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-rw-r--r--modules/glslang/SCsub6
-rw-r--r--modules/glslang/register_types.cpp111
2 files changed, 8 insertions, 109 deletions
diff --git a/modules/glslang/SCsub b/modules/glslang/SCsub
index c1d23a138b..58c033c75d 100644
--- a/modules/glslang/SCsub
+++ b/modules/glslang/SCsub
@@ -9,6 +9,7 @@ env_glslang = env_modules.Clone()
if env["builtin_glslang"]:
thirdparty_dir = "#thirdparty/glslang/"
thirdparty_sources = [
+ "glslang/CInterface/glslang_c_interface.cpp",
"glslang/MachineIndependent/RemoveTree.cpp",
"glslang/MachineIndependent/ParseHelper.cpp",
"glslang/MachineIndependent/iomapper.cpp",
@@ -30,7 +31,6 @@ if env["builtin_glslang"]:
"glslang/MachineIndependent/intermOut.cpp",
"glslang/MachineIndependent/SymbolTable.cpp",
"glslang/MachineIndependent/glslang_tab.cpp",
- "glslang/MachineIndependent/pch.cpp",
"glslang/MachineIndependent/Versions.cpp",
"glslang/MachineIndependent/ShaderLang.cpp",
"glslang/MachineIndependent/parseConst.cpp",
@@ -40,6 +40,7 @@ if env["builtin_glslang"]:
"glslang/GenericCodeGen/Link.cpp",
"glslang/GenericCodeGen/CodeGen.cpp",
"OGLCompilersDLL/InitializeDll.cpp",
+ "SPIRV/CInterface/spirv_c_interface.cpp",
"SPIRV/InReadableOrder.cpp",
"SPIRV/GlslangToSpv.cpp",
"SPIRV/SpvBuilder.cpp",
@@ -49,6 +50,7 @@ if env["builtin_glslang"]:
"SPIRV/SPVRemapper.cpp",
"SPIRV/SpvPostProcess.cpp",
"SPIRV/Logger.cpp",
+ "StandAlone/ResourceLimits.cpp",
]
if env["platform"] == "windows":
@@ -64,6 +66,8 @@ if env["builtin_glslang"]:
else:
env_glslang.Prepend(CPPPATH=[thirdparty_dir])
+ env_glslang.Append(CPPDEFINES=["ENABLE_OPT=0"])
+
env_thirdparty = env_glslang.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp
index dd28c4ad4a..3238e0108e 100644
--- a/modules/glslang/register_types.cpp
+++ b/modules/glslang/register_types.cpp
@@ -33,115 +33,10 @@
#include "servers/rendering/rendering_device.h"
#include <SPIRV/GlslangToSpv.h>
+#include <StandAlone/ResourceLimits.h>
#include <glslang/Include/Types.h>
#include <glslang/Public/ShaderLang.h>
-static const TBuiltInResource default_builtin_resource = {
- /*maxLights*/ 32,
- /*maxClipPlanes*/ 6,
- /*maxTextureUnits*/ 32,
- /*maxTextureCoords*/ 32,
- /*maxVertexAttribs*/ 64,
- /*maxVertexUniformComponents*/ 4096,
- /*maxVaryingFloats*/ 64,
- /*maxVertexTextureImageUnits*/ 32,
- /*maxCombinedTextureImageUnits*/ 80,
- /*maxTextureImageUnits*/ 32,
- /*maxFragmentUniformComponents*/ 4096,
- /*maxDrawBuffers*/ 32,
- /*maxVertexUniformVectors*/ 128,
- /*maxVaryingVectors*/ 8,
- /*maxFragmentUniformVectors*/ 16,
- /*maxVertexOutputVectors*/ 16,
- /*maxFragmentInputVectors*/ 15,
- /*minProgramTexelOffset*/ -8,
- /*maxProgramTexelOffset*/ 7,
- /*maxClipDistances*/ 8,
- /*maxComputeWorkGroupCountX*/ 65535,
- /*maxComputeWorkGroupCountY*/ 65535,
- /*maxComputeWorkGroupCountZ*/ 65535,
- /*maxComputeWorkGroupSizeX*/ 1024,
- /*maxComputeWorkGroupSizeY*/ 1024,
- /*maxComputeWorkGroupSizeZ*/ 64,
- /*maxComputeUniformComponents*/ 1024,
- /*maxComputeTextureImageUnits*/ 16,
- /*maxComputeImageUniforms*/ 8,
- /*maxComputeAtomicCounters*/ 8,
- /*maxComputeAtomicCounterBuffers*/ 1,
- /*maxVaryingComponents*/ 60,
- /*maxVertexOutputComponents*/ 64,
- /*maxGeometryInputComponents*/ 64,
- /*maxGeometryOutputComponents*/ 128,
- /*maxFragmentInputComponents*/ 128,
- /*maxImageUnits*/ 8,
- /*maxCombinedImageUnitsAndFragmentOutputs*/ 8,
- /*maxCombinedShaderOutputResources*/ 8,
- /*maxImageSamples*/ 0,
- /*maxVertexImageUniforms*/ 0,
- /*maxTessControlImageUniforms*/ 0,
- /*maxTessEvaluationImageUniforms*/ 0,
- /*maxGeometryImageUniforms*/ 0,
- /*maxFragmentImageUniforms*/ 8,
- /*maxCombinedImageUniforms*/ 8,
- /*maxGeometryTextureImageUnits*/ 16,
- /*maxGeometryOutputVertices*/ 256,
- /*maxGeometryTotalOutputComponents*/ 1024,
- /*maxGeometryUniformComponents*/ 1024,
- /*maxGeometryVaryingComponents*/ 64,
- /*maxTessControlInputComponents*/ 128,
- /*maxTessControlOutputComponents*/ 128,
- /*maxTessControlTextureImageUnits*/ 16,
- /*maxTessControlUniformComponents*/ 1024,
- /*maxTessControlTotalOutputComponents*/ 4096,
- /*maxTessEvaluationInputComponents*/ 128,
- /*maxTessEvaluationOutputComponents*/ 128,
- /*maxTessEvaluationTextureImageUnits*/ 16,
- /*maxTessEvaluationUniformComponents*/ 1024,
- /*maxTessPatchComponents*/ 120,
- /*maxPatchVertices*/ 32,
- /*maxTessGenLevel*/ 64,
- /*maxViewports*/ 16,
- /*maxVertexAtomicCounters*/ 0,
- /*maxTessControlAtomicCounters*/ 0,
- /*maxTessEvaluationAtomicCounters*/ 0,
- /*maxGeometryAtomicCounters*/ 0,
- /*maxFragmentAtomicCounters*/ 8,
- /*maxCombinedAtomicCounters*/ 8,
- /*maxAtomicCounterBindings*/ 1,
- /*maxVertexAtomicCounterBuffers*/ 0,
- /*maxTessControlAtomicCounterBuffers*/ 0,
- /*maxTessEvaluationAtomicCounterBuffers*/ 0,
- /*maxGeometryAtomicCounterBuffers*/ 0,
- /*maxFragmentAtomicCounterBuffers*/ 1,
- /*maxCombinedAtomicCounterBuffers*/ 1,
- /*maxAtomicCounterBufferSize*/ 16384,
- /*maxTransformFeedbackBuffers*/ 4,
- /*maxTransformFeedbackInterleavedComponents*/ 64,
- /*maxCullDistances*/ 8,
- /*maxCombinedClipAndCullDistances*/ 8,
- /*maxSamples*/ 4,
- /*maxMeshOutputVerticesNV*/ 0,
- /*maxMeshOutputPrimitivesNV*/ 0,
- /*maxMeshWorkGroupSizeX_NV*/ 0,
- /*maxMeshWorkGroupSizeY_NV*/ 0,
- /*maxMeshWorkGroupSizeZ_NV*/ 0,
- /*maxTaskWorkGroupSizeX_NV*/ 0,
- /*maxTaskWorkGroupSizeY_NV*/ 0,
- /*maxTaskWorkGroupSizeZ_NV*/ 0,
- /*maxMeshViewCountNV*/ 0,
- /*limits*/ {
- /*nonInductiveForLoops*/ true,
- /*whileLoops*/ true,
- /*doWhileLoops*/ true,
- /*generalUniformIndexing*/ true,
- /*generalAttributeMatrixVectorIndexing*/ true,
- /*generalVaryingIndexing*/ true,
- /*generalSamplerIndexing*/ true,
- /*generalVariableIndexing*/ true,
- /*generalConstantMatrixVectorIndexing*/ true,
- }
-};
-
static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error) {
Vector<uint8_t> ret;
@@ -175,7 +70,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
std::string pre_processed_code;
//preprocess
- if (!shader.preprocess(&default_builtin_resource, DefaultVersion, ENoProfile, false, false, messages, &pre_processed_code, includer)) {
+ if (!shader.preprocess(&glslang::DefaultTBuiltInResource, DefaultVersion, ENoProfile, false, false, messages, &pre_processed_code, includer)) {
if (r_error) {
(*r_error) = "Failed pre-process:\n";
(*r_error) += shader.getInfoLog();
@@ -190,7 +85,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
shader.setStrings(&cs_strings, 1);
//parse
- if (!shader.parse(&default_builtin_resource, DefaultVersion, false, messages)) {
+ if (!shader.parse(&glslang::DefaultTBuiltInResource, DefaultVersion, false, messages)) {
if (r_error) {
(*r_error) = "Failed parse:\n";
(*r_error) += shader.getInfoLog();