diff options
Diffstat (limited to 'modules')
25 files changed, 116 insertions, 78 deletions
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 7a53f91b33..4763098584 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -322,7 +322,8 @@ void RigidBodyBullet::set_space(SpaceBullet *p_space) { if (space) { can_integrate_forces = false; isScratchedSpaceOverrideModificator = false; - + // Remove any constraints + space->remove_rigid_body_constraints(this); // Remove this object form the physics world space->remove_rigid_body(this); } diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index a8d55b59b3..5cbaeb32d7 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -477,7 +477,7 @@ void SpaceBullet::add_rigid_body(RigidBodyBullet *p_body) { } } -void SpaceBullet::remove_rigid_body(RigidBodyBullet *p_body) { +void SpaceBullet::remove_rigid_body_constraints(RigidBodyBullet *p_body) { btRigidBody *btBody = p_body->get_bt_rigid_body(); int constraints = btBody->getNumConstraintRefs(); @@ -487,6 +487,10 @@ void SpaceBullet::remove_rigid_body(RigidBodyBullet *p_body) { dynamicsWorld->removeConstraint(btBody->getConstraintRef(i)); } } +} + +void SpaceBullet::remove_rigid_body(RigidBodyBullet *p_body) { + btRigidBody *btBody = p_body->get_bt_rigid_body(); if (p_body->is_static()) { dynamicsWorld->removeCollisionObject(btBody); diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index 42f982d5f0..0f2482e551 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -151,6 +151,7 @@ public: void reload_collision_filters(AreaBullet *p_area); void add_rigid_body(RigidBodyBullet *p_body); + void remove_rigid_body_constraints(RigidBodyBullet *p_body); void remove_rigid_body(RigidBodyBullet *p_body); void reload_collision_filters(RigidBodyBullet *p_body); diff --git a/modules/fbx/data/fbx_mesh_data.cpp b/modules/fbx/data/fbx_mesh_data.cpp index 963a815896..883651943e 100644 --- a/modules/fbx/data/fbx_mesh_data.cpp +++ b/modules/fbx/data/fbx_mesh_data.cpp @@ -34,7 +34,7 @@ #include "scene/resources/mesh.h" #include "scene/resources/surface_tool.h" -#include "thirdparty/misc/triangulator.h" +#include "thirdparty/misc/polypartition.h" template <class T> T collect_first(const Vector<VertexData<T>> *p_data, T p_fall_back) { @@ -930,30 +930,30 @@ void FBXMeshData::triangulate_polygon(Ref<SurfaceTool> st, Vector<int> p_polygon } } - TriangulatorPoly triangulator_poly; - triangulator_poly.Init(polygon_vertex_count); + TPPLPoly tppl_poly; + tppl_poly.Init(polygon_vertex_count); std::vector<Vector2> projected_vertices(polygon_vertex_count); for (int i = 0; i < polygon_vertex_count; i += 1) { const Vector2 pv(poly_vertices[i][axis_1_coord], poly_vertices[i][axis_2_coord]); projected_vertices[i] = pv; - triangulator_poly.GetPoint(i) = pv; + tppl_poly.GetPoint(i) = pv; } - triangulator_poly.SetOrientation(TRIANGULATOR_CCW); + tppl_poly.SetOrientation(TPPL_ORIENTATION_CCW); - List<TriangulatorPoly> out_poly; + List<TPPLPoly> out_poly; - TriangulatorPartition triangulator_partition; - if (triangulator_partition.Triangulate_OPT(&triangulator_poly, &out_poly) == 0) { // Good result. - if (triangulator_partition.Triangulate_EC(&triangulator_poly, &out_poly) == 0) { // Medium result. - if (triangulator_partition.Triangulate_MONO(&triangulator_poly, &out_poly) == 0) { // Really poor result. + TPPLPartition tppl_partition; + if (tppl_partition.Triangulate_OPT(&tppl_poly, &out_poly) == 0) { // Good result. + if (tppl_partition.Triangulate_EC(&tppl_poly, &out_poly) == 0) { // Medium result. + if (tppl_partition.Triangulate_MONO(&tppl_poly, &out_poly) == 0) { // Really poor result. ERR_FAIL_MSG("The triangulation of this polygon failed, please try to triangulate your mesh or check if it has broken polygons."); } } } std::vector<Vector2> tris(out_poly.size()); - for (List<TriangulatorPoly>::Element *I = out_poly.front(); I; I = I->next()) { - TriangulatorPoly &tp = I->get(); + for (List<TPPLPoly>::Element *I = out_poly.front(); I; I = I->next()) { + TPPLPoly &tp = I->get(); ERR_FAIL_COND_MSG(tp.GetNumPoints() != 3, "The triangulator retuned more points, how this is possible?"); // Find Index diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 5fc5b88ef8..a6138cc564 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -1163,24 +1163,26 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant) { GDScriptParser::DataType type; - reduce_expression(p_constant->initializer); - if (p_constant->initializer->type == GDScriptParser::Node::ARRAY) { - const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_constant->initializer)); - } else if (p_constant->initializer->type == GDScriptParser::Node::DICTIONARY) { - const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_constant->initializer)); - } + if (p_constant->initializer != nullptr) { + reduce_expression(p_constant->initializer); + if (p_constant->initializer->type == GDScriptParser::Node::ARRAY) { + const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_constant->initializer)); + } else if (p_constant->initializer->type == GDScriptParser::Node::DICTIONARY) { + const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_constant->initializer)); + } - if (!p_constant->initializer->is_constant) { - push_error(vformat(R"(Assigned value for constant "%s" isn't a constant expression.)", p_constant->identifier->name), p_constant->initializer); - } + if (!p_constant->initializer->is_constant) { + push_error(vformat(R"(Assigned value for constant "%s" isn't a constant expression.)", p_constant->identifier->name), p_constant->initializer); + } - type = p_constant->initializer->get_datatype(); + type = p_constant->initializer->get_datatype(); #ifdef DEBUG_ENABLED - if (p_constant->initializer->type == GDScriptParser::Node::CALL && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) { - parser->push_warning(p_constant->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_constant->initializer)->function_name); - } + if (p_constant->initializer->type == GDScriptParser::Node::CALL && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) { + parser->push_warning(p_constant->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_constant->initializer)->function_name); + } #endif + } if (p_constant->datatype_specifier != nullptr) { GDScriptParser::DataType explicit_type = resolve_datatype(p_constant->datatype_specifier); @@ -1215,7 +1217,10 @@ void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant void GDScriptAnalyzer::resolve_assert(GDScriptParser::AssertNode *p_assert) { reduce_expression(p_assert->condition); if (p_assert->message != nullptr) { - reduce_literal(p_assert->message); + reduce_expression(p_assert->message); + if (!p_assert->message->is_constant || p_assert->message->reduced_value.get_type() != Variant::STRING) { + push_error(R"(Expected constant string for assert error message.)", p_assert->message); + } } p_assert->set_datatype(p_assert->condition->get_datatype()); @@ -1752,6 +1757,8 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa // Those are stored by reference so not suited for compile-time construction. // Because in this case they would be the same reference in all constructed values. case Variant::OBJECT: + case Variant::DICTIONARY: + case Variant::ARRAY: case Variant::PACKED_BYTE_ARRAY: case Variant::PACKED_INT32_ARRAY: case Variant::PACKED_INT64_ARRAY: @@ -2029,14 +2036,14 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa push_error(vformat(R"*(Name "%s" called as a function but is a "%s".)*", p_call->function_name, callee_datatype.to_string()), p_call->callee); } #ifdef DEBUG_ENABLED - } else if (!is_self) { + } else if (!is_self && !(base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::BUILTIN)) { parser->push_warning(p_call, GDScriptWarning::UNSAFE_METHOD_ACCESS, p_call->function_name, base_type.to_string()); mark_node_unsafe(p_call); #endif } } } - if (!found && is_self) { + if (!found && (is_self || (base_type.is_hard_type() && base_type.kind == GDScriptParser::DataType::BUILTIN))) { String base_name = is_self && !p_call->is_super ? "self" : base_type.to_string(); push_error(vformat(R"*(Function "%s()" not found in base %s.)*", p_call->function_name, base_name), p_call->is_super ? p_call : p_call->callee); } diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp index 873d2b0183..58c6b31a77 100644 --- a/modules/gdscript/gdscript_byte_codegen.cpp +++ b/modules/gdscript/gdscript_byte_codegen.cpp @@ -899,6 +899,17 @@ void GDScriptByteCodeGenerator::write_call_self(const Address &p_target, const S append(p_function_name); } +void GDScriptByteCodeGenerator::write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) { + append(GDScriptFunction::OPCODE_CALL_ASYNC, 2 + p_arguments.size()); + for (int i = 0; i < p_arguments.size(); i++) { + append(p_arguments[i]); + } + append(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); + append(p_target); + append(p_arguments.size()); + append(p_function_name); +} + void GDScriptByteCodeGenerator::write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) { append(p_target.mode == Address::NIL ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN, 2 + p_arguments.size()); for (int i = 0; i < p_arguments.size(); i++) { diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h index df1ecfff6d..1e66af269a 100644 --- a/modules/gdscript/gdscript_byte_codegen.h +++ b/modules/gdscript/gdscript_byte_codegen.h @@ -441,6 +441,7 @@ public: virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override; virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; + virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) override; virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) override; virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) override; diff --git a/modules/gdscript/gdscript_codegen.h b/modules/gdscript/gdscript_codegen.h index d9ad7e058e..d72bd12033 100644 --- a/modules/gdscript/gdscript_codegen.h +++ b/modules/gdscript/gdscript_codegen.h @@ -133,6 +133,7 @@ public: virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0; virtual void write_call_ptrcall(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0; virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; + virtual void write_call_self_async(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; virtual void write_call_script_function(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0; virtual void write_construct(const Address &p_target, Variant::Type p_type, const Vector<Address> &p_arguments) = 0; virtual void write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) = 0; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index e8be310375..b491440d4c 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -494,9 +494,17 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code } else if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") { GDScriptCodeGenerator::Address self; self.mode = GDScriptCodeGenerator::Address::CLASS; - gen->write_call(result, self, call->function_name, arguments); + if (within_await) { + gen->write_call_async(result, self, call->function_name, arguments); + } else { + gen->write_call(result, self, call->function_name, arguments); + } } else { - gen->write_call_self(result, call->function_name, arguments); + if (within_await) { + gen->write_call_self_async(result, call->function_name, arguments); + } else { + gen->write_call_self(result, call->function_name, arguments); + } } } else if (callee->type == GDScriptParser::Node::SUBSCRIPT) { const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 8ea51c61fb..b17971cf93 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -2345,7 +2345,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c GDScriptParser::DataType base_type; bool _static = false; const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_call); - GDScriptParser::Node::Type callee_type = GDScriptParser::Node::NONE; + GDScriptParser::Node::Type callee_type = call->get_callee_type(); GDScriptCompletionIdentifier connect_base; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 0a017e6730..a77fb14064 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -976,6 +976,8 @@ GDScriptParser::ConstantNode *GDScriptParser::parse_constant() { push_error(R"(Expected initializer expression for constant.)"); return nullptr; } + } else { + return nullptr; } end_statement("constant declaration"); @@ -1501,12 +1503,9 @@ GDScriptParser::AssertNode *GDScriptParser::parse_assert() { if (match(GDScriptTokenizer::Token::COMMA)) { // Error message. - if (consume(GDScriptTokenizer::Token::LITERAL, R"(Expected error message for assert after ",".)")) { - assert->message = parse_literal(); - if (assert->message->value.get_type() != Variant::STRING) { - push_error(R"(Expected string for assert error message.)"); - } - } else { + assert->message = parse_expression(false); + if (assert->message == nullptr) { + push_error(R"(Expected error message for assert after ",".)"); return nullptr; } } @@ -2919,8 +2918,8 @@ GDScriptParser::ParseRule *GDScriptParser::get_rule(GDScriptTokenizer::Token::Ty { nullptr, &GDScriptParser::parse_binary_operator, PREC_BIT_SHIFT }, // LESS_LESS, { nullptr, &GDScriptParser::parse_binary_operator, PREC_BIT_SHIFT }, // GREATER_GREATER, // Math - { &GDScriptParser::parse_unary_operator, &GDScriptParser::parse_binary_operator, PREC_ADDITION }, // PLUS, - { &GDScriptParser::parse_unary_operator, &GDScriptParser::parse_binary_operator, PREC_SUBTRACTION }, // MINUS, + { &GDScriptParser::parse_unary_operator, &GDScriptParser::parse_binary_operator, PREC_ADDITION_SUBTRACTION }, // PLUS, + { &GDScriptParser::parse_unary_operator, &GDScriptParser::parse_binary_operator, PREC_ADDITION_SUBTRACTION }, // MINUS, { nullptr, &GDScriptParser::parse_binary_operator, PREC_FACTOR }, // STAR, { nullptr, &GDScriptParser::parse_binary_operator, PREC_FACTOR }, // SLASH, { nullptr, &GDScriptParser::parse_binary_operator, PREC_FACTOR }, // PERCENT, diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index cf1ff5eefc..f43708b81f 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -286,7 +286,7 @@ public: struct AssertNode : public Node { ExpressionNode *condition = nullptr; - LiteralNode *message = nullptr; + ExpressionNode *message = nullptr; AssertNode() { type = ASSERT; @@ -1172,8 +1172,7 @@ private: PREC_BIT_XOR, PREC_BIT_AND, PREC_BIT_SHIFT, - PREC_SUBTRACTION, - PREC_ADDITION, + PREC_ADDITION_SUBTRACTION, PREC_FACTOR, PREC_SIGN, PREC_BIT_NOT, diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp index 4abd2e00f4..4e098d7a6d 100644 --- a/modules/gdscript/gdscript_vm.cpp +++ b/modules/gdscript/gdscript_vm.cpp @@ -476,11 +476,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } if (p_instance) { - if (p_instance->base_ref && static_cast<Reference *>(p_instance->owner)->is_referenced()) { - self = REF(static_cast<Reference *>(p_instance->owner)); - } else { - self = p_instance->owner; - } + self = p_instance->owner; script = p_instance->script.ptr(); } else { script = _script; @@ -2306,10 +2302,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a Dictionary *dict = VariantInternal::get_dictionary(container); const Variant *next = dict->next(nullptr); - *counter = *next; if (!dict->is_empty()) { GET_INSTRUCTION_ARG(iterator, 2); + *counter = *next; *iterator = *next; // Skip regular iterate. diff --git a/modules/meshoptimizer/register_types.cpp b/modules/meshoptimizer/register_types.cpp index 71cd9f4dcb..a03310f518 100644 --- a/modules/meshoptimizer/register_types.cpp +++ b/modules/meshoptimizer/register_types.cpp @@ -35,9 +35,13 @@ void register_meshoptimizer_types() { SurfaceTool::optimize_vertex_cache_func = meshopt_optimizeVertexCache; SurfaceTool::simplify_func = meshopt_simplify; + SurfaceTool::simplify_scale_func = meshopt_simplifyScale; + SurfaceTool::simplify_sloppy_func = meshopt_simplifySloppy; } void unregister_meshoptimizer_types() { SurfaceTool::optimize_vertex_cache_func = nullptr; SurfaceTool::simplify_func = nullptr; + SurfaceTool::simplify_scale_func = nullptr; + SurfaceTool::simplify_sloppy_func = nullptr; } diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index da4ece8c5c..18fe44108f 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -3584,9 +3584,9 @@ Error CSharpScript::load_source_code(const String &p_path) { ERR_FAIL_COND_V_MSG(ferr != OK, ferr, ferr == ERR_INVALID_DATA ? - "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded." + "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded." " Please ensure that scripts are saved in valid UTF-8 unicode." : - "Failed to read file: '" + p_path + "'."); + "Failed to read file: '" + p_path + "'."); #ifdef TOOLS_ENABLED source_changed_cache = true; diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs index e2feb66e35..5ef55fea49 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs @@ -181,7 +181,7 @@ namespace GodotTools.Build var outputArray = new Godot.Collections.Array<string>(); int exitCode = Godot.OS.Execute(vsWherePath, vsWhereArgs, - blocking: true, output: (Godot.Collections.Array)outputArray); + output: (Godot.Collections.Array)outputArray); if (exitCode != 0) return string.Empty; diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/XcodeHelper.cs b/modules/mono/editor/GodotTools/GodotTools/Export/XcodeHelper.cs index 219b7a698a..93ef837a83 100755 --- a/modules/mono/editor/GodotTools/GodotTools/Export/XcodeHelper.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/XcodeHelper.cs @@ -27,7 +27,7 @@ namespace GodotTools.Export { var outputWrapper = new Godot.Collections.Array(); - int exitCode = Godot.OS.Execute("xcode-select", new string[] { "--print-path" }, blocking: true, output: outputWrapper); + int exitCode = Godot.OS.Execute("xcode-select", new string[] { "--print-path" }, output: outputWrapper); if (exitCode == 0) { diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 59ce617990..38e403b2e1 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -365,7 +365,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf xml_output.append("</c>"); } else if (link_tag == "enum") { StringName search_cname = !target_itype ? target_cname : - StringName(target_itype->name + "." + (String)target_cname); + StringName(target_itype->name + "." + (String)target_cname); const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname); diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp index 8f9a31a5b9..e81cbe4ebd 100644 --- a/modules/mono/editor/script_class_parser.cpp +++ b/modules/mono/editor/script_class_parser.cpp @@ -735,9 +735,9 @@ Error ScriptClassParser::parse_file(const String &p_filepath) { ERR_FAIL_COND_V_MSG(ferr != OK, ferr, ferr == ERR_INVALID_DATA ? - "File '" + p_filepath + "' contains invalid unicode (UTF-8), so it was not loaded." + "File '" + p_filepath + "' contains invalid unicode (UTF-8), so it was not loaded." " Please ensure that scripts are saved in valid UTF-8 unicode." : - "Failed to read file: '" + p_filepath + "'."); + "Failed to read file: '" + p_filepath + "'."); run_dummy_preprocessor(source, p_filepath); diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 875d20ebe4..43a39a4966 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -593,8 +593,8 @@ ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMo ApiAssemblyInfo::Version api_assembly_version; const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE ? - BINDINGS_CLASS_NATIVECALLS : - BINDINGS_CLASS_NATIVECALLS_EDITOR; + BINDINGS_CLASS_NATIVECALLS : + BINDINGS_CLASS_NATIVECALLS_EDITOR; GDMonoClass *nativecalls_klass = p_api_assembly->get_class(BINDINGS_NAMESPACE, nativecalls_name); @@ -757,11 +757,11 @@ String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const #define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \ ( \ (m_out_of_sync ? \ - String("The assembly is invalidated ") : \ - String("The assembly was not found ")) + \ + String("The assembly is invalidated ") : \ + String("The assembly was not found ")) + \ (m_prebuilt_exists ? \ - String("and the prebuilt assemblies are missing.") : \ - String("and we failed to copy the prebuilt assemblies."))) + String("and the prebuilt assemblies are missing.") : \ + String("and we failed to copy the prebuilt assemblies."))) String dst_assemblies_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); @@ -820,8 +820,8 @@ bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, c // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); @@ -853,8 +853,8 @@ bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 57fbf5b7e1..286858bff1 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -1677,8 +1677,8 @@ Callable managed_to_callable(const M_Callable &p_managed_callable) { return Callable(managed_callable); } else { Object *target = p_managed_callable.target ? - unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_managed_callable.target)) : - nullptr; + unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_managed_callable.target)) : + nullptr; StringName *method_ptr = unbox<StringName *>(CACHED_FIELD(StringName, ptr)->get_value(p_managed_callable.method_string_name)); StringName method = method_ptr ? *method_ptr : StringName(); return Callable(target, method); @@ -1723,8 +1723,8 @@ M_Callable callable_to_managed(const Callable &p_callable) { Signal managed_to_signal_info(const M_SignalInfo &p_managed_signal) { Object *owner = p_managed_signal.owner ? - unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_managed_signal.owner)) : - nullptr; + unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_managed_signal.owner)) : + nullptr; StringName *name_ptr = unbox<StringName *>(CACHED_FIELD(StringName, ptr)->get_value(p_managed_signal.name_string_name)); StringName name = name_ptr ? *name_ptr : StringName(); return Signal(owner, name); diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp index 27c2b2c5c1..bb1265e959 100644 --- a/modules/mono/utils/mono_reg_utils.cpp +++ b/modules/mono/utils/mono_reg_utils.cpp @@ -173,7 +173,7 @@ String find_msbuild_tools_path() { String output; int exit_code; - OS::get_singleton()->execute(vswhere_path, vswhere_args, true, nullptr, &output, &exit_code); + OS::get_singleton()->execute(vswhere_path, vswhere_args, &output, &exit_code); if (exit_code == 0) { Vector<String> lines = output.split("\n"); diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml index 312275842a..b21f5d1e7a 100644 --- a/modules/regex/doc_classes/RegEx.xml +++ b/modules/regex/doc_classes/RegEx.xml @@ -39,8 +39,8 @@ var regex = RegEx.new() regex.compile("\\S+") # Negated whitespace character class. var results = [] - for match in regex.search_all("One Two \n\tThree"): - results.push_back(match.get_string()) + for result in regex.search_all("One Two \n\tThree"): + results.push_back(result.get_string()) # The `results` array now contains "One", "Two", "Three". [/codeblock] [b]Note:[/b] Godot's regex implementation is based on the [url=https://www.pcre.org/]PCRE2[/url] library. You can view the full pattern reference [url=https://www.pcre.org/current/doc/html/pcre2pattern.html]here[/url]. diff --git a/modules/webxr/native/library_godot_webxr.js b/modules/webxr/native/library_godot_webxr.js index 447045ed27..3041c16c79 100644 --- a/modules/webxr/native/library_godot_webxr.js +++ b/modules/webxr/native/library_godot_webxr.js @@ -601,7 +601,13 @@ const GodotWebXR = { const buf = GodotRuntime.malloc((axes_count + 1) * 4); GodotRuntime.setHeapValue(buf, axes_count, 'i32'); for (let i = 0; i < axes_count; i++) { - GodotRuntime.setHeapValue(buf + 4 + (i * 4), controller.gamepad.axes[i], 'float'); + let value = controller.gamepad.axes[i]; + if (i === 1 || i === 3) { + // Invert the Y-axis on thumbsticks and trackpads, in order to + // match OpenXR and other XR platform SDKs. + value *= -1.0; + } + GodotRuntime.setHeapValue(buf + 4 + (i * 4), value, 'float'); } return buf; }, diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 72dc4790ac..6594553146 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -375,11 +375,11 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) { if (godot_webxr_is_controller_connected(p_controller_id)) { if (tracker == nullptr) { tracker = memnew(XRPositionalTracker); - tracker->set_type(XRServer::TRACKER_CONTROLLER); + tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); // Controller id's 0 and 1 are always the left and right hands. if (p_controller_id < 2) { - tracker->set_name(p_controller_id == 0 ? "Left" : "Right"); - tracker->set_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_LEFT_HAND : XRPositionalTracker::TRACKER_RIGHT_HAND); + tracker->set_tracker_name(p_controller_id == 0 ? "Left" : "Right"); + tracker->set_tracker_hand(p_controller_id == 0 ? XRPositionalTracker::TRACKER_HAND_LEFT : XRPositionalTracker::TRACKER_HAND_RIGHT); } // Use the ids we're giving to our "virtual" gamepads. tracker->set_joy_id(p_controller_id + 100); |