diff options
Diffstat (limited to 'modules')
-rw-r--r-- | modules/gdnative/gdnative/gdnative.cpp | 4 | ||||
-rw-r--r-- | modules/gdnative/gdnative/variant.cpp | 2 | ||||
-rw-r--r-- | modules/gdnative/gdnative_api.json | 7 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/gdnative.h | 4 | ||||
-rw-r--r-- | modules/gdscript/gdscript.cpp | 9 | ||||
-rw-r--r-- | modules/gdscript/gdscript.h | 1 | ||||
-rw-r--r-- | modules/gdscript/gdscript_function.cpp | 62 | ||||
-rw-r--r-- | modules/gdscript/gdscript_function.h | 8 | ||||
-rw-r--r-- | modules/gdscript/gdscript_functions.cpp | 4 | ||||
-rw-r--r-- | modules/mono/csharp_script.cpp | 6 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_internals.cpp | 2 | ||||
-rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 4 | ||||
-rw-r--r-- | modules/visual_script/visual_script_editor.h | 2 |
13 files changed, 60 insertions, 55 deletions
diff --git a/modules/gdnative/gdnative/gdnative.cpp b/modules/gdnative/gdnative/gdnative.cpp index bb868d3b52..018a613724 100644 --- a/modules/gdnative/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative/gdnative.cpp @@ -166,10 +166,6 @@ void _gdnative_report_loading_error(const godot_object *p_library, const char *p _err_print_error("gdnative_init", library->get_current_library_path().utf8().ptr(), 0, message.utf8().ptr()); } -bool GDAPI godot_is_instance_valid(const godot_object *p_object) { - return ObjectDB::instance_validate((Object *)p_object); -} - godot_object GDAPI *godot_instance_from_id(godot_int p_instance_id) { return (godot_object *)ObjectDB::get_instance(ObjectID(p_instance_id)); } diff --git a/modules/gdnative/gdnative/variant.cpp b/modules/gdnative/gdnative/variant.cpp index 11b6448e34..33b378d9cc 100644 --- a/modules/gdnative/gdnative/variant.cpp +++ b/modules/gdnative/gdnative/variant.cpp @@ -178,7 +178,7 @@ void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p ref = REF(reference); } if (!ref.is_null()) { - memnew_placement_custom(dest, Variant, Variant(ref.get_ref_ptr())); + memnew_placement_custom(dest, Variant, Variant(ref)); } else { #if defined(DEBUG_METHODS_ENABLED) if (reference) { diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 44e407218b..6004b07965 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -404,13 +404,6 @@ ] }, { - "name": "godot_is_instance_valid", - "return_type": "bool", - "arguments": [ - ["const godot_object *", "p_object"] - ] - }, - { "name": "godot_quat_new_with_basis", "return_type": "void", "arguments": [ diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index 6fd0bdc87f..6fdca30122 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -282,9 +282,7 @@ void GDAPI godot_print_error(const char *p_description, const char *p_function, void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line); void GDAPI godot_print(const godot_string *p_message); -// GDNATIVE CORE 1.0.1 - -bool GDAPI godot_is_instance_valid(const godot_object *p_object); +// GDNATIVE CORE 1.0.2? //tags used for safe dynamic casting void GDAPI *godot_get_class_tag(const godot_string_name *p_class); diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index c71ec6ec76..07c74a2e26 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -93,6 +93,7 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco instance->members.resize(member_indices.size()); instance->script = Ref<GDScript>(this); instance->owner = p_owner; + instance->owner_id = p_owner->get_instance_id(); #ifdef DEBUG_ENABLED //needed for hot reloading for (Map<StringName, MemberInfo>::Element *E = member_indices.front(); E; E = E->next()) { @@ -1792,7 +1793,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so obj->get_script_instance()->get_property_state(state); map[obj->get_instance_id()] = state; - obj->set_script(RefPtr()); + obj->set_script(Variant()); } } @@ -1808,7 +1809,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so map.insert(obj->get_instance_id(), List<Pair<StringName, Variant> >()); List<Pair<StringName, Variant> > &state = map[obj->get_instance_id()]; obj->get_script_instance()->get_property_state(state); - obj->set_script(RefPtr()); + obj->set_script(Variant()); } else { // no instance found. Let's remove it so we don't loop forever E->get()->placeholders.erase(E->get()->placeholders.front()->get()); @@ -1839,9 +1840,9 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so if (!p_soft_reload) { //clear it just in case (may be a pending reload state) - obj->set_script(RefPtr()); + obj->set_script(Variant()); } - obj->set_script(scr.get_ref_ptr()); + obj->set_script(scr); ScriptInstance *script_instance = obj->get_script_instance(); diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 4af574cd9d..3d24f9b3f5 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -241,6 +241,7 @@ class GDScriptInstance : public ScriptInstance { friend class GDScriptFunctions; friend class GDScriptCompiler; + ObjectID owner_id; Object *owner; Ref<GDScript> script; #ifdef DEBUG_ENABLED diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 7392bbc10a..cbf7d81a61 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -137,18 +137,19 @@ static String _get_var_type(const Variant *p_var) { String basestr; if (p_var->get_type() == Variant::OBJECT) { - Object *bobj = *p_var; + bool was_freed; + Object *bobj = p_var->get_validated_object_with_check(was_freed); if (!bobj) { - basestr = "null instance"; - } else { - if (ObjectDB::instance_validate(bobj)) { - if (bobj->get_script_instance()) - basestr = bobj->get_class() + " (" + bobj->get_script_instance()->get_script()->get_path().get_file() + ")"; - else - basestr = bobj->get_class(); + if (was_freed) { + basestr = "null instance"; } else { - basestr = "previously freed instance"; + basestr = "previously freed"; } + } else { + if (bobj->get_script_instance()) + basestr = bobj->get_class() + " (" + bobj->get_script_instance()->get_script()->get_path().get_file() + ")"; + else + basestr = bobj->get_class(); } } else { @@ -497,14 +498,26 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a bool extends_ok = false; if (a->get_type() == Variant::OBJECT && a->operator Object *() != NULL) { - Object *obj_A = *a; - Object *obj_B = *b; #ifdef DEBUG_ENABLED - if (!ObjectDB::instance_validate(obj_A)) { - err_text = "Left operand of 'is' was already freed."; + bool was_freed; + Object *obj_A = a->get_validated_object_with_check(was_freed); + + if (was_freed) { + err_text = "Left operand of 'is' is a previously freed instance."; OPCODE_BREAK; } + + Object *obj_B = b->get_validated_object_with_check(was_freed); + + if (was_freed) { + err_text = "Right operand of 'is' is a previously freed instance."; + OPCODE_BREAK; + } +#else + + Object *obj_A = *a; + Object *obj_B = *b; #endif // DEBUG_ENABLED GDScript *scr_B = Object::cast_to<GDScript>(obj_B); @@ -1298,20 +1311,20 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a } #endif - Object *obj = argobj->operator Object *(); +#ifdef DEBUG_ENABLED + bool was_freed; + Object *obj = argobj->get_validated_object_with_check(was_freed); String signal = argname->operator String(); -#ifdef DEBUG_ENABLED + if (was_freed) { + err_text = "First argument of yield() is a previously freed instance."; + OPCODE_BREAK; + } + if (!obj) { err_text = "First argument of yield() is null."; OPCODE_BREAK; } - if (ScriptDebugger::get_singleton()) { - if (!ObjectDB::instance_validate(obj)) { - err_text = "First argument of yield() is a previously freed instance."; - OPCODE_BREAK; - } - } if (signal.length() == 0) { err_text = "Second argument of yield() is an empty string (for signal name)."; @@ -1324,6 +1337,9 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a OPCODE_BREAK; } #else + Object *obj = argobj->operator Object *(); + String signal = argname->operator String(); + obj->connect(signal, gdfs.ptr(), "_signal_callback", varray(gdfs), Object::CONNECT_ONESHOT); #endif } @@ -1565,14 +1581,14 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a //error // function, file, line, error, explanation String err_file; - if (p_instance && ObjectDB::instance_validate(p_instance->owner) && p_instance->script->is_valid() && p_instance->script->path != "") + if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->path != "") err_file = p_instance->script->path; else if (script) err_file = script->path; if (err_file == "") err_file = "<built-in>"; String err_func = name; - if (p_instance && ObjectDB::instance_validate(p_instance->owner) && p_instance->script->is_valid() && p_instance->script->name != "") + if (p_instance && ObjectDB::get_instance(p_instance->owner_id) != nullptr && p_instance->script->is_valid() && p_instance->script->name != "") err_func = p_instance->script->name + "." + err_func; int err_line = line; if (err_text == "") { diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h index ad95ebc543..7b7bcbaac9 100644 --- a/modules/gdscript/gdscript_function.h +++ b/modules/gdscript/gdscript_function.h @@ -77,8 +77,8 @@ struct GDScriptDataType { return false; } - Object *obj = p_variant.operator Object *(); - if (!obj || !ObjectDB::instance_validate(obj)) { + Object *obj = p_variant.get_validated_object(); + if (!obj) { return false; } @@ -100,8 +100,8 @@ struct GDScriptDataType { return false; } - Object *obj = p_variant.operator Object *(); - if (!obj || !ObjectDB::instance_validate(obj)) { + Object *obj = p_variant.get_validated_object(); + if (!obj) { return false; } diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 1a5087eb4d..a46337d7dd 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -1441,8 +1441,8 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ if (p_args[0]->get_type() != Variant::OBJECT) { r_ret = false; } else { - Object *obj = *p_args[0]; - r_ret = ObjectDB::instance_validate(obj); + Object *obj = p_args[0]->get_validated_object(); + r_ret = obj != nullptr; } } break; diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 43cdd19411..c722076fe2 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -854,7 +854,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { while (script->instances.front()) { Object *obj = script->instances.front()->get(); - obj->set_script(RefPtr()); // Remove script and existing script instances (placeholder are not removed before domain reload) + obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload) } script->_clear(); @@ -877,7 +877,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { // Use a placeholder for now to avoid losing the state when saving a scene - obj->set_script(scr.get_ref_ptr()); + obj->set_script(scr); PlaceHolderScriptInstance *placeholder = scr->placeholder_instance_create(obj); obj->set_script_instance(placeholder); @@ -1003,7 +1003,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { CRASH_COND(si != NULL); #endif // Re-create script instance - obj->set_script(script.get_ref_ptr()); // will create the script instance as well + obj->set_script(script); // will create the script instance as well } } diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp index 75aa77c7b0..74ffa90cb3 100644 --- a/modules/mono/mono_gd/gd_mono_internals.cpp +++ b/modules/mono/mono_gd/gd_mono_internals.cpp @@ -107,7 +107,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) { ScriptInstance *si = CSharpInstance::create_for_managed_type(unmanaged, script.ptr(), gchandle); - unmanaged->set_script_and_instance(script.get_ref_ptr(), si); + unmanaged->set_script_and_instance(script, si); } void unhandled_exception(MonoException *p_exc) { diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 18851e6ab6..9a1125c375 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -4963,7 +4963,7 @@ Ref<VisualScriptNode> _VisualScriptEditor::create_node_custom(const String &p_na } _VisualScriptEditor *_VisualScriptEditor::singleton = NULL; -Map<String, RefPtr> _VisualScriptEditor::custom_nodes; +Map<String, REF> _VisualScriptEditor::custom_nodes; _VisualScriptEditor::_VisualScriptEditor() { singleton = this; @@ -4975,7 +4975,7 @@ _VisualScriptEditor::~_VisualScriptEditor() { void _VisualScriptEditor::add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script) { String node_name = "custom/" + p_category + "/" + p_name; - custom_nodes.insert(node_name, p_script.get_ref_ptr()); + custom_nodes.insert(node_name, p_script); VisualScriptLanguage::singleton->add_register_func(node_name, &_VisualScriptEditor::create_node_custom); emit_signal("custom_nodes_updated"); } diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h index 40e9e1cc98..9f52d87b6a 100644 --- a/modules/visual_script/visual_script_editor.h +++ b/modules/visual_script/visual_script_editor.h @@ -341,7 +341,7 @@ protected: static void _bind_methods(); static _VisualScriptEditor *singleton; - static Map<String, RefPtr> custom_nodes; + static Map<String, REF> custom_nodes; static Ref<VisualScriptNode> create_node_custom(const String &p_name); public: |