual_energy_FIX.c", + "silk/fixed/solve_LS_FIX.c", + "silk/fixed/warped_autocorrelation_FIX.c", + "silk/fixed/apply_sine_window_FIX.c", + "silk/fixed/autocorr_FIX.c", "silk/fixed/burg_modified_FIX.c", - "silk/fixed/find_pred_coefs_FIX.c" + "silk/fixed/k2a_FIX.c", + "silk/fixed/k2a_Q16_FIX.c", + "silk/fixed/pitch_analysis_core_FIX.c", + "silk/fixed/vector_ops_FIX.c", + "silk/fixed/schur64_FIX.c", + "silk/fixed/schur_FIX.c", ] else: opus_sources_silk = [ - "silk/float/LTP_scale_ctrl_FLP.c", - "silk/float/regularize_correlations_FLP.c", + "silk/float/apply_sine_window_FLP.c", "silk/float/corrMatrix_FLP.c", + "silk/float/encode_frame_FLP.c", + "silk/float/find_LPC_FLP.c", + "silk/float/find_LTP_FLP.c", + "silk/float/find_pitch_lags_FLP.c", + "silk/float/find_pred_coefs_FLP.c", "silk/float/LPC_analysis_filter_FLP.c", - "silk/float/levinsondurbin_FLP.c", - "silk/float/schur_FLP.c", - "silk/float/scale_vector_FLP.c", - "silk/float/apply_sine_window_FLP.c", - "silk/float/pitch_analysis_core_FLP.c", - "silk/float/wrappers_FLP.c", - "silk/float/bwexpander_FLP.c", - "silk/float/warped_autocorrelation_FLP.c", + "silk/float/LTP_analysis_filter_FLP.c", + "silk/float/LTP_scale_ctrl_FLP.c", + "silk/float/noise_shape_analysis_FLP.c", + "silk/float/prefilter_FLP.c", + "silk/float/process_gains_FLP.c", + "silk/float/regularize_correlations_FLP.c", + "silk/float/residual_energy_FLP.c", "silk/float/solve_LS_FLP.c", - "silk/float/find_LPC_FLP.c", + "silk/float/warped_autocorrelation_FLP.c", + "silk/float/wrappers_FLP.c", "silk/float/autocorrelation_FLP.c", - "silk/float/find_pred_coefs_FLP.c", - "silk/float/find_pitch_lags_FLP.c", "silk/float/burg_modified_FLP.c", - "silk/float/find_LTP_FLP.c", + "silk/float/bwexpander_FLP.c", "silk/float/energy_FLP.c", - "silk/float/sort_FLP.c", - "silk/float/LPC_inv_pred_gain_FLP.c", - "silk/float/k2a_FLP.c", - "silk/float/noise_shape_analysis_FLP.c", "silk/float/inner_product_FLP.c", - "silk/float/process_gains_FLP.c", - "silk/float/encode_frame_FLP.c", + "silk/float/k2a_FLP.c", + "silk/float/levinsondurbin_FLP.c", + "silk/float/LPC_inv_pred_gain_FLP.c", + "silk/float/pitch_analysis_core_FLP.c", "silk/float/scale_copy_vector_FLP.c", - "silk/float/residual_energy_FLP.c", - "silk/float/LTP_analysis_filter_FLP.c", - "silk/float/prefilter_FLP.c" + "silk/float/scale_vector_FLP.c", + "silk/float/schur_FLP.c", + "silk/float/sort_FLP.c", ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources + opus_sources_silk] @@ -213,6 +220,17 @@ if env['builtin_opus']: ] env_opus.Append(CPPPATH=[thirdparty_dir + "/" + dir for dir in thirdparty_include_paths]) + if env["platform"] == "android": + if ("android_arch" in env and env["android_arch"] in ["armv6", "armv7"]): + env_opus.Append(CFLAGS=["-DOPUS_ARM_OPT"]) + elif ("android_arch" in env and env["android_arch"] == "arm64v8"): + env_opus.Append(CFLAGS=["-DOPUS_ARM64_OPT"]) + elif env["platform"] == "iphone": + if ("arch" in env and env["arch"] == "arm"): + env_opus.Append(CFLAGS=["-DOPUS_ARM_OPT"]) + elif ("arch" in env and env["arch"] == "arm64"): + env_opus.Append(CFLAGS=["-DOPUS_ARM64_OPT"]) + env_thirdparty = env_opus.Clone() env_thirdparty.disable_warnings() env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp index 01e011e64c..82f323e8cf 100644 --- a/modules/pvr/texture_loader_pvr.cpp +++ b/modules/pvr/texture_loader_pvr.cpp @@ -216,7 +216,7 @@ static void _compress_pvrtc4(Image *p_img) { int ofs, size, w, h; img->get_mipmap_offset_size_and_dimensions(i, ofs, size, w, h); Javelin::RgbaBitmap bm(w, h); - for (unsigned j = 0; j < size / 4; j++) { + for (int j = 0; j < size / 4; j++) { Javelin::ColorRgba<unsigned char> *dp = bm.GetData(); /* red and Green colors are swapped. */ new (dp) Javelin::ColorRgba<unsigned char>(r[ofs + 4 * j + 2], r[ofs + 4 * j + 1], r[ofs + 4 * j], r[ofs + 4 * j + 3]); diff --git a/modules/recast/navigation_mesh_generator.cpp b/modules/recast/navigation_mesh_generator.cpp index 29f5e4c363..80e98a13a5 100644 --- a/modules/recast/navigation_mesh_generator.cpp +++ b/modules/recast/navigation_mesh_generator.cpp @@ -66,26 +66,26 @@ void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform PoolVector<int> mesh_indices = a[Mesh::ARRAY_INDEX]; PoolVector<int>::Read ir = mesh_indices.read(); - for (int i = 0; i < mesh_vertices.size(); i++) { - _add_vertex(p_xform.xform(vr[i]), p_verticies); + for (int j = 0; j < mesh_vertices.size(); j++) { + _add_vertex(p_xform.xform(vr[j]), p_verticies); } - for (int i = 0; i < face_count; i++) { + for (int j = 0; j < face_count; j++) { // CCW - p_indices.push_back(current_vertex_count + (ir[i * 3 + 0])); - p_indices.push_back(current_vertex_count + (ir[i * 3 + 2])); - p_indices.push_back(current_vertex_count + (ir[i * 3 + 1])); + p_indices.push_back(current_vertex_count + (ir[j * 3 + 0])); + p_indices.push_back(current_vertex_count + (ir[j * 3 + 2])); + p_indices.push_back(current_vertex_count + (ir[j * 3 + 1])); } } else { face_count = mesh_vertices.size() / 3; - for (int i = 0; i < face_count; i++) { - _add_vertex(p_xform.xform(vr[i * 3 + 0]), p_verticies); - _add_vertex(p_xform.xform(vr[i * 3 + 2]), p_verticies); - _add_vertex(p_xform.xform(vr[i * 3 + 1]), p_verticies); - - p_indices.push_back(current_vertex_count + (i * 3 + 0)); - p_indices.push_back(current_vertex_count + (i * 3 + 1)); - p_indices.push_back(current_vertex_count + (i * 3 + 2)); + for (int j = 0; j < face_count; j++) { + _add_vertex(p_xform.xform(vr[j * 3 + 0]), p_verticies); + _add_vertex(p_xform.xform(vr[j * 3 + 2]), p_verticies); + _add_vertex(p_xform.xform(vr[j * 3 + 1]), p_verticies); + + p_indices.push_back(current_vertex_count + (j * 3 + 0)); + p_indices.push_back(current_vertex_count + (j * 3 + 1)); + p_indices.push_back(current_vertex_count + (j * 3 + 2)); } } } diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml index 75e8903ff8..20857572f3 100644 --- a/modules/regex/doc_classes/RegEx.xml +++ b/modules/regex/doc_classes/RegEx.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RegEx" inherits="Reference" category="Core" version="3.1"> +<class name="RegEx" inherits="Reference" category="Core" version="3.2"> <brief_description> Class for searching text for patterns using regular expressions. </brief_description> diff --git a/modules/regex/doc_classes/RegExMatch.xml b/modules/regex/doc_classes/RegExMatch.xml index 3d070d2786..9efec91bdc 100644 --- a/modules/regex/doc_classes/RegExMatch.xml +++ b/modules/regex/doc_classes/RegExMatch.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="RegExMatch" inherits="Reference" category="Core" version="3.1"> +<class name="RegExMatch" inherits="Reference" category="Core" version="3.2"> <brief_description> Contains the results of a regex search. </brief_description> diff --git a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml index e2281babf7..574ff1ff2a 100644 --- a/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml +++ b/modules/stb_vorbis/doc_classes/AudioStreamOGGVorbis.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.1"> +<class name="AudioStreamOGGVorbis" inherits="AudioStream" category="Core" version="3.2"> <brief_description> OGG Vorbis audio stream driver. </brief_description> diff --git a/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml b/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml index 018f4734ec..ade485e717 100644 --- a/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml +++ b/modules/stb_vorbis/doc_classes/ResourceImporterOGGVorbis.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ResourceImporterOGGVorbis" inherits="ResourceImporter" category="Core" version="3.1"> +<class name="ResourceImporterOGGVorbis" inherits="ResourceImporter" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp index 6e12bc9bf0..7254f57672 100644 --- a/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp +++ b/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp @@ -76,7 +76,7 @@ void ResourceImporterOGGVorbis::get_import_options(List<ImportOption> *r_options r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "loop_offset"), 0)); } -Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) { +Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) { bool loop = p_options["loop"]; float loop_offset = p_options["loop_offset"]; diff --git a/modules/stb_vorbis/resource_importer_ogg_vorbis.h b/modules/stb_vorbis/resource_importer_ogg_vorbis.h index ca2d662e61..d3d0574d56 100644 --- a/modules/stb_vorbis/resource_importer_ogg_vorbis.h +++ b/modules/stb_vorbis/resource_importer_ogg_vorbis.h @@ -32,7 +32,7 @@ #define RESOURCEIMPORTEROGGVORBIS_H #include "audio_stream_ogg_vorbis.h" -#include "core/io/resource_import.h" +#include "core/io/resource_importer.h" class ResourceImporterOGGVorbis : public ResourceImporter { GDCLASS(ResourceImporterOGGVorbis, ResourceImporter) @@ -49,7 +49,7 @@ public: virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; - virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL); + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL, Variant *r_metadata = NULL); ResourceImporterOGGVorbis(); }; diff --git a/modules/theora/doc_classes/VideoStreamTheora.xml b/modules/theora/doc_classes/VideoStreamTheora.xml index e7c4727332..2bd8ad862f 100644 --- a/modules/theora/doc_classes/VideoStreamTheora.xml +++ b/modules/theora/doc_classes/VideoStreamTheora.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamTheora" inherits="VideoStream" category="Core" version="3.1"> +<class name="VideoStreamTheora" inherits="VideoStream" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp index 31723c5c76..14c5ddd7f2 100644 --- a/modules/theora/video_stream_theora.cpp +++ b/modules/theora/video_stream_theora.cpp @@ -296,8 +296,8 @@ void VideoStreamPlaybackTheora::set_file(const String &p_file) { if (ogg_sync_pageout(&oy, &og) > 0) { queue_page(&og); /* demux into the appropriate stream */ } else { - int ret = buffer_data(); /* someone needs more data */ - if (ret == 0) { + int ret2 = buffer_data(); /* someone needs more data */ + if (ret2 == 0) { fprintf(stderr, "End of file while searching for codec headers.\n"); clear(); return; diff --git a/modules/tinyexr/image_loader_tinyexr.cpp b/modules/tinyexr/image_loader_tinyexr.cpp index e69d9a0ae3..bd84a28c84 100644 --- a/modules/tinyexr/image_loader_tinyexr.cpp +++ b/modules/tinyexr/image_loader_tinyexr.cpp @@ -107,22 +107,31 @@ Error ImageLoaderTinyEXR::load_image(Ref<Image> p_image, FileAccess *f, bool p_f } } - if (idxR == -1) { - ERR_PRINT("TinyEXR: R channel not found."); - // @todo { free exr_image } - return ERR_FILE_CORRUPT; - } + if (exr_header.num_channels == 1) { + // Grayscale channel only. + idxR = 0; + idxG = 0; + idxB = 0; + idxA = 0; + } else { + // Assume RGB(A) + if (idxR == -1) { + ERR_PRINT("TinyEXR: R channel not found."); + // @todo { free exr_image } + return ERR_FILE_CORRUPT; + } - if (idxG == -1) { - ERR_PRINT("TinyEXR: G channel not found.") - // @todo { free exr_image } - return ERR_FILE_CORRUPT; - } + if (idxG == -1) { + ERR_PRINT("TinyEXR: G channel not found.") + // @todo { free exr_image } + return ERR_FILE_CORRUPT; + } - if (idxB == -1) { - ERR_PRINT("TinyEXR: B channel not found.") - // @todo { free exr_image } - return ERR_FILE_CORRUPT; + if (idxB == -1) { + ERR_PRINT("TinyEXR: B channel not found.") + // @todo { free exr_image } + return ERR_FILE_CORRUPT; + } } // EXR image data loaded, now parse it into Godot-friendly image data diff --git a/modules/upnp/doc_classes/UPNP.xml b/modules/upnp/doc_classes/UPNP.xml index b98327c60d..0f967c993b 100644 --- a/modules/upnp/doc_classes/UPNP.xml +++ b/modules/upnp/doc_classes/UPNP.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="UPNP" inherits="Reference" category="Core" version="3.1"> +<class name="UPNP" inherits="Reference" category="Core" version="3.2"> <brief_description> UPNP network functions. </brief_description> diff --git a/modules/upnp/doc_classes/UPNPDevice.xml b/modules/upnp/doc_classes/UPNPDevice.xml index 9de8042daf..c9b695a651 100644 --- a/modules/upnp/doc_classes/UPNPDevice.xml +++ b/modules/upnp/doc_classes/UPNPDevice.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="UPNPDevice" inherits="Reference" category="Core" version="3.1"> +<class name="UPNPDevice" inherits="Reference" category="Core" version="3.2"> <brief_description> UPNP device. </brief_description> diff --git a/modules/upnp/register_types.cpp b/modules/upnp/register_types.cpp index abb73a3605..fbf0ee8b97 100644 --- a/modules/upnp/register_types.cpp +++ b/modules/upnp/register_types.cpp @@ -33,7 +33,7 @@ #include "core/error_macros.h" #include "upnp.h" -#include "upnpdevice.h" +#include "upnp_device.h" void register_upnp_types() { diff --git a/modules/upnp/upnp.h b/modules/upnp/upnp.h index b73908724d..011b6d44b3 100644 --- a/modules/upnp/upnp.h +++ b/modules/upnp/upnp.h @@ -33,7 +33,7 @@ #include "core/reference.h" -#include "upnpdevice.h" +#include "upnp_device.h" #include <miniupnpc/miniupnpc.h> diff --git a/modules/upnp/upnpdevice.cpp b/modules/upnp/upnp_device.cpp index 2fb2102df9..4d67e3ddc8 100644 --- a/modules/upnp/upnpdevice.cpp +++ b/modules/upnp/upnp_device.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* upnpdevice.cpp */ +/* upnp_device.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "upnpdevice.h" +#include "upnp_device.h" #include "upnp.h" diff --git a/modules/upnp/upnpdevice.h b/modules/upnp/upnp_device.h index 20fe5c62fe..09fce6af89 100644 --- a/modules/upnp/upnpdevice.h +++ b/modules/upnp/upnp_device.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* upnpdevice.h */ +/* upnp_device.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GODOT_UPNPDEVICE_H -#define GODOT_UPNPDEVICE_H +#ifndef GODOT_UPNP_DEVICE_H +#define GODOT_UPNP_DEVICE_H #include "core/reference.h" @@ -92,4 +92,4 @@ private: VARIANT_ENUM_CAST(UPNPDevice::IGDStatus) -#endif // GODOT_UPNPDEVICE_H +#endif // GODOT_UPNP_DEVICE_H diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml index 70849c5a80..f4a9bc68e6 100644 --- a/modules/visual_script/doc_classes/VisualScript.xml +++ b/modules/visual_script/doc_classes/VisualScript.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScript" inherits="Script" category="Core" version="3.1"> +<class name="VisualScript" inherits="Script" category="Core" version="3.2"> <brief_description> A script implemented in the Visual Script programming environment. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml index 5ec155fbc6..ce49cdf3a0 100644 --- a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node representing a constant from the base types. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 3a1d773058..dd14d60327 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node used to call built-in functions. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml index dc9044e9ed..32b5924cdc 100644 --- a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a constant from a given class. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptComment.xml b/modules/visual_script/doc_classes/VisualScriptComment.xml index a4a890ea8a..990e0ecb85 100644 --- a/modules/visual_script/doc_classes/VisualScriptComment.xml +++ b/modules/visual_script/doc_classes/VisualScriptComment.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node used to annotate the script. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptCondition.xml b/modules/visual_script/doc_classes/VisualScriptCondition.xml index 4657436c8f..94c075205d 100644 --- a/modules/visual_script/doc_classes/VisualScriptCondition.xml +++ b/modules/visual_script/doc_classes/VisualScriptCondition.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node which branches the flow. </brief_description> <description> - A Visual Script node that checks a [bool] input port. If [code]true[/code], it will exit via the “true” sequence port. If [code]false[/code], it will exit via the "false" sequence port. After exiting either, it exits via the “done” port. Sequence ports may be left disconnected. + A Visual Script node that checks a [bool] input port. If [code]true[/code], it will exit via the "true" sequence port. If [code]false[/code], it will exit via the "false" sequence port. After exiting either, it exits via the "done" port. Sequence ports may be left disconnected. [b]Input Ports:[/b] - Sequence: [code]if (cond) is[/code] - Data (boolean): [code]cond[/code] diff --git a/modules/visual_script/doc_classes/VisualScriptConstant.xml b/modules/visual_script/doc_classes/VisualScriptConstant.xml index ed633c4135..0fc4e87db4 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a contant's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml index 14c44c6970..05fc3f318d 100644 --- a/modules/visual_script/doc_classes/VisualScriptConstructor.xml +++ b/modules/visual_script/doc_classes/VisualScriptConstructor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node which calls a base type constructor. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index ff3ed66e81..0ad4e7c1f5 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A scripted Visual Script node. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml index d3158df357..b933a25f1d 100644 --- a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml +++ b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node which deconstructs a base type instance into its parts. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptEditor.xml b/modules/visual_script/doc_classes/VisualScriptEditor.xml index fc49cfc07b..be4606b57c 100644 --- a/modules/visual_script/doc_classes/VisualScriptEditor.xml +++ b/modules/visual_script/doc_classes/VisualScriptEditor.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.1"> +<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml index 4bb05525bd..3282269811 100644 --- a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Emits a specified signal. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml index 93d7ce3516..3e52fb818c 100644 --- a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml +++ b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> A Visual Script node returning a singleton from [@GlobalScope] </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptExpression.xml b/modules/visual_script/doc_classes/VisualScriptExpression.xml index 343e83cb55..4760685bfb 100644 --- a/modules/visual_script/doc_classes/VisualScriptExpression.xml +++ b/modules/visual_script/doc_classes/VisualScriptExpression.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunction.xml b/modules/visual_script/doc_classes/VisualScriptFunction.xml index ec8e955cf7..dc021196cd 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunction.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunction.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml index f6116cf539..e978437542 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml index c75dd0cdbc..a5e15b8da2 100644 --- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml +++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.1"> +<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml index 9d43204f02..2d609ed262 100644 --- a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml index 73c1f47e1a..16499e9ec9 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml index 652c29a9ac..06844ac4ae 100644 --- a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml index ab4c23012b..01887e0764 100644 --- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml +++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptIterator.xml b/modules/visual_script/doc_classes/VisualScriptIterator.xml index 7090621bd7..496c24dee4 100644 --- a/modules/visual_script/doc_classes/VisualScriptIterator.xml +++ b/modules/visual_script/doc_classes/VisualScriptIterator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Steps through items in a given input. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml index 5c8ee6453c..cd7286b59b 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a local variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml index f2e6c48907..f8fe2f4b6b 100644 --- a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Changes a local variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml index d456e880b7..733b48203d 100644 --- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml +++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Commonly used mathematical constants. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptNode.xml b/modules/visual_script/doc_classes/VisualScriptNode.xml index 941a0cd91a..86bd469d5c 100644 --- a/modules/visual_script/doc_classes/VisualScriptNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.1"> +<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.2"> <brief_description> A node which is part of a [VisualScript]. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml index e60d50c977..d722477653 100644 --- a/modules/visual_script/doc_classes/VisualScriptOperator.xml +++ b/modules/visual_script/doc_classes/VisualScriptOperator.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptPreload.xml b/modules/visual_script/doc_classes/VisualScriptPreload.xml index 5a2886ccac..b811252c42 100644 --- a/modules/visual_script/doc_classes/VisualScriptPreload.xml +++ b/modules/visual_script/doc_classes/VisualScriptPreload.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Creates a new [Resource] or loads one from the filesystem. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml index 60cc8fdd4f..7f652b7012 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml index 8f29e9d152..ef9938c6a7 100644 --- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml +++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml index f6300e03f0..2a5c56cf69 100644 --- a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml +++ b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptReturn.xml b/modules/visual_script/doc_classes/VisualScriptReturn.xml index 0ca3e3b612..7daddc7639 100644 --- a/modules/visual_script/doc_classes/VisualScriptReturn.xml +++ b/modules/visual_script/doc_classes/VisualScriptReturn.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Exits a function and returns an optional value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml index 7704eaba04..8604a0f5eb 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Node reference. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml index 2c2af9262d..72a2faaa78 100644 --- a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml +++ b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptSelect.xml b/modules/visual_script/doc_classes/VisualScriptSelect.xml index 0731fc77e1..c87f77ea65 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelect.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelect.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Chooses between two input values. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSelf.xml b/modules/visual_script/doc_classes/VisualScriptSelf.xml index 61a73e104c..42c75e56a6 100644 --- a/modules/visual_script/doc_classes/VisualScriptSelf.xml +++ b/modules/visual_script/doc_classes/VisualScriptSelf.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Outputs a reference to the current instance. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSequence.xml b/modules/visual_script/doc_classes/VisualScriptSequence.xml index c71e068045..c26c72dd50 100644 --- a/modules/visual_script/doc_classes/VisualScriptSequence.xml +++ b/modules/visual_script/doc_classes/VisualScriptSequence.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Executes a series of Sequence ports. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml index 46aeebab9c..712b4ed09b 100644 --- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml +++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptSwitch.xml b/modules/visual_script/doc_classes/VisualScriptSwitch.xml index a00811a29b..0053733b34 100644 --- a/modules/visual_script/doc_classes/VisualScriptSwitch.xml +++ b/modules/visual_script/doc_classes/VisualScriptSwitch.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Branches program flow based on a given input's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml index 0bdc4ce89d..85b3980e21 100644 --- a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml +++ b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml index 06178a399d..27bf223aac 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Gets a variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml index 5969f25060..c55c72d55e 100644 --- a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml +++ b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Changes a variable's value. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptWhile.xml b/modules/visual_script/doc_classes/VisualScriptWhile.xml index b9e7f6a553..b7ed56e7d2 100644 --- a/modules/visual_script/doc_classes/VisualScriptWhile.xml +++ b/modules/visual_script/doc_classes/VisualScriptWhile.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> Conditional loop. </brief_description> diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml index c4698f746a..5aa0f76a55 100644 --- a/modules/visual_script/doc_classes/VisualScriptYield.xml +++ b/modules/visual_script/doc_classes/VisualScriptYield.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml index b67e4ab1b8..8e3b2aec1d 100644 --- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml +++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.1"> +<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 0027300e9f..581809fec9 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -48,22 +48,12 @@ bool VisualScriptNode::is_breakpoint() const { void VisualScriptNode::_notification(int p_what) { if (p_what == NOTIFICATION_POSTINITIALIZE) { - _update_input_ports(); - } -} - -void VisualScriptNode::_update_input_ports() { - default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize - int port_count = get_input_value_port_count(); - for (int i = 0; i < port_count; i++) { - Variant::Type expected = get_input_value_port_info(i).type; - Variant::CallError ce; - set_default_input_value(i, Variant::construct(expected, NULL, 0, ce, false)); + validate_input_default_values(); } } void VisualScriptNode::ports_changed_notify() { - _update_input_ports(); + validate_input_default_values(); emit_signal("ports_changed"); } @@ -92,8 +82,7 @@ void VisualScriptNode::_set_default_input_values(Array p_values) { } void VisualScriptNode::validate_input_default_values() { - - default_input_values.resize(get_input_value_port_count()); + default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize //actually validate on save for (int i = 0; i < get_input_value_port_count(); i++) { @@ -119,8 +108,10 @@ void VisualScriptNode::validate_input_default_values() { Array VisualScriptNode::_get_default_input_values() const { //validate on save, since on load there is little info about this + Array values = default_input_values; + values.resize(get_input_value_port_count()); - return default_input_values; + return values; } String VisualScriptNode::get_text() const { @@ -1165,9 +1156,9 @@ void VisualScript::_set_data(const Dictionary &p_data) { Array nodes = func["nodes"]; - for (int i = 0; i < nodes.size(); i += 3) { + for (int j = 0; j < nodes.size(); j += 3) { - add_node(name, nodes[i], nodes[i + 2], nodes[i + 1]); + add_node(name, nodes[j], nodes[j + 2], nodes[j + 1]); } Array sequence_connections = func["sequence_connections"]; diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 0768ff61f7..0171b8e6f1 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -52,7 +52,6 @@ class VisualScriptNode : public Resource { Array _get_default_input_values() const; void validate_input_default_values(); - void _update_input_ports(); protected: void _notification(int p_what); diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index 9f2d1a49c0..0d379205e4 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -183,10 +183,10 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { case TEXT_PRINTRAW: case VAR_TO_STR: case STR_TO_VAR: - case VAR_TO_BYTES: - case BYTES_TO_VAR: case TYPE_EXISTS: return 1; + case VAR_TO_BYTES: + case BYTES_TO_VAR: case MATH_ATAN2: case MATH_FMOD: case MATH_FPOSMOD: @@ -491,12 +491,18 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const return PropertyInfo(Variant::STRING, "string"); } break; case VAR_TO_BYTES: { - return PropertyInfo(Variant::NIL, "var"); + if (p_idx == 0) + return PropertyInfo(Variant::NIL, "var"); + else + return PropertyInfo(Variant::BOOL, "full_objects"); } break; case BYTES_TO_VAR: { - return PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes"); + if (p_idx == 0) + return PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes"); + else + return PropertyInfo(Variant::BOOL, "allow_objects"); } break; case COLORN: { @@ -655,11 +661,15 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons } break; case VAR_TO_BYTES: { - t = Variant::POOL_BYTE_ARRAY; + if (p_idx == 0) + t = Variant::POOL_BYTE_ARRAY; + else + t = Variant::BOOL; } break; case BYTES_TO_VAR: { - + if (p_idx == 1) + t = Variant::BOOL; } break; case COLORN: { t = Variant::COLOR; @@ -1192,9 +1202,16 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in } break; case VisualScriptBuiltinFunc::VAR_TO_BYTES: { + if (p_inputs[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; + return; + } PoolByteArray barr; int len; - Error err = encode_variant(*p_inputs[0], NULL, len); + bool full_objects = *p_inputs[1]; + Error err = encode_variant(*p_inputs[0], NULL, len, full_objects); if (err) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; @@ -1206,7 +1223,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in barr.resize(len); { PoolByteArray::Write w = barr.write(); - encode_variant(*p_inputs[0], w.ptr(), len); + encode_variant(*p_inputs[0], w.ptr(), len, full_objects); } *r_return = barr; } break; @@ -1216,15 +1233,21 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; r_error.expected = Variant::POOL_BYTE_ARRAY; - + return; + } + if (p_inputs[1]->get_type() != Variant::BOOL) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::BOOL; return; } PoolByteArray varr = *p_inputs[0]; + bool allow_objects = *p_inputs[1]; Variant ret; { PoolByteArray::Read r = varr.read(); - Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, allow_objects); if (err != OK) { r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format."); r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 040d61a31e..7e54891d97 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -3103,7 +3103,7 @@ void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_ graph->set_block_minimum_size_adjust(true); //faster resize - undo_redo->create_action("Resize Comment", UndoRedo::MERGE_ENDS); + undo_redo->create_action(TTR("Resize Comment"), UndoRedo::MERGE_ENDS); undo_redo->add_do_method(vsc.ptr(), "set_size", p_new_size / EDSCALE); undo_redo->add_undo_method(vsc.ptr(), "set_size", vsc->get_size()); undo_redo->commit_action(); diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index 23942fdd2a..a76e4bc36f 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -679,10 +679,10 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { } str_ofs = cofs; //revert //parse an expression - ENode *expr = _parse_expression(); - if (!expr) + ENode *expr2 = _parse_expression(); + if (!expr2) return NULL; - dn->dict.push_back(expr); + dn->dict.push_back(expr2); _get_token(tk); if (tk.type != TK_COLON) { @@ -690,11 +690,11 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { return NULL; } - expr = _parse_expression(); - if (!expr) + expr2 = _parse_expression(); + if (!expr2) return NULL; - dn->dict.push_back(expr); + dn->dict.push_back(expr2); cofs = str_ofs; _get_token(tk); @@ -723,10 +723,10 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { } str_ofs = cofs; //revert //parse an expression - ENode *expr = _parse_expression(); - if (!expr) + ENode *expr2 = _parse_expression(); + if (!expr2) return NULL; - an->array.push_back(expr); + an->array.push_back(expr2); cofs = str_ofs; _get_token(tk); @@ -807,11 +807,11 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { } str_ofs = cofs; //revert //parse an expression - ENode *expr = _parse_expression(); - if (!expr) + ENode *expr2 = _parse_expression(); + if (!expr2) return NULL; - constructor->arguments.push_back(expr); + constructor->arguments.push_back(expr2); cofs = str_ofs; _get_token(tk); @@ -848,11 +848,11 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { } str_ofs = cofs; //revert //parse an expression - ENode *expr = _parse_expression(); - if (!expr) + ENode *expr2 = _parse_expression(); + if (!expr2) return NULL; - bifunc->arguments.push_back(expr); + bifunc->arguments.push_back(expr2); cofs = str_ofs; _get_token(tk); @@ -947,25 +947,25 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() { while (true) { - int cofs = str_ofs; + int cofs3 = str_ofs; _get_token(tk); if (tk.type == TK_PARENTHESIS_CLOSE) { break; } - str_ofs = cofs; //revert + str_ofs = cofs3; //revert //parse an expression - ENode *expr = _parse_expression(); - if (!expr) + ENode *expr2 = _parse_expression(); + if (!expr2) return NULL; - func_call->arguments.push_back(expr); + func_call->arguments.push_back(expr2); - cofs = str_ofs; + cofs3 = str_ofs; _get_token(tk); if (tk.type == TK_COMMA) { //all good } else if (tk.type == TK_PARENTHESIS_CLOSE) { - str_ofs = cofs; + str_ofs = cofs3; } else { _set_error("Expected ',' or ')'"); } @@ -1426,8 +1426,8 @@ public: for (int i = 0; i < call->arguments.size(); i++) { Variant value; - bool ret = _execute(p_inputs, call->arguments[i], value, r_error_str, ce); - if (ret) + bool ret2 = _execute(p_inputs, call->arguments[i], value, r_error_str, ce); + if (ret2) return true; arr.write[i] = value; argp.write[i] = &arr[i]; diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 7dba8fd488..bb0435a679 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -129,9 +129,8 @@ StringName VisualScriptFunctionCall::_get_base_type() const { int VisualScriptFunctionCall::get_input_value_port_count() const { if (call_mode == CALL_MODE_BASIC_TYPE) { - - Vector<StringName> names = Variant::get_method_argument_names(basic_type, function); - return names.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1; + Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function); + return types.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1; } else { diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp index 9dc0e4edfa..ac5f73d113 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -421,7 +421,7 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt } Vector<String> desc = path[path.size() - 1].replace("(", "( ").replace(")", " )").replace(",", ", ").split(" "); - for (size_t i = 0; i < desc.size(); i++) { + for (int i = 0; i < desc.size(); i++) { desc.write[i] = desc[i].capitalize(); if (desc[i].ends_with(",")) { desc.write[i] = desc[i].replace(",", ", "); @@ -514,26 +514,26 @@ void VisualScriptPropertySelector::_item_selected() { if (names->find(name) != NULL) { Ref<VisualScriptOperator> operator_node = VisualScriptLanguage::singleton->create_node_from_name(name); if (operator_node.is_valid()) { - Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(operator_node->get_class_name()); - if (E) { + Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(operator_node->get_class_name()); + if (F) { text = Variant::get_operator_name(operator_node->get_operator()); } } Ref<VisualScriptTypeCast> typecast_node = VisualScriptLanguage::singleton->create_node_from_name(name); if (typecast_node.is_valid()) { - Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(typecast_node->get_class_name()); - if (E) { - text = E->get().description; + Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(typecast_node->get_class_name()); + if (F) { + text = F->get().description; } } Ref<VisualScriptBuiltinFunc> builtin_node = VisualScriptLanguage::singleton->create_node_from_name(name); if (builtin_node.is_valid()) { - Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(builtin_node->get_class_name()); - if (E) { - for (int i = 0; i < E->get().constants.size(); i++) { - if (E->get().constants[i].value.to_int() == int(builtin_node->get_func())) { - text = E->get().constants[i].description; + Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(builtin_node->get_class_name()); + if (F) { + for (int i = 0; i < F->get().constants.size(); i++) { + if (F->get().constants[i].value.to_int() == int(builtin_node->get_func())) { + text = F->get().constants[i].description; } } } diff --git a/modules/webm/doc_classes/VideoStreamWebm.xml b/modules/webm/doc_classes/VideoStreamWebm.xml index c02a7a8016..33dff0e93b 100644 --- a/modules/webm/doc_classes/VideoStreamWebm.xml +++ b/modules/webm/doc_classes/VideoStreamWebm.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VideoStreamWebm" inherits="VideoStream" category="Core" version="3.1"> +<class name="VideoStreamWebm" inherits="VideoStream" category="Core" version="3.2"> <brief_description> </brief_description> <description> diff --git a/modules/webp/SCsub b/modules/webp/SCsub index d215f19cef..fa3896c457 100644 --- a/modules/webp/SCsub +++ b/modules/webp/SCsub @@ -29,13 +29,11 @@ if env['builtin_libwebp']: "dsp/cost.c", "dsp/cost_mips32.c", "dsp/cost_mips_dsp_r2.c", + "dsp/cost_neon.c", "dsp/cost_sse2.c", "dsp/cpu.c", "dsp/dec.c", "dsp/dec_clip_tables.c", - "dsp/ssim.c", - "dsp/ssim_sse2.c", - "dsp/yuv_neon.c", "dsp/dec_mips32.c", "dsp/dec_mips_dsp_r2.c", "dsp/dec_msa.c", @@ -72,6 +70,8 @@ if env['builtin_libwebp']: "dsp/rescaler_msa.c", "dsp/rescaler_neon.c", "dsp/rescaler_sse2.c", + "dsp/ssim.c", + "dsp/ssim_sse2.c", "dsp/upsampling.c", "dsp/upsampling_mips_dsp_r2.c", "dsp/upsampling_msa.c", @@ -81,6 +81,7 @@ if env['builtin_libwebp']: "dsp/yuv.c", "dsp/yuv_mips32.c", "dsp/yuv_mips_dsp_r2.c", + "dsp/yuv_neon.c", "dsp/yuv_sse2.c", "dsp/yuv_sse41.c", "enc/alpha_enc.c", diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index b67a836fe8..0345e533bc 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -9,85 +9,90 @@ env_lws = env_modules.Clone() if env['builtin_libwebsockets'] and not env["platform"] == "javascript": # already builtin for javascript thirdparty_dir = "#thirdparty/libwebsockets/" - helper_dir = "win32helpers/" + helper_dir = "#thirdparty/libwebsockets/win32helpers/" thirdparty_sources = [ - "core/alloc.c", - "core/context.c", - "core/libwebsockets.c", - "core/output.c", - "core/pollfd.c", - "core/service.c", - - "event-libs/poll/poll.c", - - "misc/base64-decode.c", - "misc/lejp.c", - "misc/sha-1.c", - - "roles/h1/ops-h1.c", - "roles/http/header.c", - "roles/http/client/client.c", - "roles/http/client/client-handshake.c", - "roles/http/server/fops-zip.c", - "roles/http/server/lejp-conf.c", - "roles/http/server/parsers.c", - "roles/http/server/server.c", - "roles/listen/ops-listen.c", - "roles/pipe/ops-pipe.c", - "roles/raw/ops-raw.c", - - "roles/ws/client-ws.c", - "roles/ws/client-parser-ws.c", - "roles/ws/ops-ws.c", - "roles/ws/server-ws.c", - - "tls/tls.c", - "tls/tls-client.c", - "tls/tls-server.c", - - "tls/mbedtls/wrapper/library/ssl_cert.c", - "tls/mbedtls/wrapper/library/ssl_pkey.c", - "tls/mbedtls/wrapper/library/ssl_stack.c", - "tls/mbedtls/wrapper/library/ssl_methods.c", - "tls/mbedtls/wrapper/library/ssl_lib.c", - "tls/mbedtls/wrapper/library/ssl_x509.c", - "tls/mbedtls/wrapper/platform/ssl_port.c", - "tls/mbedtls/wrapper/platform/ssl_pm.c", - "tls/mbedtls/lws-genhash.c", - "tls/mbedtls/mbedtls-client.c", - "tls/mbedtls/lws-genrsa.c", - "tls/mbedtls/ssl.c", - "tls/mbedtls/mbedtls-server.c" + "lib/core/adopt.c", + "lib/core/alloc.c", + "lib/core/connect.c", + "lib/core/context.c", + "lib/core/dummy-callback.c", + "lib/core/libwebsockets.c", + "lib/core/output.c", + "lib/core/pollfd.c", + "lib/core/service.c", + + "lib/event-libs/poll/poll.c", + + "lib/misc/base64-decode.c", + "lib/misc/lejp.c", + "lib/misc/sha-1.c", + + "lib/roles/h1/ops-h1.c", + "lib/roles/http/header.c", + "lib/roles/http/client/client.c", + "lib/roles/http/client/client-handshake.c", + "lib/roles/http/server/fops-zip.c", + "lib/roles/http/server/lejp-conf.c", + "lib/roles/http/server/parsers.c", + "lib/roles/http/server/server.c", + "lib/roles/listen/ops-listen.c", + "lib/roles/pipe/ops-pipe.c", + "lib/roles/raw-skt/ops-raw-skt.c", + "lib/roles/raw-file/ops-raw-file.c", + + "lib/roles/ws/client-ws.c", + "lib/roles/ws/client-parser-ws.c", + "lib/roles/ws/ops-ws.c", + "lib/roles/ws/server-ws.c", + + "lib/tls/tls.c", + "lib/tls/tls-client.c", + "lib/tls/tls-server.c", + + "lib/tls/mbedtls/wrapper/library/ssl_cert.c", + "lib/tls/mbedtls/wrapper/library/ssl_pkey.c", + "lib/tls/mbedtls/wrapper/library/ssl_stack.c", + "lib/tls/mbedtls/wrapper/library/ssl_methods.c", + "lib/tls/mbedtls/wrapper/library/ssl_lib.c", + "lib/tls/mbedtls/wrapper/library/ssl_x509.c", + "lib/tls/mbedtls/wrapper/platform/ssl_port.c", + "lib/tls/mbedtls/wrapper/platform/ssl_pm.c", + "lib/tls/mbedtls/lws-genhash.c", + "lib/tls/mbedtls/mbedtls-client.c", + "lib/tls/mbedtls/lws-genrsa.c", + "lib/tls/mbedtls/ssl.c", + "lib/tls/mbedtls/mbedtls-server.c" ] if env["platform"] == "android": # Builtin getifaddrs - thirdparty_sources += ["misc/getifaddrs.c"] + thirdparty_sources += ["lib/misc/getifaddrs.c"] + + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] if env["platform"] == "windows" or env["platform"] == "uwp": # Winsock - thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"] + thirdparty_sources += Glob(thirdparty_dir + "lib/plat/windows/*.c") + [helper_dir + src for src in ["getopt.c", "getopt_long.c", "gettimeofday.c"]] else: # Unix socket - thirdparty_sources += ["plat/lws-plat-unix.c"] - - thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + thirdparty_sources += Glob(thirdparty_dir + "lib/plat/unix/*.c") - env_lws.Append(CPPPATH=[thirdparty_dir]) + env_lws.Append(CPPPATH=[thirdparty_dir + 'include/']) if env['builtin_mbedtls']: mbedtls_includes = "#thirdparty/mbedtls/include" env_lws.Prepend(CPPPATH=[mbedtls_includes]) - wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]] + wrapper_includes = ["#thirdparty/libwebsockets/lib/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]] env_lws.Prepend(CPPPATH=wrapper_includes) if env["platform"] == "windows" or env["platform"] == "uwp": - env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir]) + env_lws.Append(CPPPATH=[helper_dir]) if env["platform"] == "uwp": env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"]) env_thirdparty = env_lws.Clone() env_thirdparty.disable_warnings() + env_thirdparty.Append(CPPPATH=[thirdparty_dir + 'lib/']) env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) env_lws.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index ffb6d40e30..cb85fe864d 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> A WebSocket client implementation </brief_description> diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml index 1a841f85ed..139480c31f 100644 --- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml +++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2"> <brief_description> Base class for WebSocket server and client. </brief_description> diff --git a/modules/websocket/doc_classes/WebSocketPeer.xml b/modules/websocket/doc_classes/WebSocketPeer.xml index 5dda012899..3b3692dd87 100644 --- a/modules/websocket/doc_classes/WebSocketPeer.xml +++ b/modules/websocket/doc_classes/WebSocketPeer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.1"> +<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.2"> <brief_description> A class representing a specific WebSocket connection. </brief_description> diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index 2932bf782a..4740bd6dcf 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1"> +<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.2"> <brief_description> A WebSocket server implementation </brief_description> diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp index 2fbb46f3e2..d09558ab22 100644 --- a/modules/websocket/lws_client.cpp +++ b/modules/websocket/lws_client.cpp @@ -34,7 +34,10 @@ #include "core/io/ip.h" #include "core/io/stream_peer_ssl.h" #include "core/project_settings.h" -#include "tls/mbedtls/wrapper/include/openssl/ssl.h" +#if defined(LWS_OPENSSL_SUPPORT) +// Not openssl, just the mbedtls wrapper +#include "openssl/ssl.h" +#endif Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { @@ -121,6 +124,7 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user; switch (reason) { +#if defined(LWS_OPENSSL_SUPPORT) case LWS_CALLBACK_OPENSSL_LOAD_EXTRA_CLIENT_VERIFY_CERTS: { PoolByteArray arr = StreamPeerSSL::get_project_cert_array(); if (arr.size() > 0) @@ -128,7 +132,7 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi else if (verify_ssl) WARN_PRINTS("No CA cert specified in project settings, SSL will not work"); } break; - +#endif case LWS_CALLBACK_CLIENT_ESTABLISHED: peer->set_wsi(wsi, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); peer_data->peer_id = 0; @@ -144,9 +148,9 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi case LWS_CALLBACK_WS_PEER_INITIATED_CLOSE: { int code; - String reason = peer->get_close_reason(in, len, code); + String reason2 = peer->get_close_reason(in, len, code); peer_data->clean_close = true; - _on_close_request(code, reason); + _on_close_request(code, reason2); return 0; } diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp index 8afcdfe62e..a7c85450fa 100644 --- a/modules/websocket/lws_peer.cpp +++ b/modules/websocket/lws_peer.cpp @@ -102,7 +102,7 @@ Error LWSPeer::write_wsi() { return OK; int read = 0; - uint8_t is_string; + uint8_t is_string = 0; PoolVector<uint8_t>::Write rw = _packet_buffer.write(); _out_buffer.read_packet(&(rw[LWS_PRE]), _packet_buffer.size() - LWS_PRE, &is_string, read); diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp index fe7da99a9f..61ccdca74a 100644 --- a/modules/websocket/lws_server.cpp +++ b/modules/websocket/lws_server.cpp @@ -109,9 +109,9 @@ int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi if (_peer_map.has(id)) { int code; Ref<LWSPeer> peer = _peer_map[id]; - String reason = peer->get_close_reason(in, len, code); + String reason2 = peer->get_close_reason(in, len, code); peer_data->clean_close = true; - _on_close_request(id, code, reason); + _on_close_request(id, code, reason2); } return 0; } diff --git a/modules/websocket/packet_buffer.h b/modules/websocket/packet_buffer.h index 5794288c2b..057fecfb56 100644 --- a/modules/websocket/packet_buffer.h +++ b/modules/websocket/packet_buffer.h @@ -50,7 +50,7 @@ public: Error write_packet(const uint8_t *p_payload, uint32_t p_size, const T *p_info) { #ifdef TOOLS_ENABLED // Verbose buffer warnings - if (p_payload && _payload.space_left() < p_size) { + if (p_payload && _payload.space_left() < (int32_t)p_size) { ERR_PRINT("Buffer payload full! Dropping data."); ERR_FAIL_V(ERR_OUT_OF_MEMORY); } @@ -59,7 +59,7 @@ public: ERR_FAIL_V(ERR_OUT_OF_MEMORY); } #else - ERR_FAIL_COND_V(p_payload && _payload.space_left() < p_size, ERR_OUT_OF_MEMORY); + ERR_FAIL_COND_V(p_payload && (uint32_t)_payload.space_left() < p_size, ERR_OUT_OF_MEMORY); ERR_FAIL_COND_V(p_info && _packets.space_left() < 1, ERR_OUT_OF_MEMORY); #endif @@ -83,8 +83,8 @@ public: ERR_FAIL_COND_V(_packets.data_left() < 1, ERR_UNAVAILABLE); _Packet p; _packets.read(&p, 1); - ERR_FAIL_COND_V(_payload.data_left() < p.size, ERR_BUG); - ERR_FAIL_COND_V(p_bytes < p.size, ERR_OUT_OF_MEMORY); + ERR_FAIL_COND_V(_payload.data_left() < (int)p.size, ERR_BUG); + ERR_FAIL_COND_V(p_bytes < (int)p.size, ERR_OUT_OF_MEMORY); r_read = p.size; copymem(r_info, &p.info, sizeof(T)); diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h index 32db719435..c464d97c7f 100644 --- a/modules/websocket/websocket_client.h +++ b/modules/websocket/websocket_client.h @@ -32,7 +32,7 @@ #define WEBSOCKET_CLIENT_H #include "core/error_list.h" -#include "websocket_multiplayer.h" +#include "websocket_multiplayer_peer.h" #include "websocket_peer.h" class WebSocketClient : public WebSocketMultiplayerPeer { diff --git a/modules/websocket/websocket_multiplayer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp index 11caac944b..6aab8a7e81 100644 --- a/modules/websocket/websocket_multiplayer.cpp +++ b/modules/websocket/websocket_multiplayer_peer.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* websocket_multiplayer.cpp */ +/* websocket_multiplayer_peer.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "websocket_multiplayer.h" +#include "websocket_multiplayer_peer.h" + #include "core/os/os.h" WebSocketMultiplayerPeer::WebSocketMultiplayerPeer() { @@ -212,7 +213,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) { _send_sys(get_peer(p_peer_id), SYS_ADD, 1); for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { - uint32_t id = E->key(); + int32_t id = E->key(); if (p_peer_id == id) continue; // Skip the newwly added peer (already confirmed) @@ -225,7 +226,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) { void WebSocketMultiplayerPeer::_send_del(int32_t p_peer_id) { for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { - uint32_t id = E->key(); + int32_t id = E->key(); if (p_peer_id != id) _send_sys(get_peer(id), SYS_DEL, p_peer_id); } @@ -287,7 +288,7 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref<WebSocketPeer> p_peer, u data_size = size - PROTO_SIZE; uint8_t type = 0; - int32_t from = 0; + uint32_t from = 0; int32_t to = 0; copymem(&type, in_buffer, 1); copymem(&from, &in_buffer[1], 4); diff --git a/modules/websocket/websocket_multiplayer.h b/modules/websocket/websocket_multiplayer_peer.h index 1aecad97a0..b050449ee0 100644 --- a/modules/websocket/websocket_multiplayer.h +++ b/modules/websocket/websocket_multiplayer_peer.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* websocket_multiplayer.h */ +/* websocket_multiplayer_peer.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h index 3f3e46db5a..7a94c4047b 100644 --- a/modules/websocket/websocket_server.h +++ b/modules/websocket/websocket_server.h @@ -32,7 +32,7 @@ #define WEBSOCKET_H #include "core/reference.h" -#include "websocket_multiplayer.h" +#include "websocket_multiplayer_peer.h" #include "websocket_peer.h" class WebSocketServer : public WebSocketMultiplayerPeer { diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp index 840dd371ac..903b57f017 100644 --- a/modules/xatlas_unwrap/register_types.cpp +++ b/modules/xatlas_unwrap/register_types.cpp @@ -108,7 +108,7 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver float max_x = 0; float max_y = 0; - for (int i = 0; i < output->vertexCount; i++) { + for (uint32_t i = 0; i < output->vertexCount; i++) { (*r_vertex)[i] = output->vertexArray[i].xref; (*r_uv)[i * 2 + 0] = output->vertexArray[i].uv[0] / w; (*r_uv)[i * 2 + 1] = output->vertexArray[i].uv[1] / h; @@ -119,7 +119,7 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver printf("final texsize: %f,%f - max %f,%f\n", w, h, max_x, max_y); *r_vertex_count = output->vertexCount; - for (int i = 0; i < output->indexCount; i++) { + for (uint32_t i = 0; i < output->indexCount; i++) { (*r_index)[i] = output->indexArray[i]; } |