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-rw-r--r--modules/gdnative/SCsub145
-rw-r--r--modules/gdnative/gd_native_library_editor.cpp4
-rw-r--r--modules/gdnative/gdnative.cpp11
-rw-r--r--modules/gdnative/gdnative.h2
-rw-r--r--modules/gdnative/gdnative_api.json4512
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h11
-rw-r--r--modules/gdnative/include/gdnative_api_struct.h723
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h36
-rw-r--r--modules/gdscript/gd_function.cpp2
-rw-r--r--modules/gridmap/grid_map.cpp15
-rw-r--r--modules/gridmap/grid_map.h2
-rw-r--r--modules/mobile_vr/config.py8
-rw-r--r--modules/mobile_vr/doc_classes/MobileVRInterface.xml134
-rw-r--r--modules/mobile_vr/mobile_interface.cpp29
-rw-r--r--modules/mobile_vr/mobile_interface.h5
-rw-r--r--modules/mono/csharp_script.cpp53
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp4
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp4
-rw-r--r--modules/visual_script/visual_script.cpp1
-rw-r--r--modules/visual_script/visual_script_editor.cpp172
-rw-r--r--modules/visual_script/visual_script_nodes.cpp8
21 files changed, 4978 insertions, 903 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index 39f5ec5378..be0975b53c 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -4,14 +4,151 @@ Import('env')
gdn_env = env.Clone()
-gdn_env.add_source_files(env.modules_sources, "*.cpp")
+gdn_env.add_source_files(env.modules_sources, "gd_native_library_editor.cpp")
+gdn_env.add_source_files(env.modules_sources, "gdnative.cpp")
+gdn_env.add_source_files(env.modules_sources, "register_types.cpp")
gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
-gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
-if "platform" in env and env["platform"] in ["x11", "iphone"]:
- env.Append(LINKFLAGS=["-rdynamic"])
+def _spaced(e):
+ return e if e[-1] == '*' else e + ' '
+
+def _build_gdnative_api_struct_header(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '#ifndef GODOT_GDNATIVE_API_STRUCT_H',
+ '#define GODOT_GDNATIVE_API_STRUCT_H',
+ '',
+ '#include <gdnative/gdnative.h>',
+ '#include <nativescript/godot_nativescript.h>',
+ '',
+ '#define GDNATIVE_API_INIT(options) do { extern const godot_gdnative_api_struct *_gdnative_wrapper_api_struct; _gdnative_wrapper_api_struct = options->api_struct; } while (0)',
+ '',
+ '#ifdef __cplusplus',
+ 'extern "C" {',
+ '#endif',
+ '',
+ 'typedef struct godot_gdnative_api_struct {',
+ '\tvoid *next;',
+ '\tconst char *version;',
+ ]
+
+ for funcname, funcdef in api['api'].items():
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcname, args))
+
+ out += [
+ '} godot_gdnative_api_struct;',
+ '',
+ '#ifdef __cplusplus',
+ '}',
+ '#endif',
+ '',
+ '#endif // GODOT_GDNATIVE_API_STRUCT_H',
+ ''
+ ]
+ return '\n'.join(out)
+
+def _build_gdnative_api_struct_source(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '',
+ '#include <gdnative_api_struct.gen.h>',
+ '',
+ 'const char *_gdnative_api_version = "%s";' % api['version'],
+ 'extern const godot_gdnative_api_struct api_struct = {',
+ '\tNULL,',
+ '\t_gdnative_api_version,',
+ ]
+
+ for funcname in api['api'].keys():
+ out.append('\t%s,' % funcname)
+ out.append('};\n')
+
+ return '\n'.join(out)
+
+def build_gdnative_api_struct(target, source, env):
+ import json
+ from collections import OrderedDict
+
+ with open(source[0].path, 'r') as fd:
+ # Keep the json ordered
+ api = json.load(fd, object_pairs_hook=OrderedDict)
+
+ header, source = target
+ with open(header.path, 'w') as fd:
+ fd.write(_build_gdnative_api_struct_header(api))
+ with open(source.path, 'w') as fd:
+ fd.write(_build_gdnative_api_struct_source(api))
+
+_, gensource = gdn_env.Command(['include/gdnative_api_struct.gen.h', 'gdnative_api_struct.gen.cpp'],
+ 'gdnative_api.json', build_gdnative_api_struct)
+gdn_env.add_source_files(env.modules_sources, [gensource])
env.use_ptrcall = True
+
+
+def _build_gdnative_wrapper_code(api):
+ out = [
+ '/* THIS FILE IS GENERATED DO NOT EDIT */',
+ '',
+ '#include <gdnative/gdnative.h>',
+ '#include <nativescript/godot_nativescript.h>',
+ '',
+ '#include <gdnative_api_struct.gen.h>',
+ '',
+ 'godot_gdnative_api_struct *_gdnative_wrapper_api_struct = 0;',
+ '',
+ '#ifdef __cplusplus',
+ 'extern "C" {',
+ '#endif',
+ ''
+ ]
+
+ for funcname, funcdef in api['api'].items():
+ args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
+ out.append('%s %s(%s) {' % (_spaced(funcdef['return_type']), funcname, args))
+
+ args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
+
+ return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
+ return_line += '_gdnative_wrapper_api_struct->' + funcname + '(' + args + ');'
+
+ out.append(return_line)
+ out.append('}')
+ out.append('')
+
+ out += [
+ '#ifdef __cplusplus',
+ '}',
+ '#endif'
+ ]
+
+ return '\n'.join(out)
+
+
+def build_gdnative_wrapper_code(target, source, env):
+ import json
+ with open(source[0].path, 'r') as fd:
+#Keep the json ordered
+ api = json.load(fd)
+
+ wrapper_file = target[0]
+ with open(wrapper_file.path, 'w') as fd:
+ fd.write(_build_gdnative_wrapper_code(api))
+
+
+
+if ARGUMENTS.get('gdnative_wrapper', False):
+ #build wrapper code
+ gdn_env.Command('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', build_gdnative_wrapper_code)
+
+ gd_wrapper_env = env.Clone()
+ gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
+
+ # I think this doesn't work on MSVC yet...
+ gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
+
+ gd_wrapper_env.Library("#bin/gdnative_wrapper_code", ["#modules/gdnative/gdnative_wrapper_code.gen.cpp"])
diff --git a/modules/gdnative/gd_native_library_editor.cpp b/modules/gdnative/gd_native_library_editor.cpp
index cc2c2b69a6..c37b7f473d 100644
--- a/modules/gdnative/gd_native_library_editor.cpp
+++ b/modules/gdnative/gd_native_library_editor.cpp
@@ -72,7 +72,7 @@ void GDNativeLibraryEditor::_update_libraries() {
libraries->create_item(); //rppt
Vector<String> enabled_paths;
- if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
Set<String> enabled_list;
@@ -100,7 +100,7 @@ void GDNativeLibraryEditor::_item_edited() {
String path = item->get_metadata(0);
Vector<String> enabled_paths;
- if (ProjectSettings::get_singleton()->has("gdnative/singletons")) {
+ if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
enabled_paths = ProjectSettings::get_singleton()->get("gdnative/singletons");
}
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index f0c09a3370..373b98dc8b 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -40,15 +40,8 @@
const String init_symbol = "godot_gdnative_init";
const String terminate_symbol = "godot_gdnative_terminate";
-#define GDAPI_FUNC(name, ret_type, ...) name,
-#define GDAPI_FUNC_VOID(name, ...) name,
-
-const godot_gdnative_api_struct api_struct = {
- GODOT_GDNATIVE_API_FUNCTIONS
-};
-
-#undef GDAPI_FUNC
-#undef GDAPI_FUNC_VOID
+// Defined in gdnative_api_struct.gen.cpp
+extern const godot_gdnative_api_struct api_struct;
String GDNativeLibrary::platform_names[NUM_PLATFORMS + 1] = {
"X11_32bit",
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 29c6201641..7bbad842eb 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -36,7 +36,7 @@
#include "resource.h"
#include "gdnative/gdnative.h"
-#include "gdnative_api_struct.h"
+#include "gdnative_api_struct.gen.h"
class GDNativeLibrary : public Resource {
GDCLASS(GDNativeLibrary, Resource)
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
new file mode 100644
index 0000000000..8b6593c9c3
--- /dev/null
+++ b/modules/gdnative/gdnative_api.json
@@ -0,0 +1,4512 @@
+{
+ "version": "1.0.0",
+ "api": {
+ "godot_color_new_rgba": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "r_dest"],
+ ["const godot_real", "p_r"],
+ ["const godot_real", "p_g"],
+ ["const godot_real", "p_b"],
+ ["const godot_real", "p_a"]
+ ]
+ },
+ "godot_color_new_rgb": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "r_dest"],
+ ["const godot_real", "p_r"],
+ ["const godot_real", "p_g"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ "godot_color_get_r": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_set_r": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "r"]
+ ]
+ },
+ "godot_color_get_g": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_set_g": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "g"]
+ ]
+ },
+ "godot_color_get_b": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_set_b": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "b"]
+ ]
+ },
+ "godot_color_get_a": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_set_a": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_color *", "p_self"],
+ ["const godot_real", "a"]
+ ]
+ },
+ "godot_color_get_h": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_get_s": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_get_v": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_to_rgba32": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_to_argb32": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_gray": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_inverted": {
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_contrasted": {
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"]
+ ]
+ },
+ "godot_color_linear_interpolate": {
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ "godot_color_blend": {
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_over"]
+ ]
+ },
+ "godot_color_to_html": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_bool", "p_with_alpha"]
+ ]
+ },
+ "godot_color_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"]
+ ]
+ },
+ "godot_color_operator_less": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_color *", "p_self"],
+ ["const godot_color *", "p_b"]
+ ]
+ },
+ "godot_vector2_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"]
+ ]
+ },
+ "godot_vector2_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_normalized": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_length": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_angle": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_length_squared": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_is_normalized": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_distance_to": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ "godot_vector2_distance_squared_to": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ "godot_vector2_angle_to": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ "godot_vector2_angle_to_point": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ "godot_vector2_linear_interpolate": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ "godot_vector2_cubic_interpolate": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"],
+ ["const godot_vector2 *", "p_pre_a"],
+ ["const godot_vector2 *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ "godot_vector2_rotated": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ "godot_vector2_tangent": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_floor": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_snapped": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_by"]
+ ]
+ },
+ "godot_vector2_aspect": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_dot": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_with"]
+ ]
+ },
+ "godot_vector2_slide": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
+ ]
+ },
+ "godot_vector2_bounce": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
+ ]
+ },
+ "godot_vector2_reflect": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_n"]
+ ]
+ },
+ "godot_vector2_abs": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_clamped": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_length"]
+ ]
+ },
+ "godot_vector2_operator_add": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ "godot_vector2_operator_substract": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ "godot_vector2_operator_multiply_vector": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ "godot_vector2_operator_multiply_scalar": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ "godot_vector2_operator_divide_vector": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ "godot_vector2_operator_divide_scalar": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ "godot_vector2_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ "godot_vector2_operator_less": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"],
+ ["const godot_vector2 *", "p_b"]
+ ]
+ },
+ "godot_vector2_operator_neg": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_set_x": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2 *", "p_self"],
+ ["const godot_real", "p_x"]
+ ]
+ },
+ "godot_vector2_set_y": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector2 *", "p_self"],
+ ["const godot_real", "p_y"]
+ ]
+ },
+ "godot_vector2_get_x": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_vector2_get_y": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector2 *", "p_self"]
+ ]
+ },
+ "godot_quat_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_z"],
+ ["const godot_real", "p_w"]
+ ]
+ },
+ "godot_quat_new_with_axis_angle": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "r_dest"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_angle"]
+ ]
+ },
+ "godot_quat_get_x": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_set_x": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ "godot_quat_get_y": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_set_y": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ "godot_quat_get_z": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_set_z": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ "godot_quat_get_w": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_set_w": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_quat *", "p_self"],
+ ["const godot_real", "val"]
+ ]
+ },
+ "godot_quat_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_length": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_length_squared": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_normalized": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_is_normalized": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_inverse": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_quat_dot": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ "godot_quat_xform": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ "godot_quat_slerp": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ "godot_quat_slerpni": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ "godot_quat_cubic_slerp": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"],
+ ["const godot_quat *", "p_pre_a"],
+ ["const godot_quat *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ "godot_quat_operator_multiply": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ "godot_quat_operator_add": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ "godot_quat_operator_substract": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ "godot_quat_operator_divide": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ "godot_quat_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_quat *", "p_self"],
+ ["const godot_quat *", "p_b"]
+ ]
+ },
+ "godot_quat_operator_neg": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_quat *", "p_self"]
+ ]
+ },
+ "godot_basis_new_with_rows": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_vector3 *", "p_x_axis"],
+ ["const godot_vector3 *", "p_y_axis"],
+ ["const godot_vector3 *", "p_z_axis"]
+ ]
+ },
+ "godot_basis_new_with_axis_and_angle": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ "godot_basis_new_with_euler": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_vector3 *", "p_euler"]
+ ]
+ },
+ "godot_basis_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ "godot_basis_inverse": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ "godot_basis_transposed": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ "godot_basis_orthonormalized": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ "godot_basis_determinant": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ "godot_basis_rotated": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ "godot_basis_scaled": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_scale"]
+ ]
+ },
+ "godot_basis_get_scale": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ "godot_basis_get_euler": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ "godot_basis_tdotx": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_with"]
+ ]
+ },
+ "godot_basis_tdoty": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_with"]
+ ]
+ },
+ "godot_basis_tdotz": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_with"]
+ ]
+ },
+ "godot_basis_xform": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ "godot_basis_xform_inv": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ "godot_basis_get_orthogonal_index": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_basis *", "p_self"]
+ ]
+ },
+ "godot_basis_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"]
+ ]
+ },
+ "godot_basis_new_with_euler_quat": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "r_dest"],
+ ["const godot_quat *", "p_euler"]
+ ]
+ },
+ "godot_basis_get_elements": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["godot_vector3 *", "p_elements"]
+ ]
+ },
+ "godot_basis_get_axis": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_int", "p_axis"]
+ ]
+ },
+ "godot_basis_set_axis": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["const godot_int", "p_axis"],
+ ["const godot_vector3 *", "p_value"]
+ ]
+ },
+ "godot_basis_get_row": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_int", "p_row"]
+ ]
+ },
+ "godot_basis_set_row": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_basis *", "p_self"],
+ ["const godot_int", "p_row"],
+ ["const godot_vector3 *", "p_value"]
+ ]
+ },
+ "godot_basis_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ "godot_basis_operator_add": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ "godot_basis_operator_substract": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ "godot_basis_operator_multiply_vector": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_basis *", "p_b"]
+ ]
+ },
+ "godot_basis_operator_multiply_scalar": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_basis *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ "godot_vector3_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_z"]
+ ]
+ },
+ "godot_vector3_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_min_axis": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_max_axis": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_length": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_length_squared": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_is_normalized": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_normalized": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_inverse": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_snapped": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_by"]
+ ]
+ },
+ "godot_vector3_rotated": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ "godot_vector3_linear_interpolate": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ "godot_vector3_cubic_interpolate": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"],
+ ["const godot_vector3 *", "p_pre_a"],
+ ["const godot_vector3 *", "p_post_b"],
+ ["const godot_real", "p_t"]
+ ]
+ },
+ "godot_vector3_dot": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_cross": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_outer": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_to_diagonal_matrix": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_abs": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_floor": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_ceil": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_distance_to": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_distance_squared_to": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_angle_to": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_to"]
+ ]
+ },
+ "godot_vector3_slide": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
+ ]
+ },
+ "godot_vector3_bounce": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
+ ]
+ },
+ "godot_vector3_reflect": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_n"]
+ ]
+ },
+ "godot_vector3_operator_add": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_operator_substract": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_operator_multiply_vector": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_operator_multiply_scalar": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ "godot_vector3_operator_divide_vector": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_operator_divide_scalar": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_real", "p_b"]
+ ]
+ },
+ "godot_vector3_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_operator_less": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3 *", "p_b"]
+ ]
+ },
+ "godot_vector3_operator_neg": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"]
+ ]
+ },
+ "godot_vector3_set_axis": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_vector3 *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"],
+ ["const godot_real", "p_val"]
+ ]
+ },
+ "godot_vector3_get_axis": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_vector3 *", "p_self"],
+ ["const godot_vector3_axis", "p_axis"]
+ ]
+ },
+ "godot_pool_byte_array_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "r_dest"]
+ ]
+ },
+ "godot_pool_byte_array_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "r_dest"],
+ ["const godot_pool_byte_array *", "p_src"]
+ ]
+ },
+ "godot_pool_byte_array_new_with_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ "godot_pool_byte_array_append": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ "godot_pool_byte_array_append_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_pool_byte_array *", "p_array"]
+ ]
+ },
+ "godot_pool_byte_array_insert": {
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ "godot_pool_byte_array_invert": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ "godot_pool_byte_array_push_back": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ "godot_pool_byte_array_remove": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_byte_array_resize": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ "godot_pool_byte_array_set": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const uint8_t", "p_data"]
+ ]
+ },
+ "godot_pool_byte_array_get": {
+ "return_type": "uint8_t",
+ "arguments": [
+ ["const godot_pool_byte_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_byte_array_size": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ "godot_pool_byte_array_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ "godot_pool_int_array_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "r_dest"]
+ ]
+ },
+ "godot_pool_int_array_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "r_dest"],
+ ["const godot_pool_int_array *", "p_src"]
+ ]
+ },
+ "godot_pool_int_array_new_with_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ "godot_pool_int_array_append": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ "godot_pool_int_array_append_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_pool_int_array *", "p_array"]
+ ]
+ },
+ "godot_pool_int_array_insert": {
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ "godot_pool_int_array_invert": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"]
+ ]
+ },
+ "godot_pool_int_array_push_back": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ "godot_pool_int_array_remove": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_int_array_resize": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ "godot_pool_int_array_set": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_int", "p_data"]
+ ]
+ },
+ "godot_pool_int_array_get": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_int_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_int_array_size": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_int_array *", "p_self"]
+ ]
+ },
+ "godot_pool_int_array_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"]
+ ]
+ },
+ "godot_pool_real_array_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "r_dest"]
+ ]
+ },
+ "godot_pool_real_array_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "r_dest"],
+ ["const godot_pool_real_array *", "p_src"]
+ ]
+ },
+ "godot_pool_real_array_new_with_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ "godot_pool_real_array_append": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ "godot_pool_real_array_append_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_pool_real_array *", "p_array"]
+ ]
+ },
+ "godot_pool_real_array_insert": {
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ "godot_pool_real_array_invert": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"]
+ ]
+ },
+ "godot_pool_real_array_push_back": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ "godot_pool_real_array_remove": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_real_array_resize": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ "godot_pool_real_array_set": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_real", "p_data"]
+ ]
+ },
+ "godot_pool_real_array_get": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_pool_real_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_real_array_size": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_real_array *", "p_self"]
+ ]
+ },
+ "godot_pool_real_array_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"]
+ ]
+ },
+ "godot_pool_string_array_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "r_dest"]
+ ]
+ },
+ "godot_pool_string_array_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "r_dest"],
+ ["const godot_pool_string_array *", "p_src"]
+ ]
+ },
+ "godot_pool_string_array_new_with_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ "godot_pool_string_array_append": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ "godot_pool_string_array_append_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_pool_string_array *", "p_array"]
+ ]
+ },
+ "godot_pool_string_array_insert": {
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ "godot_pool_string_array_invert": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"]
+ ]
+ },
+ "godot_pool_string_array_push_back": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ "godot_pool_string_array_remove": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_string_array_resize": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ "godot_pool_string_array_set": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_string *", "p_data"]
+ ]
+ },
+ "godot_pool_string_array_get": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_pool_string_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_string_array_size": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_string_array *", "p_self"]
+ ]
+ },
+ "godot_pool_string_array_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"]
+ ]
+ },
+ "godot_pool_vector2_array_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "r_dest"]
+ ]
+ },
+ "godot_pool_vector2_array_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "r_dest"],
+ ["const godot_pool_vector2_array *", "p_src"]
+ ]
+ },
+ "godot_pool_vector2_array_new_with_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ "godot_pool_vector2_array_append": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ "godot_pool_vector2_array_append_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_pool_vector2_array *", "p_array"]
+ ]
+ },
+ "godot_pool_vector2_array_insert": {
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ "godot_pool_vector2_array_invert": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ "godot_pool_vector2_array_push_back": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ "godot_pool_vector2_array_remove": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_vector2_array_resize": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ "godot_pool_vector2_array_set": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector2 *", "p_data"]
+ ]
+ },
+ "godot_pool_vector2_array_get": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_pool_vector2_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_vector2_array_size": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ "godot_pool_vector2_array_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ "godot_pool_vector3_array_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "r_dest"]
+ ]
+ },
+ "godot_pool_vector3_array_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "r_dest"],
+ ["const godot_pool_vector3_array *", "p_src"]
+ ]
+ },
+ "godot_pool_vector3_array_new_with_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ "godot_pool_vector3_array_append": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ "godot_pool_vector3_array_append_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_pool_vector3_array *", "p_array"]
+ ]
+ },
+ "godot_pool_vector3_array_insert": {
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ "godot_pool_vector3_array_invert": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ "godot_pool_vector3_array_push_back": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ "godot_pool_vector3_array_remove": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_vector3_array_resize": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ "godot_pool_vector3_array_set": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_vector3 *", "p_data"]
+ ]
+ },
+ "godot_pool_vector3_array_get": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_pool_vector3_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_vector3_array_size": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ "godot_pool_vector3_array_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ "godot_pool_color_array_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "r_dest"]
+ ]
+ },
+ "godot_pool_color_array_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "r_dest"],
+ ["const godot_pool_color_array *", "p_src"]
+ ]
+ },
+ "godot_pool_color_array_new_with_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "r_dest"],
+ ["const godot_array *", "p_a"]
+ ]
+ },
+ "godot_pool_color_array_append": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ "godot_pool_color_array_append_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_pool_color_array *", "p_array"]
+ ]
+ },
+ "godot_pool_color_array_insert": {
+ "return_type": "godot_error",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ "godot_pool_color_array_invert": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"]
+ ]
+ },
+ "godot_pool_color_array_push_back": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ "godot_pool_color_array_remove": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_color_array_resize": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ "godot_pool_color_array_set": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_color *", "p_data"]
+ ]
+ },
+ "godot_pool_color_array_get": {
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_pool_color_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_pool_color_array_size": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_pool_color_array *", "p_self"]
+ ]
+ },
+ "godot_pool_color_array_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"]
+ ]
+ },
+ "godot_array_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"]
+ ]
+ },
+ "godot_array_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_array *", "p_src"]
+ ]
+ },
+ "godot_array_new_pool_color_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_color_array *", "p_pca"]
+ ]
+ },
+ "godot_array_new_pool_vector3_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_vector3_array *", "p_pv3a"]
+ ]
+ },
+ "godot_array_new_pool_vector2_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_vector2_array *", "p_pv2a"]
+ ]
+ },
+ "godot_array_new_pool_string_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_string_array *", "p_psa"]
+ ]
+ },
+ "godot_array_new_pool_real_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_real_array *", "p_pra"]
+ ]
+ },
+ "godot_array_new_pool_int_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_int_array *", "p_pia"]
+ ]
+ },
+ "godot_array_new_pool_byte_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "r_dest"],
+ ["const godot_pool_byte_array *", "p_pba"]
+ ]
+ },
+ "godot_array_set": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ "godot_array_get": {
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_array_operator_index": {
+ "return_type": "godot_variant *",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_array_append": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ "godot_array_clear": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ "godot_array_count": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ "godot_array_empty": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ "godot_array_erase": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ "godot_array_front": {
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ "godot_array_back": {
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ "godot_array_find": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"],
+ ["const godot_int", "p_from"]
+ ]
+ },
+ "godot_array_find_last": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"]
+ ]
+ },
+ "godot_array_has": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ "godot_array_hash": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"]
+ ]
+ },
+ "godot_array_insert": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_pos"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ "godot_array_invert": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ "godot_array_pop_back": {
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ "godot_array_pop_front": {
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ "godot_array_push_back": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ "godot_array_push_front": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_variant *", "p_value"]
+ ]
+ },
+ "godot_array_remove": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_array_resize": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["const godot_int", "p_size"]
+ ]
+ },
+ "godot_array_rfind": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"],
+ ["const godot_variant *", "p_what"],
+ ["const godot_int", "p_from"]
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+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_array *", "p_self"]
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+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
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+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"],
+ ["godot_object *", "p_obj"],
+ ["const godot_string *", "p_func"]
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+ "return_type": "void",
+ "arguments": [
+ ["godot_array *", "p_self"]
+ ]
+ },
+ "godot_dictionary_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "r_dest"]
+ ]
+ },
+ "godot_dictionary_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "r_dest"],
+ ["const godot_dictionary *", "p_src"]
+ ]
+ },
+ "godot_dictionary_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"]
+ ]
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+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
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+ "godot_dictionary_empty": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
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+ "godot_dictionary_clear": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"]
+ ]
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+ "godot_dictionary_has": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ "godot_dictionary_has_all": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_array *", "p_keys"]
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+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
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+ },
+ "godot_dictionary_hash": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ "godot_dictionary_keys": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ "godot_dictionary_values": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ "godot_dictionary_get": {
+ "return_type": "godot_variant",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ "godot_dictionary_set": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"],
+ ["const godot_variant *", "p_value"]
+ ]
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+ "return_type": "godot_variant *",
+ "arguments": [
+ ["godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
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+ "return_type": "godot_variant *",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_variant *", "p_key"]
+ ]
+ },
+ "godot_dictionary_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"],
+ ["const godot_dictionary *", "p_b"]
+ ]
+ },
+ "godot_dictionary_to_json": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_dictionary *", "p_self"]
+ ]
+ },
+ "godot_node_path_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "r_dest"],
+ ["const godot_string *", "p_from"]
+ ]
+ },
+ "godot_node_path_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "r_dest"],
+ ["const godot_node_path *", "p_src"]
+ ]
+ },
+ "godot_node_path_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_node_path *", "p_self"]
+ ]
+ },
+ "godot_node_path_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ "godot_node_path_is_absolute": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ "godot_node_path_get_name_count": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ "godot_node_path_get_name": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_node_path_get_subname_count": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ "godot_node_path_get_subname": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_node_path_get_property": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ "godot_node_path_is_empty": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"]
+ ]
+ },
+ "godot_node_path_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_node_path *", "p_self"],
+ ["const godot_node_path *", "p_b"]
+ ]
+ },
+ "godot_plane_new_with_reals": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "r_dest"],
+ ["const godot_real", "p_a"],
+ ["const godot_real", "p_b"],
+ ["const godot_real", "p_c"],
+ ["const godot_real", "p_d"]
+ ]
+ },
+ "godot_plane_new_with_vectors": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "r_dest"],
+ ["const godot_vector3 *", "p_v1"],
+ ["const godot_vector3 *", "p_v2"],
+ ["const godot_vector3 *", "p_v3"]
+ ]
+ },
+ "godot_plane_new_with_normal": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "r_dest"],
+ ["const godot_vector3 *", "p_normal"],
+ ["const godot_real", "p_d"]
+ ]
+ },
+ "godot_plane_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ "godot_plane_normalized": {
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ "godot_plane_center": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ "godot_plane_get_any_point": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ "godot_plane_is_point_over": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ "godot_plane_distance_to": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ "godot_plane_has_point": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"],
+ ["const godot_real", "p_epsilon"]
+ ]
+ },
+ "godot_plane_project": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ "godot_plane_intersect_3": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_plane *", "p_b"],
+ ["const godot_plane *", "p_c"]
+ ]
+ },
+ "godot_plane_intersects_ray": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_vector3 *", "p_from"],
+ ["const godot_vector3 *", "p_dir"]
+ ]
+ },
+ "godot_plane_intersects_segment": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["godot_vector3 *", "r_dest"],
+ ["const godot_vector3 *", "p_begin"],
+ ["const godot_vector3 *", "p_end"]
+ ]
+ },
+ "godot_plane_operator_neg": {
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ "godot_plane_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_plane *", "p_self"],
+ ["const godot_plane *", "p_b"]
+ ]
+ },
+ "godot_plane_set_normal": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "p_self"],
+ ["const godot_vector3 *", "p_normal"]
+ ]
+ },
+ "godot_plane_get_normal": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ "godot_plane_get_d": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_plane *", "p_self"]
+ ]
+ },
+ "godot_plane_set_d": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_plane *", "p_self"],
+ ["const godot_real", "p_d"]
+ ]
+ },
+ "godot_rect2_new_with_position_and_size": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "r_dest"],
+ ["const godot_vector2 *", "p_pos"],
+ ["const godot_vector2 *", "p_size"]
+ ]
+ },
+ "godot_rect2_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "r_dest"],
+ ["const godot_real", "p_x"],
+ ["const godot_real", "p_y"],
+ ["const godot_real", "p_width"],
+ ["const godot_real", "p_height"]
+ ]
+ },
+ "godot_rect2_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ "godot_rect2_get_area": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ "godot_rect2_intersects": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ "godot_rect2_encloses": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ "godot_rect2_has_no_area": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ "godot_rect2_clip": {
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ "godot_rect2_merge": {
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ "godot_rect2_has_point": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_point"]
+ ]
+ },
+ "godot_rect2_grow": {
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ "godot_rect2_expand": {
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_to"]
+ ]
+ },
+ "godot_rect2_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"],
+ ["const godot_rect2 *", "p_b"]
+ ]
+ },
+ "godot_rect2_get_position": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ "godot_rect2_get_size": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_rect2 *", "p_self"]
+ ]
+ },
+ "godot_rect2_set_position": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_pos"]
+ ]
+ },
+ "godot_rect2_set_size": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect2 *", "p_self"],
+ ["const godot_vector2 *", "p_size"]
+ ]
+ },
+ "godot_rect3_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_rect3 *", "r_dest"],
+ ["const godot_vector3 *", "p_pos"],
+ ["const godot_vector3 *", "p_size"]
+ ]
+ },
+ "godot_rect3_get_position": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_set_position": {
+ "return_type": "void",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ "godot_rect3_get_size": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_set_size": {
+ "return_type": "void",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ "godot_rect3_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_get_area": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_has_no_area": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_has_no_surface": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_intersects": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ "godot_rect3_encloses": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ "godot_rect3_merge": {
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ "godot_rect3_intersection": {
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_with"]
+ ]
+ },
+ "godot_rect3_intersects_plane": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_plane *", "p_plane"]
+ ]
+ },
+ "godot_rect3_intersects_segment": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_from"],
+ ["const godot_vector3 *", "p_to"]
+ ]
+ },
+ "godot_rect3_has_point": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_point"]
+ ]
+ },
+ "godot_rect3_get_support": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_dir"]
+ ]
+ },
+ "godot_rect3_get_longest_axis": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_get_longest_axis_index": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_get_longest_axis_size": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_get_shortest_axis": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_get_shortest_axis_index": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_get_shortest_axis_size": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"]
+ ]
+ },
+ "godot_rect3_expand": {
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_vector3 *", "p_to_point"]
+ ]
+ },
+ "godot_rect3_grow": {
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_real", "p_by"]
+ ]
+ },
+ "godot_rect3_get_endpoint": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_rect3_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rect3 *", "p_self"],
+ ["const godot_rect3 *", "p_b"]
+ ]
+ },
+ "godot_rid_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_rid *", "r_dest"]
+ ]
+ },
+ "godot_rid_get_id": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_rid *", "p_self"]
+ ]
+ },
+ "godot_rid_new_with_resource": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_rid *", "r_dest"],
+ ["const godot_object *", "p_from"]
+ ]
+ },
+ "godot_rid_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rid *", "p_self"],
+ ["const godot_rid *", "p_b"]
+ ]
+ },
+ "godot_rid_operator_less": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_rid *", "p_self"],
+ ["const godot_rid *", "p_b"]
+ ]
+ },
+ "godot_transform_new_with_axis_origin": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"],
+ ["const godot_vector3 *", "p_x_axis"],
+ ["const godot_vector3 *", "p_y_axis"],
+ ["const godot_vector3 *", "p_z_axis"],
+ ["const godot_vector3 *", "p_origin"]
+ ]
+ },
+ "godot_transform_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"],
+ ["const godot_basis *", "p_basis"],
+ ["const godot_vector3 *", "p_origin"]
+ ]
+ },
+ "godot_transform_get_basis": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ "godot_transform_set_basis": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "p_self"],
+ ["godot_basis *", "p_v"]
+ ]
+ },
+ "godot_transform_get_origin": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ "godot_transform_set_origin": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "p_self"],
+ ["godot_vector3 *", "p_v"]
+ ]
+ },
+ "godot_transform_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ "godot_transform_inverse": {
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ "godot_transform_affine_inverse": {
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ "godot_transform_orthonormalized": {
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"]
+ ]
+ },
+ "godot_transform_rotated": {
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_axis"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ "godot_transform_scaled": {
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_scale"]
+ ]
+ },
+ "godot_transform_translated": {
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_ofs"]
+ ]
+ },
+ "godot_transform_looking_at": {
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_target"],
+ ["const godot_vector3 *", "p_up"]
+ ]
+ },
+ "godot_transform_xform_plane": {
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_plane *", "p_v"]
+ ]
+ },
+ "godot_transform_xform_inv_plane": {
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_plane *", "p_v"]
+ ]
+ },
+ "godot_transform_new_identity": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform *", "r_dest"]
+ ]
+ },
+ "godot_transform_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_transform *", "p_b"]
+ ]
+ },
+ "godot_transform_operator_multiply": {
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_transform *", "p_b"]
+ ]
+ },
+ "godot_transform_xform_vector3": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ "godot_transform_xform_inv_vector3": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_vector3 *", "p_v"]
+ ]
+ },
+ "godot_transform_xform_rect3": {
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_rect3 *", "p_v"]
+ ]
+ },
+ "godot_transform_xform_inv_rect3": {
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_transform *", "p_self"],
+ ["const godot_rect3 *", "p_v"]
+ ]
+ },
+ "godot_transform2d_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform2d *", "r_dest"],
+ ["const godot_real", "p_rot"],
+ ["const godot_vector2 *", "p_pos"]
+ ]
+ },
+ "godot_transform2d_new_axis_origin": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform2d *", "r_dest"],
+ ["const godot_vector2 *", "p_x_axis"],
+ ["const godot_vector2 *", "p_y_axis"],
+ ["const godot_vector2 *", "p_origin"]
+ ]
+ },
+ "godot_transform2d_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ "godot_transform2d_inverse": {
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ "godot_transform2d_affine_inverse": {
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ "godot_transform2d_get_rotation": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ "godot_transform2d_get_origin": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ "godot_transform2d_get_scale": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ "godot_transform2d_orthonormalized": {
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"]
+ ]
+ },
+ "godot_transform2d_rotated": {
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_real", "p_phi"]
+ ]
+ },
+ "godot_transform2d_scaled": {
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_scale"]
+ ]
+ },
+ "godot_transform2d_translated": {
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_offset"]
+ ]
+ },
+ "godot_transform2d_xform_vector2": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ "godot_transform2d_xform_inv_vector2": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ "godot_transform2d_basis_xform_vector2": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ "godot_transform2d_basis_xform_inv_vector2": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_vector2 *", "p_v"]
+ ]
+ },
+ "godot_transform2d_interpolate_with": {
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_transform2d *", "p_m"],
+ ["const godot_real", "p_c"]
+ ]
+ },
+ "godot_transform2d_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_transform2d *", "p_b"]
+ ]
+ },
+ "godot_transform2d_operator_multiply": {
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_transform2d *", "p_b"]
+ ]
+ },
+ "godot_transform2d_new_identity": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_transform2d *", "r_dest"]
+ ]
+ },
+ "godot_transform2d_xform_rect2": {
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_rect2 *", "p_v"]
+ ]
+ },
+ "godot_transform2d_xform_inv_rect2": {
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_transform2d *", "p_self"],
+ ["const godot_rect2 *", "p_v"]
+ ]
+ },
+ "godot_variant_get_type": {
+ "return_type": "godot_variant_type",
+ "arguments": [
+ ["const godot_variant *", "p_v"]
+ ]
+ },
+ "godot_variant_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_variant *", "p_src"]
+ ]
+ },
+ "godot_variant_new_nil": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"]
+ ]
+ },
+ "godot_variant_new_bool": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "p_v"],
+ ["const godot_bool", "p_b"]
+ ]
+ },
+ "godot_variant_new_uint": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const uint64_t", "p_i"]
+ ]
+ },
+ "godot_variant_new_int": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const int64_t", "p_i"]
+ ]
+ },
+ "godot_variant_new_real": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const double", "p_r"]
+ ]
+ },
+ "godot_variant_new_string": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_string *", "p_s"]
+ ]
+ },
+ "godot_variant_new_vector2": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector2 *", "p_v2"]
+ ]
+ },
+ "godot_variant_new_rect2": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rect2 *", "p_rect2"]
+ ]
+ },
+ "godot_variant_new_vector3": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_vector3 *", "p_v3"]
+ ]
+ },
+ "godot_variant_new_transform2d": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_transform2d *", "p_t2d"]
+ ]
+ },
+ "godot_variant_new_plane": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_plane *", "p_plane"]
+ ]
+ },
+ "godot_variant_new_quat": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_quat *", "p_quat"]
+ ]
+ },
+ "godot_variant_new_rect3": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rect3 *", "p_rect3"]
+ ]
+ },
+ "godot_variant_new_basis": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_basis *", "p_basis"]
+ ]
+ },
+ "godot_variant_new_transform": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_transform *", "p_trans"]
+ ]
+ },
+ "godot_variant_new_color": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_color *", "p_color"]
+ ]
+ },
+ "godot_variant_new_node_path": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_node_path *", "p_np"]
+ ]
+ },
+ "godot_variant_new_rid": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_rid *", "p_rid"]
+ ]
+ },
+ "godot_variant_new_object": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_object *", "p_obj"]
+ ]
+ },
+ "godot_variant_new_dictionary": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_dictionary *", "p_dict"]
+ ]
+ },
+ "godot_variant_new_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_array *", "p_arr"]
+ ]
+ },
+ "godot_variant_new_pool_byte_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_byte_array *", "p_pba"]
+ ]
+ },
+ "godot_variant_new_pool_int_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_int_array *", "p_pia"]
+ ]
+ },
+ "godot_variant_new_pool_real_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_real_array *", "p_pra"]
+ ]
+ },
+ "godot_variant_new_pool_string_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_string_array *", "p_psa"]
+ ]
+ },
+ "godot_variant_new_pool_vector2_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_vector2_array *", "p_pv2a"]
+ ]
+ },
+ "godot_variant_new_pool_vector3_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_vector3_array *", "p_pv3a"]
+ ]
+ },
+ "godot_variant_new_pool_color_array": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "r_dest"],
+ ["const godot_pool_color_array *", "p_pca"]
+ ]
+ },
+ "godot_variant_as_bool": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_uint": {
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_int": {
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_real": {
+ "return_type": "double",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_string": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_vector2": {
+ "return_type": "godot_vector2",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_rect2": {
+ "return_type": "godot_rect2",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_vector3": {
+ "return_type": "godot_vector3",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_transform2d": {
+ "return_type": "godot_transform2d",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_plane": {
+ "return_type": "godot_plane",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_quat": {
+ "return_type": "godot_quat",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_rect3": {
+ "return_type": "godot_rect3",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_basis": {
+ "return_type": "godot_basis",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_transform": {
+ "return_type": "godot_transform",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_color": {
+ "return_type": "godot_color",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_node_path": {
+ "return_type": "godot_node_path",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_rid": {
+ "return_type": "godot_rid",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_object": {
+ "return_type": "godot_object *",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_dictionary": {
+ "return_type": "godot_dictionary",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_array": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_pool_byte_array": {
+ "return_type": "godot_pool_byte_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_pool_int_array": {
+ "return_type": "godot_pool_int_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_pool_real_array": {
+ "return_type": "godot_pool_real_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_pool_string_array": {
+ "return_type": "godot_pool_string_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_pool_vector2_array": {
+ "return_type": "godot_pool_vector2_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_pool_vector3_array": {
+ "return_type": "godot_pool_vector3_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_as_pool_color_array": {
+ "return_type": "godot_pool_color_array",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_call": {
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_variant *", "p_self"],
+ ["const godot_string *", "p_method"],
+ ["const godot_variant **", "p_args"],
+ ["const godot_int", "p_argcount"],
+ ["godot_variant_call_error *", "r_error"]
+ ]
+ },
+ "godot_variant_has_method": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_string *", "p_method"]
+ ]
+ },
+ "godot_variant_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
+ ]
+ },
+ "godot_variant_operator_less": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
+ ]
+ },
+ "godot_variant_hash_compare": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"],
+ ["const godot_variant *", "p_other"]
+ ]
+ },
+ "godot_variant_booleanize": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_variant *", "p_self"]
+ ]
+ },
+ "godot_variant_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_variant *", "p_self"]
+ ]
+ },
+ "godot_string_new": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"]
+ ]
+ },
+ "godot_string_new_copy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const godot_string *", "p_src"]
+ ]
+ },
+ "godot_string_new_data": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const char *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ "godot_string_new_unicode_data": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "r_dest"],
+ ["const wchar_t *", "p_contents"],
+ ["const int", "p_size"]
+ ]
+ },
+ "godot_string_get_data": {
+ "return_type": "void",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["char *", "p_dest"],
+ ["int *", "p_size"]
+ ]
+ },
+ "godot_string_operator_index": {
+ "return_type": "wchar_t *",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const godot_int", "p_idx"]
+ ]
+ },
+ "godot_string_c_str": {
+ "return_type": "const char *",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_unicode_str": {
+ "return_type": "const wchar_t *",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_operator_equal": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
+ ]
+ },
+ "godot_string_operator_less": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
+ ]
+ },
+ "godot_string_operator_plus": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_b"]
+ ]
+ },
+ "godot_string_length": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_begins_with": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ "godot_string_begins_with_char_array": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const char *", "p_char_array"]
+ ]
+ },
+ "godot_string_bigrams": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_chr": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["wchar_t", "p_character"]
+ ]
+ },
+ "godot_string_ends_with": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ "godot_string_find": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ "godot_string_find_from": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ "godot_string_findmk": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"]
+ ]
+ },
+ "godot_string_findmk_from": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ "godot_string_findmk_from_in_place": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_keys"],
+ ["godot_int", "p_from"],
+ ["godot_int *", "r_key"]
+ ]
+ },
+ "godot_string_findn": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ "godot_string_findn_from": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ "godot_string_find_last": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ "godot_string_format": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_variant *", "p_values"]
+ ]
+ },
+ "godot_string_format_with_custom_placeholder": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_variant *", "p_values"],
+ ["const char *", "p_placeholder"]
+ ]
+ },
+ "godot_string_hex_encode_buffer": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const uint8_t *", "p_buffer"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ "godot_string_hex_to_int": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_hex_to_int_without_prefix": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_insert": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_at_pos"],
+ ["godot_string", "p_string"]
+ ]
+ },
+ "godot_string_is_numeric": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_is_subsequence_of": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ "godot_string_is_subsequence_ofi": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ "godot_string_lpad": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"]
+ ]
+ },
+ "godot_string_lpad_with_custom_character": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"],
+ ["const godot_string *", "p_character"]
+ ]
+ },
+ "godot_string_match": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_wildcard"]
+ ]
+ },
+ "godot_string_matchn": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_wildcard"]
+ ]
+ },
+ "godot_string_md5": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const uint8_t *", "p_md5"]
+ ]
+ },
+ "godot_string_num": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"]
+ ]
+ },
+ "godot_string_num_int64": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["int64_t", "p_num"],
+ ["godot_int", "p_base"]
+ ]
+ },
+ "godot_string_num_int64_capitalized": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["int64_t", "p_num"],
+ ["godot_int", "p_base"],
+ ["godot_bool", "p_capitalize_hex"]
+ ]
+ },
+ "godot_string_num_real": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"]
+ ]
+ },
+ "godot_string_num_scientific": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"]
+ ]
+ },
+ "godot_string_num_with_decimals": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["double", "p_num"],
+ ["godot_int", "p_decimals"]
+ ]
+ },
+ "godot_string_pad_decimals": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_digits"]
+ ]
+ },
+ "godot_string_pad_zeros": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_digits"]
+ ]
+ },
+ "godot_string_replace_first": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
+ ]
+ },
+ "godot_string_replace": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
+ ]
+ },
+ "godot_string_replacen": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_key"],
+ ["godot_string", "p_with"]
+ ]
+ },
+ "godot_string_rfind": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ "godot_string_rfindn": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"]
+ ]
+ },
+ "godot_string_rfind_from": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ "godot_string_rfindn_from": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_what"],
+ ["godot_int", "p_from"]
+ ]
+ },
+ "godot_string_rpad": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"]
+ ]
+ },
+ "godot_string_rpad_with_custom_character": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_min_length"],
+ ["const godot_string *", "p_character"]
+ ]
+ },
+ "godot_string_similarity": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_string"]
+ ]
+ },
+ "godot_string_sprintf": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_values"],
+ ["godot_bool *", "p_error"]
+ ]
+ },
+ "godot_string_substr": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_from"],
+ ["godot_int", "p_chars"]
+ ]
+ },
+ "godot_string_to_double": {
+ "return_type": "double",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_to_float": {
+ "return_type": "godot_real",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_to_int": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_camelcase_to_underscore": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_camelcase_to_underscore_lowercased": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_capitalize": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_char_to_double": {
+ "return_type": "double",
+ "arguments": [
+ ["const char *", "p_what"]
+ ]
+ },
+ "godot_string_char_to_int": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const char *", "p_what"]
+ ]
+ },
+ "godot_string_wchar_to_int": {
+ "return_type": "int64_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"]
+ ]
+ },
+ "godot_string_char_to_int_with_len": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const char *", "p_what"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ "godot_string_char_to_int64_with_len": {
+ "return_type": "int64_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["int", "p_len"]
+ ]
+ },
+ "godot_string_hex_to_int64": {
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_hex_to_int64_with_prefix": {
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_to_int64": {
+ "return_type": "int64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_unicode_char_to_double": {
+ "return_type": "double",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["const wchar_t **", "r_end"]
+ ]
+ },
+ "godot_string_get_slice_count": {
+ "return_type": "godot_int",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_splitter"]
+ ]
+ },
+ "godot_string_get_slice": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_string", "p_splitter"],
+ ["godot_int", "p_slice"]
+ ]
+ },
+ "godot_string_get_slicec": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["wchar_t", "p_splitter"],
+ ["godot_int", "p_slice"]
+ ]
+ },
+ "godot_string_split": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ "godot_string_split_allow_empty": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ "godot_string_split_floats": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ "godot_string_split_floats_allows_empty": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ "godot_string_split_floats_mk": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ "godot_string_split_floats_mk_allows_empty": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ "godot_string_split_ints": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ "godot_string_split_ints_allows_empty": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_splitter"]
+ ]
+ },
+ "godot_string_split_ints_mk": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ "godot_string_split_ints_mk_allows_empty": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_array *", "p_splitters"]
+ ]
+ },
+ "godot_string_split_spaces": {
+ "return_type": "godot_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_char_lowercase": {
+ "return_type": "wchar_t",
+ "arguments": [
+ ["wchar_t", "p_char"]
+ ]
+ },
+ "godot_string_char_uppercase": {
+ "return_type": "wchar_t",
+ "arguments": [
+ ["wchar_t", "p_char"]
+ ]
+ },
+ "godot_string_to_lower": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_to_upper": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_get_basename": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_get_extension": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_left": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_pos"]
+ ]
+ },
+ "godot_string_ord_at": {
+ "return_type": "wchar_t",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_idx"]
+ ]
+ },
+ "godot_string_plus_file": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_file"]
+ ]
+ },
+ "godot_string_right": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_pos"]
+ ]
+ },
+ "godot_string_strip_edges": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_bool", "p_left"],
+ ["godot_bool", "p_right"]
+ ]
+ },
+ "godot_string_strip_escapes": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_erase": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["godot_int", "p_pos"],
+ ["godot_int", "p_chars"]
+ ]
+ },
+ "godot_string_ascii": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["char *", "result"]
+ ]
+ },
+ "godot_string_ascii_extended": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["char *", "result"]
+ ]
+ },
+ "godot_string_utf8": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["char *", "result"]
+ ]
+ },
+ "godot_string_parse_utf8": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const char *", "p_utf8"]
+ ]
+ },
+ "godot_string_parse_utf8_with_len": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["godot_string *", "p_self"],
+ ["const char *", "p_utf8"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ "godot_string_chars_to_utf8": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const char *", "p_utf8"]
+ ]
+ },
+ "godot_string_chars_to_utf8_with_len": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const char *", "p_utf8"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ "godot_string_hash": {
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_hash64": {
+ "return_type": "uint64_t",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_hash_chars": {
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const char *", "p_cstr"]
+ ]
+ },
+ "godot_string_hash_chars_with_len": {
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const char *", "p_cstr"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ "godot_string_hash_utf8_chars": {
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"]
+ ]
+ },
+ "godot_string_hash_utf8_chars_with_len": {
+ "return_type": "uint32_t",
+ "arguments": [
+ ["const wchar_t *", "p_str"],
+ ["godot_int", "p_len"]
+ ]
+ },
+ "godot_string_md5_buffer": {
+ "return_type": "godot_pool_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_md5_text": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_sha256_buffer": {
+ "return_type": "godot_pool_byte_array",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_sha256_text": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_empty": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_get_base_dir": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_get_file": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_humanize_size": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["size_t", "p_size"]
+ ]
+ },
+ "godot_string_is_abs_path": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_is_rel_path": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_is_resource_file": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_path_to": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_path"]
+ ]
+ },
+ "godot_string_path_to_file": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["const godot_string *", "p_path"]
+ ]
+ },
+ "godot_string_simplify_path": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_c_escape": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_c_escape_multiline": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_c_unescape": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_http_escape": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_http_unescape": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_json_escape": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_word_wrap": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_int", "p_chars_per_line"]
+ ]
+ },
+ "godot_string_xml_escape": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_xml_escape_with_quotes": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_xml_unescape": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_percent_decode": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_percent_encode": {
+ "return_type": "godot_string",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_is_valid_float": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_is_valid_hex_number": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"],
+ ["godot_bool", "p_with_prefix"]
+ ]
+ },
+ "godot_string_is_valid_html_color": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_is_valid_identifier": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_is_valid_integer": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_is_valid_ip_address": {
+ "return_type": "godot_bool",
+ "arguments": [
+ ["const godot_string *", "p_self"]
+ ]
+ },
+ "godot_string_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_string *", "p_self"]
+ ]
+ },
+ "godot_object_destroy": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_object *", "p_o"]
+ ]
+ },
+ "godot_global_get_singleton": {
+ "return_type": "godot_object *",
+ "arguments": [
+ ["char *", "p_name"]
+ ]
+ },
+ "godot_method_bind_get_method": {
+ "return_type": "godot_method_bind *",
+ "arguments": [
+ ["const char *", "p_classname"],
+ ["const char *", "p_methodname"]
+ ]
+ },
+ "godot_method_bind_ptrcall": {
+ "return_type": "void",
+ "arguments": [
+ ["godot_method_bind *", "p_method_bind"],
+ ["godot_object *", "p_instance"],
+ ["const void **", "p_args"],
+ ["void *", "p_ret"]
+ ]
+ },
+ "godot_method_bind_call": {
+ "return_type": "godot_variant",
+ "arguments": [
+ ["godot_method_bind *", "p_method_bind"],
+ ["godot_object *", "p_instance"],
+ ["const godot_variant **", "p_args"],
+ ["const int", "p_arg_count"],
+ ["godot_variant_call_error *", "p_call_error"]
+ ]
+ },
+ "godot_get_class_constructor": {
+ "return_type": "godot_class_constructor",
+ "arguments": [
+ ["const char *", "p_classname"]
+ ]
+ },
+ "godot_alloc": {
+ "return_type": "void *",
+ "arguments": [
+ ["int", "p_bytes"]
+ ]
+ },
+ "godot_realloc": {
+ "return_type": "void *",
+ "arguments": [
+ ["void *", "p_ptr"],
+ ["int", "p_bytes"]
+ ]
+ },
+ "godot_free": {
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_ptr"]
+ ]
+ },
+ "godot_print_error": {
+ "return_type": "void",
+ "arguments": [
+ ["const char *", "p_description"],
+ ["const char *", "p_function"],
+ ["const char *", "p_file"],
+ ["int", "p_line"]
+ ]
+ },
+ "godot_print_warning": {
+ "return_type": "void",
+ "arguments": [
+ ["const char *", "p_description"],
+ ["const char *", "p_function"],
+ ["const char *", "p_file"],
+ ["int", "p_line"]
+ ]
+ },
+ "godot_print": {
+ "return_type": "void",
+ "arguments": [
+ ["const godot_string *", "p_message"]
+ ]
+ },
+ "godot_nativescript_register_class": {
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_base"],
+ ["godot_instance_create_func", "p_create_func"],
+ ["godot_instance_destroy_func", "p_destroy_func"]
+ ]
+ },
+ "godot_nativescript_register_tool_class": {
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_base"],
+ ["godot_instance_create_func", "p_create_func"],
+ ["godot_instance_destroy_func", "p_destroy_func"]
+ ]
+ },
+ "godot_nativescript_register_method": {
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_function_name"],
+ ["godot_method_attributes", "p_attr"],
+ ["godot_instance_method", "p_method"]
+ ]
+ },
+ "godot_nativescript_register_property": {
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const char *", "p_path"],
+ ["godot_property_attributes *", "p_attr"],
+ ["godot_property_set_func", "p_set_func"],
+ ["godot_property_get_func", "p_get_func"]
+ ]
+ },
+ "godot_nativescript_register_signal": {
+ "return_type": "void",
+ "arguments": [
+ ["void *", "p_gdnative_handle"],
+ ["const char *", "p_name"],
+ ["const godot_signal *", "p_signal"]
+ ]
+ },
+ "godot_nativescript_get_userdata": {
+ "return_type": "void *",
+ "arguments": [
+ ["godot_object *", "p_instance"]
+ ]
+ }
+ }
+}
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 9134f1c581..008968a5e5 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -34,18 +34,9 @@
extern "C" {
#endif
-#ifdef GDAPI_BUILT_IN
-#define GDAPI_EXPORT
-#endif
-
#ifdef _WIN32
-#if defined(GDAPI_EXPORT)
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllexport) GDCALLINGCONV
-#else
#define GDCALLINGCONV
-#define GDAPI __declspec(dllimport) GDCALLINGCONV
-#endif
+#define GDAPI GDCALLINGCONV
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
diff --git a/modules/gdnative/include/gdnative_api_struct.h b/modules/gdnative/include/gdnative_api_struct.h
deleted file mode 100644
index c345e27227..0000000000
--- a/modules/gdnative/include/gdnative_api_struct.h
+++ /dev/null
@@ -1,723 +0,0 @@
-/*************************************************************************/
-/* gdnative_api_struct.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef GODOT_GDNATIVE_API_STRUCT_H
-#define GODOT_GDNATIVE_API_STRUCT_H
-
-#include <gdnative/gdnative.h>
-#include <nativescript/godot_nativescript.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// Using X_MACRO to keep api function signatures in a single list
-#define GODOT_GDNATIVE_API_FUNCTIONS \
- GDAPI_FUNC_VOID(godot_color_new_rgba, godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a) \
- GDAPI_FUNC_VOID(godot_color_new_rgb, godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b) \
- GDAPI_FUNC(godot_color_get_r, godot_real, const godot_color *p_self) \
- GDAPI_FUNC_VOID(godot_color_set_r, godot_color *p_self, const godot_real r) \
- GDAPI_FUNC(godot_color_get_g, godot_real, const godot_color *p_self) \
- GDAPI_FUNC_VOID(godot_color_set_g, godot_color *p_self, const godot_real g) \
- GDAPI_FUNC(godot_color_get_b, godot_real, const godot_color *p_self) \
- GDAPI_FUNC_VOID(godot_color_set_b, godot_color *p_self, const godot_real b) \
- GDAPI_FUNC(godot_color_get_a, godot_real, const godot_color *p_self) \
- GDAPI_FUNC_VOID(godot_color_set_a, godot_color *p_self, const godot_real a) \
- GDAPI_FUNC(godot_color_get_h, godot_real, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_get_s, godot_real, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_get_v, godot_real, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_as_string, godot_string, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_to_rgba32, godot_int, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_to_argb32, godot_int, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_gray, godot_real, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_inverted, godot_color, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_contrasted, godot_color, const godot_color *p_self) \
- GDAPI_FUNC(godot_color_linear_interpolate, godot_color, const godot_color *p_self, const godot_color *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_color_blend, godot_color, const godot_color *p_self, const godot_color *p_over) \
- GDAPI_FUNC(godot_color_to_html, godot_string, const godot_color *p_self, const godot_bool p_with_alpha) \
- GDAPI_FUNC(godot_color_operator_equal, godot_bool, const godot_color *p_self, const godot_color *p_b) \
- GDAPI_FUNC(godot_color_operator_less, godot_bool, const godot_color *p_self, const godot_color *p_b) \
- GDAPI_FUNC_VOID(godot_vector2_new, godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y) \
- GDAPI_FUNC(godot_vector2_as_string, godot_string, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_normalized, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_length, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_angle, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_length_squared, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_is_normalized, godot_bool, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_distance_to, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_vector2_distance_squared_to, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_vector2_angle_to, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_vector2_angle_to_point, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_vector2_linear_interpolate, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_vector2_cubic_interpolate, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, const godot_real p_t) \
- GDAPI_FUNC(godot_vector2_rotated, godot_vector2, const godot_vector2 *p_self, const godot_real p_phi) \
- GDAPI_FUNC(godot_vector2_tangent, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_floor, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_snapped, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_by) \
- GDAPI_FUNC(godot_vector2_aspect, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_dot, godot_real, const godot_vector2 *p_self, const godot_vector2 *p_with) \
- GDAPI_FUNC(godot_vector2_slide, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_n) \
- GDAPI_FUNC(godot_vector2_bounce, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_n) \
- GDAPI_FUNC(godot_vector2_reflect, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_n) \
- GDAPI_FUNC(godot_vector2_abs, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_clamped, godot_vector2, const godot_vector2 *p_self, const godot_real p_length) \
- GDAPI_FUNC(godot_vector2_operator_add, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_substract, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_multiply_vector, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_multiply_scalar, godot_vector2, const godot_vector2 *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_vector2_operator_divide_vector, godot_vector2, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_divide_scalar, godot_vector2, const godot_vector2 *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_vector2_operator_equal, godot_bool, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_less, godot_bool, const godot_vector2 *p_self, const godot_vector2 *p_b) \
- GDAPI_FUNC(godot_vector2_operator_neg, godot_vector2, const godot_vector2 *p_self) \
- GDAPI_FUNC_VOID(godot_vector2_set_x, godot_vector2 *p_self, const godot_real p_x) \
- GDAPI_FUNC_VOID(godot_vector2_set_y, godot_vector2 *p_self, const godot_real p_y) \
- GDAPI_FUNC(godot_vector2_get_x, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC(godot_vector2_get_y, godot_real, const godot_vector2 *p_self) \
- GDAPI_FUNC_VOID(godot_quat_new, godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w) \
- GDAPI_FUNC_VOID(godot_quat_new_with_axis_angle, godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle) \
- GDAPI_FUNC(godot_quat_get_x, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_quat_set_x, godot_quat *p_self, const godot_real val) \
- GDAPI_FUNC(godot_quat_get_y, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_quat_set_y, godot_quat *p_self, const godot_real val) \
- GDAPI_FUNC(godot_quat_get_z, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_quat_set_z, godot_quat *p_self, const godot_real val) \
- GDAPI_FUNC(godot_quat_get_w, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_quat_set_w, godot_quat *p_self, const godot_real val) \
- GDAPI_FUNC(godot_quat_as_string, godot_string, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_length, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_length_squared, godot_real, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_normalized, godot_quat, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_is_normalized, godot_bool, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_inverse, godot_quat, const godot_quat *p_self) \
- GDAPI_FUNC(godot_quat_dot, godot_real, const godot_quat *p_self, const godot_quat *p_b) \
- GDAPI_FUNC(godot_quat_xform, godot_vector3, const godot_quat *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_quat_slerp, godot_quat, const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_quat_slerpni, godot_quat, const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_quat_cubic_slerp, godot_quat, const godot_quat *p_self, const godot_quat *p_b, const godot_quat *p_pre_a, const godot_quat *p_post_b, const godot_real p_t) \
- GDAPI_FUNC(godot_quat_operator_multiply, godot_quat, const godot_quat *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_quat_operator_add, godot_quat, const godot_quat *p_self, const godot_quat *p_b) \
- GDAPI_FUNC(godot_quat_operator_substract, godot_quat, const godot_quat *p_self, const godot_quat *p_b) \
- GDAPI_FUNC(godot_quat_operator_divide, godot_quat, const godot_quat *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_quat_operator_equal, godot_bool, const godot_quat *p_self, const godot_quat *p_b) \
- GDAPI_FUNC(godot_quat_operator_neg, godot_quat, const godot_quat *p_self) \
- GDAPI_FUNC_VOID(godot_basis_new_with_rows, godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis) \
- GDAPI_FUNC_VOID(godot_basis_new_with_axis_and_angle, godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi) \
- GDAPI_FUNC_VOID(godot_basis_new_with_euler, godot_basis *r_dest, const godot_vector3 *p_euler) \
- GDAPI_FUNC(godot_basis_as_string, godot_string, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_inverse, godot_basis, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_transposed, godot_basis, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_orthonormalized, godot_basis, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_determinant, godot_real, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_rotated, godot_basis, const godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_phi) \
- GDAPI_FUNC(godot_basis_scaled, godot_basis, const godot_basis *p_self, const godot_vector3 *p_scale) \
- GDAPI_FUNC(godot_basis_get_scale, godot_vector3, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_get_euler, godot_vector3, const godot_basis *p_self) \
- GDAPI_FUNC(godot_basis_tdotx, godot_real, const godot_basis *p_self, const godot_vector3 *p_with) \
- GDAPI_FUNC(godot_basis_tdoty, godot_real, const godot_basis *p_self, const godot_vector3 *p_with) \
- GDAPI_FUNC(godot_basis_tdotz, godot_real, const godot_basis *p_self, const godot_vector3 *p_with) \
- GDAPI_FUNC(godot_basis_xform, godot_vector3, const godot_basis *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_basis_xform_inv, godot_vector3, const godot_basis *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_basis_get_orthogonal_index, godot_int, const godot_basis *p_self) \
- GDAPI_FUNC_VOID(godot_basis_new, godot_basis *r_dest) \
- GDAPI_FUNC_VOID(godot_basis_new_with_euler_quat, godot_basis *r_dest, const godot_quat *p_euler) \
- GDAPI_FUNC_VOID(godot_basis_get_elements, godot_basis *p_self, godot_vector3 *p_elements) \
- GDAPI_FUNC(godot_basis_get_axis, godot_vector3, const godot_basis *p_self, const godot_int p_axis) \
- GDAPI_FUNC_VOID(godot_basis_set_axis, godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p_value) \
- GDAPI_FUNC(godot_basis_get_row, godot_vector3, const godot_basis *p_self, const godot_int p_row) \
- GDAPI_FUNC_VOID(godot_basis_set_row, godot_basis *p_self, const godot_int p_row, const godot_vector3 *p_value) \
- GDAPI_FUNC(godot_basis_operator_equal, godot_bool, const godot_basis *p_self, const godot_basis *p_b) \
- GDAPI_FUNC(godot_basis_operator_add, godot_basis, const godot_basis *p_self, const godot_basis *p_b) \
- GDAPI_FUNC(godot_basis_operator_substract, godot_basis, const godot_basis *p_self, const godot_basis *p_b) \
- GDAPI_FUNC(godot_basis_operator_multiply_vector, godot_basis, const godot_basis *p_self, const godot_basis *p_b) \
- GDAPI_FUNC(godot_basis_operator_multiply_scalar, godot_basis, const godot_basis *p_self, const godot_real p_b) \
- GDAPI_FUNC_VOID(godot_vector3_new, godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z) \
- GDAPI_FUNC(godot_vector3_as_string, godot_string, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_min_axis, godot_int, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_max_axis, godot_int, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_length, godot_real, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_length_squared, godot_real, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_is_normalized, godot_bool, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_normalized, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_inverse, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_snapped, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_by) \
- GDAPI_FUNC(godot_vector3_rotated, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_axis, const godot_real p_phi) \
- GDAPI_FUNC(godot_vector3_linear_interpolate, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t) \
- GDAPI_FUNC(godot_vector3_cubic_interpolate, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_vector3 *p_pre_a, const godot_vector3 *p_post_b, const godot_real p_t) \
- GDAPI_FUNC(godot_vector3_dot, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_cross, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_outer, godot_basis, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_to_diagonal_matrix, godot_basis, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_abs, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_floor, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_ceil, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC(godot_vector3_distance_to, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_distance_squared_to, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_angle_to, godot_real, const godot_vector3 *p_self, const godot_vector3 *p_to) \
- GDAPI_FUNC(godot_vector3_slide, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_n) \
- GDAPI_FUNC(godot_vector3_bounce, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_n) \
- GDAPI_FUNC(godot_vector3_reflect, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_n) \
- GDAPI_FUNC(godot_vector3_operator_add, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_substract, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_multiply_vector, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_multiply_scalar, godot_vector3, const godot_vector3 *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_vector3_operator_divide_vector, godot_vector3, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_divide_scalar, godot_vector3, const godot_vector3 *p_self, const godot_real p_b) \
- GDAPI_FUNC(godot_vector3_operator_equal, godot_bool, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_less, godot_bool, const godot_vector3 *p_self, const godot_vector3 *p_b) \
- GDAPI_FUNC(godot_vector3_operator_neg, godot_vector3, const godot_vector3 *p_self) \
- GDAPI_FUNC_VOID(godot_vector3_set_axis, godot_vector3 *p_self, const godot_vector3_axis p_axis, const godot_real p_val) \
- GDAPI_FUNC(godot_vector3_get_axis, godot_real, const godot_vector3 *p_self, const godot_vector3_axis p_axis) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_new, godot_pool_byte_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_new_copy, godot_pool_byte_array *r_dest, const godot_pool_byte_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_new_with_array, godot_pool_byte_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_append, godot_pool_byte_array *p_self, const uint8_t p_data) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_append_array, godot_pool_byte_array *p_self, const godot_pool_byte_array *p_array) \
- GDAPI_FUNC(godot_pool_byte_array_insert, godot_error, godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_invert, godot_pool_byte_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_push_back, godot_pool_byte_array *p_self, const uint8_t p_data) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_remove, godot_pool_byte_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_resize, godot_pool_byte_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_set, godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data) \
- GDAPI_FUNC(godot_pool_byte_array_get, uint8_t, const godot_pool_byte_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_byte_array_size, godot_int, const godot_pool_byte_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_byte_array_destroy, godot_pool_byte_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_int_array_new, godot_pool_int_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_int_array_new_copy, godot_pool_int_array *r_dest, const godot_pool_int_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_int_array_new_with_array, godot_pool_int_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_int_array_append, godot_pool_int_array *p_self, const godot_int p_data) \
- GDAPI_FUNC_VOID(godot_pool_int_array_append_array, godot_pool_int_array *p_self, const godot_pool_int_array *p_array) \
- GDAPI_FUNC(godot_pool_int_array_insert, godot_error, godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data) \
- GDAPI_FUNC_VOID(godot_pool_int_array_invert, godot_pool_int_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_int_array_push_back, godot_pool_int_array *p_self, const godot_int p_data) \
- GDAPI_FUNC_VOID(godot_pool_int_array_remove, godot_pool_int_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_int_array_resize, godot_pool_int_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_int_array_set, godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data) \
- GDAPI_FUNC(godot_pool_int_array_get, godot_int, const godot_pool_int_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_int_array_size, godot_int, const godot_pool_int_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_int_array_destroy, godot_pool_int_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_real_array_new, godot_pool_real_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_real_array_new_copy, godot_pool_real_array *r_dest, const godot_pool_real_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_real_array_new_with_array, godot_pool_real_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_real_array_append, godot_pool_real_array *p_self, const godot_real p_data) \
- GDAPI_FUNC_VOID(godot_pool_real_array_append_array, godot_pool_real_array *p_self, const godot_pool_real_array *p_array) \
- GDAPI_FUNC(godot_pool_real_array_insert, godot_error, godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data) \
- GDAPI_FUNC_VOID(godot_pool_real_array_invert, godot_pool_real_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_real_array_push_back, godot_pool_real_array *p_self, const godot_real p_data) \
- GDAPI_FUNC_VOID(godot_pool_real_array_remove, godot_pool_real_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_real_array_resize, godot_pool_real_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_real_array_set, godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data) \
- GDAPI_FUNC(godot_pool_real_array_get, godot_real, const godot_pool_real_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_real_array_size, godot_int, const godot_pool_real_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_real_array_destroy, godot_pool_real_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_string_array_new, godot_pool_string_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_string_array_new_copy, godot_pool_string_array *r_dest, const godot_pool_string_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_string_array_new_with_array, godot_pool_string_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_string_array_append, godot_pool_string_array *p_self, const godot_string *p_data) \
- GDAPI_FUNC_VOID(godot_pool_string_array_append_array, godot_pool_string_array *p_self, const godot_pool_string_array *p_array) \
- GDAPI_FUNC(godot_pool_string_array_insert, godot_error, godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data) \
- GDAPI_FUNC_VOID(godot_pool_string_array_invert, godot_pool_string_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_string_array_push_back, godot_pool_string_array *p_self, const godot_string *p_data) \
- GDAPI_FUNC_VOID(godot_pool_string_array_remove, godot_pool_string_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_string_array_resize, godot_pool_string_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_string_array_set, godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data) \
- GDAPI_FUNC(godot_pool_string_array_get, godot_string, const godot_pool_string_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_string_array_size, godot_int, const godot_pool_string_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_string_array_destroy, godot_pool_string_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_new, godot_pool_vector2_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_new_copy, godot_pool_vector2_array *r_dest, const godot_pool_vector2_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_new_with_array, godot_pool_vector2_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_append, godot_pool_vector2_array *p_self, const godot_vector2 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_append_array, godot_pool_vector2_array *p_self, const godot_pool_vector2_array *p_array) \
- GDAPI_FUNC(godot_pool_vector2_array_insert, godot_error, godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_invert, godot_pool_vector2_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_push_back, godot_pool_vector2_array *p_self, const godot_vector2 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_remove, godot_pool_vector2_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_resize, godot_pool_vector2_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_set, godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data) \
- GDAPI_FUNC(godot_pool_vector2_array_get, godot_vector2, const godot_pool_vector2_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_vector2_array_size, godot_int, const godot_pool_vector2_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector2_array_destroy, godot_pool_vector2_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_new, godot_pool_vector3_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_new_copy, godot_pool_vector3_array *r_dest, const godot_pool_vector3_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_new_with_array, godot_pool_vector3_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_append, godot_pool_vector3_array *p_self, const godot_vector3 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_append_array, godot_pool_vector3_array *p_self, const godot_pool_vector3_array *p_array) \
- GDAPI_FUNC(godot_pool_vector3_array_insert, godot_error, godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_invert, godot_pool_vector3_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_push_back, godot_pool_vector3_array *p_self, const godot_vector3 *p_data) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_remove, godot_pool_vector3_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_resize, godot_pool_vector3_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_set, godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data) \
- GDAPI_FUNC(godot_pool_vector3_array_get, godot_vector3, const godot_pool_vector3_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_vector3_array_size, godot_int, const godot_pool_vector3_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_vector3_array_destroy, godot_pool_vector3_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_color_array_new, godot_pool_color_array *r_dest) \
- GDAPI_FUNC_VOID(godot_pool_color_array_new_copy, godot_pool_color_array *r_dest, const godot_pool_color_array *p_src) \
- GDAPI_FUNC_VOID(godot_pool_color_array_new_with_array, godot_pool_color_array *r_dest, const godot_array *p_a) \
- GDAPI_FUNC_VOID(godot_pool_color_array_append, godot_pool_color_array *p_self, const godot_color *p_data) \
- GDAPI_FUNC_VOID(godot_pool_color_array_append_array, godot_pool_color_array *p_self, const godot_pool_color_array *p_array) \
- GDAPI_FUNC(godot_pool_color_array_insert, godot_error, godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data) \
- GDAPI_FUNC_VOID(godot_pool_color_array_invert, godot_pool_color_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_color_array_push_back, godot_pool_color_array *p_self, const godot_color *p_data) \
- GDAPI_FUNC_VOID(godot_pool_color_array_remove, godot_pool_color_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_pool_color_array_resize, godot_pool_color_array *p_self, const godot_int p_size) \
- GDAPI_FUNC_VOID(godot_pool_color_array_set, godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data) \
- GDAPI_FUNC(godot_pool_color_array_get, godot_color, const godot_pool_color_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_pool_color_array_size, godot_int, const godot_pool_color_array *p_self) \
- GDAPI_FUNC_VOID(godot_pool_color_array_destroy, godot_pool_color_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_new, godot_array *r_dest) \
- GDAPI_FUNC_VOID(godot_array_new_copy, godot_array *r_dest, const godot_array *p_src) \
- GDAPI_FUNC_VOID(godot_array_new_pool_color_array, godot_array *r_dest, const godot_pool_color_array *p_pca) \
- GDAPI_FUNC_VOID(godot_array_new_pool_vector3_array, godot_array *r_dest, const godot_pool_vector3_array *p_pv3a) \
- GDAPI_FUNC_VOID(godot_array_new_pool_vector2_array, godot_array *r_dest, const godot_pool_vector2_array *p_pv2a) \
- GDAPI_FUNC_VOID(godot_array_new_pool_string_array, godot_array *r_dest, const godot_pool_string_array *p_psa) \
- GDAPI_FUNC_VOID(godot_array_new_pool_real_array, godot_array *r_dest, const godot_pool_real_array *p_pra) \
- GDAPI_FUNC_VOID(godot_array_new_pool_int_array, godot_array *r_dest, const godot_pool_int_array *p_pia) \
- GDAPI_FUNC_VOID(godot_array_new_pool_byte_array, godot_array *r_dest, const godot_pool_byte_array *p_pba) \
- GDAPI_FUNC_VOID(godot_array_set, godot_array *p_self, const godot_int p_idx, const godot_variant *p_value) \
- GDAPI_FUNC(godot_array_get, godot_variant, const godot_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_array_operator_index, godot_variant *, godot_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_array_append, godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC_VOID(godot_array_clear, godot_array *p_self) \
- GDAPI_FUNC(godot_array_count, godot_int, const godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC(godot_array_empty, godot_bool, const godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_erase, godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC(godot_array_front, godot_variant, const godot_array *p_self) \
- GDAPI_FUNC(godot_array_back, godot_variant, const godot_array *p_self) \
- GDAPI_FUNC(godot_array_find, godot_int, const godot_array *p_self, const godot_variant *p_what, const godot_int p_from) \
- GDAPI_FUNC(godot_array_find_last, godot_int, const godot_array *p_self, const godot_variant *p_what) \
- GDAPI_FUNC(godot_array_has, godot_bool, const godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC(godot_array_hash, godot_int, const godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_insert, godot_array *p_self, const godot_int p_pos, const godot_variant *p_value) \
- GDAPI_FUNC_VOID(godot_array_invert, godot_array *p_self) \
- GDAPI_FUNC(godot_array_pop_back, godot_variant, godot_array *p_self) \
- GDAPI_FUNC(godot_array_pop_front, godot_variant, godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_push_back, godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC_VOID(godot_array_push_front, godot_array *p_self, const godot_variant *p_value) \
- GDAPI_FUNC_VOID(godot_array_remove, godot_array *p_self, const godot_int p_idx) \
- GDAPI_FUNC_VOID(godot_array_resize, godot_array *p_self, const godot_int p_size) \
- GDAPI_FUNC(godot_array_rfind, godot_int, const godot_array *p_self, const godot_variant *p_what, const godot_int p_from) \
- GDAPI_FUNC(godot_array_size, godot_int, const godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_sort, godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_array_sort_custom, godot_array *p_self, godot_object *p_obj, const godot_string *p_func) \
- GDAPI_FUNC_VOID(godot_array_destroy, godot_array *p_self) \
- GDAPI_FUNC_VOID(godot_dictionary_new, godot_dictionary *r_dest) \
- GDAPI_FUNC_VOID(godot_dictionary_new_copy, godot_dictionary *r_dest, const godot_dictionary *p_src) \
- GDAPI_FUNC_VOID(godot_dictionary_destroy, godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_size, godot_int, const godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_empty, godot_bool, const godot_dictionary *p_self) \
- GDAPI_FUNC_VOID(godot_dictionary_clear, godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_has, godot_bool, const godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC(godot_dictionary_has_all, godot_bool, const godot_dictionary *p_self, const godot_array *p_keys) \
- GDAPI_FUNC_VOID(godot_dictionary_erase, godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC(godot_dictionary_hash, godot_int, const godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_keys, godot_array, const godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_values, godot_array, const godot_dictionary *p_self) \
- GDAPI_FUNC(godot_dictionary_get, godot_variant, const godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC_VOID(godot_dictionary_set, godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_value) \
- GDAPI_FUNC(godot_dictionary_operator_index, godot_variant *, godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC(godot_dictionary_next, godot_variant *, const godot_dictionary *p_self, const godot_variant *p_key) \
- GDAPI_FUNC(godot_dictionary_operator_equal, godot_bool, const godot_dictionary *p_self, const godot_dictionary *p_b) \
- GDAPI_FUNC(godot_dictionary_to_json, godot_string, const godot_dictionary *p_self) \
- GDAPI_FUNC_VOID(godot_node_path_new, godot_node_path *r_dest, const godot_string *p_from) \
- GDAPI_FUNC_VOID(godot_node_path_new_copy, godot_node_path *r_dest, const godot_node_path *p_src) \
- GDAPI_FUNC_VOID(godot_node_path_destroy, godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_as_string, godot_string, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_is_absolute, godot_bool, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_get_name_count, godot_int, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_get_name, godot_string, const godot_node_path *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_node_path_get_subname_count, godot_int, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_get_subname, godot_string, const godot_node_path *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_node_path_get_property, godot_string, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_is_empty, godot_bool, const godot_node_path *p_self) \
- GDAPI_FUNC(godot_node_path_operator_equal, godot_bool, const godot_node_path *p_self, const godot_node_path *p_b) \
- GDAPI_FUNC_VOID(godot_plane_new_with_reals, godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d) \
- GDAPI_FUNC_VOID(godot_plane_new_with_vectors, godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3) \
- GDAPI_FUNC_VOID(godot_plane_new_with_normal, godot_plane *r_dest, const godot_vector3 *p_normal, const godot_real p_d) \
- GDAPI_FUNC(godot_plane_as_string, godot_string, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_normalized, godot_plane, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_center, godot_vector3, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_get_any_point, godot_vector3, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_is_point_over, godot_bool, const godot_plane *p_self, const godot_vector3 *p_point) \
- GDAPI_FUNC(godot_plane_distance_to, godot_real, const godot_plane *p_self, const godot_vector3 *p_point) \
- GDAPI_FUNC(godot_plane_has_point, godot_bool, const godot_plane *p_self, const godot_vector3 *p_point, const godot_real p_epsilon) \
- GDAPI_FUNC(godot_plane_project, godot_vector3, const godot_plane *p_self, const godot_vector3 *p_point) \
- GDAPI_FUNC(godot_plane_intersect_3, godot_bool, const godot_plane *p_self, godot_vector3 *r_dest, const godot_plane *p_b, const godot_plane *p_c) \
- GDAPI_FUNC(godot_plane_intersects_ray, godot_bool, const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_from, const godot_vector3 *p_dir) \
- GDAPI_FUNC(godot_plane_intersects_segment, godot_bool, const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_begin, const godot_vector3 *p_end) \
- GDAPI_FUNC(godot_plane_operator_neg, godot_plane, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_operator_equal, godot_bool, const godot_plane *p_self, const godot_plane *p_b) \
- GDAPI_FUNC_VOID(godot_plane_set_normal, godot_plane *p_self, const godot_vector3 *p_normal) \
- GDAPI_FUNC(godot_plane_get_normal, godot_vector3, const godot_plane *p_self) \
- GDAPI_FUNC(godot_plane_get_d, godot_real, const godot_plane *p_self) \
- GDAPI_FUNC_VOID(godot_plane_set_d, godot_plane *p_self, const godot_real p_d) \
- GDAPI_FUNC_VOID(godot_rect2_new_with_position_and_size, godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size) \
- GDAPI_FUNC_VOID(godot_rect2_new, godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height) \
- GDAPI_FUNC(godot_rect2_as_string, godot_string, const godot_rect2 *p_self) \
- GDAPI_FUNC(godot_rect2_get_area, godot_real, const godot_rect2 *p_self) \
- GDAPI_FUNC(godot_rect2_intersects, godot_bool, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_encloses, godot_bool, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_has_no_area, godot_bool, const godot_rect2 *p_self) \
- GDAPI_FUNC(godot_rect2_clip, godot_rect2, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_merge, godot_rect2, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_has_point, godot_bool, const godot_rect2 *p_self, const godot_vector2 *p_point) \
- GDAPI_FUNC(godot_rect2_grow, godot_rect2, const godot_rect2 *p_self, const godot_real p_by) \
- GDAPI_FUNC(godot_rect2_expand, godot_rect2, const godot_rect2 *p_self, const godot_vector2 *p_to) \
- GDAPI_FUNC(godot_rect2_operator_equal, godot_bool, const godot_rect2 *p_self, const godot_rect2 *p_b) \
- GDAPI_FUNC(godot_rect2_get_position, godot_vector2, const godot_rect2 *p_self) \
- GDAPI_FUNC(godot_rect2_get_size, godot_vector2, const godot_rect2 *p_self) \
- GDAPI_FUNC_VOID(godot_rect2_set_position, godot_rect2 *p_self, const godot_vector2 *p_pos) \
- GDAPI_FUNC_VOID(godot_rect2_set_size, godot_rect2 *p_self, const godot_vector2 *p_size) \
- GDAPI_FUNC_VOID(godot_rect3_new, godot_rect3 *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size) \
- GDAPI_FUNC(godot_rect3_get_position, godot_vector3, const godot_rect3 *p_self) \
- GDAPI_FUNC_VOID(godot_rect3_set_position, const godot_rect3 *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_rect3_get_size, godot_vector3, const godot_rect3 *p_self) \
- GDAPI_FUNC_VOID(godot_rect3_set_size, const godot_rect3 *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_rect3_as_string, godot_string, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_area, godot_real, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_has_no_area, godot_bool, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_has_no_surface, godot_bool, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_intersects, godot_bool, const godot_rect3 *p_self, const godot_rect3 *p_with) \
- GDAPI_FUNC(godot_rect3_encloses, godot_bool, const godot_rect3 *p_self, const godot_rect3 *p_with) \
- GDAPI_FUNC(godot_rect3_merge, godot_rect3, const godot_rect3 *p_self, const godot_rect3 *p_with) \
- GDAPI_FUNC(godot_rect3_intersection, godot_rect3, const godot_rect3 *p_self, const godot_rect3 *p_with) \
- GDAPI_FUNC(godot_rect3_intersects_plane, godot_bool, const godot_rect3 *p_self, const godot_plane *p_plane) \
- GDAPI_FUNC(godot_rect3_intersects_segment, godot_bool, const godot_rect3 *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to) \
- GDAPI_FUNC(godot_rect3_has_point, godot_bool, const godot_rect3 *p_self, const godot_vector3 *p_point) \
- GDAPI_FUNC(godot_rect3_get_support, godot_vector3, const godot_rect3 *p_self, const godot_vector3 *p_dir) \
- GDAPI_FUNC(godot_rect3_get_longest_axis, godot_vector3, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_longest_axis_index, godot_int, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_longest_axis_size, godot_real, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_shortest_axis, godot_vector3, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_shortest_axis_index, godot_int, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_get_shortest_axis_size, godot_real, const godot_rect3 *p_self) \
- GDAPI_FUNC(godot_rect3_expand, godot_rect3, const godot_rect3 *p_self, const godot_vector3 *p_to_point) \
- GDAPI_FUNC(godot_rect3_grow, godot_rect3, const godot_rect3 *p_self, const godot_real p_by) \
- GDAPI_FUNC(godot_rect3_get_endpoint, godot_vector3, const godot_rect3 *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_rect3_operator_equal, godot_bool, const godot_rect3 *p_self, const godot_rect3 *p_b) \
- GDAPI_FUNC_VOID(godot_rid_new, godot_rid *r_dest) \
- GDAPI_FUNC(godot_rid_get_id, godot_int, const godot_rid *p_self) \
- GDAPI_FUNC_VOID(godot_rid_new_with_resource, godot_rid *r_dest, const godot_object *p_from) \
- GDAPI_FUNC(godot_rid_operator_equal, godot_bool, const godot_rid *p_self, const godot_rid *p_b) \
- GDAPI_FUNC(godot_rid_operator_less, godot_bool, const godot_rid *p_self, const godot_rid *p_b) \
- GDAPI_FUNC_VOID(godot_transform_new_with_axis_origin, godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin) \
- GDAPI_FUNC_VOID(godot_transform_new, godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin) \
- GDAPI_FUNC(godot_transform_get_basis, godot_basis, const godot_transform *p_self) \
- GDAPI_FUNC_VOID(godot_transform_set_basis, godot_transform *p_self, godot_basis *p_v) \
- GDAPI_FUNC(godot_transform_get_origin, godot_vector3, const godot_transform *p_self) \
- GDAPI_FUNC_VOID(godot_transform_set_origin, godot_transform *p_self, godot_vector3 *p_v) \
- GDAPI_FUNC(godot_transform_as_string, godot_string, const godot_transform *p_self) \
- GDAPI_FUNC(godot_transform_inverse, godot_transform, const godot_transform *p_self) \
- GDAPI_FUNC(godot_transform_affine_inverse, godot_transform, const godot_transform *p_self) \
- GDAPI_FUNC(godot_transform_orthonormalized, godot_transform, const godot_transform *p_self) \
- GDAPI_FUNC(godot_transform_rotated, godot_transform, const godot_transform *p_self, const godot_vector3 *p_axis, const godot_real p_phi) \
- GDAPI_FUNC(godot_transform_scaled, godot_transform, const godot_transform *p_self, const godot_vector3 *p_scale) \
- GDAPI_FUNC(godot_transform_translated, godot_transform, const godot_transform *p_self, const godot_vector3 *p_ofs) \
- GDAPI_FUNC(godot_transform_looking_at, godot_transform, const godot_transform *p_self, const godot_vector3 *p_target, const godot_vector3 *p_up) \
- GDAPI_FUNC(godot_transform_xform_plane, godot_plane, const godot_transform *p_self, const godot_plane *p_v) \
- GDAPI_FUNC(godot_transform_xform_inv_plane, godot_plane, const godot_transform *p_self, const godot_plane *p_v) \
- GDAPI_FUNC_VOID(godot_transform_new_identity, godot_transform *r_dest) \
- GDAPI_FUNC(godot_transform_operator_equal, godot_bool, const godot_transform *p_self, const godot_transform *p_b) \
- GDAPI_FUNC(godot_transform_operator_multiply, godot_transform, const godot_transform *p_self, const godot_transform *p_b) \
- GDAPI_FUNC(godot_transform_xform_vector3, godot_vector3, const godot_transform *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_transform_xform_inv_vector3, godot_vector3, const godot_transform *p_self, const godot_vector3 *p_v) \
- GDAPI_FUNC(godot_transform_xform_rect3, godot_rect3, const godot_transform *p_self, const godot_rect3 *p_v) \
- GDAPI_FUNC(godot_transform_xform_inv_rect3, godot_rect3, const godot_transform *p_self, const godot_rect3 *p_v) \
- GDAPI_FUNC_VOID(godot_transform2d_new, godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos) \
- GDAPI_FUNC_VOID(godot_transform2d_new_axis_origin, godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin) \
- GDAPI_FUNC(godot_transform2d_as_string, godot_string, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_inverse, godot_transform2d, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_affine_inverse, godot_transform2d, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_get_rotation, godot_real, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_get_origin, godot_vector2, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_get_scale, godot_vector2, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_orthonormalized, godot_transform2d, const godot_transform2d *p_self) \
- GDAPI_FUNC(godot_transform2d_rotated, godot_transform2d, const godot_transform2d *p_self, const godot_real p_phi) \
- GDAPI_FUNC(godot_transform2d_scaled, godot_transform2d, const godot_transform2d *p_self, const godot_vector2 *p_scale) \
- GDAPI_FUNC(godot_transform2d_translated, godot_transform2d, const godot_transform2d *p_self, const godot_vector2 *p_offset) \
- GDAPI_FUNC(godot_transform2d_xform_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
- GDAPI_FUNC(godot_transform2d_xform_inv_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
- GDAPI_FUNC(godot_transform2d_basis_xform_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
- GDAPI_FUNC(godot_transform2d_basis_xform_inv_vector2, godot_vector2, const godot_transform2d *p_self, const godot_vector2 *p_v) \
- GDAPI_FUNC(godot_transform2d_interpolate_with, godot_transform2d, const godot_transform2d *p_self, const godot_transform2d *p_m, const godot_real p_c) \
- GDAPI_FUNC(godot_transform2d_operator_equal, godot_bool, const godot_transform2d *p_self, const godot_transform2d *p_b) \
- GDAPI_FUNC(godot_transform2d_operator_multiply, godot_transform2d, const godot_transform2d *p_self, const godot_transform2d *p_b) \
- GDAPI_FUNC_VOID(godot_transform2d_new_identity, godot_transform2d *r_dest) \
- GDAPI_FUNC(godot_transform2d_xform_rect2, godot_rect2, const godot_transform2d *p_self, const godot_rect2 *p_v) \
- GDAPI_FUNC(godot_transform2d_xform_inv_rect2, godot_rect2, const godot_transform2d *p_self, const godot_rect2 *p_v) \
- GDAPI_FUNC(godot_variant_get_type, godot_variant_type, const godot_variant *p_v) \
- GDAPI_FUNC_VOID(godot_variant_new_copy, godot_variant *r_dest, const godot_variant *p_src) \
- GDAPI_FUNC_VOID(godot_variant_new_nil, godot_variant *r_dest) \
- GDAPI_FUNC_VOID(godot_variant_new_bool, godot_variant *p_v, const godot_bool p_b) \
- GDAPI_FUNC_VOID(godot_variant_new_uint, godot_variant *r_dest, const uint64_t p_i) \
- GDAPI_FUNC_VOID(godot_variant_new_int, godot_variant *r_dest, const int64_t p_i) \
- GDAPI_FUNC_VOID(godot_variant_new_real, godot_variant *r_dest, const double p_r) \
- GDAPI_FUNC_VOID(godot_variant_new_string, godot_variant *r_dest, const godot_string *p_s) \
- GDAPI_FUNC_VOID(godot_variant_new_vector2, godot_variant *r_dest, const godot_vector2 *p_v2) \
- GDAPI_FUNC_VOID(godot_variant_new_rect2, godot_variant *r_dest, const godot_rect2 *p_rect2) \
- GDAPI_FUNC_VOID(godot_variant_new_vector3, godot_variant *r_dest, const godot_vector3 *p_v3) \
- GDAPI_FUNC_VOID(godot_variant_new_transform2d, godot_variant *r_dest, const godot_transform2d *p_t2d) \
- GDAPI_FUNC_VOID(godot_variant_new_plane, godot_variant *r_dest, const godot_plane *p_plane) \
- GDAPI_FUNC_VOID(godot_variant_new_quat, godot_variant *r_dest, const godot_quat *p_quat) \
- GDAPI_FUNC_VOID(godot_variant_new_rect3, godot_variant *r_dest, const godot_rect3 *p_rect3) \
- GDAPI_FUNC_VOID(godot_variant_new_basis, godot_variant *r_dest, const godot_basis *p_basis) \
- GDAPI_FUNC_VOID(godot_variant_new_transform, godot_variant *r_dest, const godot_transform *p_trans) \
- GDAPI_FUNC_VOID(godot_variant_new_color, godot_variant *r_dest, const godot_color *p_color) \
- GDAPI_FUNC_VOID(godot_variant_new_node_path, godot_variant *r_dest, const godot_node_path *p_np) \
- GDAPI_FUNC_VOID(godot_variant_new_rid, godot_variant *r_dest, const godot_rid *p_rid) \
- GDAPI_FUNC_VOID(godot_variant_new_object, godot_variant *r_dest, const godot_object *p_obj) \
- GDAPI_FUNC_VOID(godot_variant_new_dictionary, godot_variant *r_dest, const godot_dictionary *p_dict) \
- GDAPI_FUNC_VOID(godot_variant_new_array, godot_variant *r_dest, const godot_array *p_arr) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_byte_array, godot_variant *r_dest, const godot_pool_byte_array *p_pba) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_int_array, godot_variant *r_dest, const godot_pool_int_array *p_pia) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_real_array, godot_variant *r_dest, const godot_pool_real_array *p_pra) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_string_array, godot_variant *r_dest, const godot_pool_string_array *p_psa) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_vector2_array, godot_variant *r_dest, const godot_pool_vector2_array *p_pv2a) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_vector3_array, godot_variant *r_dest, const godot_pool_vector3_array *p_pv3a) \
- GDAPI_FUNC_VOID(godot_variant_new_pool_color_array, godot_variant *r_dest, const godot_pool_color_array *p_pca) \
- GDAPI_FUNC(godot_variant_as_bool, godot_bool, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_uint, uint64_t, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_int, int64_t, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_real, double, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_string, godot_string, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_vector2, godot_vector2, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_rect2, godot_rect2, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_vector3, godot_vector3, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_transform2d, godot_transform2d, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_plane, godot_plane, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_quat, godot_quat, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_rect3, godot_rect3, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_basis, godot_basis, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_transform, godot_transform, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_color, godot_color, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_node_path, godot_node_path, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_rid, godot_rid, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_object, godot_object *, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_dictionary, godot_dictionary, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_array, godot_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_byte_array, godot_pool_byte_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_int_array, godot_pool_int_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_real_array, godot_pool_real_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_string_array, godot_pool_string_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_vector2_array, godot_pool_vector2_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_vector3_array, godot_pool_vector3_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_as_pool_color_array, godot_pool_color_array, const godot_variant *p_self) \
- GDAPI_FUNC(godot_variant_call, godot_variant, godot_variant *p_self, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *r_error) \
- GDAPI_FUNC(godot_variant_has_method, godot_bool, const godot_variant *p_self, const godot_string *p_method) \
- GDAPI_FUNC(godot_variant_operator_equal, godot_bool, const godot_variant *p_self, const godot_variant *p_other) \
- GDAPI_FUNC(godot_variant_operator_less, godot_bool, const godot_variant *p_self, const godot_variant *p_other) \
- GDAPI_FUNC(godot_variant_hash_compare, godot_bool, const godot_variant *p_self, const godot_variant *p_other) \
- GDAPI_FUNC(godot_variant_booleanize, godot_bool, const godot_variant *p_self) \
- GDAPI_FUNC_VOID(godot_variant_destroy, godot_variant *p_self) \
- GDAPI_FUNC_VOID(godot_string_new, godot_string *r_dest) \
- GDAPI_FUNC_VOID(godot_string_new_copy, godot_string *r_dest, const godot_string *p_src) \
- GDAPI_FUNC_VOID(godot_string_new_data, godot_string *r_dest, const char *p_contents, const int p_size) \
- GDAPI_FUNC_VOID(godot_string_new_unicode_data, godot_string *r_dest, const wchar_t *p_contents, const int p_size) \
- GDAPI_FUNC_VOID(godot_string_get_data, const godot_string *p_self, char *p_dest, int *p_size) \
- GDAPI_FUNC(godot_string_operator_index, wchar_t *, godot_string *p_self, const godot_int p_idx) \
- GDAPI_FUNC(godot_string_c_str, const char *, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_unicode_str, const wchar_t *, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_operator_equal, godot_bool, const godot_string *p_self, const godot_string *p_b) \
- GDAPI_FUNC(godot_string_operator_less, godot_bool, const godot_string *p_self, const godot_string *p_b) \
- GDAPI_FUNC(godot_string_operator_plus, godot_string, const godot_string *p_self, const godot_string *p_b) \
- GDAPI_FUNC(godot_string_length, godot_int, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_begins_with, godot_bool, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_begins_with_char_array, godot_bool, const godot_string *p_self, const char *p_char_array) \
- GDAPI_FUNC(godot_string_bigrams, godot_array, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_chr, godot_string, wchar_t p_character) \
- GDAPI_FUNC(godot_string_ends_with, godot_bool, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_find, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_find_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
- GDAPI_FUNC(godot_string_findmk, godot_int, const godot_string *p_self, const godot_array *p_keys) \
- GDAPI_FUNC(godot_string_findmk_from, godot_int, const godot_string *p_self, const godot_array *p_keys, godot_int p_from) \
- GDAPI_FUNC(godot_string_findmk_from_in_place, godot_int, const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key) \
- GDAPI_FUNC(godot_string_findn, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_findn_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
- GDAPI_FUNC(godot_string_find_last, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_format, godot_string, const godot_string *p_self, const godot_variant *p_values) \
- GDAPI_FUNC(godot_string_format_with_custom_placeholder, godot_string, const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder) \
- GDAPI_FUNC(godot_string_hex_encode_buffer, godot_string, const uint8_t *p_buffer, godot_int p_len) \
- GDAPI_FUNC(godot_string_hex_to_int, godot_int, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_hex_to_int_without_prefix, godot_int, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_insert, godot_string, const godot_string *p_self, godot_int p_at_pos, godot_string p_string) \
- GDAPI_FUNC(godot_string_is_numeric, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_subsequence_of, godot_bool, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_is_subsequence_ofi, godot_bool, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_lpad, godot_string, const godot_string *p_self, godot_int p_min_length) \
- GDAPI_FUNC(godot_string_lpad_with_custom_character, godot_string, const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) \
- GDAPI_FUNC(godot_string_match, godot_bool, const godot_string *p_self, const godot_string *p_wildcard) \
- GDAPI_FUNC(godot_string_matchn, godot_bool, const godot_string *p_self, const godot_string *p_wildcard) \
- GDAPI_FUNC(godot_string_md5, godot_string, const uint8_t *p_md5) \
- GDAPI_FUNC(godot_string_num, godot_string, double p_num) \
- GDAPI_FUNC(godot_string_num_int64, godot_string, int64_t p_num, godot_int p_base) \
- GDAPI_FUNC(godot_string_num_int64_capitalized, godot_string, int64_t p_num, godot_int p_base, godot_bool p_capitalize_hex) \
- GDAPI_FUNC(godot_string_num_real, godot_string, double p_num) \
- GDAPI_FUNC(godot_string_num_scientific, godot_string, double p_num) \
- GDAPI_FUNC(godot_string_num_with_decimals, godot_string, double p_num, godot_int p_decimals) \
- GDAPI_FUNC(godot_string_pad_decimals, godot_string, const godot_string *p_self, godot_int p_digits) \
- GDAPI_FUNC(godot_string_pad_zeros, godot_string, const godot_string *p_self, godot_int p_digits) \
- GDAPI_FUNC(godot_string_replace_first, godot_string, const godot_string *p_self, godot_string p_key, godot_string p_with) \
- GDAPI_FUNC(godot_string_replace, godot_string, const godot_string *p_self, godot_string p_key, godot_string p_with) \
- GDAPI_FUNC(godot_string_replacen, godot_string, const godot_string *p_self, godot_string p_key, godot_string p_with) \
- GDAPI_FUNC(godot_string_rfind, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_rfindn, godot_int, const godot_string *p_self, godot_string p_what) \
- GDAPI_FUNC(godot_string_rfind_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
- GDAPI_FUNC(godot_string_rfindn_from, godot_int, const godot_string *p_self, godot_string p_what, godot_int p_from) \
- GDAPI_FUNC(godot_string_rpad, godot_string, const godot_string *p_self, godot_int p_min_length) \
- GDAPI_FUNC(godot_string_rpad_with_custom_character, godot_string, const godot_string *p_self, godot_int p_min_length, const godot_string *p_character) \
- GDAPI_FUNC(godot_string_similarity, godot_real, const godot_string *p_self, const godot_string *p_string) \
- GDAPI_FUNC(godot_string_sprintf, godot_string, const godot_string *p_self, const godot_array *p_values, godot_bool *p_error) \
- GDAPI_FUNC(godot_string_substr, godot_string, const godot_string *p_self, godot_int p_from, godot_int p_chars) \
- GDAPI_FUNC(godot_string_to_double, double, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_to_float, godot_real, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_to_int, godot_int, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_camelcase_to_underscore, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_camelcase_to_underscore_lowercased, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_capitalize, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_char_to_double, double, const char *p_what) \
- GDAPI_FUNC(godot_string_char_to_int, godot_int, const char *p_what) \
- GDAPI_FUNC(godot_string_wchar_to_int, int64_t, const wchar_t *p_str) \
- GDAPI_FUNC(godot_string_char_to_int_with_len, godot_int, const char *p_what, godot_int p_len) \
- GDAPI_FUNC(godot_string_char_to_int64_with_len, int64_t, const wchar_t *p_str, int p_len) \
- GDAPI_FUNC(godot_string_hex_to_int64, int64_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_hex_to_int64_with_prefix, int64_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_to_int64, int64_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_unicode_char_to_double, double, const wchar_t *p_str, const wchar_t **r_end) \
- GDAPI_FUNC(godot_string_get_slice_count, godot_int, const godot_string *p_self, godot_string p_splitter) \
- GDAPI_FUNC(godot_string_get_slice, godot_string, const godot_string *p_self, godot_string p_splitter, godot_int p_slice) \
- GDAPI_FUNC(godot_string_get_slicec, godot_string, const godot_string *p_self, wchar_t p_splitter, godot_int p_slice) \
- GDAPI_FUNC(godot_string_split, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_allow_empty, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_floats, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_floats_allows_empty, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_floats_mk, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
- GDAPI_FUNC(godot_string_split_floats_mk_allows_empty, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
- GDAPI_FUNC(godot_string_split_ints, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_ints_allows_empty, godot_array, const godot_string *p_self, const godot_string *p_splitter) \
- GDAPI_FUNC(godot_string_split_ints_mk, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
- GDAPI_FUNC(godot_string_split_ints_mk_allows_empty, godot_array, const godot_string *p_self, const godot_array *p_splitters) \
- GDAPI_FUNC(godot_string_split_spaces, godot_array, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_char_lowercase, wchar_t, wchar_t p_char) \
- GDAPI_FUNC(godot_string_char_uppercase, wchar_t, wchar_t p_char) \
- GDAPI_FUNC(godot_string_to_lower, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_to_upper, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_get_basename, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_get_extension, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_left, godot_string, const godot_string *p_self, godot_int p_pos) \
- GDAPI_FUNC(godot_string_ord_at, wchar_t, const godot_string *p_self, godot_int p_idx) \
- GDAPI_FUNC(godot_string_plus_file, godot_string, const godot_string *p_self, const godot_string *p_file) \
- GDAPI_FUNC(godot_string_right, godot_string, const godot_string *p_self, godot_int p_pos) \
- GDAPI_FUNC(godot_string_strip_edges, godot_string, const godot_string *p_self, godot_bool p_left, godot_bool p_right) \
- GDAPI_FUNC(godot_string_strip_escapes, godot_string, const godot_string *p_self) \
- GDAPI_FUNC_VOID(godot_string_erase, godot_string *p_self, godot_int p_pos, godot_int p_chars) \
- GDAPI_FUNC_VOID(godot_string_ascii, godot_string *p_self, char *result) \
- GDAPI_FUNC_VOID(godot_string_ascii_extended, godot_string *p_self, char *result) \
- GDAPI_FUNC_VOID(godot_string_utf8, godot_string *p_self, char *result) \
- GDAPI_FUNC(godot_string_parse_utf8, godot_bool, godot_string *p_self, const char *p_utf8) \
- GDAPI_FUNC(godot_string_parse_utf8_with_len, godot_bool, godot_string *p_self, const char *p_utf8, godot_int p_len) \
- GDAPI_FUNC(godot_string_chars_to_utf8, godot_string, const char *p_utf8) \
- GDAPI_FUNC(godot_string_chars_to_utf8_with_len, godot_string, const char *p_utf8, godot_int p_len) \
- GDAPI_FUNC(godot_string_hash, uint32_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_hash64, uint64_t, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_hash_chars, uint32_t, const char *p_cstr) \
- GDAPI_FUNC(godot_string_hash_chars_with_len, uint32_t, const char *p_cstr, godot_int p_len) \
- GDAPI_FUNC(godot_string_hash_utf8_chars, uint32_t, const wchar_t *p_str) \
- GDAPI_FUNC(godot_string_hash_utf8_chars_with_len, uint32_t, const wchar_t *p_str, godot_int p_len) \
- GDAPI_FUNC(godot_string_md5_buffer, godot_pool_byte_array, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_md5_text, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_sha256_buffer, godot_pool_byte_array, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_sha256_text, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_empty, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_get_base_dir, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_get_file, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_humanize_size, godot_string, size_t p_size) \
- GDAPI_FUNC(godot_string_is_abs_path, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_rel_path, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_resource_file, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_path_to, godot_string, const godot_string *p_self, const godot_string *p_path) \
- GDAPI_FUNC(godot_string_path_to_file, godot_string, const godot_string *p_self, const godot_string *p_path) \
- GDAPI_FUNC(godot_string_simplify_path, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_c_escape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_c_escape_multiline, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_c_unescape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_http_escape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_http_unescape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_json_escape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_word_wrap, godot_string, const godot_string *p_self, godot_int p_chars_per_line) \
- GDAPI_FUNC(godot_string_xml_escape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_xml_escape_with_quotes, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_xml_unescape, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_percent_decode, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_percent_encode, godot_string, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_float, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_hex_number, godot_bool, const godot_string *p_self, godot_bool p_with_prefix) \
- GDAPI_FUNC(godot_string_is_valid_html_color, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_identifier, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_integer, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC(godot_string_is_valid_ip_address, godot_bool, const godot_string *p_self) \
- GDAPI_FUNC_VOID(godot_string_destroy, godot_string *p_self) \
- GDAPI_FUNC_VOID(godot_object_destroy, godot_object *p_o) \
- GDAPI_FUNC(godot_global_get_singleton, godot_object *, char *p_name) \
- GDAPI_FUNC(godot_get_stack_bottom, void *) \
- GDAPI_FUNC(godot_method_bind_get_method, godot_method_bind *, const char *p_classname, const char *p_methodname) \
- GDAPI_FUNC_VOID(godot_method_bind_ptrcall, godot_method_bind *p_method_bind, godot_object *p_instance, const void **p_args, void *p_ret) \
- GDAPI_FUNC(godot_method_bind_call, godot_variant, godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error) \
- GDAPI_FUNC(godot_get_class_constructor, godot_class_constructor, const char *p_classname) \
- GDAPI_FUNC(godot_get_global_constants, godot_dictionary) \
- GDAPI_FUNC(godot_alloc, void *, int p_bytes) \
- GDAPI_FUNC(godot_realloc, void *, void *p_ptr, int p_bytes) \
- GDAPI_FUNC_VOID(godot_free, void *p_ptr) \
- GDAPI_FUNC_VOID(godot_print_error, const char *p_description, const char *p_function, const char *p_file, int p_line) \
- GDAPI_FUNC_VOID(godot_print_warning, const char *p_description, const char *p_function, const char *p_file, int p_line) \
- GDAPI_FUNC_VOID(godot_print, const godot_string *p_message) \
- GDAPI_FUNC_VOID(godot_nativescript_register_class, void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) \
- GDAPI_FUNC_VOID(godot_nativescript_register_tool_class, void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) \
- GDAPI_FUNC_VOID(godot_nativescript_register_method, void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method) \
- GDAPI_FUNC_VOID(godot_nativescript_register_property, void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func) \
- GDAPI_FUNC_VOID(godot_nativescript_register_signal, void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal) \
- GDAPI_FUNC(godot_nativescript_get_userdata, void *, godot_object *p_instance)
-
-#define GDAPI_FUNC(name, ret_type, ...) \
- ret_type (*name)(__VA_ARGS__);
-#define GDAPI_FUNC_VOID(name, ...) \
- void (*name)(__VA_ARGS__);
-
-typedef struct godot_gdnative_api_struct {
- GODOT_GDNATIVE_API_FUNCTIONS
-} godot_gdnative_api_struct;
-
-#undef GDAPI_FUNC
-#undef GDAPI_FUNC_VOID
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif // GODOT_GDNATIVE_API_STRUCT_H
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index 5095b7a83e..8baff0fff9 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -36,42 +36,6 @@
extern "C" {
#endif
-#ifdef GDAPI_BUILT_IN
-#define GDAPI_EXPORT
-#endif
-
-#ifdef _WIN32
-#if defined(GDAPI_EXPORT)
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllexport) GDCALLINGCONV
-#else
-#define GDCALLINGCONV
-#define GDAPI __declspec(dllimport) GDCALLINGCONV
-#endif
-#elif defined(__APPLE__)
-#include "TargetConditionals.h"
-#if TARGET_OS_IPHONE
-#define GDCALLINGCONV __attribute__((visibility("default")))
-#define GDAPI GDCALLINGCONV
-#elif TARGET_OS_MAC
-#define GDCALLINGCONV __attribute__((sysv_abi))
-#define GDAPI GDCALLINGCONV
-#endif
-#else
-#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default")))
-#define GDAPI GDCALLINGCONV
-#endif
-
-// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
-#ifdef _WIN32
-#define GDN_EXPORT __declspec(dllexport)
-#else
-#define GDN_EXPORT
-#endif
-
-#include <stdbool.h>
-#include <stdint.h>
-
typedef enum {
GODOT_METHOD_RPC_MODE_DISABLED,
GODOT_METHOD_RPC_MODE_REMOTE,
diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp
index 9df2823c35..ce503b62f2 100644
--- a/modules/gdscript/gd_function.cpp
+++ b/modules/gdscript/gd_function.cpp
@@ -1578,7 +1578,7 @@ void GDFunctionState::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_valid", "extended_check"), &GDFunctionState::is_valid, DEFVAL(false));
ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &GDFunctionState::_signal_callback, MethodInfo("_signal_callback"));
- ADD_SIGNAL(MethodInfo("completed", PropertyInfo(Variant::NIL, "result")));
+ ADD_SIGNAL(MethodInfo("completed", PropertyInfo(Variant::NIL, "result", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
}
GDFunctionState::GDFunctionState() {
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 4f7545a11d..4e8b67e4e8 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -769,6 +769,8 @@ void GridMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear);
+ ClassDB::bind_method(D_METHOD("get_used_cells"), &GridMap::get_used_cells);
+
ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes);
BIND_CONSTANT(INVALID_CELL_ITEM);
@@ -807,6 +809,19 @@ float GridMap::get_cell_scale() const {
return cell_scale;
}
+Array GridMap::get_used_cells() const {
+
+ Array a;
+ a.resize(cell_map.size());
+ int i = 0;
+ for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
+ Vector3 p(E->key().x, E->key().y, E->key().z);
+ a[i++] = p;
+ }
+
+ return a;
+}
+
Array GridMap::get_meshes() {
if (theme.is_null())
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index eb1b215696..296956ff5d 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -223,6 +223,8 @@ public:
void set_cell_scale(float p_scale);
float get_cell_scale() const;
+ Array get_used_cells() const;
+
Array get_meshes();
void clear();
diff --git a/modules/mobile_vr/config.py b/modules/mobile_vr/config.py
index d0156b1b77..cf96c66125 100644
--- a/modules/mobile_vr/config.py
+++ b/modules/mobile_vr/config.py
@@ -3,4 +3,10 @@ def can_build(platform):
return True
def configure(env):
- pass \ No newline at end of file
+ pass
+
+def get_doc_classes():
+ return ["MobileVRInterface"]
+
+def get_doc_path():
+ return "doc_classes"
diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
new file mode 100644
index 0000000000..c945a99a9a
--- /dev/null
+++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml
@@ -0,0 +1,134 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="MobileVRInterface" inherits="ARVRInterface" category="Core" version="3.0.alpha.custom_build">
+ <brief_description>
+ Generic mobile VR implementation
+ </brief_description>
+ <description>
+ This is a generic mobile VR implementation where you need to provide details about the phone and HMD used. It does not rely on any existing framework. This is the most basic interface we have. For the best effect you do need a mobile phone with a gyroscope and accelerometer.
+ Note that even though there is no positional tracking the camera will assume the headset is at a height of 1.85 meters.
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_display_to_lens" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the distance between the display and the lens.
+ </description>
+ </method>
+ <method name="get_display_width" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Return the width of the LCD screen of the device.
+ </description>
+ </method>
+ <method name="get_iod" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the interocular distance.
+ </description>
+ </method>
+ <method name="get_k1" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the k1 lens constant.
+ </description>
+ </method>
+ <method name="get_k2" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Retuns the k2 lens constant
+ </description>
+ </method>
+ <method name="get_oversample" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Returns the oversampling setting.
+ </description>
+ </method>
+ <method name="set_display_to_lens">
+ <return type="void">
+ </return>
+ <argument index="0" name="display_to_lens" type="float">
+ </argument>
+ <description>
+ Sets the distance between display and the lens.
+ </description>
+ </method>
+ <method name="set_display_width">
+ <return type="void">
+ </return>
+ <argument index="0" name="display_width" type="float">
+ </argument>
+ <description>
+ Sets the width of the LCD screen of the device.
+ </description>
+ </method>
+ <method name="set_iod">
+ <return type="void">
+ </return>
+ <argument index="0" name="iod" type="float">
+ </argument>
+ <description>
+ Sets the interocular distance.
+ </description>
+ </method>
+ <method name="set_k1">
+ <return type="void">
+ </return>
+ <argument index="0" name="k" type="float">
+ </argument>
+ <description>
+ Sets the k1 lens constant.
+ </description>
+ </method>
+ <method name="set_k2">
+ <return type="void">
+ </return>
+ <argument index="0" name="k" type="float">
+ </argument>
+ <description>
+ Sets the k2 lens constant.
+ </description>
+ </method>
+ <method name="set_oversample">
+ <return type="void">
+ </return>
+ <argument index="0" name="oversample" type="float">
+ </argument>
+ <description>
+ Sets the oversampling setting.
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="display_to_lens" type="float" setter="set_display_to_lens" getter="get_display_to_lens">
+ The distance between the display and the lenses inside of the device in centimeters.
+ </member>
+ <member name="display_width" type="float" setter="set_display_width" getter="get_display_width">
+ The width of the display in centimeters.
+ </member>
+ <member name="iod" type="float" setter="set_iod" getter="get_iod">
+ The interocular distance, also known as the interpupillary distance. The distance between the pupils of the left and right eye.
+ </member>
+ <member name="k1" type="float" setter="set_k1" getter="get_k1">
+ The k1 lens factor is one of the two constants that define the strength of the lens used and directly influences the lens distortion effect.
+ </member>
+ <member name="k2" type="float" setter="set_k2" getter="get_k2">
+ The k2 lens factor, see k1.
+ </member>
+ <member name="oversample" type="float" setter="set_oversample" getter="get_oversample">
+ The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/modules/mobile_vr/mobile_interface.cpp b/modules/mobile_vr/mobile_interface.cpp
index f5c9bccaba..eb87bb2cf0 100644
--- a/modules/mobile_vr/mobile_interface.cpp
+++ b/modules/mobile_vr/mobile_interface.cpp
@@ -37,6 +37,10 @@ StringName MobileVRInterface::get_name() const {
return "Native mobile";
};
+int MobileVRInterface::get_capabilities() const {
+ return ARVRInterface::ARVR_STEREO;
+};
+
Vector3 MobileVRInterface::scale_magneto(const Vector3 &p_magnetometer) {
// Our magnetometer doesn't give us nice clean data.
// Well it may on Mac OS X because we're getting a calibrated value in the current implementation but Android we're getting raw data.
@@ -166,6 +170,8 @@ void MobileVRInterface::set_position_from_sensors() {
rotate.rotate(orientation.get_axis(1), gyro.y * delta_time);
rotate.rotate(orientation.get_axis(2), gyro.z * delta_time);
orientation = rotate * orientation;
+
+ tracking_state = ARVRInterface::ARVR_NORMAL_TRACKING;
};
///@TODO improve this, the magnetometer is very fidgity sometimes flipping the axis for no apparent reason (probably a bug on my part)
@@ -176,6 +182,8 @@ void MobileVRInterface::set_position_from_sensors() {
Quat acc_mag_quat(combine_acc_mag(grav, magneto));
transform_quat = transform_quat.slerp(acc_mag_quat, 0.1);
orientation = Basis(transform_quat);
+
+ tracking_state = ARVRInterface::ARVR_NORMAL_TRACKING;
} else if (has_grav) {
// use gravity vector to make sure down is down...
// transform gravity into our world space
@@ -273,21 +281,6 @@ real_t MobileVRInterface::get_k2() const {
return k2;
};
-bool MobileVRInterface::is_installed() {
- // we don't have any middle ware here, if we have our interface, we can use it
- return true;
-};
-
-bool MobileVRInterface::hmd_is_present() {
- // our device is our HMD
- return true;
-};
-
-bool MobileVRInterface::supports_hmd() {
- // our device is our HMD
- return true;
-};
-
bool MobileVRInterface::is_stereo() {
// needs stereo...
return true;
@@ -461,11 +454,11 @@ MobileVRInterface::MobileVRInterface() {
// Just set some defaults for these. At some point we need to look at adding a lookup table for common device + headset combos and/or support reading cardboard QR codes
eye_height = 1.85;
intraocular_dist = 6.0;
- display_width = 13.0;
+ display_width = 14.5;
display_to_lens = 4.0;
oversample = 1.5;
- k1 = 0.22;
- k2 = 0.23;
+ k1 = 0.215;
+ k2 = 0.215;
last_ticks = 0;
// create our shader stuff
diff --git a/modules/mobile_vr/mobile_interface.h b/modules/mobile_vr/mobile_interface.h
index dfe3cd200e..6a5e01c163 100644
--- a/modules/mobile_vr/mobile_interface.h
+++ b/modules/mobile_vr/mobile_interface.h
@@ -131,10 +131,7 @@ public:
real_t get_k2() const;
virtual StringName get_name() const;
-
- virtual bool is_installed();
- virtual bool hmd_is_present();
- virtual bool supports_hmd();
+ virtual int get_capabilities() const;
virtual bool is_initialized();
virtual bool initialize();
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 6f9e7f49df..7de90dfbc3 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1201,8 +1201,6 @@ bool CSharpScript::_update_exports() {
exported_members_cache.clear();
exported_members_defval_cache.clear();
- const Vector<GDMonoField *> &fields = script_class->get_all_fields();
-
// We are creating a temporary new instance of the class here to get the default value
// TODO Workaround. Should be replaced with IL opcodes analysis
@@ -1226,36 +1224,47 @@ bool CSharpScript::_update_exports() {
return false;
}
- for (int i = 0; i < fields.size(); i++) {
- GDMonoField *field = fields[i];
+ GDMonoClass *top = script_class;
- if (field->is_static() || field->get_visibility() != GDMono::PUBLIC)
- continue;
+ while (top && top != native) {
+ const Vector<GDMonoField *> &fields = top->get_all_fields();
+
+ for (int i = 0; i < fields.size(); i++) {
+ GDMonoField *field = fields[i];
+
+ if (field->is_static() || field->get_visibility() != GDMono::PUBLIC)
+ continue;
- String name = field->get_name();
- StringName cname = name;
+ String name = field->get_name();
+ StringName cname = name;
- Variant::Type type = GDMonoMarshal::managed_to_variant_type(field->get_type());
+ if (member_info.has(cname))
+ continue;
- if (field->has_attribute(CACHED_CLASS(ExportAttribute))) {
- MonoObject *attr = field->get_attribute(CACHED_CLASS(ExportAttribute));
+ Variant::Type type = GDMonoMarshal::managed_to_variant_type(field->get_type());
- // Field has Export attribute
- int hint = CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr);
- String hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr);
- int usage = CACHED_FIELD(ExportAttribute, usage)->get_int_value(attr);
+ if (field->has_attribute(CACHED_CLASS(ExportAttribute))) {
+ MonoObject *attr = field->get_attribute(CACHED_CLASS(ExportAttribute));
- PropertyInfo prop_info = PropertyInfo(type, name, PropertyHint(hint), hint_string, PropertyUsageFlags(usage));
+ // Field has Export attribute
+ int hint = CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr);
+ String hint_string = CACHED_FIELD(ExportAttribute, hint_string)->get_string_value(attr);
+ int usage = CACHED_FIELD(ExportAttribute, usage)->get_int_value(attr);
- member_info[cname] = prop_info;
- exported_members_cache.push_back(prop_info);
+ PropertyInfo prop_info = PropertyInfo(type, name, PropertyHint(hint), hint_string, PropertyUsageFlags(usage));
- if (tmp_object) {
- exported_members_defval_cache[cname] = GDMonoMarshal::mono_object_to_variant(field->get_value(tmp_object));
+ member_info[cname] = prop_info;
+ exported_members_cache.push_back(prop_info);
+
+ if (tmp_object) {
+ exported_members_defval_cache[cname] = GDMonoMarshal::mono_object_to_variant(field->get_value(tmp_object));
+ }
+ } else {
+ member_info[cname] = PropertyInfo(type, name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE);
}
- } else {
- member_info[cname] = PropertyInfo(type, name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_SCRIPT_VARIABLE);
}
+
+ top = top->get_parent_class();
}
}
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index b10f1f87d8..7b80e26645 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -352,8 +352,8 @@ GodotSharpBuilds::GodotSharpBuilds() {
// Build tool settings
EditorSettings *ed_settings = EditorSettings::get_singleton();
- if (!ed_settings->has("mono/builds/build_tool")) {
- ed_settings->set("mono/builds/build_tool", MSBUILD);
+ if (!ed_settings->has_setting("mono/builds/build_tool")) {
+ ed_settings->set_setting("mono/builds/build_tool", MSBUILD);
}
ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/builds/build_tool", PROPERTY_HINT_ENUM, "MSBuild (System),MSBuild (Mono),xbuild"));
}
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 5aaf029495..30e7653256 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -237,8 +237,8 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
// External editor settings
EditorSettings *ed_settings = EditorSettings::get_singleton();
- if (!ed_settings->has("mono/editor/external_editor")) {
- ed_settings->set("mono/editor/external_editor", EDITOR_NONE);
+ if (!ed_settings->has_setting("mono/editor/external_editor")) {
+ ed_settings->set_setting("mono/editor/external_editor", EDITOR_NONE);
}
ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/editor/external_editor", PROPERTY_HINT_ENUM, "None,MonoDevelop,Visual Studio,Visual Studio Code"));
}
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index 2a556b5a52..48145495e4 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -125,6 +125,7 @@ void VisualScriptNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_visual_script"), &VisualScriptNode::get_visual_script);
ClassDB::bind_method(D_METHOD("set_default_input_value", "port_idx", "value"), &VisualScriptNode::set_default_input_value);
ClassDB::bind_method(D_METHOD("get_default_input_value", "port_idx"), &VisualScriptNode::get_default_input_value);
+ ClassDB::bind_method(D_METHOD("ports_changed_notify"), &VisualScriptNode::ports_changed_notify);
ClassDB::bind_method(D_METHOD("_set_default_input_values", "values"), &VisualScriptNode::_set_default_input_values);
ClassDB::bind_method(D_METHOD("_get_default_input_values"), &VisualScriptNode::_get_default_input_values);
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 985f8a8d0e..47ef0182dc 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -331,44 +331,83 @@ public:
VisualScriptEditorVariableEdit() { undo_redo = NULL; }
};
-static Color _color_from_type(Variant::Type p_type) {
+static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
Color color;
- switch (p_type) {
- case Variant::NIL: color = Color::html("69ecbd"); break;
-
- case Variant::BOOL: color = Color::html("8da6f0"); break;
- case Variant::INT: color = Color::html("7dc6ef"); break;
- case Variant::REAL: color = Color::html("61daf4"); break;
- case Variant::STRING: color = Color::html("6ba7ec"); break;
-
- case Variant::VECTOR2: color = Color::html("bd91f1"); break;
- case Variant::RECT2: color = Color::html("f191a5"); break;
- case Variant::VECTOR3: color = Color::html("d67dee"); break;
- case Variant::TRANSFORM2D: color = Color::html("c4ec69"); break;
- case Variant::PLANE: color = Color::html("f77070"); break;
- case Variant::QUAT: color = Color::html("ec69a3"); break;
- case Variant::RECT3: color = Color::html("ee7991"); break;
- case Variant::BASIS: color = Color::html("e3ec69"); break;
- case Variant::TRANSFORM: color = Color::html("f6a86e"); break;
-
- case Variant::COLOR: color = Color::html("9dff70"); break;
- case Variant::NODE_PATH: color = Color::html("6993ec"); break;
- case Variant::_RID: color = Color::html("69ec9a"); break;
- case Variant::OBJECT: color = Color::html("79f3e8"); break;
- case Variant::DICTIONARY: color = Color::html("77edb1"); break;
-
- case Variant::ARRAY: color = Color::html("e0e0e0"); break;
- case Variant::POOL_BYTE_ARRAY: color = Color::html("aaf4c8"); break;
- case Variant::POOL_INT_ARRAY: color = Color::html("afdcf5"); break;
- case Variant::POOL_REAL_ARRAY: color = Color::html("97e7f8"); break;
- case Variant::POOL_STRING_ARRAY: color = Color::html("9dc4f2"); break;
- case Variant::POOL_VECTOR2_ARRAY: color = Color::html("d1b3f5"); break;
- case Variant::POOL_VECTOR3_ARRAY: color = Color::html("df9bf2"); break;
- case Variant::POOL_COLOR_ARRAY: color = Color::html("e9ff97"); break;
-
- default:
- color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.7, 0.7);
- }
+ if (dark_theme)
+ switch (p_type) {
+ case Variant::NIL: color = Color::html("#69ecbd"); break;
+
+ case Variant::BOOL: color = Color::html("#8da6f0"); break;
+ case Variant::INT: color = Color::html("#7dc6ef"); break;
+ case Variant::REAL: color = Color::html("#61daf4"); break;
+ case Variant::STRING: color = Color::html("#6ba7ec"); break;
+
+ case Variant::VECTOR2: color = Color::html("#bd91f1"); break;
+ case Variant::RECT2: color = Color::html("#f191a5"); break;
+ case Variant::VECTOR3: color = Color::html("#d67dee"); break;
+ case Variant::TRANSFORM2D: color = Color::html("#c4ec69"); break;
+ case Variant::PLANE: color = Color::html("#f77070"); break;
+ case Variant::QUAT: color = Color::html("#ec69a3"); break;
+ case Variant::RECT3: color = Color::html("#ee7991"); break;
+ case Variant::BASIS: color = Color::html("#e3ec69"); break;
+ case Variant::TRANSFORM: color = Color::html("#f6a86e"); break;
+
+ case Variant::COLOR: color = Color::html("#9dff70"); break;
+ case Variant::NODE_PATH: color = Color::html("#6993ec"); break;
+ case Variant::_RID: color = Color::html("#69ec9a"); break;
+ case Variant::OBJECT: color = Color::html("#79f3e8"); break;
+ case Variant::DICTIONARY: color = Color::html("#77edb1"); break;
+
+ case Variant::ARRAY: color = Color::html("#e0e0e0"); break;
+ case Variant::POOL_BYTE_ARRAY: color = Color::html("#aaf4c8"); break;
+ case Variant::POOL_INT_ARRAY: color = Color::html("#afdcf5"); break;
+ case Variant::POOL_REAL_ARRAY: color = Color::html("#97e7f8"); break;
+ case Variant::POOL_STRING_ARRAY: color = Color::html("#9dc4f2"); break;
+ case Variant::POOL_VECTOR2_ARRAY: color = Color::html("#d1b3f5"); break;
+ case Variant::POOL_VECTOR3_ARRAY: color = Color::html("#df9bf2"); break;
+ case Variant::POOL_COLOR_ARRAY: color = Color::html("#e9ff97"); break;
+
+ default:
+ color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.7, 0.7);
+ }
+ else
+ switch (p_type) {
+ case Variant::NIL: color = Color::html("#25e3a0"); break;
+
+ case Variant::BOOL: color = Color::html("#6d8eeb"); break;
+ case Variant::INT: color = Color::html("#4fb2e9"); break;
+ case Variant::REAL: color = Color::html("#27ccf0"); break;
+ case Variant::STRING: color = Color::html("#4690e7"); break;
+
+ case Variant::VECTOR2: color = Color::html("#ad76ee"); break;
+ case Variant::RECT2: color = Color::html("#ee758e"); break;
+ case Variant::VECTOR3: color = Color::html("#dc6aed"); break;
+ case Variant::TRANSFORM2D: color = Color::html("#96ce1a"); break;
+ case Variant::PLANE: color = Color::html("#f77070"); break;
+ case Variant::QUAT: color = Color::html("#ec69a3"); break;
+ case Variant::RECT3: color = Color::html("#ee7991"); break;
+ case Variant::BASIS: color = Color::html("#b2bb19"); break;
+ case Variant::TRANSFORM: color = Color::html("#f49047"); break;
+
+ case Variant::COLOR: color = Color::html("#3cbf00"); break;
+ case Variant::NODE_PATH: color = Color::html("#6993ec"); break;
+ case Variant::_RID: color = Color::html("#2ce573"); break;
+ case Variant::OBJECT: color = Color::html("#12d5c3"); break;
+ case Variant::DICTIONARY: color = Color::html("#57e99f"); break;
+
+ case Variant::ARRAY: color = Color::html("#737373"); break;
+ case Variant::POOL_BYTE_ARRAY: color = Color::html("#61ea98"); break;
+ case Variant::POOL_INT_ARRAY: color = Color::html("#61baeb"); break;
+ case Variant::POOL_REAL_ARRAY: color = Color::html("#40d3f2"); break;
+ case Variant::POOL_STRING_ARRAY: color = Color::html("#609fea"); break;
+ case Variant::POOL_VECTOR2_ARRAY: color = Color::html("#9d5dea"); break;
+ case Variant::POOL_VECTOR3_ARRAY: color = Color::html("#ca5aea"); break;
+ case Variant::POOL_COLOR_ARRAY: color = Color::html("#92ba00"); break;
+
+ default:
+ color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.3, 0.3);
+ }
+
return color;
}
@@ -531,7 +570,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
Color c = sbf->get_border_color(MARGIN_TOP);
c.a = 1;
if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
- Color mono_color = ((c.r + c.g + c.b) / 3) < 0.5 ? Color(1.0, 1.0, 1.0) : Color(0, 0, 0);
+ Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0);
mono_color.a = 0.85;
c = mono_color;
}
@@ -542,10 +581,12 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->add_style_override("frame", sbf);
}
+ const Color mono_color = get_color("mono_color", "Editor");
+
int slot_idx = 0;
bool single_seq_output = node->get_output_sequence_port_count() == 1 && node->get_output_sequence_port_text(0) == String();
- gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, Color(1, 1, 1, 1), single_seq_output, TYPE_SEQUENCE, Color(1, 1, 1, 1), seq_port, seq_port);
+ gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, mono_color, single_seq_output, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
gnode->set_offset(pos * EDSCALE);
slot_idx++;
@@ -562,7 +603,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
text2->set_text(node->get_output_sequence_port_text(i));
text2->set_align(Label::ALIGN_RIGHT);
gnode->add_child(text2);
- gnode->set_slot(slot_idx, false, 0, Color(), true, TYPE_SEQUENCE, Color(1, 1, 1, 1), seq_port, seq_port);
+ gnode->set_slot(slot_idx, false, 0, Color(), true, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
slot_idx++;
}
}
@@ -677,10 +718,11 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
gnode->add_child(hbc);
+ bool dark_theme = get_constant("dark_theme", "Editor");
if (i < mixed_seq_ports) {
- gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type), true, TYPE_SEQUENCE, Color(1, 1, 1, 1), Ref<Texture>(), seq_port);
+ gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), true, TYPE_SEQUENCE, mono_color, Ref<Texture>(), seq_port);
} else {
- gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type), right_ok, right_type, _color_from_type(right_type));
+ gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), right_ok, right_type, _color_from_type(right_type, dark_theme));
}
slot_idx++;
@@ -710,7 +752,7 @@ void VisualScriptEditor::_update_members() {
functions->set_text(0, TTR("Functions:"));
functions->add_button(0, Control::get_icon("Override", "EditorIcons"), 1);
functions->add_button(0, Control::get_icon("Add", "EditorIcons"), 0);
- functions->set_custom_bg_color(0, Control::get_color("prop_section", "Editor"));
+ functions->set_custom_color(0, Control::get_color("mono_color", "Editor"));
List<StringName> func_names;
script->get_function_list(&func_names);
@@ -719,13 +761,7 @@ void VisualScriptEditor::_update_members() {
ti->set_text(0, E->get());
ti->set_selectable(0, true);
ti->set_editable(0, true);
- //ti->add_button(0,Control::get_icon("Edit","EditorIcons"),0); function arguments are in the node now
- //ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
ti->set_metadata(0, E->get());
- if (E->get() == edited_func) {
- ti->set_custom_bg_color(0, get_color("prop_category", "Editor"));
- ti->set_custom_color(0, Color(1, 1, 1, 1));
- }
if (selected == E->get())
ti->select(0);
}
@@ -734,7 +770,7 @@ void VisualScriptEditor::_update_members() {
variables->set_selectable(0, false);
variables->set_text(0, TTR("Variables:"));
variables->add_button(0, Control::get_icon("Add", "EditorIcons"));
- variables->set_custom_bg_color(0, Control::get_color("prop_section", "Editor"));
+ variables->set_custom_color(0, Control::get_color("mono_color", "Editor"));
Ref<Texture> type_icons[Variant::VARIANT_MAX] = {
Control::get_icon("MiniVariant", "EditorIcons"),
@@ -778,8 +814,6 @@ void VisualScriptEditor::_update_members() {
ti->set_selectable(0, true);
ti->set_editable(0, true);
- //ti->add_button(0, Control::get_icon("Edit", "EditorIcons"), 0);
- //ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
ti->set_metadata(0, E->get());
if (selected == E->get())
ti->select(0);
@@ -789,7 +823,7 @@ void VisualScriptEditor::_update_members() {
_signals->set_selectable(0, false);
_signals->set_text(0, TTR("Signals:"));
_signals->add_button(0, Control::get_icon("Add", "EditorIcons"));
- _signals->set_custom_bg_color(0, Control::get_color("prop_section", "Editor"));
+ _signals->set_custom_color(0, Control::get_color("mono_color", "Editor"));
List<StringName> signal_names;
script->get_custom_signal_list(&signal_names);
@@ -798,8 +832,6 @@ void VisualScriptEditor::_update_members() {
ti->set_text(0, E->get());
ti->set_selectable(0, true);
ti->set_editable(0, true);
- //ti->add_button(0, Control::get_icon("Edit", "EditorIcons"), 0);
- //ti->add_button(0, Control::get_icon("Del", "EditorIcons"), 1);
ti->set_metadata(0, E->get());
if (selected == E->get())
ti->select(0);
@@ -2767,18 +2799,30 @@ void VisualScriptEditor::_notification(int p_what) {
variable_editor->connect("changed", this, "_update_members");
signal_editor->connect("changed", this, "_update_members");
+ Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
+
+ bool dark_theme = tm->get_constant("dark_theme", "Editor");
+
List<Pair<String, Color> > colors;
- colors.push_back(Pair<String, Color>("flow_control", Color::html("#f4f4f4")));
- colors.push_back(Pair<String, Color>("functions", Color::html("#f58581")));
- colors.push_back(Pair<String, Color>("data", Color::html("#80f6cf")));
- colors.push_back(Pair<String, Color>("operators", Color::html("#ab97df")));
- colors.push_back(Pair<String, Color>("custom", Color::html("#80bbf6")));
- colors.push_back(Pair<String, Color>("constants", Color::html("#f680b0")));
+ if (dark_theme) {
+ colors.push_back(Pair<String, Color>("flow_control", Color::html("#f4f4f4")));
+ colors.push_back(Pair<String, Color>("functions", Color::html("#f58581")));
+ colors.push_back(Pair<String, Color>("data", Color::html("#80f6cf")));
+ colors.push_back(Pair<String, Color>("operators", Color::html("#ab97df")));
+ colors.push_back(Pair<String, Color>("custom", Color::html("#80bbf6")));
+ colors.push_back(Pair<String, Color>("constants", Color::html("#f680b0")));
+ } else {
+ colors.push_back(Pair<String, Color>("flow_control", Color::html("#424242")));
+ colors.push_back(Pair<String, Color>("functions", Color::html("#f26661")));
+ colors.push_back(Pair<String, Color>("data", Color::html("#13bb83")));
+ colors.push_back(Pair<String, Color>("operators", Color::html("#8265d0")));
+ colors.push_back(Pair<String, Color>("custom", Color::html("#4ea0f2")));
+ colors.push_back(Pair<String, Color>("constants", Color::html("#f02f7d")));
+ }
for (List<Pair<String, Color> >::Element *E = colors.front(); E; E = E->next()) {
- print_line(E->get().first);
- Ref<StyleBoxFlat> sb = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("frame", "GraphNode");
- if (sb != NULL) {
+ Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode");
+ if (!sb.is_null()) {
Ref<StyleBoxFlat> frame_style = sb->duplicate();
Color c = sb->get_border_color(MARGIN_TOP);
Color cn = E->get().second;
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 16aec76e57..5a34fc3cd9 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -1109,7 +1109,7 @@ void VisualScriptConstant::_bind_methods() {
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_constant_type", "get_constant_type");
- ADD_PROPERTY(PropertyInfo(Variant::NIL, "value"), "set_constant_value", "get_constant_value");
+ ADD_PROPERTY(PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT), "set_constant_value", "get_constant_value");
}
class VisualScriptNodeInstanceConstant : public VisualScriptNodeInstance {
@@ -1598,7 +1598,7 @@ VisualScriptNodeInstance *VisualScriptClassConstant::instance(VisualScriptInstan
void VisualScriptClassConstant::_validate_property(PropertyInfo &property) const {
- if (property.name == "constant/constant") {
+ if (property.name == "constant") {
List<String> constants;
ClassDB::get_integer_constant_list(base_type, &constants, true);
@@ -1727,7 +1727,7 @@ VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instance(VisualScriptIn
void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &property) const {
- if (property.name == "constant/constant") {
+ if (property.name == "constant") {
List<StringName> constants;
Variant::get_numeric_constants_for_type(type, &constants);
@@ -2689,7 +2689,7 @@ VisualScriptNodeInstance *VisualScriptCustomNode::instance(VisualScriptInstance
}
void VisualScriptCustomNode::_script_changed() {
- ports_changed_notify();
+ call_deferred("ports_changed_notify");
}
void VisualScriptCustomNode::_bind_methods() {