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-rw-r--r--modules/assimp/editor_scene_importer_assimp.cpp11
-rw-r--r--modules/assimp/import_state.h3
-rw-r--r--modules/bullet/area_bullet.h2
-rw-r--r--modules/bullet/shape_bullet.h2
-rw-r--r--modules/csg/csg.cpp14
-rw-r--r--modules/csg/csg_gizmos.cpp8
-rw-r--r--modules/csg/csg_shape.cpp3
-rw-r--r--modules/denoise/config.py8
-rw-r--r--modules/gdnavigation/nav_map.cpp4
-rw-r--r--modules/gdnavigation/navigation_mesh_generator.cpp4
-rw-r--r--modules/gdscript/gdscript_function.cpp2
-rw-r--r--modules/gdscript/gdscript_parser.cpp13
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp1
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.cpp15
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.h6
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.cpp1
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp1
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp13
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp1
-rw-r--r--modules/lightmapper_rd/lightmapper_rd.cpp12
-rw-r--r--modules/mono/csharp_script.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp2
-rw-r--r--modules/opus/config.py2
-rw-r--r--modules/theora/config.py2
-rw-r--r--modules/visual_script/visual_script_editor.cpp6
-rw-r--r--modules/visual_script/visual_script_property_selector.cpp10
-rw-r--r--modules/vorbis/config.py2
-rw-r--r--modules/webm/config.py5
-rw-r--r--modules/webrtc/doc_classes/WebRTCPeerConnection.xml2
29 files changed, 99 insertions, 58 deletions
diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp
index 9c90faf66b..aedc4b690a 100644
--- a/modules/assimp/editor_scene_importer_assimp.cpp
+++ b/modules/assimp/editor_scene_importer_assimp.cpp
@@ -44,7 +44,6 @@
#include <assimp/scene.h>
#include <assimp/Importer.hpp>
#include <assimp/LogStream.hpp>
-#include <string>
// move into assimp
aiBone *get_bone_by_name(const aiScene *scene, aiString bone_name) {
@@ -102,8 +101,6 @@ void EditorSceneImporterAssimp::_bind_methods() {
Node *EditorSceneImporterAssimp::import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps,
List<String> *r_missing_deps, Error *r_err) {
Assimp::Importer importer;
- std::wstring w_path = ProjectSettings::get_singleton()->globalize_path(p_path).c_str();
- std::string s_path(w_path.begin(), w_path.end());
importer.SetPropertyBool(AI_CONFIG_PP_FD_REMOVE, true);
// Cannot remove pivot points because the static mesh will be in the wrong place
importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_PRESERVE_PIVOTS, false);
@@ -145,7 +142,8 @@ Node *EditorSceneImporterAssimp::import_scene(const String &p_path, uint32_t p_f
// aiProcess_EmbedTextures |
//aiProcess_SplitByBoneCount |
0;
- aiScene *scene = (aiScene *)importer.ReadFile(s_path.c_str(), post_process_Steps);
+ String g_path = ProjectSettings::get_singleton()->globalize_path(p_path);
+ aiScene *scene = (aiScene *)importer.ReadFile(g_path.utf8().ptr(), post_process_Steps);
ERR_FAIL_COND_V_MSG(scene == nullptr, nullptr, String("Open Asset Import failed to open: ") + String(importer.GetErrorString()));
@@ -298,6 +296,7 @@ EditorSceneImporterAssimp::_generate_scene(const String &p_path, aiScene *scene,
state.assimp_scene = scene;
state.max_bone_weights = p_max_bone_weights;
state.animation_player = nullptr;
+ state.import_flags = p_flags;
// populate light map
for (unsigned int l = 0; l < scene->mNumLights; l++) {
@@ -829,6 +828,8 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat
Ref<ArrayMesh> mesh;
mesh.instance();
bool has_uvs = false;
+ bool compress_vert_data = state.import_flags & IMPORT_USE_COMPRESSION;
+ uint32_t mesh_flags = compress_vert_data ? Mesh::ARRAY_COMPRESS_DEFAULT : 0;
Map<String, uint32_t> morph_mesh_string_lookup;
@@ -1266,7 +1267,7 @@ EditorSceneImporterAssimp::_generate_mesh_from_surface_indices(ImportState &stat
morphs[j] = array_copy;
}
- mesh->add_surface_from_arrays(primitive, array_mesh, morphs);
+ mesh->add_surface_from_arrays(primitive, array_mesh, morphs, Dictionary(), mesh_flags);
mesh->surface_set_material(i, mat);
mesh->surface_set_name(i, AssimpUtils::get_assimp_string(ai_mesh->mName));
}
diff --git a/modules/assimp/import_state.h b/modules/assimp/import_state.h
index 4a3bd17acb..ee22800ac4 100644
--- a/modules/assimp/import_state.h
+++ b/modules/assimp/import_state.h
@@ -87,6 +87,9 @@ struct ImportState {
// this means we can detect
// what bones are for other armatures
List<aiBone *> bone_stack;
+
+ // EditorSceneImporter::ImportFlags
+ uint32_t import_flags;
};
struct AssimpImageData {
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index cde889c1ba..c0bcc858fe 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -93,7 +93,7 @@ private:
Vector3 spOv_gravityVec = Vector3(0, -1, 0);
real_t spOv_gravityMag = 10;
real_t spOv_linearDump = 0.1;
- real_t spOv_angularDump = 1;
+ real_t spOv_angularDump = 0.1;
int spOv_priority = 0;
bool isScratched = false;
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index b24ded574f..a35a1d8a18 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -31,7 +31,7 @@
#ifndef SHAPE_BULLET_H
#define SHAPE_BULLET_H
-#include "core/math/geometry.h"
+#include "core/math/geometry_3d.h"
#include "core/variant.h"
#include "rid_bullet.h"
#include "servers/physics_server_3d.h"
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index df798623f9..ded0b970dc 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -30,7 +30,7 @@
#include "csg.h"
-#include "core/math/geometry.h"
+#include "core/math/geometry_2d.h"
#include "core/math/math_funcs.h"
#include "core/sort_array.h"
@@ -964,7 +964,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_
face_points[face_edge_idx],
face_points[(face_edge_idx + 1) % 3]
};
- Vector2 closest_point = Geometry::get_closest_point_to_segment_2d(point_2D, edge_points);
+ Vector2 closest_point = Geometry2D::get_closest_point_to_segment(point_2D, edge_points);
if ((closest_point - point_2D).length_squared() < vertex_snap2) {
int opposite_vertex_idx = face.vertex_idx[(face_edge_idx + 2) % 3];
@@ -1028,7 +1028,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s
// First check if the ends of the segment are on the edge.
bool on_edge = false;
for (int edge_point_idx = 0; edge_point_idx < 2; ++edge_point_idx) {
- intersection_point = Geometry::get_closest_point_to_segment_2d(p_segment_points[edge_point_idx], edge_points);
+ intersection_point = Geometry2D::get_closest_point_to_segment(p_segment_points[edge_point_idx], edge_points);
if ((intersection_point - p_segment_points[edge_point_idx]).length_squared() < vertex_snap2) {
on_edge = true;
break;
@@ -1036,7 +1036,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s
}
// Else check if the segment intersects the edge.
- if (on_edge || Geometry::segment_intersects_segment_2d(p_segment_points[0], p_segment_points[1], edge_points[0], edge_points[1], &intersection_point)) {
+ if (on_edge || Geometry2D::segment_intersects_segment(p_segment_points[0], p_segment_points[1], edge_points[0], edge_points[1], &intersection_point)) {
// Check if intersection point is an edge point.
if ((intersection_point - edge_points[0]).length_squared() < vertex_snap2 ||
(intersection_point - edge_points[1]).length_squared() < vertex_snap2) {
@@ -1074,7 +1074,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s
}
// If opposite point is on the segemnt, add its index to segment indices too.
- Vector2 closest_point = Geometry::get_closest_point_to_segment_2d(vertices[opposite_vertex_idx].point, p_segment_points);
+ Vector2 closest_point = Geometry2D::get_closest_point_to_segment(vertices[opposite_vertex_idx].point, p_segment_points);
if ((closest_point - vertices[opposite_vertex_idx].point).length_squared() < vertex_snap2) {
_add_vertex_idx_sorted(r_segment_indices, opposite_vertex_idx);
}
@@ -1141,7 +1141,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) {
uvs[(face_edge_idx + 1) % 3]
};
- Vector2 closest_point = Geometry::get_closest_point_to_segment_2d(p_point, edge_points);
+ Vector2 closest_point = Geometry2D::get_closest_point_to_segment(p_point, edge_points);
if ((closest_point - p_point).length_squared() < vertex_snap2) {
on_edge = true;
@@ -1192,7 +1192,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) {
}
// If not on an edge, check if the point is inside the face.
- if (!on_edge && Geometry::is_point_in_triangle(p_point, face_vertices[0].point, face_vertices[1].point, face_vertices[2].point)) {
+ if (!on_edge && Geometry2D::is_point_in_triangle(p_point, face_vertices[0].point, face_vertices[1].point, face_vertices[2].point)) {
// Add the point as a new vertex.
Vertex2D new_vertex;
new_vertex.point = p_point;
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp
index 9fa7dc1340..cce72770f5 100644
--- a/modules/csg/csg_gizmos.cpp
+++ b/modules/csg/csg_gizmos.cpp
@@ -120,7 +120,7 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs);
Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb);
+ Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb);
float d = ra.x;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::stepify(d, Node3DEditor::get_singleton()->get_translate_snap());
@@ -139,7 +139,7 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
Vector3 axis;
axis[p_idx] = 1.0;
Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
+ Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
float d = ra[p_idx];
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::stepify(d, Node3DEditor::get_singleton()->get_translate_snap());
@@ -168,7 +168,7 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
Vector3 axis;
axis[p_idx == 0 ? 0 : 1] = 1.0;
Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
+ Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
float d = axis.dot(ra);
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::stepify(d, Node3DEditor::get_singleton()->get_translate_snap());
@@ -191,7 +191,7 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
Vector3 axis;
axis[0] = 1.0;
Vector3 ra, rb;
- Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
+ Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
float d = axis.dot(ra);
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
d = Math::stepify(d, Node3DEditor::get_singleton()->get_translate_snap());
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 7df65b04c4..cea006364f 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "csg_shape.h"
+#include "core/math/geometry_2d.h"
#include "scene/3d/path_3d.h"
void CSGShape3D::set_use_collision(bool p_enable) {
@@ -1728,7 +1729,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
final_polygon.invert();
}
- Vector<int> triangles = Geometry::triangulate_polygon(final_polygon);
+ Vector<int> triangles = Geometry2D::triangulate_polygon(final_polygon);
if (triangles.size() < 3) {
return nullptr;
diff --git a/modules/denoise/config.py b/modules/denoise/config.py
index 53b8f2f2e3..091d7643c0 100644
--- a/modules/denoise/config.py
+++ b/modules/denoise/config.py
@@ -1,5 +1,11 @@
def can_build(env, platform):
- return env["tools"]
+ # Thirdparty dependency OpenImage Denoise includes oneDNN library
+ # which only supports 64-bit architectures.
+ # It's also only relevant for tools build and desktop platforms,
+ # as doing lightmap generation and denoising on Android or HTML5
+ # would be a bit far-fetched.
+ desktop_platforms = ["linuxbsd", "osx", "windows"]
+ return env["tools"] and platform in desktop_platforms and env["bits"] == "64"
def configure(env):
diff --git a/modules/gdnavigation/nav_map.cpp b/modules/gdnavigation/nav_map.cpp
index 4bea007104..7919e6a01f 100644
--- a/modules/gdnavigation/nav_map.cpp
+++ b/modules/gdnavigation/nav_map.cpp
@@ -155,7 +155,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
least_cost_poly->poly->points[(i + 1) % least_cost_poly->poly->points.size()].pos
};
- const Vector3 new_entry = Geometry::get_closest_point_to_segment(least_cost_poly->entry, edge_line);
+ const Vector3 new_entry = Geometry3D::get_closest_point_to_segment(least_cost_poly->entry, edge_line);
const float new_distance = least_cost_poly->entry.distance_to(new_entry) + least_cost_poly->traveled_distance;
#else
const float new_distance = least_cost_poly->poly->center.distance_to(edge.other_polygon->center) + least_cost_poly->traveled_distance;
@@ -413,7 +413,7 @@ Vector3 NavMap::get_closest_point_to_segment(const Vector3 &p_from, const Vector
for (size_t point_id = 0; point_id < p.points.size(); point_id += 1) {
Vector3 a, b;
- Geometry::get_closest_points_between_segments(
+ Geometry3D::get_closest_points_between_segments(
p_from,
p_to,
p.points[point_id].pos,
diff --git a/modules/gdnavigation/navigation_mesh_generator.cpp b/modules/gdnavigation/navigation_mesh_generator.cpp
index 7dc08fbf29..5329600e39 100644
--- a/modules/gdnavigation/navigation_mesh_generator.cpp
+++ b/modules/gdnavigation/navigation_mesh_generator.cpp
@@ -218,7 +218,7 @@ void NavigationMeshGenerator::_parse_geometry(Transform p_accumulated_transform,
ConvexPolygonShape3D *convex_polygon = Object::cast_to<ConvexPolygonShape3D>(*s);
if (convex_polygon) {
Vector<Vector3> varr = Variant(convex_polygon->get_points());
- Geometry::MeshData md;
+ Geometry3D::MeshData md;
Error err = QuickHull::build(varr, md);
@@ -226,7 +226,7 @@ void NavigationMeshGenerator::_parse_geometry(Transform p_accumulated_transform,
PackedVector3Array faces;
for (int j = 0; j < md.faces.size(); ++j) {
- Geometry::MeshData::Face face = md.faces[j];
+ Geometry3D::MeshData::Face face = md.faces[j];
for (int k = 2; k < face.indices.size(); ++k) {
faces.push_back(md.vertices[face.indices[0]]);
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 37177a8cfd..1aab71d161 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -363,6 +363,8 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
}
+ static_ref = script;
+
String err_text;
#ifdef DEBUG_ENABLED
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 0e498f6895..a06ecb1ea8 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3179,6 +3179,15 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
IdentifierNode *id = alloc_node<IdentifierNode>();
id->name = tokenizer->get_token_identifier();
+ BlockNode *check_block = p_block;
+ while (check_block) {
+ if (check_block->variables.has(id->name)) {
+ _set_error("Variable \"" + String(id->name) + "\" already defined in the scope (at line " + itos(check_block->variables[id->name]->line) + ").");
+ return;
+ }
+ check_block = check_block->parent_block;
+ }
+
tokenizer->advance();
if (tokenizer->get_token() != GDScriptTokenizer::TK_OP_IN) {
@@ -7336,8 +7345,8 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
} else if (!_is_type_compatible(arg_types[i - arg_diff], par_type, true)) {
// Supertypes are acceptable for dynamic compliance
if (!_is_type_compatible(par_type, arg_types[i - arg_diff])) {
- _set_error("At \"" + callee_name + "()\" call, argument " + itos(i - arg_diff + 1) + ". Assigned type (" +
- par_type.to_string() + ") doesn't match the function argument's type (" +
+ _set_error("At \"" + callee_name + "()\" call, argument " + itos(i - arg_diff + 1) + ". The passed argument's type (" +
+ par_type.to_string() + ") doesn't match the function's expected argument type (" +
arg_types[i - arg_diff].to_string() + ").",
p_call->line);
return DataType();
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index f87e8687e5..330530be80 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "gdscript_extend_parser.h"
+
#include "../gdscript.h"
#include "core/io/json.h"
#include "gdscript_language_protocol.h"
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp
index 35bf4287b8..8a805196a1 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.cpp
+++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "gdscript_language_protocol.h"
+
#include "core/io/json.h"
#include "core/os/copymem.h"
#include "core/project_settings.h"
@@ -161,7 +162,7 @@ void GDScriptLanguageProtocol::_bind_methods() {
ClassDB::bind_method(D_METHOD("initialized", "params"), &GDScriptLanguageProtocol::initialized);
ClassDB::bind_method(D_METHOD("on_client_connected"), &GDScriptLanguageProtocol::on_client_connected);
ClassDB::bind_method(D_METHOD("on_client_disconnected"), &GDScriptLanguageProtocol::on_client_disconnected);
- ClassDB::bind_method(D_METHOD("notify_client", "p_method", "p_params"), &GDScriptLanguageProtocol::notify_client, DEFVAL(Variant()), DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("notify_client", "method", "params"), &GDScriptLanguageProtocol::notify_client, DEFVAL(Variant()), DEFVAL(-1));
ClassDB::bind_method(D_METHOD("is_smart_resolve_enabled"), &GDScriptLanguageProtocol::is_smart_resolve_enabled);
ClassDB::bind_method(D_METHOD("get_text_document"), &GDScriptLanguageProtocol::get_text_document);
ClassDB::bind_method(D_METHOD("get_workspace"), &GDScriptLanguageProtocol::get_workspace);
@@ -187,8 +188,12 @@ Dictionary GDScriptLanguageProtocol::initialize(const Dictionary &p_params) {
Dictionary params;
params["path"] = workspace->root;
- Dictionary request = make_notification("gdscrip_client/changeWorkspace", params);
+ Dictionary request = make_notification("gdscript_client/changeWorkspace", params);
+ ERR_FAIL_COND_V_MSG(latest_client_id == -1, ret.to_json(),
+ "GDScriptLanguageProtocol: Can't initialize as no client is connected.");
+ ERR_FAIL_INDEX_V_MSG((uint64_t)latest_client_id, clients.size(), ret.to_json(),
+ vformat("GDScriptLanguageProtocol: Can't initialize invalid peer '%d'.", latest_client_id));
Ref<LSPeer> peer = clients.get(latest_client_id);
if (peer != nullptr) {
String msg = JSON::print(request);
@@ -268,8 +273,11 @@ void GDScriptLanguageProtocol::stop() {
void GDScriptLanguageProtocol::notify_client(const String &p_method, const Variant &p_params, int p_client_id) {
if (p_client_id == -1) {
+ ERR_FAIL_COND_MSG(latest_client_id == -1,
+ "GDScript LSP: Can't notify client as none was connected.");
p_client_id = latest_client_id;
}
+ ERR_FAIL_INDEX((uint64_t)p_client_id, clients.size());
Ref<LSPeer> peer = clients.get(p_client_id);
ERR_FAIL_COND(peer == nullptr);
@@ -290,13 +298,10 @@ bool GDScriptLanguageProtocol::is_goto_native_symbols_enabled() const {
GDScriptLanguageProtocol::GDScriptLanguageProtocol() {
server.instance();
singleton = this;
- _initialized = false;
workspace.instance();
text_document.instance();
set_scope("textDocument", text_document.ptr());
set_scope("completionItem", text_document.ptr());
set_scope("workspace", workspace.ptr());
workspace->root = ProjectSettings::get_singleton()->get_resource_path();
- latest_client_id = 0;
- next_client_id = 0;
}
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.h b/modules/gdscript/language_server/gdscript_language_protocol.h
index d929fd255d..564878313d 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.h
+++ b/modules/gdscript/language_server/gdscript_language_protocol.h
@@ -70,8 +70,8 @@ private:
HashMap<int, Ref<LSPeer>> clients;
Ref<TCP_Server> server;
- int latest_client_id;
- int next_client_id;
+ int latest_client_id = -1;
+ int next_client_id = 0;
Ref<GDScriptTextDocument> text_document;
Ref<GDScriptWorkspace> workspace;
@@ -82,7 +82,7 @@ private:
String process_message(const String &p_text);
String format_output(const String &p_text);
- bool _initialized;
+ bool _initialized = false;
protected:
static void _bind_methods();
diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp
index d53914814f..3387d262f8 100644
--- a/modules/gdscript/language_server/gdscript_language_server.cpp
+++ b/modules/gdscript/language_server/gdscript_language_server.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "gdscript_language_server.h"
+
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "editor/editor_log.h"
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index 778cb4d254..c6fe3169dc 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "gdscript_text_document.h"
+
#include "../gdscript.h"
#include "core/os/os.h"
#include "editor/editor_settings.h"
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 9285d88157..a203b9bfdb 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "gdscript_workspace.h"
+
#include "../gdscript.h"
#include "../gdscript_parser.h"
#include "core/project_settings.h"
@@ -41,12 +42,12 @@
void GDScriptWorkspace::_bind_methods() {
ClassDB::bind_method(D_METHOD("symbol"), &GDScriptWorkspace::symbol);
- ClassDB::bind_method(D_METHOD("parse_script", "p_path", "p_content"), &GDScriptWorkspace::parse_script);
- ClassDB::bind_method(D_METHOD("parse_local_script", "p_path"), &GDScriptWorkspace::parse_local_script);
- ClassDB::bind_method(D_METHOD("get_file_path", "p_uri"), &GDScriptWorkspace::get_file_path);
- ClassDB::bind_method(D_METHOD("get_file_uri", "p_path"), &GDScriptWorkspace::get_file_uri);
- ClassDB::bind_method(D_METHOD("publish_diagnostics", "p_path"), &GDScriptWorkspace::publish_diagnostics);
- ClassDB::bind_method(D_METHOD("generate_script_api", "p_path"), &GDScriptWorkspace::generate_script_api);
+ ClassDB::bind_method(D_METHOD("parse_script", "path", "content"), &GDScriptWorkspace::parse_script);
+ ClassDB::bind_method(D_METHOD("parse_local_script", "path"), &GDScriptWorkspace::parse_local_script);
+ ClassDB::bind_method(D_METHOD("get_file_path", "uri"), &GDScriptWorkspace::get_file_path);
+ ClassDB::bind_method(D_METHOD("get_file_uri", "path"), &GDScriptWorkspace::get_file_uri);
+ ClassDB::bind_method(D_METHOD("publish_diagnostics", "path"), &GDScriptWorkspace::publish_diagnostics);
+ ClassDB::bind_method(D_METHOD("generate_script_api", "path"), &GDScriptWorkspace::generate_script_api);
}
void GDScriptWorkspace::remove_cache_parser(const String &p_path) {
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 2bae43510a..3b0e78546d 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -35,7 +35,6 @@
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/camera_3d.h"
-#include "core/math/geometry.h"
#include "core/os/keyboard.h"
#include "scene/main/window.h"
diff --git a/modules/lightmapper_rd/lightmapper_rd.cpp b/modules/lightmapper_rd/lightmapper_rd.cpp
index b55c73e9bc..4de523baa0 100644
--- a/modules/lightmapper_rd/lightmapper_rd.cpp
+++ b/modules/lightmapper_rd/lightmapper_rd.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "lightmapper_rd.h"
-#include "core/math/geometry.h"
+#include "core/math/geometry_2d.h"
#include "core/project_settings.h"
#include "lm_blendseams.glsl.gen.h"
#include "lm_compute.glsl.gen.h"
@@ -137,7 +137,7 @@ void LightmapperRD::_plot_triangle_into_triangle_index_list(int p_size, const Ve
{
Vector3 qsize = aabb.size * 0.5; //quarter size, for fast aabb test
- if (!Geometry::triangle_box_overlap(aabb.position + qsize, qsize, p_points)) {
+ if (!Geometry3D::triangle_box_overlap(aabb.position + qsize, qsize, p_points)) {
//does not fit in child, go on
continue;
}
@@ -198,7 +198,7 @@ Lightmapper::BakeError LightmapperRD::_blit_meshes_into_atlas(int p_max_texture_
int slices = 0;
while (source_sizes.size() > 0) {
- Vector<Vector3i> offsets = Geometry::partial_pack_rects(source_sizes, atlas_size);
+ Vector<Vector3i> offsets = Geometry2D::partial_pack_rects(source_sizes, atlas_size);
Vector<int> new_indices;
Vector<Vector2i> new_sources;
for (int i = 0; i < offsets.size(); i++) {
@@ -488,9 +488,9 @@ void LightmapperRD::_create_acceleration_structures(RenderingDevice *rd, Size2i
}
//generate SDF for raytracing
- Vector<uint32_t> euclidean_pos = Geometry::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), false);
- Vector<uint32_t> euclidean_neg = Geometry::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), true);
- Vector<int8_t> sdf8 = Geometry::generate_sdf8(euclidean_pos, euclidean_neg);
+ Vector<uint32_t> euclidean_pos = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), false);
+ Vector<uint32_t> euclidean_neg = Geometry3D::generate_edf(solid, Vector3i(grid_size, grid_size, grid_size), true);
+ Vector<int8_t> sdf8 = Geometry3D::generate_sdf8(euclidean_pos, euclidean_neg);
/*****************************/
/*** CREATE GPU STRUCTURES ***/
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 958d72adb1..ae25bd3544 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -2688,7 +2688,9 @@ bool CSharpScript::_get_member_export(IMonoClassMember *p_member, bool p_inspect
return true;
}
+#ifdef TOOLS_ENABLED
MonoObject *attr = p_member->get_attribute(CACHED_CLASS(ExportAttribute));
+#endif
PropertyHint hint = PROPERTY_HINT_NONE;
String hint_string;
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 5f518d0613..39c3bd8934 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -422,10 +422,10 @@ void GDMono::initialize_load_assemblies() {
#if defined(TOOLS_ENABLED)
bool tool_assemblies_loaded = _load_tools_assemblies();
CRASH_COND_MSG(!tool_assemblies_loaded, "Mono: Failed to load '" TOOLS_ASM_NAME "' assemblies.");
-#endif
if (Main::is_project_manager())
return;
+#endif
// Load the project's main assembly. This doesn't necessarily need to succeed.
// The game may not be using .NET at all, or if the project does use .NET and
diff --git a/modules/opus/config.py b/modules/opus/config.py
index d22f9454ed..9ff7b2dece 100644
--- a/modules/opus/config.py
+++ b/modules/opus/config.py
@@ -1,5 +1,5 @@
def can_build(env, platform):
- return True
+ return env.module_check_dependencies("opus", ["ogg"])
def configure(env):
diff --git a/modules/theora/config.py b/modules/theora/config.py
index 413acce2df..b063ed51f9 100644
--- a/modules/theora/config.py
+++ b/modules/theora/config.py
@@ -1,5 +1,5 @@
def can_build(env, platform):
- return True
+ return env.module_check_dependencies("theora", ["ogg", "vorbis"])
def configure(env):
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index fea7d151df..b7ca3c882b 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -3216,6 +3216,7 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from,
{
List<VisualScript::DataConnection> data_connections;
script->get_data_connection_list(p_func_from, &data_connections);
+ int func_from_node_id = script->get_function_node_id(p_func_from);
HashMap<int, Map<int, Pair<int, int>>> connections;
@@ -3225,6 +3226,11 @@ void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from,
int out_p = E->get().from_port;
int in_p = E->get().to_port;
+ // skip if the from_node is a function node
+ if (from == func_from_node_id) {
+ continue;
+ }
+
if (!connections.has(to)) {
connections.set(to, Map<int, Pair<int, int>>());
}
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
index f14c9ce49d..3c44faab90 100644
--- a/modules/visual_script/visual_script_property_selector.cpp
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -447,7 +447,7 @@ void VisualScriptPropertySelector::_item_selected() {
if (E) {
for (int i = 0; i < E->get().properties.size(); i++) {
if (E->get().properties[i].name == name) {
- text = E->get().properties[i].description;
+ text = DTR(E->get().properties[i].description);
}
}
}
@@ -461,7 +461,7 @@ void VisualScriptPropertySelector::_item_selected() {
if (C) {
for (int i = 0; i < C->get().methods.size(); i++) {
if (C->get().methods[i].name == name) {
- text = C->get().methods[i].description;
+ text = DTR(C->get().methods[i].description);
}
}
}
@@ -473,7 +473,7 @@ void VisualScriptPropertySelector::_item_selected() {
for (int i = 0; i < T->get().methods.size(); i++) {
Vector<String> functions = name.rsplit("/", false, 1);
if (T->get().methods[i].name == functions[functions.size() - 1]) {
- text = T->get().methods[i].description;
+ text = DTR(T->get().methods[i].description);
}
}
}
@@ -492,7 +492,7 @@ void VisualScriptPropertySelector::_item_selected() {
if (typecast_node.is_valid()) {
Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(typecast_node->get_class_name());
if (F) {
- text = F->get().description;
+ text = DTR(F->get().description);
}
}
@@ -502,7 +502,7 @@ void VisualScriptPropertySelector::_item_selected() {
if (F) {
for (int i = 0; i < F->get().constants.size(); i++) {
if (F->get().constants[i].value.to_int() == int(builtin_node->get_func())) {
- text = F->get().constants[i].description;
+ text = DTR(F->get().constants[i].description);
}
}
}
diff --git a/modules/vorbis/config.py b/modules/vorbis/config.py
index d22f9454ed..8a384e3066 100644
--- a/modules/vorbis/config.py
+++ b/modules/vorbis/config.py
@@ -1,5 +1,5 @@
def can_build(env, platform):
- return True
+ return env.module_check_dependencies("vorbis", ["ogg"])
def configure(env):
diff --git a/modules/webm/config.py b/modules/webm/config.py
index 93b49d177a..99f8ace114 100644
--- a/modules/webm/config.py
+++ b/modules/webm/config.py
@@ -1,5 +1,8 @@
def can_build(env, platform):
- return platform not in ["iphone"]
+ if platform in ["iphone"]:
+ return False
+
+ return env.module_check_dependencies("webm", ["ogg", "opus", "vorbis"])
def configure(env):
diff --git a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
index 504b4705d8..2054276655 100644
--- a/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
+++ b/modules/webrtc/doc_classes/WebRTCPeerConnection.xml
@@ -120,7 +120,7 @@
</argument>
<description>
Sets the SDP description of the local peer. This should be called in response to [signal session_description_created].
- If [code]type[/code] is [code]answer[/code] the peer will start emitting [signal ice_candidate_created].
+ After calling this function the peer will start emitting [signal ice_candidate_created] (unless an [enum Error] different from [constant OK] is returned).
</description>
</method>
<method name="set_remote_description">