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-rw-r--r--modules/opensimplex/doc_classes/NoiseTexture.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml
index 92eb33bf18..280d67cd1b 100644
--- a/modules/opensimplex/doc_classes/NoiseTexture.xml
+++ b/modules/opensimplex/doc_classes/NoiseTexture.xml
@@ -22,6 +22,7 @@
If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map.
</member>
<member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength" default="8.0">
+ Strength of the bump maps used in this texture. A higher value will make the bump maps appear larger while a lower value will make them appear softer.
</member>
<member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="7" />
<member name="height" type="int" setter="set_height" getter="get_height" default="512">